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	<id>https://wiki.muhro.eu/index.php?action=history&amp;feed=atom&amp;title=Chapter_1_-_Cards</id>
	<title>Chapter 1 - Cards - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.muhro.eu/index.php?action=history&amp;feed=atom&amp;title=Chapter_1_-_Cards"/>
	<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Chapter_1_-_Cards&amp;action=history"/>
	<updated>2026-08-10T08:00:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Chapter_1_-_Cards&amp;diff=61685&amp;oldid=prev</id>
		<title>Hoax: Created a Flux-verified Chapter 1 card catalog with source monsters, drop chances, effects, slots, and set combinations.</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Chapter_1_-_Cards&amp;diff=61685&amp;oldid=prev"/>
		<updated>2026-08-09T03:19:13Z</updated>

		<summary type="html">&lt;p&gt;Created a Flux-verified Chapter 1 card catalog with source monsters, drop chances, effects, slots, and set combinations.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Chapter 1 Navigation}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Chapter 1 - Cards&amp;#039;&amp;#039;&amp;#039; is the dedicated catalog for cards dropped by Chapter 1 monsters. Each entry identifies the current source monster, Flux base chance, complete effect, equipment slot, and set combinations.&lt;br /&gt;
&lt;br /&gt;
Card names and monster names link to their current MuhRO Flux entries. External drop modifiers are not included; see [[Drop Rate Overview]] for systems that may affect actual results. For map access, spawn rosters, and Map Drops, see [[Chapter 1 - Maps and Monsters]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Cards&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Card Catalog ==&lt;br /&gt;
Cards are also identified beside their monsters in each map table. This catalog lists every card separately with its current source monster, Flux base chance, complete effect, and equipment slot.&lt;br /&gt;
&lt;br /&gt;
=== Twisted Land and Volund ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:20%;&amp;quot; | Card&lt;br /&gt;
! style=&amp;quot;width:24%;&amp;quot; | Dropped by&lt;br /&gt;
! Effect and equipment slot&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:300633}}&lt;br /&gt;
| {{#mob:22443}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&lt;br /&gt;
| CRT +7&amp;lt;hr&amp;gt;Type: Card&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039;&amp;#039; Left Hand&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039;&amp;#039; 1&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:300634}}&lt;br /&gt;
| {{#mob:22444}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&lt;br /&gt;
| CRT +3&amp;lt;hr&amp;gt;Type: Card&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039;&amp;#039; Right Hand&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039;&amp;#039; 1&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:300635}}&lt;br /&gt;
| {{#mob:22445}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&lt;br /&gt;
| DEF +80 RES +40&amp;lt;hr&amp;gt;For each 3 Refine Levels: DEF +15 RES +8&amp;lt;hr&amp;gt;Type: Card&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039;&amp;#039; Armor&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039;&amp;#039; 1&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:300636}}&lt;br /&gt;
| {{#mob:22446}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&lt;br /&gt;
| P.ATK +7 Physical damage to Wind property +12%&amp;lt;hr&amp;gt;Refine &amp;gt;= 10: Physical damage to Wind property +8%&amp;lt;hr&amp;gt;Type: Card&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039;&amp;#039; Head Top&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039;&amp;#039; 1&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:300637}}&lt;br /&gt;
| {{#mob:22447}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&lt;br /&gt;
| Resistance to Neutral property +15% Ranged Physical Damage +20%&amp;lt;hr&amp;gt;For each 3 Refine Levels: Ranged Physical Damage +4%&amp;lt;hr&amp;gt;&amp;#039;&amp;#039;&amp;#039;Set Bonus&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;{{#item:300646}} {{#item:300637}} Ranged Physical Damage +8%&amp;lt;hr&amp;gt;Type: Card&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039;&amp;#039; Garment&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039;&amp;#039; 1&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:300638}}&lt;br /&gt;
