Adulter and Vivatus Weapon Enchantment and Sanctuary Purification: Difference between pages

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==Adulter and Vivatus Enchantment ~coming soon ~==
[[Category:Instances]]
Adulter Fides can be [[Item_Reform|item reformed]] into Vivatus Fides weapons. <br>
{{:WIP}}
The enchanting process for the [[Adulter_Weapons|Adulter Fides]] and [[Vivatus_Weapons|Vivatus Fides]] weapons is Lapine Upgrade item. <br>
=Sanctuary Purification=
* Adulter Fides Weapons can be enchanted with {{#item:100650}} (physical) or {{#item:100651}} (magical) and have 2 Line Options.
==Overview==
* Vivatus Fides Weapons can be enchanted with {{#item:100652}} (physical) or {{#item:100653}} (magical) and have 2 Line Options.
* Level Requirement: 170
* Party Requirement: 1+
* Starting at {{#navi:rachel|169|245}}
* Cooldown: 1 Day
* Rewards: {{#item:1000405}} and EXP


{| class="wikitable mw-collapsible" style="width: 100%;"
==Instance==
|- style="background-color:#E1C7C1;text-align:center;"
This instance is very short and has no MVP, it is more of a daily quest for Amethyst Fragments.
|colspan="4"|Adulter Fides Weapons
 
|- style="background-color:#E1C7C1;text-align:center;"
# For the first floor, you must clear your way past Rachel Guards. <br> Portals in Green will appear when you killed all the guards in the path. <br> Follow the path in yellow to reach the temple.
|colspan="2"|{{#item:100650}}
#; [[File:Fl1.png]]
|colspan="2"|{{#item:100651}}
# For the second floor, meet with the Guard at the orange star. He will announce a code used to lock down the temple. <br> Follow the path in red and clear all the Heart Hunters. <br> At the green locations, you will find an NPC next to the door where you must dial in the code to lock it.
|- style="background-color:#E1C7C1;text-align:center;"
#; [[File:Fl2.png]]
|Line Option 1
 
|Line Option 2
==Monsters==
|Line Option 1
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;"  
|Line Option 2
|- style="background-color:#E1C7C1;"
|Monster
|Level
|HP
|Race/Element/Size
|-
|{{#mob:21310}}
|179
|1,831,096
|Demi Human/Fire 1/Medium
|-
|{{#mob:21311}}
|182
|2,325,107
|Demi Human/Fire 1/Medium
|-
|-
* MHP+ 200 ~ 1000
|{{#mob:21312}}
* MSP + 50 ~ 250
|184
* ATK + 1% ~ 5%
|2,356,331
* ATK + 10 ~ 50
|Demi Human/Fire 1/Medium
* DEF + 10 ~ 50
|-
* FLEE + 5 ~ 25
|{{#mob:21313}}
* HIT + 5 ~ 25
|185
* Physical Damage to [[any Race]] Monsters + 3% ~ 15%
|2,368,675
* Ranged Physical Damage + 2% ~ 10%
|Demi Human/Fire 1/Medium
* Melee Physical Damage + 2% ~ 10%
|}
* Critical Damage + 2% ~ 10%
 
