<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.muhro.eu/index.php?action=history&amp;feed=atom&amp;title=Encroached_Weapon%2Fid</id>
	<title>Encroached Weapon/id - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.muhro.eu/index.php?action=history&amp;feed=atom&amp;title=Encroached_Weapon%2Fid"/>
	<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Encroached_Weapon/id&amp;action=history"/>
	<updated>2026-10-18T04:06:34Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Encroached_Weapon/id&amp;diff=79785&amp;oldid=prev</id>
		<title>Muhbot: Machine translation (deepseek-flash)</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Encroached_Weapon/id&amp;diff=79785&amp;oldid=prev"/>
		<updated>2026-10-13T13:42:59Z</updated>

		<summary type="html">&lt;p&gt;Machine translation (deepseek-flash)&lt;/p&gt;
&lt;a href=&quot;https://wiki.muhro.eu/index.php?title=Encroached_Weapon/id&amp;amp;diff=79785&amp;amp;oldid=79766&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Muhbot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Encroached_Weapon/id&amp;diff=79766&amp;oldid=prev</id>
		<title>Muhbot: Machine translation (deepseek-flash)</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Encroached_Weapon/id&amp;diff=79766&amp;oldid=prev"/>
		<updated>2026-10-13T13:42:55Z</updated>

		<summary type="html">&lt;p&gt;Machine translation (deepseek-flash)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:42, 13 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l35&quot;&gt;Line 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Grup item: &amp;lt;code&amp;gt;CH1_ZEROCELL_WEAPON_BOX_LV&amp;lt;/code&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Grup item: &amp;lt;code&amp;gt;CH1_ZEROCELL_WEAPON_BOX_LV&amp;lt;/code&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div lang=&quot;en&quot; dir=&quot;ltr&quot; class=&quot;mw-content-ltr&quot;&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Weapon &lt;/del&gt;!! &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Box chance&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Senjata &lt;/ins&gt;!! &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Peluang box&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{#item:540109}} || 9.0909%&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{#item:540109}} || 9.0909%&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l63&quot;&gt;Line 63:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 62:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{#item:600056}} || 9.0909%&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{#item:600056}} || 9.0909%&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/div&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div lang=&quot;en&quot; dir=&quot;ltr&quot; class=&quot;mw-content-ltr&quot;&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Zero Cell Weapon Box (Nox/Arc)===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Zero Cell Weapon Box (Nox/Arc)===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Item group&lt;/del&gt;: &amp;lt;code&amp;gt;CH1_ZEROCELL_WEAPON_BOX_NA&amp;lt;/code&amp;gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The configured &lt;/del&gt;item &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;name uses &lt;/del&gt;“Arc”; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the corresponding sector &lt;/del&gt;map &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is named &lt;/del&gt;Ark.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Grup item&lt;/ins&gt;: &amp;lt;code&amp;gt;CH1_ZEROCELL_WEAPON_BOX_NA&amp;lt;/code&amp;gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nama &lt;/ins&gt;item &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;yang dikonfigurasi memakai &lt;/ins&gt;“Arc”; map &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sektor terkait bernama &lt;/ins&gt;Ark.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/div&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div lang=&quot;en&quot; dir=&quot;ltr&quot; class=&quot;mw-content-ltr&quot;&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Weapon &lt;/del&gt;!! &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Box chance&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Senjata &lt;/ins&gt;!! &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Peluang box&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{#item:520054}} || 10.0000%&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{#item:520054}} || 10.0000%&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l96&quot;&gt;Line 96:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 91:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{#item:580086}} || 10.0000%&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{#item:580086}} || 10.0000%&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/div&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div lang=&quot;en&quot; dir=&quot;ltr&quot; class=&quot;mw-content-ltr&quot;&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span id=&amp;quot;Encroached_Weapon_Enchants&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span id=&amp;quot;Encroached_Weapon_Enchants&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Random Options&lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Opsi Acak&lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Each weapon uses one of the ten option groups below&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Line Option &lt;/del&gt;1 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is the primary &lt;/del&gt;pool. