Ancient Hero / Patent / Hero-LT Weapon Enchantment: Difference between revisions
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| % Increases magical damage to neutral, water, earth, fire, wind, poison, holy, shadow or ghost property monster 3 - 15 || % Increases magical damage to normal or boss monster 5 - 20 | | % Increases magical damage to neutral, water, earth, fire, wind, poison, holy, shadow or ghost property monster 3 - 15 || % Increases magical damage to normal or boss monster 5 - 20 | ||
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Revision as of 07:59, 14 February 2022
Ancient Hero Weapons Enchant
Ancient hero weapons weapons can be enchanted by using
Valor of Ancient Heroes (100023) (for physical type enchants) or
Ancient Hero Wisdom (100025) (for magical type enchants). If you get unwanted options: You can re-enchant it as much as you want as long as you have
Valor of Ancient Heroes (100023) or
Ancient Hero Wisdom (100025) to process.
Valor of Ancient Heroes (100023) and
Ancient Hero Wisdom (100025) can be obtained randomly from
Ancient Hero's Will (100706) (MVP Bioresearch Laboratory Instance).
| 1st Enchant List Min - Max | 2nd Enchant List Min - Max | ||
| Atk 5 - 30 | % Atk 1 - 5 | ||
| ASPD 1 | % Increases critical damage 3 - 10 | ||
| % Reduce delay after attack 3 - 10 | % Increases physical damage to formless race monster 3 - 20 | ||
| % Increases long ranged physical damage 3 - 10 | % Increases physical damage to undead race monster 3 - 20 | ||
| % Increases physical damage to undead property monster 3 - 20 | % Increases physical damage to brute race monster 3 - 20 | ||
| % Increases physical damage to neutral property monster 3 - 20 | % Increases physical damage to plant race monster 3 - 20 | ||
| % Increases physical damage to water property monster 3 - 20 | % Increases physical damage to insect race monster 3 - 20 | ||
| % Increases physical damage to earth property monster 3 - 20 | % Increases physical damage to fish race monster 3 - 20 | ||
| % Increases physical damage to fire property monster 3 - 20 | % Increases physical damage to demon race monster 3 - 20 | ||
| % Increases physical damage to wind property monster 3 - 20 | % Increases physical damage to demihuman race monster 3 - 20 | ||
| % Increases physical damage to poison property monster 3 - 20 | % Increases physical damage to angel race monster 3 - 20 | ||
| % Increases physical damage to holy property monster 3 - 20 | % Increases physical damage to dragon race monster 3 - 20 | ||
| % Increases physical damage to shadow property monster 3 - 20 | % Increases physical damage to normal monster 3 - 20 | ||
| % Increases physical damage to ghost property monster 3 - 20 | % Increases physical damage to boss monster 3 - 20 | ||
| Weapon can't be destroyed | |||
| 1st Enchant List Min - Max | 2nd Enchant List Min - Max |
| % Matk 1 - 5 | |
| % Heal effectiveness 3 - 20 | % Reduce variable casting time 3 - 10 |
| % Reduces variable casting time 3 - 10 | % Increases magical damage to formless race monster 3 - 20 |
| % Reduces delay after skill 1 - 5 | % Increases magical damage to undead race monster 3 - 20 |
| % Increases magical damage to neutral property monster 3 - 12 | % Increases magical damage to brute race monster 3 - 20 |
| % Increases magical damage to water property monster 3 - 20 | % Increases magical damage to plant race monster 3 - 20 |
| % Increases magiical damage to earth property monster 3 - 20 | % Increases magical damage to insect race monster 3 - 20 |
| % Increases magical damage to fire property monster 3 - 20 | % Increases magical damage to fish race monster 3 - 20 |
| % Increases magical damage to wind property monster 3 - 20 | % Increases magical damage to demon race monster 3 - 20 |
| % Increases magical damage to poison property monster 3 - 20 | % Increases magical damage to demihuman race monster 3 - 20 |
| % Increases magical damage to holy property monster 3 - 20 | % Increases magical damage to angel race monster 3 - 20 |
| % Increases magical damage to shadow property monster 3 - 20 | % Increases magical damage to dragon race monster 3 - 20 |
| % Increases magical damage to ghost property monster 3 - 20 | % Increases magical damage to normal monster 3 - 20 |
| % Increases magical damage to undead property monster 3 - 20 | % Increases magical damage to boss monster 3 - 20 |
Patent Weapons Enchant
Patent Weapon can also be enchanted with greater values using
Great Hero's Bravery (100412) and
Great Hero's Wisdom (100413) which can be exchanged at Cat Muzazsir NPC in @go market (muh_market 168, 207). They are also dropped from
Ancient Hero's Will (100706) (MVP Bioresearch Laboratory Instance) at a low chance.
