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	<id>https://wiki.muhro.eu/index.php?action=history&amp;feed=atom&amp;title=Refinement%2Fit</id>
	<title>Refinement/it - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.muhro.eu/index.php?action=history&amp;feed=atom&amp;title=Refinement%2Fit"/>
	<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Refinement/it&amp;action=history"/>
	<updated>2026-10-21T08:43:54Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Refinement/it&amp;diff=135498&amp;oldid=prev</id>
		<title>Muhbot: Machine translation (deepseek-flash)</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Refinement/it&amp;diff=135498&amp;oldid=prev"/>
		<updated>2026-10-17T12:22:13Z</updated>

		<summary type="html">&lt;p&gt;Machine translation (deepseek-flash)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:22, 17 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l194&quot;&gt;Line 194:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 194:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Livello 4&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Livello 4&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div lang=&quot;en&quot; dir=&quot;ltr&quot; class=&quot;mw-content-ltr&quot;&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shadow Weapon&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shadow Weapon&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| +0 ~ +9&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| +0 ~ +9&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Item Destroyed&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Oggetto distrutto&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Cash Shop, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Players&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Cash Shop, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Giocatori&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|{{#item:1000334| Enriched Etherdeocon}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|{{#item:1000334| Enriched Etherdeocon}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Level &lt;/del&gt;5&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Livello &lt;/ins&gt;5&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| +0 ~ +9&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| +0 ~ +9&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Refine Decreased by &lt;/del&gt;1&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Raffinamento diminuito di &lt;/ins&gt;1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crafting&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Players&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Creazione&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Giocatori&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|{{#item:1000336| HD Etherdeocon}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|{{#item:1000336| HD Etherdeocon}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Level &lt;/del&gt;5&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Livello &lt;/ins&gt;5&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| +10 ~ +14&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| +10 ~ +14&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Item Destroyed&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Oggetto distrutto&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crafting&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Players&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Creazione&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Giocatori&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|{{#item:1000369| HE Etel Bradium}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|{{#item:1000369| HE Etel Bradium}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Level &lt;/del&gt;5&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Livello &lt;/ins&gt;5&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| +15 ~ +19&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| +15 ~ +19&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Item Destroyed&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Oggetto distrutto&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crafting&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Players&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Creazione&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Giocatori&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;  &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When you fail to refine a weapon from &lt;/del&gt;+10 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to &lt;/del&gt;+11 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/del&gt;HD Bradium &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the item will not decrease&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When your refine attempt has failed another roll is automatically performed with &lt;/del&gt;90% &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;chance to remain at &lt;/del&gt;+10 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;10% &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to become &lt;/del&gt;&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Damaged&lt;/del&gt;.&#039;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fixing the damaged weapon costs &lt;/del&gt;5 x {{#item:50000| Muh Coin}}, 50 x {{#item:984| Oridecon}}, 10 x {{#item:6224| Bradium}} &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;5.000.000z. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Repairing can be done at every &lt;/del&gt;Kafra &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or &lt;/del&gt;Repairmen.