| {{#mob:22448}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&lt;br /&gt;
| ATK +8%&amp;lt;hr&amp;gt;Refine &amp;gt;= 7: Physical damage to Demi-Human monsters +12%&amp;lt;hr&amp;gt;Refine &amp;gt;= 9: Physical damage to Demi-Human monsters +8%&amp;lt;hr&amp;gt;Type: Card&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039;&amp;#039; Shoes&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039;&amp;#039; 1&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:300639}}&lt;br /&gt;
| {{#mob:22449}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&lt;br /&gt;
| S.MATK +5 Magic damage to Earth property +7%&amp;lt;hr&amp;gt;Refine &amp;gt;= 10: Magic damage to Earth property +8%&amp;lt;hr&amp;gt;Type: Card&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039;&amp;#039; Head Top&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039;&amp;#039; 1&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:300640}}&lt;br /&gt;
| {{#mob:22450}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&lt;br /&gt;
| ATK +8%&amp;lt;hr&amp;gt;Refine &amp;gt;= 7: Physical damage to Plant-type monsters +12%&amp;lt;hr&amp;gt;Refine &amp;gt;= 9: Physical damage to Plant-type monsters +8%&amp;lt;hr&amp;gt;Type: Card&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039;&amp;#039; Shoes&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039;&amp;#039; 1&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:300666}}&lt;br /&gt;
| {{#mob:22494}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&lt;br /&gt;
| S.MATK +15 ASPD +3 10% chance to autocast Rock Down Level 5 on melee normal attack 7% chance to autocast Abyss Flame Level 5 on melee normal attack&amp;lt;hr&amp;gt;Type: Card&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039;&amp;#039; Left Accessory&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039;&amp;#039; 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ruined Geffen and Ruined Verus ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:20%;&amp;quot; | Card&lt;br /&gt;
! style=&amp;quot;width:24%;&amp;quot; | Dropped by&lt;br /&gt;
! Effect and equipment slot&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:300641}}&lt;br /&gt;
| {{#mob:22451}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&lt;br /&gt;
| Variable Cast Time -5%&amp;lt;hr&amp;gt;For each 3 Refine Levels: Magic damage with Fire property +4% Magic damage with Neutral property +4% Magic damage with Holy property +4% Magic damage with Dark property +4% Magic damage with Ghost property +4% Magic damage with Wind property +4% Magic damage with Undead property +4%&amp;lt;hr&amp;gt;Refine &amp;lt; 11: Magic damage with Fire property +20% Magic damage with Neutral property +20% Magic damage with Holy property +20% Magic damage with Dark property +20% Magic damage with Ghost property +20% Magic damage with Wind property +20% Magic damage with Undead property +20%&amp;lt;hr&amp;gt;&amp;#039;&amp;#039;&amp;#039;Set Bonus&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;{{#item:300645}} {{#item:300641}} Magic damage with Undead property +8% Magic damage with Fire property +8% Magic damage with Neutral property +8% Magic damage with Wind property +8% Magic damage with Ghost property +8% Magic damage with Holy property +8% Magic damage with Dark property +8%&amp;lt;hr&amp;gt;Type: Card&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039;&amp;#039; Garment&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039;&amp;#039; 1&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:300642}}&lt;br /&gt;
| {{#mob:22452}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&lt;br /&gt;
| P.ATK +7 Physical damage to Fire property +12%&amp;lt;hr&amp;gt;Refine &amp;gt;= 10: Physical damage to Fire property +8%&amp;lt;hr&amp;gt;Type: Card&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039;&amp;#039; Head Top&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039;&amp;#039; 1&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:300643}}&lt;br /&gt;
| {{#mob:22453}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&lt;br /&gt;