| 1st Enchant List Min - Max | 2nd Enchant List Min - Max | ||
| Atk 5 - 40 | % Atk 1 - 7 | ||
| ASPD 1 - 2 | % Increases critical damage 3 - 12 | ||
| % Reduce delay after attack 3 - 12 | % Increases physical damage to formless race monster 3 - 25 | ||
| % Increases long ranged physical damage 3 - 12 | % Increases physical damage to undead race monster 3 - 25 | ||
| % Increases melee physical damage 3 - 12 | % Increases physical damage to brute race monster 3 - 25 | ||
| % Increases physical damage to neutral property monster 3 - 25 | % Increases physical damage to plant race monster 3 - 25 | ||
| % Increases physical damage to water property monster 3 - 25 | % Increases physical damage to insect race monster 3 - 25 | ||
| % Increases physical damage to earth property monster 3 - 25 | % Increases physical damage to fish race monster 3 - 25 | ||
| % Increases physical damage to fire property monster 3 - 25 | % Increases physical damage to demon race monster 3 - 25 | ||
| % Increases physical damage to wind property monster 3 - 25 | % Increases physical damage to demihuman race monster 3 - 25 | ||
| % Increases physical damage to poison property monster 3 - 25 | % Increases physical damage to angel race monster 3 - 25 | ||
| % Increases physical damage to holy property monster 3 - 25 | % Increases physical damage to dragon race monster 3 - 25 | ||
| % Increases physical damage to shadow property monster 3 - 25 | % Increases physical damage to normal monster 3 - 25 | ||
| % Increases physical damage to ghost property monster 3 - 25 | % Increases physical damage to boss monster 3 - 25 | ||
| % Increases physical damage to undead property monster 3 - 25 | Weapon can't be destroyed | ||
| 1st Enchant List Min - Max | 2nd Enchant List Min - Max |
| Matk 5 - 40 | % Matk 1 - 7 |
| % Heal effectiveness 3 - 25 | % Reduce variable casting time 3 - 12 |
| % Reduces variable casting time 3 - 12 | % Increases magical damage to formless race monster 3 - 25 |
| % Reduces delay after skill 1 - 5 | % Increases magical damage to undead race monster 3 - 25 |
| % Increases magical damage to neutral property monster 3 - 12 | % Increases magical damage to brute race monster 3 - 25 |
| % Increases magical damage to water property monster 3 - 25 | % Increases magical damage to plant race monster 3 - 25 |
| % Increases magiical damage to earth property monster 3 - 25 | % Increases magical damage to insect race monster 3 - 25 |
| % Increases magical damage to fire property monster 3 - 25 | % Increases magical damage to fish race monster 3 - 25 |
| % Increases magical damage to wind property monster 3 - 25 | % Increases magical damage to demon race monster 3 - 25 |
| % Increases magical damage to poison property monster 3 - 25 | % Increases magical damage to demihuman race monster 3 - 25 |
| % Increases magical damage to holy property monster 3 - 25 | % Increases magical damage to angel race monster 3 - 25 |
| % Increases magical damage to shadow property monster 3 - 25 | % Increases magical damage to dragon race monster 3 - 25 |
| % Increases magical damage to ghost property monster 3 - 25 | % Increases magical damage to normal monster 3 - 25 |
| % Increases magical damage to undead property monster 3 - 25 | % Increases magical damage to boss monster 3 - 25 |
Patent Weapons LT Enchant
Patent Weapons LT can also be enchanted with greater values using
Hero's Weapon Modifier (Physical) (100744) and
Hero's Weapon Modifier (Magical) (100745) which can be exchanged at Cat Muzazsir NPC in @go market (muh_market 168, 207).
| 1st Enchant List Min - Max | 2nd Enchant List Min - Max | ||
| Atk 5 - 45 | % Atk 3 - 7 | ||
| ASPD 1 - 2 | % Increases critical damage 3 - 12 | ||
| % Reduce delay after attack 5 - 15 | % Reduces variable casting time 5 - 15 | ||
| % Increases long ranged physical damage 3 - 12 | % Increases physical damage to formless, undead, brute, plant, insect, fish, demon, demihuman, angel or dragon race monster 5 - 25 | ||
| % Increases melee physical damage 3 - 12 | % Increases physical damage to normal or boss monster 5 - 25 | ||
| Cri 3 -12 | Weapon can't be destroyed | ||
| % reduces delay after skill 1 - 5 | |||
| % Increases physical damage to neutral, water, earth, fire, wind, poison, holy, shadow, ghost or undead property monster 5 - 25 | |||
| 1st Enchant List Min - Max | 2nd Enchant List Min - Max |
| Matk 5 - 45 | % Matk 3 - 7 |
| ASPD 1 - 2 | % Reduce delay after skill 1 - 5 |
| % Reduces variable casting time 5 - 20 | % Increases all property magical damage 3 - 12 |
| % Reduces delay after attak 5 - 15 | % Increases magical damage to formless, undead, brute, plant, insect, fish, demon, demihuman, angel or dragon race monster 5 - 25 |
| % Increases magical damage to neutral, water, earth, fire, wind, poison, holy, shadow or ghost property monster 3 - 15 | % Increases magical damage to normal or boss monster 5 - 20 |