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	<id>https://wiki.muhro.eu/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=FuzzyBot</id>
	<title>MuhRO - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.muhro.eu/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=FuzzyBot"/>
	<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/Special:Contributions/FuzzyBot"/>
	<updated>2026-06-02T07:44:14Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Happy_Hour/en&amp;diff=59167</id>
		<title>Happy Hour/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Happy_Hour/en&amp;diff=59167"/>
		<updated>2026-03-26T01:01:44Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
Happy Hour is an event where all mobs gets a EXP/item drop rate boost of 50% as well as dropping cash shop items.&lt;br /&gt;
These boosts are stackable with Battle Manuals and Bubble Gum. &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:HappyMaid.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
Every Happy Hour, 5 random fields or dungeons will occur during these hour. To find out which ones in case you missed it. You can check at Happy Maid {{#navi:neustadt|113|133}} and she&#039;ll give you the navi to those fields and dungeons.&lt;br /&gt;
&lt;br /&gt;
If you found any field that has no mobs on the field or unfarmable. File a report.&lt;br /&gt;
&lt;br /&gt;
The following items can be dropped during Happy Hour. &amp;lt;br&amp;gt; NOTE: They are autolooted in your inventory whenever they&#039;re dropped.&lt;br /&gt;
* {{#item:12913}} &amp;lt;br&amp;gt;&lt;br /&gt;
* {{#item:12914}} &amp;lt;br&amp;gt;&lt;br /&gt;
* {{#item:12208}} &amp;lt;br&amp;gt;&lt;br /&gt;
* {{#item:12210}} &amp;lt;br&amp;gt;&lt;br /&gt;
* {{#item:12710}} &amp;lt;br&amp;gt;&lt;br /&gt;
* {{#item:22999}} &amp;lt;br&amp;gt;&lt;br /&gt;
* {{#item:12913}} &amp;lt;br&amp;gt;&lt;br /&gt;
* {{#item:50003}} &amp;lt;br&amp;gt;&lt;br /&gt;
* {{#item:25793}} &amp;lt;br&amp;gt;&lt;br /&gt;
* {{#item:7621}} &amp;lt;br&amp;gt;&lt;br /&gt;
* {{#item:12913}} &amp;lt;br&amp;gt;&lt;br /&gt;
* {{#item:17508}} &amp;lt;br&amp;gt;&lt;br /&gt;
* {{#item:7776}} &amp;lt;br&amp;gt;&lt;br /&gt;
* {{#item:50042}} &amp;lt;br&amp;gt;&lt;br /&gt;
* {{#item:7619}} &amp;lt;br&amp;gt;&lt;br /&gt;
* {{#item:7620}} &amp;lt;br&amp;gt;&lt;br /&gt;
* {{#item:6240}} &amp;lt;br&amp;gt;&lt;br /&gt;
* {{#item:6241}} &amp;lt;br&amp;gt;&lt;br /&gt;
* {{#item:6225}} &amp;lt;br&amp;gt;&lt;br /&gt;
* {{#item:6226}} &amp;lt;br&amp;gt;&lt;br /&gt;
* {{#item:17229}} &amp;lt;br&amp;gt;&lt;br /&gt;
Additionally Treasure Chests may spawn randomly on the map whenever monsters on these maps are defeated.&amp;lt;br&amp;gt;&lt;br /&gt;
Use &#039;&#039;&#039;@treasureradar&#039;&#039;&#039; or &#039;&#039;&#039;@tr&#039;&#039;&#039; to see the amount of remaining Treasure Chests on the map. &amp;lt;br&amp;gt;&lt;br /&gt;
Note: Chance for extra items and Treasure Chests depend on the map&#039;s monster density (less density = higher chance)&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Translations:Happy_Hour/3/en&amp;diff=59166</id>
		<title>Translations:Happy Hour/3/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Translations:Happy_Hour/3/en&amp;diff=59166"/>
		<updated>2026-03-26T01:01:43Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following items can be dropped during Happy Hour. &amp;lt;br&amp;gt; NOTE: They are autolooted in your inventory whenever they&#039;re dropped.&lt;br /&gt;
* {{#item:12913}} &amp;lt;br&amp;gt;&lt;br /&gt;
* {{#item:12914}} &amp;lt;br&amp;gt;&lt;br /&gt;
* {{#item:12208}} &amp;lt;br&amp;gt;&lt;br /&gt;
* {{#item:12210}} &amp;lt;br&amp;gt;&lt;br /&gt;
* {{#item:12710}} &amp;lt;br&amp;gt;&lt;br /&gt;
* {{#item:22999}} &amp;lt;br&amp;gt;&lt;br /&gt;
* {{#item:12913}} &amp;lt;br&amp;gt;&lt;br /&gt;
* {{#item:50003}} &amp;lt;br&amp;gt;&lt;br /&gt;
* {{#item:25793}} &amp;lt;br&amp;gt;&lt;br /&gt;
* {{#item:7621}} &amp;lt;br&amp;gt;&lt;br /&gt;
* {{#item:12913}} &amp;lt;br&amp;gt;&lt;br /&gt;
* {{#item:17508}} &amp;lt;br&amp;gt;&lt;br /&gt;
* {{#item:7776}} &amp;lt;br&amp;gt;&lt;br /&gt;
* {{#item:50042}} &amp;lt;br&amp;gt;&lt;br /&gt;
* {{#item:7619}} &amp;lt;br&amp;gt;&lt;br /&gt;
* {{#item:7620}} &amp;lt;br&amp;gt;&lt;br /&gt;
* {{#item:6240}} &amp;lt;br&amp;gt;&lt;br /&gt;
* {{#item:6241}} &amp;lt;br&amp;gt;&lt;br /&gt;
* {{#item:6225}} &amp;lt;br&amp;gt;&lt;br /&gt;
* {{#item:6226}} &amp;lt;br&amp;gt;&lt;br /&gt;
* {{#item:17229}} &amp;lt;br&amp;gt;&lt;br /&gt;
Additionally Treasure Chests may spawn randomly on the map whenever monsters on these maps are defeated.&amp;lt;br&amp;gt;&lt;br /&gt;
Use &#039;&#039;&#039;@treasureradar&#039;&#039;&#039; or &#039;&#039;&#039;@tr&#039;&#039;&#039; to see the amount of remaining Treasure Chests on the map. &amp;lt;br&amp;gt;&lt;br /&gt;
Note: Chance for extra items and Treasure Chests depend on the map&#039;s monster density (less density = higher chance)&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Temporal_Tina/de&amp;diff=59156</id>
		<title>Temporal Tina/de</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Temporal_Tina/de&amp;diff=59156"/>
		<updated>2026-03-25T00:14:44Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Temporal Tina is an NPC who sells Episode Clear Tickets. She is located in Prontera {{#navi:prontera|140|174}} and the [[Main Office]] {{#navi:main_office|94|59}}. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[File:tempopron.png]] &lt;br /&gt;
|[[File:tempomain.png]] &lt;br /&gt;
|-&lt;br /&gt;
|{{#navi:prontera|140|174}}&lt;br /&gt;
|{{#navi:main_office|94|59}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;languages/&amp;gt;&lt;br /&gt;
== Episoden-Tickets ==&lt;br /&gt;
Ein Episoden-Ticket ist ein Verbrauchsgegenstand, mit dem Sie die Hauptquest einer Episode überspringen können. Wenn Sie es verwenden, erhalten Sie sofortigen Zugriff auf alle NPCs, Dungeons und Ausrüstungsläden, für deren Freischaltung Sie normalerweise die Episode abschließen oder bestimmte Quests erfüllen müssen.&lt;br /&gt;
&lt;br /&gt;
Bitte beachten Sie, dass Sie durch die Verwendung eines Episoden-Clear-Tickets Questbelohnungen wie EXP, Zeny, Ruf und Gegenstände verpassen.&lt;br /&gt;
&lt;br /&gt;
Für einige Episodentickets gelten Voraussetzungen. Wenn es Ihr erster Charakter auf dem Server ist, müssen Sie trotzdem wie gewohnt von [[17.2 Sage Legacy|Episode 17.2]] bis zur letzten Episode fortschreiten.&lt;br /&gt;
&lt;br /&gt;
In der folgenden Tabelle finden Sie die Voraussetzungen und Preise für die einzelnen Tickets.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Episode Clear Tickets&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Episode Ticket&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Zeny Costs&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000284}}&lt;br /&gt;
|1,000,000&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000286}}&lt;br /&gt;
|1,000,000&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000282}}&lt;br /&gt;
|100&lt;br /&gt;
|1,000,000&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000285}}&lt;br /&gt;
|110&lt;br /&gt;
|2,000,000&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000287}}&lt;br /&gt;
|130&lt;br /&gt;
|4,000,000&lt;br /&gt;
|The current character has cleared Episode 17.1&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000288}}&lt;br /&gt;
|170&lt;br /&gt;
|9,000,000&lt;br /&gt;
|The current character has cleared Episode 17.2 &lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000988}}&lt;br /&gt;
|200&lt;br /&gt;
|12,000,000&lt;br /&gt;
|The current character has cleared Episode 18 AND one character in the master account has cleared Episode 19 and the side quests &amp;quot;Purification Saint&amp;quot; and &amp;quot;Frozen Sea&amp;quot; &lt;br /&gt;
|- &lt;br /&gt;
|{{#item:1001214}}&lt;br /&gt;
|215&lt;br /&gt;
|16,000,000&lt;br /&gt;
|The current character has cleared Episode 19 AND one character in the master account has cleared Episode 20&lt;br /&gt;
|- &lt;br /&gt;
|{{#item:1001215}}&lt;br /&gt;
|230&lt;br /&gt;
|32,000,000&lt;br /&gt;
|The current character has cleared Episode 20 AND one character in the master account has cleared Episode 21&lt;br /&gt;
|- &lt;br /&gt;
|{{#item:50098}}&lt;br /&gt;
|265&lt;br /&gt;
|64,000,000&lt;br /&gt;
|One character in the master account has cleared Chapter 1 and complete Zero Cell Sector&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=How to check which episode I have unlocked?=&lt;br /&gt;
&lt;br /&gt;
Right now, we don&#039;t have a feature which simply tells you which episode you are. &amp;lt;br&amp;gt;&lt;br /&gt;
So here&#039;s some things you can do to check it by yourself:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;; style=text-align: center; &lt;br /&gt;
!colspan=3 | Episode Quest&lt;br /&gt;
|-&lt;br /&gt;
!Episode&lt;br /&gt;
!Steps&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|Episode 15 &lt;br /&gt;
|Click on Warper &amp;gt; Instances &amp;gt; Central Laboratory. &lt;br /&gt;
|If you &amp;lt;b&amp;gt;can&amp;lt;/b&amp;gt; go, you have completed the Episode 15 quest.&lt;br /&gt;
|-&lt;br /&gt;
|Episode 16 &lt;br /&gt;
|Click on Warper &amp;gt; Instances &amp;gt; Heart Hunter War Base. &lt;br /&gt;
|If you &amp;lt;b&amp;gt;can&amp;lt;/b&amp;gt; go, you have completed the Episode 16 quest.&lt;br /&gt;
|-&lt;br /&gt;
|Episode 17.1 &lt;br /&gt;
|Use @go 46. (Cor)&lt;br /&gt;
|If you &amp;lt;b&amp;gt;can&amp;lt;/b&amp;gt; go, you have completed the Episode 17.1 quest.&lt;br /&gt;
|-&lt;br /&gt;
|Episode 17.2 &lt;br /&gt;
|Use @go 47. (Varmundt&#039;s Mansion)&lt;br /&gt;
|If you &amp;lt;b&amp;gt;can&amp;lt;/b&amp;gt; go, you have completed the Episode 17.2 quest.&lt;br /&gt;
|-&lt;br /&gt;
|Episode 18 &lt;br /&gt;
|Use @go 51. (Gray Wolf Village)&lt;br /&gt;
|If you &amp;lt;b&amp;gt;can&amp;lt;/b&amp;gt; go, you have completed the Episode 18 quest.&lt;br /&gt;
|-&lt;br /&gt;
|Episode 19 &lt;br /&gt;
|Use @go 53. (Ice Castle)&lt;br /&gt;
|If you &amp;lt;b&amp;gt;can&amp;lt;/b&amp;gt; go, you have completed the Episode 19 quest.&lt;br /&gt;
|-&lt;br /&gt;
|Episode 20 &lt;br /&gt;
|Click on Warper &amp;gt; Instances &amp;gt; The Immortal. &lt;br /&gt;
|If you &amp;lt;b&amp;gt;can&amp;lt;/b&amp;gt; go, you have completed the Episode 20 quest.&lt;br /&gt;
|-&lt;br /&gt;
|Episode 21 &lt;br /&gt;
|Click on Warper &amp;gt; Instances &amp;gt; Final Battle. &lt;br /&gt;
|If you &amp;lt;b&amp;gt;can&amp;lt;/b&amp;gt; go, you have completed the Episode 21 quest.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Temporal_Tina/en&amp;diff=59155</id>
		<title>Temporal Tina/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Temporal_Tina/en&amp;diff=59155"/>
		<updated>2026-03-25T00:14:44Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Temporal Tina is an NPC who sells Episode Clear Tickets. She is located in Prontera {{#navi:prontera|140|174}} and the [[Main Office]] {{#navi:main_office|94|59}}. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[File:tempopron.png]] &lt;br /&gt;
|[[File:tempomain.png]] &lt;br /&gt;
|-&lt;br /&gt;
|{{#navi:prontera|140|174}}&lt;br /&gt;
|{{#navi:main_office|94|59}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;languages/&amp;gt;&lt;br /&gt;
== Episode Clear Tickets ==&lt;br /&gt;
An Episode Clear Ticket is a consumable item that allows you to skip the main quest of an episode. By using it, you will gain instant access to all NPCs, dungeons, and equipment shops that would normally require you to complete the episode or fulfill certain quests to unlock.&lt;br /&gt;
&lt;br /&gt;
Please note that by using an Episode Clear Ticket, you will miss out on quest rewards such as EXP, Zeny, reputation, and items.&lt;br /&gt;
&lt;br /&gt;
Some Episode Clear Tickets have prerequisites. If it&#039;s your first character on the server, you will still have to progress from [[17.2 Sage Legacy|Episode 17.2]] to the last episode normally.&lt;br /&gt;
&lt;br /&gt;
Check the table below to see the requirements and prices for each ticket.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Episode Clear Tickets&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Episode Ticket&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Zeny Costs&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000284}}&lt;br /&gt;
|160&lt;br /&gt;
|1,000,000&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000286}}&lt;br /&gt;
|140&lt;br /&gt;
|1,000,000&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000282}}&lt;br /&gt;
|100&lt;br /&gt;
|1,000,000&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000285}}&lt;br /&gt;
|110&lt;br /&gt;
|2,000,000&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000287}}&lt;br /&gt;
|130&lt;br /&gt;
|4,000,000&lt;br /&gt;
|The current character has cleared Episode 17.1&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000288}}&lt;br /&gt;
|170&lt;br /&gt;
|9,000,000&lt;br /&gt;
|The current character has cleared Episode 17.2 &lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000988}}&lt;br /&gt;
|200&lt;br /&gt;
|12,000,000&lt;br /&gt;
|The current character has cleared Episode 18 AND one character in the master account has cleared Episode 19 and the side quests &amp;quot;Purification Saint&amp;quot; and &amp;quot;Frozen Sea&amp;quot; &lt;br /&gt;
|- &lt;br /&gt;
|{{#item:1001214}}&lt;br /&gt;
|215&lt;br /&gt;
|16,000,000&lt;br /&gt;
|The current character has cleared Episode 19 AND one character in the master account has cleared Episode 20&lt;br /&gt;
|- &lt;br /&gt;
|{{#item:1001215}}&lt;br /&gt;
|230&lt;br /&gt;
|32,000,000&lt;br /&gt;
|The current character has cleared Episode 20 AND one character in the master account has cleared Episode 21&lt;br /&gt;
|- &lt;br /&gt;
|{{#item:50098}}&lt;br /&gt;
|265&lt;br /&gt;
|64,000,000&lt;br /&gt;
|One character in the master account has cleared Chapter 1 and complete Zero Cell Sector&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=How to check which episode I have unlocked?=&lt;br /&gt;
&lt;br /&gt;
Right now, we don&#039;t have a feature which simply tells you which episode you are. &amp;lt;br&amp;gt;&lt;br /&gt;
So here&#039;s some things you can do to check it by yourself:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;; style=text-align: center; &lt;br /&gt;
!colspan=3 | Episode Quest&lt;br /&gt;
|-&lt;br /&gt;
!Episode&lt;br /&gt;
!Steps&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|Episode 15 &lt;br /&gt;
|Click on Warper &amp;gt; Instances &amp;gt; Central Laboratory. &lt;br /&gt;
|If you &amp;lt;b&amp;gt;can&amp;lt;/b&amp;gt; go, you have completed the Episode 15 quest.&lt;br /&gt;
|-&lt;br /&gt;
|Episode 16 &lt;br /&gt;
|Click on Warper &amp;gt; Instances &amp;gt; Heart Hunter War Base. &lt;br /&gt;
|If you &amp;lt;b&amp;gt;can&amp;lt;/b&amp;gt; go, you have completed the Episode 16 quest.&lt;br /&gt;
|-&lt;br /&gt;
|Episode 17.1 &lt;br /&gt;
|Use @go 46. (Cor)&lt;br /&gt;
|If you &amp;lt;b&amp;gt;can&amp;lt;/b&amp;gt; go, you have completed the Episode 17.1 quest.&lt;br /&gt;
|-&lt;br /&gt;
|Episode 17.2 &lt;br /&gt;
|Use @go 47. (Varmundt&#039;s Mansion)&lt;br /&gt;
|If you &amp;lt;b&amp;gt;can&amp;lt;/b&amp;gt; go, you have completed the Episode 17.2 quest.&lt;br /&gt;
|-&lt;br /&gt;
|Episode 18 &lt;br /&gt;
|Use @go 51. (Gray Wolf Village)&lt;br /&gt;
|If you &amp;lt;b&amp;gt;can&amp;lt;/b&amp;gt; go, you have completed the Episode 18 quest.&lt;br /&gt;
|-&lt;br /&gt;
|Episode 19 &lt;br /&gt;
|Use @go 53. (Ice Castle)&lt;br /&gt;
|If you &amp;lt;b&amp;gt;can&amp;lt;/b&amp;gt; go, you have completed the Episode 19 quest.&lt;br /&gt;
|-&lt;br /&gt;
|Episode 20 &lt;br /&gt;
|Click on Warper &amp;gt; Instances &amp;gt; The Immortal. &lt;br /&gt;
|If you &amp;lt;b&amp;gt;can&amp;lt;/b&amp;gt; go, you have completed the Episode 20 quest.&lt;br /&gt;
|-&lt;br /&gt;
|Episode 21 &lt;br /&gt;
|Click on Warper &amp;gt; Instances &amp;gt; Final Battle. &lt;br /&gt;
|If you &amp;lt;b&amp;gt;can&amp;lt;/b&amp;gt; go, you have completed the Episode 21 quest.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Temporal_Tina/en&amp;diff=59153</id>
		<title>Temporal Tina/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Temporal_Tina/en&amp;diff=59153"/>
		<updated>2026-03-25T00:12:48Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Temporal Tina is an NPC who sells Episode Clear Tickets. She is located in Prontera {{#navi:prontera|140|174}} and the [[Main Office]] {{#navi:main_office|94|59}}. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[File:tempopron.png]] &lt;br /&gt;
|[[File:tempomain.png]] &lt;br /&gt;
|-&lt;br /&gt;
|{{#navi:prontera|140|174}}&lt;br /&gt;
|{{#navi:main_office|94|59}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;languages/&amp;gt;&lt;br /&gt;
== Episode Clear Tickets ==&lt;br /&gt;
An Episode Clear Ticket is a consumable item that allows you to skip the main quest of an episode. By using it, you will gain instant access to all NPCs, dungeons, and equipment shops that would normally require you to complete the episode or fulfill certain quests to unlock.&lt;br /&gt;
&lt;br /&gt;
Please note that by using an Episode Clear Ticket, you will miss out on quest rewards such as EXP, Zeny, reputation, and items.&lt;br /&gt;
&lt;br /&gt;
Some Episode Clear Tickets have prerequisites. If it&#039;s your first character on the server, you will still have to progress from [[17.2 Sage Legacy|Episode 17.2]] to the last episode normally.&lt;br /&gt;
&lt;br /&gt;
Check the table below to see the requirements and prices for each ticket.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Episode Clear Tickets&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Episode Ticket&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Zeny Costs&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000284}}&lt;br /&gt;
|160&lt;br /&gt;
|1,000,000&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000286}}&lt;br /&gt;
|140&lt;br /&gt;
|1,000,000&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000282}}&lt;br /&gt;
|100&lt;br /&gt;
|1,000,000&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000285}}&lt;br /&gt;
|110&lt;br /&gt;
|2,000,000&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000287}}&lt;br /&gt;
|130&lt;br /&gt;
|4,000,000&lt;br /&gt;
|The current character has cleared Episode 17.1&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000288}}&lt;br /&gt;
|170&lt;br /&gt;
|9,000,000&lt;br /&gt;
|The current character has cleared Episode 17.2 &lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000988}}&lt;br /&gt;
|200&lt;br /&gt;
|12,000,000&lt;br /&gt;
|The current character has cleared Episode 18 AND one character in the master account has cleared Episode 19 and the side quests &amp;quot;Purification Saint&amp;quot; and &amp;quot;Frozen Sea&amp;quot; &lt;br /&gt;
|- &lt;br /&gt;
|{{#item:1001214}}&lt;br /&gt;
|215&lt;br /&gt;
|16,000,000&lt;br /&gt;
|The current character has cleared Episode 19 AND one character in the master account has cleared Episode 20&lt;br /&gt;
|- &lt;br /&gt;
|{{#item:1001215}}&lt;br /&gt;
|230&lt;br /&gt;
|32,000,000&lt;br /&gt;
|The current character has cleared Episode 20 AND one character in the master account has cleared Episode 21&lt;br /&gt;
|- &lt;br /&gt;
|{{#item:50098}}&lt;br /&gt;
|265&lt;br /&gt;
|64,000,000&lt;br /&gt;
|One character in the master account has cleared Chapter 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=How to check which episode I have unlocked?=&lt;br /&gt;
&lt;br /&gt;
Right now, we don&#039;t have a feature which simply tells you which episode you are. &amp;lt;br&amp;gt;&lt;br /&gt;
So here&#039;s some things you can do to check it by yourself:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;; style=text-align: center; &lt;br /&gt;
!colspan=3 | Episode Quest&lt;br /&gt;
|-&lt;br /&gt;
!Episode&lt;br /&gt;
!Steps&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|Episode 15 &lt;br /&gt;
|Click on Warper &amp;gt; Instances &amp;gt; Central Laboratory. &lt;br /&gt;
|If you &amp;lt;b&amp;gt;can&amp;lt;/b&amp;gt; go, you have completed the Episode 15 quest.&lt;br /&gt;
|-&lt;br /&gt;
|Episode 16 &lt;br /&gt;
|Click on Warper &amp;gt; Instances &amp;gt; Heart Hunter War Base. &lt;br /&gt;
|If you &amp;lt;b&amp;gt;can&amp;lt;/b&amp;gt; go, you have completed the Episode 16 quest.&lt;br /&gt;
|-&lt;br /&gt;
|Episode 17.1 &lt;br /&gt;
|Use @go 46. (Cor)&lt;br /&gt;
|If you &amp;lt;b&amp;gt;can&amp;lt;/b&amp;gt; go, you have completed the Episode 17.1 quest.&lt;br /&gt;
|-&lt;br /&gt;
|Episode 17.2 &lt;br /&gt;
|Use @go 47. (Varmundt&#039;s Mansion)&lt;br /&gt;
|If you &amp;lt;b&amp;gt;can&amp;lt;/b&amp;gt; go, you have completed the Episode 17.2 quest.&lt;br /&gt;
|-&lt;br /&gt;
|Episode 18 &lt;br /&gt;
|Use @go 51. (Gray Wolf Village)&lt;br /&gt;
|If you &amp;lt;b&amp;gt;can&amp;lt;/b&amp;gt; go, you have completed the Episode 18 quest.&lt;br /&gt;
|-&lt;br /&gt;
|Episode 19 &lt;br /&gt;
|Use @go 53. (Ice Castle)&lt;br /&gt;
|If you &amp;lt;b&amp;gt;can&amp;lt;/b&amp;gt; go, you have completed the Episode 19 quest.&lt;br /&gt;
|-&lt;br /&gt;
|Episode 20 &lt;br /&gt;
|Click on Warper &amp;gt; Instances &amp;gt; The Immortal. &lt;br /&gt;
|If you &amp;lt;b&amp;gt;can&amp;lt;/b&amp;gt; go, you have completed the Episode 20 quest.&lt;br /&gt;
|-&lt;br /&gt;
|Episode 21 &lt;br /&gt;
|Click on Warper &amp;gt; Instances &amp;gt; Final Battle. &lt;br /&gt;
|If you &amp;lt;b&amp;gt;can&amp;lt;/b&amp;gt; go, you have completed the Episode 21 quest.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Temporal_Tina/de&amp;diff=59152</id>
		<title>Temporal Tina/de</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Temporal_Tina/de&amp;diff=59152"/>
		<updated>2026-03-25T00:12:45Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Temporal Tina is an NPC who sells Episode Clear Tickets. She is located in Prontera {{#navi:prontera|140|174}} and the [[Main Office]] {{#navi:main_office|94|59}}. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[File:tempopron.png]] &lt;br /&gt;
|[[File:tempomain.png]] &lt;br /&gt;
|-&lt;br /&gt;
|{{#navi:prontera|140|174}}&lt;br /&gt;
|{{#navi:main_office|94|59}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;languages/&amp;gt;&lt;br /&gt;
== Episoden-Tickets ==&lt;br /&gt;
Ein Episoden-Ticket ist ein Verbrauchsgegenstand, mit dem Sie die Hauptquest einer Episode überspringen können. Wenn Sie es verwenden, erhalten Sie sofortigen Zugriff auf alle NPCs, Dungeons und Ausrüstungsläden, für deren Freischaltung Sie normalerweise die Episode abschließen oder bestimmte Quests erfüllen müssen.&lt;br /&gt;
&lt;br /&gt;
Bitte beachten Sie, dass Sie durch die Verwendung eines Episoden-Clear-Tickets Questbelohnungen wie EXP, Zeny, Ruf und Gegenstände verpassen.&lt;br /&gt;
&lt;br /&gt;
Für einige Episodentickets gelten Voraussetzungen. Wenn es Ihr erster Charakter auf dem Server ist, müssen Sie trotzdem wie gewohnt von [[17.2 Sage Legacy|Episode 17.2]] bis zur letzten Episode fortschreiten.&lt;br /&gt;
&lt;br /&gt;
In der folgenden Tabelle finden Sie die Voraussetzungen und Preise für die einzelnen Tickets.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Episode Clear Tickets&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Episode Ticket&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Zeny Costs&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000284}}&lt;br /&gt;
|1,000,000&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000286}}&lt;br /&gt;
|1,000,000&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000282}}&lt;br /&gt;
|100&lt;br /&gt;
|1,000,000&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000285}}&lt;br /&gt;
|110&lt;br /&gt;
|2,000,000&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000287}}&lt;br /&gt;
|130&lt;br /&gt;
|4,000,000&lt;br /&gt;
|The current character has cleared Episode 17.1&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000288}}&lt;br /&gt;
|170&lt;br /&gt;
|9,000,000&lt;br /&gt;
|The current character has cleared Episode 17.2 &lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000988}}&lt;br /&gt;
|200&lt;br /&gt;
|12,000,000&lt;br /&gt;
|The current character has cleared Episode 18 AND one character in the master account has cleared Episode 19 and the side quests &amp;quot;Purification Saint&amp;quot; and &amp;quot;Frozen Sea&amp;quot; &lt;br /&gt;
|- &lt;br /&gt;
|{{#item:1001214}}&lt;br /&gt;
|215&lt;br /&gt;
|16,000,000&lt;br /&gt;
|The current character has cleared Episode 19 AND one character in the master account has cleared Episode 20&lt;br /&gt;
|- &lt;br /&gt;
|{{#item:1001215}}&lt;br /&gt;
|230&lt;br /&gt;
|32,000,000&lt;br /&gt;
|The current character has cleared Episode 20 AND one character in the master account has cleared Episode 21&lt;br /&gt;
|- &lt;br /&gt;
|{{#item:50098}}&lt;br /&gt;
|265&lt;br /&gt;
|64,000,000&lt;br /&gt;
|One character in the master account has cleared Chapter 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=How to check which episode I have unlocked?=&lt;br /&gt;
&lt;br /&gt;
Right now, we don&#039;t have a feature which simply tells you which episode you are. &amp;lt;br&amp;gt;&lt;br /&gt;
So here&#039;s some things you can do to check it by yourself:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;; style=text-align: center; &lt;br /&gt;
!colspan=3 | Episode Quest&lt;br /&gt;
|-&lt;br /&gt;
!Episode&lt;br /&gt;
!Steps&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|Episode 15 &lt;br /&gt;
|Click on Warper &amp;gt; Instances &amp;gt; Central Laboratory. &lt;br /&gt;
|If you &amp;lt;b&amp;gt;can&amp;lt;/b&amp;gt; go, you have completed the Episode 15 quest.&lt;br /&gt;
|-&lt;br /&gt;
|Episode 16 &lt;br /&gt;
|Click on Warper &amp;gt; Instances &amp;gt; Heart Hunter War Base. &lt;br /&gt;
|If you &amp;lt;b&amp;gt;can&amp;lt;/b&amp;gt; go, you have completed the Episode 16 quest.&lt;br /&gt;
|-&lt;br /&gt;
|Episode 17.1 &lt;br /&gt;
|Use @go 46. (Cor)&lt;br /&gt;
|If you &amp;lt;b&amp;gt;can&amp;lt;/b&amp;gt; go, you have completed the Episode 17.1 quest.&lt;br /&gt;
|-&lt;br /&gt;
|Episode 17.2 &lt;br /&gt;
|Use @go 47. (Varmundt&#039;s Mansion)&lt;br /&gt;
|If you &amp;lt;b&amp;gt;can&amp;lt;/b&amp;gt; go, you have completed the Episode 17.2 quest.&lt;br /&gt;
|-&lt;br /&gt;
|Episode 18 &lt;br /&gt;
|Use @go 51. (Gray Wolf Village)&lt;br /&gt;
|If you &amp;lt;b&amp;gt;can&amp;lt;/b&amp;gt; go, you have completed the Episode 18 quest.&lt;br /&gt;
|-&lt;br /&gt;
|Episode 19 &lt;br /&gt;
|Use @go 53. (Ice Castle)&lt;br /&gt;
|If you &amp;lt;b&amp;gt;can&amp;lt;/b&amp;gt; go, you have completed the Episode 19 quest.&lt;br /&gt;
|-&lt;br /&gt;
|Episode 20 &lt;br /&gt;
|Click on Warper &amp;gt; Instances &amp;gt; The Immortal. &lt;br /&gt;
|If you &amp;lt;b&amp;gt;can&amp;lt;/b&amp;gt; go, you have completed the Episode 20 quest.&lt;br /&gt;
|-&lt;br /&gt;
|Episode 21 &lt;br /&gt;
|Click on Warper &amp;gt; Instances &amp;gt; Final Battle. &lt;br /&gt;
|If you &amp;lt;b&amp;gt;can&amp;lt;/b&amp;gt; go, you have completed the Episode 21 quest.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Translations:Temporal_Tina/4/en&amp;diff=59151</id>
		<title>Translations:Temporal Tina/4/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Translations:Temporal_Tina/4/en&amp;diff=59151"/>
		<updated>2026-03-25T00:12:42Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Check the table below to see the requirements and prices for each ticket.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Episode Clear Tickets&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Episode Ticket&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Zeny Costs&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000284}}&lt;br /&gt;
|160&lt;br /&gt;
|1,000,000&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000286}}&lt;br /&gt;
|140&lt;br /&gt;
|1,000,000&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Grade_Enhancing/ru&amp;diff=58760</id>
		<title>Grade Enhancing/ru</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Grade_Enhancing/ru&amp;diff=58760"/>
		<updated>2026-03-13T18:00:46Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
=Грейды экипировки=&lt;br /&gt;
Система грейдов — это новейший метод для дальнейшего повышения бонусов вашей экипировки. При получении различных грейдов экипировка будет иметь дополнительные бонусы, соответствующие уровню грейда.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:F1-3.png]]&lt;br /&gt;
| [[File:F2-3.png]]&lt;br /&gt;
| [[File:F3-3.png]]&lt;br /&gt;
| [[File:F4-3.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
Grading serves 4 main purposes:&lt;br /&gt;
#Acquire grade-specific bonuses from an equipment. These bonuses are cumulative.&lt;br /&gt;
#Acquire grade-specific bonuses from a card.&lt;br /&gt;
#Alters enchant tables of enchants.&lt;br /&gt;
#Increase stats gained from refine.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
Each grade has a certain percentage bonus compared to an ungraded item. Refer to the [[Refinement]] page for exact values.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#F4FFFF; text-align: center;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
Additional Refine Bonus per Grade &lt;br /&gt;
|&lt;br /&gt;
Weapons&lt;br /&gt;
|-&lt;br /&gt;
|  Grade D ||  10% Increase in ATK &amp;amp; MATK from refine bonus &lt;br /&gt;
|-&lt;br /&gt;
|  Grade C ||  30% Increase in ATK &amp;amp; MATK from refine bonus &lt;br /&gt;
|-&lt;br /&gt;
|  Grade B ||  50% Increase in ATK &amp;amp; MATK from refine bonus&lt;br /&gt;
|-&lt;br /&gt;
| Grade A  ||  100% Increase in ATK &amp;amp; MATK from refine bonus&lt;br /&gt;
|}&lt;br /&gt;
==Procedure==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
NPC: Garm {{#navi:grademk|34|184}} &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:NPC-Grade-Enhancer.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
Talk to the NPC (Option 2) which opens the Grading UI. &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Maschine-Frei.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#F4FFFF; text-align: center;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Process || rowspan=&amp;quot;2&amp;quot; | Required Refine || rowspan=&amp;quot;2&amp;quot; | Required Materials ||  rowspan=&amp;quot;2&amp;quot; | Base Success Chance || colspan=&amp;quot;3&amp;quot; | {{#item:1000337}} ||  rowspan=&amp;quot;2&amp;quot; | Failure Penalty &lt;br /&gt;
|- style=&amp;quot;background-color:#F4FFFF; text-align: center;&amp;quot;&lt;br /&gt;
| Dust needed &amp;lt;br&amp;gt; per 10% Bonus || Dust needed &amp;lt;br&amp;gt; for 100% || Dust returned &amp;lt;br&amp;gt; on fail&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  No Grade → Grade D || +9 || 1x {{#item:1000325}} &amp;lt;br&amp;gt; 100.000 Zeny || +9: 20% &amp;lt;br&amp;gt; +10: 30% &amp;lt;br&amp;gt; +11: 70% || 2 || +9: 16 &amp;lt;br&amp;gt; +10: 14 &amp;lt;br&amp;gt; +11: 6 || +9: 1 &amp;lt;br&amp;gt; +10: 2 &amp;lt;br&amp;gt; +11: 3 || Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  No Grade → Grade D || +9 || 5x {{#item:1000325}} &amp;lt;br&amp;gt; 500.000 Zeny || +9: 20% &amp;lt;br&amp;gt; +10: 30% &amp;lt;br&amp;gt; +11: 70% || 2 || +9: 16 &amp;lt;br&amp;gt; +10: 14 &amp;lt;br&amp;gt; +11: 6 || +9: 1 &amp;lt;br&amp;gt; +10: 2 &amp;lt;br&amp;gt; +11: 3 || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade D → Grade C || +10 || 1x {{#item:1000326}} &amp;lt;br&amp;gt; 125.000 Zeny || +10: 30% &amp;lt;br&amp;gt; +11: 60% || 3 || +10: 21 &amp;lt;br&amp;gt; +11: 12  ||  +10: 2 &amp;lt;br&amp;gt; +11: 3 || Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade D → Grade C || +10 || 5x {{#item:1000326}} &amp;lt;br&amp;gt; 625.000 Zeny|| +10: 30% &amp;lt;br&amp;gt; +11: 60% || 3 || +10: 21 &amp;lt;br&amp;gt; +11: 12  ||  +10: 2 &amp;lt;br&amp;gt; +11: 3 || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade C → Grade B || +11 || 1x {{#item:1000327}} &amp;lt;br&amp;gt; 200.000 Zeny || 50% || 5 || 25 || 4 ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade C → Grade B || +11 || 5x {{#item:1000327}} &amp;lt;br&amp;gt; 1.000.000 Zeny || 50% || 5 || 25 || 4 || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade B → Grade A || +11 || 2x {{#item:1000328}} &amp;lt;br&amp;gt; 500.000 Zeny ||  40% || 7 || 42 || 5 ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade B → Grade A || +11 || 10x {{#item:1000328}} &amp;lt;br&amp;gt; 2.500.000 Zeny||  40% || 7 || 42 || 5 || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Grading at +16 increases grade chance by an additional 10% and returns 1 more {{#item:1000337}} on fail.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
===Which Weapons and Armors can be graded? ===&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
* Only Lv 5 Weapons and Lv 2 Armors!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
===Do I lose my refine?===&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
* Yes, when a Grade is successful, refine resets to +0.&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
===Do I lose my cards or enchants?===&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
* No, grading preserves enchants, cards and line options.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
===What is the maximum bonus I can reach and how? ===&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
* Maximum of +100.00% success chance can be acquired from {{#item:1000337}}.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
** Example:&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#F4FFFF; text-align: center;&amp;quot;&lt;br /&gt;
| Process||  Required Materials ||  Base Success Chance || Bonus Success Chance ||  Failure Penalty &lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  No Grade → Grade D || +11 No Grade Equipment &amp;lt;br&amp;gt; 1x {{#item:1000325}} &amp;lt;br&amp;gt; 100.000 Zeny || 70% || 10% per 2 {{#item:1000337}} ||  Equipment Destroyed &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
If you use 6x {{#item:1000337}}, you will have 70% Base Success Chance + 30% Bonus Success Chance = 100% Success Chance.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
==Grading Materials==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
NPC: Garm {{#navi:grademk|34|184}} &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:NPC-Grade-Enhancer.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
Talk to the NPC (Option 3) to craft grading materials. &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Maschine-Change.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#F4FFFF; text-align: center;&amp;quot;&lt;br /&gt;
|Item||  Currency Amount &lt;br /&gt;
|-&lt;br /&gt;
| {{#item:1000323}} &lt;br /&gt;
| 100.000z &amp;lt;br&amp;gt;&lt;br /&gt;
5x {{#item:1000322}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:1000337}}&lt;br /&gt;
| 100.000z&amp;lt;br&amp;gt;&lt;br /&gt;
5x {{#item:1000322}} &amp;lt;br&amp;gt;&lt;br /&gt;
1x {{#item:6635}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:1000325}} &lt;br /&gt;
| 100.000z &amp;lt;br&amp;gt;&lt;br /&gt;
3x {{#item:1000323}}&amp;lt;br&amp;gt;&lt;br /&gt;
1x {{#item:720}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:1000326}} &lt;br /&gt;
| 200,000z &lt;br /&gt;
6x {{#item:1000323}} &amp;lt;br&amp;gt;&lt;br /&gt;
1x {{#item:728}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:1000327}} &lt;br /&gt;
|300.000z &amp;lt;br&amp;gt;&lt;br /&gt;
10x {{#item:1000323}} &amp;lt;br&amp;gt;&lt;br /&gt;
1x {{#item:719}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:1000328}} &lt;br /&gt;
| 500.000z &amp;lt;br&amp;gt; &lt;br /&gt;
15x {{#item:1000323}}&amp;lt;br&amp;gt;&lt;br /&gt;
1x {{#item:1000321}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
===Where to get the necessery items? ===&lt;br /&gt;
* {{#item:1000322}} are common drops from Lv 200+ dungeons such as [[Niflheim|Niflheim Dungeon]], [[Rudus|Rudus Level 4]] and [[Amicitia]]. (approximately 2,2 ~ 7,7% drop rate)&lt;br /&gt;
* {{#item:719}}, {{#item:720}}, {{#item:722}}, {{#item:730}}, {{#item:2613}}, {{#item:728}} and {{#item:1000321}} can be purchased from Morroc Jeweler {{#navi:morocc|166|54}}.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Grade_Enhancing/es&amp;diff=58759</id>
		<title>Grade Enhancing/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Grade_Enhancing/es&amp;diff=58759"/>
		<updated>2026-03-13T18:00:46Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
=Grado de Equipamiento=&lt;br /&gt;
El sistema de grados es el método más reciente para fortalecer aún más tu equipo. Cuando un equipo es mejorado con un grado, tendrá características distintivas según el nivel de grado.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:F1-3.png]]&lt;br /&gt;
| [[File:F2-3.png]]&lt;br /&gt;
| [[File:F3-3.png]]&lt;br /&gt;
| [[File:F4-3.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
La mejora de grado cumple 4 propósitos principales:&lt;br /&gt;
# Obtener bonificaciones específicas del grado desde el equipo. Estas bonificaciones son acumulativas.&lt;br /&gt;
# Obtener bonificaciones específicas del grado desde una carta.&lt;br /&gt;
# Modificar las tablas de encantamientos.&lt;br /&gt;
# Aumentar las estadísticas obtenidas mediante el refinamiento.&lt;br /&gt;
&lt;br /&gt;
Cada grado otorga un porcentaje de bonificación en comparación con un ítem sin grado. Consulta la página de [[Refinement]] para ver los valores exactos.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#F4FFFF; text-align: center;&amp;quot;&lt;br /&gt;
| Bonificación adicional de refinamiento por grado&lt;br /&gt;
| Armas&lt;br /&gt;
|-&lt;br /&gt;
| Grado D || 10% de aumento en ATK y MATK por bonificación de refinamiento&lt;br /&gt;
|-&lt;br /&gt;
| Grado C || 30% de aumento en ATK y MATK por bonificación de refinamiento&lt;br /&gt;
|-&lt;br /&gt;
| Grado B || 50% de aumento en ATK y MATK por bonificación de refinamiento&lt;br /&gt;
|-&lt;br /&gt;
| Grado A || 100% de aumento en ATK y MATK por bonificación de refinamiento&lt;br /&gt;
|}&lt;br /&gt;
== Procedimiento ==&lt;br /&gt;
&lt;br /&gt;
NPC: Garm {{#navi:grademk|34|184}} &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:NPC-Grade-Enhancer.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
Habla con el NPC (Opción 2), lo cual abrirá la interfaz de mejora de grado. &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Maschine-Frei.png]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#F4FFFF; text-align: center;&amp;quot;&lt;br /&gt;
| Proceso || Refine Requerido || Materiales Requeridos || Probabilidad Base de Éxito || Bono de Éxito +1.00% || Penalización por Fallo &lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
| Sin Grado → Grado D || +9 || 1x {{#item:1000325}} &amp;lt;br&amp;gt; 100.000 Zeny ||  +9: 20%&amp;lt;br&amp;gt;+10: 30%&amp;lt;br&amp;gt;+11: 70% || 1 {{#item:1000337}} (máx 10)|| Equipo Destruido &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
| Sin Grado → Grado D || +9 || 5x {{#item:1000325}} &amp;lt;br&amp;gt; 500.000 Zeny ||  +9: 20%&amp;lt;br&amp;gt;+10: 30%&amp;lt;br&amp;gt;+11: 70% || 1 {{#item:1000337}} (máx 10)|| -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
| Grado D → Grado C || +10 || 1x {{#item:1000326}} &amp;lt;br&amp;gt; 125.000 Zeny ||   +10: 30%&amp;lt;br&amp;gt;+11: 60% ||  3 {{#item:1000337}} (máx 30)|| Equipo Destruido &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
| Grado D → Grado C || +10 || 5x {{#item:1000326}} &amp;lt;br&amp;gt; 625.000 Zeny||   +10: 30%&amp;lt;br&amp;gt;+11: 60% ||  3 {{#item:1000337}} (máx 30)|| -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
| Grado C → Grado B || +11 || 1x {{#item:1000327}} &amp;lt;br&amp;gt; 200.000 Zeny ||  50% || 5 {{#item:1000337}} (máx 50)|| Equipo Destruido &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
| Grado C → Grado B || +11 || 5x {{#item:1000327}} &amp;lt;br&amp;gt; 1.000.000 Zeny||  50% || 5 {{#item:1000337}} (máx 50)|| -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
| Grado B → Grado A || +11 || 2x {{#item:1000328}} &amp;lt;br&amp;gt; 500.000 Zeny ||  40% || 7 {{#item:1000337}} (máx 70)|| Equipo Destruido &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
| Grado B → Grado A || +11 || 10x {{#item:1000328}} &amp;lt;br&amp;gt; 2.500.000 Zeny||  40% || 7 {{#item:1000337}} (máx 70)|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Grading at +16 increases grade chance by an additional 10% and returns 1 more {{#item:1000337}} on fail.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Which_Weapons_and_Armors_can_be_graded?&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
===¿Qué armas y armaduras pueden recibir grado?===&lt;br /&gt;
* ¡Solo armas de nivel 5 y armaduras de nivel 2!&lt;br /&gt;
&lt;br /&gt;
===¿Pierdo mi refine?===&lt;br /&gt;
* Sí, cuando se mejora con éxito el grado, el refine se reinicia a +0.&lt;br /&gt;
&lt;br /&gt;
===¿Pierdo mis cartas o encantamientos?===&lt;br /&gt;
* No, el sistema de grados preserva encantamientos, cartas y opciones de línea.&lt;br /&gt;
&lt;br /&gt;
===¿Cuál es el bono máximo que puedo alcanzar y cómo?===&lt;br /&gt;
* Se puede alcanzar un máximo de +10.00% de bono de éxito usando {{#item:1000337}}.&lt;br /&gt;
** Ejemplo:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#F4FFFF; text-align: center;&amp;quot;&lt;br /&gt;
| Proceso || Materiales Requeridos || Probabilidad Base de Éxito || Bono de Éxito +1.00% || Penalización por Fallo &lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
| Sin Grado → Grado D || Equipo sin grado refinado a +11&amp;lt;br&amp;gt; 1x {{#item:1000325}} &amp;lt;br&amp;gt; 100.000 Zeny || 70% || 1 {{#item:1000337}} (máx 10)|| Equipo Destruido &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Si usas 10x {{#item:1000337}}, tendrás 70% de probabilidad base + 10% de bono adicional = 80% de probabilidad de éxito.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
* Only Lv 5 Weapons and Lv 2 Armors!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
===Do I lose my refine?===&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
* Yes, when a Grade is successful, refine resets to +0.&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
===Do I lose my cards or enchants?===&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
* No, grading preserves enchants, cards and line options.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
===What is the maximum bonus I can reach and how? ===&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
* Maximum of +100.00% success chance can be acquired from {{#item:1000337}}.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
** Example:&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#F4FFFF; text-align: center;&amp;quot;&lt;br /&gt;
| Process||  Required Materials ||  Base Success Chance || Bonus Success Chance ||  Failure Penalty &lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  No Grade → Grade D || +11 No Grade Equipment &amp;lt;br&amp;gt; 1x {{#item:1000325}} &amp;lt;br&amp;gt; 100.000 Zeny || 70% || 10% per 2 {{#item:1000337}} ||  Equipment Destroyed &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
If you use 6x {{#item:1000337}}, you will have 70% Base Success Chance + 30% Bonus Success Chance = 100% Success Chance.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Grading_Materials&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
==Materiales de grado==&lt;br /&gt;
&lt;br /&gt;
NPC: Garm {{#navi:grademk|34|184}} &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:NPC-Grade-Enhancer.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
Habla con el NPC (Opción 3) para fabricar materiales de mejora de grado. &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Maschine-Change.png]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#F4FFFF; text-align: center;&amp;quot;&lt;br /&gt;
| Item || Cantidad de Moneda&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:1000323}} &lt;br /&gt;
| 100.000z &amp;lt;br&amp;gt;&lt;br /&gt;
5x {{#item:1000322}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:1000337}}&lt;br /&gt;
| 100.000z&amp;lt;br&amp;gt;&lt;br /&gt;
5x {{#item:1000322}} &amp;lt;br&amp;gt;&lt;br /&gt;
1x {{#item:6635}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:1000325}} &lt;br /&gt;
| 100.000z &amp;lt;br&amp;gt;&lt;br /&gt;
3x {{#item:1000323}}&amp;lt;br&amp;gt;&lt;br /&gt;
1x {{#item:720}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:1000326}} &lt;br /&gt;
| 200.000z &amp;lt;br&amp;gt;&lt;br /&gt;
6x {{#item:1000323}} &amp;lt;br&amp;gt;&lt;br /&gt;
1x {{#item:728}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:1000327}} &lt;br /&gt;
| 300.000z &amp;lt;br&amp;gt;&lt;br /&gt;
10x {{#item:1000323}} &amp;lt;br&amp;gt;&lt;br /&gt;
1x {{#item:719}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:1000328}} &lt;br /&gt;
| 500.000z &amp;lt;br&amp;gt; &lt;br /&gt;
15x {{#item:1000323}}&amp;lt;br&amp;gt;&lt;br /&gt;
1x {{#item:1000321}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===¿Dónde obtener los ítems necesarios?===&lt;br /&gt;
* {{#item:1000322}} son objetos comunes que se obtienen como drop en mazmorras de nivel 200+ como [[Niflheim|Mazmorras de Niflheim]], [[Rudus|Nivel 4 de Rudus]] y [[Amicitia]]. (aproximadamente 2,2 ~ 7,7% tasa de caída)&lt;br /&gt;
* {{#item:719}}, {{#item:720}}, {{#item:722}}, {{#item:730}}, {{#item:2613}}, {{#item:728}} y {{#item:1000321}} pueden comprarse en el Joyero de Morroc {{#navi:morroc|166|54}}.&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Grade_Enhancing/de&amp;diff=58758</id>
		<title>Grade Enhancing/de</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Grade_Enhancing/de&amp;diff=58758"/>
		<updated>2026-03-13T18:00:45Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
=Ausrüstungsklassen=&lt;br /&gt;
Das Klassensystem ist die neueste Methode, um deine Ausrüstung weiter zu verbessern. Eine bewertete Ausrüstung weist je nach Klassenstufe charakteristische Merkmale auf.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:F1-3.png]]&lt;br /&gt;
| [[File:F2-3.png]]&lt;br /&gt;
| [[File:F3-3.png]]&lt;br /&gt;
| [[File:F4-3.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Die Bewertung dient vier Hauptzwecken:&lt;br /&gt;
#Erlangung stufenspezifischer Boni durch Ausrüstung. Diese Boni sind kumulativ.&lt;br /&gt;
#Erlangung stufenspezifischer Boni durch eine Karte.&lt;br /&gt;
#Änderung von Verzauberungstabellen.&lt;br /&gt;
#Erhöhung der durch Verfeinerungen erlangten Werte.&lt;br /&gt;
&lt;br /&gt;
Jede Klasse hat einen bestimmten prozentualen Bonus im Vergleich zu einem nicht bewerteten Gegenstand. Die genauen Werte finden Sie auf der Seite [[Refinement]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#F4FFFF; text-align: center;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
Zusätzlicher Veredelungsbonus pro Stufe&lt;br /&gt;
|&lt;br /&gt;
Waffen&lt;br /&gt;
|-&lt;br /&gt;
| Stufe D || 10 % mehr ANG &amp;amp; MATK durch Veredelungsbonus&lt;br /&gt;
|-&lt;br /&gt;
| Stufe C || 30 % mehr ANG &amp;amp; MATK durch Veredelungsbonus&lt;br /&gt;
|-&lt;br /&gt;
| Stufe B || 50 % mehr ANG &amp;amp; MATK durch Veredelungsbonus&lt;br /&gt;
|-&lt;br /&gt;
| Stufe A || 100 % mehr ANG &amp;amp; MATK durch Veredelungsbonus&lt;br /&gt;
|}&lt;br /&gt;
==Verfahren==&lt;br /&gt;
&lt;br /&gt;
NPC: Garm {{#navi:grademk|34|184}} &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:NPC-Grade-Enhancer.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
Sprechen Sie mit dem NPC (Option 2), wodurch die Bewertungs-Benutzeroberfläche geöffnet wird. &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Maschine-Frei.png]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#F4FFFF; text-align: center;&amp;quot;&lt;br /&gt;
| Verarbeiten || Erforderliche Verfeinerung || Erforderliche Materialien || Grunderfolgschance || Bonus +1,00 % Erfolgschance || Fehlerstrafe&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  No Grade → Grade D || +9 || 1x {{#item:1000325}} &amp;lt;br&amp;gt; 100.000 Zeny ||  +9: 20%&amp;lt;br&amp;gt;+10: 30%&amp;lt;br&amp;gt;+11: 70% || 1 {{#item:1000337}} (max 10)||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  No Grade → Grade D || +9 || 5x {{#item:1000325}} &amp;lt;br&amp;gt; 500.000 Zeny ||  +9: 20%&amp;lt;br&amp;gt;+10: 30%&amp;lt;br&amp;gt;+11: 70% || 1 {{#item:1000337}} (max 10)|| -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade D → Grade C || +10 || 1x {{#item:1000326}} &amp;lt;br&amp;gt; 125.000 Zeny ||   +10: 30%&amp;lt;br&amp;gt;+11: 60% ||  3 {{#item:1000337}} (max 30)||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade D → Grade C || +10 || 5x {{#item:1000326}} &amp;lt;br&amp;gt; 625.000 Zeny||   +10: 30%&amp;lt;br&amp;gt;+11: 60% ||  3 {{#item:1000337}} (max 30)|| -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade C → Grade B || +11 || 1x {{#item:1000327}} &amp;lt;br&amp;gt; 200.000 Zeny ||  50% || 5 {{#item:1000337}} (max 50)||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade C → Grade B || +11 || 5x {{#item:1000327}} &amp;lt;br&amp;gt; 1.000.000 Zeny||  50% || 5 {{#item:1000337}} (max 50)|| -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade B → Grade A || +11 || 2x {{#item:1000328}} &amp;lt;br&amp;gt; 500.000 Zeny ||  40% || 7 {{#item:1000337}} (max 70)||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade B → Grade A || +11 || 10x {{#item:1000328}} &amp;lt;br&amp;gt; 2.500.000 Zeny||  40% || 7 {{#item:1000337}} (max 70)|| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Grading at +16 increases grade chance by an additional 10% and returns 1 more {{#item:1000337}} on fail.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Which_Weapons_and_Armors_can_be_graded?&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
===Welche Waffen und Rüstungen können gegradet werden? ===&lt;br /&gt;
* Nur Waffen der Stufe 5 und Rüstungen der Stufe 2!&lt;br /&gt;
===Verliere ich meine Verfeinerung? ===&lt;br /&gt;
* Ja, nach erfolgreicher Graduierung wird die Verfeinerung auf +0 zurückgesetzt.&lt;br /&gt;
===Verliere ich meine Karten oder Verzauberungen? ===&lt;br /&gt;
* Nein, beim Graduieren bleiben Verzauberungen, Karten und Linienoptionen erhalten.&lt;br /&gt;
===Welchen maximalen Bonus kann ich erreichen und wie? ===&lt;br /&gt;
* Maximal +10,00 % Bonus-Erfolgschance kann von {{#item:1000337}} erhalten werden.&lt;br /&gt;
** Beispiel:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#F4FFFF; text-align: center;&amp;quot;&lt;br /&gt;
| Prozess || Benötigte Materialien || Basis-Erfolgschance || Bonus +1,00 % Erfolgschance || Fehlerabzug&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
| Keine Klasse → Klasse D || +11 Ausrüstung ohne Klasse&amp;lt;br&amp;gt; 1x {{#item:1000325}} &amp;lt;br&amp;gt; 100.000 Zeny || 70 % || 1 {{#item:1000337}} (max. 10) || Zerstörte Ausrüstung&lt;br /&gt;
|}&lt;br /&gt;
Wenn du 10x {{#item:1000337}} verwendest, hast du eine Basiserfolgschance von 70 % + 10 % Bonuserfolgschance = 80 % Erfolgschance.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
* Only Lv 5 Weapons and Lv 2 Armors!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
===Do I lose my refine?===&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
* Yes, when a Grade is successful, refine resets to +0.&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
===Do I lose my cards or enchants?===&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
* No, grading preserves enchants, cards and line options.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
===What is the maximum bonus I can reach and how? ===&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
* Maximum of +100.00% success chance can be acquired from {{#item:1000337}}.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
** Example:&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#F4FFFF; text-align: center;&amp;quot;&lt;br /&gt;
| Process||  Required Materials ||  Base Success Chance || Bonus Success Chance ||  Failure Penalty &lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  No Grade → Grade D || +11 No Grade Equipment &amp;lt;br&amp;gt; 1x {{#item:1000325}} &amp;lt;br&amp;gt; 100.000 Zeny || 70% || 10% per 2 {{#item:1000337}} ||  Equipment Destroyed &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
If you use 6x {{#item:1000337}}, you will have 70% Base Success Chance + 30% Bonus Success Chance = 100% Success Chance.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Grading Materials==&lt;br /&gt;
&lt;br /&gt;
NPC: Garm {{#navi:grademk|34|184}} &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:NPC-Grade-Enhancer.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
Sprechen Sie mit dem NPC (Option 3), um Bewertungsmaterialien herzustellen. &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Maschine-Change.png]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#F4FFFF; text-align: center;&amp;quot;&lt;br /&gt;
|Item||  Currency Amount &lt;br /&gt;
|-&lt;br /&gt;
| {{#item:1000323}} &lt;br /&gt;
| 100.000z &amp;lt;br&amp;gt;&lt;br /&gt;
5x {{#item:1000322}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:1000337}}&lt;br /&gt;
| 100.000z&amp;lt;br&amp;gt;&lt;br /&gt;
5x {{#item:1000322}} &amp;lt;br&amp;gt;&lt;br /&gt;
1x {{#item:6635}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:1000325}} &lt;br /&gt;
| 100.000z &amp;lt;br&amp;gt;&lt;br /&gt;
3x {{#item:1000323}}&amp;lt;br&amp;gt;&lt;br /&gt;
1x {{#item:720}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:1000326}} &lt;br /&gt;
| 200,000z &lt;br /&gt;
6x {{#item:1000323}} &amp;lt;br&amp;gt;&lt;br /&gt;
1x {{#item:728}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:1000327}} &lt;br /&gt;
|300.000z &amp;lt;br&amp;gt;&lt;br /&gt;
10x {{#item:1000323}} &amp;lt;br&amp;gt;&lt;br /&gt;
1x {{#item:719}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:1000328}} &lt;br /&gt;
| 500.000z &amp;lt;br&amp;gt; &lt;br /&gt;
15x {{#item:1000323}}&amp;lt;br&amp;gt;&lt;br /&gt;
1x {{#item:1000321}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wo bekommt man die benötigten Gegenstände? ===&lt;br /&gt;
* {{#item:1000322}} sind häufige Beutegegenstände aus Dungeons ab Stufe 200, wie z. B. [[Niflheim|Niflheim Dungeon]], [[Rudus|Rudus Level 4]] und [[Amicitia]]. (Droprate ca. 2,2 – 7,7 %).&lt;br /&gt;
* {{#item:719}}, {{#item:720}}, {{#item:722}}, {{#item:730}}, {{#item:2613}}, {{#item:728}} und {{#item:1000321}} können beim Morroc-Juwelier {{#navi:morroc|166|54}} erworben werden.&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Grade_Enhancing/en&amp;diff=58757</id>
		<title>Grade Enhancing/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Grade_Enhancing/en&amp;diff=58757"/>
		<updated>2026-03-13T18:00:45Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
=Equipment Grades=&lt;br /&gt;
The grading system is the latest method to further strengthen your gears. When an equipment is graded, it will have distinctive features for the level of grade.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:F1-3.png]]&lt;br /&gt;
| [[File:F2-3.png]]&lt;br /&gt;
| [[File:F3-3.png]]&lt;br /&gt;
| [[File:F4-3.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Grading serves 4 main purposes:&lt;br /&gt;
#Acquire grade-specific bonuses from an equipment. These bonuses are cumulative.&lt;br /&gt;
#Acquire grade-specific bonuses from a card.&lt;br /&gt;
#Alters enchant tables of enchants.&lt;br /&gt;
#Increase stats gained from refine.&lt;br /&gt;
&lt;br /&gt;
Each grade has a certain percentage bonus compared to an ungraded item. Refer to the [[Refinement]] page for exact values.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#F4FFFF; text-align: center;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
Additional Refine Bonus per Grade &lt;br /&gt;
|&lt;br /&gt;
Weapons&lt;br /&gt;
|-&lt;br /&gt;
|  Grade D ||  10% Increase in ATK &amp;amp; MATK from refine bonus &lt;br /&gt;
|-&lt;br /&gt;
|  Grade C ||  30% Increase in ATK &amp;amp; MATK from refine bonus &lt;br /&gt;
|-&lt;br /&gt;
|  Grade B ||  50% Increase in ATK &amp;amp; MATK from refine bonus&lt;br /&gt;
|-&lt;br /&gt;
| Grade A  ||  100% Increase in ATK &amp;amp; MATK from refine bonus&lt;br /&gt;
|}&lt;br /&gt;
==Procedure==&lt;br /&gt;
&lt;br /&gt;
NPC: Garm {{#navi:grademk|34|184}} &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:NPC-Grade-Enhancer.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
Talk to the NPC (Option 2) which opens the Grading UI. &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Maschine-Frei.png]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#F4FFFF; text-align: center;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Process || rowspan=&amp;quot;2&amp;quot; | Required Refine || rowspan=&amp;quot;2&amp;quot; | Required Materials ||  rowspan=&amp;quot;2&amp;quot; | Base Success Chance || colspan=&amp;quot;3&amp;quot; | {{#item:1000337}} ||  rowspan=&amp;quot;2&amp;quot; | Failure Penalty &lt;br /&gt;
|- style=&amp;quot;background-color:#F4FFFF; text-align: center;&amp;quot;&lt;br /&gt;
| Dust needed &amp;lt;br&amp;gt; per 10% Bonus || Dust needed &amp;lt;br&amp;gt; for 100% || Dust returned &amp;lt;br&amp;gt; on fail&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  No Grade → Grade D || +9 || 1x {{#item:1000325}} &amp;lt;br&amp;gt; 100.000 Zeny || +9: 20% &amp;lt;br&amp;gt; +10: 30% &amp;lt;br&amp;gt; +11: 70% || 2 || +9: 16 &amp;lt;br&amp;gt; +10: 14 &amp;lt;br&amp;gt; +11: 6 || +9: 1 &amp;lt;br&amp;gt; +10: 2 &amp;lt;br&amp;gt; +11: 3 || Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  No Grade → Grade D || +9 || 5x {{#item:1000325}} &amp;lt;br&amp;gt; 500.000 Zeny || +9: 20% &amp;lt;br&amp;gt; +10: 30% &amp;lt;br&amp;gt; +11: 70% || 2 || +9: 16 &amp;lt;br&amp;gt; +10: 14 &amp;lt;br&amp;gt; +11: 6 || +9: 1 &amp;lt;br&amp;gt; +10: 2 &amp;lt;br&amp;gt; +11: 3 || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade D → Grade C || +10 || 1x {{#item:1000326}} &amp;lt;br&amp;gt; 125.000 Zeny || +10: 30% &amp;lt;br&amp;gt; +11: 60% || 3 || +10: 21 &amp;lt;br&amp;gt; +11: 12  ||  +10: 2 &amp;lt;br&amp;gt; +11: 3 || Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade D → Grade C || +10 || 5x {{#item:1000326}} &amp;lt;br&amp;gt; 625.000 Zeny|| +10: 30% &amp;lt;br&amp;gt; +11: 60% || 3 || +10: 21 &amp;lt;br&amp;gt; +11: 12  ||  +10: 2 &amp;lt;br&amp;gt; +11: 3 || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade C → Grade B || +11 || 1x {{#item:1000327}} &amp;lt;br&amp;gt; 200.000 Zeny || 50% || 5 || 25 || 4 ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade C → Grade B || +11 || 5x {{#item:1000327}} &amp;lt;br&amp;gt; 1.000.000 Zeny || 50% || 5 || 25 || 4 || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade B → Grade A || +11 || 2x {{#item:1000328}} &amp;lt;br&amp;gt; 500.000 Zeny ||  40% || 7 || 42 || 5 ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade B → Grade A || +11 || 10x {{#item:1000328}} &amp;lt;br&amp;gt; 2.500.000 Zeny||  40% || 7 || 42 || 5 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Grading at +16 increases grade chance by an additional 10% and returns 1 more {{#item:1000337}} on fail.&lt;br /&gt;
&lt;br /&gt;
===Which Weapons and Armors can be graded? ===&lt;br /&gt;
&lt;br /&gt;
* Only Lv 5 Weapons and Lv 2 Armors!&lt;br /&gt;
&lt;br /&gt;
===Do I lose my refine?===&lt;br /&gt;
&lt;br /&gt;
* Yes, when a Grade is successful, refine resets to +0. &lt;br /&gt;
&lt;br /&gt;
===Do I lose my cards or enchants?===&lt;br /&gt;
&lt;br /&gt;
* No, grading preserves enchants, cards and line options.&lt;br /&gt;
&lt;br /&gt;
===What is the maximum bonus I can reach and how? ===&lt;br /&gt;
&lt;br /&gt;
* Maximum of +100.00% success chance can be acquired from {{#item:1000337}}.&lt;br /&gt;
&lt;br /&gt;
** Example: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#F4FFFF; text-align: center;&amp;quot;&lt;br /&gt;
| Process||  Required Materials ||  Base Success Chance || Bonus Success Chance ||  Failure Penalty &lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  No Grade → Grade D || +11 No Grade Equipment &amp;lt;br&amp;gt; 1x {{#item:1000325}} &amp;lt;br&amp;gt; 100.000 Zeny || 70% || 10% per 2 {{#item:1000337}} ||  Equipment Destroyed &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you use 6x {{#item:1000337}}, you will have 70% Base Success Chance + 30% Bonus Success Chance = 100% Success Chance.&lt;br /&gt;
&lt;br /&gt;
==Grading Materials==&lt;br /&gt;
&lt;br /&gt;
NPC: Garm {{#navi:grademk|34|184}} &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:NPC-Grade-Enhancer.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
Talk to the NPC (Option 3) to craft grading materials. &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Maschine-Change.png]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#F4FFFF; text-align: center;&amp;quot;&lt;br /&gt;
|Item||  Currency Amount &lt;br /&gt;
|-&lt;br /&gt;
| {{#item:1000323}} &lt;br /&gt;
| 100.000z &amp;lt;br&amp;gt;&lt;br /&gt;
5x {{#item:1000322}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:1000337}}&lt;br /&gt;
| 100.000z&amp;lt;br&amp;gt;&lt;br /&gt;
5x {{#item:1000322}} &amp;lt;br&amp;gt;&lt;br /&gt;
1x {{#item:6635}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:1000325}} &lt;br /&gt;
| 100.000z &amp;lt;br&amp;gt;&lt;br /&gt;
3x {{#item:1000323}}&amp;lt;br&amp;gt;&lt;br /&gt;
1x {{#item:720}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:1000326}} &lt;br /&gt;
| 200,000z &lt;br /&gt;
6x {{#item:1000323}} &amp;lt;br&amp;gt;&lt;br /&gt;
1x {{#item:728}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:1000327}} &lt;br /&gt;
|300.000z &amp;lt;br&amp;gt;&lt;br /&gt;
10x {{#item:1000323}} &amp;lt;br&amp;gt;&lt;br /&gt;
1x {{#item:719}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:1000328}} &lt;br /&gt;
| 500.000z &amp;lt;br&amp;gt; &lt;br /&gt;
15x {{#item:1000323}}&amp;lt;br&amp;gt;&lt;br /&gt;
1x {{#item:1000321}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Where to get the necessery items? ===&lt;br /&gt;
* {{#item:1000322}} are common drops from Lv 200+ dungeons such as [[Niflheim|Niflheim Dungeon]], [[Rudus|Rudus Level 4]] and [[Amicitia]]. (approximately 2,2 ~ 7,7% drop rate)&lt;br /&gt;
* {{#item:719}}, {{#item:720}}, {{#item:722}}, {{#item:730}}, {{#item:2613}}, {{#item:728}} and {{#item:1000321}} can be purchased from Morroc Jeweler {{#navi:morocc|166|54}}.&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Translations:Grade_Enhancing/12/en&amp;diff=58756</id>
		<title>Translations:Grade Enhancing/12/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Translations:Grade_Enhancing/12/en&amp;diff=58756"/>
		<updated>2026-03-13T18:00:43Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Where to get the necessery items? ===&lt;br /&gt;
* {{#item:1000322}} are common drops from Lv 200+ dungeons such as [[Niflheim|Niflheim Dungeon]], [[Rudus|Rudus Level 4]] and [[Amicitia]]. (approximately 2,2 ~ 7,7% drop rate)&lt;br /&gt;
* {{#item:719}}, {{#item:720}}, {{#item:722}}, {{#item:730}}, {{#item:2613}}, {{#item:728}} and {{#item:1000321}} can be purchased from Morroc Jeweler {{#navi:morocc|166|54}}.&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Translations:Grade_Enhancing/23/en&amp;diff=58755</id>
		<title>Translations:Grade Enhancing/23/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Translations:Grade_Enhancing/23/en&amp;diff=58755"/>
		<updated>2026-03-13T18:00:43Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;If you use 6x {{#item:1000337}}, you will have 70% Base Success Chance + 30% Bonus Success Chance = 100% Success Chance.&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Translations:Grade_Enhancing/22/en&amp;diff=58754</id>
		<title>Translations:Grade Enhancing/22/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Translations:Grade_Enhancing/22/en&amp;diff=58754"/>
		<updated>2026-03-13T18:00:43Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#F4FFFF; text-align: center;&amp;quot;&lt;br /&gt;
| Process||  Required Materials ||  Base Success Chance || Bonus Success Chance ||  Failure Penalty &lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  No Grade → Grade D || +11 No Grade Equipment &amp;lt;br&amp;gt; 1x {{#item:1000325}} &amp;lt;br&amp;gt; 100.000 Zeny || 70% || 10% per 2 {{#item:1000337}} ||  Equipment Destroyed &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Translations:Grade_Enhancing/21/en&amp;diff=58753</id>
		<title>Translations:Grade Enhancing/21/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Translations:Grade_Enhancing/21/en&amp;diff=58753"/>
		<updated>2026-03-13T18:00:43Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;** Example:&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Translations:Grade_Enhancing/20/en&amp;diff=58752</id>
		<title>Translations:Grade Enhancing/20/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Translations:Grade_Enhancing/20/en&amp;diff=58752"/>
		<updated>2026-03-13T18:00:43Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Maximum of +100.00% success chance can be acquired from {{#item:1000337}}.&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Translations:Grade_Enhancing/19/en&amp;diff=58751</id>
		<title>Translations:Grade Enhancing/19/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Translations:Grade_Enhancing/19/en&amp;diff=58751"/>
		<updated>2026-03-13T18:00:43Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===What is the maximum bonus I can reach and how? ===&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Translations:Grade_Enhancing/18/en&amp;diff=58750</id>
		<title>Translations:Grade Enhancing/18/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Translations:Grade_Enhancing/18/en&amp;diff=58750"/>
		<updated>2026-03-13T18:00:43Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* No, grading preserves enchants, cards and line options.&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Translations:Grade_Enhancing/17/en&amp;diff=58749</id>
		<title>Translations:Grade Enhancing/17/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Translations:Grade_Enhancing/17/en&amp;diff=58749"/>
		<updated>2026-03-13T18:00:43Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Do I lose my cards or enchants?===&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Translations:Grade_Enhancing/16/en&amp;diff=58748</id>
		<title>Translations:Grade Enhancing/16/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Translations:Grade_Enhancing/16/en&amp;diff=58748"/>
		<updated>2026-03-13T18:00:43Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Yes, when a Grade is successful, refine resets to +0.&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Translations:Grade_Enhancing/15/en&amp;diff=58747</id>
		<title>Translations:Grade Enhancing/15/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Translations:Grade_Enhancing/15/en&amp;diff=58747"/>
		<updated>2026-03-13T18:00:43Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Do I lose my refine?===&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Translations:Grade_Enhancing/14/en&amp;diff=58746</id>
		<title>Translations:Grade Enhancing/14/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Translations:Grade_Enhancing/14/en&amp;diff=58746"/>
		<updated>2026-03-13T18:00:43Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Only Lv 5 Weapons and Lv 2 Armors!&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Translations:Grade_Enhancing/8/en&amp;diff=58745</id>
		<title>Translations:Grade Enhancing/8/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Translations:Grade_Enhancing/8/en&amp;diff=58745"/>
		<updated>2026-03-13T18:00:43Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Which Weapons and Armors can be graded? ===&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Translations:Grade_Enhancing/13/en&amp;diff=58744</id>
		<title>Translations:Grade Enhancing/13/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Translations:Grade_Enhancing/13/en&amp;diff=58744"/>
		<updated>2026-03-13T18:00:43Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Grading at +16 increases grade chance by an additional 10% and returns 1 more {{#item:1000337}} on fail.&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Translations:Grade_Enhancing/7/en&amp;diff=58743</id>
		<title>Translations:Grade Enhancing/7/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Translations:Grade_Enhancing/7/en&amp;diff=58743"/>
		<updated>2026-03-13T18:00:43Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#F4FFFF; text-align: center;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Process || rowspan=&amp;quot;2&amp;quot; | Required Refine || rowspan=&amp;quot;2&amp;quot; | Required Materials ||  rowspan=&amp;quot;2&amp;quot; | Base Success Chance || colspan=&amp;quot;3&amp;quot; | {{#item:1000337}} ||  rowspan=&amp;quot;2&amp;quot; | Failure Penalty &lt;br /&gt;
|- style=&amp;quot;background-color:#F4FFFF; text-align: center;&amp;quot;&lt;br /&gt;
| Dust needed &amp;lt;br&amp;gt; per 10% Bonus || Dust needed &amp;lt;br&amp;gt; for 100% || Dust returned &amp;lt;br&amp;gt; on fail&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  No Grade → Grade D || +9 || 1x {{#item:1000325}} &amp;lt;br&amp;gt; 100.000 Zeny || +9: 20% &amp;lt;br&amp;gt; +10: 30% &amp;lt;br&amp;gt; +11: 70% || 2 || +9: 16 &amp;lt;br&amp;gt; +10: 14 &amp;lt;br&amp;gt; +11: 6 || +9: 1 &amp;lt;br&amp;gt; +10: 2 &amp;lt;br&amp;gt; +11: 3 || Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  No Grade → Grade D || +9 || 5x {{#item:1000325}} &amp;lt;br&amp;gt; 500.000 Zeny || +9: 20% &amp;lt;br&amp;gt; +10: 30% &amp;lt;br&amp;gt; +11: 70% || 2 || +9: 16 &amp;lt;br&amp;gt; +10: 14 &amp;lt;br&amp;gt; +11: 6 || +9: 1 &amp;lt;br&amp;gt; +10: 2 &amp;lt;br&amp;gt; +11: 3 || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade D → Grade C || +10 || 1x {{#item:1000326}} &amp;lt;br&amp;gt; 125.000 Zeny || +10: 30% &amp;lt;br&amp;gt; +11: 60% || 3 || +10: 21 &amp;lt;br&amp;gt; +11: 12  ||  +10: 2 &amp;lt;br&amp;gt; +11: 3 || Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade D → Grade C || +10 || 5x {{#item:1000326}} &amp;lt;br&amp;gt; 625.000 Zeny|| +10: 30% &amp;lt;br&amp;gt; +11: 60% || 3 || +10: 21 &amp;lt;br&amp;gt; +11: 12  ||  +10: 2 &amp;lt;br&amp;gt; +11: 3 || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade C → Grade B || +11 || 1x {{#item:1000327}} &amp;lt;br&amp;gt; 200.000 Zeny || 50% || 5 || 25 || 4 ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade C → Grade B || +11 || 5x {{#item:1000327}} &amp;lt;br&amp;gt; 1.000.000 Zeny || 50% || 5 || 25 || 4 || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade B → Grade A || +11 || 2x {{#item:1000328}} &amp;lt;br&amp;gt; 500.000 Zeny ||  40% || 7 || 42 || 5 ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade B → Grade A || +11 || 10x {{#item:1000328}} &amp;lt;br&amp;gt; 2.500.000 Zeny||  40% || 7 || 42 || 5 || -&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Refinement/de&amp;diff=58677</id>
		<title>Refinement/de</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Refinement/de&amp;diff=58677"/>
		<updated>2026-03-12T23:17:43Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
Durch die Verfeinerung von Ausrüstung erhältst du zusätzliche Werte. Die Verfeinerung wird durch ein &amp;lt;code&amp;gt;+&amp;lt;/code&amp;gt; gefolgt von einer Zahl am Anfang des Ausrüstungsnamens angezeigt. &lt;br /&gt;
&lt;br /&gt;
Hollgrehenn ist der NPC, der verfeinern kann. Er ist in vielen Großstädten zu finden, die auf der Minikarte und über dem NPC durch ein Ambosssymbol gekennzeichnet sind.&lt;br /&gt;
&lt;br /&gt;
== Weapon Refine Bonus ==&lt;br /&gt;
Waffen unterschiedlicher Level und Qualitäten bieten einzigartige Schadensboni pro Verfeinerung.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent; width: 100%; border-style: none  none  none  none;&amp;quot;&lt;br /&gt;
!Weapon&lt;br /&gt;
!ATK &amp;amp; MATK per Refine&lt;br /&gt;
!Bonus ATK &amp;amp; MATK per Refine Over Safety&lt;br /&gt;
!Bonus ATK &amp;amp; MATK from +15 → +16&lt;br /&gt;
!Bonus ATK &amp;amp; MATK Per Refine &amp;gt; +16&lt;br /&gt;
!P.ATK &amp;amp; S.MATK per Refine&lt;br /&gt;
|-&lt;br /&gt;
|Lv 1 &lt;br /&gt;
|2 &lt;br /&gt;
|1 ~ 3 &lt;br /&gt;
|16 &lt;br /&gt;
|1 &lt;br /&gt;
|0 &lt;br /&gt;
|-&lt;br /&gt;
|Lv 2 &lt;br /&gt;
|3 &lt;br /&gt;
|1 ~ 5 &lt;br /&gt;
|32 &lt;br /&gt;
|2 &lt;br /&gt;
|0 &lt;br /&gt;
|-&lt;br /&gt;
|Lv 3 &lt;br /&gt;
|5 &lt;br /&gt;
|1 ~ 8 &lt;br /&gt;
|32 &lt;br /&gt;
|2 &lt;br /&gt;
|0 &lt;br /&gt;
|-&lt;br /&gt;
|Lv 4 &lt;br /&gt;
|7 &lt;br /&gt;
|1 ~ 14 &lt;br /&gt;
|48 &lt;br /&gt;
|3 &lt;br /&gt;
|0 &lt;br /&gt;
|-&lt;br /&gt;
|Lv 5 - No Grade&lt;br /&gt;
|8&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Lv 5 - Grade D&lt;br /&gt;
|8.8&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Lv 5 - Grade C&lt;br /&gt;
|10.4&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Lv 5 - Grade B&lt;br /&gt;
|12&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Lv 5 - Grade A&lt;br /&gt;
|16&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;ATK &amp;amp; MATK pro Verfeinerung&amp;lt;/code&amp;gt;&#039;&#039;&#039; und &#039;&#039;&#039;&amp;lt;code&amp;gt;P.ATK &amp;amp; S.MATK pro Verfeinerung&amp;lt;/code&amp;gt;&#039;&#039;&#039; werden in Ihrem Statusfenster angezeigt.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;Bonus-ATK &amp;amp; MATK pro Verfeinerung über Sicherheit&amp;lt;/code&amp;gt;&#039;&#039;&#039; wird NICHT in Ihrem Statusfenster angezeigt.&lt;br /&gt;
* Über Sicherheit ist definiert als Verfeinerungsstufen unter 100,00 % Wahrscheinlichkeit bei Verwendung von normalem Erz.&lt;br /&gt;
* Alle Schadensboni sind kumulativ für die gesamte Verfeinerung.&lt;br /&gt;
* Rüstungen der Stufe 2 und Waffen der Stufe 5 gehen nicht kaputt, wenn ein Upgrade unter +10 fehlschlägt.&lt;br /&gt;
* Wenn Sie ab +10 keine Schmiedesegen verwenden, geht die Ausrüstung kaputt, wenn das Upgrade fehlschlägt.&lt;br /&gt;
&lt;br /&gt;
== Rüstungsverfeinerungsbonus ==&lt;br /&gt;
Zur Klarstellung: Unter Rüstung versteht man nicht nur die Körperpanzerung, sondern auch Kleidung, Schuhwerk, Schilde und Kopfbedeckungen (oben). &lt;br /&gt;
&lt;br /&gt;
Rüstungen bieten zusätzliche harte Verteidigung pro Verfeinerung im Verhältnis zur aktuellen Verfeinerung nach der Formel: &amp;lt;code&amp;gt;Floor[( 3 + Current_Refine ) / 4]&amp;lt;/code&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Bei Rüstungen der Stufe 2 wird dieser Hard-DEF-Bonus um 120 % erhöht und gewährt gleichzeitig 2 RES und MRES pro Verfeinerung&lt;br /&gt;
&lt;br /&gt;
== Shadow Equipment ==&lt;br /&gt;
Shadow Equipment ist Spezialausrüstung, die je nach Verfeinerung ihre eigenen einzigartigen Effekte verleiht:&lt;br /&gt;
&lt;br /&gt;
Shadow Weapons gewähren +1 ANG &amp;amp; MATK pro Verfeinerung.&lt;br /&gt;
Alle anderen Schattenausrüstungen gewähren MHP +10 pro Verfeinerung.&lt;br /&gt;
Zusätzlich zu den kleineren Basiswerten können Schattenausrüstungen auch Bonuseffekte bieten, die in ihrer Beschreibung aufgeführt sind.&lt;br /&gt;
&lt;br /&gt;
Sie können das normale Veredelungssystem oder Schattenhämmer (bei Rayja käuflich zu erwerben) verwenden:&lt;br /&gt;
&lt;br /&gt;
* {{#item:23436}}&lt;br /&gt;
* {{#item:23926}}&lt;br /&gt;
&lt;br /&gt;
Im Gegensatz zu normalen Rüstungen können Schatten-Accessoires (Ring und Anhänger) verfeinert werden.&lt;br /&gt;
==Verfeinerungs-Mitleidssystem==&lt;br /&gt;
{{:Refinement Pity System}}&lt;br /&gt;
&lt;br /&gt;
== Refine Materials ==&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent; width: 100%; border-style: none  none  none  none;&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Propabitlity&lt;br /&gt;
!Level&lt;br /&gt;
!Refine Range&lt;br /&gt;
!Failure Penalty&lt;br /&gt;
!Obtained From&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1010| Phracon}}&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |Normal&lt;br /&gt;
|Level 1&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Item Destroyed&lt;br /&gt;
|Monsters, Players, NPC Shop&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1011| Emveretarcon}}&lt;br /&gt;
|Level 2&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Item Destroyed&lt;br /&gt;
|Monsters, Players, NPC Shop&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:984| Oridecon}}&lt;br /&gt;
|Level 3&lt;br /&gt;
Level 4&lt;br /&gt;
&lt;br /&gt;
Shadow Weapon&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Item Destroyed&lt;br /&gt;
|Monsters, Crafting, Players, NPC Shop&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6240| HD Oridecon}}&lt;br /&gt;
|Level 3&lt;br /&gt;
Level 4&lt;br /&gt;
&lt;br /&gt;
Shadow Weapon&lt;br /&gt;
| +7 ~ +9&lt;br /&gt;
|Refine Decreased by 1&lt;br /&gt;
|Cash Shop, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000332| Etherdeocon}}&lt;br /&gt;
|Level 5&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Refine Decreased by 3&lt;br /&gt;
|Crafting, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6224| Bradium}}&lt;br /&gt;
|Level 1&lt;br /&gt;
Level 2&lt;br /&gt;
&lt;br /&gt;
Level 3&lt;br /&gt;
&lt;br /&gt;
Level 4&lt;br /&gt;
| +10 ~ +19&lt;br /&gt;
|Refine Decreased by 3&lt;br /&gt;
-OR- &lt;br /&gt;
&lt;br /&gt;
Item Destroyed (Rare)&lt;br /&gt;
|Monsters, Crafting, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6226| HD Bradium}}&lt;br /&gt;
|Level 1&lt;br /&gt;
Level 2&lt;br /&gt;
&lt;br /&gt;
Level 3&lt;br /&gt;
&lt;br /&gt;
Level 4&lt;br /&gt;
| +10 ~ +19&lt;br /&gt;
|Refine Decreased by 1*&lt;br /&gt;
|Cash Shop, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000368| Etel Bradium}}&lt;br /&gt;
|Level 5&lt;br /&gt;
| +10 ~ +19&lt;br /&gt;
|Item Destroyed&lt;br /&gt;
|Crafting, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:7620| Enriched Oridecon}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Special&lt;br /&gt;
|Level 3&lt;br /&gt;
Level 4&lt;br /&gt;
&lt;br /&gt;
Shadow Weapon&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Item Destroyed&lt;br /&gt;
|Cash Shop, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000334| Enriched Etherdeocon}}&lt;br /&gt;
|Level 5&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Refine Decreased by 1&lt;br /&gt;
|Crafting, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000336| HD Etherdeocon}}&lt;br /&gt;
|Level 5&lt;br /&gt;
| +10 ~ +14&lt;br /&gt;
|Item Destroyed&lt;br /&gt;
|Crafting, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000369| HE Etel Bradium}}&lt;br /&gt;
|Level 5&lt;br /&gt;
| +15 ~ +19&lt;br /&gt;
|Item Destroyed&lt;br /&gt;
|Crafting, Players&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Wenn es Ihnen nicht gelingt, eine Waffe mit HD Bradium von +10 auf +11 zu verfeinern, wird der Wert des Gegenstands nicht verringert. Wenn Ihr Verfeinerungsversuch fehlschlägt, wird automatisch ein weiterer Wurf ausgeführt. Die Wahrscheinlichkeit, bei +10 zu bleiben, beträgt 90 % und die Wahrscheinlichkeit, dass die Waffe &#039;&#039;&#039;beschädigt&#039;&#039;&#039; wird, 10 %, beträgt 10 %. Die Reparatur der beschädigten Waffe kostet 5 x {{#item:50000| Muh Coin}}, 50 x {{#item:984| Oridecon}}, 10 x {{#item:6224| Bradium}} und 5.000.000z. Die Reparatur kann bei jedem Kafra oder Handwerker durchgeführt werden.&lt;br /&gt;
&lt;br /&gt;
=== Armors ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent; width: 100%; border-style: none  none  none  none;&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Propability&lt;br /&gt;
!Level&lt;br /&gt;
!Refine Range&lt;br /&gt;
!Failure Penalty&lt;br /&gt;
!Obtained From&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:985| Elunium}}&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |Normal&lt;br /&gt;
|Level 1&lt;br /&gt;
Shadow Armor&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Item Destroyed&lt;br /&gt;
|Monsters, Crafting, Players, NPC Shop&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6241| HD Elunium}}&lt;br /&gt;
|Level 1&lt;br /&gt;
Shadow Armor&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Refine Decreased by 1&lt;br /&gt;
|Cash Shop, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000331| Etherium}}&lt;br /&gt;
|Level 2&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Refine Decreased by 3&lt;br /&gt;
|Crafting, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6223| Carnium}}&lt;br /&gt;
|Level 1&lt;br /&gt;
| +10 ~ +19&lt;br /&gt;
|Refine Decreased by 3&lt;br /&gt;
-OR- &lt;br /&gt;
Item Destroyed (Rare)&lt;br /&gt;
|Monsters, Crafting, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6225| HD Carnium}}&lt;br /&gt;
|Level 1&lt;br /&gt;
| +10 ~ +19&lt;br /&gt;
|Refine Decreased by 1*&lt;br /&gt;
|Cash Shop, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000370| Etel Carnium}}&lt;br /&gt;
|Level 2&lt;br /&gt;
| +10 ~ +19&lt;br /&gt;
|Item Destroyed&lt;br /&gt;
|Crafting, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:7619| Enriched Elunium}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Special&lt;br /&gt;
|Level 1&lt;br /&gt;
Shadow Armor&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Item Destroyed&lt;br /&gt;
|Cash Shop, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000333| Enriched Etherium}}&lt;br /&gt;
|Level 2&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Refine Decreased by 1&lt;br /&gt;
|Crafting, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000335| HD Etherium}}&lt;br /&gt;
|Level 2&lt;br /&gt;
| +10 ~ +14&lt;br /&gt;
|Item Destroyed&lt;br /&gt;
|Crafting, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000371| HE Etel Carnium}}&lt;br /&gt;
|Level 2&lt;br /&gt;
| +15 ~ +19&lt;br /&gt;
|Item Destroyed&lt;br /&gt;
|Crafting, Players&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Wenn es Ihnen nicht gelingt, eine Rüstung mit HD Carnium von +10 auf +11 zu verbessern, wird der Wert des Gegenstands nicht verringert. Wenn Ihr Verbesserungsversuch fehlschlägt, wird automatisch ein weiterer Wurf ausgeführt. Die Chance, bei +10 zu bleiben, beträgt 90 % und die Chance, beschädigt zu werden, 10 %, um beschädigt zu werden. Die Reparatur der beschädigten Rüstung kostet 5 x {{#item:50000| Muh Coin}}, 50 x {{#item:985| Elunium}}, 10 x {{#item:6223| Carnium}} und 5.000.000z. Reparaturen sind bei jedem Kafra oder Handwerker möglich.&lt;br /&gt;
&lt;br /&gt;
=== Purchase &amp;amp; Crafting ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent&lt;br /&gt;
!Item &lt;br /&gt;
!Currency Amount &lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1010| Phracon}}&lt;br /&gt;
|200z &lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1011| Emveretarcon}}&lt;br /&gt;
|1.000z &lt;br /&gt;
|-&lt;br /&gt;
|{{#item:984| Oridecon}}&lt;br /&gt;
|5 x {{#item:756| Rough Oridecon}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:985| Elunium}}&lt;br /&gt;
|5 x {{#item:757| Rough Elunium}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{#item:6224| Bradium}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|3 x {{#item:984| Oridecon}} &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{#item:6223| Carnium}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|3 x {{#item:985| Elunium}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{#item:6223| Carnium}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:6090| Refined Bradium}} &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000331| Etherium}}&lt;br /&gt;
|10.000z &lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:1000322| Etel Dust}} &lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:985| Elunium}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000332| Etherdeocon}} &lt;br /&gt;
|10.000z &lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:1000322| Etel Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:984| Oridecon}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000368| Etel BradiumDust}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|3 x {{#item:1000322| Etel Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:6224| Bradium}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000370| Etel Carnium}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|3 x {{#item:1000322| Etel Dust}} &lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:6223| Carnium}} &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000333| Enriched Etherium}}&lt;br /&gt;
|20.000z &lt;br /&gt;
|-&lt;br /&gt;
|2 x {{#item:1000322| Etel Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:6291| Enriched Elunium}} &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000334| Enriched Etherdeocon}}&lt;br /&gt;
|20.000z &lt;br /&gt;
|-&lt;br /&gt;
|2 x {{#item:1000322| Etel Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:7620| Enriched Oridecon}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000335| HD Etherium}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|3 x {{#item:1000322| Etel Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:6241| HD Elunium}} &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000336| HD Etherdeocon}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|3 x {{#item:1000322| Etel Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:6240| HD Oridecon}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000369| HE Etel Bradium}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|3 x {{#item:1000322| Etel Dust}} &lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:6226| HD Bradium}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000371| HE Etel Carnium}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|3 x {{#item:1000322| Etel Dust}} &lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:6225| HD Carnium}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Blacksmith Blessing ==&lt;br /&gt;
Mit dem {{#item:6635| Blacksmith Blessing}} (BSB) kann ein Gegenstand während des Veredelungsprozesses vor Zerstörung geschützt werden. Füge einfach die benötigte Menge in der Veredelungsoberfläche hinzu, sofern zutreffend. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wie erhält man BSBS?&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
- Cash Shop (Kauf von HD Carnium/Bradium oder angereicherten Oridecon/Elunium-Boxen)&amp;lt;br&amp;gt;&lt;br /&gt;
- 8,5 Mio. Zeny auf dem Eden-Markt&amp;lt;br&amp;gt;&lt;br /&gt;
- Anwesenheitsbelohnung&amp;lt;br&amp;gt;&lt;br /&gt;
- Glück mit {{#item:50001}} (Belohnung für den Abschluss von Missionen im Hauptbüro)&amp;lt;br&amp;gt;&lt;br /&gt;
- Töte MVPs in [[Varmundt&#039;s Biosphere]]&amp;lt;br&amp;gt;&lt;br /&gt;
- Tausch von 100 {{#item:25731}} beim NPC [[Vurewell]] in jedem Veredelungsbereich&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Veredelungswahrscheinlichkeiten ==&lt;br /&gt;
=== Veredelungs-Mitleidssystem ===&lt;br /&gt;
Für jede Veredelung bei jedem Veredelungs-NPC gilt ein Mitleidssystem:&lt;br /&gt;
* Bei jedem Fehlschlag beim Veredler erhöht sich die Chance für den nächsten Versuch mit gleichem Ausrüstungstyp, Level und Veredelungsstufe.&lt;br /&gt;
* Die Erhöhung beträgt bei jedem Fehlschlag 10 % der Basischance für die Veredelungsstufe bis +12, 5 % der Basischance nach +12. (Hinweis: Die Basischance erhöht sich für Erze mit besonderen Chancen.)&lt;br /&gt;
* Bei Erfolg mit der einzigartigen Kombination aus Typ, Level und Veredelung wird die Bonuschance wieder entfernt.&lt;br /&gt;
* Du kannst mehrere Bonuschancen für verschiedene Kombinationen gleichzeitig haben.&lt;br /&gt;
* Diese Mitleidsversuche werden pro Charakter gespeichert.&lt;br /&gt;
* Die Benutzeroberfläche zeigt immer die korrekten Chancen an (66,5 % würden jedoch als 66 % angezeigt, da die Benutzeroberfläche keine Dezimalzahlen kennt).&lt;br /&gt;
&lt;br /&gt;
