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	<updated>2026-05-25T17:26:31Z</updated>
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		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_Guide_To_Magic&amp;diff=59376</id>
		<title>Choi&#039;s Guide To Magic</title>
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		<updated>2026-04-03T14:25:25Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Attack Speed */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
The main purpose of this guide is to provide information that is usable across all magic guides and to supplement my other guides or other magic-related guides! Please feel free to reach out to me (IGN: Choi or Tokki) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
For a List of Magical Class Guides: &lt;br /&gt;
* Arch Mage: [[Choi&#039;s SVS Arch Mage Guide]]&lt;br /&gt;
* Soul Ascetic: [[Choi&#039;s Soul Ascetic Guide]]&lt;br /&gt;
* Cardinal: [[Choi&#039;s Magic and Support Cardinal Guide]]&lt;br /&gt;
* Cardinal: [[In Depth Guide for Full Support Cardinal with Johnny]]&lt;br /&gt;
* Elemental Master: [[Lxna&#039;s Elemental Master of Puppets Build Guide]]&lt;br /&gt;
* Elemental Master: [[The Complete Elemental Master Guide by Goldie]]&lt;br /&gt;
* Imperial Guard: [[Lxna&#039;s Here Comes the (Cross) Rain Again Guide]]&lt;br /&gt;
* Troubadour &amp;amp; Trouvere: [[The Performer&#039;s Life By Conga Lyne]]&lt;br /&gt;
* Hyper Novice: [[Psoron&#039;s Magic Hyper Novice Guide]]&lt;br /&gt;
&lt;br /&gt;
If your guide is up to date and you want it to be included in the list, please let me know!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: March 31st, 2026&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Stats and Traits ==&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the highest bonus in StatusMATK. It also provides the second-highest reduction in Variable Cast Time. &lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the third-highest bonus in StatusMATK. It also provides the highest reduction in Variable Cast Time from stats.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves DPS by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK. However, I use more Dex than Luk because of the cast time reduction. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;SPL (110):&#039;&#039;&#039; Provides the highest bonus in S.MATK and your abilities will additionally scale off SPL.&lt;br /&gt;
# &#039;&#039;&#039;CON (100-110):&#039;&#039;&#039; Provides the second-highest bonus in S.MATK.&lt;br /&gt;
# &#039;&#039;&#039;WIS (50-82):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (0-32):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
&lt;br /&gt;
=== Variable and Fixed Cast Time === &lt;br /&gt;
&#039;&#039;&#039;Cast Time&#039;&#039;&#039;: You can see the Cast time of your skills in its skill description. &lt;br /&gt;
* Variable Cast Time (VCT) can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &lt;br /&gt;
** The VCT reduction through stats and the VCT reduction through gear in the formula is multiplicative. This means that 100% VCT reduction is only obtainable by getting 100% VCT reduction from one way or the other and not through a combination of both. &lt;br /&gt;
* Fixed Cast Time (FCT) can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&lt;br /&gt;
&lt;br /&gt;
While you are still progressing in gear, my recommendation is not to focus on Variable Cast Time through gears too much and just allocate a lot of stats into int and dex. In the future, however, you will want to try to have high VCT % reduction and not focus as much on VCT through stats. That being said, FCT reduction should be one of your primary goals early on. &lt;br /&gt;
&lt;br /&gt;
To get an understanding of how Cast time reduction works, let&#039;s use Soul Vulcan Strike which has a 1s Fixed and 3s Variable Cast Time. To reduce my Fixed Cast time, I could use +7 {{#item: 470021}} for -.5s, {{#item: 25170}} for -.3s, and the {{#item: 490064}} and {{#item: 490065}} combo for -.2s totalling -1s FCT. For Variable Cast Time if I had 151 int and 84 dex (84*2 + 151) I would have 319/530 = 77.58% VCT Reduction. Additionally, if I had 77% VCT reduction from stats, my total VCT left would be (1-.7758)*(1-.77) = 0.05156 (5.16%) giving me a total of 94.84% VCT reduction, and my SVS cast time would be .154 seconds. &lt;br /&gt;
&lt;br /&gt;
If you&#039;re not a nerd, just note that early on you should get a lot of int and dex and don&#039;t worry about VCT % from gear!!!&lt;br /&gt;
&lt;br /&gt;
=== Skill Cool Down and After Cast Delay ===&lt;br /&gt;
You can see the Cool Down and After Cast Delay of your skills in its skill description. &lt;br /&gt;
* Skill Cool Down (SCD) is the internal cooldown of a specific skill that blocks that specific skill from being cast again until the Cool Down is over. During this time, other skills can be cast. SCD can only be reduced by gear, and there are very limited ways to reduce Skill Cool Downs of Fourth Job Skills. &lt;br /&gt;
** &amp;lt;small&amp;gt;Note: Skill Cool Downs for fourth job skills can currently only be reduced by Time Dimension and Another Dimension Gear.&amp;lt;/small&amp;gt;&lt;br /&gt;
* After Cast Delay (ACD) is the global cooldown of skills that block all skills from being cast again until the ACD is over. ACD can be reduced by gear, but unlike Skill Cool Downs, there are many options available to gain ACD reduction. &lt;br /&gt;
&lt;br /&gt;
Both of these limit how frequently you can cast your skills. However, since Skill Cool Down has the least amount of ways to be reduced, your SCD will serve as the hard limit on how often a skill can be cast. As such, your goal will be to reduce your ACD to at least the same time as your main skill&#039;s SCD. However, if you rotate multiple skills, you should attempt to gain more ACD reduction.&lt;br /&gt;
&lt;br /&gt;
To calculate how much ACD reduction you will need to match your skill&#039;s SCD, you should divide the Skill Cool Down of the skill by its After Cast Delay and subtract that from 1 i.e. (1 - (SCD/ACD)). To use an example, {{#skill:5235}} has a SCD of .3s and an ACD of .5s, so (1 - (.3/.5)) = (1 - (.6)) = &#039;&#039;&#039;.4&#039;&#039;&#039; which means that you need 40% ACD reduction to reduce the ACD of Crimson Arrow to be .3s like its SCD. In this way, with 40% ACD reduction, you can spam Crimson Arrow at the max possible frequency that the skill allows. &lt;br /&gt;
&lt;br /&gt;
As I mentioned, if you are rotating your skills rather than using just one skill, more ACD may be desirable than just the amount of your skill cooldown. {{#skill:5220}} build Arch Mages for example don&#039;t need any ACD reduction for SVS. However, as they also use their other skills as part of their rotation, more ACD is desirable. One note is that because of animation speed, you don&#039;t need your ACD to be lower than .14s.&lt;br /&gt;
&lt;br /&gt;
=== Attack Speed ===&lt;br /&gt;
You can see your Attack Speed in your status window. &lt;br /&gt;
* Attack Speed (ASPD) is the number of hits you can do per second or the frequency of your hits. ASPD can be increased in many ways including gears, stats, and common consumables like {{#item:657}}. &lt;br /&gt;
&lt;br /&gt;
Even if you are not an auto attack build, ASPD is still very important as it reduces the animation speed of your skills which will be important for low cooldown builds. Even if your cooldown on your skills is low, you can not cast more frequently than your animation speed allows. Increasing your ASPD can be thought of as increasing the number of hits you can do per second.&lt;br /&gt;
&lt;br /&gt;
The formula to calculate your hits per second is (50 / (200 - ASPD)). So, for example, if you have 180 ASPD, then your hits per second is (50 / (200 - 180)) = 50 / 20 = 2.50 hits per second. &lt;br /&gt;
&lt;br /&gt;
As I mentioned, you can not cast more frequently than your animation speed allows, so when considering the cooldown of your skill, you will want to also calculate the amount of ASPD you need to have. To do so, you would need to calculate the amount of time your skill can be cast per second. &lt;br /&gt;
&lt;br /&gt;
The formula to calculate your max cast per second is (1 / Skill Cool Down). So, for example, {{#skill:5427}} has an SCD of .4s, so the max casts per second is (1 / .4) = 2.50 casts per second.&lt;br /&gt;
&lt;br /&gt;
I want my ASPD to allow at least the same hits per second as my casts per second, and I know from my previous calculation that 180 ASPD is required to hit 2.50 hits per second. So, to spam Talisman of White Tiger, I would want 180 ASPD. The overall formula then would be ASPD necessary = ((200 * (1 / SCD)) - 50) / (1 / SCD). So for example, with the SCD of .4s: ((200 * (1 / .4)) - 50) / (1 / .4) = ((200 * (2.5)) - 50 / (2.5) = (450) / (2.5) = 180 ASPD. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;If you&#039;re not a nerd&#039;&#039;&#039;, here&#039;s a table: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| ASPD Table&lt;br /&gt;
|-&lt;br /&gt;
! Skill Cool Down !! ASPD !! Hits per sec !! Relevant Skills&lt;br /&gt;
|-&lt;br /&gt;
| .14s || 193 || 7.14 || 193 is the max ASPD. Relevant Skills are skills with no Cool Downs&lt;br /&gt;
|-&lt;br /&gt;
| .25s || 188 || 4.00 || {{#skill:5435}}&lt;br /&gt;
|-&lt;br /&gt;
| .3s || 185 || 3.33 || {{#skill:5235}}, {{#skill:5233}}, {{#skill:5426}}, {{#skill:5446}}, {{#skill:5284}}, {{#skill:5460}}&lt;br /&gt;
|-&lt;br /&gt;
| .35s || 183 || 2.86 || {{#skill:5334}}, {{#skill:5213}}, {{#skill:6003}}, {{#skill:5437}}, {{#skill:5452}}, {{#skill:5406}}&lt;br /&gt;
|-&lt;br /&gt;
| .4s || 180 || 2.50 || {{#skill:5427}}, {{#skill:5356}}, {{#skill:5314}}&lt;br /&gt;
|-&lt;br /&gt;
| .45s || 178 || 2.22 || &lt;br /&gt;
|-&lt;br /&gt;
| .5s || 175 || 2.00 || {{#skill:5369}}, {{#skill:5373}}, {{#skill:5343}}, {{#skill:6001}}, {{#skill:5289}}, {{#skill:5409}}&lt;br /&gt;
|-&lt;br /&gt;
| .55s || 173 || 1.82 || &lt;br /&gt;
|-&lt;br /&gt;
| .6s || 170 || 1.67 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Any skills with higher cooldowns will likely not be gated by ASPD. For example, something with a .7s cooldown only requires 165 ASPD which is very low. Similar to ACD Reduction, if you are rotating your skills, more ASPD will be desirable.&lt;br /&gt;
&lt;br /&gt;
Additionally, you can use [https://tools.muhro.eu/skillcalc/ this calculator] to determine how much ASPD, ACDR, and Cast Time reduction you need for a specific skill to get the maximum hits per second. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Animation Cancelling&#039;&#039;&#039; is also a very useful skill to learn. Animation Cancelling is when you cast a skill but cancel or finish the animation early by entering a new command (e.g. movement). So whenever you cast a skill, to maximize your damage output, you should click to move to cancel the animation.&lt;br /&gt;
&lt;br /&gt;
== Magic Gear Progression ==&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
[[Madame Celery&#039;s Guide to MuhRO]] has a very useful section for Gear Progression and Useful Cards, so please check that out! The table I will provide for Gear Progression will be more specific to Magic Damage Classes. This table has links that will guide you to the relevant pages. Additionally, keep in mind that this is a supplement to class-specific player guides. Other class guides will provide more details on how to progress your gear. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Gear Slot&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 1&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 2&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 3&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 4&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 5&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Hood]]&lt;br /&gt;
|[[Various_Headgears_Reform#Survival_Circlet|Survival Circlet-LT]]&amp;lt;br&amp;gt;[[Tomb_of_Remorse#Thanatos_Helmet_and_LT_Version|Thanatos Magic Helmet-LT]]&amp;lt;br&amp;gt;[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Ribbon]]&lt;br /&gt;
|[[Various_Headgears_Reform#Bacsojin_Doll_Hat|Bacsojin Doll Hat-LT]]&amp;lt;br&amp;gt;[[Temporal Circlet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&amp;lt;br&amp;gt;[[Helms_of_Faith#Headgears|Helm of Faith]]&lt;br /&gt;
|[[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|Vesper Helm]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Magician Crown]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Judgement]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|&lt;br /&gt;
|[[Deep Blue Sunglasses|Deep Blue Sunglasses]]&amp;lt;br&amp;gt;[[Amicitia|Victory Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gamblers Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Rudus|CD in Mouth]]&lt;br /&gt;
|[[Equipment Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger|Survival Orbs-LT]]&amp;lt;br&amp;gt;[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Spades in Mouth (Magical)]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Beginners Guide|Eden Paradise Armor]]&amp;lt;br&amp;gt;[[Grace Set|Grace Armor]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Armor Type B]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Dress]]&amp;lt;br&amp;gt;[[Odin#Equipment|Int Soutane]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Armor|Gray Wolf Robe]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Robe]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Robe]]&lt;br /&gt;
|[[20_The_Immortal#Dim_Glacier_Armors|Dim Glacier Robe]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Robe]]&lt;br /&gt;
|[[Constellation_Tower#Faint_and_Nebula_Armors|Nebula Robe of Spell]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Soul Purification Rune Robe]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_of_Teddy_Bear|Illusion Survivor&#039;s Staff]] &amp;lt;br&amp;gt; [[Illusion_of_Twins|Illusion Thorny Staff]]&lt;br /&gt;
|[[Issgard_Equipment#Glacier_Weapons_(Shuriken,_Guns_and_Staffs)|Glacier Staff]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Poenitentia_Gears|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment#Dim_Glacier_Weapons|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]] &amp;lt;br&amp;gt; [[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena#Special_Product_List|Magic Absorber]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Shawl]]&amp;lt;br&amp;gt;[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal INT Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing Type B]]&lt;br /&gt;
|[[Convertible Wings|Convertible Magical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Muffler]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Death Rune Manteau]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Muffler]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Muffler]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Autumn#Circulation_of_Life:_Autumn|Circulation of Life: Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Magic Boots]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal INT Boots]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Leg Type B]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Footgear|Gray Wolf Shoes]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Shoes]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Boots]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub|Moan of Corruption]]&amp;lt;br&amp;gt;[[Varmundt&#039;s Biosphere|Varmundt Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Shoes]]&lt;br /&gt;
|&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Ring]]&amp;lt;br&amp;gt;[[Grace Set|Grace Magic Ring]]&lt;br /&gt;
|[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Automatic_Equipment_(17.2)|Automatic Battle Chip]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Brooch/Evil Thread Glove]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Accessories|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Accessories_(Right)|Snow Flower Necklace]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Necklace]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Temple Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Necklace]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Spell Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Bracelet]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Divine Power Insignia]]&lt;br /&gt;
|[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Automatic_Equipment_(17.2)|Automatic Battle Chip]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Brooch/Evil Thread Glove]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Accessories|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Accessories_(Right)|Snow Flower Earring]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Earring]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Temple Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shadow Gear ===&lt;br /&gt;
[[Shadow Gear]] is a great bonus to your power and can also provide additional benefits. [[Beginners_Guide#Shadow_Gear|Starting out]], you should get the Beginner Shadow Gear from Lucy at Eden. Once you reach level 100, you should work on getting the Advanced Paradise Shadow Gear. The Advanced Paradise Shadow gear will give great benefits early on including ignoring 50% def/mdef pierce.&lt;br /&gt;
&lt;br /&gt;
However, more powerful [[Shadow Gear]] and [[Shadow Enchanting|Shadow Gear Enchants]] are available in the main office basement. For these, you can either go for a mix of the advanced Shadow Gear or the Master Shadow Gear&lt;br /&gt;
&lt;br /&gt;
The basic [[Shadow_Gear#Master_Shadow_Gear|Master Shadow Gear]] is a slightly weaker but easier option than the mixed shadow gear. The Master Shadow gear provides both 100% DEF/MDEF penetration and 20% RES/MRES penetration. As such, it is a flexible shadow set that can be used on both physical and magical classes. However, the [[Shadow_Enchanting#Master_Shadow_Gear_Enchanting|enchants on the Master Shadow gear]] give bonuses for specific skills e.g. {{#item:312241}}, so with the enchants it is the most build specific shadow gear. Additionally, the enchants on the Shadow Gear, while pricey, are specific and won&#039;t require RNG. Master Shadow Gear is a great option even though it is a little bit weaker as it is cheaper and easier to enchant. &lt;br /&gt;
&lt;br /&gt;
Mixed Blue Shadow Gear is the stronger than basic Master Shadow Gear and provides a lot of flexibility for magic classes. Mixed Shadow Gear refers to the various kinds of advanced Shadow Gear that are available. These Shadow Gears can provide additional bonuses like permanent {{#skill:8}} status with the Lord Bearer&#039;s Combo {{#item:24764}}. Unlike Master Shadow Gear, you can mix and match different Blue Shadow Gear but do note that they still have their own combos. Mixed Shadow Gear is more expensive as their [[Shadow_Enchanting#New_Sets|enchants require RNG]]. However, due to their enchants not being skill-specific, they can be used for all your magic damage classes. &lt;br /&gt;
&lt;br /&gt;
Some great options for Blue Shadow Gear are: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Shadow Gear&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Combos&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|Full Tempest &lt;br /&gt;
|{{#item:24665}} &amp;amp; {{#item:24668}} &amp;lt;br&amp;gt; {{#item:24667}} &amp;amp; {{#item:24666}}&lt;br /&gt;
|Provides 100% Magical Defense Penetration with the full upgraded combo and some damage. I recommend you always get a two piece combo of this and prioritize this over the rest of your shadow gear.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Full Spell&lt;br /&gt;
|{{#item:24883}} &amp;amp; {{#item:24884}}&lt;br /&gt;
|Provides the highest amount of damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Magical Spell&lt;br /&gt;
|{{#item:24753}} &amp;amp; {{#item:24754}}&lt;br /&gt;
|Provides a decent amount of SPL and damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|True Gemstone&lt;br /&gt;
|{{#item:24675}} &amp;amp; {{#item:24676}} &amp;lt;br&amp;gt; {{#item:24677}} &amp;amp; {{#item:24678}}&lt;br /&gt;
|Provides a high amount of damage and nullifies gemstone requirements. Also provides a small amount of VCT reduction.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Clever&lt;br /&gt;
|{{#item:24736}} &amp;amp; {{#item:24737}}&lt;br /&gt;
|Provides a good mix of damage and VCT reduction.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Centering&lt;br /&gt;
|{{#item:24885}} &amp;amp; {{#item:24886}}&lt;br /&gt;
|Provides a good mix of damage and VCT reduction.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lord Bearer&#039;s&lt;br /&gt;
|{{#item:24764}} &amp;amp; {{#item:24763}} &amp;lt;br&amp;gt; {{#item:24766}} &amp;amp; {{#item:24765}}&lt;br /&gt;
|Provides permanent {{#skill:8}} status with the full upgraded combo. Also provides a good mix of damage and HP.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Spell Caster&#039;s&lt;br /&gt;
|{{#item:24747}} &amp;amp; {{#item:24748}} &amp;lt;br&amp;gt; {{#item:24749}} &amp;amp; {{#item:24750}}&lt;br /&gt;
|Provides FCT reduction with the full upgraded combo. Also provides the highest amount of VCT and a small amount of damage&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As mentioned before, your Shadow Gear can be mixed, so one combo you could possibly use is: {{#item:24883}}, {{#item:24884}}, {{#item:24753}}, {{#item:24754}}, {{#item:24665}}, and {{#item:24668}}! But please review the different options, and see what would benefit you the most. Spell Caster, for example, provides a lot of VCT that your build may need.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Special Master Shadow Gear&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The most powerful option that is available is the [[Shadow_Gear#Special_Master_Shadow_Gear|Special Master Shadow Gear]] that combos with the {{#item:24792}} and {{#item:24793}}. It particularly provides higher damage against high MRES mobs. However, it doesn&#039;t provide the flexibility of stats that mixed blue shadow might provide, as it mainly damage-focused and does not provide other stats that blue shadow gear might provide.&lt;br /&gt;
The Special Master Shadow Gear has three sets which provide similar stats but damage for different elements: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Sets&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Shadow Gear&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Modifier&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow_Gear#Magical_Master|Magical Master]]&lt;br /&gt;
|{{#item:24993}}, {{#item:24994}} &amp;lt;br&amp;gt; {{#item:24995}} &amp;amp; {{#item:24996}}&lt;br /&gt;
|Increases Magical Damage with Water, Wind, Earth, Fire and Shadow element.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow_Gear#Spell_Master|Spell Master]]&lt;br /&gt;
|{{#item:24997}}, {{#item:24998}} &amp;lt;br&amp;gt; {{#item:24999}} &amp;amp; {{#item:1270000}}&lt;br /&gt;
|Increases Magical Damage with Neutral, Holy, Shadow, Ghost and Undead element.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow_Gear#Sorcery_Master|Sorcery Master]]&lt;br /&gt;
|{{#item:1270001}}, {{#item:1270002}} &amp;lt;br&amp;gt; {{#item:1270003}} &amp;amp; {{#item:1270004}}&lt;br /&gt;
|Increases Magical Damage with Fire, Water, Wind, Poison and Neutral element.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
The Special Master Shadow Gear is currently the most expensive and difficult to obtain shadow gear available as it requires {{#item:7914}} from {{#item:50209}}. As such, before creating the Special Master Shadow Gear, I recommend creating either a mixed blue set or basic master shadow set and completing Phase 5 of gear before working on the Special Master Shadow Gear.&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]] provide a great deal of damage. The costume combos related to your specific class (e.g. {{#item: 1001787}}) will generally be your best option. However. a good general combo is the Arch Bishop Combo {{#item:1000857}}, {{#item:1000859}}, and {{#item:25709}}/{{#item:1000019}}.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9134}}, {{#item:9122}}, {{#item:9139}}, and Icewind Egg (9147) are good choices.&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
For more card information, [[Madame_Celery&#039;s_Guide_to_MuhRO#Card_List|Celery&#039;s guide has a great list of relevant cards]].&lt;br /&gt;
&lt;br /&gt;
Addition to this table, [[Chapter_1#Cards|Chapter 1]] has many useful cards that are strong against specific property monsters. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Equipment&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|General&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Neutral&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Water&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Earth&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Fire&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Wind&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Poison&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Holy&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Shadow&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Ghost&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Undead&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|{{#item: 4366}} &amp;lt;br&amp;gt; {{#item: 300459}}&lt;br /&gt;
|{{#item: 27310}}&lt;br /&gt;
|{{#item: 4597}} &amp;lt;br&amp;gt; {{#item: 300359}}&lt;br /&gt;
|{{#item: 4600}}&lt;br /&gt;
|{{#item: 4599}}&lt;br /&gt;
|{{#item: 4586}}&lt;br /&gt;
|{{#item: 300238}}&lt;br /&gt;
|{{#item: 27309}}&lt;br /&gt;
|{{#item: 300258}}&lt;br /&gt;
|{{#item: 4598}} &amp;lt;br&amp;gt; {{#item: 300247}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|{{#item: 4169}} &amp;lt;br&amp;gt; {{#item: 300459}}&lt;br /&gt;
|{{#item: 300251}}&lt;br /&gt;
|{{#item: 300257}} &amp;lt;br&amp;gt; {{#item: 300359}}&lt;br /&gt;
|{{#item: 300259}}&lt;br /&gt;
|{{#item: 300256}}&lt;br /&gt;
|{{#item: 300255}}&lt;br /&gt;
|{{#item: 300253}}&lt;br /&gt;
|{{#item: 300252}}&lt;br /&gt;
|{{#item: 300258}}&lt;br /&gt;
|{{#item: 4598}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|{{#item:300665}} &amp;lt;br&amp;gt; {{#item: 300376}} &amp;lt;br&amp;gt; {{#item: 300529}} &amp;lt;br&amp;gt; {{#item: 300308}} &amp;lt;br&amp;gt; {{#item: 4409}}&lt;br /&gt;
|&lt;br /&gt;
|{{#item: 300361}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|{{#item:300662}} &amp;lt;br&amp;gt; {{#item:300660}} &amp;lt;br&amp;gt; {{#item: 27384}} &amp;lt;br&amp;gt; {{#item: 300455}} &amp;lt;br&amp;gt; {{#item:300507}} &amp;lt;br&amp;gt; {{#item:300520}} &amp;lt;br&amp;gt; {{#item: 300442}} &amp;lt;br&amp;gt; {{#item: 300265}} &lt;br /&gt;
|{{#item: 4394}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{#item: 4394}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|{{#item: 27385}} &amp;lt;br&amp;gt; {{#item: 300379}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|{{#item: 300424}} &amp;lt;br&amp;gt; {{#item: 300260}} &lt;br /&gt;
|{{#item: 300375}} &amp;lt;br&amp;gt; {{#item: 300521}} &amp;lt;br&amp;gt; {{#item: 300273}}&lt;br /&gt;
|{{#item: 300522}} &amp;lt;br&amp;gt; {{#item: 27167}}&lt;br /&gt;
|{{#item: 300522}} &amp;lt;br&amp;gt; {{#item: 4629}}&lt;br /&gt;
|{{#item: 300521}} &amp;lt;br&amp;gt; {{#item: 4657}}&lt;br /&gt;
|{{#item: 300522}} &amp;lt;br&amp;gt; {{#item: 300149}}&lt;br /&gt;
|{{#item: 300522}} &amp;lt;br&amp;gt; {{#item: 300293}}&lt;br /&gt;
|{{#item: 300375}} &amp;lt;br&amp;gt; {{#item: 300521}} &amp;lt;br&amp;gt; {{#item: 300272}} &amp;lt;br&amp;gt; {{#item: 300122}}&lt;br /&gt;
|{{#item: 300375}} &amp;lt;br&amp;gt; {{#item: 300521}}&lt;br /&gt;
|{{#item: 300375}} &amp;lt;br&amp;gt; {{#item: 300521}} &amp;lt;br&amp;gt; {{#item: 300269}} &amp;lt;br&amp;gt; {{#item: 300372}}&lt;br /&gt;
|{{#item: 300522}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|{{#item: 4658}} &amp;lt;br&amp;gt; {{#item: 300458}}&lt;br /&gt;
|{{#item: 300178}} &amp;lt;br&amp;gt; {{#item: 300190}} &amp;lt;br&amp;gt; {{#item: 27250}} &amp;lt;br&amp;gt; {{#item: 300221}}&lt;br /&gt;
|{{#item: 300183}} &amp;lt;br&amp;gt; {{#item: 300121}} &amp;lt;br&amp;gt; {{#item: 27255}}&lt;br /&gt;
|{{#item: 300190}} &amp;lt;br&amp;gt; {{#item: 300090}}&lt;br /&gt;
|{{#item: 300179}} &amp;lt;br&amp;gt; {{#item: 27253}}&lt;br /&gt;
|{{#item: 300183}} &amp;lt;br&amp;gt; {{#item: 27255}}&lt;br /&gt;
|&lt;br /&gt;
|{{#item: 300188}} &amp;lt;br&amp;gt; {{#item: 300179}} &amp;lt;br&amp;gt; {{#item: 300121}} &amp;lt;br&amp;gt; {{#item: 27253}} &amp;lt;br&amp;gt; {{#item: 27259}}&lt;br /&gt;
|{{#item: 300221}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|&lt;br /&gt;
|{{#item: 300470}}&lt;br /&gt;
|{{#item: 300268}} &amp;lt;br&amp;gt; {{#item: 27125}} &amp;lt;br&amp;gt; {{#item: 300464}}&lt;br /&gt;
|{{#item: 300469}}&lt;br /&gt;
|{{#item: 300268}} &amp;lt;br&amp;gt; {{#item: 300469}}&lt;br /&gt;
|{{#item: 300469}} &amp;lt;br&amp;gt; {{#item: 4577}}&lt;br /&gt;
|{{#item: 300464}} &lt;br /&gt;
|{{#item: 300464}}&lt;br /&gt;
|{{#item: 300470}}&lt;br /&gt;
|{{#item: 300470}}&lt;br /&gt;
|{{#item: 300191}} &amp;lt;br&amp;gt; {{#item: 300294}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|&lt;br /&gt;
|{{#item: 300218}}&lt;br /&gt;
|{{#item: 300364}}&lt;br /&gt;
|{{#item: 300211}}&lt;br /&gt;
|{{#item: 300216}}&lt;br /&gt;
|{{#item: 300222}}&lt;br /&gt;
|{{#item: 300371}}&lt;br /&gt;
|{{#item: 300448}}&lt;br /&gt;
|{{#item: 300369}}&lt;br /&gt;
|{{#item: 300370}}&lt;br /&gt;
|{{#item: 300191}} &amp;lt;br&amp;gt; {{#item: 300294}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Lastly, the {{#item:27109}}, {{#item:27107}}, and {{#item:27108}} Combo is a very useful card combo against {{#linkmob:20994}} and {{#linkmob:22174}}&lt;br /&gt;
&lt;br /&gt;
== Damage Calculations and Diminishing Returns ==&lt;br /&gt;
To explain more about Calculating your damage and overall discuss Diminishing Returns, I will be using Soul Vulcan Strike as a reference. &lt;br /&gt;
&lt;br /&gt;
The formula for Soul Vulcan Strike is MATK (((250 * Skill Level) + (3 * SPL)) * (Base Level/100))%. Afterwards, all modifiers applied on your ability&#039;s damage is multiplicative. Other than the specific skill&#039;s formula, the behavior for the modifiers are similar for all magic damage abilities. &lt;br /&gt;
* Spell Magic Attack (S.MATK): Final status magic attack and final equipment magic attack increases by %. This is increased by your equipment but also the SPL and CON from your traits. &lt;br /&gt;
* Skill Damage Modifier: Modifiers to a specific skill&#039;s damage. e.g. the {{#item:311294}} enchant on your Dim Glacier Weapon. &lt;br /&gt;
* Skill Element Modifier: Modifiers to your magical damage with a specific element. e.g. the {{#item:311458}} enchant on your Dim Glacier Weapon.&lt;br /&gt;
* Element Modifier: Modifiers to your magical damage against a specific element. e.g. {{#item:27108}}&lt;br /&gt;
* Race Modifier: Modifiers to your magical damage against a specific race. e.g. {{#item:310246}}&lt;br /&gt;
* Size Modifier: Modifiers to your magical damage against a specific size. e.g. {{#item:27384}}&lt;br /&gt;
* Class Modifier: Modifiers to your magical damage against a specific class (Boss or Normal). e.g. {{#item:311943}} and {{#item:311942}}&lt;br /&gt;
You can check your total modifiers through the command @bs in game. Keep in mind that Class Modifier, Race Modifier, Element Modifier, and Size Modifier are often for a specific class/race/element/size rather than say all in that category e.g. magic damage against all race. &lt;br /&gt;
&lt;br /&gt;
The formula can then further be broken out for Soul Vulcan Strike to say S.Matk ((MATK * (1+ MATK%))(((250 * Skill Level) + (3 * SPL)) * (Base Level/100))% * (1 + Skill Damage Modifier) * (1 + Skill Element Modifier) * (1 + Element Modifier) * (1 + Race Modifier) * (1 + Size Modifier) * (1 + Class Modifier)). &lt;br /&gt;
&lt;br /&gt;
The main takeaway is that the modifiers that you add are multiplicative with one another, so when thinking about gears and cards, you should consider two important concepts: &lt;br /&gt;
* Each additional increase in a specific modifier provides less benefits the more of that modifier you already have. &lt;br /&gt;
* Spreading out your modifiers is more beneficial than indexing into one modifier. &lt;br /&gt;
&lt;br /&gt;
To put this into a relevant example, {{#item:300265}} and {{#item:27384}} on a +12 staff provides 30% Skill Element Modifier or 20% Size modifier, respectively. &lt;br /&gt;
For this example, if you already have a 50% Size Modifier, the {{#item:27384}} will provide more benefit than {{#item:300265}} once you already have 130% additional damage with element:&lt;br /&gt;
* {{#item:300265}}: (2.3 + .3) * (1.5) = 3.9&lt;br /&gt;
* {{#item:27384}}: (2.3) * (1.5 + .2) = 3.91&lt;br /&gt;
Keep in mind that this is theoretical and may not be exactly accurate as the cards give flat and % matk as well.&lt;br /&gt;
&lt;br /&gt;
Generally in the late game, Class Modifier &amp;gt; Race Modifier = Element Modifier &amp;gt; Size Modifier &amp;gt; Skill Damage Modifier &amp;gt; MATK% &amp;gt; Skill Element Modifier = S.MATK. Mileage may vary and keep in mind that Class Modifier, Race Modifier, Element Modifier, and Size Modifier are often specific rather than say all race. My priority of these does not have anything to do with the weight of these values on the calculation, but the lack of access to these modifiers which makes them more valuable per %. &lt;br /&gt;
&lt;br /&gt;
[[Category:General Guides]]&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_Guide_To_Magic&amp;diff=59375</id>
		<title>Choi&#039;s Guide To Magic</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_Guide_To_Magic&amp;diff=59375"/>
		<updated>2026-04-03T14:24:19Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Skill Cool Down and After Cast Delay */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
The main purpose of this guide is to provide information that is usable across all magic guides and to supplement my other guides or other magic-related guides! Please feel free to reach out to me (IGN: Choi or Tokki) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
For a List of Magical Class Guides: &lt;br /&gt;
* Arch Mage: [[Choi&#039;s SVS Arch Mage Guide]]&lt;br /&gt;
* Soul Ascetic: [[Choi&#039;s Soul Ascetic Guide]]&lt;br /&gt;
* Cardinal: [[Choi&#039;s Magic and Support Cardinal Guide]]&lt;br /&gt;
* Cardinal: [[In Depth Guide for Full Support Cardinal with Johnny]]&lt;br /&gt;
* Elemental Master: [[Lxna&#039;s Elemental Master of Puppets Build Guide]]&lt;br /&gt;
* Elemental Master: [[The Complete Elemental Master Guide by Goldie]]&lt;br /&gt;
* Imperial Guard: [[Lxna&#039;s Here Comes the (Cross) Rain Again Guide]]&lt;br /&gt;
* Troubadour &amp;amp; Trouvere: [[The Performer&#039;s Life By Conga Lyne]]&lt;br /&gt;
* Hyper Novice: [[Psoron&#039;s Magic Hyper Novice Guide]]&lt;br /&gt;
&lt;br /&gt;
If your guide is up to date and you want it to be included in the list, please let me know!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: March 31st, 2026&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Stats and Traits ==&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the highest bonus in StatusMATK. It also provides the second-highest reduction in Variable Cast Time. &lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the third-highest bonus in StatusMATK. It also provides the highest reduction in Variable Cast Time from stats.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves DPS by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK. However, I use more Dex than Luk because of the cast time reduction. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;SPL (110):&#039;&#039;&#039; Provides the highest bonus in S.MATK and your abilities will additionally scale off SPL.&lt;br /&gt;
# &#039;&#039;&#039;CON (100-110):&#039;&#039;&#039; Provides the second-highest bonus in S.MATK.&lt;br /&gt;
# &#039;&#039;&#039;WIS (50-82):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (0-32):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
&lt;br /&gt;
=== Variable and Fixed Cast Time === &lt;br /&gt;
&#039;&#039;&#039;Cast Time&#039;&#039;&#039;: You can see the Cast time of your skills in its skill description. &lt;br /&gt;
* Variable Cast Time (VCT) can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &lt;br /&gt;
** The VCT reduction through stats and the VCT reduction through gear in the formula is multiplicative. This means that 100% VCT reduction is only obtainable by getting 100% VCT reduction from one way or the other and not through a combination of both. &lt;br /&gt;
* Fixed Cast Time (FCT) can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&lt;br /&gt;
&lt;br /&gt;
While you are still progressing in gear, my recommendation is not to focus on Variable Cast Time through gears too much and just allocate a lot of stats into int and dex. In the future, however, you will want to try to have high VCT % reduction and not focus as much on VCT through stats. That being said, FCT reduction should be one of your primary goals early on. &lt;br /&gt;
&lt;br /&gt;
To get an understanding of how Cast time reduction works, let&#039;s use Soul Vulcan Strike which has a 1s Fixed and 3s Variable Cast Time. To reduce my Fixed Cast time, I could use +7 {{#item: 470021}} for -.5s, {{#item: 25170}} for -.3s, and the {{#item: 490064}} and {{#item: 490065}} combo for -.2s totalling -1s FCT. For Variable Cast Time if I had 151 int and 84 dex (84*2 + 151) I would have 319/530 = 77.58% VCT Reduction. Additionally, if I had 77% VCT reduction from stats, my total VCT left would be (1-.7758)*(1-.77) = 0.05156 (5.16%) giving me a total of 94.84% VCT reduction, and my SVS cast time would be .154 seconds. &lt;br /&gt;
&lt;br /&gt;
If you&#039;re not a nerd, just note that early on you should get a lot of int and dex and don&#039;t worry about VCT % from gear!!!&lt;br /&gt;
&lt;br /&gt;
=== Skill Cool Down and After Cast Delay ===&lt;br /&gt;
You can see the Cool Down and After Cast Delay of your skills in its skill description. &lt;br /&gt;
* Skill Cool Down (SCD) is the internal cooldown of a specific skill that blocks that specific skill from being cast again until the Cool Down is over. During this time, other skills can be cast. SCD can only be reduced by gear, and there are very limited ways to reduce Skill Cool Downs of Fourth Job Skills. &lt;br /&gt;
** &amp;lt;small&amp;gt;Note: Skill Cool Downs for fourth job skills can currently only be reduced by Time Dimension and Another Dimension Gear.&amp;lt;/small&amp;gt;&lt;br /&gt;
* After Cast Delay (ACD) is the global cooldown of skills that block all skills from being cast again until the ACD is over. ACD can be reduced by gear, but unlike Skill Cool Downs, there are many options available to gain ACD reduction. &lt;br /&gt;
&lt;br /&gt;
Both of these limit how frequently you can cast your skills. However, since Skill Cool Down has the least amount of ways to be reduced, your SCD will serve as the hard limit on how often a skill can be cast. As such, your goal will be to reduce your ACD to at least the same time as your main skill&#039;s SCD. However, if you rotate multiple skills, you should attempt to gain more ACD reduction.&lt;br /&gt;
&lt;br /&gt;
To calculate how much ACD reduction you will need to match your skill&#039;s SCD, you should divide the Skill Cool Down of the skill by its After Cast Delay and subtract that from 1 i.e. (1 - (SCD/ACD)). To use an example, {{#skill:5235}} has a SCD of .3s and an ACD of .5s, so (1 - (.3/.5)) = (1 - (.6)) = &#039;&#039;&#039;.4&#039;&#039;&#039; which means that you need 40% ACD reduction to reduce the ACD of Crimson Arrow to be .3s like its SCD. In this way, with 40% ACD reduction, you can spam Crimson Arrow at the max possible frequency that the skill allows. &lt;br /&gt;
&lt;br /&gt;
As I mentioned, if you are rotating your skills rather than using just one skill, more ACD may be desirable than just the amount of your skill cooldown. {{#skill:5220}} build Arch Mages for example don&#039;t need any ACD reduction for SVS. However, as they also use their other skills as part of their rotation, more ACD is desirable. One note is that because of animation speed, you don&#039;t need your ACD to be lower than .14s.&lt;br /&gt;
&lt;br /&gt;
=== Attack Speed ===&lt;br /&gt;
You can see your Attack Speed in your status window. &lt;br /&gt;
* Attack Speed (ASPD) is the number of hits you can do per second or the frequency of your hits. ASPD can be increased in many ways including gears, stats, and common consumables like {{#item:657}}. &lt;br /&gt;
&lt;br /&gt;
Even if you are not an auto attack build, ASPD is still very important as it reduces the animation speed of your skills which will be important for low cooldown builds. Even if your cooldown on your skills is low, you can not cast more frequently than your animation speed allows. Increasing your ASPD can be thought of as increasing the number of hits you can do per second.&lt;br /&gt;
&lt;br /&gt;
The formula to calculate your hits per second is (50 / (200 - ASPD)). So, for example, if you have 180 ASPD, then your hits per second is (50 / (200 - 180)) = 50 / 20 = 2.50 hits per second. &lt;br /&gt;
&lt;br /&gt;
As I mentioned, you can not cast more frequently than your animation speed allows, so when considering the cooldown of your skill, you will want to also calculate the amount of ASPD you need to have. To do so, you would need to calculate the amount of time your skill can be cast per second. &lt;br /&gt;
&lt;br /&gt;
The formula to calculate your max cast per second is (1 / Skill Cool Down). So, for example, {{#skill:5427}} has an SCD of .4s, so the max casts per second is (1 / .4) = 2.50 casts per second.&lt;br /&gt;
&lt;br /&gt;
I want my ASPD to allow at least the same hits per second as my casts per second, and I know from my previous calculation that 180 ASPD is required to hit 2.50 hits per second. So, to spam Talisman of White Tiger, I would want 180 ASPD. The overall formula then would be ASPD necessary = ((200 * (1 / SCD)) - 50) / (1 / SCD). So for example, with the SCD of .4s: ((200 * (1 / .4)) - 50) / (1 / .4) = ((200 * (2.5)) - 50 / (2.5) = (450) / (2.5) = 180 ASPD. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;If you&#039;re not a nerd&#039;&#039;&#039;, here&#039;s a table: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| ASPD Table&lt;br /&gt;
|-&lt;br /&gt;
! Skill Cool Down !! ASPD !! Hits per sec !! Relevant Skills&lt;br /&gt;
|-&lt;br /&gt;
| .14s || 193 || 7.14 || 193 is the max ASPD. Relevant Skills are skills with no Cool Downs&lt;br /&gt;
|-&lt;br /&gt;
| .25s || 188 || 4.00 || {{#skill:5435}}&lt;br /&gt;
|-&lt;br /&gt;
| .3s || 185 || 3.33 || {{#skill:5235}}, {{#skill:5233}}, {{#skill:5426}}, {{#skill:5446}}, {{#skill:5284}}, {{#skill:5460}}&lt;br /&gt;
|-&lt;br /&gt;
| .35s || 183 || 2.86 || {{#skill:5334}}, {{#skill:5213}}, {{#skill:6003}}, {{#skill:5437}}, {{#skill:5452}}, {{#skill:5406}}&lt;br /&gt;
|-&lt;br /&gt;
| .4s || 180 || 2.50 || {{#skill:5427}}, {{#skill:5356}}, {{#skill:5314}}&lt;br /&gt;
|-&lt;br /&gt;
| .45s || 178 || 2.22 || &lt;br /&gt;
|-&lt;br /&gt;
| .5s || 175 || 2.00 || {{#skill:5369}}, {{#skill:5373}}, {{#skill:5343}}, {{#skill:6001}}, {{#skill:5289}}, {{#skill:5409}}&lt;br /&gt;
|-&lt;br /&gt;
| .55s || 173 || 1.82 || &lt;br /&gt;
|-&lt;br /&gt;
| .6s || 170 || 1.67 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Any skills with higher cooldowns will likely not be gated by ASPD. For example, something with a .7s cooldown only requires 165 ASPD which is very low. Similar to ACD Reduction, if you are rotating your skills, more ASPD will be desirable.&lt;br /&gt;
&lt;br /&gt;
Additionally, you can use [https://tools.muhro.eu/skillcalc/ this calculator] to determine how much ASPD, ACDR, and Cast Time reduction you need for a specific skill to get the maximum hits per second. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Orb Walking&#039;&#039;&#039; is also a very useful skill to learn. Orb Walking is when you cast a skill but cancel or finish the animation early by entering a new command (e.g. movement). So whenever you cast a skill, to maximize your damage output, you should click to move to cancel the animation.&lt;br /&gt;
&lt;br /&gt;
== Magic Gear Progression ==&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
[[Madame Celery&#039;s Guide to MuhRO]] has a very useful section for Gear Progression and Useful Cards, so please check that out! The table I will provide for Gear Progression will be more specific to Magic Damage Classes. This table has links that will guide you to the relevant pages. Additionally, keep in mind that this is a supplement to class-specific player guides. Other class guides will provide more details on how to progress your gear. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Gear Slot&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 1&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 2&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 3&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 4&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 5&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Hood]]&lt;br /&gt;
|[[Various_Headgears_Reform#Survival_Circlet|Survival Circlet-LT]]&amp;lt;br&amp;gt;[[Tomb_of_Remorse#Thanatos_Helmet_and_LT_Version|Thanatos Magic Helmet-LT]]&amp;lt;br&amp;gt;[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Ribbon]]&lt;br /&gt;
|[[Various_Headgears_Reform#Bacsojin_Doll_Hat|Bacsojin Doll Hat-LT]]&amp;lt;br&amp;gt;[[Temporal Circlet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&amp;lt;br&amp;gt;[[Helms_of_Faith#Headgears|Helm of Faith]]&lt;br /&gt;
|[[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|Vesper Helm]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Magician Crown]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Judgement]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|&lt;br /&gt;
|[[Deep Blue Sunglasses|Deep Blue Sunglasses]]&amp;lt;br&amp;gt;[[Amicitia|Victory Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gamblers Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Rudus|CD in Mouth]]&lt;br /&gt;
|[[Equipment Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger|Survival Orbs-LT]]&amp;lt;br&amp;gt;[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Spades in Mouth (Magical)]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Beginners Guide|Eden Paradise Armor]]&amp;lt;br&amp;gt;[[Grace Set|Grace Armor]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Armor Type B]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Dress]]&amp;lt;br&amp;gt;[[Odin#Equipment|Int Soutane]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Armor|Gray Wolf Robe]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Robe]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Robe]]&lt;br /&gt;
|[[20_The_Immortal#Dim_Glacier_Armors|Dim Glacier Robe]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Robe]]&lt;br /&gt;
|[[Constellation_Tower#Faint_and_Nebula_Armors|Nebula Robe of Spell]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Soul Purification Rune Robe]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_of_Teddy_Bear|Illusion Survivor&#039;s Staff]] &amp;lt;br&amp;gt; [[Illusion_of_Twins|Illusion Thorny Staff]]&lt;br /&gt;
|[[Issgard_Equipment#Glacier_Weapons_(Shuriken,_Guns_and_Staffs)|Glacier Staff]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Poenitentia_Gears|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment#Dim_Glacier_Weapons|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]] &amp;lt;br&amp;gt; [[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena#Special_Product_List|Magic Absorber]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Shawl]]&amp;lt;br&amp;gt;[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal INT Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing Type B]]&lt;br /&gt;
|[[Convertible Wings|Convertible Magical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Muffler]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Death Rune Manteau]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Muffler]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Muffler]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Autumn#Circulation_of_Life:_Autumn|Circulation of Life: Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Magic Boots]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal INT Boots]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Leg Type B]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Footgear|Gray Wolf Shoes]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Shoes]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Boots]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub|Moan of Corruption]]&amp;lt;br&amp;gt;[[Varmundt&#039;s Biosphere|Varmundt Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Shoes]]&lt;br /&gt;
|&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Ring]]&amp;lt;br&amp;gt;[[Grace Set|Grace Magic Ring]]&lt;br /&gt;
|[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Automatic_Equipment_(17.2)|Automatic Battle Chip]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Brooch/Evil Thread Glove]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Accessories|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Accessories_(Right)|Snow Flower Necklace]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Necklace]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Temple Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Necklace]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Spell Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Bracelet]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Divine Power Insignia]]&lt;br /&gt;
|[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Automatic_Equipment_(17.2)|Automatic Battle Chip]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Brooch/Evil Thread Glove]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Accessories|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Accessories_(Right)|Snow Flower Earring]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Earring]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Temple Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shadow Gear ===&lt;br /&gt;
[[Shadow Gear]] is a great bonus to your power and can also provide additional benefits. [[Beginners_Guide#Shadow_Gear|Starting out]], you should get the Beginner Shadow Gear from Lucy at Eden. Once you reach level 100, you should work on getting the Advanced Paradise Shadow Gear. The Advanced Paradise Shadow gear will give great benefits early on including ignoring 50% def/mdef pierce.&lt;br /&gt;
&lt;br /&gt;
However, more powerful [[Shadow Gear]] and [[Shadow Enchanting|Shadow Gear Enchants]] are available in the main office basement. For these, you can either go for a mix of the advanced Shadow Gear or the Master Shadow Gear&lt;br /&gt;
&lt;br /&gt;
The basic [[Shadow_Gear#Master_Shadow_Gear|Master Shadow Gear]] is a slightly weaker but easier option than the mixed shadow gear. The Master Shadow gear provides both 100% DEF/MDEF penetration and 20% RES/MRES penetration. As such, it is a flexible shadow set that can be used on both physical and magical classes. However, the [[Shadow_Enchanting#Master_Shadow_Gear_Enchanting|enchants on the Master Shadow gear]] give bonuses for specific skills e.g. {{#item:312241}}, so with the enchants it is the most build specific shadow gear. Additionally, the enchants on the Shadow Gear, while pricey, are specific and won&#039;t require RNG. Master Shadow Gear is a great option even though it is a little bit weaker as it is cheaper and easier to enchant. &lt;br /&gt;
&lt;br /&gt;
Mixed Blue Shadow Gear is the stronger than basic Master Shadow Gear and provides a lot of flexibility for magic classes. Mixed Shadow Gear refers to the various kinds of advanced Shadow Gear that are available. These Shadow Gears can provide additional bonuses like permanent {{#skill:8}} status with the Lord Bearer&#039;s Combo {{#item:24764}}. Unlike Master Shadow Gear, you can mix and match different Blue Shadow Gear but do note that they still have their own combos. Mixed Shadow Gear is more expensive as their [[Shadow_Enchanting#New_Sets|enchants require RNG]]. However, due to their enchants not being skill-specific, they can be used for all your magic damage classes. &lt;br /&gt;
&lt;br /&gt;
Some great options for Blue Shadow Gear are: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Shadow Gear&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Combos&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|Full Tempest &lt;br /&gt;
|{{#item:24665}} &amp;amp; {{#item:24668}} &amp;lt;br&amp;gt; {{#item:24667}} &amp;amp; {{#item:24666}}&lt;br /&gt;
|Provides 100% Magical Defense Penetration with the full upgraded combo and some damage. I recommend you always get a two piece combo of this and prioritize this over the rest of your shadow gear.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Full Spell&lt;br /&gt;
|{{#item:24883}} &amp;amp; {{#item:24884}}&lt;br /&gt;
|Provides the highest amount of damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Magical Spell&lt;br /&gt;
|{{#item:24753}} &amp;amp; {{#item:24754}}&lt;br /&gt;
|Provides a decent amount of SPL and damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|True Gemstone&lt;br /&gt;
|{{#item:24675}} &amp;amp; {{#item:24676}} &amp;lt;br&amp;gt; {{#item:24677}} &amp;amp; {{#item:24678}}&lt;br /&gt;
|Provides a high amount of damage and nullifies gemstone requirements. Also provides a small amount of VCT reduction.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Clever&lt;br /&gt;
|{{#item:24736}} &amp;amp; {{#item:24737}}&lt;br /&gt;
|Provides a good mix of damage and VCT reduction.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Centering&lt;br /&gt;
|{{#item:24885}} &amp;amp; {{#item:24886}}&lt;br /&gt;
|Provides a good mix of damage and VCT reduction.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lord Bearer&#039;s&lt;br /&gt;
|{{#item:24764}} &amp;amp; {{#item:24763}} &amp;lt;br&amp;gt; {{#item:24766}} &amp;amp; {{#item:24765}}&lt;br /&gt;
|Provides permanent {{#skill:8}} status with the full upgraded combo. Also provides a good mix of damage and HP.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Spell Caster&#039;s&lt;br /&gt;
|{{#item:24747}} &amp;amp; {{#item:24748}} &amp;lt;br&amp;gt; {{#item:24749}} &amp;amp; {{#item:24750}}&lt;br /&gt;
|Provides FCT reduction with the full upgraded combo. Also provides the highest amount of VCT and a small amount of damage&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As mentioned before, your Shadow Gear can be mixed, so one combo you could possibly use is: {{#item:24883}}, {{#item:24884}}, {{#item:24753}}, {{#item:24754}}, {{#item:24665}}, and {{#item:24668}}! But please review the different options, and see what would benefit you the most. Spell Caster, for example, provides a lot of VCT that your build may need.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Special Master Shadow Gear&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The most powerful option that is available is the [[Shadow_Gear#Special_Master_Shadow_Gear|Special Master Shadow Gear]] that combos with the {{#item:24792}} and {{#item:24793}}. It particularly provides higher damage against high MRES mobs. However, it doesn&#039;t provide the flexibility of stats that mixed blue shadow might provide, as it mainly damage-focused and does not provide other stats that blue shadow gear might provide.&lt;br /&gt;
The Special Master Shadow Gear has three sets which provide similar stats but damage for different elements: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Sets&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Shadow Gear&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Modifier&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow_Gear#Magical_Master|Magical Master]]&lt;br /&gt;
|{{#item:24993}}, {{#item:24994}} &amp;lt;br&amp;gt; {{#item:24995}} &amp;amp; {{#item:24996}}&lt;br /&gt;
|Increases Magical Damage with Water, Wind, Earth, Fire and Shadow element.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow_Gear#Spell_Master|Spell Master]]&lt;br /&gt;
|{{#item:24997}}, {{#item:24998}} &amp;lt;br&amp;gt; {{#item:24999}} &amp;amp; {{#item:1270000}}&lt;br /&gt;
|Increases Magical Damage with Neutral, Holy, Shadow, Ghost and Undead element.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow_Gear#Sorcery_Master|Sorcery Master]]&lt;br /&gt;
|{{#item:1270001}}, {{#item:1270002}} &amp;lt;br&amp;gt; {{#item:1270003}} &amp;amp; {{#item:1270004}}&lt;br /&gt;
|Increases Magical Damage with Fire, Water, Wind, Poison and Neutral element.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
The Special Master Shadow Gear is currently the most expensive and difficult to obtain shadow gear available as it requires {{#item:7914}} from {{#item:50209}}. As such, before creating the Special Master Shadow Gear, I recommend creating either a mixed blue set or basic master shadow set and completing Phase 5 of gear before working on the Special Master Shadow Gear.&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]] provide a great deal of damage. The costume combos related to your specific class (e.g. {{#item: 1001787}}) will generally be your best option. However. a good general combo is the Arch Bishop Combo {{#item:1000857}}, {{#item:1000859}}, and {{#item:25709}}/{{#item:1000019}}.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9134}}, {{#item:9122}}, {{#item:9139}}, and Icewind Egg (9147) are good choices.&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
For more card information, [[Madame_Celery&#039;s_Guide_to_MuhRO#Card_List|Celery&#039;s guide has a great list of relevant cards]].&lt;br /&gt;
&lt;br /&gt;
Addition to this table, [[Chapter_1#Cards|Chapter 1]] has many useful cards that are strong against specific property monsters. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Equipment&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|General&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Neutral&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Water&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Earth&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Fire&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Wind&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Poison&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Holy&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Shadow&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Ghost&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Undead&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|{{#item: 4366}} &amp;lt;br&amp;gt; {{#item: 300459}}&lt;br /&gt;
|{{#item: 27310}}&lt;br /&gt;
|{{#item: 4597}} &amp;lt;br&amp;gt; {{#item: 300359}}&lt;br /&gt;
|{{#item: 4600}}&lt;br /&gt;
|{{#item: 4599}}&lt;br /&gt;
|{{#item: 4586}}&lt;br /&gt;
|{{#item: 300238}}&lt;br /&gt;
|{{#item: 27309}}&lt;br /&gt;
|{{#item: 300258}}&lt;br /&gt;
|{{#item: 4598}} &amp;lt;br&amp;gt; {{#item: 300247}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|{{#item: 4169}} &amp;lt;br&amp;gt; {{#item: 300459}}&lt;br /&gt;
|{{#item: 300251}}&lt;br /&gt;
|{{#item: 300257}} &amp;lt;br&amp;gt; {{#item: 300359}}&lt;br /&gt;
|{{#item: 300259}}&lt;br /&gt;
|{{#item: 300256}}&lt;br /&gt;
|{{#item: 300255}}&lt;br /&gt;
|{{#item: 300253}}&lt;br /&gt;
|{{#item: 300252}}&lt;br /&gt;
|{{#item: 300258}}&lt;br /&gt;
|{{#item: 4598}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|{{#item:300665}} &amp;lt;br&amp;gt; {{#item: 300376}} &amp;lt;br&amp;gt; {{#item: 300529}} &amp;lt;br&amp;gt; {{#item: 300308}} &amp;lt;br&amp;gt; {{#item: 4409}}&lt;br /&gt;
|&lt;br /&gt;
|{{#item: 300361}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|{{#item:300662}} &amp;lt;br&amp;gt; {{#item:300660}} &amp;lt;br&amp;gt; {{#item: 27384}} &amp;lt;br&amp;gt; {{#item: 300455}} &amp;lt;br&amp;gt; {{#item:300507}} &amp;lt;br&amp;gt; {{#item:300520}} &amp;lt;br&amp;gt; {{#item: 300442}} &amp;lt;br&amp;gt; {{#item: 300265}} &lt;br /&gt;
|{{#item: 4394}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{#item: 4394}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
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|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|{{#item: 27385}} &amp;lt;br&amp;gt; {{#item: 300379}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
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|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|{{#item: 300424}} &amp;lt;br&amp;gt; {{#item: 300260}} &lt;br /&gt;
|{{#item: 300375}} &amp;lt;br&amp;gt; {{#item: 300521}} &amp;lt;br&amp;gt; {{#item: 300273}}&lt;br /&gt;
|{{#item: 300522}} &amp;lt;br&amp;gt; {{#item: 27167}}&lt;br /&gt;
|{{#item: 300522}} &amp;lt;br&amp;gt; {{#item: 4629}}&lt;br /&gt;
|{{#item: 300521}} &amp;lt;br&amp;gt; {{#item: 4657}}&lt;br /&gt;
|{{#item: 300522}} &amp;lt;br&amp;gt; {{#item: 300149}}&lt;br /&gt;
|{{#item: 300522}} &amp;lt;br&amp;gt; {{#item: 300293}}&lt;br /&gt;
|{{#item: 300375}} &amp;lt;br&amp;gt; {{#item: 300521}} &amp;lt;br&amp;gt; {{#item: 300272}} &amp;lt;br&amp;gt; {{#item: 300122}}&lt;br /&gt;
|{{#item: 300375}} &amp;lt;br&amp;gt; {{#item: 300521}}&lt;br /&gt;
|{{#item: 300375}} &amp;lt;br&amp;gt; {{#item: 300521}} &amp;lt;br&amp;gt; {{#item: 300269}} &amp;lt;br&amp;gt; {{#item: 300372}}&lt;br /&gt;
|{{#item: 300522}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
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|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
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|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|{{#item: 4658}} &amp;lt;br&amp;gt; {{#item: 300458}}&lt;br /&gt;
|{{#item: 300178}} &amp;lt;br&amp;gt; {{#item: 300190}} &amp;lt;br&amp;gt; {{#item: 27250}} &amp;lt;br&amp;gt; {{#item: 300221}}&lt;br /&gt;
|{{#item: 300183}} &amp;lt;br&amp;gt; {{#item: 300121}} &amp;lt;br&amp;gt; {{#item: 27255}}&lt;br /&gt;
|{{#item: 300190}} &amp;lt;br&amp;gt; {{#item: 300090}}&lt;br /&gt;
|{{#item: 300179}} &amp;lt;br&amp;gt; {{#item: 27253}}&lt;br /&gt;
|{{#item: 300183}} &amp;lt;br&amp;gt; {{#item: 27255}}&lt;br /&gt;
|&lt;br /&gt;
|{{#item: 300188}} &amp;lt;br&amp;gt; {{#item: 300179}} &amp;lt;br&amp;gt; {{#item: 300121}} &amp;lt;br&amp;gt; {{#item: 27253}} &amp;lt;br&amp;gt; {{#item: 27259}}&lt;br /&gt;
|{{#item: 300221}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
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|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|&lt;br /&gt;
|{{#item: 300470}}&lt;br /&gt;
|{{#item: 300268}} &amp;lt;br&amp;gt; {{#item: 27125}} &amp;lt;br&amp;gt; {{#item: 300464}}&lt;br /&gt;
|{{#item: 300469}}&lt;br /&gt;
|{{#item: 300268}} &amp;lt;br&amp;gt; {{#item: 300469}}&lt;br /&gt;
|{{#item: 300469}} &amp;lt;br&amp;gt; {{#item: 4577}}&lt;br /&gt;
|{{#item: 300464}} &lt;br /&gt;
|{{#item: 300464}}&lt;br /&gt;
|{{#item: 300470}}&lt;br /&gt;
|{{#item: 300470}}&lt;br /&gt;
|{{#item: 300191}} &amp;lt;br&amp;gt; {{#item: 300294}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
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|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|&lt;br /&gt;
|{{#item: 300218}}&lt;br /&gt;
|{{#item: 300364}}&lt;br /&gt;
|{{#item: 300211}}&lt;br /&gt;
|{{#item: 300216}}&lt;br /&gt;
|{{#item: 300222}}&lt;br /&gt;
|{{#item: 300371}}&lt;br /&gt;
|{{#item: 300448}}&lt;br /&gt;
|{{#item: 300369}}&lt;br /&gt;
|{{#item: 300370}}&lt;br /&gt;
|{{#item: 300191}} &amp;lt;br&amp;gt; {{#item: 300294}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
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|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Lastly, the {{#item:27109}}, {{#item:27107}}, and {{#item:27108}} Combo is a very useful card combo against {{#linkmob:20994}} and {{#linkmob:22174}}&lt;br /&gt;
&lt;br /&gt;
== Damage Calculations and Diminishing Returns ==&lt;br /&gt;
To explain more about Calculating your damage and overall discuss Diminishing Returns, I will be using Soul Vulcan Strike as a reference. &lt;br /&gt;
&lt;br /&gt;
The formula for Soul Vulcan Strike is MATK (((250 * Skill Level) + (3 * SPL)) * (Base Level/100))%. Afterwards, all modifiers applied on your ability&#039;s damage is multiplicative. Other than the specific skill&#039;s formula, the behavior for the modifiers are similar for all magic damage abilities. &lt;br /&gt;
* Spell Magic Attack (S.MATK): Final status magic attack and final equipment magic attack increases by %. This is increased by your equipment but also the SPL and CON from your traits. &lt;br /&gt;
* Skill Damage Modifier: Modifiers to a specific skill&#039;s damage. e.g. the {{#item:311294}} enchant on your Dim Glacier Weapon. &lt;br /&gt;
* Skill Element Modifier: Modifiers to your magical damage with a specific element. e.g. the {{#item:311458}} enchant on your Dim Glacier Weapon.&lt;br /&gt;
* Element Modifier: Modifiers to your magical damage against a specific element. e.g. {{#item:27108}}&lt;br /&gt;
* Race Modifier: Modifiers to your magical damage against a specific race. e.g. {{#item:310246}}&lt;br /&gt;
* Size Modifier: Modifiers to your magical damage against a specific size. e.g. {{#item:27384}}&lt;br /&gt;
* Class Modifier: Modifiers to your magical damage against a specific class (Boss or Normal). e.g. {{#item:311943}} and {{#item:311942}}&lt;br /&gt;
You can check your total modifiers through the command @bs in game. Keep in mind that Class Modifier, Race Modifier, Element Modifier, and Size Modifier are often for a specific class/race/element/size rather than say all in that category e.g. magic damage against all race. &lt;br /&gt;
&lt;br /&gt;
The formula can then further be broken out for Soul Vulcan Strike to say S.Matk ((MATK * (1+ MATK%))(((250 * Skill Level) + (3 * SPL)) * (Base Level/100))% * (1 + Skill Damage Modifier) * (1 + Skill Element Modifier) * (1 + Element Modifier) * (1 + Race Modifier) * (1 + Size Modifier) * (1 + Class Modifier)). &lt;br /&gt;
&lt;br /&gt;
The main takeaway is that the modifiers that you add are multiplicative with one another, so when thinking about gears and cards, you should consider two important concepts: &lt;br /&gt;
* Each additional increase in a specific modifier provides less benefits the more of that modifier you already have. &lt;br /&gt;
* Spreading out your modifiers is more beneficial than indexing into one modifier. &lt;br /&gt;
&lt;br /&gt;
To put this into a relevant example, {{#item:300265}} and {{#item:27384}} on a +12 staff provides 30% Skill Element Modifier or 20% Size modifier, respectively. &lt;br /&gt;
For this example, if you already have a 50% Size Modifier, the {{#item:27384}} will provide more benefit than {{#item:300265}} once you already have 130% additional damage with element:&lt;br /&gt;
* {{#item:300265}}: (2.3 + .3) * (1.5) = 3.9&lt;br /&gt;
* {{#item:27384}}: (2.3) * (1.5 + .2) = 3.91&lt;br /&gt;
Keep in mind that this is theoretical and may not be exactly accurate as the cards give flat and % matk as well.&lt;br /&gt;
&lt;br /&gt;
Generally in the late game, Class Modifier &amp;gt; Race Modifier = Element Modifier &amp;gt; Size Modifier &amp;gt; Skill Damage Modifier &amp;gt; MATK% &amp;gt; Skill Element Modifier = S.MATK. Mileage may vary and keep in mind that Class Modifier, Race Modifier, Element Modifier, and Size Modifier are often specific rather than say all race. My priority of these does not have anything to do with the weight of these values on the calculation, but the lack of access to these modifiers which makes them more valuable per %. &lt;br /&gt;
&lt;br /&gt;
[[Category:General Guides]]&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_SVS_Arch_Mage_Guide&amp;diff=59352</id>
		<title>Choi&#039;s SVS Arch Mage Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_SVS_Arch_Mage_Guide&amp;diff=59352"/>
		<updated>2026-04-02T13:20:29Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Crimson Arrow Build */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Arch Mage]]&lt;br /&gt;
== Introduction ==&lt;br /&gt;
The main purpose of this guide is to provide information on the gear progression for Soul Vulcan Strike-focused Arch Mages. This guide should be read in tandem with [[Choi&#039;s Guide To Magic]] which provides more general information about magic classes. However, as the gear and concepts are similar across different builds, this guide should also be helpful for other magic builds. Please feel free to reach out to me (IGN: Choi or Tokki) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
Also, I wanted to say thank you to everyone who has helped me, as I learned and continue to learn AM!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: March 31st, 2026&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
The Soul Vulcan Strike build has a very fluid progression that will allow the user to be strong throughout all parts of the game. Among the Arch Mage skills, Soul Vulcan Strike has the shortest Fixed Cast Time at 1s. Along with its short cooldown, its high damage and 11 x 11 AoE make Soul Vulcan Strike a very effective ability for leveling and farming. Additionally, with the Warlock Telekenesis Intense skill providing a 3x damage buff for ghost damage, Soul Vulcan Strike scales very well into the late game allowing you to MVP even the toughest MVPs. &lt;br /&gt;
&lt;br /&gt;
However, due to the nature of Dim Glacier Weapons providing large damage bonuses to specific abilities and the strength of specific elemental MVP cards, you will be mostly gated to having Soul Vulcan Strike as your main magic damage ability. As such, you will be weaker against [https://muhro.eu/flux/?module=monster&amp;amp;action=index&amp;amp;name=&amp;amp;mvp=yes&amp;amp;size=-1&amp;amp;race=-1&amp;amp;element=Neutral&amp;amp;p=1 Neutral], [https://muhro.eu/flux/?module=monster&amp;amp;action=index&amp;amp;name=&amp;amp;mvp=yes&amp;amp;size=-1&amp;amp;race=-1&amp;amp;element=Holy Holy], [https://muhro.eu/flux/?module=monster&amp;amp;action=index&amp;amp;name=&amp;amp;mvp=yes&amp;amp;size=-1&amp;amp;race=-1&amp;amp;element=Poison Poison], and [https://muhro.eu/flux/?module=monster&amp;amp;action=index&amp;amp;name=&amp;amp;mvp=yes&amp;amp;size=-1&amp;amp;race=-1&amp;amp;element=Dark&amp;amp;p=1 Shadow] Elemental MvPs and mobs (The main ones to note here is Betelgeuse and Jabberwocky). Even so, you will still be a highly effective MVPer! &lt;br /&gt;
&lt;br /&gt;
For other classes and builds, the gear progression and concepts should be fairly similar other than a change in weapon and gear&lt;br /&gt;
&lt;br /&gt;
== Relevant Skills ==&lt;br /&gt;
* {{#skill:5220}}: Your bread-and-butter ability. The formula for Soul Vulcan Strike is MATK (((250 * Skill Level) + (3 * SPL)) * (Base Level/100))%.&lt;br /&gt;
* {{#skill:5217}}: Your secondary ability due to the enchantment on your Dim Glacier Weapon. It also pairs well with Soul Vulcan Strike as Mystery Illusion does Shadow Property damage which is effective against holy and not resisted by Neutral.&lt;br /&gt;
* {{#skill:5012}}: Provides a 3x Ghost Magic Damage and 50% Variable Cast Time Reduction Buff for 1 minute or until death. However, it has a 5-minute cooldown, so use it wisely, but don&#039;t be frugal about it!&lt;br /&gt;