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;  &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Quando fallisci la raffinazione di un&#039;arma da &lt;/ins&gt;+10 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/ins&gt;+11 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;con &lt;/ins&gt;HD Bradium&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, l&#039;oggetto non diminuirà di livello&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Quando il tuo tentativo di raffinazione fallisce, viene eseguito automaticamente un altro tiro: &lt;/ins&gt;90% &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;di probabilità di rimanere a &lt;/ins&gt;+10 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;e &lt;/ins&gt;10% &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;di diventare &lt;/ins&gt;&#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Danneggiato&lt;/ins&gt;.&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Riparare l&#039;arma danneggiata costa &lt;/ins&gt;5 x {{#item:50000| Muh Coin}}, 50 x {{#item:984| Oridecon}}, 10 x {{#item:6224| Bradium}} &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;e &lt;/ins&gt;5.000.000z. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;La riparazione può essere effettuata presso ogni &lt;/ins&gt;Kafra &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;o &lt;/ins&gt;Repairmen.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/div&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Armature ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Armature ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Muhbot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Refinement/it&amp;diff=133294&amp;oldid=prev</id>
		<title>Muhbot: Machine translation (deepseek-flash)</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Refinement/it&amp;diff=133294&amp;oldid=prev"/>
		<updated>2026-10-16T13:34:10Z</updated>

		<summary type="html">&lt;p&gt;Machine translation (deepseek-flash)&lt;/p&gt;
&lt;a href=&quot;https://wiki.muhro.eu/index.php?title=Refinement/it&amp;amp;diff=133294&amp;amp;oldid=133286&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Muhbot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Refinement/it&amp;diff=133286&amp;oldid=prev</id>
		<title>Muhbot: Machine translation (deepseek-flash)</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Refinement/it&amp;diff=133286&amp;oldid=prev"/>
		<updated>2026-10-16T13:34:10Z</updated>

		<summary type="html">&lt;p&gt;Machine translation (deepseek-flash)&lt;/p&gt;
&lt;a href=&quot;https://wiki.muhro.eu/index.php?title=Refinement/it&amp;amp;diff=133286&amp;amp;oldid=133273&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Muhbot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Refinement/it&amp;diff=133273&amp;oldid=prev</id>
		<title>Muhbot: Machine translation (deepseek-flash)</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Refinement/it&amp;diff=133273&amp;oldid=prev"/>
		<updated>2026-10-16T13:34:09Z</updated>

		<summary type="html">&lt;p&gt;Machine translation (deepseek-flash)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
Raffinare l&amp;#039;equipaggiamento ti garantirà statistiche aggiuntive quando lo equipaggi. Il refine è indicato da un &amp;lt;code&amp;gt;+&amp;lt;/code&amp;gt; seguito da un numero all&amp;#039;inizio del nome dell&amp;#039;equipaggiamento. &lt;br /&gt;
&lt;br /&gt;
Hollgrehenn è l&amp;#039;NPC che può raffinare. Si trova in molte città principali, indicato da un&amp;#039;icona a forma di incudine sulla minimappa e sopra l&amp;#039;NPC.&lt;br /&gt;
&lt;br /&gt;
== Bonus Refine Arma ==&lt;br /&gt;
Armi di diversi livelli e gradi forniscono bonus di danno unici per ogni refine.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent; width: 100%; border-style: none  none  none  none;&amp;quot;&lt;br /&gt;
!Arma&lt;br /&gt;
!ATK e MATK per Refine&lt;br /&gt;
!Bonus ATK e MATK per Refine Over Safety&lt;br /&gt;
!Bonus ATK e MATK da +15 → +16&lt;br /&gt;
!Bonus ATK e MATK per Refine &amp;gt; +16&lt;br /&gt;
!P.ATK e S.MATK per Refine&lt;br /&gt;
|-&lt;br /&gt;
|Lv 1 &lt;br /&gt;
|2 &lt;br /&gt;
|1 ~ 3 &lt;br /&gt;
|16 &lt;br /&gt;
|1 &lt;br /&gt;
|0 &lt;br /&gt;
|-&lt;br /&gt;
|Lv 2 &lt;br /&gt;
|3 &lt;br /&gt;
|1 ~ 5 &lt;br /&gt;
|32 &lt;br /&gt;
|2 &lt;br /&gt;
|0 &lt;br /&gt;
|-&lt;br /&gt;
|Lv 3 &lt;br /&gt;
|5 &lt;br /&gt;
|1 ~ 8 &lt;br /&gt;
|32 &lt;br /&gt;
|2 &lt;br /&gt;
|0 &lt;br /&gt;
|-&lt;br /&gt;
|Lv 4 &lt;br /&gt;
|7 &lt;br /&gt;
|1 ~ 14 &lt;br /&gt;
|48 &lt;br /&gt;
|3 &lt;br /&gt;
|0 &lt;br /&gt;
|-&lt;br /&gt;
|Lv 5 - No Grade&lt;br /&gt;
|8&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Lv 5 - Grade D&lt;br /&gt;
|8.8&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Lv 5 - Grade C&lt;br /&gt;
|10.4&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Lv 5 - Grade B&lt;br /&gt;
|12&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Lv 5 - Grade A&lt;br /&gt;
|16&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Nota:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;code&amp;gt;ATK e MATK per Refine&amp;lt;/code&amp;gt;&amp;#039;&amp;#039;&amp;#039; e &amp;#039;&amp;#039;&amp;#039;&amp;lt;code&amp;gt;P.ATK e S.MATK per Refine&amp;lt;/code&amp;gt;&amp;#039;&amp;#039;&amp;#039; verranno mostrati nella tua finestra di stato. &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;code&amp;gt;Bonus ATK e MATK per Refine Over Safety&amp;lt;/code&amp;gt;&amp;#039;&amp;#039;&amp;#039; NON verrà mostrato nella tua finestra di stato.&lt;br /&gt;