Beispiel: Die Verfeinerung einer Rüstung der Stufe 1 mit Elunium von 5 auf 6 (70 %) und anschließend von 4 auf 5 (90 %) schlägt fehl. &amp;lt;br&amp;gt;&lt;br /&gt;
Deine Erfolgschance beim nächsten Versuch, eine Rüstung der Stufe 1 von 4 auf 5 zu verfeinern, beträgt 99 % und von 5 auf 6 77 %.&lt;br /&gt;
&lt;br /&gt;
=== Normal ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent&lt;br /&gt;
|&lt;br /&gt;
!Shadow Equipment&lt;br /&gt;
!Armor (Lv 1)&lt;br /&gt;
!Armor (Lv 2)&lt;br /&gt;
!Weapon (Lv 1)&lt;br /&gt;
!Weapon (Lv 2)&lt;br /&gt;
!Weapon (Lv 3)&lt;br /&gt;
!Weapon (Lv 4)&lt;br /&gt;
!Weapon (Lv 5)&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|100.00%||100.00%||90.00%||100.00%||100.00%||100.00%||100.00%||90.00%&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|70.00%||90.00%||70.00%||100.00%||100.00%||100.00%||90.00%||70.00%&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|60.00%||70.00%||60.00%||100.00%||100.00%||90.00%||70.00%||60.00%&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|60.00%||70.00%||60.00%||100.00%||90.00%||80.00%||70.00%||60.00%&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|40.00%||40.00%||40.00%||90.00%||70.00%||40.00%||40.00%||40.00%&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|40.00%||40.00%||40.00%||70.00%||40.00%||40.00%||40.00%||40.00%&lt;br /&gt;
|-&lt;br /&gt;
!10&lt;br /&gt;
|20.00%||20.00%||20.00%||30.00%||30.00%||30.00%||20.00%||20.00%&lt;br /&gt;
|-&lt;br /&gt;
!11&lt;br /&gt;
|  - &lt;br /&gt;
|20.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|-&lt;br /&gt;
!12&lt;br /&gt;
|  - &lt;br /&gt;
|20.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|-&lt;br /&gt;
!13&lt;br /&gt;
|  - &lt;br /&gt;
|16.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|-&lt;br /&gt;
!14&lt;br /&gt;
|  - &lt;br /&gt;
|16.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|-&lt;br /&gt;
!15&lt;br /&gt;
|  - &lt;br /&gt;
|15.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|-&lt;br /&gt;
!16&lt;br /&gt;
|  - &lt;br /&gt;
|15.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|-&lt;br /&gt;
!17&lt;br /&gt;
|  - &lt;br /&gt;
|14.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|-&lt;br /&gt;
!18&lt;br /&gt;
|  - &lt;br /&gt;
|14.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|-&lt;br /&gt;
!19&lt;br /&gt;
|  - &lt;br /&gt;
|10.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|-&lt;br /&gt;
!20&lt;br /&gt;
|  - &lt;br /&gt;
|10.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|10.00%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent&lt;br /&gt;
|&lt;br /&gt;
!Shadow Equipment&lt;br /&gt;
!Armor (Lv 1)&lt;br /&gt;
!Armor (Lv 2)&lt;br /&gt;
!Weapon (Lv 1)&lt;br /&gt;
!Weapon (Lv 2)&lt;br /&gt;
!Weapon (Lv 3)&lt;br /&gt;
!Weapon (Lv 4)&lt;br /&gt;
!Weapon (Lv 5)&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|100.00%||100.00%||95.00%||100.00%||100.00%||100.00%||100.00%||95.00%&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|90.00%||95.00%||85.00%||100.00%||100.00%||100.00%||95.00%||85.00%&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|80.00%||80.00%||70.00%||100.00%||100.00%||95.00%||80.00%||70.00%&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|80.00%||80.00%||65.00%||100.00%||95.00%||90.00%||80.00%||65.00%&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|65.00%||60.00%||55.00%||95.00%||85.00%||70.00%||60.00%||55.00%&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|55.00%||50.00%||45.00%||85.00%||60.00%||60.00%||50.00%||45.00%&lt;br /&gt;
|-&lt;br /&gt;
!10 &lt;br /&gt;
|30.00%||35.00%||30.00%||55.00%||45.00%||45.00%||35.00%||30.00%&lt;br /&gt;
|-&lt;br /&gt;
!11 &lt;br /&gt;
|  - &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|-&lt;br /&gt;
!12 &lt;br /&gt;
|  - &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|-&lt;br /&gt;
!13 &lt;br /&gt;
|  - &lt;br /&gt;
|16.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|-&lt;br /&gt;
!14 &lt;br /&gt;
|  - &lt;br /&gt;
|16.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|-&lt;br /&gt;
!15 &lt;br /&gt;
|  - &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|-&lt;br /&gt;
!16 &lt;br /&gt;
|  - &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|-&lt;br /&gt;
!17 &lt;br /&gt;
|  - &lt;br /&gt;
|14.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|-&lt;br /&gt;
!18 &lt;br /&gt;
|  - &lt;br /&gt;
|14.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|-&lt;br /&gt;
!19 &lt;br /&gt;
|  - &lt;br /&gt;
|10.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|-&lt;br /&gt;
!20 &lt;br /&gt;
|  - &lt;br /&gt;
|10.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|10.00%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Garantiezertifikate ==&lt;br /&gt;
Sprich mit dem Veredelungsmeister-NSC neben dem Ambosshaus in Prontera {{#navi:prontera|189|175}}, um das Garantie-Veredelungszertifikat zu verwenden, das deine Ausrüstung mit 100 %iger Wahrscheinlichkeit auf die angegebene Anzahl veredelt.&lt;br /&gt;
&lt;br /&gt;
* Zertifikate sind kontogebunden, Spieler können sie aber mit dem Veredelungszertifikat-Paketer handelbar machen.&lt;br /&gt;
* Shadow-Ausrüstung, Waffen der Stufe 5 und Rüstungen der Stufe 2 können aufgrund ihres einzigartigen Veredelungssystems KEINE Garantie-Veredelungszertifikate verwenden.&lt;br /&gt;
* Spieler können Waffengarantie-Veredelungszertifikate herstellen, indem sie Crimson-, Thanatos- und Vicious-Mind-Waffen mit im Paramarket gekauften Waffenveredelungshämmern umbauen.&lt;br /&gt;
* Spieler können Waffengarantie-Zertifikate mit niedrigerem Veredelungsgrad im Paramarket zu Waffengarantie-Zertifikaten mit höherem Veredelungsgrad kombinieren.&lt;br /&gt;
* Zertifikate sind entweder waffen- oder rüstungsspezifisch. Folgende Zertifikate sind verfügbar: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent&lt;br /&gt;
|+&lt;br /&gt;
!Weapon&lt;br /&gt;
!Armor&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6456| +5 Weapon Refine Ticket }}&lt;br /&gt;
|{{#item:6457| +5 Armor Certificate }}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6231| +6 Weapon Refine Ticket }}&lt;br /&gt;
|{{#item:6235| +6 Armor Certificate }}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6230| +7 Weapon Refine Ticket }}&lt;br /&gt;
|{{#item:6234| +7 Armor Certificate }}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6229| +8 Weapon Refine Ticket }}&lt;br /&gt;
|{{#item:6233| +8 Armor Certificate }}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6228| +9 Weapon Refine Ticket }}&lt;br /&gt;
|{{#item:6232| +9 Armor Certificate }}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6993| +10 Weapon Refine Ticket }}&lt;br /&gt;
|{{#item:6994| +10 Armor Certificate }}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6238| +11 Weapon Refine Ticket }}&lt;br /&gt;
|{{#item:6239| +11 Armor Certificate }}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6584| +12 Weapon Refine Ticket }}&lt;br /&gt;
|{{#item:6585| +12 Armor Certificate }}&lt;br /&gt;
|+&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Armor Weapon Tickets|Please have a look at our guide to create Refine Certificates]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
== Refine with Hammers or Boxes ==&lt;br /&gt;
Some equipment can be safely refined from +9 to +12 using a box or hammer.&lt;br /&gt;
Each use will consume the hammer/box. &amp;lt;br&amp;gt;&lt;br /&gt;
It also may have materials to be consumed when using it.&lt;br /&gt;
You can skip the hammer/box until grade C, since it doesn&#039;t break until +10 and +11 is required only from grade C to A.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
Upgrade line: +9 to +10; +10 to +11; +11 to +12. (except Ep21 hammer)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
Some hammers can be bought with &#039;&#039;&#039;[[Eden_Market#Refine_Hammers|MC Hammer.]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;NOTE: Nebula armors and Time Dimensions Rune Crowns DOES NOT have a hammer or box to refine. You have to use BSB.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#E7EEF3; text-align: center;&amp;quot;&lt;br /&gt;
!Hammer&lt;br /&gt;
!Target Items&lt;br /&gt;
!Comments&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:23436}}&lt;br /&gt;
|Any Shadow Gear Equipment.&lt;br /&gt;
|It&#039;s used to refine Shadow Gears randomly from 1 to 10. If you need it to be +7, you can use the hammer until +5/+6 and then go with HD Elunium for Shadow Armor or HD Oridecon for Shadow Weapon.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:23926}}&lt;br /&gt;
|Any Shadow Gear Equipment.&lt;br /&gt;
|It&#039;s used to refine Shadow Gears directly to +9.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:101364}}&lt;br /&gt;
|Cannon Rapier-OSAD, Kuroiro-OSAD, Boost Lance-OSAD, Circuit Board-OSAD, Rutilus Stick-OSAD, Electric Fox-OSAD, Burning Knuckle-OSAD, Saphir Mace-OSAD, Ultio-OSAD, Beam Claymore-OSAD. Meuchler-OSAD, Blasti-OSAD, Virtual Bow-OSAD, MH-P89-OSAD, AC-B44-OSAD, HR-S55-OSAD.&lt;br /&gt;
|Required weapons to craft Time Gap Weapons. &lt;br /&gt;
|- &lt;br /&gt;
|{{#item:50052}}&lt;br /&gt;
|Phreeoni Wing Suit Beast&#039;s Leather Shoes, Pirate Captain&#039;s Coat, Vesper Headgear, Boitata Hat, Moan of Corruption, Crown of Beelzebub.&lt;br /&gt;
|Consumes 14 BSB per attempt. Is it worth it? If you fail three times going from +11 to +12 using random refining, the hammer is already the cheaper option.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:101259}}&lt;br /&gt;
|Smokie Transformation Leaf-LT [1], Wickebine&#039;s Black Cat Ears-LT [1], Survival Circlet-LT [1], Gold Fish Hat-LT [1], Tiger King Doll Hat-LT [1], Bacsojin Doll Hat-LT [1], Imp Hat-LT [1], ]Officer&#039;s Hat-LT [1], Drooping Thanatos&#039;s Dolor-LT [1], &lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
|{{#item:101307}}&lt;br /&gt;
|Varmundt Fire Rune Armor, Varmundt Glade Rune Armor, Varmundt Ice Rune Armor, Varmundt Death Rune Robe, Varmundt Fire Rune Boots, Varmundt Glade Rune Boots, Varmundt Ice Rune Boots, Varmundt Death Rune Boots, Varmundt Fire Rune Manteau, Varmundt Glade Rune Manteau, Varmundt Ice Rune Manteau, Varmundt Death Rune Manteau, Fire Rune Armor, Glade Rune Armor, Ice Rune Armor, Death Rune Robe, Fire Rune Boots, Glade Rune Boots, Ice Rune Boots, Death Rune Boots, Fire Rune Manteau, Glade Rune Manteau, Ice Rune Manteau, Death Rune Manteau.&lt;br /&gt;
|You can use it before or after reforming the equipment. Is it worth it? If you fail three times going from +11 to +12 using random refining, the hammer is already the cheaper option.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102881}}&lt;br /&gt;
| +9 Gaebolg Armor, +9 Gaebolg Robe, +9 Gaebolg Cloak, +9 Gaebolg Muffler, +9 Gaebolg Boots, +9 Gaebolg Shoes.&lt;br /&gt;
|It can ONLY be used on a +9 equipment. &lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102882}}&lt;br /&gt;
| +10 Gaebolg Armor +10 Gaebolg Robe, +10 Gaebolg Cloak, +10 Gaebolg Muffler, +10 Gaebolg Boots, +10 Gaebolg Shoes.&lt;br /&gt;
|It can ONLY be used on a +10 equipment. &lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102883}}&lt;br /&gt;
| +11 Gaebolg Armor, +11 Gaebolg Robe, 11 Gaebolg Cloak, +11 Gaebolg Muffler, +11 Gaebolg Boots, +11 Gaebolg Shoes.&lt;br /&gt;
|It can ONLY be used on a +11 equipment. &lt;br /&gt;
|-&lt;br /&gt;
|{{#item:103308}}&lt;br /&gt;
|Time Gap Weapons.&lt;br /&gt;
|Is it worth it? If you fail two times going from +11 to +12 using random refining, the hammer is already the cheaper option.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102124}}&lt;br /&gt;
|Flush Weapons.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102238}}&lt;br /&gt;
|Isgard Crowns.&lt;br /&gt;
|Consumes 14 BSB per attempt. Is it worth it? If you fail three times going from +11 to +12 using random refining, the hammer is already the cheaper option.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100619}}&lt;br /&gt;
|Thanatos AD Weapons, Thanatos Helmets, Thanatos LT Helmets.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:101306}}&lt;br /&gt;
|Poenitentia Weapons.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102072}}&lt;br /&gt;
|Punish Scepter, , Saint Bringer, Origin of Life, Destiny Staff, Blessed Bible, Soul Liberator, Shining Light Katar[, , Angel Wing Bow, Guardian Saber, Holy Light Dagger, Light Power Harp, Light Power Spark, Lightning Splatter, Justice Bomber, , Last Dawn, Devil Hunter, Lord of Glory, Victory Sword, Divine Buster, Huuma Shuriken Brilliance, Jupiter Spear, Holy Light Spear, Lightforce Foxtail Wand.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102073}}&lt;br /&gt;
|Demonic Claw, , Sealed Bible, Darkness Tablet, Devil Wing Staff, Doom Bible, Soul Harvest, The Ripper, , Underworld Knife, Devil Cursed Sword, Dark Angel Ray Bow, Crime Violin, Crime Whip, RG-5649, Devil Lord Launcher, Screaming Rifle, Devil&#039;s Bullet, Outlaw Cursed Shotgun, Blood Rapier, Destruction Axe, Devil Claw, Execution Great Sword, Devil Guardian Sword, Darkness Foxtail Model.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102075}}&lt;br /&gt;
|Good and Evil Crowns.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102482}}&lt;br /&gt;
|Good and Evil Boots.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100321}}&lt;br /&gt;
|Boost Lance-OS, Kuroiro-OS, Circuit Board-OS, HR-S55-OS, Blasti-OS, Meuchler-OS, Electric Fox-OS, Rutilus Stick-OS, Beam Claymore-OS, AC-B44-OS, MH-P89-OS, Virtual Bow-OS, Ultio-OS, Saphir Mace-OS, Cannon Rapier-OS, Burning Knuckle-OS.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100627}}&lt;br /&gt;
|Gray Wolf Equipments&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102227}}&lt;br /&gt;
|Glacier Equipments.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102668}}&lt;br /&gt;
|Dimension Weapons.&lt;br /&gt;
|Refine the weapon until +9 then use the device until +12 (if its already grade A).&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:101637}}&lt;br /&gt;
|Dim Glacier Weapons.&lt;br /&gt;
|Refine the weapon until +9 then use the device until +12 (if its already grade A).&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102228}}&lt;br /&gt;
|Dim Glacier Armor.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102900}}&lt;br /&gt;
|Furious Crowns, Furious Boots and Furious Weapons.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100130}}&lt;br /&gt;
|Grace Equipments.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Illusion Boxes&amp;lt;/b&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#E7EEF3; text-align: center;&amp;quot;&lt;br /&gt;
!Illusion Box&lt;br /&gt;
!Target Items&lt;br /&gt;
!Comments&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:9785}}&lt;br /&gt;
|Illusion Huuma Fluttering Snow, Illusion Combo Battle Gloves, Illusion Cap, Illusion Survivor&#039;s Manteau, Illusion Illusion Sacred Mission.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100416}}&lt;br /&gt;
|Illusion Huuma Fluttering Snow, Illusion Combo Battle Gloves, Illusion Cap, Illusion Survivor&#039;s Manteau, Illusion Illusion Sacred Mission.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100417}}&lt;br /&gt;
|Illusion Wing Shuriken,Illusion War Axe, Illusion Immaterial Sword, Illusion Iron Driver, Illusion Pole Axe, Illusion Fancy Flower.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100418}}&lt;br /&gt;
|Illusion Wing Shuriken,Illusion War Axe, Illusion Immaterial Sword, Illusion Iron Driver, Illusion Pole Axe, Illusion Fancy Flower.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100419}}&lt;br /&gt;
|Illusion Survivor&#039;s Staff, Illusion Gate Keeper-DD, Illusion Counter Dagger, Illusion Hot-Blooded Headband, Illusion Boots.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100420}}&lt;br /&gt;
|Illusion Survivor&#039;s Staff, Illusion Gate Keeper-DD, Illusion Counter Dagger, Illusion Hot-Blooded Headband, Illusion Boots.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100421}}&lt;br /&gt;
|Illusion Hunter Bow, Illusion Tablet, Illusion Goibne Armor, Illusion Goibne Helm, Illusion Goibne Spaulders, Illusion Goibne Greaves.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100422}}&lt;br /&gt;
|Illusion Hunter Bow, Illusion Tablet, Illusion Goibne Armor, Illusion Goibne Helm, Illusion Goibne Spaulders, Illusion Goibne Greaves.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100423}}&lt;br /&gt;
|Illusion Tae Goo Lyeon, Illusion Butcher, Illusion Gold Lux, Illusion Bazerald, Illusion Morpheus&#039;s Hood, Illusion Morpheus&#039;s Shawl.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100424}}&lt;br /&gt;
|Illusion Tae Goo Lyeon, Illusion Butcher, Illusion Gold Lux, Illusion Bazerald, Illusion Morpheus&#039;s Hood, Illusion Morpheus&#039;s Shawl.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100425}}&lt;br /&gt;
|Illusion Death Guidance, Illusion Katar of Frozen Icicle, Illusion Brionac, Illusion Zephyrus, Illusion Electric Guitar, Illusion Electric Eel, Illusion Saint Robe, Illusion Saphien&#039;s Armor of Ocean, Illusion Chain Mail, Illusion Morrigane&#039;s Helm, Illusion Morrigane&#039;s Manteau.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100426}}&lt;br /&gt;
|Illusion Death Guidance, Illusion Katar of Frozen Icicle, Illusion Brionac, Illusion Zephyrus, Illusion Electric Guitar, Illusion Electric Eel, Illusion Saint Robe, Illusion Saphien&#039;s Armor of Ocean, Illusion Chain Mail, Illusion Morrigane&#039;s Helm, Illusion Morrigane&#039;s Manteau.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100414}}&lt;br /&gt;
|Illusion Wizardry Staff, Illusion Infiltrator,  Illusion Ballista, Illusion Apocalypse, Illusion Sharpened Legbone of Ghoul, Illusion Ancient Cape.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100415}}&lt;br /&gt;
|Illusion Wizardry Staff, Illusion Infiltrator,  Illusion Ballista, Illusion Apocalypse, Illusion Sharpened Legbone of Ghoul, Illusion Ancient Cape.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100391}}&lt;br /&gt;
|Illusion Spectral Spear,  Illusion Moonlight Dagger, Illusion Long Mace, Illusion Staff of Bordeaux, Illusion Muffler, Illusion Shoes, Illusion Nurse Cap, Illusion Puente Robe, Illusion Apple of Archer.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100392}}&lt;br /&gt;
|Illusion Spectral Spear,  Illusion Moonlight Dagger, Illusion Long Mace, Illusion Staff of Bordeaux, Illusion Muffler, Illusion Shoes, Illusion Nurse Cap, Illusion Puente Robe, Illusion Apple of Archer.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100699}}&lt;br /&gt;
|Illusion Sprint Mail,  Illusion Spring Shoes, Illusion Dark Thorn Staff, Illusion Dea Staff, Illusion Gelerdria, Illusion Excalibur, Illusion Doom Slayer, Illusion Ancient Dagger, Illusion Guard, Illusion Silver Guard.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100700}}&lt;br /&gt;
|Illusion Sprint Mail,  Illusion Spring Shoes, Illusion Dark Thorn Staff, Illusion Dea Staff, Illusion Gelerdria, Illusion Excalibur, Illusion Doom Slayer, Illusion Ancient Dagger, Illusion Guard, Illusion Silver Guard.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Refinement/ru&amp;diff=58676</id>
		<title>Refinement/ru</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Refinement/ru&amp;diff=58676"/>
		<updated>2026-03-12T23:17:43Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
Заточка снаряжения дает различные бонусы при его экипировке. Уровень заточки обозначается знаком &amp;lt;code&amp;gt;+&amp;lt;/code&amp;gt;, за которым идет число и располагается в начале названия снаряжения. &lt;br /&gt;
&lt;br /&gt;
NPC, отвечающий за заточку снаряжения - Hollgrehenn. Его можно найти в большинстве городов по значку наковальни на мини-карте и над его головой.&lt;br /&gt;
&lt;br /&gt;
== Бонусы заточки оружия ==&lt;br /&gt;
Различные уровни оружия и модификации (GRADE) дают уникальные бонусы за каждый уровень заточки.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent; width: 100%; border-style: none  none  none  none;&amp;quot;&lt;br /&gt;
!Оружие&lt;br /&gt;
!ATK и MATK за ур. заточки&lt;br /&gt;
!Бонус ATK и MATK за ур. заточки выше безопасного&lt;br /&gt;
!Бонус ATK и MATK за заточку +15 → +16&lt;br /&gt;
!Бонус ATK и MATK за заточку &amp;gt; +16&lt;br /&gt;
!P.ATK и S.MATK за ур. заточки&lt;br /&gt;
|-&lt;br /&gt;
|Ур. 1 &lt;br /&gt;
|2 &lt;br /&gt;
|1 ~ 3 &lt;br /&gt;
|16 &lt;br /&gt;
|1 &lt;br /&gt;
|0 &lt;br /&gt;
|-&lt;br /&gt;
|Ур. 2 &lt;br /&gt;
|3 &lt;br /&gt;
|1 ~ 5 &lt;br /&gt;
|32 &lt;br /&gt;
|2 &lt;br /&gt;
|0 &lt;br /&gt;
|-&lt;br /&gt;
|Ур. 3 &lt;br /&gt;
|5 &lt;br /&gt;
|1 ~ 8 &lt;br /&gt;
|32 &lt;br /&gt;
|2 &lt;br /&gt;
|0 &lt;br /&gt;
|-&lt;br /&gt;
|Ур. 4 &lt;br /&gt;
|7 &lt;br /&gt;
|1 ~ 14 &lt;br /&gt;
|48 &lt;br /&gt;
|3 &lt;br /&gt;
|0 &lt;br /&gt;
|-&lt;br /&gt;
|Ур. 5 - No Grade&lt;br /&gt;
|8&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Ур. 5 - Grade D&lt;br /&gt;
|8.8&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Ур. 5 - Grade C&lt;br /&gt;
|10.4&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Ур. 5 - Grade B&lt;br /&gt;
|12&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Ур. 5 - Grade A&lt;br /&gt;
|16&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;ATK и MATK за ур. заточки&amp;lt;/code&amp;gt;&#039;&#039;&#039; и &#039;&#039;&#039;&amp;lt;code&amp;gt;P.ATK и S.MATK за ур. заточки&amp;lt;/code&amp;gt;&#039;&#039;&#039; отображается в окне характеристик персонажа. &lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;Бонус ATK и MATK за ур. заточки выше безопасного&amp;lt;/code&amp;gt;&#039;&#039;&#039; НЕ отображается в окне характеристик персонажа.&lt;br /&gt;
* Уровень заточки выше безопасного определяется как уровень, шансы на заточку которого ниже 100.00% при использовании обычной руды.&lt;br /&gt;
* Все бонусы урона суммируются исходя из общего уровня заточки.&lt;br /&gt;
* Оружие 5 уровня и экипировка 2 уровня не ломаются при попытке их заточить до +10.&lt;br /&gt;
* Если вы не используете Благословения кузнеца, начиная с +10, снаряжение сломается, если улучшение не удастся.&lt;br /&gt;
&lt;br /&gt;
== Бонусы заточки экипировки ==&lt;br /&gt;
Под экипировкой подразумевается не только броня, а так же накидка, обувь, щит и головной убор (верх). &lt;br /&gt;
&lt;br /&gt;
Экипировка увеличивает показатель защиты (Hard DEF) за каждый уровень заточки по формуле: &amp;lt;code&amp;gt;Округление в меньшую сторону[( 3 + уровень заточки ) / 4]&amp;lt;/code&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Для экипировки 2 уровня бонус защиты (Hard DEF) увеличивается на 120% и дополнительно дает 2 RES и MRES за каждый уровень заточки.&lt;br /&gt;
&lt;br /&gt;
== Теневая экипировка ==&lt;br /&gt;
Теневая экипировка — это особая экипировка, каждое улучшение которой дает уникальные эффекты:&lt;br /&gt;
&lt;br /&gt;
Теневые наручи дают +1 ATK и MATK за каждый уровень заточки.&lt;br /&gt;
Остальная теневая экипировка дает +10 MHP за каждый уровень заточки.&lt;br /&gt;
Помимо бонусов базовых характеристик, теневая экипировка также может предоставлять бонусные эффекты, указанные в ее описании.&lt;br /&gt;
&lt;br /&gt;
Вы можете использовать обычную систему улучшения или теневые молотки (покупаются у Rayja):&lt;br /&gt;
&lt;br /&gt;
* {{#item:23436}}&lt;br /&gt;
* {{#item:23926}}&lt;br /&gt;
&lt;br /&gt;
В отличие от обычных аксессуаров, теневые аксессуары (Кольцо и Кулон) доступны для заточки.&lt;br /&gt;
==Система помощи при неудаче==&lt;br /&gt;
{{:Refinement Pity System}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Refine_Materials&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Материалы для заточки ==&lt;br /&gt;
&lt;br /&gt;
=== Оружие ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent; width: 100%; border-style: none  none  none  none;&amp;quot;&lt;br /&gt;
!Руда&lt;br /&gt;
!Редкость&lt;br /&gt;
!Уровень&lt;br /&gt;
!Доступная заточка&lt;br /&gt;
!Действие при неудаче&lt;br /&gt;
!Способ получения&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1010| Phracon}}&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |Обычный&lt;br /&gt;
|Уровень 1&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Предмет уничтожается&lt;br /&gt;
|Монстры, Игроки, NPC&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1011| Emveretarcon}}&lt;br /&gt;
|Уровень 2&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Предмет уничтожается&lt;br /&gt;
|Монстры, Игроки, NPC&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:984| Oridecon}}&lt;br /&gt;
|Уровень 3&lt;br /&gt;
Уровень 4&lt;br /&gt;
&lt;br /&gt;
Теневые наручи&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Предмет уничтожается&lt;br /&gt;
|Монстры, Изготовление, Игроки, NPC&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6240| HD Oridecon}}&lt;br /&gt;
|Уровень 3&lt;br /&gt;
Уровень 4&lt;br /&gt;
&lt;br /&gt;
Теневые наручи&lt;br /&gt;
| +7 ~ +9&lt;br /&gt;
|Понижение уровня заточки на 1&lt;br /&gt;
|Cash Shop, Игроки&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000332| Etherdeocon}}&lt;br /&gt;
|Уровень 5&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Понижение уровня заточки на 3&lt;br /&gt;
|Изготовление, Игроки&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6224| Bradium}}&lt;br /&gt;
|Уровень 1&lt;br /&gt;
Уровень 2&lt;br /&gt;
&lt;br /&gt;
Уровень 3&lt;br /&gt;
&lt;br /&gt;
Уровень 4&lt;br /&gt;
| +10 ~ +19&lt;br /&gt;
|Понижение уровня заточки на 3&lt;br /&gt;
-ИЛИ- &lt;br /&gt;
&lt;br /&gt;
Предмет уничтожается (Редко)&lt;br /&gt;
|Монстры, Изготовление, Игроки&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6226| HD Bradium}}&lt;br /&gt;
|Уровень 1&lt;br /&gt;
Уровень 2&lt;br /&gt;
&lt;br /&gt;
Уровень 3&lt;br /&gt;
&lt;br /&gt;
Уровень 4&lt;br /&gt;
| +10 ~ +19&lt;br /&gt;
|Понижение уровня заточки на 1*&lt;br /&gt;
|Cash Shop, Игроки&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000368| Etel Bradium}}&lt;br /&gt;
|Уровень 5&lt;br /&gt;
| +10 ~ +19&lt;br /&gt;
|Предмет уничтожается&lt;br /&gt;
|Изготовление, Игроки&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:7620| Enriched Oridecon}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Специальный&lt;br /&gt;
|Уровень 3&lt;br /&gt;
Уровень 4&lt;br /&gt;
&lt;br /&gt;
Теневые наручи&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Предмет уничтожается&lt;br /&gt;
|Cash Shop, Игроки&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000334| Enriched Etherdeocon}}&lt;br /&gt;
|Уровень 5&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Понижение уровня заточки на 1&lt;br /&gt;
|Изготовление, Игроки&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000336| HD Etherdeocon}}&lt;br /&gt;
|Уровень 5&lt;br /&gt;
| +10 ~ +14&lt;br /&gt;
|Предмет уничтожается&lt;br /&gt;
|Изготовление, Игроки&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000369| HE Etel Bradium}}&lt;br /&gt;
|Уровень 5&lt;br /&gt;
| +15 ~ +19&lt;br /&gt;
|Предмет уничтожается&lt;br /&gt;
|Изготовление, Игроки&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;  При неудачной попытке заточить предмет с +10 на +11 с использованием этой руды (HD Bradium) уровень заточки не будет понижен. В случае неудачи автоматически запускается еще одна попытка заточки, которая с шансом 90% вернет предмет на уровень заточки +10 и с шансом 10% его &#039;&#039;&#039;Сломает.&#039;&#039;&#039; Починить сломанный таким образом предмет можно за 5 x {{#item:50000| Muh Coin}}, 50 x {{#item:984| Oridecon}}, 10 x {{#item:6224| Bradium}} и 5.000.000z. Починить можно у любой сотрудницы Kafra или у Repairmen.&lt;br /&gt;
&lt;br /&gt;
=== Экипировка ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent; width: 100%; border-style: none  none  none  none;&amp;quot;&lt;br /&gt;
!Руда&lt;br /&gt;
!Редкость&lt;br /&gt;
!Уровень&lt;br /&gt;
!Доступная заточка&lt;br /&gt;
!Действие при неудаче&lt;br /&gt;
!Способ получения&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:985| Elunium}}&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |Обычный&lt;br /&gt;
|Уровень 1&lt;br /&gt;
Теневая экипировка&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Предмет уничтожается&lt;br /&gt;
|Монстры, Изготовление, Игроки, NPC&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6241| HD Elunium}}&lt;br /&gt;
|Уровень 1&lt;br /&gt;
Теневая экипировка&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Понижение уровня заточки на 1&lt;br /&gt;
|Cash Shop, Игроки&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000331| Etherium}}&lt;br /&gt;
|Уровень 2&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Понижение уровня заточки на 3&lt;br /&gt;
|Изготовление, Игроки&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6223| Carnium}}&lt;br /&gt;
|Уровень 1&lt;br /&gt;
| +10 ~ +19&lt;br /&gt;
|Понижение уровня заточки на 3&lt;br /&gt;
-ИЛИ- &lt;br /&gt;
Предмет уничтожается (Редко)&lt;br /&gt;
|Монстры, Изготовление, Игроки&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6225| HD Carnium}}&lt;br /&gt;
|Уровень 1&lt;br /&gt;
| +10 ~ +19&lt;br /&gt;
|Понижение уровня заточки на 1*&lt;br /&gt;
|Cash Shop, Игроки&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000370| Etel Carnium}}&lt;br /&gt;
|Уровень 2&lt;br /&gt;
| +10 ~ +19&lt;br /&gt;
|Предмет уничтожается&lt;br /&gt;
|Изготовление, Игроки&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:7619| Enriched Elunium}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Специальный&lt;br /&gt;
|Уровень 1&lt;br /&gt;
Теневая экипировка&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Предмет уничтожается&lt;br /&gt;
|Cash Shop, Игроки&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000333| Enriched Etherium}}&lt;br /&gt;
|Уровень 2&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Понижение уровня заточки на 1&lt;br /&gt;
|Изготовление, Игроки&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000335| HD Etherium}}&lt;br /&gt;
|Уровень 2&lt;br /&gt;
| +10 ~ +14&lt;br /&gt;
|Предмет уничтожается&lt;br /&gt;
|Изготовление, Игроки&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000371| HE Etel Carnium}}&lt;br /&gt;
|Уровень 2&lt;br /&gt;
| +15 ~ +19&lt;br /&gt;
|Предмет уничтожается&lt;br /&gt;
|Изготовление, Игроки&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;  При неудачной попытке заточить предмет с +10 на +11 с использованием этой руды (HD Carnium) уровень заточки не будет понижен. В случае неудачи автоматически запускается еще одна попытка заточки, которая с шансом 90% вернет предмет на уровень заточки +10 и с шансом 10% его &#039;&#039;&#039;Сломает.&#039;&#039;&#039; Починить сломанный таким образом предмет можно за 5 x {{#item:50000| Muh Coin}}, 50 x {{#item:985| Elunium}}, 10 x {{#item:6223| Carnium}} и 5.000.000z. Починить можно у любой сотрудницы Kafra или у Repairmen.&lt;br /&gt;
&lt;br /&gt;
=== Покупка и Изготовление ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent&lt;br /&gt;
!Руда &lt;br /&gt;
!Стоимость &lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1010| Phracon}}&lt;br /&gt;
|200z &lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1011| Emveretarcon}}&lt;br /&gt;
|1.000z &lt;br /&gt;
|-&lt;br /&gt;
|{{#item:984| Oridecon}}&lt;br /&gt;
|5 x {{#item:756| Rough Oridecon}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:985| Elunium}}&lt;br /&gt;
|5 x {{#item:757| Rough Elunium}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{#item:6224| Bradium}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|3 x {{#item:984| Oridecon}} &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{#item:6223| Carnium}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|3 x {{#item:985| Elunium}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{#item:6223| Carnium}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:6090| Refined Bradium}} &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000331| Etherium}}&lt;br /&gt;
|10.000z &lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:1000322| Etel Dust}} &lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:985| Elunium}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000332| Etherdeocon}} &lt;br /&gt;
|10.000z &lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:1000322| Etel Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:984| Oridecon}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000368| Etel BradiumDust}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|3 x {{#item:1000322| Etel Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:6224| Bradium}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000370| Etel Carnium}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|3 x {{#item:1000322| Etel Dust}} &lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:6223| Carnium}} &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000333| Enriched Etherium}}&lt;br /&gt;
|20.000z &lt;br /&gt;
|-&lt;br /&gt;
|2 x {{#item:1000322| Etel Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:6291| Enriched Elunium}} &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000334| Enriched Etherdeocon}}&lt;br /&gt;
|20.000z &lt;br /&gt;
|-&lt;br /&gt;
|2 x {{#item:1000322| Etel Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:7620| Enriched Oridecon}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000335| HD Etherium}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|3 x {{#item:1000322| Etel Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:6241| HD Elunium}} &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000336| HD Etherdeocon}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|3 x {{#item:1000322| Etel Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:6240| HD Oridecon}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000369| HE Etel Bradium}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|3 x {{#item:1000322| Etel Dust}} &lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:6226| HD Bradium}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000371| HE Etel Carnium}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|3 x {{#item:1000322| Etel Dust}} &lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:6225| HD Carnium}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Благословения кузнеца ==&lt;br /&gt;
Используя  {{#item:6635| Blacksmith Blessing}} (BSB) можно защитить себя от уничтожения предметов в случае неудачи в процессе заточки. Просто добавьте необходимое количество в Интерфейсе заточки. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Как получить BSB?&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
- Cash Shop (покупая ящики HD Carnium/Bradium или Enriched Oridecon/Elunium)&amp;lt;br&amp;gt;&lt;br /&gt;
- 8.5m Зени в Paramarket&amp;lt;br&amp;gt;&lt;br /&gt;
- Ежедневные награды за вход&amp;lt;br&amp;gt;&lt;br /&gt;
- Удачно открыв {{#item:50001}} (награда за завершение заданий на доске в Главном офисе (Main Office board quests))&amp;lt;br&amp;gt;&lt;br /&gt;
- При убийстве MVP в [[Varmundt&#039;s Biosphere]] &amp;lt;br&amp;gt;&lt;br /&gt;
- Обменяв 100 {{#item:25731}} у NPC [[Vurewell]] в любой зоне заточки&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent&lt;br /&gt;
!Процесс заточки &lt;br /&gt;
!{{#item:6635| Blacksmith Blessing}} необходимо &lt;br /&gt;
|-&lt;br /&gt;
| +7 → +8 &lt;br /&gt;
|1 &lt;br /&gt;
|-&lt;br /&gt;
| +8 → +9 &lt;br /&gt;
|2 &lt;br /&gt;
|-&lt;br /&gt;
| +9 → +10 &lt;br /&gt;
|4 &lt;br /&gt;
|-&lt;br /&gt;
| +10 → +11 &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
| +11 → +12 &lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
| +12 → +13 &lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
| +13 → +14 &lt;br /&gt;
|16&lt;br /&gt;
|-&lt;br /&gt;
| +14 → +15&lt;br /&gt;
|22&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Дополнительная информация ==&lt;br /&gt;
=== Система помощи при неудачах ===&lt;br /&gt;
Для любых уровней заточки, у любых NPC действует система помощи при неудачах:&lt;br /&gt;
* Каждый раз, когда вы терпите неудачу при заточке снаряжения, ваши шансы на следующую попытку с тем же типом снаряжения, уровнем снаряжения и уровнем заточки будут увеличиваться.&lt;br /&gt;
* За каждую неудачу при попытке заточить предмет вы получаете бонус в виде 10% к шансам успешной заточки если затачиваемое снаряжение до +12 и 5% если оно выше +12. (Заметка: Шансы увеличиваются для руды, полученной с использованием специальных шансов)&lt;br /&gt;
* при последующей удачной попытке с тем же типом снаряжения, уровнем снаряжения и уровнем заточки бонусы к шансам успешной заточки будут убраны&lt;br /&gt;
* вы можете получить несколько бонусных шансов для различных комбинаций одновременно.&lt;br /&gt;
* система помощи при неудачах сохраняется для каждого персонажа&lt;br /&gt;
* интерфейс заточки всегда показывает корректные шансы (однако вместо 66.5% будет указано 66% так как интерфейс дружит только с целыми числами)&lt;br /&gt;
&lt;br /&gt;
Пример: При неудачной попытке заточить броню 1 уровня с помощью Elunium с +5 на +6 (70%) и затем с +4 на +5 (90%). &amp;lt;br&amp;gt;&lt;br /&gt;
Ваш шанс успешной заточки на следующую попытку заточки брони 1 уровня с +4 на +5 составит 99% и с +5 на +6 составит 77%.&lt;br /&gt;
&lt;br /&gt;
=== Обычная руда ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent&lt;br /&gt;
|&lt;br /&gt;
!Теневая экипировка&lt;br /&gt;
!Броня (Ур. 1)&lt;br /&gt;
!Броня (Ур. 2)&lt;br /&gt;
!Оружие (Ур. 1)&lt;br /&gt;
!Оружие (Ур. 2)&lt;br /&gt;
!Оружие (Ур. 3)&lt;br /&gt;
!Оружие (Ур. 4)&lt;br /&gt;
!Оружие (Ур. 5)&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|100.00%||100.00%||90.00%||100.00%||100.00%||100.00%||100.00%||90.00%&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|70.00%||90.00%||70.00%||100.00%||100.00%||100.00%||90.00%||70.00%&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|60.00%||70.00%||60.00%||100.00%||100.00%||90.00%||70.00%||60.00%&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|60.00%||70.00%||60.00%||100.00%||90.00%||80.00%||70.00%||60.00%&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|40.00%||40.00%||40.00%||90.00%||70.00%||40.00%||40.00%||40.00%&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|40.00%||40.00%||40.00%||70.00%||40.00%||40.00%||40.00%||40.00%&lt;br /&gt;
|-&lt;br /&gt;
!10&lt;br /&gt;
|20.00%||20.00%||20.00%||30.00%||30.00%||30.00%||20.00%||20.00%&lt;br /&gt;
|-&lt;br /&gt;
!11&lt;br /&gt;
|  - &lt;br /&gt;
|20.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|-&lt;br /&gt;
!12&lt;br /&gt;
|  - &lt;br /&gt;
|20.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|-&lt;br /&gt;
!13&lt;br /&gt;
|  - &lt;br /&gt;
|16.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|-&lt;br /&gt;
!14&lt;br /&gt;
|  - &lt;br /&gt;
|16.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|-&lt;br /&gt;
!15&lt;br /&gt;
|  - &lt;br /&gt;
|15.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|-&lt;br /&gt;
!16&lt;br /&gt;
|  - &lt;br /&gt;
|15.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|-&lt;br /&gt;
!17&lt;br /&gt;
|  - &lt;br /&gt;
|14.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|-&lt;br /&gt;
!18&lt;br /&gt;
|  - &lt;br /&gt;
|14.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|-&lt;br /&gt;
!19&lt;br /&gt;
|  - &lt;br /&gt;
|10.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|-&lt;br /&gt;
!20&lt;br /&gt;
|  - &lt;br /&gt;
|10.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|10.00%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Специальная руда ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent&lt;br /&gt;
|&lt;br /&gt;
!Теневая экипировка&lt;br /&gt;
!Броня (Ур. 1)&lt;br /&gt;
!Броня (Ур. 2)&lt;br /&gt;
!Оружие (Ур. 1)&lt;br /&gt;
!Оружие (Ур. 2)&lt;br /&gt;
!Оружие (Ур. 3)&lt;br /&gt;
!Оружие (Ур. 4)&lt;br /&gt;
!Оружие (Ур. 5)&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|100.00%||100.00%||95.00%||100.00%||100.00%||100.00%||100.00%||95.00%&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|90.00%||95.00%||85.00%||100.00%||100.00%||100.00%||95.00%||85.00%&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|80.00%||80.00%||70.00%||100.00%||100.00%||95.00%||80.00%||70.00%&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|80.00%||80.00%||65.00%||100.00%||95.00%||90.00%||80.00%||65.00%&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|65.00%||60.00%||55.00%||95.00%||85.00%||70.00%||60.00%||55.00%&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|55.00%||50.00%||45.00%||85.00%||60.00%||60.00%||50.00%||45.00%&lt;br /&gt;
|-&lt;br /&gt;
!10 &lt;br /&gt;
|30.00%||35.00%||30.00%||55.00%||45.00%||45.00%||35.00%||30.00%&lt;br /&gt;
|-&lt;br /&gt;
!11 &lt;br /&gt;
|  - &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|-&lt;br /&gt;
!12 &lt;br /&gt;
|  - &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|-&lt;br /&gt;
!13 &lt;br /&gt;
|  - &lt;br /&gt;
|16.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|-&lt;br /&gt;
!14 &lt;br /&gt;
|  - &lt;br /&gt;
|16.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|-&lt;br /&gt;
!15 &lt;br /&gt;
|  - &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|-&lt;br /&gt;
!16 &lt;br /&gt;
|  - &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|-&lt;br /&gt;
!17 &lt;br /&gt;
|  - &lt;br /&gt;
|14.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|-&lt;br /&gt;
!18 &lt;br /&gt;
|  - &lt;br /&gt;
|14.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|-&lt;br /&gt;
!19 &lt;br /&gt;
|  - &lt;br /&gt;
|10.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|-&lt;br /&gt;
!20 &lt;br /&gt;
|  - &lt;br /&gt;
|10.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|10.00%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Сертификаты ==&lt;br /&gt;
Поговорите с Refine Master NPC в кузнице Prontera {{#navi:prontera|189|175}} для использования Сертификатов гарантированной заточки (Guarantee Refine Certificate) для заточки вашей экипировки до указанного на сертификате уровня со 100% шансом.&lt;br /&gt;
&lt;br /&gt;
* Сертификаты привязаны к аккаунту, однако можно воспользоваться упаковкой (Refine Certificate Packager) для их передачи или продажи.&lt;br /&gt;
* Теневая экипировка, Оружие 5 уровня и Броня 2 уровня НЕ ПОДЛЕЖАТ заточке с использованием Сертификатов гарантированной заточки.&lt;br /&gt;
* Игроки могут изготовить Сертификаты гарантированной заточки оружия с помощью переработки Crimson, Thanatos и Vicious Mind оружия и Weapon Refinement Hammers, купленных в Paramarket.&lt;br /&gt;
* Игроки могут объединять сертификаты с низкими уровнями заточки для получения сертификатов с высоким уровнем заточки в Paramarket.&lt;br /&gt;
* Для некоторых видов оружия и брони есть свои особые сертификаты: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent&lt;br /&gt;
|+&lt;br /&gt;
!Оружие&lt;br /&gt;
!Броня&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6456| +5 Weapon Refine Ticket }}&lt;br /&gt;
|{{#item:6457| +5 Armor Certificate }}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6231| +6 Weapon Refine Ticket }}&lt;br /&gt;
|{{#item:6235| +6 Armor Certificate }}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6230| +7 Weapon Refine Ticket }}&lt;br /&gt;
|{{#item:6234| +7 Armor Certificate }}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6229| +8 Weapon Refine Ticket }}&lt;br /&gt;
|{{#item:6233| +8 Armor Certificate }}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6228| +9 Weapon Refine Ticket }}&lt;br /&gt;
|{{#item:6232| +9 Armor Certificate }}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6993| +10 Weapon Refine Ticket }}&lt;br /&gt;
|{{#item:6994| +10 Armor Certificate }}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6238| +11 Weapon Refine Ticket }}&lt;br /&gt;
|{{#item:6239| +11 Armor Certificate }}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6584| +12 Weapon Refine Ticket }}&lt;br /&gt;
|{{#item:6585| +12 Armor Certificate }}&lt;br /&gt;
|+&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Armor Weapon Tickets|Пожалуйста посмотрите гайд по созданию сертификатов]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
== Refine with Hammers or Boxes ==&lt;br /&gt;
Some equipment can be safely refined from +9 to +12 using a box or hammer.&lt;br /&gt;
Each use will consume the hammer/box. &amp;lt;br&amp;gt;&lt;br /&gt;
It also may have materials to be consumed when using it.&lt;br /&gt;
You can skip the hammer/box until grade C, since it doesn&#039;t break until +10 and +11 is required only from grade C to A.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
Upgrade line: +9 to +10; +10 to +11; +11 to +12. (except Ep21 hammer)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
Some hammers can be bought with &#039;&#039;&#039;[[Eden_Market#Refine_Hammers|MC Hammer.]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;NOTE: Nebula armors and Time Dimensions Rune Crowns DOES NOT have a hammer or box to refine. You have to use BSB.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#E7EEF3; text-align: center;&amp;quot;&lt;br /&gt;
!Hammer&lt;br /&gt;
!Target Items&lt;br /&gt;
!Comments&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:23436}}&lt;br /&gt;
|Any Shadow Gear Equipment.&lt;br /&gt;
|It&#039;s used to refine Shadow Gears randomly from 1 to 10. If you need it to be +7, you can use the hammer until +5/+6 and then go with HD Elunium for Shadow Armor or HD Oridecon for Shadow Weapon.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:23926}}&lt;br /&gt;
|Any Shadow Gear Equipment.&lt;br /&gt;
|It&#039;s used to refine Shadow Gears directly to +9.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:101364}}&lt;br /&gt;
|Cannon Rapier-OSAD, Kuroiro-OSAD, Boost Lance-OSAD, Circuit Board-OSAD, Rutilus Stick-OSAD, Electric Fox-OSAD, Burning Knuckle-OSAD, Saphir Mace-OSAD, Ultio-OSAD, Beam Claymore-OSAD. Meuchler-OSAD, Blasti-OSAD, Virtual Bow-OSAD, MH-P89-OSAD, AC-B44-OSAD, HR-S55-OSAD.&lt;br /&gt;
|Required weapons to craft Time Gap Weapons. &lt;br /&gt;
|- &lt;br /&gt;
|{{#item:50052}}&lt;br /&gt;
|Phreeoni Wing Suit Beast&#039;s Leather Shoes, Pirate Captain&#039;s Coat, Vesper Headgear, Boitata Hat, Moan of Corruption, Crown of Beelzebub.&lt;br /&gt;
|Consumes 14 BSB per attempt. Is it worth it? If you fail three times going from +11 to +12 using random refining, the hammer is already the cheaper option.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:101259}}&lt;br /&gt;
|Smokie Transformation Leaf-LT [1], Wickebine&#039;s Black Cat Ears-LT [1], Survival Circlet-LT [1], Gold Fish Hat-LT [1], Tiger King Doll Hat-LT [1], Bacsojin Doll Hat-LT [1], Imp Hat-LT [1], ]Officer&#039;s Hat-LT [1], Drooping Thanatos&#039;s Dolor-LT [1], &lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
|{{#item:101307}}&lt;br /&gt;
|Varmundt Fire Rune Armor, Varmundt Glade Rune Armor, Varmundt Ice Rune Armor, Varmundt Death Rune Robe, Varmundt Fire Rune Boots, Varmundt Glade Rune Boots, Varmundt Ice Rune Boots, Varmundt Death Rune Boots, Varmundt Fire Rune Manteau, Varmundt Glade Rune Manteau, Varmundt Ice Rune Manteau, Varmundt Death Rune Manteau, Fire Rune Armor, Glade Rune Armor, Ice Rune Armor, Death Rune Robe, Fire Rune Boots, Glade Rune Boots, Ice Rune Boots, Death Rune Boots, Fire Rune Manteau, Glade Rune Manteau, Ice Rune Manteau, Death Rune Manteau.&lt;br /&gt;
|You can use it before or after reforming the equipment. Is it worth it? If you fail three times going from +11 to +12 using random refining, the hammer is already the cheaper option.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102881}}&lt;br /&gt;
| +9 Gaebolg Armor, +9 Gaebolg Robe, +9 Gaebolg Cloak, +9 Gaebolg Muffler, +9 Gaebolg Boots, +9 Gaebolg Shoes.&lt;br /&gt;
|It can ONLY be used on a +9 equipment. &lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102882}}&lt;br /&gt;
| +10 Gaebolg Armor +10 Gaebolg Robe, +10 Gaebolg Cloak, +10 Gaebolg Muffler, +10 Gaebolg Boots, +10 Gaebolg Shoes.&lt;br /&gt;
|It can ONLY be used on a +10 equipment. &lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102883}}&lt;br /&gt;
| +11 Gaebolg Armor, +11 Gaebolg Robe, 11 Gaebolg Cloak, +11 Gaebolg Muffler, +11 Gaebolg Boots, +11 Gaebolg Shoes.&lt;br /&gt;
|It can ONLY be used on a +11 equipment. &lt;br /&gt;
|-&lt;br /&gt;
|{{#item:103308}}&lt;br /&gt;
|Time Gap Weapons.&lt;br /&gt;
|Is it worth it? If you fail two times going from +11 to +12 using random refining, the hammer is already the cheaper option.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102124}}&lt;br /&gt;
|Flush Weapons.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102238}}&lt;br /&gt;
|Isgard Crowns.&lt;br /&gt;
|Consumes 14 BSB per attempt. Is it worth it? If you fail three times going from +11 to +12 using random refining, the hammer is already the cheaper option.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100619}}&lt;br /&gt;
|Thanatos AD Weapons, Thanatos Helmets, Thanatos LT Helmets.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:101306}}&lt;br /&gt;
|Poenitentia Weapons.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102072}}&lt;br /&gt;
|Punish Scepter, , Saint Bringer, Origin of Life, Destiny Staff, Blessed Bible, Soul Liberator, Shining Light Katar[, , Angel Wing Bow, Guardian Saber, Holy Light Dagger, Light Power Harp, Light Power Spark, Lightning Splatter, Justice Bomber, , Last Dawn, Devil Hunter, Lord of Glory, Victory Sword, Divine Buster, Huuma Shuriken Brilliance, Jupiter Spear, Holy Light Spear, Lightforce Foxtail Wand.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102073}}&lt;br /&gt;
|Demonic Claw, , Sealed Bible, Darkness Tablet, Devil Wing Staff, Doom Bible, Soul Harvest, The Ripper, , Underworld Knife, Devil Cursed Sword, Dark Angel Ray Bow, Crime Violin, Crime Whip, RG-5649, Devil Lord Launcher, Screaming Rifle, Devil&#039;s Bullet, Outlaw Cursed Shotgun, Blood Rapier, Destruction Axe, Devil Claw, Execution Great Sword, Devil Guardian Sword, Darkness Foxtail Model.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102075}}&lt;br /&gt;
|Good and Evil Crowns.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102482}}&lt;br /&gt;
|Good and Evil Boots.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100321}}&lt;br /&gt;
|Boost Lance-OS, Kuroiro-OS, Circuit Board-OS, HR-S55-OS, Blasti-OS, Meuchler-OS, Electric Fox-OS, Rutilus Stick-OS, Beam Claymore-OS, AC-B44-OS, MH-P89-OS, Virtual Bow-OS, Ultio-OS, Saphir Mace-OS, Cannon Rapier-OS, Burning Knuckle-OS.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100627}}&lt;br /&gt;
|Gray Wolf Equipments&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102227}}&lt;br /&gt;
|Glacier Equipments.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102668}}&lt;br /&gt;
|Dimension Weapons.&lt;br /&gt;
|Refine the weapon until +9 then use the device until +12 (if its already grade A).&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:101637}}&lt;br /&gt;
|Dim Glacier Weapons.&lt;br /&gt;
|Refine the weapon until +9 then use the device until +12 (if its already grade A).&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102228}}&lt;br /&gt;
|Dim Glacier Armor.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102900}}&lt;br /&gt;
|Furious Crowns, Furious Boots and Furious Weapons.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100130}}&lt;br /&gt;
|Grace Equipments.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Illusion Boxes&amp;lt;/b&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#E7EEF3; text-align: center;&amp;quot;&lt;br /&gt;
!Illusion Box&lt;br /&gt;
!Target Items&lt;br /&gt;
!Comments&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:9785}}&lt;br /&gt;
|Illusion Huuma Fluttering Snow, Illusion Combo Battle Gloves, Illusion Cap, Illusion Survivor&#039;s Manteau, Illusion Illusion Sacred Mission.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100416}}&lt;br /&gt;
|Illusion Huuma Fluttering Snow, Illusion Combo Battle Gloves, Illusion Cap, Illusion Survivor&#039;s Manteau, Illusion Illusion Sacred Mission.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100417}}&lt;br /&gt;
|Illusion Wing Shuriken,Illusion War Axe, Illusion Immaterial Sword, Illusion Iron Driver, Illusion Pole Axe, Illusion Fancy Flower.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100418}}&lt;br /&gt;
|Illusion Wing Shuriken,Illusion War Axe, Illusion Immaterial Sword, Illusion Iron Driver, Illusion Pole Axe, Illusion Fancy Flower.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100419}}&lt;br /&gt;
|Illusion Survivor&#039;s Staff, Illusion Gate Keeper-DD, Illusion Counter Dagger, Illusion Hot-Blooded Headband, Illusion Boots.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100420}}&lt;br /&gt;
|Illusion Survivor&#039;s Staff, Illusion Gate Keeper-DD, Illusion Counter Dagger, Illusion Hot-Blooded Headband, Illusion Boots.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100421}}&lt;br /&gt;
|Illusion Hunter Bow, Illusion Tablet, Illusion Goibne Armor, Illusion Goibne Helm, Illusion Goibne Spaulders, Illusion Goibne Greaves.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100422}}&lt;br /&gt;
|Illusion Hunter Bow, Illusion Tablet, Illusion Goibne Armor, Illusion Goibne Helm, Illusion Goibne Spaulders, Illusion Goibne Greaves.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100423}}&lt;br /&gt;
|Illusion Tae Goo Lyeon, Illusion Butcher, Illusion Gold Lux, Illusion Bazerald, Illusion Morpheus&#039;s Hood, Illusion Morpheus&#039;s Shawl.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100424}}&lt;br /&gt;
|Illusion Tae Goo Lyeon, Illusion Butcher, Illusion Gold Lux, Illusion Bazerald, Illusion Morpheus&#039;s Hood, Illusion Morpheus&#039;s Shawl.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100425}}&lt;br /&gt;
|Illusion Death Guidance, Illusion Katar of Frozen Icicle, Illusion Brionac, Illusion Zephyrus, Illusion Electric Guitar, Illusion Electric Eel, Illusion Saint Robe, Illusion Saphien&#039;s Armor of Ocean, Illusion Chain Mail, Illusion Morrigane&#039;s Helm, Illusion Morrigane&#039;s Manteau.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100426}}&lt;br /&gt;
|Illusion Death Guidance, Illusion Katar of Frozen Icicle, Illusion Brionac, Illusion Zephyrus, Illusion Electric Guitar, Illusion Electric Eel, Illusion Saint Robe, Illusion Saphien&#039;s Armor of Ocean, Illusion Chain Mail, Illusion Morrigane&#039;s Helm, Illusion Morrigane&#039;s Manteau.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100414}}&lt;br /&gt;
|Illusion Wizardry Staff, Illusion Infiltrator,  Illusion Ballista, Illusion Apocalypse, Illusion Sharpened Legbone of Ghoul, Illusion Ancient Cape.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100415}}&lt;br /&gt;
|Illusion Wizardry Staff, Illusion Infiltrator,  Illusion Ballista, Illusion Apocalypse, Illusion Sharpened Legbone of Ghoul, Illusion Ancient Cape.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100391}}&lt;br /&gt;
|Illusion Spectral Spear,  Illusion Moonlight Dagger, Illusion Long Mace, Illusion Staff of Bordeaux, Illusion Muffler, Illusion Shoes, Illusion Nurse Cap, Illusion Puente Robe, Illusion Apple of Archer.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100392}}&lt;br /&gt;
|Illusion Spectral Spear,  Illusion Moonlight Dagger, Illusion Long Mace, Illusion Staff of Bordeaux, Illusion Muffler, Illusion Shoes, Illusion Nurse Cap, Illusion Puente Robe, Illusion Apple of Archer.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100699}}&lt;br /&gt;
|Illusion Sprint Mail,  Illusion Spring Shoes, Illusion Dark Thorn Staff, Illusion Dea Staff, Illusion Gelerdria, Illusion Excalibur, Illusion Doom Slayer, Illusion Ancient Dagger, Illusion Guard, Illusion Silver Guard.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100700}}&lt;br /&gt;
|Illusion Sprint Mail,  Illusion Spring Shoes, Illusion Dark Thorn Staff, Illusion Dea Staff, Illusion Gelerdria, Illusion Excalibur, Illusion Doom Slayer, Illusion Ancient Dagger, Illusion Guard, Illusion Silver Guard.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Refinement/en&amp;diff=58675</id>
		<title>Refinement/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Refinement/en&amp;diff=58675"/>
		<updated>2026-03-12T23:17:42Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
Refining gear will grant you additional stats when equipping them. Refine is indicated by a &amp;lt;code&amp;gt;+&amp;lt;/code&amp;gt; followed by a number in the beginning of the equipment&#039;s name. &lt;br /&gt;
&lt;br /&gt;
Hollgrehenn is the NPC that can refine. He can be found in many major cities indicated by an anvil icon on the minimap and above the NPC.&lt;br /&gt;
&lt;br /&gt;
== Weapon Refine Bonus ==&lt;br /&gt;
Different level weapons and grades provides unique damage bonuses per refine.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent; width: 100%; border-style: none  none  none  none;&amp;quot;&lt;br /&gt;
!Weapon&lt;br /&gt;
!ATK &amp;amp; MATK per Refine&lt;br /&gt;
!Bonus ATK &amp;amp; MATK per Refine Over Safety&lt;br /&gt;
!Bonus ATK &amp;amp; MATK from +15 → +16&lt;br /&gt;
!Bonus ATK &amp;amp; MATK Per Refine &amp;gt; +16&lt;br /&gt;
!P.ATK &amp;amp; S.MATK per Refine&lt;br /&gt;
|-&lt;br /&gt;
|Lv 1 &lt;br /&gt;
|2 &lt;br /&gt;
|1 ~ 3 &lt;br /&gt;
|16 &lt;br /&gt;
|1 &lt;br /&gt;
|0 &lt;br /&gt;
|-&lt;br /&gt;
|Lv 2 &lt;br /&gt;
|3 &lt;br /&gt;
|1 ~ 5 &lt;br /&gt;
|32 &lt;br /&gt;
|2 &lt;br /&gt;
|0 &lt;br /&gt;
|-&lt;br /&gt;
|Lv 3 &lt;br /&gt;
|5 &lt;br /&gt;
|1 ~ 8 &lt;br /&gt;
|32 &lt;br /&gt;
|2 &lt;br /&gt;
|0 &lt;br /&gt;
|-&lt;br /&gt;
|Lv 4 &lt;br /&gt;
|7 &lt;br /&gt;
|1 ~ 14 &lt;br /&gt;
|48 &lt;br /&gt;
|3 &lt;br /&gt;
|0 &lt;br /&gt;
|-&lt;br /&gt;
|Lv 5 - No Grade&lt;br /&gt;
|8&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Lv 5 - Grade D&lt;br /&gt;
|8.8&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Lv 5 - Grade C&lt;br /&gt;
|10.4&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Lv 5 - Grade B&lt;br /&gt;
|12&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Lv 5 - Grade A&lt;br /&gt;
|16&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;ATK &amp;amp; MATK per Refine&amp;lt;/code&amp;gt;&#039;&#039;&#039; and &#039;&#039;&#039;&amp;lt;code&amp;gt;P.ATK &amp;amp; S.MATK per Refine&amp;lt;/code&amp;gt;&#039;&#039;&#039; will be displayed in your status window. &lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;Bonus ATK &amp;amp; MATK per Refine Over Safety&amp;lt;/code&amp;gt;&#039;&#039;&#039; will NOT be displayed in your status window.&lt;br /&gt;
* Over Safety is defined as refine levels below 100.00% probabilty using Normal Ore&lt;br /&gt;
* All damage bonuses are cumulative for the total refine.&lt;br /&gt;
* Lvl 2 Armors and Lvl 5 Weapons don t break if you fail an upgrade below +10&lt;br /&gt;
* If you don&#039;t use Blacksmith&#039;s Blessings from +10 onwards the equipment will break if the upgrade fails.&lt;br /&gt;
&lt;br /&gt;
== Armor Refine Bonus ==&lt;br /&gt;
For clarity, armors refers to not only the body armor equip, but also garments, footgears, shields, and headgears (top). &lt;br /&gt;
&lt;br /&gt;
Armors provides additional Hard DEF per refine in relation to its current refine by the formula: &amp;lt;code&amp;gt;Floor[( 3 + Current_Refine ) / 4]&amp;lt;/code&amp;gt; &lt;br /&gt;
&lt;br /&gt;
For Lv 2 Armors, this Hard DEF bonus is increased by 120% while also granting 2 RES and MRES per refine.&lt;br /&gt;
&lt;br /&gt;
== Shadow Equipment ==&lt;br /&gt;
Shadow Equipment are special equipment which gives their own unique effects per refine:&lt;br /&gt;
&lt;br /&gt;
Shadow Weapons grants +1 ATK &amp;amp; MATK per Refine.&lt;br /&gt;
All other Shadow Equipment grants MHP + 10 per Refine.&lt;br /&gt;
In addition to minor base stats, Shadow Equipment can also provide bonus effects listed in their description.&lt;br /&gt;
&lt;br /&gt;
You can use the normal refining system or shadow hammers (buyable at Rayja):&lt;br /&gt;
&lt;br /&gt;
* {{#item:23436}}&lt;br /&gt;
* {{#item:23926}}&lt;br /&gt;
&lt;br /&gt;
Unlike normal armors, shadow accessories ( Ring and  Pendant) can be refined.&lt;br /&gt;
==Refinement Pity System==&lt;br /&gt;
{{:Refinement Pity System}}&lt;br /&gt;
&lt;br /&gt;
== Refine Materials ==&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent; width: 100%; border-style: none  none  none  none;&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Propabitlity&lt;br /&gt;
!Level&lt;br /&gt;
!Refine Range&lt;br /&gt;
!Failure Penalty&lt;br /&gt;
!Obtained From&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1010| Phracon}}&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |Normal&lt;br /&gt;
|Level 1&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Item Destroyed&lt;br /&gt;
|Monsters, Players, NPC Shop&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1011| Emveretarcon}}&lt;br /&gt;
|Level 2&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Item Destroyed&lt;br /&gt;
|Monsters, Players, NPC Shop&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:984| Oridecon}}&lt;br /&gt;
|Level 3&lt;br /&gt;
Level 4&lt;br /&gt;
&lt;br /&gt;
Shadow Weapon&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Item Destroyed&lt;br /&gt;
|Monsters, Crafting, Players, NPC Shop&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6240| HD Oridecon}}&lt;br /&gt;
|Level 3&lt;br /&gt;
Level 4&lt;br /&gt;
&lt;br /&gt;
Shadow Weapon&lt;br /&gt;
| +7 ~ +9&lt;br /&gt;
|Refine Decreased by 1&lt;br /&gt;
|Cash Shop, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000332| Etherdeocon}}&lt;br /&gt;
|Level 5&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Refine Decreased by 3&lt;br /&gt;
|Crafting, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6224| Bradium}}&lt;br /&gt;
|Level 1&lt;br /&gt;
Level 2&lt;br /&gt;
&lt;br /&gt;
Level 3&lt;br /&gt;
&lt;br /&gt;
Level 4&lt;br /&gt;
| +10 ~ +19&lt;br /&gt;
|Refine Decreased by 3&lt;br /&gt;
-OR- &lt;br /&gt;
&lt;br /&gt;
Item Destroyed (Rare)&lt;br /&gt;
|Monsters, Crafting, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6226| HD Bradium}}&lt;br /&gt;
|Level 1&lt;br /&gt;
Level 2&lt;br /&gt;
&lt;br /&gt;
Level 3&lt;br /&gt;
&lt;br /&gt;
Level 4&lt;br /&gt;
| +10 ~ +19&lt;br /&gt;
|Refine Decreased by 1*&lt;br /&gt;
|Cash Shop, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000368| Etel Bradium}}&lt;br /&gt;
|Level 5&lt;br /&gt;
| +10 ~ +19&lt;br /&gt;
|Item Destroyed&lt;br /&gt;
|Crafting, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:7620| Enriched Oridecon}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Special&lt;br /&gt;
|Level 3&lt;br /&gt;
Level 4&lt;br /&gt;
&lt;br /&gt;
Shadow Weapon&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Item Destroyed&lt;br /&gt;
|Cash Shop, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000334| Enriched Etherdeocon}}&lt;br /&gt;
|Level 5&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Refine Decreased by 1&lt;br /&gt;
|Crafting, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000336| HD Etherdeocon}}&lt;br /&gt;
|Level 5&lt;br /&gt;
| +10 ~ +14&lt;br /&gt;
|Item Destroyed&lt;br /&gt;
|Crafting, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000369| HE Etel Bradium}}&lt;br /&gt;
|Level 5&lt;br /&gt;
| +15 ~ +19&lt;br /&gt;
|Item Destroyed&lt;br /&gt;
|Crafting, Players&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;  When you fail to refine a weapon from +10 to +11 with HD Bradium the item will not decrease. When your refine attempt has failed another roll is automatically performed with 90% chance to remain at +10 and 10% to become &#039;&#039;&#039;Damaged.&#039;&#039;&#039; Fixing the damaged weapon costs 5 x {{#item:50000| Muh Coin}}, 50 x {{#item:984| Oridecon}}, 10 x {{#item:6224| Bradium}} and 5.000.000z. Repairing can be done at every Kafra or Repairmen.&lt;br /&gt;
&lt;br /&gt;
=== Armors ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent; width: 100%; border-style: none  none  none  none;&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Propability&lt;br /&gt;
!Level&lt;br /&gt;
!Refine Range&lt;br /&gt;
!Failure Penalty&lt;br /&gt;
!Obtained From&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:985| Elunium}}&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |Normal&lt;br /&gt;
|Level 1&lt;br /&gt;
Shadow Armor&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Item Destroyed&lt;br /&gt;
|Monsters, Crafting, Players, NPC Shop&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6241| HD Elunium}}&lt;br /&gt;
|Level 1&lt;br /&gt;
Shadow Armor&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Refine Decreased by 1&lt;br /&gt;
|Cash Shop, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000331| Etherium}}&lt;br /&gt;
|Level 2&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Refine Decreased by 3&lt;br /&gt;
|Crafting, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6223| Carnium}}&lt;br /&gt;
|Level 1&lt;br /&gt;
| +10 ~ +19&lt;br /&gt;
|Refine Decreased by 3&lt;br /&gt;
-OR- &lt;br /&gt;
Item Destroyed (Rare)&lt;br /&gt;
|Monsters, Crafting, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6225| HD Carnium}}&lt;br /&gt;
|Level 1&lt;br /&gt;
| +10 ~ +19&lt;br /&gt;
|Refine Decreased by 1*&lt;br /&gt;
|Cash Shop, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000370| Etel Carnium}}&lt;br /&gt;
|Level 2&lt;br /&gt;
| +10 ~ +19&lt;br /&gt;
|Item Destroyed&lt;br /&gt;
|Crafting, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:7619| Enriched Elunium}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Special&lt;br /&gt;
|Level 1&lt;br /&gt;
Shadow Armor&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Item Destroyed&lt;br /&gt;
|Cash Shop, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000333| Enriched Etherium}}&lt;br /&gt;
|Level 2&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Refine Decreased by 1&lt;br /&gt;
|Crafting, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000335| HD Etherium}}&lt;br /&gt;
|Level 2&lt;br /&gt;
| +10 ~ +14&lt;br /&gt;
|Item Destroyed&lt;br /&gt;
|Crafting, Players&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000371| HE Etel Carnium}}&lt;br /&gt;
|Level 2&lt;br /&gt;
| +15 ~ +19&lt;br /&gt;
|Item Destroyed&lt;br /&gt;
|Crafting, Players&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;  When you fail to refine an armor from +10 to +11 with HD Carnium the item will not decrease. When your refine attempt has failed another roll is automatically performed with 90% chance to remain at +10 and 10% to become &#039;&#039;&#039;Damaged.&#039;&#039;&#039; Fixing the damaged armor costs 5 x {{#item:50000| Muh Coin}}, 50 x {{#item:985| Elunium}}, 10 x {{#item:6223| Carnium}} and 5.000.000z. Repairing can be done at every Kafra or Repairmen.&lt;br /&gt;
&lt;br /&gt;
=== Purchase &amp;amp; Crafting ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent&lt;br /&gt;
!Item &lt;br /&gt;
!Currency Amount &lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1010| Phracon}}&lt;br /&gt;
|200z &lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1011| Emveretarcon}}&lt;br /&gt;
|1.000z &lt;br /&gt;
|-&lt;br /&gt;
|{{#item:984| Oridecon}}&lt;br /&gt;
|5 x {{#item:756| Rough Oridecon}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:985| Elunium}}&lt;br /&gt;
|5 x {{#item:757| Rough Elunium}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{#item:6224| Bradium}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|3 x {{#item:984| Oridecon}} &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{#item:6223| Carnium}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|3 x {{#item:985| Elunium}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{#item:6223| Carnium}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:6090| Refined Bradium}} &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000331| Etherium}}&lt;br /&gt;
|10.000z &lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:1000322| Etel Dust}} &lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:985| Elunium}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000332| Etherdeocon}} &lt;br /&gt;
|10.000z &lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:1000322| Etel Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:984| Oridecon}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000368| Etel BradiumDust}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|3 x {{#item:1000322| Etel Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:6224| Bradium}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000370| Etel Carnium}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|3 x {{#item:1000322| Etel Dust}} &lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:6223| Carnium}} &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000333| Enriched Etherium}}&lt;br /&gt;
|20.000z &lt;br /&gt;
|-&lt;br /&gt;
|2 x {{#item:1000322| Etel Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:6291| Enriched Elunium}} &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000334| Enriched Etherdeocon}}&lt;br /&gt;
|20.000z &lt;br /&gt;
|-&lt;br /&gt;
|2 x {{#item:1000322| Etel Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:7620| Enriched Oridecon}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000335| HD Etherium}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|3 x {{#item:1000322| Etel Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:6241| HD Elunium}} &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000336| HD Etherdeocon}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|3 x {{#item:1000322| Etel Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:6240| HD Oridecon}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000369| HE Etel Bradium}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|3 x {{#item:1000322| Etel Dust}} &lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:6226| HD Bradium}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000371| HE Etel Carnium}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|3 x {{#item:1000322| Etel Dust}} &lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:6225| HD Carnium}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Blacksmith Blessing ==&lt;br /&gt;
Using  {{#item:6635| Blacksmith Blessing}} (BSB) allows an item to be protected from being destroyed during the refine process. Simply add the required amount in the Refine UI where applicable. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;How to obtain BSBS?&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
- Cash Shop (buying HD Carnium/Bradium or Enriched Oridecon/Elunium Boxes)&amp;lt;br&amp;gt;&lt;br /&gt;
- 8.5m Zeny at Eden Market&amp;lt;br&amp;gt;&lt;br /&gt;
- Attendence Reward&amp;lt;br&amp;gt;&lt;br /&gt;
- be lucky with {{#item:50001}} (reward for completing Main Office board quests)&amp;lt;br&amp;gt;&lt;br /&gt;
- killing MVPs in [[Varmundt&#039;s Biosphere]] &amp;lt;br&amp;gt;&lt;br /&gt;
- Exchanging 100 {{#item:25731}} at the NPC [[Vurewell]] in each refinement area&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent&lt;br /&gt;
!Refine Process &lt;br /&gt;
!{{#item:6635| Blacksmith Blessing}} Required &lt;br /&gt;
|-&lt;br /&gt;
| +7 → +8 &lt;br /&gt;
|1 &lt;br /&gt;
|-&lt;br /&gt;
| +8 → +9 &lt;br /&gt;
|2 &lt;br /&gt;
|-&lt;br /&gt;
| +9 → +10 &lt;br /&gt;
|4 &lt;br /&gt;
|-&lt;br /&gt;
| +10 → +11 &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
| +11 → +12 &lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
| +12 → +13 &lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
| +13 → +14 &lt;br /&gt;
|16&lt;br /&gt;
|-&lt;br /&gt;
| +14 → +15&lt;br /&gt;
|22&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Refining probabilities ==&lt;br /&gt;
=== Refinement-Pity-System ===&lt;br /&gt;
For any refinement at any refinement NPC a pity system is in place:&lt;br /&gt;
* each time you fail at the refiner, your chance for your next attempt with same equipment type, level and refine will be increased&lt;br /&gt;
* increase for every fail is 10% of base chance for refine level of up to +12, 5% of base chance after +12. (Note: base chance in increased for ores using the special chances)&lt;br /&gt;
* upon success on the unique combination of type, level, refine the bonus chance gets removed again&lt;br /&gt;
* you can have mutiple bonus chances for various combinations at once&lt;br /&gt;
* these pity attempts are saved per character&lt;br /&gt;
* the UI always shows the correct chances (though 66.5% would be shown as 66% as they UI doesn&#039;t know decimals)&lt;br /&gt;
&lt;br /&gt;
Example: You fail refining a level 1 armor with elunium from 5 to 6 (70%) and afterwards from 4 to 5 (90%). &amp;lt;br&amp;gt;&lt;br /&gt;
Your success chance on the next attempt for a level 1 armor refining from 4 to 5 will be 99% and from 5 to 6 it will be 77%.&lt;br /&gt;
&lt;br /&gt;
=== Normal ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent&lt;br /&gt;
|&lt;br /&gt;
!Shadow Equipment&lt;br /&gt;
!Armor (Lv 1)&lt;br /&gt;
!Armor (Lv 2)&lt;br /&gt;
!Weapon (Lv 1)&lt;br /&gt;
!Weapon (Lv 2)&lt;br /&gt;
!Weapon (Lv 3)&lt;br /&gt;
!Weapon (Lv 4)&lt;br /&gt;
!Weapon (Lv 5)&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|100.00%||100.00%||90.00%||100.00%||100.00%||100.00%||100.00%||90.00%&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|70.00%||90.00%||70.00%||100.00%||100.00%||100.00%||90.00%||70.00%&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|60.00%||70.00%||60.00%||100.00%||100.00%||90.00%||70.00%||60.00%&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|60.00%||70.00%||60.00%||100.00%||90.00%||80.00%||70.00%||60.00%&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|40.00%||40.00%||40.00%||90.00%||70.00%||40.00%||40.00%||40.00%&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|40.00%||40.00%||40.00%||70.00%||40.00%||40.00%||40.00%||40.00%&lt;br /&gt;
|-&lt;br /&gt;
!10&lt;br /&gt;
|20.00%||20.00%||20.00%||30.00%||30.00%||30.00%||20.00%||20.00%&lt;br /&gt;
|-&lt;br /&gt;
!11&lt;br /&gt;
|  - &lt;br /&gt;
|20.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|-&lt;br /&gt;
!12&lt;br /&gt;
|  - &lt;br /&gt;
|20.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|-&lt;br /&gt;
!13&lt;br /&gt;
|  - &lt;br /&gt;
|16.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|-&lt;br /&gt;
!14&lt;br /&gt;
|  - &lt;br /&gt;
|16.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|-&lt;br /&gt;
!15&lt;br /&gt;
|  - &lt;br /&gt;
|15.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|-&lt;br /&gt;
!16&lt;br /&gt;
|  - &lt;br /&gt;
|15.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|-&lt;br /&gt;
!17&lt;br /&gt;
|  - &lt;br /&gt;
|14.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|-&lt;br /&gt;
!18&lt;br /&gt;
|  - &lt;br /&gt;
|14.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|-&lt;br /&gt;
!19&lt;br /&gt;
|  - &lt;br /&gt;
|10.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|-&lt;br /&gt;
!20&lt;br /&gt;
|  - &lt;br /&gt;
|10.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|10.00%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent&lt;br /&gt;
|&lt;br /&gt;
!Shadow Equipment&lt;br /&gt;
!Armor (Lv 1)&lt;br /&gt;
!Armor (Lv 2)&lt;br /&gt;
!Weapon (Lv 1)&lt;br /&gt;
!Weapon (Lv 2)&lt;br /&gt;
!Weapon (Lv 3)&lt;br /&gt;
!Weapon (Lv 4)&lt;br /&gt;
!Weapon (Lv 5)&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|100.00%||100.00%||95.00%||100.00%||100.00%||100.00%||100.00%||95.00%&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|90.00%||95.00%||85.00%||100.00%||100.00%||100.00%||95.00%||85.00%&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|80.00%||80.00%||70.00%||100.00%||100.00%||95.00%||80.00%||70.00%&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|80.00%||80.00%||65.00%||100.00%||95.00%||90.00%||80.00%||65.00%&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|65.00%||60.00%||55.00%||95.00%||85.00%||70.00%||60.00%||55.00%&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|55.00%||50.00%||45.00%||85.00%||60.00%||60.00%||50.00%||45.00%&lt;br /&gt;
|-&lt;br /&gt;
!10 &lt;br /&gt;
|30.00%||35.00%||30.00%||55.00%||45.00%||45.00%||35.00%||30.00%&lt;br /&gt;
|-&lt;br /&gt;
!11 &lt;br /&gt;
|  - &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|-&lt;br /&gt;
!12 &lt;br /&gt;
|  - &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|-&lt;br /&gt;
!13 &lt;br /&gt;
|  - &lt;br /&gt;
|16.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|-&lt;br /&gt;
!14 &lt;br /&gt;
|  - &lt;br /&gt;
|16.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|-&lt;br /&gt;
!15 &lt;br /&gt;
|  - &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|-&lt;br /&gt;
!16 &lt;br /&gt;
|  - &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|-&lt;br /&gt;
!17 &lt;br /&gt;
|  - &lt;br /&gt;
|14.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|-&lt;br /&gt;
!18 &lt;br /&gt;
|  - &lt;br /&gt;
|14.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|-&lt;br /&gt;
!19 &lt;br /&gt;
|  - &lt;br /&gt;
|10.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|-&lt;br /&gt;
!20 &lt;br /&gt;
|  - &lt;br /&gt;
|10.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|10.00%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Guarantee Certificates ==&lt;br /&gt;
Talk to Refine Master NPC next to the Anvil House in Prontera {{#navi:prontera|189|175}} to use Guarantee Refine Certificate which will refine your equipment to designated number at 100% chance.&lt;br /&gt;
&lt;br /&gt;
* Certificates are account-bound, but players can utilize the Refine Certificate Packager to make them tradable.&lt;br /&gt;
* Shadow Equipment, Lv 5 Weapons, and Lv 2 Armors CANNOT use Guarantee Refine Certificate due to their unique refine system.&lt;br /&gt;
* Players can craft Weapon Guarentee Refine Certificates by converting Crimson, Thanatos, and Vicious Mind weapons with  Weapon Refinement Hammers bought in Paramarket.&lt;br /&gt;
* Players can combine lower refine Weapon Guarentee Certificates into higher ones in Paramarket.&lt;br /&gt;
* Certificates are specific to either Weapons or Armors. Following Certificates are available: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent&lt;br /&gt;
|+&lt;br /&gt;
!Weapon&lt;br /&gt;
!Armor&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6456| +5 Weapon Refine Ticket }}&lt;br /&gt;
|{{#item:6457| +5 Armor Certificate }}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6231| +6 Weapon Refine Ticket }}&lt;br /&gt;
|{{#item:6235| +6 Armor Certificate }}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6230| +7 Weapon Refine Ticket }}&lt;br /&gt;
|{{#item:6234| +7 Armor Certificate }}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6229| +8 Weapon Refine Ticket }}&lt;br /&gt;
|{{#item:6233| +8 Armor Certificate }}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6228| +9 Weapon Refine Ticket }}&lt;br /&gt;
|{{#item:6232| +9 Armor Certificate }}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6993| +10 Weapon Refine Ticket }}&lt;br /&gt;
|{{#item:6994| +10 Armor Certificate }}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6238| +11 Weapon Refine Ticket }}&lt;br /&gt;
|{{#item:6239| +11 Armor Certificate }}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6584| +12 Weapon Refine Ticket }}&lt;br /&gt;
|{{#item:6585| +12 Armor Certificate }}&lt;br /&gt;
|+&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Armor Weapon Tickets|Please have a look at our guide to create Refine Certificates]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Refine with Hammers or Boxes ==&lt;br /&gt;
Some equipment can be safely refined from +9 to +12 using a box or hammer.&lt;br /&gt;
Each use will consume the hammer/box. &amp;lt;br&amp;gt;&lt;br /&gt;
It also may have materials to be consumed when using it.&lt;br /&gt;
You can skip the hammer/box until grade C, since it doesn&#039;t break until +10 and +11 is required only from grade C to A.&lt;br /&gt;
&lt;br /&gt;
Upgrade line: +9 to +10; +10 to +11; +11 to +12. (except Ep21 hammer)&lt;br /&gt;
&lt;br /&gt;
Some hammers can be bought with &#039;&#039;&#039;[[Eden_Market#Refine_Hammers|MC Hammer.]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE: Nebula armors and Time Dimensions Rune Crowns DOES NOT have a hammer or box to refine. You have to use BSB.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#E7EEF3; text-align: center;&amp;quot;&lt;br /&gt;
!Hammer&lt;br /&gt;
!Target Items&lt;br /&gt;
!Comments&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:23436}}&lt;br /&gt;
|Any Shadow Gear Equipment.&lt;br /&gt;
|It&#039;s used to refine Shadow Gears randomly from 1 to 10. If you need it to be +7, you can use the hammer until +5/+6 and then go with HD Elunium for Shadow Armor or HD Oridecon for Shadow Weapon.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:23926}}&lt;br /&gt;
|Any Shadow Gear Equipment.&lt;br /&gt;
|It&#039;s used to refine Shadow Gears directly to +9.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:101364}}&lt;br /&gt;
|Cannon Rapier-OSAD, Kuroiro-OSAD, Boost Lance-OSAD, Circuit Board-OSAD, Rutilus Stick-OSAD, Electric Fox-OSAD, Burning Knuckle-OSAD, Saphir Mace-OSAD, Ultio-OSAD, Beam Claymore-OSAD. Meuchler-OSAD, Blasti-OSAD, Virtual Bow-OSAD, MH-P89-OSAD, AC-B44-OSAD, HR-S55-OSAD.&lt;br /&gt;
|Required weapons to craft Time Gap Weapons. &lt;br /&gt;
|- &lt;br /&gt;
|{{#item:50052}}&lt;br /&gt;
|Phreeoni Wing Suit Beast&#039;s Leather Shoes, Pirate Captain&#039;s Coat, Vesper Headgear, Boitata Hat, Moan of Corruption, Crown of Beelzebub.&lt;br /&gt;
|Consumes 14 BSB per attempt. Is it worth it? If you fail three times going from +11 to +12 using random refining, the hammer is already the cheaper option.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:101259}}&lt;br /&gt;
|Smokie Transformation Leaf-LT [1], Wickebine&#039;s Black Cat Ears-LT [1], Survival Circlet-LT [1], Gold Fish Hat-LT [1], Tiger King Doll Hat-LT [1], Bacsojin Doll Hat-LT [1], Imp Hat-LT [1], ]Officer&#039;s Hat-LT [1], Drooping Thanatos&#039;s Dolor-LT [1], &lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
|{{#item:101307}}&lt;br /&gt;
|Varmundt Fire Rune Armor, Varmundt Glade Rune Armor, Varmundt Ice Rune Armor, Varmundt Death Rune Robe, Varmundt Fire Rune Boots, Varmundt Glade Rune Boots, Varmundt Ice Rune Boots, Varmundt Death Rune Boots, Varmundt Fire Rune Manteau, Varmundt Glade Rune Manteau, Varmundt Ice Rune Manteau, Varmundt Death Rune Manteau, Fire Rune Armor, Glade Rune Armor, Ice Rune Armor, Death Rune Robe, Fire Rune Boots, Glade Rune Boots, Ice Rune Boots, Death Rune Boots, Fire Rune Manteau, Glade Rune Manteau, Ice Rune Manteau, Death Rune Manteau.&lt;br /&gt;
|You can use it before or after reforming the equipment. Is it worth it? If you fail three times going from +11 to +12 using random refining, the hammer is already the cheaper option.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102881}}&lt;br /&gt;
| +9 Gaebolg Armor, +9 Gaebolg Robe, +9 Gaebolg Cloak, +9 Gaebolg Muffler, +9 Gaebolg Boots, +9 Gaebolg Shoes.&lt;br /&gt;
|It can ONLY be used on a +9 equipment. &lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102882}}&lt;br /&gt;
| +10 Gaebolg Armor +10 Gaebolg Robe, +10 Gaebolg Cloak, +10 Gaebolg Muffler, +10 Gaebolg Boots, +10 Gaebolg Shoes.&lt;br /&gt;
|It can ONLY be used on a +10 equipment. &lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102883}}&lt;br /&gt;
| +11 Gaebolg Armor, +11 Gaebolg Robe, 11 Gaebolg Cloak, +11 Gaebolg Muffler, +11 Gaebolg Boots, +11 Gaebolg Shoes.&lt;br /&gt;
|It can ONLY be used on a +11 equipment. &lt;br /&gt;
|-&lt;br /&gt;
|{{#item:103308}}&lt;br /&gt;
|Time Gap Weapons.&lt;br /&gt;
|Is it worth it? If you fail two times going from +11 to +12 using random refining, the hammer is already the cheaper option.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102124}}&lt;br /&gt;
|Flush Weapons.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102238}}&lt;br /&gt;
|Isgard Crowns.&lt;br /&gt;
|Consumes 14 BSB per attempt. Is it worth it? If you fail three times going from +11 to +12 using random refining, the hammer is already the cheaper option.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100619}}&lt;br /&gt;
|Thanatos AD Weapons, Thanatos Helmets, Thanatos LT Helmets.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:101306}}&lt;br /&gt;
|Poenitentia Weapons.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102072}}&lt;br /&gt;
|Punish Scepter, , Saint Bringer, Origin of Life, Destiny Staff, Blessed Bible, Soul Liberator, Shining Light Katar[, , Angel Wing Bow, Guardian Saber, Holy Light Dagger, Light Power Harp, Light Power Spark, Lightning Splatter, Justice Bomber, , Last Dawn, Devil Hunter, Lord of Glory, Victory Sword, Divine Buster, Huuma Shuriken Brilliance, Jupiter Spear, Holy Light Spear, Lightforce Foxtail Wand.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102073}}&lt;br /&gt;
|Demonic Claw, , Sealed Bible, Darkness Tablet, Devil Wing Staff, Doom Bible, Soul Harvest, The Ripper, , Underworld Knife, Devil Cursed Sword, Dark Angel Ray Bow, Crime Violin, Crime Whip, RG-5649, Devil Lord Launcher, Screaming Rifle, Devil&#039;s Bullet, Outlaw Cursed Shotgun, Blood Rapier, Destruction Axe, Devil Claw, Execution Great Sword, Devil Guardian Sword, Darkness Foxtail Model.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102075}}&lt;br /&gt;
|Good and Evil Crowns.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102482}}&lt;br /&gt;
|Good and Evil Boots.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100321}}&lt;br /&gt;
|Boost Lance-OS, Kuroiro-OS, Circuit Board-OS, HR-S55-OS, Blasti-OS, Meuchler-OS, Electric Fox-OS, Rutilus Stick-OS, Beam Claymore-OS, AC-B44-OS, MH-P89-OS, Virtual Bow-OS, Ultio-OS, Saphir Mace-OS, Cannon Rapier-OS, Burning Knuckle-OS.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100627}}&lt;br /&gt;
|Gray Wolf Equipments&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102227}}&lt;br /&gt;
|Glacier Equipments.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102668}}&lt;br /&gt;
|Dimension Weapons.&lt;br /&gt;
|Refine the weapon until +9 then use the device until +12 (if its already grade A).&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:101637}}&lt;br /&gt;
|Dim Glacier Weapons.&lt;br /&gt;
|Refine the weapon until +9 then use the device until +12 (if its already grade A).&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102228}}&lt;br /&gt;
|Dim Glacier Armor.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102900}}&lt;br /&gt;
|Furious Crowns, Furious Boots and Furious Weapons.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100130}}&lt;br /&gt;
|Grace Equipments.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Illusion Boxes&amp;lt;/b&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#E7EEF3; text-align: center;&amp;quot;&lt;br /&gt;
!Illusion Box&lt;br /&gt;
!Target Items&lt;br /&gt;
!Comments&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:9785}}&lt;br /&gt;
|Illusion Huuma Fluttering Snow, Illusion Combo Battle Gloves, Illusion Cap, Illusion Survivor&#039;s Manteau, Illusion Illusion Sacred Mission.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100416}}&lt;br /&gt;
|Illusion Huuma Fluttering Snow, Illusion Combo Battle Gloves, Illusion Cap, Illusion Survivor&#039;s Manteau, Illusion Illusion Sacred Mission.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100417}}&lt;br /&gt;
|Illusion Wing Shuriken,Illusion War Axe, Illusion Immaterial Sword, Illusion Iron Driver, Illusion Pole Axe, Illusion Fancy Flower.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100418}}&lt;br /&gt;
|Illusion Wing Shuriken,Illusion War Axe, Illusion Immaterial Sword, Illusion Iron Driver, Illusion Pole Axe, Illusion Fancy Flower.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100419}}&lt;br /&gt;
