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	<id>https://wiki.muhro.eu/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Duplicated</id>
	<title>MuhRO - User contributions [en]</title>
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	<updated>2026-05-22T23:57:00Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Villa_of_Deception&amp;diff=31143</id>
		<title>Villa of Deception</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Villa_of_Deception&amp;diff=31143"/>
		<updated>2025-01-19T18:15:56Z</updated>

		<summary type="html">&lt;p&gt;Duplicated: Clarified the step in second area&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Instances]]&lt;br /&gt;
&lt;br /&gt;
=Villa of Deception=&lt;br /&gt;
==Overview==&lt;br /&gt;
* Level Required: 170 (Normal) or 200 (Advanced)&lt;br /&gt;
* Party Count: 2+&lt;br /&gt;
* Start at {{#navi:wolfvill|79|260}} &amp;lt;br&amp;gt; [[File:Aira18.jpg]]&lt;br /&gt;
* Cooldown: 1 Day&lt;br /&gt;
* Prerequisite: Episode 18 - Main Story &amp;lt;br&amp;gt; Villa Basement Key for Advanced mode&lt;br /&gt;
* Rewards: Different between Normal and Advanced modes. See Rewards Section below.&lt;br /&gt;
&lt;br /&gt;
==Instance==&lt;br /&gt;
The instance is split into 3 areas with 2 boss fights. Each area has its own gimmicks. &amp;lt;br&amp;gt; Inside the instance, all normal monsters use Relieve On Level 9 which reduces damage taken by 90%. &amp;lt;br&amp;gt;&lt;br /&gt;
In advanced mode all normal monsters use Relieve On Level 10 which reduces damage taken by 99%.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:MapVilla.png]]&lt;br /&gt;
===Area 1===&lt;br /&gt;
* Defeat all 35 monsters (Optional for this Area).&lt;br /&gt;
* Avoid the Reapers in the lower hallways which takes 50% of the players Max HP when colliding.&lt;br /&gt;
* Two players must talk to the Ghost NPC simultaneously (within 3 seconds of each other) shown as Orange Stars on each side of the room to open the portal to the next area.&lt;br /&gt;
===Area 2===&lt;br /&gt;
* Defeat all 35 monsters.&lt;br /&gt;
* You can interact with any of the 4 center tables shown as Red Boxes to reduce the amount of Corrupted Plague in Area 3.&lt;br /&gt;
** On each interaction, the player will receive a random negative status effect.&lt;br /&gt;
** You may repeat this process until there is an announcement that you&#039;ve reached the maximum reduction.&lt;br /&gt;
* Talk to the 2 statues at the top of the room to open the portal to the next area.&lt;br /&gt;
&lt;br /&gt;
===Area 3===&lt;br /&gt;
* Defeat all 35 monsters.&lt;br /&gt;
* Avoid the Corrupted Plague which cast  Gradual Gravity that reduces the players Max HP by approximately 30% per second.&lt;br /&gt;
* Once all monsters are defeated, the portal will open to the Schulang Fight.&lt;br /&gt;
===Schulang Fight===&lt;br /&gt;
* The party leader must approach and talk to Schulang to initiate the fight.&lt;br /&gt;
* A series of  Thunderstorm is casted in a pattern across the room with 1 random safe position. However, this damage is minor and can be mitigated with a  Thunderproof Potion.&lt;br /&gt;
* Schulang will randomly change elements between Wind, Holy, and Ghost.&lt;br /&gt;
* Additionally, he will use  Relieve On Level 1 which reduces damage taken by 10%.&lt;br /&gt;
* On Advanced Mode he has a 90% damage reduction.&lt;br /&gt;
&lt;br /&gt;
===Twisted God Freya Fight===&lt;br /&gt;
* The party leader must interact with the altar located north of the room to summon the Twisted God Freya. &amp;lt;br&amp;gt;&lt;br /&gt;
Mechanics and Gimmicks: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Center Chandelier - Freya will become stronger the further away she is from the center chandelier which amplifies all of her skill damage. Additionally, she will cast  Relieve On from Level 1 (reduces damage taken by 10%) to Level 10 (reduces damage taken by 99%) depending on this distance. Players must try to lure Freya back to the center. However, she will annoyingly cast  Run which forces her to move away from her target. (Similar to Beelzebub)&lt;br /&gt;
* Magic Circle - In Normal mode, 1 small Magic Circle and 1 large Magic Circle will spawn near the center. Each circle will move independently in a semi-random pattern, preferring a player. If it comes into contact with a player, a teleport will occur. The small Magic Circle will teleport the colliding player back to the one of the two ghosts in Area 1. The large Magic Circle will deal damage to the player in addition teleporting the player back to Area 1. Players can interact with the White Aura NPCs near the windows to temporarily disable one of the Magic Circles by sacrificing a random amount of SP. However, it will only be disable for a short amount of time. The party must have sufficient active players to keep the Magic Circles disabled. In Advanced mode, there will be 4 Magic Circles and 4 White Aura NPCs located at each corner of the room.&lt;br /&gt;
* Cane of Evil Eye - Freya likes to use  Cane of Evil Eye which places a ground spell of lasers that deals 15,000 fixed damage per second. The area is large and can quickly kill a player.&lt;br /&gt;
* Health Regeneration - Freya has substantial health regeneration per second which is connected to the number of magic circles active. Players can reduce her regenerative powers by disabling the magic circles.&lt;br /&gt;
* On Advanced Mode Freya has at least 90% damage reduction active all the time.&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; style=&amp;quot;width: 100%;text-align:center;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#E1C7C1;&amp;quot;&lt;br /&gt;
|Monster&lt;br /&gt;
|Normal Mode&lt;br /&gt;
|Advanced Mode&lt;br /&gt;
|-&lt;br /&gt;
|{{#mob:21318}}&lt;br /&gt;
|Level 170 &amp;lt;br&amp;gt; HP 5,000,000 &amp;lt;br&amp;gt; Demi Human/Holy 2/Medium&lt;br /&gt;
|Level 210 &amp;lt;br&amp;gt; HP 5,000,000 &amp;lt;br&amp;gt; Demi Human/Holy 2/Medium&lt;br /&gt;
|-&lt;br /&gt;
|{{#mob:21319}}&lt;br /&gt;
| Level 170 &amp;lt;br&amp;gt; HP 5,000,000 &amp;lt;br&amp;gt; Demi Human/Neutral 2/Medium&lt;br /&gt;
|Level 210 &amp;lt;br&amp;gt; HP 5,000,000 &amp;lt;br&amp;gt; Demi Human/Neutral 2/Medium&lt;br /&gt;
|-&lt;br /&gt;
|{{#mob:21316}}&lt;br /&gt;
| Level 185 &amp;lt;br&amp;gt; HP 300,000,000 &amp;lt;br&amp;gt; Demon/Ghost 4/Medium&lt;br /&gt;
|Level 217 &amp;lt;br&amp;gt; HP 300,000,000 &amp;lt;br&amp;gt; Demon/Ghost 4/Medium &lt;br /&gt;
|-&lt;br /&gt;
|{{#mob:21317}}&lt;br /&gt;