* Over Safety è definito come livelli di refine al di sotto del 100.00% di probabilità usando Minerali Normali&lt;br /&gt;
* Tutti i bonus di danno sono cumulativi per il refine totale.&lt;br /&gt;
* Le Armature Lvl 2 e le Armi Lvl 5 non si rompono se fallisci un potenziamento sotto +10&lt;br /&gt;
* Se non usi le Blacksmith&amp;#039;s Blessings da +10 in poi, l&amp;#039;equipaggiamento si romperà se il potenziamento fallisce.&lt;br /&gt;
&lt;br /&gt;
== Bonus Refine Armatura ==&lt;br /&gt;
Per chiarezza, per armature si intendono non solo l&amp;#039;armatura del corpo, ma anche mantelli, calzature, scudi e copricapi (top). &lt;br /&gt;
&lt;br /&gt;
Le armature forniscono DEF Fisica aggiuntiva per refine in relazione al loro refine attuale secondo la formula: &amp;lt;code&amp;gt;Floor[( 3 + Current_Refine ) / 4]&amp;lt;/code&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Per le Armature Lv 2, questo bonus di DEF Fisica è aumentato del 120% e fornisce anche 2 RES e MRES per refine.&lt;br /&gt;
&lt;br /&gt;
== Equipaggiamento Shadow ==&lt;br /&gt;
Gli Equipaggiamenti Shadow sono equipaggiamenti speciali che danno i propri effetti unici per refine:&lt;br /&gt;
&lt;br /&gt;
Le Armi Shadow concedono +1 ATK e MATK per Refine.&lt;br /&gt;
Tutti gli altri Equipaggiamenti Shadow concedono MHP + 10 per Refine.&lt;br /&gt;
Oltre alle statistiche base minori, gli Equipaggiamenti Shadow possono anche fornire effetti bonus elencati nella loro descrizione.&lt;br /&gt;
&lt;br /&gt;
Puoi usare il normale sistema di raffinazione o i martelli shadow (acquistabili da Rayja):&lt;br /&gt;
&lt;br /&gt;
* {{#item:23436}}&lt;br /&gt;
* {{#item:23926}}&lt;br /&gt;
&lt;br /&gt;
A differenza delle armature normali, gli accessori shadow ( Anello e Pendente) possono essere raffinati.&lt;br /&gt;
==Sistema Pity del Raffinamento==&lt;br /&gt;
{{:Refinement Pity System}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Refine_Materials&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Materiali per il Refine ==&lt;br /&gt;
&lt;br /&gt;
=== Armi ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent; width: 100%; border-style: none  none  none  none;&amp;quot;&lt;br /&gt;
!Oggetto&lt;br /&gt;
!Probabilità&lt;br /&gt;
!Livello&lt;br /&gt;
!Intervallo di Refine&lt;br /&gt;
!Penalità di Fallimento&lt;br /&gt;
!Ottenuto Da&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1010| Phracon}}&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |Normale&lt;br /&gt;
|Livello 1&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Oggetto Distrutto&lt;br /&gt;
|Mostri, Giocatori, Negozio NPC&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1011| Emveretarcon}}&lt;br /&gt;
|Livello 2&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Oggetto Distrutto&lt;br /&gt;
|Mostri, Giocatori, Negozio NPC&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:984| Oridecon}}&lt;br /&gt;
|Livello 3&lt;br /&gt;
Livello 4&lt;br /&gt;
&lt;br /&gt;
Arma Shadow&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Oggetto Distrutto&lt;br /&gt;
|Mostri, Fabbricazione, Giocatori, Negozio NPC&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6240| HD Oridecon}}&lt;br /&gt;
|Livello 3&lt;br /&gt;
Livello 4&lt;br /&gt;
&lt;br /&gt;
Arma Shadow&lt;br /&gt;
| +7 ~ +9&lt;br /&gt;
|Refine Diminuito di 1&lt;br /&gt;
|Cash Shop, Giocatori&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000332| Etherdeocon}}&lt;br /&gt;
|Livello 5&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Refine Diminuito di 3&lt;br /&gt;
|Fabbricazione, Giocatori&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6224| Bradium}}&lt;br /&gt;
|Livello 1&lt;br /&gt;
Livello 2&lt;br /&gt;
&lt;br /&gt;
Livello 3&lt;br /&gt;
&lt;br /&gt;
Livello 4&lt;br /&gt;
| +10 ~ +19&lt;br /&gt;
|Refine diminuito di 3&lt;br /&gt;
-OPPURE- &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
Item Destroyed (Rare)&lt;br /&gt;
|Monsters, Crafting, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6226| HD Bradium}}&lt;br /&gt;
|Level 1&lt;br /&gt;
Level 2&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
Level 3&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
Level 4&lt;br /&gt;
| +10 ~ +19&lt;br /&gt;
|Refine Decreased by 1*&lt;br /&gt;
|Cash Shop, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000368| Etel Bradium}}&lt;br /&gt;
|Level 5&lt;br /&gt;
| +10 ~ +19&lt;br /&gt;
|Item Destroyed&lt;br /&gt;
|Crafting, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:7620| Enriched Oridecon}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Special&lt;br /&gt;
|Level 3&lt;br /&gt;
Level 4&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
Shadow Weapon&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Item Destroyed&lt;br /&gt;
|Cash Shop, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000334| Enriched Etherdeocon}}&lt;br /&gt;
|Level 5&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Refine Decreased by 1&lt;br /&gt;
|Crafting, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000336| HD Etherdeocon}}&lt;br /&gt;
|Level 5&lt;br /&gt;
| +10 ~ +14&lt;br /&gt;
|Item Destroyed&lt;br /&gt;
|Crafting, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000369| HE Etel Bradium}}&lt;br /&gt;
|Level 5&lt;br /&gt;
| +15 ~ +19&lt;br /&gt;
|Item Destroyed&lt;br /&gt;