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Line Options &lt;/del&gt;2 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;3 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use the same secondary &lt;/del&gt;pool &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when those lines are present&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Setiap senjata memakai salah satu dari sepuluh grup opsi di bawah ini&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Opsi Baris &lt;/ins&gt;1 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;adalah &lt;/ins&gt;pool &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;utama&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Opsi Baris &lt;/ins&gt;2 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dan &lt;/ins&gt;3 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;memakai &lt;/ins&gt;pool &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sekunder yang sama saat baris tersebut ada&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/div&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Muhbot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Encroached_Weapon/id&amp;diff=79761&amp;oldid=prev</id>
		<title>Muhbot: Machine translation (deepseek-flash)</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Encroached_Weapon/id&amp;diff=79761&amp;oldid=prev"/>
		<updated>2026-10-13T13:42:55Z</updated>

		<summary type="html">&lt;p&gt;Machine translation (deepseek-flash)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;[[Category:Enchantment]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;languages/&amp;gt;&lt;br /&gt;
{{Chapter 1 Navigation}}&lt;br /&gt;
&lt;br /&gt;
==Ringkasan==&lt;br /&gt;
Encroached Weapon adalah senjata dasar untuk progresi senjata Zero Cell. Senjata ini didapatkan dari Zero Cell Weapon Box dengan grup opsi acak yang sudah terpasang, lalu di-refine ke +10 untuk [[Another Dimension Weapon|transformasi Frontier atau Another Dimension]].&lt;br /&gt;
&lt;br /&gt;
Opsi acak terpisah dari slot kartu dan enchant equipment standar. Encroached Weapon yang tidak diinginkan bisa didaur ulang menjadi {{#linkitem:50238|Zero Cell Weapon Fragments}}, yang ditukarkan dengan Zero Cell Rune spesifik kategori untuk reroll opsi.&lt;br /&gt;
&lt;br /&gt;
==Persyaratan dan Akses==&lt;br /&gt;
Selesaikan persyaratan pasca-cerita Chapter 1 sebelum farming di empat map Zero Cell:&lt;br /&gt;
&lt;br /&gt;
* Capai Base Level 260 dan selesaikan [[Chapter 1 - Main Quest#Bring_Down_the_Air_Fortress|Bring Down the Air Fortress]].&lt;br /&gt;
* Capai Base Level 270 untuk masuk ke Vita atau Ark.&lt;br /&gt;
* Selesaikan [[Chapter 1 - Side Quests#A_Hazy_Gate|A Hazy Gate]].&lt;br /&gt;
* Selesaikan [[Zero Cell Sector#Access_Quest|investigasi akses Zero Cell]].&lt;br /&gt;
* Dapatkan [[Zero Cell Sector#Access_Buff_and_Costs|otorisasi satu jam]] yang sesuai dari Newt.&lt;br /&gt;
&lt;br /&gt;
==Mendapatkan Encroached Weapon==&lt;br /&gt;
Zero Cell Weapon Box adalah drop map dari monster di sektor terkait. Setiap box berisi satu Encroached Weapon acak dari grup itemnya.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Sektor !! Box !! Peluang drop map&lt;br /&gt;
|-&lt;br /&gt;
| Lux || {{#item:41251}} || 5.765%&lt;br /&gt;
|-&lt;br /&gt;
| Vita || {{#item:41251}} || 18.075%&lt;br /&gt;
|-&lt;br /&gt;
| Nox || {{#item:41252}} || 10.056%&lt;br /&gt;
|-&lt;br /&gt;
| Ark || {{#item:41252}} || 18.075%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Zero Cell Weapon Box (Lux/Vita)===&lt;br /&gt;
Grup item: &amp;lt;code&amp;gt;CH1_ZEROCELL_WEAPON_BOX_LV&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! Weapon !! Box chance&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:540109}} || 9.0909%&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:700117}} || 9.0909%&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:510140}} || 4.5455%&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:810048}} || 9.0909%&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:650048}} || 9.0909%&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:610084}} || 9.0909%&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:590081}} || 4.5455%&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:550137}} || 9.0909%&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:620038}} || 9.0909%&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:630059}} || 9.0909%&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:640051}} || 9.0909%&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:600056}} || 9.0909%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