|Level 185 &amp;lt;br&amp;gt; HP 200,000,000 &amp;lt;br&amp;gt; Angel/Holy 2/Medium&lt;br /&gt;
|Level 217 &amp;lt;br&amp;gt; HP 200,000,000 &amp;lt;br&amp;gt; Angel/Holy 2/Medium&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Rewards are collected from monster drops and upon interacting with the altar at the end of the instance.&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#E1C7C1;text-align:center;&amp;quot;&lt;br /&gt;
|Normal Mode&lt;br /&gt;
|Advanced Mode&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* All monsters have a chance to drop:&lt;br /&gt;
** {{#item:100650}}&lt;br /&gt;
** {{#item:100651}}&lt;br /&gt;
** {{#item:1000405}}&lt;br /&gt;
* Schulang and Freya has a chance to drop any of [[Adulter and Vivatus Fides Weapons|Adulter Weapons]] pre-enchanted with 2 line options and a {{#item:1000471}}.&lt;br /&gt;
* The altar will grant all party members 8x {{#item:1000405}} and for each unique player  1x {{#item:1000471}}, 1x {{#item:102562}}.&lt;br /&gt;
|&lt;br /&gt;
* All monsters have a chance to drop:&lt;br /&gt;
** {{#item:100652}}&lt;br /&gt;
** {{#item:100653}}&lt;br /&gt;
** {{#item:1000501}}&lt;br /&gt;
** {{#item:1000503}}&lt;br /&gt;
** {{#item:1000502}}&lt;br /&gt;
** {{#item:100655}}&lt;br /&gt;
* Schulang and Freya has a chance to drop any of [[Adulter and Vivatus Fides Weapons|Vivatus Weapons]] pre-enchanted with 2 line options.&lt;br /&gt;
* The altar will grant all party members 16x {{#item:1000405}} and 1x {{#item:102562}} .&lt;br /&gt;
|}&lt;br /&gt;
{{:Adulter and Vivatus Fides Weapons}}&lt;/div&gt;</summary>
		<author><name>Duplicated</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Winter_Event&amp;diff=27999</id>
		<title>Winter Event</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Winter_Event&amp;diff=27999"/>
		<updated>2025-01-01T21:41:31Z</updated>

		<summary type="html">&lt;p&gt;Duplicated: Clarified the healing mechanism for barricades and added info on special wave&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Winter Event==&lt;br /&gt;
To enter the winter event @go xmas and walk to the blue portal which is waiting for you {{#navi:xmas|128|165}}. &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:xmasevent.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In this event you have to kill several monster waves before they destroy the emperium. &amp;lt;br&amp;gt;&lt;br /&gt;
Necessary:&amp;lt;br&amp;gt;&lt;br /&gt;
- teamplay!&amp;lt;br&amp;gt;&lt;br /&gt;
- teamplay!!&amp;lt;br&amp;gt;&lt;br /&gt;
- teamplay!!!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amount of healing on barricades is limited to one HP per cast (use turbo here for quick spam). &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Check this guide, it&#039;s helpful [[Elisia&#039;s General Autocasting Guide]]&lt;br /&gt;
&lt;br /&gt;
====== Special Wave ======&lt;br /&gt;
&lt;br /&gt;
* Can be triggered as soon as Wave 3 starts and at any time afterward, but can no longer be triggered once Wave 10 starts&lt;br /&gt;
* Is triggered by simply running into the forest west of the Emperium, so don&#039;t go in there unless everyone in the map is ready and agrees to start it&lt;br /&gt;
** West gate connects the forest directly to the Emperium &#039;&#039;with no barricades blocking the way,&#039;&#039; so coordinate with everyone else first before triggering it&lt;br /&gt;
&lt;br /&gt;
==== Disabled Items ====&lt;br /&gt;
* {{#icon:300245}} All MVP cards&lt;br /&gt;
* {{#icon:300245}} Episode 20 cards&lt;br /&gt;
* {{#item:14513}}&lt;br /&gt;
* {{#item:23194}}&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
* For participation: 15x {{#item:50000}}, 5x {{#item:25655}}&lt;br /&gt;
* Clearing all waves: 50x {{#item:50000}}, 25x {{#item:25655}}&lt;br /&gt;
* Clearing all waves + special wave: {{#item:41026}}&lt;/div&gt;</summary>
		<author><name>Duplicated</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Varmundt%27s_Biosphere&amp;diff=27162</id>
		<title>Varmundt&#039;s Biosphere</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Varmundt%27s_Biosphere&amp;diff=27162"/>
		<updated>2024-12-16T08:58:53Z</updated>

		<summary type="html">&lt;p&gt;Duplicated: Rune Stones / Water Conversion was missing all essence conversions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Dungeons]]&lt;br /&gt;
&lt;br /&gt;
= Overview / Quest Reward =&lt;br /&gt;
These dungeons can only be entered at level 240. &amp;lt;br&amp;gt;&lt;br /&gt;
Talk to Admin Beta to receive daily quests (You can also speak with the Main Office quest board). &amp;lt;br&amp;gt;&lt;br /&gt;
You can access the entrances to Biosphere Ice / Fire / Grass / Death through: &amp;lt;code&amp;gt;Warper &amp;gt; Varmundt Dungeons &amp;gt; Varmundt Biosphere A&amp;lt;/code&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
You can access the entrances to Biosphere Soul / Venom / Temple through: &amp;lt;code&amp;gt;Warper &amp;gt; Varmundt Dungeons &amp;gt; Varmundt Biosphere B&amp;lt;/code&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 90%;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#D4D7FB;&lt;br /&gt;
|NPC Daily Hunts Admin Beta&amp;lt;br&amp;gt;&lt;br /&gt;
|Location&lt;br /&gt;
|Quest&lt;br /&gt;
|Level Requirement&lt;br /&gt;
|Dungeon Entrance&lt;br /&gt;
|Reward&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;| [[File:DailyHunts.png]]&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;| {{#navi:ba_in01|252|353}} &lt;br /&gt;
|Hunt 100x Monsters from Biosphere Ice&lt;br /&gt;
|240&lt;br /&gt;
|{{#navi:ba_in01|310|38}}&lt;br /&gt;
|x5 {{#item:1000642}} &amp;lt;br&amp;gt; x2 {{#item:1001140}} &amp;lt;br&amp;gt; Base/Job Experience&lt;br /&gt;
|-&lt;br /&gt;
|Hunt 100x Monsters from Biosphere Fire&lt;br /&gt;
|240&lt;br /&gt;
|{{#navi:ba_in01|311|56}}&lt;br /&gt;
|x5 {{#item:1000641}} &amp;lt;br&amp;gt; x2 {{#item:1001139}} &amp;lt;br&amp;gt; Base/Job Experience&lt;br /&gt;
|-&lt;br /&gt;
|Hunt 100x Monsters from Biosphere Grass&lt;br /&gt;
|240&lt;br /&gt;
|{{#navi:ba_in01|325|56}}&lt;br /&gt;
|x5 {{#item:1000640}} &amp;lt;br&amp;gt; x2 {{#item:1001138}} &amp;lt;br&amp;gt; Base/Job Experience&lt;br /&gt;
|-&lt;br /&gt;
|Hunt 100x Monsters from Biosphere Death&lt;br /&gt;
|240&lt;br /&gt;
|{{#navi:ba_in01|339|56}}&lt;br /&gt;
|x5 {{#item:1000643}} &amp;lt;br&amp;gt; x2 {{#item:1001141}} &amp;lt;br&amp;gt; Base/Job Experience&lt;br /&gt;
|-&lt;br /&gt;
|Hunt 100x Monsters from Biosphere Soul&lt;br /&gt;
|240&lt;br /&gt;
|{{#navi:ba_in01|201|300}}&lt;br /&gt;