|Crafting, Players&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;  When you fail to refine a weapon from +10 to +11 with HD Bradium the item will not decrease. When your refine attempt has failed another roll is automatically performed with 90% chance to remain at +10 and 10% to become &amp;#039;&amp;#039;&amp;#039;Damaged.&amp;#039;&amp;#039;&amp;#039; Fixing the damaged weapon costs 5 x {{#item:50000| Muh Coin}}, 50 x {{#item:984| Oridecon}}, 10 x {{#item:6224| Bradium}} and 5.000.000z. Repairing can be done at every Kafra or Repairmen.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Armors ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent; width: 100%; border-style: none  none  none  none;&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Propability&lt;br /&gt;
!Level&lt;br /&gt;
!Refine Range&lt;br /&gt;
!Failure Penalty&lt;br /&gt;
!Obtained From&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:985| Elunium}}&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |Normal&lt;br /&gt;
|Level 1&lt;br /&gt;
Shadow Armor&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Item Destroyed&lt;br /&gt;
|Monsters, Crafting, Players, NPC Shop&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6241| HD Elunium}}&lt;br /&gt;
|Level 1&lt;br /&gt;
Shadow Armor&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Refine Decreased by 1&lt;br /&gt;
|Cash Shop, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000331| Etherium}}&lt;br /&gt;
|Level 2&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Refine Decreased by 3&lt;br /&gt;
|Crafting, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6223| Carnium}}&lt;br /&gt;
|Level 1&lt;br /&gt;
| +10 ~ +19&lt;br /&gt;
|Refine Decreased by 3&lt;br /&gt;
-OR- &lt;br /&gt;
Item Destroyed (Rare)&lt;br /&gt;
|Monsters, Crafting, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6225| HD Carnium}}&lt;br /&gt;
|Level 1&lt;br /&gt;
| +10 ~ +19&lt;br /&gt;
|Refine Decreased by 1*&lt;br /&gt;
|Cash Shop, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000370| Etel Carnium}}&lt;br /&gt;
|Level 2&lt;br /&gt;
| +10 ~ +19&lt;br /&gt;
|Item Destroyed&lt;br /&gt;
|Crafting, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:7619| Enriched Elunium}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Special&lt;br /&gt;
|Level 1&lt;br /&gt;
Shadow Armor&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Item Destroyed&lt;br /&gt;
|Cash Shop, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000333| Enriched Etherium}}&lt;br /&gt;
|Level 2&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Refine Decreased by 1&lt;br /&gt;
|Crafting, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000335| HD Etherium}}&lt;br /&gt;
|Level 2&lt;br /&gt;
| +10 ~ +14&lt;br /&gt;
|Item Destroyed&lt;br /&gt;
|Crafting, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000371| HE Etel Carnium}}&lt;br /&gt;
|Level 2&lt;br /&gt;
| +15 ~ +19&lt;br /&gt;
|Item Destroyed&lt;br /&gt;
|Crafting, Players&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;  When you fail to refine an armor from +10 to +11 with HD Carnium the item will not decrease. When your refine attempt has failed another roll is automatically performed with 90% chance to remain at +10 and 10% to become &amp;#039;&amp;#039;&amp;#039;Damaged.&amp;#039;&amp;#039;&amp;#039; Fixing the damaged armor costs 5 x {{#item:50000| Muh Coin}}, 50 x {{#item:985| Elunium}}, 10 x {{#item:6223| Carnium}} and 5.000.000z. Repairing can be done at every Kafra or Repairmen.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Purchase &amp;amp; Crafting ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent&lt;br /&gt;
!Item &lt;br /&gt;
!Currency Amount &lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1010| Phracon}}&lt;br /&gt;
|200z &lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1011| Emveretarcon}}&lt;br /&gt;
|1.000z &lt;br /&gt;
|-&lt;br /&gt;
|{{#item:984| Oridecon}}&lt;br /&gt;
|5 x {{#item:756| Rough Oridecon}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:985| Elunium}}&lt;br /&gt;
|5 x {{#item:757| Rough Elunium}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{#item:6224| Bradium}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|3 x {{#item:984| Oridecon}} &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{#item:6223| Carnium}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|3 x {{#item:985| Elunium}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{#item:6223| Carnium}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:6090| Refined Bradium}} &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000331| Etherium}}&lt;br /&gt;
|10.000z &lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:1000322| Etel Dust}} &lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:985| Elunium}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000332| Etherdeocon}} &lt;br /&gt;
|10.000z &lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:1000322| Etel Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:984| Oridecon}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000368| Etel BradiumDust}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|3 x {{#item:1000322| Etel Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:6224| Bradium}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000370| Etel Carnium}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|3 x {{#item:1000322| Etel Dust}} &lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:6223| Carnium}} &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000333| Enriched Etherium}}&lt;br /&gt;
|20.000z &lt;br /&gt;
|-&lt;br /&gt;
|2 x {{#item:1000322| Etel Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:6291| Enriched Elunium}} &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000334| Enriched Etherdeocon}}&lt;br /&gt;
|20.000z &lt;br /&gt;
|-&lt;br /&gt;
