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	<id>https://wiki.muhro.eu/index.php?action=history&amp;feed=atom&amp;title=Vicious_Mind_Weapons%2Fen</id>
	<title>Vicious Mind Weapons/en - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.muhro.eu/index.php?action=history&amp;feed=atom&amp;title=Vicious_Mind_Weapons%2Fen"/>
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	<updated>2026-05-13T12:03:07Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Vicious_Mind_Weapons/en&amp;diff=40618&amp;oldid=prev</id>
		<title>FuzzyBot: Updating to match new version of source page</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Vicious_Mind_Weapons/en&amp;diff=40618&amp;oldid=prev"/>
		<updated>2025-04-02T16:24:08Z</updated>

		<summary type="html">&lt;p&gt;Updating to match new version of source page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;[[Category:Enchantment]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Equipment Available]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;languages/&amp;gt;&lt;br /&gt;
==Enchants==&lt;br /&gt;
==== Vicious Mind Enchants ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#AEF;&lt;br /&gt;
| style=&amp;quot;width: 24% &amp;quot; | Weapon&lt;br /&gt;
| style=&amp;quot;width: 25% &amp;quot; | First Enchant&lt;br /&gt;
| style=&amp;quot;width: 30% &amp;quot; | Second Enchant&lt;br /&gt;
| style=&amp;quot;width: 31% &amp;quot; | Third Enchant&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{#item:21016}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:1450}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:1400}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:28008}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:1800}}&lt;br /&gt;
|&lt;br /&gt;
*Physical damage to &amp;#039;&amp;#039;&amp;#039;element&amp;#039;&amp;#039;&amp;#039; enemies +1~20%.&lt;br /&gt;
*No weapon size penalty&lt;br /&gt;
*Weapon cannot be broken in battle.&lt;br /&gt;
*Weapon property: &amp;#039;&amp;#039;&amp;#039;element&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*ATK +1~10%&lt;br /&gt;
|&lt;br /&gt;
*Physical damage to &amp;#039;&amp;#039;&amp;#039;race&amp;#039;&amp;#039;&amp;#039; enemies +1~20%&lt;br /&gt;
*Physical damage to boss enemies +1~20%&lt;br /&gt;
*Physical damage to normal enemies +1~20%&lt;br /&gt;
*Bypass 1~30% of DEF on &amp;#039;&amp;#039;&amp;#039;race&amp;#039;&amp;#039;&amp;#039; enemies&lt;br /&gt;
*Bypass 1~30% of DEF on boss enemies&lt;br /&gt;
*Bypass 1~30% of DEF on normal enemies&lt;br /&gt;
|&lt;br /&gt;
*STR +3~10&lt;br /&gt;
*AGI +3~10&lt;br /&gt;
*LUK +3~10&lt;br /&gt;
*ATK +1~50&lt;br /&gt;
*CRIT +1~20&lt;br /&gt;
*ASPD +1~5%&lt;br /&gt;
*ASPD +1~5&lt;br /&gt;
*Critical damage +1~20%&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{#item:13328}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:28605}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:28706}}&lt;br /&gt;
|&lt;br /&gt;
*Physical damage to &amp;#039;&amp;#039;&amp;#039;element&amp;#039;&amp;#039;&amp;#039; enemies +1~20%.&lt;br /&gt;
