Amicitia: Difference between revisions

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{{:Feather_in_Mouth}}
{{:Feather_in_Mouth}}
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{{:Rough_Core}}
===Rough Core===
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#D3D1E8;color:white;text-align:center;"
| style="width: 20%"|Item
| style="width: 80%"|Description
|-
|{{#item:490159}}
|{{#item:490159}}
|}


=Monsters=
=Monsters=
{{:Fortified_Weapons}}
{{:Fortified_Weapons}}

Revision as of 10:20, 16 February 2022

Access

  • Baselevel 215+
  • Warp/walk to Einbroch Field 08
  • go to the bottom of the map
  • talk to Lara (ein_fild08 156, 96)


Note:

  • After you have been on the map for the first time, the map will be unlocked for you in Warper.
  • Monster dropping 1000322.png Etel Dust (1000322).

Exp Quests

The exp quest can be accepted in the main office at the board. Here you can find more information.

Gear

Every Monster has a low chance (0.2%) of granting one of the following items:
19241.png Magical Booster [1] (19241), 400001.png Victory Wing Ears (400001), 400002.png Victory Wing Ears [1] (400002), 420030.png Feather In Mouth (420030), 490159.png Rough Core [1] (490159).

Magical Booster

Item Booster Amplifier Enchants
19241.png Magical Booster [1] (19241) 23308.png Booster Amplifier (23308)
19245.png Crimson Booster [1] (19245) There is a low chance of transforming Magical Booster into Crimson Booster. (You still get enchant on Crimson Booster)
Crimson Booster can't be enchanted by 23308.png Booster Amplifier (23308). So that means you must find a new 19241.png Magical Booster [1] (19241) to process enchantment again.

19241.png Magical Booster [1] (19241) can be enchanted by using 23308.png Booster Amplifier (23308) as enchant material. 23308.png Booster Amplifier (23308) can be bought at Muzazsir with 1m zeny or 2 Nyangvine Fruits.
2 options will be given randomly.
If you get unwanted options: You can re-enchant it as much as you want as long as you have enough zeny or Nyangvine Fruit to buy 23308.png Booster Amplifier (23308).

In addition, both Magical Booster and Crimson Booster can combo with Violet Halo.
20940.png Violet Halo [1] (20940) The blinking violet wings are floating behind the back.
The reality seems to be a small size hologram projector.
_______________________
Indestructible in battle
_______________________
MATK +20
Increases Ranged Physical Damage by 3%.
Increases Critical Damage by 3%.
_______________________
For each 3 Refine Levels:
MATK +20
Increases Ranged Physical Damage by 3%.
Increases Critical Damage by 3%.
_______________________
Refine Level +11:
Decreases After Cast Delay by 4%.
_______________________
When equipped with Magical Booster[1]:
Decreases Variable Casting Time by 30%.
_______________________
When equipped with Crimson Booster[1]:
Increases Ranged Physical Damage by 14%.
_______________________
When equipped with Sigrun's Wings/Sigrun's Wings[1]:
Increases Critical Damage by 14%.
_______________________
When equipped with Dark Blinkers/Dark Blinkers [1]:
Decreases After Cast Delay by 6%.

_______________________
Type: Armor
Position: Garment
Armor Level: 1
Refinable
Weight: 10


Victorious Wing Ears

Item Booster Amplifier Enchants
400002.png Victory Wing Ears [1] (400002) 100009.png Joy of Victory (100009)
Victorious Wing Ears [1] can be enchanted by using 100009.png Joy of Victory (100009) as enchant material.

100009.png Joy of Victory (100009) can be bought at Muzaszir with 1m zeny or 2 Nyangvine Fruits.
2 options will be given randomly.
If you get unwanted options: You can re-enchant it as much as you want as long as you have enough zeny or Nyangvine Fruit to buy 100009.png Joy of Victory (100009).


Feather in Mouth

Item Description
420030.png Feather In Mouth (420030) A feather with a sleek appearance.
If you bite it in your mouth, it can make a sound like a flute.
_______________________
Increases Ranged Physical Damage by 5%.

_______________________
Type: Armor
Position: Head Low
Armor Level: 1
Weight: 1


Rough Core

Item Description
490159.png Rough Core [1] (490159) A core that traps unstabilized powerful energy.
_______________________
MaxHP -3%
CRI +10
_______________________
Decreases Variable Casting Time by 10%.
_______________________
When equipped with Violet Halo and Magical Booster[1]:
Increases Magical Damage with every element by 5%.

Refine Level of Violet Halo is +7 or higher:
Increases Magical Damage against monsters of Boss class by 15%.

Refine Level of Violet Halo is +9 or higher:
Increases Magical Damage with every element by additional 5%.
_______________________
When equipped with Violet Halo and Crimson Booster[1]:
Increases Ranged Physical Damage by 5%.

Refine Level of Violet Halo is +7 or higher:
CRI +10

Refine Level of Violet Halo is +9 or higher:
Increases Ranged Physical Damage by additional 5%.
_______________________
When equipped with Violet Halo and Sigrun's Wings[1]:
Increases Melee Physical Damage by 5%.