|x5 {{#item:1001182}} &amp;lt;br&amp;gt; x2 {{#item:1001185}} &amp;lt;br&amp;gt; Base/Job Experience&lt;br /&gt;
|-&lt;br /&gt;
|Hunt 100x Monsters from Biosphere Venom&lt;br /&gt;
|240&lt;br /&gt;
|{{#navi:ba_in01|216|300}}&lt;br /&gt;
|x5 {{#item:1001180}} &amp;lt;br&amp;gt; x2 {{#item:1001184}} &amp;lt;br&amp;gt; Base/Job Experience&lt;br /&gt;
|-&lt;br /&gt;
|Hunt 100x Monsters from Biosphere Temple&lt;br /&gt;
|240&lt;br /&gt;
|{{#navi:ba_in01|229|300}}&lt;br /&gt;
|x5 {{#item:1001178}} &amp;lt;br&amp;gt; x2 {{#item:1001183}} &amp;lt;br&amp;gt; Base/Job Experience&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Monster Information =&lt;br /&gt;
 &#039;&#039;&#039;Monsters in the Biosphere may appear visually similar from previous dungeons but have altered mechanics:&#039;&#039;&#039;&lt;br /&gt;
 * Increased Health, ATK, MATK, DEF and MDEF. In addition to RES and MRES.&lt;br /&gt;
 * Monster are above Level 250. This increases probability of inducing Status Debuffs on players.&lt;br /&gt;
 * Race, Size, Element remains unchanged from their original counterparts.&lt;br /&gt;
 * Normal monsters have 90% damage reduction.&lt;br /&gt;
 * MVP Bosses from each of the Biospheres have 99% damage reduction.&lt;br /&gt;
&lt;br /&gt;
=== Biosphere Ice ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background: #DFF6FC; width: 100%; border-style: none  none  none  none;&amp;quot;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| [[File:bl_ice.png|150px]] Varmundt&#039;s Biosphere - Ice &lt;br /&gt;
|-&lt;br /&gt;
|{{#mob:21564}} &amp;lt;br&amp;gt; 24,350,400 HP &amp;lt;br&amp;gt; Water 3 &amp;lt;br&amp;gt; Formless &amp;lt;br&amp;gt; Large&lt;br /&gt;
|{{#mob:21568}} &amp;lt;br&amp;gt; 12,816,150 HP &amp;lt;br&amp;gt; Water 4 &amp;lt;br&amp;gt; Formless &amp;lt;br&amp;gt; Large&lt;br /&gt;
|{{#mob:21571}} &amp;lt;br&amp;gt; 129,000,000 HP &amp;lt;br&amp;gt; Water 4 &amp;lt;br&amp;gt; Brute &amp;lt;br&amp;gt; Large&lt;br /&gt;
|{{#mob:21569}} &amp;lt;br&amp;gt; 20,991,100 HP &amp;lt;br&amp;gt; Holy 4 &amp;lt;br&amp;gt; Angel &amp;lt;br&amp;gt; Small&lt;br /&gt;
|-&lt;br /&gt;
|{{#mob:21566}} &amp;lt;br&amp;gt; 20,415,750 HP &amp;lt;br&amp;gt; Water 2 &amp;lt;br&amp;gt; Formless &amp;lt;br&amp;gt; Large&lt;br /&gt;
|{{#mob:21570}} &amp;lt;br&amp;gt; 20,250,000 HP &amp;lt;br&amp;gt; Water 3 &amp;lt;br&amp;gt; Formless &amp;lt;br&amp;gt; Medium&lt;br /&gt;
|{{#mob:21567}} &amp;lt;br&amp;gt; 12,969,000 HP &amp;lt;br&amp;gt; Poison 2 &amp;lt;br&amp;gt; Insect &amp;lt;br&amp;gt; Medium&lt;br /&gt;
|{{#mob:21565}} &amp;lt;br&amp;gt; 16,593,300 HP &amp;lt;br&amp;gt; Water 3 &amp;lt;br&amp;gt; Formless &amp;lt;br&amp;gt; Small&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Biosphere Fire ===&lt;br /&gt;
{| style=&amp;quot;background: #FFA999; width: 100%; border-style: none  none  none  none;&amp;quot; &lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;  | [[File:bl_lava.png|150px]] Varmundt&#039;s Biosphere - Fire&lt;br /&gt;
|-&lt;br /&gt;
|{{#mob:21556}} &amp;lt;br&amp;gt; 16,628,250 HP &amp;lt;br&amp;gt; Fire 3 &amp;lt;br&amp;gt; Brute &amp;lt;br&amp;gt; Small&lt;br /&gt;
|{{#mob:21557}} &amp;lt;br&amp;gt; 12,689,700 HP &amp;lt;br&amp;gt; Fire 2 &amp;lt;br&amp;gt; Dragon &amp;lt;br&amp;gt; Medium&lt;br /&gt;
|{{#mob:21558}} &amp;lt;br&amp;gt; 12,528,000 HP &amp;lt;br&amp;gt; Fire 2 &amp;lt;br&amp;gt; Formless &amp;lt;br&amp;gt; Medium&lt;br /&gt;
|{{#mob:21559}} &amp;lt;br&amp;gt; 20,715,000 HP &amp;lt;br&amp;gt; Fire 4 &amp;lt;br&amp;gt; Formless &amp;lt;br&amp;gt; Large&lt;br /&gt;
|-&lt;br /&gt;
|{{#mob:21560}} &amp;lt;br&amp;gt; 20,199,150 HP &amp;lt;br&amp;gt; Fire 2 &amp;lt;br&amp;gt; Brute &amp;lt;br&amp;gt; Large&lt;br /&gt;
|{{#mob:21561}} &amp;lt;br&amp;gt; 20,622,750 HP &amp;lt;br&amp;gt; Shadow 2 &amp;lt;br&amp;gt; Dragon &amp;lt;br&amp;gt; Large&lt;br /&gt;
|{{#mob:21562}} &amp;lt;br&amp;gt; 32,425,696 HP &amp;lt;br&amp;gt; Shadow 4 &amp;lt;br&amp;gt; Dragon &amp;lt;br&amp;gt; Large&lt;br /&gt;
|{{#mob:21563}} &amp;lt;br&amp;gt; 160,950,000 HP &amp;lt;br&amp;gt; Shadow 3 &amp;lt;br&amp;gt; Dragon &amp;lt;br&amp;gt; Large&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Biosphere Grass ===&lt;br /&gt;
{| style=&amp;quot;background: #DFFBE3; width: 100%; border-style: none  none  none  none;&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[File:bl_grass.png|150px]] Varmundt&#039;s Biosphere - Grass&lt;br /&gt;
|-&lt;br /&gt;
|{{#mob:21548}} &amp;lt;br&amp;gt; 16,537,000 HP &amp;lt;br&amp;gt; Holy 3 &amp;lt;br&amp;gt; Brute &amp;lt;br&amp;gt; Medium&lt;br /&gt;
|{{#mob:21549}} &amp;lt;br&amp;gt; 12,652,050 HP &amp;lt;br&amp;gt; Earth 1 &amp;lt;br&amp;gt; Plant &amp;lt;br&amp;gt; Medium&lt;br /&gt;
|{{#mob:21550}} &amp;lt;br&amp;gt; 12,361,500 HP &amp;lt;br&amp;gt; Wind 2 &amp;lt;br&amp;gt; Insect &amp;lt;br&amp;gt; Small&lt;br /&gt;
|{{#mob:21551}} &amp;lt;br&amp;gt; 16,520,250 HP &amp;lt;br&amp;gt; Earth 1 &amp;lt;br&amp;gt; Insect &amp;lt;br&amp;gt; Medium&lt;br /&gt;
|-&lt;br /&gt;
|{{#mob:21552}} &amp;lt;br&amp;gt; 20,261,100 HP &amp;lt;br&amp;gt; Earth 2 &amp;lt;br&amp;gt; Brute &amp;lt;br&amp;gt; Large&lt;br /&gt;
|{{#mob:21553}} &amp;lt;br&amp;gt; 12,352,800 HP &amp;lt;br&amp;gt; Earth 1 &amp;lt;br&amp;gt; Plant &amp;lt;br&amp;gt; Large&lt;br /&gt;
|{{#mob:21554}} &amp;lt;br&amp;gt; 12,375,000 HP &amp;lt;br&amp;gt; Wind 3 &amp;lt;br&amp;gt; Brute &amp;lt;br&amp;gt; Medium&lt;br /&gt;
|{{#mob:21555}} &amp;lt;br&amp;gt; 81,255,000 HP &amp;lt;br&amp;gt; Wind 4 &amp;lt;br&amp;gt; Insect &amp;lt;br&amp;gt; Small&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Biosphere Death ===&lt;br /&gt;
{| style=&amp;quot;background: #DFD3F2; width: 100%; border-style: none  none  none  none;&amp;quot; &lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| [[File:bl_death (1).png|150px]] Varmundt&#039;s Biosphere - Death&lt;br /&gt;
|-&lt;br /&gt;
|{{#mob:21572}} &amp;lt;br&amp;gt; 20,950,000 HP &amp;lt;br&amp;gt; Undead 2 &amp;lt;br&amp;gt; Undead &amp;lt;br&amp;gt; Medium&lt;br /&gt;
|{{#mob:21573}} &amp;lt;br&amp;gt; 12,652,050 HP &amp;lt;br&amp;gt; Undead 1 &amp;lt;br&amp;gt; Undead &amp;lt;br&amp;gt; Small&lt;br /&gt;
|{{#mob:21574}} &amp;lt;br&amp;gt; 20,407,300 HP &amp;lt;br&amp;gt; Undead 3 &amp;lt;br&amp;gt; Undead &amp;lt;br&amp;gt; Medium&lt;br /&gt;
|{{#mob:21575}} &amp;lt;br&amp;gt; 12,711,750 HP &amp;lt;br&amp;gt; Undead 4 &amp;lt;br&amp;gt; Undead &amp;lt;br&amp;gt; Large&lt;br /&gt;
|-&lt;br /&gt;
|{{#mob:21576}} &amp;lt;br&amp;gt; 12,667,950 HP &amp;lt;br&amp;gt; Ghost 3 &amp;lt;br&amp;gt; Demon &amp;lt;br&amp;gt; Small&lt;br /&gt;