| Variable Cast Time -5%&amp;lt;hr&amp;gt;For each 3 Refine Levels: Magic damage with Fire property +4% Magic damage with Water property +4% Magic damage with Earth property +4% Magic damage with Dark property +4% Magic damage with Neutral property +4% Magic damage with Wind property +4% Magic damage with Poison property +4%&amp;lt;hr&amp;gt;Refine &amp;lt; 11: Magic damage with Fire property +20% Magic damage with Water property +20% Magic damage with Earth property +20% Magic damage with Dark property +20% Magic damage with Neutral property +20% Magic damage with Wind property +20% Magic damage with Poison property +20%&amp;lt;hr&amp;gt;&amp;#039;&amp;#039;&amp;#039;Set Bonus&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;{{#item:300645}} {{#item:300643}} Magic damage with Neutral property +8% Magic damage with Fire property +8% Magic damage with Earth property +8% Magic damage with Water property +8% Magic damage with Wind property +8% Magic damage with Poison property +8% Magic damage with Dark property +8%&amp;lt;hr&amp;gt;Type: Card&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039;&amp;#039; Garment&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039;&amp;#039; 1&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:300644}}&lt;br /&gt;
| {{#mob:22454}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&lt;br /&gt;
| Resistance to Neutral property +20% Melee Physical Damage +20%&amp;lt;hr&amp;gt;For each 3 Refine Levels: Melee Physical Damage +4%&amp;lt;hr&amp;gt;&amp;#039;&amp;#039;&amp;#039;Set Bonus&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;{{#item:300646}} {{#item:300644}} Melee Physical Damage +8%&amp;lt;hr&amp;gt;Type: Card&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039;&amp;#039; Garment&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039;&amp;#039; 1&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:300645}}&lt;br /&gt;
| {{#mob:22455}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&lt;br /&gt;
| Variable Cast Time -5%&amp;lt;hr&amp;gt;For each 2 Refine Levels: Magic damage with All elements property +3%&amp;lt;hr&amp;gt;&amp;#039;&amp;#039;&amp;#039;Set Bonus&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;{{#item:300645}} {{#item:300641}} Magic damage with Undead property +8% Magic damage with Fire property +8% Magic damage with Neutral property +8% Magic damage with Wind property +8% Magic damage with Ghost property +8% Magic damage with Holy property +8% Magic damage with Dark property +8%&amp;lt;hr&amp;gt;&amp;#039;&amp;#039;&amp;#039;Set Bonus&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;{{#item:300645}} {{#item:300643}} Magic damage with Neutral property +8% Magic damage with Fire property +8% Magic damage with Earth property +8% Magic damage with Water property +8% Magic damage with Wind property +8% Magic damage with Poison property +8% Magic damage with Dark property +8%&amp;lt;hr&amp;gt;Type: Card&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039;&amp;#039; Armor&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039;&amp;#039; 1&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:300646}}&lt;br /&gt;
| {{#mob:22456}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&amp;lt;hr&amp;gt;{{#mob:22457}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&amp;lt;hr&amp;gt;{{#mob:22458}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&amp;lt;hr&amp;gt;{{#mob:22459}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&lt;br /&gt;
| Critical +7 Flee +30&amp;lt;hr&amp;gt;For each 2 Refine Levels: Ranged Physical Damage +3% Melee Physical Damage +3%&amp;lt;hr&amp;gt;&amp;#039;&amp;#039;&amp;#039;Set Bonus&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;{{#item:300646}} {{#item:300644}} Melee Physical Damage +8%&amp;lt;hr&amp;gt;&amp;#039;&amp;#039;&amp;#039;Set Bonus&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;{{#item:300646}} {{#item:300637}} Ranged Physical Damage +8%&amp;lt;hr&amp;gt;Type: Card&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039;&amp;#039; Armor&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039;&amp;#039; 1&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:300658}}&lt;br /&gt;
| {{#mob:22460}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&amp;lt;hr&amp;gt;{{#mob:22461}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&amp;lt;hr&amp;gt;{{#mob:22462}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&amp;lt;hr&amp;gt;{{#mob:22474}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&amp;lt;hr&amp;gt;{{#mob:22475}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&lt;br /&gt;
| S.MATK +5 Magic damage to Holy property +7%&amp;lt;hr&amp;gt;Refine &amp;gt;= 10: Magic damage to Holy property +8%&amp;lt;hr&amp;gt;Type: Card&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039;&amp;#039; Head Top&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039;&amp;#039; 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Brimir ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:20%;&amp;quot; | Card&lt;br /&gt;