|2 x {{#item:1000322| Etel Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:7620| Enriched Oridecon}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000335| HD Etherium}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|3 x {{#item:1000322| Etel Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:6241| HD Elunium}} &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000336| HD Etherdeocon}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|3 x {{#item:1000322| Etel Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:6240| HD Oridecon}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000369| HE Etel Bradium}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|3 x {{#item:1000322| Etel Dust}} &lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:6226| HD Bradium}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000371| HE Etel Carnium}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|3 x {{#item:1000322| Etel Dust}} &lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:6225| HD Carnium}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
== Blacksmith Blessing ==&lt;br /&gt;
Using  {{#item:6635| Blacksmith Blessing}} (BSB) allows an item to be protected from being destroyed during the refine process. Simply add the required amount in the Refine UI where applicable. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;How to obtain BSBS?&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
- Cash Shop (buying HD Carnium/Bradium or Enriched Oridecon/Elunium Boxes)&amp;lt;br&amp;gt;&lt;br /&gt;
- 8.5m Zeny at Eden Market&amp;lt;br&amp;gt;&lt;br /&gt;
- Attendence Reward&amp;lt;br&amp;gt;&lt;br /&gt;
- be lucky with {{#item:50001}} (reward for completing Main Office board quests)&amp;lt;br&amp;gt;&lt;br /&gt;
- killing MVPs in [[Varmundt&amp;#039;s Biosphere]] &amp;lt;br&amp;gt;&lt;br /&gt;
- Exchanging 100 {{#item:25731}} at the NPC [[Vurewell]] in each refinement area&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent&lt;br /&gt;
!Refine Process &lt;br /&gt;
!{{#item:6635| Blacksmith Blessing}} Required &lt;br /&gt;
|-&lt;br /&gt;
| +7 → +8 &lt;br /&gt;
|1 &lt;br /&gt;
|-&lt;br /&gt;
| +8 → +9 &lt;br /&gt;
|2 &lt;br /&gt;
|-&lt;br /&gt;
| +9 → +10 &lt;br /&gt;
|4 &lt;br /&gt;
|-&lt;br /&gt;
| +10 → +11 &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
| +11 → +12 &lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
| +12 → +13 &lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
| +13 → +14 &lt;br /&gt;
|16&lt;br /&gt;
|-&lt;br /&gt;
| +14 → +15&lt;br /&gt;
|22&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
== Refining probabilities ==&lt;br /&gt;
=== Refinement-Pity-System ===&lt;br /&gt;
For any refinement at any refinement NPC a pity system is in place:&lt;br /&gt;
* each time you fail at the refiner, your chance for your next attempt with same equipment type, level and refine will be increased&lt;br /&gt;
* increase for every fail is 10% of base chance for refine level of up to +12, 5% of base chance after +12. (Note: base chance in increased for ores using the special chances)&lt;br /&gt;
* upon success on the unique combination of type, level, refine the bonus chance gets removed again&lt;br /&gt;
* you can have mutiple bonus chances for various combinations at once&lt;br /&gt;
* these pity attempts are saved per character&lt;br /&gt;
* the UI always shows the correct chances (though 66.5% would be shown as 66% as they UI doesn&amp;#039;t know decimals)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
Example: You fail refining a level 1 armor with elunium from 5 to 6 (70%) and afterwards from 4 to 5 (90%). &amp;lt;br&amp;gt;&lt;br /&gt;
Your success chance on the next attempt for a level 1 armor refining from 4 to 5 will be 99% and from 5 to 6 it will be 77%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Normal ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent&lt;br /&gt;
|&lt;br /&gt;
!Shadow Equipment&lt;br /&gt;
!Armor (Lv 1)&lt;br /&gt;
!Armor (Lv 2)&lt;br /&gt;
!Weapon (Lv 1)&lt;br /&gt;
!Weapon (Lv 2)&lt;br /&gt;
!Weapon (Lv 3)&lt;br /&gt;
!Weapon (Lv 4)&lt;br /&gt;
!Weapon (Lv 5)&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|100.00%||100.00%||90.00%||100.00%||100.00%||100.00%||100.00%||90.00%&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|70.00%||90.00%||70.00%||100.00%||100.00%||100.00%||90.00%||70.00%&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|60.00%||70.00%||60.00%||100.00%||100.00%||90.00%||70.00%||60.00%&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|60.00%||70.00%||60.00%||100.00%||90.00%||80.00%||70.00%||60.00%&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|40.00%||40.00%||40.00%||90.00%||70.00%||40.00%||40.00%||40.00%&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|40.00%||40.00%||40.00%||70.00%||40.00%||40.00%||40.00%||40.00%&lt;br /&gt;
|-&lt;br /&gt;
!10&lt;br /&gt;
|20.00%||20.00%||20.00%||30.00%||30.00%||30.00%||20.00%||20.00%&lt;br /&gt;
|-&lt;br /&gt;
!11&lt;br /&gt;
|  - &lt;br /&gt;
|20.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|-&lt;br /&gt;
!12&lt;br /&gt;
|  - &lt;br /&gt;
|20.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|-&lt;br /&gt;
!13&lt;br /&gt;
|  - &lt;br /&gt;
|16.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|-&lt;br /&gt;
!14&lt;br /&gt;
|  - &lt;br /&gt;
|16.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|-&lt;br /&gt;
!15&lt;br /&gt;
|  - &lt;br /&gt;
|15.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|-&lt;br /&gt;
!16&lt;br /&gt;
|  - &lt;br /&gt;
|15.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|-&lt;br /&gt;
!17&lt;br /&gt;
|  - &lt;br /&gt;
|14.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|-&lt;br /&gt;
!18&lt;br /&gt;
|  - &lt;br /&gt;