*No weapon size penalty&lt;br /&gt;
*Weapon property: &amp;#039;&amp;#039;&amp;#039;element&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*ATK +1~10%&lt;br /&gt;
|&lt;br /&gt;
*Physical damage to &amp;#039;&amp;#039;&amp;#039;race&amp;#039;&amp;#039;&amp;#039; enemies +1~20%&lt;br /&gt;
*Physical damage to boss enemies +1~20%&lt;br /&gt;
*Physical damage to normal enemies +1~20%&lt;br /&gt;
*Bypass 1~30% of DEF on &amp;#039;&amp;#039;&amp;#039;race&amp;#039;&amp;#039;&amp;#039; enemies&lt;br /&gt;
*Bypass 1~30% of DEF on boss enemies&lt;br /&gt;
*Bypass 1~30% of DEF on normal enemies&lt;br /&gt;
|&lt;br /&gt;
*STR +3~10&lt;br /&gt;
*AGI +3~10&lt;br /&gt;
*INT +3~10&lt;br /&gt;
*ATK +1~50&lt;br /&gt;
*MATK +1~50&lt;br /&gt;
*ASPD +1~5%&lt;br /&gt;
*ASPD +1~5&lt;br /&gt;
*After cast delay -1~20%&lt;br /&gt;
*Variable cast time -1~20%&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{#item:28107}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:16041}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:13455}}&lt;br /&gt;
|&lt;br /&gt;
*Physical damage to &amp;#039;&amp;#039;&amp;#039;element&amp;#039;&amp;#039;&amp;#039; enemies +1~20%.&lt;br /&gt;
*No weapon size penalty&lt;br /&gt;
*Weapon cannot be broken in battle.&lt;br /&gt;
*Weapon property: &amp;#039;&amp;#039;&amp;#039;element&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*ATK +1~10%&lt;br /&gt;
|&lt;br /&gt;
*Physical damage to &amp;#039;&amp;#039;&amp;#039;race&amp;#039;&amp;#039;&amp;#039; enemies +1~20%&lt;br /&gt;
*Physical damage to boss enemies +1~20%&lt;br /&gt;
*Physical damage to normal enemies +1~20%&lt;br /&gt;
*Bypass 1~30% of DEF on &amp;#039;&amp;#039;&amp;#039;race&amp;#039;&amp;#039;&amp;#039; enemies&lt;br /&gt;
*Bypass 1~30% of DEF on boss enemies&lt;br /&gt;
*Bypass 1~30% of DEF on normal enemies&lt;br /&gt;
|&lt;br /&gt;
*STR +3~10&lt;br /&gt;
*DEX +3~10&lt;br /&gt;
*ATK +3~50&lt;br /&gt;
*CRIT +1~20&lt;br /&gt;
*ASPD +1~5&lt;br /&gt;
*Critical damage +1~20%&lt;br /&gt;
*Ranged damage +1~20%&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{#item:1900}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:1996}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:13128}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:18121}}&lt;br /&gt;
|&lt;br /&gt;
*Physical damage to &amp;#039;&amp;#039;&amp;#039;element&amp;#039;&amp;#039;&amp;#039; enemies +1~20%.&lt;br /&gt;
*No weapon size penalty&lt;br /&gt;
*Weapon cannot be broken in battle.&lt;br /&gt;
*ATK +1~10%&lt;br /&gt;
|&lt;br /&gt;
*Physical damage to &amp;#039;&amp;#039;&amp;#039;race&amp;#039;&amp;#039;&amp;#039; enemies +1~20%&lt;br /&gt;
*Physical damage to boss enemies +1~20%&lt;br /&gt;
*Physical damage to normal enemies +1~20%&lt;br /&gt;
*Bypass 1~30% of DEF on &amp;#039;&amp;#039;&amp;#039;race&amp;#039;&amp;#039;&amp;#039; enemies&lt;br /&gt;
*Bypass 1~30% of DEF on boss enemies&lt;br /&gt;
*Bypass 1~30% of DEF on normal enemies&lt;br /&gt;
|&lt;br /&gt;
*AGI +3~10&lt;br /&gt;
*DEX +3~10&lt;br /&gt;
*LUK +3~10&lt;br /&gt;
*ATK +1~50&lt;br /&gt;