* {{#skill:366}}: Provides a 1.5x Matk buff. It has no cooldown, so you should always try to keep it up!&lt;br /&gt;
* {{#skill:2206}}: Provides a buff that lets you do the maximum damage. It&#039;s a great overall buff and also allows you to test different gear effectively. &lt;br /&gt;
* {{#skill:2210}}: A damaging ability with a 90% chance to absorb 40% of the damage you do with this skill. It should basically full heal you when you use it on a mob. &lt;br /&gt;
* {{#skill:2213}} AKA {{#skill:2231}} and {{#skill:2230}}: A large AoE skill that provides decent damage. However, it&#039;s main use is that it applies a 50% elemental resist decrease debuff for 20s to targets hit by it. However, rather than casting the actual ability, most Arch Mages opt to using Reading Spell Book with {{#item:100073}} and using Release to cast it to avoid any cast time. &lt;br /&gt;
&lt;br /&gt;
While Soul Vulcan Strike will be your main ability, you should also utilize the rest of an Arch Mage&#039;s kit, particularly the AoE Ground Skills. Play around with the different abilities to see which you prefer. These are the abilities I use though! &lt;br /&gt;
* {{#skill:5232}}: Provides a buff or different effect to many of your skills. Different levels of Climax will provide different effects. I tend to use Level 3 Climax when trying to do the most damage. On weaker maps, I will use Climax 2. Read through the abilities that you plan on using to understand the effects. &lt;br /&gt;
* {{#skill:5222}}: A fire elemental 9x9 ground skill that does significant damage. &lt;br /&gt;
* {{#skill:5218}}: An earth elemental ground skill that summons rocks in a 9x9 area. The area of effect is a bit bigger than 9x9 because the rocks have their own aoe as well. &lt;br /&gt;
* {{#skill:5216}}: A water elemental 13x13 AoE skill that hits targets around you. One of your biggest AoEs. &lt;br /&gt;
* {{#skill:5215}}: A wind elemental 11x11 AoE skill that hits targets around you.&lt;br /&gt;
* {{#skill:5227}}: A wind elemental 9x9 ground skill. &lt;br /&gt;
* {{#skill:5229}}: A fire elemental 9x9 ground skill. &lt;br /&gt;
* {{#skill:5230}}: A powerful neutral elemental 11x11 ground skill. It benefits from the bonus from {{#item:300375}}. However, the skill will require a large skill point investment and costs AP which is hard to recover for the SVS build.&lt;br /&gt;
&lt;br /&gt;
== Stats and Traits ==&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the highest bonus in StatusMATK. It also provides the second-highest reduction in Variable Cast Time. &lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the third-highest bonus in StatusMATK. It also provides the highest reduction in Variable Cast Time from stats. Early on, you will want a lot of Dex, as your gear may not provide the VCT reduction you need. Later on, it will be a lower priority. However, I tend to keep a lot of dex in my full build, as I don&#039;t always use my full build in lieu of item drop rate gear.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves DPS by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK. However, I use more Dex than Luk because of the cast time reduction. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;SPL (110):&#039;&#039;&#039; Provides the highest bonus in S.MATK and your abilities will additionally scale off SPL.&lt;br /&gt;
# &#039;&#039;&#039;CON (100-110):&#039;&#039;&#039; Provides the second-highest bonus in S.MATK.&lt;br /&gt;
# &#039;&#039;&#039;WIS (50-82):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (0-32):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
&lt;br /&gt;
== Gear Progression ==&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Magic Damage Classes, particularly SVS Build Arch Mages. As you read through, you can look at the [[Choi&#039;s_Guide_To_Magic#Magic_Gear_Progression|Magic Gear Progression Table on my Guide to Magic]]. This table will have links that will guide you to the relevant pages. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
=== Phase Eden ===&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
=== Phase One ===&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output (for now). &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For Soul Vulcan Strike your fixed cast time is 1s and your Variable Cast time is 3s. &amp;lt;br&amp;gt;&lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. You can get the {{#item:100130}} to upgrade your grace gear.&amp;lt;br&amp;gt;&lt;br /&gt;
At Level 170, you will have access to the [[Illusion_of_Labyrinth_Equipment| Illusion of Labyrinth and its related equipment]]. The Illusion Morpheus Set will provide a good boost in damage, and a +9 {{#item:19428}} will give you Skill Cast Interruption Protection. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons. &amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, the Advanced Paradise Equipment does not provide a Middle or Lower Headgear, so getting middle and lower headgears will provide an easy upgrade. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:19428}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Hood. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420003}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:450186}} or +7 to +9 {{#item:450110}} || Crimson Rock is a good secondary ability while you level. &lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +7 to +11 {{#item:550030}}, +7 to +9 {{#item:2051}}, or +8 to +10 {{#item:2039}} || The benefit of the illusion weapons is the card slots. Early on, I recommend {{#item:300442}} or {{#item:300265}} as cheaper card options. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || The Two Handed Mastery Passive provides +20 S.Matk, so use Two Handed for now. &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +11 {{#item:20948}} &amp;lt;br&amp;gt; +7 or +9 {{#item: 480019}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:32238}} or {{#item:490020}} || Use the Grace Ring if you&#039;re using the Grace set.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:32239}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Illusion of Underwater 2 and Illusion of Labyrinth are great places to farm zeny starting out, and you&#039;ll be able to get {{#item:100425}} and {{#item:100423}} to upgrade your gear or to make Safe to Refine tickets!&lt;br /&gt;
&lt;br /&gt;
=== Phase Two ===&lt;br /&gt;
1s Fixed Cast Reduction is what you need. However, 1.5s is better since most of your other skills (Mystery Illusion, Rain of Crystal, etc.) have 1.5s Fixed Cast. It&#039;s up to you to decide whether you want to upgrade to 1.5s by getting the {{#item:470088}} with the {{#item:310602}} or whether you want to sit on the {{#item:470021}} until Phase Three.&lt;br /&gt;
&lt;br /&gt;
The [[Brilliant_Light_Accessories| Brilliant]]/[[Sinful_Accessories| Sinful]] Sapphire Accessory Pairs give a good amount of damage and provide .2s and .3s FCT reduction respectively. With the {{#item:25170}} that gives .3s FCT reduction, you&#039;ll have a total of 1s or 1.1s FCT reduction. Additionally, you can get a {{#item:1000614}} for .5s FCT reduction. I do not recommend getting a {{#item:25067}}if it&#039;s too expensive, as you&#039;ll already have enough FCT!&amp;lt;br&amp;gt;&lt;br /&gt;
Moving forward, we&#039;re just working on damage; let&#039;s up those numbers!! &lt;br /&gt;
&lt;br /&gt;
Between the {{#item:450178}} and the {{#item:450207}}, both options are great. {{#item:450178}} provides more damage and {{#item:450207}} provides more tankiness. Generally, {{#item:450207}} will be cheaper, as you can buy the necessary enchantment stones from other players. However, this requires other players to have and be willing to sell those stones, which may not always be the case. {{#item:450178}}, however, requires farming of {{#item:1000405}} which may be grindier but more reliable. My recommendation if you plan on going the snow flower route is to make sure that the stones you need for the {{#item:450207}} are available. &lt;br /&gt;
&lt;br /&gt;
The Vesper Headgear is time-gated, requiring mysterious ores from a 24hr cooldown instance. You can try to farm these if you would like or buy these from a vendor.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410092}} || Unslotted versions are fine if you don&#039;t have a card to use. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} &amp;lt;br&amp;gt; {{#item:420003}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&amp;lt;br&amp;gt; Alternatively, you can continue to use CD in mouth combo for a while.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}}. [[Gray_Wolf_Equipment#Gray_Wolf_Armor_Enchantments| Gray Wolf Gear can be obtained after completing Episode 18 ]] &lt;br /&gt;
SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}}. [[Issgard_Equipment#Enchantment_Snow_Flower| Snow Flower gear can be obtained after completing Episode 19 ]]. Only get Snow Flower if the related Ice Flower Magic Stones are easily obtainable (available in vend). &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}. [[20_The_Immortal| Glacier gear can be obtained after completing Episode 20 ]].&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +9 {{#item:640033}} || {{#item:311353}}{{#item:311351}}{{#item:311349}}{{#item:311343}} &#039;&#039;&#039;Just buy this from a seller!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 or +11 {{#item:20948}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +9 {{#item:470021}} &amp;lt;br&amp;gt; +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || &amp;lt;br&amp;gt; GW: {{#item:310602}} &amp;lt;br&amp;gt; Glacier: {{#item:312076}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority: &lt;br /&gt;
# Weapon, Accessories, Minor Cast Stone &lt;br /&gt;
# Armor and Headgears&lt;br /&gt;
# Garment and Shoes. &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Thanatos 11 and 12 are great places to farm at this point and in general, and you&#039;ll be able to farm the materials for your accessories. {{#item:12710}} will help tremendously to prevent the {{#skill:30}} debuff effect.&lt;br /&gt;
&lt;br /&gt;
=== Phase Three ===&lt;br /&gt;
You can sit pretty comfortably on the Phase Two gears for a while. The best spots to upgrade are probably the Garment and Shoes if you&#039;re still on Grace. Now would be a good time to start farming your [[Shadow_Gear|Shadow gear]] as well!&lt;br /&gt;
&lt;br /&gt;
Dim Glacier Weapons are a great place to start dipping your toes into the [[Grade_Enhancing| painful world of item grading]]! Luckily, the {{#item:101637}} helps ease you in. [[Issgard_Equipment|Dim Glacier and Snow equipment can be obtained after completing Episode 19]]. &lt;br /&gt;
I highly recommend the Dim Glacier Wand over the Dim Glacier Staff. The Dim Glacier Staff is stronger initially, but the s.matk you gain from {{#skill:5228}} will lose value as you gain more s.matk.&lt;br /&gt;
* For other magic classes, the main difference here is going to be in the weapon you use.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} || Deep Blue Sunglasses provides a lot of VCT reduction you may need with the Convertible Magical Wing. Battle Processor provides more damage.&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}}|| GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12[A] {{#item:550089}} || {{#item:311458}}{{#item:311294}}{{#item:311294}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard. &amp;lt;br&amp;gt; Switch to shield if you&#039;re using a One-Handed weapon. &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 {{#item:480125}} &amp;lt;br&amp;gt; +9 or +10 {{#item:450267}} || CMW: Please see below notes for more information on the convertible Wing &amp;lt;br&amp;gt; Glacier: {{#item:312070}} for Slot 2&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 [C] {{#item:470204}} || Start on the Dim Glacier Weapon until you have the 30 {{#item:1001033}} [[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub| to craft it]]&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Convertible_Wings| To craft]] the {{#item:480125}}, you&#039;ll need a +7 {{#item:20732}}, a +7 {{#item:20733}}, a +7 {{#item:16030}}, 5 {{#item:727}}, and 3 {{#item:27015}}.&lt;br /&gt;
* The {{#item:20732}} and {{#item:20733}} can be bought from the Mass Charleston npc with {{#item:6752}} which are farmed in the [[Charleston_Crisis| Charleston Crisis instance]] or exchanged for instance coins. They are also a random drop from the MVP in the Charleston Crisis&lt;br /&gt;
* The {{#item:16030}} require 300 {{#item:6751}}, 1 {{#item:1549}}, and 15 {{#item:6750}}, and will be exchanged with the Mass Charleston npc.&lt;br /&gt;
* The {{#item:1549}} requires 200 {{#item:999}}, 30 {{#item:7325}}, and a {{#item:1415}}. The {{#item:1549}} can be exchanged with the Gomer npc in Yuno with a mechanic class.&lt;br /&gt;
* You need Episode 15 done (you can use a clear ticket)&lt;br /&gt;
* You can use Safe to Refine Tickets on {{#item:20732}}, {{#item:20733}}, {{#item:16030}}, and {{#item:480125}}&lt;br /&gt;
&lt;br /&gt;
As mentioned, now would be a great time to work on your shadow gear, particularly your {{#item:24665}} and {{#item:24668}}! &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: [[Rudus|Rudus F4]] and [[Niflheim|Niflheim Dungeon F1]] will be great places to farm Zelunium and Shadowdecon until you&#039;re strong enough to farm in [[Niflheim|Niflheim Dungeon F2]] and [[Clock Tower Unknown Basement|Clock Tower Basement]]&lt;br /&gt;
&lt;br /&gt;
=== Phase Four ===&lt;br /&gt;
We&#039;re almost at End Game. Time to make some of the tougher gears. You can skip to Phase Five if you think you can comfortably get the Equipment from Constellation Tower (Hard), Alice Twisted Madness (Hard), Depth 1 and 2, and Hall of Life. &lt;br /&gt;
&lt;br /&gt;
Please keep in mind that {{#item:480125}} provides a lot of VCT reduction which you may need as part of your build. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 4 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +11 to +12  [A]{{#item:400111}} || &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420022}} || {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Do not change to Young Leaf until you switch to the Vesper Headgear. Any Young Leaf is fine; it&#039;s the enchants that matter. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || {{#item:311458}}{{#item:311294}}{{#item:311294}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} or &amp;lt;br&amp;gt; +10 or +11 [C] {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 {{#item:480125}} &amp;lt;br&amp;gt; +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || &amp;lt;br&amp;gt; DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, {{#item:312136}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490304}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but its a .05% chance.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#item:490052}} and {{#item:490053}} will still be useful to have while working on Phase 5 due to its race modifiers against dragon which will be very strong against Betelgeuse and Jabberwocky.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Gaebolg and Yorscalp Gear&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Gear]] are both powerful gears that will provide an increase in damage from Phase 4 (especially Yorscalp). However, due to the high cost of resources, high reputation costs, and the difficult mvps/instances needed to create and enchant these gears, I do not currently recommend them as an intermediate step between Phases 4 and 5. Instead, I recommend that you go directly to Phase 5.&lt;br /&gt;
&lt;br /&gt;
=== Phase Five ===&lt;br /&gt;
Phase Five revolves around the gear you get from Constellation Tower, Alice Twisted Madness, and Biosphere Depths and Depths 2.&lt;br /&gt;
The Enchants on the Stellar Spell Seal provide a large boost in VCT reduction that you may need after losing the Convertible Magical Wing and Wolf Robe, so I would prioritize this if you are having trouble with VCT. &lt;br /&gt;
&lt;br /&gt;
Standalone, {{#item:450284}} is the better armor, particularly against bosses. However, you will still likely need {{#item:450173}} before being able to farm Biosphere Depths effectively. Additionally, {{#item:450173}} will be stronger with the rest of the Hall of Life gear. &lt;br /&gt;
&lt;br /&gt;
The Items from Alice Twisted Madness can provide S.Matk and Magic Damage with Element or provide a lot of VCT Reduction. You should get enchants according to the amount of VCT reduction you need for your build. &lt;br /&gt;
&lt;br /&gt;
I recommend sticking with Dim/Vesper over TDRC/Time Gap, as the investment might not be worthwhile since Yorscalp/Wepawet will be better for two handed builds. However, if you think you need the upgrade ahead of Phase Six, go for it! &lt;br /&gt;
&lt;br /&gt;
{{#item:400724}} is much stronger than {{#item:400111}} with the proc on {{#item:313427}}. Otherwise, {{#item:400111}} is stronger. &lt;br /&gt;
&lt;br /&gt;
Dependent on market prices of material and parties, you may be able to skip {{#item:480233}} and work on {{#item:480351}} and {{#item:490485}}.  &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +11 to +12  [A]{{#item:400111}} &amp;lt;br&amp;gt; +12  [A]{{#item:400535}} &amp;lt;br&amp;gt; +12 [A]{{#item:400724}} || &amp;lt;br&amp;gt; TD: {{#item:4714}},  {{#item:312700}} or {{#item:312718}} or {{#item:312709}}, {{#item:312759}} &amp;lt;br&amp;gt; Yorscalp: {{#item:4714}}, {{#item:313413}} or {{#item:313417}} or {{#item:313421}}, {{#item:313427}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} &amp;lt;br&amp;gt; +12 [A] {{#item:640054}} || Dim: {{#item:311458}}{{#item:311294}}{{#item:311294}} &amp;lt;br&amp;gt; Time Gap: For the Time Gap Weapon, use the enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} ||  MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard. &amp;lt;br&amp;gt; With the Time Gap Weapons, you will not be able to use a shield.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 [A] {{#item:480233}} || {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice.&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:450173}} and {{#item:490136}} with the {{#item:310711}}{{#item:310711}} enchants&lt;br /&gt;
# {{#item:410233}} and {{#item:420213}}&lt;br /&gt;
# {{#item:490136}} with the {{#item:313038}} enchant&lt;br /&gt;
&lt;br /&gt;
=== Phase Six ===&lt;br /&gt;
AKA the final phase. Phase Six involves the toughest gear to get from Hall of Life and Chapter 1.&lt;br /&gt;
&lt;br /&gt;
The choice between {{#item:640067}} vs. {{#item:550089}} will depend on you. The {{#item:640067}} has significantly stronger dps. However, {{#item:550089}} allows better survivability since it allows the use of a shield, and it provides other stats you may need such as ACD, ASPD, etc. As such, I kept it there for one handed enjoyers. &lt;br /&gt;
&lt;br /&gt;
{{#item:400724}} is much stronger than {{#item:400111}} with the proc on {{#item:313427}}. Otherwise, {{#item:400111}} is stronger. &lt;br /&gt;
&lt;br /&gt;
For the enchants on {{#item:400724}}, the level 4 enchants are very difficult to get, so most players settle for the level 3 enchant. Don&#039;t let me stop you though!&lt;br /&gt;
&lt;br /&gt;
Shout out to Aewu for helping me with this section! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 6 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +11 to +12  [A]{{#item:400111}} &amp;lt;br&amp;gt; +12 [A]{{#item:400724}} || &amp;lt;br&amp;gt; Yorscalp: {{#item:4714}}, {{#item:313412}} or {{#item:313415}} or {{#item:313420}}, {{#item:313427}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} || {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A]{{#item:550089}} &amp;lt;br&amp;gt; +12 [A]{{#item:640067}} || Dim: {{#item:311458}}{{#item:311294}}{{#item:311294}} &amp;lt;br&amp;gt; Wepawet: Most useful will be Magic Damage of Ghost, MATK%, or VCT (as necessary for your build).&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} &amp;lt;br&amp;gt;||  MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard. &amp;lt;br&amp;gt; With Wepawet, you can&#039;t use shield. &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A] {{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470338}} || {{#item:313926}}, Your choice for Slot 3 and 4&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:480351}} and {{#item:490485}}&lt;br /&gt;
# {{#item:400724}}, {{#item:640067}}, and {{#item:470338}}&lt;br /&gt;
&lt;br /&gt;
After completing Phase 6 for gear, you can work on Special Master Shadow Gear if you decide to go that route for shadow gear.&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
=== Shadow Gear ===&lt;br /&gt;
For more information on Magic Shadow Gear, please check out the [[Choi&#039;s_Guide_To_Magic#Shadow_Gear|Shadow Gear section on the Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24883}}&lt;br /&gt;
* Weapon: {{#item:24753}}&lt;br /&gt;
* Shield: {{#item:24754}}&lt;br /&gt;
* Shoes: {{#item:24884}}&lt;br /&gt;
* Earring: {{#item:24665}}&lt;br /&gt;
* Pendant: {{#item:24668}}&lt;br /&gt;
&lt;br /&gt;
For Special Master Shadow Gear: &lt;br /&gt;
* Armor: {{#item:24997}}/{{#item:24993}}&lt;br /&gt;
* Weapon: {{#item:24792}}&lt;br /&gt;
* Shield: {{#item:24793}}&lt;br /&gt;
* Shoes: {{#item:24998}}/{{#item:24994}}&lt;br /&gt;
* Earring: {{#item:24999}}/{{#item:24995}}&lt;br /&gt;
* Pendant: {{#item:1270000}}/{{#item:24996}}&lt;br /&gt;
&lt;br /&gt;
=== Costume Stones and Pets ===&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]: &amp;lt;br&amp;gt;&lt;br /&gt;
* Arch Mage Combo: {{#item: 1001787}}, {{#item: 1000613}}, {{#item: 1000614}}, {{#item: 1000615}}&amp;lt;br&amp;gt;&lt;br /&gt;
* Arch Bishop Combo: {{#item:1000857}}, {{#item:1000859}}, and {{#item:25709}}/{{#item:1000019}} &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9122}}, {{#item:9134}}, and Icewind Egg (9147) are good choices.&lt;br /&gt;
&lt;br /&gt;
=== Cards ===&lt;br /&gt;
You can find a list of cards to use in my [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:4598}} or {{#item:4366}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:4598}} or {{#item:4169}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:4392}}, {{#item:300665}}, {{#item:300529}}, {{#item:300376}}, or {{#item:300308}} || {{#item:300529}} Pairs with {{#item:300521}}.{{#item:4392}} Pairs with {{#item:300269}}, {{#item:300665}} pairs with {{#item: 300662}} and {{#item:300660}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27384}}, {{#item: 300662}} and {{#item:300660}}, {{#item:300520}} and {{#item:300507}}, or {{#item:300455}} || {{#item:300455}} Pairs with {{#item:300458}}. {{#item:300520}} and {{#item:300507}} should be used with two handed staffs.&lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:27385}} or {{#item:300379}} || {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300269}}, {{#item:300521}}, {{#item:300375}}, {{#item:300424}}, or {{#item:300372}} || &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}} or {{#item:300458}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300470}}, {{#item:4577}}, {{#item:4040}}|| {{#item:4040}} allows the use of teleport!&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300370}} || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For other classes or builds, [[Madame_Celery&#039;s_Guide_to_MuhRO#Card_List|Celery&#039;s guide has a great list of relevant cards]].&lt;br /&gt;
&lt;br /&gt;
== Crimson Arrow Build == &lt;br /&gt;
&lt;br /&gt;
{{#skill:5235}} Build is a very powerful build that provides both great damage and supportive abilities, and it thrives in party settings with multiple DPS. This build is especially useful for difficult bosses like {{#linkmob:20994}} and {{#linkmob:22174}}. With Comet and All Bloom, you can increase the overall output of your party&#039;s damage by a significant amount, especially if they are using fire element. However, I don&#039;t recommend this build for general farming due to Crimson Arrow&#039;s small AOE and its reliance on {{#item:640049}} limiting the use of shields. Generally, most concepts from the SVS build will carry over in this build. However, here are some additional details to help you with the build: &lt;br /&gt;
&lt;br /&gt;
While the SVS build relies heavily on its ground skills for DPS, the Crimson Arrow build does not. As such, the Crimson Arrow build does not incur a DPS loss from the damage loss on Climax 4 All Bloom and benefits from the Fire bonus.  &lt;br /&gt;
&lt;br /&gt;
* {{#skill:5235}}: Your main damage ability. Crimson Arrow is a very powerful fire element ability with a low cooldown. It provides a lot of DPS but a small AoE making it ideal for instances with high hp bosses.   &lt;br /&gt;
* {{#skill:5222}}: All Bloom with {{#skill:5232}} level 4 provides a massive debuff on all targets within range that increases damage taken by fire element by 100% for 30 seconds. &lt;br /&gt;
* {{#skill:2213}} AKA {{#skill:2231}} and {{#skill:2230}}: A large AoE skill that provides decent damage. However, it&#039;s main use is that it applies a 50% elemental resist decrease debuff for 20s to targets hit by it. However, rather than casting the actual ability, most Arch Mages opt to using Reading Spell Book with {{#item:100073}} and using Release to cast it to avoid any cast time. &lt;br /&gt;
&lt;br /&gt;
In a party setting, you will want to ensure that the debuffs are constantly applied on the boss by casting Climax 4 All Bloom and Comet on it every 20 seconds. During that time, you will want to DPS it using Crimson Arrow. &lt;br /&gt;
&lt;br /&gt;
Crimson Arrow is a pretty expensive build because it has a lot of requirements to maximize dps. {{#skill:5235}} has a 1.5s FCT, .3s cooldown, and a .5s aftercast delay. To maximize your casts per second, your goal should be to get 1.5s fixed cast reduction, 100% VCT reduction, and at least 40% ACD reduction and 185 ASPD. Additionally, you can opt to get 100% VCT through stats. [[Choi&#039;s_Guide_To_Magic#Stats_and_Traits|More information on VCT, ACD, and ASPD requirements can be found in the Guide to Magic]]. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Crimson Arrow Phase Five Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12  [A]{{#item:400535}} || {{#item:4714}}, {{#item:312718}} or {{#item:312700}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} || VCT or ACD Reduction Enchants. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:640049}} || For Rigel: {{#item:312800}}, {{#item:311934}}. For Betel: {{#item:312800}}, {{#item:311928}}&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || &amp;lt;br&amp;gt; {{#item:311958}}, {{#item:311998}}. For Rigel: {{#item:311934}}. For Betel: {{#item:311929}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Gear in Phase Five is assuming that you are using this build for Rigel and Betel. The Gear in Phase Six is the final end game gear. &lt;br /&gt;
&lt;br /&gt;
Overall, {{#item:640064}} is the stronger DPS build and focuses on Climax 3. {{#item:400724}} will provide more dps with the {{#item:313427}} proc. Otherwise, {{#item:400981}} is stronger.&amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:400535}}/{{#item:640049}} is the stronger Crimson Arrow focused build and focuses on Climax 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Crimson Arrow Phase Six Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12 [A]{{#item:400535}} &amp;lt;br&amp;gt; +12[A]{{#item:400981}} &amp;lt;br&amp;gt; +12[A]{{#item:400724}} || TDRC: {{#item:4714}}, {{#item:312718}} or {{#item:312700}}, {{#item:312759}} &amp;lt;br&amp;gt; Frontier: {{#item:4714}}, {{#item:312718}} or {{#item:312700}}, {{#item:312759}} &amp;lt;br&amp;gt; Yorscalp: {{#item:4714}}, {{#item:313412}} or {{#item:313415}} or {{#item:313420}}, {{#item:313427}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} || VCT or ACD Reduction Enchants. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} || {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A]{{#item:640049}} &amp;lt;br&amp;gt; +12 [A]{{#item:640064}} || Time Dim: Use the Enchant you prefer &amp;lt;br&amp;gt; FAC: Most useful will be Magic Damage of fire or earth, MATK%, or VCT (as necessary for your build).&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A] {{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470337}} || {{#item:313920}}, Your choice for Slot 3 and 4&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Cards&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can find a list of cards to use in the [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:4599}}, {{#item:300456}} {{#item:4366}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:27396}} or {{#item:4169}} || &lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}}, {{#item:300529}}, {{#item:300665}} || {{#item:300529}} Pairs with {{#item:300521}}. {{#item:300665}} pairs with {{#item: 300662}} and {{#item:300660}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item: 300662}} and {{#item:300660}}, {{#item:300520}} and {{#item:300507}}, or {{#item:300455}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300521}}, {{#item:300424}} or {{#item:4657}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}}, {{#item:300458}}, or {{#item:300179}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300469}} or {{#item:300268}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300216}} || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Costume Stones&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Some additional useful Costume Stones for CA AM are: {{#item:1002405}}, {{#item:1002408}}, {{#item:1002409}}, and {{#item:1002410}}&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_SVS_Arch_Mage_Guide&amp;diff=59351</id>
		<title>Choi&#039;s SVS Arch Mage Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_SVS_Arch_Mage_Guide&amp;diff=59351"/>
		<updated>2026-04-02T13:18:28Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Crimson Arrow Build */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Arch Mage]]&lt;br /&gt;
== Introduction ==&lt;br /&gt;
The main purpose of this guide is to provide information on the gear progression for Soul Vulcan Strike-focused Arch Mages. This guide should be read in tandem with [[Choi&#039;s Guide To Magic]] which provides more general information about magic classes. However, as the gear and concepts are similar across different builds, this guide should also be helpful for other magic builds. Please feel free to reach out to me (IGN: Choi or Tokki) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
Also, I wanted to say thank you to everyone who has helped me, as I learned and continue to learn AM!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: March 31st, 2026&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
The Soul Vulcan Strike build has a very fluid progression that will allow the user to be strong throughout all parts of the game. Among the Arch Mage skills, Soul Vulcan Strike has the shortest Fixed Cast Time at 1s. Along with its short cooldown, its high damage and 11 x 11 AoE make Soul Vulcan Strike a very effective ability for leveling and farming. Additionally, with the Warlock Telekenesis Intense skill providing a 3x damage buff for ghost damage, Soul Vulcan Strike scales very well into the late game allowing you to MVP even the toughest MVPs. &lt;br /&gt;
&lt;br /&gt;
However, due to the nature of Dim Glacier Weapons providing large damage bonuses to specific abilities and the strength of specific elemental MVP cards, you will be mostly gated to having Soul Vulcan Strike as your main magic damage ability. As such, you will be weaker against [https://muhro.eu/flux/?module=monster&amp;amp;action=index&amp;amp;name=&amp;amp;mvp=yes&amp;amp;size=-1&amp;amp;race=-1&amp;amp;element=Neutral&amp;amp;p=1 Neutral], [https://muhro.eu/flux/?module=monster&amp;amp;action=index&amp;amp;name=&amp;amp;mvp=yes&amp;amp;size=-1&amp;amp;race=-1&amp;amp;element=Holy Holy], [https://muhro.eu/flux/?module=monster&amp;amp;action=index&amp;amp;name=&amp;amp;mvp=yes&amp;amp;size=-1&amp;amp;race=-1&amp;amp;element=Poison Poison], and [https://muhro.eu/flux/?module=monster&amp;amp;action=index&amp;amp;name=&amp;amp;mvp=yes&amp;amp;size=-1&amp;amp;race=-1&amp;amp;element=Dark&amp;amp;p=1 Shadow] Elemental MvPs and mobs (The main ones to note here is Betelgeuse and Jabberwocky). Even so, you will still be a highly effective MVPer! &lt;br /&gt;
&lt;br /&gt;
For other classes and builds, the gear progression and concepts should be fairly similar other than a change in weapon and gear&lt;br /&gt;
&lt;br /&gt;
== Relevant Skills ==&lt;br /&gt;
* {{#skill:5220}}: Your bread-and-butter ability. The formula for Soul Vulcan Strike is MATK (((250 * Skill Level) + (3 * SPL)) * (Base Level/100))%.&lt;br /&gt;
* {{#skill:5217}}: Your secondary ability due to the enchantment on your Dim Glacier Weapon. It also pairs well with Soul Vulcan Strike as Mystery Illusion does Shadow Property damage which is effective against holy and not resisted by Neutral.&lt;br /&gt;
* {{#skill:5012}}: Provides a 3x Ghost Magic Damage and 50% Variable Cast Time Reduction Buff for 1 minute or until death. However, it has a 5-minute cooldown, so use it wisely, but don&#039;t be frugal about it!&lt;br /&gt;
* {{#skill:366}}: Provides a 1.5x Matk buff. It has no cooldown, so you should always try to keep it up!&lt;br /&gt;
* {{#skill:2206}}: Provides a buff that lets you do the maximum damage. It&#039;s a great overall buff and also allows you to test different gear effectively. &lt;br /&gt;
* {{#skill:2210}}: A damaging ability with a 90% chance to absorb 40% of the damage you do with this skill. It should basically full heal you when you use it on a mob. &lt;br /&gt;
* {{#skill:2213}} AKA {{#skill:2231}} and {{#skill:2230}}: A large AoE skill that provides decent damage. However, it&#039;s main use is that it applies a 50% elemental resist decrease debuff for 20s to targets hit by it. However, rather than casting the actual ability, most Arch Mages opt to using Reading Spell Book with {{#item:100073}} and using Release to cast it to avoid any cast time. &lt;br /&gt;
&lt;br /&gt;
While Soul Vulcan Strike will be your main ability, you should also utilize the rest of an Arch Mage&#039;s kit, particularly the AoE Ground Skills. Play around with the different abilities to see which you prefer. These are the abilities I use though! &lt;br /&gt;
* {{#skill:5232}}: Provides a buff or different effect to many of your skills. Different levels of Climax will provide different effects. I tend to use Level 3 Climax when trying to do the most damage. On weaker maps, I will use Climax 2. Read through the abilities that you plan on using to understand the effects. &lt;br /&gt;
* {{#skill:5222}}: A fire elemental 9x9 ground skill that does significant damage. &lt;br /&gt;
* {{#skill:5218}}: An earth elemental ground skill that summons rocks in a 9x9 area. The area of effect is a bit bigger than 9x9 because the rocks have their own aoe as well. &lt;br /&gt;
* {{#skill:5216}}: A water elemental 13x13 AoE skill that hits targets around you. One of your biggest AoEs. &lt;br /&gt;
* {{#skill:5215}}: A wind elemental 11x11 AoE skill that hits targets around you.&lt;br /&gt;
* {{#skill:5227}}: A wind elemental 9x9 ground skill. &lt;br /&gt;
* {{#skill:5229}}: A fire elemental 9x9 ground skill. &lt;br /&gt;
* {{#skill:5230}}: A powerful neutral elemental 11x11 ground skill. It benefits from the bonus from {{#item:300375}}. However, the skill will require a large skill point investment and costs AP which is hard to recover for the SVS build.&lt;br /&gt;
&lt;br /&gt;
== Stats and Traits ==&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the highest bonus in StatusMATK. It also provides the second-highest reduction in Variable Cast Time. &lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the third-highest bonus in StatusMATK. It also provides the highest reduction in Variable Cast Time from stats. Early on, you will want a lot of Dex, as your gear may not provide the VCT reduction you need. Later on, it will be a lower priority. However, I tend to keep a lot of dex in my full build, as I don&#039;t always use my full build in lieu of item drop rate gear.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves DPS by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK. However, I use more Dex than Luk because of the cast time reduction. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;SPL (110):&#039;&#039;&#039; Provides the highest bonus in S.MATK and your abilities will additionally scale off SPL.&lt;br /&gt;
# &#039;&#039;&#039;CON (100-110):&#039;&#039;&#039; Provides the second-highest bonus in S.MATK.&lt;br /&gt;
# &#039;&#039;&#039;WIS (50-82):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (0-32):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
&lt;br /&gt;
== Gear Progression ==&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Magic Damage Classes, particularly SVS Build Arch Mages. As you read through, you can look at the [[Choi&#039;s_Guide_To_Magic#Magic_Gear_Progression|Magic Gear Progression Table on my Guide to Magic]]. This table will have links that will guide you to the relevant pages. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
=== Phase Eden ===&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
=== Phase One ===&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output (for now). &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For Soul Vulcan Strike your fixed cast time is 1s and your Variable Cast time is 3s. &amp;lt;br&amp;gt;&lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. You can get the {{#item:100130}} to upgrade your grace gear.&amp;lt;br&amp;gt;&lt;br /&gt;
At Level 170, you will have access to the [[Illusion_of_Labyrinth_Equipment| Illusion of Labyrinth and its related equipment]]. The Illusion Morpheus Set will provide a good boost in damage, and a +9 {{#item:19428}} will give you Skill Cast Interruption Protection. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons. &amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, the Advanced Paradise Equipment does not provide a Middle or Lower Headgear, so getting middle and lower headgears will provide an easy upgrade. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:19428}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Hood. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420003}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:450186}} or +7 to +9 {{#item:450110}} || Crimson Rock is a good secondary ability while you level. &lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +7 to +11 {{#item:550030}}, +7 to +9 {{#item:2051}}, or +8 to +10 {{#item:2039}} || The benefit of the illusion weapons is the card slots. Early on, I recommend {{#item:300442}} or {{#item:300265}} as cheaper card options. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || The Two Handed Mastery Passive provides +20 S.Matk, so use Two Handed for now. &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +11 {{#item:20948}} &amp;lt;br&amp;gt; +7 or +9 {{#item: 480019}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:32238}} or {{#item:490020}} || Use the Grace Ring if you&#039;re using the Grace set.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:32239}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Illusion of Underwater 2 and Illusion of Labyrinth are great places to farm zeny starting out, and you&#039;ll be able to get {{#item:100425}} and {{#item:100423}} to upgrade your gear or to make Safe to Refine tickets!&lt;br /&gt;
&lt;br /&gt;
=== Phase Two ===&lt;br /&gt;
1s Fixed Cast Reduction is what you need. However, 1.5s is better since most of your other skills (Mystery Illusion, Rain of Crystal, etc.) have 1.5s Fixed Cast. It&#039;s up to you to decide whether you want to upgrade to 1.5s by getting the {{#item:470088}} with the {{#item:310602}} or whether you want to sit on the {{#item:470021}} until Phase Three.&lt;br /&gt;
&lt;br /&gt;
The [[Brilliant_Light_Accessories| Brilliant]]/[[Sinful_Accessories| Sinful]] Sapphire Accessory Pairs give a good amount of damage and provide .2s and .3s FCT reduction respectively. With the {{#item:25170}} that gives .3s FCT reduction, you&#039;ll have a total of 1s or 1.1s FCT reduction. Additionally, you can get a {{#item:1000614}} for .5s FCT reduction. I do not recommend getting a {{#item:25067}}if it&#039;s too expensive, as you&#039;ll already have enough FCT!&amp;lt;br&amp;gt;&lt;br /&gt;
Moving forward, we&#039;re just working on damage; let&#039;s up those numbers!! &lt;br /&gt;
&lt;br /&gt;
Between the {{#item:450178}} and the {{#item:450207}}, both options are great. {{#item:450178}} provides more damage and {{#item:450207}} provides more tankiness. Generally, {{#item:450207}} will be cheaper, as you can buy the necessary enchantment stones from other players. However, this requires other players to have and be willing to sell those stones, which may not always be the case. {{#item:450178}}, however, requires farming of {{#item:1000405}} which may be grindier but more reliable. My recommendation if you plan on going the snow flower route is to make sure that the stones you need for the {{#item:450207}} are available. &lt;br /&gt;
&lt;br /&gt;
The Vesper Headgear is time-gated, requiring mysterious ores from a 24hr cooldown instance. You can try to farm these if you would like or buy these from a vendor.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410092}} || Unslotted versions are fine if you don&#039;t have a card to use. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} &amp;lt;br&amp;gt; {{#item:420003}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&amp;lt;br&amp;gt; Alternatively, you can continue to use CD in mouth combo for a while.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}}. [[Gray_Wolf_Equipment#Gray_Wolf_Armor_Enchantments| Gray Wolf Gear can be obtained after completing Episode 18 ]] &lt;br /&gt;
SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}}. [[Issgard_Equipment#Enchantment_Snow_Flower| Snow Flower gear can be obtained after completing Episode 19 ]]. Only get Snow Flower if the related Ice Flower Magic Stones are easily obtainable (available in vend). &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}. [[20_The_Immortal| Glacier gear can be obtained after completing Episode 20 ]].&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +9 {{#item:640033}} || {{#item:311353}}{{#item:311351}}{{#item:311349}}{{#item:311343}} &#039;&#039;&#039;Just buy this from a seller!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 or +11 {{#item:20948}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +9 {{#item:470021}} &amp;lt;br&amp;gt; +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || &amp;lt;br&amp;gt; GW: {{#item:310602}} &amp;lt;br&amp;gt; Glacier: {{#item:312076}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority: &lt;br /&gt;
# Weapon, Accessories, Minor Cast Stone &lt;br /&gt;
# Armor and Headgears&lt;br /&gt;
# Garment and Shoes. &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Thanatos 11 and 12 are great places to farm at this point and in general, and you&#039;ll be able to farm the materials for your accessories. {{#item:12710}} will help tremendously to prevent the {{#skill:30}} debuff effect.&lt;br /&gt;
&lt;br /&gt;
=== Phase Three ===&lt;br /&gt;
You can sit pretty comfortably on the Phase Two gears for a while. The best spots to upgrade are probably the Garment and Shoes if you&#039;re still on Grace. Now would be a good time to start farming your [[Shadow_Gear|Shadow gear]] as well!&lt;br /&gt;
&lt;br /&gt;
Dim Glacier Weapons are a great place to start dipping your toes into the [[Grade_Enhancing| painful world of item grading]]! Luckily, the {{#item:101637}} helps ease you in. [[Issgard_Equipment|Dim Glacier and Snow equipment can be obtained after completing Episode 19]]. &lt;br /&gt;
I highly recommend the Dim Glacier Wand over the Dim Glacier Staff. The Dim Glacier Staff is stronger initially, but the s.matk you gain from {{#skill:5228}} will lose value as you gain more s.matk.&lt;br /&gt;
* For other magic classes, the main difference here is going to be in the weapon you use.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} || Deep Blue Sunglasses provides a lot of VCT reduction you may need with the Convertible Magical Wing. Battle Processor provides more damage.&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}}|| GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12[A] {{#item:550089}} || {{#item:311458}}{{#item:311294}}{{#item:311294}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard. &amp;lt;br&amp;gt; Switch to shield if you&#039;re using a One-Handed weapon. &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 {{#item:480125}} &amp;lt;br&amp;gt; +9 or +10 {{#item:450267}} || CMW: Please see below notes for more information on the convertible Wing &amp;lt;br&amp;gt; Glacier: {{#item:312070}} for Slot 2&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 [C] {{#item:470204}} || Start on the Dim Glacier Weapon until you have the 30 {{#item:1001033}} [[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub| to craft it]]&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Convertible_Wings| To craft]] the {{#item:480125}}, you&#039;ll need a +7 {{#item:20732}}, a +7 {{#item:20733}}, a +7 {{#item:16030}}, 5 {{#item:727}}, and 3 {{#item:27015}}.&lt;br /&gt;
* The {{#item:20732}} and {{#item:20733}} can be bought from the Mass Charleston npc with {{#item:6752}} which are farmed in the [[Charleston_Crisis| Charleston Crisis instance]] or exchanged for instance coins. They are also a random drop from the MVP in the Charleston Crisis&lt;br /&gt;
* The {{#item:16030}} require 300 {{#item:6751}}, 1 {{#item:1549}}, and 15 {{#item:6750}}, and will be exchanged with the Mass Charleston npc.&lt;br /&gt;
* The {{#item:1549}} requires 200 {{#item:999}}, 30 {{#item:7325}}, and a {{#item:1415}}. The {{#item:1549}} can be exchanged with the Gomer npc in Yuno with a mechanic class.&lt;br /&gt;
* You need Episode 15 done (you can use a clear ticket)&lt;br /&gt;
* You can use Safe to Refine Tickets on {{#item:20732}}, {{#item:20733}}, {{#item:16030}}, and {{#item:480125}}&lt;br /&gt;
&lt;br /&gt;
As mentioned, now would be a great time to work on your shadow gear, particularly your {{#item:24665}} and {{#item:24668}}! &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: [[Rudus|Rudus F4]] and [[Niflheim|Niflheim Dungeon F1]] will be great places to farm Zelunium and Shadowdecon until you&#039;re strong enough to farm in [[Niflheim|Niflheim Dungeon F2]] and [[Clock Tower Unknown Basement|Clock Tower Basement]]&lt;br /&gt;
&lt;br /&gt;
=== Phase Four ===&lt;br /&gt;
We&#039;re almost at End Game. Time to make some of the tougher gears. You can skip to Phase Five if you think you can comfortably get the Equipment from Constellation Tower (Hard), Alice Twisted Madness (Hard), Depth 1 and 2, and Hall of Life. &lt;br /&gt;
&lt;br /&gt;
Please keep in mind that {{#item:480125}} provides a lot of VCT reduction which you may need as part of your build. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 4 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +11 to +12  [A]{{#item:400111}} || &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420022}} || {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Do not change to Young Leaf until you switch to the Vesper Headgear. Any Young Leaf is fine; it&#039;s the enchants that matter. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || {{#item:311458}}{{#item:311294}}{{#item:311294}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} or &amp;lt;br&amp;gt; +10 or +11 [C] {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 {{#item:480125}} &amp;lt;br&amp;gt; +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || &amp;lt;br&amp;gt; DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, {{#item:312136}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490304}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but its a .05% chance.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#item:490052}} and {{#item:490053}} will still be useful to have while working on Phase 5 due to its race modifiers against dragon which will be very strong against Betelgeuse and Jabberwocky.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Gaebolg and Yorscalp Gear&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Gear]] are both powerful gears that will provide an increase in damage from Phase 4 (especially Yorscalp). However, due to the high cost of resources, high reputation costs, and the difficult mvps/instances needed to create and enchant these gears, I do not currently recommend them as an intermediate step between Phases 4 and 5. Instead, I recommend that you go directly to Phase 5.&lt;br /&gt;
&lt;br /&gt;
=== Phase Five ===&lt;br /&gt;
Phase Five revolves around the gear you get from Constellation Tower, Alice Twisted Madness, and Biosphere Depths and Depths 2.&lt;br /&gt;
The Enchants on the Stellar Spell Seal provide a large boost in VCT reduction that you may need after losing the Convertible Magical Wing and Wolf Robe, so I would prioritize this if you are having trouble with VCT. &lt;br /&gt;
&lt;br /&gt;
Standalone, {{#item:450284}} is the better armor, particularly against bosses. However, you will still likely need {{#item:450173}} before being able to farm Biosphere Depths effectively. Additionally, {{#item:450173}} will be stronger with the rest of the Hall of Life gear. &lt;br /&gt;
&lt;br /&gt;
The Items from Alice Twisted Madness can provide S.Matk and Magic Damage with Element or provide a lot of VCT Reduction. You should get enchants according to the amount of VCT reduction you need for your build. &lt;br /&gt;
&lt;br /&gt;
I recommend sticking with Dim/Vesper over TDRC/Time Gap, as the investment might not be worthwhile since Yorscalp/Wepawet will be better for two handed builds. However, if you think you need the upgrade ahead of Phase Six, go for it! &lt;br /&gt;
&lt;br /&gt;
{{#item:400724}} is much stronger than {{#item:400111}} with the proc on {{#item:313427}}. Otherwise, {{#item:400111}} is stronger. &lt;br /&gt;
&lt;br /&gt;
Dependent on market prices of material and parties, you may be able to skip {{#item:480233}} and work on {{#item:480351}} and {{#item:490485}}.  &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +11 to +12  [A]{{#item:400111}} &amp;lt;br&amp;gt; +12  [A]{{#item:400535}} &amp;lt;br&amp;gt; +12 [A]{{#item:400724}} || &amp;lt;br&amp;gt; TD: {{#item:4714}},  {{#item:312700}} or {{#item:312718}} or {{#item:312709}}, {{#item:312759}} &amp;lt;br&amp;gt; Yorscalp: {{#item:4714}}, {{#item:313413}} or {{#item:313417}} or {{#item:313421}}, {{#item:313427}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} &amp;lt;br&amp;gt; +12 [A] {{#item:640054}} || Dim: {{#item:311458}}{{#item:311294}}{{#item:311294}} &amp;lt;br&amp;gt; Time Gap: For the Time Gap Weapon, use the enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} ||  MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard. &amp;lt;br&amp;gt; With the Time Gap Weapons, you will not be able to use a shield.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 [A] {{#item:480233}} || {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice.&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:450173}} and {{#item:490136}} with the {{#item:310711}}{{#item:310711}} enchants&lt;br /&gt;
# {{#item:410233}} and {{#item:420213}}&lt;br /&gt;
# {{#item:490136}} with the {{#item:313038}} enchant&lt;br /&gt;
&lt;br /&gt;
=== Phase Six ===&lt;br /&gt;
AKA the final phase. Phase Six involves the toughest gear to get from Hall of Life and Chapter 1.&lt;br /&gt;
&lt;br /&gt;
The choice between {{#item:640067}} vs. {{#item:550089}} will depend on you. The {{#item:640067}} has significantly stronger dps. However, {{#item:550089}} allows better survivability since it allows the use of a shield, and it provides other stats you may need such as ACD, ASPD, etc. As such, I kept it there for one handed enjoyers. &lt;br /&gt;
&lt;br /&gt;
{{#item:400724}} is much stronger than {{#item:400111}} with the proc on {{#item:313427}}. Otherwise, {{#item:400111}} is stronger. &lt;br /&gt;
&lt;br /&gt;
For the enchants on {{#item:400724}}, the level 4 enchants are very difficult to get, so most players settle for the level 3 enchant. Don&#039;t let me stop you though!&lt;br /&gt;
&lt;br /&gt;
Shout out to Aewu for helping me with this section! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 6 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +11 to +12  [A]{{#item:400111}} &amp;lt;br&amp;gt; +12 [A]{{#item:400724}} || &amp;lt;br&amp;gt; Yorscalp: {{#item:4714}}, {{#item:313412}} or {{#item:313415}} or {{#item:313420}}, {{#item:313427}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} || {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A]{{#item:550089}} &amp;lt;br&amp;gt; +12 [A]{{#item:640067}} || Dim: {{#item:311458}}{{#item:311294}}{{#item:311294}} &amp;lt;br&amp;gt; Wepawet: Most useful will be Magic Damage of Ghost, MATK%, or VCT (as necessary for your build).&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} &amp;lt;br&amp;gt;||  MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard. &amp;lt;br&amp;gt; With Wepawet, you can&#039;t use shield. &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A] {{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470338}} || {{#item:313926}}, Your choice for Slot 3 and 4&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:480351}} and {{#item:490485}}&lt;br /&gt;
# {{#item:400724}}, {{#item:640067}}, and {{#item:470338}}&lt;br /&gt;
&lt;br /&gt;
After completing Phase 6 for gear, you can work on Special Master Shadow Gear if you decide to go that route for shadow gear.&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
=== Shadow Gear ===&lt;br /&gt;
For more information on Magic Shadow Gear, please check out the [[Choi&#039;s_Guide_To_Magic#Shadow_Gear|Shadow Gear section on the Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24883}}&lt;br /&gt;
* Weapon: {{#item:24753}}&lt;br /&gt;
* Shield: {{#item:24754}}&lt;br /&gt;
* Shoes: {{#item:24884}}&lt;br /&gt;
* Earring: {{#item:24665}}&lt;br /&gt;
* Pendant: {{#item:24668}}&lt;br /&gt;
&lt;br /&gt;
For Special Master Shadow Gear: &lt;br /&gt;
* Armor: {{#item:24997}}/{{#item:24993}}&lt;br /&gt;
* Weapon: {{#item:24792}}&lt;br /&gt;
* Shield: {{#item:24793}}&lt;br /&gt;
* Shoes: {{#item:24998}}/{{#item:24994}}&lt;br /&gt;
* Earring: {{#item:24999}}/{{#item:24995}}&lt;br /&gt;
* Pendant: {{#item:1270000}}/{{#item:24996}}&lt;br /&gt;
&lt;br /&gt;
=== Costume Stones and Pets ===&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]: &amp;lt;br&amp;gt;&lt;br /&gt;
* Arch Mage Combo: {{#item: 1001787}}, {{#item: 1000613}}, {{#item: 1000614}}, {{#item: 1000615}}&amp;lt;br&amp;gt;&lt;br /&gt;
* Arch Bishop Combo: {{#item:1000857}}, {{#item:1000859}}, and {{#item:25709}}/{{#item:1000019}} &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9122}}, {{#item:9134}}, and Icewind Egg (9147) are good choices.&lt;br /&gt;
&lt;br /&gt;
=== Cards ===&lt;br /&gt;
You can find a list of cards to use in my [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:4598}} or {{#item:4366}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:4598}} or {{#item:4169}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:4392}}, {{#item:300665}}, {{#item:300529}}, {{#item:300376}}, or {{#item:300308}} || {{#item:300529}} Pairs with {{#item:300521}}.{{#item:4392}} Pairs with {{#item:300269}}, {{#item:300665}} pairs with {{#item: 300662}} and {{#item:300660}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27384}}, {{#item: 300662}} and {{#item:300660}}, {{#item:300520}} and {{#item:300507}}, or {{#item:300455}} || {{#item:300455}} Pairs with {{#item:300458}}. {{#item:300520}} and {{#item:300507}} should be used with two handed staffs.&lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:27385}} or {{#item:300379}} || {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300269}}, {{#item:300521}}, {{#item:300375}}, {{#item:300424}}, or {{#item:300372}} || &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}} or {{#item:300458}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300470}}, {{#item:4577}}, {{#item:4040}}|| {{#item:4040}} allows the use of teleport!&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300370}} || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For other classes or builds, [[Madame_Celery&#039;s_Guide_to_MuhRO#Card_List|Celery&#039;s guide has a great list of relevant cards]].&lt;br /&gt;
&lt;br /&gt;
== Crimson Arrow Build == &lt;br /&gt;
&lt;br /&gt;
{{#skill:5235}} Build is a very powerful build that provides both great damage and supportive abilities, and it thrives in party settings with multiple DPS. This build is especially useful for difficult bosses like {{#linkmob:20994}} and {{#linkmob:22174}}. With Comet and All Bloom, you can increase the overall output of your party&#039;s damage by a significant amount, especially if they are using fire element. However, I don&#039;t recommend this build for general farming due to Crimson Arrow&#039;s small AOE and its reliance on {{#item:640049}} limiting the use of shields. Generally, most concepts from the SVS build will carry over in this build. However, here are some additional details to help you with the build: &lt;br /&gt;
&lt;br /&gt;
While the SVS build relies heavily on its ground skills for DPS, the Crimson Arrow build does not. As such, the Crimson Arrow build does not incur a DPS loss from the damage loss on Climax 4 All Bloom and benefits from the Fire bonus.  &lt;br /&gt;
&lt;br /&gt;
* {{#skill:5235}}: Your main damage ability. Crimson Arrow is a very powerful fire element ability with a low cooldown. It provides a lot of DPS but a small AoE making it ideal for instances with high hp bosses.   &lt;br /&gt;
* {{#skill:5222}}: All Bloom with {{#skill:5232}} level 4 provides a massive debuff on all targets within range that increases damage taken by fire element by 100% for 30 seconds. &lt;br /&gt;
* {{#skill:2213}} AKA {{#skill:2231}} and {{#skill:2230}}: A large AoE skill that provides decent damage. However, it&#039;s main use is that it applies a 50% elemental resist decrease debuff for 20s to targets hit by it. However, rather than casting the actual ability, most Arch Mages opt to using Reading Spell Book with {{#item:100073}} and using Release to cast it to avoid any cast time. &lt;br /&gt;
&lt;br /&gt;
In a party setting, you will want to ensure that the debuffs are constantly applied on the boss by casting Climax 4 All Bloom and Comet on it every 20 seconds. During that time, you will want to DPS it using Crimson Arrow. &lt;br /&gt;
&lt;br /&gt;
Crimson Arrow is a pretty expensive build because it has a lot of requirements to maximize dps. {{#skill:5235}} has a 1.5s FCT, .3s cooldown, and a .5s aftercast delay. To maximize your casts per second, your goal should be to get 1.5s fixed cast reduction, 100% VCT reduction, and at least 40% ACD reduction and 185 ASPD. Additionally, you can opt to get 100% VCT through stats. [[Choi&#039;s_Guide_To_Magic#Stats_and_Traits|More information on VCT, ACD, and ASPD requirements can be found in the Guide to Magic]]. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Crimson Arrow Phase Five Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12  [A]{{#item:400535}} || {{#item:4714}}, {{#item:312718}} or {{#item:312700}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} || VCT or ACD Reduction Enchants. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:640049}} || For Rigel: {{#item:312800}}, {{#item:311934}}. For Betel: {{#item:312800}}, {{#item:311928}}&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || &amp;lt;br&amp;gt; {{#item:311958}}, {{#item:311998}}. For Rigel: {{#item:311934}}. For Betel: {{#item:311929}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Gear in Phase Five is assuming that you are using this build for Rigel and Betel. The Gear in Phase Six is the final end game gear. &lt;br /&gt;
&lt;br /&gt;
Overall, {{#item:400981}}/{{#item:640064}} is the stronger DPS build and focuses on Climax 3. {{#item:400724}} is also strong and will provide more dps with the {{#item:313427}} proc. &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:400535}}/{{#item:640049}} is the stronger Crimson Arrow focused build and focuses on Climax 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Crimson Arrow Phase Six Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12 [A]{{#item:400535}} &amp;lt;br&amp;gt; +12[A]{{#item:400981}} &amp;lt;br&amp;gt; +12[A]{{#item:400724}} || TDRC: {{#item:4714}}, {{#item:312718}} or {{#item:312700}}, {{#item:312759}} &amp;lt;br&amp;gt; Frontier: {{#item:4714}}, {{#item:312718}} or {{#item:312700}}, {{#item:312759}} &amp;lt;br&amp;gt; Yorscalp: {{#item:4714}}, {{#item:313412}} or {{#item:313415}} or {{#item:313420}}, {{#item:313427}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} || VCT or ACD Reduction Enchants. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} || {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A]{{#item:640049}} &amp;lt;br&amp;gt; +12 [A]{{#item:640064}} || Time Dim: Use the Enchant you prefer &amp;lt;br&amp;gt; FAC: Most useful will be Magic Damage of fire or earth, MATK%, or VCT (as necessary for your build).&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A] {{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470337}} || {{#item:313920}}, Your choice for Slot 3 and 4&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Cards&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can find a list of cards to use in the [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:4599}}, {{#item:300456}} {{#item:4366}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:27396}} or {{#item:4169}} || &lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}}, {{#item:300529}}, {{#item:300665}} || {{#item:300529}} Pairs with {{#item:300521}}. {{#item:300665}} pairs with {{#item: 300662}} and {{#item:300660}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item: 300662}} and {{#item:300660}}, {{#item:300520}} and {{#item:300507}}, or {{#item:300455}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300521}}, {{#item:300424}} or {{#item:4657}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}}, {{#item:300458}}, or {{#item:300179}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300469}} or {{#item:300268}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300216}} || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Costume Stones&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Some additional useful Costume Stones for CA AM are: {{#item:1002405}}, {{#item:1002408}}, {{#item:1002409}}, and {{#item:1002410}}&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_SVS_Arch_Mage_Guide&amp;diff=59350</id>
		<title>Choi&#039;s SVS Arch Mage Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_SVS_Arch_Mage_Guide&amp;diff=59350"/>
		<updated>2026-04-02T13:16:45Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Crimson Arrow Build */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Arch Mage]]&lt;br /&gt;
== Introduction ==&lt;br /&gt;
The main purpose of this guide is to provide information on the gear progression for Soul Vulcan Strike-focused Arch Mages. This guide should be read in tandem with [[Choi&#039;s Guide To Magic]] which provides more general information about magic classes. However, as the gear and concepts are similar across different builds, this guide should also be helpful for other magic builds. Please feel free to reach out to me (IGN: Choi or Tokki) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
Also, I wanted to say thank you to everyone who has helped me, as I learned and continue to learn AM!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: March 31st, 2026&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
The Soul Vulcan Strike build has a very fluid progression that will allow the user to be strong throughout all parts of the game. Among the Arch Mage skills, Soul Vulcan Strike has the shortest Fixed Cast Time at 1s. Along with its short cooldown, its high damage and 11 x 11 AoE make Soul Vulcan Strike a very effective ability for leveling and farming. Additionally, with the Warlock Telekenesis Intense skill providing a 3x damage buff for ghost damage, Soul Vulcan Strike scales very well into the late game allowing you to MVP even the toughest MVPs. &lt;br /&gt;
&lt;br /&gt;
However, due to the nature of Dim Glacier Weapons providing large damage bonuses to specific abilities and the strength of specific elemental MVP cards, you will be mostly gated to having Soul Vulcan Strike as your main magic damage ability. As such, you will be weaker against [https://muhro.eu/flux/?module=monster&amp;amp;action=index&amp;amp;name=&amp;amp;mvp=yes&amp;amp;size=-1&amp;amp;race=-1&amp;amp;element=Neutral&amp;amp;p=1 Neutral], [https://muhro.eu/flux/?module=monster&amp;amp;action=index&amp;amp;name=&amp;amp;mvp=yes&amp;amp;size=-1&amp;amp;race=-1&amp;amp;element=Holy Holy], [https://muhro.eu/flux/?module=monster&amp;amp;action=index&amp;amp;name=&amp;amp;mvp=yes&amp;amp;size=-1&amp;amp;race=-1&amp;amp;element=Poison Poison], and [https://muhro.eu/flux/?module=monster&amp;amp;action=index&amp;amp;name=&amp;amp;mvp=yes&amp;amp;size=-1&amp;amp;race=-1&amp;amp;element=Dark&amp;amp;p=1 Shadow] Elemental MvPs and mobs (The main ones to note here is Betelgeuse and Jabberwocky). Even so, you will still be a highly effective MVPer! &lt;br /&gt;
&lt;br /&gt;
For other classes and builds, the gear progression and concepts should be fairly similar other than a change in weapon and gear&lt;br /&gt;
&lt;br /&gt;
== Relevant Skills ==&lt;br /&gt;
* {{#skill:5220}}: Your bread-and-butter ability. The formula for Soul Vulcan Strike is MATK (((250 * Skill Level) + (3 * SPL)) * (Base Level/100))%.&lt;br /&gt;
* {{#skill:5217}}: Your secondary ability due to the enchantment on your Dim Glacier Weapon. It also pairs well with Soul Vulcan Strike as Mystery Illusion does Shadow Property damage which is effective against holy and not resisted by Neutral.&lt;br /&gt;
* {{#skill:5012}}: Provides a 3x Ghost Magic Damage and 50% Variable Cast Time Reduction Buff for 1 minute or until death. However, it has a 5-minute cooldown, so use it wisely, but don&#039;t be frugal about it!&lt;br /&gt;
* {{#skill:366}}: Provides a 1.5x Matk buff. It has no cooldown, so you should always try to keep it up!&lt;br /&gt;
* {{#skill:2206}}: Provides a buff that lets you do the maximum damage. It&#039;s a great overall buff and also allows you to test different gear effectively. &lt;br /&gt;
* {{#skill:2210}}: A damaging ability with a 90% chance to absorb 40% of the damage you do with this skill. It should basically full heal you when you use it on a mob. &lt;br /&gt;
* {{#skill:2213}} AKA {{#skill:2231}} and {{#skill:2230}}: A large AoE skill that provides decent damage. However, it&#039;s main use is that it applies a 50% elemental resist decrease debuff for 20s to targets hit by it. However, rather than casting the actual ability, most Arch Mages opt to using Reading Spell Book with {{#item:100073}} and using Release to cast it to avoid any cast time. &lt;br /&gt;
&lt;br /&gt;
While Soul Vulcan Strike will be your main ability, you should also utilize the rest of an Arch Mage&#039;s kit, particularly the AoE Ground Skills. Play around with the different abilities to see which you prefer. These are the abilities I use though! &lt;br /&gt;
* {{#skill:5232}}: Provides a buff or different effect to many of your skills. Different levels of Climax will provide different effects. I tend to use Level 3 Climax when trying to do the most damage. On weaker maps, I will use Climax 2. Read through the abilities that you plan on using to understand the effects. &lt;br /&gt;
* {{#skill:5222}}: A fire elemental 9x9 ground skill that does significant damage. &lt;br /&gt;
* {{#skill:5218}}: An earth elemental ground skill that summons rocks in a 9x9 area. The area of effect is a bit bigger than 9x9 because the rocks have their own aoe as well. &lt;br /&gt;
* {{#skill:5216}}: A water elemental 13x13 AoE skill that hits targets around you. One of your biggest AoEs. &lt;br /&gt;
* {{#skill:5215}}: A wind elemental 11x11 AoE skill that hits targets around you.&lt;br /&gt;
* {{#skill:5227}}: A wind elemental 9x9 ground skill. &lt;br /&gt;
* {{#skill:5229}}: A fire elemental 9x9 ground skill. &lt;br /&gt;
* {{#skill:5230}}: A powerful neutral elemental 11x11 ground skill. It benefits from the bonus from {{#item:300375}}. However, the skill will require a large skill point investment and costs AP which is hard to recover for the SVS build.&lt;br /&gt;
&lt;br /&gt;
== Stats and Traits ==&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the highest bonus in StatusMATK. It also provides the second-highest reduction in Variable Cast Time. &lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the third-highest bonus in StatusMATK. It also provides the highest reduction in Variable Cast Time from stats. Early on, you will want a lot of Dex, as your gear may not provide the VCT reduction you need. Later on, it will be a lower priority. However, I tend to keep a lot of dex in my full build, as I don&#039;t always use my full build in lieu of item drop rate gear.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves DPS by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK. However, I use more Dex than Luk because of the cast time reduction. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;SPL (110):&#039;&#039;&#039; Provides the highest bonus in S.MATK and your abilities will additionally scale off SPL.&lt;br /&gt;
# &#039;&#039;&#039;CON (100-110):&#039;&#039;&#039; Provides the second-highest bonus in S.MATK.&lt;br /&gt;
# &#039;&#039;&#039;WIS (50-82):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (0-32):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
&lt;br /&gt;
== Gear Progression ==&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Magic Damage Classes, particularly SVS Build Arch Mages. As you read through, you can look at the [[Choi&#039;s_Guide_To_Magic#Magic_Gear_Progression|Magic Gear Progression Table on my Guide to Magic]]. This table will have links that will guide you to the relevant pages. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
=== Phase Eden ===&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
=== Phase One ===&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output (for now). &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For Soul Vulcan Strike your fixed cast time is 1s and your Variable Cast time is 3s. &amp;lt;br&amp;gt;&lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. You can get the {{#item:100130}} to upgrade your grace gear.&amp;lt;br&amp;gt;&lt;br /&gt;
