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	<title>Translations:Bioresearch Laboratory/3/en - Revision history</title>
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	<updated>2026-05-20T08:52:32Z</updated>
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		<id>https://wiki.muhro.eu/index.php?title=Translations:Bioresearch_Laboratory/3/en&amp;diff=35525&amp;oldid=prev</id>
		<title>FuzzyBot: Importing a new version from external source</title>
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		<updated>2025-03-07T14:29:16Z</updated>

		<summary type="html">&lt;p&gt;Importing a new version from external source&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Walktrough==&lt;br /&gt;
# Speak with Sierra in Yuno at {{#navi:yuno|216|345}}. You can use the Warper &amp;gt; Instances &amp;gt; Bioresearch Laboratory.&lt;br /&gt;
#; [[File:Sierra.jpg]]&lt;br /&gt;
# As soon as you enter, &amp;#039;&amp;#039;&amp;#039;wait for all&amp;#039;&amp;#039;&amp;#039; party members before speaking with Sierra. Only the party leader will be able to speak with her.&lt;br /&gt;
# Once everybody is inside, talking with Sierra will teleport all members to the presidential room.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;First Zone&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
#* After killing the enemies, you will be warped to the next area.&lt;br /&gt;
#* Be careful of the gas devices that will put your party members to sleep.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Second Zone&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
#* As soon as the party enters in this new zone, monsters will spawn at the north-east.&lt;br /&gt;
#* After all are dead, walk towards North where more monsters await you.&lt;br /&gt;
#* After those are killed, walk left until you find the last section with monsters.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Third Zone&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
#* The entire party will spawn in a section with monsters. Kill them and then move to top right.&lt;br /&gt;
#* Keep walking to the left while killing everything you see in your way.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Fourth Zone&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
#* Like in the previous zone, kill all monsters around to advance to the next section.&lt;br /&gt;
#* If you get blind, look for a device nearby called Vision Device that will remove it for you. Alternatively, you can use @refresh to remove the blindness.&lt;br /&gt;
#* In the next section walk South and kill all the monsters. Do the same at the North and walk East for the final section with monsters.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Fifth Zone&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
#* Kill all the monsters in the room which will trigger the barricade flames to disappear.&lt;br /&gt;
#* &amp;#039;&amp;#039;&amp;#039;&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;WARNING&amp;lt;/span&amp;gt; - DO NOT WALK/RUSH/RUN ALONE IN THIS ZONE, ALWAYS STAY TOGETHER WITH THE REST OF YOUR PARTY.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
#* It&amp;#039;s very easy to transform a success into a fail in this zone for not following this advice.&lt;br /&gt;
#* There are 4 areas to be very careful, 2 on each side.&lt;br /&gt;
#* Each section encloses the members inside with monsters. If you don&amp;#039;t want to transform a run into a fail, walk together with the members of you party to guarantee enough members inside that can kill those monsters or the instance may end right there.&lt;br /&gt;
#* After all the sections are cleared, the entire party will be called to a new zone.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Sixth Zone&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
#* Kill all the monsters that spawn with you to advance to the next section.&lt;br /&gt;
#* Have a few members move to the bottom right after spawning to avoid being killed by the Nameless Swordsmans.&lt;br /&gt;
#* In the next section, walk North and kill all the monsters that appear to advance to the final zone.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Seventh Zone&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
#* Be careful with this zone, there are many enemies near where you spawn. &lt;br /&gt;
#* Kill everything that spawned.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;MVP Room&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
#* As soon as you enter, talk to Sierra at your right to proceed with the instance. Then walk North until you enter a large room and &amp;#039;&amp;#039;&amp;#039;wait for the remaining members&amp;#039;&amp;#039;&amp;#039; of your party.&lt;br /&gt;
#* &amp;#039;&amp;#039;&amp;#039;&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;WARNING&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039; - If you don&amp;#039;t wait for everybody before the MVP spawns, those members can&amp;#039;t loot the rewards of the instance nor help you with it.&lt;br /&gt;
#* As soon as everybody is there, talk to the Sierra to start the fight. The area will be locked and nobody can join the room anymore.&lt;br /&gt;
# After killing the MVP, loot your random weapon from the treasure box and talk to Sierra. You will be rewarded with {{#item:102571}}, and 9x {{#item:25786}}, 15x {{#item:25787}} to enchant your weapon(s).&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
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