|Illusion Survivor&#039;s Staff, Illusion Gate Keeper-DD, Illusion Counter Dagger, Illusion Hot-Blooded Headband, Illusion Boots.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100420}}&lt;br /&gt;
|Illusion Survivor&#039;s Staff, Illusion Gate Keeper-DD, Illusion Counter Dagger, Illusion Hot-Blooded Headband, Illusion Boots.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100421}}&lt;br /&gt;
|Illusion Hunter Bow, Illusion Tablet, Illusion Goibne Armor, Illusion Goibne Helm, Illusion Goibne Spaulders, Illusion Goibne Greaves.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100422}}&lt;br /&gt;
|Illusion Hunter Bow, Illusion Tablet, Illusion Goibne Armor, Illusion Goibne Helm, Illusion Goibne Spaulders, Illusion Goibne Greaves.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100423}}&lt;br /&gt;
|Illusion Tae Goo Lyeon, Illusion Butcher, Illusion Gold Lux, Illusion Bazerald, Illusion Morpheus&#039;s Hood, Illusion Morpheus&#039;s Shawl.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100424}}&lt;br /&gt;
|Illusion Tae Goo Lyeon, Illusion Butcher, Illusion Gold Lux, Illusion Bazerald, Illusion Morpheus&#039;s Hood, Illusion Morpheus&#039;s Shawl.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100425}}&lt;br /&gt;
|Illusion Death Guidance, Illusion Katar of Frozen Icicle, Illusion Brionac, Illusion Zephyrus, Illusion Electric Guitar, Illusion Electric Eel, Illusion Saint Robe, Illusion Saphien&#039;s Armor of Ocean, Illusion Chain Mail, Illusion Morrigane&#039;s Helm, Illusion Morrigane&#039;s Manteau.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100426}}&lt;br /&gt;
|Illusion Death Guidance, Illusion Katar of Frozen Icicle, Illusion Brionac, Illusion Zephyrus, Illusion Electric Guitar, Illusion Electric Eel, Illusion Saint Robe, Illusion Saphien&#039;s Armor of Ocean, Illusion Chain Mail, Illusion Morrigane&#039;s Helm, Illusion Morrigane&#039;s Manteau.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100414}}&lt;br /&gt;
|Illusion Wizardry Staff, Illusion Infiltrator,  Illusion Ballista, Illusion Apocalypse, Illusion Sharpened Legbone of Ghoul, Illusion Ancient Cape.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100415}}&lt;br /&gt;
|Illusion Wizardry Staff, Illusion Infiltrator,  Illusion Ballista, Illusion Apocalypse, Illusion Sharpened Legbone of Ghoul, Illusion Ancient Cape.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100391}}&lt;br /&gt;
|Illusion Spectral Spear,  Illusion Moonlight Dagger, Illusion Long Mace, Illusion Staff of Bordeaux, Illusion Muffler, Illusion Shoes, Illusion Nurse Cap, Illusion Puente Robe, Illusion Apple of Archer.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100392}}&lt;br /&gt;
|Illusion Spectral Spear,  Illusion Moonlight Dagger, Illusion Long Mace, Illusion Staff of Bordeaux, Illusion Muffler, Illusion Shoes, Illusion Nurse Cap, Illusion Puente Robe, Illusion Apple of Archer.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100699}}&lt;br /&gt;
|Illusion Sprint Mail,  Illusion Spring Shoes, Illusion Dark Thorn Staff, Illusion Dea Staff, Illusion Gelerdria, Illusion Excalibur, Illusion Doom Slayer, Illusion Ancient Dagger, Illusion Guard, Illusion Silver Guard.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100700}}&lt;br /&gt;
|Illusion Sprint Mail,  Illusion Spring Shoes, Illusion Dark Thorn Staff, Illusion Dea Staff, Illusion Gelerdria, Illusion Excalibur, Illusion Doom Slayer, Illusion Ancient Dagger, Illusion Guard, Illusion Silver Guard.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Refinement/es&amp;diff=58674</id>
		<title>Refinement/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Refinement/es&amp;diff=58674"/>
		<updated>2026-03-12T23:17:42Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
Refinar equipo te otorgará estadísticas adicionales al equiparlo. El refinamiento se indica con un &amp;lt;code&amp;gt;+&amp;lt;/code&amp;gt; seguido de un número al principio del nombre del equipo. &lt;br /&gt;
&lt;br /&gt;
Hollgrehenn es el NPC que puede refinar. Se puede encontrar en muchas ciudades principales, indicado por un ícono de yunque en el minimapa y encima del NPC.&lt;br /&gt;
&lt;br /&gt;
== Bonificación por Refine de Arma ==&lt;br /&gt;
Las armas de diferentes niveles y grados proporcionan bonificaciones únicas de daño por cada refinamiento.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent; width: 100%; border-style: none  none  none  none;&amp;quot;&lt;br /&gt;
!Arma&lt;br /&gt;
!ATK y MATK por Refine&lt;br /&gt;
!Bonificación de ATK y MATK por Refine sobre Safety&lt;br /&gt;
!Bonificación de ATK y MATK de +15 → +16&lt;br /&gt;
!Bonificación de ATK y MATK por Refine &amp;gt; +16&lt;br /&gt;
!P.ATK y S.MATK por Refine&lt;br /&gt;
|-&lt;br /&gt;
|Lv 1 &lt;br /&gt;
|2 &lt;br /&gt;
|1 ~ 3 &lt;br /&gt;
|16 &lt;br /&gt;
|1 &lt;br /&gt;
|0 &lt;br /&gt;
|-&lt;br /&gt;
|Lv 2 &lt;br /&gt;
|3 &lt;br /&gt;
|1 ~ 5 &lt;br /&gt;
|32 &lt;br /&gt;
|2 &lt;br /&gt;
|0 &lt;br /&gt;
|-&lt;br /&gt;
|Lv 3 &lt;br /&gt;
|5 &lt;br /&gt;
|1 ~ 8 &lt;br /&gt;
|32 &lt;br /&gt;
|2 &lt;br /&gt;
|0 &lt;br /&gt;
|-&lt;br /&gt;
|Lv 4 &lt;br /&gt;
|7 &lt;br /&gt;
|1 ~ 14 &lt;br /&gt;
|48 &lt;br /&gt;
|3 &lt;br /&gt;
|0 &lt;br /&gt;
|-&lt;br /&gt;
|Lv 5 - No Grade&lt;br /&gt;
|8&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Lv 5 - Grade D&lt;br /&gt;
|8.8&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Lv 5 - Grade C&lt;br /&gt;
|10.4&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Lv 5 - Grade B&lt;br /&gt;
|12&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Lv 5 - Grade A&lt;br /&gt;
|16&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Nota:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;ATK &amp;amp; MATK per Refine&amp;lt;/code&amp;gt;&#039;&#039;&#039; y &#039;&#039;&#039;&amp;lt;code&amp;gt;P.ATK &amp;amp; S.MATK per Refine&amp;lt;/code&amp;gt;&#039;&#039;&#039; se mostrarán en tu ventana de estado. &lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;Bonus ATK &amp;amp; MATK per Refine Over Safety&amp;lt;/code&amp;gt;&#039;&#039;&#039; NO se mostrará en tu ventana de estado.&lt;br /&gt;
* Over Safety se define como niveles de refinamiento por debajo de un 100.00% de probabilidad utilizando Normal Ore.&lt;br /&gt;
* Todas las bonificaciones de daño son acumulativas para el refinamiento total.&lt;br /&gt;
* Las Armaduras de nivel 2 y las Armas de nivel 5 no se rompen si fallas una mejora por debajo de +10.&lt;br /&gt;
* Si no usas Blacksmith&#039;s Blessings a partir de +10, el equipo se romperá si la mejora falla.&lt;br /&gt;
&lt;br /&gt;
== Bonificación por Refine de Armadura ==&lt;br /&gt;
Para mayor claridad, las armaduras no solo se refieren a la armadura corporal, sino también a las prendas, calzado, escudos y cascos (parte superior). &lt;br /&gt;
&lt;br /&gt;
Las armaduras proporcionan DEF dura adicional por cada refine en relación con su refine actual utilizando la fórmula: &amp;lt;code&amp;gt;Floor[( 3 + Current_Refine ) / 4]&amp;lt;/code&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Para las Armaduras de Lv 2, esta bonificación de DEF dura se incrementa en un 120% y también otorga 2 RES y MRES por cada refine.&lt;br /&gt;
&lt;br /&gt;
== Equipo Shadow ==&lt;br /&gt;
El Equipamiento Shadow son equipos especiales que otorgan sus propios efectos únicos por cada refine:&lt;br /&gt;
&lt;br /&gt;
Las Shadow Weapons otorgan +1 ATK y MATK por cada Refine.&lt;br /&gt;
Todo el resto del Equipamiento Shadow otorga MHP + 10 por cada Refine.&lt;br /&gt;
Además de las pequeñas estadísticas base, el Equipamiento Shadow también puede proporcionar efectos adicionales listados en su descripción.&lt;br /&gt;
&lt;br /&gt;
Puedes usar el sistema de refinado normal o los shadow hammers (comprables en Rayja):&lt;br /&gt;
&lt;br /&gt;
* {{#item:23436}}&lt;br /&gt;
* {{#item:23926}}&lt;br /&gt;
&lt;br /&gt;
A diferencia de las armaduras normales, los accesorios de sombra (Anillo y Colgante) pueden ser refinados.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Refine_Materials&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Materiales de Refinado ==&lt;br /&gt;
&lt;br /&gt;
=== Armas ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent; width: 100%; border-style: none  none  none  none;&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Probabilidad&lt;br /&gt;
!Nivel&lt;br /&gt;
!Rango de Refinado&lt;br /&gt;
!Penalización por Fallo&lt;br /&gt;
!Obtenido de&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1010| Phracon}}&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |Normal&lt;br /&gt;
|Nivel 1&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Item destruido&lt;br /&gt;
|Monstruos, Jugadores, Tienda NPC&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1011| Emveretarcon}}&lt;br /&gt;
|Nivel 2&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Item destruido&lt;br /&gt;
|Monstruos, Jugadores, Tienda NPC&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:984| Oridecon}}&lt;br /&gt;
|Nivel 3&lt;br /&gt;
Nivel 4&lt;br /&gt;
&lt;br /&gt;
| Shadow Weapon&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Item destruido&lt;br /&gt;
|Monstruos, Creación, Jugadores, Tienda NPC&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6240| HD Oridecon}}&lt;br /&gt;
|Nivel 3&lt;br /&gt;
Nivel 4&lt;br /&gt;
&lt;br /&gt;
| Shadow Weapon&lt;br /&gt;
| +7 ~ +9&lt;br /&gt;
|Refinamiento disminuido en 1&lt;br /&gt;
|Tienda Cash, Jugadores&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000332| Etherdeocon}}&lt;br /&gt;
|Nivel 5&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Refinamiento disminuido en 3&lt;br /&gt;
|Creación, Jugadores&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6224| Bradium}}&lt;br /&gt;
|Nivel 1&lt;br /&gt;
Nivel 2&lt;br /&gt;
&lt;br /&gt;
Nivel 3&lt;br /&gt;
&lt;br /&gt;
Nivel 4&lt;br /&gt;
| +10 ~ +19&lt;br /&gt;
|Refine disminuido en 3&lt;br /&gt;
-O- &lt;br /&gt;
&lt;br /&gt;
Item destruido (Raro)&lt;br /&gt;
|Monstruos, Creación, Jugadores&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6226| HD Bradium}}&lt;br /&gt;
|Nivel 1&lt;br /&gt;
Nivel 2&lt;br /&gt;
&lt;br /&gt;
Nivel 3&lt;br /&gt;
&lt;br /&gt;
Nivel 4&lt;br /&gt;
| +10 ~ +19&lt;br /&gt;
|Refinamiento disminuido en 1*&lt;br /&gt;
|Tienda Cash, Jugadores&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000368| Etel Bradium}}&lt;br /&gt;
|Nivel 5&lt;br /&gt;
| +10 ~ +19&lt;br /&gt;
|Item destruido&lt;br /&gt;
|Creación, Jugadores&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:7620| Enriched Oridecon}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Especial&lt;br /&gt;
|Nivel 3&lt;br /&gt;
Nivel 4&lt;br /&gt;
&lt;br /&gt;
Shadow Weapon&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Item destruido&lt;br /&gt;
|Tienda Cash, Jugadores&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000334| Enriched Etherdeocon}}&lt;br /&gt;
|Nivel 5&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Refinamiento disminuido en 1&lt;br /&gt;
|Creación, Jugadores&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000336| HD Etherdeocon}}&lt;br /&gt;
|Nivel 5&lt;br /&gt;
| +10 ~ +14&lt;br /&gt;
|Item destruido&lt;br /&gt;
|Creación, Jugadores&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000369| HE Etel Bradium}}&lt;br /&gt;
|Nivel 5&lt;br /&gt;
| +15 ~ +19&lt;br /&gt;
|Item destruido&lt;br /&gt;
|Creación, Jugadores&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;  Cuando fallas en refinar un arma de +10 a +11 con HD Bradium, el item no disminuirá. Cuando tu intento de refinado falle, se realizará automáticamente otro intento con un 90% de probabilidad de permanecer en +10 y un 10% de probabilidad de convertirse en &#039;&#039;&#039;Dañado&#039;&#039;&#039;. Arreglar el arma dañada cuesta 5 x {{#item:50000| Muh Coin}}, 50 x {{#item:984| Oridecon}}, 10 x {{#item:6224| Bradium}} y 5.000.000z. La reparación se puede hacer en cualquier Kafra o con los Repairmen.&lt;br /&gt;
&lt;br /&gt;
=== Armaduras ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent; width: 100%; border-style: none  none  none  none;&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Probabilidad&lt;br /&gt;
!Nivel&lt;br /&gt;
!Rango de Refinado&lt;br /&gt;
!Penalización por Fallo&lt;br /&gt;
!Obtenido de&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:985| Elunium}}&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |Normal&lt;br /&gt;
|Nivel 1&lt;br /&gt;
Shadow Armor&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Item destruido&lt;br /&gt;
|Monstruos, Creación, Jugadores, Tienda NPC&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6241| HD Elunium}}&lt;br /&gt;
|Nivel 1&lt;br /&gt;
Shadow Armor&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Refinamiento disminuido en 1&lt;br /&gt;
|Tienda Cash, Jugadores&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000331| Etherium}}&lt;br /&gt;
|Nivel 2&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Refinamiento disminuido en 3&lt;br /&gt;
|Creación, Jugadores&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6223| Carnium}}&lt;br /&gt;
|Nivel 1&lt;br /&gt;
| +10 ~ +19&lt;br /&gt;
|Refinamiento disminuido en 3&lt;br /&gt;
-Ó- &lt;br /&gt;
Item destruido (Raro)&lt;br /&gt;
|Monstruos, Creación, Jugadores&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6225| HD Carnium}}&lt;br /&gt;
|Nivel 1&lt;br /&gt;
| +10 ~ +19&lt;br /&gt;
|Refinamiento disminuido en 1*&lt;br /&gt;
|Tienda Cash, Jugadores&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000370| Etel Carnium}}&lt;br /&gt;
|Nivel 2&lt;br /&gt;
| +10 ~ +19&lt;br /&gt;
|Item destruido&lt;br /&gt;
|Creación, Jugadores&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:7619| Enriched Elunium}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Especial&lt;br /&gt;
|Nivel 1&lt;br /&gt;
Shadow Armor&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Item destruido&lt;br /&gt;
|Tienda Cash, Jugadores&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000333| Enriched Etherium}}&lt;br /&gt;
|Nivel 2&lt;br /&gt;
| +0 ~ +9&lt;br /&gt;
|Refinamiento disminuido en 1&lt;br /&gt;
|Creación, Jugadores&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000335| HD Etherium}}&lt;br /&gt;
|Nivel 2&lt;br /&gt;
| +10 ~ +14&lt;br /&gt;
|Item destruido&lt;br /&gt;
|Creación, Jugadores&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000371| HE Etel Carnium}}&lt;br /&gt;
|Nivel 2&lt;br /&gt;
| +15 ~ +19&lt;br /&gt;
|Item destruido&lt;br /&gt;
|Creación, Jugadores&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;  Cuando fallas en refinar una armadura de +10 a +11 con HD Carnium, el item no disminuirá. Cuando tu intento de refinado falle, se realizará automáticamente otro intento con un 90% de probabilidad de permanecer en +10 y un 10% de probabilidad de convertirse en &#039;&#039;&#039;Dañado&#039;&#039;&#039;. Arreglar la armadura dañada cuesta 5 x {{#item:50000| Muh Coin}}, 50 x {{#item:985| Elunium}}, 10 x {{#item:6223| Carnium}} y 5.000.000z. La reparación se puede hacer en cualquier Kafra o con los Repairmen.&lt;br /&gt;
&lt;br /&gt;
=== Compra y Creación ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent&amp;quot;&lt;br /&gt;
!Item &lt;br /&gt;
!Cantidad de Moneda &lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1010| Phracon}}&lt;br /&gt;
|200z &lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1011| Emveretarcon}}&lt;br /&gt;
|1.000z &lt;br /&gt;
|-&lt;br /&gt;
|{{#item:984| Oridecon}}&lt;br /&gt;
|5 x {{#item:756| Rough Oridecon}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:985| Elunium}}&lt;br /&gt;
|5 x {{#item:757| Rough Elunium}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{#item:6224| Bradium}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|3 x {{#item:984| Oridecon}} &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{#item:6223| Carnium}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|3 x {{#item:985| Elunium}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{#item:6223| Carnium}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:6090| Refined Bradium}} &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000331| Etherium}}&lt;br /&gt;
|10.000z &lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:1000322| Etel Dust}} &lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:985| Elunium}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000332| Etherdeocon}} &lt;br /&gt;
|10.000z &lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:1000322| Etel Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:984| Oridecon}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000368| Etel BradiumDust}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|3 x {{#item:1000322| Etel Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:6224| Bradium}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000370| Etel Carnium}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|3 x {{#item:1000322| Etel Dust}} &lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:6223| Carnium}} &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000333| Enriched Etherium}}&lt;br /&gt;
|20.000z &lt;br /&gt;
|-&lt;br /&gt;
|2 x {{#item:1000322| Etel Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:6291| Enriched Elunium}} &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000334| Enriched Etherdeocon}}&lt;br /&gt;
|20.000z &lt;br /&gt;
|-&lt;br /&gt;
|2 x {{#item:1000322| Etel Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:7620| Enriched Oridecon}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000335| HD Etherium}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|3 x {{#item:1000322| Etel Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:6241| HD Elunium}} &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000336| HD Etherdeocon}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|3 x {{#item:1000322| Etel Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:6240| HD Oridecon}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000369| HE Etel Bradium}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|3 x {{#item:1000322| Etel Dust}} &lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:6226| HD Bradium}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{#item:1000371| HE Etel Carnium}}&lt;br /&gt;
|50.000z &lt;br /&gt;
|-&lt;br /&gt;
|3 x {{#item:1000322| Etel Dust}} &lt;br /&gt;
|-&lt;br /&gt;
|1 x {{#item:6225| HD Carnium}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Blacksmith Blessing ==&lt;br /&gt;
Usar {{#item:6635| Blacksmith Blessing}} (BSB) permite que un objeto se proteja de ser destruido durante el proceso de refinado. Simplemente agrega la cantidad requerida en la interfaz de Refinado donde sea aplicable. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;¿Cómo obtener BSBS?&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
- Tienda de Cash (comprando cajas de HD Carnium/Bradium o Oridecon/Elunium Enriquecidos)&amp;lt;br&amp;gt;&lt;br /&gt;
- 8.5 millones de Zeny en el Mercado de Eden&amp;lt;br&amp;gt;&lt;br /&gt;
- Recompensa de Asistencia&amp;lt;br&amp;gt;&lt;br /&gt;
- tener suerte con {{#item:50001}} (recompensa por completar las misiones de la Junta de la Oficina Principal)&amp;lt;br&amp;gt;&lt;br /&gt;
- matar MVPs en [[Varmundt&#039;s Biosphere]] &amp;lt;br&amp;gt;&lt;br /&gt;
- Intercambiar 100 {{#item:25731}} con el NPC [[Vurewell]] en cada área de refinado&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent&amp;quot;&lt;br /&gt;
!Proceso de Refinado &lt;br /&gt;
!{{#item:6635| Blacksmith Blessing}} Requerido &lt;br /&gt;
|-&lt;br /&gt;
| +7 → +8 &lt;br /&gt;
|1 &lt;br /&gt;
|-&lt;br /&gt;
| +8 → +9 &lt;br /&gt;
|2 &lt;br /&gt;
|-&lt;br /&gt;
| +9 → +10 &lt;br /&gt;
|4 &lt;br /&gt;
|-&lt;br /&gt;
| +10 → +11 &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
| +11 → +12 &lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
| +12 → +13 &lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
| +13 → +14 &lt;br /&gt;
|16&lt;br /&gt;
|-&lt;br /&gt;
| +14 → +15&lt;br /&gt;
|22&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Probabilidades de Refinado ==&lt;br /&gt;
=== Sistema de Pity de Refinado ===&lt;br /&gt;
Para cualquier refinado en cualquier NPC de refinado, existe un sistema de &amp;quot;pity&amp;quot;: &lt;br /&gt;
* cada vez que fallas en el refinado, tu probabilidad de éxito para tu próximo intento con el mismo tipo de equipo, nivel y refinado aumentará&lt;br /&gt;
* el aumento por cada fallo es del 10% de la probabilidad base para niveles de refinado hasta +12, y del 5% de la probabilidad base después de +12. (Nota: la probabilidad base se incrementa para los minerales usando las probabilidades especiales)&lt;br /&gt;
* al tener éxito en la combinación única de tipo, nivel y refinado, la probabilidad extra se elimina&lt;br /&gt;
* puedes tener múltiples probabilidades extras para varias combinaciones a la vez&lt;br /&gt;
* estos intentos de &amp;quot;pity&amp;quot; se guardan por personaje&lt;br /&gt;
* la interfaz siempre muestra las probabilidades correctas (aunque el 66.5% se mostraría como 66%, ya que la interfaz no maneja decimales)&lt;br /&gt;
&lt;br /&gt;
Ejemplo: Fallas al refinar una armadura de nivel 1 con elunio de 5 a 6 (70%) y luego de 4 a 5 (90%). &amp;lt;br&amp;gt;&lt;br /&gt;
Tu probabilidad de éxito en el siguiente intento para refinar una armadura de nivel 1 de 4 a 5 será del 99% y de 5 a 6 será del 77%.&lt;br /&gt;
&lt;br /&gt;
=== Normal ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
!Shadow Equipment&lt;br /&gt;
!Armor (Lv 1)&lt;br /&gt;
!Armor (Lv 2)&lt;br /&gt;
!Weapon (Lv 1)&lt;br /&gt;
!Weapon (Lv 2)&lt;br /&gt;
!Weapon (Lv 3)&lt;br /&gt;
!Weapon (Lv 4)&lt;br /&gt;
!Weapon (Lv 5)&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|100.00%||100.00%||90.00%||100.00%||100.00%||100.00%||100.00%||90.00%&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|70.00%||90.00%||70.00%||100.00%||100.00%||100.00%||90.00%||70.00%&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|60.00%||70.00%||60.00%||100.00%||100.00%||90.00%||70.00%||60.00%&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|60.00%||70.00%||60.00%||100.00%||90.00%||80.00%||70.00%||60.00%&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|40.00%||40.00%||40.00%||90.00%||70.00%||40.00%||40.00%||40.00%&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|40.00%||40.00%||40.00%||70.00%||40.00%||40.00%||40.00%||40.00%&lt;br /&gt;
|-&lt;br /&gt;
!10&lt;br /&gt;
|20.00%||20.00%||20.00%||30.00%||30.00%||30.00%||20.00%||20.00%&lt;br /&gt;
|-&lt;br /&gt;
!11&lt;br /&gt;
|  - &lt;br /&gt;
|20.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|-&lt;br /&gt;
!12&lt;br /&gt;
|  - &lt;br /&gt;
|20.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|-&lt;br /&gt;
!13&lt;br /&gt;
|  - &lt;br /&gt;
|16.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|-&lt;br /&gt;
!14&lt;br /&gt;
|  - &lt;br /&gt;
|16.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|-&lt;br /&gt;
!15&lt;br /&gt;
|  - &lt;br /&gt;
|15.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|-&lt;br /&gt;
!16&lt;br /&gt;
|  - &lt;br /&gt;
|15.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|-&lt;br /&gt;
!17&lt;br /&gt;
|  - &lt;br /&gt;
|14.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|-&lt;br /&gt;
!18&lt;br /&gt;
|  - &lt;br /&gt;
|14.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|-&lt;br /&gt;
!19&lt;br /&gt;
|  - &lt;br /&gt;
|10.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|-&lt;br /&gt;
!20&lt;br /&gt;
|  - &lt;br /&gt;
|10.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|10.00%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Especial ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
!Shadow Equipment&lt;br /&gt;
!Armor (Lv 1)&lt;br /&gt;
!Armor (Lv 2)&lt;br /&gt;
!Weapon (Lv 1)&lt;br /&gt;
!Weapon (Lv 2)&lt;br /&gt;
!Weapon (Lv 3)&lt;br /&gt;
!Weapon (Lv 4)&lt;br /&gt;
!Weapon (Lv 5)&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|100.00% &lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|100.00%||100.00%||95.00%||100.00%||100.00%||100.00%||100.00%||95.00%&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|90.00%||95.00%||85.00%||100.00%||100.00%||100.00%||95.00%||85.00%&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|80.00%||80.00%||70.00%||100.00%||100.00%||95.00%||80.00%||70.00%&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|80.00%||80.00%||65.00%||100.00%||95.00%||90.00%||80.00%||65.00%&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|65.00%||60.00%||55.00%||95.00%||85.00%||70.00%||60.00%||55.00%&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|55.00%||50.00%||45.00%||85.00%||60.00%||60.00%||50.00%||45.00%&lt;br /&gt;
|-&lt;br /&gt;
!10 &lt;br /&gt;
|30.00%||35.00%||30.00%||55.00%||45.00%||45.00%||35.00%||30.00%&lt;br /&gt;
|-&lt;br /&gt;
!11 &lt;br /&gt;
|  - &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|-&lt;br /&gt;
!12 &lt;br /&gt;
|  - &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|40.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|-&lt;br /&gt;
!13 &lt;br /&gt;
|  - &lt;br /&gt;
|16.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|-&lt;br /&gt;
!14 &lt;br /&gt;
|  - &lt;br /&gt;
|16.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|35.00% &lt;br /&gt;
|16.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|-&lt;br /&gt;
!15 &lt;br /&gt;
|  - &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|-&lt;br /&gt;
!16 &lt;br /&gt;
|  - &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|30.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|-&lt;br /&gt;
!17 &lt;br /&gt;
|  - &lt;br /&gt;
|14.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|-&lt;br /&gt;
!18 &lt;br /&gt;
|  - &lt;br /&gt;
|14.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|20.00% &lt;br /&gt;
|14.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|-&lt;br /&gt;
!19 &lt;br /&gt;
|  - &lt;br /&gt;
|10.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|-&lt;br /&gt;
!20 &lt;br /&gt;
|  - &lt;br /&gt;
|10.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|15.00% &lt;br /&gt;
|10.00% &lt;br /&gt;
|10.00%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Certificados de Garantía ==&lt;br /&gt;
Habla con el NPC Maestro de Refinado junto a la Casa de los Yunque en Prontera {{#navi:prontera|189|175}} para usar el Certificado de Refinado de Garantía, el cual refinará tu equipo al número designado con un 100% de probabilidad.&lt;br /&gt;
&lt;br /&gt;
* Los certificados son vinculados a la cuenta, pero los jugadores pueden utilizar el Empaquetador de Certificados de Refinado para hacerlos intercambiables.&lt;br /&gt;
* Los Shadow Gear, las Armas de Nivel 5 y las Armaduras de Nivel 2 NO pueden usar el Certificado de Refinado de Garantía debido a su sistema de refinado único.&lt;br /&gt;
* Los jugadores pueden crear Certificados de Garantía de Refinado de Armas convirtiendo armas Crimson, Thanatos y Vicious Mind con Martillos de Refinado de Armas comprados en Paramarket.&lt;br /&gt;
* Los jugadores pueden combinar Certificados de Garantía de Refinado de Armas de menor nivel en Certificados de mayor nivel en Paramarket.&lt;br /&gt;
* Los Certificados son específicos para Armas o Armaduras. Los siguientes Certificados están disponibles: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent&lt;br /&gt;
|+&lt;br /&gt;
!Arma&lt;br /&gt;
!Armadura&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6456| +5 Weapon Refine Ticket }}&lt;br /&gt;
|{{#item:6457| +5 Armor Certificate }}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6231| +6 Weapon Refine Ticket }}&lt;br /&gt;
|{{#item:6235| +6 Armor Certificate }}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6230| +7 Weapon Refine Ticket }}&lt;br /&gt;
|{{#item:6234| +7 Armor Certificate }}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6229| +8 Weapon Refine Ticket }}&lt;br /&gt;
|{{#item:6233| +8 Armor Certificate }}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6228| +9 Weapon Refine Ticket }}&lt;br /&gt;
|{{#item:6232| +9 Armor Certificate }}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6993| +10 Weapon Refine Ticket }}&lt;br /&gt;
|{{#item:6994| +10 Armor Certificate }}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6238| +11 Weapon Refine Ticket }}&lt;br /&gt;
|{{#item:6239| +11 Armor Certificate }}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6584| +12 Weapon Refine Ticket }}&lt;br /&gt;
|{{#item:6585| +12 Armor Certificate }}&lt;br /&gt;
|+&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Armor Weapon Tickets|Por favor, echa un vistazo a nuestra guía para crear Certificados de Refinado]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
== Refine with Hammers or Boxes ==&lt;br /&gt;
Some equipment can be safely refined from +9 to +12 using a box or hammer.&lt;br /&gt;
Each use will consume the hammer/box. &amp;lt;br&amp;gt;&lt;br /&gt;
It also may have materials to be consumed when using it.&lt;br /&gt;
You can skip the hammer/box until grade C, since it doesn&#039;t break until +10 and +11 is required only from grade C to A.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
Upgrade line: +9 to +10; +10 to +11; +11 to +12. (except Ep21 hammer)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
Some hammers can be bought with &#039;&#039;&#039;[[Eden_Market#Refine_Hammers|MC Hammer.]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;NOTE: Nebula armors and Time Dimensions Rune Crowns DOES NOT have a hammer or box to refine. You have to use BSB.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#E7EEF3; text-align: center;&amp;quot;&lt;br /&gt;
!Hammer&lt;br /&gt;
!Target Items&lt;br /&gt;
!Comments&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:23436}}&lt;br /&gt;
|Any Shadow Gear Equipment.&lt;br /&gt;
|It&#039;s used to refine Shadow Gears randomly from 1 to 10. If you need it to be +7, you can use the hammer until +5/+6 and then go with HD Elunium for Shadow Armor or HD Oridecon for Shadow Weapon.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:23926}}&lt;br /&gt;
|Any Shadow Gear Equipment.&lt;br /&gt;
|It&#039;s used to refine Shadow Gears directly to +9.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:101364}}&lt;br /&gt;
|Cannon Rapier-OSAD, Kuroiro-OSAD, Boost Lance-OSAD, Circuit Board-OSAD, Rutilus Stick-OSAD, Electric Fox-OSAD, Burning Knuckle-OSAD, Saphir Mace-OSAD, Ultio-OSAD, Beam Claymore-OSAD. Meuchler-OSAD, Blasti-OSAD, Virtual Bow-OSAD, MH-P89-OSAD, AC-B44-OSAD, HR-S55-OSAD.&lt;br /&gt;
|Required weapons to craft Time Gap Weapons. &lt;br /&gt;
|- &lt;br /&gt;
|{{#item:50052}}&lt;br /&gt;
|Phreeoni Wing Suit Beast&#039;s Leather Shoes, Pirate Captain&#039;s Coat, Vesper Headgear, Boitata Hat, Moan of Corruption, Crown of Beelzebub.&lt;br /&gt;
|Consumes 14 BSB per attempt. Is it worth it? If you fail three times going from +11 to +12 using random refining, the hammer is already the cheaper option.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:101259}}&lt;br /&gt;
|Smokie Transformation Leaf-LT [1], Wickebine&#039;s Black Cat Ears-LT [1], Survival Circlet-LT [1], Gold Fish Hat-LT [1], Tiger King Doll Hat-LT [1], Bacsojin Doll Hat-LT [1], Imp Hat-LT [1], ]Officer&#039;s Hat-LT [1], Drooping Thanatos&#039;s Dolor-LT [1], &lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
|{{#item:101307}}&lt;br /&gt;
|Varmundt Fire Rune Armor, Varmundt Glade Rune Armor, Varmundt Ice Rune Armor, Varmundt Death Rune Robe, Varmundt Fire Rune Boots, Varmundt Glade Rune Boots, Varmundt Ice Rune Boots, Varmundt Death Rune Boots, Varmundt Fire Rune Manteau, Varmundt Glade Rune Manteau, Varmundt Ice Rune Manteau, Varmundt Death Rune Manteau, Fire Rune Armor, Glade Rune Armor, Ice Rune Armor, Death Rune Robe, Fire Rune Boots, Glade Rune Boots, Ice Rune Boots, Death Rune Boots, Fire Rune Manteau, Glade Rune Manteau, Ice Rune Manteau, Death Rune Manteau.&lt;br /&gt;
|You can use it before or after reforming the equipment. Is it worth it? If you fail three times going from +11 to +12 using random refining, the hammer is already the cheaper option.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102881}}&lt;br /&gt;
| +9 Gaebolg Armor, +9 Gaebolg Robe, +9 Gaebolg Cloak, +9 Gaebolg Muffler, +9 Gaebolg Boots, +9 Gaebolg Shoes.&lt;br /&gt;
|It can ONLY be used on a +9 equipment. &lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102882}}&lt;br /&gt;
| +10 Gaebolg Armor +10 Gaebolg Robe, +10 Gaebolg Cloak, +10 Gaebolg Muffler, +10 Gaebolg Boots, +10 Gaebolg Shoes.&lt;br /&gt;
|It can ONLY be used on a +10 equipment. &lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102883}}&lt;br /&gt;
| +11 Gaebolg Armor, +11 Gaebolg Robe, 11 Gaebolg Cloak, +11 Gaebolg Muffler, +11 Gaebolg Boots, +11 Gaebolg Shoes.&lt;br /&gt;
|It can ONLY be used on a +11 equipment. &lt;br /&gt;
|-&lt;br /&gt;
|{{#item:103308}}&lt;br /&gt;
|Time Gap Weapons.&lt;br /&gt;
|Is it worth it? If you fail two times going from +11 to +12 using random refining, the hammer is already the cheaper option.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102124}}&lt;br /&gt;
|Flush Weapons.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102238}}&lt;br /&gt;
|Isgard Crowns.&lt;br /&gt;
|Consumes 14 BSB per attempt. Is it worth it? If you fail three times going from +11 to +12 using random refining, the hammer is already the cheaper option.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100619}}&lt;br /&gt;
|Thanatos AD Weapons, Thanatos Helmets, Thanatos LT Helmets.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:101306}}&lt;br /&gt;
|Poenitentia Weapons.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102072}}&lt;br /&gt;
|Punish Scepter, , Saint Bringer, Origin of Life, Destiny Staff, Blessed Bible, Soul Liberator, Shining Light Katar[, , Angel Wing Bow, Guardian Saber, Holy Light Dagger, Light Power Harp, Light Power Spark, Lightning Splatter, Justice Bomber, , Last Dawn, Devil Hunter, Lord of Glory, Victory Sword, Divine Buster, Huuma Shuriken Brilliance, Jupiter Spear, Holy Light Spear, Lightforce Foxtail Wand.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102073}}&lt;br /&gt;
|Demonic Claw, , Sealed Bible, Darkness Tablet, Devil Wing Staff, Doom Bible, Soul Harvest, The Ripper, , Underworld Knife, Devil Cursed Sword, Dark Angel Ray Bow, Crime Violin, Crime Whip, RG-5649, Devil Lord Launcher, Screaming Rifle, Devil&#039;s Bullet, Outlaw Cursed Shotgun, Blood Rapier, Destruction Axe, Devil Claw, Execution Great Sword, Devil Guardian Sword, Darkness Foxtail Model.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102075}}&lt;br /&gt;
|Good and Evil Crowns.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102482}}&lt;br /&gt;
|Good and Evil Boots.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100321}}&lt;br /&gt;
|Boost Lance-OS, Kuroiro-OS, Circuit Board-OS, HR-S55-OS, Blasti-OS, Meuchler-OS, Electric Fox-OS, Rutilus Stick-OS, Beam Claymore-OS, AC-B44-OS, MH-P89-OS, Virtual Bow-OS, Ultio-OS, Saphir Mace-OS, Cannon Rapier-OS, Burning Knuckle-OS.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100627}}&lt;br /&gt;
|Gray Wolf Equipments&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102227}}&lt;br /&gt;
|Glacier Equipments.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102668}}&lt;br /&gt;
|Dimension Weapons.&lt;br /&gt;
|Refine the weapon until +9 then use the device until +12 (if its already grade A).&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:101637}}&lt;br /&gt;
|Dim Glacier Weapons.&lt;br /&gt;
|Refine the weapon until +9 then use the device until +12 (if its already grade A).&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102228}}&lt;br /&gt;
|Dim Glacier Armor.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102900}}&lt;br /&gt;
|Furious Crowns, Furious Boots and Furious Weapons.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100130}}&lt;br /&gt;
|Grace Equipments.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Illusion Boxes&amp;lt;/b&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#E7EEF3; text-align: center;&amp;quot;&lt;br /&gt;
!Illusion Box&lt;br /&gt;
!Target Items&lt;br /&gt;
!Comments&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:9785}}&lt;br /&gt;
|Illusion Huuma Fluttering Snow, Illusion Combo Battle Gloves, Illusion Cap, Illusion Survivor&#039;s Manteau, Illusion Illusion Sacred Mission.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100416}}&lt;br /&gt;
|Illusion Huuma Fluttering Snow, Illusion Combo Battle Gloves, Illusion Cap, Illusion Survivor&#039;s Manteau, Illusion Illusion Sacred Mission.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100417}}&lt;br /&gt;
|Illusion Wing Shuriken,Illusion War Axe, Illusion Immaterial Sword, Illusion Iron Driver, Illusion Pole Axe, Illusion Fancy Flower.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100418}}&lt;br /&gt;
|Illusion Wing Shuriken,Illusion War Axe, Illusion Immaterial Sword, Illusion Iron Driver, Illusion Pole Axe, Illusion Fancy Flower.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100419}}&lt;br /&gt;
|Illusion Survivor&#039;s Staff, Illusion Gate Keeper-DD, Illusion Counter Dagger, Illusion Hot-Blooded Headband, Illusion Boots.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100420}}&lt;br /&gt;
|Illusion Survivor&#039;s Staff, Illusion Gate Keeper-DD, Illusion Counter Dagger, Illusion Hot-Blooded Headband, Illusion Boots.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100421}}&lt;br /&gt;
|Illusion Hunter Bow, Illusion Tablet, Illusion Goibne Armor, Illusion Goibne Helm, Illusion Goibne Spaulders, Illusion Goibne Greaves.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100422}}&lt;br /&gt;
|Illusion Hunter Bow, Illusion Tablet, Illusion Goibne Armor, Illusion Goibne Helm, Illusion Goibne Spaulders, Illusion Goibne Greaves.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100423}}&lt;br /&gt;
|Illusion Tae Goo Lyeon, Illusion Butcher, Illusion Gold Lux, Illusion Bazerald, Illusion Morpheus&#039;s Hood, Illusion Morpheus&#039;s Shawl.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100424}}&lt;br /&gt;
|Illusion Tae Goo Lyeon, Illusion Butcher, Illusion Gold Lux, Illusion Bazerald, Illusion Morpheus&#039;s Hood, Illusion Morpheus&#039;s Shawl.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100425}}&lt;br /&gt;
|Illusion Death Guidance, Illusion Katar of Frozen Icicle, Illusion Brionac, Illusion Zephyrus, Illusion Electric Guitar, Illusion Electric Eel, Illusion Saint Robe, Illusion Saphien&#039;s Armor of Ocean, Illusion Chain Mail, Illusion Morrigane&#039;s Helm, Illusion Morrigane&#039;s Manteau.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100426}}&lt;br /&gt;
|Illusion Death Guidance, Illusion Katar of Frozen Icicle, Illusion Brionac, Illusion Zephyrus, Illusion Electric Guitar, Illusion Electric Eel, Illusion Saint Robe, Illusion Saphien&#039;s Armor of Ocean, Illusion Chain Mail, Illusion Morrigane&#039;s Helm, Illusion Morrigane&#039;s Manteau.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100414}}&lt;br /&gt;
|Illusion Wizardry Staff, Illusion Infiltrator,  Illusion Ballista, Illusion Apocalypse, Illusion Sharpened Legbone of Ghoul, Illusion Ancient Cape.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100415}}&lt;br /&gt;
|Illusion Wizardry Staff, Illusion Infiltrator,  Illusion Ballista, Illusion Apocalypse, Illusion Sharpened Legbone of Ghoul, Illusion Ancient Cape.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100391}}&lt;br /&gt;
|Illusion Spectral Spear,  Illusion Moonlight Dagger, Illusion Long Mace, Illusion Staff of Bordeaux, Illusion Muffler, Illusion Shoes, Illusion Nurse Cap, Illusion Puente Robe, Illusion Apple of Archer.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100392}}&lt;br /&gt;
|Illusion Spectral Spear,  Illusion Moonlight Dagger, Illusion Long Mace, Illusion Staff of Bordeaux, Illusion Muffler, Illusion Shoes, Illusion Nurse Cap, Illusion Puente Robe, Illusion Apple of Archer.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100699}}&lt;br /&gt;
|Illusion Sprint Mail,  Illusion Spring Shoes, Illusion Dark Thorn Staff, Illusion Dea Staff, Illusion Gelerdria, Illusion Excalibur, Illusion Doom Slayer, Illusion Ancient Dagger, Illusion Guard, Illusion Silver Guard.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100700}}&lt;br /&gt;
|Illusion Sprint Mail,  Illusion Spring Shoes, Illusion Dark Thorn Staff, Illusion Dea Staff, Illusion Gelerdria, Illusion Excalibur, Illusion Doom Slayer, Illusion Ancient Dagger, Illusion Guard, Illusion Silver Guard.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Translations:Refinement/39/en&amp;diff=58673</id>
		<title>Translations:Refinement/39/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Translations:Refinement/39/en&amp;diff=58673"/>
		<updated>2026-03-12T23:17:41Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Illusion Boxes&amp;lt;/b&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#E7EEF3; text-align: center;&amp;quot;&lt;br /&gt;
!Illusion Box&lt;br /&gt;
!Target Items&lt;br /&gt;
!Comments&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:9785}}&lt;br /&gt;
|Illusion Huuma Fluttering Snow, Illusion Combo Battle Gloves, Illusion Cap, Illusion Survivor&#039;s Manteau, Illusion Illusion Sacred Mission.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100416}}&lt;br /&gt;
|Illusion Huuma Fluttering Snow, Illusion Combo Battle Gloves, Illusion Cap, Illusion Survivor&#039;s Manteau, Illusion Illusion Sacred Mission.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100417}}&lt;br /&gt;
|Illusion Wing Shuriken,Illusion War Axe, Illusion Immaterial Sword, Illusion Iron Driver, Illusion Pole Axe, Illusion Fancy Flower.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100418}}&lt;br /&gt;
|Illusion Wing Shuriken,Illusion War Axe, Illusion Immaterial Sword, Illusion Iron Driver, Illusion Pole Axe, Illusion Fancy Flower.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100419}}&lt;br /&gt;
|Illusion Survivor&#039;s Staff, Illusion Gate Keeper-DD, Illusion Counter Dagger, Illusion Hot-Blooded Headband, Illusion Boots.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100420}}&lt;br /&gt;
|Illusion Survivor&#039;s Staff, Illusion Gate Keeper-DD, Illusion Counter Dagger, Illusion Hot-Blooded Headband, Illusion Boots.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100421}}&lt;br /&gt;
|Illusion Hunter Bow, Illusion Tablet, Illusion Goibne Armor, Illusion Goibne Helm, Illusion Goibne Spaulders, Illusion Goibne Greaves.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100422}}&lt;br /&gt;
|Illusion Hunter Bow, Illusion Tablet, Illusion Goibne Armor, Illusion Goibne Helm, Illusion Goibne Spaulders, Illusion Goibne Greaves.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100423}}&lt;br /&gt;
|Illusion Tae Goo Lyeon, Illusion Butcher, Illusion Gold Lux, Illusion Bazerald, Illusion Morpheus&#039;s Hood, Illusion Morpheus&#039;s Shawl.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100424}}&lt;br /&gt;
|Illusion Tae Goo Lyeon, Illusion Butcher, Illusion Gold Lux, Illusion Bazerald, Illusion Morpheus&#039;s Hood, Illusion Morpheus&#039;s Shawl.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100425}}&lt;br /&gt;
|Illusion Death Guidance, Illusion Katar of Frozen Icicle, Illusion Brionac, Illusion Zephyrus, Illusion Electric Guitar, Illusion Electric Eel, Illusion Saint Robe, Illusion Saphien&#039;s Armor of Ocean, Illusion Chain Mail, Illusion Morrigane&#039;s Helm, Illusion Morrigane&#039;s Manteau.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100426}}&lt;br /&gt;
|Illusion Death Guidance, Illusion Katar of Frozen Icicle, Illusion Brionac, Illusion Zephyrus, Illusion Electric Guitar, Illusion Electric Eel, Illusion Saint Robe, Illusion Saphien&#039;s Armor of Ocean, Illusion Chain Mail, Illusion Morrigane&#039;s Helm, Illusion Morrigane&#039;s Manteau.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100414}}&lt;br /&gt;
|Illusion Wizardry Staff, Illusion Infiltrator,  Illusion Ballista, Illusion Apocalypse, Illusion Sharpened Legbone of Ghoul, Illusion Ancient Cape.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100415}}&lt;br /&gt;
|Illusion Wizardry Staff, Illusion Infiltrator,  Illusion Ballista, Illusion Apocalypse, Illusion Sharpened Legbone of Ghoul, Illusion Ancient Cape.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100391}}&lt;br /&gt;
|Illusion Spectral Spear,  Illusion Moonlight Dagger, Illusion Long Mace, Illusion Staff of Bordeaux, Illusion Muffler, Illusion Shoes, Illusion Nurse Cap, Illusion Puente Robe, Illusion Apple of Archer.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100392}}&lt;br /&gt;
|Illusion Spectral Spear,  Illusion Moonlight Dagger, Illusion Long Mace, Illusion Staff of Bordeaux, Illusion Muffler, Illusion Shoes, Illusion Nurse Cap, Illusion Puente Robe, Illusion Apple of Archer.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100699}}&lt;br /&gt;
|Illusion Sprint Mail,  Illusion Spring Shoes, Illusion Dark Thorn Staff, Illusion Dea Staff, Illusion Gelerdria, Illusion Excalibur, Illusion Doom Slayer, Illusion Ancient Dagger, Illusion Guard, Illusion Silver Guard.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100700}}&lt;br /&gt;
|Illusion Sprint Mail,  Illusion Spring Shoes, Illusion Dark Thorn Staff, Illusion Dea Staff, Illusion Gelerdria, Illusion Excalibur, Illusion Doom Slayer, Illusion Ancient Dagger, Illusion Guard, Illusion Silver Guard.&lt;br /&gt;
|Equipment needs to be at least +4.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Translations:Refinement/38/en&amp;diff=58672</id>
		<title>Translations:Refinement/38/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Translations:Refinement/38/en&amp;diff=58672"/>
		<updated>2026-03-12T23:17:41Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background-color:#E7EEF3; text-align: center;&amp;quot;&lt;br /&gt;
!Hammer&lt;br /&gt;
!Target Items&lt;br /&gt;
!Comments&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:23436}}&lt;br /&gt;
|Any Shadow Gear Equipment.&lt;br /&gt;
|It&#039;s used to refine Shadow Gears randomly from 1 to 10. If you need it to be +7, you can use the hammer until +5/+6 and then go with HD Elunium for Shadow Armor or HD Oridecon for Shadow Weapon.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:23926}}&lt;br /&gt;
|Any Shadow Gear Equipment.&lt;br /&gt;
|It&#039;s used to refine Shadow Gears directly to +9.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:101364}}&lt;br /&gt;
|Cannon Rapier-OSAD, Kuroiro-OSAD, Boost Lance-OSAD, Circuit Board-OSAD, Rutilus Stick-OSAD, Electric Fox-OSAD, Burning Knuckle-OSAD, Saphir Mace-OSAD, Ultio-OSAD, Beam Claymore-OSAD. Meuchler-OSAD, Blasti-OSAD, Virtual Bow-OSAD, MH-P89-OSAD, AC-B44-OSAD, HR-S55-OSAD.&lt;br /&gt;
|Required weapons to craft Time Gap Weapons. &lt;br /&gt;
|- &lt;br /&gt;
|{{#item:50052}}&lt;br /&gt;
|Phreeoni Wing Suit Beast&#039;s Leather Shoes, Pirate Captain&#039;s Coat, Vesper Headgear, Boitata Hat, Moan of Corruption, Crown of Beelzebub.&lt;br /&gt;
|Consumes 14 BSB per attempt. Is it worth it? If you fail three times going from +11 to +12 using random refining, the hammer is already the cheaper option.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:101259}}&lt;br /&gt;
|Smokie Transformation Leaf-LT [1], Wickebine&#039;s Black Cat Ears-LT [1], Survival Circlet-LT [1], Gold Fish Hat-LT [1], Tiger King Doll Hat-LT [1], Bacsojin Doll Hat-LT [1], Imp Hat-LT [1], ]Officer&#039;s Hat-LT [1], Drooping Thanatos&#039;s Dolor-LT [1], &lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
|{{#item:101307}}&lt;br /&gt;
|Varmundt Fire Rune Armor, Varmundt Glade Rune Armor, Varmundt Ice Rune Armor, Varmundt Death Rune Robe, Varmundt Fire Rune Boots, Varmundt Glade Rune Boots, Varmundt Ice Rune Boots, Varmundt Death Rune Boots, Varmundt Fire Rune Manteau, Varmundt Glade Rune Manteau, Varmundt Ice Rune Manteau, Varmundt Death Rune Manteau, Fire Rune Armor, Glade Rune Armor, Ice Rune Armor, Death Rune Robe, Fire Rune Boots, Glade Rune Boots, Ice Rune Boots, Death Rune Boots, Fire Rune Manteau, Glade Rune Manteau, Ice Rune Manteau, Death Rune Manteau.&lt;br /&gt;
|You can use it before or after reforming the equipment. Is it worth it? If you fail three times going from +11 to +12 using random refining, the hammer is already the cheaper option.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102881}}&lt;br /&gt;
| +9 Gaebolg Armor, +9 Gaebolg Robe, +9 Gaebolg Cloak, +9 Gaebolg Muffler, +9 Gaebolg Boots, +9 Gaebolg Shoes.&lt;br /&gt;
|It can ONLY be used on a +9 equipment. &lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102882}}&lt;br /&gt;
| +10 Gaebolg Armor +10 Gaebolg Robe, +10 Gaebolg Cloak, +10 Gaebolg Muffler, +10 Gaebolg Boots, +10 Gaebolg Shoes.&lt;br /&gt;
|It can ONLY be used on a +10 equipment. &lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102883}}&lt;br /&gt;
| +11 Gaebolg Armor, +11 Gaebolg Robe, 11 Gaebolg Cloak, +11 Gaebolg Muffler, +11 Gaebolg Boots, +11 Gaebolg Shoes.&lt;br /&gt;
|It can ONLY be used on a +11 equipment. &lt;br /&gt;
|-&lt;br /&gt;
|{{#item:103308}}&lt;br /&gt;
|Time Gap Weapons.&lt;br /&gt;
|Is it worth it? If you fail two times going from +11 to +12 using random refining, the hammer is already the cheaper option.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102124}}&lt;br /&gt;
|Flush Weapons.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102238}}&lt;br /&gt;
|Isgard Crowns.&lt;br /&gt;
|Consumes 14 BSB per attempt. Is it worth it? If you fail three times going from +11 to +12 using random refining, the hammer is already the cheaper option.&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100619}}&lt;br /&gt;
|Thanatos AD Weapons, Thanatos Helmets, Thanatos LT Helmets.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:101306}}&lt;br /&gt;
|Poenitentia Weapons.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102072}}&lt;br /&gt;
|Punish Scepter, , Saint Bringer, Origin of Life, Destiny Staff, Blessed Bible, Soul Liberator, Shining Light Katar[, , Angel Wing Bow, Guardian Saber, Holy Light Dagger, Light Power Harp, Light Power Spark, Lightning Splatter, Justice Bomber, , Last Dawn, Devil Hunter, Lord of Glory, Victory Sword, Divine Buster, Huuma Shuriken Brilliance, Jupiter Spear, Holy Light Spear, Lightforce Foxtail Wand.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102073}}&lt;br /&gt;
|Demonic Claw, , Sealed Bible, Darkness Tablet, Devil Wing Staff, Doom Bible, Soul Harvest, The Ripper, , Underworld Knife, Devil Cursed Sword, Dark Angel Ray Bow, Crime Violin, Crime Whip, RG-5649, Devil Lord Launcher, Screaming Rifle, Devil&#039;s Bullet, Outlaw Cursed Shotgun, Blood Rapier, Destruction Axe, Devil Claw, Execution Great Sword, Devil Guardian Sword, Darkness Foxtail Model.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102075}}&lt;br /&gt;
|Good and Evil Crowns.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102482}}&lt;br /&gt;
|Good and Evil Boots.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100321}}&lt;br /&gt;
|Boost Lance-OS, Kuroiro-OS, Circuit Board-OS, HR-S55-OS, Blasti-OS, Meuchler-OS, Electric Fox-OS, Rutilus Stick-OS, Beam Claymore-OS, AC-B44-OS, MH-P89-OS, Virtual Bow-OS, Ultio-OS, Saphir Mace-OS, Cannon Rapier-OS, Burning Knuckle-OS.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100627}}&lt;br /&gt;
|Gray Wolf Equipments&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102227}}&lt;br /&gt;
|Glacier Equipments.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102668}}&lt;br /&gt;
|Dimension Weapons.&lt;br /&gt;
|Refine the weapon until +9 then use the device until +12 (if its already grade A).&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:101637}}&lt;br /&gt;
|Dim Glacier Weapons.&lt;br /&gt;
|Refine the weapon until +9 then use the device until +12 (if its already grade A).&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102228}}&lt;br /&gt;
|Dim Glacier Armor.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:102900}}&lt;br /&gt;
|Furious Crowns, Furious Boots and Furious Weapons.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:100130}}&lt;br /&gt;
|Grace Equipments.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Translations:Refinement/37/en&amp;diff=58671</id>
		<title>Translations:Refinement/37/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Translations:Refinement/37/en&amp;diff=58671"/>
		<updated>2026-03-12T23:17:41Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;NOTE: Nebula armors and Time Dimensions Rune Crowns DOES NOT have a hammer or box to refine. You have to use BSB.&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Translations:Refinement/36/en&amp;diff=58670</id>
		<title>Translations:Refinement/36/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Translations:Refinement/36/en&amp;diff=58670"/>
		<updated>2026-03-12T23:17:41Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some hammers can be bought with &#039;&#039;&#039;[[Eden_Market#Refine_Hammers|MC Hammer.]]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Translations:Refinement/35/en&amp;diff=58669</id>
		<title>Translations:Refinement/35/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Translations:Refinement/35/en&amp;diff=58669"/>
		<updated>2026-03-12T23:17:41Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Upgrade line: +9 to +10; +10 to +11; +11 to +12. (except Ep21 hammer)&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Translations:Refinement/34/en&amp;diff=58668</id>
		<title>Translations:Refinement/34/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Translations:Refinement/34/en&amp;diff=58668"/>
		<updated>2026-03-12T23:17:41Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Refine with Hammers or Boxes ==&lt;br /&gt;
Some equipment can be safely refined from +9 to +12 using a box or hammer.&lt;br /&gt;
Each use will consume the hammer/box. &amp;lt;br&amp;gt;&lt;br /&gt;
It also may have materials to be consumed when using it.&lt;br /&gt;
You can skip the hammer/box until grade C, since it doesn&#039;t break until +10 and +11 is required only from grade C to A.&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=21_Age_of_Heroes/de&amp;diff=58200</id>
		<title>21 Age of Heroes/de</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=21_Age_of_Heroes/de&amp;diff=58200"/>
		<updated>2026-02-22T16:29:29Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Quest]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
{{:Temporal Tina}}&lt;br /&gt;
=Requirements=&lt;br /&gt;
* Level Required: 230&lt;br /&gt;
* Quest Prerequisite:&lt;br /&gt;
** [[20_The_Immortal|Episode 20]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Hauptquest=&lt;br /&gt;
# In {{#navi:jor_tail|233|41}} triffst du Shufapa. Er erklärt, dass sie die Schuppe untersuchen wollen und bittet dich, mitzukommen. Grund dafür ist eine ungewöhnliche Mana-Wellenlänge auf der Insel.&lt;br /&gt;
#; [[File:EP21_1.png]]&lt;br /&gt;
# {{#navi:jor_crk|137|137}} Dialoge öffnen sich und Nillen bestätigt, dass die Wellenlänge wirklich ungewöhnlich ist. Lehar hat Nyar auf der Insel entdeckt, also beschlossen alle, nach ihr zu sehen.&lt;br /&gt;
#; [[File:EP_21_2.png]]&lt;br /&gt;
# {{#navi:jor_crk|107|112}} Sprich mit Nyar. Aurelie, Lehar und Nillem erscheinen. Der Grund für die Mana-Wellenlänge ist ein Riss, der sich öffnet. Darüber hinaus kollabieren die Dimensionsgrenzen sowie die Zeit- und Paralleldimensionen durch den Riss. Nyar weist darauf hin, dass dieser Riss in die Vergangenheit führt, was uns einen Weg aufzeigt, mit Lasgand umzugehen. Nyar wird den Riss mit einem bestimmten Punkt verbinden, an dem Lasgand seine Macht erlangte. Die gewählte Option spielt letztendlich keine Rolle.&lt;br /&gt;
#; [[File:EP_21_3.png]]&lt;br /&gt;
# Du wirst nach {{#navi:jor_crk_p|108|106}} teleportiert. Sprich erneut mit Nyar. Lehar und Nillem erscheinen erneut. Nillem weist darauf hin, dass wir uns tatsächlich in der Vergangenheit befanden, als sich der Riss öffnete. Es ist die Zeit, in der Rune-Midgarts gegründet wurde. Dies ist auch die Zeit, in der Lasgand die Macht erbte und ein Plan entwickelt wurde, die Vergangenheit zu ändern und Lasgand aufzuhalten. Lehar entdeckte Menschen, und alle beschlossen, sie als Freiwillige für den Widerstand gegen den Jormungandr-Kult zu gewinnen.&lt;br /&gt;
#; [[File:EP_21_3A.png]]&lt;br /&gt;
# In {{#navi:jor_crk_p|104|95}} erscheinen Menschen, die von dem Riss erfahren haben. Sie sind gegen den Kult, aber sie haben dich entdeckt. Er fragt uns, was wir hier machen, und wir sagen ihm, dass wir „Abenteurer“ sind. Nachdem wir uns auf unserer Seite befinden, stellt sich der Fremde als Ivan aus der Wigner-Familie vor. Wir folgen ihm.&lt;br /&gt;
# Ihr werdet zu einem sicheren Ort in {{#navi:luna_sf1|258|147}} teleportiert. Sprecht mit Ivan. Er erzählt uns, dass wir uns in der Nähe des Kults im Raisend Land befinden. Doch anstatt den Kult anzugreifen, sind wir auf dem Weg zur Basis von Gaebolg Lunaphoma. Ihr folgt dem Soldaten zum Kommandanten.&lt;br /&gt;
#; [[File:EP_21_4.png]]&lt;br /&gt;
# Sprich mit dem Widerstandskämpfer in {{#navi:jor_mbase|38|152}}, der dich in Lunaphoma vorstellt. Bevor er zum Hauptquartier geht, muss er dem Kommandanten und dem Vizekommandanten etwas melden. Anhänger Freyas beschweren sich, und Lehar schlägt vor, mitzuhören, was los ist.&lt;br /&gt;
#; [[File:EP_21_5.png]]&lt;br /&gt;
# Sprich mit Tris. Du hörst, wie sich die Bewohner Freyas darüber beschweren, dass der Kampf gegen den Kult im Namen Odins geführt wird und sie Freya ebenfalls einbeziehen wollen. Tris erklärt die schwierige Zeit und dass sie die Bewohner Freyas nicht vergessen, erwähnt aber auch, dass sie mehr Zeit brauchen, da der Krieg gegen den Kult oberste Priorität hat. Doch die Bewohner Freyas sind unzufrieden und beschließen, den Widerstand zu verlassen.&lt;br /&gt;
#; [[File:EP_21_6.png]]&lt;br /&gt;
# Sprich erneut mit dem Widerstandssoldaten, der uns den Hauptleuten vorstellt. Nachdem er die Situation erklärt hat, möchte Trist dich zur Richard-Söldnergruppe schicken, da dort immer Leute mit Kampffähigkeiten benötigt werden.&lt;br /&gt;
#; [[File:EP_21_5.png]]&lt;br /&gt;
# Sprich mit Tan, der den Auftrag erhalten hat, dich zur Richard-Söldnergruppe zu bringen. Er ist eindeutig gegen unsere Mitgliedschaft im Widerstand. Sag ihm: „Wir gehen sofort.“&lt;br /&gt;
#; [[File:EP_21_7.png]]&lt;br /&gt;
# Folge dem Navi {{#navi:jor_mbase|305|102}}, bis alle erscheinen. Tan zeigt uns das Büro der Söldnergruppe und sagt, dass wir dort Richard finden müssen.&lt;br /&gt;
#; [[File:EP_21_MISSING.png]]&lt;br /&gt;
# Du musst zum Büro der Söldnergruppe gehen, wo niemand ist. Plötzlich triffst du auf einen mysteriösen Mann. Lehar schickt dich, um mit ihm zu sprechen.&lt;br /&gt;
# Gehe durch das Portal über den NPCs.&lt;br /&gt;
#; [[File:EP21_Mercenary.png]]&lt;br /&gt;
# Sprich mit ???. Wir erzählen ihm, dass wir hier sind, um den Söldner Richard zu sehen. Wir fügen hinzu, dass Tan uns hierher geschickt hat. Laut dem mysteriösen Mann ist Richard nicht hier und wir müssen zur Zentralkaserne gehen, wo sich Richards Zimmer befindet.&lt;br /&gt;
#; [[File:EP_21_8.png]]&lt;br /&gt;
# Du musst nach Richards Zimmer {{#navi:jor_mbase|203|190}} suchen. Durchsuche sein Zimmer.&lt;br /&gt;
#; [[File:EP21_9.png]]&lt;br /&gt;
# Gehe rechts nach oben und betritt das vorletzte Portal, wo Richards Zimmer liegt. Da aber niemand da ist, überprüfen wir die nächste Tür. Nach einer Warnung erscheint eine Frau und fragt uns, was uns zu Richard führt. Wir erklären, dass Tan uns geschickt hat.&lt;br /&gt;
#; [[File:EP21_10.png]] [[File:EP21_10A.png]]&lt;br /&gt;
# Sie werden zurück zum Büro der Söldnergruppe geschickt {{#navi:jor_mbase|313|121}}.&lt;br /&gt;
#; [[File:EP21_Mercenary.png]]&lt;br /&gt;
# Beim Betreten des Büros beginnt der Dialog. Du hörst, dass Richard nicht als jemand namens Nerius hier ist. Die Dame Valdaris erklärt, dass wir zuerst den Registrierungsprozess durchlaufen müssen.&lt;br /&gt;
# Gehe zu den Dokumenten, wo du die Bewerbungsunterlagen findest. Du erfährst, dass immer noch das alte Formular verwendet wird und es sich daher nicht nur um eine Bewerbung für die Söldnergruppe handelt.&lt;br /&gt;
#; [[File:EP_21_12.png]]&lt;br /&gt;
# Sprich mit Valdaris, um ihr dein Formular zu geben. Nach der Überprüfung der Formulare werden wir in der Gruppe der Richard-Söldner willkommen geheißen.&lt;br /&gt;
#; [[File:EP_21_13.png]]&lt;br /&gt;
# Sprich mit Tan, die Valdaris erzählt, dass wir misstrauisch sind und sich immer noch Sorgen machen, ob wir gut sind oder nicht. Valdaris führt uns auf einer kurzen Tour durch die Gegend.&lt;br /&gt;
#; [[File:EP_21_14.png]]&lt;br /&gt;
# Beim Verlassen des Büros beginnt ein weiterer Dialog, in dem Valdaris uns erzählt, dass diese Basis in aller Eile errichtet wurde.&lt;br /&gt;
# Gehe ein Stück hinunter. Du erfährst, dass dort Vorräte der Wigner Merchant Group gelagert sind.&lt;br /&gt;
#; [[File:EP_21_15.png]]&lt;br /&gt;
# Laura Valdris erklärt uns, dass dies ein Bereich für vorübergehende Besucher ist.&lt;br /&gt;
# {{#navi:jor_mbase|245|128}} Es erscheinen einige Kinder, die mit ihrer Schwester Valdaris spielen wollen. Sie erklärt, dass diese Kinder vom Jormungandr-Kult gerettet wurden. Nachdem sie alles über die Kinder erklärt hat, bittet sie uns, zum Trainingsgelände zu gehen.&lt;br /&gt;
#; [[File:EP_21_16.png]]&lt;br /&gt;
# Valdaris erwartet dich bei {{#navi:jor_mbase|147|108}}. Sie erklärt dir das Trainingsgelände und erklärt, dass es für alle zugänglich ist. Du hörst etwas Seltsames von den Soldaten, woraufhin Valdaris wütend wird und der Sache auf den Grund gehen will.&lt;br /&gt;
#; [[File:EP_21_17.png]]&lt;br /&gt;
# Gehe in die Nähe der Soldaten, wo du siehst, wie jemand so schwer verprügelt wird, dass er fast stirbt. Es ist Richard, der verprügelt wurde, deshalb beschließt Valdaris, ihn in sein Zimmer zurückzubringen, um seine Wunden zu versorgen.&lt;br /&gt;
#; [[File:EP_21_18.png]]&lt;br /&gt;
# Gehe zurück zum Zentrum {{#navi:jor_mbase|202|191}}.&lt;br /&gt;
#; [[File:EP21 9.png]]&lt;br /&gt;
# Gehe nach oben und betritt das vorletzte Portal rechts.&lt;br /&gt;
#; [[File:EP21_10.png]]&lt;br /&gt;
# Sprich mit Valdaris, die über die Situation SEHR VERÄRGERT ist. Nerius erzählt ihr, dass Richard angegriffen werden wollte.&lt;br /&gt;
#; [[File:EP_21_19.png]]&lt;br /&gt;
# Sprich mit Richard, der erklärt, dass er Bücher für den Kampf schreiben möchte. Nerius‘ Treffer waren notwendig, um angemessene Kampfhaltungen zu zeigen, die sich besser anhand realer Beispiele darstellen lassen. Lee sollte die Illustration für das Buch zeichnen.&lt;br /&gt;
#; [[File:EP_21_20.png]]&lt;br /&gt;
# Sprich mit Lee, der dir sofort die Illustration zeigt, die er gezeichnet hat. Nach einigem Gespräch über das Buch wirst du Richard vorgestellt. Lee wurde beauftragt, uns den Rest zu zeigen, während Richard und Valdaris sich unterhalten.&lt;br /&gt;
#; [[File:EP_21_21.png]]&lt;br /&gt;
# Verlasse den Raum und betrete das letzte Portal.&lt;br /&gt;
#; [[File:EP21_10A.png]]&lt;br /&gt;
# Sprich erneut mit Lee. Er erzählt uns die ganze Geschichte ihrer Begegnung mit Galaxia, die fast die gesamte Söldnergruppe im Alleingang vernichtet. Nachdem Lee die Rüstung entfernt hat, ist er bereit, uns den Rest der Basis zu zeigen.&lt;br /&gt;
#; [[File:EP_21_22.png]]&lt;br /&gt;
# Verlasse das Zentrum und gehe ein Stück nach links {{#navi:jor_mbase|168|195}}, wo Lee dir den Rest der Basis erklärt. Tan erscheint und sagt, dass das genug sei und du zu Tris gehen sollst. Du erhältst 30x {{#item:1001618}} + 30 Rufpunkte.&lt;br /&gt;
#; [[File:EP_21_23.png]]&lt;br /&gt;
# Sprich mit Tris. Er fragt uns, wie alles gelaufen ist. Nach einigen Erklärungen erzählt er uns, dass Alberta einen Zauberer braucht und Nillem sich ihnen anschließen sollte. Lehar wird zur Wigner Merchant Group geschickt, die sich für die Unterstützung von Menschen einsetzt, die dem Kult entkommen sind. Wir müssen zuerst jemanden treffen. Wir treffen Heine von einer magischen Tafel (hier bitte einen kleinen Witz einfügen). Nachdem wir Heine kennengelernt haben, besteht unsere Aufgabe darin, nach Alberta zu reisen und Waren abzuholen, die Heine an den Widerstand geschickt hat. Heine möchte ein besonderes Strahlendes Auge von uns bekommen. Es muss von uns sein und ein frisches, also kein einzelnes aus dem Lager. Es gibt insgesamt 4 Dialoge, und du musst bestimmte Optionen anklicken:&lt;br /&gt;
#;* Erster Dialog: Option „Erträglich“.&lt;br /&gt;
#;* Zweiter Dialog: Bist du diese Person, Tris?&lt;br /&gt;
#;* Dritter Dialog: Viel Spaß mit dem Text.&lt;br /&gt;
#;* Vierter Dialog: Killquest für 10x Skipskipper erhalten und 1x {{#item:1001641}} sammeln.&lt;br /&gt;
#; [[File:EP_21_24.png]]&lt;br /&gt;
# Gehe zu Walter Sailor {{#navi:jor_mbase|161|341}} und begib dich nach Raised Land. Hier kannst du die Killquest abschließen. &lt;br /&gt;
#; [[File:EP_21_25.png]]&lt;br /&gt;
# Um zurückzukehren, kannst du mit dem versteckten Boot unten links auf der Karte sprechen.&lt;br /&gt;
#; [[File:EP_21_25A.png]]&lt;br /&gt;
# Gehe zurück zu Tris. Du erhältst 30x {{#item:1001618}} + 35 Rufpunkte. &lt;br /&gt;
#; Du schaltest die tägliche Quest „Freiwilliger Vallen Wok“ frei.&lt;br /&gt;
#; Tägliche Quest „Berater Wool“&lt;br /&gt;
# Gehe zum anderen Walter Sailor {{#navi:jor_mbase|333|148}}. Er bringt dich zur Alberta. &lt;br /&gt;
#; [[File:EP_21_26.png]]&lt;br /&gt;
# Gehe ein Stück nach oben und sprich mit Nillem. Du siehst, wie Nillem vom Seemann mit Arbeit überhäuft wird. Nachdem du ins Gespräch eingestiegen bist, stellt dich der Seemann als Megas vor. Er zwingt dich, an den Strand zu gehen, um Arbeit zu finden, und ignoriert deine Bitte. &lt;br /&gt;
#; [[File:EP_21_27.png]]&lt;br /&gt;
# {{#navi:jor_albe|227|117}} Gehe zum Questschild, Yohan erscheint. Er weist dir die Aufgabe zu, die Fracht an bestimmte Orte zu transportieren. Diese sind auf der Karte markiert. &lt;br /&gt;
#; [[File:EP_21_28.png]] [[File:EP_21_29.png]]&lt;br /&gt;
# Besuche Walter Seemann in {{#navi:jor_albe|146|224}}. Er erklärt dir, dass jeder diese Aufgaben erledigen muss, es ist wie eine Leiter, bei der jeder gleich beginnt. &lt;br /&gt;
#; [[File:EP_21_30.png]]&lt;br /&gt;
# Ein weiterer Walter Sailor wartet in einem Gebäude {{#navi:jor_albe|120|145}}.&lt;br /&gt;
#; [[File:EP_21_31.png]]&lt;br /&gt;
# Betritt das Gebäude, geh hinauf und sprich mit Walter Sailor.&lt;br /&gt;
#; [[File:EP_21_32.png]]&lt;br /&gt;
# Geh zurück zu Yohan {{#navi:jor_albe|227|117}}. Bei all den Waren, die kommen und gehen, liegt Dreck in der Stadt. Du musst vier Dreckhaufen beseitigen.&lt;br /&gt;
#; [[File:EP_21_29.png]]&lt;br /&gt;
# Die vier Dreckhaufen befinden sich hier:&lt;br /&gt;
#; {{#navi:jor_albe|205|132}}&lt;br /&gt;
#; [[File:EP_21_33.png]]&lt;br /&gt;
#; {{#navi:jor_albe|189|166}}&lt;br /&gt;
#; [[File:EP_21_34.png]]&lt;br /&gt;
#; {{#navi:jor_albe|174|139}}&lt;br /&gt;
#; [[File:EP_21_35.png]]&lt;br /&gt;
#; {{#navi:jor_albe|143|210}}&lt;br /&gt;
#; [[File:EP_21_36.png]]&lt;br /&gt;
# Gehe zurück zu Yohan {{#navi:jor_albe|227|117}}. Er gibt dir die nächste Arbeit im Lagerhaus, in dem du vorher warst.&lt;br /&gt;
# Gehe zurück zum vorherigen Gebäude {{#navi:jor_albe|120|145}}.&lt;br /&gt;
#; [[File:EP_21_31.png]]&lt;br /&gt;
# Betritt das Gebäude und gehe nach unten. Dort triffst du Iana Operta. Sie möchte, dass du zwei Briefe überbringst.&lt;br /&gt;
#; [[File:EP_21_37.png]]&lt;br /&gt;
# Erster Brief: {{#navi:jor_albe|200|107}}, betritt das Gebäude!&lt;br /&gt;
#; [[File:EP_21_38.png]]&lt;br /&gt;
# Sprich mit Professor Sanguin, der den Brief entgegennimmt und dir sagt, dass dein Name auch im Brief steht. Nach einer Weile gibt er dir eine schriftliche Antwort.&lt;br /&gt;
#; [[File:EP_21_39.png]]&lt;br /&gt;
# Zweiter Buchstabe: {{#navi:jor_albe|60|237}}, betritt das Gebäude!&lt;br /&gt;
#; [[File:EP_21_40.png]]&lt;br /&gt;
# Sprich mit Patissier Edel. Sie stellt dich vor und fragt nach deinem Anliegen. Wähle die zweite Option (die erste Option würde Ärger bedeuten!) und höre ihre Antwort.&lt;br /&gt;
#; [[File:EP_21_41.png]]&lt;br /&gt;
# Geh zurück zu Iana. {{#navi:jor_albe|120|145}}. Betritt das Gebäude, gehe nach unten und sprich mit Iana. Du bringst ihr beide Antworten, und sie bestätigt, dass es sich nicht um triviale Besorgungen handelt. Du lernst Mariastella Walter kennen und sprichst über die Geschichten vom Geisterschiff. Wir haben gehört, dass Marias Vater Walter sich möglicherweise auf diesem Schiff befindet und wir Informationen über seinen Standort sammeln müssen.&lt;br /&gt;
#; [[File:EP_21_31.png]] [[File:EP_21_31A.png]]&lt;br /&gt;
# Du erhältst 40x {{#item:1001618}} + 40 Rufpunkte.&lt;br /&gt;
# Geh zurück nach Lunaforma und sprich mit Walter Sailor in {{#navi:jor_albe|194|200}}.&lt;br /&gt;
#; [[File:EP_21_42.png]]&lt;br /&gt;
# Sprich mit Ivan in {{#navi:jor_mbase|240|277}}. Frage nach dem Geisterschiff. Doch statt Informationen erhältst du Hilfe beim Essen.&lt;br /&gt;
#; [[File:EP_21_43.png]]&lt;br /&gt;
# Sprich mit Lehar in {{#navi:jor_mbase|214|306}} (du musst öfter mit ihm reden) und du entscheidest, ihm beim Essen für die Wigner-Gruppen zu helfen. Alle genießen Lehars Reis sehr. Lehar erwähnt, dass er Leute von einem Geisterschiff sprechen hörte.&lt;br /&gt;
#; [[File:EP_21_44.png]]&lt;br /&gt;
# Sprecht mit Ivan bei {{#navi:jor_mbase|193|287}}. Er erzählt euch, wie viele Leute das Geisterschiff gesehen haben. Er nennt euch einen Namen, nach dem ihr zuerst fragen solltet, da er die meisten Dinge gesehen hat.&lt;br /&gt;
#; [[File:EP_21_45.png]]&lt;br /&gt;
# Sprecht mit Lyriq bei {{#navi:jor_mbase|191|306}}, der von Lehar vorgestellt wird. Nach etwas Smalltalk fühlt er sich in eurer Gegenwart wohler und beginnt, euch die Geschichte zu erzählen, was an diesem Tag mit dem Geisterschiff passiert ist. Wir beschließen, zu Ivan zurückzukehren.&lt;br /&gt;
#; [[File:EP_21_46.png]]&lt;br /&gt;
# Sprecht mit Ivan bei {{#navi:jor_mbase|237|281}}. Er erzählt uns, dass er uns bei der Geisterschiff-Mission begleiten möchte. Aber wir müssen seiner Schwester in Alberta ein Paket bringen.&lt;br /&gt;
#; [[File:EP_21_47.png]]&lt;br /&gt;
# Gehe zu Walter Sailor {{#navi:jor_mbase|333|148}}, er bringt dich wieder nach Alberta.&lt;br /&gt;
#; [[File:EP_21_26.png]]&lt;br /&gt;
# Betritt das Gebäude bei {{#navi:jor_albe|100|238}}&lt;br /&gt;
#; [[File:EP_21_48.png]]&lt;br /&gt;
# Sprich mit Lalaila Wigner, die überrascht über Ivans Paket ist. Sie erklärt dir, dass sie andere geschickt hat, um nach Ivan zu sehen. Wir sollten ihm etwas bringen, das er zurückgelassen hat.&lt;br /&gt;
#; [[File:EP_21_49.png]]&lt;br /&gt;
# Betritt das Portal oben und überprüfe die staubige Kiste. Sie enthält gut erhaltene Knöchel, die Lalaila reinigt. Sie bestätigt, dass Ivan die Knöchel wegwerfen wollte, aber Lalaila lehnt ab. Sie gibt außerdem einen Brief für Maria Walter.&lt;br /&gt;
#; [[File:EP_21_50.png]]&lt;br /&gt;
# Verlasse das Gebäude und gehe zum nächsten bei {{#navi:jor_albe|120|146}}.&lt;br /&gt;
#; [[File:EP_21_51.png]]&lt;br /&gt;
# Sprich mit Maristella Walter und gib ihr den Brief. Sie lächelt nur. Du erhältst 10x {{#item:1001618}} + 5 Rufpunkte.&lt;br /&gt;
#; [[File:EP_21_52.png]]&lt;br /&gt;
# Geh zurück nach Lunaforma und sprich mit dem Matrosen Walter bei {{#navi:jor_albe|194|200}}.&lt;br /&gt;
#; [[File:EP_21_42.png]]&lt;br /&gt;
# Sprich mit Ivan bei {{#navi:jor_mbase|237|281}}. Er schlägt direkt vor, durch den Norden des Hochlandes zu infiltrieren, wo wir uns treffen. Du erhältst 40x {{#item:1001618}} + 40 Rufpunkte.&lt;br /&gt;
#; [[File:EP_21_47.png]]&lt;br /&gt;
# Gehe zu Walter Sailor {{#navi:jor_mbase|161|341}} und begib dich zum Hochland.&lt;br /&gt;
#; [[File:EP_21_25.png]]&lt;br /&gt;
# Lass die Karte auf dem oberen Portal liegen.&lt;br /&gt;
#; [[File:EP_21_53.png]]&lt;br /&gt;
# Gehe in den Busch bei {{#navi:jor_raise1|322|64}} &amp;lt;br&amp;gt; Hinweis: {{#linkmob:22315}} auf dieser Karte droppt {{#item:1001643}}, 2 werden für Schritt 162 benötigt.&lt;br /&gt;
#; [[File:EP_21_54.png]]&lt;br /&gt;
# Du wirst auf eine andere Karte teleportiert. Sprich mit Ivan. Es gibt einen Plan, den Tempel zu infiltrieren. Warum gibt es dort einen Tempel und warum sieht er aus, als wäre er von Menschenhand erschaffen worden? Diese Frage wird gestellt, und der einzige Weg, sie herauszufinden, ist, hineinzugehen.&lt;br /&gt;
#; [[File:EP_21_55.png]]&lt;br /&gt;
#; Tempel der Jormungand-Kirche freigeschaltet.&lt;br /&gt;
# Betritt den Kerker bei {{#navi:jor_raise1|152|316}}&lt;br /&gt;
#; [[File:EP_21_56.png]]&lt;br /&gt;
# Betritt den sicheren Ort bei {{#navi:jor_tmple1|170|62}}&lt;br /&gt;
#; [[File:EP_21_57.png]]&lt;br /&gt;
# Sprich mit Ivan. Ivan hat einen Plan ausgeheckt, um Menschen zu finden, die fliehen wollen. Oberste Priorität hat auch das Sammeln von Informationen über das Geisterschiff, also gehen wir mit Tan los, um Informationen zu sammeln.&lt;br /&gt;
#; [[File:EP_21_58.png]]&lt;br /&gt;
# Gehe zum nächsten sicheren Ort bei {{#navi:jor_tmple1|103|180}}&lt;br /&gt;
#; [[File:EP_21_59.png]]&lt;br /&gt;
# Sprich mit einem Gläubigen. Auf Nachfrage konnte er keine Informationen über das Geisterschiff geben, und aufgrund seines starken Glaubens entschied Tan, nicht nach einer Fluchtmöglichkeit zu fragen.&lt;br /&gt;
#; [[File:EP_21_60.png]]&lt;br /&gt;
# Gehe zum nächsten sicheren Ort bei {{#navi:jor_tmple1|181|235}}&lt;br /&gt;
#; [[File:EP_21_61.png]]&lt;br /&gt;
# Sprich mit einem anderen Gläubigen. Diese sind unglücklich, aber nachdem wir nach einer Fluchtmöglichkeit gefragt haben, glauben sie, wir wollten sie gefangen nehmen und in den 2. Stock bringen, wo die Wachen Menschen verschleppen. Tan schlug vor, dorthin zu gehen, um mögliche Informationen zu erhalten.&lt;br /&gt;
#; [[File:EP_21_62.png]]&lt;br /&gt;
# Gehe zum nächsten sicheren Ort bei {{#navi:jor_tmple1|229|270}}&lt;br /&gt;
#; [[File:EP_21_63.png]]&lt;br /&gt;
# Sprich mit dem nächsten Gläubigen. Du wirst aufgefordert, in den 2. Stock zu gehen, um dich dort von den Priestern als Gläubiger registrieren zu lassen. Da sie jedoch verschwunden sind, schlug Tan vor, zum Sammelpunkt zurückzukehren.&lt;br /&gt;
#; [[File:EP_21_64.png]]&lt;br /&gt;
# Gehe zurück zum ersten sicheren Ort bei {{#navi:jor_tmple1|170|62}}&lt;br /&gt;
#; [[File:EP_21_57.png]]&lt;br /&gt;
# Sprich mit Ivan. Ivan und Yohan kamen zu demselben Schluss, ohne Informationen zu haben. Es heißt, wir bräuchten erst mehr Informationen über den Ort, bevor wir mehr erfahren können.&lt;br /&gt;
#; [[File:EP_21_58.png]]&lt;br /&gt;
# Geh zurück zur Lunaform (ich denke, wir werden hier @go haben)&lt;br /&gt;
# Sprich mit Tris bei {{#navi:jor_mbase|142|264}}. Tris ist etwas frustriert, dass wir keine Menschen finden konnten, die fliehen wollen, oder Informationen über das Geisterschiff. Aber bald wird jemand mit potenziellen Insiderinformationen eintreffen, also treffen wir ihn und vielleicht kann er uns in den zweiten Stock führen! Du erhältst 15x {{#item:1001618}} + 15 Rufpunkte.&lt;br /&gt;
#; [[File:EP_21_65.png]]&lt;br /&gt;
# Besuche das kleine Boot bei {{#navi:jor_mbase|124|33}}.&lt;br /&gt;
#; [[File:EP_21_66.png]]&lt;br /&gt;
# Sprich mit Tan bei {{#navi:jor_crk_p|72|76}}. Die Informantin Nadaya erklärt, dass jemand aus dem Tempel fliehen und alle Informationen haben will, die wir brauchen. Um sicher dorthin zu gelangen, brauchen wir aber jemanden mit großen, langen, schwarzen Haaren, ähnlich wie Tan.&lt;br /&gt;
#; [[File:EP_21_67.png]]&lt;br /&gt;
# Sprich mit Ivan, der eine Idee hat, welche Person perfekt zu der Bedingung passt, aber er hat Angst vor diesem Gedanken.&lt;br /&gt;
#; [[File:EP_21_68.png]]&lt;br /&gt;
# Gehe zurück zur Lunaform, indem du mit dem kleinen Boot sprichst.&lt;br /&gt;
#; [[File:EP_21_69.png]]&lt;br /&gt;
# Sprich mit Ivan bei {{#navi:jor_mbase|163|295}}. Wir treffen Wilhelm, der sich der Mission nicht anschließen möchte. Nachdem Tan den Grund für Wilhelms Arbeit dort erwähnt und sich nach einiger Überlegung bereit erklärt hat, mitzukommen, um den Tempel zu infiltrieren, Informationen über das Geisterschiff zu sammeln und Menschen zu finden, die fliehen wollen.&lt;br /&gt;
#; [[File:EP_21_70.png]]&lt;br /&gt;
# Gehe zu Walter Sailor {{#navi:jor_mbase|161|341}} und begib dich zum erhöhten Land. &lt;br /&gt;
#; [[File:EP_21_25.png]]&lt;br /&gt;
# Lass die Karte auf dem oberen Portal liegen.&lt;br /&gt;
#; [[File:EP_21_53.png]]&lt;br /&gt;
# Gehe in den Busch bei {{#navi:jor_raise1|322|64}}&lt;br /&gt;
#; [[File:EP_21_54.png]]&lt;br /&gt;
# Du wirst auf eine andere Karte teleportiert. Sprich mit Tan. Nadoyo erklärt den Plan, dass Wilhelm sich als hochrangiger Priester verkleidet, damit wir den Sperrbereich der Kirche betreten können, in der Hoffnung, Informationen oder fliehende Personen zu finden. Wilhelm machte deutlich, dass er eine Person finden will, das ist der einzige Grund, warum er das tut. Nadoyo erwähnte auch, dass der Hohepriester, als der wir uns verkleidet haben, ebenfalls dem Kult entkommen will. Du erhältst 15x {{#item:1001618}} + 15 Rufpunkte.&lt;br /&gt;
#; [[File:EP_21_71.png]]&lt;br /&gt;
# Betritt den Dungeon bei {{#navi:jor_raise1|152|316}}&lt;br /&gt;
#; [[File:EP_21_56.png]]&lt;br /&gt;
# Betritt den sicheren Ort bei {{#navi:jor_tmple1|229|266}}&lt;br /&gt;
#; [[File:EP_21_72.png]]&lt;br /&gt;
# Sprich mit Nadoyo, die uns den Plan erklärt, dass Wilhelm sich als Hohepriester von Charmigand ausgeben soll. Wir müssen ihm nur folgen, dann sollte alles gut gehen, doch Wilhelm ist skeptisch.&lt;br /&gt;
#; [[File:EP_21_73.png]]&lt;br /&gt;
# Sprich mit dem Wachmann, der sich mit meist falschen Namen bei den Wachen anmeldet. Nadoyo wird weitermachen. Sprich erneut mit dem Wachmann, um die Instanz „Gimli-Infiltration“ zu starten. HINWEIS: JEDER KANN DIE INSTANZEN AUS DER GRUPPE ÖFFNEN.&lt;br /&gt;
#; [[File:EP_21_74.png]]&lt;br /&gt;
# Sprich mit Nadoyo, die uns erzählt, dass Charmigands Fluchtplan durchgesickert ist. Jetzt müssen wir schnell handeln, ihn so schnell wie möglich finden und aus den Fängen des Kults befreien, denn er hat alle Informationen, die wir brauchen.&lt;br /&gt;
#; [[File:EP_21_X74.png]]&lt;br /&gt;
# Sprich mit Tan, der dich in einen neuen Raum teleportiert.&lt;br /&gt;
#; [[File:EP_21_75.png]]&lt;br /&gt;
# Sprich mit Wilhelm, der die Gläubigen nach Charmigand fragt. Sie wissen nicht, wo er ist, geben aber Tipps zur Suche nach dem inneren Gebetsraum. Wilhelm nutzt die Zeit, um nach Reinhard zu fragen, dem Mann, den er sucht. Nach dem Dialog wirst du hinausgebeamt.&lt;br /&gt;
#; [[File:EP_21_76.png]]&lt;br /&gt;
# Sprich mit Tan zum neuen Ort.&lt;br /&gt;
#; [[File:EP_21_77.png]]&lt;br /&gt;
# Sprich mit Tan, um in einen anderen Gebetsraum zu gelangen.&lt;br /&gt;
#; [[File:EP_21_78.png]]&lt;br /&gt;
# Sprich mit Gläubigen, die sich über ihre Zeit im Tempel beschweren. Sie wollen fliehen, und Wilhelm bietet ihnen einen Ausweg an. Doch Wachen erscheinen, die den Lärm misstrauisch machen und Treffen in Gruppen von mehr als zwei Personen verbieten. Sie greifen dich an.&lt;br /&gt;
#; [[File:EP_21_79.png]]&lt;br /&gt;
# Töte die Wächter.&lt;br /&gt;
# Sprich erneut mit Gläubigen, die der Flucht zustimmen. Auch sie wissen nichts über Reinhard, nachdem Wilhelm sie gefragt hat. Du wirst hinausgewarpt.&lt;br /&gt;
#; [[File:EP_21_80.png]]&lt;br /&gt;
# Sprich mit Tan, um neue Standorte zu erfahren.&lt;br /&gt;
#; [[File:EP_21_81.png]]&lt;br /&gt;
# Sprich mit dem Wachmann, der überrascht ist, Charmigand zu sehen. Wilhelm, der sich als Charmigand ausgab, nutzte die Zeit für einen Überraschungsangriff auf die Wachen.&lt;br /&gt;
#; [[File:EP_21_82.png]]&lt;br /&gt;
# Töte die Wächter.&lt;br /&gt;
# Betritt das Portal, das erscheint, nachdem du beide Wächter getötet hast.&lt;br /&gt;
#; [[File:EP_21_83.png]]&lt;br /&gt;
# Sprich mit den Gläubigen oben im Raum. Sie sind froh, von uns gerettet worden zu sein und vertrauen uns ihre Flucht an. Aber niemand weiß etwas über Reinhard. Einer von ihnen hat bereits vermutet, dass er an den Leiden im Tempel gestorben ist.&lt;br /&gt;
#; [[File:EP_21_84.png]]&lt;br /&gt;
# Du musst nach einem anderen Gebetsraum suchen {{#navi:1@mdtem|117|38}}.&lt;br /&gt;
# Sprich mit Tan. Wachen werden erscheinen und behaupten, Wilhelm sei Charmigand und versuchen, ihn gefangen zu nehmen. Du musst beide Wächter erneut töten.&lt;br /&gt;
#; [[File:EP_21_85.png]]&lt;br /&gt;
# Nachdem du die Wachen getötet hast, erscheinen weitere Wächter. Sprich mit dem gelben Wächter, weitere Wachen erscheinen. Wilhelm schlägt vor, sich gefangen nehmen zu lassen, damit sie uns zum echten Charmigand bringen. Das wäre effizienter, als herumzuirren.&lt;br /&gt;
#; [[File:EP_21_86.png]]&lt;br /&gt;
# Du wirst erneut in einen Predigerraum teleportiert. Sprich mit Wilhelm (oder geh ein Stück nach oben?). Charmigand erscheint und du erfährst, dass Charmigand der echte Reinhardt ist, der Mann, den Wilhelm sucht. Beide sind Brüder, ihre Eltern sind gestorben, und er ist glücklich, ihn endlich gefunden zu haben, aber auch enttäuscht, dass er Hohepriester dieses Tempels geworden ist. Charmigand erklärt, dass sich in diesem Raum ein Geheimgang befindet, von dem kein Rgan weiß, und dass wir ihn finden müssen, um zu entkommen.&lt;br /&gt;
#; [[File:EP_21_87.png]]&lt;br /&gt;
# Verdächtige Orte erscheinen. Klicke alle an, bis du den richtigen findest und hinausgetellt wirst.&lt;br /&gt;
#; [[File:EP_21_88.png]]&lt;br /&gt;
# Sprich mit Wilhelm, der verwirrt ist, warum der Durchgang wie eine Keule aussieht. Charmigand erklärt, dass alle Gebetsräume miteinander verbunden sind und wir den richtigen finden müssen, um zu entkommen.&lt;br /&gt;
#; [[File:EP_21_89.png]]&lt;br /&gt;
# Zwei Wächter erscheinen und wollen Charmigand und Wilhelm wieder einfangen. Töte beide. Sprich nach dem Töten erneut mit Wilhelm, der dich an einen neuen Ort teleportiert.&lt;br /&gt;
# Sprich mit Tan. Wilhelm findet es lustig, dass er, der als Kind schwächer war, jetzt seinen Bruder beschützt.&lt;br /&gt;
#; [[File:EP_21_90.png]]&lt;br /&gt;
# 4 Wächter erscheinen, um uns gefangen zu nehmen. Töte sie.&lt;br /&gt;
# Sprich erneut mit Tan. Charmigand weiß nicht genau, wo der Ausgang ist. Du wirst an einen neuen Ort gebracht.&lt;br /&gt;
# Sprich mit Wilhelm. Hyasagand erscheint mit Wachen und erklärt, dass sie sich über Charmigands Untergang freut. Charmigand erzählt ihr, was er von der Kirche hält und was für eine Lüge sie ist. Sie schickt die Wache, um ihn gefangen zu nehmen, sogar mit Gewalt.&lt;br /&gt;
#; [[File:EP_21_91.png]]&lt;br /&gt;
# Töte die 3 Wächter, die Hyasagand schickt, um Charmigand gefangen zu nehmen.&lt;br /&gt;
# Sprich mit Wilhelm. Gläubige werden Zeugen des Geschehens, und Hyasagand verdreht die Worte, sodass Charmigand als der Bösewicht dasteht. Töte alle 9 Wächter, um weiterzukommen.&lt;br /&gt;
#; [[File:EP_21_92.png]]&lt;br /&gt;
# Sprich mit Tan. Ivan und die anderen erscheinen mit Gläubigen, um zu fliehen. Hyasagand zieht sich vorerst zurück. Charmigand hält eine Rede an sein Volk, ihm zu folgen, auch wenn er viel Leid verursacht hat. Ein Portal erscheint, betritt es aus der Instanz heraus.&lt;br /&gt;
#; [[File:EP_21_93.png]]&lt;br /&gt;
# Du wirst zurück zum sicheren Ort teleportiert. Betritt den Busch und triffst dort Nayado und die anderen. Ivan erklärt, was drinnen passiert ist, und Nadoyo ist nicht überrascht, warum es so gekommen ist. Charmigand hat ihr versprochen, dieselben Fehler nicht zweimal zu machen. Du erhältst 20x {{#item:1001618}} + 20 Rufpunkte.&lt;br /&gt;
#; [[File:EP_21_94.png]]&lt;br /&gt;
# Geh zurück nach Lunaforma und sprich mit Tris {{#navi:jor_mbase|149|270}}. Er begrüßt alle neuen Flüchtlinge des Kults. Sie sind sich des Ortes etwas unsicher, aber Tris hat eine klare Rede über ihn und seinen Zweck gehalten. Die alten Gläubigen wünschen sich Gerechtigkeit für Charmigands Verrat, also beschloss Trist, unter vier Augen zu sprechen, während Ivan ihnen das Land hier zeigt.&lt;br /&gt;
#; [[File:EP_21_95.png]]&lt;br /&gt;
# Gehe zurück zur mittleren Baracke {{#navi:jor_mbase|203|190}}. Betritt das Portal.&lt;br /&gt;
#; [[File:EP21_9.png]]&lt;br /&gt;
# Gehe geradeaus durch das Portal oben.&lt;br /&gt;
#; [[File:EP_21_96.png]]&lt;br /&gt;
# Sprich mit Wilhelm. Sie haben geklärt, dass sie Charmigand hierhergebracht haben. Er wollte bei seinem alten Namen Reinhard Lugenburg genannt werden. Er ist bereit, uns alle Informationen zu geben, nur um den Kult zu besiegen.&lt;br /&gt;
#; [[File:EP_21_97.png]]&lt;br /&gt;
# Sprich mit Reinhardt. Er erzählt uns vom Geisterschiff, was zu allem passt, was sie bisher wissen. Er erwähnt auch, dass der Kult aus Angst vor dem Schiff eine neue Route einschlägt. Wir erfahren außerdem, dass der Kult durch den Abzug der Menschen mit der Zeit schwächer wird, aber wir wissen nichts über ihre Hauptmacht. Da Reinhard ein Mensch ist, hat er nicht alle Informationen erhalten. Du erhältst 30x {{#item:1001618}} + 30 Rufpunkte.&lt;br /&gt;
#; [[File:EP_21_98.png]]&lt;br /&gt;
# Sprich mit Wilhelm. Er erzählt vom Tod ihrer Eltern und schimpft darüber, wie Reinhard ihre Familie verraten hat, indem er zu etwas wurde, gegen das sie kämpfen.&lt;br /&gt;
#; [[File:EP_21_97.png]]&lt;br /&gt;
# Sprich mit Reinhardt, der erklärt, dass er allen helfen wollte und glaubte, die Kirche sei die Lösung. Wilhelm geht enttäuscht und sagt sogar, dass er seine Gefühle für seinen Bruder wegen dessen Tat verdrängt.&lt;br /&gt;
#; [[File:EP_21_98.png]]&lt;br /&gt;
#;* Schaltet die Nebenquest „Lugenburg-Brüder“ frei.&lt;br /&gt;
# Betritt das Gebäude bei {{#navi:jor_albe|120|146}}.&lt;br /&gt;
#; [[File:EP_21_51.png]]&lt;br /&gt;
# Sprich mit Maristella Walter. Sie bittet dich, dich am Hafen zu treffen, um zum Schiff zu reisen, da sie nun weiß, wo es zu finden ist.&lt;br /&gt;
#; [[File:EP_21_52.png]]&lt;br /&gt;
# Verlasse das Gebäude und gehe zu {{#navi:jor_albe|191|180}}.&lt;br /&gt;
#; [[File:EP_21_99.png]]&lt;br /&gt;
# Sprich mit Maristella Walter. Betritt die Ghostship-Instanz.&lt;br /&gt;
# Sprich mit Maristella im Inneren. Es ist geplant, sich vorsichtig zu bewegen und zu prüfen, ob es sich wirklich um Walters Schiff handelt.&lt;br /&gt;
#; [[File:EP_21_100.png]]&lt;br /&gt;
# Gehe nach links und töte die Geisterschiff-Besatzung. Ein Hecklicht erscheint. Es kam mir bekannt vor, aber es ist nicht dasselbe, wie Maria es in Erinnerung hatte.&lt;br /&gt;
#; [[File:EP_21_102.png]]&lt;br /&gt;
# Gehe nach rechts und klicke auf die Mastspuren. Maria findet Spuren aus ihrer Kindheit.&lt;br /&gt;
#; [[File:EP_21_103.png]]&lt;br /&gt;
# Gehe nach rechts und klicke auf die alte Kiste. Darin findest du altes Holzspielzeug, das Howell für seine Tochter gemacht hat.&lt;br /&gt;
#; [[File:EP_21_104.png]]&lt;br /&gt;
# Gehe nach unten und töte erneut die Geisterschiff-Besatzung. Ein Portal erscheint.&lt;br /&gt;
#; [[File:EP_21_105.png]]&lt;br /&gt;
# Töte erneut die Geisterschiff-Besatzung und klicke auf die zerknitterten Dokumente, die unleserlich sind. Selbst Yohan kann die vom Meerwasser verschmierten Papiere nicht lesen. BEVOR DU DAS PORTAL BETRITTST!!&lt;br /&gt;
#; [[File:EP_21_106.png]]&lt;br /&gt;
# Finde den rostigen Füllfederhalter bei {{#navi:1@wtgs|184|121}}. Yohan erkennt den Stift wieder und weiß nun, worum es bei diesem Schiff geht.&lt;br /&gt;
#; [[File:EP_21_107.png]]&lt;br /&gt;