At Level 170, you will have access to the [[Illusion_of_Labyrinth_Equipment| Illusion of Labyrinth and its related equipment]]. The Illusion Morpheus Set will provide a good boost in damage, and a +9 {{#item:19428}} will give you Skill Cast Interruption Protection. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons. &amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, the Advanced Paradise Equipment does not provide a Middle or Lower Headgear, so getting middle and lower headgears will provide an easy upgrade. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:19428}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Hood. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420003}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:450186}} or +7 to +9 {{#item:450110}} || Crimson Rock is a good secondary ability while you level. &lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +7 to +11 {{#item:550030}}, +7 to +9 {{#item:2051}}, or +8 to +10 {{#item:2039}} || The benefit of the illusion weapons is the card slots. Early on, I recommend {{#item:300442}} or {{#item:300265}} as cheaper card options. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || The Two Handed Mastery Passive provides +20 S.Matk, so use Two Handed for now. &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +11 {{#item:20948}} &amp;lt;br&amp;gt; +7 or +9 {{#item: 480019}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:32238}} or {{#item:490020}} || Use the Grace Ring if you&#039;re using the Grace set.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:32239}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Illusion of Underwater 2 and Illusion of Labyrinth are great places to farm zeny starting out, and you&#039;ll be able to get {{#item:100425}} and {{#item:100423}} to upgrade your gear or to make Safe to Refine tickets!&lt;br /&gt;
&lt;br /&gt;
=== Phase Two ===&lt;br /&gt;
1s Fixed Cast Reduction is what you need. However, 1.5s is better since most of your other skills (Mystery Illusion, Rain of Crystal, etc.) have 1.5s Fixed Cast. It&#039;s up to you to decide whether you want to upgrade to 1.5s by getting the {{#item:470088}} with the {{#item:310602}} or whether you want to sit on the {{#item:470021}} until Phase Three.&lt;br /&gt;
&lt;br /&gt;
The [[Brilliant_Light_Accessories| Brilliant]]/[[Sinful_Accessories| Sinful]] Sapphire Accessory Pairs give a good amount of damage and provide .2s and .3s FCT reduction respectively. With the {{#item:25170}} that gives .3s FCT reduction, you&#039;ll have a total of 1s or 1.1s FCT reduction. Additionally, you can get a {{#item:1000614}} for .5s FCT reduction. I do not recommend getting a {{#item:25067}}if it&#039;s too expensive, as you&#039;ll already have enough FCT!&amp;lt;br&amp;gt;&lt;br /&gt;
Moving forward, we&#039;re just working on damage; let&#039;s up those numbers!! &lt;br /&gt;
&lt;br /&gt;
Between the {{#item:450178}} and the {{#item:450207}}, both options are great. {{#item:450178}} provides more damage and {{#item:450207}} provides more tankiness. Generally, {{#item:450207}} will be cheaper, as you can buy the necessary enchantment stones from other players. However, this requires other players to have and be willing to sell those stones, which may not always be the case. {{#item:450178}}, however, requires farming of {{#item:1000405}} which may be grindier but more reliable. My recommendation if you plan on going the snow flower route is to make sure that the stones you need for the {{#item:450207}} are available. &lt;br /&gt;
&lt;br /&gt;
The Vesper Headgear is time-gated, requiring mysterious ores from a 24hr cooldown instance. You can try to farm these if you would like or buy these from a vendor.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410092}} || Unslotted versions are fine if you don&#039;t have a card to use. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} &amp;lt;br&amp;gt; {{#item:420003}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&amp;lt;br&amp;gt; Alternatively, you can continue to use CD in mouth combo for a while.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}}. [[Gray_Wolf_Equipment#Gray_Wolf_Armor_Enchantments| Gray Wolf Gear can be obtained after completing Episode 18 ]] &lt;br /&gt;
SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}}. [[Issgard_Equipment#Enchantment_Snow_Flower| Snow Flower gear can be obtained after completing Episode 19 ]]. Only get Snow Flower if the related Ice Flower Magic Stones are easily obtainable (available in vend). &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}. [[20_The_Immortal| Glacier gear can be obtained after completing Episode 20 ]].&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +9 {{#item:640033}} || {{#item:311353}}{{#item:311351}}{{#item:311349}}{{#item:311343}} &#039;&#039;&#039;Just buy this from a seller!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 or +11 {{#item:20948}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +9 {{#item:470021}} &amp;lt;br&amp;gt; +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || &amp;lt;br&amp;gt; GW: {{#item:310602}} &amp;lt;br&amp;gt; Glacier: {{#item:312076}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority: &lt;br /&gt;
# Weapon, Accessories, Minor Cast Stone &lt;br /&gt;
# Armor and Headgears&lt;br /&gt;
# Garment and Shoes. &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Thanatos 11 and 12 are great places to farm at this point and in general, and you&#039;ll be able to farm the materials for your accessories. {{#item:12710}} will help tremendously to prevent the {{#skill:30}} debuff effect.&lt;br /&gt;
&lt;br /&gt;
=== Phase Three ===&lt;br /&gt;
You can sit pretty comfortably on the Phase Two gears for a while. The best spots to upgrade are probably the Garment and Shoes if you&#039;re still on Grace. Now would be a good time to start farming your [[Shadow_Gear|Shadow gear]] as well!&lt;br /&gt;
&lt;br /&gt;
Dim Glacier Weapons are a great place to start dipping your toes into the [[Grade_Enhancing| painful world of item grading]]! Luckily, the {{#item:101637}} helps ease you in. [[Issgard_Equipment|Dim Glacier and Snow equipment can be obtained after completing Episode 19]]. &lt;br /&gt;
I highly recommend the Dim Glacier Wand over the Dim Glacier Staff. The Dim Glacier Staff is stronger initially, but the s.matk you gain from {{#skill:5228}} will lose value as you gain more s.matk.&lt;br /&gt;
* For other magic classes, the main difference here is going to be in the weapon you use.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} || Deep Blue Sunglasses provides a lot of VCT reduction you may need with the Convertible Magical Wing. Battle Processor provides more damage.&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}}|| GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12[A] {{#item:550089}} || {{#item:311458}}{{#item:311294}}{{#item:311294}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard. &amp;lt;br&amp;gt; Switch to shield if you&#039;re using a One-Handed weapon. &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 {{#item:480125}} &amp;lt;br&amp;gt; +9 or +10 {{#item:450267}} || CMW: Please see below notes for more information on the convertible Wing &amp;lt;br&amp;gt; Glacier: {{#item:312070}} for Slot 2&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 [C] {{#item:470204}} || Start on the Dim Glacier Weapon until you have the 30 {{#item:1001033}} [[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub| to craft it]]&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Convertible_Wings| To craft]] the {{#item:480125}}, you&#039;ll need a +7 {{#item:20732}}, a +7 {{#item:20733}}, a +7 {{#item:16030}}, 5 {{#item:727}}, and 3 {{#item:27015}}.&lt;br /&gt;
* The {{#item:20732}} and {{#item:20733}} can be bought from the Mass Charleston npc with {{#item:6752}} which are farmed in the [[Charleston_Crisis| Charleston Crisis instance]] or exchanged for instance coins. They are also a random drop from the MVP in the Charleston Crisis&lt;br /&gt;
* The {{#item:16030}} require 300 {{#item:6751}}, 1 {{#item:1549}}, and 15 {{#item:6750}}, and will be exchanged with the Mass Charleston npc.&lt;br /&gt;
* The {{#item:1549}} requires 200 {{#item:999}}, 30 {{#item:7325}}, and a {{#item:1415}}. The {{#item:1549}} can be exchanged with the Gomer npc in Yuno with a mechanic class.&lt;br /&gt;
* You need Episode 15 done (you can use a clear ticket)&lt;br /&gt;
* You can use Safe to Refine Tickets on {{#item:20732}}, {{#item:20733}}, {{#item:16030}}, and {{#item:480125}}&lt;br /&gt;
&lt;br /&gt;
As mentioned, now would be a great time to work on your shadow gear, particularly your {{#item:24665}} and {{#item:24668}}! &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: [[Rudus|Rudus F4]] and [[Niflheim|Niflheim Dungeon F1]] will be great places to farm Zelunium and Shadowdecon until you&#039;re strong enough to farm in [[Niflheim|Niflheim Dungeon F2]] and [[Clock Tower Unknown Basement|Clock Tower Basement]]&lt;br /&gt;
&lt;br /&gt;
=== Phase Four ===&lt;br /&gt;
We&#039;re almost at End Game. Time to make some of the tougher gears. You can skip to Phase Five if you think you can comfortably get the Equipment from Constellation Tower (Hard), Alice Twisted Madness (Hard), Depth 1 and 2, and Hall of Life. &lt;br /&gt;
&lt;br /&gt;
Please keep in mind that {{#item:480125}} provides a lot of VCT reduction which you may need as part of your build. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 4 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +11 to +12  [A]{{#item:400111}} || &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420022}} || {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Do not change to Young Leaf until you switch to the Vesper Headgear. Any Young Leaf is fine; it&#039;s the enchants that matter. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || {{#item:311458}}{{#item:311294}}{{#item:311294}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} or &amp;lt;br&amp;gt; +10 or +11 [C] {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 {{#item:480125}} &amp;lt;br&amp;gt; +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || &amp;lt;br&amp;gt; DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, {{#item:312136}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490304}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but its a .05% chance.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#item:490052}} and {{#item:490053}} will still be useful to have while working on Phase 5 due to its race modifiers against dragon which will be very strong against Betelgeuse and Jabberwocky.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Gaebolg and Yorscalp Gear&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Gear]] are both powerful gears that will provide an increase in damage from Phase 4 (especially Yorscalp). However, due to the high cost of resources, high reputation costs, and the difficult mvps/instances needed to create and enchant these gears, I do not currently recommend them as an intermediate step between Phases 4 and 5. Instead, I recommend that you go directly to Phase 5.&lt;br /&gt;
&lt;br /&gt;
=== Phase Five ===&lt;br /&gt;
Phase Five revolves around the gear you get from Constellation Tower, Alice Twisted Madness, and Biosphere Depths and Depths 2.&lt;br /&gt;
The Enchants on the Stellar Spell Seal provide a large boost in VCT reduction that you may need after losing the Convertible Magical Wing and Wolf Robe, so I would prioritize this if you are having trouble with VCT. &lt;br /&gt;
&lt;br /&gt;
Standalone, {{#item:450284}} is the better armor, particularly against bosses. However, you will still likely need {{#item:450173}} before being able to farm Biosphere Depths effectively. Additionally, {{#item:450173}} will be stronger with the rest of the Hall of Life gear. &lt;br /&gt;
&lt;br /&gt;
The Items from Alice Twisted Madness can provide S.Matk and Magic Damage with Element or provide a lot of VCT Reduction. You should get enchants according to the amount of VCT reduction you need for your build. &lt;br /&gt;
&lt;br /&gt;
I recommend sticking with Dim/Vesper over TDRC/Time Gap, as the investment might not be worthwhile since Yorscalp/Wepawet will be better for two handed builds. However, if you think you need the upgrade ahead of Phase Six, go for it! &lt;br /&gt;
&lt;br /&gt;
{{#item:400724}} is much stronger than {{#item:400111}} with the proc on {{#item:313427}}. Otherwise, {{#item:400111}} is stronger. &lt;br /&gt;
&lt;br /&gt;
Dependent on market prices of material and parties, you may be able to skip {{#item:480233}} and work on {{#item:480351}} and {{#item:490485}}.  &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +11 to +12  [A]{{#item:400111}} &amp;lt;br&amp;gt; +12  [A]{{#item:400535}} &amp;lt;br&amp;gt; +12 [A]{{#item:400724}} || &amp;lt;br&amp;gt; TD: {{#item:4714}},  {{#item:312700}} or {{#item:312718}} or {{#item:312709}}, {{#item:312759}} &amp;lt;br&amp;gt; Yorscalp: {{#item:4714}}, {{#item:313413}} or {{#item:313417}} or {{#item:313421}}, {{#item:313427}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} &amp;lt;br&amp;gt; +12 [A] {{#item:640054}} || Dim: {{#item:311458}}{{#item:311294}}{{#item:311294}} &amp;lt;br&amp;gt; Time Gap: For the Time Gap Weapon, use the enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} ||  MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard. &amp;lt;br&amp;gt; With the Time Gap Weapons, you will not be able to use a shield.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 [A] {{#item:480233}} || {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice.&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:450173}} and {{#item:490136}} with the {{#item:310711}}{{#item:310711}} enchants&lt;br /&gt;
# {{#item:410233}} and {{#item:420213}}&lt;br /&gt;
# {{#item:490136}} with the {{#item:313038}} enchant&lt;br /&gt;
&lt;br /&gt;
=== Phase Six ===&lt;br /&gt;
AKA the final phase. Phase Six involves the toughest gear to get from Hall of Life and Chapter 1.&lt;br /&gt;
&lt;br /&gt;
The choice between {{#item:640067}} vs. {{#item:550089}} will depend on you. The {{#item:640067}} has significantly stronger dps. However, {{#item:550089}} allows better survivability since it allows the use of a shield, and it provides other stats you may need such as ACD, ASPD, etc. As such, I kept it there for one handed enjoyers. &lt;br /&gt;
&lt;br /&gt;
{{#item:400724}} is much stronger than {{#item:400111}} with the proc on {{#item:313427}}. Otherwise, {{#item:400111}} is stronger. &lt;br /&gt;
&lt;br /&gt;
For the enchants on {{#item:400724}}, the level 4 enchants are very difficult to get, so most players settle for the level 3 enchant. Don&#039;t let me stop you though!&lt;br /&gt;
&lt;br /&gt;
Shout out to Aewu for helping me with this section! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 6 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +11 to +12  [A]{{#item:400111}} &amp;lt;br&amp;gt; +12 [A]{{#item:400724}} || &amp;lt;br&amp;gt; Yorscalp: {{#item:4714}}, {{#item:313412}} or {{#item:313415}} or {{#item:313420}}, {{#item:313427}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} || {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A]{{#item:550089}} &amp;lt;br&amp;gt; +12 [A]{{#item:640067}} || Dim: {{#item:311458}}{{#item:311294}}{{#item:311294}} &amp;lt;br&amp;gt; Wepawet: Most useful will be Magic Damage of Ghost, MATK%, or VCT (as necessary for your build).&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} &amp;lt;br&amp;gt;||  MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard. &amp;lt;br&amp;gt; With Wepawet, you can&#039;t use shield. &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A] {{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470338}} || {{#item:313926}}, Your choice for Slot 3 and 4&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:480351}} and {{#item:490485}}&lt;br /&gt;
# {{#item:400724}}, {{#item:640067}}, and {{#item:470338}}&lt;br /&gt;
&lt;br /&gt;
After completing Phase 6 for gear, you can work on Special Master Shadow Gear if you decide to go that route for shadow gear.&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
=== Shadow Gear ===&lt;br /&gt;
For more information on Magic Shadow Gear, please check out the [[Choi&#039;s_Guide_To_Magic#Shadow_Gear|Shadow Gear section on the Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24883}}&lt;br /&gt;
* Weapon: {{#item:24753}}&lt;br /&gt;
* Shield: {{#item:24754}}&lt;br /&gt;
* Shoes: {{#item:24884}}&lt;br /&gt;
* Earring: {{#item:24665}}&lt;br /&gt;
* Pendant: {{#item:24668}}&lt;br /&gt;
&lt;br /&gt;
For Special Master Shadow Gear: &lt;br /&gt;
* Armor: {{#item:24997}}/{{#item:24993}}&lt;br /&gt;
* Weapon: {{#item:24792}}&lt;br /&gt;
* Shield: {{#item:24793}}&lt;br /&gt;
* Shoes: {{#item:24998}}/{{#item:24994}}&lt;br /&gt;
* Earring: {{#item:24999}}/{{#item:24995}}&lt;br /&gt;
* Pendant: {{#item:1270000}}/{{#item:24996}}&lt;br /&gt;
&lt;br /&gt;
=== Costume Stones and Pets ===&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]: &amp;lt;br&amp;gt;&lt;br /&gt;
* Arch Mage Combo: {{#item: 1001787}}, {{#item: 1000613}}, {{#item: 1000614}}, {{#item: 1000615}}&amp;lt;br&amp;gt;&lt;br /&gt;
* Arch Bishop Combo: {{#item:1000857}}, {{#item:1000859}}, and {{#item:25709}}/{{#item:1000019}} &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9122}}, {{#item:9134}}, and Icewind Egg (9147) are good choices.&lt;br /&gt;
&lt;br /&gt;
=== Cards ===&lt;br /&gt;
You can find a list of cards to use in my [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:4598}} or {{#item:4366}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:4598}} or {{#item:4169}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:4392}}, {{#item:300665}}, {{#item:300529}}, {{#item:300376}}, or {{#item:300308}} || {{#item:300529}} Pairs with {{#item:300521}}.{{#item:4392}} Pairs with {{#item:300269}}, {{#item:300665}} pairs with {{#item: 300662}} and {{#item:300660}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27384}}, {{#item: 300662}} and {{#item:300660}}, {{#item:300520}} and {{#item:300507}}, or {{#item:300455}} || {{#item:300455}} Pairs with {{#item:300458}}. {{#item:300520}} and {{#item:300507}} should be used with two handed staffs.&lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:27385}} or {{#item:300379}} || {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300269}}, {{#item:300521}}, {{#item:300375}}, {{#item:300424}}, or {{#item:300372}} || &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}} or {{#item:300458}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300470}}, {{#item:4577}}, {{#item:4040}}|| {{#item:4040}} allows the use of teleport!&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300370}} || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For other classes or builds, [[Madame_Celery&#039;s_Guide_to_MuhRO#Card_List|Celery&#039;s guide has a great list of relevant cards]].&lt;br /&gt;
&lt;br /&gt;
== Crimson Arrow Build == &lt;br /&gt;
&lt;br /&gt;
{{#skill:5235}} Build is a very powerful build that provides both great damage and supportive abilities, and it thrives in party settings with multiple DPS. This build is especially useful for difficult bosses like {{#linkmob:20994}} and {{#linkmob:22174}}. With Comet and All Bloom, you can increase the overall output of your party&#039;s damage by a significant amount, especially if they are using fire element. However, I don&#039;t recommend this build for general farming due to Crimson Arrow&#039;s small AOE and its reliance on {{#item:640049}} limiting the use of shields. Generally, most concepts from the SVS build will carry over in this build. However, here are some additional details to help you with the build: &lt;br /&gt;
&lt;br /&gt;
While the SVS build relies heavily on its ground skills for DPS, the Crimson Arrow build does not. As such, the Crimson Arrow build does not incur a DPS loss from the damage loss on Climax 4 All Bloom and benefits from the Fire bonus.  &lt;br /&gt;
&lt;br /&gt;
* {{#skill:5235}}: Your main damage ability. Crimson Arrow is a very powerful fire element ability with a low cooldown. It provides a lot of DPS but a small AoE making it ideal for instances with high hp bosses.   &lt;br /&gt;
* {{#skill:5222}}: All Bloom with {{#skill:5232}} level 4 provides a massive debuff on all targets within range that increases damage taken by fire element by 100% for 30 seconds. &lt;br /&gt;
* {{#skill:2213}} AKA {{#skill:2231}} and {{#skill:2230}}: A large AoE skill that provides decent damage. However, it&#039;s main use is that it applies a 50% elemental resist decrease debuff for 20s to targets hit by it. However, rather than casting the actual ability, most Arch Mages opt to using Reading Spell Book with {{#item:100073}} and using Release to cast it to avoid any cast time. &lt;br /&gt;
&lt;br /&gt;
In a party setting, you will want to ensure that the debuffs are constantly applied on the boss by casting Climax 4 All Bloom and Comet on it every 20 seconds. During that time, you will want to DPS it using Crimson Arrow. &lt;br /&gt;
&lt;br /&gt;
Crimson Arrow is a pretty expensive build because it has a lot of requirements to maximize dps. {{#skill:5235}} has a 1.5s FCT, .3s cooldown, and a .5s aftercast delay. To maximize your casts per second, your goal should be to get 1.5s fixed cast reduction, 100% VCT reduction, and at least 40% ACD reduction and 185 ASPD. Additionally, you can opt to get 100% VCT through stats. [[Choi&#039;s_Guide_To_Magic#Stats_and_Traits|More information on VCT, ACD, and ASPD requirements can be found in the Guide to Magic]]. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Crimson Arrow Phase Five Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12  [A]{{#item:400535}} || {{#item:4714}}, {{#item:312718}} or {{#item:312700}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} || VCT or ACD Reduction Enchants. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:640049}} || For Rigel: {{#item:312800}}, {{#item:311934}}. For Betel: {{#item:312800}}, {{#item:311928}}&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || &amp;lt;br&amp;gt; {{#item:311958}}, {{#item:311998}}. For Rigel: {{#item:311934}}. For Betel: {{#item:311929}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Gear in Phase Five is assuming that you are using this build for Rigel and Betel. The Gear in Phase Six is the final end game gear. &lt;br /&gt;
&lt;br /&gt;
Overall, {{#item:400981}}/{{#item:640064}} is the stronger DPS build and focuses on Climax 3. &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:400535}}/{{#item:640049}} is the stronger Crimson Arrow focused build and focuses on Climax 4.&amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:400724}} is also strong and will provide more dps with the {{#item:313427}} proc. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Crimson Arrow Phase Six Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12 [A]{{#item:400535}} &amp;lt;br&amp;gt; +12[A]{{#item:400981}} &amp;lt;br&amp;gt; +12[A]{{#item:400724}} || TDRC: {{#item:4714}}, {{#item:312718}} or {{#item:312700}}, {{#item:312759}} &amp;lt;br&amp;gt; Frontier: {{#item:4714}}, {{#item:312718}} or {{#item:312700}}, {{#item:312759}} &amp;lt;br&amp;gt; Yorscalp: {{#item:4714}}, {{#item:313412}} or {{#item:313415}} or {{#item:313420}}, {{#item:313427}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} || VCT or ACD Reduction Enchants. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} || {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A]{{#item:640049}} &amp;lt;br&amp;gt; +12 [A]{{#item:640064}} || Time Dim: Use the Enchant you prefer &amp;lt;br&amp;gt; FAC: Most useful will be Magic Damage of fire or earth, MATK%, or VCT (as necessary for your build).&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A] {{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470337}} || {{#item:313920}}, Your choice for Slot 3 and 4&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Cards&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can find a list of cards to use in the [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:4599}}, {{#item:300456}} {{#item:4366}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:27396}} or {{#item:4169}} || &lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}}, {{#item:300529}}, {{#item:300665}} || {{#item:300529}} Pairs with {{#item:300521}}. {{#item:300665}} pairs with {{#item: 300662}} and {{#item:300660}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item: 300662}} and {{#item:300660}}, {{#item:300520}} and {{#item:300507}}, or {{#item:300455}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300521}}, {{#item:300424}} or {{#item:4657}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}}, {{#item:300458}}, or {{#item:300179}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300469}} or {{#item:300268}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300216}} || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Costume Stones&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Some additional useful Costume Stones for CA AM are: {{#item:1002405}}, {{#item:1002408}}, {{#item:1002409}}, and {{#item:1002410}}&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_SVS_Arch_Mage_Guide&amp;diff=59349</id>
		<title>Choi&#039;s SVS Arch Mage Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_SVS_Arch_Mage_Guide&amp;diff=59349"/>
		<updated>2026-04-02T13:15:25Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Crimson Arrow Build */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Arch Mage]]&lt;br /&gt;
== Introduction ==&lt;br /&gt;
The main purpose of this guide is to provide information on the gear progression for Soul Vulcan Strike-focused Arch Mages. This guide should be read in tandem with [[Choi&#039;s Guide To Magic]] which provides more general information about magic classes. However, as the gear and concepts are similar across different builds, this guide should also be helpful for other magic builds. Please feel free to reach out to me (IGN: Choi or Tokki) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
Also, I wanted to say thank you to everyone who has helped me, as I learned and continue to learn AM!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: March 31st, 2026&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
The Soul Vulcan Strike build has a very fluid progression that will allow the user to be strong throughout all parts of the game. Among the Arch Mage skills, Soul Vulcan Strike has the shortest Fixed Cast Time at 1s. Along with its short cooldown, its high damage and 11 x 11 AoE make Soul Vulcan Strike a very effective ability for leveling and farming. Additionally, with the Warlock Telekenesis Intense skill providing a 3x damage buff for ghost damage, Soul Vulcan Strike scales very well into the late game allowing you to MVP even the toughest MVPs. &lt;br /&gt;
&lt;br /&gt;
However, due to the nature of Dim Glacier Weapons providing large damage bonuses to specific abilities and the strength of specific elemental MVP cards, you will be mostly gated to having Soul Vulcan Strike as your main magic damage ability. As such, you will be weaker against [https://muhro.eu/flux/?module=monster&amp;amp;action=index&amp;amp;name=&amp;amp;mvp=yes&amp;amp;size=-1&amp;amp;race=-1&amp;amp;element=Neutral&amp;amp;p=1 Neutral], [https://muhro.eu/flux/?module=monster&amp;amp;action=index&amp;amp;name=&amp;amp;mvp=yes&amp;amp;size=-1&amp;amp;race=-1&amp;amp;element=Holy Holy], [https://muhro.eu/flux/?module=monster&amp;amp;action=index&amp;amp;name=&amp;amp;mvp=yes&amp;amp;size=-1&amp;amp;race=-1&amp;amp;element=Poison Poison], and [https://muhro.eu/flux/?module=monster&amp;amp;action=index&amp;amp;name=&amp;amp;mvp=yes&amp;amp;size=-1&amp;amp;race=-1&amp;amp;element=Dark&amp;amp;p=1 Shadow] Elemental MvPs and mobs (The main ones to note here is Betelgeuse and Jabberwocky). Even so, you will still be a highly effective MVPer! &lt;br /&gt;
&lt;br /&gt;
For other classes and builds, the gear progression and concepts should be fairly similar other than a change in weapon and gear&lt;br /&gt;
&lt;br /&gt;
== Relevant Skills ==&lt;br /&gt;
* {{#skill:5220}}: Your bread-and-butter ability. The formula for Soul Vulcan Strike is MATK (((250 * Skill Level) + (3 * SPL)) * (Base Level/100))%.&lt;br /&gt;
* {{#skill:5217}}: Your secondary ability due to the enchantment on your Dim Glacier Weapon. It also pairs well with Soul Vulcan Strike as Mystery Illusion does Shadow Property damage which is effective against holy and not resisted by Neutral.&lt;br /&gt;
* {{#skill:5012}}: Provides a 3x Ghost Magic Damage and 50% Variable Cast Time Reduction Buff for 1 minute or until death. However, it has a 5-minute cooldown, so use it wisely, but don&#039;t be frugal about it!&lt;br /&gt;
* {{#skill:366}}: Provides a 1.5x Matk buff. It has no cooldown, so you should always try to keep it up!&lt;br /&gt;
* {{#skill:2206}}: Provides a buff that lets you do the maximum damage. It&#039;s a great overall buff and also allows you to test different gear effectively. &lt;br /&gt;
* {{#skill:2210}}: A damaging ability with a 90% chance to absorb 40% of the damage you do with this skill. It should basically full heal you when you use it on a mob. &lt;br /&gt;
* {{#skill:2213}} AKA {{#skill:2231}} and {{#skill:2230}}: A large AoE skill that provides decent damage. However, it&#039;s main use is that it applies a 50% elemental resist decrease debuff for 20s to targets hit by it. However, rather than casting the actual ability, most Arch Mages opt to using Reading Spell Book with {{#item:100073}} and using Release to cast it to avoid any cast time. &lt;br /&gt;
&lt;br /&gt;
While Soul Vulcan Strike will be your main ability, you should also utilize the rest of an Arch Mage&#039;s kit, particularly the AoE Ground Skills. Play around with the different abilities to see which you prefer. These are the abilities I use though! &lt;br /&gt;
* {{#skill:5232}}: Provides a buff or different effect to many of your skills. Different levels of Climax will provide different effects. I tend to use Level 3 Climax when trying to do the most damage. On weaker maps, I will use Climax 2. Read through the abilities that you plan on using to understand the effects. &lt;br /&gt;
* {{#skill:5222}}: A fire elemental 9x9 ground skill that does significant damage. &lt;br /&gt;
* {{#skill:5218}}: An earth elemental ground skill that summons rocks in a 9x9 area. The area of effect is a bit bigger than 9x9 because the rocks have their own aoe as well. &lt;br /&gt;
* {{#skill:5216}}: A water elemental 13x13 AoE skill that hits targets around you. One of your biggest AoEs. &lt;br /&gt;
* {{#skill:5215}}: A wind elemental 11x11 AoE skill that hits targets around you.&lt;br /&gt;
* {{#skill:5227}}: A wind elemental 9x9 ground skill. &lt;br /&gt;
* {{#skill:5229}}: A fire elemental 9x9 ground skill. &lt;br /&gt;
* {{#skill:5230}}: A powerful neutral elemental 11x11 ground skill. It benefits from the bonus from {{#item:300375}}. However, the skill will require a large skill point investment and costs AP which is hard to recover for the SVS build.&lt;br /&gt;
&lt;br /&gt;
== Stats and Traits ==&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the highest bonus in StatusMATK. It also provides the second-highest reduction in Variable Cast Time. &lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the third-highest bonus in StatusMATK. It also provides the highest reduction in Variable Cast Time from stats. Early on, you will want a lot of Dex, as your gear may not provide the VCT reduction you need. Later on, it will be a lower priority. However, I tend to keep a lot of dex in my full build, as I don&#039;t always use my full build in lieu of item drop rate gear.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves DPS by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK. However, I use more Dex than Luk because of the cast time reduction. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;SPL (110):&#039;&#039;&#039; Provides the highest bonus in S.MATK and your abilities will additionally scale off SPL.&lt;br /&gt;
# &#039;&#039;&#039;CON (100-110):&#039;&#039;&#039; Provides the second-highest bonus in S.MATK.&lt;br /&gt;
# &#039;&#039;&#039;WIS (50-82):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (0-32):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
&lt;br /&gt;
== Gear Progression ==&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Magic Damage Classes, particularly SVS Build Arch Mages. As you read through, you can look at the [[Choi&#039;s_Guide_To_Magic#Magic_Gear_Progression|Magic Gear Progression Table on my Guide to Magic]]. This table will have links that will guide you to the relevant pages. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
=== Phase Eden ===&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
=== Phase One ===&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output (for now). &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For Soul Vulcan Strike your fixed cast time is 1s and your Variable Cast time is 3s. &amp;lt;br&amp;gt;&lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. You can get the {{#item:100130}} to upgrade your grace gear.&amp;lt;br&amp;gt;&lt;br /&gt;
At Level 170, you will have access to the [[Illusion_of_Labyrinth_Equipment| Illusion of Labyrinth and its related equipment]]. The Illusion Morpheus Set will provide a good boost in damage, and a +9 {{#item:19428}} will give you Skill Cast Interruption Protection. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons. &amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, the Advanced Paradise Equipment does not provide a Middle or Lower Headgear, so getting middle and lower headgears will provide an easy upgrade. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:19428}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Hood. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420003}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:450186}} or +7 to +9 {{#item:450110}} || Crimson Rock is a good secondary ability while you level. &lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +7 to +11 {{#item:550030}}, +7 to +9 {{#item:2051}}, or +8 to +10 {{#item:2039}} || The benefit of the illusion weapons is the card slots. Early on, I recommend {{#item:300442}} or {{#item:300265}} as cheaper card options. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || The Two Handed Mastery Passive provides +20 S.Matk, so use Two Handed for now. &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +11 {{#item:20948}} &amp;lt;br&amp;gt; +7 or +9 {{#item: 480019}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:32238}} or {{#item:490020}} || Use the Grace Ring if you&#039;re using the Grace set.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:32239}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Illusion of Underwater 2 and Illusion of Labyrinth are great places to farm zeny starting out, and you&#039;ll be able to get {{#item:100425}} and {{#item:100423}} to upgrade your gear or to make Safe to Refine tickets!&lt;br /&gt;
&lt;br /&gt;
=== Phase Two ===&lt;br /&gt;
1s Fixed Cast Reduction is what you need. However, 1.5s is better since most of your other skills (Mystery Illusion, Rain of Crystal, etc.) have 1.5s Fixed Cast. It&#039;s up to you to decide whether you want to upgrade to 1.5s by getting the {{#item:470088}} with the {{#item:310602}} or whether you want to sit on the {{#item:470021}} until Phase Three.&lt;br /&gt;
&lt;br /&gt;
The [[Brilliant_Light_Accessories| Brilliant]]/[[Sinful_Accessories| Sinful]] Sapphire Accessory Pairs give a good amount of damage and provide .2s and .3s FCT reduction respectively. With the {{#item:25170}} that gives .3s FCT reduction, you&#039;ll have a total of 1s or 1.1s FCT reduction. Additionally, you can get a {{#item:1000614}} for .5s FCT reduction. I do not recommend getting a {{#item:25067}}if it&#039;s too expensive, as you&#039;ll already have enough FCT!&amp;lt;br&amp;gt;&lt;br /&gt;
Moving forward, we&#039;re just working on damage; let&#039;s up those numbers!! &lt;br /&gt;
&lt;br /&gt;
Between the {{#item:450178}} and the {{#item:450207}}, both options are great. {{#item:450178}} provides more damage and {{#item:450207}} provides more tankiness. Generally, {{#item:450207}} will be cheaper, as you can buy the necessary enchantment stones from other players. However, this requires other players to have and be willing to sell those stones, which may not always be the case. {{#item:450178}}, however, requires farming of {{#item:1000405}} which may be grindier but more reliable. My recommendation if you plan on going the snow flower route is to make sure that the stones you need for the {{#item:450207}} are available. &lt;br /&gt;
&lt;br /&gt;
The Vesper Headgear is time-gated, requiring mysterious ores from a 24hr cooldown instance. You can try to farm these if you would like or buy these from a vendor.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410092}} || Unslotted versions are fine if you don&#039;t have a card to use. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} &amp;lt;br&amp;gt; {{#item:420003}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&amp;lt;br&amp;gt; Alternatively, you can continue to use CD in mouth combo for a while.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}}. [[Gray_Wolf_Equipment#Gray_Wolf_Armor_Enchantments| Gray Wolf Gear can be obtained after completing Episode 18 ]] &lt;br /&gt;
SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}}. [[Issgard_Equipment#Enchantment_Snow_Flower| Snow Flower gear can be obtained after completing Episode 19 ]]. Only get Snow Flower if the related Ice Flower Magic Stones are easily obtainable (available in vend). &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}. [[20_The_Immortal| Glacier gear can be obtained after completing Episode 20 ]].&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +9 {{#item:640033}} || {{#item:311353}}{{#item:311351}}{{#item:311349}}{{#item:311343}} &#039;&#039;&#039;Just buy this from a seller!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 or +11 {{#item:20948}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +9 {{#item:470021}} &amp;lt;br&amp;gt; +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || &amp;lt;br&amp;gt; GW: {{#item:310602}} &amp;lt;br&amp;gt; Glacier: {{#item:312076}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority: &lt;br /&gt;
# Weapon, Accessories, Minor Cast Stone &lt;br /&gt;
# Armor and Headgears&lt;br /&gt;
# Garment and Shoes. &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Thanatos 11 and 12 are great places to farm at this point and in general, and you&#039;ll be able to farm the materials for your accessories. {{#item:12710}} will help tremendously to prevent the {{#skill:30}} debuff effect.&lt;br /&gt;
&lt;br /&gt;
=== Phase Three ===&lt;br /&gt;
You can sit pretty comfortably on the Phase Two gears for a while. The best spots to upgrade are probably the Garment and Shoes if you&#039;re still on Grace. Now would be a good time to start farming your [[Shadow_Gear|Shadow gear]] as well!&lt;br /&gt;
&lt;br /&gt;
Dim Glacier Weapons are a great place to start dipping your toes into the [[Grade_Enhancing| painful world of item grading]]! Luckily, the {{#item:101637}} helps ease you in. [[Issgard_Equipment|Dim Glacier and Snow equipment can be obtained after completing Episode 19]]. &lt;br /&gt;
I highly recommend the Dim Glacier Wand over the Dim Glacier Staff. The Dim Glacier Staff is stronger initially, but the s.matk you gain from {{#skill:5228}} will lose value as you gain more s.matk.&lt;br /&gt;
* For other magic classes, the main difference here is going to be in the weapon you use.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} || Deep Blue Sunglasses provides a lot of VCT reduction you may need with the Convertible Magical Wing. Battle Processor provides more damage.&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}}|| GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12[A] {{#item:550089}} || {{#item:311458}}{{#item:311294}}{{#item:311294}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard. &amp;lt;br&amp;gt; Switch to shield if you&#039;re using a One-Handed weapon. &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 {{#item:480125}} &amp;lt;br&amp;gt; +9 or +10 {{#item:450267}} || CMW: Please see below notes for more information on the convertible Wing &amp;lt;br&amp;gt; Glacier: {{#item:312070}} for Slot 2&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 [C] {{#item:470204}} || Start on the Dim Glacier Weapon until you have the 30 {{#item:1001033}} [[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub| to craft it]]&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Convertible_Wings| To craft]] the {{#item:480125}}, you&#039;ll need a +7 {{#item:20732}}, a +7 {{#item:20733}}, a +7 {{#item:16030}}, 5 {{#item:727}}, and 3 {{#item:27015}}.&lt;br /&gt;
* The {{#item:20732}} and {{#item:20733}} can be bought from the Mass Charleston npc with {{#item:6752}} which are farmed in the [[Charleston_Crisis| Charleston Crisis instance]] or exchanged for instance coins. They are also a random drop from the MVP in the Charleston Crisis&lt;br /&gt;
* The {{#item:16030}} require 300 {{#item:6751}}, 1 {{#item:1549}}, and 15 {{#item:6750}}, and will be exchanged with the Mass Charleston npc.&lt;br /&gt;
* The {{#item:1549}} requires 200 {{#item:999}}, 30 {{#item:7325}}, and a {{#item:1415}}. The {{#item:1549}} can be exchanged with the Gomer npc in Yuno with a mechanic class.&lt;br /&gt;
* You need Episode 15 done (you can use a clear ticket)&lt;br /&gt;
* You can use Safe to Refine Tickets on {{#item:20732}}, {{#item:20733}}, {{#item:16030}}, and {{#item:480125}}&lt;br /&gt;
&lt;br /&gt;
As mentioned, now would be a great time to work on your shadow gear, particularly your {{#item:24665}} and {{#item:24668}}! &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: [[Rudus|Rudus F4]] and [[Niflheim|Niflheim Dungeon F1]] will be great places to farm Zelunium and Shadowdecon until you&#039;re strong enough to farm in [[Niflheim|Niflheim Dungeon F2]] and [[Clock Tower Unknown Basement|Clock Tower Basement]]&lt;br /&gt;
&lt;br /&gt;
=== Phase Four ===&lt;br /&gt;
We&#039;re almost at End Game. Time to make some of the tougher gears. You can skip to Phase Five if you think you can comfortably get the Equipment from Constellation Tower (Hard), Alice Twisted Madness (Hard), Depth 1 and 2, and Hall of Life. &lt;br /&gt;
&lt;br /&gt;
Please keep in mind that {{#item:480125}} provides a lot of VCT reduction which you may need as part of your build. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 4 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +11 to +12  [A]{{#item:400111}} || &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420022}} || {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Do not change to Young Leaf until you switch to the Vesper Headgear. Any Young Leaf is fine; it&#039;s the enchants that matter. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || {{#item:311458}}{{#item:311294}}{{#item:311294}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} or &amp;lt;br&amp;gt; +10 or +11 [C] {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 {{#item:480125}} &amp;lt;br&amp;gt; +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || &amp;lt;br&amp;gt; DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, {{#item:312136}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490304}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but its a .05% chance.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#item:490052}} and {{#item:490053}} will still be useful to have while working on Phase 5 due to its race modifiers against dragon which will be very strong against Betelgeuse and Jabberwocky.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Gaebolg and Yorscalp Gear&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Gear]] are both powerful gears that will provide an increase in damage from Phase 4 (especially Yorscalp). However, due to the high cost of resources, high reputation costs, and the difficult mvps/instances needed to create and enchant these gears, I do not currently recommend them as an intermediate step between Phases 4 and 5. Instead, I recommend that you go directly to Phase 5.&lt;br /&gt;
&lt;br /&gt;
=== Phase Five ===&lt;br /&gt;
Phase Five revolves around the gear you get from Constellation Tower, Alice Twisted Madness, and Biosphere Depths and Depths 2.&lt;br /&gt;
The Enchants on the Stellar Spell Seal provide a large boost in VCT reduction that you may need after losing the Convertible Magical Wing and Wolf Robe, so I would prioritize this if you are having trouble with VCT. &lt;br /&gt;
&lt;br /&gt;
Standalone, {{#item:450284}} is the better armor, particularly against bosses. However, you will still likely need {{#item:450173}} before being able to farm Biosphere Depths effectively. Additionally, {{#item:450173}} will be stronger with the rest of the Hall of Life gear. &lt;br /&gt;
&lt;br /&gt;
The Items from Alice Twisted Madness can provide S.Matk and Magic Damage with Element or provide a lot of VCT Reduction. You should get enchants according to the amount of VCT reduction you need for your build. &lt;br /&gt;
&lt;br /&gt;
I recommend sticking with Dim/Vesper over TDRC/Time Gap, as the investment might not be worthwhile since Yorscalp/Wepawet will be better for two handed builds. However, if you think you need the upgrade ahead of Phase Six, go for it! &lt;br /&gt;
&lt;br /&gt;
{{#item:400724}} is much stronger than {{#item:400111}} with the proc on {{#item:313427}}. Otherwise, {{#item:400111}} is stronger. &lt;br /&gt;
&lt;br /&gt;
Dependent on market prices of material and parties, you may be able to skip {{#item:480233}} and work on {{#item:480351}} and {{#item:490485}}.  &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +11 to +12  [A]{{#item:400111}} &amp;lt;br&amp;gt; +12  [A]{{#item:400535}} &amp;lt;br&amp;gt; +12 [A]{{#item:400724}} || &amp;lt;br&amp;gt; TD: {{#item:4714}},  {{#item:312700}} or {{#item:312718}} or {{#item:312709}}, {{#item:312759}} &amp;lt;br&amp;gt; Yorscalp: {{#item:4714}}, {{#item:313413}} or {{#item:313417}} or {{#item:313421}}, {{#item:313427}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} &amp;lt;br&amp;gt; +12 [A] {{#item:640054}} || Dim: {{#item:311458}}{{#item:311294}}{{#item:311294}} &amp;lt;br&amp;gt; Time Gap: For the Time Gap Weapon, use the enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} ||  MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard. &amp;lt;br&amp;gt; With the Time Gap Weapons, you will not be able to use a shield.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 [A] {{#item:480233}} || {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice.&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:450173}} and {{#item:490136}} with the {{#item:310711}}{{#item:310711}} enchants&lt;br /&gt;
# {{#item:410233}} and {{#item:420213}}&lt;br /&gt;
# {{#item:490136}} with the {{#item:313038}} enchant&lt;br /&gt;
&lt;br /&gt;
=== Phase Six ===&lt;br /&gt;
AKA the final phase. Phase Six involves the toughest gear to get from Hall of Life and Chapter 1.&lt;br /&gt;
&lt;br /&gt;
The choice between {{#item:640067}} vs. {{#item:550089}} will depend on you. The {{#item:640067}} has significantly stronger dps. However, {{#item:550089}} allows better survivability since it allows the use of a shield, and it provides other stats you may need such as ACD, ASPD, etc. As such, I kept it there for one handed enjoyers. &lt;br /&gt;
&lt;br /&gt;
{{#item:400724}} is much stronger than {{#item:400111}} with the proc on {{#item:313427}}. Otherwise, {{#item:400111}} is stronger. &lt;br /&gt;
&lt;br /&gt;
For the enchants on {{#item:400724}}, the level 4 enchants are very difficult to get, so most players settle for the level 3 enchant. Don&#039;t let me stop you though!&lt;br /&gt;
&lt;br /&gt;
Shout out to Aewu for helping me with this section! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 6 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +11 to +12  [A]{{#item:400111}} &amp;lt;br&amp;gt; +12 [A]{{#item:400724}} || &amp;lt;br&amp;gt; Yorscalp: {{#item:4714}}, {{#item:313412}} or {{#item:313415}} or {{#item:313420}}, {{#item:313427}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} || {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A]{{#item:550089}} &amp;lt;br&amp;gt; +12 [A]{{#item:640067}} || Dim: {{#item:311458}}{{#item:311294}}{{#item:311294}} &amp;lt;br&amp;gt; Wepawet: Most useful will be Magic Damage of Ghost, MATK%, or VCT (as necessary for your build).&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} &amp;lt;br&amp;gt;||  MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard. &amp;lt;br&amp;gt; With Wepawet, you can&#039;t use shield. &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A] {{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470338}} || {{#item:313926}}, Your choice for Slot 3 and 4&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:480351}} and {{#item:490485}}&lt;br /&gt;
# {{#item:400724}}, {{#item:640067}}, and {{#item:470338}}&lt;br /&gt;
&lt;br /&gt;
After completing Phase 6 for gear, you can work on Special Master Shadow Gear if you decide to go that route for shadow gear.&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
=== Shadow Gear ===&lt;br /&gt;
For more information on Magic Shadow Gear, please check out the [[Choi&#039;s_Guide_To_Magic#Shadow_Gear|Shadow Gear section on the Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24883}}&lt;br /&gt;
* Weapon: {{#item:24753}}&lt;br /&gt;
* Shield: {{#item:24754}}&lt;br /&gt;
* Shoes: {{#item:24884}}&lt;br /&gt;
* Earring: {{#item:24665}}&lt;br /&gt;
* Pendant: {{#item:24668}}&lt;br /&gt;
&lt;br /&gt;
For Special Master Shadow Gear: &lt;br /&gt;
* Armor: {{#item:24997}}/{{#item:24993}}&lt;br /&gt;
* Weapon: {{#item:24792}}&lt;br /&gt;
* Shield: {{#item:24793}}&lt;br /&gt;
* Shoes: {{#item:24998}}/{{#item:24994}}&lt;br /&gt;
* Earring: {{#item:24999}}/{{#item:24995}}&lt;br /&gt;
* Pendant: {{#item:1270000}}/{{#item:24996}}&lt;br /&gt;
&lt;br /&gt;
=== Costume Stones and Pets ===&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]: &amp;lt;br&amp;gt;&lt;br /&gt;
* Arch Mage Combo: {{#item: 1001787}}, {{#item: 1000613}}, {{#item: 1000614}}, {{#item: 1000615}}&amp;lt;br&amp;gt;&lt;br /&gt;
* Arch Bishop Combo: {{#item:1000857}}, {{#item:1000859}}, and {{#item:25709}}/{{#item:1000019}} &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9122}}, {{#item:9134}}, and Icewind Egg (9147) are good choices.&lt;br /&gt;
&lt;br /&gt;
=== Cards ===&lt;br /&gt;
You can find a list of cards to use in my [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:4598}} or {{#item:4366}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:4598}} or {{#item:4169}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:4392}}, {{#item:300665}}, {{#item:300529}}, {{#item:300376}}, or {{#item:300308}} || {{#item:300529}} Pairs with {{#item:300521}}.{{#item:4392}} Pairs with {{#item:300269}}, {{#item:300665}} pairs with {{#item: 300662}} and {{#item:300660}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27384}}, {{#item: 300662}} and {{#item:300660}}, {{#item:300520}} and {{#item:300507}}, or {{#item:300455}} || {{#item:300455}} Pairs with {{#item:300458}}. {{#item:300520}} and {{#item:300507}} should be used with two handed staffs.&lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:27385}} or {{#item:300379}} || {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300269}}, {{#item:300521}}, {{#item:300375}}, {{#item:300424}}, or {{#item:300372}} || &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}} or {{#item:300458}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300470}}, {{#item:4577}}, {{#item:4040}}|| {{#item:4040}} allows the use of teleport!&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300370}} || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For other classes or builds, [[Madame_Celery&#039;s_Guide_to_MuhRO#Card_List|Celery&#039;s guide has a great list of relevant cards]].&lt;br /&gt;
&lt;br /&gt;
== Crimson Arrow Build == &lt;br /&gt;
&lt;br /&gt;
{{#skill:5235}} Build is a very powerful build that provides both great damage and supportive abilities, and it thrives in party settings with multiple DPS. This build is especially useful for difficult bosses like {{#linkmob:20994}} and {{#linkmob:22174}}. With Comet and All Bloom, you can increase the overall output of your party&#039;s damage by a significant amount, especially if they are using fire element. However, I don&#039;t recommend this build for general farming due to Crimson Arrow&#039;s small AOE and its reliance on {{#item:640049}} limiting the use of shields. Generally, most concepts from the SVS build will carry over in this build. However, here are some additional details to help you with the build: &lt;br /&gt;
&lt;br /&gt;
While the SVS build relies heavily on its ground skills for DPS, the Crimson Arrow build does not. As such, the Crimson Arrow build does not incur a DPS loss from the damage loss on Climax 4 All Bloom and benefits from the Fire bonus.  &lt;br /&gt;
&lt;br /&gt;
* {{#skill:5235}}: Your main damage ability. Crimson Arrow is a very powerful fire element ability with a low cooldown. It provides a lot of DPS but a small AoE making it ideal for instances with high hp bosses.   &lt;br /&gt;
* {{#skill:5222}}: All Bloom with {{#skill:5232}} level 4 provides a massive debuff on all targets within range that increases damage taken by fire element by 100% for 30 seconds. &lt;br /&gt;
* {{#skill:2213}} AKA {{#skill:2231}} and {{#skill:2230}}: A large AoE skill that provides decent damage. However, it&#039;s main use is that it applies a 50% elemental resist decrease debuff for 20s to targets hit by it. However, rather than casting the actual ability, most Arch Mages opt to using Reading Spell Book with {{#item:100073}} and using Release to cast it to avoid any cast time. &lt;br /&gt;
&lt;br /&gt;
In a party setting, you will want to ensure that the debuffs are constantly applied on the boss by casting Climax 4 All Bloom and Comet on it every 20 seconds. During that time, you will want to DPS it using Crimson Arrow. &lt;br /&gt;
&lt;br /&gt;
Crimson Arrow is a pretty expensive build because it has a lot of requirements to maximize dps. {{#skill:5235}} has a 1.5s FCT, .3s cooldown, and a .5s aftercast delay. To maximize your casts per second, your goal should be to get 1.5s fixed cast reduction, 100% VCT reduction, and at least 40% ACD reduction and 185 ASPD. Additionally, you can opt to get 100% VCT through stats. [[Choi&#039;s_Guide_To_Magic#Stats_and_Traits|More information on VCT, ACD, and ASPD requirements can be found in the Guide to Magic]]. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Crimson Arrow Phase Five Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12  [A]{{#item:400535}} || {{#item:4714}}, {{#item:312718}} or {{#item:312700}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} || VCT or ACD Reduction Enchants. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:640049}} || For Rigel: {{#item:312800}}, {{#item:311934}}. For Betel: {{#item:312800}}, {{#item:311928}}&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || &amp;lt;br&amp;gt; {{#item:311958}}, {{#item:311998}}. For Rigel: {{#item:311934}}. For Betel: {{#item:311929}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Gear in Phase Five is assuming that you are using this build for Rigel and Betel. The Gear in Phase Six is the final end game gear. &lt;br /&gt;
&lt;br /&gt;
Overall, {{#item:400981}}/{{#item:640064}} is the stronger DPS build and focuses on Climax 3. &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:400535}}/{{#item:640049}} is the stronger Crimson Arrow focused build and focuses on Climax 4.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Crimson Arrow Phase Six Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12 [A]{{#item:400535}} &amp;lt;br&amp;gt; +12[A]{{#item:400981}} &amp;lt;br&amp;gt; +12[A]{{#item:400724}} || TDRC: {{#item:4714}}, {{#item:312718}} or {{#item:312700}}, {{#item:312759}} &amp;lt;br&amp;gt; Frontier: {{#item:4714}}, {{#item:312718}} or {{#item:312700}}, {{#item:312759}} &amp;lt;br&amp;gt; Yorscalp: {{#item:4714}}, {{#item:313412}} or {{#item:313415}} or {{#item:313420}}, {{#item:313427}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} || VCT or ACD Reduction Enchants. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} || {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A]{{#item:640049}} &amp;lt;br&amp;gt; +12 [A]{{#item:640064}} || Time Dim: Use the Enchant you prefer &amp;lt;br&amp;gt; FAC: Most useful will be Magic Damage of fire or earth, MATK%, or VCT (as necessary for your build).&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A] {{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470337}} || {{#item:313920}}, Your choice for Slot 3 and 4&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Cards&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can find a list of cards to use in the [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:4599}}, {{#item:300456}} {{#item:4366}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:27396}} or {{#item:4169}} || &lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}}, {{#item:300529}}, {{#item:300665}} || {{#item:300529}} Pairs with {{#item:300521}}. {{#item:300665}} pairs with {{#item: 300662}} and {{#item:300660}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item: 300662}} and {{#item:300660}}, {{#item:300520}} and {{#item:300507}}, or {{#item:300455}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300521}}, {{#item:300424}} or {{#item:4657}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}}, {{#item:300458}}, or {{#item:300179}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300469}} or {{#item:300268}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300216}} || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Costume Stones&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Some additional useful Costume Stones for CA AM are: {{#item:1002405}}, {{#item:1002408}}, {{#item:1002409}}, and {{#item:1002410}}&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_SVS_Arch_Mage_Guide&amp;diff=59348</id>
		<title>Choi&#039;s SVS Arch Mage Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_SVS_Arch_Mage_Guide&amp;diff=59348"/>
		<updated>2026-04-02T13:14:50Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Crimson Arrow Build */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Arch Mage]]&lt;br /&gt;
== Introduction ==&lt;br /&gt;
The main purpose of this guide is to provide information on the gear progression for Soul Vulcan Strike-focused Arch Mages. This guide should be read in tandem with [[Choi&#039;s Guide To Magic]] which provides more general information about magic classes. However, as the gear and concepts are similar across different builds, this guide should also be helpful for other magic builds. Please feel free to reach out to me (IGN: Choi or Tokki) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
Also, I wanted to say thank you to everyone who has helped me, as I learned and continue to learn AM!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: March 31st, 2026&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
The Soul Vulcan Strike build has a very fluid progression that will allow the user to be strong throughout all parts of the game. Among the Arch Mage skills, Soul Vulcan Strike has the shortest Fixed Cast Time at 1s. Along with its short cooldown, its high damage and 11 x 11 AoE make Soul Vulcan Strike a very effective ability for leveling and farming. Additionally, with the Warlock Telekenesis Intense skill providing a 3x damage buff for ghost damage, Soul Vulcan Strike scales very well into the late game allowing you to MVP even the toughest MVPs. &lt;br /&gt;
&lt;br /&gt;
However, due to the nature of Dim Glacier Weapons providing large damage bonuses to specific abilities and the strength of specific elemental MVP cards, you will be mostly gated to having Soul Vulcan Strike as your main magic damage ability. As such, you will be weaker against [https://muhro.eu/flux/?module=monster&amp;amp;action=index&amp;amp;name=&amp;amp;mvp=yes&amp;amp;size=-1&amp;amp;race=-1&amp;amp;element=Neutral&amp;amp;p=1 Neutral], [https://muhro.eu/flux/?module=monster&amp;amp;action=index&amp;amp;name=&amp;amp;mvp=yes&amp;amp;size=-1&amp;amp;race=-1&amp;amp;element=Holy Holy], [https://muhro.eu/flux/?module=monster&amp;amp;action=index&amp;amp;name=&amp;amp;mvp=yes&amp;amp;size=-1&amp;amp;race=-1&amp;amp;element=Poison Poison], and [https://muhro.eu/flux/?module=monster&amp;amp;action=index&amp;amp;name=&amp;amp;mvp=yes&amp;amp;size=-1&amp;amp;race=-1&amp;amp;element=Dark&amp;amp;p=1 Shadow] Elemental MvPs and mobs (The main ones to note here is Betelgeuse and Jabberwocky). Even so, you will still be a highly effective MVPer! &lt;br /&gt;
&lt;br /&gt;
For other classes and builds, the gear progression and concepts should be fairly similar other than a change in weapon and gear&lt;br /&gt;
&lt;br /&gt;
== Relevant Skills ==&lt;br /&gt;
* {{#skill:5220}}: Your bread-and-butter ability. The formula for Soul Vulcan Strike is MATK (((250 * Skill Level) + (3 * SPL)) * (Base Level/100))%.&lt;br /&gt;
* {{#skill:5217}}: Your secondary ability due to the enchantment on your Dim Glacier Weapon. It also pairs well with Soul Vulcan Strike as Mystery Illusion does Shadow Property damage which is effective against holy and not resisted by Neutral.&lt;br /&gt;
* {{#skill:5012}}: Provides a 3x Ghost Magic Damage and 50% Variable Cast Time Reduction Buff for 1 minute or until death. However, it has a 5-minute cooldown, so use it wisely, but don&#039;t be frugal about it!&lt;br /&gt;
* {{#skill:366}}: Provides a 1.5x Matk buff. It has no cooldown, so you should always try to keep it up!&lt;br /&gt;
* {{#skill:2206}}: Provides a buff that lets you do the maximum damage. It&#039;s a great overall buff and also allows you to test different gear effectively. &lt;br /&gt;
* {{#skill:2210}}: A damaging ability with a 90% chance to absorb 40% of the damage you do with this skill. It should basically full heal you when you use it on a mob. &lt;br /&gt;
* {{#skill:2213}} AKA {{#skill:2231}} and {{#skill:2230}}: A large AoE skill that provides decent damage. However, it&#039;s main use is that it applies a 50% elemental resist decrease debuff for 20s to targets hit by it. However, rather than casting the actual ability, most Arch Mages opt to using Reading Spell Book with {{#item:100073}} and using Release to cast it to avoid any cast time. &lt;br /&gt;
&lt;br /&gt;
While Soul Vulcan Strike will be your main ability, you should also utilize the rest of an Arch Mage&#039;s kit, particularly the AoE Ground Skills. Play around with the different abilities to see which you prefer. These are the abilities I use though! &lt;br /&gt;
* {{#skill:5232}}: Provides a buff or different effect to many of your skills. Different levels of Climax will provide different effects. I tend to use Level 3 Climax when trying to do the most damage. On weaker maps, I will use Climax 2. Read through the abilities that you plan on using to understand the effects. &lt;br /&gt;
* {{#skill:5222}}: A fire elemental 9x9 ground skill that does significant damage. &lt;br /&gt;
* {{#skill:5218}}: An earth elemental ground skill that summons rocks in a 9x9 area. The area of effect is a bit bigger than 9x9 because the rocks have their own aoe as well. &lt;br /&gt;
* {{#skill:5216}}: A water elemental 13x13 AoE skill that hits targets around you. One of your biggest AoEs. &lt;br /&gt;
* {{#skill:5215}}: A wind elemental 11x11 AoE skill that hits targets around you.&lt;br /&gt;
* {{#skill:5227}}: A wind elemental 9x9 ground skill. &lt;br /&gt;
* {{#skill:5229}}: A fire elemental 9x9 ground skill. &lt;br /&gt;
* {{#skill:5230}}: A powerful neutral elemental 11x11 ground skill. It benefits from the bonus from {{#item:300375}}. However, the skill will require a large skill point investment and costs AP which is hard to recover for the SVS build.&lt;br /&gt;
&lt;br /&gt;
== Stats and Traits ==&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the highest bonus in StatusMATK. It also provides the second-highest reduction in Variable Cast Time. &lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the third-highest bonus in StatusMATK. It also provides the highest reduction in Variable Cast Time from stats. Early on, you will want a lot of Dex, as your gear may not provide the VCT reduction you need. Later on, it will be a lower priority. However, I tend to keep a lot of dex in my full build, as I don&#039;t always use my full build in lieu of item drop rate gear.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves DPS by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK. However, I use more Dex than Luk because of the cast time reduction. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;SPL (110):&#039;&#039;&#039; Provides the highest bonus in S.MATK and your abilities will additionally scale off SPL.&lt;br /&gt;
# &#039;&#039;&#039;CON (100-110):&#039;&#039;&#039; Provides the second-highest bonus in S.MATK.&lt;br /&gt;
# &#039;&#039;&#039;WIS (50-82):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (0-32):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
&lt;br /&gt;
== Gear Progression ==&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Magic Damage Classes, particularly SVS Build Arch Mages. As you read through, you can look at the [[Choi&#039;s_Guide_To_Magic#Magic_Gear_Progression|Magic Gear Progression Table on my Guide to Magic]]. This table will have links that will guide you to the relevant pages. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
=== Phase Eden ===&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
=== Phase One ===&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output (for now). &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For Soul Vulcan Strike your fixed cast time is 1s and your Variable Cast time is 3s. &amp;lt;br&amp;gt;&lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. You can get the {{#item:100130}} to upgrade your grace gear.&amp;lt;br&amp;gt;&lt;br /&gt;
At Level 170, you will have access to the [[Illusion_of_Labyrinth_Equipment| Illusion of Labyrinth and its related equipment]]. The Illusion Morpheus Set will provide a good boost in damage, and a +9 {{#item:19428}} will give you Skill Cast Interruption Protection. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons. &amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, the Advanced Paradise Equipment does not provide a Middle or Lower Headgear, so getting middle and lower headgears will provide an easy upgrade. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:19428}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Hood. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420003}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:450186}} or +7 to +9 {{#item:450110}} || Crimson Rock is a good secondary ability while you level. &lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +7 to +11 {{#item:550030}}, +7 to +9 {{#item:2051}}, or +8 to +10 {{#item:2039}} || The benefit of the illusion weapons is the card slots. Early on, I recommend {{#item:300442}} or {{#item:300265}} as cheaper card options. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || The Two Handed Mastery Passive provides +20 S.Matk, so use Two Handed for now. &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +11 {{#item:20948}} &amp;lt;br&amp;gt; +7 or +9 {{#item: 480019}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:32238}} or {{#item:490020}} || Use the Grace Ring if you&#039;re using the Grace set.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:32239}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Illusion of Underwater 2 and Illusion of Labyrinth are great places to farm zeny starting out, and you&#039;ll be able to get {{#item:100425}} and {{#item:100423}} to upgrade your gear or to make Safe to Refine tickets!&lt;br /&gt;
&lt;br /&gt;
=== Phase Two ===&lt;br /&gt;
1s Fixed Cast Reduction is what you need. However, 1.5s is better since most of your other skills (Mystery Illusion, Rain of Crystal, etc.) have 1.5s Fixed Cast. It&#039;s up to you to decide whether you want to upgrade to 1.5s by getting the {{#item:470088}} with the {{#item:310602}} or whether you want to sit on the {{#item:470021}} until Phase Three.&lt;br /&gt;
&lt;br /&gt;
The [[Brilliant_Light_Accessories| Brilliant]]/[[Sinful_Accessories| Sinful]] Sapphire Accessory Pairs give a good amount of damage and provide .2s and .3s FCT reduction respectively. With the {{#item:25170}} that gives .3s FCT reduction, you&#039;ll have a total of 1s or 1.1s FCT reduction. Additionally, you can get a {{#item:1000614}} for .5s FCT reduction. I do not recommend getting a {{#item:25067}}if it&#039;s too expensive, as you&#039;ll already have enough FCT!&amp;lt;br&amp;gt;&lt;br /&gt;
Moving forward, we&#039;re just working on damage; let&#039;s up those numbers!! &lt;br /&gt;
&lt;br /&gt;
Between the {{#item:450178}} and the {{#item:450207}}, both options are great. {{#item:450178}} provides more damage and {{#item:450207}} provides more tankiness. Generally, {{#item:450207}} will be cheaper, as you can buy the necessary enchantment stones from other players. However, this requires other players to have and be willing to sell those stones, which may not always be the case. {{#item:450178}}, however, requires farming of {{#item:1000405}} which may be grindier but more reliable. My recommendation if you plan on going the snow flower route is to make sure that the stones you need for the {{#item:450207}} are available. &lt;br /&gt;
&lt;br /&gt;
The Vesper Headgear is time-gated, requiring mysterious ores from a 24hr cooldown instance. You can try to farm these if you would like or buy these from a vendor.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410092}} || Unslotted versions are fine if you don&#039;t have a card to use. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} &amp;lt;br&amp;gt; {{#item:420003}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&amp;lt;br&amp;gt; Alternatively, you can continue to use CD in mouth combo for a while.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}}. [[Gray_Wolf_Equipment#Gray_Wolf_Armor_Enchantments| Gray Wolf Gear can be obtained after completing Episode 18 ]] &lt;br /&gt;
SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}}. [[Issgard_Equipment#Enchantment_Snow_Flower| Snow Flower gear can be obtained after completing Episode 19 ]]. Only get Snow Flower if the related Ice Flower Magic Stones are easily obtainable (available in vend). &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}. [[20_The_Immortal| Glacier gear can be obtained after completing Episode 20 ]].&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +9 {{#item:640033}} || {{#item:311353}}{{#item:311351}}{{#item:311349}}{{#item:311343}} &#039;&#039;&#039;Just buy this from a seller!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 or +11 {{#item:20948}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +9 {{#item:470021}} &amp;lt;br&amp;gt; +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || &amp;lt;br&amp;gt; GW: {{#item:310602}} &amp;lt;br&amp;gt; Glacier: {{#item:312076}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority: &lt;br /&gt;
# Weapon, Accessories, Minor Cast Stone &lt;br /&gt;
# Armor and Headgears&lt;br /&gt;
# Garment and Shoes. &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Thanatos 11 and 12 are great places to farm at this point and in general, and you&#039;ll be able to farm the materials for your accessories. {{#item:12710}} will help tremendously to prevent the {{#skill:30}} debuff effect.&lt;br /&gt;
&lt;br /&gt;
=== Phase Three ===&lt;br /&gt;