|{{#mob:21577}} &amp;lt;br&amp;gt; 20,724,400 HP &amp;lt;br&amp;gt; Shadow 2 &amp;lt;br&amp;gt; Demon &amp;lt;br&amp;gt; Medium&lt;br /&gt;
|{{#mob:21578}} &amp;lt;br&amp;gt; 30,625,000 HP &amp;lt;br&amp;gt; Shadow 4 &amp;lt;br&amp;gt; Demi-human &amp;lt;br&amp;gt; Large&lt;br /&gt;
|{{#mob:21579}} &amp;lt;br&amp;gt; 124,905,000 HP &amp;lt;br&amp;gt; Shadow 3 &amp;lt;br&amp;gt; Demon &amp;lt;br&amp;gt; Large&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Biosphere Soul ===&lt;br /&gt;
{| style=&amp;quot;background: #ccdce0; width: 100%; border-style: none  none  none  none;&amp;quot; &lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| [[File:bl_soul.png|150px]] Varmundt&#039;s Biosphere - Soul&lt;br /&gt;
|-&lt;br /&gt;
|{{#mob:21936}} &amp;lt;br&amp;gt; 20,546,481 HP &amp;lt;br&amp;gt; Ghost 3 &amp;lt;br&amp;gt; Demon &amp;lt;br&amp;gt; Large&lt;br /&gt;
|{{#mob:21937}} &amp;lt;br&amp;gt; 22,972,272 HP &amp;lt;br&amp;gt; Ghost 3 &amp;lt;br&amp;gt; Demon &amp;lt;br&amp;gt; Small&lt;br /&gt;
|{{#mob:21938}} &amp;lt;br&amp;gt; 21,231,385 HP &amp;lt;br&amp;gt; Ghost 3 &amp;lt;br&amp;gt; Demon &amp;lt;br&amp;gt; Small&lt;br /&gt;
|{{#mob:21939}} &amp;lt;br&amp;gt; 22,617,342 HP &amp;lt;br&amp;gt; Ghost 3 &amp;lt;br&amp;gt; Formless &amp;lt;br&amp;gt; Medium&lt;br /&gt;
|-&lt;br /&gt;
|{{#mob:21940}} &amp;lt;br&amp;gt; 15,661,647 HP &amp;lt;br&amp;gt; Neutral 3 &amp;lt;br&amp;gt; Formless &amp;lt;br&amp;gt; Medium&lt;br /&gt;
|{{#mob:21941}} &amp;lt;br&amp;gt; 19,321,540 HP &amp;lt;br&amp;gt; Fire 4 &amp;lt;br&amp;gt; Formless &amp;lt;br&amp;gt; Small&lt;br /&gt;
|{{#mob:21942}} &amp;lt;br&amp;gt; 24,518,801 HP &amp;lt;br&amp;gt; Ghost 4 &amp;lt;br&amp;gt; Undead &amp;lt;br&amp;gt; Large&lt;br /&gt;
|{{#mob:21943}} &amp;lt;br&amp;gt; 155,250,000 HP &amp;lt;br&amp;gt; Ghost 3 &amp;lt;br&amp;gt; Formless &amp;lt;br&amp;gt; Large&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Biosphere Venom ===&lt;br /&gt;
{| style=&amp;quot;background: #ddc8de; width: 100%; border-style: none  none  none  none;&amp;quot; &lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| [[File:bl_venom.png|150px]] Varmundt&#039;s Biosphere - Venom&lt;br /&gt;
|-&lt;br /&gt;
|{{#mob:21928}} &amp;lt;br&amp;gt; 15,638,303 HP &amp;lt;br&amp;gt; Poison 3 &amp;lt;br&amp;gt; Brute &amp;lt;br&amp;gt; Medium&lt;br /&gt;
|{{#mob:21929}} &amp;lt;br&amp;gt; 25,004,875 HP &amp;lt;br&amp;gt; Poison 2 &amp;lt;br&amp;gt; Brute &amp;lt;br&amp;gt; Medium&lt;br /&gt;
|{{#mob:21930}} &amp;lt;br&amp;gt; 21,647,766 HP &amp;lt;br&amp;gt; Poison 1 &amp;lt;br&amp;gt; Brute &amp;lt;br&amp;gt; Medium&lt;br /&gt;
|{{#mob:21931}} &amp;lt;br&amp;gt; 21,428,351 HP &amp;lt;br&amp;gt; Poison 2 &amp;lt;br&amp;gt; Brute &amp;lt;br&amp;gt; Small&lt;br /&gt;
|-&lt;br /&gt;
|{{#mob:21932}} &amp;lt;br&amp;gt; 22,039,978 HP &amp;lt;br&amp;gt; Water 1 &amp;lt;br&amp;gt; Fish &amp;lt;br&amp;gt; Small&lt;br /&gt;
|{{#mob:21933}} &amp;lt;br&amp;gt; 24,880,155 HP &amp;lt;br&amp;gt; Poison 2 &amp;lt;br&amp;gt; Plant &amp;lt;br&amp;gt; Medium&lt;br /&gt;
|{{#mob:21934}} &amp;lt;br&amp;gt; 21,471,353 HP &amp;lt;br&amp;gt; Earth 2 &amp;lt;br&amp;gt; Insect &amp;lt;br&amp;gt; Medium&lt;br /&gt;
|{{#mob:21935}} &amp;lt;br&amp;gt; 161,656,318 HP &amp;lt;br&amp;gt; Poison 4 &amp;lt;br&amp;gt; Brute &amp;lt;br&amp;gt; Large&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Biosphere Temple ===&lt;br /&gt;
{| style=&amp;quot;background: #e3ded1; width: 100%; border-style: none  none  none  none;&amp;quot; &lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| [[File:bl_temple.png|150px]] Varmundt&#039;s Biosphere - Temple&lt;br /&gt;
|-&lt;br /&gt;
|{{#mob:21920}} &amp;lt;br&amp;gt; 18,800,875 HP &amp;lt;br&amp;gt; Holy 3 &amp;lt;br&amp;gt; Angel &amp;lt;br&amp;gt; Small&lt;br /&gt;
|{{#mob:21921}} &amp;lt;br&amp;gt; 23,915,179 HP &amp;lt;br&amp;gt; Holy 4 &amp;lt;br&amp;gt; Angel &amp;lt;br&amp;gt; Medium&lt;br /&gt;
|{{#mob:21922}} &amp;lt;br&amp;gt; 18,473,541 HP &amp;lt;br&amp;gt; Holy 3 &amp;lt;br&amp;gt; Angel &amp;lt;br&amp;gt; Small&lt;br /&gt;
|{{#mob:21923}} &amp;lt;br&amp;gt; 25,305,137 HP &amp;lt;br&amp;gt; Shadow 4 &amp;lt;br&amp;gt; Formless &amp;lt;br&amp;gt; Small&lt;br /&gt;
|-&lt;br /&gt;
|{{#mob:21924}} &amp;lt;br&amp;gt; 22,123,919 HP &amp;lt;br&amp;gt; Holy 3 &amp;lt;br&amp;gt; Angel &amp;lt;br&amp;gt; Medium&lt;br /&gt;
|{{#mob:21925}} &amp;lt;br&amp;gt; 15,421,722 HP &amp;lt;br&amp;gt; Wind 3 &amp;lt;br&amp;gt; Insect &amp;lt;br&amp;gt; Small&lt;br /&gt;
|{{#mob:21926}} &amp;lt;br&amp;gt; 36,644,960 HP &amp;lt;br&amp;gt; Wind 4 &amp;lt;br&amp;gt; Brute &amp;lt;br&amp;gt; Large&lt;br /&gt;
|{{#mob:21927}} &amp;lt;br&amp;gt; 161,452,478 HP &amp;lt;br&amp;gt; Holy 4 &amp;lt;br&amp;gt; Angel &amp;lt;br&amp;gt; Large&lt;br /&gt;
|}&lt;br /&gt;
= Special Item Drops =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left; margin:left; width: 70%&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* Most monsters in Biosphere dungeons will drop {{#item:25730}}, {{#item:25731}}, {{#item:25728}}, {{#item:25729}}.&lt;br /&gt;
* All monsters, (including MvP), will drop the card of their original counterpart. (Example: Glacial Ice Titan drops Ice Titan Card).&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=== Engraved Equipment / Varmundt Base Rune Equipment ===&lt;br /&gt;
The following drops only drop inside of Biosphere Ice, Fire, Grass, and Death:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 40%&amp;quot;&lt;br /&gt;
|-  style=&amp;quot;background-color:#D4D7FB;&lt;br /&gt;
|Item&lt;br /&gt;
|Droprate&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:450192}}&amp;lt;br&amp;gt;{{#item:460022}}&amp;lt;br&amp;gt;{{#item:490160}}&amp;lt;br&amp;gt;{{#item:450191}}&amp;lt;br&amp;gt;{{#item:460021}}&amp;lt;br&amp;gt;{{#item:490161}}&amp;lt;br&amp;gt;{{#item:480138}}&amp;lt;br&amp;gt;{{#item:490162}}&lt;br /&gt;
|0.05%&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:450199}}&amp;lt;br&amp;gt;{{#item:470107}}&amp;lt;br&amp;gt;{{#item:480144}}&lt;br /&gt;
|0.15%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=== Varmundt Base Ring Equipment ===&lt;br /&gt;
The following drops only drop inside of Biosphere Soul, Venom, Temple:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 40%&amp;quot;&lt;br /&gt;
|-  style=&amp;quot;background-color:#D4D7FB;&lt;br /&gt;
|Item&lt;br /&gt;
|Droprate&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:490297}}&lt;br /&gt;