# Töte die Besatzung des Geisterschiffs auf der anderen Seite.&lt;br /&gt;
# Folge dem Weg, bis du die Kiste unter einem Bett findest. {{#navi:1@wtgs|149|127}}. Du findest ein Tagebuch, in dem steht, dass nach Marias Flucht eine seltsame Erscheinung erscheint, die einen Wunsch erfüllt. Nach diesem Wunsch verwandelt sich alles in dieses Schiff, Erinnerungen verblassen und Besatzungsmitglieder verwandeln sich in Monster. Jetzt wissen wir, dass dieses Schiff das Schiff ist, nach dem Maria gesucht hat.&lt;br /&gt;
#; [[File:EP_21_BOX_UNDER.png]]&lt;br /&gt;
# Suche nach dem Rest der Besatzung des Geisterschiffs und töte sie.&lt;br /&gt;
# Wenn du sie alle getötet hast, erscheint ein Portal bei {{#navi:1@wtgs|109|114}}. Bevor es betrat, hielt Maria eine kleine Rede, in der sie bestätigte, dass dieses Schiff der vermisste Walter ist und dass die Antwort im Kapitänsquartier zu finden sein muss.&lt;br /&gt;
#; [[File:EP_21_108.png]]&lt;br /&gt;
# Oben triffst du den Kapitän des Geisterschiffs.&lt;br /&gt;
#; [[File:EP_21_109.png]]&lt;br /&gt;
# Sprich mit ihm, um den Kampf zu beginnen, nachdem Maria eine moralische Rede gehalten hat.&lt;br /&gt;
# Sprich nach seinem Tod mit ihm. Er wird für eine Weile menschliche Gestalt annehmen, um zu erklären, was in der Vergangenheit passiert ist. Sein Wunsch war es, auch im Tod alle Kultschiffe zu sehen. Er ist froh, dass er alle noch einmal sehen konnte, bevor er starb.&lt;br /&gt;
# Verlasse den Raum auf der rechten Seite {{#navi:1@wtgs|331|27}}.&lt;br /&gt;
#; [[File:EP_21_110.png]]&lt;br /&gt;
# Sprich draußen auf dem Schiff mit Maristella. Fass zusammen, was passiert ist und dass sie gehen müssen, bevor das Schiff verschwindet.&lt;br /&gt;
#; [[File:EP_21_111.png]]&lt;br /&gt;
# Verlasse die Instanz durch das Portal, das neben Maristella erscheint.&lt;br /&gt;
#; [[File:EP_21_112.png]]&lt;br /&gt;
# Sprich mit Maristella Walter, die Mega berichtet hat, was auf dem Geisterschiff passiert ist.&lt;br /&gt;
#; [[File:EP_21_100A.png]]&lt;br /&gt;
# Wigner Executive erscheint. Sprich mit ihm. Er sagt dir, dass er die Waren hat, die Heine uns geschickt hat. Nachdem wir das erledigt haben, sollten wir nach Lunaphoma zurückkehren und erneut mit der Tafel sprechen. Du erhältst 70x {{#item:1001618}} + 90 Ruf.&lt;br /&gt;
#; [[File:EP_21_113.png]]&lt;br /&gt;
#;* Schaltet die tägliche Instanz „Mysteriöses Geisterschiff“ frei.&lt;br /&gt;
# Gehe zurück zur mittleren Barake {{#navi:jor_mbase|203|190}}. Betritt das Portal.&lt;br /&gt;
#; [[File:EP21_9.png]]&lt;br /&gt;
# Sprich mit Tris. Er fragt uns, was mit dem Geisterschiff passiert ist. Nach einiger Zeit versucht er erneut, Heine anzurufen, aber die Verbindung ist schlecht. Sprich erneut mit ihm. Die Verbindung ist jetzt stabil. Der gesamte Tisch muss überholt werden, und Heine möchte, dass wir ihm dabei helfen. Tris hat ein Gästezimmer für uns vorbereitet, und wir sollten so schnell wie möglich mit dem Tablet dorthin gehen.&lt;br /&gt;
#; [[File:EP_21_114.png]]&lt;br /&gt;
# Gehe durch das erste Portal links nach oben, um mit Heines Tablet {{#navi:mbase_in|71|126}} zu sprechen.&lt;br /&gt;
#; [[File:EP_21_115.png]] [[File:EP_21_115A.png]]&lt;br /&gt;
# Sprich mit der Tafel. Heine bestätigt dir, dass die Verbindung stabil ist. Wähle die zweite Option: „Ich führe deinen Befehl aus.“ Er fordert dich auf, Materialien für die Wartung zu besorgen. Du musst 2x {{#item:1001643}} farmen. Velelling erhält Velellopy auf der Karte jor_raise1. &amp;lt;br&amp;gt; Hinweis: Wenn du Velellopy bereits besitzt, gehe zu Schritt 166.&lt;br /&gt;
# Gehe zu Walter Sailor {{#navi:jor_mbase|161|341}} und begib dich zum erhöhten Land.&lt;br /&gt;
#; [[File:EP_21_25.png]]&lt;br /&gt;
# Lass die Karte auf dem oberen Portal liegen. Hier sind die Velellings.&lt;br /&gt;
#; [[File:EP_21_53.png]]&lt;br /&gt;
# Gehe zurück zur mittleren Baracke {{#navi:jor_mbase|203|190}}. Betritt das Portal.&lt;br /&gt;
#; [[File:EP21_9.png]]&lt;br /&gt;
# Gehe durch das erste Portal links nach oben, um die Vellelopies zu Heines Tafel {{#navi:mbase_in|71|126}} zu bringen.&lt;br /&gt;
#; [[File:EP_21_115.png]]&lt;br /&gt;
# Sprich mit der Tafel, sie beginnt, die Materialien aufzunehmen, die du mitbringst. Während du wartest, bittet Heine darum, eine alte Geschichte zu erzählen. Du wählst „Bitte erzähl es mir.“ und dann erklärt er uns, warum er angefangen hat, Tan und Tris zu helfen, fängt dann aber auch an, darüber zu schimpfen!&lt;br /&gt;
# Sprich erneut mit der Tafel, und Heine beschwert sich darüber, wie ärgerlich es ist, dass sie beim ersten Mal nicht funktioniert. Nachdem wir gefragt haben (wähle „Wie alt ist sie?“), versucht er zu erklären, wie alt die Tafel ist. Er erwähnt auch, dass er ihr zwei neue Funktionen hinzugefügt hat.&lt;br /&gt;
# Sprich ein drittes Mal mit der Tafel. Heine ist froh, dass sie zum zweiten Mal funktioniert. Du fragst und wählst „Ist das gut?“. Er beschwert sich, dass es schlecht ist und nur zum zweiten Mal funktioniert. Doch dann weist er darauf hin, dass wir aus der Zukunft kommen, indem er unser Mana liest, und fragt uns, warum wir gekommen sind. Wähle „Um die Rgans vollständig zu eliminieren“ und wir erklären, was in unserer Zeit passiert ist und dass die Rgans ein wirklich großes Problem darstellen. Heine ist froh über unsere Antwort und möchte uns natürlich helfen. Du erhältst 1x {{#item:1001627}}. &lt;br /&gt;
# Verlasse den Raum und sprich erneut mit Tris. Tris plante, den Kult mit Informationen von Aurelie anzugreifen. Nach weiteren Informationen von Heine stimmen alle zu, so schnell wie möglich anzugreifen, um den Krieg zu beenden, bevor sich der Kult neu formieren kann. Doch draußen ist etwas passiert. Du erhältst 50x {{#item:1001618}} + 50 Ruf.&lt;br /&gt;
#; [[File:EP_21_114.png]]&lt;br /&gt;
# Verlasse die Baracke durch das Portal und sprich mit Nayado, der erklärt, dass die Kulte Jormungandr planen! Nadoyo hat sogar den Schatten einer Schlange im Schatten gesehen. Wir müssen daher Verbündete kontaktieren und alle Informationen sammeln, die wir bekommen können.&lt;br /&gt;
#; [[File:EP_21_116.png]]&lt;br /&gt;
# Sammle 3 Berichte:&lt;br /&gt;
#;* Verwundeter Soldat {{#navi:jor_mbase|62|194}}&lt;br /&gt;
#; [[File:EP_21_117.png]]&lt;br /&gt;
#;* Erschöpfter Soldat {{#navi:jor_mbase|186|250}}&lt;br /&gt;
#; [[File:EP_21_118.png]]&lt;br /&gt;
#;* Entflohenes Kultmitglied {{#navi:jor_mbase|216|297}}&lt;br /&gt;
#; [[File:EP_21_119.png]]&lt;br /&gt;
# Geh zurück zu Tris, der vor der zentralen Baracke {{#navi:jor_mbase|203|186}} steht. Wir haben ihm alle gesammelten Informationen gegeben. Aber Tan und Nadoyo sind nicht aufgetaucht, also müssen wir nach ihnen sehen!&lt;br /&gt;
#; [[File:EP_21_120.png]]&lt;br /&gt;
# Geh zu Walter Sailor {{#navi:jor_mbase|161|341}} und begib dich zum erhöhten Land.&lt;br /&gt;
#; [[File:EP_21_25.png]]&lt;br /&gt;
# Lass die Karte auf dem oberen Portal liegen.&lt;br /&gt;
#; [[File:EP_21_53.png]]&lt;br /&gt;
# Bei {{#navi:jor_raise1|198|189}} findest du eine Felsspalte. Betritt sie.&lt;br /&gt;
#; [[File:EP_21_121.png]]&lt;br /&gt;
# Sprich drinnen mit Nayado. Sie haben in der Kirche etwas vorbereitet, einen Raum, den selbst Reinhard nicht kennt. Bevor wir also zu Tris zurückkehren, gehen wir mit ihnen in die Kirche, um sie oder andere Beweise für die Riesenschlange zu untersuchen.&lt;br /&gt;
#; [[File:EP_21_122.png]]&lt;br /&gt;
# Ihr müsst die dekorative Tür bei {{#navi:jor_raise1|128|323}} überprüfen.&lt;br /&gt;
#; [[File:EP_21_123.png]]&lt;br /&gt;
# Sprecht im Gebäude mit dem Kultpriester. Der Priester bestätigt unsere Befürchtung: Etwas frisst Menschen, indem es ihnen Mana entzieht, um immer stärker zu werden. Tan und Reinhard wollen sich darum kümmern, während wir und Nadoyo zurückgehen und Tris Bericht erstatten.&lt;br /&gt;
#; [[File:EP_21_124.png]]&lt;br /&gt;
# Sprich mit Nayado, sie wird dich zurück in die Lunaform teleportieren.&lt;br /&gt;
#; [[File:EP_21_125.png]]&lt;br /&gt;
# Geh zurück zu Tris, die vor der zentralen Baracke {{#navi:jor_mbase|203|186}} steht. Wir berichten, was passiert ist und was Tans Plan ist. Tris wird normale Soldaten und uns vom Kampf ausschließen, und wir sollten uns wieder mit unseren Freunden im 2. Stock treffen.&lt;br /&gt;
#; [[File:EP_21_120.png]]&lt;br /&gt;
# Betritt die Baracke und gehe durch die kleine Tür.&lt;br /&gt;
#; [[File:EP_21_126.png]]&lt;br /&gt;
# Sprich mit Nyar. Heine erklärt, dass wir die Ereignisse der Vergangenheit nicht löschen können, aber dass wir uns Tris mit Heines Hilfe im Kampf anschließen könnten. Du erhältst 10x {{#item:1001618}} + 50 Rufpunkte.&lt;br /&gt;
#; [[File:EP_21_127.png]]&lt;br /&gt;
# Gehe zu Walter Sailor {{#navi:jor_mbase|161|341}} und begib dich zum erhöhten Land.&lt;br /&gt;
#; [[File:EP_21_25.png]]&lt;br /&gt;
# Lass die Karte auf dem oberen Portal liegen.&lt;br /&gt;
#; [[File:EP_21_53.png]]&lt;br /&gt;
# Du musst die dekorative Tür bei {{#navi:jor_raise1|128|323}} erneut betreten.&lt;br /&gt;
#; [[File:EP_21_123.png]]&lt;br /&gt;
# Sprich mit Nayado. Tris und Nadoyo sind überrascht, dich dort zu sehen, aber Heine hat ihn übergangen und erklärt, dass er Hilfe braucht und nur wir das können.&lt;br /&gt;
#; [[File:EP_21_128.png]]&lt;br /&gt;
# Sprich mit der Tür.&lt;br /&gt;
#; [[File:EP_21_129.png]]&lt;br /&gt;
# Sprich mit der Heine-Tafel. Alle haben sich hier versammelt, und einige sind sich nicht sicher, ob das die richtige Entscheidung ist. Nach einer Abstimmung wird entschieden, ob der Zauberspruch angewendet wird, und Heine möchte seinen neuen Zauber mit allen teilen.&lt;br /&gt;
#; [[File:EP_21_130.png]]&lt;br /&gt;
# Du startest die Instanz „Letzter Kampf“.&lt;br /&gt;
# Wähle darin „Tafel benutzen“ und Heine versucht, alle Orte zu finden.&lt;br /&gt;
# Viel Spaß mit den Dialogen ~&lt;br /&gt;
# Nachdem alle ihr Mana in das Ei kanalisiert haben, klicke auf das große Ei.&lt;br /&gt;
#; [[File:EP_21_131.png]]&lt;br /&gt;
# Töte den verdorbenen Tan. Nach einem langen Kampf versuchte die Schlange, Tris zu überzeugen, sein Leben zu retten, während Tan schrie, sie zu töten. Tris vernichtete die Schlange, und Tan starb mit ihm....&lt;br /&gt;
# Sprich mit Nyan. Heine schlug vor, zuerst aufzubrechen, um die Kultbewegung aufzuspüren und Tris etwas Zeit zu geben, seine Gedanken zu sammeln. Du erhältst 90x {{#item:1001618}} + 110 Ruf.&lt;br /&gt;
#; [[File:EP_21_132.png]]&lt;br /&gt;
# Sprich außerhalb der Instanz erneut mit Nyan, der uns in ein neues Gebiet führt.&lt;br /&gt;
#; &amp;lt;span style=&amp;quot;color: rgb(205, 38, 38);&amp;quot; &amp;gt;Hinweis: Wenn Sie die Instanz nicht bestehen oder sich versehentlich wegteleportieren, verwenden Sie diesen Navilink, um hierher zurückzukehren: {{#navi:jor_tmple1|170|307}} Sprechen Sie mit der dekorativen Tür, um einzutreten.&amp;lt;/span&amp;gt;&lt;br /&gt;
#; [[File:EP_21_133.png]]&lt;br /&gt;
# Du wirst wegtelepotiert. Sprich erneut mit Nyan. Nillem und Lehar finden einen verdächtigen Raum mit einem Buch. Nillem erinnert uns daran, warum wir hier sind, und wir sollten ihn untersuchen, indem wir zuerst auf dieses Buch drücken.&lt;br /&gt;
#; [[File:EP_21_134.png]]&lt;br /&gt;
# Klicke auf das verdächtige Buch, um den geheimen Altar der Instanz zu öffnen.&lt;br /&gt;
#; [[File:EP_21_135.png]]&lt;br /&gt;
# Eine glänzende Tür erscheint. Betritt sie.&lt;br /&gt;
#; [[File:EP_21_136.png]]&lt;br /&gt;
# Sprich drinnen mit Lehar. Nillem erklärt, dass weiter vorne eine große Macht lauert und dass sie mit dem Tod der Riesenschlange ihren nächsten Plan gestartet haben, ihre verbleibende Macht in Lasgand zu konzentrieren. Du musst alle Monster töten.&lt;br /&gt;
#; [[File:EP_21_137.png]]&lt;br /&gt;
# Am Ende des Korridors befindet sich eine Tür. Klicke darauf.&lt;br /&gt;
#; [[File:EP_21_138.png]]&lt;br /&gt;
# Sprich mit Lehar. Dieser Ort kommt dir bekannt vor, als ob er der Ort wäre, an dem die hochrangigen Rgans leben. Setze deinen Weg fort.&lt;br /&gt;
#; [[File:EP_21_139.png]]&lt;br /&gt;
# Folge dem Weg und töte alle Kultpriester.&lt;br /&gt;
# Sprich mit dem Schamanen Jormungandr, der alle verflucht, die an der Schlacht beteiligt waren, wie es in den damaligen Geschichten erzählt wird. Töte ihn und klicke auf die Tür, um fortzufahren.&lt;br /&gt;
#; [[File:EP_21_140.png]]&lt;br /&gt;
# Gehe zum Kultschamanen, der erklärt, dass sie mit dem Fluch ewig bestehen bleiben. Monster erscheinen, töte alle großen Schlangen.&lt;br /&gt;
# Klicke auf das Riesenei. Tris überträgt den Fluch auf sich. Aurelie und Tris werden das Ei bewachen, bis es verwelkt ist, und Tris Kinder werden in Zukunft alles bekämpfen, was darin schlüpft. Du wirst zurück auf die Insel gebracht. Du erhältst 60x {{#item:1001618}} + 50 Rufpunkte.&lt;br /&gt;
#; [[File:EP_21_141.png]]&lt;br /&gt;
# Sprich draußen mit Nyar. Wir sprechen darüber, was passiert ist. Nachdem Nyar einen Teil seiner Macht zurückerlangt hat, sollte Lasgand nun deutlich geschwächt sein. Aber bevor wir gehen, müssen wir die Tafel mit etwas auf dem Dock tauschen, das Heine für uns hat.&lt;br /&gt;
#; [[File:EP_21_142.png]]&lt;br /&gt;
#; [[File:EP_21_68.png]]&lt;br /&gt;
# Gehe zurück zu Lunaform, indem du mit dem kleinen Boot sprichst.&lt;br /&gt;
# Sprich mit den Büschen, um eine neue Heine-Tafel zu erhalten. Heine verabschiedet sich und teleportiert uns zurück zur Insel.&lt;br /&gt;
#; [[File:EP_21_143.png]]&lt;br /&gt;
# Sprich erneut mit Nyar und wähle die Rückkehr zur normalen Zeit.&lt;br /&gt;
#; [[File:EP_21_142.png]]&lt;br /&gt;
# Gehe zu {{#navi:jor_crk|137|138}}. Aurelie spürt bereits die plötzliche Veränderung der Magie, und wir berichten, was passiert ist. Nun werden Nillen und Nyar den Riss versiegeln, während wir sehen, was mit Lasgand im Siegel passiert.&lt;br /&gt;
#; [[File:EP_21_144.png]]&lt;br /&gt;
# Sprich mit Nyar Clone. Lehar und seine Tante werden hineingehen, um den Fluch von Lasgand zu nehmen. Du kannst dich ihnen nicht anschließen, also musst du warten, bis sie fertig sind. Du musst 10 Minuten warten, um die Instanz zu öffnen. Hol dir einen Kaffee, geh auf die Toilette und berühre etwas Gras. Nach 10 Minuten erscheinen Lehar und Voglinde wieder und erzählen, dass der Fluch gebrochen ist, Lasgand aber immer noch wieder aufersteht. Wir vermuten, dass Ymirs Herzstück daran schuld ist, und müssen es überprüfen, da wir uns an die damaligen Ereignisse im Biolabor erinnern.&lt;br /&gt;
#; [[File:EP_21_145.png]]&lt;br /&gt;
# Öffne die Instanz.&lt;br /&gt;
# Sprich in der Instanz mit Aurelie. Die wahnsinnige Macht von Lasgand ist verschwunden, aber das Mana rauscht außer Kontrolle. Wir müssen herausfinden, wer dieser Lasgand ist.&lt;br /&gt;
#; [[File:EP_21_146.png]]&lt;br /&gt;
# Sprich mit Lasgand, der sich aus irgendeinem Grund seltsam verhält. Du musst ihn mehrmals töten.&lt;br /&gt;
#; [[File:EP_21_147.png]]&lt;br /&gt;
# Sprich mit Aurelie, die bestätigt, dass sich dieser Lasgand genauso verhält wie beim ersten Mal und dass es sich tatsächlich um Ymirs Herzstück handelt. Sie wird dich aus der Instanz teleportieren.&lt;br /&gt;
#; [[File:EP_21_148.png]]&lt;br /&gt;
# Sprich mit Nyar Clone. Wir bestätigen seine Identität. Er ist immer noch gefährlich und seine Macht erschafft weiterhin neue Rgans. Der Fluch ist aufgehoben, aber Lehat und Voglinde bleiben, um den Rgan zu bekämpfen. Nillem will uns nun zum Riss führen. Du wirst dorthin teleportiert.&lt;br /&gt;
#; [[File:EP_21_145.png]]&lt;br /&gt;
# Sprich mit Nyar. Nillem und Nyar konnten den Riss nicht versiegeln, doch die Zeit wiederholt sich immer wieder, obwohl wir immer wieder ungehindert dorthin reisen konnten. Nicht nur das, jetzt steht auch DEIN Name in den Geschichtsbüchern. Du erhältst 70x {{#item:1001618}} + 60 Rufpunkte.&lt;br /&gt;
#; [[File:EP_21_149.png]]&lt;br /&gt;
&lt;br /&gt;
=Nebenquests=&lt;br /&gt;
==Vorratsbeschaffung==&lt;br /&gt;
# Indem du mit Mandel bei {{#navi:jor_mbase|210|173}} sprichst, kannst du die Tagesaufgaben für die Vorratsbeschaffung freischalten.&lt;br /&gt;
&lt;br /&gt;
==Lugenburg-Brüder==&lt;br /&gt;
# Sprich mit Reinhardt in der Kaserne bei {{#navi:mbase_in|118|186}}. Gehe durch das Portal geradeaus.&lt;br /&gt;
# Draußen wartet Tris bei {{#navi:jor_mbase|197|277}}.&lt;br /&gt;
# Sprich mit Reinhardt neben ihm.&lt;br /&gt;
# Sprich mit Wilhelm.&lt;br /&gt;
# Sprich noch einmal, Tris. Du erhältst 10x {{#item:1001618}} und 5 Rufpunkte.&lt;br /&gt;
# Du hast jetzt Zugriff auf die Jagdquests „Clear Rising Lands“.&lt;br /&gt;
&lt;br /&gt;
==Nicht genügend Nahrung (Kräuter sammeln/Angeln)==&lt;br /&gt;
# Sprich mit dem Freiwilligen Vallen Wok in {{#navi:jor_mbase|211|280}}.&lt;br /&gt;
# Er wird dich um 10 gleiche Kräuter oder 10 gleiche Fische bitten, die über die ganze Karte verteilt erscheinen.&lt;br /&gt;
# Wenn du die Kräuteranfrage erhalten hast, bringe 10x {{#item:1001625}} mit. Er wird {{#item:1001624}} nicht annehmen.&lt;br /&gt;
# Wenn du die Fischanfrage erhalten hast, bringe 10x {{#item:1001619}} oder 10x {{#item:1001620}} oder 10x {{#item:1001621}} oder 10x {{#item:1001622}} mit. Er wird {{#item:1001623}} nicht annehmen.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Mercenary_Tasks&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
==Söldneraufgaben==&lt;br /&gt;
&lt;br /&gt;
# Sprich mit Valdaris {{#navi:mbase_in|302|123}}&lt;br /&gt;
# Sprich mit Söldnermitglied {{#navi:jor_mbase|300|151}}&lt;br /&gt;
# Sprich mit Söldnermitglied {{#navi:jor_mbase|198|251}}&lt;br /&gt;
# Sprich mit Söldnermitglied {{#navi:jor_mbase|133|128}}&lt;br /&gt;
# Sprich mit Söldnermitglied {{#navi:jor_mbase|248|103}}&lt;br /&gt;
# Sprich mit Valdaris {{#navi:mbase_in|302|123}}&lt;br /&gt;
# Du erhältst 10x {{#item:1001618}} und 5 Rufpunkte.&lt;br /&gt;
# Du hast jetzt Zugriff auf die täglichen Söldneraufgaben.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
=Daily Quests=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent; width: 100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|NPC&lt;br /&gt;
|Quest&lt;br /&gt;
|Reward&lt;br /&gt;
|Reputation&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |Mandel at {{#navi:jor_mbase|210|173}} &lt;br /&gt;
|Gaebolg: Collect 10x {{#item:1001629}} (hunt Yormi/Yormi Missionary)&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |1x Supply Porcurement daily! &lt;br /&gt;
10x {{#item:1001618}}&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |Increase Reputation of the family you chose by 100.&lt;br /&gt;
|-&lt;br /&gt;
|Nerius: Collect 10x {{#item:1001648}} (hunt Ice Seahorse)&lt;br /&gt;
|-&lt;br /&gt;
|Heine: Collect 10x {{#item:1001639}} (hunt Yortus Bishop/Yortus Conjurator)&lt;br /&gt;
|-&lt;br /&gt;
|Lugenburg: Collect 10x {{#item:1001637}} (hunt Yormi/Yormi Missionary)&lt;br /&gt;
|-&lt;br /&gt;
|Walter: Collect 10x {{#item:1001646}} (hunt Cliolima)&lt;br /&gt;
|-&lt;br /&gt;
|Wigner: Collect 10x {{#item:1001642}} (hunt Seawind)&lt;br /&gt;
|-&lt;br /&gt;
|Richard: Collect 10x {{#item:1001645}} (hunt Letterster)&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Wilhelm at {{#navi:jor_mbase|140|201}}&lt;br /&gt;
|Hunt 300x monsters in Nothern Rising Lands.&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |10x {{#item:1001618}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |10&lt;br /&gt;
|-&lt;br /&gt;
|Hunt 300x monsters in Southern Rising Lands.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |Valdaris {{#navi:mbase_in|302|123}}&lt;br /&gt;
|Any kind of help: Recruit the right Mercenerys for Valdris. Not everyone is suitable. &lt;br /&gt;
|2x {{#item:1001618}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Fresh food: Collect 10x {{#item:1001644}} and 10x {{#item:1001647}}&lt;br /&gt;
|5x {{#item:1001618}}&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Clamshell for injuries: Hunt 50x Scalleg&lt;br /&gt;
|5x {{#item:1001618}}&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|For the children: Hunt 50x Velelling &lt;br /&gt;
|5x {{#item:1001618}}&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Clean Finish (1): Hunt 300x monsters in Jormungandr Temple first floor&lt;br /&gt;
|10x {{#item:1001618}}&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Clean Finish (2): Hunt 300x monsters in Jormungandr Temple second floor&lt;br /&gt;
|10x {{#item:1001618}}&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Heine Tablet {{#navi:mbase_in|21|168}}&lt;br /&gt;
|Collect 3x {{#item:1001641}}&lt;br /&gt;
|5x {{#item:1001618}}&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Conselor Wool&lt;br /&gt;
{{#navi:jor_albe|160|137}}&lt;br /&gt;
|Talk to him, go to next npc at {{#navi:jor_albe|50|241}}, return to wool.&lt;br /&gt;
|3x {{#item:1001618}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Libra {{#navi:jor_base|314|137}}&lt;br /&gt;
|Libra will give you 1x {{#item:1001626}}, deliver it to Parex&lt;br /&gt;
|2x {{#item:1001618}}&lt;br /&gt;
|2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=Family Reputation=&lt;br /&gt;
We have a total of 7 family reputations to complete. The maximum reputation you can reach is 1,000 per family. The Gaebolg reputation is partially filled through the main quest, while the other families need to be completed with  [[21_Age_of_Heroes#Daily_Quests|Mandel&#039;s daily quest.]]&lt;br /&gt;
After reaching 1,000 reputation with a family, you can pay 5 {{#item:1001618}} to Mandel at {{#navi:jor_mbase|219|315}} to receive a 1-hour buff of your choice, or 40 {{#item:1001618}} to receive all blessings at once.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Hinweis: Buffs sind stapelbar, aber beim Tod verlieren Sie alle Buffs.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent; width: 100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Familien-&lt;br /&gt;
|Buff&lt;br /&gt;
|-&lt;br /&gt;
|Gaebolg-Segen&lt;br /&gt;
|Erhöht ANG und MATK% um 10 %.&lt;br /&gt;
|-&lt;br /&gt;
|Nerius-Segen&lt;br /&gt;
|Verringert die variable Zauberzeit um 10 % und erhöht die Angriffsgeschwindigkeit um 10 %.&lt;br /&gt;
|-&lt;br /&gt;
|Heine-Segen&lt;br /&gt;
|Erhöht den Schaden an Drachen- und Pflanzengegnern um 15 %.&lt;br /&gt;
|-&lt;br /&gt;
|Lugenburg-Segen&lt;br /&gt;
||Erhöht den Schaden an Dämonen- und Untotengegnern um 15 %.&lt;br /&gt;
|-&lt;br /&gt;
|Walter-Segen&lt;br /&gt;
||Erhöht den Schaden an Formlosen und Fischgegnern um 15 %.&lt;br /&gt;
|-&lt;br /&gt;
|Wigner-Segen&lt;br /&gt;
||Erhöht den Schaden an Rohlingen und Engeln um 15 %.&lt;br /&gt;
|-&lt;br /&gt;
|Richard Blessing&lt;br /&gt;
||Erhöht den Schaden an Halbmenschen und Insekten um 15 %.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
Note: After reaching 1k reputation with all families, you will be able to start the Final Battle Instance on hard mode, as well as buy the +11 Gaebolg Refine Hammer.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Fields/Dungeons =&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align: center;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background: #B2C6D7;&amp;quot;&lt;br /&gt;
| Map || colspan=&amp;quot;4&amp;quot; | Monster&lt;br /&gt;
|- style=&amp;quot;background: #BFEFFF;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Northern Rising Lands &amp;lt;br&amp;gt; jor_raise1 &amp;lt;br&amp;gt; [[File:jor_raise1.png|150px]] || {{#mob:22313}}&lt;br /&gt;
|{{#mob:22315}}&lt;br /&gt;
|{{#mob:22317}}&lt;br /&gt;
|{{#mob:22325}}&lt;br /&gt;
|- style=&amp;quot;background: #BFEFFF;&amp;quot;&lt;br /&gt;
| {{#mob:22314}}&lt;br /&gt;
|{{#mob:22316}}&lt;br /&gt;
|{{#mob:22323}}&lt;br /&gt;
|{{#mob:22327}}&lt;br /&gt;
|- style=&amp;quot;background: #B0E2FF;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Southern Rising Lands &amp;lt;br&amp;gt; jor_raise2 &amp;lt;br&amp;gt; [[File:jor_raise2.png|150px]]|| {{#mob:22313}}&lt;br /&gt;
|{{#mob:22319}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;MVP&#039;&#039;&#039; &amp;lt;br&amp;gt; {{#mob:22362}}&lt;br /&gt;
|- style=&amp;quot;background: #B0E2FF;&amp;quot;&lt;br /&gt;
| {{#mob:22318}}&lt;br /&gt;
|{{#mob:22320}}&lt;br /&gt;
|- style=&amp;quot;background: #BFEFFF;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Jornville &amp;lt;br&amp;gt; jor_base &amp;lt;br&amp;gt; [[File:jor_base.png|150px]]|| {{#mob:22313}}&lt;br /&gt;
|{{#mob:22322}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; |{{#mob:22326}}&lt;br /&gt;
|- style=&amp;quot;background: #BFEFFF;&amp;quot;&lt;br /&gt;
| {{#mob:22321}}&lt;br /&gt;
|{{#mob:22324}}&lt;br /&gt;
|- style=&amp;quot;background: #B0E2FF;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Jormungand Church Temple F1 &amp;lt;br&amp;gt; jor_tmple1 &amp;lt;br&amp;gt; [[File:jor_tmple1.png|150px]]|| {{#mob:22323}}&lt;br /&gt;
|{{#mob:22325}}&lt;br /&gt;
|{{#mob:22327}}&lt;br /&gt;
|{{#mob:22354}}&lt;br /&gt;
|- style=&amp;quot;background: #B0E2FF;&amp;quot;&lt;br /&gt;
| {{#mob:22324}}&lt;br /&gt;
|{{#mob:22326}}&lt;br /&gt;
|{{#mob:22353}}&lt;br /&gt;
|{{#mob:22355}}&lt;br /&gt;
|- style=&amp;quot;background: #B0E2FF;&amp;quot;&lt;br /&gt;
| {{#mob:22356}}&lt;br /&gt;
|{{#mob:22357}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;MVP&#039;&#039;&#039; &amp;lt;br&amp;gt; {{#mob:22363}}&lt;br /&gt;
|- style=&amp;quot;background: #BFEFFF;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Jormungand Church Temple F2 &amp;lt;br&amp;gt; jor_tmple2 &amp;lt;br&amp;gt; [[File:jor_tmple2.png|150px]]|| {{#mob:22355}}&lt;br /&gt;
|{{#mob:22357}}&lt;br /&gt;
|{{#mob:22359}}&lt;br /&gt;
|{{#mob:22361}}&lt;br /&gt;
|- style=&amp;quot;background: #BFEFFF;&amp;quot;&lt;br /&gt;
| {{#mob:22356}}&lt;br /&gt;
|{{#mob:22358}}&lt;br /&gt;
|{{#mob:22360}}&lt;br /&gt;
|&#039;&#039;&#039;MVP&#039;&#039;&#039; &amp;lt;br&amp;gt; {{#mob:22364}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Instances&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=Instanzen=&lt;br /&gt;
&lt;br /&gt;
* [[Mysterious Ghost Ship]]&lt;br /&gt;
* [[Final Battle]]&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
{{:Gaebolg Equipment}}&lt;br /&gt;
{{:Yorscalp Equipment}}&lt;br /&gt;
&lt;br /&gt;
=Cards=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent; width: 100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300505}} &amp;lt;br&amp;gt; {{#itemDesc:300505}}&lt;br /&gt;
|{{#item:300506}} &amp;lt;br&amp;gt; {{#itemDesc:300506}}&lt;br /&gt;
|{{#item:300507}} &amp;lt;br&amp;gt; {{#itemDesc:300507}}&lt;br /&gt;
|{{#item:300508}} &amp;lt;br&amp;gt; {{#itemDesc:300508}}&lt;br /&gt;
|{{#item:300509}} &amp;lt;br&amp;gt; {{#itemDesc:300509}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300510}} &amp;lt;br&amp;gt; {{#itemDesc:300510}}&lt;br /&gt;
|{{#item:300511}} &amp;lt;br&amp;gt; {{#itemDesc:300511}}&lt;br /&gt;
|{{#item:300512}} &amp;lt;br&amp;gt; {{#itemDesc:300512}}&lt;br /&gt;
|{{#item:300513}} &amp;lt;br&amp;gt; {{#itemDesc:300513}}&lt;br /&gt;
|{{#item:300514}} &amp;lt;br&amp;gt; {{#itemDesc:300514}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300515}} &amp;lt;br&amp;gt; {{#itemDesc:300515}}&lt;br /&gt;
|{{#item:300516}} &amp;lt;br&amp;gt; {{#itemDesc:300516}}&lt;br /&gt;
|{{#item:300517}} &amp;lt;br&amp;gt; {{#itemDesc:300517}}&lt;br /&gt;
|{{#item:300518}} &amp;lt;br&amp;gt; {{#itemDesc:300518}}&lt;br /&gt;
|{{#item:300519}} &amp;lt;br&amp;gt; {{#itemDesc:300519}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300520}} &amp;lt;br&amp;gt; {{#itemDesc:300520}}&lt;br /&gt;
|{{#item:300521}} &amp;lt;br&amp;gt; {{#itemDesc:300521}}&lt;br /&gt;
|{{#item:300522}} &amp;lt;br&amp;gt; {{#itemDesc:300522}}&lt;br /&gt;
|{{#item:300523}} &amp;lt;br&amp;gt; {{#itemDesc:300523}}&lt;br /&gt;
|{{#item:300524}} &amp;lt;br&amp;gt; {{#itemDesc:300524}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300525}} &amp;lt;br&amp;gt; {{#itemDesc:300525}}&lt;br /&gt;
|{{#item:300526}} &amp;lt;br&amp;gt; {{#itemDesc:300526}}&lt;br /&gt;
|{{#item:300527}} &amp;lt;br&amp;gt; {{#itemDesc:300527}}&lt;br /&gt;
|{{#item:300528}} &amp;lt;br&amp;gt; {{#itemDesc:300528}}&lt;br /&gt;
|{{#item:300529}} &amp;lt;br&amp;gt; {{#itemDesc:300529}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300530}} &amp;lt;br&amp;gt; {{#itemDesc:300530}}&lt;br /&gt;
|{{#item:300531}} &amp;lt;br&amp;gt; {{#itemDesc:300531}}&lt;br /&gt;
|{{#item:300532}} &amp;lt;br&amp;gt; {{#itemDesc:300532}}&lt;br /&gt;
|{{#item:300533}} &amp;lt;br&amp;gt; {{#itemDesc:300533}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
= Past Heroes Cards =&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
Die zum Herstellen der Karten benötigten Kartenfragmente erhältst du mit {{#item:103512}}, das in der [[https://wiki.muhro.eu/Final_Battle| Final Battle]] -Instanz erhältlich ist. Du kannst sie im Wigner Shop herstellen mit&lt;br /&gt;
{{#navi:jor_mbase|222|260}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent; width: 100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300585}} &amp;lt;br&amp;gt; {{#itemDesc:300585}}&lt;br /&gt;
|{{#item:300586}} &amp;lt;br&amp;gt; {{#itemDesc:300586}}&lt;br /&gt;
|{{#item:300587}} &amp;lt;br&amp;gt; {{#itemDesc:300587}}&lt;br /&gt;
|{{#item:300588}} &amp;lt;br&amp;gt; {{#itemDesc:300588}}&lt;br /&gt;
|{{#item:300589}} &amp;lt;br&amp;gt; {{#itemDesc:300589}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300590}} &amp;lt;br&amp;gt; {{#itemDesc:300590}}&lt;br /&gt;
|{{#item:300591}} &amp;lt;br&amp;gt; {{#itemDesc:300591}}&lt;br /&gt;
|{{#item:300592}} &amp;lt;br&amp;gt; {{#itemDesc:300592}}&lt;br /&gt;
|{{#item:300593}} &amp;lt;br&amp;gt; {{#itemDesc:300593}}&lt;br /&gt;
|{{#item:300594}} &amp;lt;br&amp;gt; {{#itemDesc:300594}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300595}} &amp;lt;br&amp;gt; {{#itemDesc:300595}}&lt;br /&gt;
|{{#item:300596}} &amp;lt;br&amp;gt; {{#itemDesc:300596}}&lt;br /&gt;
|{{#item:300597}} &amp;lt;br&amp;gt; {{#itemDesc:300597}}&lt;br /&gt;
|{{#item:300598}} &amp;lt;br&amp;gt; {{#itemDesc:300598}}&lt;br /&gt;
|{{#item:300599}} &amp;lt;br&amp;gt; {{#itemDesc:300599}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300600}} &amp;lt;br&amp;gt; {{#itemDesc:300600}}&lt;br /&gt;
|{{#item:300601}} &amp;lt;br&amp;gt; {{#itemDesc:300601}}&lt;br /&gt;
|{{#item:300602}} &amp;lt;br&amp;gt; {{#itemDesc:300602}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300585}} &amp;lt;br&amp;gt; {{#itemDesc:300585}}&lt;br /&gt;
|{{#item:300586}} &amp;lt;br&amp;gt; {{#itemDesc:300586}}&lt;br /&gt;
|{{#item:300587}} &amp;lt;br&amp;gt; {{#itemDesc:300587}}&lt;br /&gt;
|{{#item:300588}} &amp;lt;br&amp;gt; {{#itemDesc:300588}}&lt;br /&gt;
|{{#item:300589}} &amp;lt;br&amp;gt; {{#itemDesc:300589}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300590}} &amp;lt;br&amp;gt; {{#itemDesc:300590}}&lt;br /&gt;
|{{#item:300591}} &amp;lt;br&amp;gt; {{#itemDesc:300591}}&lt;br /&gt;
|{{#item:300592}} &amp;lt;br&amp;gt; {{#itemDesc:300592}}&lt;br /&gt;
|{{#item:300593}} &amp;lt;br&amp;gt; {{#itemDesc:300593}}&lt;br /&gt;
|{{#item:300594}} &amp;lt;br&amp;gt; {{#itemDesc:300594}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300595}} &amp;lt;br&amp;gt; {{#itemDesc:300595}}&lt;br /&gt;
|{{#item:300596}} &amp;lt;br&amp;gt; {{#itemDesc:300596}}&lt;br /&gt;
|{{#item:300597}} &amp;lt;br&amp;gt; {{#itemDesc:300597}}&lt;br /&gt;
|{{#item:300598}} &amp;lt;br&amp;gt; {{#itemDesc:300598}}&lt;br /&gt;
|{{#item:300599}} &amp;lt;br&amp;gt; {{#itemDesc:300599}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300600}} &amp;lt;br&amp;gt; {{#itemDesc:300600}}&lt;br /&gt;
|{{#item:300601}} &amp;lt;br&amp;gt; {{#itemDesc:300601}}&lt;br /&gt;
|{{#item:300602}} &amp;lt;br&amp;gt; {{#itemDesc:300602}}&lt;br /&gt;
|{{#item:300683}} &amp;lt;br&amp;gt; {{#itemDesc:300683}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=21_Age_of_Heroes/es&amp;diff=58199</id>
		<title>21 Age of Heroes/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=21_Age_of_Heroes/es&amp;diff=58199"/>
		<updated>2026-02-22T16:29:19Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
=Quest Principal=&lt;br /&gt;
# En {{#navi:jor_tail|233|41}} encuentras a Shufapa. Él explica que planeaban investigar el Scale y te pide que los acompañes. La razón es una inusual longitud de onda de maná en esa isla.&lt;br /&gt;
#; [[File:EP21_1.png]]&lt;br /&gt;
# Se abren diálogos en {{#navi:jor_crk|137|137}} y Nillen confirma que la longitud de onda es realmente inusual. Lehar vio a Nyar en la isla, así que todos deciden ver qué sucede con ella.&lt;br /&gt;
#; [[File:EP_21_2.png]]&lt;br /&gt;
# {{#navi:jor_crk|107|112}} Habla con Nyar. Aparecen Aurelie, Lehar y Nillem. La razón de la longitud de onda proviene de una grieta que se abre. No solo eso, los límites dimensionales, el tiempo y las dimensiones paralelas están colapsando debido a la grieta. Nyar señala que esta grieta lleva al pasado, lo cual nos da una forma de tratar con Lasgand. Nyar conectará la grieta a un punto específico donde Lasgand obtuvo su poder. La opción que elijas no afecta el resultado.&lt;br /&gt;
#; [[File:EP_21_3.png]]&lt;br /&gt;
# Serás transportado a {{#navi:jor_crk_p|108|106}}. Habla nuevamente con Nyar. Lehar y Nillem aparecerán otra vez. Nillem señala que, efectivamente, estamos en el pasado cuando la grieta se abrió. Es la época en que se funda Rune-Midgarts. También es el momento donde Lasgand heredó su poder, y se crea un plan para alterar el pasado y detener a Lasgand. Lehar vio a unas personas y todos deciden acercarse como voluntarios para la resistencia contra el Culto de Jormungandr.&lt;br /&gt;
#; [[File:EP_21_3A.png]]&lt;br /&gt;
# En {{#navi:jor_crk_p|104|95}} aparecen personas que descubrieron la grieta. Ellos están en contra del culto, pero te detectan. Nos preguntan qué hacemos aquí, y respondemos que &amp;quot;Somos Aventureros&amp;quot;. Después de aclarar que estamos de su lado, el extraño se presenta como Ivan de la familia Wigner. Lo seguimos.&lt;br /&gt;
# Serás transportado a un lugar seguro en {{#navi:luna_sf1|258|147}}. Habla con Ivan, quien nos cuenta que estamos cerca del culto en la tierra de Raisend. Pero en lugar de atacar al culto, vamos hacia la base de Gaebolg Lunaphoma. Sigues al soldado hacia el comandante.&lt;br /&gt;
#; [[File:EP_21_4.png]]&lt;br /&gt;
# Habla con el Resistance Soldier en {{#navi:jor_mbase|38|152}} quien te introduce en Lunaphoma. Antes de ir al cuartel general, necesita informar algo al comandante y vicecomandante. Seguidores de Freya se están quejando, y Lehar sugiere escuchar para ver cuál es el problema.&lt;br /&gt;
#; [[File:EP_21_5.png]]&lt;br /&gt;
# Habla con Tris. Escucharás que los seguidores de Freya se quejan de que la lucha contra el culto se lleva a cabo en nombre de Odín, y quieren que Freya también sea incluida. Tris explica los tiempos difíciles y que no se han olvidado de la gente de Freya, pero también menciona que necesitan más tiempo porque la guerra contra el culto es la máxima prioridad. Aun así, los seguidores de Freya están descontentos y deciden abandonar la resistencia.&lt;br /&gt;
#; [[File:EP_21_6.png]]&lt;br /&gt;
# Habla de nuevo con el Resistance Soldier, quien nos presenta a los capitanes. Después de explicar la situación, Tris quiere enviarnos al Richard Mercenary Group porque siempre necesitan personas con habilidades de combate.&lt;br /&gt;
#; [[File:EP_21_5.png]]&lt;br /&gt;
# Habla con Tan, quien fue ordenado para llevarte al Richard Mercenary Group. Está claramente en contra de que seamos parte de la resistencia. Dile que &amp;quot;Iremos de inmediato.&amp;quot;&lt;br /&gt;
#; [[File:EP_21_7.png]]&lt;br /&gt;
# Sigue el navi hasta {{#navi:jor_mbase|305|102}}. Hasta que aparezcan todos. Tan nos muestra dónde está la oficina del grupo de mercenarios y que necesitamos encontrar a Richard allí. | HAZ SCREENSHOT ANTES DE ENTRAR!!&lt;br /&gt;
#; [[File:EP_21_MISSING.png]]&lt;br /&gt;
# Debes ir a la oficina del grupo de mercenarios, donde no hay nadie. De repente encuentras a un hombre misterioso. Lehar te envía a hablar con él.&lt;br /&gt;
# Camina hacia el portal encima de esos NPCs.&lt;br /&gt;
#; [[File:EP21_Mercenary.png]]&lt;br /&gt;
# Habla con ???, le decimos que estamos aquí para ver al Rey Mercenario Richard. También añadimos que Tan nos envió a este lugar. Según el hombre misterioso, Richard no está aquí y debemos ir a los barracones centrales donde está la habitación de Richard.&lt;br /&gt;
#; [[File:EP_21_8.png]]&lt;br /&gt;
# Debes buscar la habitación de Richard en {{#navi:jor_mbase|203|190}}. Revísala.&lt;br /&gt;
#; [[File:EP21_9.png]]&lt;br /&gt;
# Sube por la derecha y entra en el penúltimo portal donde está la habitación de Richard. Pero no hay nadie, así que revisamos la siguiente puerta. Después de una advertencia, aparece una mujer que nos pregunta qué queremos con Richard. Le explicamos que Tan nos envió.&lt;br /&gt;
#; [[File:EP21_10.png]] [[File:EP21_10A.png]]&lt;br /&gt;
# Te enviarán de regreso a la oficina del grupo de mercenarios {{#navi:jor_mbase|313|121}}.&lt;br /&gt;
#; [[File:EP21_Mercenary.png]]&lt;br /&gt;
# Al entrar en la oficina se activará un diálogo. Escucharás que Richard no está aquí, sino alguien llamado Nerius. La dama Valdaris explica que primero debemos pasar por el proceso de registro.&lt;br /&gt;
# Habla con los documentos donde encuentras los papeles de aplicación. Te explican que todavía usan el formulario antiguo, así que no es solo para unirte al grupo de mercenarios.&lt;br /&gt;
#; [[File:EP_21_12.png]]&lt;br /&gt;
# Habla con Valdaris para entregarle tu formulario. Tras revisarlo, nos da la bienvenida al grupo de Richard Mercenary.&lt;br /&gt;
#; [[File:EP_21_13.png]]&lt;br /&gt;
# Habla con Tan, quien habla con Valdaris sobre sus sospechas respecto a nosotros. Valdaris decide darnos un pequeño tour por el área.&lt;br /&gt;
#; [[File:EP_21_14.png]]&lt;br /&gt;
# Al salir de la oficina se activará otro diálogo donde Valdaris nos cuenta que esta base fue construida apresuradamente.&lt;br /&gt;
# Camina un poco hacia abajo. Aprendes que aquí se almacenan suministros del Wigner Merchant Group.&lt;br /&gt;
#; [[File:EP_21_15.png]]&lt;br /&gt;
# Laura Valdaris nos explica que esta es un área para visitantes temporales.&lt;br /&gt;
# {{#navi:jor_mbase|245|128}} aparecerán unos niños que quieren jugar con su hermana Valdaris. Ella explica que esos niños fueron rescatados del Culto de Jormungandr. Después de explicarlo, nos pide ir al campo de entrenamiento.&lt;br /&gt;
#; [[File:EP_21_16.png]]&lt;br /&gt;
# Valdaris te espera en {{#navi:jor_mbase|147|108}}. Explica sobre el campo de entrenamiento que está abierto para todos. Escuchas algo extraño de los soldados, y Valdaris se enfada y quiere investigarlo.&lt;br /&gt;
#; [[File:EP_21_17.png]]&lt;br /&gt;
# Acércate a los soldados donde ves a alguien siendo brutalmente golpeado casi hasta morir. Es Richard quien recibe la paliza, así que Valdaris decide llevarlo de regreso a su habitación para curarlo.&lt;br /&gt;
#; [[File:EP_21_18.png]]&lt;br /&gt;
# Regresa al centro {{#navi:jor_mbase|202|191}}.&lt;br /&gt;
#; [[File:EP21 9.png]]&lt;br /&gt;
# Sube las escaleras y entra en el penúltimo portal a la derecha.&lt;br /&gt;
#; [[File:EP21_10.png]]&lt;br /&gt;
# Habla con Valdaris, quien está MUY MOLESTA por la situación. Nerius le dice que Richard quería ser atacado.&lt;br /&gt;
#; [[File:EP_21_19.png]]&lt;br /&gt;
# Habla con Richard, quien explica que quiere crear libros de combate. Ser golpeado por Nerius era necesario para mostrar posturas de combate reales que son mejores con ejemplos prácticos. Lee debe hacer las ilustraciones del libro.&lt;br /&gt;
#; [[File:EP_21_20.png]]&lt;br /&gt;
# Habla con Lee, quien inmediatamente muestra la ilustración que hizo. Luego de hablar sobre el libro, te presentan a Richard. Lee recibe la orden de mostrarnos el resto del recorrido mientras Richard y Valdaris hablan.&lt;br /&gt;
#; [[File:EP_21_21.png]]&lt;br /&gt;
# Sal de la habitación, entra en el último portal.&lt;br /&gt;
#; [[File:EP21_10A.png]]&lt;br /&gt;
# Habla con Lee otra vez. Te cuenta toda la historia de cómo conocieron a Galaxia, quien casi destruye todo el grupo mercenario sola. Luego de limpiar la armadura, Lee está dispuesto a mostrarnos el resto de la base.&lt;br /&gt;
#; [[File:EP_21_22.png]]&lt;br /&gt;
# Sal del centro y camina un poco a la izquierda {{#navi:jor_mbase|168|195}} donde Lee explica el resto de la base. Aparece Tan diciendo que ya es suficiente y que debes ir a ver a Tris. Recibirás 30x {{#item:1001618}} + 30 de reputación.&lt;br /&gt;
#; [[File:EP_21_23.png]]&lt;br /&gt;
# Habla con Tris. Nos pregunta cómo nos fue. Después de explicar, nos dice que Alberta necesita un mago y que Nillem debería unirse a ellos. A Lehar lo enviarán al Grupo Mercante Wigner, que está ayudando a los refugiados que escaparon del culto. En nuestro caso, primero debemos conocer a alguien. Conocemos a Heine a través de una Tablet mágica (inserte broma sobre Handy aquí). Al conocer a Heine, nuestra tarea será ir a Alberta y recibir mercancías que Heine envió a la resistencia. Además, Heine quiere obtener de nosotros un Ojo Brillante especial. Debe ser uno fresco, recolectado por nosotros, no uno sacado del almacén. Hay 4 diálogos en total y debes seleccionar opciones específicas:&lt;br /&gt;
#;* Primer diálogo: &amp;quot;Bearable.&amp;quot;&lt;br /&gt;
#;* Segundo diálogo: &amp;quot;Is that person you, Tris?&amp;quot;&lt;br /&gt;
#;* Tercer diálogo: &amp;quot;Enjoy the text.&amp;quot;&lt;br /&gt;
#;* Cuarto diálogo: Se activa misión de matar 10x Skipskipper y recolectar 1x {{#item:1001641}}.&lt;br /&gt;
#; [[File:EP_21_24.png]]&lt;br /&gt;
# Ve con el Walter Sailor en {{#navi:jor_mbase|161|341}} y dirígete a Raised Land. Ahí puedes realizar la misión de matar.&lt;br /&gt;
#; [[File:EP_21_25.png]]&lt;br /&gt;
# Para volver, puedes hablar con &#039;Hidden Boat&#039; en la esquina inferior izquierda del mapa.&lt;br /&gt;
#; [[File:EP_21_25A.png]]&lt;br /&gt;
# Regresa con Tris y recibirás como recompensa 30x {{#item:1001618}} + 35 de reputación.&lt;br /&gt;
#; Desbloqueas las misiones diarias de Volunteer Vallen Wok y de Counselor Wool.&lt;br /&gt;
# Ve al otro Walter Sailor en {{#navi:jor_mbase|333|148}}, él te llevará a Alberta.&lt;br /&gt;
#; [[File:EP_21_26.png]]&lt;br /&gt;
# Camina un poco hacia arriba y habla con Nillem. Verás cómo Nillem es sobrecargado de trabajo por el marinero. Luego de intervenir en la conversación, el marinero se presenta como Megas. Nos obliga a buscar trabajo en la playa, ignorando nuestras peticiones.&lt;br /&gt;
#; [[File:EP_21_27.png]]&lt;br /&gt;
# {{#navi:jor_albe|227|117}} Entra en el símbolo de misión, aparecerá Yohan. Él te asignará mover cargas a lugares específicos marcados en el mapa.&lt;br /&gt;
#; [[File:EP_21_28.png]] [[File:EP_21_29.png]]&lt;br /&gt;
# Visita al Walter Sailor en {{#navi:jor_albe|146|224}}. Él te explica que todos deben hacer estos trabajos, como un sistema de jerarquía donde todos empiezan igual.&lt;br /&gt;
#; [[File:EP_21_30.png]]&lt;br /&gt;
# Hay otro Walter Sailor esperando dentro de un edificio en {{#navi:jor_albe|120|145}}.&lt;br /&gt;
#; [[File:EP_21_31.png]]&lt;br /&gt;
# Entra en el edificio, sube, y habla con el Walter Sailor.&lt;br /&gt;
#; [[File:EP_21_32.png]]&lt;br /&gt;
# Regresa con Yohan {{#navi:jor_albe|227|117}}. Con tanto movimiento de mercancías, la ciudad se ha ensuciado. Debes limpiar 4 montones de suciedad.&lt;br /&gt;
#; [[File:EP_21_29.png]]&lt;br /&gt;
# Las ubicaciones de los 4 montones de suciedad son:&lt;br /&gt;
#; {{#navi:jor_albe|205|132}}&lt;br /&gt;
#; [[File:EP_21_33.png]]&lt;br /&gt;
#; {{#navi:jor_albe|189|166}}&lt;br /&gt;
#; [[File:EP_21_34.png]]&lt;br /&gt;
#; {{#navi:jor_albe|174|139}}&lt;br /&gt;
#; [[File:EP_21_35.png]]&lt;br /&gt;
#; {{#navi:jor_albe|143|210}}&lt;br /&gt;
#; [[File:EP_21_36.png]]&lt;br /&gt;
# Regresa con Yohan {{#navi:jor_albe|227|117}}. Él te asignará trabajo en el almacén donde estuviste antes.&lt;br /&gt;
# Regresa al edificio anterior {{#navi:jor_albe|120|145}}.&lt;br /&gt;
#; [[File:EP_21_31.png]]&lt;br /&gt;
# Entra al edificio y camina hacia abajo. Conocerás a Iana Operta, quien te pedirá entregar 2 cartas.&lt;br /&gt;
#; [[File:EP_21_37.png]]&lt;br /&gt;
# Primera carta: {{#navi:jor_albe|200|107}}, ¡entra al edificio!&lt;br /&gt;
#; [[File:EP_21_38.png]]&lt;br /&gt;
# Habla con el Profesor Sanguin, quien recibe la carta y menciona que tu nombre aparece en ella. Después de esperar un momento, te da una respuesta escrita.&lt;br /&gt;
#; [[File:EP_21_39.png]]&lt;br /&gt;
# Segunda carta: {{#navi:jor_albe|60|237}}, ¡entra al edificio!&lt;br /&gt;
#; [[File:EP_21_40.png]]&lt;br /&gt;
# Habla con la Pastelera Edel. Se presenta y pregunta por tu propósito. Elige la segunda opción (¡la primera causaría problemas!) y escucha su respuesta.&lt;br /&gt;
#; [[File:EP_21_41.png]]&lt;br /&gt;
# Regresa con Iana {{#navi:jor_albe|120|145}}. Entra al edificio, baja y habla con Iana. Le entregas ambas respuestas. Ella confirma que no eran tareas triviales. Luego te presentan a Mariastella Walter y comienzan a hablar sobre historias del barco fantasma. Se menciona que el padre de Maria, Walter, podría estar en ese barco y necesitamos reunir información sobre su ubicación.&lt;br /&gt;
#; [[File:EP_21_31.png]] [[File:EP_21_31A.png]]&lt;br /&gt;
# Recompensa: 40x {{#item:1001618}} + 40 de reputación.&lt;br /&gt;
# Regresa a Lunaphoma y habla con el Walter Sailor en {{#navi:jor_albe|194|200}}.&lt;br /&gt;
#; [[File:EP_21_42.png]]&lt;br /&gt;
# Habla con Ivan en {{#navi:jor_mbase|240|277}}. Pregunta sobre el barco fantasma, pero en lugar de información, te asignan ayudar con la comida.&lt;br /&gt;
#; [[File:EP_21_43.png]]&lt;br /&gt;
# Habla con Lehar en {{#navi:jor_mbase|214|306}} (debes hablarle varias veces). Deciden ayudar a llevar la comida al grupo Wigner. Todos disfrutan mucho del arroz de Lehar. Lehar menciona que escuchó rumores sobre el barco fantasma.&lt;br /&gt;
#; [[File:EP_21_44.png]]&lt;br /&gt;
# Habla con Ivan en {{#navi:jor_mbase|193|287}}. Él comenta que varios han visto el barco fantasma y te da el nombre de alguien que sabe más detalles.&lt;br /&gt;
#; [[File:EP_21_45.png]]&lt;br /&gt;
# Habla con Lyriq en {{#navi:jor_mbase|191|306}}, presentado por Lehar. Después de un poco de charla, se siente más cómodo contigo y comienza a contar lo que ocurrió ese día con el barco fantasma. Decides regresar con Ivan.&lt;br /&gt;
#; [[File:EP_21_46.png]]&lt;br /&gt;
# Habla con Ivan en {{#navi:jor_mbase|237|281}}. Él menciona que quiere unirse a la misión del barco fantasma, pero primero debes entregar un paquete a su hermana en Alberta.&lt;br /&gt;
#; [[File:EP_21_47.png]]&lt;br /&gt;
# Ve con el Walter Sailor {{#navi:jor_mbase|333|148}} para viajar de nuevo a Alberta.&lt;br /&gt;
#; [[File:EP_21_26.png]]&lt;br /&gt;
# Entra en el edificio en {{#navi:jor_albe|100|238}}.&lt;br /&gt;
#; [[File:EP_21_48.png]]&lt;br /&gt;
# Habla con Lalaila Wigner, quien se sorprende de recibir un paquete de Ivan. Ella te explica que envió personas a cuidar de Ivan. Además, te entrega un objeto que Ivan dejó atrás.&lt;br /&gt;
#; [[File:EP_21_49.png]]&lt;br /&gt;
# Entra en el portal de arriba y revisa la caja polvorienta. Contiene unos nudillos bien mantenidos que Lalaila limpia. Ivan quería desecharlos, pero Lalaila se negó. También te da una carta para Maristella Walter.&lt;br /&gt;
#; [[File:EP_21_50.png]]&lt;br /&gt;
# Sal del edificio y entra en el siguiente en {{#navi:jor_albe|120|146}}.&lt;br /&gt;
#; [[File:EP_21_51.png]]&lt;br /&gt;
# Habla con Maristella Walter y entrégale la carta. Ella solo sonríe. Recompensa: 10x {{#item:1001618}} + 5 de reputación.&lt;br /&gt;
#; [[File:EP_21_52.png]]&lt;br /&gt;
# Regresa a Lunaphoma y habla con el Walter Sailor en {{#navi:jor_albe|194|200}}.&lt;br /&gt;
#; [[File:EP_21_42.png]]&lt;br /&gt;
# Habla con Ivan en {{#navi:jor_mbase|237|281}}. Él sugiere infiltrarse por el norte de Raised Land y encontrarse allí. Recompensa: 40x {{#item:1001618}} + 40 de reputación.&lt;br /&gt;
#; [[File:EP_21_47.png]]&lt;br /&gt;
# Ve al Walter Sailor {{#navi:jor_mbase|161|341}} para ir a Raised Land.&lt;br /&gt;
#; [[File:EP_21_25.png]]&lt;br /&gt;
# Sal del mapa por el portal superior.&lt;br /&gt;
#; [[File:EP_21_53.png]]&lt;br /&gt;
# Camina hacia el arbusto en {{#navi:jor_raise1|322|64}}.  &lt;br /&gt;
# Nota: {{#linkmob:22315}} en este mapa deja caer {{#item:1001643}}, necesitas 2 para el paso 162.&lt;br /&gt;
#; [[File:EP_21_54.png]]&lt;br /&gt;
# Serás transportado a otro mapa, habla con Ivan. Planean infiltrarse en el templo. Se preguntan por qué hay un templo de apariencia humana aquí, y la única forma de saberlo es entrar.&lt;br /&gt;
#; [[File:EP_21_55.png]]&lt;br /&gt;
#; Se desbloquea el Templo de la Iglesia Jormungand.&lt;br /&gt;
# Entra en el calabozo en {{#navi:jor_raise1|152|316}}.&lt;br /&gt;
#; [[File:EP_21_56.png]]&lt;br /&gt;
# Entra al refugio seguro en {{#navi:jor_tmple1|170|62}}.&lt;br /&gt;
#; [[File:EP_21_57.png]]&lt;br /&gt;
# Habla con Ivan. Él organiza un plan para encontrar humanos que buscan escapar. La prioridad es recopilar información sobre el barco fantasma, por lo que vamos junto a Tan a investigar.&lt;br /&gt;
#; [[File:EP_21_58.png]]&lt;br /&gt;
# Ve al siguiente punto seguro en {{#navi:jor_tmple1|103|180}}.&lt;br /&gt;
#; [[File:EP_21_59.png]]&lt;br /&gt;
# Habla con el creyente. Después de preguntar, no pueden dar información sobre el barco fantasma y debido a su fuerte fe, Tan decidió no preguntar sobre escapar.&lt;br /&gt;
#; [[File:EP_21_60.png]]&lt;br /&gt;
# Ve al siguiente punto seguro en {{#navi:jor_tmple1|181|235}}.&lt;br /&gt;
#; [[File:EP_21_61.png]]&lt;br /&gt;
# Habla con otro creyente. Están descontentos, pero al preguntar sobre escapar, piensan que queremos capturarlos y llevarlos al segundo piso, donde los humanos son tomados por los guardias. Tan sugiere ir allí para obtener información.&lt;br /&gt;
#; [[File:EP_21_62.png]]&lt;br /&gt;
# Ve al siguiente punto seguro en {{#navi:jor_tmple1|229|270}}.&lt;br /&gt;
#; [[File:EP_21_63.png]]&lt;br /&gt;
# Habla con el siguiente creyente. Te dicen que para ir al segundo piso debes estar registrado por los sacerdotes como creyente. Pero actualmente han desaparecido, así que Tan sugiere regresar al punto de reunión.&lt;br /&gt;
#; [[File:EP_21_64.png]]&lt;br /&gt;
# Regresa al primer punto seguro en {{#navi:jor_tmple1|170|62}}.&lt;br /&gt;
#; [[File:EP_21_57.png]]&lt;br /&gt;
# Habla con Ivan. Ivan y Yohan llegaron a la misma conclusión: sin información no podemos avanzar. Se dice que primero necesitamos más información sobre el lugar.&lt;br /&gt;
#; [[File:EP_21_58.png]]&lt;br /&gt;
# Regresa a Lunaphoma (posiblemente usando @go).&lt;br /&gt;
# Habla con Tris en {{#navi:jor_mbase|142|264}}. Tris está un poco frustrado porque no encontramos humanos que quisieran escapar ni información sobre el barco fantasma. Pero pronto llegará alguien con información interna, así que nos reuniremos con él. Recompensa: 15x {{#item:1001618}} + 15 reputación.&lt;br /&gt;
#; [[File:EP_21_65.png]]&lt;br /&gt;
# Visita el bote pequeño en {{#navi:jor_mbase|124|33}}.&lt;br /&gt;
#; [[File:EP_21_66.png]]&lt;br /&gt;
# Habla con Tan en {{#navi:jor_crk_p|72|76}}. El informante Nadaya explica que hay alguien que quiere escapar del templo y tiene toda la información que necesitamos. Pero para llegar hasta él de manera segura, necesitamos a alguien alto, con cabello largo y negro, similar a Tan.&lt;br /&gt;
#; [[File:EP_21_67.png]]&lt;br /&gt;
# Habla con Ivan, quien tiene una idea de qué persona encaja perfectamente con las condiciones, pero le preocupa ese pensamiento.&lt;br /&gt;
#; [[File:EP_21_68.png]]&lt;br /&gt;
# Regresa a Lunaphoma, hablando con el bote pequeño.&lt;br /&gt;
#; [[File:EP_21_69.png]]&lt;br /&gt;
# Habla con Ivan en {{#navi:jor_mbase|163|295}}. Nos reunimos con Wilhelm, quien no quiere unirse a la misión. Después de que Tan menciona la razón por la que Wilhelm trabaja allí y con algo de persuasión, acepta infiltrarse en el templo para conseguir información sobre el barco fantasma y encontrar personas que quieran escapar.&lt;br /&gt;
#; [[File:EP_21_70.png]]&lt;br /&gt;
# Ve con el Walter Sailor en {{#navi:jor_mbase|161|341}} y viaja a Raised Land.&lt;br /&gt;
#; [[File:EP_21_25.png]]&lt;br /&gt;
# Sal del mapa por el portal superior.&lt;br /&gt;
#; [[File:EP_21_53.png]]&lt;br /&gt;
# Camina hacia el arbusto en {{#navi:jor_raise1|322|64}}.&lt;br /&gt;
#; [[File:EP_21_54.png]]&lt;br /&gt;
# Serás transportado a otro mapa, habla con Tan. Nadaya explica el plan: Wilhelm se disfrazará de un Sacerdote de Alto Rango para poder ingresar al área restringida de la iglesia, con la esperanza de encontrar información o personas que quieran escapar. Wilhelm deja claro que solo lo hace porque busca a una persona específica. Nadaya también menciona que el sacerdote al que suplantan también quiere escapar del culto. Recompensa: 15x {{#item:1001618}} + 15 reputación.&lt;br /&gt;
#; [[File:EP_21_71.png]]&lt;br /&gt;
# Entra en la mazmorra en {{#navi:jor_raise1|152|316}}.&lt;br /&gt;
#; [[File:EP_21_56.png]]&lt;br /&gt;
# Entra en el punto seguro en {{#navi:jor_tmple1|229|266}}.&lt;br /&gt;
#; [[File:EP_21_72.png]]&lt;br /&gt;
# Habla con Nadaya, quien explica que Wilhelm debe actuar como el Sumo Sacerdote Charmigand. Solo necesitamos seguirlo y todo debería salir bien, aunque Wilhelm está escéptico sobre el plan.&lt;br /&gt;
#; [[File:EP_21_73.png]]&lt;br /&gt;
# Habla con el guardia para registrarte con un nombre falso. Nadaya se adelantará. Habla nuevamente con el guardia para iniciar la instancia de Infiltración de Gimli. NOTA: Cualquiera del grupo puede abrir la instancia.&lt;br /&gt;
#; [[File:EP_21_74.png]]&lt;br /&gt;
# Habla con Nadaya, quien te informa que el plan de escape de Charmigand fue filtrado. Ahora debemos actuar rápido para encontrarlo y rescatarlo del culto, ya que tiene toda la información que necesitamos.&lt;br /&gt;
#; [[File:EP_21_X74.png]]&lt;br /&gt;
# Habla con Tan, quien te teletransportará a una nueva sala.&lt;br /&gt;
#; [[File:EP_21_75.png]]&lt;br /&gt;
# Habla con Wilhelm, quien pregunta a los Believers por Charmigand. No saben dónde está, pero dan pistas para buscar en la sala interior de oración. Wilhelm aprovecha para preguntar por alguien llamado Reinhard, la persona que está buscando. Después del diálogo, serás transportado afuera.&lt;br /&gt;
#; [[File:EP_21_76.png]]&lt;br /&gt;
# Habla con Tan en la nueva ubicación.&lt;br /&gt;
#; [[File:EP_21_77.png]]&lt;br /&gt;
# Habla con Tan para ser transportado a otra sala de oración.&lt;br /&gt;
#; [[File:EP_21_78.png]]&lt;br /&gt;
# Habla con los Believers que se quejan de su tiempo en el templo. Quieren escapar y Wilhelm les ofrece una salida. Pero aparecen guardias sospechando del ruido y prohibiendo reuniones de más de dos personas. Te atacarán.&lt;br /&gt;
#; [[File:EP_21_79.png]]&lt;br /&gt;
# Mata a los guardianes.&lt;br /&gt;
# Habla nuevamente con el creyente que accede a escapar. Pero tampoco sabe nada sobre Reinhard después de que Wilhelm le pregunte. Serás transportado fuera.&lt;br /&gt;
#; [[File:EP_21_80.png]]&lt;br /&gt;
# Habla con Tan para obtener nuevas ubicaciones.&lt;br /&gt;
#; [[File:EP_21_81.png]]&lt;br /&gt;
# Habla con el guardia, quien se sorprende al ver a Charmigand. Wilhelm, quien fingió ser Charmigand, aprovecha este momento para atacar a los guardias por sorpresa.&lt;br /&gt;
#; [[File:EP_21_82.png]]&lt;br /&gt;
# Mata a los guardianes.&lt;br /&gt;
# Entra al portal, que aparece después de matar a ambos guardianes.&lt;br /&gt;
#; [[File:EP_21_83.png]]&lt;br /&gt;
# Habla con el creyente en la parte superior de la sala. Están felices de ser rescatados por nosotros y están dispuestos a confiar en nosotros para escapar. Pero nadie sabe nada sobre Reinhard, uno de ellos ya sugirió que murió debido al sufrimiento en el templo.&lt;br /&gt;
#; [[File:EP_21_84.png]]&lt;br /&gt;
# Tienes que buscar otra sala de oración en {{#navi:1@mdtem|117|38}}.&lt;br /&gt;
# Habla con Tan. Aparecerán guardias que afirmarán que Wilhelm es Charmigand e intentarán capturarlo. Tendrás que matar a ambos guardianes nuevamente.&lt;br /&gt;
#; [[File:EP_21_85.png]]&lt;br /&gt;
# Después de matar a los guardias, aparecerán otros guardianes. Habla con el guardia amarillo, y más guardias aparecerán. Wilhelm sugiere ser capturado para que nos lleven con el verdadero Charmigand. Esto sería más eficiente que andar dando vueltas.&lt;br /&gt;
#; [[File:EP_21_86.png]]&lt;br /&gt;
# Serás transportado nuevamente a una sala de predicadores, habla con Wilhelm (¿o camina un poco hacia arriba?). Charmigand aparecerá y aprenderás que Charmigand es en realidad Reinhardt, el chico que Wilhelm está buscando. Ambos son hermanos, sus padres murieron, y Wilhelm está feliz de encontrarlo finalmente, pero también decepcionado de que se haya convertido en un alto sacerdote de este templo. Charmigand explica que en esa sala hay un pasaje secreto que nadie de la iglesia conoce y necesitamos encontrarlo para escapar.&lt;br /&gt;
#; [[File:EP_21_87.png]]&lt;br /&gt;
# Aparecerán &#039;Suspicious Place&#039;. Haz clic en todos ellos hasta dar con el correcto y ser transportado fuera.&lt;br /&gt;
#; [[File:EP_21_88.png]]&lt;br /&gt;
# Habla con Wilhelm, quien está confundido sobre por qué el pasaje es como una maza. Charmigand explica que cada sala de oración está conectada y necesitamos encontrar la correcta para escapar.&lt;br /&gt;
#; [[File:EP_21_89.png]]&lt;br /&gt;
# Aparecerán dos guardianes que intentarán recapturar a Charmigand y Wilhelm. Mátalos a ambos. Después de matarlos, habla nuevamente con Wilhelm, quien te teletransportará a un nuevo lugar.&lt;br /&gt;
# Habla con Tan. Wilhelm encuentra gracioso que él, que era más débil cuando niño, ahora esté protegiendo a su hermano.&lt;br /&gt;
#; [[File:EP_21_90.png]]&lt;br /&gt;
# Aparecerán 4 guardianes para capturarnos. Mátalos.&lt;br /&gt;
# Habla nuevamente con Tan. Charmigand no sabe dónde está exactamente la salida. Serás transportado a una nueva ubicación.&lt;br /&gt;
# Habla con Wilhelm. Aparecerá Hyasagand con guardias, quien explica que está feliz de ver la caída de Charmigand. Charmigand le cuenta cómo piensa sobre la iglesia y cuán grande es la mentira. Ella manda a los guardias a capturarlo, incluso por la fuerza.&lt;br /&gt;
#; [[File:EP_21_91.png]]&lt;br /&gt;
# Mata a los 3 guardianes que Hyasagand manda para capturar a Charmigand.&lt;br /&gt;
# Habla con Wilhelm. Los Believers son testigos de lo que sucede, y Hyasagand distorsiona las palabras para que Charmigand parezca el villano. Mata a los 9 guardianes para progresar.&lt;br /&gt;
# Habla con Tan. Ivan y los demás aparecen con los Believers para escapar. Hyasagand se retira por ahora. Charmigand da un discurso a su gente para que lo sigan, aunque haya causado mucho dolor. Aparecerá un portal, entra en él para salir de la instancia.&lt;br /&gt;
#; [[File:EP_21_92.png]]&lt;br /&gt;
# Serás transportado de vuelta al punto seguro, entra en el arbusto y encontrarás a Nayado y los demás dentro. Ivan explica lo que sucedió dentro y Nadoyo no está sorprendida de cómo resultó todo. Charmigand le prometió que no cometería los mismos errores dos veces. Obtendrás 20x {{#item:1001618}} + 20 reputación.&lt;br /&gt;
#; [[File:EP_21_93.png]]&lt;br /&gt;
# Regresa a Lunaphoma y habla con Tris {{#navi:jor_mbase|149|270}}. Él saluda a todas las nuevas personas que escaparon del culto. Están un poco inseguras del lugar, pero Tris hizo un discurso claro sobre el lugar y su propósito. Los antiguos Believers piden justicia por la traición de Charmigand, por lo que Tris decidió hablar en privado mientras Ivan les muestra las tierras aquí.&lt;br /&gt;
#; [[File:EP_21_94.png]]&lt;br /&gt;
# Regresa al cuartel central {{#navi:jor_mbase|203|190}}. Entra al portal.&lt;br /&gt;
#; [[File:EP21_9.png]]&lt;br /&gt;
# Ve directamente hacia arriba, al portal en la parte superior.&lt;br /&gt;
#; [[File:EP_21_96.png]]&lt;br /&gt;
# Habla con Wilhelm. Aclararon que trajeron a Charmigand aquí. Él deseaba ser llamado por su viejo nombre, Reinhard Lugenburg. Está dispuesto a darnos cualquier información solo para derrotar al culto.&lt;br /&gt;
#; [[File:EP_21_97.png]]&lt;br /&gt;
# Habla con Reinhardt. Él nos habla sobre el Barco Fantasma, lo cual encaja con todo lo que sabemos hasta ahora. También mencionó que el culto usa una nueva ruta por miedo al barco. También aprendemos que el culto se está debilitando con el tiempo debido a la salida de humanos, pero no sabemos nada sobre su fuerza principal. Debido a que Reinhard es humano, no tiene toda la información. Obtendrás 30x {{#item:1001618}} + 30 reputación.&lt;br /&gt;
#; [[File:EP_21_98.png]]&lt;br /&gt;
# Habla con Wilhelm. Comienza a explicar cómo murieron sus padres y empieza a despotricar sobre cómo Reinhard traicionó a su familia al convertirse en algo contra lo que están luchando.&lt;br /&gt;
#; [[File:EP_21_97.png]]&lt;br /&gt;
# Habla con Reinhardt, quien explica que quería ayudar a todos, creyendo que la iglesia era la respuesta. Wilhelm, decepcionado, se va, incluso diciendo que enterró sus sentimientos por su hermano debido a lo que hizo.&lt;br /&gt;
#; [[File:EP_21_98.png]]&lt;br /&gt;
#;* Se desbloquea la misión secundaria: Hermanos Lugenburg.&lt;br /&gt;
# Entra al edificio en {{#navi:jor_albe|120|146}}.&lt;br /&gt;
#; [[File:EP_21_51.png]]&lt;br /&gt;
# Habla con Maristella Walter. Ella te pide que te encuentres en el puerto para el viaje al barco, ahora que sabe la ubicación donde encontrarlo.&lt;br /&gt;
#; [[File:EP_21_52.png]]&lt;br /&gt;
# Deja el edificio y ve a {{#navi:jor_albe|191|180}}.&lt;br /&gt;
#; [[File:EP_21_99.png]]&lt;br /&gt;
# Habla con Maristella Walter. Entra a la instancia del Barco Fantasma.&lt;br /&gt;
# Habla con Maristella adentro. Se planea avanzar con cautela y comprobar si realmente es el barco de Walter.&lt;br /&gt;
#; [[File:EP_21_100.png]]&lt;br /&gt;
# Camina a la izquierda, mata a la tripulación del Barco Fantasma y aparecerá un Sternlight. Te resultará familiar, pero no es lo mismo que María recuerda.&lt;br /&gt;
#; [[File:EP_21_102.png]]&lt;br /&gt;
# Camina a la derecha y haz clic en las &#039;Mast Traces&#039;. María encuentra marcas de cuando era más joven.&lt;br /&gt;
#; [[File:EP_21_103.png]]&lt;br /&gt;
# Camina hacia arriba por el lado derecho y haz clic en la &#039;Old Box&#039;. Dentro de la caja encuentras juguetes de madera antiguos, que son de Howell para su hija.&lt;br /&gt;
#; [[File:EP_21_104.png]]&lt;br /&gt;
# Camina hacia abajo y mata nuevamente a la tripulación del Barco Fantasma, aparecerá un portal.&lt;br /&gt;
#; [[File:EP_21_105.png]]&lt;br /&gt;
# Mata nuevamente a la tripulación del Barco Fantasma y haz clic en los &#039;Crumpled Documents&#039;, que son ilegibles. Ni Yohan puede leer lo que está en los papeles, que están manchados por el agua de mar. ¡ANTES DE ENTRAR AL PORTAL!&lt;br /&gt;
#; [[File:EP_21_106.png]]&lt;br /&gt;
# Encuentra la &#039;Rusty Fountain Pen&#039; en {{#navi:1@wtgs|184|121}}. Yohan reconoce esa pluma y con eso es seguro que este barco trata sobre eso.&lt;br /&gt;
#; [[File:EP_21_107.png]]&lt;br /&gt;
# Mata a la tripulación del Barco Fantasma al otro lado.&lt;br /&gt;
# Sigue el camino hasta que encuentres la &#039;Box Under a Bed&#039;. {{#navi:1@wtgs|149|127}}. Encuentras un diario donde dice que después de que María escapa, aparece una extraña figura que concede un deseo. Después de ese deseo, todo se convirtió en este barco, las memorias se desvanecen y los miembros de la tripulación se convierten en monstruos. Ahora sabemos que este barco es el barco que María estaba buscando.&lt;br /&gt;
#; [[File:EP_21_BOX_UNDER.png]]&lt;br /&gt;
# Busca al resto de la tripulación del Barco Fantasma y mátalos.&lt;br /&gt;
# Si los mataste a todos, aparecerá un portal en {{#navi:1@wtgs|109|114}}. Antes de entrar, María hará un pequeño discurso confirmando que este barco es el Walter perdido y que todas las respuestas deben estar en la Cámara del Capitán.&lt;br /&gt;
#; [[File:EP_21_108.png]]&lt;br /&gt;
# Arriba, conocerás al Capitán del Barco Fantasma.&lt;br /&gt;
#; [[File:EP_21_109.png]]&lt;br /&gt;
# Habla con él para iniciar la pelea después de que María haga un discurso moral.&lt;br /&gt;
# Habla con él después de su muerte. Se transformará en una forma humana por un momento para explicar lo que sucedió en el pasado. Su deseo era enviar los barcos del culto, incluso en la muerte. Está contento de poder ver a todos una vez más antes de morir.&lt;br /&gt;
# Deja la sala por el lado derecho {{#navi:1@wtgs|331|27}}.&lt;br /&gt;
#; [[File:EP_21_110.png]]&lt;br /&gt;
# Afuera en el barco, habla con Maristella. Resume lo que sucedió y que necesitan irse antes de que el barco desaparezca.&lt;br /&gt;
#; [[File:EP_21_111.png]]&lt;br /&gt;
# Deja la instancia a través del portal que aparece junto a Maristella.&lt;br /&gt;
#; [[File:EP_21_112.png]]&lt;br /&gt;
# Habla con Maristella Walter, quien le reporta a Mega lo que sucedió en el barco fantasma.&lt;br /&gt;
#; [[File:EP_21_100A.png]]&lt;br /&gt;
# Aparecerá el Ejecutivo Wigner, habla con él. Él te dice que tiene los bienes que Heine nos envió. Ahora que hemos terminado, deberíamos regresar a Lunaphoma y hablar nuevamente con la tableta. Obtendrás 70x {{#item:1001618}} + 90 reputación.&lt;br /&gt;
#; [[File:EP_21_113.png]]&lt;br /&gt;
#;* Se desbloquea la instancia diaria &#039;Ghost Ship&#039;.&lt;br /&gt;
# Regresa al cuartel central {{#navi:jor_mbase|203|190}}. Entra al portal.&lt;br /&gt;
#; [[File:EP21_9.png]]&lt;br /&gt;
# Habla con Tris, él nos pregunta qué pasó con el barco fantasma. Después de un tiempo, intentó llamar a Heine nuevamente, pero la conexión con él es mala. Habla con él otra vez, ahora la conexión es estable. Toda la mesa necesita una revisión y Heine quiere que nosotros lo ayudemos con eso. Tris preparó una habitación de repuesto para nosotros y debemos ir allí lo antes posible con la tableta.&lt;br /&gt;
#; [[File:EP_21_114.png]]&lt;br /&gt;
# Sube por el primer portal a la izquierda para hablar con la Tableta de Heine {{#navi:mbase_in|71|126}}.&lt;br /&gt;
#; [[File:EP_21_115.png]] [[File:EP_21_115A.png]]&lt;br /&gt;
# Habla con la tableta, Heine te dice que la conexión es muy estable. Elige la segunda opción: &amp;quot;Haré lo que ordenes.&amp;quot; y él te dice que consigas materiales para el mantenimiento. Debes conseguir 2x {{#item:1001643}}. Vellelopy se obtiene de Velelling en el mapa jor_raise1. &amp;lt;br&amp;gt; nota: si ya tienes la Vellelopy, salta al paso 166.&lt;br /&gt;
# Ve a Walter Sailor {{#navi:jor_mbase|161|341}} y ve a Raised Land.&lt;br /&gt;
#; [[File:EP_21_25.png]]&lt;br /&gt;
# Deja el mapa por el portal superior. Aquí están los Velellings.&lt;br /&gt;
#; [[File:EP_21_53.png]]&lt;br /&gt;
# Regresa al cuartel central {{#navi:jor_mbase|203|190}}. Entra al portal.&lt;br /&gt;
#; [[File:EP21_9.png]]&lt;br /&gt;
# Sube por el primer portal a la izquierda para entregar las Vellelopy a la Tableta de Heine {{#navi:mbase_in|71|126}}.&lt;br /&gt;
#; [[File:EP_21_115.png]]&lt;br /&gt;
# Habla con la tableta, comenzará a absorber los materiales que trajiste. Mientras esperas, Heine te pide contar una vieja historia. Elige &amp;quot;Por favor, cuéntame.&amp;quot; y luego te explica por qué comenzó a ayudar a Tan y Tris, ¡pero luego empieza a quejarse de ellos también!&lt;br /&gt;
# Habla de nuevo con la tableta y Heine se queja de lo molesto que es que no haya funcionado la primera vez. Después de que preguntas (elige &amp;quot;¿Cuántos años tiene?&amp;quot;), él trata de explicar lo viejo que es esta tableta. También menciona que agregó 2 nuevas características a la tableta.&lt;br /&gt;
# Habla por tercera vez con la tableta y Heine está feliz de que funcione por segunda vez, así que preguntas &amp;quot;¿Es eso bueno?&amp;quot;, y él comienza a quejarse de que está mal que solo haya funcionado por segunda vez. Pero luego señala que somos del futuro al leer nuestra mana, así que nos pregunta por qué vinimos. Elige &amp;quot;Para eliminar completamente a los Rgans&amp;quot; y explicamos lo que sucedió en nuestro tiempo, que los Rgans son un gran problema en nuestro tiempo. Heine está feliz con nuestra respuesta y quiere ayudarnos, por supuesto. Obtendrás 1x {{#item:1001627}}.&lt;br /&gt;
# Sal de la habitación y habla con Tris nuevamente. Tris planea atacar al culto con la información proporcionada por Aurelie. Después de más información de Heine, todos acuerdan atacar lo antes posible para terminar la guerra antes de que el culto pueda reagruparse, pero algo sucedió afuera. Obtendrás 50x {{#item:1001618}} + 50 reputación.&lt;br /&gt;
#; [[File:EP_21_114.png]]&lt;br /&gt;
# Sal del cuartel a través del portal y habla con Nayado, quien explica que el culto planea Jörmungandr. Nadoyo incluso vio una sombra de una serpiente en las sombras, así que necesitamos contactar a aliados y reunir toda la información que podamos obtener.&lt;br /&gt;
#; [[File:EP_21_116.png]]&lt;br /&gt;
# Reúne 3 informes:&lt;br /&gt;
#;* Soldado herido {{#navi:jor_mbase|62|194}}&lt;br /&gt;
#; [[File:EP_21_117.png]]&lt;br /&gt;
#;* Soldado exhausto {{#navi:jor_mbase|186|250}}&lt;br /&gt;
#; [[File:EP_21_118.png]]&lt;br /&gt;
#;* Miembro del culto fugitivo {{#navi:jor_mbase|216|297}}&lt;br /&gt;
#; [[File:EP_21_119.png]]&lt;br /&gt;
# Regresa a Tris, que está frente al cuartel central {{#navi:jor_mbase|203|186}}. Le entregamos toda la información que reunimos. Pero Tan y Nadoyo no aparecieron, así que necesitamos revisarlos.&lt;br /&gt;
#; [[File:EP_21_120.png]]&lt;br /&gt;
# Ve a Walter Sailor {{#navi:jor_mbase|161|341}} y ve a Raised Land.&lt;br /&gt;
#; [[File:EP_21_25.png]]&lt;br /&gt;
# Deja el mapa por el portal superior.&lt;br /&gt;
#; [[File:EP_21_53.png]]&lt;br /&gt;
# En {{#navi:jor_raise1|198|189}} encontrarás una grieta en la roca, entra en ella.&lt;br /&gt;
#; [[File:EP_21_121.png]]&lt;br /&gt;
# Dentro, habla con Nayado. Ellos se prepararon para algo dentro de la iglesia, una habitación que ni Reinhard conoce. Así que antes de regresar a Tris, vamos con ellos a la iglesia para verificarla o buscar más evidencia sobre la serpiente gigante.&lt;br /&gt;
#; [[File:EP_21_122.png]]&lt;br /&gt;
# Debes verificar la &#039;Decorative Door&#039; en {{#navi:jor_raise1|128|323}}.&lt;br /&gt;
#; [[File:EP_21_123.png]]&lt;br /&gt;
# Dentro del edificio, habla con &#039;Cult Priest&#039;. El sacerdote confirma nuestro temor, algo está comiendo personas al absorber su mana para volverse más y más fuerte. Tan y Reinhard quieren ir adelante y enfrentarlo mientras nosotros y Nadoyo regresamos y le informamos a Tris.&lt;br /&gt;
#; [[File:EP_21_124.png]]&lt;br /&gt;
# Habla con Nayado, ella te llevará de vuelta a Lunaform.&lt;br /&gt;
#; [[File:EP_21_125.png]]&lt;br /&gt;
# Regresa a Tris, quien está frente al cuartel central {{#navi:jor_mbase|203|186}}. Le informamos lo que sucedió y el plan de Tan. Tris excluirá a los soldados normales y a nosotros de la batalla, y debemos reunirnos con nuestros amigos en el segundo piso.&lt;br /&gt;
#; [[File:EP_21_120.png]]&lt;br /&gt;
# Entra al cuartel y pasa por la pequeña puerta.&lt;br /&gt;
#; [[File:EP_21_126.png]]&lt;br /&gt;
# Habla con Nyar. Heine explica que no podemos borrar los eventos del pasado, pero que podemos unirnos a Tris en la batalla con la ayuda de Heine. Obtendrás 10x {{#item:1001618}} + 50 reputación.&lt;br /&gt;
#; [[File:EP_21_127.png]]&lt;br /&gt;
# Ve a Walter Sailor {{#navi:jor_mbase|161|341}} y ve a Raised Land.&lt;br /&gt;
#; [[File:EP_21_25.png]]&lt;br /&gt;
# Deja el mapa por el portal superior.&lt;br /&gt;
#; [[File:EP_21_53.png]]&lt;br /&gt;
# Debes ingresar nuevamente a la &#039;Decorative Door&#039; en {{#navi:jor_raise1|128|323}}.&lt;br /&gt;
#; [[File:EP_21_123.png]]&lt;br /&gt;
# Habla con Nayado. Tris y Nadoyo se sorprenden de verte allí, pero Heine interviene y explica que necesita ayuda y solo nosotros podemos hacerlo.&lt;br /&gt;
#; [[File:EP_21_128.png]]&lt;br /&gt;
# Habla con la puerta.&lt;br /&gt;
#; [[File:EP_21_129.png]]&lt;br /&gt;
# Habla con la Tableta de Heine. Todos se han reunido aquí y algunos no están seguros si es la decisión correcta. Después de una votación, se decide proceder y Heine quiere compartir su nuevo hechizo con todos.&lt;br /&gt;
#; [[File:EP_21_130.png]]&lt;br /&gt;
# Comenzarás la instancia &amp;quot;Batalla Final&amp;quot;.&lt;br /&gt;
# Dentro, elige &amp;quot;Usar la tableta&amp;quot; y Heine intentará encontrar cada ubicación.&lt;br /&gt;
# Disfruta de los diálogos ~&lt;br /&gt;
# Después de que todos canalicen su mana en el huevo, haz clic en el gran huevo.&lt;br /&gt;
#; [[File:EP_21_131.png]]&lt;br /&gt;
# Mata a Tan Corrupto. Después de una larga batalla, la Serpiente intentó convencer a Tris de que salvara su vida mientras Tan gritaba que lo matara. Tris terminó con la Serpiente y Tan murió con ella...&lt;br /&gt;
# Habla con Nyan. Heine sugiere salir primero para rastrear los movimientos del culto y darle a Tris algo de tiempo para organizar sus pensamientos. Obtendrás 90x {{#item:1001618}} + 110 reputación.&lt;br /&gt;
#; [[File:EP_21_132.png]]&lt;br /&gt;
# Fuera de la instancia, habla nuevamente con Nyan, quien nos lleva a una nueva área.&lt;br /&gt;
#; &amp;lt;span style=&amp;quot;color: rgb(205, 38, 38);&amp;quot; &amp;gt;Nota: Si fallas la instancia o te teletransportas por accidente, usa este navilink para volver aquí: {{#navi:jor_tmple1|170|307}} Habla con la Puerta Decorativa para entrar.&amp;lt;/span&amp;gt;&lt;br /&gt;
#; [[File:EP_21_133.png]]&lt;br /&gt;
# Serás teletransportado, habla nuevamente con Nyan. Nillem y Lehar encuentran una habitación sospechosa con un libro. Nillen nos recuerda por qué estamos aquí y debemos investigar presionando este libro primero.&lt;br /&gt;
#; [[File:EP_21_134.png]]&lt;br /&gt;
# Haz clic en el Libro Sospechoso para comenzar la Instancia &amp;quot;Alter Secreto&amp;quot;.&lt;br /&gt;
#; [[File:EP_21_135.png]]&lt;br /&gt;
# Aparecerá una puerta brillante, entra en ella.&lt;br /&gt;
#; [[File:EP_21_136.png]]&lt;br /&gt;
# Dentro, habla con Lehar, Nillem explica que adelante hay un gran poder y que con la muerte de la serpiente gigante comenzaron su siguiente plan concentrando su poder restante en Lasgand. Necesitas matar a todos los monstruos.&lt;br /&gt;
#; [[File:EP_21_137.png]]&lt;br /&gt;
# Al final del pasillo habrá una puerta, haz clic en ella.&lt;br /&gt;
#; [[File:EP_21_138.png]]&lt;br /&gt;
# Habla con Lehar. Este lugar parece familiar, como el lugar donde viven los Rgans de alto rango. Continúas por el camino.&lt;br /&gt;
#; [[File:EP_21_139.png]]&lt;br /&gt;
# Sigue el camino y mata a todos los sacerdotes del culto.&lt;br /&gt;
# Habla con el Chamán de Jörmungandr, quien está maldiciendo a todos los que formaron parte de la batalla, como se cuenta en las historias de antaño. Mátalo y haz clic en la puerta para continuar.&lt;br /&gt;
#; [[File:EP_21_140.png]]&lt;br /&gt;
# Camina hacia el Chamán del Culto, quien explica que con la maldición persistirán eternamente. Los monstruos están apareciendo, mata todas las Serpientes grandes.&lt;br /&gt;
# Haz clic en el Huevo Gigante. Tris está transfiriendo la maldición a sí mismo. Aurelie y Tris vigilarán el huevo hasta que se marchite y los hijos de Tris en el futuro lucharán contra lo que salga de allí. Serás transportado de vuelta a la isla. Obtendrás 60x {{#item:1001618}} + 50 reputación.&lt;br /&gt;
#; [[File:EP_21_141.png]]&lt;br /&gt;
# Fuera de la instancia, habla con Nyar. Hablan sobre lo sucedido. Ahora que Nyar ha recuperado algo de su poder, Lasgand debería estar mucho más debilitado. Pero antes de irnos, necesitamos intercambiar la tableta por algo que Heine escondió para nosotros en el muelle.&lt;br /&gt;
#; [[File:EP_21_142.png]]&lt;br /&gt;
#; [[File:EP_21_68.png]]&lt;br /&gt;
# Regresa a Lunaform, hablando con el pequeño bote.&lt;br /&gt;
# Habla con los Arbustos para recibir una nueva Tableta de Heine. Heine dice su despedida y nos teletransporta de vuelta a la isla.&lt;br /&gt;
#; [[File:EP_21_143.png]]&lt;br /&gt;
# Habla con Nyar nuevamente y elige regresar al tiempo normal.&lt;br /&gt;
#; [[File:EP_21_142.png]]&lt;br /&gt;
# Camina hacia {{#navi:jor_crk|137|138}}. Aurelie ya siente el cambio repentino en la magia y le informamos lo sucedido. Ahora Nillen y Nyar sellarán la grieta mientras nosotros vemos qué pasa con Lasgand en el Sello.&lt;br /&gt;
#; [[File:EP_21_144.png]]&lt;br /&gt;
# Habla con el Clon de Nyar. Lehar y su tía entrarán para levantar la maldición de Lasgand. No puedes unirte a ellos, así que debes esperar hasta que terminen. Debes esperar 10 minutos para abrir la instancia. Tómate un café, visita el baño, toca algo de césped. Después de los 10 minutos, Lehar y Voglinde reaparecerán, diciendo que la maldición está rota, pero Lasgand aún está resucitando. Ahora pensamos que es obra de la Pieza del Corazón de Ymir y necesitamos investigarlo, recordando lo que sucedió en los Laboratorios Biológicos en ese entonces.&lt;br /&gt;
#; [[File:EP_21_145.png]]&lt;br /&gt;
# Abre la instancia.&lt;br /&gt;
# Dentro de la instancia, habla con Aurelie. El poder insano de Lasgand ya se ha ido, pero el mana está descontrolado. Necesitamos confirmar quién es este Lasgand.&lt;br /&gt;
#; [[File:EP_21_146.png]]&lt;br /&gt;
# Habla con Lasgand, quien está actuando extraño por alguna razón. Necesitarás matarlo varias veces.&lt;br /&gt;
#; [[File:EP_21_147.png]]&lt;br /&gt;
# Habla con Aurelie, quien confirma que este Lasgand está actuando de la misma manera que la primera vez y que realmente es la Pieza del Corazón de Ymir. Ella te teletransportará fuera de la instancia.&lt;br /&gt;
#; [[File:EP_21_148.png]]&lt;br /&gt;
# Habla con el Clon de Nyar. Confirmamos lo que es y aún sigue siendo peligroso, su poder sigue creando nuevos Rgans. La maldición ha sido levantada, pero Lehat y Voglinde se quedan para luchar contra los Rgans. Ahora Nillen quiere vernos donde estaba la grieta, serás transportado allí.&lt;br /&gt;
#; [[File:EP_21_145.png]]&lt;br /&gt;
# Habla con Nyar. Nillen y Nyar no lograron sellar la grieta, pero el tiempo ahora se repite una y otra vez, aunque podemos viajar libremente allí de vez en cuando. No solo eso, ahora TU nombre también se menciona en los libros de historia. Obtendrás 70x {{#item:1001618}} + 60 reputación.&lt;br /&gt;
#; [[File:EP_21_149.png]]&lt;br /&gt;
=Misiones secundarias=&lt;br /&gt;
==Abastecimiento de Suministros==&lt;br /&gt;
# Al hablar con Mandel en {{#navi:jor_mbase|210|173}}, puedes desbloquear las misiones diarias para el Abastecimiento de Suministros.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
{{:Temporal Tina}}&lt;br /&gt;
=Requirements=&lt;br /&gt;
* Level Required: 230&lt;br /&gt;
* Quest Prerequisite:&lt;br /&gt;
** [[20_The_Immortal|Episode 20]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=Main Quest=&lt;br /&gt;
# At {{#navi:jor_tail|233|41}} you will find Shufapa. He explains to us, that they plan to investigate Scale Island and asks you to come along. The reason for that is an unusual mana wavelength on the island.  &lt;br /&gt;
#; [[File:EP21_1.png]]&lt;br /&gt;
# {{#navi:jor_crk|137|137}} A dialogue opens and Nillen confirms that the wavelength is really unusual. Lehar spotted Nyar on the island so everyone decides to see what&#039;s up with her. &lt;br /&gt;
#; [[File:EP_21_2.png]]&lt;br /&gt;
# {{#navi:jor_crk|107|112}} Talk to Nyar. Aurelie, Lehar, and Nillem will appear. The reason for the mana wavelength comes from a rift that opened. Not only that, the dimensional boundaries and time and parallel dimensions are collapsing because of the rift. Nyar points out that this rift leads to the past, which gives us a way to deal with Lasgand. Nyar will connect the rift to a specific point in time, where Lasgand got his power. The option you pick doesn&#039;t matter in the end. &lt;br /&gt;
#; [[File:EP_21_3.png]]&lt;br /&gt;
# You get warped to {{#navi:jor_crk_p|108|106}}. Talk to Nyar again. Lehar and Nillem will appear. Nillem points out that we are indeed in the past where the rift opened. It&#039;s the time where the foundation of Rune-Midgarts happens. This is also the time where Lasgand got the power inherited and a plan gets created how to alter the past to stop Lasgand. Lehar spots people and everyone decides to approach them as volunteers for the resistance against the Jormungandr Cult.&lt;br /&gt;
#; [[File:EP_21_3A.png]]&lt;br /&gt;
# In {{#navi:jor_crk_p|104|95}} people appear who found out about the rift. Those are against the cult, but they spotted you. He ask us what we are doing here, so were telling him that &amp;quot;We&#039;re Adventurers&amp;quot;. After clearing up that we are on their side, the stranger introduces himself as Ivan from the Wigner family. So we follow him.&lt;br /&gt;
# You will be warped to a Safe Place in {{#navi:luna_sf1|258|147}}. Talk to Ivan, he tells us that we are near the cult, in the Raised Land. But instead of attacking the cult, we are on the way to the base of Gaebolg, Lunaphoma. You follow the soldier to the commander.&lt;br /&gt;
#; [[File:EP_21_4.png]]&lt;br /&gt;
# Talk to the Resistance Soldier in {{#navi:jor_mbase|38|152}} who introduces you to Lunaphoma. Before going to the headquarters, he needs to report something to the commander and vice-commander. Followers of Freya are complaining and Lehar suggested to listen in to hear what&#039;s the fuss.&lt;br /&gt;
#; [[File:EP_21_5.png]]&lt;br /&gt;
# Talk to Tris. You hear that the people of Freya complain that the fight against the cult is lead in the name of Odin and they want Freya to be included as well. Tris explains the difficult time and that they didn&#039;t forget about the people of Freya, but also mentions that they need more time because the war against the cult is top priority. But the people of Freya are unhappy and decide to leave the resistance.&lt;br /&gt;
#; [[File:EP_21_6.png]]&lt;br /&gt;
# Talk to the Resistance Soldier again who introduce us to the captains. After explaining the situation, Tris wants to send you to the Richard Mercenary Group, because people with combat skills are always needed there.&lt;br /&gt;
#; [[File:EP_21_5.png]]&lt;br /&gt;
# Talk to Tan who got ordered to bring you to the Richard Mercenary Group. He is clearly against us being part of the resistance. Tell him that &amp;quot;We&#039;ll go right away.&amp;quot;&lt;br /&gt;
#; [[File:EP_21_7.png]]&lt;br /&gt;
# Follow the navi {{#navi:jor_mbase|305|102}} until everyone appears. Tan shows us where the mercenary group&#039;s office is and that we need to find a Richard there. &lt;br /&gt;
#; [[File:EP_21_MISSING.png]]&lt;br /&gt;
# You have to go to the mercenary group&#039;s office, but no one is here. Suddenly you find a mysterious man. Lehar sends you to speak to him.&lt;br /&gt;
# Walk into the portal above those NPCs. &lt;br /&gt;
#; [[File:EP21_Mercenary.png]]&lt;br /&gt;
# Talk to ???. We tell him that we are here to see the Mercenary King Richard. We also add that Tan sent us to this place. According to the mysterious man, Richard is not here and that we need to go to the Central Barracks where Richard&#039;s room is. &lt;br /&gt;
#; [[File:EP_21_8.png]]&lt;br /&gt;
# You have to search for Richard&#039;s room {{#navi:jor_mbase|203|190}}. Check his room.&lt;br /&gt;
#; [[File:EP21_9.png]]&lt;br /&gt;
# Go upstairs and right and enter the second to last portal where Richard room lies. But no ones here, so we check the next door. After a warning a woman appears and asks us what brings us to Richard. We explain that Tan sent us.  &lt;br /&gt;
#; [[File:EP21_10.png]] [[File:EP21_10A.png]]&lt;br /&gt;
# They will sent you back to the Mercenary Group&#039;s Office {{#navi:jor_mbase|313|121}}.&lt;br /&gt;
#; [[File:EP21_Mercenary.png]]&lt;br /&gt;
# When entering the office, a dialogue will start. You hear that Richard is not here. The lady, Valdaris, explains that we need to go through the registration process first.&lt;br /&gt;
# Talk to the documents where you find the papers for the applications. You get explained that they are still using the old forms and they are not for applying to only one mercenary group. &lt;br /&gt;
#; [[File:EP_21_12.png]]&lt;br /&gt;
# Talk to Valdaris to give her your form. After reviewing the forms we get welcomed to the the Richard Mercenary Group.&lt;br /&gt;
#; [[File:EP_21_13.png]]&lt;br /&gt;
# Talk to Tan, who is talking to Valdaris about us being suspicious. He is still concerned about if we are good or not. Valdaris is taking us to a simple tour around the area. &lt;br /&gt;
#; [[File:EP_21_14.png]]&lt;br /&gt;
# When leaving the office another dialogue will start where Valdaris tells us that this base was build in a rush.&lt;br /&gt;
# Walk a little bit down. You learn that there are supplies stored from the Wigner Merchant Group. &lt;br /&gt;
#; [[File:EP_21_15.png]]&lt;br /&gt;
# Laura Valdaris tells us that this an area for temporary visitors.&lt;br /&gt;
# At {{#navi:jor_mbase|245|128}} some kids appear and want to play with their Sister Valdaris. She explains that the children are rescued from the Jormungandr Cult. After explaining everything about the kids she asks us to go to the training ground. &lt;br /&gt;
#; [[File:EP_21_16.png]]&lt;br /&gt;
# Valdaris is waiting for you at {{#navi:jor_mbase|147|108}}. She explains the training grounds and that it is open for everyone. You hear something strange from the soldiers, so Valdaris gets angry and wants to investigate it.&lt;br /&gt;
#; [[File:EP_21_17.png]]&lt;br /&gt;
# Go near the soldiers where you see someone getting beaten up so bad that he nearly dies. It&#039;s Richard who gets beaten up, so Valdaris decides to bring him back to his room to treat his wounds. &lt;br /&gt;
#; [[File:EP_21_18.png]]&lt;br /&gt;
# Go back to the center {{#navi:jor_mbase|202|191}}. &lt;br /&gt;
#; [[File:EP21 9.png]]&lt;br /&gt;
# Go upstairs enter the second to last portal on the right side. &lt;br /&gt;
#; [[File:EP21_10.png]]&lt;br /&gt;
# Talk to Valdaris who is REALLY UPSET about the situation. Nerius tells her that Richard wanted to be attacked.&lt;br /&gt;
#; [[File:EP_21_19.png]]&lt;br /&gt;
# Talk to Richard who explains that he wants to create books for battle. Getting hit by Nerius was necessary to show proper combat stances which are better shown in real-life examples. Lee should draw the illustration for the book. &lt;br /&gt;
#; [[File:EP_21_20.png]]&lt;br /&gt;
# Talk to Lee who instantly shows you the illustration he has drawn. After some talking about the book, you get introduced to Richard. Lee gets ordered to show us the rest while Richard and Valdaris have a talk.&lt;br /&gt;
#; [[File:EP_21_21.png]]&lt;br /&gt;
# Leave the room, enter the last portal.&lt;br /&gt;
#; [[File:EP21_10A.png]]&lt;br /&gt;
# Talk to Lee again. He tells us the full story of how they met Galaxia, where she destroyed nearly the entire mercenary group alone. After clearing the armor, Lee is willing to show us the rest of the base.&lt;br /&gt;
#; [[File:EP_21_22.png]]&lt;br /&gt;
# Leave the center and walk a little bit left {{#navi:jor_mbase|168|195}} where Lee explains the rest of the base. Tan will appear and tell us that this should be enough and you should go and see Tris. You will be rewarded with 30x {{#item:1001618}} and 30 reputation. &lt;br /&gt;
#; [[File:EP_21_23.png]]&lt;br /&gt;
# Talk to Tris. He asks us how everything went. After some explaining, he tells us that Alberta needs a wizard and Nillem should join them. Lehar will be sent to the Wigner Merchant Group, who are involved in relief efforts for people who escaped the cult. For us, we need to meet someone first. We meet Heine through a magic Tablet (Insert mobile phone joke here). Learning from Heine, our task will be to go to Alberta and receive the goods Heine sent to the resistance. Heine wishes to get a special Bright Eye from us. It must be from us and a fresh one, so not a single one from the storage. There are 4 dialogs in total and you need to click specific options: &amp;lt;br&amp;gt;&lt;br /&gt;
#;* First Dialogue: Bearable.&lt;br /&gt;