! style=&amp;quot;width:24%;&amp;quot; | Dropped by&lt;br /&gt;
! Effect and equipment slot&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:300647}}&lt;br /&gt;
| {{#mob:22463}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&lt;br /&gt;
| S.MATK +5 Magic damage to Dark property +7%&amp;lt;hr&amp;gt;Refine &amp;gt;= 10: Magic damage to Dark property +8%&amp;lt;hr&amp;gt;Type: Card&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039;&amp;#039; Head Top&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039;&amp;#039; 1&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:300648}}&lt;br /&gt;
| {{#mob:22464}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&lt;br /&gt;
| P.ATK +7 Physical damage to Ghost property +12%&amp;lt;hr&amp;gt;Refine &amp;gt;= 10: Physical damage to Ghost property +8%&amp;lt;hr&amp;gt;Type: Card&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039;&amp;#039; Head Top&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039;&amp;#039; 1&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:300649}}&lt;br /&gt;
| {{#mob:22465}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&lt;br /&gt;
| Variable Cast Time -5% Max SP -5%&amp;lt;hr&amp;gt;&amp;#039;&amp;#039;&amp;#039;Set Bonus&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;{{#item:300649}} {{#item:300652}} After Cast Delay -5% Variable Cast Time -10%&amp;lt;hr&amp;gt;Type: Card&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039;&amp;#039; Left Accessory&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039;&amp;#039; 1&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:300650}}&lt;br /&gt;
| {{#mob:22466}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&lt;br /&gt;
| Melee Physical Damage +7% Critical +2&amp;lt;hr&amp;gt;&amp;#039;&amp;#039;&amp;#039;Set Bonus&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;{{#item:300650}} {{#item:300653}} Critical Damage +10% CRate +2&amp;lt;hr&amp;gt;Type: Card&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039;&amp;#039; Left Accessory&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039;&amp;#039; 1&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:300651}}&lt;br /&gt;
| {{#mob:22467}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&lt;br /&gt;
| Ranged Physical Damage +7% Variable Cast Time -5%&amp;lt;hr&amp;gt;&amp;#039;&amp;#039;&amp;#039;Set Bonus&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;{{#item:300651}} {{#item:300654}} Critical Damage +10% CRate +2&amp;lt;hr&amp;gt;Type: Card&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039;&amp;#039; Left Accessory&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039;&amp;#039; 1&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:300652}}&lt;br /&gt;
| {{#mob:22468}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&lt;br /&gt;
| After Cast Delay -3% Variable Cast Time +5%&amp;lt;hr&amp;gt;&amp;#039;&amp;#039;&amp;#039;Set Bonus&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;{{#item:300649}} {{#item:300652}} After Cast Delay -5% Variable Cast Time -10%&amp;lt;hr&amp;gt;Type: Card&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039;&amp;#039; Right Accessory&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039;&amp;#039; 1&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:300653}}&lt;br /&gt;
| {{#mob:22469}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&lt;br /&gt;
| CRate +1 Critical +5 Melee Physical Damage +5%&amp;lt;hr&amp;gt;&amp;#039;&amp;#039;&amp;#039;Set Bonus&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;{{#item:300650}} {{#item:300653}} Critical Damage +10% CRate +2&amp;lt;hr&amp;gt;Type: Card&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039;&amp;#039; Right Accessory&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039;&amp;#039; 1&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:300654}}&lt;br /&gt;
| {{#mob:22470}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&lt;br /&gt;
| Variable Cast Time -3% Critical +5 Ranged Physical Damage +7%&amp;lt;hr&amp;gt;&amp;#039;&amp;#039;&amp;#039;Set Bonus&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;{{#item:300651}} {{#item:300654}} Critical Damage +10% CRate +2&amp;lt;hr&amp;gt;Type: Card&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039;&amp;#039; Right Accessory&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039;&amp;#039; 1&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:300667}}&lt;br /&gt;