|14.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|-&lt;br /&gt;
!19&lt;br /&gt;
|  - &lt;br /&gt;
|10.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|-&lt;br /&gt;
!20&lt;br /&gt;
|  - &lt;br /&gt;
|10.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|10.00%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Special ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent&lt;br /&gt;
|&lt;br /&gt;
!Shadow Equipment&lt;br /&gt;
!Armor (Lv 1)&lt;br /&gt;
!Armor (Lv 2)&lt;br /&gt;
!Weapon (Lv 1)&lt;br /&gt;
!Weapon (Lv 2)&lt;br /&gt;
!Weapon (Lv 3)&lt;br /&gt;
!Weapon (Lv 4)&lt;br /&gt;
!Weapon (Lv 5)&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|100.00%||100.00%||95.00%||100.00%||100.00%||100.00%||100.00%||95.00%&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|90.00%||95.00%||85.00%||100.00%||100.00%||100.00%||95.00%||85.00%&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|80.00%||80.00%||70.00%||100.00%||100.00%||95.00%||80.00%||70.00%&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|80.00%||80.00%||65.00%||100.00%||95.00%||90.00%||80.00%||65.00%&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|65.00%||60.00%||55.00%||95.00%||85.00%||70.00%||60.00%||55.00%&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|55.00%||50.00%||45.00%||85.00%||60.00%||60.00%||50.00%||45.00%&lt;br /&gt;
|-&lt;br /&gt;
!10 &lt;br /&gt;
|30.00%||35.00%||30.00%||55.00%||45.00%||45.00%||35.00%||30.00%&lt;br /&gt;
|-&lt;br /&gt;
!11 &lt;br /&gt;
|  - &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|-&lt;br /&gt;
!12 &lt;br /&gt;
|  - &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|-&lt;br /&gt;
!13 &lt;br /&gt;
|  - &lt;br /&gt;
|16.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|-&lt;br /&gt;
!14 &lt;br /&gt;
|  - &lt;br /&gt;
|16.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|-&lt;br /&gt;
!15 &lt;br /&gt;
|  - &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|-&lt;br /&gt;
!16 &lt;br /&gt;
|  - &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|-&lt;br /&gt;
!17 &lt;br /&gt;
|  - &lt;br /&gt;
|14.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|-&lt;br /&gt;
!18 &lt;br /&gt;
|  - &lt;br /&gt;
|14.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|-&lt;br /&gt;
!19 &lt;br /&gt;
|  - &lt;br /&gt;
|10.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|-&lt;br /&gt;
!20 &lt;br /&gt;
|  - &lt;br /&gt;
|10.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|10.00%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
== Guarantee Certificates ==&lt;br /&gt;
Talk to Refine Master NPC next to the Anvil House in Prontera {{#navi:prontera|189|175}} to use Guarantee Refine Certificate which will refine your equipment to designated number at 100% chance.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
* Certificates are account-bound, but players can utilize the Refine Certificate Packager to make them tradable.&lt;br /&gt;
* Shadow Equipment, Lv 5 Weapons, and Lv 2 Armors CANNOT use Guarantee Refine Certificate due to their unique refine system.&lt;br /&gt;
* Players can craft Weapon Guarentee Refine Certificates by converting Crimson, Thanatos, and Vicious Mind weapons with  Weapon Refinement Hammers bought in Paramarket.&lt;br /&gt;
* Players can combine lower refine Weapon Guarentee Certificates into higher ones in Paramarket.&lt;br /&gt;
* Certificates are specific to either Weapons or Armors. Following Certificates are available:&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent&lt;br /&gt;
|+&lt;br /&gt;
!Weapon&lt;br /&gt;
!Armor&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6456| +5 Weapon Refine Ticket }}&lt;br /&gt;
|{{#item:6457| +5 Armor Certificate }}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6231| +6 Weapon Refine Ticket }}&lt;br /&gt;
|{{#item:6235| +6 Armor Certificate }}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6230| +7 Weapon Refine Ticket }}&lt;br /&gt;
|{{#item:6234| +7 Armor Certificate }}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6229| +8 Weapon Refine Ticket }}&lt;br /&gt;
|{{#item:6233| +8 Armor Certificate }}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6228| +9 Weapon Refine Ticket }}&lt;br /&gt;
|{{#item:6232| +9 Armor Certificate }}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6993| +10 Weapon Refine Ticket }}&lt;br /&gt;
|{{#item:6994| +10 Armor Certificate }}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6238| +11 Weapon Refine Ticket }}&lt;br /&gt;
|{{#item:6239| +11 Armor Certificate }}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6584| +12 Weapon Refine Ticket }}&lt;br /&gt;
|{{#item:6585| +12 Armor Certificate }}&lt;br /&gt;
|+&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Armor Weapon Tickets|Please have a look at our guide to create Refine Certificates]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
== Refine with Hammers or Boxes ==&lt;br /&gt;
Some equipment can be safely refined from +9 to +12 using a box or hammer.&lt;br /&gt;
Each use will consume the hammer/box. &amp;lt;br&amp;gt;&lt;br /&gt;
It also may have materials to be consumed when using it.&lt;br /&gt;
You can skip the hammer/box until grade C, since it doesn&amp;#039;t break until +10 and +11 is required only from grade C to A.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
Upgrade line: +9 to +10; +10 to +11; +11 to +12. (except Ep21 hammer)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
Some hammers can be bought with &amp;#039;&amp;#039;&amp;#039;[[Eden_Market#Refine_Hammers|MC Hammer.]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;NOTE: Nebula armors and Time Dimensions Rune Crowns DOES NOT have a hammer or box to refine. You have to use BSB.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#E7EEF3; text-align: center;&amp;quot;&lt;br /&gt;