#;* Second dialogue: Is that person you, Tris?&lt;br /&gt;
#;* Third Dialogue: Enjoy the text.&lt;br /&gt;
#;* Fourth dialogue: Get kill quest 10x {{#linkmob:22319}} and collect 1x {{#item:1001641}}.&lt;br /&gt;
#; [[File:EP_21_24.png]]&lt;br /&gt;
# Talk to Walter Sailor {{#navi:jor_mbase|161|341}} and go to the Raised Land. Here you can do the kill quest. &lt;br /&gt;
#; [[File:EP_21_25.png]]&lt;br /&gt;
# To return you can talk to the Hidden Boat on the bottom left of the map {{#navi:jor_raise2|100|26}}.&lt;br /&gt;
#; [[File:EP_21_25A.png]]&lt;br /&gt;
# Go back to Tris. You will be rewarded with 30x {{#item:1001618}} and 35 reputation. &lt;br /&gt;
#; &amp;lt;nowiki&amp;gt;You have unlocked: Volunteer Vallen Wok Daily Quest&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
#; &amp;lt;nowiki&amp;gt;You have unlocked: Counselor Wool Daily Quest&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
# Go to the other Walter Sailor {{#navi:jor_mbase|333|148}}, he will take you to the Alberta. &lt;br /&gt;
#; [[File:EP_21_26.png]]&lt;br /&gt;
# Walk up a little bit and talk to Nillem. You watch how Nillem gets overloaded with work from the Sailor. After entering the discussion, the Sailor introduces himself as Megas. He forces you to go to the beach to find work, ignoring your request. &lt;br /&gt;
#; [[File:EP_21_27.png]]&lt;br /&gt;
# {{#navi:jor_albe|227|117}} Walk into the quest sign, Yohan will appear. He assigns you with moving the cargo to specific areas. Those are marked on the map. &lt;br /&gt;
#; [[File:EP_21_28.png]] [[File:EP_21_29.png]]&lt;br /&gt;
# Visit Walter Sailor at {{#navi:jor_albe|146|224}}. He explains to you that everyone needs to do those tasks, it&#039;s like a ladder where everyone begins the same. &lt;br /&gt;
#; [[File:EP_21_30.png]]&lt;br /&gt;
# There is another Walter Sailor waiting inside a building {{#navi:jor_albe|120|145}}.&lt;br /&gt;
#; [[File:EP_21_31.png]]&lt;br /&gt;
# Enter the building, walk up, and talk to Walter Sailor. &lt;br /&gt;
#; [[File:EP_21_32.png]]&lt;br /&gt;
# Go back to Yohan {{#navi:jor_albe|227|117}}. With all the goods coming and going there is dirt in the town. You have to clean up 4 dirt piles.&lt;br /&gt;
#; [[File:EP_21_29.png]]&lt;br /&gt;
# The 4 dirt pile locations are:&lt;br /&gt;
#; {{#navi:jor_albe|205|132}}&lt;br /&gt;
#; [[File:EP_21_33.png]]&lt;br /&gt;
#; {{#navi:jor_albe|189|166}}&lt;br /&gt;
#; [[File:EP_21_34.png]]&lt;br /&gt;
#; {{#navi:jor_albe|174|139}}&lt;br /&gt;
#; [[File:EP_21_35.png]]&lt;br /&gt;
#; {{#navi:jor_albe|143|210}}&lt;br /&gt;
#; [[File:EP_21_36.png]]&lt;br /&gt;
# Go back to Yohan {{#navi:jor_albe|227|117}}. He will give you the next job in the warehouse you were before.&lt;br /&gt;
# Go back to the previous building {{#navi:jor_albe|120|145}}.&lt;br /&gt;
#; [[File:EP_21_31.png]]&lt;br /&gt;
# Enter the building and walk down. You will meet Iana Operta. She wants you to deliver 2 letters.&lt;br /&gt;
#; [[File:EP_21_37.png]]&lt;br /&gt;
# First letter: Enter the building at {{#navi:jor_albe|200|107}}.&lt;br /&gt;
#; [[File:EP_21_38.png]]&lt;br /&gt;
# Talk to Professor Sanguin. He takes the letter and mentions that your name is mentioned in the letter too. After some waiting, he gives you a written reply. &lt;br /&gt;
#; [[File:EP_21_39.png]]&lt;br /&gt;
# Second letter: Enter the building at {{#navi:jor_albe|60|237}}. &lt;br /&gt;
#; [[File:EP_21_40.png]]&lt;br /&gt;
# Talk to Patissier Edel. She introduces herself and asks about your business. Choose the second option (First Option would mean trouble!) and hear her reply.&lt;br /&gt;
#; [[File:EP_21_41.png]]&lt;br /&gt;
# Go back to Iana {{#navi:jor_albe|120|145}}. Enter the building, walk down and talk to Iana. You bring her both replies and she tells you that those aren&#039;t basic trivial errands. You get introduced to Mariastella Walter and start talking about the stories of the ghost ship. We are told that Maria&#039;s father, Walter, might be on the ship and we need to gather information about it&#039;s location.&lt;br /&gt;
#; [[File:EP_21_31.png]] [[File:EP_21_31A.png]]&lt;br /&gt;
# You will be rewarded with 40x {{#item:1001618}} and 40 reputation.&lt;br /&gt;
# Go back to Lunaforma, talk to the Walter Sailor at {{#navi:jor_albe|194|200}}.&lt;br /&gt;
#; [[File:EP_21_42.png]]&lt;br /&gt;
# Talk to Ivan at {{#navi:jor_mbase|240|277}}. Ask about the ghost ship. But instead of getting information, you will get assigned to helping with the meal. &lt;br /&gt;
#; [[File:EP_21_43.png]]&lt;br /&gt;
# Talk to Lehar in {{#navi:jor_mbase|214|306}} several times. You decide to help him with the meals for the Wigner groups. Everyone is enjoying Lehar&#039;s rice a lot. Lehar mentions that he heard people mention a ghost ship.&lt;br /&gt;
#; [[File:EP_21_44.png]]&lt;br /&gt;
# Talk to Ivan at {{#navi:jor_mbase|193|287}} who tells you how many people saw the ghost ship. He gives you the name of who you should ask first, because he saw most of the stuff happening. &lt;br /&gt;
#; [[File:EP_21_45.png]]&lt;br /&gt;
# Talk to Lyriq at {{#navi:jor_mbase|191|306}}, who gets introduced by Lehar. After some small talk he gets more comfy around you and begins to tell you the story of what happened on that day with the ghost ship. We decide to go back to Ivan.&lt;br /&gt;
#; [[File:EP_21_46.png]]&lt;br /&gt;
# Talk to Ivan at {{#navi:jor_mbase|237|281}}. He tells us that he wants to join us on the ghost ship mission. But we need to deliver a package to his sister in Alberta first. &lt;br /&gt;
#; [[File:EP_21_47.png]]&lt;br /&gt;
# Talk to Walter Sailor {{#navi:jor_mbase|333|148}}, he will take you to Alberta again.&lt;br /&gt;
#; [[File:EP_21_26.png]]&lt;br /&gt;
# Enter the building at {{#navi:jor_albe|100|238}}&lt;br /&gt;
#; [[File:EP_21_48.png]]&lt;br /&gt;
# Talk to Lalaila Wigner, who is surprised about Ivan&#039;s package. She explains to you that she sends others to look over Ivan. We should take something he left behind and bring it to him.&lt;br /&gt;
#; [[File:EP_21_49.png]]&lt;br /&gt;
# Enter the portal at the top and check the dusty box. It contains well maintained knuckles which get cleaned and everything by Lalaila. She confirms that Ivan wanted those knuckles to be thrown away but Lalaila refused. She also gives you a letter for Maria Walter.&lt;br /&gt;
#; [[File:EP_21_50.png]]&lt;br /&gt;
# Leave the building and go to the next one at {{#navi:jor_albe|120|146}}.&lt;br /&gt;
#; [[File:EP_21_51.png]]&lt;br /&gt;
# Talk to Maristella Walter and give her the letter. She doesn&#039;t say anything and just smiles. You will be rewarded with 10x {{#item:1001618}} and 5 reputation.&lt;br /&gt;
#; [[File:EP_21_52.png]]&lt;br /&gt;
# Go back to Lunaforma, talk to the Walter Sailor at {{#navi:jor_albe|194|200}}.&lt;br /&gt;
#; [[File:EP_21_42.png]]&lt;br /&gt;
# Talk to Ivan at {{#navi:jor_mbase|237|281}}. He suggests to infiltrate through the north of the Raised Land and to meet there. You will be rewarded with 40x {{#item:1001618}} and 40 reputation.&lt;br /&gt;
#; [[File:EP_21_47.png]]&lt;br /&gt;
# Talk to Walter Sailor {{#navi:jor_mbase|161|341}} and go to the Raised Land. &lt;br /&gt;
#; [[File:EP_21_25.png]]&lt;br /&gt;
# Leave the map through the top portal.&lt;br /&gt;
#; [[File:EP_21_53.png]]&lt;br /&gt;
# Walk into the bushes at {{#navi:jor_raise1|322|64}} &amp;lt;br&amp;gt; &#039;&#039;&#039;Note&#039;&#039;&#039;: {{#linkmob:22315}} on this map drops {{#item:1001643}}. 2 are required for step 166&lt;br /&gt;
#; [[File:EP_21_54.png]]&lt;br /&gt;
# You will be ported to another map. Talk to Ivan. A plan is made to infiltrate the temple. Why is there a temple and why does it look like it&#039;s made by human? This question is asked and the only way to find out is to go inside.&lt;br /&gt;
#; [[File:EP_21_55.png]]&lt;br /&gt;
#;  Unlocked Jormungand Church Temple.&lt;br /&gt;
# Enter the dungeon at {{#navi:jor_raise1|152|316}}&lt;br /&gt;
#; [[File:EP_21_56.png]]&lt;br /&gt;
# Enter the safe spot at {{#navi:jor_tmple1|170|62}}&lt;br /&gt;
#; [[File:EP_21_57.png]]&lt;br /&gt;
# Talk to Ivan. Ivan sorts out a plan out to find any humans who are looking to escape. Top priority is gathering information about the ghost ship though, so we go with Tan to gather information. &lt;br /&gt;
#; [[File:EP_21_58.png]]&lt;br /&gt;
# Go to the next safe spot at {{#navi:jor_tmple1|103|180}}&lt;br /&gt;
#; [[File:EP_21_59.png]]&lt;br /&gt;
# Talk to the believer. After asking, they can&#039;t give any information about the ghost ship. Because of their strong faith Tan decides not to ask about escaping.&lt;br /&gt;
#; [[File:EP_21_60.png]]&lt;br /&gt;
# Go to the next safe spot at {{#navi:jor_tmple1|181|235}}&lt;br /&gt;
#; [[File:EP_21_61.png]]&lt;br /&gt;
# Talk to another believer. They are unhappy, but after asking about escaping, they think we want to capture them and bring them to the 2nd floor, where humans get taken away by the guards. Tan suggested to go there for potential information.&lt;br /&gt;
#; [[File:EP_21_62.png]]&lt;br /&gt;
# Go to the next safe spot at {{#navi:jor_tmple1|229|270}}&lt;br /&gt;
#; [[File:EP_21_63.png]]&lt;br /&gt;
# Talk to the next believer. You get told to go to the 2nd floor, but you need to be registered by the priests as a believer first. But currently they have disappeared, so Tan suggests to go back to the gathering point.&lt;br /&gt;
#; [[File:EP_21_64.png]]&lt;br /&gt;
# Go back to the first safe spot at {{#navi:jor_tmple1|170|62}}&lt;br /&gt;
#; [[File:EP_21_57.png]]&lt;br /&gt;
# Talk to Ivan. Ivan and Yohan came to the same conclusion and without any information. It&#039;s said that we need more information about the place first before we can get more. &lt;br /&gt;
#; [[File:EP_21_58.png]]&lt;br /&gt;
# Go back to Lunaforma.&lt;br /&gt;
# Talk to Tris at {{#navi:jor_mbase|142|264}}. Tris is bit frustrated that we couldn&#039;t find any humans who wanted to escape or any information about the ghost ship. But someone will arrive soon with potential inside information, so we will meet him and maybe he can guide us to the second floor! You will be rewarded with 15x {{#item:1001618}} and 15 reputation.&lt;br /&gt;
#; [[File:EP_21_65.png]]&lt;br /&gt;
# Visit the small boat at {{#navi:jor_mbase|124|33}}.&lt;br /&gt;
#; [[File:EP_21_66.png]]&lt;br /&gt;
# Talk to Tan at {{#navi:jor_crk_p|72|76}}. The informant, Nadoyo, explains that there is someone who wants to escape from the temple and has every information we need. But to get there safely we need someone tall with long black hair similar to Tan.&lt;br /&gt;
#; [[File:EP_21_67.png]]&lt;br /&gt;
# Talk to Ivan who has an idea which person fits the description perfectly, but he is afraid of that thought.&lt;br /&gt;
#; [[File:EP_21_68.png]]&lt;br /&gt;
# Go back to Lunaform, by talking to the small boat. &lt;br /&gt;
#; [[File:EP_21_69.png]]&lt;br /&gt;
# Talk to Ivan at {{#navi:jor_mbase|163|295}}. We&#039;re meeting Wilhelm who doesn&#039;t want to join the mission. After Tan mentions the reason why Wilhelm is working there and after some convincing, he agrees to come along to infiltrate the temple for information about the ghost ship and finding people who want to escape.&lt;br /&gt;
#; [[File:EP_21_70.png]]&lt;br /&gt;
# Talk to Walter Sailor {{#navi:jor_mbase|161|341}} and go to the Raised Land. &lt;br /&gt;
#; [[File:EP_21_25.png]]&lt;br /&gt;
# Leave the map through the top portal.&lt;br /&gt;
#; [[File:EP_21_53.png]]&lt;br /&gt;
# Walk into the bushes at {{#navi:jor_raise1|322|64}}&lt;br /&gt;
#; [[File:EP_21_54.png]]&lt;br /&gt;
# You will be ported to another map. Talk to Tan. Nadoyo explains the plan. Wilhelm will disguise as a High Rank Priest so we can enter the restricted area of the church, in hopes to find information or people who want to escape. Wilhelm made it clear that he wants to find one person and that&#039;s the only reason why he is doing it. Nadoyo mentions that the high priest we disguised into wants to escape from the cult too. You will be rewarded with 15x {{#item:1001618}} and 15 reputation.&lt;br /&gt;
#; [[File:EP_21_71.png]]&lt;br /&gt;
# Enter the dungeon at {{#navi:jor_raise1|152|316}}&lt;br /&gt;
#; [[File:EP_21_56.png]]&lt;br /&gt;
# Enter the safe spot at {{#navi:jor_tmple1|229|266}}&lt;br /&gt;
#; [[File:EP_21_72.png]]&lt;br /&gt;
# Talk to Nadoyo, who explains the plan. Wilhelm will pose as high priest Carmigand, a key figure in the cult. We just have to follow him and everything should work out fine, but Wilhelm is skeptical about the plan.&lt;br /&gt;
#; [[File:EP_21_73.png]]&lt;br /&gt;
# Talk to the Guard who registers our party with mostly fake names. Nadoyo will go ahead. Talk to the guard again to start the Gimli Infiltration instance. NOTE EVERYONE CAN OPEN INSTANCE FROM PARTY.&lt;br /&gt;
#; [[File:EP_21_74.png]]&lt;br /&gt;
# Talk to Nadoyo who tells us that Carmigand&#039;s plan to escape got leaked. Now we need to act fast in to find and rescue him from the cult, because he has all information we need.&lt;br /&gt;
#; [[File:EP_21_X74.png]]&lt;br /&gt;
# Talk to Tan who teleports you into a new room.&lt;br /&gt;
#; [[File:EP_21_75.png]]&lt;br /&gt;
# Talk to Wilhelm who asks the believers about Carmigand. They don&#039;t know where he is, but they tell us to look for him at the inner payer room. Wilhelm uses the time to ask about someone named Reinhard, the guy who he is looking for. After the dialog you get warped out.&lt;br /&gt;
#; [[File:EP_21_76.png]]&lt;br /&gt;
# Talk to Tan at the new location.&lt;br /&gt;
#; [[File:EP_21_77.png]]&lt;br /&gt;
# Talk to Tan to get warped to another prayer room.&lt;br /&gt;
#; [[File:EP_21_78.png]]&lt;br /&gt;
# Talk to the Believer, who are complaining about their time at the temple. They want to escape and Wilhelm offers them the way out. But guards appear who are suspicious about the loud noises and forbid meeting in groups bigger than 2. They start attacking you.&lt;br /&gt;
#; [[File:EP_21_79.png]]&lt;br /&gt;
# Kill the guards.&lt;br /&gt;
# Talk to the Believer again. They agree to escape, but don&#039;t know anything about Reinhard either. You get warped out.&lt;br /&gt;
#; [[File:EP_21_80.png]]&lt;br /&gt;
# Talk to Tan to get the next location.&lt;br /&gt;
#; [[File:EP_21_81.png]]&lt;br /&gt;
# Talk to the guard who is surprised to see Carmigand. Wilhelm, who pretends to be Carmigand, uses this time to surprise attack the guards.&lt;br /&gt;
#; [[File:EP_21_82.png]]&lt;br /&gt;
# Kill the guards.&lt;br /&gt;
# Enter the portal, which appears after killing both guards.&lt;br /&gt;
#; [[File:EP_21_83.png]]&lt;br /&gt;
# Talk to the Believer at the top of the room. They are happy to be rescued by us and are willing to trust us to escape. But no one knows anything about Reinhard. One of them suggests that he died from the suffering at the temple.&lt;br /&gt;
#; [[File:EP_21_84.png]]&lt;br /&gt;
# You have to search for another prayer room {{#navi:1@mdtem|117|38}}.&lt;br /&gt;
# Talk to Tan. Guards will appear. They claim that Wilhelm is Carmigand and try to capture him. You have to kill both guards again. &lt;br /&gt;
#; [[File:EP_21_85.png]]&lt;br /&gt;
# After killing the guards, more guards appear. Talk to the yellow guard and even more guards appear. Wilhelm suggest to be captured so they bring us to the real Carmigand. This would be more efficient than wandering around.&lt;br /&gt;
#; [[File:EP_21_86.png]]&lt;br /&gt;
# You will be warped to a preacher room. Talk to Wilhelm. Carmigand will appear and you will learn that he is actually Reinhardt, the guy Wilhelm is looking for. They are brothers and their parents died. Reinhardt is happy that he has finally found him, but he is also disappointed that he became a high priest for this temple. Carmigand explains that there is a secret passage in the room, that no Rgan knows about and we need to find it to escape.&lt;br /&gt;
#; [[File:EP_21_87.png]]&lt;br /&gt;
# Suspicious Places will appear. Click on all of them, until you hit the right one and get warped out. &lt;br /&gt;
#; [[File:EP_21_88.png]]&lt;br /&gt;
# Talk to Wilhelm, who is confused why the passage is like a mace. Carmigand explains that each prayer room is connected to the mace and we need to find the right one to escape.&lt;br /&gt;
#; [[File:EP_21_89.png]]&lt;br /&gt;
# Two guards appear and want to re-capture Carmigand and Wilhelm. Kill both of them. After Killing the guards talk to Wilhelm again, who teleports you to a new place.&lt;br /&gt;
# Talk to Tan. Wilhelm finds it funny that he, who was weaker as a kid is now protecting his brother. &lt;br /&gt;
#; [[File:EP_21_90.png]]&lt;br /&gt;
# 4 Guards will appear to capture us. Kill them.&lt;br /&gt;
# Talk to Tan again. Carmigand doesn&#039;t know where the exit is exactly. You get ported to a new location&lt;br /&gt;
# Talk to Wilhelm. Hyasagand appears with guards and explains that she is happy to see Carmigand&#039;s downfall. Carmigand tells her what he thinks of the church and how big of a lie it is. She sends the guard to capture him, even with force.&lt;br /&gt;
#; [[File:EP_21_91.png]]&lt;br /&gt;
# Kill the 3 guards that Hyasagand sends out to capture Carmigand.&lt;br /&gt;
# Talk to Wilhelm. Believers witness what happens and Hyasagand twists the words to make Carmigand look like the bad guy. Kill all 9 guards in order to progress. &lt;br /&gt;
#; [[File:EP_21_92.png]]&lt;br /&gt;
# Talk to Tan. Ivan and the others appear with believers to escape. Hyasagand retreats for now. Carmigand makes a speech to his people to follow him, even when he caused a lot of pain. A portal will appear, enter it to leave the instance.&lt;br /&gt;
#; [[File:EP_21_93.png]]&lt;br /&gt;
# You will be warped back to the safe spot. Enter the bushes. You will meet Nadoyo and the others inside. Ivan explains what happened inside of the temple and Nadoyo is not surprised that it turned out this way. Carmigand promises to her that he will not make the same mistake twice. You will be rewarded with 20x {{#item:1001618}} and 20 reputation.&lt;br /&gt;
#; [[File:EP_21_94.png]]&lt;br /&gt;
# Go back to Lunaforma and talk to Tris {{#navi:jor_mbase|149|270}}. He greets all the newly escaped people from the cult. They are a bit unsure of the place, but Tris makes a clear speech about the place and it&#039;s purpose. The old believers wish for justice over Carmigand&#039;s betrayal, so Tris decides to speak in private while Ivan shows them the lands here.&lt;br /&gt;
#; [[File:EP_21_95.png]]&lt;br /&gt;
# Go back to the center barracks {{#navi:jor_mbase|203|190}}. Enter the portal.&lt;br /&gt;
#; [[File:EP21_9.png]]&lt;br /&gt;
# Go straight up into the portal at the top.&lt;br /&gt;
#; [[File:EP_21_96.png]]&lt;br /&gt;
# Talk to Wilhelm. They clear up why they brought Carmigand up here. He wishes to be called by his old name, Reinhard Lugenburg. He is willing to give us any information needed to defeat the cult. &lt;br /&gt;
#; [[File:EP_21_97.png]]&lt;br /&gt;
# Talk to Reinhardt. He tells us about the Ghost Ship, which fits everything we know so far. He also mentions that the cult uses a new route in fear of the ship. We also learn, that the cult has weakened over time because of the humans leaving, but we don&#039;t know anything about their main force. Because Reinhard is human, he did not get all the information. You will be rewarded with 30x {{#item:1001618}} and 30 reputation.&lt;br /&gt;
#; [[File:EP_21_98.png]]&lt;br /&gt;
# Talk to Wilhelm. He starts explaining about how their parents died and begins to rant about how Reinhard betrayed their family by becoming something they are fighting against. &lt;br /&gt;
#; [[File:EP_21_97.png]]&lt;br /&gt;
# Talk to Reinhardt, who explains that he wanted to help everyone, believing the church was the answer. Wilhelm leaves disappointed , even saying that he buried his feelings for his brother because of what he did. &lt;br /&gt;
#; [[File:EP_21_98.png]]&lt;br /&gt;
#;* Unlocks Side Quest: Lugenburg Brothers.&lt;br /&gt;
# Enter the building at {{#navi:jor_albe|120|146}}.&lt;br /&gt;
#; [[File:EP_21_51.png]]&lt;br /&gt;
# Talk to Maristella Walter. She asks you to meet her at the harbor for the journey to the ship, now knowing the location where to find it. &lt;br /&gt;
#; [[File:EP_21_52.png]]&lt;br /&gt;
# Leave the building and go to {{#navi:jor_albe|191|180}}.&lt;br /&gt;
#; [[File:EP_21_99.png]]&lt;br /&gt;
# Talk to Maristella Walter. Enter the Ghost Ship instance.&lt;br /&gt;
# Talk to Maristella inside. It is planned to move with caution and check if it&#039;s really the ship of the Walter.&lt;br /&gt;
#; [[File:EP_21_100.png]]&lt;br /&gt;
# Walk left, kill the ghost ship crew and a Sternlight will appear. It feels familiar, but it&#039;s not the same as the one Maria remembers. &lt;br /&gt;
#; [[File:EP_21_102.png]]&lt;br /&gt;
# Walk right and click on the Mast Traces. Maria finds marks from back then, when she was younger.&lt;br /&gt;
#; [[File:EP_21_103.png]]&lt;br /&gt;
# Walk up to the right side and click on the Old Box. Inside the box you find old wooden toys, which are by Howell for his daughter.&lt;br /&gt;
#; [[File:EP_21_104.png]]&lt;br /&gt;
# Walk down and kill the ghost ship crew again, a portal will appear. &lt;br /&gt;
#; [[File:EP_21_105.png]]&lt;br /&gt;
# Kill the ghost ship crew again and click on the Crumpled Documents which are unreadable. Even Yohan can&#039;t read whats on the papers which are smudged by the seawater. BEFORE ENTERING THE PORTAL!!&lt;br /&gt;
#; [[File:EP_21_106.png]]&lt;br /&gt;
# Find the Rusty Fountain Pen at {{#navi:1@wtgs|184|121}}. Yohan recognizes the pen and with that it&#039;s certain what this ship is about.&lt;br /&gt;
#; [[File:EP_21_107.png]]&lt;br /&gt;
# Kill the ghost ship crew on the other side.&lt;br /&gt;
# Follow the way till you find the Box under a Bed. {{#navi:1@wtgs|149|127}}. You find a journal. It says, that after Maria escaped a strange woman appeared on the deck, who granted a wish to the captain. When the captain answered everything on the ship changed; memories were fading and crew members turned into monsters. Now we know, that this is the ship Maria was looking for.&lt;br /&gt;
#; [[File:EP_21_BOX_UNDER.png]]&lt;br /&gt;
# Search for the rest of the ghost ship Crew and kill them.&lt;br /&gt;
# After killing them all, a portal will appear at {{#navi:1@wtgs|109|114}}. Before entering Maria gives a short speech confirming that this ship is the missing Walter and that every answer must lie in the Captains Quarter.&lt;br /&gt;
#; [[File:EP_21_108.png]]&lt;br /&gt;
# Upstairs you will meet the Ghostship Captain.&lt;br /&gt;
#; [[File:EP_21_109.png]]&lt;br /&gt;
# Talk to him to start the fight after Maria gives a speech to bolster morale.&lt;br /&gt;
# Talk to him after his death. He will turn into human form for a while to explain what happened in the past. His wish was to sink every cult ship, even in death. He is glad that he could at least see everyone one last time before dying.&lt;br /&gt;
# Leave the room on the right side {{#navi:1@wtgs|331|27}}.&lt;br /&gt;
#; [[File:EP_21_110.png]]&lt;br /&gt;
# Outside of the ship talk to Maristella. She summarizes what happened and that they need to leave before the ship disappears.&lt;br /&gt;
#; [[File:EP_21_111.png]]&lt;br /&gt;
# Leave the instance through the portal, which appears next to Maristella.&lt;br /&gt;
#; [[File:EP_21_112.png]]&lt;br /&gt;
# Talk to Maristella Walter who reports to Megas what happened on the ghost ship. &lt;br /&gt;
#; [[File:EP_21_100A.png]]&lt;br /&gt;
# Wigner Executive will appear, talk to him. He tells you that he has the goods Heine sent us. Now that we&#039;re done, we should return to Lunaforma and speak to the tablet again. You will be rewarded with 70x {{#item:1001618}} and 90 reputation.&lt;br /&gt;
#; [[File:EP_21_113.png]]&lt;br /&gt;
#;* Unlocks Mysterious Ghost Ship daily instance.&lt;br /&gt;
# Go back to the center barracks {{#navi:jor_mbase|203|190}}. Enter the portal.&lt;br /&gt;
#; [[File:EP21_9.png]]&lt;br /&gt;
# Talk to Tris. He asks us about what happened on the ghost ship. After some time he tries to call Heine again, but the connection to him is bad. Speak to him again, the connection is stable now. The entire tablet needs an overhaul and Heine wants us to help him with that. Tris made a spare room ready for us and we should head there with the tablet ASAP.&lt;br /&gt;
#; [[File:EP_21_114.png]]&lt;br /&gt;
# Go upstairs and into the first portal on the left side. Talk to Heine&#039;s Tablet {{#navi:mbase_in|71|126}}.&lt;br /&gt;
#; [[File:EP_21_115.png]] [[File:EP_21_115A.png]] &lt;br /&gt;
# Speak to the tablet. Heine tells you that the connection is really stable. Choose the second option: &amp;quot;I&#039;ll do as you order.&amp;quot; and he tells you to get materials for maintenance.You have to farm 2x {{#item:1001643}}. Vellelopy drops from {{#linkmob:22315}} in jor_raise1. &amp;lt;br&amp;gt; Note: If you already have the Vellelopy, skip to step 166&lt;br /&gt;
# Talk to Walter Sailor {{#navi:jor_mbase|161|341}} and go to the Raised Land. &lt;br /&gt;
#; [[File:EP_21_25.png]]&lt;br /&gt;
# Leave the map through the top portal. You can find the Velellings here. &lt;br /&gt;
#; [[File:EP_21_53.png]]&lt;br /&gt;
# Go back to the center barracks {{#navi:jor_mbase|203|190}}. Enter the portal.&lt;br /&gt;
#; [[File:EP21_9.png]]&lt;br /&gt;
# Go upstairs and into the first portal on the left side to deliver the Vellelopies to Heine&#039;s Tablet {{#navi:mbase_in|71|126}}.&lt;br /&gt;
#; [[File:EP_21_115.png]]&lt;br /&gt;
# Talk to the tablet. It will begin to absorb the materials you brought along. While waiting, Heine asks to tell an old story, you Choose &amp;quot;Please tell me. &amp;quot; and he explains us why he began helping Tan and Tris but then starts ranting about them as well!&lt;br /&gt;
# Talk to the tablet again and Heine complains about how annoying it is that it didn&#039;t work the first time. After we ask ( choose &amp;quot;How old is it?&amp;quot;) he tries to explains how old this tablet is. He also mentions that he added 2 new features to the tablet as well.&lt;br /&gt;
# Talk a third time with the tablet. Heine is happy that it works for the second time, so you ask and choose &amp;quot;Is that good?&amp;quot;, and he starts to complain that it&#039;s bad that it&#039;s only working for the second time. But then he points out that we&#039;re from the future by reading our mana, so he asks us why we came. Choose &amp;quot;To completely eliminate the Rgans&amp;quot; and we explain what happened in our time and that the Rgans are a really big problem. Heine is happy about our answer and wants to help us. You will get 1x {{#item:1001627}}. &lt;br /&gt;
# Exit the room and talk to Tris. Tris plans to attack the cult with the information Aurelie provided. After more information from Heine all agree to attack ASAP to end the war before the cult can regroup, but something happened outside. You will be rewarded with 50x {{#item:1001618}} and 50 reputation.&lt;br /&gt;
#; [[File:EP_21_114.png]]&lt;br /&gt;
# Exit the barracks through the portal and talk to Nadoyo. He explains that the cult plans to resurrect Jormungandr! Nadoyo even saw the shadow of a Serpent, so we need to contact our allies and gather all the information we can get. &lt;br /&gt;
#; [[File:EP_21_116.png]]&lt;br /&gt;
# Gather 3 reports:&lt;br /&gt;
#;* Wounded Soldier {{#navi:jor_mbase|62|194}}&lt;br /&gt;
#; [[File:EP_21_117.png]]&lt;br /&gt;
#;* Exhausted Soldier {{#navi:jor_mbase|186|250}}&lt;br /&gt;
#; [[File:EP_21_118.png]]&lt;br /&gt;
#;* Cult Member Escapee {{#navi:jor_mbase|216|297}}&lt;br /&gt;
#; [[File:EP_21_119.png]]&lt;br /&gt;
# Go back to Tris who is in front of the center barracks {{#navi:jor_mbase|203|186}}. We give him all information we gathered. But Tan and Nadoyo are missing so we need to check on them!&lt;br /&gt;
#; [[File:EP_21_120.png]]&lt;br /&gt;
# Talk to Walter Sailor {{#navi:jor_mbase|161|341}} and go to the Raised Land.&lt;br /&gt;
#; [[File:EP_21_25.png]]&lt;br /&gt;
# Leave the map through the top portal.&lt;br /&gt;
#; [[File:EP_21_53.png]]&lt;br /&gt;
# At {{#navi:jor_raise1|198|189}} you will find a Rock Crevice, enter it. &lt;br /&gt;
#; [[File:EP_21_121.png]]&lt;br /&gt;
# Inside talk to Nadoyo. They prepared for something inside the church, a room even Reinhard didn&#039;t know. So before going back to Tris we are going with them into the church to check it out and to find more evidence of the giant serpent.&lt;br /&gt;
#; [[File:EP_21_122.png]]&lt;br /&gt;
# Check the Decorative Door at {{#navi:jor_raise1|128|323}}.&lt;br /&gt;
#; [[File:EP_21_123.png]]&lt;br /&gt;
# Inside the building talk to the Cult Priest. The Priest confirms our fear, something eats people by absorbing their mana to get stronger and stronger. Tan and Reinhard want to go ahead and deal with it while we and Nadoyo go back and report to Tris.&lt;br /&gt;
#; [[File:EP_21_124.png]]&lt;br /&gt;
# Talk to Nadoyo, she will warp you back to Lunaphoma. &lt;br /&gt;
#; [[File:EP_21_125.png]]&lt;br /&gt;
# Go back to Tris who is in front of the center barracks {{#navi:jor_mbase|203|186}}. We report back with what happened and what Tan&#039;s plan is. Tris will exclude normal soldiers and us from the battle and we should unite back with our friends on the 2nd floor.&lt;br /&gt;
#; [[File:EP_21_120.png]]&lt;br /&gt;
# Enter the barracks and go into the Small Door.&lt;br /&gt;
#; [[File:EP_21_126.png]]&lt;br /&gt;
# Talk to Nyar. Heine explains that we can&#039;t erase events from the past but that we could join Tris in the battle with Heine&#039;s help. You will be rewarded with 10x {{#item:1001618}} and 50 reputation.&lt;br /&gt;
#; [[File:EP_21_127.png]]&lt;br /&gt;
# Talk to Walter Sailor {{#navi:jor_mbase|161|341}} and go to the Raised Land.&lt;br /&gt;
#; [[File:EP_21_25.png]]&lt;br /&gt;
# Leave the map through the top portal.&lt;br /&gt;
#; [[File:EP_21_53.png]]&lt;br /&gt;
# You have to enter the Decorative Door at {{#navi:jor_raise1|128|323}} again.&lt;br /&gt;
#; [[File:EP_21_123.png]]&lt;br /&gt;
# Talk to Nadoyo. Tris and Nadoyo are surprised to see you here, but Heine stops him and explains that he needs help and only we can do that.&lt;br /&gt;
#; [[File:EP_21_128.png]]&lt;br /&gt;
# Talk to the door. &lt;br /&gt;
#; [[File:EP_21_129.png]]&lt;br /&gt;
# Talk to the Heine Tablet. Everyone is gathered here and some are unsure if this is the right call. After a vote it&#039;s decided to proceed and Heine wants to share his new spell with everyone. &lt;br /&gt;
#; [[File:EP_21_130.png]]&lt;br /&gt;
# You will start the instance &amp;quot;Final Battle&amp;quot;. &lt;br /&gt;
# Inside choose &amp;quot;Use the tablet&amp;quot; and Heine tries to find every location.&lt;br /&gt;
# Enjoy the dialogues ~&lt;br /&gt;
# After everyone has channeled their mana into the egg, click on the big egg.&lt;br /&gt;
#; [[File:EP_21_131.png]]&lt;br /&gt;
# Kill Corrupted Tan. After a long battle the Serpent tries to convince Tris to save his life while Tan shouts to finish it. Tris finishes the Serpent off and Tan dies with him....&lt;br /&gt;
# Talk to Nyar. Heine suggests to leave first to track down the cult&#039;s movement and give Tris some time to gather his thoughts. You will be rewarded with 90x {{#item:1001618}} and 110 reputation.&lt;br /&gt;
#; [[File:EP_21_132.png]]&lt;br /&gt;
# Outside the instance talk to Nyar again who brings us to a new area. &lt;br /&gt;
#; &amp;lt;span style=&amp;quot;color: rgb(205, 38, 38);&amp;quot; &amp;gt;Note: If you fail the instance or accidently teleport away use this navilink to get back here: {{#navi:jor_tmple1|170|307}} Talk to the Decorative Door to enter.&amp;lt;/span&amp;gt;&lt;br /&gt;
#; [[File:EP_21_133.png]]&lt;br /&gt;
# You will be warped, talk to Nyar again. Nillem and Lehar find a suspicious room with a book. Nillen reminds us why we are here and that we should investigate by using this book first. &lt;br /&gt;
#; [[File:EP_21_134.png]]&lt;br /&gt;
# Click on the Suspicious Book to start the Instance Secret Altar. &lt;br /&gt;
#; [[File:EP_21_135.png]]&lt;br /&gt;
# A shining door will appear, enter it. &lt;br /&gt;
#; [[File:EP_21_136.png]]&lt;br /&gt;
# Inside talk to Lehar. Nillem explains that ahead is a big power and with the death of the giant serpent they start their next plan of concentrating their remaining power into Lasgand. You need to kill all monsters. &lt;br /&gt;
#; [[File:EP_21_137.png]]&lt;br /&gt;
# At the end of the corridor there will be a Door, click on it.&lt;br /&gt;
#; [[File:EP_21_138.png]]&lt;br /&gt;
# Talk to Lehar. This place looks familiar, like the place where the High Rank Rgans live. You continue the way.&lt;br /&gt;
#; [[File:EP_21_139.png]]&lt;br /&gt;
# Follow the way and kill all Cult Priests. &lt;br /&gt;
# Talk to Jormungandr Shaman, who is cursing everyone who was part of the battle, like it is told in the stories back then. Kill him and click on the door to continue. &lt;br /&gt;
#; [[File:EP_21_140.png]]&lt;br /&gt;
# Walk into the Cult Shaman, who explains that with the curse they will persist eternally. Monster are spawning, kill all big Serpents.&lt;br /&gt;
# Click on the Giant Egg. Tris transfers the curse onto himself. Aurelie and Tris will watch over the egg until it&#039;s withered away and Tris children in the future will fight back what ever hatches there. You will get ported back to the island. You will be rewarded with 60x {{#item:1001618}} and 50 reputation.&lt;br /&gt;
#; [[File:EP_21_141.png]]&lt;br /&gt;
# Outside talk to Nyar. Talk about what happened, now that Nyar reclaimed some of his power, Lasgand should be weakened by a lot now. But before we go, we need to swap the tablet with something on the docks, that Heine hid for us.&lt;br /&gt;
#; [[File:EP_21_142.png]]&lt;br /&gt;
# Go back to Lunaforma by talking to the small boat.&lt;br /&gt;
# Talk to the Bushes to receive a new Heine Tablet. Heine says his goodbye and warps us back to the island.&lt;br /&gt;
#; [[File:EP_21_143.png]]&lt;br /&gt;
# Talk to Nyar again and choose to return to our own time. &lt;br /&gt;
#; [[File:EP_21_142.png]]&lt;br /&gt;
# Walk to {{#navi:jor_crk|137|138}}. Aurelie already senses the sudden change in magic and we report what happened. Now Nillen and Nyar will seal the rift while we&#039;ll go and see what happened to Lasgand in the Seal.&lt;br /&gt;
#; [[File:EP_21_144.png]]&lt;br /&gt;
# Talk to Nyar Clone. Lehar and his aunt will go on to lift the curse from Lasgand. You can&#039;t join them, so you need to wait until they are done. You have to wait 10 minutes to open the instance. Grab a coffee, visit the toilet, touch some grass. After the 10 minutes Lehar and Voglinde will re-appear, telling us that the curse is broken but Lasgand is still resurrecting. Now we think it&#039;s the work of the Heart Piece of Ymir and we need to check it out, remembering what happened in Bio Labs back then. &lt;br /&gt;
#; [[File:EP_21_145.png]]&lt;br /&gt;
# Open the instance.&lt;br /&gt;
# Inside the instance talk to Aurelie. The insane power of Lasgand that was there before is gone now, but the mana is going wild. We need to confirm who this Lasgand is.&lt;br /&gt;
#; [[File:EP_21_146.png]]&lt;br /&gt;
# Talk to Lasgand who is acting weird for some reason. You need to kill him multiple times. &lt;br /&gt;
#; [[File:EP_21_147.png]]&lt;br /&gt;
# Talk to Aurelie who confirms that this Lasgand is acting the same as the first time and it is really the Heart Piece of Ymir. She will warp you out of the instance. &lt;br /&gt;
#; [[File:EP_21_148.png]]&lt;br /&gt;
# Talk to Nyar Clone. We confirm what he is still dangerous and his power is still creating new Rgans. The curse is lifted but Lehar and Voglinde are staying to fight back the Rgan. Now Nillem wants to see us where the rift was, you get warped there. &lt;br /&gt;
#; [[File:EP_21_145.png]]&lt;br /&gt;
# Talk to Nyar. Nillem and Nyar failed to seal the rift. The time is now repeating itself over and over, but we&#039;re free to travel there from time to time. Not only that, but now YOUR name is mentioned in the history books as well. You will be rewarded with 70x {{#item:1001618}} and 60 reputation. &lt;br /&gt;
#; [[File:EP_21_149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Quests Secundarias=&lt;br /&gt;
==Adquisición de suministros==&lt;br /&gt;
# Hablando con Mandel en {{#navi:jor_mbase|210|173}} puedes desbloquear las diarias de Supply Procurement.&lt;br /&gt;
&lt;br /&gt;
==Hermanos Lugenburg==&lt;br /&gt;
# Habla con Reinhardt dentro de los Barracones Centrales en {{#navi:mbase_in|118|186}}. Únete al portal directamente.&lt;br /&gt;
# Visita a Wilhelm en {{#navi:jor_mbase|140|201}}.&lt;br /&gt;
# Regresa a hablar con Reinhardt dentro de los Barracones Centrales.&lt;br /&gt;
# Fuera de los barracones, Tris te está esperando en {{#navi:jor_mbase|197|277}}.&lt;br /&gt;
# Habla con Reinhardt junto a él.&lt;br /&gt;
# Habla con Wilhelm.&lt;br /&gt;
# Habla una vez más con Tris. Serás recompensado con 10x {{#item:1001618}} y 5 reputación.&lt;br /&gt;
# Ahora tendrás acceso a las misiones de caza &amp;quot;Clear Rising Lands&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Comida Insuficiente (Recolección de Hierbas/Peces)==&lt;br /&gt;
# Habla con Volunteer Vallen Wok en {{#navi:jor_mbase|211|280}}.&lt;br /&gt;
# Te pedirá 10 de la misma hierba o 10 del mismo pez, que aparecen por todo el mapa.&lt;br /&gt;
# Si te pide hierbas, lleva 10x {{#item:1001625}}. No aceptará {{#item:1001624}}.&lt;br /&gt;
# Si te pide peces, lleva 10x {{#item:1001619}} o 10x {{#item:1001620}} o 10x {{#item:1001621}} o 10x {{#item:1001622}}. No aceptará {{#item:1001623}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Mercenary_Tasks&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
==Tareas de Mercenario==&lt;br /&gt;
&lt;br /&gt;
# Habla con Valdaris {{#navi:mbase_in|302|123}}&lt;br /&gt;
# Habla con Miembro Mercenario {{#navi:jor_mbase|300|151}}&lt;br /&gt;
# Habla con Miembro Mercenario {{#navi:jor_mbase|198|251}}&lt;br /&gt;
# Habla con Miembro Mercenario {{#navi:jor_mbase|133|128}}&lt;br /&gt;
# Habla con Miembro Mercenario {{#navi:jor_mbase|248|103}}&lt;br /&gt;
# Habla con Valdaris {{#navi:mbase_in|302|123}}&lt;br /&gt;
# Recibirás 10x {{#item:1001618}} y 5 de reputación.&lt;br /&gt;
# Ahora tienes acceso a las misiones diarias de tareas de mercenario.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
=Quest Diarias=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent; width: 100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|NPC&lt;br /&gt;
|Quest&lt;br /&gt;
|Recompensa&lt;br /&gt;
|Reputación&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |Mandel en {{#navi:jor_mbase|210|173}} &lt;br /&gt;
|Gaebolg: Recolecta 10x {{#item:1001629}} (caza Yormi/Yormi Missionary)&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |¡1x Supply Procurement diaria! &lt;br /&gt;
10x {{#item:1001618}}&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |Aumenta la Reputación de la familia que elijas en 100.&lt;br /&gt;
|-&lt;br /&gt;
|Nerius: Recolecta 10x {{#item:1001648}} (caza Ice Seahorse)&lt;br /&gt;
|-&lt;br /&gt;
|Heine: Recolecta 10x {{#item:1001639}} (caza Yortus Bishop/Yortus Conjurator)&lt;br /&gt;
|-&lt;br /&gt;
|Lugenburg: Recolecta 10x {{#item:1001637}} (caza Yormi/Yormi Missionary)&lt;br /&gt;
|-&lt;br /&gt;
|Walter: Recolecta 10x {{#item:1001646}} (caza Cliolima)&lt;br /&gt;
|-&lt;br /&gt;
|Wigner: Recolecta 10x {{#item:1001642}} (caza Seawind)&lt;br /&gt;
|-&lt;br /&gt;
|Richard: Recolecta 10x {{#item:1001645}} (caza Letterster)&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Wilhelm en {{#navi:jor_mbase|140|201}}&lt;br /&gt;
|Caza 300x monstruos en Northern Rising Lands.&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |10x {{#item:1001618}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |10&lt;br /&gt;
|-&lt;br /&gt;
|Caza 300x monstruos en Southern Rising Lands.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |Valdaris {{#navi:mbase_in|302|123}}&lt;br /&gt;
|Cualquier tipo de ayuda: Recluta los Mercenarios correctos para Valdaris. No todos son adecuados. &lt;br /&gt;
|2x {{#item:1001618}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Comida fresca: Recolecta 10x {{#item:1001644}} y 10x {{#item:1001647}}&lt;br /&gt;
|5x {{#item:1001618}}&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Conchas para heridas: Caza 50x Scalleg&lt;br /&gt;
|5x {{#item:1001618}}&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Para los niños: Caza 50x Velelling &lt;br /&gt;
|5x {{#item:1001618}}&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Final limpio (1): Caza 300x monstruos en el primer piso de Jormungandr Temple&lt;br /&gt;
|10x {{#item:1001618}}&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Final limpio (2): Caza 300x monstruos en el segundo piso de Jormungandr Temple&lt;br /&gt;
|10x {{#item:1001618}}&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Heine Tablet {{#navi:mbase_in|21|168}}&lt;br /&gt;
|Recolecta 3x {{#item:1001641}}&lt;br /&gt;
|5x {{#item:1001618}}&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Conselor Wool&lt;br /&gt;
{{#navi:jor_albe|160|137}}&lt;br /&gt;
|Habla con él, ve al siguiente NPC en {{#navi:jor_albe|50|241}}, regresa con Wool.&lt;br /&gt;
|3x {{#item:1001618}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Libra {{#navi:jor_base|314|137}}&lt;br /&gt;
|Libra te dará 1x {{#item:1001626}}, entrégaselo a Parex&lt;br /&gt;
|2x {{#item:1001618}}&lt;br /&gt;
|2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=Family Reputation=&lt;br /&gt;
We have a total of 7 family reputations to complete. The maximum reputation you can reach is 1,000 per family. The Gaebolg reputation is partially filled through the main quest, while the other families need to be completed with  [[21_Age_of_Heroes#Daily_Quests|Mandel&#039;s daily quest.]]&lt;br /&gt;
After reaching 1,000 reputation with a family, you can pay 5 {{#item:1001618}} to Mandel at {{#navi:jor_mbase|219|315}} to receive a 1-hour buff of your choice, or 40 {{#item:1001618}} to receive all blessings at once.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nota: Los buffs se acumulan, pero pierdes todos los buffs al morir.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent; width: 100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Familia&lt;br /&gt;
|Buff&lt;br /&gt;
|-&lt;br /&gt;
|Gaebolg Blessing&lt;br /&gt;
|Aumenta ATK y MATK% en un 10%.&lt;br /&gt;
|-&lt;br /&gt;
|Nerius Blessing&lt;br /&gt;
|Reduce el Variable Cast Time en un 10% y aumenta la velocidad de ataque en un 10%.&lt;br /&gt;
|-&lt;br /&gt;
|Heine Blessing&lt;br /&gt;
|Aumenta el daño contra enemigos Dragon y Plant en un 15%.&lt;br /&gt;
|-&lt;br /&gt;
|Lugenburg Blessing&lt;br /&gt;
|Aumenta el daño contra enemigos Demon y Undead en un 15%.&lt;br /&gt;
|-&lt;br /&gt;
|Walter Blessing&lt;br /&gt;
|Aumenta el daño contra enemigos Formless y Fish en un 15%.&lt;br /&gt;
|-&lt;br /&gt;
|Wigner Blessing&lt;br /&gt;
|Aumenta el daño contra enemigos Brute y Angel en un 15%.&lt;br /&gt;
|-&lt;br /&gt;
|Richard Blessing&lt;br /&gt;
|Aumenta el daño contra enemigos Demihuman e Insect en un 15%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
Note: After reaching 1k reputation with all families, you will be able to start the Final Battle Instance on hard mode, as well as buy the +11 Gaebolg Refine Hammer.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Fields/Dungeons&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
= Zonas/Dungeons =&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align: center;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background: #B2C6D7;&amp;quot;&lt;br /&gt;
| Map || colspan=&amp;quot;4&amp;quot; | Monster&lt;br /&gt;
|- style=&amp;quot;background: #BFEFFF;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Northern Rising Lands &amp;lt;br&amp;gt; jor_raise1 &amp;lt;br&amp;gt; [[File:jor_raise1.png|150px]] || {{#mob:22313}}&lt;br /&gt;
|{{#mob:22315}}&lt;br /&gt;
|{{#mob:22317}}&lt;br /&gt;
|{{#mob:22325}}&lt;br /&gt;
|- style=&amp;quot;background: #BFEFFF;&amp;quot;&lt;br /&gt;
| {{#mob:22314}}&lt;br /&gt;
|{{#mob:22316}}&lt;br /&gt;
|{{#mob:22323}}&lt;br /&gt;
|{{#mob:22327}}&lt;br /&gt;
|- style=&amp;quot;background: #B0E2FF;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Southern Rising Lands &amp;lt;br&amp;gt; jor_raise2 &amp;lt;br&amp;gt; [[File:jor_raise2.png|150px]]|| {{#mob:22313}}&lt;br /&gt;
|{{#mob:22319}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;MVP&#039;&#039;&#039; &amp;lt;br&amp;gt; {{#mob:22362}}&lt;br /&gt;
|- style=&amp;quot;background: #B0E2FF;&amp;quot;&lt;br /&gt;
| {{#mob:22318}}&lt;br /&gt;
|{{#mob:22320}}&lt;br /&gt;
|- style=&amp;quot;background: #BFEFFF;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Jornville &amp;lt;br&amp;gt; jor_base &amp;lt;br&amp;gt; [[File:jor_base.png|150px]]|| {{#mob:22313}}&lt;br /&gt;
|{{#mob:22322}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; |{{#mob:22326}}&lt;br /&gt;
|- style=&amp;quot;background: #BFEFFF;&amp;quot;&lt;br /&gt;
| {{#mob:22321}}&lt;br /&gt;
|{{#mob:22324}}&lt;br /&gt;
|- style=&amp;quot;background: #B0E2FF;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Jormungand Church Temple F1 &amp;lt;br&amp;gt; jor_tmple1 &amp;lt;br&amp;gt; [[File:jor_tmple1.png|150px]]|| {{#mob:22323}}&lt;br /&gt;
|{{#mob:22325}}&lt;br /&gt;
|{{#mob:22327}}&lt;br /&gt;
|{{#mob:22354}}&lt;br /&gt;
|- style=&amp;quot;background: #B0E2FF;&amp;quot;&lt;br /&gt;
| {{#mob:22324}}&lt;br /&gt;
|{{#mob:22326}}&lt;br /&gt;
|{{#mob:22353}}&lt;br /&gt;
|{{#mob:22355}}&lt;br /&gt;
|- style=&amp;quot;background: #B0E2FF;&amp;quot;&lt;br /&gt;
| {{#mob:22356}}&lt;br /&gt;
|{{#mob:22357}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;MVP&#039;&#039;&#039; &amp;lt;br&amp;gt; {{#mob:22363}}&lt;br /&gt;
|- style=&amp;quot;background: #BFEFFF;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Jormungand Church Temple F2 &amp;lt;br&amp;gt; jor_tmple2 &amp;lt;br&amp;gt; [[File:jor_tmple2.png|150px]]|| {{#mob:22355}}&lt;br /&gt;
|{{#mob:22357}}&lt;br /&gt;
|{{#mob:22359}}&lt;br /&gt;
|{{#mob:22361}}&lt;br /&gt;
|- style=&amp;quot;background: #BFEFFF;&amp;quot;&lt;br /&gt;
| {{#mob:22356}}&lt;br /&gt;
|{{#mob:22358}}&lt;br /&gt;
|{{#mob:22360}}&lt;br /&gt;
|&#039;&#039;&#039;MVP&#039;&#039;&#039; &amp;lt;br&amp;gt; {{#mob:22364}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Instances&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=Instancias=&lt;br /&gt;
&lt;br /&gt;
* [[Mysterious Ghost Ship]]&lt;br /&gt;
* [[Final Battle]]&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
{{:Gaebolg Equipment}}&lt;br /&gt;
{{:Yorscalp Equipment}}&lt;br /&gt;
&lt;br /&gt;
=Cartas=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent; width: 100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300505}} &amp;lt;br&amp;gt; {{#itemDesc:300505}}&lt;br /&gt;
|{{#item:300506}} &amp;lt;br&amp;gt; {{#itemDesc:300506}}&lt;br /&gt;
|{{#item:300507}} &amp;lt;br&amp;gt; {{#itemDesc:300507}}&lt;br /&gt;
|{{#item:300508}} &amp;lt;br&amp;gt; {{#itemDesc:300508}}&lt;br /&gt;
|{{#item:300509}} &amp;lt;br&amp;gt; {{#itemDesc:300509}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300510}} &amp;lt;br&amp;gt; {{#itemDesc:300510}}&lt;br /&gt;
|{{#item:300511}} &amp;lt;br&amp;gt; {{#itemDesc:300511}}&lt;br /&gt;
|{{#item:300512}} &amp;lt;br&amp;gt; {{#itemDesc:300512}}&lt;br /&gt;
|{{#item:300513}} &amp;lt;br&amp;gt; {{#itemDesc:300513}}&lt;br /&gt;
|{{#item:300514}} &amp;lt;br&amp;gt; {{#itemDesc:300514}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300515}} &amp;lt;br&amp;gt; {{#itemDesc:300515}}&lt;br /&gt;
|{{#item:300516}} &amp;lt;br&amp;gt; {{#itemDesc:300516}}&lt;br /&gt;
|{{#item:300517}} &amp;lt;br&amp;gt; {{#itemDesc:300517}}&lt;br /&gt;
|{{#item:300518}} &amp;lt;br&amp;gt; {{#itemDesc:300518}}&lt;br /&gt;
|{{#item:300519}} &amp;lt;br&amp;gt; {{#itemDesc:300519}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300520}} &amp;lt;br&amp;gt; {{#itemDesc:300520}}&lt;br /&gt;
|{{#item:300521}} &amp;lt;br&amp;gt; {{#itemDesc:300521}}&lt;br /&gt;
|{{#item:300522}} &amp;lt;br&amp;gt; {{#itemDesc:300522}}&lt;br /&gt;
|{{#item:300523}} &amp;lt;br&amp;gt; {{#itemDesc:300523}}&lt;br /&gt;
|{{#item:300524}} &amp;lt;br&amp;gt; {{#itemDesc:300524}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300525}} &amp;lt;br&amp;gt; {{#itemDesc:300525}}&lt;br /&gt;
|{{#item:300526}} &amp;lt;br&amp;gt; {{#itemDesc:300526}}&lt;br /&gt;
|{{#item:300527}} &amp;lt;br&amp;gt; {{#itemDesc:300527}}&lt;br /&gt;
|{{#item:300528}} &amp;lt;br&amp;gt; {{#itemDesc:300528}}&lt;br /&gt;
|{{#item:300529}} &amp;lt;br&amp;gt; {{#itemDesc:300529}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300530}} &amp;lt;br&amp;gt; {{#itemDesc:300530}}&lt;br /&gt;
|{{#item:300531}} &amp;lt;br&amp;gt; {{#itemDesc:300531}}&lt;br /&gt;
|{{#item:300532}} &amp;lt;br&amp;gt; {{#itemDesc:300532}}&lt;br /&gt;
|{{#item:300533}} &amp;lt;br&amp;gt; {{#itemDesc:300533}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Past_Heroes_Cards&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
= Cartas Past Heroes =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
Puedes obtener los fragmentos de carta necesarios para fabricar las cartas usando {{#item:103512}}, que se obtiene en la instancia [[https://wiki.muhro.eu/Final_Battle|Final Battle]]. Puedes fabricarlas en la Tienda de Wigner usando&lt;br /&gt;
{{#navi:jor_mbase|222|260}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent; width: 100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300585}} &amp;lt;br&amp;gt; {{#itemDesc:300585}}&lt;br /&gt;
|{{#item:300586}} &amp;lt;br&amp;gt; {{#itemDesc:300586}}&lt;br /&gt;
|{{#item:300587}} &amp;lt;br&amp;gt; {{#itemDesc:300587}}&lt;br /&gt;
|{{#item:300588}} &amp;lt;br&amp;gt; {{#itemDesc:300588}}&lt;br /&gt;
|{{#item:300589}} &amp;lt;br&amp;gt; {{#itemDesc:300589}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300590}} &amp;lt;br&amp;gt; {{#itemDesc:300590}}&lt;br /&gt;
|{{#item:300591}} &amp;lt;br&amp;gt; {{#itemDesc:300591}}&lt;br /&gt;
|{{#item:300592}} &amp;lt;br&amp;gt; {{#itemDesc:300592}}&lt;br /&gt;
|{{#item:300593}} &amp;lt;br&amp;gt; {{#itemDesc:300593}}&lt;br /&gt;
|{{#item:300594}} &amp;lt;br&amp;gt; {{#itemDesc:300594}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300595}} &amp;lt;br&amp;gt; {{#itemDesc:300595}}&lt;br /&gt;
|{{#item:300596}} &amp;lt;br&amp;gt; {{#itemDesc:300596}}&lt;br /&gt;
|{{#item:300597}} &amp;lt;br&amp;gt; {{#itemDesc:300597}}&lt;br /&gt;
|{{#item:300598}} &amp;lt;br&amp;gt; {{#itemDesc:300598}}&lt;br /&gt;
|{{#item:300599}} &amp;lt;br&amp;gt; {{#itemDesc:300599}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300600}} &amp;lt;br&amp;gt; {{#itemDesc:300600}}&lt;br /&gt;
|{{#item:300601}} &amp;lt;br&amp;gt; {{#itemDesc:300601}}&lt;br /&gt;
|{{#item:300602}} &amp;lt;br&amp;gt; {{#itemDesc:300602}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300585}} &amp;lt;br&amp;gt; {{#itemDesc:300585}}&lt;br /&gt;
|{{#item:300586}} &amp;lt;br&amp;gt; {{#itemDesc:300586}}&lt;br /&gt;
|{{#item:300587}} &amp;lt;br&amp;gt; {{#itemDesc:300587}}&lt;br /&gt;
|{{#item:300588}} &amp;lt;br&amp;gt; {{#itemDesc:300588}}&lt;br /&gt;
|{{#item:300589}} &amp;lt;br&amp;gt; {{#itemDesc:300589}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300590}} &amp;lt;br&amp;gt; {{#itemDesc:300590}}&lt;br /&gt;
|{{#item:300591}} &amp;lt;br&amp;gt; {{#itemDesc:300591}}&lt;br /&gt;
|{{#item:300592}} &amp;lt;br&amp;gt; {{#itemDesc:300592}}&lt;br /&gt;
|{{#item:300593}} &amp;lt;br&amp;gt; {{#itemDesc:300593}}&lt;br /&gt;
|{{#item:300594}} &amp;lt;br&amp;gt; {{#itemDesc:300594}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300595}} &amp;lt;br&amp;gt; {{#itemDesc:300595}}&lt;br /&gt;
|{{#item:300596}} &amp;lt;br&amp;gt; {{#itemDesc:300596}}&lt;br /&gt;
|{{#item:300597}} &amp;lt;br&amp;gt; {{#itemDesc:300597}}&lt;br /&gt;
|{{#item:300598}} &amp;lt;br&amp;gt; {{#itemDesc:300598}}&lt;br /&gt;
|{{#item:300599}} &amp;lt;br&amp;gt; {{#itemDesc:300599}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300600}} &amp;lt;br&amp;gt; {{#itemDesc:300600}}&lt;br /&gt;
|{{#item:300601}} &amp;lt;br&amp;gt; {{#itemDesc:300601}}&lt;br /&gt;
|{{#item:300602}} &amp;lt;br&amp;gt; {{#itemDesc:300602}}&lt;br /&gt;
|{{#item:300683}} &amp;lt;br&amp;gt; {{#itemDesc:300683}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=21_Age_of_Heroes/en&amp;diff=58198</id>
		<title>21 Age of Heroes/en</title>
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		<updated>2026-02-22T16:29:17Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{:Temporal Tina}}&lt;br /&gt;
=Requirements=&lt;br /&gt;
* Level Required: 230&lt;br /&gt;
* Quest Prerequisite:&lt;br /&gt;
** [[20_The_Immortal|Episode 20]]&lt;br /&gt;
&lt;br /&gt;
=Main Quest=&lt;br /&gt;
# At {{#navi:jor_tail|233|41}} you will find Shufapa. He explains to us, that they plan to investigate Scale Island and asks you to come along. The reason for that is an unusual mana wavelength on the island.  &lt;br /&gt;
#; [[File:EP21_1.png]]&lt;br /&gt;
# {{#navi:jor_crk|137|137}} A dialogue opens and Nillen confirms that the wavelength is really unusual. Lehar spotted Nyar on the island so everyone decides to see what&#039;s up with her. &lt;br /&gt;
#; [[File:EP_21_2.png]]&lt;br /&gt;
# {{#navi:jor_crk|107|112}} Talk to Nyar. Aurelie, Lehar, and Nillem will appear. The reason for the mana wavelength comes from a rift that opened. Not only that, the dimensional boundaries and time and parallel dimensions are collapsing because of the rift. Nyar points out that this rift leads to the past, which gives us a way to deal with Lasgand. Nyar will connect the rift to a specific point in time, where Lasgand got his power. The option you pick doesn&#039;t matter in the end. &lt;br /&gt;
#; [[File:EP_21_3.png]]&lt;br /&gt;
# You get warped to {{#navi:jor_crk_p|108|106}}. Talk to Nyar again. Lehar and Nillem will appear. Nillem points out that we are indeed in the past where the rift opened. It&#039;s the time where the foundation of Rune-Midgarts happens. This is also the time where Lasgand got the power inherited and a plan gets created how to alter the past to stop Lasgand. Lehar spots people and everyone decides to approach them as volunteers for the resistance against the Jormungandr Cult.&lt;br /&gt;
#; [[File:EP_21_3A.png]]&lt;br /&gt;
# In {{#navi:jor_crk_p|104|95}} people appear who found out about the rift. Those are against the cult, but they spotted you. He ask us what we are doing here, so were telling him that &amp;quot;We&#039;re Adventurers&amp;quot;. After clearing up that we are on their side, the stranger introduces himself as Ivan from the Wigner family. So we follow him.&lt;br /&gt;
# You will be warped to a Safe Place in {{#navi:luna_sf1|258|147}}. Talk to Ivan, he tells us that we are near the cult, in the Raised Land. But instead of attacking the cult, we are on the way to the base of Gaebolg, Lunaphoma. You follow the soldier to the commander.&lt;br /&gt;
#; [[File:EP_21_4.png]]&lt;br /&gt;
# Talk to the Resistance Soldier in {{#navi:jor_mbase|38|152}} who introduces you to Lunaphoma. Before going to the headquarters, he needs to report something to the commander and vice-commander. Followers of Freya are complaining and Lehar suggested to listen in to hear what&#039;s the fuss.&lt;br /&gt;
#; [[File:EP_21_5.png]]&lt;br /&gt;
# Talk to Tris. You hear that the people of Freya complain that the fight against the cult is lead in the name of Odin and they want Freya to be included as well. Tris explains the difficult time and that they didn&#039;t forget about the people of Freya, but also mentions that they need more time because the war against the cult is top priority. But the people of Freya are unhappy and decide to leave the resistance.&lt;br /&gt;
#; [[File:EP_21_6.png]]&lt;br /&gt;
# Talk to the Resistance Soldier again who introduce us to the captains. After explaining the situation, Tris wants to send you to the Richard Mercenary Group, because people with combat skills are always needed there.&lt;br /&gt;
#; [[File:EP_21_5.png]]&lt;br /&gt;
# Talk to Tan who got ordered to bring you to the Richard Mercenary Group. He is clearly against us being part of the resistance. Tell him that &amp;quot;We&#039;ll go right away.&amp;quot;&lt;br /&gt;
#; [[File:EP_21_7.png]]&lt;br /&gt;
# Follow the navi {{#navi:jor_mbase|305|102}} until everyone appears. Tan shows us where the mercenary group&#039;s office is and that we need to find a Richard there. &lt;br /&gt;
#; [[File:EP_21_MISSING.png]]&lt;br /&gt;
# You have to go to the mercenary group&#039;s office, but no one is here. Suddenly you find a mysterious man. Lehar sends you to speak to him.&lt;br /&gt;
# Walk into the portal above those NPCs. &lt;br /&gt;
#; [[File:EP21_Mercenary.png]]&lt;br /&gt;
# Talk to ???. We tell him that we are here to see the Mercenary King Richard. We also add that Tan sent us to this place. According to the mysterious man, Richard is not here and that we need to go to the Central Barracks where Richard&#039;s room is. &lt;br /&gt;
#; [[File:EP_21_8.png]]&lt;br /&gt;
# You have to search for Richard&#039;s room {{#navi:jor_mbase|203|190}}. Check his room.&lt;br /&gt;
#; [[File:EP21_9.png]]&lt;br /&gt;
# Go upstairs and right and enter the second to last portal where Richard room lies. But no ones here, so we check the next door. After a warning a woman appears and asks us what brings us to Richard. We explain that Tan sent us.  &lt;br /&gt;
#; [[File:EP21_10.png]] [[File:EP21_10A.png]]&lt;br /&gt;
# They will sent you back to the Mercenary Group&#039;s Office {{#navi:jor_mbase|313|121}}.&lt;br /&gt;
#; [[File:EP21_Mercenary.png]]&lt;br /&gt;
# When entering the office, a dialogue will start. You hear that Richard is not here. The lady, Valdaris, explains that we need to go through the registration process first.&lt;br /&gt;
# Talk to the documents where you find the papers for the applications. You get explained that they are still using the old forms and they are not for applying to only one mercenary group. &lt;br /&gt;
#; [[File:EP_21_12.png]]&lt;br /&gt;
# Talk to Valdaris to give her your form. After reviewing the forms we get welcomed to the the Richard Mercenary Group.&lt;br /&gt;
#; [[File:EP_21_13.png]]&lt;br /&gt;
# Talk to Tan, who is talking to Valdaris about us being suspicious. He is still concerned about if we are good or not. Valdaris is taking us to a simple tour around the area. &lt;br /&gt;
#; [[File:EP_21_14.png]]&lt;br /&gt;
# When leaving the office another dialogue will start where Valdaris tells us that this base was build in a rush.&lt;br /&gt;
# Walk a little bit down. You learn that there are supplies stored from the Wigner Merchant Group. &lt;br /&gt;
#; [[File:EP_21_15.png]]&lt;br /&gt;
# Laura Valdaris tells us that this an area for temporary visitors.&lt;br /&gt;
# At {{#navi:jor_mbase|245|128}} some kids appear and want to play with their Sister Valdaris. She explains that the children are rescued from the Jormungandr Cult. After explaining everything about the kids she asks us to go to the training ground. &lt;br /&gt;
#; [[File:EP_21_16.png]]&lt;br /&gt;
# Valdaris is waiting for you at {{#navi:jor_mbase|147|108}}. She explains the training grounds and that it is open for everyone. You hear something strange from the soldiers, so Valdaris gets angry and wants to investigate it.&lt;br /&gt;
#; [[File:EP_21_17.png]]&lt;br /&gt;
# Go near the soldiers where you see someone getting beaten up so bad that he nearly dies. It&#039;s Richard who gets beaten up, so Valdaris decides to bring him back to his room to treat his wounds. &lt;br /&gt;
#; [[File:EP_21_18.png]]&lt;br /&gt;
# Go back to the center {{#navi:jor_mbase|202|191}}. &lt;br /&gt;
#; [[File:EP21 9.png]]&lt;br /&gt;
# Go upstairs enter the second to last portal on the right side. &lt;br /&gt;
#; [[File:EP21_10.png]]&lt;br /&gt;
# Talk to Valdaris who is REALLY UPSET about the situation. Nerius tells her that Richard wanted to be attacked.&lt;br /&gt;
#; [[File:EP_21_19.png]]&lt;br /&gt;
# Talk to Richard who explains that he wants to create books for battle. Getting hit by Nerius was necessary to show proper combat stances which are better shown in real-life examples. Lee should draw the illustration for the book. &lt;br /&gt;
#; [[File:EP_21_20.png]]&lt;br /&gt;
# Talk to Lee who instantly shows you the illustration he has drawn. After some talking about the book, you get introduced to Richard. Lee gets ordered to show us the rest while Richard and Valdaris have a talk.&lt;br /&gt;
#; [[File:EP_21_21.png]]&lt;br /&gt;
# Leave the room, enter the last portal.&lt;br /&gt;
#; [[File:EP21_10A.png]]&lt;br /&gt;
# Talk to Lee again. He tells us the full story of how they met Galaxia, where she destroyed nearly the entire mercenary group alone. After clearing the armor, Lee is willing to show us the rest of the base.&lt;br /&gt;
#; [[File:EP_21_22.png]]&lt;br /&gt;
# Leave the center and walk a little bit left {{#navi:jor_mbase|168|195}} where Lee explains the rest of the base. Tan will appear and tell us that this should be enough and you should go and see Tris. You will be rewarded with 30x {{#item:1001618}} and 30 reputation. &lt;br /&gt;
#; [[File:EP_21_23.png]]&lt;br /&gt;
# Talk to Tris. He asks us how everything went. After some explaining, he tells us that Alberta needs a wizard and Nillem should join them. Lehar will be sent to the Wigner Merchant Group, who are involved in relief efforts for people who escaped the cult. For us, we need to meet someone first. We meet Heine through a magic Tablet (Insert mobile phone joke here). Learning from Heine, our task will be to go to Alberta and receive the goods Heine sent to the resistance. Heine wishes to get a special Bright Eye from us. It must be from us and a fresh one, so not a single one from the storage. There are 4 dialogs in total and you need to click specific options: &amp;lt;br&amp;gt;&lt;br /&gt;
#;* First Dialogue: Bearable.&lt;br /&gt;
#;* Second dialogue: Is that person you, Tris?&lt;br /&gt;
#;* Third Dialogue: Enjoy the text.&lt;br /&gt;
#;* Fourth dialogue: Get kill quest 10x {{#linkmob:22319}} and collect 1x {{#item:1001641}}.&lt;br /&gt;
#; [[File:EP_21_24.png]]&lt;br /&gt;
# Talk to Walter Sailor {{#navi:jor_mbase|161|341}} and go to the Raised Land. Here you can do the kill quest. &lt;br /&gt;
#; [[File:EP_21_25.png]]&lt;br /&gt;
# To return you can talk to the Hidden Boat on the bottom left of the map {{#navi:jor_raise2|100|26}}.&lt;br /&gt;
#; [[File:EP_21_25A.png]]&lt;br /&gt;
# Go back to Tris. You will be rewarded with 30x {{#item:1001618}} and 35 reputation. &lt;br /&gt;
#; &amp;lt;nowiki&amp;gt;You have unlocked: Volunteer Vallen Wok Daily Quest&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
#; &amp;lt;nowiki&amp;gt;You have unlocked: Counselor Wool Daily Quest&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
# Go to the other Walter Sailor {{#navi:jor_mbase|333|148}}, he will take you to the Alberta. &lt;br /&gt;
#; [[File:EP_21_26.png]]&lt;br /&gt;
# Walk up a little bit and talk to Nillem. You watch how Nillem gets overloaded with work from the Sailor. After entering the discussion, the Sailor introduces himself as Megas. He forces you to go to the beach to find work, ignoring your request. &lt;br /&gt;
#; [[File:EP_21_27.png]]&lt;br /&gt;
# {{#navi:jor_albe|227|117}} Walk into the quest sign, Yohan will appear. He assigns you with moving the cargo to specific areas. Those are marked on the map. &lt;br /&gt;
#; [[File:EP_21_28.png]] [[File:EP_21_29.png]]&lt;br /&gt;
# Visit Walter Sailor at {{#navi:jor_albe|146|224}}. He explains to you that everyone needs to do those tasks, it&#039;s like a ladder where everyone begins the same. &lt;br /&gt;
#; [[File:EP_21_30.png]]&lt;br /&gt;
# There is another Walter Sailor waiting inside a building {{#navi:jor_albe|120|145}}.&lt;br /&gt;
#; [[File:EP_21_31.png]]&lt;br /&gt;
# Enter the building, walk up, and talk to Walter Sailor. &lt;br /&gt;
#; [[File:EP_21_32.png]]&lt;br /&gt;
# Go back to Yohan {{#navi:jor_albe|227|117}}. With all the goods coming and going there is dirt in the town. You have to clean up 4 dirt piles.&lt;br /&gt;
#; [[File:EP_21_29.png]]&lt;br /&gt;
# The 4 dirt pile locations are:&lt;br /&gt;
#; {{#navi:jor_albe|205|132}}&lt;br /&gt;
#; [[File:EP_21_33.png]]&lt;br /&gt;
#; {{#navi:jor_albe|189|166}}&lt;br /&gt;
#; [[File:EP_21_34.png]]&lt;br /&gt;
#; {{#navi:jor_albe|174|139}}&lt;br /&gt;
#; [[File:EP_21_35.png]]&lt;br /&gt;
#; {{#navi:jor_albe|143|210}}&lt;br /&gt;
#; [[File:EP_21_36.png]]&lt;br /&gt;
# Go back to Yohan {{#navi:jor_albe|227|117}}. He will give you the next job in the warehouse you were before.&lt;br /&gt;
# Go back to the previous building {{#navi:jor_albe|120|145}}.&lt;br /&gt;
#; [[File:EP_21_31.png]]&lt;br /&gt;
# Enter the building and walk down. You will meet Iana Operta. She wants you to deliver 2 letters.&lt;br /&gt;
#; [[File:EP_21_37.png]]&lt;br /&gt;
# First letter: Enter the building at {{#navi:jor_albe|200|107}}.&lt;br /&gt;
#; [[File:EP_21_38.png]]&lt;br /&gt;
# Talk to Professor Sanguin. He takes the letter and mentions that your name is mentioned in the letter too. After some waiting, he gives you a written reply. &lt;br /&gt;
#; [[File:EP_21_39.png]]&lt;br /&gt;
# Second letter: Enter the building at {{#navi:jor_albe|60|237}}. &lt;br /&gt;
#; [[File:EP_21_40.png]]&lt;br /&gt;
# Talk to Patissier Edel. She introduces herself and asks about your business. Choose the second option (First Option would mean trouble!) and hear her reply.&lt;br /&gt;
#; [[File:EP_21_41.png]]&lt;br /&gt;
# Go back to Iana {{#navi:jor_albe|120|145}}. Enter the building, walk down and talk to Iana. You bring her both replies and she tells you that those aren&#039;t basic trivial errands. You get introduced to Mariastella Walter and start talking about the stories of the ghost ship. We are told that Maria&#039;s father, Walter, might be on the ship and we need to gather information about it&#039;s location.&lt;br /&gt;
#; [[File:EP_21_31.png]] [[File:EP_21_31A.png]]&lt;br /&gt;
# You will be rewarded with 40x {{#item:1001618}} and 40 reputation.&lt;br /&gt;
# Go back to Lunaforma, talk to the Walter Sailor at {{#navi:jor_albe|194|200}}.&lt;br /&gt;
#; [[File:EP_21_42.png]]&lt;br /&gt;
# Talk to Ivan at {{#navi:jor_mbase|240|277}}. Ask about the ghost ship. But instead of getting information, you will get assigned to helping with the meal. &lt;br /&gt;
#; [[File:EP_21_43.png]]&lt;br /&gt;
# Talk to Lehar in {{#navi:jor_mbase|214|306}} several times. You decide to help him with the meals for the Wigner groups. Everyone is enjoying Lehar&#039;s rice a lot. Lehar mentions that he heard people mention a ghost ship.&lt;br /&gt;
#; [[File:EP_21_44.png]]&lt;br /&gt;
# Talk to Ivan at {{#navi:jor_mbase|193|287}} who tells you how many people saw the ghost ship. He gives you the name of who you should ask first, because he saw most of the stuff happening. &lt;br /&gt;
#; [[File:EP_21_45.png]]&lt;br /&gt;
# Talk to Lyriq at {{#navi:jor_mbase|191|306}}, who gets introduced by Lehar. After some small talk he gets more comfy around you and begins to tell you the story of what happened on that day with the ghost ship. We decide to go back to Ivan.&lt;br /&gt;
#; [[File:EP_21_46.png]]&lt;br /&gt;
# Talk to Ivan at {{#navi:jor_mbase|237|281}}. He tells us that he wants to join us on the ghost ship mission. But we need to deliver a package to his sister in Alberta first. &lt;br /&gt;
#; [[File:EP_21_47.png]]&lt;br /&gt;
# Talk to Walter Sailor {{#navi:jor_mbase|333|148}}, he will take you to Alberta again.&lt;br /&gt;
#; [[File:EP_21_26.png]]&lt;br /&gt;
# Enter the building at {{#navi:jor_albe|100|238}}&lt;br /&gt;
#; [[File:EP_21_48.png]]&lt;br /&gt;
# Talk to Lalaila Wigner, who is surprised about Ivan&#039;s package. She explains to you that she sends others to look over Ivan. We should take something he left behind and bring it to him.&lt;br /&gt;
#; [[File:EP_21_49.png]]&lt;br /&gt;
# Enter the portal at the top and check the dusty box. It contains well maintained knuckles which get cleaned and everything by Lalaila. She confirms that Ivan wanted those knuckles to be thrown away but Lalaila refused. She also gives you a letter for Maria Walter.&lt;br /&gt;
#; [[File:EP_21_50.png]]&lt;br /&gt;
# Leave the building and go to the next one at {{#navi:jor_albe|120|146}}.&lt;br /&gt;
#; [[File:EP_21_51.png]]&lt;br /&gt;
# Talk to Maristella Walter and give her the letter. She doesn&#039;t say anything and just smiles. You will be rewarded with 10x {{#item:1001618}} and 5 reputation.&lt;br /&gt;
#; [[File:EP_21_52.png]]&lt;br /&gt;
# Go back to Lunaforma, talk to the Walter Sailor at {{#navi:jor_albe|194|200}}.&lt;br /&gt;
#; [[File:EP_21_42.png]]&lt;br /&gt;
# Talk to Ivan at {{#navi:jor_mbase|237|281}}. He suggests to infiltrate through the north of the Raised Land and to meet there. You will be rewarded with 40x {{#item:1001618}} and 40 reputation.&lt;br /&gt;
#; [[File:EP_21_47.png]]&lt;br /&gt;
# Talk to Walter Sailor {{#navi:jor_mbase|161|341}} and go to the Raised Land. &lt;br /&gt;
#; [[File:EP_21_25.png]]&lt;br /&gt;
# Leave the map through the top portal.&lt;br /&gt;
#; [[File:EP_21_53.png]]&lt;br /&gt;
# Walk into the bushes at {{#navi:jor_raise1|322|64}} &amp;lt;br&amp;gt; &#039;&#039;&#039;Note&#039;&#039;&#039;: {{#linkmob:22315}} on this map drops {{#item:1001643}}. 2 are required for step 166&lt;br /&gt;
#; [[File:EP_21_54.png]]&lt;br /&gt;
# You will be ported to another map. Talk to Ivan. A plan is made to infiltrate the temple. Why is there a temple and why does it look like it&#039;s made by human? This question is asked and the only way to find out is to go inside.&lt;br /&gt;
#; [[File:EP_21_55.png]]&lt;br /&gt;
#;  Unlocked Jormungand Church Temple.&lt;br /&gt;
# Enter the dungeon at {{#navi:jor_raise1|152|316}}&lt;br /&gt;
#; [[File:EP_21_56.png]]&lt;br /&gt;
# Enter the safe spot at {{#navi:jor_tmple1|170|62}}&lt;br /&gt;
#; [[File:EP_21_57.png]]&lt;br /&gt;
# Talk to Ivan. Ivan sorts out a plan out to find any humans who are looking to escape. Top priority is gathering information about the ghost ship though, so we go with Tan to gather information. &lt;br /&gt;
#; [[File:EP_21_58.png]]&lt;br /&gt;
# Go to the next safe spot at {{#navi:jor_tmple1|103|180}}&lt;br /&gt;
#; [[File:EP_21_59.png]]&lt;br /&gt;
# Talk to the believer. After asking, they can&#039;t give any information about the ghost ship. Because of their strong faith Tan decides not to ask about escaping.&lt;br /&gt;
#; [[File:EP_21_60.png]]&lt;br /&gt;
# Go to the next safe spot at {{#navi:jor_tmple1|181|235}}&lt;br /&gt;
#; [[File:EP_21_61.png]]&lt;br /&gt;
# Talk to another believer. They are unhappy, but after asking about escaping, they think we want to capture them and bring them to the 2nd floor, where humans get taken away by the guards. Tan suggested to go there for potential information.&lt;br /&gt;
#; [[File:EP_21_62.png]]&lt;br /&gt;
# Go to the next safe spot at {{#navi:jor_tmple1|229|270}}&lt;br /&gt;
#; [[File:EP_21_63.png]]&lt;br /&gt;
# Talk to the next believer. You get told to go to the 2nd floor, but you need to be registered by the priests as a believer first. But currently they have disappeared, so Tan suggests to go back to the gathering point.&lt;br /&gt;
#; [[File:EP_21_64.png]]&lt;br /&gt;
# Go back to the first safe spot at {{#navi:jor_tmple1|170|62}}&lt;br /&gt;
#; [[File:EP_21_57.png]]&lt;br /&gt;
# Talk to Ivan. Ivan and Yohan came to the same conclusion and without any information. It&#039;s said that we need more information about the place first before we can get more. &lt;br /&gt;
#; [[File:EP_21_58.png]]&lt;br /&gt;
# Go back to Lunaforma.&lt;br /&gt;
# Talk to Tris at {{#navi:jor_mbase|142|264}}. Tris is bit frustrated that we couldn&#039;t find any humans who wanted to escape or any information about the ghost ship. But someone will arrive soon with potential inside information, so we will meet him and maybe he can guide us to the second floor! You will be rewarded with 15x {{#item:1001618}} and 15 reputation.&lt;br /&gt;
#; [[File:EP_21_65.png]]&lt;br /&gt;
# Visit the small boat at {{#navi:jor_mbase|124|33}}.&lt;br /&gt;
#; [[File:EP_21_66.png]]&lt;br /&gt;
# Talk to Tan at {{#navi:jor_crk_p|72|76}}. The informant, Nadoyo, explains that there is someone who wants to escape from the temple and has every information we need. But to get there safely we need someone tall with long black hair similar to Tan.&lt;br /&gt;
#; [[File:EP_21_67.png]]&lt;br /&gt;
# Talk to Ivan who has an idea which person fits the description perfectly, but he is afraid of that thought.&lt;br /&gt;
#; [[File:EP_21_68.png]]&lt;br /&gt;
# Go back to Lunaform, by talking to the small boat. &lt;br /&gt;
#; [[File:EP_21_69.png]]&lt;br /&gt;
# Talk to Ivan at {{#navi:jor_mbase|163|295}}. We&#039;re meeting Wilhelm who doesn&#039;t want to join the mission. After Tan mentions the reason why Wilhelm is working there and after some convincing, he agrees to come along to infiltrate the temple for information about the ghost ship and finding people who want to escape.&lt;br /&gt;
#; [[File:EP_21_70.png]]&lt;br /&gt;
# Talk to Walter Sailor {{#navi:jor_mbase|161|341}} and go to the Raised Land. &lt;br /&gt;
#; [[File:EP_21_25.png]]&lt;br /&gt;
# Leave the map through the top portal.&lt;br /&gt;
#; [[File:EP_21_53.png]]&lt;br /&gt;
# Walk into the bushes at {{#navi:jor_raise1|322|64}}&lt;br /&gt;
#; [[File:EP_21_54.png]]&lt;br /&gt;
# You will be ported to another map. Talk to Tan. Nadoyo explains the plan. Wilhelm will disguise as a High Rank Priest so we can enter the restricted area of the church, in hopes to find information or people who want to escape. Wilhelm made it clear that he wants to find one person and that&#039;s the only reason why he is doing it. Nadoyo mentions that the high priest we disguised into wants to escape from the cult too. You will be rewarded with 15x {{#item:1001618}} and 15 reputation.&lt;br /&gt;
#; [[File:EP_21_71.png]]&lt;br /&gt;
# Enter the dungeon at {{#navi:jor_raise1|152|316}}&lt;br /&gt;
#; [[File:EP_21_56.png]]&lt;br /&gt;
# Enter the safe spot at {{#navi:jor_tmple1|229|266}}&lt;br /&gt;
#; [[File:EP_21_72.png]]&lt;br /&gt;
# Talk to Nadoyo, who explains the plan. Wilhelm will pose as high priest Carmigand, a key figure in the cult. We just have to follow him and everything should work out fine, but Wilhelm is skeptical about the plan.&lt;br /&gt;
#; [[File:EP_21_73.png]]&lt;br /&gt;
# Talk to the Guard who registers our party with mostly fake names. Nadoyo will go ahead. Talk to the guard again to start the Gimli Infiltration instance. NOTE EVERYONE CAN OPEN INSTANCE FROM PARTY.&lt;br /&gt;
#; [[File:EP_21_74.png]]&lt;br /&gt;
# Talk to Nadoyo who tells us that Carmigand&#039;s plan to escape got leaked. Now we need to act fast in to find and rescue him from the cult, because he has all information we need.&lt;br /&gt;
#; [[File:EP_21_X74.png]]&lt;br /&gt;
# Talk to Tan who teleports you into a new room.&lt;br /&gt;
#; [[File:EP_21_75.png]]&lt;br /&gt;
# Talk to Wilhelm who asks the believers about Carmigand. They don&#039;t know where he is, but they tell us to look for him at the inner payer room. Wilhelm uses the time to ask about someone named Reinhard, the guy who he is looking for. After the dialog you get warped out.&lt;br /&gt;
#; [[File:EP_21_76.png]]&lt;br /&gt;
# Talk to Tan at the new location.&lt;br /&gt;
#; [[File:EP_21_77.png]]&lt;br /&gt;
# Talk to Tan to get warped to another prayer room.&lt;br /&gt;
#; [[File:EP_21_78.png]]&lt;br /&gt;
# Talk to the Believer, who are complaining about their time at the temple. They want to escape and Wilhelm offers them the way out. But guards appear who are suspicious about the loud noises and forbid meeting in groups bigger than 2. They start attacking you.&lt;br /&gt;
#; [[File:EP_21_79.png]]&lt;br /&gt;
# Kill the guards.&lt;br /&gt;
# Talk to the Believer again. They agree to escape, but don&#039;t know anything about Reinhard either. You get warped out.&lt;br /&gt;
#; [[File:EP_21_80.png]]&lt;br /&gt;
# Talk to Tan to get the next location.&lt;br /&gt;
#; [[File:EP_21_81.png]]&lt;br /&gt;
# Talk to the guard who is surprised to see Carmigand. Wilhelm, who pretends to be Carmigand, uses this time to surprise attack the guards.&lt;br /&gt;
#; [[File:EP_21_82.png]]&lt;br /&gt;
# Kill the guards.&lt;br /&gt;
# Enter the portal, which appears after killing both guards.&lt;br /&gt;
#; [[File:EP_21_83.png]]&lt;br /&gt;
# Talk to the Believer at the top of the room. They are happy to be rescued by us and are willing to trust us to escape. But no one knows anything about Reinhard. One of them suggests that he died from the suffering at the temple.&lt;br /&gt;
#; [[File:EP_21_84.png]]&lt;br /&gt;
# You have to search for another prayer room {{#navi:1@mdtem|117|38}}.&lt;br /&gt;
# Talk to Tan. Guards will appear. They claim that Wilhelm is Carmigand and try to capture him. You have to kill both guards again. &lt;br /&gt;
#; [[File:EP_21_85.png]]&lt;br /&gt;
# After killing the guards, more guards appear. Talk to the yellow guard and even more guards appear. Wilhelm suggest to be captured so they bring us to the real Carmigand. This would be more efficient than wandering around.&lt;br /&gt;
#; [[File:EP_21_86.png]]&lt;br /&gt;
# You will be warped to a preacher room. Talk to Wilhelm. Carmigand will appear and you will learn that he is actually Reinhardt, the guy Wilhelm is looking for. They are brothers and their parents died. Reinhardt is happy that he has finally found him, but he is also disappointed that he became a high priest for this temple. Carmigand explains that there is a secret passage in the room, that no Rgan knows about and we need to find it to escape.&lt;br /&gt;
#; [[File:EP_21_87.png]]&lt;br /&gt;
# Suspicious Places will appear. Click on all of them, until you hit the right one and get warped out. &lt;br /&gt;
#; [[File:EP_21_88.png]]&lt;br /&gt;
# Talk to Wilhelm, who is confused why the passage is like a mace. Carmigand explains that each prayer room is connected to the mace and we need to find the right one to escape.&lt;br /&gt;
#; [[File:EP_21_89.png]]&lt;br /&gt;
# Two guards appear and want to re-capture Carmigand and Wilhelm. Kill both of them. After Killing the guards talk to Wilhelm again, who teleports you to a new place.&lt;br /&gt;
# Talk to Tan. Wilhelm finds it funny that he, who was weaker as a kid is now protecting his brother. &lt;br /&gt;
#; [[File:EP_21_90.png]]&lt;br /&gt;
# 4 Guards will appear to capture us. Kill them.&lt;br /&gt;
# Talk to Tan again. Carmigand doesn&#039;t know where the exit is exactly. You get ported to a new location&lt;br /&gt;
# Talk to Wilhelm. Hyasagand appears with guards and explains that she is happy to see Carmigand&#039;s downfall. Carmigand tells her what he thinks of the church and how big of a lie it is. She sends the guard to capture him, even with force.&lt;br /&gt;
#; [[File:EP_21_91.png]]&lt;br /&gt;
# Kill the 3 guards that Hyasagand sends out to capture Carmigand.&lt;br /&gt;
# Talk to Wilhelm. Believers witness what happens and Hyasagand twists the words to make Carmigand look like the bad guy. Kill all 9 guards in order to progress. &lt;br /&gt;
#; [[File:EP_21_92.png]]&lt;br /&gt;
# Talk to Tan. Ivan and the others appear with believers to escape. Hyasagand retreats for now. Carmigand makes a speech to his people to follow him, even when he caused a lot of pain. A portal will appear, enter it to leave the instance.&lt;br /&gt;
#; [[File:EP_21_93.png]]&lt;br /&gt;
# You will be warped back to the safe spot. Enter the bushes. You will meet Nadoyo and the others inside. Ivan explains what happened inside of the temple and Nadoyo is not surprised that it turned out this way. Carmigand promises to her that he will not make the same mistake twice. You will be rewarded with 20x {{#item:1001618}} and 20 reputation.&lt;br /&gt;
#; [[File:EP_21_94.png]]&lt;br /&gt;
# Go back to Lunaforma and talk to Tris {{#navi:jor_mbase|149|270}}. He greets all the newly escaped people from the cult. They are a bit unsure of the place, but Tris makes a clear speech about the place and it&#039;s purpose. The old believers wish for justice over Carmigand&#039;s betrayal, so Tris decides to speak in private while Ivan shows them the lands here.&lt;br /&gt;
#; [[File:EP_21_95.png]]&lt;br /&gt;
# Go back to the center barracks {{#navi:jor_mbase|203|190}}. Enter the portal.&lt;br /&gt;
#; [[File:EP21_9.png]]&lt;br /&gt;
# Go straight up into the portal at the top.&lt;br /&gt;
#; [[File:EP_21_96.png]]&lt;br /&gt;
# Talk to Wilhelm. They clear up why they brought Carmigand up here. He wishes to be called by his old name, Reinhard Lugenburg. He is willing to give us any information needed to defeat the cult. &lt;br /&gt;
#; [[File:EP_21_97.png]]&lt;br /&gt;
# Talk to Reinhardt. He tells us about the Ghost Ship, which fits everything we know so far. He also mentions that the cult uses a new route in fear of the ship. We also learn, that the cult has weakened over time because of the humans leaving, but we don&#039;t know anything about their main force. Because Reinhard is human, he did not get all the information. You will be rewarded with 30x {{#item:1001618}} and 30 reputation.&lt;br /&gt;
#; [[File:EP_21_98.png]]&lt;br /&gt;
# Talk to Wilhelm. He starts explaining about how their parents died and begins to rant about how Reinhard betrayed their family by becoming something they are fighting against. &lt;br /&gt;
#; [[File:EP_21_97.png]]&lt;br /&gt;
# Talk to Reinhardt, who explains that he wanted to help everyone, believing the church was the answer. Wilhelm leaves disappointed , even saying that he buried his feelings for his brother because of what he did. &lt;br /&gt;
#; [[File:EP_21_98.png]]&lt;br /&gt;
#;* Unlocks Side Quest: Lugenburg Brothers.&lt;br /&gt;
# Enter the building at {{#navi:jor_albe|120|146}}.&lt;br /&gt;
#; [[File:EP_21_51.png]]&lt;br /&gt;
# Talk to Maristella Walter. She asks you to meet her at the harbor for the journey to the ship, now knowing the location where to find it. &lt;br /&gt;
#; [[File:EP_21_52.png]]&lt;br /&gt;
# Leave the building and go to {{#navi:jor_albe|191|180}}.&lt;br /&gt;
#; [[File:EP_21_99.png]]&lt;br /&gt;
# Talk to Maristella Walter. Enter the Ghost Ship instance.&lt;br /&gt;
# Talk to Maristella inside. It is planned to move with caution and check if it&#039;s really the ship of the Walter.&lt;br /&gt;
#; [[File:EP_21_100.png]]&lt;br /&gt;
# Walk left, kill the ghost ship crew and a Sternlight will appear. It feels familiar, but it&#039;s not the same as the one Maria remembers. &lt;br /&gt;
#; [[File:EP_21_102.png]]&lt;br /&gt;
# Walk right and click on the Mast Traces. Maria finds marks from back then, when she was younger.&lt;br /&gt;
#; [[File:EP_21_103.png]]&lt;br /&gt;
# Walk up to the right side and click on the Old Box. Inside the box you find old wooden toys, which are by Howell for his daughter.&lt;br /&gt;
#; [[File:EP_21_104.png]]&lt;br /&gt;
# Walk down and kill the ghost ship crew again, a portal will appear. &lt;br /&gt;
#; [[File:EP_21_105.png]]&lt;br /&gt;
# Kill the ghost ship crew again and click on the Crumpled Documents which are unreadable. Even Yohan can&#039;t read whats on the papers which are smudged by the seawater. BEFORE ENTERING THE PORTAL!!&lt;br /&gt;
#; [[File:EP_21_106.png]]&lt;br /&gt;
# Find the Rusty Fountain Pen at {{#navi:1@wtgs|184|121}}. Yohan recognizes the pen and with that it&#039;s certain what this ship is about.&lt;br /&gt;
#; [[File:EP_21_107.png]]&lt;br /&gt;
# Kill the ghost ship crew on the other side.&lt;br /&gt;
# Follow the way till you find the Box under a Bed. {{#navi:1@wtgs|149|127}}. You find a journal. It says, that after Maria escaped a strange woman appeared on the deck, who granted a wish to the captain. When the captain answered everything on the ship changed; memories were fading and crew members turned into monsters. Now we know, that this is the ship Maria was looking for.&lt;br /&gt;
#; [[File:EP_21_BOX_UNDER.png]]&lt;br /&gt;
# Search for the rest of the ghost ship Crew and kill them.&lt;br /&gt;
# After killing them all, a portal will appear at {{#navi:1@wtgs|109|114}}. Before entering Maria gives a short speech confirming that this ship is the missing Walter and that every answer must lie in the Captains Quarter.&lt;br /&gt;
#; [[File:EP_21_108.png]]&lt;br /&gt;
# Upstairs you will meet the Ghostship Captain.&lt;br /&gt;
#; [[File:EP_21_109.png]]&lt;br /&gt;
# Talk to him to start the fight after Maria gives a speech to bolster morale.&lt;br /&gt;
# Talk to him after his death. He will turn into human form for a while to explain what happened in the past. His wish was to sink every cult ship, even in death. He is glad that he could at least see everyone one last time before dying.&lt;br /&gt;
# Leave the room on the right side {{#navi:1@wtgs|331|27}}.&lt;br /&gt;
#; [[File:EP_21_110.png]]&lt;br /&gt;
# Outside of the ship talk to Maristella. She summarizes what happened and that they need to leave before the ship disappears.&lt;br /&gt;
#; [[File:EP_21_111.png]]&lt;br /&gt;
# Leave the instance through the portal, which appears next to Maristella.&lt;br /&gt;
#; [[File:EP_21_112.png]]&lt;br /&gt;
# Talk to Maristella Walter who reports to Megas what happened on the ghost ship. &lt;br /&gt;
#; [[File:EP_21_100A.png]]&lt;br /&gt;
# Wigner Executive will appear, talk to him. He tells you that he has the goods Heine sent us. Now that we&#039;re done, we should return to Lunaforma and speak to the tablet again. You will be rewarded with 70x {{#item:1001618}} and 90 reputation.&lt;br /&gt;
#; [[File:EP_21_113.png]]&lt;br /&gt;
#;* Unlocks Mysterious Ghost Ship daily instance.&lt;br /&gt;
# Go back to the center barracks {{#navi:jor_mbase|203|190}}. Enter the portal.&lt;br /&gt;
#; [[File:EP21_9.png]]&lt;br /&gt;
# Talk to Tris. He asks us about what happened on the ghost ship. After some time he tries to call Heine again, but the connection to him is bad. Speak to him again, the connection is stable now. The entire tablet needs an overhaul and Heine wants us to help him with that. Tris made a spare room ready for us and we should head there with the tablet ASAP.&lt;br /&gt;
#; [[File:EP_21_114.png]]&lt;br /&gt;
# Go upstairs and into the first portal on the left side. Talk to Heine&#039;s Tablet {{#navi:mbase_in|71|126}}.&lt;br /&gt;
#; [[File:EP_21_115.png]] [[File:EP_21_115A.png]] &lt;br /&gt;
# Speak to the tablet. Heine tells you that the connection is really stable. Choose the second option: &amp;quot;I&#039;ll do as you order.&amp;quot; and he tells you to get materials for maintenance.You have to farm 2x {{#item:1001643}}. Vellelopy drops from {{#linkmob:22315}} in jor_raise1. &amp;lt;br&amp;gt; Note: If you already have the Vellelopy, skip to step 166&lt;br /&gt;
# Talk to Walter Sailor {{#navi:jor_mbase|161|341}} and go to the Raised Land. &lt;br /&gt;
#; [[File:EP_21_25.png]]&lt;br /&gt;
# Leave the map through the top portal. You can find the Velellings here. &lt;br /&gt;
#; [[File:EP_21_53.png]]&lt;br /&gt;
# Go back to the center barracks {{#navi:jor_mbase|203|190}}. Enter the portal.&lt;br /&gt;
#; [[File:EP21_9.png]]&lt;br /&gt;