| {{#mob:22495}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&lt;br /&gt;
| Max HP +25% Max SP -25% Meat healing +150%&amp;lt;hr&amp;gt;Type: Card&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039;&amp;#039; Shoes&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039;&amp;#039; 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Valkyrie Realm and Geffenia ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:20%;&amp;quot; | Card&lt;br /&gt;
! style=&amp;quot;width:24%;&amp;quot; | Dropped by&lt;br /&gt;
! Effect and equipment slot&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:300655}}&lt;br /&gt;
| {{#mob:22471}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&lt;br /&gt;
| MATK +5%&amp;lt;hr&amp;gt;Refine &amp;gt;= 7: Magic damage to Angel-type monsters +10%&amp;lt;hr&amp;gt;Refine &amp;gt;= 9: Magic damage to Angel-type monsters +7%&amp;lt;hr&amp;gt;Type: Card&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039;&amp;#039; Shoes&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039;&amp;#039; 1&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:300656}}&lt;br /&gt;
| {{#mob:22472}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&lt;br /&gt;
| P.ATK +7 Physical damage to Holy property +12%&amp;lt;hr&amp;gt;Refine &amp;gt;= 10: Physical damage to Holy property +8%&amp;lt;hr&amp;gt;Type: Card&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039;&amp;#039; Head Top&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039;&amp;#039; 1&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:300657}}&lt;br /&gt;
| {{#mob:22473}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&lt;br /&gt;
| S.MATK +5 Magic damage to Water property +7%&amp;lt;hr&amp;gt;Refine &amp;gt;= 10: Magic damage to Water property +8%&amp;lt;hr&amp;gt;Type: Card&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039;&amp;#039; Head Top&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039;&amp;#039; 1&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:300659}}&lt;br /&gt;
| {{#mob:22476}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&lt;br /&gt;
| P.ATK +7&amp;lt;hr&amp;gt;When Weapon Level of compounded equipment is 5:&amp;lt;br&amp;gt;For each 3 Refine Levels: Physical damage to Boss monsters +2%&amp;lt;hr&amp;gt;Grade &amp;gt;= A: Physical damage to All elements property +10%&amp;lt;hr&amp;gt;&amp;#039;&amp;#039;&amp;#039;Set Bonus&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;{{#item:300659}} {{#item:300661}} Physical damage to Boss monsters +7% Physical damage to Normal monsters +7%&amp;lt;hr&amp;gt;&amp;#039;&amp;#039;&amp;#039;Set Bonus&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;{{#item:300665}} {{#item:300659}} Physical damage to All sizes +8%&amp;lt;hr&amp;gt;Type: Card&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039;&amp;#039; Right Hand&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039;&amp;#039; 1&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:300660}}&lt;br /&gt;
| {{#mob:22478}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&lt;br /&gt;
| S.MATK +5&amp;lt;hr&amp;gt;When Weapon Level of compounded equipment is 5:&amp;lt;br&amp;gt;For each 3 Refine Levels: Magic damage to Normal monsters +2%&amp;lt;hr&amp;gt;Grade &amp;gt;= A: Magic damage to All sizes +12%&amp;lt;hr&amp;gt;&amp;#039;&amp;#039;&amp;#039;Set Bonus&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;{{#item:300660}} {{#item:300662}} Magic damage to Normal monsters +4% Magic damage to Boss monsters +4%&amp;lt;hr&amp;gt;&amp;#039;&amp;#039;&amp;#039;Set Bonus&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;{{#item:300665}} {{#item:300660}} Magic damage to All elements property +5%&amp;lt;hr&amp;gt;Type: Card&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039;&amp;#039; Right Hand&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039;&amp;#039; 1&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:300661}}&lt;br /&gt;
| {{#mob:22480}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&lt;br /&gt;
