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	<id>https://wiki.muhro.eu/index.php?action=history&amp;feed=atom&amp;title=Vicious_Mind_Weapons%2Fid</id>
	<title>Vicious Mind Weapons/id - Revision history</title>
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	<updated>2026-10-15T07:42:34Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Vicious_Mind_Weapons/id&amp;diff=115005&amp;oldid=prev</id>
		<title>Muhbot: Machine translation (deepseek-flash)</title>
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		<updated>2026-10-13T16:44:18Z</updated>

		<summary type="html">&lt;p&gt;Machine translation (deepseek-flash)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;[[Category:Enchantment]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Equipment Available]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;languages/&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
==Enchant==&lt;br /&gt;
==== Enchant Vicious Mind ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#AEF;&lt;br /&gt;
| style=&amp;quot;width: 24% &amp;quot; | Senjata&lt;br /&gt;
| style=&amp;quot;width: 25% &amp;quot; | Enchant Pertama&lt;br /&gt;
| style=&amp;quot;width: 30% &amp;quot; | Enchant Kedua&lt;br /&gt;
| style=&amp;quot;width: 31% &amp;quot; | Enchant Ketiga&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{#item:21016}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:1450}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:1400}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:28008}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:1800}}&lt;br /&gt;
|&lt;br /&gt;
*Damage fisik ke musuh &amp;#039;&amp;#039;&amp;#039;elemen&amp;#039;&amp;#039;&amp;#039; +1~20%.&lt;br /&gt;
*Tidak ada penalti ukuran senjata&lt;br /&gt;
*Senjata tidak bisa rusak dalam pertarungan.&lt;br /&gt;
*Properti senjata: &amp;#039;&amp;#039;&amp;#039;elemen&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*ATK +1~10%&lt;br /&gt;
|&lt;br /&gt;
*Damage fisik ke musuh &amp;#039;&amp;#039;&amp;#039;ras&amp;#039;&amp;#039;&amp;#039; +1~20%&lt;br /&gt;
*Damage fisik ke musuh boss +1~20%&lt;br /&gt;
*Damage fisik ke musuh normal +1~20%&lt;br /&gt;
*Menembus 1~30% DEF pada musuh &amp;#039;&amp;#039;&amp;#039;ras&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Menembus 1~30% DEF pada musuh boss&lt;br /&gt;
*Menembus 1~30% DEF pada musuh normal&lt;br /&gt;
|&lt;br /&gt;
*STR +3~10&lt;br /&gt;
*AGI +3~10&lt;br /&gt;
*LUK +3~10&lt;br /&gt;
*ATK +1~50&lt;br /&gt;
*CRIT +1~20&lt;br /&gt;
*ASPD +1~5%&lt;br /&gt;
*ASPD +1~5&lt;br /&gt;
*Damage kritis +1~20%&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{#item:13328}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:28605}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:28706}}&lt;br /&gt;
|&lt;br /&gt;
*Damage fisik ke musuh &amp;#039;&amp;#039;&amp;#039;elemen&amp;#039;&amp;#039;&amp;#039; +1~20%.&lt;br /&gt;
*Tidak ada penalti ukuran senjata&lt;br /&gt;