# Go upstairs and into the first portal on the left side to deliver the Vellelopies to Heine&#039;s Tablet {{#navi:mbase_in|71|126}}.&lt;br /&gt;
#; [[File:EP_21_115.png]]&lt;br /&gt;
# Talk to the tablet. It will begin to absorb the materials you brought along. While waiting, Heine asks to tell an old story, you Choose &amp;quot;Please tell me. &amp;quot; and he explains us why he began helping Tan and Tris but then starts ranting about them as well!&lt;br /&gt;
# Talk to the tablet again and Heine complains about how annoying it is that it didn&#039;t work the first time. After we ask ( choose &amp;quot;How old is it?&amp;quot;) he tries to explains how old this tablet is. He also mentions that he added 2 new features to the tablet as well.&lt;br /&gt;
# Talk a third time with the tablet. Heine is happy that it works for the second time, so you ask and choose &amp;quot;Is that good?&amp;quot;, and he starts to complain that it&#039;s bad that it&#039;s only working for the second time. But then he points out that we&#039;re from the future by reading our mana, so he asks us why we came. Choose &amp;quot;To completely eliminate the Rgans&amp;quot; and we explain what happened in our time and that the Rgans are a really big problem. Heine is happy about our answer and wants to help us. You will get 1x {{#item:1001627}}. &lt;br /&gt;
# Exit the room and talk to Tris. Tris plans to attack the cult with the information Aurelie provided. After more information from Heine all agree to attack ASAP to end the war before the cult can regroup, but something happened outside. You will be rewarded with 50x {{#item:1001618}} and 50 reputation.&lt;br /&gt;
#; [[File:EP_21_114.png]]&lt;br /&gt;
# Exit the barracks through the portal and talk to Nadoyo. He explains that the cult plans to resurrect Jormungandr! Nadoyo even saw the shadow of a Serpent, so we need to contact our allies and gather all the information we can get. &lt;br /&gt;
#; [[File:EP_21_116.png]]&lt;br /&gt;
# Gather 3 reports:&lt;br /&gt;
#;* Wounded Soldier {{#navi:jor_mbase|62|194}}&lt;br /&gt;
#; [[File:EP_21_117.png]]&lt;br /&gt;
#;* Exhausted Soldier {{#navi:jor_mbase|186|250}}&lt;br /&gt;
#; [[File:EP_21_118.png]]&lt;br /&gt;
#;* Cult Member Escapee {{#navi:jor_mbase|216|297}}&lt;br /&gt;
#; [[File:EP_21_119.png]]&lt;br /&gt;
# Go back to Tris who is in front of the center barracks {{#navi:jor_mbase|203|186}}. We give him all information we gathered. But Tan and Nadoyo are missing so we need to check on them!&lt;br /&gt;
#; [[File:EP_21_120.png]]&lt;br /&gt;
# Talk to Walter Sailor {{#navi:jor_mbase|161|341}} and go to the Raised Land.&lt;br /&gt;
#; [[File:EP_21_25.png]]&lt;br /&gt;
# Leave the map through the top portal.&lt;br /&gt;
#; [[File:EP_21_53.png]]&lt;br /&gt;
# At {{#navi:jor_raise1|198|189}} you will find a Rock Crevice, enter it. &lt;br /&gt;
#; [[File:EP_21_121.png]]&lt;br /&gt;
# Inside talk to Nadoyo. They prepared for something inside the church, a room even Reinhard didn&#039;t know. So before going back to Tris we are going with them into the church to check it out and to find more evidence of the giant serpent.&lt;br /&gt;
#; [[File:EP_21_122.png]]&lt;br /&gt;
# Check the Decorative Door at {{#navi:jor_raise1|128|323}}.&lt;br /&gt;
#; [[File:EP_21_123.png]]&lt;br /&gt;
# Inside the building talk to the Cult Priest. The Priest confirms our fear, something eats people by absorbing their mana to get stronger and stronger. Tan and Reinhard want to go ahead and deal with it while we and Nadoyo go back and report to Tris.&lt;br /&gt;
#; [[File:EP_21_124.png]]&lt;br /&gt;
# Talk to Nadoyo, she will warp you back to Lunaphoma. &lt;br /&gt;
#; [[File:EP_21_125.png]]&lt;br /&gt;
# Go back to Tris who is in front of the center barracks {{#navi:jor_mbase|203|186}}. We report back with what happened and what Tan&#039;s plan is. Tris will exclude normal soldiers and us from the battle and we should unite back with our friends on the 2nd floor.&lt;br /&gt;
#; [[File:EP_21_120.png]]&lt;br /&gt;
# Enter the barracks and go into the Small Door.&lt;br /&gt;
#; [[File:EP_21_126.png]]&lt;br /&gt;
# Talk to Nyar. Heine explains that we can&#039;t erase events from the past but that we could join Tris in the battle with Heine&#039;s help. You will be rewarded with 10x {{#item:1001618}} and 50 reputation.&lt;br /&gt;
#; [[File:EP_21_127.png]]&lt;br /&gt;
# Talk to Walter Sailor {{#navi:jor_mbase|161|341}} and go to the Raised Land.&lt;br /&gt;
#; [[File:EP_21_25.png]]&lt;br /&gt;
# Leave the map through the top portal.&lt;br /&gt;
#; [[File:EP_21_53.png]]&lt;br /&gt;
# You have to enter the Decorative Door at {{#navi:jor_raise1|128|323}} again.&lt;br /&gt;
#; [[File:EP_21_123.png]]&lt;br /&gt;
# Talk to Nadoyo. Tris and Nadoyo are surprised to see you here, but Heine stops him and explains that he needs help and only we can do that.&lt;br /&gt;
#; [[File:EP_21_128.png]]&lt;br /&gt;
# Talk to the door. &lt;br /&gt;
#; [[File:EP_21_129.png]]&lt;br /&gt;
# Talk to the Heine Tablet. Everyone is gathered here and some are unsure if this is the right call. After a vote it&#039;s decided to proceed and Heine wants to share his new spell with everyone. &lt;br /&gt;
#; [[File:EP_21_130.png]]&lt;br /&gt;
# You will start the instance &amp;quot;Final Battle&amp;quot;. &lt;br /&gt;
# Inside choose &amp;quot;Use the tablet&amp;quot; and Heine tries to find every location.&lt;br /&gt;
# Enjoy the dialogues ~&lt;br /&gt;
# After everyone has channeled their mana into the egg, click on the big egg.&lt;br /&gt;
#; [[File:EP_21_131.png]]&lt;br /&gt;
# Kill Corrupted Tan. After a long battle the Serpent tries to convince Tris to save his life while Tan shouts to finish it. Tris finishes the Serpent off and Tan dies with him....&lt;br /&gt;
# Talk to Nyar. Heine suggests to leave first to track down the cult&#039;s movement and give Tris some time to gather his thoughts. You will be rewarded with 90x {{#item:1001618}} and 110 reputation.&lt;br /&gt;
#; [[File:EP_21_132.png]]&lt;br /&gt;
# Outside the instance talk to Nyar again who brings us to a new area. &lt;br /&gt;
#; &amp;lt;span style=&amp;quot;color: rgb(205, 38, 38);&amp;quot; &amp;gt;Note: If you fail the instance or accidently teleport away use this navilink to get back here: {{#navi:jor_tmple1|170|307}} Talk to the Decorative Door to enter.&amp;lt;/span&amp;gt;&lt;br /&gt;
#; [[File:EP_21_133.png]]&lt;br /&gt;
# You will be warped, talk to Nyar again. Nillem and Lehar find a suspicious room with a book. Nillen reminds us why we are here and that we should investigate by using this book first. &lt;br /&gt;
#; [[File:EP_21_134.png]]&lt;br /&gt;
# Click on the Suspicious Book to start the Instance Secret Altar. &lt;br /&gt;
#; [[File:EP_21_135.png]]&lt;br /&gt;
# A shining door will appear, enter it. &lt;br /&gt;
#; [[File:EP_21_136.png]]&lt;br /&gt;
# Inside talk to Lehar. Nillem explains that ahead is a big power and with the death of the giant serpent they start their next plan of concentrating their remaining power into Lasgand. You need to kill all monsters. &lt;br /&gt;
#; [[File:EP_21_137.png]]&lt;br /&gt;
# At the end of the corridor there will be a Door, click on it.&lt;br /&gt;
#; [[File:EP_21_138.png]]&lt;br /&gt;
# Talk to Lehar. This place looks familiar, like the place where the High Rank Rgans live. You continue the way.&lt;br /&gt;
#; [[File:EP_21_139.png]]&lt;br /&gt;
# Follow the way and kill all Cult Priests. &lt;br /&gt;
# Talk to Jormungandr Shaman, who is cursing everyone who was part of the battle, like it is told in the stories back then. Kill him and click on the door to continue. &lt;br /&gt;
#; [[File:EP_21_140.png]]&lt;br /&gt;
# Walk into the Cult Shaman, who explains that with the curse they will persist eternally. Monster are spawning, kill all big Serpents.&lt;br /&gt;
# Click on the Giant Egg. Tris transfers the curse onto himself. Aurelie and Tris will watch over the egg until it&#039;s withered away and Tris children in the future will fight back what ever hatches there. You will get ported back to the island. You will be rewarded with 60x {{#item:1001618}} and 50 reputation.&lt;br /&gt;
#; [[File:EP_21_141.png]]&lt;br /&gt;
# Outside talk to Nyar. Talk about what happened, now that Nyar reclaimed some of his power, Lasgand should be weakened by a lot now. But before we go, we need to swap the tablet with something on the docks, that Heine hid for us.&lt;br /&gt;
#; [[File:EP_21_142.png]]&lt;br /&gt;
# Go back to Lunaforma by talking to the small boat.&lt;br /&gt;
# Talk to the Bushes to receive a new Heine Tablet. Heine says his goodbye and warps us back to the island.&lt;br /&gt;
#; [[File:EP_21_143.png]]&lt;br /&gt;
# Talk to Nyar again and choose to return to our own time. &lt;br /&gt;
#; [[File:EP_21_142.png]]&lt;br /&gt;
# Walk to {{#navi:jor_crk|137|138}}. Aurelie already senses the sudden change in magic and we report what happened. Now Nillen and Nyar will seal the rift while we&#039;ll go and see what happened to Lasgand in the Seal.&lt;br /&gt;
#; [[File:EP_21_144.png]]&lt;br /&gt;
# Talk to Nyar Clone. Lehar and his aunt will go on to lift the curse from Lasgand. You can&#039;t join them, so you need to wait until they are done. You have to wait 10 minutes to open the instance. Grab a coffee, visit the toilet, touch some grass. After the 10 minutes Lehar and Voglinde will re-appear, telling us that the curse is broken but Lasgand is still resurrecting. Now we think it&#039;s the work of the Heart Piece of Ymir and we need to check it out, remembering what happened in Bio Labs back then. &lt;br /&gt;
#; [[File:EP_21_145.png]]&lt;br /&gt;
# Open the instance.&lt;br /&gt;
# Inside the instance talk to Aurelie. The insane power of Lasgand that was there before is gone now, but the mana is going wild. We need to confirm who this Lasgand is.&lt;br /&gt;
#; [[File:EP_21_146.png]]&lt;br /&gt;
# Talk to Lasgand who is acting weird for some reason. You need to kill him multiple times. &lt;br /&gt;
#; [[File:EP_21_147.png]]&lt;br /&gt;
# Talk to Aurelie who confirms that this Lasgand is acting the same as the first time and it is really the Heart Piece of Ymir. She will warp you out of the instance. &lt;br /&gt;
#; [[File:EP_21_148.png]]&lt;br /&gt;
# Talk to Nyar Clone. We confirm what he is still dangerous and his power is still creating new Rgans. The curse is lifted but Lehar and Voglinde are staying to fight back the Rgan. Now Nillem wants to see us where the rift was, you get warped there. &lt;br /&gt;
#; [[File:EP_21_145.png]]&lt;br /&gt;
# Talk to Nyar. Nillem and Nyar failed to seal the rift. The time is now repeating itself over and over, but we&#039;re free to travel there from time to time. Not only that, but now YOUR name is mentioned in the history books as well. You will be rewarded with 70x {{#item:1001618}} and 60 reputation. &lt;br /&gt;
#; [[File:EP_21_149.png]]&lt;br /&gt;
&lt;br /&gt;
=Side Quests=&lt;br /&gt;
==Supply Procurement==&lt;br /&gt;
# By talking to Mandel at {{#navi:jor_mbase|219|315}} you can unlock the dailys for the Supply Procurement.&lt;br /&gt;
&lt;br /&gt;
==Lugenburg Brothers==&lt;br /&gt;
# Talk to Reinhardt inside center Barracks at {{#navi:mbase_in|118|186}}. Join the portal straight ahead.&lt;br /&gt;
# Outside Tris is waiting at {{#navi:jor_mbase|197|277}}.&lt;br /&gt;
# Talk to Reinhardt next to him.&lt;br /&gt;
# Talk to Wilhelm.&lt;br /&gt;
# Talk once more Tris. You will be rewarded with 10x {{#item:1001618}} and 5 reputation.&lt;br /&gt;
# You have now access to &amp;quot;Clear Rising Lands&amp;quot; - hunting quests.&lt;br /&gt;
&lt;br /&gt;
==Insufficient Food (Herb Gathering/Fishing)==&lt;br /&gt;
# Talk to Volunteer Vallen Wok at {{#navi:jor_mbase|211|280}}.&lt;br /&gt;
# He will ask for 10 of the same herb or 10 of the same fish, which spawn over the whole map.&lt;br /&gt;
# If you got the herb request, bring 10x {{#item:1001625}}. He won&#039;t accept {{#item:1001624}}.&lt;br /&gt;
# If you got the fish request, bring 10x {{#item:1001619}} or 10x {{#item:1001620}} or 10x {{#item:1001621}} or 10x {{#item:1001622}}. He won&#039;t accept {{#item:1001623}}&lt;br /&gt;
&lt;br /&gt;
==Mercenary Tasks==&lt;br /&gt;
&lt;br /&gt;
# Talk to Valdaris {{#navi:mbase_in|302|123}}&lt;br /&gt;
# Talk to Mercenary Member {{#navi:jor_mbase|300|151}}&lt;br /&gt;
# Talk to Mercenary Member {{#navi:jor_mbase|198|251}}&lt;br /&gt;
# Talk to Mercenary Member {{#navi:jor_mbase|133|128}}&lt;br /&gt;
# Talk to Mercenary Member {{#navi:jor_mbase|248|103}}&lt;br /&gt;
# Talk to Valdaris {{#navi:mbase_in|302|123}}&lt;br /&gt;
# You will get 10x {{#item:1001618}} and 5 reputation.&lt;br /&gt;
# You have now access to the daily quests of mercenary tasks.&lt;br /&gt;
&lt;br /&gt;
=Daily Quests=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|NPC&lt;br /&gt;
|Quest&lt;br /&gt;
|Reward&lt;br /&gt;
|Reputation&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |Mandel at {{#navi:jor_mbase|219|315}} &lt;br /&gt;
|Gaebolg: Collect 10x {{#item:1001629}} (hunt Yormi/Yormi Missionary)&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |1x Supply Porcurement daily! &lt;br /&gt;
10x {{#item:1001618}}&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |Increase Reputation of the family you chose by 100.&lt;br /&gt;
|-&lt;br /&gt;
|Nerius: Collect 10x {{#item:1001648}} (hunt Ice Seahorse)&lt;br /&gt;
|-&lt;br /&gt;
|Heine: Collect 10x {{#item:1001639}} (hunt Yortus Bishop/Yortus Conjurator)&lt;br /&gt;
|-&lt;br /&gt;
|Lugenburg: Collect 10x {{#item:1001637}} (hunt Yormi/Yormi Missionary)&lt;br /&gt;
|-&lt;br /&gt;
|Walter: Collect 10x {{#item:1001646}} (hunt Cliolima)&lt;br /&gt;
|-&lt;br /&gt;
|Wigner: Collect 10x {{#item:1001642}} (hunt Seawind)&lt;br /&gt;
|-&lt;br /&gt;
|Richard: Collect 10x {{#item:1001645}} (hunt Letterster)&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Wilhelm at {{#navi:jor_mbase|140|201}}&lt;br /&gt;
|Hunt 300x monsters in Nothern Rising Lands.&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |10x {{#item:1001618}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |10 with Gaebolg family&lt;br /&gt;
|-&lt;br /&gt;
|Hunt 300x monsters in Southern Rising Lands.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |Valdaris {{#navi:mbase_in|302|123}}&lt;br /&gt;
|Any kind of help: Recruit the right Mercenerys for Valdris. Not everyone is suitable. &lt;br /&gt;
|2x {{#item:1001618}}&lt;br /&gt;
|2 with Gaebolg family&lt;br /&gt;
|-&lt;br /&gt;
|Fresh food: Collect 10x {{#item:1001644}} and 10x {{#item:1001647}}&lt;br /&gt;
|5x {{#item:1001618}}&lt;br /&gt;
|5 with Gaebolg family&lt;br /&gt;
|-&lt;br /&gt;
|Clamshell for injuries: Hunt 50x Scalleg&lt;br /&gt;
|5x {{#item:1001618}}&lt;br /&gt;
|5 with Gaebolg family&lt;br /&gt;
|-&lt;br /&gt;
|For the children: Hunt 50x Velelling &lt;br /&gt;
|5x {{#item:1001618}}&lt;br /&gt;
|5 with Gaebolg family&lt;br /&gt;
|-&lt;br /&gt;
|Clean Finish (1): Hunt 300x monsters in Jormungandr Temple first floor {{#navi:jor_raise1|116|334}}&lt;br /&gt;
|10x {{#item:1001618}}&lt;br /&gt;
|10 with Gaebolg family&lt;br /&gt;
|-&lt;br /&gt;
|Clean Finish (2): Hunt 300x monsters in Jormungandr Temple second floor {{#navi:jor_raise1|116|334}}&lt;br /&gt;
|10x {{#item:1001618}}&lt;br /&gt;
|10 with Gaebolg family&lt;br /&gt;
|-&lt;br /&gt;
|Heine Tablet {{#navi:mbase_in|21|168}}&lt;br /&gt;
|Collect 3x {{#item:1001641}}&lt;br /&gt;
|5x {{#item:1001618}}&lt;br /&gt;
|3 with Gaebolg family&lt;br /&gt;
|-&lt;br /&gt;
|Conselor Wool&lt;br /&gt;
{{#navi:jor_albe|160|137}}&lt;br /&gt;
|Talk to him, go to next npc at {{#navi:jor_albe|50|241}}, return to wool.&lt;br /&gt;
|3x {{#item:1001618}}&lt;br /&gt;
|2 with Gaebolg family&lt;br /&gt;
|-&lt;br /&gt;
|Libra {{#navi:jor_base|314|137}}&lt;br /&gt;
|Libra will give you 1x {{#item:1001626}}, deliver it to Parex&lt;br /&gt;
|2x {{#item:1001618}}&lt;br /&gt;
|2 with Gaebolg family&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Family Reputation=&lt;br /&gt;
We have a total of 7 family reputations to complete. The maximum reputation you can reach is 1,000 per family. The Gaebolg reputation is partially filled through the main quest, while the other families need to be completed with  [[21_Age_of_Heroes#Daily_Quests|Mandel&#039;s daily quest.]]&lt;br /&gt;
After reaching 1,000 reputation with a family, you can pay 5 {{#item:1001618}} to Mandel at {{#navi:jor_mbase|219|315}} to receive a 1-hour buff of your choice, or 40 {{#item:1001618}} to receive all blessings at once.&lt;br /&gt;
&lt;br /&gt;
Note: Buffs stacks, but you lose all buffs upon death.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Buff&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Gaebolg Blessing&lt;br /&gt;
|Increase ATK and MATK% by 10%.&lt;br /&gt;
|-&lt;br /&gt;
|Nerius Blessing&lt;br /&gt;
|Decreased Variable Cast Time by 10% and increase attack speed by 10%.&lt;br /&gt;
|-&lt;br /&gt;
|Heine Blessing&lt;br /&gt;
|Increase damage to Dragon and Plant enemies by 15%.&lt;br /&gt;
|-&lt;br /&gt;
|Lugenburg Blessing&lt;br /&gt;
||Increase damage to Demon and Undead enemies by 15%.&lt;br /&gt;
|-&lt;br /&gt;
|Walter Blessing&lt;br /&gt;
||Increase damage to Formless and Fish enemies by 15%.&lt;br /&gt;
|-&lt;br /&gt;
|Wigner Blessing&lt;br /&gt;
||Increase damage to Brute  and Angel enemies by 15%.&lt;br /&gt;
|-&lt;br /&gt;
|Richard Blessing&lt;br /&gt;
||Increase damage to Demihuman and Insect enemies by 15%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: After reaching 1k reputation with all families, you will be able to start the Final Battle Instance on hard mode, as well as buy the +11 Gaebolg Refine Hammer.&lt;br /&gt;
&lt;br /&gt;
= Fields/Dungeons =&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align: center;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background: #B2C6D7;&amp;quot;&lt;br /&gt;
| Map || colspan=&amp;quot;4&amp;quot; | Monster&lt;br /&gt;
|- style=&amp;quot;background: #BFEFFF;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Northern Rising Lands &amp;lt;br&amp;gt; jor_raise1 &amp;lt;br&amp;gt; [[File:jor_raise1.png|150px]] || {{#mob:22313}}&lt;br /&gt;
|{{#mob:22315}}&lt;br /&gt;
|{{#mob:22317}}&lt;br /&gt;
|{{#mob:22325}}&lt;br /&gt;
|- style=&amp;quot;background: #BFEFFF;&amp;quot;&lt;br /&gt;
| {{#mob:22314}}&lt;br /&gt;
|{{#mob:22316}}&lt;br /&gt;
|{{#mob:22323}}&lt;br /&gt;
|{{#mob:22327}}&lt;br /&gt;
|- style=&amp;quot;background: #B0E2FF;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Southern Rising Lands &amp;lt;br&amp;gt; jor_raise2 &amp;lt;br&amp;gt; [[File:jor_raise2.png|150px]]|| {{#mob:22313}}&lt;br /&gt;
|{{#mob:22319}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;MVP&#039;&#039;&#039; &amp;lt;br&amp;gt; {{#mob:22362}}&lt;br /&gt;
|- style=&amp;quot;background: #B0E2FF;&amp;quot;&lt;br /&gt;
| {{#mob:22318}}&lt;br /&gt;
|{{#mob:22320}}&lt;br /&gt;
|- style=&amp;quot;background: #BFEFFF;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Jornville &amp;lt;br&amp;gt; jor_base &amp;lt;br&amp;gt; [[File:jor_base.png|150px]]|| {{#mob:22313}}&lt;br /&gt;
|{{#mob:22322}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; |{{#mob:22326}}&lt;br /&gt;
|- style=&amp;quot;background: #BFEFFF;&amp;quot;&lt;br /&gt;
| {{#mob:22321}}&lt;br /&gt;
|{{#mob:22324}}&lt;br /&gt;
|- style=&amp;quot;background: #B0E2FF;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Jormungand Church Temple F1 &amp;lt;br&amp;gt; jor_tmple1 &amp;lt;br&amp;gt; [[File:jor_tmple1.png|150px]]|| {{#mob:22323}}&lt;br /&gt;
|{{#mob:22325}}&lt;br /&gt;
|{{#mob:22327}}&lt;br /&gt;
|{{#mob:22354}}&lt;br /&gt;
|- style=&amp;quot;background: #B0E2FF;&amp;quot;&lt;br /&gt;
| {{#mob:22324}}&lt;br /&gt;
|{{#mob:22326}}&lt;br /&gt;
|{{#mob:22353}}&lt;br /&gt;
|{{#mob:22355}}&lt;br /&gt;
|- style=&amp;quot;background: #B0E2FF;&amp;quot;&lt;br /&gt;
| {{#mob:22356}}&lt;br /&gt;
|{{#mob:22357}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;MVP&#039;&#039;&#039; &amp;lt;br&amp;gt; {{#mob:22363}}&lt;br /&gt;
|- style=&amp;quot;background: #BFEFFF;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Jormungand Church Temple F2 &amp;lt;br&amp;gt; jor_tmple2 &amp;lt;br&amp;gt; [[File:jor_tmple2.png|150px]]|| {{#mob:22355}}&lt;br /&gt;
|{{#mob:22357}}&lt;br /&gt;
|{{#mob:22359}}&lt;br /&gt;
|{{#mob:22361}}&lt;br /&gt;
|- style=&amp;quot;background: #BFEFFF;&amp;quot;&lt;br /&gt;
| {{#mob:22356}}&lt;br /&gt;
|{{#mob:22358}}&lt;br /&gt;
|{{#mob:22360}}&lt;br /&gt;
|&#039;&#039;&#039;MVP&#039;&#039;&#039; &amp;lt;br&amp;gt; {{#mob:22364}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Instances =&lt;br /&gt;
&lt;br /&gt;
* [[Mysterious Ghost Ship]]&lt;br /&gt;
* [[Final Battle]]&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
{{:Gaebolg Equipment}}&lt;br /&gt;
{{:Yorscalp Equipment}}&lt;br /&gt;
&lt;br /&gt;
=Cards=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent; width: 100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300505}} &amp;lt;br&amp;gt; {{#itemDesc:300505}}&lt;br /&gt;
|{{#item:300506}} &amp;lt;br&amp;gt; {{#itemDesc:300506}}&lt;br /&gt;
|{{#item:300507}} &amp;lt;br&amp;gt; {{#itemDesc:300507}}&lt;br /&gt;
|{{#item:300508}} &amp;lt;br&amp;gt; {{#itemDesc:300508}}&lt;br /&gt;
|{{#item:300509}} &amp;lt;br&amp;gt; {{#itemDesc:300509}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300510}} &amp;lt;br&amp;gt; {{#itemDesc:300510}}&lt;br /&gt;
|{{#item:300511}} &amp;lt;br&amp;gt; {{#itemDesc:300511}}&lt;br /&gt;
|{{#item:300512}} &amp;lt;br&amp;gt; {{#itemDesc:300512}}&lt;br /&gt;
|{{#item:300513}} &amp;lt;br&amp;gt; {{#itemDesc:300513}}&lt;br /&gt;
|{{#item:300514}} &amp;lt;br&amp;gt; {{#itemDesc:300514}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300515}} &amp;lt;br&amp;gt; {{#itemDesc:300515}}&lt;br /&gt;
|{{#item:300516}} &amp;lt;br&amp;gt; {{#itemDesc:300516}}&lt;br /&gt;
|{{#item:300517}} &amp;lt;br&amp;gt; {{#itemDesc:300517}}&lt;br /&gt;
|{{#item:300518}} &amp;lt;br&amp;gt; {{#itemDesc:300518}}&lt;br /&gt;
|{{#item:300519}} &amp;lt;br&amp;gt; {{#itemDesc:300519}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300520}} &amp;lt;br&amp;gt; {{#itemDesc:300520}}&lt;br /&gt;
|{{#item:300521}} &amp;lt;br&amp;gt; {{#itemDesc:300521}}&lt;br /&gt;
|{{#item:300522}} &amp;lt;br&amp;gt; {{#itemDesc:300522}}&lt;br /&gt;
|{{#item:300523}} &amp;lt;br&amp;gt; {{#itemDesc:300523}}&lt;br /&gt;
|{{#item:300524}} &amp;lt;br&amp;gt; {{#itemDesc:300524}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300525}} &amp;lt;br&amp;gt; {{#itemDesc:300525}}&lt;br /&gt;
|{{#item:300526}} &amp;lt;br&amp;gt; {{#itemDesc:300526}}&lt;br /&gt;
|{{#item:300527}} &amp;lt;br&amp;gt; {{#itemDesc:300527}}&lt;br /&gt;
|{{#item:300528}} &amp;lt;br&amp;gt; {{#itemDesc:300528}}&lt;br /&gt;
|{{#item:300529}} &amp;lt;br&amp;gt; {{#itemDesc:300529}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300530}} &amp;lt;br&amp;gt; {{#itemDesc:300530}}&lt;br /&gt;
|{{#item:300531}} &amp;lt;br&amp;gt; {{#itemDesc:300531}}&lt;br /&gt;
|{{#item:300532}} &amp;lt;br&amp;gt; {{#itemDesc:300532}}&lt;br /&gt;
|{{#item:300533}} &amp;lt;br&amp;gt; {{#itemDesc:300533}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Past Heroes Cards =&lt;br /&gt;
&lt;br /&gt;
You can get the card fragments needed to craft the cards using {{#item:103512}}, which is obtainable in the &#039;&#039;&#039;hard mode&#039;&#039;&#039; of the [[Final Battle]] instance. You can craft them in the Wigner Shop {{#navi:jor_mbase|222|260}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300585}} &amp;lt;br&amp;gt; {{#itemDesc:300585}}&lt;br /&gt;
|{{#item:300586}} &amp;lt;br&amp;gt; {{#itemDesc:300586}}&lt;br /&gt;
|{{#item:300587}} &amp;lt;br&amp;gt; {{#itemDesc:300587}}&lt;br /&gt;
|{{#item:300588}} &amp;lt;br&amp;gt; {{#itemDesc:300588}}&lt;br /&gt;
|{{#item:300589}} &amp;lt;br&amp;gt; {{#itemDesc:300589}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300590}} &amp;lt;br&amp;gt; {{#itemDesc:300590}}&lt;br /&gt;
|{{#item:300591}} &amp;lt;br&amp;gt; {{#itemDesc:300591}}&lt;br /&gt;
|{{#item:300592}} &amp;lt;br&amp;gt; {{#itemDesc:300592}}&lt;br /&gt;
|{{#item:300593}} &amp;lt;br&amp;gt; {{#itemDesc:300593}}&lt;br /&gt;
|{{#item:300594}} &amp;lt;br&amp;gt; {{#itemDesc:300594}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300595}} &amp;lt;br&amp;gt; {{#itemDesc:300595}}&lt;br /&gt;
|{{#item:300596}} &amp;lt;br&amp;gt; {{#itemDesc:300596}}&lt;br /&gt;
|{{#item:300597}} &amp;lt;br&amp;gt; {{#itemDesc:300597}}&lt;br /&gt;
|{{#item:300598}} &amp;lt;br&amp;gt; {{#itemDesc:300598}}&lt;br /&gt;
|{{#item:300599}} &amp;lt;br&amp;gt; {{#itemDesc:300599}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300600}} &amp;lt;br&amp;gt; {{#itemDesc:300600}}&lt;br /&gt;
|{{#item:300601}} &amp;lt;br&amp;gt; {{#itemDesc:300601}}&lt;br /&gt;
|{{#item:300602}} &amp;lt;br&amp;gt; {{#itemDesc:300602}}&lt;br /&gt;
|{{#item:300683}} &amp;lt;br&amp;gt; {{#itemDesc:300683}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=21_Age_of_Heroes/ru&amp;diff=58197</id>
		<title>21 Age of Heroes/ru</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=21_Age_of_Heroes/ru&amp;diff=58197"/>
		<updated>2026-02-22T16:29:16Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
=Основной квест=&lt;br /&gt;
# B {{#navi:jor_tail|233|41}} вы находите Шуфапу. Он объясняет, что они планировали исследовать Шкалу и просят вас пойти с ними. Причина этого - необычная длина волн маны на этом острове.&lt;br /&gt;
#; [[File:EP21_1.png]]&lt;br /&gt;
# {{#navi:jor_crk|137|137}} Открываются диалоги, и Ниллен подтверждает, что длина волны действительно необычная. Легар заметил Ниар на острове, поэтому все решили узнать, что с ней.&lt;br /&gt;
#; [[File:EP_21_2.png]]&lt;br /&gt;
# {{#navi:jor_crk|107|112}} Поговорите с Ньяром. Появятся Орели, Легар и Ниллем. Причина длины волны маны исходит из-за открывшегося разлома. Мало того, из-за разлома рушатся границы измерений, времени и параллельных измерений. Ньяр указывает, что этот разлом ведет в прошлое, что дает нам способ справиться с Ласгандом. Ньяр свяжет разлом с конкретной точкой, где Ласганд получил свою силу. В конечном итоге выбранный вами вариант не имеет значения.&lt;br /&gt;
#; [[File:EP_21_3.png]]&lt;br /&gt;
# Вы переноситесь в {{#navi:jor_crk_p|108|106}}. Поговорите с Ньяром снова. Лехар и Ниллем снова появятся. Ниллем указала, что мы действительно были в прошлом, когда открылся разлом. Это время, когда произошло основание Рун-Мидгарда. Это также время, когда Ласганд получил унаследованную силу и был создан план, как изменить прошлое, чтобы остановить Ласганда. Лехар заметил людей, и все решили обратиться к ним в качестве добровольцев для сопротивления культу Йормунганда.&lt;br /&gt;
#; [[File:EP_21_3A.png]]&lt;br /&gt;
# В {{#navi:jor_crk_p|104|95}} появляются люди, которые узнали о разломе. Они против культа, но они заметили вас. Он спрашивает нас, что мы здесь делаем, поэтому мы говорим ему, что &amp;quot;Мы авантюристы&amp;quot;. После того, как выясняется, что мы на нашей стороне, незнакомец представляется как Иван из семьи Вигнеров. Поэтому мы следуем за ним.&lt;br /&gt;
# Вы будете перемещены в Безопасное Место в {{#navi:luna_sf1|258|147}}. Поговорите с Иваном, он скажет нам, что мы были около культа в Райзендской Земле. Но вместо того, чтобы атаковать культ, мы были на пути к базе Гаеболг Лунафома. Вы следуете за солдатом к командиру.&lt;br /&gt;
#; [[File:EP_21_4.png]]&lt;br /&gt;
# Поговорите с солдатом Сопротивления в {{#navi:jor_mbase|38|152}}, который познакомит вас с Лунафомой. Перед тем, как отправиться в штаб, ему нужно что-то доложить командиру и заместителю командира. Последователи Фрейи жалуются, и Легар предложил послушать, что за суета.&lt;br /&gt;
#; [[File:EP_21_5.png]]&lt;br /&gt;
# Поговорите с Трис. Вы слышите, что люди Фрейи жалуются, что борьба с культом ведется во имя Одина, и они хотят, чтобы Фрейя также была включена. Трис объясняет трудное время и то, что они не забывают о людях Фрейи, но также упоминает, что им нужно больше времени, потому что война с культом является главным приоритетом. Но люди Фрейи недовольны и решают покинуть сопротивление.&lt;br /&gt;
#; [[File:EP_21_6.png]]&lt;br /&gt;
# Поговорите снова с солдатом Сопротивления, который познакомит нас с капитанами. После объяснения ситуации Трист хочет отправить вас в Группу наемников Ричарда, потому что там всегда нужны люди с боевыми навыками.&lt;br /&gt;
#; [[File:EP_21_5.png]]&lt;br /&gt;
# Поговорите с Таном, которому было приказано привести вас в Richard Mercenary Group. Он явно против того, чтобы мы были частью сопротивления. Скажите ему, что &amp;quot;Мы пойдем прямо сейчас&amp;quot;.&lt;br /&gt;
#; [[File:EP_21_7.png]]&lt;br /&gt;
# Следуйте за нави {{#navi:jor_mbase|305|102}}. Пока все не появятся. Тан показывает нам, где находится офис группы наемников, и что нам нужно найти там Ричарда. | НУЖЕН СКРИНШОТ ПРЕЖДЕ ЧЕМ ВОЙТИ!!&lt;br /&gt;
#; [[File:EP_21_MISSING.png]]&lt;br /&gt;
# Вам нужно пойти в офис группы наемников, где никого нет. Внезапно вы находите таинственного человека. Легар посылает вас поговорить с ним.&lt;br /&gt;
# Пройдите в портал над этими NPC.&lt;br /&gt;
#; [[File:EP21_Mercenary.png]]&lt;br /&gt;
# Поговорить с ???, мы говорим ему, что мы здесь, чтобы увидеть наемника Кинда Ричарда. Мы также добавляем, что Тан послал нас в это место. По словам таинственного человека, Ричарда здесь нет и что нам нужно идти в Центральные казармы, где находится комната Ричарда.&lt;br /&gt;
#; [[File:EP_21_8.png]]&lt;br /&gt;
# Вам нужно найти комнату Ричарда {{#navi:jor_mbase|203|190}}. Проверьте его комнату.&lt;br /&gt;
#; [[File:EP21_9.png]]&lt;br /&gt;
# Идите направо наверх и войдите в предпоследний портал, где находится комната Ричарда. Но здесь никого нет, поэтому мы проверяем следующую дверь. После предупреждения появляется женщина и спрашивает нас, что привело нас к Ричарду. Мы объясняем, что нас послала Тан.&lt;br /&gt;
#; [[File:EP21_10.png]] [[File:EP21_10A.png]]&lt;br /&gt;
# Они отправят вас обратно в офис Группы наемников {{#navi:jor_mbase|313|121}}.&lt;br /&gt;
#; [[File:EP21_Mercenary.png]]&lt;br /&gt;
# При входе в офис начнется диалог. Вы слышите, что Ричард здесь не как кто-то по имени Нериус. Леди Валдарис объясняет, что нам нужно сначала пройти процесс регистрации.&lt;br /&gt;
# Поговорите с документами, где вы найдете бумаги для заявлений. Вам объяснят, что они все еще используют старую форму, поэтому ее нельзя применять только к группе наемников.&lt;br /&gt;
#; [[File:EP_21_12.png]]&lt;br /&gt;
# Поговорите с Валдарис, чтобы дать ей вашу форму. После просмотра форм нас принимают в группу Ричарда Наемника.&lt;br /&gt;
#; [[File:EP_21_13.png]]&lt;br /&gt;
# Поговорите с Таном, который говорит с Валдарисом о том, что мы под подозрением и все еще обеспокоены тем, хороши мы или нет. Валдарис берет нас на простую экскурсию по окрестностям.&lt;br /&gt;
#; [[File:EP_21_14.png]]&lt;br /&gt;
# После выхода из офиса начнется еще один диалог, в котором Валдарис скажет нам, что эта база была построена в спешке.&lt;br /&gt;
# Пройдите немного вниз. Вы узнаете, что там хранятся припасы от Wigner Merchant Group.&lt;br /&gt;
#; [[File:EP_21_15.png]]&lt;br /&gt;
# Лаура Валдрис говорит нам, что это место для временных посетителей.&lt;br /&gt;
# {{#navi:jor_mbase|245|128}} появятся дети, которые захотят поиграть со своей сестрой Валдарис. Она объясняет, что эти дети спасены от культа Йормунганда. Объяснив все о детях, она просит нас пойти на тренировочную площадку.&lt;br /&gt;
#; [[File:EP_21_16.png]]&lt;br /&gt;
# Валдарис ждет вас в {{#navi:jor_mbase|147|108}}. Она объясняет тренировочную площадку и то, что она открыта для всех. Вы слышите что-то странное от солдат, поэтому Валдарис злится и хочет это расследовать&lt;br /&gt;
#; [[File:EP_21_17.png]]&lt;br /&gt;
# Подойдите к солдатам, где вы видите, как кого-то избивают так сильно, что он почти умирает. Это Ричарда избивают, поэтому Валдарис решил вернуть его в комнату, чтобы обработать его раны.&lt;br /&gt;
#; [[File:EP_21_18.png]]&lt;br /&gt;
# Возвращаемся в центр {{#navi:jor_mbase|202|191}}.&lt;br /&gt;
#; [[File:EP21 9.png]]&lt;br /&gt;
# Поднимитесь наверх и войдите в предпоследний портал с правой стороны.&lt;br /&gt;
#; [[File:EP21_10.png]]&lt;br /&gt;
# Поговорите с Валдарис, которая ОЧЕНЬ РАССТРОЕНА ситуацией. Нериус говорит ей, что Ричард хочет, чтобы на него напали.&lt;br /&gt;
#; [[File:EP_21_19.png]]&lt;br /&gt;
# Talk to Richard who explains that he wants to create books for battle. Getting hit by Nerius was neccesary to show proper combate stances which are better shown in real-life examples. Lee should drawn the illustration for the book.&lt;br /&gt;
#; [[File:EP_21_20.png]]&lt;br /&gt;
# Поговорите с Ли, который тут же покажет вам нарисованную им иллюстрацию. После небольшого разговора о книге вы познакомитесь с Ричардом. Ли получил приказ показать нам остальное, пока Ричард и Валдарис беседуют.&lt;br /&gt;
#; [[File:EP_21_21.png]]&lt;br /&gt;
# Выйдите из комнаты, войдите в последний портал.&lt;br /&gt;
#; [[File:EP21_10A.png]]&lt;br /&gt;
# Поговорите с Ли снова. Он расскажет нам всю историю о том, как они встретили Галаксию, где она в одиночку уничтожила почти всю группу наемников. После того, как вы расчистите броню, Ли готов показать нам остальную часть экскурсии по базе.&lt;br /&gt;
#; [[File:EP_21_22.png]]&lt;br /&gt;
# Выйдите из центра и пройдите немного влево {{#navi:jor_mbase|168|195}}, где Ли объяснит остальную часть базы. Появится Тан и скажет, что этого должно быть достаточно, и вам следует пойти и увидеть Трис. Вы получите 30x {{#item:1001618}} + 30 репутации.&lt;br /&gt;
#; [[File:EP_21_23.png]]&lt;br /&gt;
# Поговорите с Трис. Он спросил нас о том, как все прошло. После некоторых объяснений он говорит нам, что Альберте нужен волшебник, и Ниллем должна присоединиться к ним. Легар будет отправлен в Торговую группу Вигнера, которая участвует в оказании помощи людям, сбежавшим от культа. Для нас сначала нужно встретиться с кем-то. Мы встречаем Гейна из магической таблички (вставьте сюда удобную шутку). Изучив Гейна, нашей задачей будет отправиться в Альберту и получить товары, которые Гейн отправил сопротивлению. Гейн хочет получить от нас особый Яркий глаз. Он должен быть от нас и свежий, так что ни один из хранилища. Всего есть 4 диалога, и вам нужно нажать на определенные опции:&lt;br /&gt;
#;* Первый диалог: Вариант терпимый.&lt;br /&gt;
#;* Второй диалог: Этот человек ты, Трис?&lt;br /&gt;
#;* Третий диалог: Наслаждайтесь текстом.&lt;br /&gt;
#;* Четвертый диалог: Получил задание на убийство 10x Skipskipper и нужно собрать 1x {{#item:1001641}}.&lt;br /&gt;
#; [[File:EP_21_24.png]]&lt;br /&gt;
# Идите к Уолтеру Сейлору {{#navi:jor_mbase|161|341}} и отправляйтесь на Поднятую Землю. Здесь вы можете выполнить задание на убийство.&lt;br /&gt;
#; [[File:EP_21_25.png]]&lt;br /&gt;
# Чтобы вернуться, вы можете поговорить с Скрытой Лодкой в ​​левом нижнем углу карты.&lt;br /&gt;
#; [[File:EP_21_25A.png]]&lt;br /&gt;
# Вернитесь к Трис, и вы получите в награду 30x {{#item:1001618}} + 35 репутации.&lt;br /&gt;
#; Вы разблокируете ежедневное задание Волонтера Валлена Вока&lt;br /&gt;
#; Ежедневное задание Советника Вула&lt;br /&gt;
# Подойдите к другому Уолтеру Матросу {{#navi:jor_mbase|333|148}}, он отвезет вас в Альберту.&lt;br /&gt;
#; [[File:EP_21_26.png]]&lt;br /&gt;
# Пройдите немного вверх и поговорите с Ниллемом. Вы видите, как Ниллем перегружен работой от Матроса. После вступления в обсуждение Матрос представляется вам как Мегас. Он заставляет вас пойти на пляж, чтобы найти работу, игнорируя вашу просьбу.&lt;br /&gt;
#; [[File:EP_21_27.png]]&lt;br /&gt;
# {{#navi:jor_albe|227|117}} Пройдите к знаку задания, появится Йохан. Он поручит вам работу по перемещению груза в определенные места. Они отмечены на карте.&lt;br /&gt;
#; [[File:EP_21_28.png]] [[File:EP_21_29.png]]&lt;br /&gt;
# Посетите Уолтера Сейлора в {{#navi:jor_albe|146|224}}. Он объясняет вам, что все должны выполнять эти задания, это как лестница, где все начинают одинаково.&lt;br /&gt;
#; [[File:EP_21_30.png]]&lt;br /&gt;
# Внутри здания {{#navi:jor_albe|120|145}} ждет еще один Уолтер Сейлор.&lt;br /&gt;
#; [[File:EP_21_31.png]]&lt;br /&gt;
# Войдите в здание, поднимитесь и поговорите с Уолтером Сейлором.&lt;br /&gt;
#; [[File:EP_21_32.png]]&lt;br /&gt;
# Возвращайтесь к Йохану {{#navi:jor_albe|227|117}}, со всеми товарами, которые приходят и уходят, в городе грязь. Вам нужно убрать 4 кучи грязи.&lt;br /&gt;
#; [[File:EP_21_29.png]]&lt;br /&gt;
# 4 dirt piles locations are:&lt;br /&gt;
#; {{#navi:jor_albe|205|132}}&lt;br /&gt;
#; [[File:EP_21_33.png]]&lt;br /&gt;
#; {{#navi:jor_albe|189|166}}&lt;br /&gt;
#; [[File:EP_21_34.png]]&lt;br /&gt;
#; {{#navi:jor_albe|174|139}}&lt;br /&gt;
#; [[File:EP_21_35.png]]&lt;br /&gt;
#; {{#navi:jor_albe|143|210}}&lt;br /&gt;
#; [[File:EP_21_36.png]]&lt;br /&gt;
# Возвращайтесь к Йохану {{#navi:jor_albe|227|117}}. Он даст вам следующую работу на складе, где вы были раньше.&lt;br /&gt;
# Возвращайтесь в предыдущее здание {{#navi:jor_albe|120|145}}.&lt;br /&gt;
#; [[File:EP_21_31.png]]&lt;br /&gt;
# Войдите в здание, спуститесь вниз, там вы встретите Яну Оперту. Она хочет, чтобы вы доставили 2 письма.&lt;br /&gt;
#; [[File:EP_21_37.png]]&lt;br /&gt;
# Первое письмо: {{#navi:jor_albe|200|107}}, войдите в здание!&lt;br /&gt;
#; [[File:EP_21_38.png]]&lt;br /&gt;
# поговорите с профессором Сангвином, который забирает последнее, и скажите, что ваше имя также упоминается в письме. После некоторого ожидания он дает вам письменный ответ.&lt;br /&gt;
#; [[File:EP_21_39.png]]&lt;br /&gt;
# Второе письмо: {{#navi:jor_albe|60|237}}, войдите в здание!&lt;br /&gt;
#; [[File:EP_21_40.png]]&lt;br /&gt;
# Поговорите с кондитером Эдель. Она представится вам и спросит о вашем бизнесе. Выберите второй вариант (первый вариант будет означать неприятности!) и выслушайте ее ответ.&lt;br /&gt;
#; [[File:EP_21_41.png]]&lt;br /&gt;
# Возвращайтесь к Яне. {{#navi:jor_albe|120|145}}. Войдите в здание, спуститесь вниз и поговорите с Яной. Вы приносите ей оба ответа, и она подтверждает, что это не простые тривиальные поручения. Вы знакомитесь с Мариастеллой Уолтер и начинаете рассказывать об историях о корабле-призраке. Мы слышали, что отец Марии Уолтер может быть на этом корабле, и нам нужно собрать информацию о его местонахождении.&lt;br /&gt;
#; [[File:EP_21_31.png]] [[File:EP_21_31A.png]]&lt;br /&gt;
# Вы будете вознаграждены 40x {{#item:1001618}} + 40 репутации.&lt;br /&gt;
# Возвращайтесь в Лунаформу, поговорите с Уолтером Матросом в {{#navi:jor_albe|194|200}}.&lt;br /&gt;
#; [[File:EP_21_42.png]]&lt;br /&gt;
# Поговорите с Иваном в {{#navi:jor_mbase|240|277}}. Спросите о корабле-призраке. Но вместо того, чтобы получить информацию, вы получаете назначение на помощь с едой.&lt;br /&gt;
#; [[File:EP_21_43.png]]&lt;br /&gt;
# Поговорите с Легаром в {{#navi:jor_mbase|214|306}}(нужно чаще с ним разговаривать), и вы решаете помочь ему с едой для групп Вигнера. Всем очень нравится рис Легара. Легар упоминает, что слышал, как люди упоминали корабль-призрак.&lt;br /&gt;
#; [[File:EP_21_44.png]]&lt;br /&gt;
# Поговорите с Иваном в {{#navi:jor_mbase|193|287}}, который рассказывает, как много людей видели корабль-призрак. Он называет вам имя, у которого вы должны спросить в первую очередь, потому что он видел большую часть происходящего.&lt;br /&gt;
#; [[File:EP_21_45.png]]&lt;br /&gt;
# Поговорите с Лириком в {{#navi:jor_mbase|191|306}}, которого представляет Легар. После небольшой беседы он чувствует себя более комфортно рядом с вами, поэтому он начинает рассказывать вам историю о том, что произошло в тот день с кораблем-призраком. Мы решаем вернуться к Ивану.&lt;br /&gt;
#; [[File:EP_21_46.png]]&lt;br /&gt;
# Поговорите с Иваном в {{#navi:jor_mbase|237|281}}. Он говорит нам, что хочет присоединиться к нам в миссии с кораблем-призраком. Но нам нужно доставить посылку его сестре в Альберту.&lt;br /&gt;
#; [[File:EP_21_47.png]]&lt;br /&gt;
# Идите к Уолтеру Сейлору {{#navi:jor_mbase|333|148}}, он снова отвезет вас в Альберту.&lt;br /&gt;
#; [[File:EP_21_26.png]]&lt;br /&gt;
# Войдите в здание в {{#navi:jor_albe|100|238}}&lt;br /&gt;
#; [[File:EP_21_48.png]]&lt;br /&gt;
# Поговорите с Лалайлой Вигнер, которая удивлена ​​посылкой Ивана. Она объясняет вам, что послала других присмотреть за Иваном. Мы должны взять что-то, что он оставил, и принести ему.&lt;br /&gt;
#; [[File:EP_21_49.png]]&lt;br /&gt;
# Войдите в портал наверху и проверьте пыльный ящик. В нем находятся хорошо сохранившиеся костяшки пальцев, которые чистит и все такое Лалайла. Она подтверждает, что Иван хочет, чтобы эти костяшки пальцев были выброшены, но Лалайла отказывается. Она также дает письмо для Марии Вальтер.&lt;br /&gt;
#; [[File:EP_21_50.png]]&lt;br /&gt;
# Покиньте здание и идите в следующее в {{#navi:jor_albe|120|146}}.&lt;br /&gt;
#; [[File:EP_21_51.png]]&lt;br /&gt;
# Поговорите с Маристеллой Уолтер и отдайте ей письмо. Она ничего не говорит, кроме улыбки. Вы получите 10x {{#item:1001618}} + 5 репутации.&lt;br /&gt;
#; [[File:EP_21_52.png]]&lt;br /&gt;
# Возвращайтесь в Лунаформу, поговорите с Уолтером Матросом в {{#navi:jor_albe|194|200}}.&lt;br /&gt;
#; [[File:EP_21_42.png]]&lt;br /&gt;
# Поговорите с Иваном в {{#navi:jor_mbase|237|281}}. Он прямо предлагает проникнуть через север Поднятой Земли, и мы встречаемся там. Вы получите 40x {{#item:1001618}} + 40 репутации.&lt;br /&gt;
#; [[File:EP_21_47.png]]&lt;br /&gt;
# Идите к Уолтеру Сейлору {{#navi:jor_mbase|161|341}} и идите в Поднятую Землю.&lt;br /&gt;
#; [[File:EP_21_25.png]]&lt;br /&gt;
# Оставьте карту на верхнем портале.&lt;br /&gt;
#; [[File:EP_21_53.png]]&lt;br /&gt;
# Идите в кусты в {{#navi:jor_raise1|322|64}} &amp;lt;br&amp;gt; примечание: {{#linkmob:22315}} на этой карте выпадает {{#item:1001643}}, для шага 162 требуется 2&lt;br /&gt;
#; [[File:EP_21_54.png]]&lt;br /&gt;
# Вы перенесетесь на другую карту, поговорите с Иваном. Есть план проникновения в храм. Зачем нужен храм и почему он выглядит так, будто его построил человек? Этот вопрос задают, и единственный способ узнать ответ — войти внутрь.&lt;br /&gt;
#; [[File:EP_21_55.png]]&lt;br /&gt;
#; Разблокирован храм церкви Йормунганда.&lt;br /&gt;
# Войдите в подземелье в {{#navi:jor_raise1|152|316}}&lt;br /&gt;
#; [[File:EP_21_56.png]]&lt;br /&gt;
# Войдите в безопасное место в {{#navi:jor_tmple1|170|62}}&lt;br /&gt;
#; [[File:EP_21_57.png]]&lt;br /&gt;
# поговорите с Иваном. Иван придумывает план, как найти людей, которые хотят сбежать. Первоочередной задачей является сбор информации о корабле-призраке, поэтому мы отправляемся за информацией к Тану.&lt;br /&gt;
#; [[File:EP_21_58.png]]&lt;br /&gt;
# перейти к следующему безопасному месту в {{#navi:jor_tmple1|103|180}}&lt;br /&gt;
#; [[File:EP_21_59.png]]&lt;br /&gt;
# Поговорить с верующим. После расспросов они не могут дать никакой информации о корабле-призраке, и из-за своей сильной веры Тан решил не спрашивать о побеге.&lt;br /&gt;
#; [[File:EP_21_60.png]]&lt;br /&gt;
# перейти к следующему безопасному месту в {{#navi:jor_tmple1|181|235}}&lt;br /&gt;
#; [[File:EP_21_61.png]]&lt;br /&gt;
# поговорить с другим верующим. Те недовольны, но после того, как мы спросили о побеге, они думают, что мы хотим схватить их и привести на 2-й этаж, где охранники забирают людей. Тан предложил пойти туда за потенциальной информацией.&lt;br /&gt;
#; [[File:EP_21_62.png]]&lt;br /&gt;
# идите к следующему безопасному месту в {{#navi:jor_tmple1|229|270}}&lt;br /&gt;
#; [[File:EP_21_63.png]]&lt;br /&gt;
# Поговорите со следующим верующим. Вам говорят идти на 2-й этаж, вам нужно зарегистрироваться у священников как верующему. Но в настоящее время они исчезли, поэтому Тан предложил вернуться к точке сбора.&lt;br /&gt;
#; [[File:EP_21_64.png]]&lt;br /&gt;
# Возвращайтесь к первому безопасному месту в {{#navi:jor_tmple1|170|62}}&lt;br /&gt;
#; [[File:EP_21_57.png]]&lt;br /&gt;
# поговорите с Иваном. Иван и Йохан пришли к такому же выводу и без информации. Он сказал, что нам нужно больше информации об этом месте, прежде чем мы сможем получить больше.&lt;br /&gt;
#; [[File:EP_21_58.png]]&lt;br /&gt;
# вернуться в lunaform (думаю, здесь у нас будет @go)&lt;br /&gt;
# Поговорить с Трис в {{#navi:jor_mbase|142|264}}. Трис немного расстроена, что мы не смогли найти ни одного человека, который хочет сбежать, или информацию о корабле-призраке. Но скоро прибудет кто-то с потенциальной внутренней информацией, так что мы встретимся с ним, и, возможно, он сможет провести нас на второй этаж! Вы получите 15x {{#item:1001618}} + 15 репутации.&lt;br /&gt;
#; [[File:EP_21_65.png]]&lt;br /&gt;
# Посетите маленькую лодку в {{#navi:jor_mbase|124|33}}.&lt;br /&gt;
#; [[File:EP_21_66.png]]&lt;br /&gt;
# Поговорить с Таном в {{#navi:jor_crk_p|72|76}}. Информатор Надая объясняет, что есть кто-то, кто хочет сбежать из храма и получить всю необходимую нам информацию. Но чтобы добраться туда безопасно, нам нужен кто-то высокий с длинными черными волосами, похожий на Тана.&lt;br /&gt;
#; [[File:EP_21_67.png]]&lt;br /&gt;
# Поговорите с Иваном, у которого есть идея, какой человек идеально подходит под это условие, но он боится этой мысли.&lt;br /&gt;
#; [[File:EP_21_68.png]]&lt;br /&gt;
# Вернитесь в Lunaform, поговорив с маленькой лодкой.&lt;br /&gt;
#; [[File:EP_21_69.png]]&lt;br /&gt;
# Поговорите с Иваном в {{#navi:jor_mbase|163|295}}. Мы встречаемся с Вильгельмом, который не хочет присоединяться к миссии. После того, как Тан упомянет причину, по которой Вильгельм там работает, и после некоторых переговоров он согласится пойти с нами, чтобы проникнуть в храм и получить информацию о корабле-призраке и найти людей, которые хотят сбежать.&lt;br /&gt;
#; [[File:EP_21_70.png]]&lt;br /&gt;
# Идите к Уолтеру Сейлору {{#navi:jor_mbase|161|341}} и отправляйтесь на Поднятую Землю.&lt;br /&gt;
#; [[File:EP_21_25.png]]&lt;br /&gt;
# Оставьте карту на верхнем портале.&lt;br /&gt;
#; [[File:EP_21_53.png]]&lt;br /&gt;
# Идите в кусты в {{#navi:jor_raise1|322|64}}&lt;br /&gt;
#; [[File:EP_21_54.png]]&lt;br /&gt;
# Вы перенесетесь на другую карту, поговорите с Таном. Надойо объясняет план, согласно которому Вильгельм маскируется под священника высокого ранга, чтобы мы могли войти в запретную зону церкви в надежде найти информацию или людей, которые хотят сбежать. Вильгельм ясно дал понять, что он хочет найти одного человека, это единственная причина, по которой он это делает. Надойо также упомянул, что верховный жрец, в которого мы замаскировались, тоже хочет сбежать из культа. Вы получите 15x {{#item:1001618}} + 15 репутации.&lt;br /&gt;
#; [[File:EP_21_71.png]]&lt;br /&gt;
# Войдите в подземелье в {{#navi:jor_raise1|152|316}}&lt;br /&gt;
#; [[File:EP_21_56.png]]&lt;br /&gt;
# Войдите в безопасное место в {{#navi:jor_tmple1|229|266}}&lt;br /&gt;
#; [[File:EP_21_72.png]]&lt;br /&gt;
# Поговорите с Надойо, который объяснит план, согласно которому Вильгельм должен притвориться верховным жрецом Чармигандом. Нам просто нужно следовать за ним, и все должно сработать, но Вильгельм скептически относится к плану.&lt;br /&gt;
#; [[File:EP_21_73.png]]&lt;br /&gt;
# Поговорите со Стражем, который зарегистрировался в Страже с преимущественно фальшивыми именами. Надойо пойдет вперед. Поговорите еще раз со Стражем, чтобы начать инстанс Проникновение Гимли. ПРИМЕЧАНИЕ КАЖДЫЙ МОЖЕТ ОТКРЫТЬ ИНСТАНС ИЗ ГРУППЫ.&lt;br /&gt;
#; [[File:EP_21_74.png]]&lt;br /&gt;
# Поговорите с Надойо, который сообщает нам, что план побега Чармиганда был раскрыт. Теперь нам нужно действовать быстро, чтобы найти его как можно скорее и спасти от культа, потому что у него есть вся необходимая нам информация.&lt;br /&gt;
#; [[File:EP_21_X74.png]]&lt;br /&gt;
# Поговорите с Таном, который телепортирует вас в новую комнату.&lt;br /&gt;
#; [[File:EP_21_75.png]]&lt;br /&gt;
# Поговорите с Вильгельмом, который спрашивает верующих о Чармиганде. Те не знают, где он, но они дали наводки на поиски комнаты внутреннего плательщика. Вильгельм использовал время, чтобы спросить о ком-то по имени Райнхард, парне, которого он ищет. После диалога вы переноситесь.&lt;br /&gt;
#; [[File:EP_21_76.png]]&lt;br /&gt;
# Поговорите с Таном о новом месте.&lt;br /&gt;
#; [[File:EP_21_77.png]]&lt;br /&gt;
# Поговорите с Таном, чтобы телепортироваться в другую молитвенную комнату.&lt;br /&gt;
#; [[File:EP_21_78.png]]&lt;br /&gt;
# Поговорите с верующим, который жалуется на свое время в храме. Они хотят сбежать, и Вильгельм предлагает им выход. Но появляются охранники, которые подозрительно относятся к громким звукам и запрещают встречаться группами больше 2 человек. Они нападают на вас.&lt;br /&gt;
#; [[File:EP_21_79.png]]&lt;br /&gt;
# Убейте охранников.&lt;br /&gt;
# Снова поговорите с верующим, который соглашается на побег. Но они ничего не знают о Райнхарде после того, как Вильгельм спросил их. Вы телепортируетесь.&lt;br /&gt;
#; [[File:EP_21_80.png]]&lt;br /&gt;
# Поговорите с Таном, чтобы получить новые локации.&lt;br /&gt;
#; [[File:EP_21_81.png]]&lt;br /&gt;
# Поговорите со стражником, который удивлен, увидев Чармиганда. Вильгельм, притворившийся Чармиганда, использовал это время, чтобы неожиданно атаковать стражников.&lt;br /&gt;
#; [[File:EP_21_82.png]]&lt;br /&gt;
# Убейте стражников.&lt;br /&gt;
# Войдите в портал, который появится после убийства обоих стражников.&lt;br /&gt;
#; [[File:EP_21_83.png]]&lt;br /&gt;
# Поговорите с верующим наверху комнаты. Они рады, что мы их спасли, и готовы доверить нам побег. Но никто ничего не знает о Райнхарде, один из них уже предположил, что он умер от страданий в храме.&lt;br /&gt;
#; [[File:EP_21_84.png]]&lt;br /&gt;
# Вам нужно найти другую молитвенную комнату {{#navi:1@mdtem|117|38}}.&lt;br /&gt;
# Поговорите с Таном. Появятся стражники и заявят, что Вильгельм — это Чармиганд, и попытаются схватить его. Вам нужно снова убить обоих стражников.&lt;br /&gt;
#; [[File:EP_21_85.png]]&lt;br /&gt;
# После убийства стражи появятся другие стражи. Поговорите с желтым стражем, появятся еще стражи. Вильгельм предлагает схватить себя, чтобы они привели нас к настоящему Чармиганду. Это будет наиболее эффективно, чем бродить вокруг.&lt;br /&gt;
#; [[File:EP_21_86.png]]&lt;br /&gt;
# Вы снова переместитесь в комнату проповедника, поговорите с Вильгельмом (или немного поднимитесь?) Появится Чармиганд, и вы узнаете, что Чармиганд находится в настоящем Рейнхардте, парне, которого ищет Вильгельм. Оба они братья, их родители умерли, и он счастлив, что наконец нашел его, но также разочарован тем, что он стал верховным жрецом этого храма. Чармиганд объясняет, что в этой комнате есть секретный проход, о котором не знает Рган, и нам нужно найти его, чтобы сбежать.&lt;br /&gt;
#; [[File:EP_21_87.png]]&lt;br /&gt;
# Появятся подозрительные места. Щелкните по всем, пока не попадете в нужную и не вылетите.&lt;br /&gt;
#; [[File:EP_21_88.png]]&lt;br /&gt;
# Поговорите с Вильгельмом, который не понимает, почему проход похож на булаву. Чармиганд объясняет, что каждая молитвенная комната связана, и нам нужно найти нужную, чтобы сбежать.&lt;br /&gt;
#; [[File:EP_21_89.png]]&lt;br /&gt;
# Появятся два стража, которые захотят снова схватить Чармиганда и Вильгельма. Убейте их обоих. После убийства снова поговорите с Вильгельмом, который телепортирует вас в новое место.&lt;br /&gt;
# Поговорите с Таном. Вильгельм находит забавным, что он, который был слабее в детстве, теперь защищает своего брата.&lt;br /&gt;
#; [[File:EP_21_90.png]]&lt;br /&gt;
# Появятся 4 Хранителя, чтобы схватить нас. Убейте их.&lt;br /&gt;
# Поговорите с Таном снова. Чармиганд не знает, где именно находится выход. Вы попадаете в новое место&lt;br /&gt;
# Поговорите с Вильгельмом. Появляется Хьясаганд со стражниками, которая объясняет, что она рада видеть падение Чармиганда. Чармиганд рассказывает ей, что он думает о церкви и насколько это большая ложь. Она посылает стражника схватить его, даже силой.&lt;br /&gt;
#; [[File:EP_21_91.png]]&lt;br /&gt;
# Убейте 3 Хряков, которых Хьясаганд посылает схватить Чармиганда.&lt;br /&gt;
# Поговорите с Вильгельмом. Верующие становятся свидетелями происходящего, и Хьясаганд исказил слова, чтобы Чармиганд выглядел плохим парнем. Убейте всех 9 стражей, чтобы продвинуться дальше.&lt;br /&gt;
#; [[File:EP_21_92.png]]&lt;br /&gt;
# Поговорите с Тан. Появляются Иван и остальные с верующими, чтобы сбежать. Хьясаганд пока отступает. Чарминганд произносит речь перед своим народом, чтобы следовать за ним, даже когда он причинил много боли. Появится портал, войдите в него из подземелья.&lt;br /&gt;
#; [[File:EP_21_93.png]]&lt;br /&gt;
# Вы будете перенесены обратно в безопасное место, войдите в кусты и встретите Наядо и остальных внутри. Иван объясняет, что произошло внутри, и Надойо не удивляется, почему все так обернулось. Чарминганд пообещал ей, что не будет совершать одних и тех же ошибок дважды. Вы получите 20x {{#item:1001618}} + 20 репутации.&lt;br /&gt;
#; [[File:EP_21_94.png]]&lt;br /&gt;
# Вернитесь в Лунаформу и поговорите с Трисом {{#navi:jor_mbase|149|270}}. Он приветствует всех новых людей, сбежавших из культа. Они немного не уверены в месте, но Трис произнесла ясную речь о месте и его предназначении. Старые верующие желают справедливости за предательство Чармиганда, поэтому Трист решил поговорить наедине, пока Иван показывает им здешние земли.&lt;br /&gt;
#; [[File:EP_21_95.png]]&lt;br /&gt;
# Вернитесь в центральный барак {{#navi:jor_mbase|203|190}}. Войдите в портал.&lt;br /&gt;
#; [[File:EP21_9.png]]&lt;br /&gt;
# идите прямо в портал наверху.&lt;br /&gt;
#; [[File:EP_21_96.png]]&lt;br /&gt;
# Поговорите с Вильгельмом. Они выяснили, что привели сюда Чармиганда. Он хотел, чтобы его называли его старым именем Рейнхард Люгенбург. Он готов дать нам любую информацию, лишь бы победить культ.&lt;br /&gt;
#; [[File:EP_21_97.png]]&lt;br /&gt;
# Поговорите с Рейнхардтом. Он рассказывает нам о Корабле-призраке, что соответствует всему, что они знают до сих пор. Он также упомянул, что культ использует новый маршрут из-за страха перед кораблем. Мы также узнаем, что культ со временем слабеет из-за ухода людей, но мы ничего не знаем об их основных силах. Поскольку Рейнхард человек, он получил не всю информацию. Вы получите 30x {{#item:1001618}} + 30 репутации.&lt;br /&gt;
#; [[File:EP_21_98.png]]&lt;br /&gt;
# Поговорите с Вильгельмом. Он начинает объяснять, как умирают их родители, и начинает ругаться, как Райнхард предал их семью, став тем, против чего они борются.&lt;br /&gt;
#; [[File:EP_21_97.png]]&lt;br /&gt;
# Поговорите с Райнхардтом, который объясняет, что он хочет помочь всем, полагая, что церковь — это ответ. Вильгельм разочарованно уходит, даже говоря, что он хоронит свои чувства к брату из-за того, что он сделал.&lt;br /&gt;
#; [[File:EP_21_98.png]]&lt;br /&gt;
#;* Открывает побочный квест: Братья Лугенбург.&lt;br /&gt;
# Войдите в здание в {{#navi:jor_albe|120|146}}.&lt;br /&gt;
#; [[File:EP_21_51.png]]&lt;br /&gt;
# Поговорите с Маристеллой Уолтер. Она просит вас встретиться в гавани для путешествия к кораблю, теперь зная, где его найти.&lt;br /&gt;
#; [[File:EP_21_52.png]]&lt;br /&gt;
# Покиньте здание и идите в {{#navi:jor_albe|191|180}}.&lt;br /&gt;
#; [[File:EP_21_99.png]]&lt;br /&gt;
# Поговорите с Маристеллой Уолтер. Войдите в подземелье Ghostship.&lt;br /&gt;
# Поговорите с Маристеллой внутри. Планируется двигаться с осторожностью и проверять, действительно ли это корабль Уолтера.&lt;br /&gt;
#; [[File:EP_21_100.png]]&lt;br /&gt;
# Идите налево, убейте команду Ghostship, и появится Sternlight. Это кажется знакомым, но это не то же самое, что помнит Мария.&lt;br /&gt;
#; [[File:EP_21_102.png]]&lt;br /&gt;
# Идите направо и нажмите на Mast Traces. Мария находит следы с тех времен, когда она была моложе.&lt;br /&gt;
#; [[File:EP_21_103.png]]&lt;br /&gt;
# Идите по правой стороне и нажмите на Old Box. Внутри коробки вы найдете старые деревянные игрушки, которые Хауэлл сделал для своей дочери.&lt;br /&gt;
#; [[File:EP_21_104.png]]&lt;br /&gt;
# Идите вниз и снова убейте команду Ghostship, появится портал.&lt;br /&gt;
#; [[File:EP_21_105.png]]&lt;br /&gt;
# Снова убейте команду Ghostship и нажмите на Crumpled Documents, которые невозможно прочитать. Даже Йохан не может прочитать, что написано на бумагах, которые размазаны морской водой. ПЕРЕД ТЕМ КАК ВОЙТИ В ПОРТАЛ!!&lt;br /&gt;
#; [[File:EP_21_106.png]]&lt;br /&gt;
# Найдите ржавую перьевую ручку в {{#navi:1@wtgs|184|121}}. Йохан узнает эту ручку, и с этим становится ясно, что это за корабль.&lt;br /&gt;
#; [[File:EP_21_107.png]]&lt;br /&gt;
# Убейте команду корабля-призрака на другой стороне.&lt;br /&gt;
# Следуйте по пути, пока не найдете коробку под кроватью. {{#navi:1@wtgs|149|127}}. Вы находите журнал, в котором стоит, что после того, как Мария сбегает, появляется странное существо, которое исполняет желание. После этого произнесенного желания все превратилось в этот корабль, воспоминания исчезают, а члены экипажа превращаются в монстров. Теперь мы знаем, что этот корабль — тот корабль, который искала Мария.&lt;br /&gt;
#; [[File:EP_21_BOX_UNDER.png]]&lt;br /&gt;
# Найдите остальную часть команды корабля-призрака и убейте их.&lt;br /&gt;
# Если вы убили их всех, портал появится в {{#navi:1@wtgs|109|114}}. Войдя в Марию, Бевор произнес небольшую речь, подтверждающую, что этот корабль — пропавший Уолтер и что все ответы должны находиться в каюте капитанов.&lt;br /&gt;
#; [[File:EP_21_108.png]]&lt;br /&gt;
# Наверху вы встретите капитана корабля-призрака.&lt;br /&gt;
#; [[File:EP_21_109.png]]&lt;br /&gt;
# Поговорите с ним, чтобы начать бой после того, как Мария произнесла моральную речь.&lt;br /&gt;
# Поговорите с ним после его смерти. Он на некоторое время примет человеческий облик, чтобы объяснить, что произошло в прошлом. Его желанием было уничтожить все корабли культа даже после смерти. Он рад, что смог хотя бы увидеть всех в последний раз перед смертью.&lt;br /&gt;
# Выйдите из комнаты с правой стороны {{#navi:1@wtgs|331|27}}.&lt;br /&gt;
#; [[File:EP_21_110.png]]&lt;br /&gt;
# Снаружи на корабле поговорите с Маристеллой. Расскажите, что произошло, и что им нужно уйти, пока корабль не исчез.&lt;br /&gt;
#; [[File:EP_21_111.png]]&lt;br /&gt;
# Покиньте подземелье через портал, который появится рядом с Маристеллой.&lt;br /&gt;
#; [[File:EP_21_112.png]]&lt;br /&gt;
# Поговорите с Маристеллой Уолтер, которая доложила Меге о том, что произошло на корабле-призраке.&lt;br /&gt;
#; [[File:EP_21_100A.png]]&lt;br /&gt;
# Появится Вигнер-менеджер, поговорите с ним. Он скажет, что у него есть товары, которые Хайн нам посылает. Теперь, когда все сделано, нам следует вернуться в Лунафому и снова поговорить с табличкой. Вы получите 70x {{#item:1001618}} + 90 репутации.&lt;br /&gt;
#; [[File:EP_21_113.png]]&lt;br /&gt;
#;* Открывает ежедневный инстанс Таинственный корабль-призрак.&lt;br /&gt;
# Вернитесь в центральный барак {{#navi:jor_mbase|203|190}}. Войдите в портал.&lt;br /&gt;
#; [[File:EP21_9.png]]&lt;br /&gt;
# Поговорите с Трис, он спросит нас о том, что случилось с кораблем-призраком. Через некоторое время он снова попытался позвонить Хайну, но связь с ним плохая. Поговорите с ним снова, теперь связь стабильная. Весь стол нуждается в капитальном ремонте, и Хайн хочет, чтобы мы помогли ему в этом. Трис подготовила для нас запасную комнату, и мы должны отправиться туда как можно скорее с табличкой.&lt;br /&gt;
#; [[File:EP_21_114.png]]&lt;br /&gt;
# Поднимитесь наверх через первый портал слева, чтобы поговорить с табличкой Хайна {{#navi:mbase_in|71|126}}.&lt;br /&gt;
#; [[File:EP_21_115.png]] [[File:EP_21_115A.png]]&lt;br /&gt;
# Поговорите с табличкой, Хайн скажет вам, что соединение действительно стабильно. Выберите второй вариант: «Я сделаю, как вы прикажете». и он скажет вам добыть материалы для ремонта. Вам нужно будет нафармить 2x {{#item:1001643}}. Веллелопи выпадает из Веллинга на карте jor_raise1. &amp;lt;br&amp;gt; примечание: если у вас уже есть Веллелопи, перейдите к шагу 166&lt;br /&gt;
# Идите к Уолтеру Сейлору {{#navi:jor_mbase|161|341}} и идите на Поднятую Землю.&lt;br /&gt;
#; [[File:EP_21_25.png]]&lt;br /&gt;
# Оставьте карту на верхнем портале. Вот Веллеллинги.&lt;br /&gt;
#; [[File:EP_21_53.png]]&lt;br /&gt;
# Вернитесь в центральную казарму {{#navi:jor_mbase|203|190}}. Войдите в портал.&lt;br /&gt;
#; [[File:EP21_9.png]]&lt;br /&gt;
# Поднимитесь по лестнице через первый портал с левой стороны, чтобы доставить Веллелопи к Скрижали Гейне {{#navi:mbase_in|71|126}}.&lt;br /&gt;
#; [[File:EP_21_115.png]]&lt;br /&gt;
# Талб к планшету, он начнет поглощать материалы, которые вы принесете с собой. Пока ждете, Хайн просит рассказать старую историю, вы выбираете «Пожалуйста, расскажите мне». А затем он объясняет нам, почему он начал помогать Тану и Трис, но затем начинает ворчать об этом тоже!&lt;br /&gt;
# Поговорите снова с планшетом, и Хайн жалуется на то, как раздражает, что он не работает в первый раз. После того, как мы спрашиваем (выбираем «Сколько ему лет?»), он пытается объяснить, сколько лет этому планшету. Он также упомянул, что добавил в планшет 2 новые функции.&lt;br /&gt;
# Поговорите с планшетом в третий раз. И Хайн рад, что он работает во второй раз, поэтому вы спрашиваете и выбираете «Это хорошо?», и он начинает жаловаться, что это плохо, что это работает только во второй раз. Но затем он указывает, что мы из будущего, прочитав нашу ману, поэтому он спрашивает нас, зачем мы пришли. Выберите «Полностью уничтожить Рганов», и мы объясним, что произошло в наше время, что Рганы — это действительно большая проблема в наше время. Хайн рад нашему ответу и, конечно же, хочет нам помочь. Вы получите 1x {{#item:1001627}}.&lt;br /&gt;
# Выйдите из комнаты и снова поговорите с Трис. Трис планировала атаковать культ, используя информацию, предоставленную Аурели. После получения дополнительной информации от Хайна все соглашаются атаковать как можно скорее, чтобы закончить войну, прежде чем культ сможет перегруппироваться, но что-то произошло снаружи. Вы получите 50x {{#item:1001618}} + 50 репутации.&lt;br /&gt;
#; [[File:EP_21_114.png]]&lt;br /&gt;
# Выйдите из барака через портал и поговорите с Наядо, которая объяснит, что культы планируют Йормунганд! Надойо даже видел тень Змеи в тени, поэтому нам нужно связаться с союзниками и собрать всю информацию, которую мы сможем получить.&lt;br /&gt;
#; [[File:EP_21_116.png]]&lt;br /&gt;
# Соберите 3 отчета:&lt;br /&gt;
#;* Раненый солдат {{#navi:jor_mbase|62|194}}&lt;br /&gt;
#; [[File:EP_21_117.png]]&lt;br /&gt;
#;* Изнуренный солдат {{#navi:jor_mbase|186|250}}&lt;br /&gt;
#; [[File:EP_21_118.png]]&lt;br /&gt;
#;* Сбежавший член культа {{#navi:jor_mbase|216|297}}&lt;br /&gt;
#; [[File:EP_21_119.png]]&lt;br /&gt;
# Возвращайтесь к Трис, которая находится перед центральным бараком {{#navi:jor_mbase|203|186}}. Мы передали ему всю собранную информацию. Но Тан и Надойо не появились, поэтому нам нужно проверить их!&lt;br /&gt;
#; [[File:EP_21_120.png]]&lt;br /&gt;
# Идите к Уолтеру Сейлору {{#navi:jor_mbase|161|341}} и идите на Поднятую Землю.&lt;br /&gt;
#; [[File:EP_21_25.png]]&lt;br /&gt;
# Оставьте карту на верхнем портале.&lt;br /&gt;
#; [[File:EP_21_53.png]]&lt;br /&gt;
# В {{#navi:jor_raise1|198|189}} вы найдете Расщелину в Скале, войдите в нее.&lt;br /&gt;
#; [[File:EP_21_121.png]]&lt;br /&gt;
# Внутри поговорите с Наядо. Они приготовили что-то внутри церкви, комнату, которую даже Райнхард не знает. Поэтому, прежде чем вернуться к Трис, мы идем с ними в церковь, чтобы проверить ее или другие доказательства о гигантской змее.&lt;br /&gt;
#; [[File:EP_21_122.png]]&lt;br /&gt;
# Вам нужно проверить Декоративную дверь в {{#navi:jor_raise1|128|323}}.&lt;br /&gt;
#; [[File:EP_21_123.png]]&lt;br /&gt;
# Внутри здания поговорите со Жрецом Культа. Жрец подтверждает наши опасения, что-то ест людей, поглощая их Ману, чтобы становиться все сильнее и сильнее. Тан и Райнхард хотят пойти и разобраться с этим, пока мы с Надойо вернемся и доложим Трис.&lt;br /&gt;
#; [[File:EP_21_124.png]]&lt;br /&gt;
# Поговорите с Наядо, она перенесет вас обратно в Лунную форму.&lt;br /&gt;
#; [[File:EP_21_125.png]]&lt;br /&gt;
# Возвращайтесь к Трис, которая находится перед центральным бараком {{#navi:jor_mbase|203|186}}. Мы докладываем, что произошло и каков план Тана. Трис исключит обычных солдат и нас из битвы, и мы должны объединиться с нашими друзьями на 2-м этаже.&lt;br /&gt;
#; [[File:EP_21_120.png]]&lt;br /&gt;
# Войдите в барак и пройдите в Маленькую дверь.&lt;br /&gt;
#; [[File:EP_21_126.png]]&lt;br /&gt;
# Поговорите с Ньяр. Хайн объясняет, что мы не можем стереть события из прошлого, но мы можем присоединиться к Трис в битве с помощью Хайна. Вы получите 10x {{#item:1001618}} + 50 репутации.&lt;br /&gt;
#; [[File:EP_21_127.png]]&lt;br /&gt;
# Идите к Уолтеру Сейлору {{#navi:jor_mbase|161|341}} и отправляйтесь на Поднятую Землю.&lt;br /&gt;
#; [[File:EP_21_25.png]]&lt;br /&gt;
# Оставьте карту на верхнем портале.&lt;br /&gt;
#; [[File:EP_21_53.png]]&lt;br /&gt;
# Вам нужно снова войти в Декоративную Дверь в {{#navi:jor_raise1|128|323}}.&lt;br /&gt;
#; [[File:EP_21_123.png]]&lt;br /&gt;
# Поговорите с Наядо. Трис и Надойо удивлены, увидев вас там, но Хайн отступил и объяснил, что ему нужна помощь, и только мы можем это сделать.&lt;br /&gt;
#; [[File:EP_21_128.png]]&lt;br /&gt;
# Поговорите с дверью.&lt;br /&gt;
#; [[File:EP_21_129.png]]&lt;br /&gt;
# Поговорите с табличкой Хайна. Все собрались здесь, и некоторые не уверены, что это правильный выбор. После голосования было решено обработать, и Хайн хочет поделиться своим новым заклинанием со всеми.&lt;br /&gt;
#; [[File:EP_21_130.png]]&lt;br /&gt;
# Вы начнете подземелье «Финальная битва».&lt;br /&gt;
# Внутри выберите «Использовать табличку», и Хайн попытается найти все места.&lt;br /&gt;
# Наслаждайтесь диалогами ~&lt;br /&gt;
# После того, как все направят свою ману в яйцо, нажмите на большое яйцо.&lt;br /&gt;
#; [[File:EP_21_131.png]]&lt;br /&gt;
# Убейте оскверненного Тана. После долгой битвы Змей пытался убедить Трис спасти его жизнь, пока Тан кричал, чтобы он закончил его. Трис добил Змея, и Тан умер вместе с ним....&lt;br /&gt;
# Поговорите с Нянь. Хайн предлагает сначала уйти, чтобы выследить движение культа и дать Трис немного времени, чтобы собраться с мыслями. Вы получите 90x {{#item:1001618}} + 110 репутации.&lt;br /&gt;
#; [[File:EP_21_132.png]]&lt;br /&gt;
# За пределами инстанса снова поговорите с Няном, который перенесет нас в новую область.&lt;br /&gt;
#; [[File:EP_21_133.png]]&lt;br /&gt;
# Вы будете перемещены, снова поговорите с Няном. Ниллем и Легар находят подозрительную комнату с книгой. Ниллем напоминает нам, зачем мы здесь, и мы должны осмотреть ее, нажав на эту книгу первым делом.&lt;br /&gt;
#; [[File:EP_21_134.png]]&lt;br /&gt;
# Нажмите на Подозрительную книгу, чтобы начать Секретное изменение инстанса.&lt;br /&gt;
#; [[File:EP_21_135.png]]&lt;br /&gt;
# Появится сияющая дверь, войдите в нее.&lt;br /&gt;
#; [[File:EP_21_136.png]]&lt;br /&gt;
# Внутри поговорите с Легаром, Ниллем объяснит, что впереди вас ждет большая сила, и со смертью гигантского змея они начнут свой следующий план, сосредоточив оставшуюся силу в Ласганде. Вам нужно убить всех монстров.&lt;br /&gt;
#; [[File:EP_21_137.png]]&lt;br /&gt;
# В конце коридора будет Дверь, щелкните по ней.&lt;br /&gt;
#; [[File:EP_21_138.png]]&lt;br /&gt;
# Поговорите с Легаром. Это место выглядит знакомым, как место, где живет Высокопоставленный Рган. Вы продолжаете путь.&lt;br /&gt;
#; [[File:EP_21_139.png]]&lt;br /&gt;
# Следуйте по пути и убейте всех Культовых Жрецов.&lt;br /&gt;
# Поговорите с Йормунгандом Шаманом, который проклинает всех, кто был частью битвы, как рассказывалось в историях того времени. Убейте его и щелкните по двери, чтобы продолжить.&lt;br /&gt;
#; [[File:EP_21_140.png]]&lt;br /&gt;
# Зайдите в Культ Шамана, который объясняет, что с проклятием они будут существовать вечно. Монстры появляются, убейте всех больших Змей.&lt;br /&gt;
# Нажмите на Гигантское Яйцо. Трис переносит проклятие на себя. Орели и Трис будут следить за яйцом, пока оно не засохнет, а дети Трис в будущем будут сражаться с тем, что там вылупится. Вы получите портет обратно на остров. Вы получите 60x {{#item:1001618}} + 50 репутации.&lt;br /&gt;
#; [[File:EP_21_141.png]]&lt;br /&gt;
# Снаружи поговорите с Ньяром. Говоря о том, что произошло, теперь, когда Ньяр вернул себе часть своей силы, Ласганд должен быть сильно ослаблен. Но прежде чем мы уйдем, нам нужно обменять табличку на что-то на причале, что скрывает для нас Хайн.&lt;br /&gt;
#; [[File:EP_21_142.png]]&lt;br /&gt;
#; [[File:EP_21_68.png]]&lt;br /&gt;
# Вернитесь в Лунаформ, поговорив с маленькой лодкой.&lt;br /&gt;
# Поговорите с Кустами, чтобы получить новую Табличку Гейне. Гейне прощается и телепортирует нас обратно на остров.&lt;br /&gt;
#; [[File:EP_21_143.png]]&lt;br /&gt;
# Поговорите с Ньяром снова и выберите возврат в обычное время.&lt;br /&gt;
#; [[File:EP_21_142.png]]&lt;br /&gt;
# Идите к {{#navi:jor_crk|137|138}}. Аурели уже чувствует внезапное изменение магии, и мы сообщаем, что произошло. Теперь Ниллен и Ниар запечатают разлом, пока мы смотрим, что происходит с Ласгандом в Печати.&lt;br /&gt;
#; [[File:EP_21_144.png]]&lt;br /&gt;
# Поговорите с Клоном Ниара, Легар и его тетя пойдут снимать проклятие с Ласганда. Вы не можете присоединиться к ним, поэтому вам нужно подождать, пока они закончат. Вам нужно подождать 10 минут, чтобы открыть подземелье. Возьмите кофе, посетите туалет, потрогайте траву. Через 10 минут Легар и Фоглинда снова появятся, сообщая, что проклятие снято, но Ласганд все еще возрождается. Теперь мы думаем, что это работа Частицы Сердца Имира, и нам нужно это проверить, вспомнив, что тогда произошло в Биолабораториях.&lt;br /&gt;
#; [[File:EP_21_145.png]]&lt;br /&gt;
# Откройте инстанс.&lt;br /&gt;
# Внутри инстанса поговорите с Аурелией. Безумная сила Ласганда, которая там была, исчезла, но мана выходит из-под контроля. Нам нужно подтвердить, кто этот Ласганд.&lt;br /&gt;
#; [[File:EP_21_146.png]]&lt;br /&gt;
# Поговорите с Ласгандом, который по какой-то причине ведет себя странно. Вам нужно убить его несколько раз.&lt;br /&gt;
#; [[File:EP_21_147.png]]&lt;br /&gt;
# Поговорите с Аурелией, которая подтвердит, что этот Ласганд ведет себя так же, как и в первый раз, и это действительно Часть Сердца Имира. Она вытащит вас из инстанса.&lt;br /&gt;
#; [[File:EP_21_148.png]]&lt;br /&gt;
# Поговорите с Клоном Ньяра. Мы подтверждаем, кто он, и он все еще опасен, и его сила все еще создает новых Рганов. Проклятие снято, но Лехат и Фоглинде остаются, чтобы дать отпор Ргану. Теперь Ниллем хочет увидеть нас, где был разлом, вы переноситесь туда.&lt;br /&gt;
#; [[File:EP_21_145.png]]&lt;br /&gt;
# Поговорите с Ньяром. Ниллем и Ньяр не смогли запечатать разлом, но время теперь повторяется снова и снова, но мы свободно путешествуем туда время от времени. Мало того, теперь ВАШЕ имя упоминается в исторических книгах. Вы получите 70x {{#item:1001618}} + 60 репутации.&lt;br /&gt;
#; [[File:EP_21_149.png]]&lt;br /&gt;
=Побочные квесты=&lt;br /&gt;
==Закупка поставок==&lt;br /&gt;
# Поговорив с Манделем в {{#navi:jor_mbase|210|173}}, вы можете разблокировать ежедневные задания для закупки поставок.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
{{:Temporal Tina}}&lt;br /&gt;
=Requirements=&lt;br /&gt;
* Level Required: 230&lt;br /&gt;
* Quest Prerequisite:&lt;br /&gt;
** [[20_The_Immortal|Episode 20]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=Main Quest=&lt;br /&gt;
# At {{#navi:jor_tail|233|41}} you will find Shufapa. He explains to us, that they plan to investigate Scale Island and asks you to come along. The reason for that is an unusual mana wavelength on the island.  &lt;br /&gt;
#; [[File:EP21_1.png]]&lt;br /&gt;
# {{#navi:jor_crk|137|137}} A dialogue opens and Nillen confirms that the wavelength is really unusual. Lehar spotted Nyar on the island so everyone decides to see what&#039;s up with her. &lt;br /&gt;
#; [[File:EP_21_2.png]]&lt;br /&gt;
# {{#navi:jor_crk|107|112}} Talk to Nyar. Aurelie, Lehar, and Nillem will appear. The reason for the mana wavelength comes from a rift that opened. Not only that, the dimensional boundaries and time and parallel dimensions are collapsing because of the rift. Nyar points out that this rift leads to the past, which gives us a way to deal with Lasgand. Nyar will connect the rift to a specific point in time, where Lasgand got his power. The option you pick doesn&#039;t matter in the end. &lt;br /&gt;
#; [[File:EP_21_3.png]]&lt;br /&gt;
# You get warped to {{#navi:jor_crk_p|108|106}}. Talk to Nyar again. Lehar and Nillem will appear. Nillem points out that we are indeed in the past where the rift opened. It&#039;s the time where the foundation of Rune-Midgarts happens. This is also the time where Lasgand got the power inherited and a plan gets created how to alter the past to stop Lasgand. Lehar spots people and everyone decides to approach them as volunteers for the resistance against the Jormungandr Cult.&lt;br /&gt;
#; [[File:EP_21_3A.png]]&lt;br /&gt;
# In {{#navi:jor_crk_p|104|95}} people appear who found out about the rift. Those are against the cult, but they spotted you. He ask us what we are doing here, so were telling him that &amp;quot;We&#039;re Adventurers&amp;quot;. After clearing up that we are on their side, the stranger introduces himself as Ivan from the Wigner family. So we follow him.&lt;br /&gt;
# You will be warped to a Safe Place in {{#navi:luna_sf1|258|147}}. Talk to Ivan, he tells us that we are near the cult, in the Raised Land. But instead of attacking the cult, we are on the way to the base of Gaebolg, Lunaphoma. You follow the soldier to the commander.&lt;br /&gt;
#; [[File:EP_21_4.png]]&lt;br /&gt;
# Talk to the Resistance Soldier in {{#navi:jor_mbase|38|152}} who introduces you to Lunaphoma. Before going to the headquarters, he needs to report something to the commander and vice-commander. Followers of Freya are complaining and Lehar suggested to listen in to hear what&#039;s the fuss.&lt;br /&gt;
#; [[File:EP_21_5.png]]&lt;br /&gt;
# Talk to Tris. You hear that the people of Freya complain that the fight against the cult is lead in the name of Odin and they want Freya to be included as well. Tris explains the difficult time and that they didn&#039;t forget about the people of Freya, but also mentions that they need more time because the war against the cult is top priority. But the people of Freya are unhappy and decide to leave the resistance.&lt;br /&gt;
#; [[File:EP_21_6.png]]&lt;br /&gt;
# Talk to the Resistance Soldier again who introduce us to the captains. After explaining the situation, Tris wants to send you to the Richard Mercenary Group, because people with combat skills are always needed there.&lt;br /&gt;
#; [[File:EP_21_5.png]]&lt;br /&gt;
# Talk to Tan who got ordered to bring you to the Richard Mercenary Group. He is clearly against us being part of the resistance. Tell him that &amp;quot;We&#039;ll go right away.&amp;quot;&lt;br /&gt;
#; [[File:EP_21_7.png]]&lt;br /&gt;
# Follow the navi {{#navi:jor_mbase|305|102}} until everyone appears. Tan shows us where the mercenary group&#039;s office is and that we need to find a Richard there. &lt;br /&gt;
#; [[File:EP_21_MISSING.png]]&lt;br /&gt;
# You have to go to the mercenary group&#039;s office, but no one is here. Suddenly you find a mysterious man. Lehar sends you to speak to him.&lt;br /&gt;
# Walk into the portal above those NPCs. &lt;br /&gt;
#; [[File:EP21_Mercenary.png]]&lt;br /&gt;
# Talk to ???. We tell him that we are here to see the Mercenary King Richard. We also add that Tan sent us to this place. According to the mysterious man, Richard is not here and that we need to go to the Central Barracks where Richard&#039;s room is. &lt;br /&gt;
#; [[File:EP_21_8.png]]&lt;br /&gt;
# You have to search for Richard&#039;s room {{#navi:jor_mbase|203|190}}. Check his room.&lt;br /&gt;
#; [[File:EP21_9.png]]&lt;br /&gt;
# Go upstairs and right and enter the second to last portal where Richard room lies. But no ones here, so we check the next door. After a warning a woman appears and asks us what brings us to Richard. We explain that Tan sent us.  &lt;br /&gt;
#; [[File:EP21_10.png]] [[File:EP21_10A.png]]&lt;br /&gt;
# They will sent you back to the Mercenary Group&#039;s Office {{#navi:jor_mbase|313|121}}.&lt;br /&gt;
#; [[File:EP21_Mercenary.png]]&lt;br /&gt;
# When entering the office, a dialogue will start. You hear that Richard is not here. The lady, Valdaris, explains that we need to go through the registration process first.&lt;br /&gt;
# Talk to the documents where you find the papers for the applications. You get explained that they are still using the old forms and they are not for applying to only one mercenary group. &lt;br /&gt;
#; [[File:EP_21_12.png]]&lt;br /&gt;
# Talk to Valdaris to give her your form. After reviewing the forms we get welcomed to the the Richard Mercenary Group.&lt;br /&gt;
#; [[File:EP_21_13.png]]&lt;br /&gt;
# Talk to Tan, who is talking to Valdaris about us being suspicious. He is still concerned about if we are good or not. Valdaris is taking us to a simple tour around the area. &lt;br /&gt;
#; [[File:EP_21_14.png]]&lt;br /&gt;
# When leaving the office another dialogue will start where Valdaris tells us that this base was build in a rush.&lt;br /&gt;
# Walk a little bit down. You learn that there are supplies stored from the Wigner Merchant Group. &lt;br /&gt;
#; [[File:EP_21_15.png]]&lt;br /&gt;
# Laura Valdaris tells us that this an area for temporary visitors.&lt;br /&gt;
# At {{#navi:jor_mbase|245|128}} some kids appear and want to play with their Sister Valdaris. She explains that the children are rescued from the Jormungandr Cult. After explaining everything about the kids she asks us to go to the training ground. &lt;br /&gt;
#; [[File:EP_21_16.png]]&lt;br /&gt;
# Valdaris is waiting for you at {{#navi:jor_mbase|147|108}}. She explains the training grounds and that it is open for everyone. You hear something strange from the soldiers, so Valdaris gets angry and wants to investigate it.&lt;br /&gt;
#; [[File:EP_21_17.png]]&lt;br /&gt;
# Go near the soldiers where you see someone getting beaten up so bad that he nearly dies. It&#039;s Richard who gets beaten up, so Valdaris decides to bring him back to his room to treat his wounds. &lt;br /&gt;
#; [[File:EP_21_18.png]]&lt;br /&gt;
# Go back to the center {{#navi:jor_mbase|202|191}}. &lt;br /&gt;
#; [[File:EP21 9.png]]&lt;br /&gt;
# Go upstairs enter the second to last portal on the right side. &lt;br /&gt;
#; [[File:EP21_10.png]]&lt;br /&gt;
# Talk to Valdaris who is REALLY UPSET about the situation. Nerius tells her that Richard wanted to be attacked.&lt;br /&gt;
#; [[File:EP_21_19.png]]&lt;br /&gt;
# Talk to Richard who explains that he wants to create books for battle. Getting hit by Nerius was necessary to show proper combat stances which are better shown in real-life examples. Lee should draw the illustration for the book. &lt;br /&gt;
#; [[File:EP_21_20.png]]&lt;br /&gt;
# Talk to Lee who instantly shows you the illustration he has drawn. After some talking about the book, you get introduced to Richard. Lee gets ordered to show us the rest while Richard and Valdaris have a talk.&lt;br /&gt;
#; [[File:EP_21_21.png]]&lt;br /&gt;
# Leave the room, enter the last portal.&lt;br /&gt;
#; [[File:EP21_10A.png]]&lt;br /&gt;
# Talk to Lee again. He tells us the full story of how they met Galaxia, where she destroyed nearly the entire mercenary group alone. After clearing the armor, Lee is willing to show us the rest of the base.&lt;br /&gt;
#; [[File:EP_21_22.png]]&lt;br /&gt;
# Leave the center and walk a little bit left {{#navi:jor_mbase|168|195}} where Lee explains the rest of the base. Tan will appear and tell us that this should be enough and you should go and see Tris. You will be rewarded with 30x {{#item:1001618}} and 30 reputation. &lt;br /&gt;
#; [[File:EP_21_23.png]]&lt;br /&gt;
# Talk to Tris. He asks us how everything went. After some explaining, he tells us that Alberta needs a wizard and Nillem should join them. Lehar will be sent to the Wigner Merchant Group, who are involved in relief efforts for people who escaped the cult. For us, we need to meet someone first. We meet Heine through a magic Tablet (Insert mobile phone joke here). Learning from Heine, our task will be to go to Alberta and receive the goods Heine sent to the resistance. Heine wishes to get a special Bright Eye from us. It must be from us and a fresh one, so not a single one from the storage. There are 4 dialogs in total and you need to click specific options: &amp;lt;br&amp;gt;&lt;br /&gt;
#;* First Dialogue: Bearable.&lt;br /&gt;
#;* Second dialogue: Is that person you, Tris?&lt;br /&gt;
#;* Third Dialogue: Enjoy the text.&lt;br /&gt;
#;* Fourth dialogue: Get kill quest 10x {{#linkmob:22319}} and collect 1x {{#item:1001641}}.&lt;br /&gt;
#; [[File:EP_21_24.png]]&lt;br /&gt;
# Talk to Walter Sailor {{#navi:jor_mbase|161|341}} and go to the Raised Land. Here you can do the kill quest. &lt;br /&gt;
#; [[File:EP_21_25.png]]&lt;br /&gt;
# To return you can talk to the Hidden Boat on the bottom left of the map {{#navi:jor_raise2|100|26}}.&lt;br /&gt;
#; [[File:EP_21_25A.png]]&lt;br /&gt;
# Go back to Tris. You will be rewarded with 30x {{#item:1001618}} and 35 reputation. &lt;br /&gt;
#; &amp;lt;nowiki&amp;gt;You have unlocked: Volunteer Vallen Wok Daily Quest&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
#; &amp;lt;nowiki&amp;gt;You have unlocked: Counselor Wool Daily Quest&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
# Go to the other Walter Sailor {{#navi:jor_mbase|333|148}}, he will take you to the Alberta. &lt;br /&gt;
#; [[File:EP_21_26.png]]&lt;br /&gt;
# Walk up a little bit and talk to Nillem. You watch how Nillem gets overloaded with work from the Sailor. After entering the discussion, the Sailor introduces himself as Megas. He forces you to go to the beach to find work, ignoring your request. &lt;br /&gt;
#; [[File:EP_21_27.png]]&lt;br /&gt;
# {{#navi:jor_albe|227|117}} Walk into the quest sign, Yohan will appear. He assigns you with moving the cargo to specific areas. Those are marked on the map. &lt;br /&gt;
#; [[File:EP_21_28.png]] [[File:EP_21_29.png]]&lt;br /&gt;
# Visit Walter Sailor at {{#navi:jor_albe|146|224}}. He explains to you that everyone needs to do those tasks, it&#039;s like a ladder where everyone begins the same. &lt;br /&gt;
#; [[File:EP_21_30.png]]&lt;br /&gt;
# There is another Walter Sailor waiting inside a building {{#navi:jor_albe|120|145}}.&lt;br /&gt;
#; [[File:EP_21_31.png]]&lt;br /&gt;
# Enter the building, walk up, and talk to Walter Sailor. &lt;br /&gt;
#; [[File:EP_21_32.png]]&lt;br /&gt;
# Go back to Yohan {{#navi:jor_albe|227|117}}. With all the goods coming and going there is dirt in the town. You have to clean up 4 dirt piles.&lt;br /&gt;
#; [[File:EP_21_29.png]]&lt;br /&gt;
# The 4 dirt pile locations are:&lt;br /&gt;
#; {{#navi:jor_albe|205|132}}&lt;br /&gt;
#; [[File:EP_21_33.png]]&lt;br /&gt;
#; {{#navi:jor_albe|189|166}}&lt;br /&gt;
#; [[File:EP_21_34.png]]&lt;br /&gt;
#; {{#navi:jor_albe|174|139}}&lt;br /&gt;
#; [[File:EP_21_35.png]]&lt;br /&gt;
#; {{#navi:jor_albe|143|210}}&lt;br /&gt;
#; [[File:EP_21_36.png]]&lt;br /&gt;
# Go back to Yohan {{#navi:jor_albe|227|117}}. He will give you the next job in the warehouse you were before.&lt;br /&gt;
# Go back to the previous building {{#navi:jor_albe|120|145}}.&lt;br /&gt;
#; [[File:EP_21_31.png]]&lt;br /&gt;
# Enter the building and walk down. You will meet Iana Operta. She wants you to deliver 2 letters.&lt;br /&gt;
#; [[File:EP_21_37.png]]&lt;br /&gt;
# First letter: Enter the building at {{#navi:jor_albe|200|107}}.&lt;br /&gt;
#; [[File:EP_21_38.png]]&lt;br /&gt;
# Talk to Professor Sanguin. He takes the letter and mentions that your name is mentioned in the letter too. After some waiting, he gives you a written reply. &lt;br /&gt;
#; [[File:EP_21_39.png]]&lt;br /&gt;
# Second letter: Enter the building at {{#navi:jor_albe|60|237}}. &lt;br /&gt;
#; [[File:EP_21_40.png]]&lt;br /&gt;
# Talk to Patissier Edel. She introduces herself and asks about your business. Choose the second option (First Option would mean trouble!) and hear her reply.&lt;br /&gt;
#; [[File:EP_21_41.png]]&lt;br /&gt;
# Go back to Iana {{#navi:jor_albe|120|145}}. Enter the building, walk down and talk to Iana. You bring her both replies and she tells you that those aren&#039;t basic trivial errands. You get introduced to Mariastella Walter and start talking about the stories of the ghost ship. We are told that Maria&#039;s father, Walter, might be on the ship and we need to gather information about it&#039;s location.&lt;br /&gt;
#; [[File:EP_21_31.png]] [[File:EP_21_31A.png]]&lt;br /&gt;
# You will be rewarded with 40x {{#item:1001618}} and 40 reputation.&lt;br /&gt;
# Go back to Lunaforma, talk to the Walter Sailor at {{#navi:jor_albe|194|200}}.&lt;br /&gt;
#; [[File:EP_21_42.png]]&lt;br /&gt;
# Talk to Ivan at {{#navi:jor_mbase|240|277}}. Ask about the ghost ship. But instead of getting information, you will get assigned to helping with the meal. &lt;br /&gt;
#; [[File:EP_21_43.png]]&lt;br /&gt;
# Talk to Lehar in {{#navi:jor_mbase|214|306}} several times. You decide to help him with the meals for the Wigner groups. Everyone is enjoying Lehar&#039;s rice a lot. Lehar mentions that he heard people mention a ghost ship.&lt;br /&gt;
#; [[File:EP_21_44.png]]&lt;br /&gt;
# Talk to Ivan at {{#navi:jor_mbase|193|287}} who tells you how many people saw the ghost ship. He gives you the name of who you should ask first, because he saw most of the stuff happening. &lt;br /&gt;
#; [[File:EP_21_45.png]]&lt;br /&gt;
# Talk to Lyriq at {{#navi:jor_mbase|191|306}}, who gets introduced by Lehar. After some small talk he gets more comfy around you and begins to tell you the story of what happened on that day with the ghost ship. We decide to go back to Ivan.&lt;br /&gt;
#; [[File:EP_21_46.png]]&lt;br /&gt;
# Talk to Ivan at {{#navi:jor_mbase|237|281}}. He tells us that he wants to join us on the ghost ship mission. But we need to deliver a package to his sister in Alberta first. &lt;br /&gt;
#; [[File:EP_21_47.png]]&lt;br /&gt;
# Talk to Walter Sailor {{#navi:jor_mbase|333|148}}, he will take you to Alberta again.&lt;br /&gt;
#; [[File:EP_21_26.png]]&lt;br /&gt;
# Enter the building at {{#navi:jor_albe|100|238}}&lt;br /&gt;
#; [[File:EP_21_48.png]]&lt;br /&gt;
# Talk to Lalaila Wigner, who is surprised about Ivan&#039;s package. She explains to you that she sends others to look over Ivan. We should take something he left behind and bring it to him.&lt;br /&gt;
#; [[File:EP_21_49.png]]&lt;br /&gt;
# Enter the portal at the top and check the dusty box. It contains well maintained knuckles which get cleaned and everything by Lalaila. She confirms that Ivan wanted those knuckles to be thrown away but Lalaila refused. She also gives you a letter for Maria Walter.&lt;br /&gt;
#; [[File:EP_21_50.png]]&lt;br /&gt;
# Leave the building and go to the next one at {{#navi:jor_albe|120|146}}.&lt;br /&gt;
#; [[File:EP_21_51.png]]&lt;br /&gt;
# Talk to Maristella Walter and give her the letter. She doesn&#039;t say anything and just smiles. You will be rewarded with 10x {{#item:1001618}} and 5 reputation.&lt;br /&gt;
#; [[File:EP_21_52.png]]&lt;br /&gt;
# Go back to Lunaforma, talk to the Walter Sailor at {{#navi:jor_albe|194|200}}.&lt;br /&gt;
#; [[File:EP_21_42.png]]&lt;br /&gt;
# Talk to Ivan at {{#navi:jor_mbase|237|281}}. He suggests to infiltrate through the north of the Raised Land and to meet there. You will be rewarded with 40x {{#item:1001618}} and 40 reputation.&lt;br /&gt;
#; [[File:EP_21_47.png]]&lt;br /&gt;