You can sit pretty comfortably on the Phase Two gears for a while. The best spots to upgrade are probably the Garment and Shoes if you&#039;re still on Grace. Now would be a good time to start farming your [[Shadow_Gear|Shadow gear]] as well!&lt;br /&gt;
&lt;br /&gt;
Dim Glacier Weapons are a great place to start dipping your toes into the [[Grade_Enhancing| painful world of item grading]]! Luckily, the {{#item:101637}} helps ease you in. [[Issgard_Equipment|Dim Glacier and Snow equipment can be obtained after completing Episode 19]]. &lt;br /&gt;
I highly recommend the Dim Glacier Wand over the Dim Glacier Staff. The Dim Glacier Staff is stronger initially, but the s.matk you gain from {{#skill:5228}} will lose value as you gain more s.matk.&lt;br /&gt;
* For other magic classes, the main difference here is going to be in the weapon you use.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} || Deep Blue Sunglasses provides a lot of VCT reduction you may need with the Convertible Magical Wing. Battle Processor provides more damage.&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}}|| GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12[A] {{#item:550089}} || {{#item:311458}}{{#item:311294}}{{#item:311294}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard. &amp;lt;br&amp;gt; Switch to shield if you&#039;re using a One-Handed weapon. &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 {{#item:480125}} &amp;lt;br&amp;gt; +9 or +10 {{#item:450267}} || CMW: Please see below notes for more information on the convertible Wing &amp;lt;br&amp;gt; Glacier: {{#item:312070}} for Slot 2&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 [C] {{#item:470204}} || Start on the Dim Glacier Weapon until you have the 30 {{#item:1001033}} [[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub| to craft it]]&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Convertible_Wings| To craft]] the {{#item:480125}}, you&#039;ll need a +7 {{#item:20732}}, a +7 {{#item:20733}}, a +7 {{#item:16030}}, 5 {{#item:727}}, and 3 {{#item:27015}}.&lt;br /&gt;
* The {{#item:20732}} and {{#item:20733}} can be bought from the Mass Charleston npc with {{#item:6752}} which are farmed in the [[Charleston_Crisis| Charleston Crisis instance]] or exchanged for instance coins. They are also a random drop from the MVP in the Charleston Crisis&lt;br /&gt;
* The {{#item:16030}} require 300 {{#item:6751}}, 1 {{#item:1549}}, and 15 {{#item:6750}}, and will be exchanged with the Mass Charleston npc.&lt;br /&gt;
* The {{#item:1549}} requires 200 {{#item:999}}, 30 {{#item:7325}}, and a {{#item:1415}}. The {{#item:1549}} can be exchanged with the Gomer npc in Yuno with a mechanic class.&lt;br /&gt;
* You need Episode 15 done (you can use a clear ticket)&lt;br /&gt;
* You can use Safe to Refine Tickets on {{#item:20732}}, {{#item:20733}}, {{#item:16030}}, and {{#item:480125}}&lt;br /&gt;
&lt;br /&gt;
As mentioned, now would be a great time to work on your shadow gear, particularly your {{#item:24665}} and {{#item:24668}}! &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: [[Rudus|Rudus F4]] and [[Niflheim|Niflheim Dungeon F1]] will be great places to farm Zelunium and Shadowdecon until you&#039;re strong enough to farm in [[Niflheim|Niflheim Dungeon F2]] and [[Clock Tower Unknown Basement|Clock Tower Basement]]&lt;br /&gt;
&lt;br /&gt;
=== Phase Four ===&lt;br /&gt;
We&#039;re almost at End Game. Time to make some of the tougher gears. You can skip to Phase Five if you think you can comfortably get the Equipment from Constellation Tower (Hard), Alice Twisted Madness (Hard), Depth 1 and 2, and Hall of Life. &lt;br /&gt;
&lt;br /&gt;
Please keep in mind that {{#item:480125}} provides a lot of VCT reduction which you may need as part of your build. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 4 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +11 to +12  [A]{{#item:400111}} || &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420022}} || {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Do not change to Young Leaf until you switch to the Vesper Headgear. Any Young Leaf is fine; it&#039;s the enchants that matter. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || {{#item:311458}}{{#item:311294}}{{#item:311294}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} or &amp;lt;br&amp;gt; +10 or +11 [C] {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 {{#item:480125}} &amp;lt;br&amp;gt; +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || &amp;lt;br&amp;gt; DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, {{#item:312136}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490304}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but its a .05% chance.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#item:490052}} and {{#item:490053}} will still be useful to have while working on Phase 5 due to its race modifiers against dragon which will be very strong against Betelgeuse and Jabberwocky.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Gaebolg and Yorscalp Gear&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Gear]] are both powerful gears that will provide an increase in damage from Phase 4 (especially Yorscalp). However, due to the high cost of resources, high reputation costs, and the difficult mvps/instances needed to create and enchant these gears, I do not currently recommend them as an intermediate step between Phases 4 and 5. Instead, I recommend that you go directly to Phase 5.&lt;br /&gt;
&lt;br /&gt;
=== Phase Five ===&lt;br /&gt;
Phase Five revolves around the gear you get from Constellation Tower, Alice Twisted Madness, and Biosphere Depths and Depths 2.&lt;br /&gt;
The Enchants on the Stellar Spell Seal provide a large boost in VCT reduction that you may need after losing the Convertible Magical Wing and Wolf Robe, so I would prioritize this if you are having trouble with VCT. &lt;br /&gt;
&lt;br /&gt;
Standalone, {{#item:450284}} is the better armor, particularly against bosses. However, you will still likely need {{#item:450173}} before being able to farm Biosphere Depths effectively. Additionally, {{#item:450173}} will be stronger with the rest of the Hall of Life gear. &lt;br /&gt;
&lt;br /&gt;
The Items from Alice Twisted Madness can provide S.Matk and Magic Damage with Element or provide a lot of VCT Reduction. You should get enchants according to the amount of VCT reduction you need for your build. &lt;br /&gt;
&lt;br /&gt;
I recommend sticking with Dim/Vesper over TDRC/Time Gap, as the investment might not be worthwhile since Yorscalp/Wepawet will be better for two handed builds. However, if you think you need the upgrade ahead of Phase Six, go for it! &lt;br /&gt;
&lt;br /&gt;
{{#item:400724}} is much stronger than {{#item:400111}} with the proc on {{#item:313427}}. Otherwise, {{#item:400111}} is stronger. &lt;br /&gt;
&lt;br /&gt;
Dependent on market prices of material and parties, you may be able to skip {{#item:480233}} and work on {{#item:480351}} and {{#item:490485}}.  &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +11 to +12  [A]{{#item:400111}} &amp;lt;br&amp;gt; +12  [A]{{#item:400535}} &amp;lt;br&amp;gt; +12 [A]{{#item:400724}} || &amp;lt;br&amp;gt; TD: {{#item:4714}},  {{#item:312700}} or {{#item:312718}} or {{#item:312709}}, {{#item:312759}} &amp;lt;br&amp;gt; Yorscalp: {{#item:4714}}, {{#item:313413}} or {{#item:313417}} or {{#item:313421}}, {{#item:313427}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} &amp;lt;br&amp;gt; +12 [A] {{#item:640054}} || Dim: {{#item:311458}}{{#item:311294}}{{#item:311294}} &amp;lt;br&amp;gt; Time Gap: For the Time Gap Weapon, use the enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} ||  MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard. &amp;lt;br&amp;gt; With the Time Gap Weapons, you will not be able to use a shield.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 [A] {{#item:480233}} || {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice.&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:450173}} and {{#item:490136}} with the {{#item:310711}}{{#item:310711}} enchants&lt;br /&gt;
# {{#item:410233}} and {{#item:420213}}&lt;br /&gt;
# {{#item:490136}} with the {{#item:313038}} enchant&lt;br /&gt;
&lt;br /&gt;
=== Phase Six ===&lt;br /&gt;
AKA the final phase. Phase Six involves the toughest gear to get from Hall of Life and Chapter 1.&lt;br /&gt;
&lt;br /&gt;
The choice between {{#item:640067}} vs. {{#item:550089}} will depend on you. The {{#item:640067}} has significantly stronger dps. However, {{#item:550089}} allows better survivability since it allows the use of a shield, and it provides other stats you may need such as ACD, ASPD, etc. As such, I kept it there for one handed enjoyers. &lt;br /&gt;
&lt;br /&gt;
{{#item:400724}} is much stronger than {{#item:400111}} with the proc on {{#item:313427}}. Otherwise, {{#item:400111}} is stronger. &lt;br /&gt;
&lt;br /&gt;
For the enchants on {{#item:400724}}, the level 4 enchants are very difficult to get, so most players settle for the level 3 enchant. Don&#039;t let me stop you though!&lt;br /&gt;
&lt;br /&gt;
Shout out to Aewu for helping me with this section! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 6 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +11 to +12  [A]{{#item:400111}} &amp;lt;br&amp;gt; +12 [A]{{#item:400724}} || &amp;lt;br&amp;gt; Yorscalp: {{#item:4714}}, {{#item:313412}} or {{#item:313415}} or {{#item:313420}}, {{#item:313427}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} || {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A]{{#item:550089}} &amp;lt;br&amp;gt; +12 [A]{{#item:640067}} || Dim: {{#item:311458}}{{#item:311294}}{{#item:311294}} &amp;lt;br&amp;gt; Wepawet: Most useful will be Magic Damage of Ghost, MATK%, or VCT (as necessary for your build).&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} &amp;lt;br&amp;gt;||  MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard. &amp;lt;br&amp;gt; With Wepawet, you can&#039;t use shield. &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A] {{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470338}} || {{#item:313926}}, Your choice for Slot 3 and 4&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:480351}} and {{#item:490485}}&lt;br /&gt;
# {{#item:400724}}, {{#item:640067}}, and {{#item:470338}}&lt;br /&gt;
&lt;br /&gt;
After completing Phase 6 for gear, you can work on Special Master Shadow Gear if you decide to go that route for shadow gear.&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
=== Shadow Gear ===&lt;br /&gt;
For more information on Magic Shadow Gear, please check out the [[Choi&#039;s_Guide_To_Magic#Shadow_Gear|Shadow Gear section on the Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24883}}&lt;br /&gt;
* Weapon: {{#item:24753}}&lt;br /&gt;
* Shield: {{#item:24754}}&lt;br /&gt;
* Shoes: {{#item:24884}}&lt;br /&gt;
* Earring: {{#item:24665}}&lt;br /&gt;
* Pendant: {{#item:24668}}&lt;br /&gt;
&lt;br /&gt;
For Special Master Shadow Gear: &lt;br /&gt;
* Armor: {{#item:24997}}/{{#item:24993}}&lt;br /&gt;
* Weapon: {{#item:24792}}&lt;br /&gt;
* Shield: {{#item:24793}}&lt;br /&gt;
* Shoes: {{#item:24998}}/{{#item:24994}}&lt;br /&gt;
* Earring: {{#item:24999}}/{{#item:24995}}&lt;br /&gt;
* Pendant: {{#item:1270000}}/{{#item:24996}}&lt;br /&gt;
&lt;br /&gt;
=== Costume Stones and Pets ===&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]: &amp;lt;br&amp;gt;&lt;br /&gt;
* Arch Mage Combo: {{#item: 1001787}}, {{#item: 1000613}}, {{#item: 1000614}}, {{#item: 1000615}}&amp;lt;br&amp;gt;&lt;br /&gt;
* Arch Bishop Combo: {{#item:1000857}}, {{#item:1000859}}, and {{#item:25709}}/{{#item:1000019}} &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9122}}, {{#item:9134}}, and Icewind Egg (9147) are good choices.&lt;br /&gt;
&lt;br /&gt;
=== Cards ===&lt;br /&gt;
You can find a list of cards to use in my [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:4598}} or {{#item:4366}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:4598}} or {{#item:4169}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:4392}}, {{#item:300665}}, {{#item:300529}}, {{#item:300376}}, or {{#item:300308}} || {{#item:300529}} Pairs with {{#item:300521}}.{{#item:4392}} Pairs with {{#item:300269}}, {{#item:300665}} pairs with {{#item: 300662}} and {{#item:300660}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27384}}, {{#item: 300662}} and {{#item:300660}}, {{#item:300520}} and {{#item:300507}}, or {{#item:300455}} || {{#item:300455}} Pairs with {{#item:300458}}. {{#item:300520}} and {{#item:300507}} should be used with two handed staffs.&lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:27385}} or {{#item:300379}} || {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300269}}, {{#item:300521}}, {{#item:300375}}, {{#item:300424}}, or {{#item:300372}} || &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}} or {{#item:300458}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300470}}, {{#item:4577}}, {{#item:4040}}|| {{#item:4040}} allows the use of teleport!&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300370}} || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For other classes or builds, [[Madame_Celery&#039;s_Guide_to_MuhRO#Card_List|Celery&#039;s guide has a great list of relevant cards]].&lt;br /&gt;
&lt;br /&gt;
== Crimson Arrow Build == &lt;br /&gt;
&lt;br /&gt;
{{#skill:5235}} Build is a very powerful build that provides both great damage and supportive abilities, and it thrives in party settings with multiple DPS. This build is especially useful for difficult bosses like {{#linkmob:20994}} and {{#linkmob:22174}}. With Comet and All Bloom, you can increase the overall output of your party&#039;s damage by a significant amount, especially if they are using fire element. However, I don&#039;t recommend this build for general farming due to Crimson Arrow&#039;s small AOE and its reliance on {{#item:640049}} limiting the use of shields. Generally, most concepts from the SVS build will carry over in this build. However, here are some additional details to help you with the build: &lt;br /&gt;
&lt;br /&gt;
While the SVS build relies heavily on its ground skills for DPS, the Crimson Arrow build does not. As such, the Crimson Arrow build does not incur a DPS loss from the damage loss on Climax 4 All Bloom and benefits from the Fire bonus.  &lt;br /&gt;
&lt;br /&gt;
* {{#skill:5235}}: Your main damage ability. Crimson Arrow is a very powerful fire element ability with a low cooldown. It provides a lot of DPS but a small AoE making it ideal for instances with high hp bosses.   &lt;br /&gt;
* {{#skill:5222}}: All Bloom with {{#skill:5232}} level 4 provides a massive debuff on all targets within range that increases damage taken by fire element by 100% for 30 seconds. &lt;br /&gt;
* {{#skill:2213}} AKA {{#skill:2231}} and {{#skill:2230}}: A large AoE skill that provides decent damage. However, it&#039;s main use is that it applies a 50% elemental resist decrease debuff for 20s to targets hit by it. However, rather than casting the actual ability, most Arch Mages opt to using Reading Spell Book with {{#item:100073}} and using Release to cast it to avoid any cast time. &lt;br /&gt;
&lt;br /&gt;
In a party setting, you will want to ensure that the debuffs are constantly applied on the boss by casting Climax 4 All Bloom and Comet on it every 20 seconds. During that time, you will want to DPS it using Crimson Arrow. &lt;br /&gt;
&lt;br /&gt;
Crimson Arrow is a pretty expensive build because it has a lot of requirements to maximize dps. {{#skill:5235}} has a 1.5s FCT, .3s cooldown, and a .5s aftercast delay. To maximize your casts per second, your goal should be to get 1.5s fixed cast reduction, 100% VCT reduction, and at least 40% ACD reduction and 185 ASPD. Additionally, you can opt to get 100% VCT through stats. [[Choi&#039;s_Guide_To_Magic#Stats_and_Traits|More information on VCT, ACD, and ASPD requirements can be found in the Guide to Magic]]. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Crimson Arrow Phase Five Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12  [A]{{#item:400535}} || {{#item:4714}}, {{#item:312718}} or {{#item:312700}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} || VCT or ACD Reduction Enchants. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:640049}} || For Rigel: {{#item:312800}}, {{#item:311934}}. For Betel: {{#item:312800}}, {{#item:311928}}&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || &amp;lt;br&amp;gt; {{#item:311958}}, {{#item:311998}}. For Rigel: {{#item:311934}}. For Betel: {{#item:311929}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Gear in Phase Five is assuming that you are using this build for Rigel and Betel. The Gear in Phase Six is the final end game gear. &lt;br /&gt;
&lt;br /&gt;
Overall, {{#item:400981}}/{{#item:640064}} is the stronger DPS build and focuses on Climax 3. &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:400535}}/{{#item:640049}} is the stronger Crimson Arrow focused build and focuses on Climax 4.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Crimson Arrow Phase Six Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12 [A]{{#item:400535}} &amp;lt;br&amp;gt; +12[A]{{#item:400981}} &amp;lt;br&amp;gt; +12[A]{{#item:400724}} || {{#item:4714}}, {{#item:312718}} or {{#item:312700}}, {{#item:312759}} &amp;lt;br&amp;gt; {{#item:4714}}, {{#item:312718}} or {{#item:312700}}, {{#item:312759}} &amp;lt;br&amp;gt; Yorscalp: {{#item:4714}}, {{#item:313412}} or {{#item:313415}} or {{#item:313420}}, {{#item:313427}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} || VCT or ACD Reduction Enchants. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} || {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A]{{#item:640049}} &amp;lt;br&amp;gt; +12 [A]{{#item:640064}} || Time Dim: Use the Enchant you prefer &amp;lt;br&amp;gt; FAC: Most useful will be Magic Damage of fire or earth, MATK%, or VCT (as necessary for your build).&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A] {{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470337}} || {{#item:313920}}, Your choice for Slot 3 and 4&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Cards&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can find a list of cards to use in the [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:4599}}, {{#item:300456}} {{#item:4366}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:27396}} or {{#item:4169}} || &lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}}, {{#item:300529}}, {{#item:300665}} || {{#item:300529}} Pairs with {{#item:300521}}. {{#item:300665}} pairs with {{#item: 300662}} and {{#item:300660}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item: 300662}} and {{#item:300660}}, {{#item:300520}} and {{#item:300507}}, or {{#item:300455}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300521}}, {{#item:300424}} or {{#item:4657}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}}, {{#item:300458}}, or {{#item:300179}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300469}} or {{#item:300268}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300216}} || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Costume Stones&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Some additional useful Costume Stones for CA AM are: {{#item:1002405}}, {{#item:1002408}}, {{#item:1002409}}, and {{#item:1002410}}&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_Magic_and_Support_Cardinal_Guide&amp;diff=59299</id>
		<title>Choi&#039;s Magic and Support Cardinal Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_Magic_and_Support_Cardinal_Guide&amp;diff=59299"/>
		<updated>2026-04-01T13:51:18Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Phase Six */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Cardinal]]&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
The main purpose of this guide is to provide information on the gear progression for Magic Damage and Full Support Cardinal Builds. For Magic builds, this guide should be read in tandem with [[Choi&#039;s Guide To Magic]] which provides more general information about magic classes. However, as the gear and concepts are similar across different builds, this guide should also be helpful for other magic builds. Please feel free to reach out to me (IGN: Choi or Light) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
Also, I wanted to say thank you to everyone who has helped me, as I learned and continue to learn Cardi!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: March 31st, 2026&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Cardinal is one of the most popular Support Builds with very useful supportive abilities and powerful heals. However, it also has strong magic builds and can be used for solo play and farming. It also has a physical build, but I won&#039;t be covering that. &lt;br /&gt;
&lt;br /&gt;
This build will have two full sections for Support and Magic. Expand the sections below for more information! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#FFFACD; text-align: center; font-size: 150%;&amp;quot;&lt;br /&gt;
|  Full Support&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== Full Support == &lt;br /&gt;
=== Notes ===&lt;br /&gt;
Cardinal is one of the most popular support builds in the game, as it provides a plethora of supportive buffs and has strong heals. Additionally, due to {{#skill:5269}} scaling off the target&#039;s HP, Cardinal can work very effectively as a tank. However, as solo farming is the main activity people do and party play is limited, you will have difficulty gearing or leveling, so I don&#039;t recommend this as your first class unless you are playing with a group of friends or a guild. &lt;br /&gt;
&lt;br /&gt;
Due to it being full support, Cardinal focuses more heavily on stats and bonuses that other classes might not focus as much on. Cardinal is also a pretty flexible build, so you can adjust your build according to what works best for you! Whether you want to be the tankiest cardinal on the server, buff your friends 7.14 times per second, or have the strongest heal you can have, it&#039;s totally up to you. However, here is how I, personally, prioritize my stats: &lt;br /&gt;
# Cast Time Reduction: Generally, your goal will be to reach instant cast or near instant cast in the end game, so you will want to make sure you have enough FCT Reduction and VCT Reduction. Due to the +17 int and dex provided by {{#skill:2041}} and the stats you can afford not indexing into damage, so I opt for VCT reduction through Stats rather than gear. This means you will want reduction by getting your ((Dex x 2) + INT) = 530. However, 100% VCT reduction through gear is just as viable, and you can opt for this route as well. &lt;br /&gt;
# Tankiness: Overall, HP and resists, are super effective on Cardinal. Since {{#skill:5269}} scales off the target&#039;s HP, your healing will scale off your own HP if you cast it on yourself. Additionally, since you won&#039;t be sacrificing stats for damage, you can afford to invest in tank stats. &lt;br /&gt;
# After Cast Delay Reduction: Many of a Cardinal&#039;s main supportive abilities have zero to low cooldowns but high after cast delay. For example, {{#skill:78}} has 0 cooldown but 3s After Cast Delay. As such, After Cast Delay Reduction is a stat that I index very highly into. &lt;br /&gt;
#* Note: If you want to have Max Lex Aeterna spam, you will need 96% After Cast Delay Reduction&lt;br /&gt;
# Attack Speed: Attack Speed decreases the animation delay of your skills. Once you hit enough After Cast Delay Reduction, your skills will start being gated by your attack speed. As such, Attack Speed is a very useful stat for Cardinals&lt;br /&gt;
# Healing Effectiveness and H.Plus: Boosts the strength of your heals. If you think you are already tanky enough and have enough ACD and ASPD, then healing effectiveness will help boost your support abilities. &lt;br /&gt;
&lt;br /&gt;
Also big shout out to Miku Kitsune for his recommendations on this.&lt;br /&gt;
&lt;br /&gt;
=== Relevant Skills ===&lt;br /&gt;
* {{#skill:5269}}: One of the most powerful new abilities as a Cardinal. The ability heals in a 9x9 area based on a percentage of the target&#039;s max HP. If you go a tankier build, you&#039;ll be able to heal your team solely based on your HP.&lt;br /&gt;
* {{#skill:5280}}: Mediale requires your team members to be next to you. Dilectio Heal provides a powerful targeted heal in a 7x7 area around the target. &lt;br /&gt;
* {{#skill:2051}}: An incredibly strong single target heal. By default, it has a long 3s cooldown. However, with {{#item:2864}} and {{#item:4803}} the skill cooldown will go to 0. &lt;br /&gt;
* {{#skill:54}}: The reason that Priest classes have been coveted in party play since second classes were introduced. The skill will resurrect your party member. &lt;br /&gt;
* {{#skill:1014}}: The Panic button. Sacrifices your HP to resurrect all fallen party members on screen. Make sure to carry around {{#item:607}} for this. &lt;br /&gt;
* {{#skill:5268}}: Fully Restores the target&#039;s HP which will be useful for you or other tanky members if they become low HP.&lt;br /&gt;
* {{#skill:78}}: A Targeted debuff that makes the target take double the damage. &lt;br /&gt;
* {{#skill:5072}}: Gives {{#skill:78}} effect in an AOE. However, the cooldown is significantly longer.  &lt;br /&gt;
* {{#skill:2041}}: Provides Blessing effect to your whole party. At Max skill level, Clementia provides a bigger buff than blessing, granting 17 STR, INT, and DEX. &lt;br /&gt;
* {{#skill:2042}}: Provides Increase Agi effect to your whole party. At Max skill level, Cantocandidus provides 19 AGI. &lt;br /&gt;
* {{#skill:2045}}: Provides Kyrie Eleison effect to your whole party. At Max skill level, Praefatio blocks 16 hits. &lt;br /&gt;
* {{#skill:5281}}: Gives SPL/WIS/STA to a target.&lt;br /&gt;
* {{#skill:5282}}: Gives POW/CRT/CON to a target.&lt;br /&gt;
* {{#skill:5278}}: Restores HP and SP in an AOE and provides a huge 50 P.ATK and S.ATK buff. &lt;br /&gt;
* {{#skill:5271}}: Provides a buff to the target that allows them to ignore 25% MRES.&lt;br /&gt;
* {{#skill:5272}}: Provides a buff to the target that allows them to ignore 25% RES.&lt;br /&gt;
* {{#skill:5275}}: Provides a buff to the target that gives 10 C.Rate.&lt;br /&gt;
* {{#skill:5011}}: Self Buff that increases your Healing Power but increases your SP costs by 300%&lt;br /&gt;
* {{#skill:2047}}: Recovers Freezing, Stone Curse, Dark Curse, Frozen, Crystallization, and Burning status effects of all party members and gives a Max HP buff. However, it should be noted that status effects are much rarer in fourth classes. &lt;br /&gt;
* {{#skill:2048}}: Recovers Silence, Sleep, Stun Curse, Howling, and Deep Sleep status effects of all party members and gives a critical damage buff. However, it should be noted that status effects are much rarer in fourth classes.&lt;br /&gt;
&lt;br /&gt;
There are other useful abilities, but these are the ones that I use the most often. In general, playing Cardinal may feel like playing the piano with all the keys you will press!&lt;br /&gt;
&lt;br /&gt;
=== Stats and Traits ===&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the highest reduction in Variable Cast Time from stats. It also provides the third-highest bonus in StatusMATK. You will want enough Dex to reach full VCT reduction.&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the the second-highest reduction in Variable Cast Time. It also provides the highest bonus in StatusMATK. You will want enough Int to reach full VCT reduction.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves cast speed by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK.&lt;br /&gt;
Note: If you opt to go for VCT Reduction through gear rather than stats, you can reduce your DEX significantly. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;WIS (72-110):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (72-110):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
# &#039;&#039;&#039;CRT (72-110):&#039;&#039;&#039; Provides H.Plus. Generally, I prioritize STA and WIS over CRT, but if you want very strong heals, feel free to max this.&lt;br /&gt;
&lt;br /&gt;
Additionally, you can use this chart to see what healing skills benefit from which stat/substat: &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cardi healing effectiveness.png|Cardi healing effectiveness.png]]&lt;br /&gt;
&lt;br /&gt;
=== Gear Progression ===&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Full Support Cardinal. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
==== Phase Eden ====&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
==== Phase One ====&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your tankiness. &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For Cardinal, 1.5s Fixed Cast Reduction should be enough for the majority of your skills. However, some of your abilities will have 2s Fixed Cast, but you can aim for 1s or 1.5s for now. In general, some cast time is less punishing for Cardinals. &lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. You can get the {{#item:100130}} to upgrade your grace gear.&amp;lt;br&amp;gt;&lt;br /&gt;
At Level 160, you will have access to [[Illusion_of_Luanda| Illusion of Luanda&#039;s Goibne Gear]] and [[Illusion_of_Twins| Illusion of Twins&#039; Sprint Gear]]. Both sets are very useful and the full combos can provide a mix of tankiness, ACD reduction, and .7s FCT reduction. For FCT reduction, you can also use {{#item:1000857}} for .5s FCT reduction and {{#item:25170}} or {{#item:25067}} for .3s or .5s FCT reduction respectively. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Of the two Illusion sets, I recommend the Illusion Sprint Set as the transition to Phase Two will be the smoothest. However, both are powerful, and you will also be using pieces of both sets. &lt;br /&gt;
&lt;br /&gt;
For all of the Illusion Gear, if you plan on using them for a while, you can enchant them with double {{#item: 29010}}{{#item: 29010}} and upgrade them to +11 for a big boost in HP. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +10 {{#item:19366}}||&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || || There&#039;s no good lower headgear worth getting at this point.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450182}} &amp;lt;br&amp;gt; +9 to +10 {{#item:15348}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:16063}} or {{#item: 590029}} || &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +10 {{#item:460018}} || If you plan to use the ISG for a while, you can enchant it with 2x {{#item: 29010}}&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +10 {{#item:20923}} &amp;lt;br&amp;gt; {{#item:480106}} || Only use the Goibne&#039;s Spaulders if you&#039;re using the full Goibne&#039;s Combo &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +9 to +11 {{#item:470066}} &amp;lt;br&amp;gt; +7 to +10 {{#item:22192}} &amp;lt;br&amp;gt; +7 {{#item:470021}} || Early on you can use Grace Shoes, but you will want to get the Gray Wolf or Glacier Shoes quickly. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490120}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490121}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Phase Two ====&lt;br /&gt;
Phase Two is a very serviceable and budget-friendly build, and this is the build that I would recommend for players who are just making an alt cardi. With Phase Two, you should be very comfortable with joining public parties to support. &amp;lt;br&amp;gt;&lt;br /&gt;
The Illusion Goibne and Illusion Sprint Combo from the previous Phase are quite strong and provide a lot of After Cast Delay Reduction, HP, and Fixed Cast Reduction that you will need, so I would pivot off of these slowly. Instead, the first upgrade you should focus on is the {{#item:16099}} which will give you a big bonus in After Cast Delay. &amp;lt;br&amp;gt;&lt;br /&gt;
Afterwards, if you were using the Goibne&#039;s Set, then you should focus on getting your shoes of choice, as you will need the FCT reduction before switching out other gear. If you were using Sprint Set then you can go for the {{#item: 19439}} and {{#item:20749}} combo and {{#item:18972}} before working on your shoes. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After finishing your shoes and obtaining the FCT requirement, you can start replacing other pieces of your gear. &lt;br /&gt;
&lt;br /&gt;
{{#item:2864}} is an interesting item, as with the {{#item: 4803}} enchant, the cooldown on {{#skill:2051}} will be reduced to 0. If you are finding yourself healing others often, I would recommend this item. If you are mainly supporting through buffs, then the Safety Combo will be best. &lt;br /&gt;
&lt;br /&gt;
The {{#item:15399}} and the {{#item:32248}}/{{#item:32249}} and {{#item:32251}} will provide much more tanky stats. The {{#item:450182}}{{#item:490120}}{{#item:490121}} will provide more ACD Reduction. &lt;br /&gt;
&lt;br /&gt;
Also big shout out to Soothing and [[Fuka&#039;s Serious Guide for FS Cardinal]] both of whom I used as a reference for this phase. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +10 to +12 {{#item:18972}} &amp;lt;br&amp;gt; +11 {{#item:400465}}|| Old Mitra: [[Bio_5:_The_Bed_of_Honor_(Nightmare_Biolab)#Bio_5_Headgears|Obtained in Nightmare Biolabs]]. {{#item:29101}}, {{#item:4724}} or {{#item:4744}} &amp;lt;br&amp;gt; Thanatos: [[Drooping_Thanatos&#039;s_Dolor-LT|Obtained through item reform]]. Sacrifices tanky stats for more ACD Reduction. {{#item:29103}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:400002}} &amp;lt;br&amp;gt; {{#item:410091}} || [[Victorious Wing Ears|Victory Wing Ears can be enchanted]] &amp;lt;br&amp;gt; Cor Core Booster is a fine option if you don&#039;t have a card. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:19439}}|| [[Bioresearch_Laboratory#Vicious_Mind_Aura|Obtained from Bioresearch Laboratory]]. The {{#item:19439}} combos with the {{#item:20749}}. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +10 to +12 {{#item:15399}} &amp;lt;br&amp;gt; +11 {{#item:450182}}|| [[Odin#Odin&#039;s_Past_Dungeon|Obtained from Odin&#039;s Past.]] {{#item:310078}}, {{#item:4900}} or {{#item:4747}}, {{#item:4900}} or {{#item:4747}} &amp;lt;br&amp;gt; Sprint: 2x {{#item: 29010}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +11 {{#item:16099}} || [[Einbech#Equipment|To Obtain the Rubber Hammer]]. [[Einbech#Einbech_Enchants|The Rubber Hammer can be enchanted as well.]] &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 [D] {{#item:460040}} || ISG: 2x {{#item: 29010}} &amp;lt;br&amp;gt; Glacier: Your choice for Slot 2 and 3. {{#item: 312094}} for Slot 1. &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +10 {{#item:20749}} || [[Fallen_Warrior_Manteau|Obtained in Nightmare Biolabs]]. The {{#item:20749}} needs to be the slotted version&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +11 {{#item:470094}} &amp;lt;br&amp;gt; 9 to +11 {{#item:470116}} &amp;lt;br&amp;gt; +11 {{#item:470066}} || Hero: [[Bioresearch_Laboratory#Great_Hero_/_Hero&#039;s-LT_Boots_Reform|Obtained in Bioresearch Labs]] {{#item:310912}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} &amp;lt;br&amp;gt; SF: [[Issgard_Equipment#Snow_Flower_Footgears|Obtained through Episode 19.]] {{#item:1000736}} and your choice for Slot 4. Slot 2 can be ignored. &amp;lt;br&amp;gt; Sprint: 2x {{#item: 29010}}. Can be used if you continue to use the full Sprint combo.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:2864}} &amp;lt;br&amp;gt; {{#item:32248}}/{{#item:32249}} &amp;lt;br&amp;gt; {{#item:490120}} || LoC: [[Mora_Equipment#Master_of_Relics_(Arch_Bishop)|Obtained in Mora]] {{#item: 4803}}, {{#item: 4721}} &amp;lt;br&amp;gt; Safety: [[Einbech#Einbech_Enchants|Obtained in Einbech Dungeons.]] &amp;lt;br&amp;gt; Sprint: The Sprint Accessory combo can be continued to use if you are using {{#item:450182}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490163}} &amp;lt;br&amp;gt; {{#item:32251}} &amp;lt;br&amp;gt; {{#item:490121}}|| Hero: [[Hero&#039;s_Badge|Obtained from Biolabs 3 or 4 MVPs]]. To be paired with {{#item:470094}}. {{#item:310918}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} &amp;lt;br&amp;gt; Safety:  [[Einbech#Einbech_Enchants|Obtained in Einbech Dungeons.]] Paired with Safety Pendant &amp;lt;br&amp;gt; Sprint: The Sprint Accessory combo can be continued to use if you are using {{#item:450182}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Phase Three ====&lt;br /&gt;
You should feel overall pretty good with your build after Phase Two. However, there are a lot of ways you can improve your gear greatly. After Phase Three you should feel comfortable tanking the hardest MvPs and dungeons. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The biggest bonus will be from the Nebula and Stellar Seal combo or the Glade Rune Gear. The Nebula combo will provide more HP than the Glade Rune Combo, but the Glade Rune Armor will provide more ACD Reduction. Stamina Nebula: 133% bonus HP and 40% healing effectiveness as well as some resistances while the Glade Rune Armor + Combo will provide 95% bonus HP and 15% ACD Reduction as well as some STA. Both are great options. &lt;br /&gt;
During Phase Two, I highly recommend joining public Constellation Tower and Alice runs or running them with your friends to start getting the materials for CT and Alice gear. &lt;br /&gt;
&lt;br /&gt;
In this phase, I would consider whether you will go for VCT Reduction through Stats or through Gears. &lt;br /&gt;
* For VCT through Stats, you can ignore any enchants that provide VCT reduction %. Instead, lean more towards Dex over Vit enchants, but having some Vit enchants is not bad. You will want to find a balance though. Generally, if you are using more DEX than VIT in your base stats VIT to get instant cast, then DEX enchants are better and vis-versa.&lt;br /&gt;
* For VCT through Gear, you will forgo any DEX enchants and opt for VIT instead. Additionally, you should look for more VCT Reduction %, but just make sure that you aren&#039;t wasting any enchants or gears after you hit 100% VCT Reduction. &lt;br /&gt;
Some gears and enchants to consider when going through VCT through Gear: &lt;br /&gt;
* {{#item:19480}} and {{#item:400465}} will provide you VCT%, whereas {{#item:18972}} and {{#item:400537}} will not.&lt;br /&gt;
* VCT% enchants will be important on {{#item:16099}}, {{#item: 590049}}, and {{#item:1659}}&lt;br /&gt;
* {{#item:490163}} and {{#item:490485}} can provide you VCT%, whereas {{#item:2864}} will not. &lt;br /&gt;
* {{#item:24749}} and {{#item:24750}} can be used instead of {{#item:24339}} and {{#item:24340}}&lt;br /&gt;
* Note that your shadow gear can also be enchanted with VCT% options. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +10 to +12 {{#item:18972}} &amp;lt;br&amp;gt; +11 [C] {{#item:400537}} &amp;lt;br&amp;gt; +10 to +12 {{#item:19480}} &amp;lt;br&amp;gt; +11 [C] {{#item:400465}}|| Mitra: {{#item:29101}}, {{#item:4724}} or {{#item:4744}} &amp;lt;br&amp;gt; TD: [[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Obtained in Depth 2.]] {{#item:312779}}, {{#item:312706}} or {{#item:312700}}, {{#item:4714}} or {{#item:4744}} &amp;lt;br&amp;gt; Temporal: [[Temporal_Circlet|Obtained through Old Glast Heim Challenge Mode.]] {{#item:29101}}, {{#item:29680}} or {{#item:29677}}, {{#item:4743}} or {{#item:4713}} &amp;lt;br&amp;gt; Thanatos: [[Drooping_Thanatos&#039;s_Dolor-LT|Obtained through item reform]]. Sacrifices tanky stats for more ACD Reduction. {{#item:29103}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} || HP or ACD reduction enchants should be the main focus. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420269}} &amp;lt;br&amp;gt; {{#item:19244}} || Ace: Resistances (DEF, MDEF, RES, MRES), attack speed, or healing effectiveness enchants should be the main focus. I recommend using {{#item:102677}} or {{#item:100488}}. &amp;lt;br&amp;gt; Rosary: [[Equipment_Crafting#Orbs_of_Survival,_Survival_Circlet,_Heart_Wings_Hairband,_Rosary&#039;s_Necklace,_Drooping_Gunslinger|Can be obtained through Equipment Crafting]]&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A] {{#item:450170}} &amp;lt;br&amp;gt; +12 [A] {{#item:450243}} || Nebula: [[Constellation_Tower#Faint_and_Nebula_Armors| Obtained through Constellation Tower]]. I highly recommend Stamina over Wisdom. {{#item:310679}}, {{#item:310744}} or {{#item:310741}}, {{#item:4723}} or {{#item:4744}} &amp;lt;br&amp;gt; Glade: The full Glade combo will provide less HP than the nebula combo, but the Armor should provide more ACD Reduction. &lt;br /&gt;
|-&lt;br /&gt;
| Weapon ||  +11 {{#item:16099}} &amp;lt;br&amp;gt; +11 {{#item: 590049}} &amp;lt;br&amp;gt; +10 to +12 {{#item:1659}} &amp;lt;br&amp;gt; +10 to +12 [A] {{#item: 590036}} || Rubber:  [[Einbech#Equipment|To Obtain the Rubber Hammer]]. [[Einbech#Einbech_Enchants|The Rubber Hammer can be enchanted as well.]] &amp;lt;br&amp;gt; Flush: [[Einbech#Flush_Weapons|Obtained through Einbech Exchanger.]] {{#item: 311394}} or {{#item: 311404}}. The Flush Rubber Hammer provides more healing effectiveness at the cost of some ACD reduction &amp;lt;br&amp;gt;LoR: Dropped by Magaleta in Bio 3. Should be paired with {{#item:19244}} &amp;lt;br&amp;gt;  Wicked: [[Clock_Tower_Unknown_Basement#Wicked_Weapons|Obtained through Clock Tower Unknown Basement]] {{#item:311020}}, {{#item: 311050}}.&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +10 to +12 {{#item:460018}} &amp;lt;br&amp;gt; +10 to +12 [D] {{#item:460040}} &amp;lt;br&amp;gt; +7 to +12 [A] {{#item:460020}} || ISG: 2x {{#item: 29010}} &amp;lt;br&amp;gt; Glacier: Your choice for Slot 2 and 3. {{#item: 312094}} for Slot 1. &amp;lt;br&amp;gt; Bunny: [[Alice_Twisted_Madness#Mad_Bunny_2|Obtained through Alice Twisted Madness]]. {{#item:310853}}, {{#item:310875}}, or {{#item:310860}}&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +12 [A] {{#item:480231}} || [[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Obtained in Biosphere.]] {{#item:310938}} or {{#item:310935}}, {{#item: 4723}} or {{#item: 4744}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe ||  +11 to +13 [A] {{#item:470094}} &amp;lt;br&amp;gt; +11 [A] {{#item:470174}}  || Hero: [[Bioresearch_Laboratory#Great_Hero_/_Hero&#039;s-LT_Boots_Reform|Obtained in Bioresearch Labs]] {{#item:310912}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} &amp;lt;br&amp;gt; Glade: [[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Obtained in Biosphere.]] {{#item:310938}} or {{#item:310935}}, {{#item: 4723}} or {{#item: 4744}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490133}} || [[Constellation_Tower#Faint_and_Nebula_Armors|Obtained through Constellation Tower]]. You should still use this even without the {{#item:450170}} combo. &amp;lt;br&amp;gt; {{#item:310721}} or {{#item:310726}}, {{#item:313043}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490163}} &amp;lt;br&amp;gt; {{#item:2864}} &amp;lt;br&amp;gt; {{#item:490485}} || Hero: [[Hero&#039;s_Badge|Obtained from Biolabs 3 or 4 MVPs]]. To be paired with {{#item:470094}}. {{#item:310918}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} &amp;lt;br&amp;gt; LoC: [[Mora_Equipment#Master_of_Relics_(Arch_Bishop)|Obtained in Mora]] {{#item: 4803}}, {{#item: 4721}} &amp;lt;br&amp;gt; SoC: [[Circulation_of_Life_Accessories|Obtained as part of Hall of Life.]] {{#item:312981}}, {{#item:313001}}. Can use any Signet of Circulation&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
==== Shadow Gear ====&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24764}}&lt;br /&gt;
* Weapon: {{#item:24768}}&lt;br /&gt;
* Shield: {{#item:24746}}&lt;br /&gt;
* Shoes: {{#item:24763}}&lt;br /&gt;
* Earring: {{#item:24339}} or {{#item:24749}}&lt;br /&gt;
* Pendant: {{#item:24340}} or {{#item:24750}}&lt;br /&gt;
&lt;br /&gt;
==== Costume Stones and Pets ====&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]: Arch Bishop Combo: {{#item:1000857}}, {{#item:1000858}}, {{#item:1000859}} or {{#item:25708}}, and {{#item:25709}} &amp;lt;br&amp;gt;&lt;br /&gt;
If you need more FCT Reduction, {{#item:25067}} or the {{#item:25170}}{{#item:1000521}} combo can be used. &lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9140}}, {{#item:9120}}, and {{#item:9115}} are good choices.&lt;br /&gt;
&lt;br /&gt;
==== Cards ====&lt;br /&gt;
You can find a great list of cards to use in [[Madame_Celery&#039;s_Guide_to_MuhRO#Card_List|Celery&#039;s Guide]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:300174}}, {{#item:4582}}, or {{#item:300456}} || &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:300174}}, {{#item:27351}}, or {{#item:27396}} || &lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}} or {{#item:27114}} ||{{#item:300376}} should be used on a +12 armor&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27308}} or {{#item:31021}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:300379}} or {{#item:300465}}|| {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:27292}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:300095}}/{{#item:300091}} or {{#item:300188}}||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300077}}||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300077}} or {{#item:27343}}  || &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#FFFACD; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Magic DPS&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== Magic DPS ==&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
DPS Cardinal is a very fun build that provides a mix of supportive abilities and damage that allows you to thrive in both solo play and group play. While you won&#039;t be as tanky or have as many supportive abilities as the Full Support Cardinal, you will still have access to some useful buffs and skills like {{#skill:2041}} or {{#skill:54}}. Additionally, Arch Bishop&#039;s zero to low fixed cast requirements on {{#skill:2040}} and {{#skill:5273}} make it fairly newbie friendly. However, due to its main fourth class damage skill being Holy element, you will have to be careful where you level and farm, as you won&#039;t be able to damage holy element with it. However, Cardinal&#039;s newest skill {{#skill:6518}} should help greatly with this, as you can turn it neutral. You can even use {{#skill:6518}} as your main skill if you would like! &lt;br /&gt;
&lt;br /&gt;
Big shout out to Chyester for helping me test a few Cardinal builds.&lt;br /&gt;
&lt;br /&gt;
=== Relevant Skills ===&lt;br /&gt;
* {{#skill:5273}}: Your main damaging ability. Provides very strong damage to a target in a 9x9 AOE. This will be your highest DPS skill. &lt;br /&gt;
* {{#skill:6518}}: Your other main damaging ability. Provides very strong damage to a target in a 7x7 AOE. This skill can be turned into Neutral element with {{#item:12333}}. &lt;br /&gt;
* {{#skill:5279}}: A very powerful ground targeted ability with a 11x11 AOE. It does neutral damage which will be helpful against holy mobs. However, this skill has a 5s cooldown, so it should not be your main skill. &lt;br /&gt;
* {{#skill:5284}}: Provides decent damage to a target in a 7x7 AOE. It does significantly less damage than Arbitrium, but this skill only has a shorter .3s cooldown.&lt;br /&gt;
* {{#skill:2046}}: Decreases Holy resistances of all enemies on screen with a 90% chance.&lt;br /&gt;
* {{#skill:5281}}: Gives SPL/WIS/STA to a target.&lt;br /&gt;
* {{#skill:5271}}: Provides a buff to the target that allows them to ignore 25% MRES.&lt;br /&gt;
* {{#skill:5278}}: Restores HP and SP in an AOE and provides a huge 50 P.ATK and S.ATK buff. &lt;br /&gt;
* {{#skill:2040}}: For early leveling, Adoramus will be your main skill before you become a cardinal. {{#item:12333}} will make the skill do neutral damage.&lt;br /&gt;
&lt;br /&gt;
=== Stats and Traits ===&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the highest bonus in StatusMATK. It also provides the second-highest reduction in Variable Cast Time. &lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the third-highest bonus in StatusMATK. It also provides the highest reduction in Variable Cast Time from stats. Early on, you will want a lot of Dex, as your gear may not provide the VCT reduction you need. Later on, it will be a lower priority. However, I tend to keep a lot of dex in my full build, as I don&#039;t always use my full build in lieu of item drop rate gear.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves DPS by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK. However, I use more Dex than Luk because of the cast time reduction. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;SPL (110):&#039;&#039;&#039; Provides the highest bonus in S.MATK and your abilities will additionally scale off SPL.&lt;br /&gt;
# &#039;&#039;&#039;CON (100-110):&#039;&#039;&#039; Provides the second-highest bonus in S.MATK.&lt;br /&gt;
# &#039;&#039;&#039;WIS (50-82):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (0-32):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
&lt;br /&gt;
=== Gear Progression ===&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Magic Damage Classes, particularly for DPS Cardinal. As you read through, you can look at the [[Choi&#039;s_Guide_To_Magic#Magic_Gear_Progression|Magic Gear Progression Table on my Guide to Magic]]. This table will have links that will guide you to the relevant pages. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
==== Phase Eden ====&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
==== Phase One ====&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output (for now). &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For Arbitrium your fixed cast time is 1s and your Variable Cast time is 4s. &amp;lt;br&amp;gt;&lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. As both of your damaging abilities only have a 1s Fixed Cast Time, the Grace Boots should be enough for now. You can get the {{#item:100130}} to upgrade your grace gear. &amp;lt;br&amp;gt;&lt;br /&gt;
At Level 170, you will have access to the [[Illusion_of_Labyrinth_Equipment| Illusion of Labyrinth and its related equipment]]. The Illusion Morpheus Set will provide a good boost in damage, and a +9 {{#item:19428}} will give you Skill Cast Interruption Protection. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons.&amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, the Advanced Paradise Equipment does not provide a Middle or Lower Headgear, so getting middle and lower headgears will provide an easy upgrade. &lt;br /&gt;
&lt;br /&gt;
Additionally, while you are leveling as an Arch Bishop, you may want to invest in {{#item:24305}} and {{#item:24292}} as well as {{#item:25709}} and {{#item:25707}}, as both combos will reduce Adoramus Cooldown by 1s each. If you don&#039;t want to break the Advanced Paradise Shadow Combo, then you can just get the {{#item:25709}} and {{#item:25707}} combo. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:19428}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Hood. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420003}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +7 to +11 {{#item:450144}} or +7 to +9 {{#item:450094}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +7 to +11 {{#item:550031}} or +7 to +11 {{#item:550030}} || The benefit of the illusion weapons is the card slots. Early on, I recommend {{#item:300442}} as a cheaper card option. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:460018}} || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +11 {{#item:20948}} or +7 or +9 {{#item:480019}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:32238}} or {{#item:490020}} || Use the Grace Ring if you&#039;re using the Grace Set.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:32239}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Illusion of Underwater 2 and Illusion of Labyrinth are great places to farm zeny starting out, and you&#039;ll be able to get {{#item:100425}} and {{#item:100423}} to upgrade your gear or to make Safe to Refine tickets!&lt;br /&gt;
&lt;br /&gt;
==== Phase Two ====&lt;br /&gt;
1s Fixed Cast Reduction is what you need. However, 1.5s is better since some of your supportive skills have 1.5s Fixed Cast. It&#039;s up to you to decide whether you want to upgrade to 1.5s by getting the {{#item:470088}} with the {{#item:310602}} or whether you want to sit on the {{#item:470021}} until Phase Three. {{#skill:5279}} has a 2s Fixed Cast time, but you can worry about that later.&lt;br /&gt;
&lt;br /&gt;
The [[Brilliant_Light_Accessories| Brilliant]]/[[Sinful_Accessories| Sinful]] Sapphire Accessory Pairs give a good amount of damage and provide .2s and .3s FCT reduction respectively. With the {{#item:25170}} that gives .3s FCT reduction, you&#039;ll have a total of 1s or 1.1s FCT reduction. Additionally, you can get a {{#item:1000859}} for .5s FCT reduction. I do not recommend getting a {{#item:25067}}if it&#039;s too expensive, as you&#039;ll already have enough FCT!&amp;lt;br&amp;gt;&lt;br /&gt;
Moving forward, we&#039;re just working on damage; let&#039;s up those numbers!! &lt;br /&gt;
&lt;br /&gt;
Between the {{#item:450178}} and the {{#item:450207}}, both options are great. {{#item:450178}} provides more damage and {{#item:450207}} provides more tankiness. Generally, {{#item:450207}} will be cheaper, as you can buy the necessary enchantment stones from other players. However, this requires other players to have and be willing to sell those stones, which may not always be the case. {{#item:450178}}, however, requires farming of {{#item:1000405}} which may be grindier but more reliable. My recommendation if you plan on going the snow flower route is to make sure that the stones you need for the {{#item:450207}} are available. &lt;br /&gt;
&lt;br /&gt;
The Vesper Headgear is time-gated, requiring mysterious ores from a 24hr cooldown instance. You can try to farm these if you would like or buy these from a vendor.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410092}} || Unslotted versions are fine if you don&#039;t have a card to use. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} &amp;lt;br&amp;gt; {{#item:420003}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&amp;lt;br&amp;gt; Alternatively, you can continue to use CD in mouth combo for a while.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}}. [[Gray_Wolf_Equipment#Gray_Wolf_Armor_Enchantments| Gray Wolf Gear can be obtained after completing Episode 18 ]] &lt;br /&gt;
SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}}. [[Issgard_Equipment#Enchantment_Snow_Flower| Snow Flower gear can be obtained after completing Episode 19 ]]. Only get Snow Flower if the related Ice Flower Magic Stones are easily obtainable (available in vend). &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}. [[20_The_Immortal| Glacier gear can be obtained after completing Episode 20 ]].&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +9 {{#item:640033}} || {{#item:311353}}{{#item:311351}}{{#item:311349}}{{#item:311343}} &#039;&#039;&#039;Just buy this from a seller!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 or +11 {{#item:20948}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} &amp;lt;br&amp;gt; +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || &amp;lt;br&amp;gt; GW: {{#item:310602}}. The other enchants don&#039;t matter. &amp;lt;br&amp;gt; Glacier: {{#item:312076}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority: &lt;br /&gt;
# Shoes and Weapon&lt;br /&gt;
# Accessories and Minor Cast Stone  &lt;br /&gt;
# Armor and Headgears&lt;br /&gt;
# Garment and Shoes. &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Thanatos 11 and 12 are great places to farm at this point and in general, and you&#039;ll be able to farm the materials for your accessories. {{#item:12710}} will help tremendously to prevent the {{#skill:30}} debuff effect.&lt;br /&gt;
&lt;br /&gt;
==== Phase Three ====&lt;br /&gt;
You can sit pretty comfortably on the Phase Two gears for a while. The best spots to upgrade are probably the Garment and Shoes if you&#039;re still on Grace. Now would be a good time to start farming your [[Shadow_Gear|Shadow gear]] as well!&lt;br /&gt;
&lt;br /&gt;
Dim Glacier Weapons are a great place to start dipping your toes into the [[Grade_Enhancing| painful world of item grading]]! Luckily, the {{#item:101637}} helps ease you in. [[Issgard_Equipment|Dim Glacier and Snow equipment can be obtained after completing Episode 19]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}}|| GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || Arbitrium: {{#item:311458}}{{#item:311301}}{{#item:311301}} &amp;lt;br&amp;gt; Divinus Flos: {{#item:311458}}{{#item:313812}}{{#item:313812}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 {{#item:480125}} &amp;lt;br&amp;gt; +9 or +10 {{#item:450267}} || CMW: Please see below notes for more information on the convertible Wing &amp;lt;br&amp;gt; Glacier: {{#item:312070}} for Slot 2&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 [C] {{#item:470204}} || [[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub| to craft it]]&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Convertible_Wings| To craft]] the {{#item:480125}}, you&#039;ll need a +7 {{#item:20732}}, a +7 {{#item:20733}}, a +7 {{#item:16030}}, 5 {{#item:727}}, and 3 {{#item:27015}}.&lt;br /&gt;
* The {{#item:20732}} and {{#item:20733}} can be bought from the Mass Charleston npc with {{#item:6752}} which are farmed in the [[Charleston_Crisis| Charleston Crisis instance]] or exchanged for instance coins. They are also a random drop from the MVP in the Charleston Crisis&lt;br /&gt;
* The {{#item:16030}} require 300 {{#item:6751}}, 1 {{#item:1549}}, and 15 {{#item:6750}}, and will be exchanged with the Mass Charleston npc.&lt;br /&gt;
* The {{#item:1549}} requires 200 {{#item:999}}, 30 {{#item:7325}}, and a {{#item:1415}}. The {{#item:1549}} can be exchanged with the Gomer npc in Yuno with a mechanic class.&lt;br /&gt;
* You need Episode 15 done (you can use a clear ticket)&lt;br /&gt;
* You can use Safe to Refine Tickets on {{#item:20732}}, {{#item:20733}}, {{#item:16030}}, and {{#item:480125}}&lt;br /&gt;
&lt;br /&gt;
As mentioned, now would be a great time to work on your shadow gear, particularly your {{#item:24665}} and {{#item:24668}}!&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: [[Rudus|Rudus F4]] and [[Niflheim|Niflheim Dungeon F1]] will be great places to farm Zelunium and Shadowdecon until you&#039;re strong enough to farm in [[Niflheim|Niflheim Dungeon F2]] and [[Clock Tower Unknown Basement|Clock Tower Basement]]&lt;br /&gt;
&lt;br /&gt;
==== Phase Four ====&lt;br /&gt;
We&#039;re almost at End Game. Time to make some of the tougher gears. You can skip to Phase Five if you think you can comfortably get the Equipment from Constellation Tower (Hard), Alice Twisted Madness (Hard), Depth 1 and 2, and Hall of Life. &lt;br /&gt;
&lt;br /&gt;
For Arbitrium, the Time Dimension Combo will be the biggest upgrade for the build, and you will be dropping Vesper Helm for the TD Crown. However, Depth 2 is a very difficult map, so you won&#039;t be able to farm there until Phase 5. That being said, feel free to Grade and upgrade your Vesper Helm or keep it at +9 or +12 or continue to use the Survival Circlet-LT until you can get to the TD Combo. &lt;br /&gt;
&lt;br /&gt;
Please keep in mind that {{#item:480125}} provides a lot of VCT reduction which you may need as part of your build. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 4 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} &amp;lt;br&amp;gt; +9 to +11 {{#item:400111}} || &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} ||OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use {{#item:420066}} if you are using the Survival Circlet-LT&amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Do not change to Young Leaf until you switch to the Vesper Headgear. Any Young Leaf is fine; it&#039;s the enchants that matter. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}}|| Arbitrium: {{#item:311458}}{{#item:311301}}{{#item:311301}} &amp;lt;br&amp;gt; Divinus Flos: {{#item:311458}}{{#item:313812}}{{#item:313812}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} or &amp;lt;br&amp;gt; +10 or +11 [C] {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 {{#item:480125}} &amp;lt;br&amp;gt; +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || &amp;lt;br&amp;gt; DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, {{#item:312136}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490304}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but its a .05% chance.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#item:490052}} and {{#item:490053}} will still be useful to have while working on Phase 5 due to its race modifiers against dragon which will be very strong against Betelgeuse and Jabberwocky.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Gaebolg and Yorscalp Gear&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Gear]] are both powerful gears that will provide an increase in damage from Phase 4 (especially Yorscalp). However, due to the high cost of resources, high reputation costs, and the difficult mvps/instances needed to create and enchant these gears, I do not currently recommend them as an intermediate step between Phases 4 and 5. Instead, I recommend that you go directly to Phase 5.&lt;br /&gt;
&lt;br /&gt;
==== Phase Five ====&lt;br /&gt;
Phase Five revolves around the gear you get from Constellation Tower, Alice Twisted Madness, Biosphere Depths and Depths 2.&lt;br /&gt;
The Enchants on the Stellar Spell Seal provide a large boost in VCT reduction that you may need after losing the Convertible Magical Wing and Wolf Robe, so I would prioritize this if you are having trouble with VCT. &lt;br /&gt;
&lt;br /&gt;
Standalone, {{#item:450284}} is the better armor, particularly against bosses. However, you will still likely need {{#item:450173}} before being able to farm Biosphere Depths effectively. Additionally, {{#item:450173}} will be stronger with the rest of the Hall of Life gear. &lt;br /&gt;
&lt;br /&gt;
The Items from Alice Twisted Madness can provide S.Matk and Magic Damage with Element or provide a lot of VCT Reduction. You should get enchants according to the amount of VCT reduction you need for your build. &lt;br /&gt;
&lt;br /&gt;
Dependent on market prices of material and parties, you may be able to skip {{#item:480233}} and work on {{#item:480351}} and {{#item:490485}}. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12  [A]{{#item:400537}} || {{#item:4714}}, {{#item:312718}} or {{#item:312700}} or {{#item:312709}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550156}} &amp;lt;br&amp;gt; +12 [A] {{#item:550130}} || For the Time Gap Weapon, use the enchant you prefer. &amp;lt;br&amp;gt; For the Dimensions Weapon, use the enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} || MB: {{#item:310860}}, {{#item:310856}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 [A] {{#item:480233}} || {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice.&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}  &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:400537}} and {{#item:550130}}&lt;br /&gt;
# {{#item:450173}} and {{#item:490136}} with the {{#item:310711}}{{#item:310711}} enchants&lt;br /&gt;
# {{#item:410233}} and {{#item:420213}}&lt;br /&gt;
# {{#item:490136}} with the {{#item:313038}} enchant&lt;br /&gt;
&lt;br /&gt;
==== Phase Six ====&lt;br /&gt;
AKA the final phase. Phase Six involves the toughest gear to get from Hall of Life and Chapter 1.&lt;br /&gt;
&lt;br /&gt;
Need further testing on Frontier vs TDRC, but Frontier should be better in theory. &lt;br /&gt;
&lt;br /&gt;
Shout out to Aewu for helping me with this section! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12  [A]{{#item:400537}} &amp;lt;br&amp;gt; +12[A]{{#item:400983}}|| TDRC: {{#item:4714}}, {{#item:312718}} or {{#item:312700}} or {{#item:312709}}, {{#item:312759}} &amp;lt;br&amp;gt; Frontier: {{#item:4714}}, {{#item:312718}} or {{#item:312700}} or {{#item:312709}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550156}} &amp;lt;br&amp;gt; +12 [A] {{#item:550130}} &amp;lt;br&amp;gt; +12[A]{{#item:550176}}|| For the Time Gap Weapon, use the enchant you prefer. &amp;lt;br&amp;gt; For the Dimensions Weapon, use the enchant you prefer. &amp;lt;br&amp;gt; FAC: Most useful will be Magic Damage of Holy/Neutral, MATK%, or VCT (as necessary for your build).&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} || MB: {{#item:310860}}, {{#item:310856}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A]{{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A]{{#item:470338}}|| {{#item:313926}}, Your choice for Slot 3 and 4&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:480351}} and {{#item:490485}}&lt;br /&gt;
# {{#item:470338}}&lt;br /&gt;
&lt;br /&gt;
After completing Phase 6 for gear, you can work on Special Master Shadow Gear if you decide to go that route for shadow gear.&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
==== Shadow Gear ====&lt;br /&gt;
For more information on Magic Shadow Gear, please check out the [[Choi&#039;s_Guide_To_Magic#Shadow_Gear|Shadow Gear section on the Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24883}}&lt;br /&gt;
* Weapon: {{#item:24753}}&lt;br /&gt;
* Shield: {{#item:24754}}&lt;br /&gt;
* Shoes: {{#item:24884}}&lt;br /&gt;
* Earring: {{#item:24665}}&lt;br /&gt;
* Pendant: {{#item:24668}}&lt;br /&gt;
&lt;br /&gt;
For Special Master Shadow Gear: &lt;br /&gt;
* Armor: {{#item:24997}}&lt;br /&gt;
* Weapon: {{#item:24792}}&lt;br /&gt;
* Shield: {{#item:24793}}&lt;br /&gt;
* Shoes: {{#item:24998}}&lt;br /&gt;
* Earring: {{#item:24999}}&lt;br /&gt;
* Pendant: {{#item:1270000}}&lt;br /&gt;
&lt;br /&gt;
==== Costume Stones and Pets ====&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]: &amp;lt;br&amp;gt;&lt;br /&gt;
* Arch Bishop Combo: {{#item:1000857}}, {{#item:1000859}}, and {{#item:25709}}/{{#item:1000019}}&lt;br /&gt;
* Cardinal Combo: {{#item:1000857}}, {{#item:1000859}}, {{#item:1001325}})&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9134}} and Icewind Egg (9147) are good choices.&lt;br /&gt;
&lt;br /&gt;
==== Cards ====&lt;br /&gt;
You can find a list of cards to use in my [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:27309}} or {{#item:4366}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:300252}} or {{#item:4169}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}}, {{#item:300529}}, {{#item:300308}}, or {{#item:4409}} || {{#item:300529}} Pairs with {{#item:300521}}.&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27384}}, {{#item:300455}}, or {{#item:4394}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:27385}} or {{#item:300379}} || {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300375}}, {{#item:300521}},  {{#item:300424}}, {{#item:300122}}, or {{#item:300272}} || {{#item:300272}} pairs with {{#item:4394}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}}, {{#item:300458}}, or {{#item:300188}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300464}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300448}} || &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_SVS_Arch_Mage_Guide&amp;diff=59298</id>
		<title>Choi&#039;s SVS Arch Mage Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_SVS_Arch_Mage_Guide&amp;diff=59298"/>
		<updated>2026-04-01T13:50:01Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Crimson Arrow Build */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Arch Mage]]&lt;br /&gt;
== Introduction ==&lt;br /&gt;
The main purpose of this guide is to provide information on the gear progression for Soul Vulcan Strike-focused Arch Mages. This guide should be read in tandem with [[Choi&#039;s Guide To Magic]] which provides more general information about magic classes. However, as the gear and concepts are similar across different builds, this guide should also be helpful for other magic builds. Please feel free to reach out to me (IGN: Choi or Tokki) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
Also, I wanted to say thank you to everyone who has helped me, as I learned and continue to learn AM!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: March 31st, 2026&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
The Soul Vulcan Strike build has a very fluid progression that will allow the user to be strong throughout all parts of the game. Among the Arch Mage skills, Soul Vulcan Strike has the shortest Fixed Cast Time at 1s. Along with its short cooldown, its high damage and 11 x 11 AoE make Soul Vulcan Strike a very effective ability for leveling and farming. Additionally, with the Warlock Telekenesis Intense skill providing a 3x damage buff for ghost damage, Soul Vulcan Strike scales very well into the late game allowing you to MVP even the toughest MVPs. &lt;br /&gt;
&lt;br /&gt;
However, due to the nature of Dim Glacier Weapons providing large damage bonuses to specific abilities and the strength of specific elemental MVP cards, you will be mostly gated to having Soul Vulcan Strike as your main magic damage ability. As such, you will be weaker against [https://muhro.eu/flux/?module=monster&amp;amp;action=index&amp;amp;name=&amp;amp;mvp=yes&amp;amp;size=-1&amp;amp;race=-1&amp;amp;element=Neutral&amp;amp;p=1 Neutral], [https://muhro.eu/flux/?module=monster&amp;amp;action=index&amp;amp;name=&amp;amp;mvp=yes&amp;amp;size=-1&amp;amp;race=-1&amp;amp;element=Holy Holy], [https://muhro.eu/flux/?module=monster&amp;amp;action=index&amp;amp;name=&amp;amp;mvp=yes&amp;amp;size=-1&amp;amp;race=-1&amp;amp;element=Poison Poison], and [https://muhro.eu/flux/?module=monster&amp;amp;action=index&amp;amp;name=&amp;amp;mvp=yes&amp;amp;size=-1&amp;amp;race=-1&amp;amp;element=Dark&amp;amp;p=1 Shadow] Elemental MvPs and mobs (The main ones to note here is Betelgeuse and Jabberwocky). Even so, you will still be a highly effective MVPer! &lt;br /&gt;
&lt;br /&gt;
For other classes and builds, the gear progression and concepts should be fairly similar other than a change in weapon and gear&lt;br /&gt;
&lt;br /&gt;
== Relevant Skills ==&lt;br /&gt;
* {{#skill:5220}}: Your bread-and-butter ability. The formula for Soul Vulcan Strike is MATK (((250 * Skill Level) + (3 * SPL)) * (Base Level/100))%.&lt;br /&gt;
* {{#skill:5217}}: Your secondary ability due to the enchantment on your Dim Glacier Weapon. It also pairs well with Soul Vulcan Strike as Mystery Illusion does Shadow Property damage which is effective against holy and not resisted by Neutral.&lt;br /&gt;
* {{#skill:5012}}: Provides a 3x Ghost Magic Damage and 50% Variable Cast Time Reduction Buff for 1 minute or until death. However, it has a 5-minute cooldown, so use it wisely, but don&#039;t be frugal about it!&lt;br /&gt;
* {{#skill:366}}: Provides a 1.5x Matk buff. It has no cooldown, so you should always try to keep it up!&lt;br /&gt;
* {{#skill:2206}}: Provides a buff that lets you do the maximum damage. It&#039;s a great overall buff and also allows you to test different gear effectively. &lt;br /&gt;
* {{#skill:2210}}: A damaging ability with a 90% chance to absorb 40% of the damage you do with this skill. It should basically full heal you when you use it on a mob. &lt;br /&gt;
