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	<title>Translations:Miyu&#039;s Magical Adventures Mage Guide/120/en - Revision history</title>
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	<updated>2026-05-14T01:49:02Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Translations:Miyu%27s_Magical_Adventures_Mage_Guide/120/en&amp;diff=31397&amp;oldid=prev</id>
		<title>FuzzyBot: Importing a new version from external source</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Translations:Miyu%27s_Magical_Adventures_Mage_Guide/120/en&amp;diff=31397&amp;oldid=prev"/>
		<updated>2025-01-23T12:40:21Z</updated>

		<summary type="html">&lt;p&gt;Importing a new version from external source&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Miyu mdef mres.png|400px]]&lt;br /&gt;
[[File:Miyu_effect_of_mdef.png|600px]]&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-size: 1.2rem;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;(It is shown as &amp;lt;/b&amp;gt;&amp;lt;span style=&amp;quot;color:Red;&amp;quot;&amp;gt;A&amp;lt;/span&amp;gt;&amp;lt;b&amp;gt; + &amp;lt;/b&amp;gt;&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;B&amp;lt;/span&amp;gt;&amp;lt;b&amp;gt; in the Status Window, where &amp;lt;/b&amp;gt;&amp;lt;span style=&amp;quot;color:Red;&amp;quot;&amp;gt;A&amp;lt;/span&amp;gt;&amp;lt;b&amp;gt; represents the &amp;lt;/b&amp;gt;&amp;lt;span style=&amp;quot;color:Red;&amp;quot;&amp;gt;Soft Mdef&amp;lt;/span&amp;gt;&amp;lt;b&amp;gt; and &amp;lt;/b&amp;gt;&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;B&amp;lt;/span&amp;gt;&amp;lt;b&amp;gt; represents the &amp;lt;/b&amp;gt;&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;Hard Mdef&amp;lt;/span&amp;gt;&amp;lt;b&amp;gt;.)&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;font-size: 1.2rem;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;The Magical Defense (MDEF) system was revamped in the Renewal &lt;br /&gt;
  Update. HardDEF/MDEF is no longer limited into a 1-100 point system, &lt;br /&gt;
  with 100 being full immunity. Instead, the effect of HardMDEF is now &lt;br /&gt;
  reduced exponentially as the number goes up (i.e. the higher the number,&lt;br /&gt;
  the less effect every single point adds);&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;font-size: 1.2rem;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;SoftDEF/MDEF, which is mostly based on VIT and INT respectively, &lt;br /&gt;
  did not go through a lot of change from Pre-Renewal. They reduce damage &lt;br /&gt;
  subtractively, removing flat amounts from the final damage after the &lt;br /&gt;
  HardDEF/MDEF reductions are applied.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-size: 1.2rem;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;(While introducing the 4th job trait/status seen as &amp;lt;/b&amp;gt;&amp;lt;span style=&amp;quot;color:Green;&amp;quot;&amp;gt;C&amp;lt;/span&amp;gt;&amp;lt;b&amp;gt; in the lower Status Window as &amp;lt;/b&amp;gt;&amp;lt;span style=&amp;quot;color:Green;&amp;quot;&amp;gt;Mres&amp;lt;/span&amp;gt;&amp;lt;b&amp;gt; &amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot; id=&amp;quot;Magic_Resistance&amp;quot; style=&amp;quot;font-size: 1.5rem;&amp;quot;&amp;gt;Magic Resistance 🔰(MRES)&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;font-size: 1.1rem;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Magic Resistance (MRES) is a defensive stat that reduces incoming magic damage multiplicatively.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;MRES is primarily increased through equipment, buffs, skills, and certain consumable items.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;b&amp;gt;Formula:&amp;lt;/b&amp;gt; The final damage reduction is calculated as:&lt;br /&gt;
    &amp;lt;pre style=&amp;quot;font-size: 1.1rem;&amp;quot;&amp;gt;&lt;br /&gt;
    Damage after MRES = Damage × [(2000 + MRES) ÷ (2000 + MRES × 5)&lt;br /&gt;
    &amp;lt;/pre&amp;gt;&lt;br /&gt;
  &amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Similar to Hard MDEF, MRES provides significant reductions as it increases, but its effectiveness diminishes at higher values due to diminishing returns.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:Brown;&amp;quot;&amp;gt;The Effectiveness amount is at &amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
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