*CRIT +1~20&lt;br /&gt;
*ASPD +1~5&lt;br /&gt;
*Critical damage +1~20%&lt;br /&gt;
*Ranged damage +1~20%&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{#item:1600}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:2026}}&lt;br /&gt;
|&lt;br /&gt;
*Magical damage to &amp;#039;&amp;#039;&amp;#039;element&amp;#039;&amp;#039;&amp;#039; enemies +1~20%.&lt;br /&gt;
*Power of healing skills +1~20%&lt;br /&gt;
*MATK +1~10%&lt;br /&gt;
|&lt;br /&gt;
*Magical damage to &amp;#039;&amp;#039;&amp;#039;race&amp;#039;&amp;#039;&amp;#039; enemies +1~20%&lt;br /&gt;
*Magical damage to boss enemies +1~20%&lt;br /&gt;
*Magical damage to normal enemies +1~20%&lt;br /&gt;
*Bypass 1~30% of MDEF on &amp;#039;&amp;#039;&amp;#039;race&amp;#039;&amp;#039;&amp;#039; enemies&lt;br /&gt;
*Bypass 1~30% of MDEF on boss enemies&lt;br /&gt;
*Bypass 1~30% of MDEF on normal enemies&lt;br /&gt;
|&lt;br /&gt;
*DEX +3~10&lt;br /&gt;
*INT +3~10&lt;br /&gt;
*MATK +1~50&lt;br /&gt;
*After cast delay -1~20%&lt;br /&gt;
*Skill SP cost -1~10%&lt;br /&gt;
*Variable cast time -1~20%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Race/Element Enchants =====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;40%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#AEF; &lt;br /&gt;
|  style=&amp;quot;width: 5% &amp;quot; | Enemy element&amp;#039;s&lt;br /&gt;
| style=&amp;quot;width: 5% &amp;quot; | Weapon property element&amp;#039;s&lt;br /&gt;
| style=&amp;quot;width: 5% &amp;quot; | Enemy race&amp;#039;s&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*Neutral&lt;br /&gt;
*Water&lt;br /&gt;
*Earth&lt;br /&gt;
*Fire&lt;br /&gt;
*Wind&lt;br /&gt;
*Poison&lt;br /&gt;
*Holy&lt;br /&gt;
*Shadow&lt;br /&gt;
*Ghost&lt;br /&gt;
*Undead&lt;br /&gt;
|&lt;br /&gt;
*Water&lt;br /&gt;
*Earth&lt;br /&gt;
*Fire&lt;br /&gt;
*Wind&lt;br /&gt;
*Shadow&lt;br /&gt;
*Poison&lt;br /&gt;
*Holy&lt;br /&gt;
|&lt;br /&gt;
*Angel&lt;br /&gt;
*Brute&lt;br /&gt;
*Demi-Human&lt;br /&gt;
*Demon&lt;br /&gt;
*Dragon&lt;br /&gt;
*Fish&lt;br /&gt;
*Formless&lt;br /&gt;
*Insect&lt;br /&gt;
*Plant&lt;br /&gt;
*Undead&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Max value for X:&lt;br /&gt;
* Atk/Matk + 50&lt;br /&gt;
* Atk/Matk + 15%&lt;br /&gt;
* Aspd + 5&lt;br /&gt;
* Increases magical/physical damage on any property monsters/race targets by 20%.&lt;br /&gt;
* Pierces 30% of DEF/MDEF on any race targets when performing a physical/magical attack.&lt;br /&gt;
* Pierces 30% of DEF/MDEF on Normal/Boss protocol targets when performing a physical/magical attack.&lt;br /&gt;
* Reduces the global delay of skills by 15%.&lt;br /&gt;
* Increases long-ranged damage on targets by 20%.&lt;br /&gt;
* Reduces SP cost of skills by 5%.&lt;br /&gt;
* Stats + 10&lt;br /&gt;
* Increases critical damage on targets by 20%.&lt;br /&gt;
* Crit + 15&lt;br /&gt;
* Increases the recovery rate of recovery skills by 20%.&lt;br /&gt;
* Reduces variable casting time of skills by 20%.&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
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