* {{#skill:2213}} AKA {{#skill:2231}} and {{#skill:2230}}: A large AoE skill that provides decent damage. However, it&#039;s main use is that it applies a 50% elemental resist decrease debuff for 20s to targets hit by it. However, rather than casting the actual ability, most Arch Mages opt to using Reading Spell Book with {{#item:100073}} and using Release to cast it to avoid any cast time. &lt;br /&gt;
&lt;br /&gt;
While Soul Vulcan Strike will be your main ability, you should also utilize the rest of an Arch Mage&#039;s kit, particularly the AoE Ground Skills. Play around with the different abilities to see which you prefer. These are the abilities I use though! &lt;br /&gt;
* {{#skill:5232}}: Provides a buff or different effect to many of your skills. Different levels of Climax will provide different effects. I tend to use Level 3 Climax when trying to do the most damage. On weaker maps, I will use Climax 2. Read through the abilities that you plan on using to understand the effects. &lt;br /&gt;
* {{#skill:5222}}: A fire elemental 9x9 ground skill that does significant damage. &lt;br /&gt;
* {{#skill:5218}}: An earth elemental ground skill that summons rocks in a 9x9 area. The area of effect is a bit bigger than 9x9 because the rocks have their own aoe as well. &lt;br /&gt;
* {{#skill:5216}}: A water elemental 13x13 AoE skill that hits targets around you. One of your biggest AoEs. &lt;br /&gt;
* {{#skill:5215}}: A wind elemental 11x11 AoE skill that hits targets around you.&lt;br /&gt;
* {{#skill:5227}}: A wind elemental 9x9 ground skill. &lt;br /&gt;
* {{#skill:5229}}: A fire elemental 9x9 ground skill. &lt;br /&gt;
* {{#skill:5230}}: A powerful neutral elemental 11x11 ground skill. It benefits from the bonus from {{#item:300375}}. However, the skill will require a large skill point investment and costs AP which is hard to recover for the SVS build.&lt;br /&gt;
&lt;br /&gt;
== Stats and Traits ==&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the highest bonus in StatusMATK. It also provides the second-highest reduction in Variable Cast Time. &lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the third-highest bonus in StatusMATK. It also provides the highest reduction in Variable Cast Time from stats. Early on, you will want a lot of Dex, as your gear may not provide the VCT reduction you need. Later on, it will be a lower priority. However, I tend to keep a lot of dex in my full build, as I don&#039;t always use my full build in lieu of item drop rate gear.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves DPS by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK. However, I use more Dex than Luk because of the cast time reduction. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;SPL (110):&#039;&#039;&#039; Provides the highest bonus in S.MATK and your abilities will additionally scale off SPL.&lt;br /&gt;
# &#039;&#039;&#039;CON (100-110):&#039;&#039;&#039; Provides the second-highest bonus in S.MATK.&lt;br /&gt;
# &#039;&#039;&#039;WIS (50-82):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (0-32):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
&lt;br /&gt;
== Gear Progression ==&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Magic Damage Classes, particularly SVS Build Arch Mages. As you read through, you can look at the [[Choi&#039;s_Guide_To_Magic#Magic_Gear_Progression|Magic Gear Progression Table on my Guide to Magic]]. This table will have links that will guide you to the relevant pages. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
=== Phase Eden ===&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
=== Phase One ===&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output (for now). &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For Soul Vulcan Strike your fixed cast time is 1s and your Variable Cast time is 3s. &amp;lt;br&amp;gt;&lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. You can get the {{#item:100130}} to upgrade your grace gear.&amp;lt;br&amp;gt;&lt;br /&gt;
At Level 170, you will have access to the [[Illusion_of_Labyrinth_Equipment| Illusion of Labyrinth and its related equipment]]. The Illusion Morpheus Set will provide a good boost in damage, and a +9 {{#item:19428}} will give you Skill Cast Interruption Protection. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons. &amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, the Advanced Paradise Equipment does not provide a Middle or Lower Headgear, so getting middle and lower headgears will provide an easy upgrade. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:19428}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Hood. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420003}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:450186}} or +7 to +9 {{#item:450110}} || Crimson Rock is a good secondary ability while you level. &lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +7 to +11 {{#item:550030}}, +7 to +9 {{#item:2051}}, or +8 to +10 {{#item:2039}} || The benefit of the illusion weapons is the card slots. Early on, I recommend {{#item:300442}} or {{#item:300265}} as cheaper card options. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || The Two Handed Mastery Passive provides +20 S.Matk, so use Two Handed for now. &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +11 {{#item:20948}} &amp;lt;br&amp;gt; +7 or +9 {{#item: 480019}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:32238}} or {{#item:490020}} || Use the Grace Ring if you&#039;re using the Grace set.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:32239}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Illusion of Underwater 2 and Illusion of Labyrinth are great places to farm zeny starting out, and you&#039;ll be able to get {{#item:100425}} and {{#item:100423}} to upgrade your gear or to make Safe to Refine tickets!&lt;br /&gt;
&lt;br /&gt;
=== Phase Two ===&lt;br /&gt;
1s Fixed Cast Reduction is what you need. However, 1.5s is better since most of your other skills (Mystery Illusion, Rain of Crystal, etc.) have 1.5s Fixed Cast. It&#039;s up to you to decide whether you want to upgrade to 1.5s by getting the {{#item:470088}} with the {{#item:310602}} or whether you want to sit on the {{#item:470021}} until Phase Three.&lt;br /&gt;
&lt;br /&gt;
The [[Brilliant_Light_Accessories| Brilliant]]/[[Sinful_Accessories| Sinful]] Sapphire Accessory Pairs give a good amount of damage and provide .2s and .3s FCT reduction respectively. With the {{#item:25170}} that gives .3s FCT reduction, you&#039;ll have a total of 1s or 1.1s FCT reduction. Additionally, you can get a {{#item:1000614}} for .5s FCT reduction. I do not recommend getting a {{#item:25067}}if it&#039;s too expensive, as you&#039;ll already have enough FCT!&amp;lt;br&amp;gt;&lt;br /&gt;
Moving forward, we&#039;re just working on damage; let&#039;s up those numbers!! &lt;br /&gt;
&lt;br /&gt;
Between the {{#item:450178}} and the {{#item:450207}}, both options are great. {{#item:450178}} provides more damage and {{#item:450207}} provides more tankiness. Generally, {{#item:450207}} will be cheaper, as you can buy the necessary enchantment stones from other players. However, this requires other players to have and be willing to sell those stones, which may not always be the case. {{#item:450178}}, however, requires farming of {{#item:1000405}} which may be grindier but more reliable. My recommendation if you plan on going the snow flower route is to make sure that the stones you need for the {{#item:450207}} are available. &lt;br /&gt;
&lt;br /&gt;
The Vesper Headgear is time-gated, requiring mysterious ores from a 24hr cooldown instance. You can try to farm these if you would like or buy these from a vendor.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410092}} || Unslotted versions are fine if you don&#039;t have a card to use. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} &amp;lt;br&amp;gt; {{#item:420003}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&amp;lt;br&amp;gt; Alternatively, you can continue to use CD in mouth combo for a while.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}}. [[Gray_Wolf_Equipment#Gray_Wolf_Armor_Enchantments| Gray Wolf Gear can be obtained after completing Episode 18 ]] &lt;br /&gt;
SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}}. [[Issgard_Equipment#Enchantment_Snow_Flower| Snow Flower gear can be obtained after completing Episode 19 ]]. Only get Snow Flower if the related Ice Flower Magic Stones are easily obtainable (available in vend). &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}. [[20_The_Immortal| Glacier gear can be obtained after completing Episode 20 ]].&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +9 {{#item:640033}} || {{#item:311353}}{{#item:311351}}{{#item:311349}}{{#item:311343}} &#039;&#039;&#039;Just buy this from a seller!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 or +11 {{#item:20948}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +9 {{#item:470021}} &amp;lt;br&amp;gt; +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || &amp;lt;br&amp;gt; GW: {{#item:310602}} &amp;lt;br&amp;gt; Glacier: {{#item:312076}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority: &lt;br /&gt;
# Weapon, Accessories, Minor Cast Stone &lt;br /&gt;
# Armor and Headgears&lt;br /&gt;
# Garment and Shoes. &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Thanatos 11 and 12 are great places to farm at this point and in general, and you&#039;ll be able to farm the materials for your accessories. {{#item:12710}} will help tremendously to prevent the {{#skill:30}} debuff effect.&lt;br /&gt;
&lt;br /&gt;
=== Phase Three ===&lt;br /&gt;
You can sit pretty comfortably on the Phase Two gears for a while. The best spots to upgrade are probably the Garment and Shoes if you&#039;re still on Grace. Now would be a good time to start farming your [[Shadow_Gear|Shadow gear]] as well!&lt;br /&gt;
&lt;br /&gt;
Dim Glacier Weapons are a great place to start dipping your toes into the [[Grade_Enhancing| painful world of item grading]]! Luckily, the {{#item:101637}} helps ease you in. [[Issgard_Equipment|Dim Glacier and Snow equipment can be obtained after completing Episode 19]]. &lt;br /&gt;
I highly recommend the Dim Glacier Wand over the Dim Glacier Staff. The Dim Glacier Staff is stronger initially, but the s.matk you gain from {{#skill:5228}} will lose value as you gain more s.matk.&lt;br /&gt;
* For other magic classes, the main difference here is going to be in the weapon you use.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} || Deep Blue Sunglasses provides a lot of VCT reduction you may need with the Convertible Magical Wing. Battle Processor provides more damage.&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}}|| GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12[A] {{#item:550089}} || {{#item:311458}}{{#item:311294}}{{#item:311294}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard. &amp;lt;br&amp;gt; Switch to shield if you&#039;re using a One-Handed weapon. &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 {{#item:480125}} &amp;lt;br&amp;gt; +9 or +10 {{#item:450267}} || CMW: Please see below notes for more information on the convertible Wing &amp;lt;br&amp;gt; Glacier: {{#item:312070}} for Slot 2&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 [C] {{#item:470204}} || Start on the Dim Glacier Weapon until you have the 30 {{#item:1001033}} [[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub| to craft it]]&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Convertible_Wings| To craft]] the {{#item:480125}}, you&#039;ll need a +7 {{#item:20732}}, a +7 {{#item:20733}}, a +7 {{#item:16030}}, 5 {{#item:727}}, and 3 {{#item:27015}}.&lt;br /&gt;
* The {{#item:20732}} and {{#item:20733}} can be bought from the Mass Charleston npc with {{#item:6752}} which are farmed in the [[Charleston_Crisis| Charleston Crisis instance]] or exchanged for instance coins. They are also a random drop from the MVP in the Charleston Crisis&lt;br /&gt;
* The {{#item:16030}} require 300 {{#item:6751}}, 1 {{#item:1549}}, and 15 {{#item:6750}}, and will be exchanged with the Mass Charleston npc.&lt;br /&gt;
* The {{#item:1549}} requires 200 {{#item:999}}, 30 {{#item:7325}}, and a {{#item:1415}}. The {{#item:1549}} can be exchanged with the Gomer npc in Yuno with a mechanic class.&lt;br /&gt;
* You need Episode 15 done (you can use a clear ticket)&lt;br /&gt;
* You can use Safe to Refine Tickets on {{#item:20732}}, {{#item:20733}}, {{#item:16030}}, and {{#item:480125}}&lt;br /&gt;
&lt;br /&gt;
As mentioned, now would be a great time to work on your shadow gear, particularly your {{#item:24665}} and {{#item:24668}}! &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: [[Rudus|Rudus F4]] and [[Niflheim|Niflheim Dungeon F1]] will be great places to farm Zelunium and Shadowdecon until you&#039;re strong enough to farm in [[Niflheim|Niflheim Dungeon F2]] and [[Clock Tower Unknown Basement|Clock Tower Basement]]&lt;br /&gt;
&lt;br /&gt;
=== Phase Four ===&lt;br /&gt;
We&#039;re almost at End Game. Time to make some of the tougher gears. You can skip to Phase Five if you think you can comfortably get the Equipment from Constellation Tower (Hard), Alice Twisted Madness (Hard), Depth 1 and 2, and Hall of Life. &lt;br /&gt;
&lt;br /&gt;
Please keep in mind that {{#item:480125}} provides a lot of VCT reduction which you may need as part of your build. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 4 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +11 to +12  [A]{{#item:400111}} || &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420022}} || {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Do not change to Young Leaf until you switch to the Vesper Headgear. Any Young Leaf is fine; it&#039;s the enchants that matter. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || {{#item:311458}}{{#item:311294}}{{#item:311294}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} or &amp;lt;br&amp;gt; +10 or +11 [C] {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 {{#item:480125}} &amp;lt;br&amp;gt; +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || &amp;lt;br&amp;gt; DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, {{#item:312136}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490304}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but its a .05% chance.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#item:490052}} and {{#item:490053}} will still be useful to have while working on Phase 5 due to its race modifiers against dragon which will be very strong against Betelgeuse and Jabberwocky.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Gaebolg and Yorscalp Gear&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Gear]] are both powerful gears that will provide an increase in damage from Phase 4 (especially Yorscalp). However, due to the high cost of resources, high reputation costs, and the difficult mvps/instances needed to create and enchant these gears, I do not currently recommend them as an intermediate step between Phases 4 and 5. Instead, I recommend that you go directly to Phase 5.&lt;br /&gt;
&lt;br /&gt;
=== Phase Five ===&lt;br /&gt;
Phase Five revolves around the gear you get from Constellation Tower, Alice Twisted Madness, and Biosphere Depths and Depths 2.&lt;br /&gt;
The Enchants on the Stellar Spell Seal provide a large boost in VCT reduction that you may need after losing the Convertible Magical Wing and Wolf Robe, so I would prioritize this if you are having trouble with VCT. &lt;br /&gt;
&lt;br /&gt;
Standalone, {{#item:450284}} is the better armor, particularly against bosses. However, you will still likely need {{#item:450173}} before being able to farm Biosphere Depths effectively. Additionally, {{#item:450173}} will be stronger with the rest of the Hall of Life gear. &lt;br /&gt;
&lt;br /&gt;
The Items from Alice Twisted Madness can provide S.Matk and Magic Damage with Element or provide a lot of VCT Reduction. You should get enchants according to the amount of VCT reduction you need for your build. &lt;br /&gt;
&lt;br /&gt;
I recommend sticking with Dim/Vesper over TDRC/Time Gap, as the investment might not be worthwhile since Yorscalp/Wepawet will be better for two handed builds. However, if you think you need the upgrade ahead of Phase Six, go for it! &lt;br /&gt;
&lt;br /&gt;
{{#item:400724}} is much stronger than {{#item:400111}} with the proc on {{#item:313427}}. Otherwise, {{#item:400111}} is stronger. &lt;br /&gt;
&lt;br /&gt;
Dependent on market prices of material and parties, you may be able to skip {{#item:480233}} and work on {{#item:480351}} and {{#item:490485}}.  &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +11 to +12  [A]{{#item:400111}} &amp;lt;br&amp;gt; +12  [A]{{#item:400535}} &amp;lt;br&amp;gt; +12 [A]{{#item:400724}} || &amp;lt;br&amp;gt; TD: {{#item:4714}},  {{#item:312700}} or {{#item:312718}} or {{#item:312709}}, {{#item:312759}} &amp;lt;br&amp;gt; Yorscalp: {{#item:4714}}, {{#item:313413}} or {{#item:313417}} or {{#item:313421}}, {{#item:313427}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} &amp;lt;br&amp;gt; +12 [A] {{#item:640054}} || Dim: {{#item:311458}}{{#item:311294}}{{#item:311294}} &amp;lt;br&amp;gt; Time Gap: For the Time Gap Weapon, use the enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} ||  MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard. &amp;lt;br&amp;gt; With the Time Gap Weapons, you will not be able to use a shield.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 [A] {{#item:480233}} || {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice.&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:450173}} and {{#item:490136}} with the {{#item:310711}}{{#item:310711}} enchants&lt;br /&gt;
# {{#item:410233}} and {{#item:420213}}&lt;br /&gt;
# {{#item:490136}} with the {{#item:313038}} enchant&lt;br /&gt;
&lt;br /&gt;
=== Phase Six ===&lt;br /&gt;
AKA the final phase. Phase Six involves the toughest gear to get from Hall of Life and Chapter 1.&lt;br /&gt;
&lt;br /&gt;
The choice between {{#item:640067}} vs. {{#item:550089}} will depend on you. The {{#item:640067}} has significantly stronger dps. However, {{#item:550089}} allows better survivability since it allows the use of a shield, and it provides other stats you may need such as ACD, ASPD, etc. As such, I kept it there for one handed enjoyers. &lt;br /&gt;
&lt;br /&gt;
{{#item:400724}} is much stronger than {{#item:400111}} with the proc on {{#item:313427}}. Otherwise, {{#item:400111}} is stronger. &lt;br /&gt;
&lt;br /&gt;
For the enchants on {{#item:400724}}, the level 4 enchants are very difficult to get, so most players settle for the level 3 enchant. Don&#039;t let me stop you though!&lt;br /&gt;
&lt;br /&gt;
Shout out to Aewu for helping me with this section! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 6 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +11 to +12  [A]{{#item:400111}} &amp;lt;br&amp;gt; +12 [A]{{#item:400724}} || &amp;lt;br&amp;gt; Yorscalp: {{#item:4714}}, {{#item:313412}} or {{#item:313415}} or {{#item:313420}}, {{#item:313427}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} || {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A]{{#item:550089}} &amp;lt;br&amp;gt; +12 [A]{{#item:640067}} || Dim: {{#item:311458}}{{#item:311294}}{{#item:311294}} &amp;lt;br&amp;gt; Wepawet: Most useful will be Magic Damage of Ghost, MATK%, or VCT (as necessary for your build).&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} &amp;lt;br&amp;gt;||  MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard. &amp;lt;br&amp;gt; With Wepawet, you can&#039;t use shield. &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A] {{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470338}} || {{#item:313926}}, Your choice for Slot 3 and 4&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:480351}} and {{#item:490485}}&lt;br /&gt;
# {{#item:400724}}, {{#item:640067}}, and {{#item:470338}}&lt;br /&gt;
&lt;br /&gt;
After completing Phase 6 for gear, you can work on Special Master Shadow Gear if you decide to go that route for shadow gear.&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
=== Shadow Gear ===&lt;br /&gt;
For more information on Magic Shadow Gear, please check out the [[Choi&#039;s_Guide_To_Magic#Shadow_Gear|Shadow Gear section on the Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24883}}&lt;br /&gt;
* Weapon: {{#item:24753}}&lt;br /&gt;
* Shield: {{#item:24754}}&lt;br /&gt;
* Shoes: {{#item:24884}}&lt;br /&gt;
* Earring: {{#item:24665}}&lt;br /&gt;
* Pendant: {{#item:24668}}&lt;br /&gt;
&lt;br /&gt;
For Special Master Shadow Gear: &lt;br /&gt;
* Armor: {{#item:24997}}/{{#item:24993}}&lt;br /&gt;
* Weapon: {{#item:24792}}&lt;br /&gt;
* Shield: {{#item:24793}}&lt;br /&gt;
* Shoes: {{#item:24998}}/{{#item:24994}}&lt;br /&gt;
* Earring: {{#item:24999}}/{{#item:24995}}&lt;br /&gt;
* Pendant: {{#item:1270000}}/{{#item:24996}}&lt;br /&gt;
&lt;br /&gt;
=== Costume Stones and Pets ===&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]: &amp;lt;br&amp;gt;&lt;br /&gt;
* Arch Mage Combo: {{#item: 1001787}}, {{#item: 1000613}}, {{#item: 1000614}}, {{#item: 1000615}}&amp;lt;br&amp;gt;&lt;br /&gt;
* Arch Bishop Combo: {{#item:1000857}}, {{#item:1000859}}, and {{#item:25709}}/{{#item:1000019}} &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9122}}, {{#item:9134}}, and Icewind Egg (9147) are good choices.&lt;br /&gt;
&lt;br /&gt;
=== Cards ===&lt;br /&gt;
You can find a list of cards to use in my [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:4598}} or {{#item:4366}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:4598}} or {{#item:4169}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:4392}}, {{#item:300665}}, {{#item:300529}}, {{#item:300376}}, or {{#item:300308}} || {{#item:300529}} Pairs with {{#item:300521}}.{{#item:4392}} Pairs with {{#item:300269}}, {{#item:300665}} pairs with {{#item: 300662}} and {{#item:300660}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27384}}, {{#item: 300662}} and {{#item:300660}}, {{#item:300520}} and {{#item:300507}}, or {{#item:300455}} || {{#item:300455}} Pairs with {{#item:300458}}. {{#item:300520}} and {{#item:300507}} should be used with two handed staffs.&lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:27385}} or {{#item:300379}} || {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300269}}, {{#item:300521}}, {{#item:300375}}, {{#item:300424}}, or {{#item:300372}} || &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}} or {{#item:300458}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300470}}, {{#item:4577}}, {{#item:4040}}|| {{#item:4040}} allows the use of teleport!&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300370}} || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For other classes or builds, [[Madame_Celery&#039;s_Guide_to_MuhRO#Card_List|Celery&#039;s guide has a great list of relevant cards]].&lt;br /&gt;
&lt;br /&gt;
== Crimson Arrow Build == &lt;br /&gt;
&lt;br /&gt;
{{#skill:5235}} Build is a very powerful build that provides both great damage and supportive abilities, and it thrives in party settings with multiple DPS. This build is especially useful for difficult bosses like {{#linkmob:20994}} and {{#linkmob:22174}}. With Comet and All Bloom, you can increase the overall output of your party&#039;s damage by a significant amount, especially if they are using fire element. However, I don&#039;t recommend this build for general farming due to Crimson Arrow&#039;s small AOE and its reliance on {{#item:640049}} limiting the use of shields. Generally, most concepts from the SVS build will carry over in this build. However, here are some additional details to help you with the build: &lt;br /&gt;
&lt;br /&gt;
While the SVS build relies heavily on its ground skills for DPS, the Crimson Arrow build does not. As such, the Crimson Arrow build does not incur a DPS loss from the damage loss on Climax 4 All Bloom and benefits from the Fire bonus.  &lt;br /&gt;
&lt;br /&gt;
* {{#skill:5235}}: Your main damage ability. Crimson Arrow is a very powerful fire element ability with a low cooldown. It provides a lot of DPS but a small AoE making it ideal for instances with high hp bosses.   &lt;br /&gt;
* {{#skill:5222}}: All Bloom with {{#skill:5232}} level 4 provides a massive debuff on all targets within range that increases damage taken by fire element by 100% for 30 seconds. &lt;br /&gt;
* {{#skill:2213}} AKA {{#skill:2231}} and {{#skill:2230}}: A large AoE skill that provides decent damage. However, it&#039;s main use is that it applies a 50% elemental resist decrease debuff for 20s to targets hit by it. However, rather than casting the actual ability, most Arch Mages opt to using Reading Spell Book with {{#item:100073}} and using Release to cast it to avoid any cast time. &lt;br /&gt;
&lt;br /&gt;
In a party setting, you will want to ensure that the debuffs are constantly applied on the boss by casting Climax 4 All Bloom and Comet on it every 20 seconds. During that time, you will want to DPS it using Crimson Arrow. &lt;br /&gt;
&lt;br /&gt;
Crimson Arrow is a pretty expensive build because it has a lot of requirements to maximize dps. {{#skill:5235}} has a 1.5s FCT, .3s cooldown, and a .5s aftercast delay. To maximize your casts per second, your goal should be to get 1.5s fixed cast reduction, 100% VCT reduction, and at least 40% ACD reduction and 185 ASPD. Additionally, you can opt to get 100% VCT through stats. [[Choi&#039;s_Guide_To_Magic#Stats_and_Traits|More information on VCT, ACD, and ASPD requirements can be found in the Guide to Magic]]. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Crimson Arrow Phase Five Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12  [A]{{#item:400535}} || {{#item:4714}}, {{#item:312718}} or {{#item:312700}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} || VCT or ACD Reduction Enchants. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:640049}} || For Rigel: {{#item:312800}}, {{#item:311934}}. For Betel: {{#item:312800}}, {{#item:311928}}&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || &amp;lt;br&amp;gt; {{#item:311958}}, {{#item:311998}}. For Rigel: {{#item:311934}}. For Betel: {{#item:311929}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Gear in Phase Five is assuming that you are using this build for Rigel and Betel. The Gear in Phase Six is the final end game gear. &lt;br /&gt;
&lt;br /&gt;
Overall, {{#item:400981}}/{{#item:640064}} is the stronger DPS build and focuses on Climax 3. &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:400535}}/{{#item:640049}} is the stronger Crimson Arrow focused build and focuses on Climax 4.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Crimson Arrow Phase Six Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12 [A]{{#item:400535}} &amp;lt;br&amp;gt; +12[A]{{#item:400981}} || {{#item:4714}}, {{#item:312718}} or {{#item:312700}}, {{#item:312759}} &amp;lt;br&amp;gt; {{#item:4714}}, {{#item:312718}} or {{#item:312700}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} || VCT or ACD Reduction Enchants. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} || {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A]{{#item:640049}} &amp;lt;br&amp;gt; +12 [A]{{#item:640064}} || Time Dim: Use the Enchant you prefer &amp;lt;br&amp;gt; FAC: Most useful will be Magic Damage of fire or earth, MATK%, or VCT (as necessary for your build).&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A] {{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470337}} || {{#item:313920}}, Your choice for Slot 3 and 4&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Cards&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can find a list of cards to use in the [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:4599}}, {{#item:300456}} {{#item:4366}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:27396}} or {{#item:4169}} || &lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}}, {{#item:300529}}, {{#item:300665}} || {{#item:300529}} Pairs with {{#item:300521}}. {{#item:300665}} pairs with {{#item: 300662}} and {{#item:300660}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item: 300662}} and {{#item:300660}}, {{#item:300520}} and {{#item:300507}}, or {{#item:300455}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300521}}, {{#item:300424}} or {{#item:4657}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}}, {{#item:300458}}, or {{#item:300179}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300469}} or {{#item:300268}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300216}} || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Costume Stones&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Some additional useful Costume Stones for CA AM are: {{#item:1002405}}, {{#item:1002408}}, {{#item:1002409}}, and {{#item:1002410}}&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_SVS_Arch_Mage_Guide&amp;diff=59297</id>
		<title>Choi&#039;s SVS Arch Mage Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_SVS_Arch_Mage_Guide&amp;diff=59297"/>
		<updated>2026-04-01T13:49:31Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Phase Six */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Arch Mage]]&lt;br /&gt;
== Introduction ==&lt;br /&gt;
The main purpose of this guide is to provide information on the gear progression for Soul Vulcan Strike-focused Arch Mages. This guide should be read in tandem with [[Choi&#039;s Guide To Magic]] which provides more general information about magic classes. However, as the gear and concepts are similar across different builds, this guide should also be helpful for other magic builds. Please feel free to reach out to me (IGN: Choi or Tokki) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
Also, I wanted to say thank you to everyone who has helped me, as I learned and continue to learn AM!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: March 31st, 2026&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
The Soul Vulcan Strike build has a very fluid progression that will allow the user to be strong throughout all parts of the game. Among the Arch Mage skills, Soul Vulcan Strike has the shortest Fixed Cast Time at 1s. Along with its short cooldown, its high damage and 11 x 11 AoE make Soul Vulcan Strike a very effective ability for leveling and farming. Additionally, with the Warlock Telekenesis Intense skill providing a 3x damage buff for ghost damage, Soul Vulcan Strike scales very well into the late game allowing you to MVP even the toughest MVPs. &lt;br /&gt;
&lt;br /&gt;
However, due to the nature of Dim Glacier Weapons providing large damage bonuses to specific abilities and the strength of specific elemental MVP cards, you will be mostly gated to having Soul Vulcan Strike as your main magic damage ability. As such, you will be weaker against [https://muhro.eu/flux/?module=monster&amp;amp;action=index&amp;amp;name=&amp;amp;mvp=yes&amp;amp;size=-1&amp;amp;race=-1&amp;amp;element=Neutral&amp;amp;p=1 Neutral], [https://muhro.eu/flux/?module=monster&amp;amp;action=index&amp;amp;name=&amp;amp;mvp=yes&amp;amp;size=-1&amp;amp;race=-1&amp;amp;element=Holy Holy], [https://muhro.eu/flux/?module=monster&amp;amp;action=index&amp;amp;name=&amp;amp;mvp=yes&amp;amp;size=-1&amp;amp;race=-1&amp;amp;element=Poison Poison], and [https://muhro.eu/flux/?module=monster&amp;amp;action=index&amp;amp;name=&amp;amp;mvp=yes&amp;amp;size=-1&amp;amp;race=-1&amp;amp;element=Dark&amp;amp;p=1 Shadow] Elemental MvPs and mobs (The main ones to note here is Betelgeuse and Jabberwocky). Even so, you will still be a highly effective MVPer! &lt;br /&gt;
&lt;br /&gt;
For other classes and builds, the gear progression and concepts should be fairly similar other than a change in weapon and gear&lt;br /&gt;
&lt;br /&gt;
== Relevant Skills ==&lt;br /&gt;
* {{#skill:5220}}: Your bread-and-butter ability. The formula for Soul Vulcan Strike is MATK (((250 * Skill Level) + (3 * SPL)) * (Base Level/100))%.&lt;br /&gt;
* {{#skill:5217}}: Your secondary ability due to the enchantment on your Dim Glacier Weapon. It also pairs well with Soul Vulcan Strike as Mystery Illusion does Shadow Property damage which is effective against holy and not resisted by Neutral.&lt;br /&gt;
* {{#skill:5012}}: Provides a 3x Ghost Magic Damage and 50% Variable Cast Time Reduction Buff for 1 minute or until death. However, it has a 5-minute cooldown, so use it wisely, but don&#039;t be frugal about it!&lt;br /&gt;
* {{#skill:366}}: Provides a 1.5x Matk buff. It has no cooldown, so you should always try to keep it up!&lt;br /&gt;
* {{#skill:2206}}: Provides a buff that lets you do the maximum damage. It&#039;s a great overall buff and also allows you to test different gear effectively. &lt;br /&gt;
* {{#skill:2210}}: A damaging ability with a 90% chance to absorb 40% of the damage you do with this skill. It should basically full heal you when you use it on a mob. &lt;br /&gt;
* {{#skill:2213}} AKA {{#skill:2231}} and {{#skill:2230}}: A large AoE skill that provides decent damage. However, it&#039;s main use is that it applies a 50% elemental resist decrease debuff for 20s to targets hit by it. However, rather than casting the actual ability, most Arch Mages opt to using Reading Spell Book with {{#item:100073}} and using Release to cast it to avoid any cast time. &lt;br /&gt;
&lt;br /&gt;
While Soul Vulcan Strike will be your main ability, you should also utilize the rest of an Arch Mage&#039;s kit, particularly the AoE Ground Skills. Play around with the different abilities to see which you prefer. These are the abilities I use though! &lt;br /&gt;
* {{#skill:5232}}: Provides a buff or different effect to many of your skills. Different levels of Climax will provide different effects. I tend to use Level 3 Climax when trying to do the most damage. On weaker maps, I will use Climax 2. Read through the abilities that you plan on using to understand the effects. &lt;br /&gt;
* {{#skill:5222}}: A fire elemental 9x9 ground skill that does significant damage. &lt;br /&gt;
* {{#skill:5218}}: An earth elemental ground skill that summons rocks in a 9x9 area. The area of effect is a bit bigger than 9x9 because the rocks have their own aoe as well. &lt;br /&gt;
* {{#skill:5216}}: A water elemental 13x13 AoE skill that hits targets around you. One of your biggest AoEs. &lt;br /&gt;
* {{#skill:5215}}: A wind elemental 11x11 AoE skill that hits targets around you.&lt;br /&gt;
* {{#skill:5227}}: A wind elemental 9x9 ground skill. &lt;br /&gt;
* {{#skill:5229}}: A fire elemental 9x9 ground skill. &lt;br /&gt;
* {{#skill:5230}}: A powerful neutral elemental 11x11 ground skill. It benefits from the bonus from {{#item:300375}}. However, the skill will require a large skill point investment and costs AP which is hard to recover for the SVS build.&lt;br /&gt;
&lt;br /&gt;
== Stats and Traits ==&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the highest bonus in StatusMATK. It also provides the second-highest reduction in Variable Cast Time. &lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the third-highest bonus in StatusMATK. It also provides the highest reduction in Variable Cast Time from stats. Early on, you will want a lot of Dex, as your gear may not provide the VCT reduction you need. Later on, it will be a lower priority. However, I tend to keep a lot of dex in my full build, as I don&#039;t always use my full build in lieu of item drop rate gear.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves DPS by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK. However, I use more Dex than Luk because of the cast time reduction. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;SPL (110):&#039;&#039;&#039; Provides the highest bonus in S.MATK and your abilities will additionally scale off SPL.&lt;br /&gt;
# &#039;&#039;&#039;CON (100-110):&#039;&#039;&#039; Provides the second-highest bonus in S.MATK.&lt;br /&gt;
# &#039;&#039;&#039;WIS (50-82):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (0-32):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
&lt;br /&gt;
== Gear Progression ==&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Magic Damage Classes, particularly SVS Build Arch Mages. As you read through, you can look at the [[Choi&#039;s_Guide_To_Magic#Magic_Gear_Progression|Magic Gear Progression Table on my Guide to Magic]]. This table will have links that will guide you to the relevant pages. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
=== Phase Eden ===&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
=== Phase One ===&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output (for now). &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For Soul Vulcan Strike your fixed cast time is 1s and your Variable Cast time is 3s. &amp;lt;br&amp;gt;&lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. You can get the {{#item:100130}} to upgrade your grace gear.&amp;lt;br&amp;gt;&lt;br /&gt;
At Level 170, you will have access to the [[Illusion_of_Labyrinth_Equipment| Illusion of Labyrinth and its related equipment]]. The Illusion Morpheus Set will provide a good boost in damage, and a +9 {{#item:19428}} will give you Skill Cast Interruption Protection. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons. &amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, the Advanced Paradise Equipment does not provide a Middle or Lower Headgear, so getting middle and lower headgears will provide an easy upgrade. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:19428}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Hood. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420003}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:450186}} or +7 to +9 {{#item:450110}} || Crimson Rock is a good secondary ability while you level. &lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +7 to +11 {{#item:550030}}, +7 to +9 {{#item:2051}}, or +8 to +10 {{#item:2039}} || The benefit of the illusion weapons is the card slots. Early on, I recommend {{#item:300442}} or {{#item:300265}} as cheaper card options. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || The Two Handed Mastery Passive provides +20 S.Matk, so use Two Handed for now. &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +11 {{#item:20948}} &amp;lt;br&amp;gt; +7 or +9 {{#item: 480019}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:32238}} or {{#item:490020}} || Use the Grace Ring if you&#039;re using the Grace set.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:32239}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Illusion of Underwater 2 and Illusion of Labyrinth are great places to farm zeny starting out, and you&#039;ll be able to get {{#item:100425}} and {{#item:100423}} to upgrade your gear or to make Safe to Refine tickets!&lt;br /&gt;
&lt;br /&gt;
=== Phase Two ===&lt;br /&gt;
1s Fixed Cast Reduction is what you need. However, 1.5s is better since most of your other skills (Mystery Illusion, Rain of Crystal, etc.) have 1.5s Fixed Cast. It&#039;s up to you to decide whether you want to upgrade to 1.5s by getting the {{#item:470088}} with the {{#item:310602}} or whether you want to sit on the {{#item:470021}} until Phase Three.&lt;br /&gt;
&lt;br /&gt;
The [[Brilliant_Light_Accessories| Brilliant]]/[[Sinful_Accessories| Sinful]] Sapphire Accessory Pairs give a good amount of damage and provide .2s and .3s FCT reduction respectively. With the {{#item:25170}} that gives .3s FCT reduction, you&#039;ll have a total of 1s or 1.1s FCT reduction. Additionally, you can get a {{#item:1000614}} for .5s FCT reduction. I do not recommend getting a {{#item:25067}}if it&#039;s too expensive, as you&#039;ll already have enough FCT!&amp;lt;br&amp;gt;&lt;br /&gt;
Moving forward, we&#039;re just working on damage; let&#039;s up those numbers!! &lt;br /&gt;
&lt;br /&gt;
Between the {{#item:450178}} and the {{#item:450207}}, both options are great. {{#item:450178}} provides more damage and {{#item:450207}} provides more tankiness. Generally, {{#item:450207}} will be cheaper, as you can buy the necessary enchantment stones from other players. However, this requires other players to have and be willing to sell those stones, which may not always be the case. {{#item:450178}}, however, requires farming of {{#item:1000405}} which may be grindier but more reliable. My recommendation if you plan on going the snow flower route is to make sure that the stones you need for the {{#item:450207}} are available. &lt;br /&gt;
&lt;br /&gt;
The Vesper Headgear is time-gated, requiring mysterious ores from a 24hr cooldown instance. You can try to farm these if you would like or buy these from a vendor.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410092}} || Unslotted versions are fine if you don&#039;t have a card to use. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} &amp;lt;br&amp;gt; {{#item:420003}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&amp;lt;br&amp;gt; Alternatively, you can continue to use CD in mouth combo for a while.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}}. [[Gray_Wolf_Equipment#Gray_Wolf_Armor_Enchantments| Gray Wolf Gear can be obtained after completing Episode 18 ]] &lt;br /&gt;
SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}}. [[Issgard_Equipment#Enchantment_Snow_Flower| Snow Flower gear can be obtained after completing Episode 19 ]]. Only get Snow Flower if the related Ice Flower Magic Stones are easily obtainable (available in vend). &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}. [[20_The_Immortal| Glacier gear can be obtained after completing Episode 20 ]].&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +9 {{#item:640033}} || {{#item:311353}}{{#item:311351}}{{#item:311349}}{{#item:311343}} &#039;&#039;&#039;Just buy this from a seller!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 or +11 {{#item:20948}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +9 {{#item:470021}} &amp;lt;br&amp;gt; +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || &amp;lt;br&amp;gt; GW: {{#item:310602}} &amp;lt;br&amp;gt; Glacier: {{#item:312076}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority: &lt;br /&gt;
# Weapon, Accessories, Minor Cast Stone &lt;br /&gt;
# Armor and Headgears&lt;br /&gt;
# Garment and Shoes. &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Thanatos 11 and 12 are great places to farm at this point and in general, and you&#039;ll be able to farm the materials for your accessories. {{#item:12710}} will help tremendously to prevent the {{#skill:30}} debuff effect.&lt;br /&gt;
&lt;br /&gt;
=== Phase Three ===&lt;br /&gt;
You can sit pretty comfortably on the Phase Two gears for a while. The best spots to upgrade are probably the Garment and Shoes if you&#039;re still on Grace. Now would be a good time to start farming your [[Shadow_Gear|Shadow gear]] as well!&lt;br /&gt;
&lt;br /&gt;
Dim Glacier Weapons are a great place to start dipping your toes into the [[Grade_Enhancing| painful world of item grading]]! Luckily, the {{#item:101637}} helps ease you in. [[Issgard_Equipment|Dim Glacier and Snow equipment can be obtained after completing Episode 19]]. &lt;br /&gt;
I highly recommend the Dim Glacier Wand over the Dim Glacier Staff. The Dim Glacier Staff is stronger initially, but the s.matk you gain from {{#skill:5228}} will lose value as you gain more s.matk.&lt;br /&gt;
* For other magic classes, the main difference here is going to be in the weapon you use.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} || Deep Blue Sunglasses provides a lot of VCT reduction you may need with the Convertible Magical Wing. Battle Processor provides more damage.&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}}|| GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12[A] {{#item:550089}} || {{#item:311458}}{{#item:311294}}{{#item:311294}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard. &amp;lt;br&amp;gt; Switch to shield if you&#039;re using a One-Handed weapon. &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 {{#item:480125}} &amp;lt;br&amp;gt; +9 or +10 {{#item:450267}} || CMW: Please see below notes for more information on the convertible Wing &amp;lt;br&amp;gt; Glacier: {{#item:312070}} for Slot 2&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 [C] {{#item:470204}} || Start on the Dim Glacier Weapon until you have the 30 {{#item:1001033}} [[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub| to craft it]]&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Convertible_Wings| To craft]] the {{#item:480125}}, you&#039;ll need a +7 {{#item:20732}}, a +7 {{#item:20733}}, a +7 {{#item:16030}}, 5 {{#item:727}}, and 3 {{#item:27015}}.&lt;br /&gt;
* The {{#item:20732}} and {{#item:20733}} can be bought from the Mass Charleston npc with {{#item:6752}} which are farmed in the [[Charleston_Crisis| Charleston Crisis instance]] or exchanged for instance coins. They are also a random drop from the MVP in the Charleston Crisis&lt;br /&gt;
* The {{#item:16030}} require 300 {{#item:6751}}, 1 {{#item:1549}}, and 15 {{#item:6750}}, and will be exchanged with the Mass Charleston npc.&lt;br /&gt;
* The {{#item:1549}} requires 200 {{#item:999}}, 30 {{#item:7325}}, and a {{#item:1415}}. The {{#item:1549}} can be exchanged with the Gomer npc in Yuno with a mechanic class.&lt;br /&gt;
* You need Episode 15 done (you can use a clear ticket)&lt;br /&gt;
* You can use Safe to Refine Tickets on {{#item:20732}}, {{#item:20733}}, {{#item:16030}}, and {{#item:480125}}&lt;br /&gt;
&lt;br /&gt;
As mentioned, now would be a great time to work on your shadow gear, particularly your {{#item:24665}} and {{#item:24668}}! &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: [[Rudus|Rudus F4]] and [[Niflheim|Niflheim Dungeon F1]] will be great places to farm Zelunium and Shadowdecon until you&#039;re strong enough to farm in [[Niflheim|Niflheim Dungeon F2]] and [[Clock Tower Unknown Basement|Clock Tower Basement]]&lt;br /&gt;
&lt;br /&gt;
=== Phase Four ===&lt;br /&gt;
We&#039;re almost at End Game. Time to make some of the tougher gears. You can skip to Phase Five if you think you can comfortably get the Equipment from Constellation Tower (Hard), Alice Twisted Madness (Hard), Depth 1 and 2, and Hall of Life. &lt;br /&gt;
&lt;br /&gt;
Please keep in mind that {{#item:480125}} provides a lot of VCT reduction which you may need as part of your build. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 4 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +11 to +12  [A]{{#item:400111}} || &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420022}} || {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Do not change to Young Leaf until you switch to the Vesper Headgear. Any Young Leaf is fine; it&#039;s the enchants that matter. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || {{#item:311458}}{{#item:311294}}{{#item:311294}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} or &amp;lt;br&amp;gt; +10 or +11 [C] {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 {{#item:480125}} &amp;lt;br&amp;gt; +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || &amp;lt;br&amp;gt; DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, {{#item:312136}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490304}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but its a .05% chance.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#item:490052}} and {{#item:490053}} will still be useful to have while working on Phase 5 due to its race modifiers against dragon which will be very strong against Betelgeuse and Jabberwocky.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Gaebolg and Yorscalp Gear&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Gear]] are both powerful gears that will provide an increase in damage from Phase 4 (especially Yorscalp). However, due to the high cost of resources, high reputation costs, and the difficult mvps/instances needed to create and enchant these gears, I do not currently recommend them as an intermediate step between Phases 4 and 5. Instead, I recommend that you go directly to Phase 5.&lt;br /&gt;
&lt;br /&gt;
=== Phase Five ===&lt;br /&gt;
Phase Five revolves around the gear you get from Constellation Tower, Alice Twisted Madness, and Biosphere Depths and Depths 2.&lt;br /&gt;
The Enchants on the Stellar Spell Seal provide a large boost in VCT reduction that you may need after losing the Convertible Magical Wing and Wolf Robe, so I would prioritize this if you are having trouble with VCT. &lt;br /&gt;
&lt;br /&gt;
Standalone, {{#item:450284}} is the better armor, particularly against bosses. However, you will still likely need {{#item:450173}} before being able to farm Biosphere Depths effectively. Additionally, {{#item:450173}} will be stronger with the rest of the Hall of Life gear. &lt;br /&gt;
&lt;br /&gt;
The Items from Alice Twisted Madness can provide S.Matk and Magic Damage with Element or provide a lot of VCT Reduction. You should get enchants according to the amount of VCT reduction you need for your build. &lt;br /&gt;
&lt;br /&gt;
I recommend sticking with Dim/Vesper over TDRC/Time Gap, as the investment might not be worthwhile since Yorscalp/Wepawet will be better for two handed builds. However, if you think you need the upgrade ahead of Phase Six, go for it! &lt;br /&gt;
&lt;br /&gt;
{{#item:400724}} is much stronger than {{#item:400111}} with the proc on {{#item:313427}}. Otherwise, {{#item:400111}} is stronger. &lt;br /&gt;
&lt;br /&gt;
Dependent on market prices of material and parties, you may be able to skip {{#item:480233}} and work on {{#item:480351}} and {{#item:490485}}.  &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +11 to +12  [A]{{#item:400111}} &amp;lt;br&amp;gt; +12  [A]{{#item:400535}} &amp;lt;br&amp;gt; +12 [A]{{#item:400724}} || &amp;lt;br&amp;gt; TD: {{#item:4714}},  {{#item:312700}} or {{#item:312718}} or {{#item:312709}}, {{#item:312759}} &amp;lt;br&amp;gt; Yorscalp: {{#item:4714}}, {{#item:313413}} or {{#item:313417}} or {{#item:313421}}, {{#item:313427}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} &amp;lt;br&amp;gt; +12 [A] {{#item:640054}} || Dim: {{#item:311458}}{{#item:311294}}{{#item:311294}} &amp;lt;br&amp;gt; Time Gap: For the Time Gap Weapon, use the enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} ||  MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard. &amp;lt;br&amp;gt; With the Time Gap Weapons, you will not be able to use a shield.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 [A] {{#item:480233}} || {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice.&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:450173}} and {{#item:490136}} with the {{#item:310711}}{{#item:310711}} enchants&lt;br /&gt;
# {{#item:410233}} and {{#item:420213}}&lt;br /&gt;
# {{#item:490136}} with the {{#item:313038}} enchant&lt;br /&gt;
&lt;br /&gt;
=== Phase Six ===&lt;br /&gt;
AKA the final phase. Phase Six involves the toughest gear to get from Hall of Life and Chapter 1.&lt;br /&gt;
&lt;br /&gt;
The choice between {{#item:640067}} vs. {{#item:550089}} will depend on you. The {{#item:640067}} has significantly stronger dps. However, {{#item:550089}} allows better survivability since it allows the use of a shield, and it provides other stats you may need such as ACD, ASPD, etc. As such, I kept it there for one handed enjoyers. &lt;br /&gt;
&lt;br /&gt;
{{#item:400724}} is much stronger than {{#item:400111}} with the proc on {{#item:313427}}. Otherwise, {{#item:400111}} is stronger. &lt;br /&gt;
&lt;br /&gt;
For the enchants on {{#item:400724}}, the level 4 enchants are very difficult to get, so most players settle for the level 3 enchant. Don&#039;t let me stop you though!&lt;br /&gt;
&lt;br /&gt;
Shout out to Aewu for helping me with this section! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 6 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +11 to +12  [A]{{#item:400111}} &amp;lt;br&amp;gt; +12 [A]{{#item:400724}} || &amp;lt;br&amp;gt; Yorscalp: {{#item:4714}}, {{#item:313412}} or {{#item:313415}} or {{#item:313420}}, {{#item:313427}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} || {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A]{{#item:550089}} &amp;lt;br&amp;gt; +12 [A]{{#item:640067}} || Dim: {{#item:311458}}{{#item:311294}}{{#item:311294}} &amp;lt;br&amp;gt; Wepawet: Most useful will be Magic Damage of Ghost, MATK%, or VCT (as necessary for your build).&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} &amp;lt;br&amp;gt;||  MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard. &amp;lt;br&amp;gt; With Wepawet, you can&#039;t use shield. &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A] {{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470338}} || {{#item:313926}}, Your choice for Slot 3 and 4&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:480351}} and {{#item:490485}}&lt;br /&gt;
# {{#item:400724}}, {{#item:640067}}, and {{#item:470338}}&lt;br /&gt;
&lt;br /&gt;
After completing Phase 6 for gear, you can work on Special Master Shadow Gear if you decide to go that route for shadow gear.&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
=== Shadow Gear ===&lt;br /&gt;
For more information on Magic Shadow Gear, please check out the [[Choi&#039;s_Guide_To_Magic#Shadow_Gear|Shadow Gear section on the Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24883}}&lt;br /&gt;
* Weapon: {{#item:24753}}&lt;br /&gt;
* Shield: {{#item:24754}}&lt;br /&gt;
* Shoes: {{#item:24884}}&lt;br /&gt;
* Earring: {{#item:24665}}&lt;br /&gt;
* Pendant: {{#item:24668}}&lt;br /&gt;
&lt;br /&gt;
For Special Master Shadow Gear: &lt;br /&gt;
* Armor: {{#item:24997}}/{{#item:24993}}&lt;br /&gt;
* Weapon: {{#item:24792}}&lt;br /&gt;
* Shield: {{#item:24793}}&lt;br /&gt;
* Shoes: {{#item:24998}}/{{#item:24994}}&lt;br /&gt;
* Earring: {{#item:24999}}/{{#item:24995}}&lt;br /&gt;
* Pendant: {{#item:1270000}}/{{#item:24996}}&lt;br /&gt;
&lt;br /&gt;
=== Costume Stones and Pets ===&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]: &amp;lt;br&amp;gt;&lt;br /&gt;
* Arch Mage Combo: {{#item: 1001787}}, {{#item: 1000613}}, {{#item: 1000614}}, {{#item: 1000615}}&amp;lt;br&amp;gt;&lt;br /&gt;
* Arch Bishop Combo: {{#item:1000857}}, {{#item:1000859}}, and {{#item:25709}}/{{#item:1000019}} &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9122}}, {{#item:9134}}, and Icewind Egg (9147) are good choices.&lt;br /&gt;
&lt;br /&gt;
=== Cards ===&lt;br /&gt;
You can find a list of cards to use in my [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:4598}} or {{#item:4366}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:4598}} or {{#item:4169}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:4392}}, {{#item:300665}}, {{#item:300529}}, {{#item:300376}}, or {{#item:300308}} || {{#item:300529}} Pairs with {{#item:300521}}.{{#item:4392}} Pairs with {{#item:300269}}, {{#item:300665}} pairs with {{#item: 300662}} and {{#item:300660}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27384}}, {{#item: 300662}} and {{#item:300660}}, {{#item:300520}} and {{#item:300507}}, or {{#item:300455}} || {{#item:300455}} Pairs with {{#item:300458}}. {{#item:300520}} and {{#item:300507}} should be used with two handed staffs.&lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:27385}} or {{#item:300379}} || {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300269}}, {{#item:300521}}, {{#item:300375}}, {{#item:300424}}, or {{#item:300372}} || &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}} or {{#item:300458}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300470}}, {{#item:4577}}, {{#item:4040}}|| {{#item:4040}} allows the use of teleport!&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300370}} || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For other classes or builds, [[Madame_Celery&#039;s_Guide_to_MuhRO#Card_List|Celery&#039;s guide has a great list of relevant cards]].&lt;br /&gt;
&lt;br /&gt;
== Crimson Arrow Build == &lt;br /&gt;
&lt;br /&gt;
{{#skill:5235}} Build is a very powerful build that provides both great damage and supportive abilities, and it thrives in party settings with multiple DPS. This build is especially useful for difficult bosses like {{#linkmob:20994}} and {{#linkmob:22174}}. With Comet and All Bloom, you can increase the overall output of your party&#039;s damage by a significant amount, especially if they are using fire element. However, I don&#039;t recommend this build for general farming due to Crimson Arrow&#039;s small AOE and its reliance on {{#item:640049}} limiting the use of shields. Generally, most concepts from the SVS build will carry over in this build. However, here are some additional details to help you with the build: &lt;br /&gt;
&lt;br /&gt;
While the SVS build relies heavily on its ground skills for DPS, the Crimson Arrow build does not. As such, the Crimson Arrow build does not incur a DPS loss from the damage loss on Climax 4 All Bloom and benefits from the Fire bonus.  &lt;br /&gt;
&lt;br /&gt;
* {{#skill:5235}}: Your main damage ability. Crimson Arrow is a very powerful fire element ability with a low cooldown. It provides a lot of DPS but a small AoE making it ideal for instances with high hp bosses.   &lt;br /&gt;
* {{#skill:5222}}: All Bloom with {{#skill:5232}} level 4 provides a massive debuff on all targets within range that increases damage taken by fire element by 100% for 30 seconds. &lt;br /&gt;
* {{#skill:2213}} AKA {{#skill:2231}} and {{#skill:2230}}: A large AoE skill that provides decent damage. However, it&#039;s main use is that it applies a 50% elemental resist decrease debuff for 20s to targets hit by it. However, rather than casting the actual ability, most Arch Mages opt to using Reading Spell Book with {{#item:100073}} and using Release to cast it to avoid any cast time. &lt;br /&gt;
&lt;br /&gt;
In a party setting, you will want to ensure that the debuffs are constantly applied on the boss by casting Climax 4 All Bloom and Comet on it every 20 seconds. During that time, you will want to DPS it using Crimson Arrow. &lt;br /&gt;
&lt;br /&gt;
Crimson Arrow is a pretty expensive build because it has a lot of requirements to maximize dps. {{#skill:5235}} has a 1.5s FCT, .3s cooldown, and a .5s aftercast delay. To maximize your casts per second, your goal should be to get 1.5s fixed cast reduction, 100% VCT reduction, and at least 40% ACD reduction and 185 ASPD. Additionally, you can opt to get 100% VCT through stats. [[Choi&#039;s_Guide_To_Magic#Stats_and_Traits|More information on VCT, ACD, and ASPD requirements can be found in the Guide to Magic]]. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Crimson Arrow Phase Five Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12  [A]{{#item:400535}} || {{#item:4714}}, {{#item:312718}} or {{#item:312700}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} || VCT or ACD Reduction Enchants. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:640049}} || For Rigel: {{#item:312800}}, {{#item:311934}}. For Betel: {{#item:312800}}, {{#item:311928}}&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || &amp;lt;br&amp;gt; {{#item:311958}}, {{#item:311998}}. For Rigel: {{#item:311934}}. For Betel: {{#item:311929}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Gear in Phase Five is assuming that you are using this build for Rigel and Betel. The Gear in Phase Six is the final end game gear. &lt;br /&gt;
&lt;br /&gt;
Overall, {{#item:400981}}/{{#item:640064}} is the stronger DPS build and focuses on Climax 3. &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:400535}}/{{#item:640049}} is the stronger Crimson Arrow focused build and focuses on Climax 4.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Crimson Arrow Phase Six Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12 [A]{{#item:400535}} &amp;lt;br&amp;gt; +12[A]{{#item:400981}} || {{#item:4714}}, {{#item:312718}} or {{#item:312700}}, {{#item:312759}} &amp;lt;br&amp;gt; {{#item:4714}}, {{#item:312718}} or {{#item:312700}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} || VCT or ACD Reduction Enchants. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} || {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A]{{#item:640049}} &amp;lt;br&amp;gt; +12 [A]{{#item:640064}} || Time Dim: Use the Enchant you prefer &amp;lt;br&amp;gt; FAC: Use the Enchant you prefer&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A] {{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470337}} || {{#item:313920}}, Your choice for Slot 3 and 4&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Cards&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can find a list of cards to use in the [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:4599}}, {{#item:300456}} {{#item:4366}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:27396}} or {{#item:4169}} || &lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}}, {{#item:300529}}, {{#item:300665}} || {{#item:300529}} Pairs with {{#item:300521}}. {{#item:300665}} pairs with {{#item: 300662}} and {{#item:300660}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item: 300662}} and {{#item:300660}}, {{#item:300520}} and {{#item:300507}}, or {{#item:300455}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300521}}, {{#item:300424}} or {{#item:4657}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}}, {{#item:300458}}, or {{#item:300179}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300469}} or {{#item:300268}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300216}} || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Costume Stones&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Some additional useful Costume Stones for CA AM are: {{#item:1002405}}, {{#item:1002408}}, {{#item:1002409}}, and {{#item:1002410}}&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_Soul_Ascetic_Guide&amp;diff=59296</id>
		<title>Choi&#039;s Soul Ascetic Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_Soul_Ascetic_Guide&amp;diff=59296"/>
		<updated>2026-04-01T13:48:49Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Phase Six */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Soul Ascetic]]&lt;br /&gt;
== Introduction ==&lt;br /&gt;
The main purpose of this guide is to provide information on the gear progression for Soul Ascetics. This guide should be read in tandem with [[Choi&#039;s Guide To Magic]] which provides more general information about magic classes. However, as the gear and concepts are similar across different builds, this guide should also be helpful for other magic builds. Please feel free to reach out to me (IGN: Choi or Tokki) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
Also, I wanted to say thank you to everyone who has helped me, as I learned and continue to learn SA!&lt;br /&gt;
&lt;br /&gt;
For detailed information on leveling and farming as a Soul Ascetic, please check out [[Mango&#039;s guide to leveling and farming with SA]]!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: March 31st, 2026&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Soul Ascetic is a super fun class that is great for farming and has a unique mobility ability {{#skill:426}} which magic classes generally don&#039;t have. It also has many useful supportive buffs. However, Soul Ascetic is not a class that I recommend for beginners because its main abilities have high fixed cast requirements and the leveling progression is a bit difficult compared to others. Hopefully, though, this guide will help you through those difficulties.&lt;br /&gt;
&lt;br /&gt;
Soul Ascetic has two main builds: Talisman and Exorcism of Malicious Souls build. &lt;br /&gt;
* &#039;&#039;&#039;Talisman Build&#039;&#039;&#039; mainly focuses on {{#skill:5429}} and {{#skill:5427}} but later on can also use {{#skill:5428}} and {{#skill:5426}} for strong single target damage. However, {{#skill:5429}} and {{#skill:5427}} will still likely be your main skills. Black Tortoise is the more powerful of the skills with a decent AOE, so you will likely use this skill the most as you level. White Tiger on the other hand has a huge AOE and short cooldown which makes it very effective for farming. The Talisman Build is weaker than the EXO build early on but will really hit its stride once you get the time dimensions weapon for it. &lt;br /&gt;
* &#039;&#039;&#039;EXO Build&#039;&#039;&#039; focuses on {{#skill:5425}} and is an incredibly high damaging ability with a large AOE around the user. It&#039;s not as fluid as you have to use {{#skill: 5421}} every cast, but if you enjoy the build, you&#039;ll have higher damage output at the same progression level as the Talisman build. &lt;br /&gt;
&lt;br /&gt;
As I go through the guide, I will note anything that is specific to a particular build. &lt;br /&gt;
&lt;br /&gt;
One of the benefits of the Soul Ascetic is its access to {{#skill:425}} which allows you to change the element of your skills. This will be very helpful leveling but will also be really useful for farming and MVPing. Due to the Soul Reaper skill {{#skill:2601}}, Shadow Element is the highest cap in terms of damage for Soul Ascetic. However, Neutral Element is generally what I focus on, as it is a great element since it can hit almost anything without any negative elemental modifiers aka you don&#039;t have to think too much about elements. &lt;br /&gt;
&lt;br /&gt;
For other classes and builds, the gear progression and concepts should be fairly similar other than a change in weapon and gear&lt;br /&gt;
&lt;br /&gt;
== Relevant Skills ==&lt;br /&gt;
&#039;&#039;&#039;Talisman&#039;&#039;&#039;: &lt;br /&gt;
* {{#skill:5429}}: Your main ability while leveling. It provides good damage and a large 11x11 ground targeted AOE. &lt;br /&gt;
* {{#skill:5427}}: Has a huge 15x15 AOE around the caster but provides significantly less damage than Black Tortoise. However, it is super useful for farming and once you get your Time Dimension Combo, every time you cast White Tiger, you will auto-cast Black Tortoise. &lt;br /&gt;
* {{#skill:5431}}: A powerful ability but its main benefit is that it activates the Blessing of the Four Directions which provides a very significant buff to all of your Talisman Skills. To activate it, you cast Blue Dragon -&amp;gt; White Tiger -&amp;gt; Red Phoenix -&amp;gt; Black Tortoise -&amp;gt; Circle of Direction and Elementals. It&#039;s confusing at first, but you&#039;ll quickly get the hang of it! &lt;br /&gt;
* {{#skill:5428}} and {{#skill:5426}}: While not powerful on their own, the combo becomes very powerful for single targets with the Time Dimension combo that auto-casts Red Phoenix when Blue Dragon is cast.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXO&#039;&#039;&#039;:&lt;br /&gt;
* {{#skill:5425}}: Your main skill in the EXO build. It is very powerful and has a large 13x13 AOE around the caster. &lt;br /&gt;
* {{#skill:5421}}: Allows the user to collect souls while {{#skill:2609}} is active. Everytime you use EXO, you will have to cast Soul Gathering, so your combo will be Soul Gathering -&amp;gt; EXO -&amp;gt; Soul Gathering -&amp;gt; EXO, and so on.&lt;br /&gt;
* {{#skill:5422}}: A really useful supportive skill that provides HP and SP in an AOE. However, it also provides a huge buff to EXO when the user is under the Totem of Tutelary effect. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General&#039;&#039;&#039;: &lt;br /&gt;
* {{#skill:425}}: A super useful ability that allows you to change the element of your damaging abilities. Use this effectively to take advantage of [[Elements|elemental weaknesses]]. &lt;br /&gt;
* {{#skill:426}}: A movement ability that allows you to leap a decent distance and over terrain. &lt;br /&gt;
* {{#skill:2612}}: Trades some of your HP to gain SP. Super useful in tandem with {{#skill:5418}}&lt;br /&gt;
* {{#skill:420}}: A self buff that provides a 20% chance of blocking long ranged abilities.&lt;br /&gt;
* {{#skill:462}}: Provides a buff that resurrects you when you die. But surely you won&#039;t ever die if you follow my guide right? &lt;br /&gt;
* {{#skill:463}}: Provides a buff that trades some of your SP to gain HP whenever you are hit. &lt;br /&gt;
* {{#skill:5424}}: A damaging ability that also restores some of your SP. &lt;br /&gt;
* {{#skill:2601}}: Curses a target making it take increased damage from Shadow element.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Supportive&#039;&#039;&#039;:&lt;br /&gt;
* {{#skill:2599}} Fairy Soul: Provides MATK and VCT% reduction&lt;br /&gt;
* {{#skill:5420}}: Provides S.MATK&lt;br /&gt;
* {{#skill:5423}}: Provides an increase in damage against water, wind, earth, fire, and neutral element&lt;br /&gt;
* {{#skill:5432}}: A party buff that provides a large buff in damage and recovers AP&lt;br /&gt;
* {{#skill:5418}}: Provides HP recovery every 3 seconds&lt;br /&gt;
* {{#skill:5419}}: Provides P.ATK&lt;br /&gt;
* {{#skill:2598}} Falcon Soul: Provides ATK and HIT &lt;br /&gt;
* {{#skill:2596}} Golem Soul: Provides DEF and MDEF&lt;br /&gt;
* {{#skill:2597}} Shadow Soul: Provides Critical and ASPD&lt;br /&gt;
* {{#skill:2605}}: A party buff that provides HP recovery every 3 seconds&lt;br /&gt;
Generally, if I am playing by myself, Fairy Soul, Talisman of Magician, Talisman of Protection, and Talisman of Five Elements are the main buffs that I provide to myself. If I have the available skill points for Soul of Heaven and Earth, then I will cast that on myself as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leveling&#039;&#039;&#039; is a bit difficult for Soul Reaper before reaching Soul Ascetic due to the Soul requirements on skills. As such, I recommend leveling with either {{#skill:2602}} and {{#skill:2604}} or {{#skill:2600}} and {{#skill:2601}}.&lt;br /&gt;
* {{#skill:2602}}: At level 10, Espa has no soul requirements, so is easy to spam. Affected by {{#skill:425}}&lt;br /&gt;
* {{#skill:2604}}: Very powerful ability but can only be used after Espa has been cast. Consumes 1 soul energy at level 10. Affected by {{#skill:425}}&lt;br /&gt;
* {{#skill:2600}}: Has no soul requirements, so it is easy to spam. It does Shadow damage.&lt;br /&gt;
* {{#skill:2601}}: Curses a target making it take increased damage from {{#skill:2600}} and increased damage from Shadow element. Consumes 3 Soul Energy&lt;br /&gt;
&lt;br /&gt;
== Stats and Traits ==&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the highest bonus in StatusMATK. It also provides the second-highest reduction in Variable Cast Time. &lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the third-highest bonus in StatusMATK. It also provides the highest reduction in Variable Cast Time from stats. Early on, you will want a lot of Dex, as your gear may not provide the VCT reduction you need. Later on, it will be a lower priority. However, I tend to keep a lot of dex in my full build, as I don&#039;t always use my full build in lieu of item drop rate gear.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves DPS by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK. However, I use more Dex than Luk because of the cast time reduction. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;SPL (110):&#039;&#039;&#039; Provides the highest bonus in S.MATK and your abilities will additionally scale off SPL.&lt;br /&gt;
# &#039;&#039;&#039;CON (100-110):&#039;&#039;&#039; Provides the second-highest bonus in S.MATK.&lt;br /&gt;
# &#039;&#039;&#039;WIS (50-82):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (0-32):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
&lt;br /&gt;