!Hammer&lt;br /&gt;
!Target Items&lt;br /&gt;
!Comments&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:23436}}&lt;br /&gt;
|Any Shadow Gear Equipment.&lt;br /&gt;
|It&amp;#039;s used to refine Shadow Gears randomly from 1 to 10. If you need it to be +7, you can use the hammer until +5/+6 and then go with HD Elunium for Shadow Armor or HD Oridecon for Shadow Weapon.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:23926}}&lt;br /&gt;
|Any Shadow Gear Equipment.&lt;br /&gt;
|It&amp;#039;s used to refine Shadow Gears directly to +9.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:101364}}&lt;br /&gt;
|Cannon Rapier-OSAD, Kuroiro-OSAD, Boost Lance-OSAD, Circuit Board-OSAD, Rutilus Stick-OSAD, Electric Fox-OSAD, Burning Knuckle-OSAD, Saphir Mace-OSAD, Ultio-OSAD, Beam Claymore-OSAD. Meuchler-OSAD, Blasti-OSAD, Virtual Bow-OSAD, MH-P89-OSAD, AC-B44-OSAD, HR-S55-OSAD.&lt;br /&gt;
|Required weapons to craft Time Gap Weapons. &lt;br /&gt;
|- &lt;br /&gt;
|{{#item:50052}}&lt;br /&gt;
|Phreeoni Wing Suit Beast&amp;#039;s Leather Shoes, Pirate Captain&amp;#039;s Coat, Vesper Headgear, Boitata Hat, Moan of Corruption, Crown of Beelzebub.&lt;br /&gt;
|Consumes 14 BSB per attempt. Is it worth it? If you fail three times going from +11 to +12 using random refining, the hammer is already the cheaper option.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:101259}}&lt;br /&gt;
|Smokie Transformation Leaf-LT [1], Wickebine&amp;#039;s Black Cat Ears-LT [1], Survival Circlet-LT [1], Gold Fish Hat-LT [1], Tiger King Doll Hat-LT [1], Bacsojin Doll Hat-LT [1], Imp Hat-LT [1], ]Officer&amp;#039;s Hat-LT [1], Drooping Thanatos&amp;#039;s Dolor-LT [1], &lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
|{{#item:101307}}&lt;br /&gt;
|Varmundt Fire Rune Armor, Varmundt Glade Rune Armor, Varmundt Ice Rune Armor, Varmundt Death Rune Robe, Varmundt Fire Rune Boots, Varmundt Glade Rune Boots, Varmundt Ice Rune Boots, Varmundt Death Rune Boots, Varmundt Fire Rune Manteau, Varmundt Glade Rune Manteau, Varmundt Ice Rune Manteau, Varmundt Death Rune Manteau, Fire Rune Armor, Glade Rune Armor, Ice Rune Armor, Death Rune Robe, Fire Rune Boots, Glade Rune Boots, Ice Rune Boots, Death Rune Boots, Fire Rune Manteau, Glade Rune Manteau, Ice Rune Manteau, Death Rune Manteau.&lt;br /&gt;
|You can use it before or after reforming the equipment. Is it worth it? If you fail three times going from +11 to +12 using random refining, the hammer is already the cheaper option.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102881}}&lt;br /&gt;
| +9 Gaebolg Armor, +9 Gaebolg Robe, +9 Gaebolg Cloak, +9 Gaebolg Muffler, +9 Gaebolg Boots, +9 Gaebolg Shoes.&lt;br /&gt;
|It can ONLY be used on a +9 equipment. &lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102882}}&lt;br /&gt;
| +10 Gaebolg Armor +10 Gaebolg Robe, +10 Gaebolg Cloak, +10 Gaebolg Muffler, +10 Gaebolg Boots, +10 Gaebolg Shoes.&lt;br /&gt;
|It can ONLY be used on a +10 equipment. &lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102883}}&lt;br /&gt;
| +11 Gaebolg Armor, +11 Gaebolg Robe, 11 Gaebolg Cloak, +11 Gaebolg Muffler, +11 Gaebolg Boots, +11 Gaebolg Shoes.&lt;br /&gt;
|It can ONLY be used on a +11 equipment. &lt;br /&gt;
|-&lt;br /&gt;
|{{#item:103308}}&lt;br /&gt;
|Time Gap Weapons.&lt;br /&gt;
|Is it worth it? If you fail two times going from +11 to +12 using random refining, the hammer is already the cheaper option.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102124}}&lt;br /&gt;
|Flush Weapons.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102238}}&lt;br /&gt;
|Isgard Crowns.&lt;br /&gt;
|Consumes 14 BSB per attempt. Is it worth it? If you fail three times going from +11 to +12 using random refining, the hammer is already the cheaper option.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100619}}&lt;br /&gt;
|Thanatos AD Weapons, Thanatos Helmets, Thanatos LT Helmets.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:101306}}&lt;br /&gt;
|Poenitentia Weapons.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102072}}&lt;br /&gt;
|Punish Scepter, , Saint Bringer, Origin of Life, Destiny Staff, Blessed Bible, Soul Liberator, Shining Light Katar[, , Angel Wing Bow, Guardian Saber, Holy Light Dagger, Light Power Harp, Light Power Spark, Lightning Splatter, Justice Bomber, , Last Dawn, Devil Hunter, Lord of Glory, Victory Sword, Divine Buster, Huuma Shuriken Brilliance, Jupiter Spear, Holy Light Spear, Lightforce Foxtail Wand.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102073}}&lt;br /&gt;
|Demonic Claw, , Sealed Bible, Darkness Tablet, Devil Wing Staff, Doom Bible, Soul Harvest, The Ripper, , Underworld Knife, Devil Cursed Sword, Dark Angel Ray Bow, Crime Violin, Crime Whip, RG-5649, Devil Lord Launcher, Screaming Rifle, Devil&amp;#039;s Bullet, Outlaw Cursed Shotgun, Blood Rapier, Destruction Axe, Devil Claw, Execution Great Sword, Devil Guardian Sword, Darkness Foxtail Model.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102075}}&lt;br /&gt;
|Good and Evil Crowns.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102482}}&lt;br /&gt;
|Good and Evil Boots.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100321}}&lt;br /&gt;
|Boost Lance-OS, Kuroiro-OS, Circuit Board-OS, HR-S55-OS, Blasti-OS, Meuchler-OS, Electric Fox-OS, Rutilus Stick-OS, Beam Claymore-OS, AC-B44-OS, MH-P89-OS, Virtual Bow-OS, Ultio-OS, Saphir Mace-OS, Cannon Rapier-OS, Burning Knuckle-OS.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100627}}&lt;br /&gt;