# Talk to Walter Sailor {{#navi:jor_mbase|161|341}} and go to the Raised Land. &lt;br /&gt;
#; [[File:EP_21_25.png]]&lt;br /&gt;
# Leave the map through the top portal.&lt;br /&gt;
#; [[File:EP_21_53.png]]&lt;br /&gt;
# Walk into the bushes at {{#navi:jor_raise1|322|64}} &amp;lt;br&amp;gt; &#039;&#039;&#039;Note&#039;&#039;&#039;: {{#linkmob:22315}} on this map drops {{#item:1001643}}. 2 are required for step 166&lt;br /&gt;
#; [[File:EP_21_54.png]]&lt;br /&gt;
# You will be ported to another map. Talk to Ivan. A plan is made to infiltrate the temple. Why is there a temple and why does it look like it&#039;s made by human? This question is asked and the only way to find out is to go inside.&lt;br /&gt;
#; [[File:EP_21_55.png]]&lt;br /&gt;
#;  Unlocked Jormungand Church Temple.&lt;br /&gt;
# Enter the dungeon at {{#navi:jor_raise1|152|316}}&lt;br /&gt;
#; [[File:EP_21_56.png]]&lt;br /&gt;
# Enter the safe spot at {{#navi:jor_tmple1|170|62}}&lt;br /&gt;
#; [[File:EP_21_57.png]]&lt;br /&gt;
# Talk to Ivan. Ivan sorts out a plan out to find any humans who are looking to escape. Top priority is gathering information about the ghost ship though, so we go with Tan to gather information. &lt;br /&gt;
#; [[File:EP_21_58.png]]&lt;br /&gt;
# Go to the next safe spot at {{#navi:jor_tmple1|103|180}}&lt;br /&gt;
#; [[File:EP_21_59.png]]&lt;br /&gt;
# Talk to the believer. After asking, they can&#039;t give any information about the ghost ship. Because of their strong faith Tan decides not to ask about escaping.&lt;br /&gt;
#; [[File:EP_21_60.png]]&lt;br /&gt;
# Go to the next safe spot at {{#navi:jor_tmple1|181|235}}&lt;br /&gt;
#; [[File:EP_21_61.png]]&lt;br /&gt;
# Talk to another believer. They are unhappy, but after asking about escaping, they think we want to capture them and bring them to the 2nd floor, where humans get taken away by the guards. Tan suggested to go there for potential information.&lt;br /&gt;
#; [[File:EP_21_62.png]]&lt;br /&gt;
# Go to the next safe spot at {{#navi:jor_tmple1|229|270}}&lt;br /&gt;
#; [[File:EP_21_63.png]]&lt;br /&gt;
# Talk to the next believer. You get told to go to the 2nd floor, but you need to be registered by the priests as a believer first. But currently they have disappeared, so Tan suggests to go back to the gathering point.&lt;br /&gt;
#; [[File:EP_21_64.png]]&lt;br /&gt;
# Go back to the first safe spot at {{#navi:jor_tmple1|170|62}}&lt;br /&gt;
#; [[File:EP_21_57.png]]&lt;br /&gt;
# Talk to Ivan. Ivan and Yohan came to the same conclusion and without any information. It&#039;s said that we need more information about the place first before we can get more. &lt;br /&gt;
#; [[File:EP_21_58.png]]&lt;br /&gt;
# Go back to Lunaforma.&lt;br /&gt;
# Talk to Tris at {{#navi:jor_mbase|142|264}}. Tris is bit frustrated that we couldn&#039;t find any humans who wanted to escape or any information about the ghost ship. But someone will arrive soon with potential inside information, so we will meet him and maybe he can guide us to the second floor! You will be rewarded with 15x {{#item:1001618}} and 15 reputation.&lt;br /&gt;
#; [[File:EP_21_65.png]]&lt;br /&gt;
# Visit the small boat at {{#navi:jor_mbase|124|33}}.&lt;br /&gt;
#; [[File:EP_21_66.png]]&lt;br /&gt;
# Talk to Tan at {{#navi:jor_crk_p|72|76}}. The informant, Nadoyo, explains that there is someone who wants to escape from the temple and has every information we need. But to get there safely we need someone tall with long black hair similar to Tan.&lt;br /&gt;
#; [[File:EP_21_67.png]]&lt;br /&gt;
# Talk to Ivan who has an idea which person fits the description perfectly, but he is afraid of that thought.&lt;br /&gt;
#; [[File:EP_21_68.png]]&lt;br /&gt;
# Go back to Lunaform, by talking to the small boat. &lt;br /&gt;
#; [[File:EP_21_69.png]]&lt;br /&gt;
# Talk to Ivan at {{#navi:jor_mbase|163|295}}. We&#039;re meeting Wilhelm who doesn&#039;t want to join the mission. After Tan mentions the reason why Wilhelm is working there and after some convincing, he agrees to come along to infiltrate the temple for information about the ghost ship and finding people who want to escape.&lt;br /&gt;
#; [[File:EP_21_70.png]]&lt;br /&gt;
# Talk to Walter Sailor {{#navi:jor_mbase|161|341}} and go to the Raised Land. &lt;br /&gt;
#; [[File:EP_21_25.png]]&lt;br /&gt;
# Leave the map through the top portal.&lt;br /&gt;
#; [[File:EP_21_53.png]]&lt;br /&gt;
# Walk into the bushes at {{#navi:jor_raise1|322|64}}&lt;br /&gt;
#; [[File:EP_21_54.png]]&lt;br /&gt;
# You will be ported to another map. Talk to Tan. Nadoyo explains the plan. Wilhelm will disguise as a High Rank Priest so we can enter the restricted area of the church, in hopes to find information or people who want to escape. Wilhelm made it clear that he wants to find one person and that&#039;s the only reason why he is doing it. Nadoyo mentions that the high priest we disguised into wants to escape from the cult too. You will be rewarded with 15x {{#item:1001618}} and 15 reputation.&lt;br /&gt;
#; [[File:EP_21_71.png]]&lt;br /&gt;
# Enter the dungeon at {{#navi:jor_raise1|152|316}}&lt;br /&gt;
#; [[File:EP_21_56.png]]&lt;br /&gt;
# Enter the safe spot at {{#navi:jor_tmple1|229|266}}&lt;br /&gt;
#; [[File:EP_21_72.png]]&lt;br /&gt;
# Talk to Nadoyo, who explains the plan. Wilhelm will pose as high priest Carmigand, a key figure in the cult. We just have to follow him and everything should work out fine, but Wilhelm is skeptical about the plan.&lt;br /&gt;
#; [[File:EP_21_73.png]]&lt;br /&gt;
# Talk to the Guard who registers our party with mostly fake names. Nadoyo will go ahead. Talk to the guard again to start the Gimli Infiltration instance. NOTE EVERYONE CAN OPEN INSTANCE FROM PARTY.&lt;br /&gt;
#; [[File:EP_21_74.png]]&lt;br /&gt;
# Talk to Nadoyo who tells us that Carmigand&#039;s plan to escape got leaked. Now we need to act fast in to find and rescue him from the cult, because he has all information we need.&lt;br /&gt;
#; [[File:EP_21_X74.png]]&lt;br /&gt;
# Talk to Tan who teleports you into a new room.&lt;br /&gt;
#; [[File:EP_21_75.png]]&lt;br /&gt;
# Talk to Wilhelm who asks the believers about Carmigand. They don&#039;t know where he is, but they tell us to look for him at the inner payer room. Wilhelm uses the time to ask about someone named Reinhard, the guy who he is looking for. After the dialog you get warped out.&lt;br /&gt;
#; [[File:EP_21_76.png]]&lt;br /&gt;
# Talk to Tan at the new location.&lt;br /&gt;
#; [[File:EP_21_77.png]]&lt;br /&gt;
# Talk to Tan to get warped to another prayer room.&lt;br /&gt;
#; [[File:EP_21_78.png]]&lt;br /&gt;
# Talk to the Believer, who are complaining about their time at the temple. They want to escape and Wilhelm offers them the way out. But guards appear who are suspicious about the loud noises and forbid meeting in groups bigger than 2. They start attacking you.&lt;br /&gt;
#; [[File:EP_21_79.png]]&lt;br /&gt;
# Kill the guards.&lt;br /&gt;
# Talk to the Believer again. They agree to escape, but don&#039;t know anything about Reinhard either. You get warped out.&lt;br /&gt;
#; [[File:EP_21_80.png]]&lt;br /&gt;
# Talk to Tan to get the next location.&lt;br /&gt;
#; [[File:EP_21_81.png]]&lt;br /&gt;
# Talk to the guard who is surprised to see Carmigand. Wilhelm, who pretends to be Carmigand, uses this time to surprise attack the guards.&lt;br /&gt;
#; [[File:EP_21_82.png]]&lt;br /&gt;
# Kill the guards.&lt;br /&gt;
# Enter the portal, which appears after killing both guards.&lt;br /&gt;
#; [[File:EP_21_83.png]]&lt;br /&gt;
# Talk to the Believer at the top of the room. They are happy to be rescued by us and are willing to trust us to escape. But no one knows anything about Reinhard. One of them suggests that he died from the suffering at the temple.&lt;br /&gt;
#; [[File:EP_21_84.png]]&lt;br /&gt;
# You have to search for another prayer room {{#navi:1@mdtem|117|38}}.&lt;br /&gt;
# Talk to Tan. Guards will appear. They claim that Wilhelm is Carmigand and try to capture him. You have to kill both guards again. &lt;br /&gt;
#; [[File:EP_21_85.png]]&lt;br /&gt;
# After killing the guards, more guards appear. Talk to the yellow guard and even more guards appear. Wilhelm suggest to be captured so they bring us to the real Carmigand. This would be more efficient than wandering around.&lt;br /&gt;
#; [[File:EP_21_86.png]]&lt;br /&gt;
# You will be warped to a preacher room. Talk to Wilhelm. Carmigand will appear and you will learn that he is actually Reinhardt, the guy Wilhelm is looking for. They are brothers and their parents died. Reinhardt is happy that he has finally found him, but he is also disappointed that he became a high priest for this temple. Carmigand explains that there is a secret passage in the room, that no Rgan knows about and we need to find it to escape.&lt;br /&gt;
#; [[File:EP_21_87.png]]&lt;br /&gt;
# Suspicious Places will appear. Click on all of them, until you hit the right one and get warped out. &lt;br /&gt;
#; [[File:EP_21_88.png]]&lt;br /&gt;
# Talk to Wilhelm, who is confused why the passage is like a mace. Carmigand explains that each prayer room is connected to the mace and we need to find the right one to escape.&lt;br /&gt;
#; [[File:EP_21_89.png]]&lt;br /&gt;
# Two guards appear and want to re-capture Carmigand and Wilhelm. Kill both of them. After Killing the guards talk to Wilhelm again, who teleports you to a new place.&lt;br /&gt;
# Talk to Tan. Wilhelm finds it funny that he, who was weaker as a kid is now protecting his brother. &lt;br /&gt;
#; [[File:EP_21_90.png]]&lt;br /&gt;
# 4 Guards will appear to capture us. Kill them.&lt;br /&gt;
# Talk to Tan again. Carmigand doesn&#039;t know where the exit is exactly. You get ported to a new location&lt;br /&gt;
# Talk to Wilhelm. Hyasagand appears with guards and explains that she is happy to see Carmigand&#039;s downfall. Carmigand tells her what he thinks of the church and how big of a lie it is. She sends the guard to capture him, even with force.&lt;br /&gt;
#; [[File:EP_21_91.png]]&lt;br /&gt;
# Kill the 3 guards that Hyasagand sends out to capture Carmigand.&lt;br /&gt;
# Talk to Wilhelm. Believers witness what happens and Hyasagand twists the words to make Carmigand look like the bad guy. Kill all 9 guards in order to progress. &lt;br /&gt;
#; [[File:EP_21_92.png]]&lt;br /&gt;
# Talk to Tan. Ivan and the others appear with believers to escape. Hyasagand retreats for now. Carmigand makes a speech to his people to follow him, even when he caused a lot of pain. A portal will appear, enter it to leave the instance.&lt;br /&gt;
#; [[File:EP_21_93.png]]&lt;br /&gt;
# You will be warped back to the safe spot. Enter the bushes. You will meet Nadoyo and the others inside. Ivan explains what happened inside of the temple and Nadoyo is not surprised that it turned out this way. Carmigand promises to her that he will not make the same mistake twice. You will be rewarded with 20x {{#item:1001618}} and 20 reputation.&lt;br /&gt;
#; [[File:EP_21_94.png]]&lt;br /&gt;
# Go back to Lunaforma and talk to Tris {{#navi:jor_mbase|149|270}}. He greets all the newly escaped people from the cult. They are a bit unsure of the place, but Tris makes a clear speech about the place and it&#039;s purpose. The old believers wish for justice over Carmigand&#039;s betrayal, so Tris decides to speak in private while Ivan shows them the lands here.&lt;br /&gt;
#; [[File:EP_21_95.png]]&lt;br /&gt;
# Go back to the center barracks {{#navi:jor_mbase|203|190}}. Enter the portal.&lt;br /&gt;
#; [[File:EP21_9.png]]&lt;br /&gt;
# Go straight up into the portal at the top.&lt;br /&gt;
#; [[File:EP_21_96.png]]&lt;br /&gt;
# Talk to Wilhelm. They clear up why they brought Carmigand up here. He wishes to be called by his old name, Reinhard Lugenburg. He is willing to give us any information needed to defeat the cult. &lt;br /&gt;
#; [[File:EP_21_97.png]]&lt;br /&gt;
# Talk to Reinhardt. He tells us about the Ghost Ship, which fits everything we know so far. He also mentions that the cult uses a new route in fear of the ship. We also learn, that the cult has weakened over time because of the humans leaving, but we don&#039;t know anything about their main force. Because Reinhard is human, he did not get all the information. You will be rewarded with 30x {{#item:1001618}} and 30 reputation.&lt;br /&gt;
#; [[File:EP_21_98.png]]&lt;br /&gt;
# Talk to Wilhelm. He starts explaining about how their parents died and begins to rant about how Reinhard betrayed their family by becoming something they are fighting against. &lt;br /&gt;
#; [[File:EP_21_97.png]]&lt;br /&gt;
# Talk to Reinhardt, who explains that he wanted to help everyone, believing the church was the answer. Wilhelm leaves disappointed , even saying that he buried his feelings for his brother because of what he did. &lt;br /&gt;
#; [[File:EP_21_98.png]]&lt;br /&gt;
#;* Unlocks Side Quest: Lugenburg Brothers.&lt;br /&gt;
# Enter the building at {{#navi:jor_albe|120|146}}.&lt;br /&gt;
#; [[File:EP_21_51.png]]&lt;br /&gt;
# Talk to Maristella Walter. She asks you to meet her at the harbor for the journey to the ship, now knowing the location where to find it. &lt;br /&gt;
#; [[File:EP_21_52.png]]&lt;br /&gt;
# Leave the building and go to {{#navi:jor_albe|191|180}}.&lt;br /&gt;
#; [[File:EP_21_99.png]]&lt;br /&gt;
# Talk to Maristella Walter. Enter the Ghost Ship instance.&lt;br /&gt;
# Talk to Maristella inside. It is planned to move with caution and check if it&#039;s really the ship of the Walter.&lt;br /&gt;
#; [[File:EP_21_100.png]]&lt;br /&gt;
# Walk left, kill the ghost ship crew and a Sternlight will appear. It feels familiar, but it&#039;s not the same as the one Maria remembers. &lt;br /&gt;
#; [[File:EP_21_102.png]]&lt;br /&gt;
# Walk right and click on the Mast Traces. Maria finds marks from back then, when she was younger.&lt;br /&gt;
#; [[File:EP_21_103.png]]&lt;br /&gt;
# Walk up to the right side and click on the Old Box. Inside the box you find old wooden toys, which are by Howell for his daughter.&lt;br /&gt;
#; [[File:EP_21_104.png]]&lt;br /&gt;
# Walk down and kill the ghost ship crew again, a portal will appear. &lt;br /&gt;
#; [[File:EP_21_105.png]]&lt;br /&gt;
# Kill the ghost ship crew again and click on the Crumpled Documents which are unreadable. Even Yohan can&#039;t read whats on the papers which are smudged by the seawater. BEFORE ENTERING THE PORTAL!!&lt;br /&gt;
#; [[File:EP_21_106.png]]&lt;br /&gt;
# Find the Rusty Fountain Pen at {{#navi:1@wtgs|184|121}}. Yohan recognizes the pen and with that it&#039;s certain what this ship is about.&lt;br /&gt;
#; [[File:EP_21_107.png]]&lt;br /&gt;
# Kill the ghost ship crew on the other side.&lt;br /&gt;
# Follow the way till you find the Box under a Bed. {{#navi:1@wtgs|149|127}}. You find a journal. It says, that after Maria escaped a strange woman appeared on the deck, who granted a wish to the captain. When the captain answered everything on the ship changed; memories were fading and crew members turned into monsters. Now we know, that this is the ship Maria was looking for.&lt;br /&gt;
#; [[File:EP_21_BOX_UNDER.png]]&lt;br /&gt;
# Search for the rest of the ghost ship Crew and kill them.&lt;br /&gt;
# After killing them all, a portal will appear at {{#navi:1@wtgs|109|114}}. Before entering Maria gives a short speech confirming that this ship is the missing Walter and that every answer must lie in the Captains Quarter.&lt;br /&gt;
#; [[File:EP_21_108.png]]&lt;br /&gt;
# Upstairs you will meet the Ghostship Captain.&lt;br /&gt;
#; [[File:EP_21_109.png]]&lt;br /&gt;
# Talk to him to start the fight after Maria gives a speech to bolster morale.&lt;br /&gt;
# Talk to him after his death. He will turn into human form for a while to explain what happened in the past. His wish was to sink every cult ship, even in death. He is glad that he could at least see everyone one last time before dying.&lt;br /&gt;
# Leave the room on the right side {{#navi:1@wtgs|331|27}}.&lt;br /&gt;
#; [[File:EP_21_110.png]]&lt;br /&gt;
# Outside of the ship talk to Maristella. She summarizes what happened and that they need to leave before the ship disappears.&lt;br /&gt;
#; [[File:EP_21_111.png]]&lt;br /&gt;
# Leave the instance through the portal, which appears next to Maristella.&lt;br /&gt;
#; [[File:EP_21_112.png]]&lt;br /&gt;
# Talk to Maristella Walter who reports to Megas what happened on the ghost ship. &lt;br /&gt;
#; [[File:EP_21_100A.png]]&lt;br /&gt;
# Wigner Executive will appear, talk to him. He tells you that he has the goods Heine sent us. Now that we&#039;re done, we should return to Lunaforma and speak to the tablet again. You will be rewarded with 70x {{#item:1001618}} and 90 reputation.&lt;br /&gt;
#; [[File:EP_21_113.png]]&lt;br /&gt;
#;* Unlocks Mysterious Ghost Ship daily instance.&lt;br /&gt;
# Go back to the center barracks {{#navi:jor_mbase|203|190}}. Enter the portal.&lt;br /&gt;
#; [[File:EP21_9.png]]&lt;br /&gt;
# Talk to Tris. He asks us about what happened on the ghost ship. After some time he tries to call Heine again, but the connection to him is bad. Speak to him again, the connection is stable now. The entire tablet needs an overhaul and Heine wants us to help him with that. Tris made a spare room ready for us and we should head there with the tablet ASAP.&lt;br /&gt;
#; [[File:EP_21_114.png]]&lt;br /&gt;
# Go upstairs and into the first portal on the left side. Talk to Heine&#039;s Tablet {{#navi:mbase_in|71|126}}.&lt;br /&gt;
#; [[File:EP_21_115.png]] [[File:EP_21_115A.png]] &lt;br /&gt;
# Speak to the tablet. Heine tells you that the connection is really stable. Choose the second option: &amp;quot;I&#039;ll do as you order.&amp;quot; and he tells you to get materials for maintenance.You have to farm 2x {{#item:1001643}}. Vellelopy drops from {{#linkmob:22315}} in jor_raise1. &amp;lt;br&amp;gt; Note: If you already have the Vellelopy, skip to step 166&lt;br /&gt;
# Talk to Walter Sailor {{#navi:jor_mbase|161|341}} and go to the Raised Land. &lt;br /&gt;
#; [[File:EP_21_25.png]]&lt;br /&gt;
# Leave the map through the top portal. You can find the Velellings here. &lt;br /&gt;
#; [[File:EP_21_53.png]]&lt;br /&gt;
# Go back to the center barracks {{#navi:jor_mbase|203|190}}. Enter the portal.&lt;br /&gt;
#; [[File:EP21_9.png]]&lt;br /&gt;
# Go upstairs and into the first portal on the left side to deliver the Vellelopies to Heine&#039;s Tablet {{#navi:mbase_in|71|126}}.&lt;br /&gt;
#; [[File:EP_21_115.png]]&lt;br /&gt;
# Talk to the tablet. It will begin to absorb the materials you brought along. While waiting, Heine asks to tell an old story, you Choose &amp;quot;Please tell me. &amp;quot; and he explains us why he began helping Tan and Tris but then starts ranting about them as well!&lt;br /&gt;
# Talk to the tablet again and Heine complains about how annoying it is that it didn&#039;t work the first time. After we ask ( choose &amp;quot;How old is it?&amp;quot;) he tries to explains how old this tablet is. He also mentions that he added 2 new features to the tablet as well.&lt;br /&gt;
# Talk a third time with the tablet. Heine is happy that it works for the second time, so you ask and choose &amp;quot;Is that good?&amp;quot;, and he starts to complain that it&#039;s bad that it&#039;s only working for the second time. But then he points out that we&#039;re from the future by reading our mana, so he asks us why we came. Choose &amp;quot;To completely eliminate the Rgans&amp;quot; and we explain what happened in our time and that the Rgans are a really big problem. Heine is happy about our answer and wants to help us. You will get 1x {{#item:1001627}}. &lt;br /&gt;
# Exit the room and talk to Tris. Tris plans to attack the cult with the information Aurelie provided. After more information from Heine all agree to attack ASAP to end the war before the cult can regroup, but something happened outside. You will be rewarded with 50x {{#item:1001618}} and 50 reputation.&lt;br /&gt;
#; [[File:EP_21_114.png]]&lt;br /&gt;
# Exit the barracks through the portal and talk to Nadoyo. He explains that the cult plans to resurrect Jormungandr! Nadoyo even saw the shadow of a Serpent, so we need to contact our allies and gather all the information we can get. &lt;br /&gt;
#; [[File:EP_21_116.png]]&lt;br /&gt;
# Gather 3 reports:&lt;br /&gt;
#;* Wounded Soldier {{#navi:jor_mbase|62|194}}&lt;br /&gt;
#; [[File:EP_21_117.png]]&lt;br /&gt;
#;* Exhausted Soldier {{#navi:jor_mbase|186|250}}&lt;br /&gt;
#; [[File:EP_21_118.png]]&lt;br /&gt;
#;* Cult Member Escapee {{#navi:jor_mbase|216|297}}&lt;br /&gt;
#; [[File:EP_21_119.png]]&lt;br /&gt;
# Go back to Tris who is in front of the center barracks {{#navi:jor_mbase|203|186}}. We give him all information we gathered. But Tan and Nadoyo are missing so we need to check on them!&lt;br /&gt;
#; [[File:EP_21_120.png]]&lt;br /&gt;
# Talk to Walter Sailor {{#navi:jor_mbase|161|341}} and go to the Raised Land.&lt;br /&gt;
#; [[File:EP_21_25.png]]&lt;br /&gt;
# Leave the map through the top portal.&lt;br /&gt;
#; [[File:EP_21_53.png]]&lt;br /&gt;
# At {{#navi:jor_raise1|198|189}} you will find a Rock Crevice, enter it. &lt;br /&gt;
#; [[File:EP_21_121.png]]&lt;br /&gt;
# Inside talk to Nadoyo. They prepared for something inside the church, a room even Reinhard didn&#039;t know. So before going back to Tris we are going with them into the church to check it out and to find more evidence of the giant serpent.&lt;br /&gt;
#; [[File:EP_21_122.png]]&lt;br /&gt;
# Check the Decorative Door at {{#navi:jor_raise1|128|323}}.&lt;br /&gt;
#; [[File:EP_21_123.png]]&lt;br /&gt;
# Inside the building talk to the Cult Priest. The Priest confirms our fear, something eats people by absorbing their mana to get stronger and stronger. Tan and Reinhard want to go ahead and deal with it while we and Nadoyo go back and report to Tris.&lt;br /&gt;
#; [[File:EP_21_124.png]]&lt;br /&gt;
# Talk to Nadoyo, she will warp you back to Lunaphoma. &lt;br /&gt;
#; [[File:EP_21_125.png]]&lt;br /&gt;
# Go back to Tris who is in front of the center barracks {{#navi:jor_mbase|203|186}}. We report back with what happened and what Tan&#039;s plan is. Tris will exclude normal soldiers and us from the battle and we should unite back with our friends on the 2nd floor.&lt;br /&gt;
#; [[File:EP_21_120.png]]&lt;br /&gt;
# Enter the barracks and go into the Small Door.&lt;br /&gt;
#; [[File:EP_21_126.png]]&lt;br /&gt;
# Talk to Nyar. Heine explains that we can&#039;t erase events from the past but that we could join Tris in the battle with Heine&#039;s help. You will be rewarded with 10x {{#item:1001618}} and 50 reputation.&lt;br /&gt;
#; [[File:EP_21_127.png]]&lt;br /&gt;
# Talk to Walter Sailor {{#navi:jor_mbase|161|341}} and go to the Raised Land.&lt;br /&gt;
#; [[File:EP_21_25.png]]&lt;br /&gt;
# Leave the map through the top portal.&lt;br /&gt;
#; [[File:EP_21_53.png]]&lt;br /&gt;
# You have to enter the Decorative Door at {{#navi:jor_raise1|128|323}} again.&lt;br /&gt;
#; [[File:EP_21_123.png]]&lt;br /&gt;
# Talk to Nadoyo. Tris and Nadoyo are surprised to see you here, but Heine stops him and explains that he needs help and only we can do that.&lt;br /&gt;
#; [[File:EP_21_128.png]]&lt;br /&gt;
# Talk to the door. &lt;br /&gt;
#; [[File:EP_21_129.png]]&lt;br /&gt;
# Talk to the Heine Tablet. Everyone is gathered here and some are unsure if this is the right call. After a vote it&#039;s decided to proceed and Heine wants to share his new spell with everyone. &lt;br /&gt;
#; [[File:EP_21_130.png]]&lt;br /&gt;
# You will start the instance &amp;quot;Final Battle&amp;quot;. &lt;br /&gt;
# Inside choose &amp;quot;Use the tablet&amp;quot; and Heine tries to find every location.&lt;br /&gt;
# Enjoy the dialogues ~&lt;br /&gt;
# After everyone has channeled their mana into the egg, click on the big egg.&lt;br /&gt;
#; [[File:EP_21_131.png]]&lt;br /&gt;
# Kill Corrupted Tan. After a long battle the Serpent tries to convince Tris to save his life while Tan shouts to finish it. Tris finishes the Serpent off and Tan dies with him....&lt;br /&gt;
# Talk to Nyar. Heine suggests to leave first to track down the cult&#039;s movement and give Tris some time to gather his thoughts. You will be rewarded with 90x {{#item:1001618}} and 110 reputation.&lt;br /&gt;
#; [[File:EP_21_132.png]]&lt;br /&gt;
# Outside the instance talk to Nyar again who brings us to a new area. &lt;br /&gt;
#; &amp;lt;span style=&amp;quot;color: rgb(205, 38, 38);&amp;quot; &amp;gt;Note: If you fail the instance or accidently teleport away use this navilink to get back here: {{#navi:jor_tmple1|170|307}} Talk to the Decorative Door to enter.&amp;lt;/span&amp;gt;&lt;br /&gt;
#; [[File:EP_21_133.png]]&lt;br /&gt;
# You will be warped, talk to Nyar again. Nillem and Lehar find a suspicious room with a book. Nillen reminds us why we are here and that we should investigate by using this book first. &lt;br /&gt;
#; [[File:EP_21_134.png]]&lt;br /&gt;
# Click on the Suspicious Book to start the Instance Secret Altar. &lt;br /&gt;
#; [[File:EP_21_135.png]]&lt;br /&gt;
# A shining door will appear, enter it. &lt;br /&gt;
#; [[File:EP_21_136.png]]&lt;br /&gt;
# Inside talk to Lehar. Nillem explains that ahead is a big power and with the death of the giant serpent they start their next plan of concentrating their remaining power into Lasgand. You need to kill all monsters. &lt;br /&gt;
#; [[File:EP_21_137.png]]&lt;br /&gt;
# At the end of the corridor there will be a Door, click on it.&lt;br /&gt;
#; [[File:EP_21_138.png]]&lt;br /&gt;
# Talk to Lehar. This place looks familiar, like the place where the High Rank Rgans live. You continue the way.&lt;br /&gt;
#; [[File:EP_21_139.png]]&lt;br /&gt;
# Follow the way and kill all Cult Priests. &lt;br /&gt;
# Talk to Jormungandr Shaman, who is cursing everyone who was part of the battle, like it is told in the stories back then. Kill him and click on the door to continue. &lt;br /&gt;
#; [[File:EP_21_140.png]]&lt;br /&gt;
# Walk into the Cult Shaman, who explains that with the curse they will persist eternally. Monster are spawning, kill all big Serpents.&lt;br /&gt;
# Click on the Giant Egg. Tris transfers the curse onto himself. Aurelie and Tris will watch over the egg until it&#039;s withered away and Tris children in the future will fight back what ever hatches there. You will get ported back to the island. You will be rewarded with 60x {{#item:1001618}} and 50 reputation.&lt;br /&gt;
#; [[File:EP_21_141.png]]&lt;br /&gt;
# Outside talk to Nyar. Talk about what happened, now that Nyar reclaimed some of his power, Lasgand should be weakened by a lot now. But before we go, we need to swap the tablet with something on the docks, that Heine hid for us.&lt;br /&gt;
#; [[File:EP_21_142.png]]&lt;br /&gt;
# Go back to Lunaforma by talking to the small boat.&lt;br /&gt;
# Talk to the Bushes to receive a new Heine Tablet. Heine says his goodbye and warps us back to the island.&lt;br /&gt;
#; [[File:EP_21_143.png]]&lt;br /&gt;
# Talk to Nyar again and choose to return to our own time. &lt;br /&gt;
#; [[File:EP_21_142.png]]&lt;br /&gt;
# Walk to {{#navi:jor_crk|137|138}}. Aurelie already senses the sudden change in magic and we report what happened. Now Nillen and Nyar will seal the rift while we&#039;ll go and see what happened to Lasgand in the Seal.&lt;br /&gt;
#; [[File:EP_21_144.png]]&lt;br /&gt;
# Talk to Nyar Clone. Lehar and his aunt will go on to lift the curse from Lasgand. You can&#039;t join them, so you need to wait until they are done. You have to wait 10 minutes to open the instance. Grab a coffee, visit the toilet, touch some grass. After the 10 minutes Lehar and Voglinde will re-appear, telling us that the curse is broken but Lasgand is still resurrecting. Now we think it&#039;s the work of the Heart Piece of Ymir and we need to check it out, remembering what happened in Bio Labs back then. &lt;br /&gt;
#; [[File:EP_21_145.png]]&lt;br /&gt;
# Open the instance.&lt;br /&gt;
# Inside the instance talk to Aurelie. The insane power of Lasgand that was there before is gone now, but the mana is going wild. We need to confirm who this Lasgand is.&lt;br /&gt;
#; [[File:EP_21_146.png]]&lt;br /&gt;
# Talk to Lasgand who is acting weird for some reason. You need to kill him multiple times. &lt;br /&gt;
#; [[File:EP_21_147.png]]&lt;br /&gt;
# Talk to Aurelie who confirms that this Lasgand is acting the same as the first time and it is really the Heart Piece of Ymir. She will warp you out of the instance. &lt;br /&gt;
#; [[File:EP_21_148.png]]&lt;br /&gt;
# Talk to Nyar Clone. We confirm what he is still dangerous and his power is still creating new Rgans. The curse is lifted but Lehar and Voglinde are staying to fight back the Rgan. Now Nillem wants to see us where the rift was, you get warped there. &lt;br /&gt;
#; [[File:EP_21_145.png]]&lt;br /&gt;
# Talk to Nyar. Nillem and Nyar failed to seal the rift. The time is now repeating itself over and over, but we&#039;re free to travel there from time to time. Not only that, but now YOUR name is mentioned in the history books as well. You will be rewarded with 70x {{#item:1001618}} and 60 reputation. &lt;br /&gt;
#; [[File:EP_21_149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=Side Quests=&lt;br /&gt;
==Supply Procurement==&lt;br /&gt;
# By talking to Mandel at {{#navi:jor_mbase|219|315}} you can unlock the dailys for the Supply Procurement.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
=Братья Люгенбург==&lt;br /&gt;
# Поговорите с Райнхардтом внутри центральных казарм в {{#navi:mbase_in|118|186}}. Подойдите к порталу прямо впереди.&lt;br /&gt;
# Посетите Вильгельма в {{#navi:jor_mbase|140|201}}.&lt;br /&gt;
# Вернитесь к Райнхардту снова внутри центральных казарм.&lt;br /&gt;
# Снаружи Трис ждет в {{#navi:jor_mbase|197|277}}.&lt;br /&gt;
# Поговорите с Райнхардтом рядом с ним.&lt;br /&gt;
# Поговорите с Вильгельмом.&lt;br /&gt;
# Поговорите еще раз с Трис. Вы будете вознаграждены 10x {{#item:1001618}} и 5 очками репутации.&lt;br /&gt;
# Теперь у вас есть доступ к заданиям «Очистить земли восхождения».&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
==Сбор трав==&lt;br /&gt;
# Поговорите с волонтером Валленом Воком по адресу {{#navi:jor_mbase|211|280}}.&lt;br /&gt;
# Вам нужно собрать 10 одинаковых трав, которые появляются по всей карте.&lt;br /&gt;
# Вы можете принести ему 10x {{#item:1001624}} или 10x {{#item:1001625}}.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Mercenary_Tasks&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
==Задачи наемников==&lt;br /&gt;
&lt;br /&gt;
# Поговорите с Валдарисом {{#navi:mbase_in|302|123}}&lt;br /&gt;
# Поговорите с Наемником {{#navi:jor_mbase|300|151}}&lt;br /&gt;
# Поговорите с Наемником {{#navi:jor_mbase|198|251}}&lt;br /&gt;
# Поговорите с Наемником {{#navi:jor_mbase|133|128}}&lt;br /&gt;
# Поговорите с Наемником {{#navi:jor_mbase|248|103}}&lt;br /&gt;
# Поговорите с Валдарисом {{#navi:mbase_in|302|123}}&lt;br /&gt;
# Вы получите 10x {{#item:1001618}} и 5 репутации.&lt;br /&gt;
# Теперь у вас есть доступ к ежедневным заданиям наемников.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
=Ежедневные задания=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent; width: 100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|NPC&lt;br /&gt;
|Задание&lt;br /&gt;
|Награда&lt;br /&gt;
|Репутация&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |Мандель у {{#navi:jor_mbase|210|173}}&lt;br /&gt;
|Гаэболг: Собрать 10x {{#item:1001629}} (охота на Евангелиста Йорми)&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |1x Ежедневная закупка припасов!&lt;br /&gt;
10x {{#item:1001618}}&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |Увеличьте репутацию выбранной вами семьи на 100.&lt;br /&gt;
|-&lt;br /&gt;
|Нериус: Собрать 10x {{#item:1001648}} (охота на Морского конька)&lt;br /&gt;
|-&lt;br /&gt;
|Хейне: Собрать 10x {{#item:1001639}} (охота на Шамана Йордоса)&lt;br /&gt;
|-&lt;br /&gt;
|Люгенбург: Собрать 10x {{#item:1001637}} (охота на Палача Йордоса)&lt;br /&gt;
|-&lt;br /&gt;
|Вальтер: Собрать 10x {{#item:1001646}} (охота на Клиолиму)&lt;br /&gt;
|-&lt;br /&gt;
|Вигнер: Собрать 10x {{#item:1001642}} (охота на Морской ветер)&lt;br /&gt;
|-&lt;br /&gt;
|Ричард: Собрать 10x {{#item:1001645}} (охота на Письмоносца)&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Вильгельм у {{#navi:jor_mbase|140|201}}&lt;br /&gt;
|Убейте 300 монстров в Северных Восходящих Землях.&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |10x {{#item:1001618}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |10&lt;br /&gt;
|-&lt;br /&gt;
|Убейте 300 монстров в Южных Восходящих Землях.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |Валдарис {{#navi:mbase_in|302|123}}&lt;br /&gt;
|Любая помощь: Нанять подходящих наемников для Валдриса. Не все подходят.&lt;br /&gt;
|2x {{#item:1001618}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Свежая еда: Собрать 10x {{#item:1001644}} и 10x {{#item:1001647}}&lt;br /&gt;
|5x {{#item:1001618}}&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Ракушка от травм: Убейте 50x Скеллегов&lt;br /&gt;
|5x {{#item:1001618}}&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Для детей: Убейте 50x Велеллингов&lt;br /&gt;
|5x {{#item:1001618}}&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Чистая зачистка (1): Убейте 300 монстров на первом этаже Храма Йормунгандра&lt;br /&gt;
|10x {{#item:1001618}}&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Чистая зачистка (2): Убейте 300 монстров на втором этаже Храма Йормунгандра&lt;br /&gt;
|10x {{#item:1001618}}&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Скрижаль Хейне {{#navi:mbase_in|21|168}}&lt;br /&gt;
|Собрать 3x {{#item:1001641}}&lt;br /&gt;
|5x {{#item:1001618}}&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Советник Вул&lt;br /&gt;
{{#navi:jor_albe|160|137}}&lt;br /&gt;
|Поговорите с ним, идите к следующему NPC у {{#navi:jor_albe|50|241}}, вернитесь к Вулу.&lt;br /&gt;
|3x {{#item:1001618}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Весы {{#navi:jor_base|314|137}}&lt;br /&gt;
|Весы даст вам 1x {{#item:1001626}}, доставьте его Парексу&lt;br /&gt;
|2x {{#item:1001618}}&lt;br /&gt;
|2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=Family Reputation=&lt;br /&gt;
We have a total of 7 family reputations to complete. The maximum reputation you can reach is 1,000 per family. The Gaebolg reputation is partially filled through the main quest, while the other families need to be completed with  [[21_Age_of_Heroes#Daily_Quests|Mandel&#039;s daily quest.]]&lt;br /&gt;
After reaching 1,000 reputation with a family, you can pay 5 {{#item:1001618}} to Mandel at {{#navi:jor_mbase|219|315}} to receive a 1-hour buff of your choice, or 40 {{#item:1001618}} to receive all blessings at once.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
Note: Buffs stacks, but you lose all buffs upon death.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Buff&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Gaebolg Blessing&lt;br /&gt;
|Increase ATK and MATK% by 10%.&lt;br /&gt;
|-&lt;br /&gt;
|Nerius Blessing&lt;br /&gt;
|Decreased Variable Cast Time by 10% and increase attack speed by 10%.&lt;br /&gt;
|-&lt;br /&gt;
|Heine Blessing&lt;br /&gt;
|Increase damage to Dragon and Plant enemies by 15%.&lt;br /&gt;
|-&lt;br /&gt;
|Lugenburg Blessing&lt;br /&gt;
||Increase damage to Demon and Undead enemies by 15%.&lt;br /&gt;
|-&lt;br /&gt;
|Walter Blessing&lt;br /&gt;
||Increase damage to Formless and Fish enemies by 15%.&lt;br /&gt;
|-&lt;br /&gt;
|Wigner Blessing&lt;br /&gt;
||Increase damage to Brute  and Angel enemies by 15%.&lt;br /&gt;
|-&lt;br /&gt;
|Richard Blessing&lt;br /&gt;
||Increase damage to Demihuman and Insect enemies by 15%.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
Note: After reaching 1k reputation with all families, you will be able to start the Final Battle Instance on hard mode, as well as buy the +11 Gaebolg Refine Hammer.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Fields/Dungeons&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
= Поля/Подземелья =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align: center;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background: #B2C6D7;&amp;quot;&lt;br /&gt;
| Map || Monster&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; | Northern Rising Lands &amp;lt;br&amp;gt; jor_raise1 &amp;lt;br&amp;gt; [[File:jor_raise1.png|150px]] || {{#mob:22313}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#mob:22314}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#mob:22315}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#mob:22316}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#mob:22317}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#mob:22323}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#mob:22325}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#mob:22327}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | Southern Rising Lands &amp;lt;br&amp;gt; jor_raise2 &amp;lt;br&amp;gt; [[File:jor_raise2.png|150px]] || {{#mob:22313}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#mob:22318}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#mob:22319}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#mob:22320}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;MVP&#039;&#039;&#039; &amp;lt;br&amp;gt; {{#mob:22362}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | Jornville &amp;lt;br&amp;gt; jor_base &amp;lt;br&amp;gt; [[File:jor_base.png|150px]] || {{#mob:22313}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#mob:22321}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#mob:22322}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#mob:22324}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#mob:22326}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; | Jormungand Church Temple F1 &amp;lt;br&amp;gt; jor_tmple1 &amp;lt;br&amp;gt; [[File:jor_tmple1.png|150px]] || {{#mob:22323}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#mob:22324}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#mob:22325}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#mob:22326}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#mob:22327}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#mob:22353}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#mob:22354}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#mob:22355}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#mob:22356}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#mob:22357}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;MVP&#039;&#039;&#039; &amp;lt;br&amp;gt; {{#mob:22363}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; | Jormungand Church Temple F2 &amp;lt;br&amp;gt; jor_tmple2 &amp;lt;br&amp;gt; [[File:jor_tmple2.png|150px]] || {{#mob:22355}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#mob:22356}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#mob:22357}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#mob:22358}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#mob:22359}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#mob:22360}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#mob:22361}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;MVP&#039;&#039;&#039; &amp;lt;br&amp;gt; {{#mob:22364}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Instances&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
=Инстансы=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
* [[Mysterious Ghost Ship]]&lt;br /&gt;
* [[Final Battle]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Оборудование=&lt;br /&gt;
{{:Gaebolg Equipment}}&lt;br /&gt;
{{:Yorscalp Equipment}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
=Cards=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent; width: 100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300505}} &amp;lt;br&amp;gt; {{#itemDesc:300505}}&lt;br /&gt;
|{{#item:300506}} &amp;lt;br&amp;gt; {{#itemDesc:300506}}&lt;br /&gt;
|{{#item:300507}} &amp;lt;br&amp;gt; {{#itemDesc:300507}}&lt;br /&gt;
|{{#item:300508}} &amp;lt;br&amp;gt; {{#itemDesc:300508}}&lt;br /&gt;
|{{#item:300509}} &amp;lt;br&amp;gt; {{#itemDesc:300509}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300510}} &amp;lt;br&amp;gt; {{#itemDesc:300510}}&lt;br /&gt;
|{{#item:300511}} &amp;lt;br&amp;gt; {{#itemDesc:300511}}&lt;br /&gt;
|{{#item:300512}} &amp;lt;br&amp;gt; {{#itemDesc:300512}}&lt;br /&gt;
|{{#item:300513}} &amp;lt;br&amp;gt; {{#itemDesc:300513}}&lt;br /&gt;
|{{#item:300514}} &amp;lt;br&amp;gt; {{#itemDesc:300514}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300515}} &amp;lt;br&amp;gt; {{#itemDesc:300515}}&lt;br /&gt;
|{{#item:300516}} &amp;lt;br&amp;gt; {{#itemDesc:300516}}&lt;br /&gt;
|{{#item:300517}} &amp;lt;br&amp;gt; {{#itemDesc:300517}}&lt;br /&gt;
|{{#item:300518}} &amp;lt;br&amp;gt; {{#itemDesc:300518}}&lt;br /&gt;
|{{#item:300519}} &amp;lt;br&amp;gt; {{#itemDesc:300519}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300520}} &amp;lt;br&amp;gt; {{#itemDesc:300520}}&lt;br /&gt;
|{{#item:300521}} &amp;lt;br&amp;gt; {{#itemDesc:300521}}&lt;br /&gt;
|{{#item:300522}} &amp;lt;br&amp;gt; {{#itemDesc:300522}}&lt;br /&gt;
|{{#item:300523}} &amp;lt;br&amp;gt; {{#itemDesc:300523}}&lt;br /&gt;
|{{#item:300524}} &amp;lt;br&amp;gt; {{#itemDesc:300524}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300525}} &amp;lt;br&amp;gt; {{#itemDesc:300525}}&lt;br /&gt;
|{{#item:300526}} &amp;lt;br&amp;gt; {{#itemDesc:300526}}&lt;br /&gt;
|{{#item:300527}} &amp;lt;br&amp;gt; {{#itemDesc:300527}}&lt;br /&gt;
|{{#item:300528}} &amp;lt;br&amp;gt; {{#itemDesc:300528}}&lt;br /&gt;
|{{#item:300529}} &amp;lt;br&amp;gt; {{#itemDesc:300529}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300530}} &amp;lt;br&amp;gt; {{#itemDesc:300530}}&lt;br /&gt;
|{{#item:300531}} &amp;lt;br&amp;gt; {{#itemDesc:300531}}&lt;br /&gt;
|{{#item:300532}} &amp;lt;br&amp;gt; {{#itemDesc:300532}}&lt;br /&gt;
|{{#item:300533}} &amp;lt;br&amp;gt; {{#itemDesc:300533}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
= Past Heroes Cards =&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
You can get the card fragments needed to craft the cards using {{#item:103512}}, which is obtainable in the &#039;&#039;&#039;hard mode&#039;&#039;&#039; of the [[Final Battle]] instance. You can craft them in the Wigner Shop {{#navi:jor_mbase|222|260}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300585}} &amp;lt;br&amp;gt; {{#itemDesc:300585}}&lt;br /&gt;
|{{#item:300586}} &amp;lt;br&amp;gt; {{#itemDesc:300586}}&lt;br /&gt;
|{{#item:300587}} &amp;lt;br&amp;gt; {{#itemDesc:300587}}&lt;br /&gt;
|{{#item:300588}} &amp;lt;br&amp;gt; {{#itemDesc:300588}}&lt;br /&gt;
|{{#item:300589}} &amp;lt;br&amp;gt; {{#itemDesc:300589}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300590}} &amp;lt;br&amp;gt; {{#itemDesc:300590}}&lt;br /&gt;
|{{#item:300591}} &amp;lt;br&amp;gt; {{#itemDesc:300591}}&lt;br /&gt;
|{{#item:300592}} &amp;lt;br&amp;gt; {{#itemDesc:300592}}&lt;br /&gt;
|{{#item:300593}} &amp;lt;br&amp;gt; {{#itemDesc:300593}}&lt;br /&gt;
|{{#item:300594}} &amp;lt;br&amp;gt; {{#itemDesc:300594}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300595}} &amp;lt;br&amp;gt; {{#itemDesc:300595}}&lt;br /&gt;
|{{#item:300596}} &amp;lt;br&amp;gt; {{#itemDesc:300596}}&lt;br /&gt;
|{{#item:300597}} &amp;lt;br&amp;gt; {{#itemDesc:300597}}&lt;br /&gt;
|{{#item:300598}} &amp;lt;br&amp;gt; {{#itemDesc:300598}}&lt;br /&gt;
|{{#item:300599}} &amp;lt;br&amp;gt; {{#itemDesc:300599}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300600}} &amp;lt;br&amp;gt; {{#itemDesc:300600}}&lt;br /&gt;
|{{#item:300601}} &amp;lt;br&amp;gt; {{#itemDesc:300601}}&lt;br /&gt;
|{{#item:300602}} &amp;lt;br&amp;gt; {{#itemDesc:300602}}&lt;br /&gt;
|{{#item:300683}} &amp;lt;br&amp;gt; {{#itemDesc:300683}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Translations:21_Age_of_Heroes/23/en&amp;diff=58196</id>
		<title>Translations:21 Age of Heroes/23/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Translations:21_Age_of_Heroes/23/en&amp;diff=58196"/>
		<updated>2026-02-22T16:29:14Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300585}} &amp;lt;br&amp;gt; {{#itemDesc:300585}}&lt;br /&gt;
|{{#item:300586}} &amp;lt;br&amp;gt; {{#itemDesc:300586}}&lt;br /&gt;
|{{#item:300587}} &amp;lt;br&amp;gt; {{#itemDesc:300587}}&lt;br /&gt;
|{{#item:300588}} &amp;lt;br&amp;gt; {{#itemDesc:300588}}&lt;br /&gt;
|{{#item:300589}} &amp;lt;br&amp;gt; {{#itemDesc:300589}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300590}} &amp;lt;br&amp;gt; {{#itemDesc:300590}}&lt;br /&gt;
|{{#item:300591}} &amp;lt;br&amp;gt; {{#itemDesc:300591}}&lt;br /&gt;
|{{#item:300592}} &amp;lt;br&amp;gt; {{#itemDesc:300592}}&lt;br /&gt;
|{{#item:300593}} &amp;lt;br&amp;gt; {{#itemDesc:300593}}&lt;br /&gt;
|{{#item:300594}} &amp;lt;br&amp;gt; {{#itemDesc:300594}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300595}} &amp;lt;br&amp;gt; {{#itemDesc:300595}}&lt;br /&gt;
|{{#item:300596}} &amp;lt;br&amp;gt; {{#itemDesc:300596}}&lt;br /&gt;
|{{#item:300597}} &amp;lt;br&amp;gt; {{#itemDesc:300597}}&lt;br /&gt;
|{{#item:300598}} &amp;lt;br&amp;gt; {{#itemDesc:300598}}&lt;br /&gt;
|{{#item:300599}} &amp;lt;br&amp;gt; {{#itemDesc:300599}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:300600}} &amp;lt;br&amp;gt; {{#itemDesc:300600}}&lt;br /&gt;
|{{#item:300601}} &amp;lt;br&amp;gt; {{#itemDesc:300601}}&lt;br /&gt;
|{{#item:300602}} &amp;lt;br&amp;gt; {{#itemDesc:300602}}&lt;br /&gt;
|{{#item:300683}} &amp;lt;br&amp;gt; {{#itemDesc:300683}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Translations:21_Age_of_Heroes/15/en&amp;diff=58195</id>
		<title>Translations:21 Age of Heroes/15/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Translations:21_Age_of_Heroes/15/en&amp;diff=58195"/>
		<updated>2026-02-22T16:29:13Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Buff&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Gaebolg Blessing&lt;br /&gt;
|Increase ATK and MATK% by 10%.&lt;br /&gt;
|-&lt;br /&gt;
|Nerius Blessing&lt;br /&gt;
|Decreased Variable Cast Time by 10% and increase attack speed by 10%.&lt;br /&gt;
|-&lt;br /&gt;
|Heine Blessing&lt;br /&gt;
|Increase damage to Dragon and Plant enemies by 15%.&lt;br /&gt;
|-&lt;br /&gt;
|Lugenburg Blessing&lt;br /&gt;
||Increase damage to Demon and Undead enemies by 15%.&lt;br /&gt;
|-&lt;br /&gt;
|Walter Blessing&lt;br /&gt;
||Increase damage to Formless and Fish enemies by 15%.&lt;br /&gt;
|-&lt;br /&gt;
|Wigner Blessing&lt;br /&gt;
||Increase damage to Brute  and Angel enemies by 15%.&lt;br /&gt;
|-&lt;br /&gt;
|Richard Blessing&lt;br /&gt;
||Increase damage to Demihuman and Insect enemies by 15%.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Translations:21_Age_of_Heroes/26/en&amp;diff=58194</id>
		<title>Translations:21 Age of Heroes/26/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Translations:21_Age_of_Heroes/26/en&amp;diff=58194"/>
		<updated>2026-02-22T16:29:13Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Family Reputation=&lt;br /&gt;
We have a total of 7 family reputations to complete. The maximum reputation you can reach is 1,000 per family. The Gaebolg reputation is partially filled through the main quest, while the other families need to be completed with  [[21_Age_of_Heroes#Daily_Quests|Mandel&#039;s daily quest.]]&lt;br /&gt;
After reaching 1,000 reputation with a family, you can pay 5 {{#item:1001618}} to Mandel at {{#navi:jor_mbase|219|315}} to receive a 1-hour buff of your choice, or 40 {{#item:1001618}} to receive all blessings at once.&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Translations:21_Age_of_Heroes/6/en&amp;diff=58193</id>
		<title>Translations:21 Age of Heroes/6/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Translations:21_Age_of_Heroes/6/en&amp;diff=58193"/>
		<updated>2026-02-22T16:29:13Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Daily Quests=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|NPC&lt;br /&gt;
|Quest&lt;br /&gt;
|Reward&lt;br /&gt;
|Reputation&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |Mandel at {{#navi:jor_mbase|219|315}} &lt;br /&gt;
|Gaebolg: Collect 10x {{#item:1001629}} (hunt Yormi/Yormi Missionary)&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |1x Supply Porcurement daily! &lt;br /&gt;
10x {{#item:1001618}}&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |Increase Reputation of the family you chose by 100.&lt;br /&gt;
|-&lt;br /&gt;
|Nerius: Collect 10x {{#item:1001648}} (hunt Ice Seahorse)&lt;br /&gt;
|-&lt;br /&gt;
|Heine: Collect 10x {{#item:1001639}} (hunt Yortus Bishop/Yortus Conjurator)&lt;br /&gt;
|-&lt;br /&gt;
|Lugenburg: Collect 10x {{#item:1001637}} (hunt Yormi/Yormi Missionary)&lt;br /&gt;
|-&lt;br /&gt;
|Walter: Collect 10x {{#item:1001646}} (hunt Cliolima)&lt;br /&gt;
|-&lt;br /&gt;
|Wigner: Collect 10x {{#item:1001642}} (hunt Seawind)&lt;br /&gt;
|-&lt;br /&gt;
|Richard: Collect 10x {{#item:1001645}} (hunt Letterster)&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Wilhelm at {{#navi:jor_mbase|140|201}}&lt;br /&gt;
|Hunt 300x monsters in Nothern Rising Lands.&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |10x {{#item:1001618}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |10 with Gaebolg family&lt;br /&gt;
|-&lt;br /&gt;
|Hunt 300x monsters in Southern Rising Lands.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |Valdaris {{#navi:mbase_in|302|123}}&lt;br /&gt;
|Any kind of help: Recruit the right Mercenerys for Valdris. Not everyone is suitable. &lt;br /&gt;
|2x {{#item:1001618}}&lt;br /&gt;
|2 with Gaebolg family&lt;br /&gt;
|-&lt;br /&gt;
|Fresh food: Collect 10x {{#item:1001644}} and 10x {{#item:1001647}}&lt;br /&gt;
|5x {{#item:1001618}}&lt;br /&gt;
|5 with Gaebolg family&lt;br /&gt;
|-&lt;br /&gt;
|Clamshell for injuries: Hunt 50x Scalleg&lt;br /&gt;
|5x {{#item:1001618}}&lt;br /&gt;
|5 with Gaebolg family&lt;br /&gt;
|-&lt;br /&gt;
|For the children: Hunt 50x Velelling &lt;br /&gt;
|5x {{#item:1001618}}&lt;br /&gt;
|5 with Gaebolg family&lt;br /&gt;
|-&lt;br /&gt;
|Clean Finish (1): Hunt 300x monsters in Jormungandr Temple first floor {{#navi:jor_raise1|116|334}}&lt;br /&gt;
|10x {{#item:1001618}}&lt;br /&gt;
|10 with Gaebolg family&lt;br /&gt;
|-&lt;br /&gt;
|Clean Finish (2): Hunt 300x monsters in Jormungandr Temple second floor {{#navi:jor_raise1|116|334}}&lt;br /&gt;
|10x {{#item:1001618}}&lt;br /&gt;
|10 with Gaebolg family&lt;br /&gt;
|-&lt;br /&gt;
|Heine Tablet {{#navi:mbase_in|21|168}}&lt;br /&gt;
|Collect 3x {{#item:1001641}}&lt;br /&gt;
|5x {{#item:1001618}}&lt;br /&gt;
|3 with Gaebolg family&lt;br /&gt;
|-&lt;br /&gt;
|Conselor Wool&lt;br /&gt;
{{#navi:jor_albe|160|137}}&lt;br /&gt;
|Talk to him, go to next npc at {{#navi:jor_albe|50|241}}, return to wool.&lt;br /&gt;
|3x {{#item:1001618}}&lt;br /&gt;
|2 with Gaebolg family&lt;br /&gt;
|-&lt;br /&gt;
|Libra {{#navi:jor_base|314|137}}&lt;br /&gt;
|Libra will give you 1x {{#item:1001626}}, deliver it to Parex&lt;br /&gt;
|2x {{#item:1001618}}&lt;br /&gt;
|2 with Gaebolg family&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Translations:21_Age_of_Heroes/13/en&amp;diff=58192</id>
		<title>Translations:21 Age of Heroes/13/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Translations:21_Age_of_Heroes/13/en&amp;diff=58192"/>
		<updated>2026-02-22T16:29:13Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Side Quests=&lt;br /&gt;
==Supply Procurement==&lt;br /&gt;
# By talking to Mandel at {{#navi:jor_mbase|219|315}} you can unlock the dailys for the Supply Procurement.&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Translations:21_Age_of_Heroes/25/en&amp;diff=58191</id>
		<title>Translations:21 Age of Heroes/25/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Translations:21_Age_of_Heroes/25/en&amp;diff=58191"/>
		<updated>2026-02-22T16:29:13Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:Temporal Tina}}&lt;br /&gt;
=Requirements=&lt;br /&gt;
* Level Required: 230&lt;br /&gt;
* Quest Prerequisite:&lt;br /&gt;
** [[20_The_Immortal|Episode 20]]&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Effect_Stone_Boxes/en&amp;diff=58128</id>
		<title>Effect Stone Boxes/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Effect_Stone_Boxes/en&amp;diff=58128"/>
		<updated>2026-02-20T09:58:45Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
== Effect Stone Boxes==&lt;br /&gt;
Effects are enchanted in the fourth slot, which means you can enchant them in addition to your normal enchants. &amp;lt;br&amp;gt;&lt;br /&gt;
Costume Effects don&#039;t have a preview like normal costumes, to preview them use @hateffect. &amp;lt;br&amp;gt;&lt;br /&gt;
Additional you can recolor some effects now at NPC Melutia at {{#navi:main_office|61|303}}. &amp;lt;br&amp;gt;&lt;br /&gt;
Recoloring costs 1 {{#item:50149}}, which can be obtained from the cash shop. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #DC143C;&amp;quot;&amp;gt;Please note: Not all effects are available, they will be added gradually. Look forward to more choice in the future  ~&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; [[File:Meluita.png]]&lt;br /&gt;
&lt;br /&gt;
===Box 1===&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#E7EEF3; text-align: center;&amp;quot;&lt;br /&gt;
| {{#item:41106}}&lt;br /&gt;
|Recolor&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Twinkle Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:25058}} &amp;lt;br&amp;gt;{{#item:29041}} &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ghost Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:25059}} &amp;lt;br&amp;gt;{{#item:29040}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blue Aura Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:25176}} &amp;lt;br&amp;gt; {{#item:29160}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Green Flare Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:25137}} &amp;lt;br&amp;gt;{{#item:29143}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Full Moon Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70018}} &amp;lt;br&amp;gt; {{#item:70019}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Electric Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:25206}} &amp;lt;br&amp;gt; {{#item:29142}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Crimson Wave Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:25225}} &amp;lt;br&amp;gt; {{#item:29226}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pink Glow Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:25178}} &amp;lt;br&amp;gt; {{#item:29161}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Water Field Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:25226}} &amp;lt;br&amp;gt; {{#item:29225}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:shadoweffect.gif]] &amp;lt;br&amp;gt;  {{#item:25177}} &amp;lt;br&amp;gt;  {{#item:29162}} &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:shrink.gif]] &amp;lt;br&amp;gt;  {{#item:25138}} &amp;lt;br&amp;gt;  {{#item:29144}} &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:whitebody.gif]] &amp;lt;br&amp;gt;  {{#item:25224}} &amp;lt;br&amp;gt;  {{#item:29224}} &lt;br /&gt;
|[[File:Pink Body Effect.gif]] &amp;lt;br&amp;gt; {{#item:70008}} &amp;lt;br&amp;gt; {{#item:70009}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Box 2===&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center;width: 100%;&amp;quot;  &lt;br /&gt;
|- style=&amp;quot;background-color:#E7EEF3; text-align: center;&amp;quot;&lt;br /&gt;
| {{#item:41208}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Recolor&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blossom Fluttering .gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70000}} &amp;lt;br&amp;gt; {{#item:70001}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blue Lightning.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70010}} &amp;lt;br&amp;gt; {{#item:70011}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Valhalla Idol Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70020}} &amp;lt;br&amp;gt; {{#item:70021}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Water Bubbles Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70002}} &amp;lt;br&amp;gt; {{#item:70003}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blessing Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70016}} &amp;lt;br&amp;gt; {{#item:70017}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shining Cloud Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70022}} &amp;lt;br&amp;gt; {{#item:70023}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Whisper Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70004}} &amp;lt;br&amp;gt; {{#item:70005}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Giant Effect.gif]] &amp;lt;br&amp;gt; {{#item:70026}} &amp;lt;br&amp;gt; {{#item:70027}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Glow of New Year Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70024}} &amp;lt;br&amp;gt; {{#item:70025}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Butterflies yellow Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70012}} &amp;lt;br&amp;gt; {{#item:70013}}&lt;br /&gt;
|[[File:Pink Butterflies Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70052}} &amp;lt;br&amp;gt; {{#item:70053}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Angel Fluttering Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70014}} &amp;lt;br&amp;gt; {{#item:70015}}&lt;br /&gt;
|[[File:Yellow fluttering effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70078}} &amp;lt;br&amp;gt; {{#item:70079}}&lt;br /&gt;
|[[File:Rainbow Fluttering Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70038}} &amp;lt;br&amp;gt; {{#item:70039}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cosmic Connection Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70006}} &amp;lt;br&amp;gt; {{#item:70007}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Box 3===&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#E7EEF3; text-align: center;&amp;quot;&lt;br /&gt;
| {{#item:41217}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Recolor&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blue Field Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70030}} &amp;lt;br&amp;gt; {{#item:70031}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Camellia Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70040}} &amp;lt;br&amp;gt; {{#item:70041}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Firework Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:1000573}} &amp;lt;br&amp;gt; {{#item:310850}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:White Glow Effect .gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70032}} &amp;lt;br&amp;gt; {{#item:70033}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Floral Waltz Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70042}} &amp;lt;br&amp;gt; {{#item:70043}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Coin Rain Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70048}} &amp;lt;br&amp;gt; {{#item:70049}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Telekinesis Intense Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70034}} &amp;lt;br&amp;gt; {{#item:70035}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hearts Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70044}} &amp;lt;br&amp;gt; {{#item:70045}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flying Dots Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70054}} &amp;lt;br&amp;gt; {{#item:70055}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Angel Halo Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70036}} &amp;lt;br&amp;gt; {{#item:70037}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flaming Burst Wave Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70046}} &amp;lt;br&amp;gt; {{#item:70047}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Magic Circle Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70056}} &amp;lt;br&amp;gt; {{#item:70057}}&lt;br /&gt;
|[[File:Magic circle blue effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70126}} &amp;lt;br&amp;gt; {{#item:70127}}&lt;br /&gt;
|[[File:Magic circle effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70072}} &amp;lt;br&amp;gt; {{#item:70073}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Box 4===&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#E7EEF3; text-align: center;&amp;quot;&lt;br /&gt;
| {{#item:41218}}&lt;br /&gt;
|Recolor&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blessing of souls effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70060}} &amp;lt;br&amp;gt; {{#item:70061}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Falling maples effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70070}} &amp;lt;br&amp;gt; {{#item:70071}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Poring aura effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70080}} &amp;lt;br&amp;gt; {{#item:70081}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stars Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70062}} &amp;lt;br&amp;gt; {{#item:70063}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Digital space effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70068}} &amp;lt;br&amp;gt; {{#item:70069}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Small blue feathers effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70086}} &amp;lt;br&amp;gt; {{#item:70087}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shining angel wing effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70064}} &amp;lt;br&amp;gt; {{#item:70065}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Snowflake effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70074}} &amp;lt;br&amp;gt; {{#item:70075}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wind aura effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70088}} &amp;lt;br&amp;gt; {{#item:70089}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Magic star effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70066}} &amp;lt;br&amp;gt; {{#item:70067}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Midgards glory effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70076}} &amp;lt;br&amp;gt; {{#item:70077}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flying dragon purple effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70082}} &amp;lt;br&amp;gt; {{#item:70083}}&lt;br /&gt;
|[[File:Flying dragon yellow effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70084}} &amp;lt;br&amp;gt; {{#item:70085}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Box 5===&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center;width: 100%;&amp;quot;  &lt;br /&gt;
|- style=&amp;quot;background-color:#E7EEF3; &lt;br /&gt;
| {{#item:41244}}&lt;br /&gt;
|Recolor&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Maple falls yellow effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70090}} &amp;lt;br&amp;gt; {{#item:70091}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Romance rose effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70100}} &amp;lt;br&amp;gt; {{#item:70101}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kiel Hyre Effect (gray).gif|frameless]] &amp;lt;br&amp;gt; &lt;br /&gt;
{{#item:70110}} &amp;lt;br&amp;gt; {{#item:70111}}&lt;br /&gt;
|[[File:Kiel Hyre Effect (black).gif|frameless]] &amp;lt;br&amp;gt; &lt;br /&gt;
{{#item:70848}} &amp;lt;br&amp;gt; {{#item:70849}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Starlight effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70092}} &amp;lt;br&amp;gt; {{#item:70093}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disapear time effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70102}} &amp;lt;br&amp;gt; {{#item:70103}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Time effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70112}} &amp;lt;br&amp;gt; {{#item:70113}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rainbow effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70094}} &amp;lt;br&amp;gt; {{#item:70095}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spinning wheels effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70104}} &amp;lt;br&amp;gt; {{#item:70105}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Moonstar effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70114}} &amp;lt;br&amp;gt; {{#item:70115}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Magic heir effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70096}} &amp;lt;br&amp;gt; {{#item:70097}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gift of snow effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70106}} &amp;lt;br&amp;gt; {{#item:70107}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Red lightning effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70116}} &amp;lt;br&amp;gt; {{#item:70117}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Box 6===&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center;width: 100%;&amp;quot;  &lt;br /&gt;
|- style=&amp;quot;background-color:#E7EEF3;&lt;br /&gt;
| {{#item:41253}}&lt;br /&gt;
|Recolors&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Released ground effect.gif|frameless]] &amp;lt;br&amp;gt; &lt;br /&gt;
{{#item:70120}} &amp;lt;br&amp;gt; {{#item:70121}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Melody aura effect.gif|frameless]] &amp;lt;br&amp;gt; &lt;br /&gt;
{{#item:70130}} &amp;lt;br&amp;gt; {{#item:70131}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Balloon aura effect.gif|frameless]] &amp;lt;br&amp;gt; &lt;br /&gt;
{{#item:70140}} &amp;lt;br&amp;gt; {{#item:70141}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Twilight effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70122}} &amp;lt;br&amp;gt; {{#item:70123}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Astra Blessing Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70132}} &amp;lt;br&amp;gt; {{#item:70133}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rabbit aura effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70142}} &amp;lt;br&amp;gt; {{#item:70143}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flame aura effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70124}} &amp;lt;br&amp;gt; {{#item:70125}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Anniversary effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70134}} &amp;lt;br&amp;gt; {{#item:70135}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Alice tea time effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70144}} &amp;lt;br&amp;gt; {{#item:70145}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bloodlust Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70028}} &amp;lt;br&amp;gt; {{#item:70029}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ghost fire effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70136}} &amp;lt;br&amp;gt; {{#item:70137}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dark Curse Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70146}} &amp;lt;br&amp;gt; {{#item:70147}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Box 7===&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center;width: 100%;&amp;quot;  &lt;br /&gt;
|- style=&amp;quot;background-color:#E7EEF3;&amp;quot;&lt;br /&gt;
|{{#item:41019}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Recolor&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dark lord aura effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70830}} &amp;lt;br&amp;gt; {{#item:70831}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Melody aura effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70832}} &amp;lt;br&amp;gt; {{#item:70833}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sakura fubuki effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70148}} &amp;lt;br&amp;gt; {{#item:70149}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:New Year Aura Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70840}} &amp;lt;br&amp;gt; {{#item:70841}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fluttering Haze Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70842}} &amp;lt;br&amp;gt; {{#item:70843}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cinnamon Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70844}} &amp;lt;br&amp;gt; {{#item:70845}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pink Flame Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70846}} &amp;lt;br&amp;gt; {{#item:70847}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gloom&#039;s Fire Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70850}} &amp;lt;br&amp;gt; {{#item:70851}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Golden Footprints Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70856}} &amp;lt;br&amp;gt; {{#item:70857}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Thunder (Yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70834}} &amp;lt;br&amp;gt; {{#item:70835}}&lt;br /&gt;
|[[File:Thunder (White) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70836}} &lt;br /&gt;
{{#item:70837}}&lt;br /&gt;
|[[File:Thunder (Red) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70838}}&lt;br /&gt;
{{#item:70839}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Costume Globe (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70266}} &amp;lt;br&amp;gt; {{#item:70267}}&lt;br /&gt;
|[[File:Costume Globe (green) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70268}} &amp;lt;br&amp;gt; {{#item:70269}}&lt;br /&gt;
|[[File:Costume Globe (orange) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70270}} &amp;lt;br&amp;gt; {{#item:70271}}&lt;br /&gt;
|[[File:Costume Globe (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70272}} &amp;lt;br&amp;gt; {{#item:70273}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Costume Globe (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70274}} &amp;lt;br&amp;gt; {{#item:70275}}&lt;br /&gt;
|[[File:Costume Globe (red) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70276}} &amp;lt;br&amp;gt; {{#item:70277}}&lt;br /&gt;
|[[File:Costume Globe (yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70278}} &amp;lt;br&amp;gt; {{#item:70279}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Snow Globe (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70280}} &amp;lt;br&amp;gt; {{#item:70281}}&lt;br /&gt;
|[[File:Snow Globe (green) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70282}} &amp;lt;br&amp;gt; {{#item:70283}}&lt;br /&gt;
|[[File:Snow Globe (orange) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70284}} &amp;lt;br&amp;gt; {{#item:70285}}&lt;br /&gt;
|[[File:Snow Globe (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70286}} &amp;lt;br&amp;gt; {{#item:70287}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Snow Globe (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70288}} &amp;lt;br&amp;gt; {{#item:70289}}&lt;br /&gt;
|[[File:Snow Globe (red) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70290}} &amp;lt;br&amp;gt; {{#item:70291}}&lt;br /&gt;
|[[File:Snow Globe (yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70292}} &amp;lt;br&amp;gt; {{#item:70293}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Box 8===&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center;width: 100%;&amp;quot;  &lt;br /&gt;
|- style=&amp;quot;background-color:#E7EEF3;&amp;quot;&lt;br /&gt;
|{{#item:41020}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Recolor&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Zombie Footprint Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:1001615}} &amp;lt;br&amp;gt; {{#item:313065}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Walking Star (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:1001617}} &amp;lt;br&amp;gt; {{#item:313067}}&lt;br /&gt;
|[[File:Walking Star (yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:1001650}} &amp;lt;br&amp;gt; {{#item:313068}}&lt;br /&gt;
|[[File:Walking Star (red) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:1001651}} &amp;lt;br&amp;gt; {{#item:313069}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Walking Star (black) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71118}} &amp;lt;br&amp;gt; {{#item:71119}}&lt;br /&gt;
|[[File:Walking Star (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71120}} &amp;lt;br&amp;gt; {{#item:71121}}&lt;br /&gt;
|[[File:Walking Star (cyan) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71122}} &amp;lt;br&amp;gt; {{#item:71123}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Walking Star (green) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71124}} &amp;lt;br&amp;gt; {{#item:71125}}&lt;br /&gt;
|[[File:Walking Star (orange) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71126}} &amp;lt;br&amp;gt; {{#item:71127}}&lt;br /&gt;
|[[File:Walking Star (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71128}} &amp;lt;br&amp;gt; {{#item:71129}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Walking Star (white) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71130}} &amp;lt;br&amp;gt; {{#item:71131}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Puppy Footprint Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:1001772}} &amp;lt;br&amp;gt; {{#item:313345}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Full Bloomcherrytree Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70058}} &amp;lt;br&amp;gt; {{#item:70059}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sudden wealth effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70098}} &amp;lt;br&amp;gt; {{#item:70099}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Falling snow effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70108}} &amp;lt;br&amp;gt; {{#item:70109}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dark Thunder Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70118}} &amp;lt;br&amp;gt; {{#item:70119}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cards aura effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70128}} &amp;lt;br&amp;gt; {{#item:70129}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Serpent shadow effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70138}} &amp;lt;br&amp;gt; {{#item:70139}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Interdimensional Rift Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70858}} &amp;lt;br&amp;gt; {{#item:70859}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cat Balloon Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70860}} &amp;lt;br&amp;gt; {{#item:70861}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Aqua Stone Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70864}} &amp;lt;br&amp;gt; {{#item:70865}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Box 9===&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center;width: 100%;&amp;quot;  &lt;br /&gt;
|- style=&amp;quot;background-color:#E7EEF3;&amp;quot;&lt;br /&gt;
|{{#item:41021}}&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Recolor&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cloud Friend (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70208}} &amp;lt;br&amp;gt; {{#item:70209}}&lt;br /&gt;
|[[File:Cloud Friend (green) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70210}} &amp;lt;br&amp;gt; {{#item:70211}}&lt;br /&gt;
|[[File:Cloud Friend (orange) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70212}} &amp;lt;br&amp;gt; {{#item:70213}}&lt;br /&gt;
|[[File:Cloud Friend (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70214}} &amp;lt;br&amp;gt; {{#item:70215}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cloud Friend (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70216}} &amp;lt;br&amp;gt; {{#item:70217}}&lt;br /&gt;
|[[File:Cloud Friend (red) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70218}} &amp;lt;br&amp;gt; {{#item:70219}}&lt;br /&gt;
|[[File:Cloud Friend (yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70220}} &amp;lt;br&amp;gt; {{#item:70221}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cosmic Aura Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70222}} &amp;lt;br&amp;gt; {{#item:70223}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyber Portal (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70552}} &amp;lt;br&amp;gt; {{#item:70553}}&lt;br /&gt;
|[[File:Cyber Portal (green) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70554}} &amp;lt;br&amp;gt; {{#item:70555}}&lt;br /&gt;
|[[File:Cyber Portal (orange) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70556}} &amp;lt;br&amp;gt; {{#item:70557}}&lt;br /&gt;
|[[File:Cyber Portal (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70558}} &amp;lt;br&amp;gt; {{#item:70559}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyber Portal (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70560}} &amp;lt;br&amp;gt; {{#item:70561}}&lt;br /&gt;
|[[File:Cyber Portal (red) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70562}} &amp;lt;br&amp;gt; {{#item:70563}}&lt;br /&gt;
|[[File:Cyber Portal (yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70564}} &amp;lt;br&amp;gt; {{#item:70565}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Firesoul Aura (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70608}} &amp;lt;br&amp;gt; {{#item:70609}}&lt;br /&gt;
|[[File:Firesoul Aura (green) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70610}} &amp;lt;br&amp;gt; {{#item:70611}}&lt;br /&gt;
|[[File:Firesoul Aura (orange) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70612}} &amp;lt;br&amp;gt; {{#item:70613}}&lt;br /&gt;
|[[File:Firesoul Aura (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70614}} &amp;lt;br&amp;gt; {{#item:70615}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Firesoul Aura (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70616}} &amp;lt;br&amp;gt; {{#item:70617}}&lt;br /&gt;
|[[File:Firesoul Aura (red) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70618}} &amp;lt;br&amp;gt; {{#item:70619}}&lt;br /&gt;
|[[File:Firesoul Aura (yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70620}} &amp;lt;br&amp;gt; {{#item:70621}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Galactic (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70252}} &amp;lt;br&amp;gt; {{#item:70253}}&lt;br /&gt;
|[[File:Galactic (green) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70254}} &amp;lt;br&amp;gt; {{#item:70255}}&lt;br /&gt;
|[[File:Galactic (orange) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70256}} &amp;lt;br&amp;gt; {{#item:70257}}&lt;br /&gt;
|[[File:Galactic (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70258}} &amp;lt;br&amp;gt; {{#item:70259}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Galactic (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70260}} &amp;lt;br&amp;gt; {{#item:70261}}&lt;br /&gt;
|[[File:Galactic (red) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70262}} &amp;lt;br&amp;gt; {{#item:70263}}&lt;br /&gt;
|[[File:Galactic (yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70264}} &amp;lt;br&amp;gt; {{#item:70265}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hearty Aura (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70294}} &amp;lt;br&amp;gt; {{#item:70295}}&lt;br /&gt;
|[[File:Hearty Aura (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70302}} &amp;lt;br&amp;gt; {{#item:70303}}&lt;br /&gt;
|[[File:Hearty Aura (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70304}} &amp;lt;br&amp;gt; {{#item:70305}}&lt;br /&gt;
|[[File:Hearty Aura (red) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70306}} &amp;lt;br&amp;gt; {{#item:70307}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hearty Aura (yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70308}} &amp;lt;br&amp;gt; {{#item:70309}}&lt;br /&gt;
|[[File:Hearty Aura (golden) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70300}} &amp;lt;br&amp;gt; {{#item:70301}}&lt;br /&gt;
|[[File:Hearty Aura (green) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70296}} &amp;lt;br&amp;gt; {{#item:70297}}&lt;br /&gt;
|[[File:Hearty Aura (orange) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70298}} &amp;lt;br&amp;gt; {{#item:70299}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hyper X Aura (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70674}} &amp;lt;br&amp;gt; {{#item:70675}}&lt;br /&gt;
|[[File:Hyper X Aura (green) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70676}} &amp;lt;br&amp;gt; {{#item:70677}}&lt;br /&gt;
|[[File:Hyper X Aura (orange) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70678}} &amp;lt;br&amp;gt; {{#item:70679}}&lt;br /&gt;
|[[File:Hyper X Aura (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70680}} &amp;lt;br&amp;gt; {{#item:70681}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hyper X Aura (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70682}} &amp;lt;br&amp;gt; {{#item:70683}}&lt;br /&gt;
|[[File:Hyper X Aura (red) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70684}} &amp;lt;br&amp;gt; {{#item:70685}}&lt;br /&gt;
|[[File:Hyper X Aura (yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70686}} &amp;lt;br&amp;gt; {{#item:70687}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icecold&#039;s Aura (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70688}} &amp;lt;br&amp;gt; {{#item:70689}}&lt;br /&gt;
|[[File:Icecold&#039;s Aura (golden) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70694}} &amp;lt;br&amp;gt; {{#item:70695}}&lt;br /&gt;
|[[File:Icecold&#039;s Aura (green) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70690}} &amp;lt;br&amp;gt; {{#item:70691}}&lt;br /&gt;
|[[File:Icecold&#039;s Aura (orange) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70692}} &amp;lt;br&amp;gt; {{#item:70693}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icecold&#039;s Aura (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70696}} &amp;lt;br&amp;gt; {{#item:70697}}&lt;br /&gt;
|[[File:Icecold&#039;s Aura (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70698}} &amp;lt;br&amp;gt; {{#item:70699}}&lt;br /&gt;
|[[File:Icecold&#039;s Aura (red) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70700}} &amp;lt;br&amp;gt; {{#item:70701}}&lt;br /&gt;
|[[File:Icecold&#039;s Aura (yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70702}} &amp;lt;br&amp;gt; {{#item:70703}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:King Zoan Aura Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70328}} &amp;lt;br&amp;gt; {{#item:70329}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kayoken Aura (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70704}} &amp;lt;br&amp;gt; {{#item:70705}}&lt;br /&gt;
|[[File:Kayoken Aura (green) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70706}} &amp;lt;br&amp;gt; {{#item:70707}}&lt;br /&gt;
|[[File:Kayoken Aura (orange) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70708}} &amp;lt;br&amp;gt; {{#item:70709}}&lt;br /&gt;
|[[File:Kayoken Aura (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt; &lt;br /&gt;
{{#item:70710}} &amp;lt;br&amp;gt; {{#item:70711}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kayoken Aura (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70712}} &amp;lt;br&amp;gt; {{#item:70713}}&lt;br /&gt;
|[[File:Kayoken Aura (red) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70714}} &amp;lt;br&amp;gt; {{#item:70715}}&lt;br /&gt;
|[[File:Kayoken Aura (yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70716}} &amp;lt;br&amp;gt; {{#item:70717}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lunar Aura Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70330}} &amp;lt;br&amp;gt; {{#item:70331}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Magician Aura (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70346}} &amp;lt;br&amp;gt; {{#item:70347}}&lt;br /&gt;
|[[File:Magician Aura (green) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70348}} &amp;lt;br&amp;gt; {{#item:70349}}&lt;br /&gt;
|[[File:Magician Aura (orange) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70350}} &amp;lt;br&amp;gt; {{#item:70351}}&lt;br /&gt;
|[[File:Magician Aura (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70352}} &amp;lt;br&amp;gt; {{#item:70353}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Magician Aura (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70354}} &amp;lt;br&amp;gt; {{#item:70355}}&lt;br /&gt;
|[[File:Magician Aura (red) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70356}} &amp;lt;br&amp;gt; {{#item:70357}}&lt;br /&gt;
|[[File:Magician Aura (yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70358}} &amp;lt;br&amp;gt; {{#item:70359}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Box 10===&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center;width: 100%;&amp;quot;  &lt;br /&gt;
|- style=&amp;quot;background-color:#E7EEF3;&amp;quot;&lt;br /&gt;
|{{#item:41032}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Recolor&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Moon Aura (black) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70490}} &amp;lt;br&amp;gt; {{#item:70491}}&lt;br /&gt;
| [[File:Moon Aura (blue) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70492}} &amp;lt;br&amp;gt; {{#item:70493}}&lt;br /&gt;
| [[File:Moon Aura (green) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70494}} &amp;lt;br&amp;gt; {{#item:70495}}&lt;br /&gt;
| [[File:Moon Aura (orange) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70496}} &amp;lt;br&amp;gt; {{#item:70497}}&lt;br /&gt;
| [[File:Moon Aura (golden) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70498}} &amp;lt;br&amp;gt; {{#item:70499}}&lt;br /&gt;
| [[File:Moon Aura (red&amp;amp;yellow) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70500}} &amp;lt;br&amp;gt; {{#item:70501}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Moon Aura (orange&amp;amp;yellow) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70502}} &amp;lt;br&amp;gt; {{#item:70503}}&lt;br /&gt;
| [[File:Moon Aura (pink) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70504}} &amp;lt;br&amp;gt; {{#item:70505}}&lt;br /&gt;
| [[File:Moon Aura (purple) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70506}} &amp;lt;br&amp;gt; {{#item:70507}}&lt;br /&gt;
| [[File:Moon Aura (red) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70508}} &amp;lt;br&amp;gt; {{#item:70509}}&lt;br /&gt;
| [[File:Moon Aura (white) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70510}} &amp;lt;br&amp;gt; {{#item:70511}}&lt;br /&gt;
| [[File:Moon Aura (yellow) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70512}} &amp;lt;br&amp;gt; {{#item:70513}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:XMAS Globe Effect.gif|frameless]]&lt;br /&gt;
{{#item:70664}} &amp;lt;br&amp;gt; {{#item:70665}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Need Help Effect.gif|frameless]]&lt;br /&gt;
{{#item:70668}} &amp;lt;br&amp;gt; {{#item:70669}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Nuclear Aura (blue) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70376}} &amp;lt;br&amp;gt; {{#item:70377}}&lt;br /&gt;
| [[File:Nuclear Aura (green) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70378}} &amp;lt;br&amp;gt; {{#item:70379}}&lt;br /&gt;