*Properti senjata: &amp;#039;&amp;#039;&amp;#039;elemen&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*ATK +1~10%&lt;br /&gt;
|&lt;br /&gt;
*Damage fisik ke musuh &amp;#039;&amp;#039;&amp;#039;ras&amp;#039;&amp;#039;&amp;#039; +1~20%&lt;br /&gt;
*Damage fisik ke musuh boss +1~20%&lt;br /&gt;
*Damage fisik ke musuh normal +1~20%&lt;br /&gt;
*Menembus 1~30% DEF pada musuh &amp;#039;&amp;#039;&amp;#039;ras&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Menembus 1~30% DEF pada musuh boss&lt;br /&gt;
*Menembus 1~30% DEF pada musuh normal&lt;br /&gt;
|&lt;br /&gt;
*STR +3~10&lt;br /&gt;
*AGI +3~10&lt;br /&gt;
*INT +3~10&lt;br /&gt;
*ATK +1~50&lt;br /&gt;
*MATK +1~50&lt;br /&gt;
*ASPD +1~5%&lt;br /&gt;
*ASPD +1~5&lt;br /&gt;
*Delay setelah cast -1~20%&lt;br /&gt;
*Waktu cast variabel -1~20%&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{#item:28107}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:16041}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:13455}}&lt;br /&gt;
|&lt;br /&gt;
*Damage fisik ke musuh &amp;#039;&amp;#039;&amp;#039;elemen&amp;#039;&amp;#039;&amp;#039; +1~20%.&lt;br /&gt;
*Tidak ada penalti ukuran senjata&lt;br /&gt;
*Senjata tidak bisa rusak dalam pertarungan.&lt;br /&gt;
*Properti senjata: &amp;#039;&amp;#039;&amp;#039;elemen&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*ATK +1~10%&lt;br /&gt;
|&lt;br /&gt;
*Damage fisik ke musuh &amp;#039;&amp;#039;&amp;#039;ras&amp;#039;&amp;#039;&amp;#039; +1~20%&lt;br /&gt;
*Damage fisik ke musuh boss +1~20%&lt;br /&gt;
*Damage fisik ke musuh normal +1~20%&lt;br /&gt;
*Menembus 1~30% DEF pada musuh &amp;#039;&amp;#039;&amp;#039;ras&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Menembus 1~30% DEF pada musuh boss&lt;br /&gt;
*Menembus 1~30% DEF pada musuh normal&lt;br /&gt;
|&lt;br /&gt;
*STR +3~10&lt;br /&gt;
*DEX +3~10&lt;br /&gt;
*ATK +3~50&lt;br /&gt;
*CRIT +1~20&lt;br /&gt;
*ASPD +1~5&lt;br /&gt;
*Damage kritis +1~20%&lt;br /&gt;
*Damage jarak jauh +1~20%&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{#item:1900}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:1996}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:13128}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:18121}}&lt;br /&gt;
|&lt;br /&gt;
*Damage fisik ke musuh &amp;#039;&amp;#039;&amp;#039;elemen&amp;#039;&amp;#039;&amp;#039; +1~20%.&lt;br /&gt;
*Tidak ada penalti ukuran senjata&lt;br /&gt;
*Senjata tidak bisa rusak dalam pertarungan.&lt;br /&gt;
*ATK +1~10%&lt;br /&gt;
|&lt;br /&gt;
*Damage fisik ke musuh &amp;#039;&amp;#039;&amp;#039;ras&amp;#039;&amp;#039;&amp;#039; +1~20%&lt;br /&gt;
*Damage fisik ke musuh boss +1~20%&lt;br /&gt;
*Damage fisik ke musuh normal +1~20%&lt;br /&gt;
*Menembus 1~30% DEF pada musuh &amp;#039;&amp;#039;&amp;#039;ras&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Menembus 1~30% DEF pada musuh boss&lt;br /&gt;
*Menembus 1~30% DEF pada musuh normal&lt;br /&gt;
|&lt;br /&gt;
*AGI +3~10&lt;br /&gt;
*DEX +3~10&lt;br /&gt;
*LUK +3~10&lt;br /&gt;
*ATK +1~50&lt;br /&gt;
*CRIT +1~20&lt;br /&gt;
*ASPD +1~5&lt;br /&gt;