|Gray Wolf Equipments&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102227}}&lt;br /&gt;
|Glacier Equipments.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102668}}&lt;br /&gt;
|Dimension Weapons.&lt;br /&gt;
|Refine the weapon until +9 then use the device until +12 (if its already grade A).&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:101637}}&lt;br /&gt;
|Dim Glacier Weapons.&lt;br /&gt;
|Refine the weapon until +9 then use the device until +12 (if its already grade A).&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102228}}&lt;br /&gt;
|Dim Glacier Armor.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102900}}&lt;br /&gt;
|Furious Crowns, Furious Boots and Furious Weapons.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100130}}&lt;br /&gt;
|Grace Equipments.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Illusion Boxes&amp;lt;/b&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#E7EEF3; text-align: center;&amp;quot;&lt;br /&gt;
!Illusion Box&lt;br /&gt;
!Target Items&lt;br /&gt;
!Comments&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:9785}}&lt;br /&gt;
|Illusion Huuma Fluttering Snow, Illusion Combo Battle Gloves, Illusion Cap, Illusion Survivor&amp;#039;s Manteau, Illusion Illusion Sacred Mission.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100416}}&lt;br /&gt;
|Illusion Huuma Fluttering Snow, Illusion Combo Battle Gloves, Illusion Cap, Illusion Survivor&amp;#039;s Manteau, Illusion Illusion Sacred Mission.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100417}}&lt;br /&gt;
|Illusion Wing Shuriken,Illusion War Axe, Illusion Immaterial Sword, Illusion Iron Driver, Illusion Pole Axe, Illusion Fancy Flower.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100418}}&lt;br /&gt;
|Illusion Wing Shuriken,Illusion War Axe, Illusion Immaterial Sword, Illusion Iron Driver, Illusion Pole Axe, Illusion Fancy Flower.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100419}}&lt;br /&gt;
|Illusion Survivor&amp;#039;s Staff, Illusion Gate Keeper-DD, Illusion Counter Dagger, Illusion Hot-Blooded Headband, Illusion Boots.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100420}}&lt;br /&gt;
|Illusion Survivor&amp;#039;s Staff, Illusion Gate Keeper-DD, Illusion Counter Dagger, Illusion Hot-Blooded Headband, Illusion Boots.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100421}}&lt;br /&gt;
|Illusion Hunter Bow, Illusion Tablet, Illusion Goibne Armor, Illusion Goibne Helm, Illusion Goibne Spaulders, Illusion Goibne Greaves.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100422}}&lt;br /&gt;
|Illusion Hunter Bow, Illusion Tablet, Illusion Goibne Armor, Illusion Goibne Helm, Illusion Goibne Spaulders, Illusion Goibne Greaves.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100423}}&lt;br /&gt;
|Illusion Tae Goo Lyeon, Illusion Butcher, Illusion Gold Lux, Illusion Bazerald, Illusion Morpheus&amp;#039;s Hood, Illusion Morpheus&amp;#039;s Shawl.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100424}}&lt;br /&gt;
|Illusion Tae Goo Lyeon, Illusion Butcher, Illusion Gold Lux, Illusion Bazerald, Illusion Morpheus&amp;#039;s Hood, Illusion Morpheus&amp;#039;s Shawl.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100425}}&lt;br /&gt;
|Illusion Death Guidance, Illusion Katar of Frozen Icicle, Illusion Brionac, Illusion Zephyrus, Illusion Electric Guitar, Illusion Electric Eel, Illusion Saint Robe, Illusion Saphien&amp;#039;s Armor of Ocean, Illusion Chain Mail, Illusion Morrigane&amp;#039;s Helm, Illusion Morrigane&amp;#039;s Manteau.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100426}}&lt;br /&gt;
|Illusion Death Guidance, Illusion Katar of Frozen Icicle, Illusion Brionac, Illusion Zephyrus, Illusion Electric Guitar, Illusion Electric Eel, Illusion Saint Robe, Illusion Saphien&amp;#039;s Armor of Ocean, Illusion Chain Mail, Illusion Morrigane&amp;#039;s Helm, Illusion Morrigane&amp;#039;s Manteau.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100414}}&lt;br /&gt;
|Illusion Wizardry Staff, Illusion Infiltrator,  Illusion Ballista, Illusion Apocalypse, Illusion Sharpened Legbone of Ghoul, Illusion Ancient Cape.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100415}}&lt;br /&gt;
|Illusion Wizardry Staff, Illusion Infiltrator,  Illusion Ballista, Illusion Apocalypse, Illusion Sharpened Legbone of Ghoul, Illusion Ancient Cape.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100391}}&lt;br /&gt;
|Illusion Spectral Spear,  Illusion Moonlight Dagger, Illusion Long Mace, Illusion Staff of Bordeaux, Illusion Muffler, Illusion Shoes, Illusion Nurse Cap, Illusion Puente Robe, Illusion Apple of Archer.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100392}}&lt;br /&gt;
|Illusion Spectral Spear,  Illusion Moonlight Dagger, Illusion Long Mace, Illusion Staff of Bordeaux, Illusion Muffler, Illusion Shoes, Illusion Nurse Cap, Illusion Puente Robe, Illusion Apple of Archer.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100699}}&lt;br /&gt;
|Illusion Sprint Mail,  Illusion Spring Shoes, Illusion Dark Thorn Staff, Illusion Dea Staff, Illusion Gelerdria, Illusion Excalibur, Illusion Doom Slayer, Illusion Ancient Dagger, Illusion Guard, Illusion Silver Guard.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100700}}&lt;br /&gt;
|Illusion Sprint Mail,  Illusion Spring Shoes, Illusion Dark Thorn Staff, Illusion Dea Staff, Illusion Gelerdria, Illusion Excalibur, Illusion Doom Slayer, Illusion Ancient Dagger, Illusion Guard, Illusion Silver Guard.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Muhbot</name></author>
	</entry>
</feed>