|0.15%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=== Runes / Rune Fragments / Essences ===&lt;br /&gt;
The following drops only drop inside of their respective Biospheres (Ice Rune = Ice Biosphere):&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 40%&amp;quot;&lt;br /&gt;
|-  style=&amp;quot;background-color:#D4D7FB;&lt;br /&gt;
|Item&lt;br /&gt;
|Droprate&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000636}}&amp;lt;br&amp;gt;{{#item:1000637}}&amp;lt;br&amp;gt;{{#item:1000638}}&amp;lt;br&amp;gt;{{#item:1000639}}&amp;lt;br&amp;gt;{{#item:1001177}}&amp;lt;br&amp;gt;{{#item:1001179}}&amp;lt;br&amp;gt;{{#item:1001181}}&lt;br /&gt;
|15%&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000640}}&amp;lt;br&amp;gt;{{#item:1000641}}&amp;lt;br&amp;gt;{{#item:1000642}}&amp;lt;br&amp;gt;{{#item:1000643}}&amp;lt;br&amp;gt;{{#item:1001178}}&amp;lt;br&amp;gt;{{#item:1001180}}&amp;lt;br&amp;gt;{{#item:1001182}}&lt;br /&gt;
|3%&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1001138}}&amp;lt;br&amp;gt;{{#item:1001139}}&amp;lt;br&amp;gt;{{#item:1001140}}&amp;lt;br&amp;gt;{{#item:1001141}}&amp;lt;br&amp;gt;{{#item:1001183}}&amp;lt;br&amp;gt;{{#item:1001184}}&amp;lt;br&amp;gt;{{#item:1001185}}&lt;br /&gt;
|1%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=== Upgrade Stones ===&lt;br /&gt;
The following drops drop inside of any Biosphere Dungeon:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 40%&amp;quot;&lt;br /&gt;
|-  style=&amp;quot;background-color:#D4D7FB;&lt;br /&gt;
|Item&lt;br /&gt;
|Droprate&lt;br /&gt;
|Item&lt;br /&gt;
|Droprate&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000426}}&lt;br /&gt;
|50%&lt;br /&gt;
|{{#item:1000438}}&lt;br /&gt;
|10%&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000423}}&amp;lt;br&amp;gt;{{#item:1000419}}&lt;br /&gt;
|40%&lt;br /&gt;
|{{#item:1000434}}&amp;lt;br&amp;gt;{{#item:1000430}}&lt;br /&gt;
|8%&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000427}}&lt;br /&gt;
|5%&lt;br /&gt;
|{{#item:1000439}}&lt;br /&gt;
|1%&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000424}}&amp;lt;br&amp;gt;{{#item:1000420}}&lt;br /&gt;
|4%&lt;br /&gt;
|{{#item:1000435}}&amp;lt;br&amp;gt;{{#item:1000431}}&lt;br /&gt;
|0.8%&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000428}}&lt;br /&gt;
|0.5%&lt;br /&gt;
|{{#item:1000440}}&lt;br /&gt;
|0.35%&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:25920}}&amp;lt;br&amp;gt;{{#item:1000421}}&lt;br /&gt;
|0.4%&lt;br /&gt;
|{{#item:1000436}}&amp;lt;br&amp;gt;{{#item:1000432}}&lt;br /&gt;
|0.25%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Exclusive MvP Drops ===&lt;br /&gt;
The following drops are exclusive to Biosphere MvP:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 40%&amp;quot;&lt;br /&gt;
|-  style=&amp;quot;background-color:#D4D7FB;&lt;br /&gt;
|Item&lt;br /&gt;
|Droprate&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:101307}}&lt;br /&gt;
|2.74%&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:6635}}&lt;br /&gt;
|29.62%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Varmundt Rune Equipment / Rings =&lt;br /&gt;
{{:Varmundt_Rune_Stone_Equipment}}&lt;br /&gt;
&lt;br /&gt;
= Reformed Rune Equipment / Rings =&lt;br /&gt;
== Reforming Information ==&lt;br /&gt;
When reforming Varmundt armors and rings, they will keep their current refinement, grade, and enchantments. So you do not lose anything by reforming these equipments.&amp;lt;br&amp;gt;&lt;br /&gt;
To reform Varmundt Equipment to their upgraded form at Item Reformer Whoopi {{#navi:grademk|51|169}} (@go 50) you need following items:&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; style=&amp;quot;text-align: center;width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#B7CDEC;text-align:center;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Varmundt Equipment Reform&lt;br /&gt;
|- style=&amp;quot;background-color:#C9E4E7;text-align:center;&amp;quot;&lt;br /&gt;
|Base Item&lt;br /&gt;
|Materials&lt;br /&gt;
|Refine/Grade Change&lt;br /&gt;
|Result Item&lt;br /&gt;
|- style=&amp;quot;background: #D4D7FB;&amp;quot; &lt;br /&gt;
| +7~+20 &amp;lt;br&amp;gt; {{#item:450200}} or &amp;lt;br&amp;gt;&lt;br /&gt;
+7~+20 &amp;lt;br&amp;gt; {{#item:470109}} or &amp;lt;br&amp;gt;&lt;br /&gt;
+7~+20 &amp;lt;br&amp;gt; {{#item:480146}}&lt;br /&gt;
| 300x {{#item:25731}} &amp;lt;br&amp;gt;&lt;br /&gt;
500x {{#item:1000103}} &amp;lt;br&amp;gt;&lt;br /&gt;
100x {{#item:1000437}} &amp;lt;br&amp;gt;&lt;br /&gt;
20x {{#item:1000641}} &amp;lt;br&amp;gt;&lt;br /&gt;
50x {{#item:1001139}}&lt;br /&gt;
| none&lt;br /&gt;
|{{#item:450234}} or &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:470173}} or &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:480230}}&lt;br /&gt;
|- style=&amp;quot;background: #C9E4E7;&amp;quot;&lt;br /&gt;
| +7~+20 &amp;lt;br&amp;gt; {{#item:450201}} or &amp;lt;br&amp;gt;&lt;br /&gt;
+7~+20 &amp;lt;br&amp;gt; {{#item:470108}} or &amp;lt;br&amp;gt;&lt;br /&gt;
+7~+20 &amp;lt;br&amp;gt; {{#item:480145}}&lt;br /&gt;
| 300x {{#item:25731}} &amp;lt;br&amp;gt;&lt;br /&gt;
500x {{#item:1000103}} &amp;lt;br&amp;gt;&lt;br /&gt;
100x {{#item:1000437}} &amp;lt;br&amp;gt;&lt;br /&gt;
20x {{#item:1000640}} &amp;lt;br&amp;gt;&lt;br /&gt;
50x {{#item:1001138}}&lt;br /&gt;
| none&lt;br /&gt;
|{{#item:450243}} or &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:470174}} or &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:480231}}&lt;br /&gt;
|- style=&amp;quot;background: #D4D7FB;&amp;quot; &lt;br /&gt;
| +7~+20 &amp;lt;br&amp;gt; {{#item:450203}} or &amp;lt;br&amp;gt;&lt;br /&gt;
+7~+20 &amp;lt;br&amp;gt; {{#item:470111}} or &amp;lt;br&amp;gt;&lt;br /&gt;
+7~+20 &amp;lt;br&amp;gt; {{#item:480148}}&lt;br /&gt;
| 300x {{#item:25731}} &amp;lt;br&amp;gt;&lt;br /&gt;
500x {{#item:1000103}} &amp;lt;br&amp;gt;&lt;br /&gt;
100x {{#item:1000437}} &amp;lt;br&amp;gt;&lt;br /&gt;
20x {{#item:1000642}} &amp;lt;br&amp;gt;&lt;br /&gt;
50x {{#item:1001140}}&lt;br /&gt;
| none&lt;br /&gt;
|{{#item:450244}} or &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:470175}} or &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:480232}}&lt;br /&gt;
|- style=&amp;quot;background: #C9E4E7;&amp;quot;&lt;br /&gt;
| +7~+20 &amp;lt;br&amp;gt; {{#item:450202}} or &amp;lt;br&amp;gt;&lt;br /&gt;
+7~+20 &amp;lt;br&amp;gt; {{#item:470110}} or &amp;lt;br&amp;gt;&lt;br /&gt;
+7~+20 &amp;lt;br&amp;gt; {{#item:480147}}&lt;br /&gt;
| 300x {{#item:25731}} &amp;lt;br&amp;gt;&lt;br /&gt;
500x {{#item:1000103}} &amp;lt;br&amp;gt;&lt;br /&gt;