| P.ATK +7&amp;lt;hr&amp;gt;When Weapon Level of compounded equipment is 5:&amp;lt;br&amp;gt;For each 3 Refine Levels: Physical damage to Normal monsters +2%&amp;lt;hr&amp;gt;Grade &amp;gt;= A: Physical damage to All sizes +12%&amp;lt;hr&amp;gt;&amp;#039;&amp;#039;&amp;#039;Set Bonus&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;{{#item:300665}} {{#item:300661}} Physical damage to All elements property +5%&amp;lt;hr&amp;gt;&amp;#039;&amp;#039;&amp;#039;Set Bonus&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;{{#item:300659}} {{#item:300661}} Physical damage to Boss monsters +7% Physical damage to Normal monsters +7%&amp;lt;hr&amp;gt;Type: Card&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039;&amp;#039; Right Hand&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039;&amp;#039; 1&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:300662}}&lt;br /&gt;
| {{#mob:22482}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&lt;br /&gt;
| S.MATK +5&amp;lt;hr&amp;gt;When Weapon Level of compounded equipment is 5:&amp;lt;br&amp;gt;For each 3 Refine Levels: Magic damage to Boss monsters +2%&amp;lt;hr&amp;gt;Grade &amp;gt;= A: Magic damage to All elements property +10%&amp;lt;hr&amp;gt;&amp;#039;&amp;#039;&amp;#039;Set Bonus&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;{{#item:300660}} {{#item:300662}} Magic damage to Normal monsters +4% Magic damage to Boss monsters +4%&amp;lt;hr&amp;gt;&amp;#039;&amp;#039;&amp;#039;Set Bonus&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;{{#item:300665}} {{#item:300662}} Magic damage to All sizes +8%&amp;lt;hr&amp;gt;Type: Card&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039;&amp;#039; Right Hand&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039;&amp;#039; 1&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:300663}}&lt;br /&gt;
| {{#mob:22484}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&amp;lt;hr&amp;gt;{{#mob:22485}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&lt;br /&gt;
| S.MATK +5 Magic damage to Neutral property +7%&amp;lt;hr&amp;gt;Refine &amp;gt;= 10: Magic damage to Neutral property +8%&amp;lt;hr&amp;gt;Type: Card&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039;&amp;#039; Head Top&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039;&amp;#039; 1&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:300664}}&lt;br /&gt;
| {{#mob:22486}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&amp;lt;hr&amp;gt;{{#mob:22487}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&lt;br /&gt;
| P.ATK +7 Physical damage to Neutral property +12%&amp;lt;hr&amp;gt;Refine &amp;gt;= 10: Physical damage to Neutral property +8%&amp;lt;hr&amp;gt;Type: Card&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039;&amp;#039; Head Top&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039;&amp;#039; 1&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:300665}}&lt;br /&gt;
| {{#mob:22488}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&amp;lt;hr&amp;gt;{{#mob:22489}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;0.2%&amp;lt;/small&amp;gt;&lt;br /&gt;
| Max HP -25%&amp;lt;hr&amp;gt;Armor Level = 2:&amp;lt;br&amp;gt;For each 3 Refine Levels: Magic damage to Boss monsters +2% Physical damage to Boss monsters +2%&amp;lt;hr&amp;gt;Grade &amp;gt;= A: Magic damage to Boss monsters +10% Physical damage to Boss monsters +10%&amp;lt;hr&amp;gt;Refine &amp;gt; 11: Magic damage to Boss monsters +4% Physical damage to Boss monsters +7%&amp;lt;hr&amp;gt;&amp;#039;&amp;#039;&amp;#039;Set Bonus&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;{{#item:300665}} {{#item:300661}} Physical damage to All elements property +5%&amp;lt;hr&amp;gt;&amp;#039;&amp;#039;&amp;#039;Set Bonus&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;{{#item:300665}} {{#item:300659}} Physical damage to All sizes +8%&amp;lt;hr&amp;gt;&amp;#039;&amp;#039;&amp;#039;Set Bonus&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;{{#item:300665}} {{#item:300660}} Magic damage to All elements property +5%&amp;lt;hr&amp;gt;&amp;#039;&amp;#039;&amp;#039;Set Bonus&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;{{#item:300665}} {{#item:300662}} Magic damage to All sizes +8%&amp;lt;hr&amp;gt;Type: Card&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Compound on:&amp;#039;&amp;#039;&amp;#039; Armor&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039;&amp;#039; 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related Guides ==&lt;br /&gt;
* [[Chapter 1]] — progression hub.&lt;br /&gt;
* [[Chapter 1 - Maps and Monsters]] — map access, monster rosters, MVPs, and Map Drops.&lt;br /&gt;
* [[Drop Rate Overview]] — server systems that can modify actual drop results.&lt;/div&gt;</summary>
		<author><name>Hoax</name></author>
	</entry>
</feed>