Refine Level of Violet Halo is +7 or higher:
Perfect HIT +10%

Refine Level of Violet Halo is +9 or higher:
Increases Melee Physical Damage by additional 10%.
_______________________
When equipped with Violet Halo and Dark Blinder[1]:
Decreases After Cast Delay by 5%.

Refine Level of Violet Halo is +7 or higher:
Increases Physical Damage against monsters of Boss class by 15%.

Refine Level of Violet Halo is +9 or higher:
Decreases Fixed Casting Time by 0.2 seconds.

_______________________
Type: Armor
Position: Right Accessory
Defense: 10
Armor Level: 1
Weight: 50
Required Level: 150

Monsters

Fortified Weapons

These Weapons can be obtained from 41078.png Amicitia Equipment Box (41078), which drops from monsters inside of Amicitia Level 1 and 2.

Item Drop
640013.png Fortified Staff [2] (640013)

A weapon enhanced by using Etel's magical power.
New abilities that had not been discovered before began to emerge.
_______________________
Indestructible in battle
_______________________
MATK +240
_______________________
For each 2 Refine Levels:
Increases damage of Frozen Slash by 5%.
_______________________
For each 4 Refine Levels:
Increases Magical Damage with every element by 2%.
_______________________
Class Restrictions:
Arch Mage

_______________________
Type: 2hStaff
Position: Right Hand
Physical Attack: 140
Magic Attack: 240
Weapon Level: 5
Refinable / Gradable
Weight: 210
Required Level: 200

510053.png Fortified Dagger [2] (510053)

A weapon enhanced by using Etel's magical power.
New abilities that had not been discovered before began to emerge.
_______________________
MATK +180
_______________________
For each 2 Refine Levels:
Increases damage of Red Flame Cannon and Cold Blooded Cannon by 4%.
_______________________
For each 4 Refine Levels:
Increases Magical Damage with every element by 2%.
_______________________
Class Restrictions:
Shinkiro, Shiranui

_______________________
Type: Dagger
Position: Right Hand
Physical Attack: 160
Magic Attack: 180
Weapon Level: 5
Refinable / Gradable
Weight: 110
Required Level: 200

530009.png Fortified Spear [2] (530009)

A weapon enhanced by using Etel's magical power.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Shield Shooting by 5%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 2%.
_______________________
Class Restrictions:
Imperial Guard

_______________________
Type: 1hSpear
Position: Right Hand
Physical Attack: 200
Weapon Level: 5
Refinable / Gradable
Weight: 140
Required Level: 200

540013.png Fortified Book [2] (540013)

A weapon enhanced by using Etel's magical power.
New abilities that had not been discovered before began to emerge.
_______________________
Indestructible in battle
_______________________
MATK +210
_______________________
For each 2 Refine Levels:
Increases damage of Conflagration by 5%.
_______________________
For each 4 Refine Levels:
Increases Magical Damage with every element by 2%.
_______________________
Class Restrictions:
Elemental Master

_______________________
Type: Book
Position: Right Hand
Physical Attack: 190
Magic Attack: 210
Weapon Level: 5
Refinable / Gradable
Weight: 80
Required Level: 200

600013.png Fortified Claymore [2] (600013)

A weapon enhanced by using Etel's magical power.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Storm Slash by 5%.
_______________________
For each 4 Refine Levels:
ATK +2%
_______________________
Class Restrictions:
Dragon Knight

_______________________
Type: 2hSword
Position: Right Hand
Physical Attack: 250
Weapon Level: 5
Refinable / Gradable
Weight: 230
Required Level: 200

550059.png Fortified Wand [2] (550059)

A weapon enhanced by using Etel's magical power.
New abilities that had not been discovered before began to emerge.
_______________________
Indestructible in battle
_______________________
MATK +210
_______________________
For each 2 Refine Levels:
Increases damage of Talisman of Four Bearing God by 5%.
_______________________
For each 4 Refine Levels:
Increases Magical Damage with every element by 3%.
_______________________
Class Restrictions:
Soul Ascetic

_______________________
Type: Staff
Position: Right Hand
Physical Attack: 170
Magic Attack: 210
Weapon Level: 5
Refinable / Gradable
Weight: 120
Required Level: 200

510054.png Fortified Edge [2] (510054)

A weapon enhanced by using Etel's magical power.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Double Bowling Bash by 5%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 2%.
_______________________
Class Restrictions:
Hyper Novice

_______________________
Type: Dagger
Position: Right Hand
Physical Attack: 170
Weapon Level: 5
Refinable / Gradable
Weight: 100
Required Level: 200

550057.png Fortified Rod [2] (550057)

A weapon enhanced by using Etel's magical power.
New abilities that had not been discovered before began to emerge.
_______________________
Indestructible in battle
_______________________
MATK +200
_______________________
For each 2 Refine Levels:
Increases damage of Meteor Storm Buster and Jupitel Thunderstorm by 5%.
_______________________
For each 4 Refine Levels:
Increases Magical Damage with every element by 3%.
_______________________
Class Restrictions:
Hyper Novice

_______________________
Type: Staff
Position: Right Hand
Physical Attack: 120
Magic Attack: 200
Weapon Level: 5
Refinable / Gradable
Weight: 90
Required Level: 200