100x {{#item:1000437}} &amp;lt;br&amp;gt;&lt;br /&gt;
20x {{#item:1000643}} &amp;lt;br&amp;gt;&lt;br /&gt;
50x {{#item:1001141}}&lt;br /&gt;
| none&lt;br /&gt;
|{{#item:450245}} or &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:470176}} or &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:480233}}&lt;br /&gt;
|- style=&amp;quot;background: #D4D7FB;&amp;quot; &lt;br /&gt;
| {{#item:490299}}&lt;br /&gt;
| 300x {{#item:25731}} &amp;lt;br&amp;gt;&lt;br /&gt;
500x {{#item:1000103}} &amp;lt;br&amp;gt;&lt;br /&gt;
100x {{#item:1000441}} &amp;lt;br&amp;gt;&lt;br /&gt;
20x {{#item:1001182}} &amp;lt;br&amp;gt;&lt;br /&gt;
50x {{#item:1001185}}&lt;br /&gt;
| none&lt;br /&gt;
|{{#item:490302}}&lt;br /&gt;
|- style=&amp;quot;background: #C9E4E7;&amp;quot; &lt;br /&gt;
| {{#item:490299}}&lt;br /&gt;
| 300x {{#item:25731}} &amp;lt;br&amp;gt;&lt;br /&gt;
500x {{#item:1000103}} &amp;lt;br&amp;gt;&lt;br /&gt;
100x {{#item:1000441}} &amp;lt;br&amp;gt;&lt;br /&gt;
5x {{#item:1001182}} &amp;lt;br&amp;gt;&lt;br /&gt;
10x {{#item:1001186}}&lt;br /&gt;
| none&lt;br /&gt;
|{{#item:490305}}&lt;br /&gt;
|- style=&amp;quot;background: #D4D7FB;&amp;quot; &lt;br /&gt;
| {{#item:490300}}&lt;br /&gt;
| 300x {{#item:25731}} &amp;lt;br&amp;gt;&lt;br /&gt;
500x {{#item:1000103}} &amp;lt;br&amp;gt;&lt;br /&gt;
100x {{#item:1000441}} &amp;lt;br&amp;gt;&lt;br /&gt;
20x {{#item:1001180}} &amp;lt;br&amp;gt;&lt;br /&gt;
50x {{#item:1001184}}&lt;br /&gt;
| none&lt;br /&gt;
|{{#item:490303}}&lt;br /&gt;
|- style=&amp;quot;background: #C9E4E7;&amp;quot; &lt;br /&gt;
| {{#item:490300}}&lt;br /&gt;
| 300x {{#item:25731}} &amp;lt;br&amp;gt;&lt;br /&gt;
500x {{#item:1000103}} &amp;lt;br&amp;gt;&lt;br /&gt;
100x {{#item:1000441}} &amp;lt;br&amp;gt;&lt;br /&gt;
5x {{#item:1001180}} &amp;lt;br&amp;gt;&lt;br /&gt;
10x {{#item:1001189}}&lt;br /&gt;
| none&lt;br /&gt;
|{{#item:490306}}&lt;br /&gt;
|- style=&amp;quot;background: #D4D7FB;&amp;quot; &lt;br /&gt;
| {{#item:490301}}&lt;br /&gt;
| 300x {{#item:25731}} &amp;lt;br&amp;gt;&lt;br /&gt;
500x {{#item:1000103}} &amp;lt;br&amp;gt;&lt;br /&gt;
100x {{#item:1000441}} &amp;lt;br&amp;gt;&lt;br /&gt;
20x {{#item:1001178}} &amp;lt;br&amp;gt;&lt;br /&gt;
50x {{#item:1001183}}&lt;br /&gt;
| none&lt;br /&gt;
|{{#item:490304}}&lt;br /&gt;
|- style=&amp;quot;background: #C9E4E7;&amp;quot; &lt;br /&gt;
| {{#item:490301}}&lt;br /&gt;
| 300x {{#item:25731}} &amp;lt;br&amp;gt;&lt;br /&gt;
500x {{#item:1000103}} &amp;lt;br&amp;gt;&lt;br /&gt;
100x {{#item:1000441}} &amp;lt;br&amp;gt;&lt;br /&gt;
5x {{#item:1001178}} &amp;lt;br&amp;gt;&lt;br /&gt;
10x {{#item:1001188}}&lt;br /&gt;
| none&lt;br /&gt;
|{{#item:490307}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Rune equipment}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Rune equipment enchantment}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Reformed Varmundt Rings}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Rune Stones / Water Conversion =&lt;br /&gt;
You can exchange your runes by NPC Omega. &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:OmegaRune.png]]&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#D6D8DD;text-align:center;&amp;quot;&lt;br /&gt;
|Item&lt;br /&gt;
|Currency Amount&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000642}} &lt;br /&gt;
|20,000z &amp;lt;br&amp;gt; 10x {{#item:1000638}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000641}} &lt;br /&gt;
|20,000z &amp;lt;br&amp;gt; 10x {{#item:1000637}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000640}} &lt;br /&gt;
|20,000z &amp;lt;br&amp;gt; 10x {{#item:1000636}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1000643}}  &lt;br /&gt;
|20,000z &amp;lt;br&amp;gt; 10x {{#item:1000639}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1001182}}  &lt;br /&gt;
|20,000z &amp;lt;br&amp;gt; 10x {{#item:1001181}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1001180}}  &lt;br /&gt;
|20,000z &amp;lt;br&amp;gt; 10x {{#item:1001179}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1001178}}  &lt;br /&gt;
|20,000z &amp;lt;br&amp;gt; 10x {{#item:1001177}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1001138}}&lt;br /&gt;
|20,000z&lt;br /&gt;
5x   {{#item:1000640}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1001139}}&lt;br /&gt;
|20,000z&lt;br /&gt;
5x   {{#item:1000641}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1001140}}&lt;br /&gt;
|20,000z&lt;br /&gt;
5x   {{#item:1000642}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1001141}}&lt;br /&gt;
|20,000z&lt;br /&gt;
5x   {{#item:1000643}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1001185}}&lt;br /&gt;
|20,000z&lt;br /&gt;
5x   {{#item:1001182}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1001184}}&lt;br /&gt;
|20,000z&lt;br /&gt;
5x   {{#item:1001180}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1001183}}&lt;br /&gt;
|20,000Z&lt;br /&gt;
5x   {{#item:1001178}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1001186}}  &lt;br /&gt;
|20,000z &amp;lt;br&amp;gt; 5x {{#item:1001138}} &amp;lt;br&amp;gt; 5x {{#item:1001139}} &amp;lt;br&amp;gt; 5x {{#item:1001140}} &amp;lt;br&amp;gt; 5x {{#item:1001141}} &amp;lt;br&amp;gt; 5x {{#item:1001185}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1001188}}  &lt;br /&gt;
|20,000z &amp;lt;br&amp;gt; 5x {{#item:1001138}} &amp;lt;br&amp;gt; 5x {{#item:1001139}} &amp;lt;br&amp;gt; 5x {{#item:1001140}} &amp;lt;br&amp;gt; 5x {{#item:1001141}} &amp;lt;br&amp;gt; 5x {{#item:1001183}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:1001189}}  &lt;br /&gt;
|20,000z &amp;lt;br&amp;gt; 5x {{#item:1001138}} &amp;lt;br&amp;gt; 5x {{#item:1001139}} &amp;lt;br&amp;gt; 5x {{#item:1001140}} &amp;lt;br&amp;gt; 5x {{#item:1001141}} &amp;lt;br&amp;gt; 5x {{#item:1001184}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Varmundt Base Rune Equipment =&lt;br /&gt;
{{:Varmundt_Rune_Equipment}}&lt;br /&gt;
&lt;br /&gt;
= Engraved Equipment =&lt;br /&gt;
{{:Engraved_Equipment}}&lt;br /&gt;
&lt;br /&gt;
== Item Exchange ==&lt;br /&gt;
You can craft Engraved equipment at NPC Saiyu Engraved Equipment. &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:SaiyuRune.png]]&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#FFFEE5;text-align:center;&amp;quot; &lt;br /&gt;
|Item&lt;br /&gt;
|Description&lt;br /&gt;
|style=&amp;quot;width: 20%&amp;quot;|Currency Ammount&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:450191}}&lt;br /&gt;
|{{#itemDesc:450191}}&lt;br /&gt;
|3,000,000z &amp;lt;br&amp;gt;&lt;br /&gt;