== Gear Progression ==&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Magic Damage Classes, particularly EXO and Talisman Soul Ascetics. As you read through, you can look at the [[Choi&#039;s_Guide_To_Magic#Magic_Gear_Progression|Magic Gear Progression Table on my Guide to Magic]]. This table will have links that will guide you to the relevant pages. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
=== Phase Eden ===&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
=== Phase One ===&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output (for now). &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For EXO your fixed cast time is 1.5s and your Variable Cast time is 2.2s. For Talisman your fixed cast time is 1.5s and your Variable Cast time is 1s &amp;lt;br&amp;gt;&lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. However, due to EXO and Talisman builds high FCT requirements, you will want to go for {{#item:470088}} or {{#item:450268}} as soon as possible. &amp;lt;br&amp;gt;&lt;br /&gt;
At Level 170, you will have access to the [[Illusion_of_Labyrinth_Equipment| Illusion of Labyrinth and its related equipment]]. The Illusion Morpheus Set will provide a good boost in damage, and a +9 {{#item:19428}} will give you Skill Cast Interruption Protection. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons. &amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, the Advanced Paradise Equipment does not provide a Middle or Lower Headgear, so getting middle and lower headgears will provide an easy upgrade. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:19428}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Hood. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420003}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:450186}}, +7 to +9 {{#item:450118}} or +7 or +9 {{#item:450119}} || Espa: {{#item:450118}} or Curse Explosion: {{#item:450119}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +7 to +9 {{#item:2051}} or +7 to +11 {{#item:550030}} || The benefit of the illusion weapons is the card slots. Early on, I recommend {{#item:300442}} as a cheaper card option. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:460018}} || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +11 {{#item:20948}} or +7 or +9 {{#item:480019}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} &amp;lt;br&amp;gt; +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || Early on you can use Grace Shoes, but you will want to get the Gray Wolf or Glacier Shoes quickly. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:32238}} or {{#item:490020}} || Use the Grace Ring if you&#039;re using the Grace Set.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:32239}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Illusion of Underwater 2 and Illusion of Labyrinth are great places to farm zeny starting out, and you&#039;ll be able to get {{#item:100425}} and {{#item:100423}} to upgrade your gear or to make Safe to Refine tickets!&lt;br /&gt;
&lt;br /&gt;
=== Phase Two ===&lt;br /&gt;
1.5s Fixed Cast Reduction is what you need. If you haven&#039;t already, your focus will be on getting {{#item:470088}} with the {{#item:310602}} or any other 1s FCT reduction shoe.&lt;br /&gt;
&lt;br /&gt;
The [[Brilliant_Light_Accessories| Brilliant]]/[[Sinful_Accessories| Sinful]] Sapphire Accessory Pairs give a good amount of damage and provide .2s and .3s FCT reduction respectively. With the {{#item:25170}} that gives .3s FCT reduction, you&#039;ll have a total of 1.5s or 1.6s FCT reduction. I do not recommend getting a {{#item:25067}} if it&#039;s too expensive, as you&#039;ll already have enough FCT!&amp;lt;br&amp;gt;&lt;br /&gt;
Moving forward, we&#039;re just working on damage; let&#039;s up those numbers!! &lt;br /&gt;
&lt;br /&gt;
Between the {{#item:450178}} and the {{#item:450207}}, both options are great. {{#item:450178}} provides more damage and {{#item:450207}} provides more tankiness. Generally, {{#item:450207}} will be cheaper, as you can buy the necessary enchantment stones from other players. However, this requires other players to have and be willing to sell those stones, which may not always be the case. {{#item:450178}}, however, requires farming of {{#item:1000405}} which may be grindier but more reliable. My recommendation if you plan on going the snow flower route is to make sure that the stones you need for the {{#item:450207}} are available. &lt;br /&gt;
&lt;br /&gt;
The Vesper Headgear is time-gated, requiring mysterious ores from a 24hr cooldown instance. You can try to farm these if you would like or buy these from a vendor.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410092}} || Unslotted versions are fine if you don&#039;t have a card to use. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} &amp;lt;br&amp;gt; {{#item:420003}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&amp;lt;br&amp;gt; Alternatively, you can continue to use CD in mouth combo for a while.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}}. [[Gray_Wolf_Equipment#Gray_Wolf_Armor_Enchantments| Gray Wolf Gear can be obtained after completing Episode 18 ]] &lt;br /&gt;
SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}}. [[Issgard_Equipment#Enchantment_Snow_Flower| Snow Flower gear can be obtained after completing Episode 19 ]]. Only get Snow Flower if the related Ice Flower Magic Stones are easily obtainable (available in vend). &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}. [[20_The_Immortal| Glacier gear can be obtained after completing Episode 20 ]].&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +9 {{#item:640033}} || {{#item:311353}}{{#item:311351}}{{#item:311349}}{{#item:311343}} &#039;&#039;&#039;Just buy this from a seller!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 or +11 {{#item:20948}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || GW: {{#item:310602}}. The other enchants don&#039;t matter. &amp;lt;br&amp;gt; Glacier: {{#item:312076}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority: &lt;br /&gt;
# Shoes and Weapon&lt;br /&gt;
# Accessories and Minor Cast Stone  &lt;br /&gt;
# Armor and Headgears&lt;br /&gt;
# Garment and Shoes. &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Thanatos 11 and 12 are great places to farm at this point and in general, and you&#039;ll be able to farm the materials for your accessories. {{#item:12710}} will help tremendously to prevent the {{#skill:30}} debuff effect.&lt;br /&gt;
&lt;br /&gt;
=== Phase Three ===&lt;br /&gt;
You can sit pretty comfortably on the Phase Two gears for a while. The best spots to upgrade are probably the Garment and Shoes if you&#039;re still on Grace. Now would be a good time to start farming your [[Shadow_Gear|Shadow gear]] as well!&lt;br /&gt;
&lt;br /&gt;
Dim Glacier Weapons are a great place to start dipping your toes into the [[Grade_Enhancing| painful world of item grading]]! Luckily, the {{#item:101637}} helps ease you in. [[Issgard_Equipment|Dim Glacier and Snow equipment can be obtained after completing Episode 19]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} &amp;lt;br&amp;gt; +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. &amp;lt;br&amp;gt; [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}}|| GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || EXO: {{#item:311458}}{{#item:311320}}{{#item:311320}} &amp;lt;br&amp;gt; Talisman: {{#item:311458}}{{#item:311319}}{{#item:311319}} or {{#item:311458}}{{#item:311317}}{{#item:311317}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 {{#item:480125}} &amp;lt;br&amp;gt; +9 or +10 {{#item:450267}} || CMW: Please see below notes for more information on the convertible Wing &amp;lt;br&amp;gt; Glacier: {{#item:312070}} for Slot 2&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 [C] {{#item:470204}} || [[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub| to craft it]]&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Convertible_Wings| To craft]] the {{#item:480125}}, you&#039;ll need a +7 {{#item:20732}}, a +7 {{#item:20733}}, a +7 {{#item:16030}}, 5 {{#item:727}}, and 3 {{#item:27015}}.&lt;br /&gt;
* The {{#item:20732}} and {{#item:20733}} can be bought from the Mass Charleston npc with {{#item:6752}} which are farmed in the [[Charleston_Crisis| Charleston Crisis instance]] or exchanged for instance coins. They are also a random drop from the MVP in the Charleston Crisis&lt;br /&gt;
* The {{#item:16030}} require 300 {{#item:6751}}, 1 {{#item:1549}}, and 15 {{#item:6750}}, and will be exchanged with the Mass Charleston npc.&lt;br /&gt;
* The {{#item:1549}} requires 200 {{#item:999}}, 30 {{#item:7325}}, and a {{#item:1415}}. The {{#item:1549}} can be exchanged with the Gomer npc in Yuno with a mechanic class.&lt;br /&gt;
* You need Episode 15 done (you can use a clear ticket)&lt;br /&gt;
* You can use Safe to Refine Tickets on {{#item:20732}}, {{#item:20733}}, {{#item:16030}}, and {{#item:480125}}&lt;br /&gt;
&lt;br /&gt;
As mentioned, now would be a great time to work on your shadow gear, particularly your {{#item:24665}} and {{#item:24668}}!&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: [[Rudus|Rudus F4]] and [[Niflheim|Niflheim Dungeon F1]] will be great places to farm Zelunium and Shadowdecon until you&#039;re strong enough to farm in [[Niflheim|Niflheim Dungeon F2]] and [[Clock Tower Unknown Basement|Clock Tower Basement]]&lt;br /&gt;
&lt;br /&gt;
=== Phase Four ===&lt;br /&gt;
We&#039;re almost at End Game. Time to make some of the tougher gears. You can skip to Phase Five if you think you can comfortably get the Equipment from Constellation Tower (Hard), Alice Twisted Madness (Hard), Depth 1 and 2, and Hall of Life. &lt;br /&gt;
&lt;br /&gt;
For Talisman Builds, the Time Dimension Combo will be the biggest upgrade for the build, and you will be dropping Vesper Helm for the TD Crown. However, Depth 2 is a very difficult map, so you won&#039;t be able to farm there until Phase 5. That being said, feel free to Grade and upgrade your Vesper Helm or keep it at +9 or +12 or continue to use the Survival Circlet-LT until you can get to the TD Combo. &lt;br /&gt;
For EXO Builds, you will continue to use the Vesper Helm, so you will want to Grade and Enhance it. &lt;br /&gt;
&lt;br /&gt;
Please keep in mind that {{#item:480125}} provides a lot of VCT reduction which you may need as part of your build. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 4 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || Talisman: +9 to +11 {{#item:400154}} or +9 to +12 {{#item:400111}} &amp;lt;br&amp;gt; EXO: +11 to +12  [A]{{#item:400111}} || Talisman: Grading and Upgrading of Vesper Helm is optional for Talisman builds. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} ||OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use {{#item:420066}} if you are using the Survival Circlet-LT&amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Do not change to Young Leaf until you switch to the Vesper Headgear. Any Young Leaf is fine; it&#039;s the enchants that matter. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || EXO: {{#item:311458}}{{#item:311320}}{{#item:311320}} &amp;lt;br&amp;gt; Talisman: {{#item:311458}}{{#item:311319}}{{#item:311319}} or {{#item:311458}}{{#item:311317}}{{#item:311317}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} or &amp;lt;br&amp;gt; +10 or +11 [C] {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 {{#item:480125}} &amp;lt;br&amp;gt; +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || &amp;lt;br&amp;gt; DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, {{#item:312136}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490304}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but its a .05% chance.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#item:490052}} and {{#item:490053}} will still be useful to have while working on Phase 5 due to its race modifiers against dragon which will be very strong against Betelgeuse and Jabberwocky.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Gaebolg and Yorscalp Gear&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Gear]] are both powerful gears that will provide an increase in damage from Phase 4 (especially Yorscalp). However, due to the high cost of resources, high reputation costs, and the difficult mvps/instances needed to create and enchant these gears, I do not currently recommend them as an intermediate step between Phases 4 and 5. Instead, I recommend that you go directly to Phase 5.&lt;br /&gt;
&lt;br /&gt;
=== Phase Five ===&lt;br /&gt;
Phase Five revolves around the gear you get from Constellation Tower, Alice Twisted Madness, Biosphere Depths and Depths 2.&lt;br /&gt;
The Enchants on the Stellar Spell Seal provide a large boost in VCT reduction that you may need after losing the Convertible Magical Wing and Wolf Robe, so I would prioritize this if you are having trouble with VCT. &lt;br /&gt;
&lt;br /&gt;
Standalone, {{#item:450284}} is the better armor, particularly against bosses. However, you will still likely need {{#item:450173}} before being able to farm Biosphere Depths effectively. Additionally, {{#item:450173}} will be stronger with the rest of the Hall of Life gear. &lt;br /&gt;
&lt;br /&gt;
The Items from Alice Twisted Madness can provide S.Matk and Magic Damage with Element or provide a lot of VCT Reduction. You should get enchants according to the amount of VCT reduction you need for your build. &lt;br /&gt;
&lt;br /&gt;
Dependent on market prices of material and parties, you may be able to skip {{#item:480233}} and work on {{#item:480351}} and {{#item:490485}}. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12  [A]{{#item:400544}} || TDRC: {{#item:4714}}, {{#item:312700}} or {{#item:312718}} or {{#item:312709}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || EXO: +12 [A] {{#item:550155}} &amp;lt;br&amp;gt; Talisman: +12 [A] {{#item:550131}} or +12 [A] {{#item:550132}} || Time Gap: For the Time Gap Weapon, use the enchant you prefer. &amp;lt;br&amp;gt; Time Dim: For the Dimensions Weapon, use the enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} || MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 [A] {{#item:480233}} || {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice.&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}  &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:400544}} and {{#item:550132}} for Talisman Builds&lt;br /&gt;
# {{#item:450173}} and {{#item:490136}} with the {{#item:310711}}{{#item:310711}} enchants&lt;br /&gt;
# {{#item:410233}} and {{#item:420213}}&lt;br /&gt;
# {{#item:490136}} with the {{#item:313038}} enchant&lt;br /&gt;
&lt;br /&gt;
=== Phase Six ===&lt;br /&gt;
AKA the final phase. Phase Six involves the toughest gear to get from Hall of Life and Chapter 1.&lt;br /&gt;
&lt;br /&gt;
There are no new EXO weapons in Chapter 1, as such I excluded them here. However, if  you want to continue to use EXO, then continue to use the Time Gap/TDRC combo. &lt;br /&gt;
&lt;br /&gt;
TDRC/Dimensions Soul Stick remains still a good single target damage option (for bosses) and from our testing isn&#039;t outdamaged by the frontier combo. &lt;br /&gt;
&lt;br /&gt;
As a note: {{#item:550195}} allows the use of a shield, as it is one-handed.&lt;br /&gt;
&lt;br /&gt;
{{#item:400724}} is much stronger than {{#item:400111}} with the proc on {{#item:313427}}. Otherwise, {{#item:400111}} is stronger. &lt;br /&gt;
&lt;br /&gt;
For the enchants on {{#item:400724}}, the level 4 enchants are very difficult to get, so most players settle for the level 3 enchant. Don&#039;t let me stop you though!&lt;br /&gt;
&lt;br /&gt;
Shout out to Aewu for helping me with this section! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 6 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12 [A]{{#item:400544}} &amp;lt;br&amp;gt; +12 [A]{{#item:400724}} &amp;lt;br&amp;gt; +11 to 12 [A]{{#item:400111}}|| TDRC: {{#item:4714}}, {{#item:312718}} or {{#item:312700}} &amp;lt;br&amp;gt; Yorscalp: {{#item:4714}}, {{#item:313412}} or {{#item:313415}} or {{#item:313420}}, {{#item:313427}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} || {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A]{{#item:550195}} &amp;lt;br&amp;gt; +12 [A]{{#item:640065}} || Was: Most useful will be Magic Damage of your element, MATK%, or VCT (as necessary for your build). &amp;lt;br&amp;gt; Frontier: Most useful will be Magic Damage of your element, MATK%, or VCT (as necessary for your build).&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A]{{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C]{{#item:460040}} || MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A]{{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A]{{#item:470338}} or +12 [A]{{#item:470337}}|| {{#item:313926}} or {{#item:313920}}, Your choice for Slot 3 and 4&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:480351}} and {{#item:490485}}&lt;br /&gt;
# {{#item:400724}}, {{#item:550195}}, and {{#item:470338}}/{{#item:470337}}&lt;br /&gt;
&lt;br /&gt;
After completing Phase 6 for gear, you can work on Special Master Shadow Gear if you decide to go that route for shadow gear.&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
=== Shadow Gear ===&lt;br /&gt;
For more information on Magic Shadow Gear, please check out the [[Choi&#039;s_Guide_To_Magic#Shadow_Gear|Shadow Gear section on the Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24883}}&lt;br /&gt;
* Weapon: {{#item:24753}}&lt;br /&gt;
* Shield: {{#item:24754}}&lt;br /&gt;
* Shoes: {{#item:24884}}&lt;br /&gt;
* Earring: {{#item:24665}}&lt;br /&gt;
* Pendant: {{#item:24668}}&lt;br /&gt;
&lt;br /&gt;
For Special Master Shadow Gear: &lt;br /&gt;
* Armor: {{#item:24997}}/{{#item:24993}}&lt;br /&gt;
* Weapon: {{#item:24792}}&lt;br /&gt;
* Shield: {{#item:24793}}&lt;br /&gt;
* Shoes: {{#item:24998}}/{{#item:24994}}&lt;br /&gt;
* Earring: {{#item:24999}}/{{#item:24995}}&lt;br /&gt;
* Pendant: {{#item:1270000}}/{{#item:24996}}&lt;br /&gt;
&lt;br /&gt;
=== Costume Stones and Pets ===&lt;br /&gt;
&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]:&lt;br /&gt;
&lt;br /&gt;
* Soul Ascetic Combo: {{#item: 1001789}}, {{#item: 1001050}}, {{#item: 1001051}}, {{#item: 1001052}}/{{#item: 25845}}. The Soul Ascetic Combo is better for Talisman builds.&lt;br /&gt;
* Arch Bishop Combo: {{#item:1000857}}, {{#item:1000859}}, and {{#item:25709}}/{{#item:1000019}}. The Arch Bishop Combo is better for EXO builds.&lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9134}}, {{#item:9122}}, {{#item:9139}}, and {{#item:9147}} are good choices.&lt;br /&gt;
&lt;br /&gt;
=== Cards ===&lt;br /&gt;
You can find a list of cards to use in my [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]]. Depending on which element you are planning on using with {{#skill:425}}, the cards that you use may be different. However, the focus of the cards below are for a neutral element focus. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:27310}} or {{#item:4366}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:300251}} or {{#item:4169}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}}, {{#item:300529}}, or {{#item:300308}} || {{#item:300529}} Pairs with {{#item:300521}} or {{#item:300522}}. &lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27384}}, {{#item:300455}}, or {{#item:4394}} || {{#item:300455}} Pairs with {{#item:300458}}. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:27385}} or {{#item:300379}} || {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300375}}, {{#item:300521}}, {{#item:300424}}, or {{#item:300273}} || {{#item:300273}} pairs with {{#item:4394}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}}, {{#item:300458}}, or {{#item:300221}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300470}} or {{#item:4040}}|| {{#item:4040}} allows the use of teleport!&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300218}} || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_Soul_Ascetic_Guide&amp;diff=59295</id>
		<title>Choi&#039;s Soul Ascetic Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_Soul_Ascetic_Guide&amp;diff=59295"/>
		<updated>2026-04-01T13:46:52Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Phase Six */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Soul Ascetic]]&lt;br /&gt;
== Introduction ==&lt;br /&gt;
The main purpose of this guide is to provide information on the gear progression for Soul Ascetics. This guide should be read in tandem with [[Choi&#039;s Guide To Magic]] which provides more general information about magic classes. However, as the gear and concepts are similar across different builds, this guide should also be helpful for other magic builds. Please feel free to reach out to me (IGN: Choi or Tokki) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
Also, I wanted to say thank you to everyone who has helped me, as I learned and continue to learn SA!&lt;br /&gt;
&lt;br /&gt;
For detailed information on leveling and farming as a Soul Ascetic, please check out [[Mango&#039;s guide to leveling and farming with SA]]!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: March 31st, 2026&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Soul Ascetic is a super fun class that is great for farming and has a unique mobility ability {{#skill:426}} which magic classes generally don&#039;t have. It also has many useful supportive buffs. However, Soul Ascetic is not a class that I recommend for beginners because its main abilities have high fixed cast requirements and the leveling progression is a bit difficult compared to others. Hopefully, though, this guide will help you through those difficulties.&lt;br /&gt;
&lt;br /&gt;
Soul Ascetic has two main builds: Talisman and Exorcism of Malicious Souls build. &lt;br /&gt;
* &#039;&#039;&#039;Talisman Build&#039;&#039;&#039; mainly focuses on {{#skill:5429}} and {{#skill:5427}} but later on can also use {{#skill:5428}} and {{#skill:5426}} for strong single target damage. However, {{#skill:5429}} and {{#skill:5427}} will still likely be your main skills. Black Tortoise is the more powerful of the skills with a decent AOE, so you will likely use this skill the most as you level. White Tiger on the other hand has a huge AOE and short cooldown which makes it very effective for farming. The Talisman Build is weaker than the EXO build early on but will really hit its stride once you get the time dimensions weapon for it. &lt;br /&gt;
* &#039;&#039;&#039;EXO Build&#039;&#039;&#039; focuses on {{#skill:5425}} and is an incredibly high damaging ability with a large AOE around the user. It&#039;s not as fluid as you have to use {{#skill: 5421}} every cast, but if you enjoy the build, you&#039;ll have higher damage output at the same progression level as the Talisman build. &lt;br /&gt;
&lt;br /&gt;
As I go through the guide, I will note anything that is specific to a particular build. &lt;br /&gt;
&lt;br /&gt;
One of the benefits of the Soul Ascetic is its access to {{#skill:425}} which allows you to change the element of your skills. This will be very helpful leveling but will also be really useful for farming and MVPing. Due to the Soul Reaper skill {{#skill:2601}}, Shadow Element is the highest cap in terms of damage for Soul Ascetic. However, Neutral Element is generally what I focus on, as it is a great element since it can hit almost anything without any negative elemental modifiers aka you don&#039;t have to think too much about elements. &lt;br /&gt;
&lt;br /&gt;
For other classes and builds, the gear progression and concepts should be fairly similar other than a change in weapon and gear&lt;br /&gt;
&lt;br /&gt;
== Relevant Skills ==&lt;br /&gt;
&#039;&#039;&#039;Talisman&#039;&#039;&#039;: &lt;br /&gt;
* {{#skill:5429}}: Your main ability while leveling. It provides good damage and a large 11x11 ground targeted AOE. &lt;br /&gt;
* {{#skill:5427}}: Has a huge 15x15 AOE around the caster but provides significantly less damage than Black Tortoise. However, it is super useful for farming and once you get your Time Dimension Combo, every time you cast White Tiger, you will auto-cast Black Tortoise. &lt;br /&gt;
* {{#skill:5431}}: A powerful ability but its main benefit is that it activates the Blessing of the Four Directions which provides a very significant buff to all of your Talisman Skills. To activate it, you cast Blue Dragon -&amp;gt; White Tiger -&amp;gt; Red Phoenix -&amp;gt; Black Tortoise -&amp;gt; Circle of Direction and Elementals. It&#039;s confusing at first, but you&#039;ll quickly get the hang of it! &lt;br /&gt;
* {{#skill:5428}} and {{#skill:5426}}: While not powerful on their own, the combo becomes very powerful for single targets with the Time Dimension combo that auto-casts Red Phoenix when Blue Dragon is cast.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXO&#039;&#039;&#039;:&lt;br /&gt;
* {{#skill:5425}}: Your main skill in the EXO build. It is very powerful and has a large 13x13 AOE around the caster. &lt;br /&gt;
* {{#skill:5421}}: Allows the user to collect souls while {{#skill:2609}} is active. Everytime you use EXO, you will have to cast Soul Gathering, so your combo will be Soul Gathering -&amp;gt; EXO -&amp;gt; Soul Gathering -&amp;gt; EXO, and so on.&lt;br /&gt;
* {{#skill:5422}}: A really useful supportive skill that provides HP and SP in an AOE. However, it also provides a huge buff to EXO when the user is under the Totem of Tutelary effect. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General&#039;&#039;&#039;: &lt;br /&gt;
* {{#skill:425}}: A super useful ability that allows you to change the element of your damaging abilities. Use this effectively to take advantage of [[Elements|elemental weaknesses]]. &lt;br /&gt;
* {{#skill:426}}: A movement ability that allows you to leap a decent distance and over terrain. &lt;br /&gt;
* {{#skill:2612}}: Trades some of your HP to gain SP. Super useful in tandem with {{#skill:5418}}&lt;br /&gt;
* {{#skill:420}}: A self buff that provides a 20% chance of blocking long ranged abilities.&lt;br /&gt;
* {{#skill:462}}: Provides a buff that resurrects you when you die. But surely you won&#039;t ever die if you follow my guide right? &lt;br /&gt;
* {{#skill:463}}: Provides a buff that trades some of your SP to gain HP whenever you are hit. &lt;br /&gt;
* {{#skill:5424}}: A damaging ability that also restores some of your SP. &lt;br /&gt;
* {{#skill:2601}}: Curses a target making it take increased damage from Shadow element.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Supportive&#039;&#039;&#039;:&lt;br /&gt;
* {{#skill:2599}} Fairy Soul: Provides MATK and VCT% reduction&lt;br /&gt;
* {{#skill:5420}}: Provides S.MATK&lt;br /&gt;
* {{#skill:5423}}: Provides an increase in damage against water, wind, earth, fire, and neutral element&lt;br /&gt;
* {{#skill:5432}}: A party buff that provides a large buff in damage and recovers AP&lt;br /&gt;
* {{#skill:5418}}: Provides HP recovery every 3 seconds&lt;br /&gt;
* {{#skill:5419}}: Provides P.ATK&lt;br /&gt;
* {{#skill:2598}} Falcon Soul: Provides ATK and HIT &lt;br /&gt;
* {{#skill:2596}} Golem Soul: Provides DEF and MDEF&lt;br /&gt;
* {{#skill:2597}} Shadow Soul: Provides Critical and ASPD&lt;br /&gt;
* {{#skill:2605}}: A party buff that provides HP recovery every 3 seconds&lt;br /&gt;
Generally, if I am playing by myself, Fairy Soul, Talisman of Magician, Talisman of Protection, and Talisman of Five Elements are the main buffs that I provide to myself. If I have the available skill points for Soul of Heaven and Earth, then I will cast that on myself as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leveling&#039;&#039;&#039; is a bit difficult for Soul Reaper before reaching Soul Ascetic due to the Soul requirements on skills. As such, I recommend leveling with either {{#skill:2602}} and {{#skill:2604}} or {{#skill:2600}} and {{#skill:2601}}.&lt;br /&gt;
* {{#skill:2602}}: At level 10, Espa has no soul requirements, so is easy to spam. Affected by {{#skill:425}}&lt;br /&gt;
* {{#skill:2604}}: Very powerful ability but can only be used after Espa has been cast. Consumes 1 soul energy at level 10. Affected by {{#skill:425}}&lt;br /&gt;
* {{#skill:2600}}: Has no soul requirements, so it is easy to spam. It does Shadow damage.&lt;br /&gt;
* {{#skill:2601}}: Curses a target making it take increased damage from {{#skill:2600}} and increased damage from Shadow element. Consumes 3 Soul Energy&lt;br /&gt;
&lt;br /&gt;
== Stats and Traits ==&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the highest bonus in StatusMATK. It also provides the second-highest reduction in Variable Cast Time. &lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the third-highest bonus in StatusMATK. It also provides the highest reduction in Variable Cast Time from stats. Early on, you will want a lot of Dex, as your gear may not provide the VCT reduction you need. Later on, it will be a lower priority. However, I tend to keep a lot of dex in my full build, as I don&#039;t always use my full build in lieu of item drop rate gear.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves DPS by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK. However, I use more Dex than Luk because of the cast time reduction. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;SPL (110):&#039;&#039;&#039; Provides the highest bonus in S.MATK and your abilities will additionally scale off SPL.&lt;br /&gt;
# &#039;&#039;&#039;CON (100-110):&#039;&#039;&#039; Provides the second-highest bonus in S.MATK.&lt;br /&gt;
# &#039;&#039;&#039;WIS (50-82):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (0-32):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
&lt;br /&gt;
== Gear Progression ==&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Magic Damage Classes, particularly EXO and Talisman Soul Ascetics. As you read through, you can look at the [[Choi&#039;s_Guide_To_Magic#Magic_Gear_Progression|Magic Gear Progression Table on my Guide to Magic]]. This table will have links that will guide you to the relevant pages. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
=== Phase Eden ===&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
=== Phase One ===&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output (for now). &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For EXO your fixed cast time is 1.5s and your Variable Cast time is 2.2s. For Talisman your fixed cast time is 1.5s and your Variable Cast time is 1s &amp;lt;br&amp;gt;&lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. However, due to EXO and Talisman builds high FCT requirements, you will want to go for {{#item:470088}} or {{#item:450268}} as soon as possible. &amp;lt;br&amp;gt;&lt;br /&gt;
At Level 170, you will have access to the [[Illusion_of_Labyrinth_Equipment| Illusion of Labyrinth and its related equipment]]. The Illusion Morpheus Set will provide a good boost in damage, and a +9 {{#item:19428}} will give you Skill Cast Interruption Protection. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons. &amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, the Advanced Paradise Equipment does not provide a Middle or Lower Headgear, so getting middle and lower headgears will provide an easy upgrade. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:19428}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Hood. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420003}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:450186}}, +7 to +9 {{#item:450118}} or +7 or +9 {{#item:450119}} || Espa: {{#item:450118}} or Curse Explosion: {{#item:450119}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +7 to +9 {{#item:2051}} or +7 to +11 {{#item:550030}} || The benefit of the illusion weapons is the card slots. Early on, I recommend {{#item:300442}} as a cheaper card option. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:460018}} || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +11 {{#item:20948}} or +7 or +9 {{#item:480019}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} &amp;lt;br&amp;gt; +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || Early on you can use Grace Shoes, but you will want to get the Gray Wolf or Glacier Shoes quickly. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:32238}} or {{#item:490020}} || Use the Grace Ring if you&#039;re using the Grace Set.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:32239}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Illusion of Underwater 2 and Illusion of Labyrinth are great places to farm zeny starting out, and you&#039;ll be able to get {{#item:100425}} and {{#item:100423}} to upgrade your gear or to make Safe to Refine tickets!&lt;br /&gt;
&lt;br /&gt;
=== Phase Two ===&lt;br /&gt;
1.5s Fixed Cast Reduction is what you need. If you haven&#039;t already, your focus will be on getting {{#item:470088}} with the {{#item:310602}} or any other 1s FCT reduction shoe.&lt;br /&gt;
&lt;br /&gt;
The [[Brilliant_Light_Accessories| Brilliant]]/[[Sinful_Accessories| Sinful]] Sapphire Accessory Pairs give a good amount of damage and provide .2s and .3s FCT reduction respectively. With the {{#item:25170}} that gives .3s FCT reduction, you&#039;ll have a total of 1.5s or 1.6s FCT reduction. I do not recommend getting a {{#item:25067}} if it&#039;s too expensive, as you&#039;ll already have enough FCT!&amp;lt;br&amp;gt;&lt;br /&gt;
Moving forward, we&#039;re just working on damage; let&#039;s up those numbers!! &lt;br /&gt;
&lt;br /&gt;
Between the {{#item:450178}} and the {{#item:450207}}, both options are great. {{#item:450178}} provides more damage and {{#item:450207}} provides more tankiness. Generally, {{#item:450207}} will be cheaper, as you can buy the necessary enchantment stones from other players. However, this requires other players to have and be willing to sell those stones, which may not always be the case. {{#item:450178}}, however, requires farming of {{#item:1000405}} which may be grindier but more reliable. My recommendation if you plan on going the snow flower route is to make sure that the stones you need for the {{#item:450207}} are available. &lt;br /&gt;
&lt;br /&gt;
The Vesper Headgear is time-gated, requiring mysterious ores from a 24hr cooldown instance. You can try to farm these if you would like or buy these from a vendor.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410092}} || Unslotted versions are fine if you don&#039;t have a card to use. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} &amp;lt;br&amp;gt; {{#item:420003}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&amp;lt;br&amp;gt; Alternatively, you can continue to use CD in mouth combo for a while.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}}. [[Gray_Wolf_Equipment#Gray_Wolf_Armor_Enchantments| Gray Wolf Gear can be obtained after completing Episode 18 ]] &lt;br /&gt;
SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}}. [[Issgard_Equipment#Enchantment_Snow_Flower| Snow Flower gear can be obtained after completing Episode 19 ]]. Only get Snow Flower if the related Ice Flower Magic Stones are easily obtainable (available in vend). &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}. [[20_The_Immortal| Glacier gear can be obtained after completing Episode 20 ]].&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +9 {{#item:640033}} || {{#item:311353}}{{#item:311351}}{{#item:311349}}{{#item:311343}} &#039;&#039;&#039;Just buy this from a seller!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 or +11 {{#item:20948}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || GW: {{#item:310602}}. The other enchants don&#039;t matter. &amp;lt;br&amp;gt; Glacier: {{#item:312076}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority: &lt;br /&gt;
# Shoes and Weapon&lt;br /&gt;
# Accessories and Minor Cast Stone  &lt;br /&gt;
# Armor and Headgears&lt;br /&gt;
# Garment and Shoes. &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Thanatos 11 and 12 are great places to farm at this point and in general, and you&#039;ll be able to farm the materials for your accessories. {{#item:12710}} will help tremendously to prevent the {{#skill:30}} debuff effect.&lt;br /&gt;
&lt;br /&gt;
=== Phase Three ===&lt;br /&gt;
You can sit pretty comfortably on the Phase Two gears for a while. The best spots to upgrade are probably the Garment and Shoes if you&#039;re still on Grace. Now would be a good time to start farming your [[Shadow_Gear|Shadow gear]] as well!&lt;br /&gt;
&lt;br /&gt;
Dim Glacier Weapons are a great place to start dipping your toes into the [[Grade_Enhancing| painful world of item grading]]! Luckily, the {{#item:101637}} helps ease you in. [[Issgard_Equipment|Dim Glacier and Snow equipment can be obtained after completing Episode 19]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} &amp;lt;br&amp;gt; +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. &amp;lt;br&amp;gt; [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}}|| GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || EXO: {{#item:311458}}{{#item:311320}}{{#item:311320}} &amp;lt;br&amp;gt; Talisman: {{#item:311458}}{{#item:311319}}{{#item:311319}} or {{#item:311458}}{{#item:311317}}{{#item:311317}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 {{#item:480125}} &amp;lt;br&amp;gt; +9 or +10 {{#item:450267}} || CMW: Please see below notes for more information on the convertible Wing &amp;lt;br&amp;gt; Glacier: {{#item:312070}} for Slot 2&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 [C] {{#item:470204}} || [[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub| to craft it]]&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Convertible_Wings| To craft]] the {{#item:480125}}, you&#039;ll need a +7 {{#item:20732}}, a +7 {{#item:20733}}, a +7 {{#item:16030}}, 5 {{#item:727}}, and 3 {{#item:27015}}.&lt;br /&gt;
* The {{#item:20732}} and {{#item:20733}} can be bought from the Mass Charleston npc with {{#item:6752}} which are farmed in the [[Charleston_Crisis| Charleston Crisis instance]] or exchanged for instance coins. They are also a random drop from the MVP in the Charleston Crisis&lt;br /&gt;
* The {{#item:16030}} require 300 {{#item:6751}}, 1 {{#item:1549}}, and 15 {{#item:6750}}, and will be exchanged with the Mass Charleston npc.&lt;br /&gt;
* The {{#item:1549}} requires 200 {{#item:999}}, 30 {{#item:7325}}, and a {{#item:1415}}. The {{#item:1549}} can be exchanged with the Gomer npc in Yuno with a mechanic class.&lt;br /&gt;
* You need Episode 15 done (you can use a clear ticket)&lt;br /&gt;
* You can use Safe to Refine Tickets on {{#item:20732}}, {{#item:20733}}, {{#item:16030}}, and {{#item:480125}}&lt;br /&gt;
&lt;br /&gt;
As mentioned, now would be a great time to work on your shadow gear, particularly your {{#item:24665}} and {{#item:24668}}!&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: [[Rudus|Rudus F4]] and [[Niflheim|Niflheim Dungeon F1]] will be great places to farm Zelunium and Shadowdecon until you&#039;re strong enough to farm in [[Niflheim|Niflheim Dungeon F2]] and [[Clock Tower Unknown Basement|Clock Tower Basement]]&lt;br /&gt;
&lt;br /&gt;
=== Phase Four ===&lt;br /&gt;
We&#039;re almost at End Game. Time to make some of the tougher gears. You can skip to Phase Five if you think you can comfortably get the Equipment from Constellation Tower (Hard), Alice Twisted Madness (Hard), Depth 1 and 2, and Hall of Life. &lt;br /&gt;
&lt;br /&gt;
For Talisman Builds, the Time Dimension Combo will be the biggest upgrade for the build, and you will be dropping Vesper Helm for the TD Crown. However, Depth 2 is a very difficult map, so you won&#039;t be able to farm there until Phase 5. That being said, feel free to Grade and upgrade your Vesper Helm or keep it at +9 or +12 or continue to use the Survival Circlet-LT until you can get to the TD Combo. &lt;br /&gt;
For EXO Builds, you will continue to use the Vesper Helm, so you will want to Grade and Enhance it. &lt;br /&gt;
&lt;br /&gt;
Please keep in mind that {{#item:480125}} provides a lot of VCT reduction which you may need as part of your build. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 4 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || Talisman: +9 to +11 {{#item:400154}} or +9 to +12 {{#item:400111}} &amp;lt;br&amp;gt; EXO: +11 to +12  [A]{{#item:400111}} || Talisman: Grading and Upgrading of Vesper Helm is optional for Talisman builds. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} ||OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use {{#item:420066}} if you are using the Survival Circlet-LT&amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Do not change to Young Leaf until you switch to the Vesper Headgear. Any Young Leaf is fine; it&#039;s the enchants that matter. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || EXO: {{#item:311458}}{{#item:311320}}{{#item:311320}} &amp;lt;br&amp;gt; Talisman: {{#item:311458}}{{#item:311319}}{{#item:311319}} or {{#item:311458}}{{#item:311317}}{{#item:311317}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} or &amp;lt;br&amp;gt; +10 or +11 [C] {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 {{#item:480125}} &amp;lt;br&amp;gt; +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || &amp;lt;br&amp;gt; DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, {{#item:312136}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490304}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but its a .05% chance.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#item:490052}} and {{#item:490053}} will still be useful to have while working on Phase 5 due to its race modifiers against dragon which will be very strong against Betelgeuse and Jabberwocky.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Gaebolg and Yorscalp Gear&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Gear]] are both powerful gears that will provide an increase in damage from Phase 4 (especially Yorscalp). However, due to the high cost of resources, high reputation costs, and the difficult mvps/instances needed to create and enchant these gears, I do not currently recommend them as an intermediate step between Phases 4 and 5. Instead, I recommend that you go directly to Phase 5.&lt;br /&gt;
&lt;br /&gt;
=== Phase Five ===&lt;br /&gt;
Phase Five revolves around the gear you get from Constellation Tower, Alice Twisted Madness, Biosphere Depths and Depths 2.&lt;br /&gt;
The Enchants on the Stellar Spell Seal provide a large boost in VCT reduction that you may need after losing the Convertible Magical Wing and Wolf Robe, so I would prioritize this if you are having trouble with VCT. &lt;br /&gt;
&lt;br /&gt;
Standalone, {{#item:450284}} is the better armor, particularly against bosses. However, you will still likely need {{#item:450173}} before being able to farm Biosphere Depths effectively. Additionally, {{#item:450173}} will be stronger with the rest of the Hall of Life gear. &lt;br /&gt;
&lt;br /&gt;
The Items from Alice Twisted Madness can provide S.Matk and Magic Damage with Element or provide a lot of VCT Reduction. You should get enchants according to the amount of VCT reduction you need for your build. &lt;br /&gt;
&lt;br /&gt;
Dependent on market prices of material and parties, you may be able to skip {{#item:480233}} and work on {{#item:480351}} and {{#item:490485}}. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12  [A]{{#item:400544}} || TDRC: {{#item:4714}}, {{#item:312700}} or {{#item:312718}} or {{#item:312709}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || EXO: +12 [A] {{#item:550155}} &amp;lt;br&amp;gt; Talisman: +12 [A] {{#item:550131}} or +12 [A] {{#item:550132}} || Time Gap: For the Time Gap Weapon, use the enchant you prefer. &amp;lt;br&amp;gt; Time Dim: For the Dimensions Weapon, use the enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} || MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 [A] {{#item:480233}} || {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice.&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}  &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:400544}} and {{#item:550132}} for Talisman Builds&lt;br /&gt;
# {{#item:450173}} and {{#item:490136}} with the {{#item:310711}}{{#item:310711}} enchants&lt;br /&gt;
# {{#item:410233}} and {{#item:420213}}&lt;br /&gt;
# {{#item:490136}} with the {{#item:313038}} enchant&lt;br /&gt;
&lt;br /&gt;
=== Phase Six ===&lt;br /&gt;
AKA the final phase. Phase Six involves the toughest gear to get from Hall of Life and Chapter 1.&lt;br /&gt;
&lt;br /&gt;
There are no new EXO weapons in Chapter 1, as such I excluded them here. However, if  you want to continue to use EXO, then continue to use the Time Gap/TDRC combo. &lt;br /&gt;
&lt;br /&gt;
TDRC/Dimensions Soul Stick remains still a good single target damage option (for bosses) and from our testing isn&#039;t outdamaged by the frontier combo. &lt;br /&gt;
&lt;br /&gt;
As a note: {{#item:550195}} allows the use of a shield, as it is one-handed.&lt;br /&gt;
&lt;br /&gt;
{{#item:400724}} is much stronger than {{#item:400111}} with the proc on {{#item:313427}}. Otherwise, {{#item:400111}} is stronger. &lt;br /&gt;
&lt;br /&gt;
For the enchants on {{#item:400724}}, the level 4 enchants are very difficult to get, so most players settle for the level 3 enchant. Don&#039;t let me stop you though!&lt;br /&gt;
&lt;br /&gt;
Shout out to Aewu for helping me with this section! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 6 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12 [A]{{#item:400544}} &amp;lt;br&amp;gt; +12 [A]{{#item:400724}} &amp;lt;br&amp;gt; +11 to 12 [A]{{#item:400111}}|| TDRC: {{#item:4714}}, {{#item:312718}} or {{#item:312700}} &amp;lt;br&amp;gt; Yorscalp: {{#item:4714}}, {{#item:313412}} or {{#item:313415}} or {{#item:313420}}, {{#item:313427}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} || {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A]{{#item:550195}} &amp;lt;br&amp;gt; +12 [A]{{#item:640065}} || Was: Lots of very specific enchants, build as you prefer. &amp;lt;br&amp;gt; Frontier: Lots of very specific enchants, build as you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A]{{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C]{{#item:460040}} || MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A]{{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A]{{#item:470338}} or +12 [A]{{#item:470337}}|| {{#item:313926}} or {{#item:313920}}, Your choice for Slot 3 and 4&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:480351}} and {{#item:490485}}&lt;br /&gt;
# {{#item:400724}}, {{#item:550195}}, and {{#item:470338}}/{{#item:470337}}&lt;br /&gt;
&lt;br /&gt;
After completing Phase 6 for gear, you can work on Special Master Shadow Gear if you decide to go that route for shadow gear.&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
=== Shadow Gear ===&lt;br /&gt;
For more information on Magic Shadow Gear, please check out the [[Choi&#039;s_Guide_To_Magic#Shadow_Gear|Shadow Gear section on the Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24883}}&lt;br /&gt;
* Weapon: {{#item:24753}}&lt;br /&gt;
* Shield: {{#item:24754}}&lt;br /&gt;
* Shoes: {{#item:24884}}&lt;br /&gt;
* Earring: {{#item:24665}}&lt;br /&gt;
* Pendant: {{#item:24668}}&lt;br /&gt;
&lt;br /&gt;
For Special Master Shadow Gear: &lt;br /&gt;
* Armor: {{#item:24997}}/{{#item:24993}}&lt;br /&gt;
* Weapon: {{#item:24792}}&lt;br /&gt;
* Shield: {{#item:24793}}&lt;br /&gt;
* Shoes: {{#item:24998}}/{{#item:24994}}&lt;br /&gt;
* Earring: {{#item:24999}}/{{#item:24995}}&lt;br /&gt;
* Pendant: {{#item:1270000}}/{{#item:24996}}&lt;br /&gt;
&lt;br /&gt;
=== Costume Stones and Pets ===&lt;br /&gt;
&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]:&lt;br /&gt;
&lt;br /&gt;
* Soul Ascetic Combo: {{#item: 1001789}}, {{#item: 1001050}}, {{#item: 1001051}}, {{#item: 1001052}}/{{#item: 25845}}. The Soul Ascetic Combo is better for Talisman builds.&lt;br /&gt;
* Arch Bishop Combo: {{#item:1000857}}, {{#item:1000859}}, and {{#item:25709}}/{{#item:1000019}}. The Arch Bishop Combo is better for EXO builds.&lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9134}}, {{#item:9122}}, {{#item:9139}}, and {{#item:9147}} are good choices.&lt;br /&gt;
&lt;br /&gt;
=== Cards ===&lt;br /&gt;
You can find a list of cards to use in my [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]]. Depending on which element you are planning on using with {{#skill:425}}, the cards that you use may be different. However, the focus of the cards below are for a neutral element focus. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:27310}} or {{#item:4366}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:300251}} or {{#item:4169}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}}, {{#item:300529}}, or {{#item:300308}} || {{#item:300529}} Pairs with {{#item:300521}} or {{#item:300522}}. &lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27384}}, {{#item:300455}}, or {{#item:4394}} || {{#item:300455}} Pairs with {{#item:300458}}. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:27385}} or {{#item:300379}} || {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300375}}, {{#item:300521}}, {{#item:300424}}, or {{#item:300273}} || {{#item:300273}} pairs with {{#item:4394}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}}, {{#item:300458}}, or {{#item:300221}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300470}} or {{#item:4040}}|| {{#item:4040}} allows the use of teleport!&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300218}} || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_SVS_Arch_Mage_Guide&amp;diff=59294</id>
		<title>Choi&#039;s SVS Arch Mage Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_SVS_Arch_Mage_Guide&amp;diff=59294"/>
		<updated>2026-04-01T13:46:34Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Phase Six */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Arch Mage]]&lt;br /&gt;
== Introduction ==&lt;br /&gt;
The main purpose of this guide is to provide information on the gear progression for Soul Vulcan Strike-focused Arch Mages. This guide should be read in tandem with [[Choi&#039;s Guide To Magic]] which provides more general information about magic classes. However, as the gear and concepts are similar across different builds, this guide should also be helpful for other magic builds. Please feel free to reach out to me (IGN: Choi or Tokki) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
Also, I wanted to say thank you to everyone who has helped me, as I learned and continue to learn AM!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: March 31st, 2026&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
The Soul Vulcan Strike build has a very fluid progression that will allow the user to be strong throughout all parts of the game. Among the Arch Mage skills, Soul Vulcan Strike has the shortest Fixed Cast Time at 1s. Along with its short cooldown, its high damage and 11 x 11 AoE make Soul Vulcan Strike a very effective ability for leveling and farming. Additionally, with the Warlock Telekenesis Intense skill providing a 3x damage buff for ghost damage, Soul Vulcan Strike scales very well into the late game allowing you to MVP even the toughest MVPs. &lt;br /&gt;
&lt;br /&gt;
However, due to the nature of Dim Glacier Weapons providing large damage bonuses to specific abilities and the strength of specific elemental MVP cards, you will be mostly gated to having Soul Vulcan Strike as your main magic damage ability. As such, you will be weaker against [https://muhro.eu/flux/?module=monster&amp;amp;action=index&amp;amp;name=&amp;amp;mvp=yes&amp;amp;size=-1&amp;amp;race=-1&amp;amp;element=Neutral&amp;amp;p=1 Neutral], [https://muhro.eu/flux/?module=monster&amp;amp;action=index&amp;amp;name=&amp;amp;mvp=yes&amp;amp;size=-1&amp;amp;race=-1&amp;amp;element=Holy Holy], [https://muhro.eu/flux/?module=monster&amp;amp;action=index&amp;amp;name=&amp;amp;mvp=yes&amp;amp;size=-1&amp;amp;race=-1&amp;amp;element=Poison Poison], and [https://muhro.eu/flux/?module=monster&amp;amp;action=index&amp;amp;name=&amp;amp;mvp=yes&amp;amp;size=-1&amp;amp;race=-1&amp;amp;element=Dark&amp;amp;p=1 Shadow] Elemental MvPs and mobs (The main ones to note here is Betelgeuse and Jabberwocky). Even so, you will still be a highly effective MVPer! &lt;br /&gt;
&lt;br /&gt;
For other classes and builds, the gear progression and concepts should be fairly similar other than a change in weapon and gear&lt;br /&gt;
&lt;br /&gt;
== Relevant Skills ==&lt;br /&gt;
* {{#skill:5220}}: Your bread-and-butter ability. The formula for Soul Vulcan Strike is MATK (((250 * Skill Level) + (3 * SPL)) * (Base Level/100))%.&lt;br /&gt;
* {{#skill:5217}}: Your secondary ability due to the enchantment on your Dim Glacier Weapon. It also pairs well with Soul Vulcan Strike as Mystery Illusion does Shadow Property damage which is effective against holy and not resisted by Neutral.&lt;br /&gt;
* {{#skill:5012}}: Provides a 3x Ghost Magic Damage and 50% Variable Cast Time Reduction Buff for 1 minute or until death. However, it has a 5-minute cooldown, so use it wisely, but don&#039;t be frugal about it!&lt;br /&gt;
* {{#skill:366}}: Provides a 1.5x Matk buff. It has no cooldown, so you should always try to keep it up!&lt;br /&gt;
* {{#skill:2206}}: Provides a buff that lets you do the maximum damage. It&#039;s a great overall buff and also allows you to test different gear effectively. &lt;br /&gt;
* {{#skill:2210}}: A damaging ability with a 90% chance to absorb 40% of the damage you do with this skill. It should basically full heal you when you use it on a mob. &lt;br /&gt;
* {{#skill:2213}} AKA {{#skill:2231}} and {{#skill:2230}}: A large AoE skill that provides decent damage. However, it&#039;s main use is that it applies a 50% elemental resist decrease debuff for 20s to targets hit by it. However, rather than casting the actual ability, most Arch Mages opt to using Reading Spell Book with {{#item:100073}} and using Release to cast it to avoid any cast time. &lt;br /&gt;
&lt;br /&gt;
While Soul Vulcan Strike will be your main ability, you should also utilize the rest of an Arch Mage&#039;s kit, particularly the AoE Ground Skills. Play around with the different abilities to see which you prefer. These are the abilities I use though! &lt;br /&gt;
* {{#skill:5232}}: Provides a buff or different effect to many of your skills. Different levels of Climax will provide different effects. I tend to use Level 3 Climax when trying to do the most damage. On weaker maps, I will use Climax 2. Read through the abilities that you plan on using to understand the effects. &lt;br /&gt;
* {{#skill:5222}}: A fire elemental 9x9 ground skill that does significant damage. &lt;br /&gt;
* {{#skill:5218}}: An earth elemental ground skill that summons rocks in a 9x9 area. The area of effect is a bit bigger than 9x9 because the rocks have their own aoe as well. &lt;br /&gt;
* {{#skill:5216}}: A water elemental 13x13 AoE skill that hits targets around you. One of your biggest AoEs. &lt;br /&gt;
* {{#skill:5215}}: A wind elemental 11x11 AoE skill that hits targets around you.&lt;br /&gt;
* {{#skill:5227}}: A wind elemental 9x9 ground skill. &lt;br /&gt;
* {{#skill:5229}}: A fire elemental 9x9 ground skill. &lt;br /&gt;
* {{#skill:5230}}: A powerful neutral elemental 11x11 ground skill. It benefits from the bonus from {{#item:300375}}. However, the skill will require a large skill point investment and costs AP which is hard to recover for the SVS build.&lt;br /&gt;
&lt;br /&gt;
== Stats and Traits ==&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the highest bonus in StatusMATK. It also provides the second-highest reduction in Variable Cast Time. &lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the third-highest bonus in StatusMATK. It also provides the highest reduction in Variable Cast Time from stats. Early on, you will want a lot of Dex, as your gear may not provide the VCT reduction you need. Later on, it will be a lower priority. However, I tend to keep a lot of dex in my full build, as I don&#039;t always use my full build in lieu of item drop rate gear.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves DPS by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK. However, I use more Dex than Luk because of the cast time reduction. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;SPL (110):&#039;&#039;&#039; Provides the highest bonus in S.MATK and your abilities will additionally scale off SPL.&lt;br /&gt;
# &#039;&#039;&#039;CON (100-110):&#039;&#039;&#039; Provides the second-highest bonus in S.MATK.&lt;br /&gt;
# &#039;&#039;&#039;WIS (50-82):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (0-32):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
&lt;br /&gt;
== Gear Progression ==&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Magic Damage Classes, particularly SVS Build Arch Mages. As you read through, you can look at the [[Choi&#039;s_Guide_To_Magic#Magic_Gear_Progression|Magic Gear Progression Table on my Guide to Magic]]. This table will have links that will guide you to the relevant pages. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
=== Phase Eden ===&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
=== Phase One ===&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output (for now). &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For Soul Vulcan Strike your fixed cast time is 1s and your Variable Cast time is 3s. &amp;lt;br&amp;gt;&lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. You can get the {{#item:100130}} to upgrade your grace gear.&amp;lt;br&amp;gt;&lt;br /&gt;
At Level 170, you will have access to the [[Illusion_of_Labyrinth_Equipment| Illusion of Labyrinth and its related equipment]]. The Illusion Morpheus Set will provide a good boost in damage, and a +9 {{#item:19428}} will give you Skill Cast Interruption Protection. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons. &amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, the Advanced Paradise Equipment does not provide a Middle or Lower Headgear, so getting middle and lower headgears will provide an easy upgrade. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:19428}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Hood. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420003}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:450186}} or +7 to +9 {{#item:450110}} || Crimson Rock is a good secondary ability while you level. &lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +7 to +11 {{#item:550030}}, +7 to +9 {{#item:2051}}, or +8 to +10 {{#item:2039}} || The benefit of the illusion weapons is the card slots. Early on, I recommend {{#item:300442}} or {{#item:300265}} as cheaper card options. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || The Two Handed Mastery Passive provides +20 S.Matk, so use Two Handed for now. &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +11 {{#item:20948}} &amp;lt;br&amp;gt; +7 or +9 {{#item: 480019}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:32238}} or {{#item:490020}} || Use the Grace Ring if you&#039;re using the Grace set.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:32239}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Illusion of Underwater 2 and Illusion of Labyrinth are great places to farm zeny starting out, and you&#039;ll be able to get {{#item:100425}} and {{#item:100423}} to upgrade your gear or to make Safe to Refine tickets!&lt;br /&gt;
&lt;br /&gt;
=== Phase Two ===&lt;br /&gt;
1s Fixed Cast Reduction is what you need. However, 1.5s is better since most of your other skills (Mystery Illusion, Rain of Crystal, etc.) have 1.5s Fixed Cast. It&#039;s up to you to decide whether you want to upgrade to 1.5s by getting the {{#item:470088}} with the {{#item:310602}} or whether you want to sit on the {{#item:470021}} until Phase Three.&lt;br /&gt;
&lt;br /&gt;
The [[Brilliant_Light_Accessories| Brilliant]]/[[Sinful_Accessories| Sinful]] Sapphire Accessory Pairs give a good amount of damage and provide .2s and .3s FCT reduction respectively. With the {{#item:25170}} that gives .3s FCT reduction, you&#039;ll have a total of 1s or 1.1s FCT reduction. Additionally, you can get a {{#item:1000614}} for .5s FCT reduction. I do not recommend getting a {{#item:25067}}if it&#039;s too expensive, as you&#039;ll already have enough FCT!&amp;lt;br&amp;gt;&lt;br /&gt;
Moving forward, we&#039;re just working on damage; let&#039;s up those numbers!! &lt;br /&gt;
&lt;br /&gt;
Between the {{#item:450178}} and the {{#item:450207}}, both options are great. {{#item:450178}} provides more damage and {{#item:450207}} provides more tankiness. Generally, {{#item:450207}} will be cheaper, as you can buy the necessary enchantment stones from other players. However, this requires other players to have and be willing to sell those stones, which may not always be the case. {{#item:450178}}, however, requires farming of {{#item:1000405}} which may be grindier but more reliable. My recommendation if you plan on going the snow flower route is to make sure that the stones you need for the {{#item:450207}} are available. &lt;br /&gt;
&lt;br /&gt;
The Vesper Headgear is time-gated, requiring mysterious ores from a 24hr cooldown instance. You can try to farm these if you would like or buy these from a vendor.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410092}} || Unslotted versions are fine if you don&#039;t have a card to use. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} &amp;lt;br&amp;gt; {{#item:420003}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&amp;lt;br&amp;gt; Alternatively, you can continue to use CD in mouth combo for a while.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}}. [[Gray_Wolf_Equipment#Gray_Wolf_Armor_Enchantments| Gray Wolf Gear can be obtained after completing Episode 18 ]] &lt;br /&gt;
SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}}. [[Issgard_Equipment#Enchantment_Snow_Flower| Snow Flower gear can be obtained after completing Episode 19 ]]. Only get Snow Flower if the related Ice Flower Magic Stones are easily obtainable (available in vend). &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}. [[20_The_Immortal| Glacier gear can be obtained after completing Episode 20 ]].&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +9 {{#item:640033}} || {{#item:311353}}{{#item:311351}}{{#item:311349}}{{#item:311343}} &#039;&#039;&#039;Just buy this from a seller!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 or +11 {{#item:20948}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +9 {{#item:470021}} &amp;lt;br&amp;gt; +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || &amp;lt;br&amp;gt; GW: {{#item:310602}} &amp;lt;br&amp;gt; Glacier: {{#item:312076}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority: &lt;br /&gt;
# Weapon, Accessories, Minor Cast Stone &lt;br /&gt;
# Armor and Headgears&lt;br /&gt;
# Garment and Shoes. &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Thanatos 11 and 12 are great places to farm at this point and in general, and you&#039;ll be able to farm the materials for your accessories. {{#item:12710}} will help tremendously to prevent the {{#skill:30}} debuff effect.&lt;br /&gt;
&lt;br /&gt;
=== Phase Three ===&lt;br /&gt;
You can sit pretty comfortably on the Phase Two gears for a while. The best spots to upgrade are probably the Garment and Shoes if you&#039;re still on Grace. Now would be a good time to start farming your [[Shadow_Gear|Shadow gear]] as well!&lt;br /&gt;
&lt;br /&gt;
Dim Glacier Weapons are a great place to start dipping your toes into the [[Grade_Enhancing| painful world of item grading]]! Luckily, the {{#item:101637}} helps ease you in. [[Issgard_Equipment|Dim Glacier and Snow equipment can be obtained after completing Episode 19]]. &lt;br /&gt;
I highly recommend the Dim Glacier Wand over the Dim Glacier Staff. The Dim Glacier Staff is stronger initially, but the s.matk you gain from {{#skill:5228}} will lose value as you gain more s.matk.&lt;br /&gt;
* For other magic classes, the main difference here is going to be in the weapon you use.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} || Deep Blue Sunglasses provides a lot of VCT reduction you may need with the Convertible Magical Wing. Battle Processor provides more damage.&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}}|| GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12[A] {{#item:550089}} || {{#item:311458}}{{#item:311294}}{{#item:311294}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard. &amp;lt;br&amp;gt; Switch to shield if you&#039;re using a One-Handed weapon. &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 {{#item:480125}} &amp;lt;br&amp;gt; +9 or +10 {{#item:450267}} || CMW: Please see below notes for more information on the convertible Wing &amp;lt;br&amp;gt; Glacier: {{#item:312070}} for Slot 2&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 [C] {{#item:470204}} || Start on the Dim Glacier Weapon until you have the 30 {{#item:1001033}} [[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub| to craft it]]&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Convertible_Wings| To craft]] the {{#item:480125}}, you&#039;ll need a +7 {{#item:20732}}, a +7 {{#item:20733}}, a +7 {{#item:16030}}, 5 {{#item:727}}, and 3 {{#item:27015}}.&lt;br /&gt;
* The {{#item:20732}} and {{#item:20733}} can be bought from the Mass Charleston npc with {{#item:6752}} which are farmed in the [[Charleston_Crisis| Charleston Crisis instance]] or exchanged for instance coins. They are also a random drop from the MVP in the Charleston Crisis&lt;br /&gt;
* The {{#item:16030}} require 300 {{#item:6751}}, 1 {{#item:1549}}, and 15 {{#item:6750}}, and will be exchanged with the Mass Charleston npc.&lt;br /&gt;
* The {{#item:1549}} requires 200 {{#item:999}}, 30 {{#item:7325}}, and a {{#item:1415}}. The {{#item:1549}} can be exchanged with the Gomer npc in Yuno with a mechanic class.&lt;br /&gt;
* You need Episode 15 done (you can use a clear ticket)&lt;br /&gt;
* You can use Safe to Refine Tickets on {{#item:20732}}, {{#item:20733}}, {{#item:16030}}, and {{#item:480125}}&lt;br /&gt;
&lt;br /&gt;
As mentioned, now would be a great time to work on your shadow gear, particularly your {{#item:24665}} and {{#item:24668}}! &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: [[Rudus|Rudus F4]] and [[Niflheim|Niflheim Dungeon F1]] will be great places to farm Zelunium and Shadowdecon until you&#039;re strong enough to farm in [[Niflheim|Niflheim Dungeon F2]] and [[Clock Tower Unknown Basement|Clock Tower Basement]]&lt;br /&gt;
&lt;br /&gt;
=== Phase Four ===&lt;br /&gt;
We&#039;re almost at End Game. Time to make some of the tougher gears. You can skip to Phase Five if you think you can comfortably get the Equipment from Constellation Tower (Hard), Alice Twisted Madness (Hard), Depth 1 and 2, and Hall of Life. &lt;br /&gt;
&lt;br /&gt;
Please keep in mind that {{#item:480125}} provides a lot of VCT reduction which you may need as part of your build. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 4 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +11 to +12  [A]{{#item:400111}} || &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420022}} || {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Do not change to Young Leaf until you switch to the Vesper Headgear. Any Young Leaf is fine; it&#039;s the enchants that matter. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || {{#item:311458}}{{#item:311294}}{{#item:311294}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} or &amp;lt;br&amp;gt; +10 or +11 [C] {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 {{#item:480125}} &amp;lt;br&amp;gt; +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || &amp;lt;br&amp;gt; DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, {{#item:312136}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490304}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but its a .05% chance.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#item:490052}} and {{#item:490053}} will still be useful to have while working on Phase 5 due to its race modifiers against dragon which will be very strong against Betelgeuse and Jabberwocky.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Gaebolg and Yorscalp Gear&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Gear]] are both powerful gears that will provide an increase in damage from Phase 4 (especially Yorscalp). However, due to the high cost of resources, high reputation costs, and the difficult mvps/instances needed to create and enchant these gears, I do not currently recommend them as an intermediate step between Phases 4 and 5. Instead, I recommend that you go directly to Phase 5.&lt;br /&gt;
&lt;br /&gt;
=== Phase Five ===&lt;br /&gt;
Phase Five revolves around the gear you get from Constellation Tower, Alice Twisted Madness, and Biosphere Depths and Depths 2.&lt;br /&gt;
The Enchants on the Stellar Spell Seal provide a large boost in VCT reduction that you may need after losing the Convertible Magical Wing and Wolf Robe, so I would prioritize this if you are having trouble with VCT. &lt;br /&gt;
&lt;br /&gt;
Standalone, {{#item:450284}} is the better armor, particularly against bosses. However, you will still likely need {{#item:450173}} before being able to farm Biosphere Depths effectively. Additionally, {{#item:450173}} will be stronger with the rest of the Hall of Life gear. &lt;br /&gt;
&lt;br /&gt;
The Items from Alice Twisted Madness can provide S.Matk and Magic Damage with Element or provide a lot of VCT Reduction. You should get enchants according to the amount of VCT reduction you need for your build. &lt;br /&gt;
&lt;br /&gt;
I recommend sticking with Dim/Vesper over TDRC/Time Gap, as the investment might not be worthwhile since Yorscalp/Wepawet will be better for two handed builds. However, if you think you need the upgrade ahead of Phase Six, go for it! &lt;br /&gt;
&lt;br /&gt;
{{#item:400724}} is much stronger than {{#item:400111}} with the proc on {{#item:313427}}. Otherwise, {{#item:400111}} is stronger. &lt;br /&gt;
&lt;br /&gt;
Dependent on market prices of material and parties, you may be able to skip {{#item:480233}} and work on {{#item:480351}} and {{#item:490485}}.  &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +11 to +12  [A]{{#item:400111}} &amp;lt;br&amp;gt; +12  [A]{{#item:400535}} &amp;lt;br&amp;gt; +12 [A]{{#item:400724}} || &amp;lt;br&amp;gt; TD: {{#item:4714}},  {{#item:312700}} or {{#item:312718}} or {{#item:312709}}, {{#item:312759}} &amp;lt;br&amp;gt; Yorscalp: {{#item:4714}}, {{#item:313413}} or {{#item:313417}} or {{#item:313421}}, {{#item:313427}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} &amp;lt;br&amp;gt; +12 [A] {{#item:640054}} || Dim: {{#item:311458}}{{#item:311294}}{{#item:311294}} &amp;lt;br&amp;gt; Time Gap: For the Time Gap Weapon, use the enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} ||  MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard. &amp;lt;br&amp;gt; With the Time Gap Weapons, you will not be able to use a shield.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 [A] {{#item:480233}} || {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice.&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:450173}} and {{#item:490136}} with the {{#item:310711}}{{#item:310711}} enchants&lt;br /&gt;
# {{#item:410233}} and {{#item:420213}}&lt;br /&gt;
# {{#item:490136}} with the {{#item:313038}} enchant&lt;br /&gt;
&lt;br /&gt;
=== Phase Six ===&lt;br /&gt;
AKA the final phase. Phase Six involves the toughest gear to get from Hall of Life and Chapter 1.&lt;br /&gt;
&lt;br /&gt;
