Varmundt's Biosphere: Difference between revisions
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|[[File:bl_lava.png]] Varmundt's Biosphere - Fire | |[[File:bl_lava.png]] Varmundt's Biosphere - Fire | ||
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Revision as of 16:26, 29 January 2022
Overview
Talk to Admin Beta to receive an introduction to Varmundt's Ecological Environment Research Facility otherwise known as Varmundt's Biosphere.
File:AdminBeta.png
(ba_in01 252, 353)
Players can enter each of the individual Biospheres through the doors within Varmundt's Mansion:
Information
Monsters in the Biosphere may appear visually similar from previous dungeons but have altered mechanics: * Increased Health, ATK, MATK, DEF and MDEF. * Map-wide damage reduction (approximately 90%). This is not Relieve On nor Green Aura from MVP Bosses. * Retains similar item drops with new additions. Refer to below for more information. * Monster are above Level 250. This increases probability of inducing Status Debuffs on players. * Race, Size, Element remains unchanged from their normal counterparts. * MVP Bosses from each of the Biospheres are suspected to have Green Aura which compounds to approximately 99% damage reduction.
Special Item Drop
Rune Fragments and Runes
All monsters have the following item drops at a low probability:
(Rune Fragments or Runes corresponding to the Biosphere)
- Ice >
Ice Rune Fragment (1000638) or
Ice Rune (1000642) - Fire >
Fire Rune Fragment (1000637) or
Fire Rune (1000641) - Grass >
Glade Rune Fragment (1000636) or
Glade Rune (1000640) - Death >
Death Rune Fragment (1000639) or
Death Rune (1000643)
Varmundt Rune Equipment
It doesn't look like it has any special power, but it has magical power. _______________________ Type: Armor Position: Armor Defense: 45 Armor Level: 2 Refinable Weight: 100 Required Level: 210 |
It doesn't look like it has any special power, but it has magical power. _______________________ Type: Armor Position: Garment Defense: 15 Armor Level: 2 Refinable Weight: 30 Required Level: 210 |
It doesn't look like it has any special power, but it has magical power. _______________________ Type: Armor Position: Shoes Defense: 25 Armor Level: 2 Refinable Weight: 70 Required Level: 210 |
Engraved Equipment
It was strengthened due to Varmundt's rune engraving. _______________________ Increases Variable Casting Time by 15%. Skill casting cannot be interrupted. _______________________ Refine Level +7: MATK +50 _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. _______________________ Refine Level +11: Increases Magical Damage with Neutral and Fire element by 20%. _______________________ When equipped with Engraved Orlean's Glove: For each 3 Refine Levels of Engraved Orlean's Gown: MATK +1% Refine Level of Engraved Orlean's Gown is +9 or higher: Decreases Variable Casting Time by 10%. Refine Level of Engraved Orlean's Gown is +11 or higher: Increases Magical Damage with Water, Wind and Earth element by 20%. Refine Level of Engraved Orlean's Gown is +13 or higher: Indestructible in battle _______________________ Type: Armor Position: Armor Defense: 50 Armor Level: 2 Refinable Weight: 30 Required Level: 210 |
It was strengthened due to Varmundt's rune engraving. _______________________ MRES +2 _______________________ Refine Level +7: MRES +3, S.MATK +1. _______________________ Refine Level +11: MATK +5% Increases Magical Damage with every element by 5%. _______________________ When equipped with Engraved Orlean's Glove: Decreases Variable Casting Time by 5%. S.MATK +2 Refine Level of Engraved Orlean's Server is +9 or higher: Decreases Variable Casting Time by additional 5%. SPL +1 _______________________ Type: Armor Position: Left Hand Defense: 75 Armor Level: 2 Refinable Weight: 100 Required Level: 210 |
It was strengthened due to Varmundt's rune engraving. _______________________ SPL +2, CRT +2, S.MATK +3. _______________________ Type: Armor Position: Right Accessory Armor Level: 2 Weight: 10 Required Level: 210 |
It was strengthened due to Varmundt's rune engraving. _______________________ MRES +2 _______________________ Increases Magical Damage with Earth and Poison element by 7%. _______________________ Type: Armor Position: Right Accessory Defense: 20 Armor Level: 2 Required Level: 210 |
It was strengthened due to Varmundt's rune engraving. _______________________ MaxHP +5%, MRES +2. _______________________ Decreases damage taken from monsters of Water element by 5%. Increases Magical Damage with Water element by 7%. _______________________ Type: Armor Position: Right Accessory Armor Level: 2 Weight: 20 Required Level: 210 |
It was strengthened due to Varmundt's rune engraving. _______________________ VIT +10, CON +3. MaxHP +5% _______________________ Type: Armor Position: Garment Defense: 10 Armor Level: 2 Refinable Weight: 55 Required Level: 210 |
It was strengthened due to Varmundt's rune engraving. _______________________ Reflects 5% of the damage received from melee physical attacks. _______________________ MRES +3 _______________________ Refine Level +7: Reflects additional 5% of the damage received from melee physical attacks. _______________________ Refine Level +9: Increases Melee Physical Damage by 10%. _______________________ Refine Level +11: Random chance to transform into Naga for 7 seconds when dealing physical attacks. During tranformation: P.ATK +15 _______________________ When equipped with Engraved Naga's Scale Shield: Increases Melee Physical Damage by additional 10%. _______________________ Type: Armor Position: Armor Defense: 450 Armor Level: 2 Refinable Weight: 100 Required Level: 210 |
It was strengthened due to Varmundt's rune engraving. _______________________ MRES +3 _______________________ Ignores physical defense of Normal class enemies by 5%. _______________________ For each Refine Level: Reflects 1% of the damage received from melee physical attacks. _______________________ For each 2 Refine Levels: Ignores physical defense of Normal class enemies by additional 1%. _______________________ Type: Armor Position: Left Hand Defense: 35 Armor Level: 2 Refinable Weight: 50 Required Level: 210 |
Special Ores and Materials
MVP Drop
In addition, the MVP Bosses from each Biosphere uniquely has a chance to drop
Blacksmith's Blessing (6635) .
Daily Quests
| NPC | Location | Quest |
| File:Keineahnung.png | (ba_in01 309, 44) | Hunt 100x Monsters from Ice Fild |
| Hunt 100x Monsters from Fire Fild | ||
| Hunt 100x Monsters from Grass Fild | ||
| Hunt 100x Monsters from Death Fild |
Monsters
Ice
![]() Glacial Ice Titan (21564) HP: 6,350,400 |
![]() Glacial Aqua Elemental (21568) HP: 3,816,150 |
![]() Glacial Ktullanux (21571) HP: 526,497,852 |
![]() Glacial Angelgolt (21569) HP: 4,991,100 |
![]() Glacial Snowier (21566) HP: 5,415,750 |
![]() Glacial Rhyncho (21570) HP: 5,250,000 |
![]() Glacial Centipede (21567) HP: 3,969,000 |
![]() Glacial Siroma (21565) HP: 4,593,300 |
Fire
Varmundt's Biosphere - Fire
| |||
![]() Blazing Explosion (21556) HP: 4,628,250 |
![]() Blazing Deleter (21557) HP: 3,689,700 |
![]() Blazing Jakk (21558) HP: 3,528,000 |
![]() Blazing Lava Golem (21559) HP: 5,715,000 |
![]() Blazing Majoruros (21560) HP: 5,199,150 |
![]() Blazing Hydro (21561) HP: 5,622,750 |
![]() Blazing Acidus (21562) HP: 4,425,696 |
![]() Blazing Detale (21563) HP: 378,912,420 |

















