Biolab Enchantment: Difference between revisions

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Revision as of 15:32, 20 February 2022

Enchantment

  1. Warp to Dungeons > Bio Lab. Go to the second floor.
  2. Go to the south-east dormitories (lhz_dun02 206, 33).
  3. There will be a tunnel in the south-west corner.
  4. Enter the tunnel, go south, east and enter the warp.
  5. Talk to the Sorcerer (lhz_cube 233, 24) and choose Here you are, sir.

There are a few rules you must keep in mind:

  • You can enchant your items with up to 2 random Enchants (hidden 3rd and 4th slots).
  • Enchants can be reset separately.
  • You must be wearing the equipment to enchant it.
  • Can't Break.
  • Can be reset.
  • Cost's 6470.png Blood Thirst (6470) and 6469.png Will of Warrior (6469) .

Currency

Name Description
10 6471.png Ghost Chill (6471) Reset enchantment.
10 6470.png Blood Thirst (6470) Enchants the 3rd slot.
10 6469.png Will of Warrior (6469) Enchants the 4th slot.

Enchant List

Weapon Enchants
Type Level
4700.png STR+1 (4700) 1~3
4730.png AGI+1 (4730) 1~3
4740.png VIT+1 (4740) 1~3
4710.png INT+1 (4710) 1~3
4720.png DEX+1 (4720) 1~3
4750.png LUK+1 (4750) 1~3
4811.png Fighting Spirit Lv1 (4811) 1~3
4818.png Sharp Lv1 (4818) 1~3
4832.png Expert Archer Lv1 (4832) 1~3
4815.png Spell Lv1 (4815) 1~3
4807.png ASPD+1 (4807) 1
Armor Enchants
Type Level
4700.png STR+1 (4700) 1~3
4730.png AGI+1 (4730) 1~3
4740.png VIT+1 (4740) 1~3
4710.png INT+1 (4710) 1~3
4720.png DEX+1 (4720) 1~3
4750.png LUK+1 (4750) 1~3
4791.png DEF+3 (4791) 3, 6, 9, 12
4786.png MDEF+2 (4786) 2, 4, 6, 8, 10
4795.png HP+100 (4795) 100, 200, 300
4800.png SP+50 (4800) 50
4859.png FLEE+1 (4859) 1, 3, 6