The choice between {{#item:640067}} vs. {{#item:550089}} will depend on you. The {{#item:640067}} has significantly stronger dps. However, {{#item:550089}} allows better survivability since it allows the use of a shield, and it provides other stats you may need such as ACD, ASPD, etc. As such, I kept it there for one handed enjoyers. &lt;br /&gt;
&lt;br /&gt;
{{#item:400724}} is much stronger than {{#item:400111}} with the proc on {{#item:313427}}. Otherwise, {{#item:400111}} is stronger. &lt;br /&gt;
&lt;br /&gt;
For the enchants on {{#item:400724}}, the level 4 enchants are very difficult to get, so most players settle for the level 3 enchant. Don&#039;t let me stop you though!&lt;br /&gt;
&lt;br /&gt;
Shout out to Aewu for helping me with this section! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 6 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +11 to +12  [A]{{#item:400111}} &amp;lt;br&amp;gt; +12 [A]{{#item:400724}} || &amp;lt;br&amp;gt; Yorscalp: {{#item:4714}}, {{#item:313412}} or {{#item:313415}} or {{#item:313420}}, {{#item:313427}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} || {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A]{{#item:550089}} &amp;lt;br&amp;gt; +12 [A]{{#item:640067}} || Dim: {{#item:311458}}{{#item:311294}}{{#item:311294}} &amp;lt;br&amp;gt; Wepawet: Lots of very specific enchants, build as you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} &amp;lt;br&amp;gt;||  MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard. &amp;lt;br&amp;gt; With Wepawet, you can&#039;t use shield. &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A] {{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470338}} || {{#item:313926}}, Your choice for Slot 3 and 4&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:480351}} and {{#item:490485}}&lt;br /&gt;
# {{#item:400724}}, {{#item:640067}}, and {{#item:470338}}&lt;br /&gt;
&lt;br /&gt;
After completing Phase 6 for gear, you can work on Special Master Shadow Gear if you decide to go that route for shadow gear.&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
=== Shadow Gear ===&lt;br /&gt;
For more information on Magic Shadow Gear, please check out the [[Choi&#039;s_Guide_To_Magic#Shadow_Gear|Shadow Gear section on the Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24883}}&lt;br /&gt;
* Weapon: {{#item:24753}}&lt;br /&gt;
* Shield: {{#item:24754}}&lt;br /&gt;
* Shoes: {{#item:24884}}&lt;br /&gt;
* Earring: {{#item:24665}}&lt;br /&gt;
* Pendant: {{#item:24668}}&lt;br /&gt;
&lt;br /&gt;
For Special Master Shadow Gear: &lt;br /&gt;
* Armor: {{#item:24997}}/{{#item:24993}}&lt;br /&gt;
* Weapon: {{#item:24792}}&lt;br /&gt;
* Shield: {{#item:24793}}&lt;br /&gt;
* Shoes: {{#item:24998}}/{{#item:24994}}&lt;br /&gt;
* Earring: {{#item:24999}}/{{#item:24995}}&lt;br /&gt;
* Pendant: {{#item:1270000}}/{{#item:24996}}&lt;br /&gt;
&lt;br /&gt;
=== Costume Stones and Pets ===&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]: &amp;lt;br&amp;gt;&lt;br /&gt;
* Arch Mage Combo: {{#item: 1001787}}, {{#item: 1000613}}, {{#item: 1000614}}, {{#item: 1000615}}&amp;lt;br&amp;gt;&lt;br /&gt;
* Arch Bishop Combo: {{#item:1000857}}, {{#item:1000859}}, and {{#item:25709}}/{{#item:1000019}} &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9122}}, {{#item:9134}}, and Icewind Egg (9147) are good choices.&lt;br /&gt;
&lt;br /&gt;
=== Cards ===&lt;br /&gt;
You can find a list of cards to use in my [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:4598}} or {{#item:4366}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:4598}} or {{#item:4169}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:4392}}, {{#item:300665}}, {{#item:300529}}, {{#item:300376}}, or {{#item:300308}} || {{#item:300529}} Pairs with {{#item:300521}}.{{#item:4392}} Pairs with {{#item:300269}}, {{#item:300665}} pairs with {{#item: 300662}} and {{#item:300660}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27384}}, {{#item: 300662}} and {{#item:300660}}, {{#item:300520}} and {{#item:300507}}, or {{#item:300455}} || {{#item:300455}} Pairs with {{#item:300458}}. {{#item:300520}} and {{#item:300507}} should be used with two handed staffs.&lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:27385}} or {{#item:300379}} || {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300269}}, {{#item:300521}}, {{#item:300375}}, {{#item:300424}}, or {{#item:300372}} || &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}} or {{#item:300458}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300470}}, {{#item:4577}}, {{#item:4040}}|| {{#item:4040}} allows the use of teleport!&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300370}} || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For other classes or builds, [[Madame_Celery&#039;s_Guide_to_MuhRO#Card_List|Celery&#039;s guide has a great list of relevant cards]].&lt;br /&gt;
&lt;br /&gt;
== Crimson Arrow Build == &lt;br /&gt;
&lt;br /&gt;
{{#skill:5235}} Build is a very powerful build that provides both great damage and supportive abilities, and it thrives in party settings with multiple DPS. This build is especially useful for difficult bosses like {{#linkmob:20994}} and {{#linkmob:22174}}. With Comet and All Bloom, you can increase the overall output of your party&#039;s damage by a significant amount, especially if they are using fire element. However, I don&#039;t recommend this build for general farming due to Crimson Arrow&#039;s small AOE and its reliance on {{#item:640049}} limiting the use of shields. Generally, most concepts from the SVS build will carry over in this build. However, here are some additional details to help you with the build: &lt;br /&gt;
&lt;br /&gt;
While the SVS build relies heavily on its ground skills for DPS, the Crimson Arrow build does not. As such, the Crimson Arrow build does not incur a DPS loss from the damage loss on Climax 4 All Bloom and benefits from the Fire bonus.  &lt;br /&gt;
&lt;br /&gt;
* {{#skill:5235}}: Your main damage ability. Crimson Arrow is a very powerful fire element ability with a low cooldown. It provides a lot of DPS but a small AoE making it ideal for instances with high hp bosses.   &lt;br /&gt;
* {{#skill:5222}}: All Bloom with {{#skill:5232}} level 4 provides a massive debuff on all targets within range that increases damage taken by fire element by 100% for 30 seconds. &lt;br /&gt;
* {{#skill:2213}} AKA {{#skill:2231}} and {{#skill:2230}}: A large AoE skill that provides decent damage. However, it&#039;s main use is that it applies a 50% elemental resist decrease debuff for 20s to targets hit by it. However, rather than casting the actual ability, most Arch Mages opt to using Reading Spell Book with {{#item:100073}} and using Release to cast it to avoid any cast time. &lt;br /&gt;
&lt;br /&gt;
In a party setting, you will want to ensure that the debuffs are constantly applied on the boss by casting Climax 4 All Bloom and Comet on it every 20 seconds. During that time, you will want to DPS it using Crimson Arrow. &lt;br /&gt;
&lt;br /&gt;
Crimson Arrow is a pretty expensive build because it has a lot of requirements to maximize dps. {{#skill:5235}} has a 1.5s FCT, .3s cooldown, and a .5s aftercast delay. To maximize your casts per second, your goal should be to get 1.5s fixed cast reduction, 100% VCT reduction, and at least 40% ACD reduction and 185 ASPD. Additionally, you can opt to get 100% VCT through stats. [[Choi&#039;s_Guide_To_Magic#Stats_and_Traits|More information on VCT, ACD, and ASPD requirements can be found in the Guide to Magic]]. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Crimson Arrow Phase Five Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12  [A]{{#item:400535}} || {{#item:4714}}, {{#item:312718}} or {{#item:312700}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} || VCT or ACD Reduction Enchants. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:640049}} || For Rigel: {{#item:312800}}, {{#item:311934}}. For Betel: {{#item:312800}}, {{#item:311928}}&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || &amp;lt;br&amp;gt; {{#item:311958}}, {{#item:311998}}. For Rigel: {{#item:311934}}. For Betel: {{#item:311929}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Gear in Phase Five is assuming that you are using this build for Rigel and Betel. The Gear in Phase Six is the final end game gear. &lt;br /&gt;
&lt;br /&gt;
Overall, {{#item:400981}}/{{#item:640064}} is the stronger DPS build and focuses on Climax 3. &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:400535}}/{{#item:640049}} is the stronger Crimson Arrow focused build and focuses on Climax 4.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Crimson Arrow Phase Six Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12 [A]{{#item:400535}} &amp;lt;br&amp;gt; +12[A]{{#item:400981}} || {{#item:4714}}, {{#item:312718}} or {{#item:312700}}, {{#item:312759}} &amp;lt;br&amp;gt; {{#item:4714}}, {{#item:312718}} or {{#item:312700}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} || VCT or ACD Reduction Enchants. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} || {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A]{{#item:640049}} &amp;lt;br&amp;gt; +12 [A]{{#item:640064}} || Time Dim: Use the Enchant you prefer &amp;lt;br&amp;gt; FAC: Use the Enchant you prefer&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A] {{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470337}} || {{#item:313920}}, Your choice for Slot 3 and 4&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Cards&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can find a list of cards to use in the [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:4599}}, {{#item:300456}} {{#item:4366}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:27396}} or {{#item:4169}} || &lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}}, {{#item:300529}}, {{#item:300665}} || {{#item:300529}} Pairs with {{#item:300521}}. {{#item:300665}} pairs with {{#item: 300662}} and {{#item:300660}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item: 300662}} and {{#item:300660}}, {{#item:300520}} and {{#item:300507}}, or {{#item:300455}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300521}}, {{#item:300424}} or {{#item:4657}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}}, {{#item:300458}}, or {{#item:300179}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300469}} or {{#item:300268}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300216}} || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Costume Stones&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Some additional useful Costume Stones for CA AM are: {{#item:1002405}}, {{#item:1002408}}, {{#item:1002409}}, and {{#item:1002410}}&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_Soul_Ascetic_Guide&amp;diff=59293</id>
		<title>Choi&#039;s Soul Ascetic Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_Soul_Ascetic_Guide&amp;diff=59293"/>
		<updated>2026-04-01T13:34:42Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Phase Six */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Soul Ascetic]]&lt;br /&gt;
== Introduction ==&lt;br /&gt;
The main purpose of this guide is to provide information on the gear progression for Soul Ascetics. This guide should be read in tandem with [[Choi&#039;s Guide To Magic]] which provides more general information about magic classes. However, as the gear and concepts are similar across different builds, this guide should also be helpful for other magic builds. Please feel free to reach out to me (IGN: Choi or Tokki) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
Also, I wanted to say thank you to everyone who has helped me, as I learned and continue to learn SA!&lt;br /&gt;
&lt;br /&gt;
For detailed information on leveling and farming as a Soul Ascetic, please check out [[Mango&#039;s guide to leveling and farming with SA]]!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: March 31st, 2026&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Soul Ascetic is a super fun class that is great for farming and has a unique mobility ability {{#skill:426}} which magic classes generally don&#039;t have. It also has many useful supportive buffs. However, Soul Ascetic is not a class that I recommend for beginners because its main abilities have high fixed cast requirements and the leveling progression is a bit difficult compared to others. Hopefully, though, this guide will help you through those difficulties.&lt;br /&gt;
&lt;br /&gt;
Soul Ascetic has two main builds: Talisman and Exorcism of Malicious Souls build. &lt;br /&gt;
* &#039;&#039;&#039;Talisman Build&#039;&#039;&#039; mainly focuses on {{#skill:5429}} and {{#skill:5427}} but later on can also use {{#skill:5428}} and {{#skill:5426}} for strong single target damage. However, {{#skill:5429}} and {{#skill:5427}} will still likely be your main skills. Black Tortoise is the more powerful of the skills with a decent AOE, so you will likely use this skill the most as you level. White Tiger on the other hand has a huge AOE and short cooldown which makes it very effective for farming. The Talisman Build is weaker than the EXO build early on but will really hit its stride once you get the time dimensions weapon for it. &lt;br /&gt;
* &#039;&#039;&#039;EXO Build&#039;&#039;&#039; focuses on {{#skill:5425}} and is an incredibly high damaging ability with a large AOE around the user. It&#039;s not as fluid as you have to use {{#skill: 5421}} every cast, but if you enjoy the build, you&#039;ll have higher damage output at the same progression level as the Talisman build. &lt;br /&gt;
&lt;br /&gt;
As I go through the guide, I will note anything that is specific to a particular build. &lt;br /&gt;
&lt;br /&gt;
One of the benefits of the Soul Ascetic is its access to {{#skill:425}} which allows you to change the element of your skills. This will be very helpful leveling but will also be really useful for farming and MVPing. Due to the Soul Reaper skill {{#skill:2601}}, Shadow Element is the highest cap in terms of damage for Soul Ascetic. However, Neutral Element is generally what I focus on, as it is a great element since it can hit almost anything without any negative elemental modifiers aka you don&#039;t have to think too much about elements. &lt;br /&gt;
&lt;br /&gt;
For other classes and builds, the gear progression and concepts should be fairly similar other than a change in weapon and gear&lt;br /&gt;
&lt;br /&gt;
== Relevant Skills ==&lt;br /&gt;
&#039;&#039;&#039;Talisman&#039;&#039;&#039;: &lt;br /&gt;
* {{#skill:5429}}: Your main ability while leveling. It provides good damage and a large 11x11 ground targeted AOE. &lt;br /&gt;
* {{#skill:5427}}: Has a huge 15x15 AOE around the caster but provides significantly less damage than Black Tortoise. However, it is super useful for farming and once you get your Time Dimension Combo, every time you cast White Tiger, you will auto-cast Black Tortoise. &lt;br /&gt;
* {{#skill:5431}}: A powerful ability but its main benefit is that it activates the Blessing of the Four Directions which provides a very significant buff to all of your Talisman Skills. To activate it, you cast Blue Dragon -&amp;gt; White Tiger -&amp;gt; Red Phoenix -&amp;gt; Black Tortoise -&amp;gt; Circle of Direction and Elementals. It&#039;s confusing at first, but you&#039;ll quickly get the hang of it! &lt;br /&gt;
* {{#skill:5428}} and {{#skill:5426}}: While not powerful on their own, the combo becomes very powerful for single targets with the Time Dimension combo that auto-casts Red Phoenix when Blue Dragon is cast.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXO&#039;&#039;&#039;:&lt;br /&gt;
* {{#skill:5425}}: Your main skill in the EXO build. It is very powerful and has a large 13x13 AOE around the caster. &lt;br /&gt;
* {{#skill:5421}}: Allows the user to collect souls while {{#skill:2609}} is active. Everytime you use EXO, you will have to cast Soul Gathering, so your combo will be Soul Gathering -&amp;gt; EXO -&amp;gt; Soul Gathering -&amp;gt; EXO, and so on.&lt;br /&gt;
* {{#skill:5422}}: A really useful supportive skill that provides HP and SP in an AOE. However, it also provides a huge buff to EXO when the user is under the Totem of Tutelary effect. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General&#039;&#039;&#039;: &lt;br /&gt;
* {{#skill:425}}: A super useful ability that allows you to change the element of your damaging abilities. Use this effectively to take advantage of [[Elements|elemental weaknesses]]. &lt;br /&gt;
* {{#skill:426}}: A movement ability that allows you to leap a decent distance and over terrain. &lt;br /&gt;
* {{#skill:2612}}: Trades some of your HP to gain SP. Super useful in tandem with {{#skill:5418}}&lt;br /&gt;
* {{#skill:420}}: A self buff that provides a 20% chance of blocking long ranged abilities.&lt;br /&gt;
* {{#skill:462}}: Provides a buff that resurrects you when you die. But surely you won&#039;t ever die if you follow my guide right? &lt;br /&gt;
* {{#skill:463}}: Provides a buff that trades some of your SP to gain HP whenever you are hit. &lt;br /&gt;
* {{#skill:5424}}: A damaging ability that also restores some of your SP. &lt;br /&gt;
* {{#skill:2601}}: Curses a target making it take increased damage from Shadow element.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Supportive&#039;&#039;&#039;:&lt;br /&gt;
* {{#skill:2599}} Fairy Soul: Provides MATK and VCT% reduction&lt;br /&gt;
* {{#skill:5420}}: Provides S.MATK&lt;br /&gt;
* {{#skill:5423}}: Provides an increase in damage against water, wind, earth, fire, and neutral element&lt;br /&gt;
* {{#skill:5432}}: A party buff that provides a large buff in damage and recovers AP&lt;br /&gt;
* {{#skill:5418}}: Provides HP recovery every 3 seconds&lt;br /&gt;
* {{#skill:5419}}: Provides P.ATK&lt;br /&gt;
* {{#skill:2598}} Falcon Soul: Provides ATK and HIT &lt;br /&gt;
* {{#skill:2596}} Golem Soul: Provides DEF and MDEF&lt;br /&gt;
* {{#skill:2597}} Shadow Soul: Provides Critical and ASPD&lt;br /&gt;
* {{#skill:2605}}: A party buff that provides HP recovery every 3 seconds&lt;br /&gt;
Generally, if I am playing by myself, Fairy Soul, Talisman of Magician, Talisman of Protection, and Talisman of Five Elements are the main buffs that I provide to myself. If I have the available skill points for Soul of Heaven and Earth, then I will cast that on myself as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leveling&#039;&#039;&#039; is a bit difficult for Soul Reaper before reaching Soul Ascetic due to the Soul requirements on skills. As such, I recommend leveling with either {{#skill:2602}} and {{#skill:2604}} or {{#skill:2600}} and {{#skill:2601}}.&lt;br /&gt;
* {{#skill:2602}}: At level 10, Espa has no soul requirements, so is easy to spam. Affected by {{#skill:425}}&lt;br /&gt;
* {{#skill:2604}}: Very powerful ability but can only be used after Espa has been cast. Consumes 1 soul energy at level 10. Affected by {{#skill:425}}&lt;br /&gt;
* {{#skill:2600}}: Has no soul requirements, so it is easy to spam. It does Shadow damage.&lt;br /&gt;
* {{#skill:2601}}: Curses a target making it take increased damage from {{#skill:2600}} and increased damage from Shadow element. Consumes 3 Soul Energy&lt;br /&gt;
&lt;br /&gt;
== Stats and Traits ==&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the highest bonus in StatusMATK. It also provides the second-highest reduction in Variable Cast Time. &lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the third-highest bonus in StatusMATK. It also provides the highest reduction in Variable Cast Time from stats. Early on, you will want a lot of Dex, as your gear may not provide the VCT reduction you need. Later on, it will be a lower priority. However, I tend to keep a lot of dex in my full build, as I don&#039;t always use my full build in lieu of item drop rate gear.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves DPS by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK. However, I use more Dex than Luk because of the cast time reduction. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;SPL (110):&#039;&#039;&#039; Provides the highest bonus in S.MATK and your abilities will additionally scale off SPL.&lt;br /&gt;
# &#039;&#039;&#039;CON (100-110):&#039;&#039;&#039; Provides the second-highest bonus in S.MATK.&lt;br /&gt;
# &#039;&#039;&#039;WIS (50-82):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (0-32):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
&lt;br /&gt;
== Gear Progression ==&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Magic Damage Classes, particularly EXO and Talisman Soul Ascetics. As you read through, you can look at the [[Choi&#039;s_Guide_To_Magic#Magic_Gear_Progression|Magic Gear Progression Table on my Guide to Magic]]. This table will have links that will guide you to the relevant pages. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
=== Phase Eden ===&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
=== Phase One ===&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output (for now). &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For EXO your fixed cast time is 1.5s and your Variable Cast time is 2.2s. For Talisman your fixed cast time is 1.5s and your Variable Cast time is 1s &amp;lt;br&amp;gt;&lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. However, due to EXO and Talisman builds high FCT requirements, you will want to go for {{#item:470088}} or {{#item:450268}} as soon as possible. &amp;lt;br&amp;gt;&lt;br /&gt;
At Level 170, you will have access to the [[Illusion_of_Labyrinth_Equipment| Illusion of Labyrinth and its related equipment]]. The Illusion Morpheus Set will provide a good boost in damage, and a +9 {{#item:19428}} will give you Skill Cast Interruption Protection. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons. &amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, the Advanced Paradise Equipment does not provide a Middle or Lower Headgear, so getting middle and lower headgears will provide an easy upgrade. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:19428}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Hood. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420003}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:450186}}, +7 to +9 {{#item:450118}} or +7 or +9 {{#item:450119}} || Espa: {{#item:450118}} or Curse Explosion: {{#item:450119}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +7 to +9 {{#item:2051}} or +7 to +11 {{#item:550030}} || The benefit of the illusion weapons is the card slots. Early on, I recommend {{#item:300442}} as a cheaper card option. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:460018}} || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +11 {{#item:20948}} or +7 or +9 {{#item:480019}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} &amp;lt;br&amp;gt; +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || Early on you can use Grace Shoes, but you will want to get the Gray Wolf or Glacier Shoes quickly. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:32238}} or {{#item:490020}} || Use the Grace Ring if you&#039;re using the Grace Set.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:32239}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Illusion of Underwater 2 and Illusion of Labyrinth are great places to farm zeny starting out, and you&#039;ll be able to get {{#item:100425}} and {{#item:100423}} to upgrade your gear or to make Safe to Refine tickets!&lt;br /&gt;
&lt;br /&gt;
=== Phase Two ===&lt;br /&gt;
1.5s Fixed Cast Reduction is what you need. If you haven&#039;t already, your focus will be on getting {{#item:470088}} with the {{#item:310602}} or any other 1s FCT reduction shoe.&lt;br /&gt;
&lt;br /&gt;
The [[Brilliant_Light_Accessories| Brilliant]]/[[Sinful_Accessories| Sinful]] Sapphire Accessory Pairs give a good amount of damage and provide .2s and .3s FCT reduction respectively. With the {{#item:25170}} that gives .3s FCT reduction, you&#039;ll have a total of 1.5s or 1.6s FCT reduction. I do not recommend getting a {{#item:25067}} if it&#039;s too expensive, as you&#039;ll already have enough FCT!&amp;lt;br&amp;gt;&lt;br /&gt;
Moving forward, we&#039;re just working on damage; let&#039;s up those numbers!! &lt;br /&gt;
&lt;br /&gt;
Between the {{#item:450178}} and the {{#item:450207}}, both options are great. {{#item:450178}} provides more damage and {{#item:450207}} provides more tankiness. Generally, {{#item:450207}} will be cheaper, as you can buy the necessary enchantment stones from other players. However, this requires other players to have and be willing to sell those stones, which may not always be the case. {{#item:450178}}, however, requires farming of {{#item:1000405}} which may be grindier but more reliable. My recommendation if you plan on going the snow flower route is to make sure that the stones you need for the {{#item:450207}} are available. &lt;br /&gt;
&lt;br /&gt;
The Vesper Headgear is time-gated, requiring mysterious ores from a 24hr cooldown instance. You can try to farm these if you would like or buy these from a vendor.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410092}} || Unslotted versions are fine if you don&#039;t have a card to use. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} &amp;lt;br&amp;gt; {{#item:420003}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&amp;lt;br&amp;gt; Alternatively, you can continue to use CD in mouth combo for a while.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}}. [[Gray_Wolf_Equipment#Gray_Wolf_Armor_Enchantments| Gray Wolf Gear can be obtained after completing Episode 18 ]] &lt;br /&gt;
SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}}. [[Issgard_Equipment#Enchantment_Snow_Flower| Snow Flower gear can be obtained after completing Episode 19 ]]. Only get Snow Flower if the related Ice Flower Magic Stones are easily obtainable (available in vend). &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}. [[20_The_Immortal| Glacier gear can be obtained after completing Episode 20 ]].&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +9 {{#item:640033}} || {{#item:311353}}{{#item:311351}}{{#item:311349}}{{#item:311343}} &#039;&#039;&#039;Just buy this from a seller!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 or +11 {{#item:20948}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || GW: {{#item:310602}}. The other enchants don&#039;t matter. &amp;lt;br&amp;gt; Glacier: {{#item:312076}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority: &lt;br /&gt;
# Shoes and Weapon&lt;br /&gt;
# Accessories and Minor Cast Stone  &lt;br /&gt;
# Armor and Headgears&lt;br /&gt;
# Garment and Shoes. &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Thanatos 11 and 12 are great places to farm at this point and in general, and you&#039;ll be able to farm the materials for your accessories. {{#item:12710}} will help tremendously to prevent the {{#skill:30}} debuff effect.&lt;br /&gt;
&lt;br /&gt;
=== Phase Three ===&lt;br /&gt;
You can sit pretty comfortably on the Phase Two gears for a while. The best spots to upgrade are probably the Garment and Shoes if you&#039;re still on Grace. Now would be a good time to start farming your [[Shadow_Gear|Shadow gear]] as well!&lt;br /&gt;
&lt;br /&gt;
Dim Glacier Weapons are a great place to start dipping your toes into the [[Grade_Enhancing| painful world of item grading]]! Luckily, the {{#item:101637}} helps ease you in. [[Issgard_Equipment|Dim Glacier and Snow equipment can be obtained after completing Episode 19]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} &amp;lt;br&amp;gt; +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. &amp;lt;br&amp;gt; [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}}|| GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || EXO: {{#item:311458}}{{#item:311320}}{{#item:311320}} &amp;lt;br&amp;gt; Talisman: {{#item:311458}}{{#item:311319}}{{#item:311319}} or {{#item:311458}}{{#item:311317}}{{#item:311317}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 {{#item:480125}} &amp;lt;br&amp;gt; +9 or +10 {{#item:450267}} || CMW: Please see below notes for more information on the convertible Wing &amp;lt;br&amp;gt; Glacier: {{#item:312070}} for Slot 2&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 [C] {{#item:470204}} || [[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub| to craft it]]&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Convertible_Wings| To craft]] the {{#item:480125}}, you&#039;ll need a +7 {{#item:20732}}, a +7 {{#item:20733}}, a +7 {{#item:16030}}, 5 {{#item:727}}, and 3 {{#item:27015}}.&lt;br /&gt;
* The {{#item:20732}} and {{#item:20733}} can be bought from the Mass Charleston npc with {{#item:6752}} which are farmed in the [[Charleston_Crisis| Charleston Crisis instance]] or exchanged for instance coins. They are also a random drop from the MVP in the Charleston Crisis&lt;br /&gt;
* The {{#item:16030}} require 300 {{#item:6751}}, 1 {{#item:1549}}, and 15 {{#item:6750}}, and will be exchanged with the Mass Charleston npc.&lt;br /&gt;
* The {{#item:1549}} requires 200 {{#item:999}}, 30 {{#item:7325}}, and a {{#item:1415}}. The {{#item:1549}} can be exchanged with the Gomer npc in Yuno with a mechanic class.&lt;br /&gt;
* You need Episode 15 done (you can use a clear ticket)&lt;br /&gt;
* You can use Safe to Refine Tickets on {{#item:20732}}, {{#item:20733}}, {{#item:16030}}, and {{#item:480125}}&lt;br /&gt;
&lt;br /&gt;
As mentioned, now would be a great time to work on your shadow gear, particularly your {{#item:24665}} and {{#item:24668}}!&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: [[Rudus|Rudus F4]] and [[Niflheim|Niflheim Dungeon F1]] will be great places to farm Zelunium and Shadowdecon until you&#039;re strong enough to farm in [[Niflheim|Niflheim Dungeon F2]] and [[Clock Tower Unknown Basement|Clock Tower Basement]]&lt;br /&gt;
&lt;br /&gt;
=== Phase Four ===&lt;br /&gt;
We&#039;re almost at End Game. Time to make some of the tougher gears. You can skip to Phase Five if you think you can comfortably get the Equipment from Constellation Tower (Hard), Alice Twisted Madness (Hard), Depth 1 and 2, and Hall of Life. &lt;br /&gt;
&lt;br /&gt;
For Talisman Builds, the Time Dimension Combo will be the biggest upgrade for the build, and you will be dropping Vesper Helm for the TD Crown. However, Depth 2 is a very difficult map, so you won&#039;t be able to farm there until Phase 5. That being said, feel free to Grade and upgrade your Vesper Helm or keep it at +9 or +12 or continue to use the Survival Circlet-LT until you can get to the TD Combo. &lt;br /&gt;
For EXO Builds, you will continue to use the Vesper Helm, so you will want to Grade and Enhance it. &lt;br /&gt;
&lt;br /&gt;
Please keep in mind that {{#item:480125}} provides a lot of VCT reduction which you may need as part of your build. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 4 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || Talisman: +9 to +11 {{#item:400154}} or +9 to +12 {{#item:400111}} &amp;lt;br&amp;gt; EXO: +11 to +12  [A]{{#item:400111}} || Talisman: Grading and Upgrading of Vesper Helm is optional for Talisman builds. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} ||OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use {{#item:420066}} if you are using the Survival Circlet-LT&amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Do not change to Young Leaf until you switch to the Vesper Headgear. Any Young Leaf is fine; it&#039;s the enchants that matter. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || EXO: {{#item:311458}}{{#item:311320}}{{#item:311320}} &amp;lt;br&amp;gt; Talisman: {{#item:311458}}{{#item:311319}}{{#item:311319}} or {{#item:311458}}{{#item:311317}}{{#item:311317}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} or &amp;lt;br&amp;gt; +10 or +11 [C] {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 {{#item:480125}} &amp;lt;br&amp;gt; +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || &amp;lt;br&amp;gt; DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, {{#item:312136}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490304}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but its a .05% chance.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#item:490052}} and {{#item:490053}} will still be useful to have while working on Phase 5 due to its race modifiers against dragon which will be very strong against Betelgeuse and Jabberwocky.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Gaebolg and Yorscalp Gear&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Gear]] are both powerful gears that will provide an increase in damage from Phase 4 (especially Yorscalp). However, due to the high cost of resources, high reputation costs, and the difficult mvps/instances needed to create and enchant these gears, I do not currently recommend them as an intermediate step between Phases 4 and 5. Instead, I recommend that you go directly to Phase 5.&lt;br /&gt;
&lt;br /&gt;
=== Phase Five ===&lt;br /&gt;
Phase Five revolves around the gear you get from Constellation Tower, Alice Twisted Madness, Biosphere Depths and Depths 2.&lt;br /&gt;
The Enchants on the Stellar Spell Seal provide a large boost in VCT reduction that you may need after losing the Convertible Magical Wing and Wolf Robe, so I would prioritize this if you are having trouble with VCT. &lt;br /&gt;
&lt;br /&gt;
Standalone, {{#item:450284}} is the better armor, particularly against bosses. However, you will still likely need {{#item:450173}} before being able to farm Biosphere Depths effectively. Additionally, {{#item:450173}} will be stronger with the rest of the Hall of Life gear. &lt;br /&gt;
&lt;br /&gt;
The Items from Alice Twisted Madness can provide S.Matk and Magic Damage with Element or provide a lot of VCT Reduction. You should get enchants according to the amount of VCT reduction you need for your build. &lt;br /&gt;
&lt;br /&gt;
Dependent on market prices of material and parties, you may be able to skip {{#item:480233}} and work on {{#item:480351}} and {{#item:490485}}. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12  [A]{{#item:400544}} || TDRC: {{#item:4714}}, {{#item:312700}} or {{#item:312718}} or {{#item:312709}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || EXO: +12 [A] {{#item:550155}} &amp;lt;br&amp;gt; Talisman: +12 [A] {{#item:550131}} or +12 [A] {{#item:550132}} || Time Gap: For the Time Gap Weapon, use the enchant you prefer. &amp;lt;br&amp;gt; Time Dim: For the Dimensions Weapon, use the enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} || MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 [A] {{#item:480233}} || {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice.&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}  &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:400544}} and {{#item:550132}} for Talisman Builds&lt;br /&gt;
# {{#item:450173}} and {{#item:490136}} with the {{#item:310711}}{{#item:310711}} enchants&lt;br /&gt;
# {{#item:410233}} and {{#item:420213}}&lt;br /&gt;
# {{#item:490136}} with the {{#item:313038}} enchant&lt;br /&gt;
&lt;br /&gt;
=== Phase Six ===&lt;br /&gt;
AKA the final phase. Phase Six involves the toughest gear to get from Hall of Life and Chapter 1.&lt;br /&gt;
&lt;br /&gt;
There are no new EXO weapons in Chapter 1, as such I excluded them here. However, if  you want to continue to use EXO, then continue to use the Time Gap/TDRC combo. &lt;br /&gt;
&lt;br /&gt;
TDRC/Dimensions Soul Stick remains still a good single target damage option (for bosses) and from our testing isn&#039;t outdamaged by the frontier combo. &lt;br /&gt;
&lt;br /&gt;
As a note: {{#item:550195}} allows the use of a shield, as it is one-handed.&lt;br /&gt;
&lt;br /&gt;
{{#item:400724}} is much stronger than {{#item:400111}} with the proc on {{#item:313427}}. Otherwise, {{#item:400111}} is stronger. &lt;br /&gt;
&lt;br /&gt;
Shout out to Aewu for helping me with this section! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 6 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12 [A]{{#item:400544}} &amp;lt;br&amp;gt; +12 [A]{{#item:400724}} &amp;lt;br&amp;gt; +11 to 12 [A]{{#item:400111}}|| TDRC: {{#item:4714}}, {{#item:312718}} or {{#item:312700}} &amp;lt;br&amp;gt; Yorscalp: {{#item:4714}}, {{#item:313412}} or {{#item:313415}} or {{#item:313420}}, {{#item:313427}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} || {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A]{{#item:550195}} &amp;lt;br&amp;gt; +12 [A]{{#item:640065}} || Was: Lots of very specific enchants, build as you prefer. &amp;lt;br&amp;gt; Frontier: Lots of very specific enchants, build as you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A]{{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C]{{#item:460040}} || MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A]{{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A]{{#item:470338}} or +12 [A]{{#item:470337}}|| {{#item:313926}} or {{#item:313920}}, Your choice for Slot 3 and 4&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:480351}} and {{#item:490485}}&lt;br /&gt;
# {{#item:400724}}, {{#item:550195}}, and {{#item:470338}}/{{#item:470337}}&lt;br /&gt;
&lt;br /&gt;
After completing Phase 6 for gear, you can work on Special Master Shadow Gear if you decide to go that route for shadow gear.&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
=== Shadow Gear ===&lt;br /&gt;
For more information on Magic Shadow Gear, please check out the [[Choi&#039;s_Guide_To_Magic#Shadow_Gear|Shadow Gear section on the Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24883}}&lt;br /&gt;
* Weapon: {{#item:24753}}&lt;br /&gt;
* Shield: {{#item:24754}}&lt;br /&gt;
* Shoes: {{#item:24884}}&lt;br /&gt;
* Earring: {{#item:24665}}&lt;br /&gt;
* Pendant: {{#item:24668}}&lt;br /&gt;
&lt;br /&gt;
For Special Master Shadow Gear: &lt;br /&gt;
* Armor: {{#item:24997}}/{{#item:24993}}&lt;br /&gt;
* Weapon: {{#item:24792}}&lt;br /&gt;
* Shield: {{#item:24793}}&lt;br /&gt;
* Shoes: {{#item:24998}}/{{#item:24994}}&lt;br /&gt;
* Earring: {{#item:24999}}/{{#item:24995}}&lt;br /&gt;
* Pendant: {{#item:1270000}}/{{#item:24996}}&lt;br /&gt;
&lt;br /&gt;
=== Costume Stones and Pets ===&lt;br /&gt;
&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]:&lt;br /&gt;
&lt;br /&gt;
* Soul Ascetic Combo: {{#item: 1001789}}, {{#item: 1001050}}, {{#item: 1001051}}, {{#item: 1001052}}/{{#item: 25845}}. The Soul Ascetic Combo is better for Talisman builds.&lt;br /&gt;
* Arch Bishop Combo: {{#item:1000857}}, {{#item:1000859}}, and {{#item:25709}}/{{#item:1000019}}. The Arch Bishop Combo is better for EXO builds.&lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9134}}, {{#item:9122}}, {{#item:9139}}, and {{#item:9147}} are good choices.&lt;br /&gt;
&lt;br /&gt;
=== Cards ===&lt;br /&gt;
You can find a list of cards to use in my [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]]. Depending on which element you are planning on using with {{#skill:425}}, the cards that you use may be different. However, the focus of the cards below are for a neutral element focus. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:27310}} or {{#item:4366}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:300251}} or {{#item:4169}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}}, {{#item:300529}}, or {{#item:300308}} || {{#item:300529}} Pairs with {{#item:300521}} or {{#item:300522}}. &lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27384}}, {{#item:300455}}, or {{#item:4394}} || {{#item:300455}} Pairs with {{#item:300458}}. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:27385}} or {{#item:300379}} || {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300375}}, {{#item:300521}}, {{#item:300424}}, or {{#item:300273}} || {{#item:300273}} pairs with {{#item:4394}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}}, {{#item:300458}}, or {{#item:300221}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300470}} or {{#item:4040}}|| {{#item:4040}} allows the use of teleport!&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300218}} || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_SVS_Arch_Mage_Guide&amp;diff=59292</id>
		<title>Choi&#039;s SVS Arch Mage Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_SVS_Arch_Mage_Guide&amp;diff=59292"/>
		<updated>2026-04-01T13:34:20Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Phase Six */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Arch Mage]]&lt;br /&gt;
== Introduction ==&lt;br /&gt;
The main purpose of this guide is to provide information on the gear progression for Soul Vulcan Strike-focused Arch Mages. This guide should be read in tandem with [[Choi&#039;s Guide To Magic]] which provides more general information about magic classes. However, as the gear and concepts are similar across different builds, this guide should also be helpful for other magic builds. Please feel free to reach out to me (IGN: Choi or Tokki) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
Also, I wanted to say thank you to everyone who has helped me, as I learned and continue to learn AM!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: March 31st, 2026&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
The Soul Vulcan Strike build has a very fluid progression that will allow the user to be strong throughout all parts of the game. Among the Arch Mage skills, Soul Vulcan Strike has the shortest Fixed Cast Time at 1s. Along with its short cooldown, its high damage and 11 x 11 AoE make Soul Vulcan Strike a very effective ability for leveling and farming. Additionally, with the Warlock Telekenesis Intense skill providing a 3x damage buff for ghost damage, Soul Vulcan Strike scales very well into the late game allowing you to MVP even the toughest MVPs. &lt;br /&gt;
&lt;br /&gt;
However, due to the nature of Dim Glacier Weapons providing large damage bonuses to specific abilities and the strength of specific elemental MVP cards, you will be mostly gated to having Soul Vulcan Strike as your main magic damage ability. As such, you will be weaker against [https://muhro.eu/flux/?module=monster&amp;amp;action=index&amp;amp;name=&amp;amp;mvp=yes&amp;amp;size=-1&amp;amp;race=-1&amp;amp;element=Neutral&amp;amp;p=1 Neutral], [https://muhro.eu/flux/?module=monster&amp;amp;action=index&amp;amp;name=&amp;amp;mvp=yes&amp;amp;size=-1&amp;amp;race=-1&amp;amp;element=Holy Holy], [https://muhro.eu/flux/?module=monster&amp;amp;action=index&amp;amp;name=&amp;amp;mvp=yes&amp;amp;size=-1&amp;amp;race=-1&amp;amp;element=Poison Poison], and [https://muhro.eu/flux/?module=monster&amp;amp;action=index&amp;amp;name=&amp;amp;mvp=yes&amp;amp;size=-1&amp;amp;race=-1&amp;amp;element=Dark&amp;amp;p=1 Shadow] Elemental MvPs and mobs (The main ones to note here is Betelgeuse and Jabberwocky). Even so, you will still be a highly effective MVPer! &lt;br /&gt;
&lt;br /&gt;
For other classes and builds, the gear progression and concepts should be fairly similar other than a change in weapon and gear&lt;br /&gt;
&lt;br /&gt;
== Relevant Skills ==&lt;br /&gt;
* {{#skill:5220}}: Your bread-and-butter ability. The formula for Soul Vulcan Strike is MATK (((250 * Skill Level) + (3 * SPL)) * (Base Level/100))%.&lt;br /&gt;
* {{#skill:5217}}: Your secondary ability due to the enchantment on your Dim Glacier Weapon. It also pairs well with Soul Vulcan Strike as Mystery Illusion does Shadow Property damage which is effective against holy and not resisted by Neutral.&lt;br /&gt;
* {{#skill:5012}}: Provides a 3x Ghost Magic Damage and 50% Variable Cast Time Reduction Buff for 1 minute or until death. However, it has a 5-minute cooldown, so use it wisely, but don&#039;t be frugal about it!&lt;br /&gt;
* {{#skill:366}}: Provides a 1.5x Matk buff. It has no cooldown, so you should always try to keep it up!&lt;br /&gt;
* {{#skill:2206}}: Provides a buff that lets you do the maximum damage. It&#039;s a great overall buff and also allows you to test different gear effectively. &lt;br /&gt;
* {{#skill:2210}}: A damaging ability with a 90% chance to absorb 40% of the damage you do with this skill. It should basically full heal you when you use it on a mob. &lt;br /&gt;
* {{#skill:2213}} AKA {{#skill:2231}} and {{#skill:2230}}: A large AoE skill that provides decent damage. However, it&#039;s main use is that it applies a 50% elemental resist decrease debuff for 20s to targets hit by it. However, rather than casting the actual ability, most Arch Mages opt to using Reading Spell Book with {{#item:100073}} and using Release to cast it to avoid any cast time. &lt;br /&gt;
&lt;br /&gt;
While Soul Vulcan Strike will be your main ability, you should also utilize the rest of an Arch Mage&#039;s kit, particularly the AoE Ground Skills. Play around with the different abilities to see which you prefer. These are the abilities I use though! &lt;br /&gt;
* {{#skill:5232}}: Provides a buff or different effect to many of your skills. Different levels of Climax will provide different effects. I tend to use Level 3 Climax when trying to do the most damage. On weaker maps, I will use Climax 2. Read through the abilities that you plan on using to understand the effects. &lt;br /&gt;
* {{#skill:5222}}: A fire elemental 9x9 ground skill that does significant damage. &lt;br /&gt;
* {{#skill:5218}}: An earth elemental ground skill that summons rocks in a 9x9 area. The area of effect is a bit bigger than 9x9 because the rocks have their own aoe as well. &lt;br /&gt;
* {{#skill:5216}}: A water elemental 13x13 AoE skill that hits targets around you. One of your biggest AoEs. &lt;br /&gt;
* {{#skill:5215}}: A wind elemental 11x11 AoE skill that hits targets around you.&lt;br /&gt;
* {{#skill:5227}}: A wind elemental 9x9 ground skill. &lt;br /&gt;
* {{#skill:5229}}: A fire elemental 9x9 ground skill. &lt;br /&gt;
* {{#skill:5230}}: A powerful neutral elemental 11x11 ground skill. It benefits from the bonus from {{#item:300375}}. However, the skill will require a large skill point investment and costs AP which is hard to recover for the SVS build.&lt;br /&gt;
&lt;br /&gt;
== Stats and Traits ==&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the highest bonus in StatusMATK. It also provides the second-highest reduction in Variable Cast Time. &lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the third-highest bonus in StatusMATK. It also provides the highest reduction in Variable Cast Time from stats. Early on, you will want a lot of Dex, as your gear may not provide the VCT reduction you need. Later on, it will be a lower priority. However, I tend to keep a lot of dex in my full build, as I don&#039;t always use my full build in lieu of item drop rate gear.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves DPS by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK. However, I use more Dex than Luk because of the cast time reduction. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;SPL (110):&#039;&#039;&#039; Provides the highest bonus in S.MATK and your abilities will additionally scale off SPL.&lt;br /&gt;
# &#039;&#039;&#039;CON (100-110):&#039;&#039;&#039; Provides the second-highest bonus in S.MATK.&lt;br /&gt;
# &#039;&#039;&#039;WIS (50-82):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (0-32):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
&lt;br /&gt;
== Gear Progression ==&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Magic Damage Classes, particularly SVS Build Arch Mages. As you read through, you can look at the [[Choi&#039;s_Guide_To_Magic#Magic_Gear_Progression|Magic Gear Progression Table on my Guide to Magic]]. This table will have links that will guide you to the relevant pages. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
=== Phase Eden ===&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
=== Phase One ===&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output (for now). &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For Soul Vulcan Strike your fixed cast time is 1s and your Variable Cast time is 3s. &amp;lt;br&amp;gt;&lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. You can get the {{#item:100130}} to upgrade your grace gear.&amp;lt;br&amp;gt;&lt;br /&gt;
At Level 170, you will have access to the [[Illusion_of_Labyrinth_Equipment| Illusion of Labyrinth and its related equipment]]. The Illusion Morpheus Set will provide a good boost in damage, and a +9 {{#item:19428}} will give you Skill Cast Interruption Protection. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons. &amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, the Advanced Paradise Equipment does not provide a Middle or Lower Headgear, so getting middle and lower headgears will provide an easy upgrade. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:19428}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Hood. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420003}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:450186}} or +7 to +9 {{#item:450110}} || Crimson Rock is a good secondary ability while you level. &lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +7 to +11 {{#item:550030}}, +7 to +9 {{#item:2051}}, or +8 to +10 {{#item:2039}} || The benefit of the illusion weapons is the card slots. Early on, I recommend {{#item:300442}} or {{#item:300265}} as cheaper card options. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || The Two Handed Mastery Passive provides +20 S.Matk, so use Two Handed for now. &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +11 {{#item:20948}} &amp;lt;br&amp;gt; +7 or +9 {{#item: 480019}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:32238}} or {{#item:490020}} || Use the Grace Ring if you&#039;re using the Grace set.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:32239}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Illusion of Underwater 2 and Illusion of Labyrinth are great places to farm zeny starting out, and you&#039;ll be able to get {{#item:100425}} and {{#item:100423}} to upgrade your gear or to make Safe to Refine tickets!&lt;br /&gt;
&lt;br /&gt;
=== Phase Two ===&lt;br /&gt;
1s Fixed Cast Reduction is what you need. However, 1.5s is better since most of your other skills (Mystery Illusion, Rain of Crystal, etc.) have 1.5s Fixed Cast. It&#039;s up to you to decide whether you want to upgrade to 1.5s by getting the {{#item:470088}} with the {{#item:310602}} or whether you want to sit on the {{#item:470021}} until Phase Three.&lt;br /&gt;
&lt;br /&gt;
The [[Brilliant_Light_Accessories| Brilliant]]/[[Sinful_Accessories| Sinful]] Sapphire Accessory Pairs give a good amount of damage and provide .2s and .3s FCT reduction respectively. With the {{#item:25170}} that gives .3s FCT reduction, you&#039;ll have a total of 1s or 1.1s FCT reduction. Additionally, you can get a {{#item:1000614}} for .5s FCT reduction. I do not recommend getting a {{#item:25067}}if it&#039;s too expensive, as you&#039;ll already have enough FCT!&amp;lt;br&amp;gt;&lt;br /&gt;
Moving forward, we&#039;re just working on damage; let&#039;s up those numbers!! &lt;br /&gt;
&lt;br /&gt;
Between the {{#item:450178}} and the {{#item:450207}}, both options are great. {{#item:450178}} provides more damage and {{#item:450207}} provides more tankiness. Generally, {{#item:450207}} will be cheaper, as you can buy the necessary enchantment stones from other players. However, this requires other players to have and be willing to sell those stones, which may not always be the case. {{#item:450178}}, however, requires farming of {{#item:1000405}} which may be grindier but more reliable. My recommendation if you plan on going the snow flower route is to make sure that the stones you need for the {{#item:450207}} are available. &lt;br /&gt;
&lt;br /&gt;
The Vesper Headgear is time-gated, requiring mysterious ores from a 24hr cooldown instance. You can try to farm these if you would like or buy these from a vendor.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410092}} || Unslotted versions are fine if you don&#039;t have a card to use. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} &amp;lt;br&amp;gt; {{#item:420003}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&amp;lt;br&amp;gt; Alternatively, you can continue to use CD in mouth combo for a while.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}}. [[Gray_Wolf_Equipment#Gray_Wolf_Armor_Enchantments| Gray Wolf Gear can be obtained after completing Episode 18 ]] &lt;br /&gt;
SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}}. [[Issgard_Equipment#Enchantment_Snow_Flower| Snow Flower gear can be obtained after completing Episode 19 ]]. Only get Snow Flower if the related Ice Flower Magic Stones are easily obtainable (available in vend). &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}. [[20_The_Immortal| Glacier gear can be obtained after completing Episode 20 ]].&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +9 {{#item:640033}} || {{#item:311353}}{{#item:311351}}{{#item:311349}}{{#item:311343}} &#039;&#039;&#039;Just buy this from a seller!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 or +11 {{#item:20948}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +9 {{#item:470021}} &amp;lt;br&amp;gt; +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || &amp;lt;br&amp;gt; GW: {{#item:310602}} &amp;lt;br&amp;gt; Glacier: {{#item:312076}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority: &lt;br /&gt;
# Weapon, Accessories, Minor Cast Stone &lt;br /&gt;
# Armor and Headgears&lt;br /&gt;
# Garment and Shoes. &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Thanatos 11 and 12 are great places to farm at this point and in general, and you&#039;ll be able to farm the materials for your accessories. {{#item:12710}} will help tremendously to prevent the {{#skill:30}} debuff effect.&lt;br /&gt;
&lt;br /&gt;
=== Phase Three ===&lt;br /&gt;
You can sit pretty comfortably on the Phase Two gears for a while. The best spots to upgrade are probably the Garment and Shoes if you&#039;re still on Grace. Now would be a good time to start farming your [[Shadow_Gear|Shadow gear]] as well!&lt;br /&gt;
&lt;br /&gt;
Dim Glacier Weapons are a great place to start dipping your toes into the [[Grade_Enhancing| painful world of item grading]]! Luckily, the {{#item:101637}} helps ease you in. [[Issgard_Equipment|Dim Glacier and Snow equipment can be obtained after completing Episode 19]]. &lt;br /&gt;
I highly recommend the Dim Glacier Wand over the Dim Glacier Staff. The Dim Glacier Staff is stronger initially, but the s.matk you gain from {{#skill:5228}} will lose value as you gain more s.matk.&lt;br /&gt;
* For other magic classes, the main difference here is going to be in the weapon you use.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} || Deep Blue Sunglasses provides a lot of VCT reduction you may need with the Convertible Magical Wing. Battle Processor provides more damage.&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}}|| GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12[A] {{#item:550089}} || {{#item:311458}}{{#item:311294}}{{#item:311294}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard. &amp;lt;br&amp;gt; Switch to shield if you&#039;re using a One-Handed weapon. &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 {{#item:480125}} &amp;lt;br&amp;gt; +9 or +10 {{#item:450267}} || CMW: Please see below notes for more information on the convertible Wing &amp;lt;br&amp;gt; Glacier: {{#item:312070}} for Slot 2&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 [C] {{#item:470204}} || Start on the Dim Glacier Weapon until you have the 30 {{#item:1001033}} [[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub| to craft it]]&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Convertible_Wings| To craft]] the {{#item:480125}}, you&#039;ll need a +7 {{#item:20732}}, a +7 {{#item:20733}}, a +7 {{#item:16030}}, 5 {{#item:727}}, and 3 {{#item:27015}}.&lt;br /&gt;
* The {{#item:20732}} and {{#item:20733}} can be bought from the Mass Charleston npc with {{#item:6752}} which are farmed in the [[Charleston_Crisis| Charleston Crisis instance]] or exchanged for instance coins. They are also a random drop from the MVP in the Charleston Crisis&lt;br /&gt;
* The {{#item:16030}} require 300 {{#item:6751}}, 1 {{#item:1549}}, and 15 {{#item:6750}}, and will be exchanged with the Mass Charleston npc.&lt;br /&gt;
* The {{#item:1549}} requires 200 {{#item:999}}, 30 {{#item:7325}}, and a {{#item:1415}}. The {{#item:1549}} can be exchanged with the Gomer npc in Yuno with a mechanic class.&lt;br /&gt;
* You need Episode 15 done (you can use a clear ticket)&lt;br /&gt;
* You can use Safe to Refine Tickets on {{#item:20732}}, {{#item:20733}}, {{#item:16030}}, and {{#item:480125}}&lt;br /&gt;
&lt;br /&gt;
As mentioned, now would be a great time to work on your shadow gear, particularly your {{#item:24665}} and {{#item:24668}}! &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: [[Rudus|Rudus F4]] and [[Niflheim|Niflheim Dungeon F1]] will be great places to farm Zelunium and Shadowdecon until you&#039;re strong enough to farm in [[Niflheim|Niflheim Dungeon F2]] and [[Clock Tower Unknown Basement|Clock Tower Basement]]&lt;br /&gt;
&lt;br /&gt;
=== Phase Four ===&lt;br /&gt;
We&#039;re almost at End Game. Time to make some of the tougher gears. You can skip to Phase Five if you think you can comfortably get the Equipment from Constellation Tower (Hard), Alice Twisted Madness (Hard), Depth 1 and 2, and Hall of Life. &lt;br /&gt;
&lt;br /&gt;
Please keep in mind that {{#item:480125}} provides a lot of VCT reduction which you may need as part of your build. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 4 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +11 to +12  [A]{{#item:400111}} || &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420022}} || {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Do not change to Young Leaf until you switch to the Vesper Headgear. Any Young Leaf is fine; it&#039;s the enchants that matter. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || {{#item:311458}}{{#item:311294}}{{#item:311294}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} or &amp;lt;br&amp;gt; +10 or +11 [C] {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 {{#item:480125}} &amp;lt;br&amp;gt; +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || &amp;lt;br&amp;gt; DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, {{#item:312136}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490304}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but its a .05% chance.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#item:490052}} and {{#item:490053}} will still be useful to have while working on Phase 5 due to its race modifiers against dragon which will be very strong against Betelgeuse and Jabberwocky.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Gaebolg and Yorscalp Gear&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Gear]] are both powerful gears that will provide an increase in damage from Phase 4 (especially Yorscalp). However, due to the high cost of resources, high reputation costs, and the difficult mvps/instances needed to create and enchant these gears, I do not currently recommend them as an intermediate step between Phases 4 and 5. Instead, I recommend that you go directly to Phase 5.&lt;br /&gt;
&lt;br /&gt;
=== Phase Five ===&lt;br /&gt;
Phase Five revolves around the gear you get from Constellation Tower, Alice Twisted Madness, and Biosphere Depths and Depths 2.&lt;br /&gt;
The Enchants on the Stellar Spell Seal provide a large boost in VCT reduction that you may need after losing the Convertible Magical Wing and Wolf Robe, so I would prioritize this if you are having trouble with VCT. &lt;br /&gt;
&lt;br /&gt;
Standalone, {{#item:450284}} is the better armor, particularly against bosses. However, you will still likely need {{#item:450173}} before being able to farm Biosphere Depths effectively. Additionally, {{#item:450173}} will be stronger with the rest of the Hall of Life gear. &lt;br /&gt;
&lt;br /&gt;
The Items from Alice Twisted Madness can provide S.Matk and Magic Damage with Element or provide a lot of VCT Reduction. You should get enchants according to the amount of VCT reduction you need for your build. &lt;br /&gt;
&lt;br /&gt;
I recommend sticking with Dim/Vesper over TDRC/Time Gap, as the investment might not be worthwhile since Yorscalp/Wepawet will be better for two handed builds. However, if you think you need the upgrade ahead of Phase Six, go for it! &lt;br /&gt;
&lt;br /&gt;
{{#item:400724}} is much stronger than {{#item:400111}} with the proc on {{#item:313427}}. Otherwise, {{#item:400111}} is stronger. &lt;br /&gt;
&lt;br /&gt;
Dependent on market prices of material and parties, you may be able to skip {{#item:480233}} and work on {{#item:480351}} and {{#item:490485}}.  &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +11 to +12  [A]{{#item:400111}} &amp;lt;br&amp;gt; +12  [A]{{#item:400535}} &amp;lt;br&amp;gt; +12 [A]{{#item:400724}} || &amp;lt;br&amp;gt; TD: {{#item:4714}},  {{#item:312700}} or {{#item:312718}} or {{#item:312709}}, {{#item:312759}} &amp;lt;br&amp;gt; Yorscalp: {{#item:4714}}, {{#item:313413}} or {{#item:313417}} or {{#item:313421}}, {{#item:313427}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} &amp;lt;br&amp;gt; +12 [A] {{#item:640054}} || Dim: {{#item:311458}}{{#item:311294}}{{#item:311294}} &amp;lt;br&amp;gt; Time Gap: For the Time Gap Weapon, use the enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} ||  MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard. &amp;lt;br&amp;gt; With the Time Gap Weapons, you will not be able to use a shield.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 [A] {{#item:480233}} || {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice.&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:450173}} and {{#item:490136}} with the {{#item:310711}}{{#item:310711}} enchants&lt;br /&gt;
# {{#item:410233}} and {{#item:420213}}&lt;br /&gt;
# {{#item:490136}} with the {{#item:313038}} enchant&lt;br /&gt;
&lt;br /&gt;
=== Phase Six ===&lt;br /&gt;
AKA the final phase. Phase Six involves the toughest gear to get from Hall of Life and Chapter 1.&lt;br /&gt;
&lt;br /&gt;
The choice between {{#item:640067}} vs. {{#item:550089}} will depend on you. The {{#item:640067}} has significantly stronger dps. However, {{#item:550089}} allows better survivability since it allows the use of a shield, and it provides other stats you may need such as ACD, ASPD, etc. As such, I kept it there for one handed enjoyers. &lt;br /&gt;
&lt;br /&gt;
{{#item:400724}} is much stronger than {{#item:400111}} with the proc on {{#item:313427}}. Otherwise, {{#item:400111}} is stronger. &lt;br /&gt;
&lt;br /&gt;
Shout out to Aewu for helping me with this section! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 6 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +11 to +12  [A]{{#item:400111}} &amp;lt;br&amp;gt; +12 [A]{{#item:400724}} || &amp;lt;br&amp;gt; Yorscalp: {{#item:4714}}, {{#item:313412}} or {{#item:313415}} or {{#item:313420}}, {{#item:313427}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} || {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A]{{#item:550089}} &amp;lt;br&amp;gt; +12 [A]{{#item:640067}} || Dim: {{#item:311458}}{{#item:311294}}{{#item:311294}} &amp;lt;br&amp;gt; Wepawet: Lots of very specific enchants, build as you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} &amp;lt;br&amp;gt;||  MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard. &amp;lt;br&amp;gt; With Wepawet, you can&#039;t use shield. &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A] {{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470338}} || {{#item:313926}}, Your choice for Slot 3 and 4&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:480351}} and {{#item:490485}}&lt;br /&gt;
# {{#item:400724}}, {{#item:640067}}, and {{#item:470338}}&lt;br /&gt;
&lt;br /&gt;
After completing Phase 6 for gear, you can work on Special Master Shadow Gear if you decide to go that route for shadow gear.&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
=== Shadow Gear ===&lt;br /&gt;
For more information on Magic Shadow Gear, please check out the [[Choi&#039;s_Guide_To_Magic#Shadow_Gear|Shadow Gear section on the Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24883}}&lt;br /&gt;
* Weapon: {{#item:24753}}&lt;br /&gt;
* Shield: {{#item:24754}}&lt;br /&gt;
* Shoes: {{#item:24884}}&lt;br /&gt;
* Earring: {{#item:24665}}&lt;br /&gt;
* Pendant: {{#item:24668}}&lt;br /&gt;
&lt;br /&gt;
For Special Master Shadow Gear: &lt;br /&gt;
* Armor: {{#item:24997}}/{{#item:24993}}&lt;br /&gt;
* Weapon: {{#item:24792}}&lt;br /&gt;
* Shield: {{#item:24793}}&lt;br /&gt;
* Shoes: {{#item:24998}}/{{#item:24994}}&lt;br /&gt;
* Earring: {{#item:24999}}/{{#item:24995}}&lt;br /&gt;
* Pendant: {{#item:1270000}}/{{#item:24996}}&lt;br /&gt;
&lt;br /&gt;
=== Costume Stones and Pets ===&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]: &amp;lt;br&amp;gt;&lt;br /&gt;
* Arch Mage Combo: {{#item: 1001787}}, {{#item: 1000613}}, {{#item: 1000614}}, {{#item: 1000615}}&amp;lt;br&amp;gt;&lt;br /&gt;
* Arch Bishop Combo: {{#item:1000857}}, {{#item:1000859}}, and {{#item:25709}}/{{#item:1000019}} &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9122}}, {{#item:9134}}, and Icewind Egg (9147) are good choices.&lt;br /&gt;
&lt;br /&gt;
=== Cards ===&lt;br /&gt;
You can find a list of cards to use in my [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:4598}} or {{#item:4366}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:4598}} or {{#item:4169}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:4392}}, {{#item:300665}}, {{#item:300529}}, {{#item:300376}}, or {{#item:300308}} || {{#item:300529}} Pairs with {{#item:300521}}.{{#item:4392}} Pairs with {{#item:300269}}, {{#item:300665}} pairs with {{#item: 300662}} and {{#item:300660}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27384}}, {{#item: 300662}} and {{#item:300660}}, {{#item:300520}} and {{#item:300507}}, or {{#item:300455}} || {{#item:300455}} Pairs with {{#item:300458}}. {{#item:300520}} and {{#item:300507}} should be used with two handed staffs.&lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:27385}} or {{#item:300379}} || {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300269}}, {{#item:300521}}, {{#item:300375}}, {{#item:300424}}, or {{#item:300372}} || &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}} or {{#item:300458}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300470}}, {{#item:4577}}, {{#item:4040}}|| {{#item:4040}} allows the use of teleport!&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300370}} || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For other classes or builds, [[Madame_Celery&#039;s_Guide_to_MuhRO#Card_List|Celery&#039;s guide has a great list of relevant cards]].&lt;br /&gt;
&lt;br /&gt;
== Crimson Arrow Build == &lt;br /&gt;
&lt;br /&gt;
{{#skill:5235}} Build is a very powerful build that provides both great damage and supportive abilities, and it thrives in party settings with multiple DPS. This build is especially useful for difficult bosses like {{#linkmob:20994}} and {{#linkmob:22174}}. With Comet and All Bloom, you can increase the overall output of your party&#039;s damage by a significant amount, especially if they are using fire element. However, I don&#039;t recommend this build for general farming due to Crimson Arrow&#039;s small AOE and its reliance on {{#item:640049}} limiting the use of shields. Generally, most concepts from the SVS build will carry over in this build. However, here are some additional details to help you with the build: &lt;br /&gt;
&lt;br /&gt;
While the SVS build relies heavily on its ground skills for DPS, the Crimson Arrow build does not. As such, the Crimson Arrow build does not incur a DPS loss from the damage loss on Climax 4 All Bloom and benefits from the Fire bonus.  &lt;br /&gt;
&lt;br /&gt;
* {{#skill:5235}}: Your main damage ability. Crimson Arrow is a very powerful fire element ability with a low cooldown. It provides a lot of DPS but a small AoE making it ideal for instances with high hp bosses.   &lt;br /&gt;
* {{#skill:5222}}: All Bloom with {{#skill:5232}} level 4 provides a massive debuff on all targets within range that increases damage taken by fire element by 100% for 30 seconds. &lt;br /&gt;
* {{#skill:2213}} AKA {{#skill:2231}} and {{#skill:2230}}: A large AoE skill that provides decent damage. However, it&#039;s main use is that it applies a 50% elemental resist decrease debuff for 20s to targets hit by it. However, rather than casting the actual ability, most Arch Mages opt to using Reading Spell Book with {{#item:100073}} and using Release to cast it to avoid any cast time. &lt;br /&gt;
&lt;br /&gt;
In a party setting, you will want to ensure that the debuffs are constantly applied on the boss by casting Climax 4 All Bloom and Comet on it every 20 seconds. During that time, you will want to DPS it using Crimson Arrow. &lt;br /&gt;
&lt;br /&gt;
Crimson Arrow is a pretty expensive build because it has a lot of requirements to maximize dps. {{#skill:5235}} has a 1.5s FCT, .3s cooldown, and a .5s aftercast delay. To maximize your casts per second, your goal should be to get 1.5s fixed cast reduction, 100% VCT reduction, and at least 40% ACD reduction and 185 ASPD. Additionally, you can opt to get 100% VCT through stats. [[Choi&#039;s_Guide_To_Magic#Stats_and_Traits|More information on VCT, ACD, and ASPD requirements can be found in the Guide to Magic]]. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Crimson Arrow Phase Five Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12  [A]{{#item:400535}} || {{#item:4714}}, {{#item:312718}} or {{#item:312700}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} || VCT or ACD Reduction Enchants. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:640049}} || For Rigel: {{#item:312800}}, {{#item:311934}}. For Betel: {{#item:312800}}, {{#item:311928}}&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || &amp;lt;br&amp;gt; {{#item:311958}}, {{#item:311998}}. For Rigel: {{#item:311934}}. For Betel: {{#item:311929}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Gear in Phase Five is assuming that you are using this build for Rigel and Betel. The Gear in Phase Six is the final end game gear. &lt;br /&gt;
&lt;br /&gt;
Overall, {{#item:400981}}/{{#item:640064}} is the stronger DPS build and focuses on Climax 3. &amp;lt;br&amp;gt;&lt;br /&gt;