===Zero Cell Weapon Box (Nox/Arc)===&lt;br /&gt;
Item group: &amp;lt;code&amp;gt;CH1_ZEROCELL_WEAPON_BOX_NA&amp;lt;/code&amp;gt;. The configured item name uses “Arc”; the corresponding sector map is named Ark.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! Weapon !! Box chance&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:520054}} || 10.0000%&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:540109}} || 10.0000%&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:700117}} || 10.0000%&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:510140}} || 5.0000%&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:550174}} || 10.0000%&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:570086}} || 10.0000%&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:560080}} || 10.0000%&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:590081}} || 5.0000%&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:530071}} || 10.0000%&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:500119}} || 10.0000%&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:580086}} || 10.0000%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span id=&amp;quot;Encroached_Weapon_Enchants&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
==Random Options==&lt;br /&gt;
Each weapon uses one of the ten option groups below. Line Option 1 is the primary pool. Line Options 2 and 3 use the same secondary pool when those lines are present.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
The tables are collapsed by default because the option catalog is extensive.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Ranged 2H Critical Random Options ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#d5fdf4; text-align: center;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|{{#item:700117}}, {{#item:810048}}&lt;br /&gt;
|- style=&amp;quot;background-color:#E0FFFF; text-align: center;&amp;quot;&lt;br /&gt;
|Line Option 1&lt;br /&gt;
|-&lt;br /&gt;
|Ranged Physical Damage + 15% ~ 25%&lt;br /&gt;
|-&lt;br /&gt;
|Critical Damage + 25% ~ 45%&lt;br /&gt;
|-&lt;br /&gt;
|ATK + 20 ~ 50&lt;br /&gt;
|-&lt;br /&gt;
|CRIT + 7 ~ 15&lt;br /&gt;
|-&lt;br /&gt;
|Critical Rate + 5 ~ 12&lt;br /&gt;
|- style=&amp;quot;background-color:#E0FFFF; text-align: center;&amp;quot;&lt;br /&gt;
|Line Option 2 / 3&lt;br /&gt;
|-&lt;br /&gt;
|Ranged Physical Damage + 5% ~ 15%&lt;br /&gt;
|-&lt;br /&gt;
|Critical Damage + 8% ~ 18%&lt;br /&gt;
|-&lt;br /&gt;
|ATK + 7 ~ 20&lt;br /&gt;
|-&lt;br /&gt;
|CRIT + 3 ~ 7&lt;br /&gt;
|-&lt;br /&gt;
|Critical Rate + 1 ~ 4&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Neutral Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Water Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Earth Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Wind Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Poison Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Holy Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Shadow Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Ghost Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Undead Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Formless Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Undead Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Brute Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Plant Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Insect Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Fish Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Demon Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Demi-Human Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Angel Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Dragon Monsters + 4% ~ 12%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Ranged 2H Random Options ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#d5fdf4; text-align: center;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|{{#item:650048}}, {{#item:810048}}, {{#item:630059}}&lt;br /&gt;
|- style=&amp;quot;background-color:#E0FFFF; text-align: center;&amp;quot;&lt;br /&gt;
|Line Option 1&lt;br /&gt;
|-&lt;br /&gt;
|Ranged Physical Damage + 15% ~ 25%&lt;br /&gt;
|-&lt;br /&gt;
|Non-Critical Physical Damage + 25% ~ 45%&lt;br /&gt;
|-&lt;br /&gt;
|ATK + 20 ~ 50&lt;br /&gt;
|-&lt;br /&gt;
|ATK + 5% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|P.ATK + 5 ~ 12&lt;br /&gt;
|- style=&amp;quot;background-color:#E0FFFF; text-align: center;&amp;quot;&lt;br /&gt;
|Line Option 2 / 3&lt;br /&gt;
|-&lt;br /&gt;
|Ranged Physical Damage + 5% ~ 15%&lt;br /&gt;
|-&lt;br /&gt;
|Non-Critical Physical Damage + 8% ~ 18%&lt;br /&gt;
|-&lt;br /&gt;
|ATK + 7 ~ 20&lt;br /&gt;
|-&lt;br /&gt;
|ATK + 1% ~ 4%&lt;br /&gt;
|-&lt;br /&gt;