100x {{#item:1000643}} &amp;lt;br&amp;gt;&lt;br /&gt;
200x {{#item:7054}} &amp;lt;br&amp;gt;&lt;br /&gt;
1x {{#item:2365}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:460021}}&lt;br /&gt;
|{{#itemDesc:460021}}&lt;br /&gt;
|3,000,000z &amp;lt;br&amp;gt;&lt;br /&gt;
50x {{#item:1000643}} &amp;lt;br&amp;gt;&lt;br /&gt;
200x {{#item:7054}} &amp;lt;br&amp;gt;&lt;br /&gt;
1x {{#item:2123}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:490160}}&lt;br /&gt;
|{{#itemDesc:490160}}&lt;br /&gt;
|3,000,000z &amp;lt;br&amp;gt;&lt;br /&gt;
100x {{#item:1000643}} &amp;lt;br&amp;gt;&lt;br /&gt;
200x {{#item:7054}} &amp;lt;br&amp;gt;&lt;br /&gt;
1x {{#item:2701}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:490161}}&lt;br /&gt;
|{{#itemDesc:490161}}&lt;br /&gt;
|1,500,000z &amp;lt;br&amp;gt;&lt;br /&gt;
50x {{#item:1000640}} &amp;lt;br&amp;gt;&lt;br /&gt;
200x {{#item:7100}} &amp;lt;br&amp;gt;&lt;br /&gt;
1x {{#item:2745}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:490162}}&lt;br /&gt;
|{{#itemDesc:490162}}&lt;br /&gt;
|1,500,000z &amp;lt;br&amp;gt;&lt;br /&gt;
50x {{#item:1000642}} &amp;lt;br&amp;gt;&lt;br /&gt;
200x {{#item:7326}} &amp;lt;br&amp;gt;&lt;br /&gt;
1x {{#item:2787}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:480138}}&lt;br /&gt;
|{{#itemDesc:480138}}&lt;br /&gt;
|3,000,000z &amp;lt;br&amp;gt;&lt;br /&gt;
75x {{#item:1000642}} &amp;lt;br&amp;gt;&lt;br /&gt;
5x {{#item:7562}} &amp;lt;br&amp;gt;&lt;br /&gt;
1x {{#item:2509}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:450192}}&lt;br /&gt;
|{{#itemDesc:450192}}&lt;br /&gt;
|3,000,000z &amp;lt;br&amp;gt;&lt;br /&gt;
50x {{#item:1000641}} &amp;lt;br&amp;gt;&lt;br /&gt;
200x {{#item:936}} &amp;lt;br&amp;gt;&lt;br /&gt;
1x {{#item:2389}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:460022}}&lt;br /&gt;
|{{#itemDesc:460022}}&lt;br /&gt;
|3,000,000z &amp;lt;br&amp;gt;&lt;br /&gt;
50x {{#item:1000641}} &amp;lt;br&amp;gt;&lt;br /&gt;
200x {{#item:936}} &amp;lt;br&amp;gt;&lt;br /&gt;
1x {{#item:2134}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Duplicated</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Alice_Twisted_Madness&amp;diff=27161</id>
		<title>Alice Twisted Madness</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Alice_Twisted_Madness&amp;diff=27161"/>
		<updated>2024-12-16T08:44:09Z</updated>

		<summary type="html">&lt;p&gt;Duplicated: Added a small guide for Normal Mode along with navi coordinates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Instances]]&lt;br /&gt;
=Alice Twisted Madness=&lt;br /&gt;
* Level Required: 175&lt;br /&gt;
* Party Count: 1+&lt;br /&gt;
* Time Limit 30 min&lt;br /&gt;
* Location: {{#navi:dali|66|98}}&lt;br /&gt;
* Cooldown: 1 Day&lt;br /&gt;
&lt;br /&gt;
=Overview=&lt;br /&gt;
&lt;br /&gt;
Help the confused Alice to regain her memories in a twisted labyrinth.&lt;br /&gt;
&lt;br /&gt;
* There are 2 modes normal/hard&lt;br /&gt;
* your primary goal is to find your way through the maze and confront an evil villain.&lt;br /&gt;
* Resistances are limited to 50%&lt;br /&gt;
&lt;br /&gt;
=Normal Mode=&lt;br /&gt;
&lt;br /&gt;
* Upon entering the instance, you will land inside the maze. Your goal is to navigate through this maze in order to reach the final room, where you will get to fight only {{#linkmob:30239}}.&lt;br /&gt;
&lt;br /&gt;
=== First Maze (First Zone) ===&lt;br /&gt;
* In the first zone, there are five portals located at below coordinates:&lt;br /&gt;
&lt;br /&gt;
# {{#navi:1@alice_mad|113|151}}&lt;br /&gt;
# {{#navi:1@alice_mad|208|114}}&lt;br /&gt;
# {{#navi:1@alice_mad|220|114}}&lt;br /&gt;
# {{#navi:1@alice_mad|289|246}}&lt;br /&gt;
# {{#navi:1@alice_mad|289|256}}&lt;br /&gt;
&lt;br /&gt;
* Upon entering any of them, you will be randomly teleported into one of five corridors in a separate area&lt;br /&gt;
* Once you enter the portal at the end of the corridor, one of these events will happen:&lt;br /&gt;
&lt;br /&gt;
# If you have entered the correct portal from the first maze, you will get teleported to the sixth corridor (the rightmost one), which will lead you to the next zone (Clock Area)&lt;br /&gt;
## &#039;&#039;The correct portal for each person is randomized on every run&#039;&#039;&lt;br /&gt;
# If not, you will get sent back to the First Maze (First Zone), and will need to try other portals instead&lt;br /&gt;
* Extra note: Upon entering any portal at the end of the corridor (for all six corridors), there is a small chance that you will get teleported to a mini maze instead - the path is straightforward but tedious. Nonetheless, it will re-teleport you back to your respective corridor upon reaching this mini maze&#039;s exit portal&lt;br /&gt;
&lt;br /&gt;
=== Clock Area ===&lt;br /&gt;
* In this area, you must enter two portals (at top left and top right of this area) in order to trigger the red portal to open up in the middle area (in front of the clock itself)&lt;br /&gt;
** There is a small chance that, upon entering either portal, you get sent to the corridor/mini maze and will need to navigate through them again&lt;br /&gt;
&lt;br /&gt;
=== First Maze (Second Zone) ===&lt;br /&gt;
* In this area, you are required to navigate through another smaller maze&lt;br /&gt;
** The exit is located at {{#navi:1@alice_mad|325|76}}&lt;br /&gt;
** Make sure to quickly kill any {{#linkmob:30245}} along your path. They can cast a very high level water ball, which can kill you via stunlock (multiple water balls still hurt even if you wear Lord Bearer&#039;s to mitigate stunlock)&lt;br /&gt;
&lt;br /&gt;
=== Chess room ===&lt;br /&gt;
* This one is very straightforward: a chess room full of {{#linkmob:30245}}.  &lt;br /&gt;
** Exit portal is located at the top, at {{#navi:1@alice_mad|58|392}}.&lt;br /&gt;
&lt;br /&gt;
=== First Maze (First Zone, revisited) ===&lt;br /&gt;
* This short, tiny corridor will lead you to Boss Room at portal {{#navi:1@alice_mad|141|222}}.&lt;br /&gt;
&lt;br /&gt;
=== Boss Room ===&lt;br /&gt;
* Upon entering the arena, talk to Alice to trigger the boss fight with {{#linkmob:30239}}&lt;br /&gt;
* In normal mode, he takes damage from all sources&lt;br /&gt;
&lt;br /&gt;
=Hard Mode=&lt;br /&gt;
&lt;br /&gt;
Be aware that this is not an instance that you can handle alone! It is recommended to go with at least 4+ party members!&lt;br /&gt;
&lt;br /&gt;
Note: You are still required to go through the maze from the Normal Mode, but upon entering the portal at {{#navi:1@alice_mad|141|222}}, you will be teleported to another maze that requires the whole party to work together (see below section)&lt;br /&gt;