| [[File:Nuclear Aura (orange) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70380}} &amp;lt;br&amp;gt; {{#item:70381}}&lt;br /&gt;
| [[File:Nuclear Aura (pink) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70382}} &amp;lt;br&amp;gt; {{#item:70383}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Nuclear Aura (purple) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70384}} &amp;lt;br&amp;gt; {{#item:70385}}&lt;br /&gt;
| [[File:Nuclear Aura (red) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70386}} &amp;lt;br&amp;gt; {{#item:70387}}&lt;br /&gt;
| [[File:Nuclear Aura (yellow) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70388}} &amp;lt;br&amp;gt; {{#item:70389}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Particles (blue) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70738}} &amp;lt;br&amp;gt; {{#item:70739}}&lt;br /&gt;
| [[File:Particles (green) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70740}} &amp;lt;br&amp;gt; {{#item:70741}}&lt;br /&gt;
| [[File:Particles (orange) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70742}} &amp;lt;br&amp;gt; {{#item:70743}}&lt;br /&gt;
| [[File:Particles (pink) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70744}} &amp;lt;br&amp;gt; {{#item:70745}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Particles (purple) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70746}} &amp;lt;br&amp;gt; {{#item:70747}}&lt;br /&gt;
| [[File:Particles (red) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70748}} &amp;lt;br&amp;gt; {{#item:70749}}&lt;br /&gt;
| [[File:Particles (yellow) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70750}} &amp;lt;br&amp;gt; {{#item:70751}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Saiajin Aura (blue) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70422}} &amp;lt;br&amp;gt; {{#item:70423}}&lt;br /&gt;
| [[File:Saiajin Aura (green) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70424}} &amp;lt;br&amp;gt; {{#item:70425}}&lt;br /&gt;
| [[File:Saiajin Aura (orange) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70426}} &amp;lt;br&amp;gt; {{#item:70427}}&lt;br /&gt;
| [[File:Saiajin Aura (pink) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70428}} &amp;lt;br&amp;gt; {{#item:70429}}&lt;br /&gt;
| [[File:Saiajin Aura (red) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70430}} &amp;lt;br&amp;gt; {{#item:70431}}&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shield Aura (blue) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70446}} &amp;lt;br&amp;gt; {{#item:70447}}&lt;br /&gt;
| [[File:Shield Aura (green) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70448}} &amp;lt;br&amp;gt; {{#item:70449}}&lt;br /&gt;
| [[File:Shield Aura (orange) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70450}} &amp;lt;br&amp;gt; {{#item:70451}}&lt;br /&gt;
| [[File:Shield Aura (pink) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70452}} &amp;lt;br&amp;gt; {{#item:70453}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shield Aura (purple) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70454}} &amp;lt;br&amp;gt; {{#item:70455}}&lt;br /&gt;
| [[File:Shield Aura (red) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70456}} &amp;lt;br&amp;gt; {{#item:70457}}&lt;br /&gt;
| [[File:Shield Aura (yellow) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70458}} &amp;lt;br&amp;gt; {{#item:70459}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Snow Ground Effect.gif|frameless]]&lt;br /&gt;
{{#item:70752}} &amp;lt;br&amp;gt; {{#item:70753}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Time Guard (blue) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70800}} &amp;lt;br&amp;gt; {{#item:70801}}&lt;br /&gt;
| [[File:Time Guard (green) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70802}} &amp;lt;br&amp;gt; {{#item:70803}}&lt;br /&gt;
| [[File:Time Guard (red&amp;amp;yellow) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70804}} &amp;lt;br&amp;gt; {{#item:70805}}&lt;br /&gt;
| [[File:Time Guard (orange) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70806}} &amp;lt;br&amp;gt; {{#item:70807}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Time Guard (pink) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70808}} &amp;lt;br&amp;gt; {{#item:70809}}&lt;br /&gt;
| [[File:Time Guard (purple) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70810}} &amp;lt;br&amp;gt; {{#item:70811}}&lt;br /&gt;
| [[File:Time Guard (red) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70812}} &amp;lt;br&amp;gt; {{#item:70813}}&lt;br /&gt;
| [[File:Time Guard (yellow) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70814}} &amp;lt;br&amp;gt; {{#item:70815}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vortex (blue) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70636}} &amp;lt;br&amp;gt; {{#item:70637}}&lt;br /&gt;
| [[File:Vortex (green) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70638}} &amp;lt;br&amp;gt; {{#item:70639}}&lt;br /&gt;
| [[File:Vortex (orange) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70640}} &amp;lt;br&amp;gt; {{#item:70641}}&lt;br /&gt;
| [[File:Vortex (pink) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70642}} &amp;lt;br&amp;gt; {{#item:70643}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vortex (purple) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70644}} &amp;lt;br&amp;gt; {{#item:70645}}&lt;br /&gt;
| [[File:Vortex (red) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70646}} &amp;lt;br&amp;gt; {{#item:70647}}&lt;br /&gt;
| [[File:Vortex (yellow) Effect.gif|frameless]]&lt;br /&gt;
{{#item:70648}} &amp;lt;br&amp;gt; {{#item:70649}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Winter Night Bells Effect.gif|frameless]]&lt;br /&gt;
{{#item:70852}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70853}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Night Sky of Lutie Effect.gif|frameless]]&lt;br /&gt;
{{#item:70854}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:70855}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Box 11 ===&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center;width: 100%;&amp;quot;  &lt;br /&gt;
|- style=&amp;quot;background-color:#E7EEF3;&amp;quot;&lt;br /&gt;
| {{#item:41042}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Recolor&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Target Aura (blue) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70166}}&amp;lt;br&amp;gt;{{#item:70167}}&lt;br /&gt;
|[[File:Target Aura (cyan) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70168}}&amp;lt;br&amp;gt;{{#item:70169}}&lt;br /&gt;
|[[File:Target Aura (green) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70170}}&amp;lt;br&amp;gt;{{#item:70171}}&lt;br /&gt;
|[[File:Target Aura (orange) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70172}}&amp;lt;br&amp;gt;{{#item:70173}}&lt;br /&gt;
|[[File:Target Aura (pink) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70174}}&amp;lt;br&amp;gt;{{#item:70175}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Target Aura (purple) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70176}}&amp;lt;br&amp;gt;{{#item:70177}}&lt;br /&gt;
|[[File:Target Aura (red) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70178}}&amp;lt;br&amp;gt;{{#item:70179}}&lt;br /&gt;
|[[File:Target Aura (white) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70180}}&amp;lt;br&amp;gt;{{#item:70181}}&lt;br /&gt;
|[[File:Target Aura (yellow) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70182}}&amp;lt;br&amp;gt;{{#item:70183}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cat Planet (blue) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70186}}&amp;lt;br&amp;gt;{{#item:70187}}&lt;br /&gt;
|[[File:Cat Planet (red) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70188}}&amp;lt;br&amp;gt;{{#item:70189}}&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cosmic Flower (blue) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70238}}&amp;lt;br&amp;gt;{{#item:70239}}&lt;br /&gt;
|[[File:Cosmic Flower (green) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70240}}&amp;lt;br&amp;gt;{{#item:70241}}&lt;br /&gt;
|[[File:Cosmic Flower (orange) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70242}}&amp;lt;br&amp;gt;{{#item:70243}}&lt;br /&gt;
|[[File:Cosmic Flower (pink) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70244}}&amp;lt;br&amp;gt;{{#item:70244}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cosmic Flower (purple) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70246}}&amp;lt;br&amp;gt;{{#item:70247}}&lt;br /&gt;
|[[File:Cosmic Flower (red) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70248}}&amp;lt;br&amp;gt;{{#item:70249}}&lt;br /&gt;
|[[File:Cosmic Flower (yellow) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70250}}&amp;lt;br&amp;gt;{{#item:70251}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Magic Curse (cyan) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70332}}&amp;lt;br&amp;gt;{{#item:70333}}&lt;br /&gt;
|[[File:Magic Curse (green) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70334}}&amp;lt;br&amp;gt;{{#item:70335}}&lt;br /&gt;
|[[File:Magic Curse (orange) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70336}}&amp;lt;br&amp;gt;{{#item:70337}}&lt;br /&gt;
|[[File:Magic Curse (pink) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70338}}&amp;lt;br&amp;gt;{{#item:70339}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Magic Curse (purple) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70340}}&amp;lt;br&amp;gt;{{#item:70341}}&lt;br /&gt;
|[[File:Magic Curse (red) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70342}}&amp;lt;br&amp;gt;{{#item:70343}}&lt;br /&gt;
|[[File:Magic Curse (yellow) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70344}}&amp;lt;br&amp;gt;{{#item:70345}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fairy Aura (blue) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70390}}&amp;lt;br&amp;gt;{{#item:70391}}&lt;br /&gt;
|[[File:Fairy Aura (green) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70392}}&amp;lt;br&amp;gt;{{#item:70393}}&lt;br /&gt;
|[[File:Fairy Aura (orange) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70394}}&amp;lt;br&amp;gt;{{#item:70395}}&lt;br /&gt;
|[[File:Fairy Aura (pink) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70396}}&amp;lt;br&amp;gt;{{#item:70397}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fairy Aura (rose) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70398}}&amp;lt;br&amp;gt;{{#item:70399}}&lt;br /&gt;
|[[File:Fairy Aura (purple) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70400}}&amp;lt;br&amp;gt;{{#item:70401}}&lt;br /&gt;
|[[File:Fairy Aura (red) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70402}}&amp;lt;br&amp;gt;{{#item:70402}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[File:Fairy Aura (yellow) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70404}}&amp;lt;br&amp;gt;{{#item:70405}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Portal Aura (blue) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70516}}&amp;lt;br&amp;gt;{{#item:70517}}&lt;br /&gt;
|[[File:Portal Aura (green) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70518}}&amp;lt;br&amp;gt;{{#item:70519}}&lt;br /&gt;
|[[File:Portal Aura (orange) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70520}}&amp;lt;br&amp;gt;{{#item:70521}}&lt;br /&gt;
|[[File:Portal Aura (pink) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70522}}&amp;lt;br&amp;gt;{{#item:70523}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Portal Aura (purple) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70524}}&amp;lt;br&amp;gt;{{#item:70525}}&lt;br /&gt;
|[[File:Portal Aura (red) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70526}}&amp;lt;br&amp;gt;{{#item:70527}}&lt;br /&gt;
|[[File:Portal Aura (yellow) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70528}}&amp;lt;br&amp;gt;{{#item:70529}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Butterfly Explosion Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70546}}&amp;lt;br&amp;gt;{{#item:70547}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Butterfly Implosion Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70548}}&amp;lt;br&amp;gt;{{#item:70549}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stars Aura Efect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70550}}&amp;lt;br&amp;gt;{{#item:70551}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Elementary Aura (blue) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70594}}&amp;lt;br&amp;gt;{{#item:70595}}&lt;br /&gt;
|[[File:Elementary Aura (green) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70596}}&amp;lt;br&amp;gt;{{#item:70597}}&lt;br /&gt;
|[[File:Elementary Aura (orange) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70598}}&amp;lt;br&amp;gt;{{#item:70599}}&lt;br /&gt;
|[[File:Elementary Aura (pink) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70600}}&amp;lt;br&amp;gt;{{#item:70601}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Elementary Aura (purple) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70602}}&amp;lt;br&amp;gt;{{#item:70603}}&lt;br /&gt;
|[[File:Elementary Aura (red) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70604}}&amp;lt;br&amp;gt;{{#item:70605}}&lt;br /&gt;
|[[File:Elementary Aura (yellow) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70606}}&amp;lt;br&amp;gt;{{#item:70607}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Thunderspirit (blue) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70784}}&amp;lt;br&amp;gt;{{#item:70785}}&lt;br /&gt;
|[[File:Thunderspirit (green) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70786}}&amp;lt;br&amp;gt;{{#item:70787}}&lt;br /&gt;
|[[File:Thunderspirit (orange) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70788}}&amp;lt;br&amp;gt;{{#item:70789}}&lt;br /&gt;
|[[File:Thunderspirit (blue&amp;amp;purple) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70790}}&amp;lt;br&amp;gt;{{#item:70791}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Thunderspirit (pink) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70792}}&amp;lt;br&amp;gt;{{#item:70793}}&lt;br /&gt;
|[[File:Thunderspirit (purple) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70794}}&amp;lt;br&amp;gt;{{#item:70795}}&lt;br /&gt;
|[[File:Thunderspirit (red) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70796}}&amp;lt;br&amp;gt;{{#item:70797}}&lt;br /&gt;
|[[File:Thunderspirit (yellow) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70798}}&amp;lt;br&amp;gt;{{#item:70799}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Streamer (blue) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70770}}&amp;lt;br&amp;gt;{{#item:70771}}&lt;br /&gt;
|[[File:Streamer (green) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70772}}&amp;lt;br&amp;gt;{{#item:70773}}&lt;br /&gt;
|[[File:Streamer (orange) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70774}}&amp;lt;br&amp;gt;{{#item:70775}}&lt;br /&gt;
|[[File:Streamer (pink) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70776}}&amp;lt;br&amp;gt;{{#item:70777}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Streamer (purple) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70778}}&amp;lt;br&amp;gt;{{#item:70779}}&lt;br /&gt;
|[[File:Streamer (red) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70780}}&amp;lt;br&amp;gt;{{#item:70781}}&lt;br /&gt;
|[[File:Streamer (yellow) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70782}}&amp;lt;br&amp;gt;{{#item:70783}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Box 12===&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#E7EEF3;&amp;quot;&lt;br /&gt;
|{{#item:41056}}&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Recolor&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bubblefun Aura Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70184}} &amp;lt;br&amp;gt; {{#item:70185}}&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Watersplash Aura (blue) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70460}} &amp;lt;br&amp;gt; {{#item:70461}}&lt;br /&gt;
|[[File:Watersplash Aura (green) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70462}} &amp;lt;br&amp;gt; {{#item:70463}}&lt;br /&gt;
|[[File:Watersplash Aura (orange) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70464}} &amp;lt;br&amp;gt; {{#item:70465}}&lt;br /&gt;
|[[File:Watersplash Aura (pink) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70466}} &amp;lt;br&amp;gt; {{#item:70467}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Watersplash Aura (purple) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70468}} &amp;lt;br&amp;gt; {{#item:70469}}&lt;br /&gt;
|[[File:Watersplash Aura (red) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70470}} &amp;lt;br&amp;gt; {{#item:70471}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[File:Watersplash Aura (yellow) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70472}} &amp;lt;br&amp;gt; {{#item:70473}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Twist Aura (blue) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70474}} &amp;lt;br&amp;gt; {{#item:70475}}&lt;br /&gt;
|[[File:Twist Aura (green) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70476}} &amp;lt;br&amp;gt; {{#item:70477}}&lt;br /&gt;
|[[File:Twist Aura (orange) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70478}} &amp;lt;br&amp;gt; {{#item:70479}}&lt;br /&gt;
|[[File:Twist Aura (pink) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70480}} &amp;lt;br&amp;gt; {{#item:70481}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Twist Aura (purple) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70482}} &amp;lt;br&amp;gt; {{#item:70483}}&lt;br /&gt;
|[[File:Twist Aura (red) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70484}} &amp;lt;br&amp;gt; {{#item:70485}}&lt;br /&gt;
|{{#item:70486}} &amp;lt;br&amp;gt; {{#item:70487}}&lt;br /&gt;
|[[File:Twist Aura (yellow) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70488}} &amp;lt;br&amp;gt; {{#item:70489}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Aurora Boreal Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70514}} &amp;lt;br&amp;gt; {{#item:70515}}&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blade Aura (blue) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70530}} &amp;lt;br&amp;gt; {{#item:70531}}&lt;br /&gt;
|[[File:Blade Aura (cyan) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70532}} &amp;lt;br&amp;gt; {{#item:70533}}&lt;br /&gt;
|[[File:Blade Aura (green) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70534}} &amp;lt;br&amp;gt; {{#item:70535}}&lt;br /&gt;
|[[File:Blade Aura (orange) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70536}} &amp;lt;br&amp;gt; {{#item:70537}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blade Aura (pink) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70538}} &amp;lt;br&amp;gt; {{#item:70539}}&lt;br /&gt;
|[[File:Blade Aura (purple) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70540}} &amp;lt;br&amp;gt; {{#item:70541}}&lt;br /&gt;
|[[File:Blade Aura (red) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70542}} &amp;lt;br&amp;gt; {{#item:70543}}&lt;br /&gt;
|[[File:Blade Aura (yellow) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70544}} &amp;lt;br&amp;gt; {{#item:70545}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Waterflower (blue) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70622}} &amp;lt;br&amp;gt; {{#item:70623}}&lt;br /&gt;
|[[File:Waterflower (green) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70624}} &amp;lt;br&amp;gt; {{#item:70625}}&lt;br /&gt;
|[[File:Waterflower (orange) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70626}} &amp;lt;br&amp;gt; {{#item:70627}}&lt;br /&gt;
|[[File:Waterflower (pink) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70628}} &amp;lt;br&amp;gt; {{#item:70629}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Waterflower (purple) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70630}} &amp;lt;br&amp;gt; {{#item:70631}}&lt;br /&gt;
|[[File:Waterflower (red) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70632}} &amp;lt;br&amp;gt; {{#item:70633}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[File:Waterflower (yellow) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70634}} &amp;lt;br&amp;gt; {{#item:70635}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Love Island Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70718}} &amp;lt;br&amp;gt; {{#item:70719}}&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ninja Aura (blue) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70720}} &amp;lt;br&amp;gt; {{#item:70721}}&lt;br /&gt;
|[[File:Ninja Aura (green) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70722}} &amp;lt;br&amp;gt; {{#item:70723}}&lt;br /&gt;
|[[File:Ninja Aura (orange) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70724}} &amp;lt;br&amp;gt; {{#item:70725}}&lt;br /&gt;
|[[File:Ninja Aura (pink) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70726}} &amp;lt;br&amp;gt; {{#item:70727}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ninja Aura (purple) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70728}} &amp;lt;br&amp;gt; {{#item:70729}}&lt;br /&gt;
|[[File:Ninja Aura (red) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70730}} &amp;lt;br&amp;gt; {{#item:70731}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[File:Ninja Aura (yellow) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70732}} &amp;lt;br&amp;gt; {{#item:70733}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ocean Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70734}} &amp;lt;br&amp;gt; {{#item:70735}}&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[File:One Piece Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70736}} &amp;lt;br&amp;gt; {{#item:70737}}&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Space Portal Aura (blue) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70816}} &amp;lt;br&amp;gt; {{#item:70817}}&lt;br /&gt;
|[[File:Space Portal Aura (green) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70818}} &amp;lt;br&amp;gt; {{#item:70819}}&lt;br /&gt;
|[[File:Space Portal Aura (orange) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70820}} &amp;lt;br&amp;gt; {{#item:70821}}&lt;br /&gt;
|[[File:Space Portal Aura (pink) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70822}} &amp;lt;br&amp;gt; {{#item:70823}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Space Portal Aura (purple) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70824}} &amp;lt;br&amp;gt; {{#item:70825}}&lt;br /&gt;
|[[File:Space Portal Aura (red) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70826}} &amp;lt;br&amp;gt; {{#item:70827}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[File:Space Portal Aura (yellow) Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70828}} &amp;lt;br&amp;gt; {{#item:70829}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Vacation Effect.gif|frameless]]&amp;lt;br&amp;gt;{{#item:70862}} &amp;lt;br&amp;gt; {{#item:70863}}&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Box 13===&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#E7EEF3;&amp;quot;&lt;br /&gt;
|{{#item:41267}}&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Recolor&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Firehot Aura (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70150}} &amp;lt;br&amp;gt; {{#item:70151}}&lt;br /&gt;
|[[File:Firehot Aura (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70152}} &amp;lt;br&amp;gt; {{#item:70153}}&lt;br /&gt;
|[[File:Firehot Aura (green) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70154}} &amp;lt;br&amp;gt; {{#item:70155}}&lt;br /&gt;
|[[File:Firehot Aura (red) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70156}} &amp;lt;br&amp;gt; {{#item:70157}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rainbow Aura (green&amp;amp;pink) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70158}} &amp;lt;br&amp;gt; {{#item:70159}}&lt;br /&gt;
|[[File:Rainbow Aura (blue&amp;amp;orange) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70160}} &amp;lt;br&amp;gt; {{#item:70161}}&lt;br /&gt;
|[[File:Rainbow Aura (yellow&amp;amp;blue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70162}} &amp;lt;br&amp;gt; {{#item:70163}}&lt;br /&gt;
|[[File:Rainbow Aura (red&amp;amp;green) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70164}} &amp;lt;br&amp;gt; {{#item:70165}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Strude Hole Aura (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70190}} &amp;lt;br&amp;gt; {{#item:70191}}&lt;br /&gt;
|[[File:Strude Hole Aura (cyan) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70192}} &amp;lt;br&amp;gt; {{#item:70193}}&lt;br /&gt;
|[[File:Strude Hole Aura (green) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70194}} &amp;lt;br&amp;gt; {{#item:70195}}&lt;br /&gt;
|[[File:Strude Hole Aura (rainbow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70196}} &amp;lt;br&amp;gt; {{#item:70197}}&lt;br /&gt;
|[[File:Strude Hole Aura (orange) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70198}} &amp;lt;br&amp;gt; {{#item:70199}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Strude Hole Aura (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70200}} &amp;lt;br&amp;gt; {{#item:70201}}&lt;br /&gt;
|[[File:Strude Hole Aura (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70202}} &amp;lt;br&amp;gt; {{#item:70203}}&lt;br /&gt;
|[[File:Strude Hole Aura (red) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70204}} &amp;lt;br&amp;gt; {{#item:70205}}&lt;br /&gt;
|[[File:Strude Hole Aura (yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70206}} &amp;lt;br&amp;gt; {{#item:70207}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dark Devil (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70224}} &amp;lt;br&amp;gt; {{#item:70225}}&lt;br /&gt;
|[[File:Dark Devil (green) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70226}} &amp;lt;br&amp;gt; {{#item:70227}}&lt;br /&gt;
|[[File:Dark Devil (orange) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70228}} &amp;lt;br&amp;gt; {{#item:70229}}&lt;br /&gt;
|[[File:Dark Devil (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70230}} &amp;lt;br&amp;gt; {{#item:70231}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dark Devil (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70232}} &amp;lt;br&amp;gt; {{#item:70233}}&lt;br /&gt;
|[[File:Dark Devil (red) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70234}} &amp;lt;br&amp;gt; {{#item:70235}}&lt;br /&gt;
|[[File:Dark Devil (yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70236}} &amp;lt;br&amp;gt; {{#item:70237}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Skeleton Horn (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70310}} &amp;lt;br&amp;gt; {{#item:70311}}&lt;br /&gt;
|[[File:Skeleton Horn (green) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70312}} &amp;lt;br&amp;gt; {{#item:70313}}&lt;br /&gt;
|[[File:Skeleton Horn (orange) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70314}} &amp;lt;br&amp;gt; {{#item:70315}}&lt;br /&gt;
|[[File:Skeleton Horn (golden) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70316}} &amp;lt;br&amp;gt; {{#item:70317}}&lt;br /&gt;
|[[File:Skeleton Horn (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70318}} &amp;lt;br&amp;gt; {{#item:70319}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Skeleton Horn (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70320}} &amp;lt;br&amp;gt; {{#item:70321}}&lt;br /&gt;
|[[File:Skeleton Horn (red) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70322}} &amp;lt;br&amp;gt; {{#item:70323}}&lt;br /&gt;
|[[File:Skeleton Horn (white) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70324}} &amp;lt;br&amp;gt; {{#item:70325}}&lt;br /&gt;
|[[File:Skeleton Horn (yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70326}} &amp;lt;br&amp;gt; {{#item:70327}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Atomic Aura (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70360}} &amp;lt;br&amp;gt; {{#item:70361}}&lt;br /&gt;
|[[File:Atomic Aura (green) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70362}} &amp;lt;br&amp;gt; {{#item:70363}}&lt;br /&gt;
|[[File:Atomic Aura (blue&amp;amp;yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70364}} &amp;lt;br&amp;gt; {{#item:70365}}&lt;br /&gt;
|[[File:Atomic Aura (orange) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70366}} &amp;lt;br&amp;gt; {{#item:70367}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Atomic Aura (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70368}} &amp;lt;br&amp;gt; {{#item:70369}}&lt;br /&gt;
|[[File:Atomic Aura (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70370}} &amp;lt;br&amp;gt; {{#item:70371}}&lt;br /&gt;
|[[File:Atomic Aura (red) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70372}} &amp;lt;br&amp;gt; {{#item:70373}}&lt;br /&gt;
|[[File:Atomic Aura (yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70374}} &amp;lt;br&amp;gt; {{#item:70375}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Poison Aura (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70406}} &amp;lt;br&amp;gt; {{#item:70407}}&lt;br /&gt;
|[[File:Poison Aura (green) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70408}} &amp;lt;br&amp;gt; {{#item:70409}}&lt;br /&gt;
|[[File:Poison Aura (orange) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70410}} &amp;lt;br&amp;gt; {{#item:70411}}&lt;br /&gt;
|[[File:Poison Aura (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70412}} &amp;lt;br&amp;gt; {{#item:70413}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Poison Aura (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70414}} &amp;lt;br&amp;gt; {{#item:70415}}&lt;br /&gt;
|[[File:Poison Aura (red) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70416}} &amp;lt;br&amp;gt; {{#item:70417}}&lt;br /&gt;
|[[File:Poison Aura (white) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70418}} &amp;lt;br&amp;gt; {{#item:70419}}&lt;br /&gt;
|[[File:Poison Aura (yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70420}} &amp;lt;br&amp;gt; {{#item:70421}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spirit Aura (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70432}} &amp;lt;br&amp;gt; {{#item:70433}}&lt;br /&gt;
|[[File:Spirit Aura (green) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70434}} &amp;lt;br&amp;gt; {{#item:70435}}&lt;br /&gt;
|[[File:Spirit Aura (orange) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70436}} &amp;lt;br&amp;gt; {{#item:70437}}&lt;br /&gt;
|[[File:Spirit Aura (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70438}} &amp;lt;br&amp;gt; {{#item:70439}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spirit Aura (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70440}} &amp;lt;br&amp;gt; {{#item:70441}}&lt;br /&gt;
|[[File:Spirit Aura (red) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70442}} &amp;lt;br&amp;gt; {{#item:70443}}&lt;br /&gt;
|[[File:Spirit Aura (yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70444}} &amp;lt;br&amp;gt; {{#item:70445}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dark Shadow Aura (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70566}} &amp;lt;br&amp;gt; {{#item:70567}}&lt;br /&gt;
|[[File:Dark Shadow Aura (green) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70568}} &amp;lt;br&amp;gt; {{#item:70569}}&lt;br /&gt;
|[[File:Dark Shadow Aura (orange) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70570}} &amp;lt;br&amp;gt; {{#item:70571}}&lt;br /&gt;
|[[File:Dark Shadow Aura (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70572}} &amp;lt;br&amp;gt; {{#item:70573}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dark Shadow Aura (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70574}} &amp;lt;br&amp;gt; {{#item:70575}}&lt;br /&gt;
|[[File:Dark Shadow Aura (red) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70576}} &amp;lt;br&amp;gt; {{#item:70577}}&lt;br /&gt;
|[[File:Dark Shadow Aura (yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70578}} &amp;lt;br&amp;gt; {{#item:70579}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shadow Cloud Aura (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70580}} &amp;lt;br&amp;gt; {{#item:70581}}&lt;br /&gt;
|[[File:Shadow Cloud Aura (green) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70582}} &amp;lt;br&amp;gt; {{#item:70583}}&lt;br /&gt;
|[[File:Shadow Cloud Aura (orange) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70584}} &amp;lt;br&amp;gt; {{#item:70585}}&lt;br /&gt;
|[[File:Shadow Cloud Aura (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70586}} &amp;lt;br&amp;gt; {{#item:70587}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shadow Cloud Aura (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70588}} &amp;lt;br&amp;gt; {{#item:70589}}&lt;br /&gt;
|[[File:Shadow Cloud Aura (red) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70590}} &amp;lt;br&amp;gt; {{#item:70591}}&lt;br /&gt;
|[[File:Shadow Cloud Aura (yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70592}} &amp;lt;br&amp;gt; {{#item:70593}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gaya Circle (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70650}} &amp;lt;br&amp;gt; {{#item:70651}}&lt;br /&gt;
|[[File:Gaya Circle (green) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70652}} &amp;lt;br&amp;gt; {{#item:70653}}&lt;br /&gt;
|[[File:Gaya Circle (orange) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70654}} &amp;lt;br&amp;gt; {{#item:70655}}&lt;br /&gt;
|[[File:Gaya Circle (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70656}} &amp;lt;br&amp;gt; {{#item:70657}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gaya Circle (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70658}} &amp;lt;br&amp;gt; {{#item:70659}}&lt;br /&gt;
|[[File:Gaya Circle (red) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70660}} &amp;lt;br&amp;gt; {{#item:70661}}&lt;br /&gt;
|[[File:Gaya Circle (yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70662}} &amp;lt;br&amp;gt; {{#item:70663}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Halloween Aura Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70666}} &amp;lt;br&amp;gt; {{#item:70667}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hellking Fire Aura Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70670}} &amp;lt;br&amp;gt; {{#item:70671}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hellking Aura Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70672}} &amp;lt;br&amp;gt; {{#item:70673}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Starlight (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70754}} &amp;lt;br&amp;gt; {{#item:70755}}&lt;br /&gt;
|[[File:Starlight (rainbow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70756}} &amp;lt;br&amp;gt; {{#item:70757}}&lt;br /&gt;
|[[File:Starlight (green) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70758}} &amp;lt;br&amp;gt; {{#item:70759}}&lt;br /&gt;
|[[File:Starlight (orange) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70760}} &amp;lt;br&amp;gt; {{#item:70761}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Starlight (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70762}} &amp;lt;br&amp;gt; {{#item:70763}}&lt;br /&gt;
|[[File:Starlight (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70764}} &amp;lt;br&amp;gt; {{#item:70765}}&lt;br /&gt;
|[[File:Starlight (red) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70766}} &amp;lt;br&amp;gt; {{#item:70767}}&lt;br /&gt;
|[[File:Starlight (yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70768}} &amp;lt;br&amp;gt; {{#item:70769}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Box 14===&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#E7EEF3;&amp;quot;&lt;br /&gt;
|{{#item:41271}}&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Recolor&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Burning Blood (black) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70920}} &amp;lt;br&amp;gt; {{#item:70921}}&lt;br /&gt;
|[[File:Burning Blood (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70922}} &amp;lt;br&amp;gt; {{#item:70923}}&lt;br /&gt;
|[[File:Burning Blood (cyan) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70924}} &amp;lt;br&amp;gt; {{#item:70925}}&lt;br /&gt;
|[[File:Burning Blood (gold) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70926}} &amp;lt;br&amp;gt; {{#item:70927}}&lt;br /&gt;
|[[File:Burning Blood (green) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70928}} &amp;lt;br&amp;gt; {{#item:70929}}&lt;br /&gt;
|[[File:Burning Blood (orange) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70930}} &amp;lt;br&amp;gt; {{#item:70931}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Burning Blood (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70932}} &amp;lt;br&amp;gt; {{#item:70933}}&lt;br /&gt;
|[[File:Burning Blood (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70934}} &amp;lt;br&amp;gt; {{#item:70935}}&lt;br /&gt;
|[[File:Burning Blood (red) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70936}} &amp;lt;br&amp;gt; {{#item:70937}}&lt;br /&gt;
|[[File:Burning Blood (white) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70938}} &amp;lt;br&amp;gt; {{#item:70939}}&lt;br /&gt;
|[[File:Burning Blood (yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70940}} &amp;lt;br&amp;gt; {{#item:70941}}&lt;br /&gt;
! style=&amp;quot;background-color: #F5DEB3; color: black;&amp;quot; | Note: Some colors may look the same due to the map’s lighting.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cherry Blossom Sign (cyanpurple) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70942}} &amp;lt;br&amp;gt; {{#item:70943}}&lt;br /&gt;
|[[File:Cherry Blossom Sign (greenblue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70944}} &amp;lt;br&amp;gt; {{#item:70945}}&lt;br /&gt;
|[[File:Cherry Blossom Sign (pinkyellow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70946}} &amp;lt;br&amp;gt; {{#item:70947}}&lt;br /&gt;
|[[File:Cherry Blossom Sign (redblue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70948}} &amp;lt;br&amp;gt; {{#item:70949}}&lt;br /&gt;
|[[File:Cherry Blossom Sign (redgreen) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70950}} &amp;lt;br&amp;gt; {{#item:70951}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dream Sparkles Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70952}} &amp;lt;br&amp;gt; {{#item:70953}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Echo Phase Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70954}} &amp;lt;br&amp;gt; {{#item:70955}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Emperors Will (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70956}} &amp;lt;br&amp;gt; {{#item:70957}}&lt;br /&gt;
|[[File:Emperors Will (cyan) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70958}} &amp;lt;br&amp;gt; {{#item:70959}}&lt;br /&gt;
|[[File:Emperors Will (gold) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70960}} &amp;lt;br&amp;gt; {{#item:70961}}&lt;br /&gt;
|[[File:Emperors Will (green) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70962}} &amp;lt;br&amp;gt; {{#item:70963}}&lt;br /&gt;
|[[File:Emperors Will (lightgreen) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70964}} &amp;lt;br&amp;gt; {{#item:70965}}&lt;br /&gt;
|[[File:Emperors Will (orange) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70966}} &amp;lt;br&amp;gt; {{#item:70967}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Emperors Will (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70968}} &amp;lt;br&amp;gt; {{#item:70969}}&lt;br /&gt;
|[[File:Emperors Will (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70970}} &amp;lt;br&amp;gt; {{#item:70971}}&lt;br /&gt;
|[[File:Emperors Will (red) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70972}} &amp;lt;br&amp;gt; {{#item:70973}}&lt;br /&gt;
|[[File:Emperors Will (white) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70974}} &amp;lt;br&amp;gt; {{#item:70975}}&lt;br /&gt;
|[[File:Emperors Will (yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70976}} &amp;lt;br&amp;gt; {{#item:70977}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Galaxy Impact Blue (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70978}} &amp;lt;br&amp;gt; {{#item:70979}}&lt;br /&gt;
|[[File:Galaxy Impact (cyan) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70980}} &amp;lt;br&amp;gt; {{#item:70981}}&lt;br /&gt;
|[[File:Galaxy Impact (gold) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70982}} &amp;lt;br&amp;gt; {{#item:70983}}&lt;br /&gt;
|[[File:Galaxy Impact (green) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70984}} &amp;lt;br&amp;gt; {{#item:70985}}&lt;br /&gt;
|[[File:Galaxy Impact (orange) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70986}} &amp;lt;br&amp;gt; {{#item:70987}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Galaxy Impact (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70988}} &amp;lt;br&amp;gt; {{#item:70989}}&lt;br /&gt;
|[[File:Galaxy Impact (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70990}} &amp;lt;br&amp;gt; {{#item:70991}}&lt;br /&gt;
|[[File:Galaxy Impact (red) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70992}} &amp;lt;br&amp;gt; {{#item:70993}}&lt;br /&gt;
|[[File:Galaxy Impact (white) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70994}} &amp;lt;br&amp;gt; {{#item:70995}}&lt;br /&gt;
|[[File:Galaxy Impact (yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70996}} &amp;lt;br&amp;gt; {{#item:70997}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gate of Babylon (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:70998}} &amp;lt;br&amp;gt; {{#item:70999}}&lt;br /&gt;
|[[File:Gate of Babylon (cyan) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71000}} &amp;lt;br&amp;gt; {{#item:71001}}&lt;br /&gt;
|[[File:Gate of Babylon (gold) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71002}} &amp;lt;br&amp;gt; {{#item:71003}}&lt;br /&gt;
|[[File:Gate of Babylon (green) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71004}} &amp;lt;br&amp;gt; {{#item:71005}}&lt;br /&gt;
|[[File:Gate of Babylon (orange) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71006}} &amp;lt;br&amp;gt; {{#item:71007}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gate of Babylon (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71008}} &amp;lt;br&amp;gt; {{#item:71009}}&lt;br /&gt;
|[[File:Gate of Babylon (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71010}} &amp;lt;br&amp;gt; {{#item:71011}}&lt;br /&gt;
|[[File:Gate of Babylon (red) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71012}} &amp;lt;br&amp;gt; {{#item:71013}}&lt;br /&gt;
|[[File:Gate of Babylon (white) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71014}} &amp;lt;br&amp;gt; {{#item:71015}}&lt;br /&gt;
|[[File:Gate of Babylon (yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71016}} &amp;lt;br&amp;gt; {{#item:71017}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Imperishable Night (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71018}} &amp;lt;br&amp;gt; {{#item:71019}}&lt;br /&gt;
|[[File:Imperishable Night (cyan) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71020}} &amp;lt;br&amp;gt; {{#item:71021}}&lt;br /&gt;
|[[File:Imperishable Night (gold) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71022}} &amp;lt;br&amp;gt; {{#item:71023}}&lt;br /&gt;
|[[File:Imperishable Night (green) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71024}} &amp;lt;br&amp;gt; {{#item:71025}}&lt;br /&gt;
|[[File:Imperishable Night (orange) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71026}} &amp;lt;br&amp;gt; {{#item:71027}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Imperishable Night (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71028}} &amp;lt;br&amp;gt; {{#item:71029}}&lt;br /&gt;
|[[File:Imperishable Night (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71030}} &amp;lt;br&amp;gt; {{#item:71031}}&lt;br /&gt;
|[[File:Imperishable Night (red) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71032}} &amp;lt;br&amp;gt; {{#item:71033}}&lt;br /&gt;
|[[File:Imperishable Night (white) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71034}} &amp;lt;br&amp;gt; {{#item:71035}}&lt;br /&gt;
|[[File:Imperishable Night (yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71036}} &amp;lt;br&amp;gt; {{#item:71037}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Misty Aura (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71038}} &amp;lt;br&amp;gt; {{#item:71039}}&lt;br /&gt;
|[[File:Misty Aura (cyan) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71040}} &amp;lt;br&amp;gt; {{#item:71041}}&lt;br /&gt;
|[[File:Misty Aura (gold) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71042}} &amp;lt;br&amp;gt; {{#item:71043}}&lt;br /&gt;
|[[File:Misty Aura (green) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71044}} &amp;lt;br&amp;gt; {{#item:71045}}&lt;br /&gt;
|[[File:Misty Aura (orange) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71046}} &amp;lt;br&amp;gt; {{#item:71047}}&lt;br /&gt;
|[[File:Misty Aura (pinkblue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71048}} &amp;lt;br&amp;gt; {{#item:71049}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Misty Aura (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71050}} &amp;lt;br&amp;gt; {{#item:71051}}&lt;br /&gt;
|[[File:Misty Aura (red) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71052}} &amp;lt;br&amp;gt; {{#item:71053}}&lt;br /&gt;
|[[File:Misty Aura (rose) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71054}} &amp;lt;br&amp;gt; {{#item:71055}}&lt;br /&gt;
|[[File:Misty Aura (white) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71056}} &amp;lt;br&amp;gt; {{#item:71057}}&lt;br /&gt;
|[[File:Misty Aura (yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71058}} &amp;lt;br&amp;gt; {{#item:71059}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mystic Square (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71060}} &amp;lt;br&amp;gt; {{#item:71061}}&lt;br /&gt;
|[[File:Mystic Square (cyan) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71062}} &amp;lt;br&amp;gt; {{#item:71063}}&lt;br /&gt;
|[[File:Mystic Square (gold) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71064}} &amp;lt;br&amp;gt; {{#item:71065}}&lt;br /&gt;
|[[File:Mystic Square (green) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71066}} &amp;lt;br&amp;gt; {{#item:71067}}&lt;br /&gt;
|[[File:Mystic Square (orange) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71068}} &amp;lt;br&amp;gt; {{#item:71069}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mystic Square (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71070}} &amp;lt;br&amp;gt; {{#item:71071}}&lt;br /&gt;
|[[File:Mystic Square (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71072}} &amp;lt;br&amp;gt; {{#item:71073}}&lt;br /&gt;
|[[File:Mystic Square (red) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71074}} &amp;lt;br&amp;gt; {{#item:71075}}&lt;br /&gt;
|[[File:Mystic Square (white) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71076}} &amp;lt;br&amp;gt; {{#item:71077}}&lt;br /&gt;
|[[File:Mystic Square (yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71078}} &amp;lt;br&amp;gt; {{#item:71079}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Slash Dance (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71080}} &amp;lt;br&amp;gt; {{#item:71081}}&lt;br /&gt;
|[[File:Slash Dance (cyan) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71082}} &amp;lt;br&amp;gt; {{#item:71083}}&lt;br /&gt;
|[[File:Slash Dance (gold) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71084}} &amp;lt;br&amp;gt; {{#item:71085}}&lt;br /&gt;
|[[File:Slash Dance (green) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71086}} &amp;lt;br&amp;gt; {{#item:71087}}&lt;br /&gt;
|[[File:Slash Dance (orange) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71088}} &amp;lt;br&amp;gt; {{#item:71089}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Slash Dance (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71090}} &amp;lt;br&amp;gt; {{#item:71091}}&lt;br /&gt;
|[[File:Slash Dance (red) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71092}} &amp;lt;br&amp;gt; {{#item:71093}}&lt;br /&gt;
|[[File:Slash Dance (white) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71094}} &amp;lt;br&amp;gt; {{#item:71095}}&lt;br /&gt;
|[[File:Slash Dance (yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71096}} &amp;lt;br&amp;gt; {{#item:71097}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spiral Swords (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71098}} &amp;lt;br&amp;gt; {{#item:71099}}&lt;br /&gt;
|[[File:Spiral Swords (cyan) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71100}} &amp;lt;br&amp;gt; {{#item:71101}}&lt;br /&gt;
|[[File:Spiral Swords (gold) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71102}} &amp;lt;br&amp;gt; {{#item:71103}}&lt;br /&gt;
|[[File:Spiral Swords (green) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71104}} &amp;lt;br&amp;gt; {{#item:71105}}&lt;br /&gt;
|[[File:Spiral Swords (orange) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71106}} &amp;lt;br&amp;gt; {{#item:71107}}&lt;br /&gt;
! style=&amp;quot;background-color: #F5DEB3; color: black;&amp;quot; | Note: The Spiral Swords spin faster in-game.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spiral Swords (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71108}} &amp;lt;br&amp;gt; {{#item:71109}}&lt;br /&gt;
|[[File:Spiral Swords (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71110}} &amp;lt;br&amp;gt; {{#item:71111}}&lt;br /&gt;
|[[File:Spiral Swords (red) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71112}} &amp;lt;br&amp;gt; {{#item:71113}}&lt;br /&gt;
|[[File:Spiral Swords (white) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71114}} &amp;lt;br&amp;gt; {{#item:71115}}&lt;br /&gt;
|[[File:Spiral Swords (yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71116}} &amp;lt;br&amp;gt; {{#item:71117}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Box 15===&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#E7EEF3;&amp;quot;&lt;br /&gt;
|{{#item:41291}}&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Recolor&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Forest Sage Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71184}} &amp;lt;br&amp;gt; {{#item:71185}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gravity Warp (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71186}} &amp;lt;br&amp;gt; {{#item:71187}}&lt;br /&gt;
|[[File:Gravity Warp (cyan) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71188}} &amp;lt;br&amp;gt; {{#item:71189}}&lt;br /&gt;
|[[File:Gravity Warp (gold) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71190}} &amp;lt;br&amp;gt; {{#item:71191}}&lt;br /&gt;
|[[File:Gravity Warp (green) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71192}} &amp;lt;br&amp;gt; {{#item:71193}}&lt;br /&gt;
|[[File:Gravity Warp (lime) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71194}} &amp;lt;br&amp;gt; {{#item:71195}}&lt;br /&gt;
|[[File:Gravity Warp (orange) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71196}} &amp;lt;br&amp;gt; {{#item:71197}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gravity Warp (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71198}} &amp;lt;br&amp;gt; {{#item:71199}}&lt;br /&gt;
|[[File:Gravity Warp (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71200}} &amp;lt;br&amp;gt; {{#item:71201}}&lt;br /&gt;
|[[File:Gravity Warp (rainbow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71202}} &amp;lt;br&amp;gt; {{#item:71203}}&lt;br /&gt;
|[[File:Gravity Warp (white) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71204}} &amp;lt;br&amp;gt; {{#item:71205}}&lt;br /&gt;
|[[File:Gravity Warp (yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71206}} &amp;lt;br&amp;gt; {{#item:71207}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Heavy Rain (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71208}} &amp;lt;br&amp;gt; {{#item:71209}}&lt;br /&gt;
|[[File:Heavy Rain (cyan) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71210}} &amp;lt;br&amp;gt; {{#item:71211}}&lt;br /&gt;
|[[File:Heavy Rain (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71212}} &amp;lt;br&amp;gt; {{#item:71213}}&lt;br /&gt;
|[[File:Heavy Rain (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71214}} &amp;lt;br&amp;gt; {{#item:71215}}&lt;br /&gt;
|[[File:Heavy Rain (red) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71216}} &amp;lt;br&amp;gt; {{#item:71217}}&lt;br /&gt;
|[[File:Heavy Rain (white) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71218}} &amp;lt;br&amp;gt; {{#item:71219}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lost Woods (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71220}} &amp;lt;br&amp;gt; {{#item:71221}}&lt;br /&gt;
|[[File:Lost Woods (cyan) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71222}} &amp;lt;br&amp;gt; {{#item:71223}}&lt;br /&gt;
|[[File:Lost Woods (cyanpink) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71224}} &amp;lt;br&amp;gt; {{#item:71225}}&lt;br /&gt;
|[[File:Lost Woods (gold) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71226}} &amp;lt;br&amp;gt; {{#item:71227}}&lt;br /&gt;
|[[File:Lost Woods (green) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71228}} &amp;lt;br&amp;gt; {{#item:71229}}&lt;br /&gt;
|[[File:Lost Woods (lime) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71230}} &amp;lt;br&amp;gt; {{#item:71231}}&lt;br /&gt;
|[[File:Lost Woods (orange) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71232}} &amp;lt;br&amp;gt; {{#item:71233}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lost Woods (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71234}} &amp;lt;br&amp;gt; {{#item:71235}}&lt;br /&gt;
|[[File:Lost Woods (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71236}} &amp;lt;br&amp;gt; {{#item:71237}}&lt;br /&gt;
|[[File:Lost Woods (rainbow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71238}} &amp;lt;br&amp;gt; {{#item:71239}}&lt;br /&gt;
|[[File:Lost Woods (red) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71240}} &amp;lt;br&amp;gt; {{#item:71241}}&lt;br /&gt;
|[[File:Lost Woods (white) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71242}} &amp;lt;br&amp;gt; {{#item:71243}}&lt;br /&gt;
|[[File:Lost Woods (yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71244}} &amp;lt;br&amp;gt; {{#item:71245}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Magical Midnight (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71246}} &amp;lt;br&amp;gt; {{#item:71247}}&lt;br /&gt;
|[[File:Magical Midnight (cyan) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71248}} &amp;lt;br&amp;gt; {{#item:71249}}&lt;br /&gt;
|[[File:Magical Midnight (green) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71250}} &amp;lt;br&amp;gt; {{#item:71251}}&lt;br /&gt;
|[[File:Magical Midnight (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71252}} &amp;lt;br&amp;gt; {{#item:71253}}&lt;br /&gt;
|[[File:Magical Midnight (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71254}} &amp;lt;br&amp;gt; {{#item:71255}}&lt;br /&gt;
|[[File:Magical Midnight (red) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71256}} &amp;lt;br&amp;gt; {{#item:71257}}&lt;br /&gt;
|[[File:Magical Midnight (white) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71258}} &amp;lt;br&amp;gt; {{#item:71259}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Milky Way Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71260}} &amp;lt;br&amp;gt; {{#item:71261}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Molten Core Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71262}} &amp;lt;br&amp;gt; {{#item:71263}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Revival Butterfly (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71264}} &amp;lt;br&amp;gt; {{#item:71265}}&lt;br /&gt;
|[[File:Revival Butterfly (cyan) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71266}} &amp;lt;br&amp;gt; {{#item:71267}}&lt;br /&gt;
|[[File:Revival Butterfly (gold) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71268}} &amp;lt;br&amp;gt; {{#item:71269}}&lt;br /&gt;
|[[File:Revival Butterfly (green) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71270}} &amp;lt;br&amp;gt; {{#item:71271}}&lt;br /&gt;
|[[File:Revival Butterfly (greenorange) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71272}} &amp;lt;br&amp;gt; {{#item:71273}}&lt;br /&gt;
|[[File:Revival Butterfly (lime) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71274}} &amp;lt;br&amp;gt; {{#item:71275}}&lt;br /&gt;
|[[File:Revival Butterfly (orange) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71276}} &amp;lt;br&amp;gt; {{#item:71277}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Revival Butterfly (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71278}} &amp;lt;br&amp;gt; {{#item:71279}}&lt;br /&gt;
|[[File:Revival Butterfly (pinkcyan) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71280}} &amp;lt;br&amp;gt; {{#item:71281}}&lt;br /&gt;
|[[File:Revival Butterfly (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71282}} &amp;lt;br&amp;gt; {{#item:71283}}&lt;br /&gt;
|[[File:Revival Butterfly (rainbow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71284}} &amp;lt;br&amp;gt; {{#item:71285}}&lt;br /&gt;
|[[File:Revival Butterfly (red) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71286}} &amp;lt;br&amp;gt; {{#item:71287}}&lt;br /&gt;
|[[File:Revival Butterfly (white) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71288}} &amp;lt;br&amp;gt; {{#item:71289}}&lt;br /&gt;
|[[File:Revival Butterfly (yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71290}} &amp;lt;br&amp;gt; {{#item:71291}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shadow Rift (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71292}} &amp;lt;br&amp;gt; {{#item:71293}}&lt;br /&gt;
|[[File:Shadow Rift (cyanpink) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71294}} &amp;lt;br&amp;gt; {{#item:71295}}&lt;br /&gt;
|[[File:Shadow Rift (gold) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71296}} &amp;lt;br&amp;gt; {{#item:71297}}&lt;br /&gt;
|[[File:Shadow Rift (green) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71298}} &amp;lt;br&amp;gt; {{#item:71299}}&lt;br /&gt;
|[[File:Shadow Rift (greenblue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71300}} &amp;lt;br&amp;gt; {{#item:71301}}&lt;br /&gt;
|[[File:Shadow Rift (lime) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71302}} &amp;lt;br&amp;gt; {{#item:71303}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shadow Rift (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71304}} &amp;lt;br&amp;gt; {{#item:71305}}&lt;br /&gt;
|[[File:Shadow Rift (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71306}} &amp;lt;br&amp;gt; {{#item:71307}}&lt;br /&gt;
|[[File:Shadow Rift (rainbow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71308}} &amp;lt;br&amp;gt; {{#item:71309}}&lt;br /&gt;
|[[File:Shadow Rift (red) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71310}} &amp;lt;br&amp;gt; {{#item:71311}}&lt;br /&gt;
|[[File:Shadow Rift (white) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71312}} &amp;lt;br&amp;gt; {{#item:71313}}&lt;br /&gt;
|[[File:Shadow Rift (yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71314}} &amp;lt;br&amp;gt; {{#item:71315}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Taijitu Path (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71316}} &amp;lt;br&amp;gt; {{#item:71317}}&lt;br /&gt;
|[[File:Taijitu Path (cyanpink) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71318}} &amp;lt;br&amp;gt; {{#item:71319}}&lt;br /&gt;
|[[File:Taijitu Path (gold) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71320}} &amp;lt;br&amp;gt; {{#item:71321}}&lt;br /&gt;
|[[File:Taijitu Path (green) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71322}} &amp;lt;br&amp;gt; {{#item:71323}}&lt;br /&gt;
|[[File:Taijitu Path (greenblue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71324}} &amp;lt;br&amp;gt; {{#item:71325}}&lt;br /&gt;
|[[File:Taijitu Path (lime) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71326}} &amp;lt;br&amp;gt; {{#item:71327}}&lt;br /&gt;
|[[File:Taijitu Path (orange) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71328}} &amp;lt;br&amp;gt; {{#item:71329}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Taijitu Path (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71330}} &amp;lt;br&amp;gt; {{#item:71331}}&lt;br /&gt;
|[[File:Taijitu Path (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71332}} &amp;lt;br&amp;gt; {{#item:71333}}&lt;br /&gt;
|[[File:Taijitu Path (rainbow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71334}} &amp;lt;br&amp;gt; {{#item:71335}}&lt;br /&gt;
|[[File:Taijitu Path (red) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71336}} &amp;lt;br&amp;gt; {{#item:71337}}&lt;br /&gt;
|[[File:Taijitu Path (white) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71338}} &amp;lt;br&amp;gt; {{#item:71339}}&lt;br /&gt;
|[[File:Taijitu Path (yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71340}} &amp;lt;br&amp;gt; {{#item:71341}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Translations:Effect_Stone_Boxes/16/en&amp;diff=58127</id>
		<title>Translations:Effect Stone Boxes/16/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Translations:Effect_Stone_Boxes/16/en&amp;diff=58127"/>
		<updated>2026-02-20T09:58:43Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Box 15===&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#E7EEF3;&amp;quot;&lt;br /&gt;
|{{#item:41291}}&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Recolor&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Forest Sage Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71184}} &amp;lt;br&amp;gt; {{#item:71185}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gravity Warp (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71186}} &amp;lt;br&amp;gt; {{#item:71187}}&lt;br /&gt;
|[[File:Gravity Warp (cyan) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71188}} &amp;lt;br&amp;gt; {{#item:71189}}&lt;br /&gt;
|[[File:Gravity Warp (gold) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71190}} &amp;lt;br&amp;gt; {{#item:71191}}&lt;br /&gt;
|[[File:Gravity Warp (green) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71192}} &amp;lt;br&amp;gt; {{#item:71193}}&lt;br /&gt;
|[[File:Gravity Warp (lime) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71194}} &amp;lt;br&amp;gt; {{#item:71195}}&lt;br /&gt;
|[[File:Gravity Warp (orange) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71196}} &amp;lt;br&amp;gt; {{#item:71197}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gravity Warp (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71198}} &amp;lt;br&amp;gt; {{#item:71199}}&lt;br /&gt;
|[[File:Gravity Warp (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71200}} &amp;lt;br&amp;gt; {{#item:71201}}&lt;br /&gt;
|[[File:Gravity Warp (rainbow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71202}} &amp;lt;br&amp;gt; {{#item:71203}}&lt;br /&gt;
|[[File:Gravity Warp (white) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71204}} &amp;lt;br&amp;gt; {{#item:71205}}&lt;br /&gt;
|[[File:Gravity Warp (yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71206}} &amp;lt;br&amp;gt; {{#item:71207}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Heavy Rain (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71208}} &amp;lt;br&amp;gt; {{#item:71209}}&lt;br /&gt;
|[[File:Heavy Rain (cyan) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71210}} &amp;lt;br&amp;gt; {{#item:71211}}&lt;br /&gt;
|[[File:Heavy Rain (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71212}} &amp;lt;br&amp;gt; {{#item:71213}}&lt;br /&gt;
|[[File:Heavy Rain (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71214}} &amp;lt;br&amp;gt; {{#item:71215}}&lt;br /&gt;
|[[File:Heavy Rain (red) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71216}} &amp;lt;br&amp;gt; {{#item:71217}}&lt;br /&gt;
|[[File:Heavy Rain (white) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71218}} &amp;lt;br&amp;gt; {{#item:71219}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lost Woods (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71220}} &amp;lt;br&amp;gt; {{#item:71221}}&lt;br /&gt;
|[[File:Lost Woods (cyan) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71222}} &amp;lt;br&amp;gt; {{#item:71223}}&lt;br /&gt;
|[[File:Lost Woods (cyanpink) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71224}} &amp;lt;br&amp;gt; {{#item:71225}}&lt;br /&gt;
|[[File:Lost Woods (gold) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71226}} &amp;lt;br&amp;gt; {{#item:71227}}&lt;br /&gt;
|[[File:Lost Woods (green) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71228}} &amp;lt;br&amp;gt; {{#item:71229}}&lt;br /&gt;
|[[File:Lost Woods (lime) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71230}} &amp;lt;br&amp;gt; {{#item:71231}}&lt;br /&gt;
|[[File:Lost Woods (orange) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71232}} &amp;lt;br&amp;gt; {{#item:71233}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lost Woods (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71234}} &amp;lt;br&amp;gt; {{#item:71235}}&lt;br /&gt;
|[[File:Lost Woods (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71236}} &amp;lt;br&amp;gt; {{#item:71237}}&lt;br /&gt;
|[[File:Lost Woods (rainbow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71238}} &amp;lt;br&amp;gt; {{#item:71239}}&lt;br /&gt;
|[[File:Lost Woods (red) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71240}} &amp;lt;br&amp;gt; {{#item:71241}}&lt;br /&gt;
|[[File:Lost Woods (white) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71242}} &amp;lt;br&amp;gt; {{#item:71243}}&lt;br /&gt;
|[[File:Lost Woods (yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71244}} &amp;lt;br&amp;gt; {{#item:71245}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Magical Midnight (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71246}} &amp;lt;br&amp;gt; {{#item:71247}}&lt;br /&gt;
|[[File:Magical Midnight (cyan) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71248}} &amp;lt;br&amp;gt; {{#item:71249}}&lt;br /&gt;
|[[File:Magical Midnight (green) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71250}} &amp;lt;br&amp;gt; {{#item:71251}}&lt;br /&gt;
|[[File:Magical Midnight (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71252}} &amp;lt;br&amp;gt; {{#item:71253}}&lt;br /&gt;
|[[File:Magical Midnight (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71254}} &amp;lt;br&amp;gt; {{#item:71255}}&lt;br /&gt;
|[[File:Magical Midnight (red) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71256}} &amp;lt;br&amp;gt; {{#item:71257}}&lt;br /&gt;
|[[File:Magical Midnight (white) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71258}} &amp;lt;br&amp;gt; {{#item:71259}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Milky Way Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71260}} &amp;lt;br&amp;gt; {{#item:71261}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Molten Core Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71262}} &amp;lt;br&amp;gt; {{#item:71263}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Revival Butterfly (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71264}} &amp;lt;br&amp;gt; {{#item:71265}}&lt;br /&gt;
|[[File:Revival Butterfly (cyan) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71266}} &amp;lt;br&amp;gt; {{#item:71267}}&lt;br /&gt;
|[[File:Revival Butterfly (gold) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71268}} &amp;lt;br&amp;gt; {{#item:71269}}&lt;br /&gt;
|[[File:Revival Butterfly (green) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71270}} &amp;lt;br&amp;gt; {{#item:71271}}&lt;br /&gt;
|[[File:Revival Butterfly (greenorange) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71272}} &amp;lt;br&amp;gt; {{#item:71273}}&lt;br /&gt;
|[[File:Revival Butterfly (lime) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71274}} &amp;lt;br&amp;gt; {{#item:71275}}&lt;br /&gt;
|[[File:Revival Butterfly (orange) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71276}} &amp;lt;br&amp;gt; {{#item:71277}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Revival Butterfly (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71278}} &amp;lt;br&amp;gt; {{#item:71279}}&lt;br /&gt;
|[[File:Revival Butterfly (pinkcyan) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71280}} &amp;lt;br&amp;gt; {{#item:71281}}&lt;br /&gt;
|[[File:Revival Butterfly (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71282}} &amp;lt;br&amp;gt; {{#item:71283}}&lt;br /&gt;
|[[File:Revival Butterfly (rainbow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71284}} &amp;lt;br&amp;gt; {{#item:71285}}&lt;br /&gt;
|[[File:Revival Butterfly (red) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71286}} &amp;lt;br&amp;gt; {{#item:71287}}&lt;br /&gt;
|[[File:Revival Butterfly (white) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71288}} &amp;lt;br&amp;gt; {{#item:71289}}&lt;br /&gt;
|[[File:Revival Butterfly (yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71290}} &amp;lt;br&amp;gt; {{#item:71291}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shadow Rift (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71292}} &amp;lt;br&amp;gt; {{#item:71293}}&lt;br /&gt;
|[[File:Shadow Rift (cyanpink) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71294}} &amp;lt;br&amp;gt; {{#item:71295}}&lt;br /&gt;
|[[File:Shadow Rift (gold) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71296}} &amp;lt;br&amp;gt; {{#item:71297}}&lt;br /&gt;
|[[File:Shadow Rift (green) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71298}} &amp;lt;br&amp;gt; {{#item:71299}}&lt;br /&gt;
|[[File:Shadow Rift (greenblue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71300}} &amp;lt;br&amp;gt; {{#item:71301}}&lt;br /&gt;
|[[File:Shadow Rift (lime) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71302}} &amp;lt;br&amp;gt; {{#item:71303}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shadow Rift (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71304}} &amp;lt;br&amp;gt; {{#item:71305}}&lt;br /&gt;
|[[File:Shadow Rift (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71306}} &amp;lt;br&amp;gt; {{#item:71307}}&lt;br /&gt;
|[[File:Shadow Rift (rainbow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71308}} &amp;lt;br&amp;gt; {{#item:71309}}&lt;br /&gt;
|[[File:Shadow Rift (red) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71310}} &amp;lt;br&amp;gt; {{#item:71311}}&lt;br /&gt;
|[[File:Shadow Rift (white) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71312}} &amp;lt;br&amp;gt; {{#item:71313}}&lt;br /&gt;
|[[File:Shadow Rift (yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71314}} &amp;lt;br&amp;gt; {{#item:71315}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Taijitu Path (blue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71316}} &amp;lt;br&amp;gt; {{#item:71317}}&lt;br /&gt;
|[[File:Taijitu Path (cyanpink) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71318}} &amp;lt;br&amp;gt; {{#item:71319}}&lt;br /&gt;
|[[File:Taijitu Path (gold) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71320}} &amp;lt;br&amp;gt; {{#item:71321}}&lt;br /&gt;
|[[File:Taijitu Path (green) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71322}} &amp;lt;br&amp;gt; {{#item:71323}}&lt;br /&gt;
|[[File:Taijitu Path (greenblue) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71324}} &amp;lt;br&amp;gt; {{#item:71325}}&lt;br /&gt;
|[[File:Taijitu Path (lime) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71326}} &amp;lt;br&amp;gt; {{#item:71327}}&lt;br /&gt;
|[[File:Taijitu Path (orange) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71328}} &amp;lt;br&amp;gt; {{#item:71329}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Taijitu Path (pink) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71330}} &amp;lt;br&amp;gt; {{#item:71331}}&lt;br /&gt;
|[[File:Taijitu Path (purple) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71332}} &amp;lt;br&amp;gt; {{#item:71333}}&lt;br /&gt;
|[[File:Taijitu Path (rainbow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71334}} &amp;lt;br&amp;gt; {{#item:71335}}&lt;br /&gt;
|[[File:Taijitu Path (red) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71336}} &amp;lt;br&amp;gt; {{#item:71337}}&lt;br /&gt;
|[[File:Taijitu Path (white) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71338}} &amp;lt;br&amp;gt; {{#item:71339}}&lt;br /&gt;
|[[File:Taijitu Path (yellow) Effect.gif|frameless]] &amp;lt;br&amp;gt; {{#item:71340}} &amp;lt;br&amp;gt; {{#item:71341}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Time_Dimension_Rune_Crown_Enchantment/en&amp;diff=57356</id>
		<title>Time Dimension Rune Crown Enchantment/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Time_Dimension_Rune_Crown_Enchantment/en&amp;diff=57356"/>
		<updated>2026-01-30T16:35:53Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;[[Category:Enchantment]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;languages/&amp;gt;&lt;br /&gt;
==Normal Enchants==&lt;br /&gt;
Enchanter NPC will enchant your Crown / Weapon at {{#navi:ba_chess|22|16}}. &amp;lt;br&amp;gt;&lt;br /&gt;
Requires 1500/750 Depth 2 Reputation respectively. &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:D2enchanter.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
Enchants can be reset for 15x {{#item:25729}}, 15x {{#item:25731}} and 30x {{#item:1000322}}.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! Slot 2&lt;br /&gt;
! Slot 3&lt;br /&gt;
! Slot 4&lt;br /&gt;
|-&lt;br /&gt;
| Enchantment Process&lt;br /&gt;
| 2x {{#item:1001556}}&lt;br /&gt;
| 10x {{#item:1001555}}&lt;br /&gt;
| 5x {{#item:1001555}}&lt;br /&gt;
|-&lt;br /&gt;
| Success Chance&lt;br /&gt;
| 100.00%&lt;br /&gt;
| 100.00%&lt;br /&gt;
| 100.00%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;30&amp;quot; | Enchants&lt;br /&gt;
| {{#item:4812}}(3.00%) || {{#item:312695}}(5.60%) || {{#item:4700}}(11.50%)&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:4813}}(4.50%) || {{#item:312696}}(2.96%) || {{#item:4701}}(8.00%)&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:4814}}(6.00%) || {{#item:312697}}(1.44%) || {{#item:4702}}(3.50%)&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:4815}}(7.50%) || {{#item:312698}}(5.60%) || {{#item:4703}}(1.50%)&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:4843}}(3.00%) || {{#item:312699}}(2.96%) || {{#item:4704}}(0.50%)&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:4816}}(4.50%) || {{#item:312700}}(1.44%) || {{#item:4710}}(11.50%)&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:4817}}(6.00%) || {{#item:312701}}(5.60%) || {{#item:4711}}(8.00%)&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:4818}}(7.50%) || {{#item:312702}}(2.96%) || {{#item:4712}}(3.50%)&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:4832}}(7.50%) || {{#item:312703}}(1.44%) || {{#item:4713}}(1.50%)&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:4833}}(6.00%) || {{#item:312704}}(5.60%) || {{#item:4714}}(0.50%)&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:4834}}(4.50%) || {{#item:312705}}(2.96%) || {{#item:4740}}(11.50%)&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:4835}}(3.00%) || {{#item:312706}}(1.44%) || {{#item:4741}}(8.00%)&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:4869}}(7.50%) || {{#item:312707}}(5.60%) || {{#item:4742}}(3.50%)&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:4872}}(6.00%) || {{#item:312708}}(2.96%) || {{#item:4743}}(1.50%)&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:4873}}(4.50%) || {{#item:312709}}(1.44%) || {{#item:4744}}(0.50%)&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:4881}}(3.00%) || {{#item:312710}}(5.60%) || {{#item:4750}}(11.50%)&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312719}}(1.60%) || {{#item:312711}}(2.96%) || {{#item:4751}}(8.00%)&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312729}}(1.60%) || {{#item:312712}}(1.44%) || {{#item:4752}}(3.50%)&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312739}}(1.60%) || {{#item:312713}}(5.60%) || {{#item:4753}}(1.50%)&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312749}}(1.60%) || {{#item:312714}}(2.96%) || {{#item:4754}}(0.50%)&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312759}}(1.60%) || {{#item:312715}}(1.44%) || -&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312769}}(1.60%) || {{#item:312716}}(5.60%) || -&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312779}}(1.60%) || {{#item:312717}}(2.96%) || -&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312789}}(1.60%) || {{#item:312718}}(1.44%) || -&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:314249}}(1.60%) || {{#item:314243}}(5.60%) || -&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:314259}}(1.60%) || {{#item:314244}}(2.96%) || -&lt;br /&gt;
|-&lt;br /&gt;
| - || {{#item:314245}}(1.44%) || -&lt;br /&gt;
|-&lt;br /&gt;
| - || {{#item:314246}}(5.60%) || -&lt;br /&gt;
|-&lt;br /&gt;
| - || {{#item:314247}}(2.96%) || -&lt;br /&gt;
|-&lt;br /&gt;
| - || {{#item:314248}}(1.44%) || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Perfect Enchants Slot 2==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Slot 2 Enchant&lt;br /&gt;
! Materials&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312719}} || 125x {{#item:1001556}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312729}} || 125x {{#item:1001556}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312739}} || 125x {{#item:1001556}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312749}} || 125x {{#item:1001556}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312759}} || 125x {{#item:1001556}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312769}} || 125x {{#item:1001556}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312779}} || 125x {{#item:1001556}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312789}} || 125x {{#item:1001556}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:314249}} || 125x {{#item:1001556}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:314259}} || 125x {{#item:1001556}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Perfect Upgrade Enchants Slot 2==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Slot 2 Enchant&lt;br /&gt;
! Materials&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312719}}||→|| {{#item:312720}} || {{#item:1001556}} 175x&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312720}}||→|| {{#item:312721}} || {{#item:1001556}} 225x&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312721}}||→|| {{#item:312722}} || {{#item:1001556}} 275x&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312722}}||→|| {{#item:312723}} || {{#item:1001556}} 325x&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Random Upgrade Enchants Slot 2==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; | Slot 2 Enchant&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;  | Enchantment Process&lt;br /&gt;
|-&lt;br /&gt;
! Chance&lt;br /&gt;
!Materials&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312719}}||→|| {{#item:312720}} ||style=&amp;quot;text-align:center;&amp;quot; | 80% || {{#item:1001556}} 5x&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312720}}||→|| {{#item:312721}} ||style=&amp;quot;text-align:center;&amp;quot; | 65% || {{#item:1001556}} 10x&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312721}}||→|| {{#item:312722}} ||style=&amp;quot;text-align:center;&amp;quot; | 50% || {{#item:1001556}} 20x&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312722}}||→|| {{#item:312723}} ||style=&amp;quot;text-align:center;&amp;quot; | 35% || {{#item:1001556}} 35x&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312723}}||→|| {{#item:312724}} ||style=&amp;quot;text-align:center;&amp;quot; | 25% || {{#item:1001556}} 55x&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312724}}||→|| {{#item:312725}} ||style=&amp;quot;text-align:center;&amp;quot; | 20% || {{#item:1001556}} 80x&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312725}}||→|| {{#item:312726}} ||style=&amp;quot;text-align:center;&amp;quot; | 10% || {{#item:1001556}} 110x&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312726}}||→|| {{#item:312727}} ||style=&amp;quot;text-align:center;&amp;quot; | 7% || {{#item:1001556}} 145x&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312727}}||→|| {{#item:312728}} ||style=&amp;quot;text-align:center;&amp;quot; | 5% || {{#item:1001556}} 185x&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Item will not be destroyed upon failure&lt;br /&gt;
*If you fail at Level 2 or higher the enchant level will downgrade by 1.&lt;br /&gt;
*Failing to upgrade at Level 1 will keep the enchant at level 1.&lt;br /&gt;
*Materials are consumed on every attempt to upgrade&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Translations:Time_Dimension_Rune_Crown_Enchantment/6/en&amp;diff=57355</id>
		<title>Translations:Time Dimension Rune Crown Enchantment/6/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Translations:Time_Dimension_Rune_Crown_Enchantment/6/en&amp;diff=57355"/>
		<updated>2026-01-30T16:35:53Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Perfect Enchants Slot 2==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Slot 2 Enchant&lt;br /&gt;
! Materials&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312719}} || 125x {{#item:1001556}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312729}} || 125x {{#item:1001556}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312739}} || 125x {{#item:1001556}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312749}} || 125x {{#item:1001556}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312759}} || 125x {{#item:1001556}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312769}} || 125x {{#item:1001556}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312779}} || 125x {{#item:1001556}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312789}} || 125x {{#item:1001556}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:314249}} || 125x {{#item:1001556}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:314259}} || 125x {{#item:1001556}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Translations:Time_Dimension_Rune_Crown_Enchantment/1/en&amp;diff=57354</id>
		<title>Translations:Time Dimension Rune Crown Enchantment/1/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Translations:Time_Dimension_Rune_Crown_Enchantment/1/en&amp;diff=57354"/>
		<updated>2026-01-30T16:35:53Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Normal Enchants==&lt;br /&gt;
Enchanter NPC will enchant your Crown / Weapon at {{#navi:ba_chess|22|16}}. &amp;lt;br&amp;gt;&lt;br /&gt;
Requires 1500/750 Depth 2 Reputation respectively. &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:D2enchanter.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
Enchants can be reset for 15x {{#item:25729}}, 15x {{#item:25731}} and 30x {{#item:1000322}}.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! Slot 2&lt;br /&gt;
! Slot 3&lt;br /&gt;
! Slot 4&lt;br /&gt;
|-&lt;br /&gt;
| Enchantment Process&lt;br /&gt;
| 2x {{#item:1001556}}&lt;br /&gt;
| 10x {{#item:1001555}}&lt;br /&gt;
| 5x {{#item:1001555}}&lt;br /&gt;
|-&lt;br /&gt;
| Success Chance&lt;br /&gt;
| 100.00%&lt;br /&gt;
| 100.00%&lt;br /&gt;
| 100.00%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;30&amp;quot; | Enchants&lt;br /&gt;
| {{#item:4812}}(3.00%) || {{#item:312695}}(5.60%) || {{#item:4700}}(11.50%)&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:4813}}(4.50%) || {{#item:312696}}(2.96%) || {{#item:4701}}(8.00%)&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:4814}}(6.00%) || {{#item:312697}}(1.44%) || {{#item:4702}}(3.50%)&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:4815}}(7.50%) || {{#item:312698}}(5.60%) || {{#item:4703}}(1.50%)&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:4843}}(3.00%) || {{#item:312699}}(2.96%) || {{#item:4704}}(0.50%)&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:4816}}(4.50%) || {{#item:312700}}(1.44%) || {{#item:4710}}(11.50%)&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:4817}}(6.00%) || {{#item:312701}}(5.60%) || {{#item:4711}}(8.00%)&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:4818}}(7.50%) || {{#item:312702}}(2.96%) || {{#item:4712}}(3.50%)&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:4832}}(7.50%) || {{#item:312703}}(1.44%) || {{#item:4713}}(1.50%)&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:4833}}(6.00%) || {{#item:312704}}(5.60%) || {{#item:4714}}(0.50%)&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:4834}}(4.50%) || {{#item:312705}}(2.96%) || {{#item:4740}}(11.50%)&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:4835}}(3.00%) || {{#item:312706}}(1.44%) || {{#item:4741}}(8.00%)&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:4869}}(7.50%) || {{#item:312707}}(5.60%) || {{#item:4742}}(3.50%)&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:4872}}(6.00%) || {{#item:312708}}(2.96%) || {{#item:4743}}(1.50%)&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:4873}}(4.50%) || {{#item:312709}}(1.44%) || {{#item:4744}}(0.50%)&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:4881}}(3.00%) || {{#item:312710}}(5.60%) || {{#item:4750}}(11.50%)&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312719}}(1.60%) || {{#item:312711}}(2.96%) || {{#item:4751}}(8.00%)&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312729}}(1.60%) || {{#item:312712}}(1.44%) || {{#item:4752}}(3.50%)&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312739}}(1.60%) || {{#item:312713}}(5.60%) || {{#item:4753}}(1.50%)&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312749}}(1.60%) || {{#item:312714}}(2.96%) || {{#item:4754}}(0.50%)&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312759}}(1.60%) || {{#item:312715}}(1.44%) || -&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312769}}(1.60%) || {{#item:312716}}(5.60%) || -&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312779}}(1.60%) || {{#item:312717}}(2.96%) || -&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:312789}}(1.60%) || {{#item:312718}}(1.44%) || -&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:314249}}(1.60%) || {{#item:314243}}(5.60%) || -&lt;br /&gt;
|-&lt;br /&gt;
| {{#item:314259}}(1.60%) || {{#item:314244}}(2.96%) || -&lt;br /&gt;
|-&lt;br /&gt;
| - || {{#item:314245}}(1.44%) || -&lt;br /&gt;
|-&lt;br /&gt;
| - || {{#item:314246}}(5.60%) || -&lt;br /&gt;
|-&lt;br /&gt;
| - || {{#item:314247}}(2.96%) || -&lt;br /&gt;
|-&lt;br /&gt;
| - || {{#item:314248}}(1.44%) || -&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
</feed>