|P.ATK + 1 ~ 4&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Neutral Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Water Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Earth Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Wind Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Poison Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Holy Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Shadow Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Ghost Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Undead Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Formless Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Undead Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Brute Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Plant Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Insect Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Fish Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Demon Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Demi-Human Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Angel Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Dragon Monsters + 4% ~ 12%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Melee 2H Critical Random Options ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#d5fdf4; text-align: center;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|{{#item:610084}}, {{#item:600056}}&lt;br /&gt;
|- style=&amp;quot;background-color:#E0FFFF; text-align: center;&amp;quot;&lt;br /&gt;
|Line Option 1&lt;br /&gt;
|-&lt;br /&gt;
|Melee Physical Damage + 15% ~ 25%&lt;br /&gt;
|-&lt;br /&gt;
|Critical Damage + 25% ~ 45%&lt;br /&gt;
|-&lt;br /&gt;
|ATK + 20 ~ 50&lt;br /&gt;
|-&lt;br /&gt;
|CRIT + 7 ~ 15&lt;br /&gt;
|-&lt;br /&gt;
|Critical Rate + 5 ~ 12&lt;br /&gt;
|- style=&amp;quot;background-color:#E0FFFF; text-align: center;&amp;quot;&lt;br /&gt;
|Line Option 2 / 3&lt;br /&gt;
|-&lt;br /&gt;
|Melee Physical Damage + 5% ~ 15%&lt;br /&gt;
|-&lt;br /&gt;
|Critical Damage + 8% ~ 18%&lt;br /&gt;
|-&lt;br /&gt;
|ATK + 7 ~ 20&lt;br /&gt;
|-&lt;br /&gt;
|CRIT + 3 ~ 7&lt;br /&gt;
|-&lt;br /&gt;
|Critical Rate + 1 ~ 4&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Neutral Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Water Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Earth Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Wind Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Poison Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Holy Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Shadow Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Ghost Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Undead Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Formless Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Undead Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Brute Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Plant Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Insect Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Fish Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Demon Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Demi-Human Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Angel Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Dragon Monsters + 4% ~ 12%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Melee 2H Random Options ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#d5fdf4; text-align: center;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|{{#item:620038}}&lt;br /&gt;
|- style=&amp;quot;background-color:#E0FFFF; text-align: center;&amp;quot;&lt;br /&gt;
|Line Option 1&lt;br /&gt;
|-&lt;br /&gt;
|Melee Physical Damage + 15% ~ 25%&lt;br /&gt;
|-&lt;br /&gt;
|Non-Critical Physical Damage + 25% ~ 45%&lt;br /&gt;
|-&lt;br /&gt;
|ATK + 20 ~ 50&lt;br /&gt;
|-&lt;br /&gt;
|ATK + 5% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|P.ATK + 5 ~ 12&lt;br /&gt;
|- style=&amp;quot;background-color:#E0FFFF; text-align: center;&amp;quot;&lt;br /&gt;
|Line Option 2 / 3&lt;br /&gt;
|-&lt;br /&gt;
|Melee Physical Damage + 5% ~ 15%&lt;br /&gt;
|-&lt;br /&gt;
|Non-Critical Physical Damage + 8% ~ 18%&lt;br /&gt;
|-&lt;br /&gt;
|ATK + 7 ~ 20&lt;br /&gt;
|-&lt;br /&gt;
|ATK + 1% ~ 4%&lt;br /&gt;
|-&lt;br /&gt;
|P.ATK + 1 ~ 4&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Neutral Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Water Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Earth Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Wind Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Poison Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Holy Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Shadow Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Ghost Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Undead Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Formless Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Undead Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Brute Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Plant Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Insect Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Fish Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Demon Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Demi-Human Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Angel Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Dragon Monsters + 4% ~ 12%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Ranged 1H Critical Random Options ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#d5fdf4; text-align: center;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|{{#item:500119}}, {{#item:510140}}, {{#item:530071}}, {{#item:550174}}, {{#item:560080}}&lt;br /&gt;