&lt;br /&gt;
* Upon talking with Alice different monsters will spawn than in normal mode.&lt;br /&gt;
* the purple worms are magical immune the green ones physical immune.&lt;br /&gt;
* Make sure to listen to what Alice tells you it might give you important hints.&lt;br /&gt;
* There is an extra time limit (approximate 20 minutes after instance creation time) where, if the whole party takes longer than said limit to finish the instance, everyone will not get the bonus {{#item:1001082}}.&lt;br /&gt;
** You will know when you are too late when the rabbit makes the second map-wide announcement (the first announcement appears as soon as you have entered the instance)&lt;br /&gt;
&lt;br /&gt;
==The last maze==&lt;br /&gt;
* Here you have to search for the portal, make sure that no one enter the portal before the half party + 1 member reached it.&lt;br /&gt;
* If the party has 7 members, 4 need to be at the warp portal and enter it, party leader can talk to NPC and recall the whole party to mvp fight. &lt;br /&gt;
* It doesn&#039;t matter if player is alive or dead &lt;br /&gt;
* Party leader can be changed&lt;br /&gt;
* The maze is really huge and it would be easier if you walk straight to all possible portal positions, here are the coordinates:&lt;br /&gt;
   1. {{#navi:2@alice_mad|154|543}}     8. {{#navi:2@alice_mad|127|81}}&lt;br /&gt;
   2. {{#navi:2@alice_mad|55|550}}      9. {{#navi:2@alice_mad|39|115}}&lt;br /&gt;
   3. {{#navi:2@alice_mad|61|438}}     10. {{#navi:2@alice_mad|284|14}}&lt;br /&gt;
   4. {{#navi:2@alice_mad|13|329}}     11. {{#navi:2@alice_mad|287|198}}&lt;br /&gt;
   5. {{#navi:2@alice_mad|11|201}}     12. {{#navi:2@alice_mad|231|209}}&lt;br /&gt;
   6. {{#navi:2@alice_mad|11|89}}      13. {{#navi:2@alice_mad|277|579}}&lt;br /&gt;
   7. {{#navi:2@alice_mad|100|57}}     14. {{#navi:2@alice_mad|285|333}}&lt;br /&gt;
&lt;br /&gt;
==Boss Fight==&lt;br /&gt;
&lt;br /&gt;
* If someone dies the Boss will get completely immune to all attacks until everyone is alive again.&lt;br /&gt;
* The Cheshire Cats spawn indefinitely make sure to not let them overwhelm you.&lt;br /&gt;
* You have to fight 3 different MVPs&lt;br /&gt;
* First MVP gets only damage from melee dps&lt;br /&gt;
* Second MVP gets only damage from magic dps&lt;br /&gt;
* Third MVP gets only damage from ranged dps&lt;br /&gt;
* A LP is very useful here&lt;br /&gt;
&lt;br /&gt;
= Monsters =&lt;br /&gt;
  &lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center;width: 40%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#F0E0E5;&amp;quot;&lt;br /&gt;
| Monster || Race/Element/Size || Drops || Mode || Immunity&lt;br /&gt;
|-&lt;br /&gt;
|{{#mob:30245}}|| Fish/Water 2/Medium || {{#item:1001076}} || Normal Mode || -&lt;br /&gt;
|-&lt;br /&gt;
|{{#mob:30248}}|| Plant/Earth 3/Medium || {{#item:1001083}} || Normal Mode || -&lt;br /&gt;
|-&lt;br /&gt;
|{{#mob:30246}}|| Plant/Earth 3/Medium || {{#item:1001079}} || Hard Mode || Physical Immune&lt;br /&gt;
|-&lt;br /&gt;
|{{#mob:30247}}|| Insect/Poison 1/Small || {{#item:1001079}} || Hard Mode || Magical Immune&lt;br /&gt;
|-&lt;br /&gt;
|{{#mob:30249}}|| Brute/Wind 1/Small || - || Hard Mode || -&lt;br /&gt;
|-&lt;br /&gt;
|{{#mob:30239}}|| Demi-Human/Dark 2/Medium || {{#item:1001074}}, &amp;lt;br&amp;gt; {{#item:22829}}  || Normal/Hard Mode || ?&lt;br /&gt;
|-&lt;br /&gt;
|{{#mob:30250}}|| Dragon/Dark 2/Large || {{#item:1001082}}, &amp;lt;br&amp;gt; {{#item:22829}} || Hard Mode || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=NPC&#039;s=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Item&lt;br /&gt;
!Materials&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:28902}} &amp;lt;br&amp;gt; {{#itemDesc:28902}}&lt;br /&gt;
|1x {{#item:1001074}} &amp;lt;br&amp;gt; 50x {{#item:1001076}} &amp;lt;br&amp;gt; 50x {{#item:1001083}} &amp;lt;br&amp;gt; 5,000,000 zeny&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:410233}} &amp;lt;br&amp;gt; {{#itemDesc:410233}}&lt;br /&gt;
|5x {{#item:1001074}} &amp;lt;br&amp;gt; 150x {{#item:1001076}} &amp;lt;br&amp;gt; 150x {{#item:1001083}} &amp;lt;br&amp;gt; 5,000,000 zeny&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:420210}} &amp;lt;br&amp;gt; {{#itemDesc:420210}}&lt;br /&gt;
|5x {{#item:1001082}} &amp;lt;br&amp;gt; 15x {{#item:1001074}} &amp;lt;br&amp;gt; 300x {{#item:1001079}} &amp;lt;br&amp;gt; 300x {{#item:1001076}} &amp;lt;br&amp;gt; 300x {{#item:1001083}} &amp;lt;br&amp;gt; 30,000,000 zeny&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:420213}} &amp;lt;br&amp;gt; {{#itemDesc:420213}}&lt;br /&gt;
|5x {{#item:1001082}} &amp;lt;br&amp;gt; 15x {{#item:1001074}} &amp;lt;br&amp;gt; 300x {{#item:1001079}} &amp;lt;br&amp;gt; 300x {{#item:1001076}} &amp;lt;br&amp;gt; 300x {{#item:1001083}} &amp;lt;br&amp;gt; 30,000,000 zeny&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:420220}} &amp;lt;br&amp;gt; {{#itemDesc:420220}}&lt;br /&gt;
|5x {{#item:1001082}} &amp;lt;br&amp;gt; 15x {{#item:1001074}} &amp;lt;br&amp;gt; 300x {{#item:1001079}} &amp;lt;br&amp;gt; 300x {{#item:1001076}} &amp;lt;br&amp;gt; 300x {{#item:1001083}} &amp;lt;br&amp;gt; 30,000,000 zeny&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:420269}} &amp;lt;br&amp;gt; {{#itemDesc:420269}}&lt;br /&gt;
|5x {{#item:1001082}} &amp;lt;br&amp;gt; 15x {{#item:1001074}} &amp;lt;br&amp;gt; 300x {{#item:1001079}} &amp;lt;br&amp;gt; 300x {{#item:1001076}} &amp;lt;br&amp;gt; 300x {{#item:1001083}} &amp;lt;br&amp;gt; 30,000,000 zeny&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:480297}} &amp;lt;br&amp;gt; {{#itemDesc:480297}}&lt;br /&gt;
|3x {{#item:1001074}} &amp;lt;br&amp;gt; 300x {{#item:1001076}} &amp;lt;br&amp;gt; 10,000,000 zeny&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:480298}} &amp;lt;br&amp;gt; {{#itemDesc:480298}}&lt;br /&gt;
|3x {{#item:1001074}} &amp;lt;br&amp;gt; 2x {{#item:1001082}} &amp;lt;br&amp;gt; 300x {{#item:1001079}} &amp;lt;br&amp;gt; 10,000,000 zeny&lt;br /&gt;
|-&lt;br /&gt;
|{{#item:480310}} &amp;lt;br&amp;gt; {{#itemDesc:480310}}&lt;br /&gt;
|3x {{#item:1001074}} &amp;lt;br&amp;gt; 300x {{#item:1001083}} &amp;lt;br&amp;gt; 10,000,000 zeny&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Gear=&lt;br /&gt;
{{:Mad Bunny}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{:Gambler&#039;s Seal}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{:Cards in Mouth}}&lt;/div&gt;</summary>
		<author><name>Duplicated</name></author>
	</entry>
</feed>