<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.muhro.eu/index.php?action=history&amp;feed=atom&amp;title=Translations%3AStats%2F4%2Fen</id>
	<title>Translations:Stats/4/en - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.muhro.eu/index.php?action=history&amp;feed=atom&amp;title=Translations%3AStats%2F4%2Fen"/>
	<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Translations:Stats/4/en&amp;action=history"/>
	<updated>2026-05-13T12:20:33Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.40.4</generator>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Translations:Stats/4/en&amp;diff=22400&amp;oldid=prev</id>
		<title>FuzzyBot: Importing a new version from external source</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Translations:Stats/4/en&amp;diff=22400&amp;oldid=prev"/>
		<updated>2024-06-17T07:00:51Z</updated>

		<summary type="html">&lt;p&gt;Importing a new version from external source&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;| style=&amp;quot;width: 50%; text-align:left;&amp;quot; |&lt;br /&gt;
* One of the most significant changes that happened with the Renewal update was Cast Time. It is now split into Fixed and Variable Cast Time.&lt;br /&gt;
* The Fixed Cast Time part is not affected by Stats, and can only be reduced by special means (e.g. Arch Bishop&amp;#039;s Sacrament or Temporal DEX Boots).&lt;br /&gt;
* Not all skills have a Fixed Cast Time, but the addition of Fixed Cast Time disallows skills like Acid Demonstration and Asura Strike to be cast instantly.&lt;br /&gt;
* Variable Cast Time, on the other hand, is similar to the Cast Time in Pre-Renewal. The main difference is that it is no longer reduced only by DEX, but also by INT.&lt;br /&gt;
* Variable Cast time can be completely eliminated if (DEX x 2 + INT) = 530.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;SoftDEF/MDEF&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Critical&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%; text-align:left;&amp;quot; | &lt;br /&gt;
* Which is mostly based on VIT and INT respectively, did not go through a lot of change from Pre-Renewal.&lt;br /&gt;
* They reduce damage subtractively, removing flat amounts from the final damage after the HardDEF/MDEF reductions are applied.&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
</feed>