|- style=&amp;quot;background-color:#E0FFFF; text-align: center;&amp;quot;&lt;br /&gt;
|Line Option 1&lt;br /&gt;
|-&lt;br /&gt;
|Ranged Physical Damage + 10% ~ 20%&lt;br /&gt;
|-&lt;br /&gt;
|Critical Damage + 15% ~ 35%&lt;br /&gt;
|-&lt;br /&gt;
|ATK + 15 ~ 45&lt;br /&gt;
|-&lt;br /&gt;
|CRIT + 5 ~ 12&lt;br /&gt;
|-&lt;br /&gt;
|Critical Rate + 3 ~ 10&lt;br /&gt;
|- style=&amp;quot;background-color:#E0FFFF; text-align: center;&amp;quot;&lt;br /&gt;
|Line Option 2 / 3&lt;br /&gt;
|-&lt;br /&gt;
|Ranged Physical Damage + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Critical Damage + 5% ~ 15%&lt;br /&gt;
|-&lt;br /&gt;
|ATK + 5 ~ 15&lt;br /&gt;
|-&lt;br /&gt;
|CRIT + 1 ~ 5&lt;br /&gt;
|-&lt;br /&gt;
|Critical Rate + 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Neutral Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Water Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Earth Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Wind Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Poison Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Holy Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Shadow Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Ghost Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Undead Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Formless Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Undead Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Brute Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Plant Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Insect Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Fish Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Demon Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Demi-Human Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Angel Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Dragon Monsters + 3% ~ 10%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Ranged 1H Random Options ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#d5fdf4; text-align: center;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|{{#item:570086}}, {{#item:590081}}, {{#item:580086}}&lt;br /&gt;
|- style=&amp;quot;background-color:#E0FFFF; text-align: center;&amp;quot;&lt;br /&gt;
|Line Option 1&lt;br /&gt;
|-&lt;br /&gt;
|Ranged Physical Damage + 10% ~ 20%&lt;br /&gt;
|-&lt;br /&gt;
|Non-Critical Physical Damage + 15% ~ 35%&lt;br /&gt;
|-&lt;br /&gt;
|ATK + 15 ~ 45&lt;br /&gt;
|-&lt;br /&gt;
|ATK + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|P.ATK + 3 ~ 10&lt;br /&gt;
|- style=&amp;quot;background-color:#E0FFFF; text-align: center;&amp;quot;&lt;br /&gt;
|Line Option 2 / 3&lt;br /&gt;
|-&lt;br /&gt;
|Ranged Physical Damage + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Non-Critical Physical Damage + 5% ~ 15%&lt;br /&gt;
|-&lt;br /&gt;
|ATK + 5 ~ 15&lt;br /&gt;
|-&lt;br /&gt;
|ATK + 1% ~ 3%&lt;br /&gt;
|-&lt;br /&gt;
|P.ATK + 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Neutral Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Water Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Earth Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Wind Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Poison Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Holy Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Shadow Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Ghost Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Undead Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Formless Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Undead Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Brute Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Plant Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Insect Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Fish Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Demon Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Demi-Human Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Angel Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Dragon Monsters + 3% ~ 10%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Melee 1H Critical Random Options ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#d5fdf4; text-align: center;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|{{#item:510140}}, {{#item:520054}}, {{#item:540109}}, {{#item:560080}}&lt;br /&gt;