*Damage kritis +1~20%&lt;br /&gt;
*Damage jarak jauh +1~20%&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{#item:1600}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:2026}}&lt;br /&gt;
|&lt;br /&gt;
*Damage magis ke musuh &amp;#039;&amp;#039;&amp;#039;elemen&amp;#039;&amp;#039;&amp;#039; +1~20%.&lt;br /&gt;
*Kekuatan skill penyembuhan +1~20%&lt;br /&gt;
*MATK +1~10%&lt;br /&gt;
|&lt;br /&gt;
*Damage magis ke musuh &amp;#039;&amp;#039;&amp;#039;ras&amp;#039;&amp;#039;&amp;#039; +1~20%&lt;br /&gt;
*Damage magis ke musuh boss +1~20%&lt;br /&gt;
*Damage magis ke musuh normal +1~20%&lt;br /&gt;
*Menembus 1~30% MDEF pada musuh &amp;#039;&amp;#039;&amp;#039;ras&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Menembus 1~30% MDEF pada musuh boss&lt;br /&gt;
*Menembus 1~30% MDEF pada musuh normal&lt;br /&gt;
|&lt;br /&gt;
*DEX +3~10&lt;br /&gt;
*INT +3~10&lt;br /&gt;
*MATK +1~50&lt;br /&gt;
*Delay setelah cast -1~20%&lt;br /&gt;
*Biaya SP skill -1~10%&lt;br /&gt;
*Waktu cast variabel -1~20%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Enchant Race/Element =====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;40%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#AEF; &lt;br /&gt;
|  style=&amp;quot;width: 5% &amp;quot; | Elemen musuh&lt;br /&gt;
| style=&amp;quot;width: 5% &amp;quot; | Elemen properti senjata&lt;br /&gt;
| style=&amp;quot;width: 5% &amp;quot; | Ras musuh&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*Neutral&lt;br /&gt;
*Water&lt;br /&gt;
*Earth&lt;br /&gt;
*Fire&lt;br /&gt;
*Wind&lt;br /&gt;
*Poison&lt;br /&gt;
*Holy&lt;br /&gt;
*Shadow&lt;br /&gt;
*Ghost&lt;br /&gt;
*Undead&lt;br /&gt;
|&lt;br /&gt;
*Water&lt;br /&gt;
*Earth&lt;br /&gt;
*Fire&lt;br /&gt;
*Wind&lt;br /&gt;
*Shadow&lt;br /&gt;
*Poison&lt;br /&gt;
*Holy&lt;br /&gt;
|&lt;br /&gt;
*Angel&lt;br /&gt;
*Brute&lt;br /&gt;
*Demi-Human&lt;br /&gt;
*Demon&lt;br /&gt;
*Dragon&lt;br /&gt;
*Fish&lt;br /&gt;
*Formless&lt;br /&gt;
*Insect&lt;br /&gt;
*Plant&lt;br /&gt;
*Undead&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nilai maksimum untuk X:&lt;br /&gt;
* Atk/Matk + 50&lt;br /&gt;
* Atk/Matk + 15%&lt;br /&gt;
* Aspd + 5&lt;br /&gt;
* Meningkatkan damage magis/fisik ke monster dengan properti apa pun/target ras sebesar 20%.&lt;br /&gt;
* Menembus 30% DEF/MDEF pada target ras apa pun saat melakukan serangan fisik/magis.&lt;br /&gt;
* Menembus 30% DEF/MDEF pada target Normal/Boss protocol saat melakukan serangan fisik/magis.&lt;br /&gt;
* Mengurangi global delay skill sebesar 15%.&lt;br /&gt;
* Meningkatkan damage jarak jauh ke target sebesar 20%.&lt;br /&gt;
* Mengurangi biaya SP skill sebesar 5%.&lt;br /&gt;
* Stats + 10&lt;br /&gt;
* Meningkatkan damage kritis ke target sebesar 20%.&lt;br /&gt;
* Crit + 15&lt;br /&gt;
* Meningkatkan tingkat pemulihan skill pemulihan sebesar 20%.&lt;br /&gt;
* Mengurangi waktu cast variabel skill sebesar 20%.&lt;/div&gt;</summary>
		<author><name>Muhbot</name></author>
	</entry>
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