* After Cast Delay - 1% ~ 3%
==Rewards==
|
Once completed, talk to the NPC outside the instance to receive two sets of rewards:
* Physical Damage to [[any Property]] Monsters + 2% ~ 10%
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;"  
* Ranged Physical Damage + 2% ~ 10%
|- style="background-color:#E1C7C1;"
* Melee Physical Damage + 2% ~ 10%
|First Reward:
* Critical Damage + 2% ~ 10%
|Second Reward:
* Physical Damage to Small Size Monsters + 2% ~ 10%
* Physical Damage to Medium Size Monsters + 2% ~ 10%
* Physical Damage to Large Size Monsters + 2% ~ 10%
* After Cast Delay - 1% ~ 3%
|
* MHP+ 200 ~ 1000
* MSP + 50 ~ 250
* MATK + 1% ~ 5%
* MATK + 10 ~ 50
* DEF + 10 ~ 50
* FLEE + 5 ~ 25
* Variable Cast Time - 2% ~ 10%
* Magical Damage to [[any Race]] Monsters + 3% ~ 15%
* [[any Elemental]] Property Magical Damage + 2% ~ 10%
* After Cast Delay - 1% ~ 3%
|
* Magical Damage to [[any Elemental]] Property Monsters + 2% ~ 10%
* [[any Elemental]] Property Magical Damage + 2% ~ 10%
* Magical  Damage to Small Size Monsters + 2% ~ 10%
* Magical Damage to Medium Size Monsters + 2% ~ 10%
* Magical Damage to Large Size Monsters + 2% ~ 10%
* After Cast Delay - 1% ~ 3%
|} <br>
{| class="wikitable mw-collapsible" style="width: 100%;"
|- style="background-color:#E1C7C1;text-align:center;"
|colspan="4"|Vivatus Fides Weapons
|- style="background-color:#E1C7C1;text-align:center;"
|colspan="2"|{{#item:100652}}
|colspan="2"|{{#item:100653}}
|- style="background-color:#E1C7C1;text-align:center;"
|Line Option 1
|Line Option 2
|Line Option 1
|Line Option 2
|-
|-
|
|4x {{#item:1000405}} <br> Base Experience: 12,681,245 <br> Job Experience: 3,000,000
* MHP + 250 ~ 1250
|4x {{#item:1000405}} <br> Base Experience: 9,222,714 <br> Job Experience: 3,000,000
* MSP + 75 ~ 375
* ATK + 2% ~ 10%
* ATK + 12 ~ 60
* DEF + 12 ~ 60
* FLEE + 6 ~ 30
* HIT + 6 ~ 30
* Physical Damage to [[any Race]] Monsters + 4% ~ 20%
* Ranged Physical Damage + 2% ~ 10%
* Melee Physical Damage + 2% ~ 10%
* Critical Damage + 2% ~ 10%
* After Cast Delay - 1% ~ 5%
|
* Physical Damage to [[any Elemental]] Property Monsters + 3% ~ 15%
* Ranged Physical Damage + 3% ~ 15%
* Melee Physical Damage + 3% ~ 15%
* Critical Damage + 3% ~ 15%
* Physical Damage to Small Size Monsters + 3% ~ 15%
* Physical Damage to Medium Size Monsters + 3% ~ 15%
* Physical Damage to Large Size Monsters + 3% ~ 15%
* After Cast Delay - 1% ~ 5%
|
* MHP + 250 ~ 1250
* MSP + 75 ~ 375
* MATK + 2% ~ 10%
* MATK + 12 ~ 60
* DEF + 12 ~ 60
* FLEE + 6 ~ 30
* Variable Cast Time - 3% ~ 15%
* Magical Damage to [[any Race]] Monsters + 4% ~ 20%
* [[any Elemental]] Property Magical Damage + 3% ~ 15%
* After Cast Delay - 1% ~ 5%
|
* Magical Damage to [[any Elemental]] Property Monsters + 3% ~ 15%
* [[any Elemental]] Property Magical Damage + 3% ~ 15%
* Magical Damage to Small Size Monsters + 3% ~ 15%
* Magical Damage to Medium Size Monsters + 3% ~ 15%
* Magical Damage to Large Size Monsters + 3% ~ 15%
* After Cast Delay - 1% ~ 5%
|}
|}

Revision as of 07:59, 21 March 2022

not yet implemented

Sanctuary Purification

Overview

  • Level Requirement: 170
  • Party Requirement: 1+
  • Starting at (rachel 169, 245)
  • Cooldown: 1 Day
  • Rewards: 1000405.png Amethyst Fragment (1000405) and EXP

Instance

This instance is very short and has no MVP, it is more of a daily quest for Amethyst Fragments.

  1. For the first floor, you must clear your way past Rachel Guards.
    Portals in Green will appear when you killed all the guards in the path.
    Follow the path in yellow to reach the temple.
  2. For the second floor, meet with the Guard at the orange star. He will announce a code used to lock down the temple.
    Follow the path in red and clear all the Heart Hunters.
    At the green locations, you will find an NPC next to the door where you must dial in the code to lock it.

Monsters

Monster Level HP Race/Element/Size
21310.gif
Temple Guard (21310)
179 1,831,096 Demi Human/Fire 1/Medium
21311.gif
Traditional Temple Guard (21311)
182 2,325,107 Demi Human/Fire 1/Medium
21312.gif
Heart Hunter (21312)
184 2,356,331 Demi Human/Fire 1/Medium
21313.gif
Heart Hunter (21313)
185 2,368,675 Demi Human/Fire 1/Medium

Rewards

Once completed, talk to the NPC outside the instance to receive two sets of rewards:

First Reward: Second Reward:
4x 1000405.png Amethyst Fragment (1000405)
Base Experience: 12,681,245
Job Experience: 3,000,000
4x 1000405.png Amethyst Fragment (1000405)
Base Experience: 9,222,714
Job Experience: 3,000,000