|- style=&amp;quot;background-color:#E0FFFF; text-align: center;&amp;quot;&lt;br /&gt;
|Line Option 1&lt;br /&gt;
|-&lt;br /&gt;
|Melee Physical Damage + 10% ~ 20%&lt;br /&gt;
|-&lt;br /&gt;
|Critical Damage + 15% ~ 35%&lt;br /&gt;
|-&lt;br /&gt;
|ATK + 15 ~ 45&lt;br /&gt;
|-&lt;br /&gt;
|CRIT + 5 ~ 12&lt;br /&gt;
|-&lt;br /&gt;
|Critical Rate + 3 ~ 10&lt;br /&gt;
|- style=&amp;quot;background-color:#E0FFFF; text-align: center;&amp;quot;&lt;br /&gt;
|Line Option 2 / 3&lt;br /&gt;
|-&lt;br /&gt;
|Melee Physical Damage + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Critical Damage + 5% ~ 15%&lt;br /&gt;
|-&lt;br /&gt;
|ATK + 5 ~ 15&lt;br /&gt;
|-&lt;br /&gt;
|CRIT + 1 ~ 5&lt;br /&gt;
|-&lt;br /&gt;
|Critical Rate + 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Neutral Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Water Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Earth Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Wind Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Poison Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Holy Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Shadow Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Ghost Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Undead Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Formless Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Undead Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Brute Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Plant Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Insect Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Fish Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Demon Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Demi-Human Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Angel Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Dragon Monsters + 3% ~ 10%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Melee 1H Random Options ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#d5fdf4; text-align: center;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|{{#item:590081}}, {{#item:540109}}, {{#item:530071}}, {{#item:560080}}&lt;br /&gt;
|- style=&amp;quot;background-color:#E0FFFF; text-align: center;&amp;quot;&lt;br /&gt;
|Line Option 1&lt;br /&gt;
|-&lt;br /&gt;
|Melee Physical Damage + 10% ~ 20%&lt;br /&gt;
|-&lt;br /&gt;
|Non-Critical Physical Damage + 15% ~ 35%&lt;br /&gt;
|-&lt;br /&gt;
|ATK + 15 ~ 45&lt;br /&gt;
|-&lt;br /&gt;
|ATK + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|P.ATK + 3 ~ 10&lt;br /&gt;
|- style=&amp;quot;background-color:#E0FFFF; text-align: center;&amp;quot;&lt;br /&gt;
|Line Option 2 / 3&lt;br /&gt;
|-&lt;br /&gt;
|Melee Physical Damage + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Non-Critical Physical Damage + 5% ~ 15%&lt;br /&gt;
|-&lt;br /&gt;
|ATK + 5 ~ 15&lt;br /&gt;
|-&lt;br /&gt;
|ATK + 1% ~ 3%&lt;br /&gt;
|-&lt;br /&gt;
|P.ATK + 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Neutral Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Water Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Earth Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Wind Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Poison Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Holy Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Shadow Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Ghost Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Undead Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Formless Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Undead Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Brute Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Plant Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Insect Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Fish Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Demon Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Demi-Human Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Angel Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage to Dragon Monsters + 3% ~ 10%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Magic 1H Random Options ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#d5fdf4; text-align: center;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|{{#item:510140}}, {{#item:540109}}, {{#item:550137}}, {{#item:570086}}, {{#item:550174}}, {{#item:580086}}&lt;br /&gt;
|- style=&amp;quot;background-color:#E0FFFF; text-align: center;&amp;quot;&lt;br /&gt;
