Verus Charleston Weapons: Difference between revisions

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Revision as of 18:09, 17 February 2022

Charleston Weapons

Item Description
16031.png Pile Bunker P (16031) ItemID: 16031
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This upgraded version of Pilebunker provides more destructive power.
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For each Refine Level:
ATK +5
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Type: Mace
Attack: 450
Weight: 400
Weapon Level: 4
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Requirement:
Base Level 130
Mechanic
16030.png Pile Bunker S [1] (16030) ItemID: 16030
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This upgraded version of Pilebunker is lighter in weight, allowing the user to move more quickly.
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For each 2 Refine Levels:
Decreases After Attack Delay by 1%.
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Type: Mace
Attack: 400
Weight: 350
Weapon Level: 4
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Requirement:
Base Level 130
Mechanic
16032.png Pile Bunker T [1] (16032) ItemID: 16032
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This upgraded version of Pilebunker facilitates the application of Special abilities.
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For each Refine Level:
Decreases SP Consumption by 1%.
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Type: Mace
Attack: 400
Weight: 350
Weapon Level: 4
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Requirement:
Base Level 130
Mechanic
28101.png Tornado Axe [1] (28101) ItemID: 28101
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Axe with attached blossom shaped like tornado.
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Decreases Axe Tornado skill cooldown by 1 second.
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Type: Two-Handed Axe
Attack: 320
Weight: 400
Element: Wind
Weapon Level: 4
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Requirement:
Base Level 100
Rune Knight, Royal Guard, Mechanic and Genetic
21011.png Gigantic Blade [1] (21011) ItemID: 21011
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A large knife used to cut something, the handle is missing.
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Increases After Attack Delay by 5%.
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Base STR is below 110:
ATK -250
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For each Refine Level:
Increases Critical Damage by 1%.
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Indestructible in battle
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Type: Two-Handed Sword
Attack: 300
Weight: 500
Weapon Level: 4
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Requirement:
Base Level 130
Rune Knight and Royal Guard
16033.png Robot's Arm [2] (16033) ItemID: 16033
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Kick and Kick's severed arm that works as effectively as any standard-issue weapon.
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CRI +20
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Indestructible in battle
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Type: Mace
Attack: 195
Weight: 300
Weapon Level: 4
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Requirement:
Base Level 130
Rune Knight, Royal Guard, Mechanic, Genetic, Archbishop and Sura