|Line Option 1&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of Neutral Element Skills + 15% ~ 35%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of Water Element Skills + 15% ~ 35%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of Earth Element Skills + 15% ~ 35%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of Fire Element Skills + 15% ~ 35%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of Wind Element Skills + 15% ~ 35%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of Poison Element Skills + 15% ~ 35%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of Holy Element Skills + 15% ~ 35%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of Shadow Element Skills + 15% ~ 35%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of Ghost Element Skills + 15% ~ 35%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of Undead Element Skills + 15% ~ 35%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of All Element Skills + 5% ~ 15%&lt;br /&gt;
|-&lt;br /&gt;
|Variable Cast Time - 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|MATK + 15 ~ 45&lt;br /&gt;
|-&lt;br /&gt;
|MATK + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|S.MATK + 3 ~ 10&lt;br /&gt;
|- style=&amp;quot;background-color:#E0FFFF; text-align: center;&amp;quot;&lt;br /&gt;
|Line Option 2 / 3&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of Neutral Element Skills + 5% ~ 15%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of Water Element Skills + 5% ~ 15%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of Earth Element Skills + 5% ~ 15%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of Fire Element Skills + 5% ~ 15%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of Wind Element Skills + 5% ~ 15%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of Poison Element Skills + 5% ~ 15%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of Holy Element Skills + 5% ~ 15%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of Shadow Element Skills + 5% ~ 15%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of Ghost Element Skills + 5% ~ 15%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of Undead Element Skills + 5% ~ 15%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of All Element Skills + 2% ~ 5%&lt;br /&gt;
|-&lt;br /&gt;
|Variable Cast Time - 2% ~ 5%&lt;br /&gt;
|-&lt;br /&gt;
|MATK + 5 ~ 15&lt;br /&gt;
|-&lt;br /&gt;
|MATK + 1% ~ 3%&lt;br /&gt;
|-&lt;br /&gt;
|S.MATK + 1 ~ 3&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage to Neutral Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage to Water Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage to Earth Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage to Fire Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage to Wind Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage to Poison Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage to Holy Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage to Shadow Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage to Ghost Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage to Undead Property Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage to Formless Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage to Undead Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage to Brute Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage to Plant Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage to Insect Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage to Fish Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage to Demon Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage to Demi-Human Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage to Angel Monsters + 3% ~ 10%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage to Dragon Monsters + 3% ~ 10%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Magic 2H Random Options ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#d5fdf4; text-align: center;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|{{#item:650048}}, {{#item:640051}}&lt;br /&gt;
|- style=&amp;quot;background-color:#E0FFFF; text-align: center;&amp;quot;&lt;br /&gt;
|Line Option 1&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of Neutral Element Skills + 25% ~ 45%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of Water Element Skills + 25% ~ 45%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of Earth Element Skills + 25% ~ 45%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of Fire Element Skills + 25% ~ 45%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of Wind Element Skills + 25% ~ 45%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of Poison Element Skills + 25% ~ 45%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of Holy Element Skills + 25% ~ 45%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of Shadow Element Skills + 25% ~ 45%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of Ghost Element Skills + 25% ~ 45%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of Undead Element Skills + 25% ~ 45%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of All Element Skills + 10% ~ 20%&lt;br /&gt;
|-&lt;br /&gt;
|Variable Cast Time - 5% ~ 15%&lt;br /&gt;
|-&lt;br /&gt;
|MATK + 20 ~ 50&lt;br /&gt;
|-&lt;br /&gt;
|MATK + 5% ~ 15%&lt;br /&gt;
|-&lt;br /&gt;
|S.MATK + 5 ~ 15&lt;br /&gt;
|- style=&amp;quot;background-color:#E0FFFF; text-align: center;&amp;quot;&lt;br /&gt;
|Line Option 2 / 3&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of Neutral Element Skills + 7% ~ 20%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of Water Element Skills + 7% ~ 20%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of Earth Element Skills + 7% ~ 20%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of Fire Element Skills + 7% ~ 20%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of Wind Element Skills + 7% ~ 20%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of Poison Element Skills + 7% ~ 20%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of Holy Element Skills + 7% ~ 20%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of Shadow Element Skills + 7% ~ 20%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of Ghost Element Skills + 7% ~ 20%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of Undead Element Skills + 7% ~ 20%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Damage of All Element Skills + 3% ~ 7%&lt;br /&gt;
|-&lt;br /&gt;
|Variable Cast Time - 3% ~ 7%&lt;br /&gt;
|-&lt;br /&gt;
|MATK + 7 ~ 20&lt;br /&gt;
|-&lt;br /&gt;
|MATK + 1% ~ 5%&lt;br /&gt;
|-&lt;br /&gt;
|S.MATK + 1 ~ 5&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage to Neutral Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage to Water Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage to Earth Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage to Fire Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage to Wind Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage to Poison Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage to Holy Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage to Shadow Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage to Ghost Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage to Undead Property Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage to Formless Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage to Undead Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage to Brute Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage to Plant Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage to Insect Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage to Fish Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage to Demon Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage to Demi-Human Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage to Angel Monsters + 4% ~ 12%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage to Dragon Monsters + 4% ~ 12%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
==Recycling Unwanted Weapons==&lt;br /&gt;
Speak to Tosslt at {{#navi:main_office|122|68}} and use the [[Recycler]] service. Recycle only an unwanted weapon: the selected Encroached Weapon is destroyed.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Recycled material !! Exchange&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:50238}} || 50 fragments → one Zero Cell Rune matching the desired random option group&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
==Rerolling Random Options==&lt;br /&gt;
Using a Zero Cell Rune rerolls the random options on a compatible weapon. The current target lists include Encroached Weapons and compatible Frontier or Another Dimension results, so the same system remains available after transformation.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Random option group !! Reroll item&lt;br /&gt;
|-&lt;br /&gt;
| Melee 1H || {{#item:50239}}&lt;br /&gt;
|-&lt;br /&gt;
| Melee 1H Critical || {{#item:50240}}&lt;br /&gt;
|-&lt;br /&gt;
| Melee 2H || {{#item:50241}}&lt;br /&gt;
|-&lt;br /&gt;
| Melee 2H Critical || {{#item:50242}}&lt;br /&gt;
|-&lt;br /&gt;
| Ranged 1H || {{#item:50243}}&lt;br /&gt;
|-&lt;br /&gt;
| Ranged 1H Critical || {{#item:50244}}&lt;br /&gt;
|-&lt;br /&gt;
| Ranged 2H || {{#item:50245}}&lt;br /&gt;
|-&lt;br /&gt;
| Ranged 2H Critical || {{#item:50246}}&lt;br /&gt;
|-&lt;br /&gt;
| Magic 1H || {{#item:50247}}&lt;br /&gt;
|-&lt;br /&gt;
| Magic 2H || {{#item:50248}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
==Preparing a Weapon for Transformation==&lt;br /&gt;
Choose the desired random option group and refine the Encroached Weapon to &amp;#039;&amp;#039;&amp;#039;+10&amp;#039;&amp;#039;&amp;#039;. Transformation is guaranteed and preserves the weapon&amp;#039;s refine level, grade, cards and random options.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
The complete tuning items, formulas, material costs and result tables are maintained in [[Another Dimension Weapon]]. Do not recycle the weapon selected for transformation.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
==Related Guides==&lt;br /&gt;
* [[Zero Cell Sector]]&lt;br /&gt;
* [[Another Dimension Weapon]]&lt;br /&gt;
* [[Frontier Rune Crown]]&lt;br /&gt;
* [[Recycler]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Muhbot</name></author>
	</entry>
</feed>