{{#item:400535}}/{{#item:640049}} is the stronger Crimson Arrow focused build and focuses on Climax 4.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Crimson Arrow Phase Six Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12 [A]{{#item:400535}} &amp;lt;br&amp;gt; +12[A]{{#item:400981}} || {{#item:4714}}, {{#item:312718}} or {{#item:312700}}, {{#item:312759}} &amp;lt;br&amp;gt; {{#item:4714}}, {{#item:312718}} or {{#item:312700}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} || VCT or ACD Reduction Enchants. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} || {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A]{{#item:640049}} &amp;lt;br&amp;gt; +12 [A]{{#item:640064}} || Time Dim: Use the Enchant you prefer &amp;lt;br&amp;gt; FAC: Use the Enchant you prefer&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A] {{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470337}} || {{#item:313920}}, Your choice for Slot 3 and 4&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Cards&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can find a list of cards to use in the [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:4599}}, {{#item:300456}} {{#item:4366}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:27396}} or {{#item:4169}} || &lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}}, {{#item:300529}}, {{#item:300665}} || {{#item:300529}} Pairs with {{#item:300521}}. {{#item:300665}} pairs with {{#item: 300662}} and {{#item:300660}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item: 300662}} and {{#item:300660}}, {{#item:300520}} and {{#item:300507}}, or {{#item:300455}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300521}}, {{#item:300424}} or {{#item:4657}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}}, {{#item:300458}}, or {{#item:300179}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300469}} or {{#item:300268}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300216}} || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Costume Stones&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Some additional useful Costume Stones for CA AM are: {{#item:1002405}}, {{#item:1002408}}, {{#item:1002409}}, and {{#item:1002410}}&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_Prerenewbie_Guide_to_Renewal&amp;diff=59291</id>
		<title>Choi&#039;s Prerenewbie Guide to Renewal</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_Prerenewbie_Guide_to_Renewal&amp;diff=59291"/>
		<updated>2026-04-01T04:34:26Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Starting out and Leveling */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
New to renewal and feeling overwhelmed? Same, tbh, but here&#039;s some information that I thought was helpful starting out. &amp;lt;br&amp;gt;&lt;br /&gt;
A lot of this information uses [[Madame Celery&#039;s Guide to MuhRO]] which is a very helpful resource.  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
My guild and I come from a prerenewal server and had very limited knowledge about Renewal, so I had created this guide to help them but decided to share with anyone interested. The purpose of this guide is to hopefully help people who are new to renewal and should be used as a supplement to the other guides! &lt;br /&gt;
Also, please check out [[User Guides|the other User Guides that are available!]] &lt;br /&gt;
Please feel free to reach out to me (IGN: Choi or Tokki) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
As a note, I created this guide for my guild gradually, as we progressed. So I would recommend that you read through this gradually as well! &lt;br /&gt;
For my suggestion on what to read until you&#039;re ready for the next section: &lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Preface|Preface]], [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Starting_out_and_Leveling|Starting out and Leveling]], and [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#MuhRo_Resources|MuhRO Resources]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Traits_and_Damage_Classes|Traits and Damage Classes]], [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Gear_Progression_OR_How_I_Think_About_Gear|Gear Progression]], and [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Episode_Quests|Episode Quests]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Zeny_Farming_(Section_is_in_Progress)|Zeny Farming]] and [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Refining_Gear|Refining]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Enchantments|Enchantments]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Shadow_Gears|Shadow Gear]] &lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Grade_Enhancing|Grade Enhancing]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: March 31st, 2026&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Starting out and Leveling ==&lt;br /&gt;
Most of the leveling is done through Main Board Quests that you can get at Main Office and Eden Board Quests that you can get at Eden&lt;br /&gt;
&lt;br /&gt;
The Job Changer can be found at @go main at the top left. Get to Base Level 10 and Job Level 10, and talk with the Job Changer to change to your first class. Additionally, in the Top Right of Main, talk to the Daily Instance Board. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eden Quests and Paradise Gear&#039;&#039;&#039;: [[Beginners_Guide#Eden_Boards|Eden Quests]] are a great way to level during your early levels. Go to @go Eden and [[Beginners_Guide#How_to_play_MuhRo|talk with Lime Evenor to join the Eden Group]] and accept the applicable board quests there. In Eden, enter the top right portal and talk with Lucy and Lothaire in the room on the right to get your [[Beginners_Guide#Eden_Gear|Paradise Gear and Paradise Shadow Gear]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poring Village&#039;&#039;&#039;: After you receive your Paradise gear, go and complete the [[Poring_Village|Poring Village Instance]]. Once completed you can go back to the Daily Instance Board @go main to get some additional experience. You should be job level 50 by now and can change to your next class at main. After that, go back to Eden and you can get some additional items from Labraham in the Paradise Equipment room. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eden Quests to level 99&#039;&#039;&#039;: Now, you should move forward with completing Eden Quests. In the Eden Room, talk to the job boards applicable to your level range, to receive the quests. These quests are repeatable, so you can do the same quest repeatedly. &lt;br /&gt;
The quests that I most often do are Turtle Dungeon 1-4, Glast Heim Monastery, Ice Dungeon 1, Moscovia Dungeon 3, and Louyang Field 1. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rebirth&#039;&#039;&#039;: Once you get to level 99 or close to level 99, do the quest again, but do not turn in the experience rewards. Instead, finish the quest and rebirth, level up to job level 10, and job change. Now, go and turn in your quest. This should jump you to a high level and job level 50, so you can change into your 2-2 Class. Do Eden quests again until you get to your third class. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level 100+ and Illusion Dungeons&#039;&#039;&#039;: You can use the table below after you get to Base Level 100. You can now access [[Illusion Dungeons]] by going to Warper -&amp;gt; Illusion. For Illusion Dungeons and other dungeons in the table you can talk to the Daily Quest Board at the bottom right of @go Main to get quests and rewards.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes on the Leveling Table:&#039;&#039;&#039;&lt;br /&gt;
* The table is ordered by least experience given to most experience given.&lt;br /&gt;
* The level requirement is only the required level to access the dungeon. This is not an indicator of the difficulty of the dungeon.&lt;br /&gt;
* Difficulty is also a good indicator of the gear threshold you need to hit. If you&#039;re having trouble with specific difficulties, it might be time to look into upgrading your gear!&lt;br /&gt;
* Otherwise, if you find that an area is too difficult, you should level at a lower difficulty area.&lt;br /&gt;
* Quests are repeatable.&lt;br /&gt;
* Some areas need to be accessed once before you can access them through the warper. Some areas may need episode completion to access it. &lt;br /&gt;
* As a note, there&#039;s no rush to get to Level 275. I would say that the main threshold for leveling should be 240 or 250. At that point, you can use most gear and access most instances/dungeons. I recommend at that point that you just carry on farming, and you will get to 275 before you even realize it!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Leveling 100+&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon !! Level Requirement !! Difficulty !! Experience !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Moonlight]] || 100 || D || D || &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Vampire]] || 130 || D || D || &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Teddy Bear]] || 150 || D || D || A good early source of {{#item:984}} and {{#item:985}}. &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Twins]] || 160 || D || D || The {{#item:460017}} and {{#item:460018}} are great shields that I would recommend keeping, as you will use them into the late game. &lt;br /&gt;
|-&lt;br /&gt;
| [[Eden_130~190_Mission_Board#Verus|Verus Tunnel Outskirts]] || 160 || D || C || This is an Eden Board Quest at {{#navi:ver_tunn|13|35}}. I would recommend doing this over Twins or Teddy Bear. Need [[15.1 and 15.2 Phantasmagorika|Episode 15]] completed (can use skip ticket)&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Labyrinth]] || 170 || C || C || The Illusion Morpheus Gear are great gears for magic classes in the early game. &lt;br /&gt;
|-&lt;br /&gt;
| [[Magma_Dungeon_Lvl_3|Magma Dungeon F3]] || 175 || D || C || A good early farming spot for zeny &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Underwater|Illusion of Underwater F2]] || 180 || C || C || &lt;br /&gt;
|-&lt;br /&gt;
| [[Odin|Odin&#039;s Past]] || 180 || C || B || &lt;br /&gt;
|-&lt;br /&gt;
| [[Einbech#Einbech_Lvl_3_Dungeon|Einbech F3]] || 180 || C || B || &lt;br /&gt;
|-&lt;br /&gt;
| [[Abyss Lake|Abyss Lake F4]] || 190 || C || B || &lt;br /&gt;
|-&lt;br /&gt;
| [[Thanatos Tower Revamp]] || 180 || C || B || Involves multiple quests that span from floor 9 to floor 12. You will also need to do the [[Thanatos Tower]] quest to access this dungeon. An excellent farming spot&lt;br /&gt;
|-&lt;br /&gt;
| [[Rudus|Rudus F4]] || 200 || B || B || A good early farming spot for farming late game material like {{#item:25729}} and {{#item:25731}}. The {{#item:420003}}, {{#item:410092}}, and {{#item:410017}} are good early game headgears as well. &lt;br /&gt;
|-&lt;br /&gt;
| [[Amicitia|Amicitia Dungeon F1]] || 215 || B || B || The {{#item: 400002}} is a great mid headgear for aftercast delay. &lt;br /&gt;
|-&lt;br /&gt;
| [[Amicitia|Amicitia Dungeon F2]] || 230 || A || A || A good farming spot. The {{#item: 400002}} is a great mid headgear for aftercast delay. &lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim|Niflheim Dungeon F2]] || 240 || A || A || An excellent farming spot for late game material. {{#item: 12103}} can also be sold to players for a great price. The {{#item: 410094}} and {{#item: 420076}} are great headgears. &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere|Varmundt Biosphere]] || 240 || S || S || An excellent farming spot. Some of the [[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Rune Gear and Rings]] are end-game gear. &lt;br /&gt;
|-&lt;br /&gt;
| [[Unknown Blue Hole]] || 250 || A || S+ || &lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim Pumpkin Farm]] || 250 || A || S+ || &lt;br /&gt;
|-&lt;br /&gt;
| [[Power Twisted Plains]] || 250 || S || S || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mjolnir Underground Cave]] || 250 || S || S || &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere Depth]] || 250 || S+ || S+ || The second most difficult dungeon.&lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere Depth 2]] || 250 || S+ || S+ || The most difficult dungeon.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Traits and Damage Classes ==&lt;br /&gt;
As part of Renewal, [[Stats|Traits have been added for Fourth Classes]] that provide additional bonuses to your stats. You will see that some of your Fourth Class skills scale with your specific traits. For example, Soul Vulcan Strike benefits from SPL for the scaling and the additional S.Matk you get from SPL. &lt;br /&gt;
Additionally, some stats have new mechanics that may be good to review. The main one to keep in mind is Cast Time for skills which has a mix of Fixed Cast Time (Reducable through gear) and Variable Cast time (Reducable through Int and Dex or Gear). &lt;br /&gt;
&lt;br /&gt;
Skill Damage is separated into Physical Melee, Physical Ranged, and Magical. You will see a lot of gear and equipment are separated in this way (e.g. {{#item:27384}}, {{#item:300270}}, {{#item:450169}}). You can see your skill&#039;s damage type under &amp;quot;Type&amp;quot; in your skill description. However, I would break it out into five damage classes: &lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Magical|Magical]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Ranged_Physical_(Non-Crit)|Ranged Physical]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Ranged_Physical_(Crit)|Ranged Physical Crit]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Melee_Physical_(Non-Crit)|Melee Physical]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Melee_Physical_(Crit)|Melee Physical Crit]]&lt;br /&gt;
Similar to {{#skill:382}}, many physical skills in Renewal are able to critically strike. As such, I would organize the damage types in this way, as the gear required for these damage types will be fairly similar for characters in that class.&lt;br /&gt;
&lt;br /&gt;
All 4th job classes are viable in almost all content, so my recommendation is always just to play the class you enjoy the most!&lt;br /&gt;
&lt;br /&gt;
== Gear Progression OR How I Think About Gear == &lt;br /&gt;
The tables below are split between the different damage classes. In the tables, when you click on the links to the specific gears, it will give you information on the applicable equipment and its related instances, quests, and mobs. I also recommend checking out the various other [[User Guides]], as they may go into better detail about gear and gear progression for your damage class.&lt;br /&gt;
&lt;br /&gt;
At level 100, you can talk with [[Beginners_Guide#Eden_Gear|Labraham and Louis]] to get Advanced Paradise Gear. These gear will require:&lt;br /&gt;
* 15 {{#item:7318}} - Dungeons -&amp;gt; Einbech Dungeon &lt;br /&gt;
* 3 {{#item:1034}} - Guild Dungeons -&amp;gt; Valkyrie. Talk to the Gate Manager to get to Floor 2&lt;br /&gt;
* 15 {{#item:7200}} - Dungeons -&amp;gt; Beach Dungeon F2 -&amp;gt; Northeast Portal to Umbala Field&lt;br /&gt;
Once you get these, you should start improving your gear starting from Stage 1&lt;br /&gt;
&lt;br /&gt;
=== Magical ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Magical&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Gear Slot&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 1&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 2&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 3&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 4&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 5&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Hood]]&lt;br /&gt;
|[[Various_Headgears_Reform#Survival_Circlet|Survival Circlet-LT]]&amp;lt;br&amp;gt;[[Tomb_of_Remorse#Thanatos_Helmet_and_LT_Version|Thanatos Magic Helmet-LT]]&amp;lt;br&amp;gt;[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Ribbon]]&lt;br /&gt;
|[[Various_Headgears_Reform#Bacsojin_Doll_Hat|Bacsojin Doll Hat-LT]]&amp;lt;br&amp;gt;[[Temporal Circlet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&amp;lt;br&amp;gt;[[Helms_of_Faith#Headgears|Helm of Faith]]&lt;br /&gt;
|[[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|Vesper Helm]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Magician Crown]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Judgement]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|&lt;br /&gt;
|[[Deep Blue Sunglasses|Deep Blue Sunglasses]]&amp;lt;br&amp;gt;[[Amicitia|Victory Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gamblers Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Rudus|CD in Mouth]]&lt;br /&gt;
|[[Equipment Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger|Survival Orbs-LT]]&amp;lt;br&amp;gt;[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Spades in Mouth (Magical)]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Beginners Guide|Eden Paradise Armor]]&amp;lt;br&amp;gt;[[Grace Set|Grace Armor]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Armor Type B]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Dress]]&amp;lt;br&amp;gt;[[Odin#Equipment|Int Soutane]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Armor|Gray Wolf Robe]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Robe]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Robe]]&lt;br /&gt;
|[[20_The_Immortal#Dim_Glacier_Armors|Dim Glacier Robe]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Robe]]&lt;br /&gt;
|[[Constellation_Tower#Faint_and_Nebula_Armors|Nebula Robe of Spell]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Soul Purification Rune Robe]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_of_Teddy_Bear|Illusion Survivor&#039;s Staff]] &amp;lt;br&amp;gt; [[Illusion_of_Twins|Illusion Thorny Staff]]&lt;br /&gt;
|[[Issgard_Equipment#Glacier_Weapons_(Shuriken,_Guns_and_Staffs)|Glacier Staff]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Poenitentia_Gears|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment#Dim_Glacier_Weapons|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]] &amp;lt;br&amp;gt; [[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena#Special_Product_List|Magic Absorber]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Shawl]]&amp;lt;br&amp;gt;[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal INT Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing Type B]]&lt;br /&gt;
|[[Convertible Wings|Convertible Magical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Muffler]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Death Rune Manteau]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Muffler]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Muffler]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Autumn#Circulation_of_Life:_Autumn|Circulation of Life: Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Magic Boots]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal INT Boots]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Leg Type B]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Footgear|Gray Wolf Shoes]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Shoes]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Boots]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub|Moan of Corruption]]&amp;lt;br&amp;gt;[[Varmundt&#039;s Biosphere|Varmundt Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Shoes]]&lt;br /&gt;
|&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Ring]]&amp;lt;br&amp;gt;[[Grace Set|Grace Magic Ring]]&lt;br /&gt;
|[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Automatic_Equipment_(17.2)|Automatic Battle Chip]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Brooch/Evil Thread Glove]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Accessories|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Accessories_(Right)|Snow Flower Necklace]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Necklace]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Temple Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Necklace]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Spell Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Bracelet]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Divine Power Insignia]]&lt;br /&gt;
|[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Automatic_Equipment_(17.2)|Automatic Battle Chip]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Brooch/Evil Thread Glove]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Accessories|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Accessories_(Right)|Snow Flower Earring]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Earring]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Temple Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ranged Physical (Non-Crit) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Ranged Physical (Non-Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|Stage 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub,_Fish_Head_Hat|Crown Of Beelzebub]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Amicitia|Feather in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Diamonds in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|AGI Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Phreeoni_Wing_Suit|Phreeoni Wing Suit]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Suit of Concentration]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Ice Storm Rune Suit]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal DEX Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Physical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Manteau]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Summer#Circulation_of_Life:_Summer|Circulation of Life: Summer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal DEX Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Boots]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Concentration Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Celestial Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Summer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melee Physical (Non-Crit) ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Melee Physical (Non-Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|Stage 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub,_Fish_Head_Hat|Crown Of Beelzebub]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Niflheim|Ninja&#039;s Blue Mask]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Hearts in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&amp;lt;br&amp;gt;[[Illusion_of_Luanda|Illusion Goibne&#039;s Armor]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|Odin STR Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Armor of Power]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Flame Earth Rune Armor]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal STR Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Physical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Spring#Circulation_of_Life:_Spring|Circulation of Life: Spring]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal STR Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Power Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Power Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Spring]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ranged Physical (Crit) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Ranged Physical (Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|Stage 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Boitata_Hat&#039;s_and_Armor|Boitata Hat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Niflheim|Bondage Necklace]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Diamonds in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|Odin LUK/AGI Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Phreeoni_Wing_Suit|Phreeoni Wing Suit]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Armor of Creative]]&amp;lt;br&amp;gt;[[Constellation Tower|Nebula Suit of Concentration]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Corruption Poison Rune Cloth]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Ice Storm Rune Suit]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal LUK/DEX Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Critical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Garment]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Pirate_Captain.27s_Coat|Pirate Captain&#039;s Coat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Winter#Circulation_of_Life:_Winter|Circulation of Life: Winter]]&amp;lt;br&amp;gt;[[Divine_Beast&#039;s_Cloak:_Summer#Circulation_of_Life:_Summer|Circulation of Life: Summer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal LUK/DEX Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Creative Seal]]&amp;lt;br&amp;gt;[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Concentration Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Hundred Lucks/Celestial Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Winter/Summer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melee Physical (Crit) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Melee Physical (Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|Stage 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Boitata_Hat&#039;s_and_Armor|Boitata Hat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Niflheim|Bondage Necklace]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Hearts in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|Odin LUK/STR Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Suit of Creative]]&amp;lt;br&amp;gt;[[Constellation Tower|Nebula Armor of Power]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Corruption Poison Rune Cloth]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Flame Earth Rune Armor]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal LUK/STR Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Critical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Garment]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Pirate_Captain.27s_Coat|Pirate Captain&#039;s Coat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Winter#Circulation_of_Life:_Winter|Circulation of Life: Winter]]&amp;lt;br&amp;gt;[[Divine_Beast&#039;s_Cloak:_Spring#Circulation_of_Life:_Spring|Circulation of Life: Spring]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal LUK/STR Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Creative Seal]]&amp;lt;br&amp;gt;[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Power Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Hundred Lucks Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Winter/Spring]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the most part, the equipment in renewal requires specific currencies that can be received from instances, quests, or mob kills. For example:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Instances&#039;&#039;&#039;: {{#item:18849}} requires {{#item:7642}} to be created. Bloody Coins can be received when completing the Instance &amp;quot;[[Horror_Toy_Factory|Horror Toy Factory]]&amp;quot; and can be dropped from mobs within that Instance. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quests&#039;&#039;&#039;: [[Grace_Set|Grace Equipment]] requires {{#item:25669}} and {{#item:25723}}. In order to access the map that allows you to exchange these currencies for Grace Equipment, you need to complete the [[17.1_Illusion|17.1 episode quest.]] The quests involved in this will provide you with a good amount of that currency. Mobs in areas and dungeons related to 17.1 will provide you with the currency as well. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mob Drops&#039;&#039;&#039;: Certain equipment can be received from mobs. [[Illusion_Dungeons|Illusion dungeons]] are a great example of this. Another example is [[Rudus|Rudus Dungeon 4]]. Within that dungeon, all mobs have a low chance of dropping {{#item:410016}}, {{#item:410017}}, {{#item:410091}}, {{#item:410092}}, and {{#item:420003}}.&lt;br /&gt;
&lt;br /&gt;
When deciding which gear to farm, I look through the different equipment options starting from Stage 1 and upwards and compare them to my Eden Paradise gear to consider the effort required to get there. The Eden Paradise gear starting out is already pretty good overall. So for example, when looking at Armor, I reviewed the Grace Armor, Automatic Armor, and Celine&#039;s Dress, and decided that it wasn&#039;t an improvement enough to replace my Eden Paradise Armor. Instead, I skipped to the Stage 4 armor Gray Wolf Armor. &lt;br /&gt;
&lt;br /&gt;
I did this for each slot of my gear and then decided to work on the earliest stage gear that I decided I would use. So: I decided I wanted the Grace Footgear, Gray Wolf Armor, and Illusion Silver Guard. Instead of working on the Stage 4 Gray Wolf Armor, I started on the Stage 2 Grace Footgear and Illusion Silver Guard. I also prioritized the Middle and Lower Headgear of Cor Core Booster + CD in mouth as I didn&#039;t have an Eden Paradise equivalent, so it was an easy boost in gear.&lt;br /&gt;
&lt;br /&gt;
It may be tempting to try to skip to Stage 4 and Stage 5, but I do recommend switching where necessary, as it helps clear instances and dungeons significantly.&lt;br /&gt;
&lt;br /&gt;
The [[Grace_Set|Grace Equipment]] may be a good place to start if you&#039;re looking to upgrade your Paradise gear!&lt;br /&gt;
&lt;br /&gt;
== Episode Quests == &lt;br /&gt;
Certain gear and maps require episode quests to be completed. Completing the episode quests gives you access to the maps and gives you a lot of the relevant currencies. This is a good route to take to move forward with gear progression. &lt;br /&gt;
&lt;br /&gt;
17.2, 18, 19, 20, and 21 require the prior episode quests to be completed.&lt;br /&gt;
&lt;br /&gt;
* [[17.1 Illusion]] is needed for [[Grace Set|Grace Equipment]]&lt;br /&gt;
* [[17.2 Sage Legacy]] is needed for [[Automatic Equipment (17.2)|Automatic Equipment]]&lt;br /&gt;
* [[18 Direction of Prayer]] is needed for [[Gray Wolf Equipment]]&lt;br /&gt;
* [[19 Issgard Land of Snow Flowers]] is needed for [[Issgard Equipment|Snow Flower and Glacier Equipment]] &lt;br /&gt;
* [[20_The_Immortal]] is needed for [[20_The_Immortal#Enchants|Glacier and Dim Glacier Equipment]]&lt;br /&gt;
* [[21_Age_of_Heroes]] is needed for [[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Equipment]]&lt;br /&gt;
* [[Chapter 1]] is needed for [[Dimension Shoes Enchants|Dimension Shoes]], [[Another Dimension Weapon|Another Dimension]], and [[Chapter_1#Gear|Frontier Equipment]]&lt;br /&gt;
&lt;br /&gt;
Clear Tickets can also be bought for Cash points. Episodes 15, 16, and 17.1 don&#039;t have any requirements. 19, 20, and 21 require at least 1 character among your master account to have completed this quest.&lt;br /&gt;
&lt;br /&gt;
== Zeny Farming ==&lt;br /&gt;
All this stuff ain&#039;t cheap and life is an endless cycle of paying bills. Renewal isn&#039;t any different, so you may be wondering how you can make that sweet sweet zeny. &lt;br /&gt;
&lt;br /&gt;
In Muh RO, mobs will give you zeny on kills based on their HP; you may have noticed this while leveling! As such, you will get more zeny from kills on higher density maps and with stronger mobs. However, the majority of zeny will be based on mob drops as loot to sell to the npc or valuable loot to sell to other players. Starting out, it&#039;ll be hard to know what to sell to npcs and what to sell to players or keep, but you&#039;ll learn in time. If you want to know more about whether an item is used for something, try searching it on the Muh RO wiki which will give you information about what it can be used for. &lt;br /&gt;
&lt;br /&gt;
Here are some of my recommendations for farming. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Big shout out and thank you to Cheverlotte, Lxna, Miku Kitsune, and Vorpal for testing and collecting data for this! &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes on the Farming Table:&#039;&#039;&#039;&lt;br /&gt;
* The table is ordered by Difficulty.&lt;br /&gt;
* The level requirement is only the required level to access the dungeon. This is not an indicator of the difficulty of the dungeon.&lt;br /&gt;
* Difficulty is also a good indicator of the gear threshold you need to hit. If you&#039;re having trouble with specific difficulties, it might be time to look into upgrading your gear!&lt;br /&gt;
* Otherwise, if you find that an area is too difficult, you should farm at a lower difficulty area.&lt;br /&gt;
* Some areas need to be accessed once before you can access them through the warper. Some areas may need episode completion to access it. &lt;br /&gt;
* These are just my beginner recommendations and not an absolute guideline. &lt;br /&gt;
* &#039;&#039;&#039;This Table is still in progress&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Farming Table&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon !! Level Requirement !! Difficulty !! Income !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Istana Cave || 0 || D || C || Easy Early Farming Spot. A good early source of {{#item:985}}. Income is heavily reliant on the price of {{#item:985}}.&lt;br /&gt;
|-&lt;br /&gt;
| Gefenia || 0 || D || D || Easy Early Farming Spot. Will rank higher if you use Gefenia Specific Builds: [[Gefenia Easy And Enjoyable Farming|Gefenia Easy and Enjoyable Farming]] / [[Gefenia Farming With Illusion Doping|Gefenia Farming with Illusion Doping]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Thanatos_Tower|Thanatos Tower Past]] || 0 || D || C || Easy Early Farming Spot&lt;br /&gt;
|-&lt;br /&gt;
| [[Magma Dungeon Lvl 3|Magma Dungeon F3]] || 175 || D || D ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Teddy Bear]] || 150 || C || B || ★ My recommendation for Early Game Farming, as it provides {{#item:984}} and {{#item:985}}. &amp;lt;br&amp;gt; Income varies based off Refinement Boxes Prices, and you might make more money by selling upgrade tickets&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Labyrinth]] || 170 || C || C || Income varies based on Refinement Boxes Prices, and you might make more money by selling upgrade tickets&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Underwater|Illusion of Underwater F2]] || 180 || C || C || Income varies based on Refinement Boxes Prices, and you might make more money by selling upgrade tickets&lt;br /&gt;
|-&lt;br /&gt;
| [[Odin|Odin&#039;s Past]] || 180 || C || C || &lt;br /&gt;
|-&lt;br /&gt;
| [[Oz_Labyrinth|Oz Dungeon F2]] || 170 || C || B-S || Income varies based off {{#item:1000405}} Prices. {{#item:1000405}} are useful for PvP. &lt;br /&gt;
|-&lt;br /&gt;
| [[Thanatos Tower Revamp]] || 180 || C || B || You will need to do the [[Thanatos Tower]] quest to access this dungeon. F11 and F12 are the most popular. &amp;lt;br&amp;gt; Highly recommend {{#item: 12710}} and would also recommend {{#item: 12211}} and SP Pots. The map is small, so the income will fluxuate significantly depending on amount of players on map. &lt;br /&gt;
|-&lt;br /&gt;
| Second Power Plant || 180 || C || C || ★ My Recommendation for Eden Coin Farming&lt;br /&gt;
|-&lt;br /&gt;
| Snake&#039;s Nest || 200 || C || C || Very useful for Dim Glacier Farming. &lt;br /&gt;
|-&lt;br /&gt;
| [[Rudus|Rudus F4]] || 200 || B || S || ★ My recommendation for Mid Game Farming, as it provides early access to {{#item: 25731}} and {{#item: 25729}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Abandoned Pit|Abandoned Pit F1]] || 200 || B || A || Very useful for Dim Glacier Farming. &lt;br /&gt;
|-&lt;br /&gt;
| [[Abandoned Pit|Abandoned Pit F2]] || 200 || B+ || S || Very useful for Dim Glacier Farming. &lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim|Niflheim Dungeon F1]] || 200 || B || S || ★ My recommendation for Mid Game Farming, as it provides early access to {{#item: 25731}} and {{#item: 25729}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim|Niflheim Dungeon F2]] || 240 || A || S || Income varies based off {{#item: 12103}} Prices. &lt;br /&gt;
|-&lt;br /&gt;
| [[Clock Tower Unknown Basement|Clock Tower Basement]] || 240 || A || S || Great All rounder for refinement resources. &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere|Varmundt Biosphere A]] || 240 || S || A-S+ || Income fluxuates based off prices of the relevant Rune and Essences. My recommendation is to farm the map with the highest Rune/Essence Prices&lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere|Varmundt Biosphere B]] || 240 || S || A-S+ || Income fluxuates based off prices of the relevant Rune and Essences. My recommendation is to farm the map with the highest Rune/Essence Prices&lt;br /&gt;
|-&lt;br /&gt;
| [[Mjolnir Underground Cave]] || 250 || S || S || Income varies based off {{#item: 12103}} Prices. &lt;br /&gt;
|-&lt;br /&gt;
| [[Power Twisted Plains]] || 250 || S || S ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Forgotten Time]] || 250 || S || S-S+ || Income fluxuates based off prices of the Wraths. Farm the Contaminated zone. &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere Depth 2]] || 250 || S+ || S+ || As this is the most difficult map, some classes with high investment are significantly more efficient farming this map. As such, income will significantly vary. Keep in mind, the S+ rating is based off that cap. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
If you have concerns with the rankings or have other farming recommendations please let me know!&lt;br /&gt;
&lt;br /&gt;
I almost always use {{#item: 12210}} and {{#item: 12710}} while farming. {{#item: 12210}} can be bought from the Eden Coin Shop and {{#item: 12710}} can be bought from the muh shop. {{#item: 12412}} can be more efficient than {{#item: 12210}} on &#039;&#039;&#039;S&#039;&#039;&#039; income maps, but mileage will vary depending on the efficiency of your farming. Other useful consumables while farming are: {{#item: 12211}}, {{#item: 23204}}, {{#item:23203}}, {{#item: 23648}}, and {{#item: 23647}} but there are many consumables that are worthwhile to use! &lt;br /&gt;
&lt;br /&gt;
Some key items that you will get while farming that will be relevant through all parts of the game are: {{#item: 25731}}, {{#item: 25729}}, {{#item:984}}, and {{#item:985}}.&lt;br /&gt;
&lt;br /&gt;
Some useful commands are @alc to update your autoloot settings, @lw and @load for ease of warping, and @storeall and @getall for loot management. I would also recommend having a specific storage so you can @storeall while farming and organize later. &lt;br /&gt;
&lt;br /&gt;
Additionally, there are [[Increase_item_drop_gears#Equipment_that_increases_drop_rate|drop rate gears that exist that will increase your drop percentage]]. If you can afford the loss in damage or cast time, it&#039;s highly recommended to use them while farming.&lt;br /&gt;
&lt;br /&gt;
== Refining Gear == &lt;br /&gt;
Now that you have these gears, [[Refinement|you may be looking to refine them]]. Refining in Renewal is very important as cards and gears will have special bonuses at specific refinement levels or at specific intervals of refinement! &lt;br /&gt;
&lt;br /&gt;
Refining in Renewal is a bit different, as there are a lot of upgrade boxes and upgrade items. Some equipment have special ways to refine them to a higher level without any of the risks of refining it to that level. So while leveling to 4 is safe for a weapon but anything above that has a risk of breaking when you refine them, items exist that will jump you to the higher refine level without that risk. &lt;br /&gt;
&lt;br /&gt;
One item you may have found while leveling in the Illusion Dungeons is its related Refinement Box. These Refinement boxes will refine an item from a specific list of items that is stated on the box description, and refine it safely but randomly from +4 to +7-10. For example, the {{#item:100423}} can be used to +7 to +10 any illusion equipment from the [[Illusion of Labyrinth Equipment|Illusion of Labyrinth]].&lt;br /&gt;
Additionally, gears related to instances or quests will often have an item that can be bought with currency to upgrade the item to a specific value. For example, Cor (Part of Episode 17.1), has an npc that will sell you {{#item:100130}} which can be used to upgrade the Grace Equipment. &lt;br /&gt;
&lt;br /&gt;
Renewal also added [[Armor_Weapon_Tickets|Safe to Refine Tickets]] that can be used for any level 1 armor or level 4 or below weapon! Safe to Refine Tickets can be made with Red Hugo in the top left corner of Para. These tickets can be created using Exchange Hammers that can be bought from the npc that will get a +X refined gear and exchange it for a X-1 Safe to Refine Ticket. So, if you have a +9 armor you can use an {{#item:50005}} to get a {{#item:6233}}. You can also exchange multiple of the same level Safe to Refine Ticket to get a higher refine level Ticket through Red Hugo. These tickets can go up to +12. &lt;br /&gt;
One thing to keep in mind is that these tickets cannot be used for level 5 weapons and level 2 armors. However, most of those gear have equivalent boxes that can be used (e.g. {{#item:101637}}, {{#item:101307}}, {{#item:50052}}).&lt;br /&gt;
&lt;br /&gt;
The Refinement boxes and Safe To Refine Tickets work well together. A great way to farm Safe to Refine Tickets is by farming Illusion Dungeons for their Illusion Gear and Refinement boxes and turning those in to get the Safe to Refine Tickets. A popular Illusion for this is [[Illusion_of_Underwater|Illusion of Underwater Floor 2]]. &lt;br /&gt;
&lt;br /&gt;
With this in mind, you should think about which refine level you would like your gear to be. Though it was a thing in Prerenewal to have gear and cards have more effects at different refinements ({{#item:4160}}, {{#item:5468}}, etc.), it is significantly more common in Renewal. Most gear and the majority of cards you will find will have bonuses at specific refinement levels (Additional X at Refine Level +Y), at specific intervals (Additional X for each Y Refine Levels) or both!&lt;br /&gt;
For example, The {{#item:450178}} gives a flat Matk + 130. However, it also gives Matk +15 for each 2 Refine Levels and decreases Variable Casting Time by 15% at Refine Level +7. As such, for this armor, you would want to refine it to +8 so you can take advantage of the Variable Casting Time Reduction at +7 while also having it at an interval of 2 for the Matk. &lt;br /&gt;
Note: Some enchantments give bonuses at specific refine levels as well. However, this will be covered in the next section.&lt;br /&gt;
&lt;br /&gt;
== Enchantments == &lt;br /&gt;
Pre-renewal had enchanting in the form of +1 - +3 stats on specific armors. However, [https://wiki.muhro.eu/Category:Enchantment Enchanting in renewal is a lot more powerful]. In some cases, a significant portion of the equipment&#039;s power comes from the enchantments making a deceptively weak item incredibly strong (e.g. [[Issgard_Equipment#Dim_Glacier_Weapons_2|Dim Glacier]]/[[Issgard_Equipment#Glacier_Weapons|Glacier weapons]]).&lt;br /&gt;
&lt;br /&gt;
Enchantment is the process of adding additional bonuses like stats, healing effectiveness, and more to equipment. This process is done through NPCs related to that specific equipment through the use of their applicable currencies, similar to how gear can be bought.&lt;br /&gt;
&lt;br /&gt;
Generally, you can add random enchantments for the equipment for a specific amount of currency or add a specific enchantment you would like for a greater amount of that currency. In some cases, you will have to add an enchantment on the equipment and upgrade that enchantment to get a stronger version of it. &lt;br /&gt;
&lt;br /&gt;
A good way to dip your toes into enchanting is by [[Illusion_Enchantment#Enchanting|enchanting your illusion gear with the Illusion Enchanter in Prontera]]. By now, you should have a decent amount of {{#item:25271}} and Illusion Gear from leveling in the Illusion Dungeons. These Illusion Stones can be used with the NPC to roll enchants on your weapons, armors, and accessories. Additionally, you will see that Illusion Weapons often have additional lines with extra effects (e.g. +X damage to X Type Monsters). These can be rerolled as well.&lt;br /&gt;
If you&#039;re currently using any Illusion Gear, go ahead and try some enchanting if you have illusion stones just sitting in storage!&lt;br /&gt;
&lt;br /&gt;
Some enchantments, like the [[Gray Wolf Equipment|Gray Wolf Armor]] mentioned in the previous section, also have special bonuses at specific refinement levels or at specific intervals of refinement. The Gray Wolf Enchantments have extra bonuses at +7, +9, and +11, so take a look at the enchantments when working on refining. &lt;br /&gt;
&lt;br /&gt;
Lastly, Fashion Points that you&#039;ve been collecting in game let you buy Costume Enchant Boxes. These boxes give Enchant Stones that can be enchanted onto your costumes for a lot of additional power. The list of Enchant Stones and their % drops can be found here: [[Costume_Enchants_(Fashion_Points)#Enchant_Stones]]&lt;br /&gt;
&lt;br /&gt;
== Shadow Gears == &lt;br /&gt;
If you talked with Lucy in the Paradise Equipment room in Eden, you should have the Paradise Shadow Equipment. [[Shadow Gear|Shadow Equipment]] is additional equipment that is equipped in your Costume Equipment for the Armor, Weapon, Shield, Shoes, and Accessories that provide additional benefits but no cosmetic effects. &lt;br /&gt;
&lt;br /&gt;
You can talk with Lucy to buy [[Beginners_Guide#Shadow_Gear|Advanced Shadow Gear]] (230 {{#item:25223}} for the whole set) or rent it for 3 days (20 {{#item:25223}}). The regular Paradise Shadow Equipment is already pretty good, but the Advanced Shadow Gear will provide around double the stats with the whole set. Eden Coins can be farmed by doing the level 100+ Eden missions. &lt;br /&gt;
&lt;br /&gt;
[[Shadow Gear|Better Shadow Gear]] can be found in the Main Office basement (bottom right of the main office). The Shadow Gear can give a large amount of benefits like an increase in specific skill damage, increased stats, increased movement speed, armor/magic resist Pen, and more! Generally, each piece of the Shadow Gear will need 80x {{#item:50033}}, 5x MvP Item, and 15x {{#item:25729}}. Shadows are obtained through {{#item:50034}} which you can get from killing MVPs or by trading with Rayja in the basement for 5 {{#item:25729}}. &lt;br /&gt;
Generally, the best Shadow Gear will require related Thump Boxes that will require an amount of specific Shadow items at a specific Refine Rate to create one piece of that Shadow Gear. For example, the Almighty Shadow Accessories, which provide +1 All Basic Stats per Refine Level, uses the {{#item:23247}} which requires 5 +7 of any of the Power, Vital, Intelligence, Dexterous, and Lucky Shadow gear to create one random piece of the Almighty Shadow Accessories. Thankfully, they can be exchanged for the other piece with Rajya using the {{#item:1000854}} if you get the piece you don&#039;t need. &lt;br /&gt;
&lt;br /&gt;
Shadow Gear has benefits in the specific combos, but not all combos are all pieces of the shadow gear, so you can mix and match the shadow gear as you&#039;d like (e.g. Full Tempest Armor and Shoes with the Almighty Accessories). One set of Combo Gear I might recommend is the Master Class Combo, which provides strong benefits for any damage-dealing class (and will often be BIS for certain classes). &lt;br /&gt;
&lt;br /&gt;
All Shadow gear including accessories can be upgraded! A  {{#item:23926}} for Shadow gear can be bought for 150 {{#item:50033}} and 150 {{#item:25729}} or they can be refined with the regular refiner. &lt;br /&gt;
&lt;br /&gt;
Lastly, for those of you interested in upgrading your Shadow Gear, I recommend going through the [[Endless_Cellar_/_Endless_Tower|Endless Tower and Endless Cellar instances]] as they provide a great way to farm shadow crates!&lt;br /&gt;
&lt;br /&gt;
== Grade Enhancing == &lt;br /&gt;
Now your gear is starting to come along and you have a lot of zeny and don&#039;t know what to do with it. Well do I have a great solution for you!&lt;br /&gt;
&lt;br /&gt;
[[Grade_Enhancing|Grade Enhancing]] is a new mechanic in Renewal that allows you to enhance your equips (from Ungraded -&amp;gt; D -&amp;gt; C -&amp;gt; B -&amp;gt; A) to strengthen your Level 5 Weapons and Level 2 Armors in two ways: increasing the ATK &amp;amp; MATK refine bonus given from refining and providing additional Grade Bonuses that are unique to the specific equipment and/or its enchants. Generally, the Grade Bonus is the biggest bonus and will provide grades for each increased Grade.&lt;br /&gt;
&lt;br /&gt;
A great example of this is the {{#item:470204}} that gives Matk +5% and SPL +5 at Grade D, 1s Fixed Casting Time Reduction at Grade C, S.Matk +7 at Grade B, and SPL +8 per 2 Refine Levels at Grade A. In the case of the Moan of Corruption, it might not be worthwhile to start using it until you get it to Grade C. &lt;br /&gt;
&lt;br /&gt;
Grade Enhancing is one of the most expensive mechanics in Renewal as it requires specific materials for the grading process and a specific refine level, often requiring you to go past the safe refine level and requiring {{#item:6635}} to go about it without the risk of destruction. Grading itself also has a chance of success, but there is an option to make sure that it won&#039;t get destroyed at the cost of 5x the material. {{#item:1000337}} can be used, but I do not recommend using these, as the cost of the required {{#item:6635}} is often significantly more than the cost of the materials to grade. &lt;br /&gt;
&lt;br /&gt;
A common and great place to start Grade Enhancing is with the [[Equipment_Issgard#Dim_Glacier_Weapons_2|dim glacier weapon]] as it is the BIS weapon for most classes. Due to the cost-effectiveness of the {{#item:101637}}, it is significantly easier to get it to the refinement level for the desired enchantment.&lt;br /&gt;
&lt;br /&gt;
There are safe and unsafe grade options. The recommendation is to &#039;&#039;&#039;always&#039;&#039;&#039; use the safe option. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#F4FFFF; text-align: center;&amp;quot;&lt;br /&gt;
| Process|| Required Refine || Required Materials ||  Base Success Chance || Failure Penalty &lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  No Grade → Grade D || +9 || 1x {{#item:1000325}} &amp;lt;br&amp;gt; 100.000 Zeny ||  +9: 20%&amp;lt;br&amp;gt;+10: 30%&amp;lt;br&amp;gt;+11: 70% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  No Grade → Grade D || +9 || 5x {{#item:1000325}} &amp;lt;br&amp;gt; 500.000 Zeny ||  +9: 20%&amp;lt;br&amp;gt;+10: 30%&amp;lt;br&amp;gt;+11: 70% || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade D → Grade C || +10 || 1x {{#item:1000326}} &amp;lt;br&amp;gt; 125.000 Zeny ||   +10: 30%&amp;lt;br&amp;gt;+11: 60% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade D → Grade C || +10 || 5x {{#item:1000326}} &amp;lt;br&amp;gt; 625.000 Zeny||   +10: 30%&amp;lt;br&amp;gt;+11: 60% || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade C → Grade B || +11 || 1x {{#item:1000327}} &amp;lt;br&amp;gt; 200.000 Zeny ||  50% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade C → Grade B || +11 || 5x {{#item:1000327}} &amp;lt;br&amp;gt; 1.000.000 Zeny||  50% || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade B → Grade A || +11 || 2x {{#item:1000328}} &amp;lt;br&amp;gt; 500.000 Zeny ||  40% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade B → Grade A || +11 || 10x {{#item:1000328}} &amp;lt;br&amp;gt; 2.500.000 Zeny||  40% || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== MuhRo Resources == &lt;br /&gt;
Finally, welcome to the server! It&#039;s a lot to take in, but there&#039;s no rush to learn everything, and you&#039;ll learn what you need to learn in time. I wanted to provide some useful resources, commands, and other information that might be helpful to you in Muh RO. &lt;br /&gt;
&lt;br /&gt;
MuhRO has a lot of helpful resources and information. If you&#039;re on this guide, I&#039;m sure you&#039;re familiar with the wiki. However, in case you don&#039;t: &lt;br /&gt;
* [[User_Guides|Useful player guides]] will have a bunch of player guides created by helpful MuhRO compatriots! &lt;br /&gt;
* [[Instances|Instances]] will provide information for any instance. &lt;br /&gt;
* [https://wiki.muhro.eu/Category:Dungeons Dungeons] will similarly provide information for many popular dungeons. &lt;br /&gt;
* [[Available_Classes|Available classes]] will provide descriptions of all of the available classes! Super helpful if you&#039;re not sure what to play! &lt;br /&gt;
* [[Welcome_to_MuhRo-Wiki|The home page]] of course will have a lot of relevant information right there. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
The [https://flux.muhro.eu/ MuhRO home page] also has a lot of valuable resources for players to use when they are logged in! &lt;br /&gt;
* [https://flux.muhro.eu/?module=item The Item Database] allows you to search for any item in the database. When you click on an item, you can see what monsters drop it and their drop rate, whether it&#039;s currently being sold by vendors and their price, and even the item&#039;s vending history to get an idea of the price if it&#039;s not being sold by vendors at the time! &lt;br /&gt;
* [https://flux.muhro.eu/?module=monster The Monster Database] allows you to search for any monster in the database and gives you monster details and drops. This won&#039;t let you know where a monster can be found, so I normally use @whereis for that information. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A lot of [[Player_Commands|helpful commands]] can be used in-game to find relevant information as well. &lt;br /&gt;
* &#039;&#039;&#039;@ii&#039;&#039;&#039; lets you search an item to read its description. For you costume lovers out there, I often use it to search a costume to click the item description and view the preview e.g. @ii Costume Crescent Moon. &lt;br /&gt;
* &#039;&#039;&#039;@mi&#039;&#039;&#039; lets you search a monster to view its monster details and item drops e.g. @mi Grote.&lt;br /&gt;
* &#039;&#039;&#039;@whereis&#039;&#039;&#039; lets you search a monster to see where that mob is located e.g. @whereis Grote.&lt;br /&gt;
* &#039;&#039;&#039;@whodrops&#039;&#039;&#039; lets you search an item to see what mobs drop that specific item e.g. @whodrops Blacksmith&#039;s Blessing. &lt;br /&gt;
* &#039;&#039;&#039;@whosells&#039;&#039;&#039; lets you search an item to see if any vendors are currently selling that item e.g. @whosells Blacksmith&#039;s Blessing. &lt;br /&gt;
* &#039;&#039;&#039;@whobuys&#039;&#039;&#039; lets you search an item to see if any vendors are currently buying that item e.g. @whobuys Blacksmith&#039;s Blessing. &lt;br /&gt;
* &#039;&#039;&#039;@wn&#039;&#039;&#039; lets you search an item to see if any NPCs sell that item e.g. @wn Blacksmith&#039;s Blessing.&lt;br /&gt;
* &#039;&#039;&#039;@navi&#039;&#039;&#039; gives you navigation directions to get to a specific map or coordinate e.g. @navi ein_dun03. You will find that a lot of the Wiki pages will provide specific coordinates in orange like this {{#navi:prt_monk|94|213}}. You can click these and paste them into your text bar in-game to allow you to navigate to it. Additionally, you can access the navigation window in-game with alt + n. &lt;br /&gt;
* &#039;&#039;&#039;@commands&#039;&#039;&#039; will provide you a list of all of the other @ commands.&lt;br /&gt;
&lt;br /&gt;
[[Category:General Guides]]&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_Magic_and_Support_Cardinal_Guide&amp;diff=59290</id>
		<title>Choi&#039;s Magic and Support Cardinal Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_Magic_and_Support_Cardinal_Guide&amp;diff=59290"/>
		<updated>2026-04-01T04:30:18Z</updated>

		<summary type="html">&lt;p&gt;Choi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Cardinal]]&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
The main purpose of this guide is to provide information on the gear progression for Magic Damage and Full Support Cardinal Builds. For Magic builds, this guide should be read in tandem with [[Choi&#039;s Guide To Magic]] which provides more general information about magic classes. However, as the gear and concepts are similar across different builds, this guide should also be helpful for other magic builds. Please feel free to reach out to me (IGN: Choi or Light) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
Also, I wanted to say thank you to everyone who has helped me, as I learned and continue to learn Cardi!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: March 31st, 2026&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Cardinal is one of the most popular Support Builds with very useful supportive abilities and powerful heals. However, it also has strong magic builds and can be used for solo play and farming. It also has a physical build, but I won&#039;t be covering that. &lt;br /&gt;
&lt;br /&gt;
This build will have two full sections for Support and Magic. Expand the sections below for more information! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#FFFACD; text-align: center; font-size: 150%;&amp;quot;&lt;br /&gt;
|  Full Support&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== Full Support == &lt;br /&gt;
=== Notes ===&lt;br /&gt;
Cardinal is one of the most popular support builds in the game, as it provides a plethora of supportive buffs and has strong heals. Additionally, due to {{#skill:5269}} scaling off the target&#039;s HP, Cardinal can work very effectively as a tank. However, as solo farming is the main activity people do and party play is limited, you will have difficulty gearing or leveling, so I don&#039;t recommend this as your first class unless you are playing with a group of friends or a guild. &lt;br /&gt;
&lt;br /&gt;
Due to it being full support, Cardinal focuses more heavily on stats and bonuses that other classes might not focus as much on. Cardinal is also a pretty flexible build, so you can adjust your build according to what works best for you! Whether you want to be the tankiest cardinal on the server, buff your friends 7.14 times per second, or have the strongest heal you can have, it&#039;s totally up to you. However, here is how I, personally, prioritize my stats: &lt;br /&gt;
# Cast Time Reduction: Generally, your goal will be to reach instant cast or near instant cast in the end game, so you will want to make sure you have enough FCT Reduction and VCT Reduction. Due to the +17 int and dex provided by {{#skill:2041}} and the stats you can afford not indexing into damage, so I opt for VCT reduction through Stats rather than gear. This means you will want reduction by getting your ((Dex x 2) + INT) = 530. However, 100% VCT reduction through gear is just as viable, and you can opt for this route as well. &lt;br /&gt;
# Tankiness: Overall, HP and resists, are super effective on Cardinal. Since {{#skill:5269}} scales off the target&#039;s HP, your healing will scale off your own HP if you cast it on yourself. Additionally, since you won&#039;t be sacrificing stats for damage, you can afford to invest in tank stats. &lt;br /&gt;
# After Cast Delay Reduction: Many of a Cardinal&#039;s main supportive abilities have zero to low cooldowns but high after cast delay. For example, {{#skill:78}} has 0 cooldown but 3s After Cast Delay. As such, After Cast Delay Reduction is a stat that I index very highly into. &lt;br /&gt;
#* Note: If you want to have Max Lex Aeterna spam, you will need 96% After Cast Delay Reduction&lt;br /&gt;
# Attack Speed: Attack Speed decreases the animation delay of your skills. Once you hit enough After Cast Delay Reduction, your skills will start being gated by your attack speed. As such, Attack Speed is a very useful stat for Cardinals&lt;br /&gt;
# Healing Effectiveness and H.Plus: Boosts the strength of your heals. If you think you are already tanky enough and have enough ACD and ASPD, then healing effectiveness will help boost your support abilities. &lt;br /&gt;
&lt;br /&gt;
Also big shout out to Miku Kitsune for his recommendations on this.&lt;br /&gt;
&lt;br /&gt;
=== Relevant Skills ===&lt;br /&gt;
* {{#skill:5269}}: One of the most powerful new abilities as a Cardinal. The ability heals in a 9x9 area based on a percentage of the target&#039;s max HP. If you go a tankier build, you&#039;ll be able to heal your team solely based on your HP.&lt;br /&gt;
* {{#skill:5280}}: Mediale requires your team members to be next to you. Dilectio Heal provides a powerful targeted heal in a 7x7 area around the target. &lt;br /&gt;
* {{#skill:2051}}: An incredibly strong single target heal. By default, it has a long 3s cooldown. However, with {{#item:2864}} and {{#item:4803}} the skill cooldown will go to 0. &lt;br /&gt;
* {{#skill:54}}: The reason that Priest classes have been coveted in party play since second classes were introduced. The skill will resurrect your party member. &lt;br /&gt;
* {{#skill:1014}}: The Panic button. Sacrifices your HP to resurrect all fallen party members on screen. Make sure to carry around {{#item:607}} for this. &lt;br /&gt;
* {{#skill:5268}}: Fully Restores the target&#039;s HP which will be useful for you or other tanky members if they become low HP.&lt;br /&gt;
* {{#skill:78}}: A Targeted debuff that makes the target take double the damage. &lt;br /&gt;
* {{#skill:5072}}: Gives {{#skill:78}} effect in an AOE. However, the cooldown is significantly longer.  &lt;br /&gt;
* {{#skill:2041}}: Provides Blessing effect to your whole party. At Max skill level, Clementia provides a bigger buff than blessing, granting 17 STR, INT, and DEX. &lt;br /&gt;
* {{#skill:2042}}: Provides Increase Agi effect to your whole party. At Max skill level, Cantocandidus provides 19 AGI. &lt;br /&gt;
* {{#skill:2045}}: Provides Kyrie Eleison effect to your whole party. At Max skill level, Praefatio blocks 16 hits. &lt;br /&gt;
* {{#skill:5281}}: Gives SPL/WIS/STA to a target.&lt;br /&gt;
* {{#skill:5282}}: Gives POW/CRT/CON to a target.&lt;br /&gt;
* {{#skill:5278}}: Restores HP and SP in an AOE and provides a huge 50 P.ATK and S.ATK buff. &lt;br /&gt;
* {{#skill:5271}}: Provides a buff to the target that allows them to ignore 25% MRES.&lt;br /&gt;
* {{#skill:5272}}: Provides a buff to the target that allows them to ignore 25% RES.&lt;br /&gt;
* {{#skill:5275}}: Provides a buff to the target that gives 10 C.Rate.&lt;br /&gt;
* {{#skill:5011}}: Self Buff that increases your Healing Power but increases your SP costs by 300%&lt;br /&gt;
* {{#skill:2047}}: Recovers Freezing, Stone Curse, Dark Curse, Frozen, Crystallization, and Burning status effects of all party members and gives a Max HP buff. However, it should be noted that status effects are much rarer in fourth classes. &lt;br /&gt;
* {{#skill:2048}}: Recovers Silence, Sleep, Stun Curse, Howling, and Deep Sleep status effects of all party members and gives a critical damage buff. However, it should be noted that status effects are much rarer in fourth classes.&lt;br /&gt;
&lt;br /&gt;
There are other useful abilities, but these are the ones that I use the most often. In general, playing Cardinal may feel like playing the piano with all the keys you will press!&lt;br /&gt;
&lt;br /&gt;
=== Stats and Traits ===&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the highest reduction in Variable Cast Time from stats. It also provides the third-highest bonus in StatusMATK. You will want enough Dex to reach full VCT reduction.&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the the second-highest reduction in Variable Cast Time. It also provides the highest bonus in StatusMATK. You will want enough Int to reach full VCT reduction.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves cast speed by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK.&lt;br /&gt;
Note: If you opt to go for VCT Reduction through gear rather than stats, you can reduce your DEX significantly. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;WIS (72-110):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (72-110):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
# &#039;&#039;&#039;CRT (72-110):&#039;&#039;&#039; Provides H.Plus. Generally, I prioritize STA and WIS over CRT, but if you want very strong heals, feel free to max this.&lt;br /&gt;
&lt;br /&gt;
Additionally, you can use this chart to see what healing skills benefit from which stat/substat: &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cardi healing effectiveness.png|Cardi healing effectiveness.png]]&lt;br /&gt;
&lt;br /&gt;
=== Gear Progression ===&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Full Support Cardinal. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
==== Phase Eden ====&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
==== Phase One ====&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your tankiness. &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For Cardinal, 1.5s Fixed Cast Reduction should be enough for the majority of your skills. However, some of your abilities will have 2s Fixed Cast, but you can aim for 1s or 1.5s for now. In general, some cast time is less punishing for Cardinals. &lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. You can get the {{#item:100130}} to upgrade your grace gear.&amp;lt;br&amp;gt;&lt;br /&gt;
At Level 160, you will have access to [[Illusion_of_Luanda| Illusion of Luanda&#039;s Goibne Gear]] and [[Illusion_of_Twins| Illusion of Twins&#039; Sprint Gear]]. Both sets are very useful and the full combos can provide a mix of tankiness, ACD reduction, and .7s FCT reduction. For FCT reduction, you can also use {{#item:1000857}} for .5s FCT reduction and {{#item:25170}} or {{#item:25067}} for .3s or .5s FCT reduction respectively. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Of the two Illusion sets, I recommend the Illusion Sprint Set as the transition to Phase Two will be the smoothest. However, both are powerful, and you will also be using pieces of both sets. &lt;br /&gt;
&lt;br /&gt;
For all of the Illusion Gear, if you plan on using them for a while, you can enchant them with double {{#item: 29010}}{{#item: 29010}} and upgrade them to +11 for a big boost in HP. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +10 {{#item:19366}}||&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || || There&#039;s no good lower headgear worth getting at this point.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450182}} &amp;lt;br&amp;gt; +9 to +10 {{#item:15348}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:16063}} or {{#item: 590029}} || &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +10 {{#item:460018}} || If you plan to use the ISG for a while, you can enchant it with 2x {{#item: 29010}}&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +10 {{#item:20923}} &amp;lt;br&amp;gt; {{#item:480106}} || Only use the Goibne&#039;s Spaulders if you&#039;re using the full Goibne&#039;s Combo &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +9 to +11 {{#item:470066}} &amp;lt;br&amp;gt; +7 to +10 {{#item:22192}} &amp;lt;br&amp;gt; +7 {{#item:470021}} || Early on you can use Grace Shoes, but you will want to get the Gray Wolf or Glacier Shoes quickly. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490120}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490121}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Phase Two ====&lt;br /&gt;
Phase Two is a very serviceable and budget-friendly build, and this is the build that I would recommend for players who are just making an alt cardi. With Phase Two, you should be very comfortable with joining public parties to support. &amp;lt;br&amp;gt;&lt;br /&gt;
The Illusion Goibne and Illusion Sprint Combo from the previous Phase are quite strong and provide a lot of After Cast Delay Reduction, HP, and Fixed Cast Reduction that you will need, so I would pivot off of these slowly. Instead, the first upgrade you should focus on is the {{#item:16099}} which will give you a big bonus in After Cast Delay. &amp;lt;br&amp;gt;&lt;br /&gt;
Afterwards, if you were using the Goibne&#039;s Set, then you should focus on getting your shoes of choice, as you will need the FCT reduction before switching out other gear. If you were using Sprint Set then you can go for the {{#item: 19439}} and {{#item:20749}} combo and {{#item:18972}} before working on your shoes. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After finishing your shoes and obtaining the FCT requirement, you can start replacing other pieces of your gear. &lt;br /&gt;
&lt;br /&gt;
{{#item:2864}} is an interesting item, as with the {{#item: 4803}} enchant, the cooldown on {{#skill:2051}} will be reduced to 0. If you are finding yourself healing others often, I would recommend this item. If you are mainly supporting through buffs, then the Safety Combo will be best. &lt;br /&gt;
&lt;br /&gt;
The {{#item:15399}} and the {{#item:32248}}/{{#item:32249}} and {{#item:32251}} will provide much more tanky stats. The {{#item:450182}}{{#item:490120}}{{#item:490121}} will provide more ACD Reduction. &lt;br /&gt;
&lt;br /&gt;
Also big shout out to Soothing and [[Fuka&#039;s Serious Guide for FS Cardinal]] both of whom I used as a reference for this phase. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +10 to +12 {{#item:18972}} &amp;lt;br&amp;gt; +11 {{#item:400465}}|| Old Mitra: [[Bio_5:_The_Bed_of_Honor_(Nightmare_Biolab)#Bio_5_Headgears|Obtained in Nightmare Biolabs]]. {{#item:29101}}, {{#item:4724}} or {{#item:4744}} &amp;lt;br&amp;gt; Thanatos: [[Drooping_Thanatos&#039;s_Dolor-LT|Obtained through item reform]]. Sacrifices tanky stats for more ACD Reduction. {{#item:29103}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:400002}} &amp;lt;br&amp;gt; {{#item:410091}} || [[Victorious Wing Ears|Victory Wing Ears can be enchanted]] &amp;lt;br&amp;gt; Cor Core Booster is a fine option if you don&#039;t have a card. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:19439}}|| [[Bioresearch_Laboratory#Vicious_Mind_Aura|Obtained from Bioresearch Laboratory]]. The {{#item:19439}} combos with the {{#item:20749}}. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +10 to +12 {{#item:15399}} &amp;lt;br&amp;gt; +11 {{#item:450182}}|| [[Odin#Odin&#039;s_Past_Dungeon|Obtained from Odin&#039;s Past.]] {{#item:310078}}, {{#item:4900}} or {{#item:4747}}, {{#item:4900}} or {{#item:4747}} &amp;lt;br&amp;gt; Sprint: 2x {{#item: 29010}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +11 {{#item:16099}} || [[Einbech#Equipment|To Obtain the Rubber Hammer]]. [[Einbech#Einbech_Enchants|The Rubber Hammer can be enchanted as well.]] &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 [D] {{#item:460040}} || ISG: 2x {{#item: 29010}} &amp;lt;br&amp;gt; Glacier: Your choice for Slot 2 and 3. {{#item: 312094}} for Slot 1. &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +10 {{#item:20749}} || [[Fallen_Warrior_Manteau|Obtained in Nightmare Biolabs]]. The {{#item:20749}} needs to be the slotted version&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +11 {{#item:470094}} &amp;lt;br&amp;gt; 9 to +11 {{#item:470116}} &amp;lt;br&amp;gt; +11 {{#item:470066}} || Hero: [[Bioresearch_Laboratory#Great_Hero_/_Hero&#039;s-LT_Boots_Reform|Obtained in Bioresearch Labs]] {{#item:310912}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} &amp;lt;br&amp;gt; SF: [[Issgard_Equipment#Snow_Flower_Footgears|Obtained through Episode 19.]] {{#item:1000736}} and your choice for Slot 4. Slot 2 can be ignored. &amp;lt;br&amp;gt; Sprint: 2x {{#item: 29010}}. Can be used if you continue to use the full Sprint combo.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:2864}} &amp;lt;br&amp;gt; {{#item:32248}}/{{#item:32249}} &amp;lt;br&amp;gt; {{#item:490120}} || LoC: [[Mora_Equipment#Master_of_Relics_(Arch_Bishop)|Obtained in Mora]] {{#item: 4803}}, {{#item: 4721}} &amp;lt;br&amp;gt; Safety: [[Einbech#Einbech_Enchants|Obtained in Einbech Dungeons.]] &amp;lt;br&amp;gt; Sprint: The Sprint Accessory combo can be continued to use if you are using {{#item:450182}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490163}} &amp;lt;br&amp;gt; {{#item:32251}} &amp;lt;br&amp;gt; {{#item:490121}}|| Hero: [[Hero&#039;s_Badge|Obtained from Biolabs 3 or 4 MVPs]]. To be paired with {{#item:470094}}. {{#item:310918}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} &amp;lt;br&amp;gt; Safety:  [[Einbech#Einbech_Enchants|Obtained in Einbech Dungeons.]] Paired with Safety Pendant &amp;lt;br&amp;gt; Sprint: The Sprint Accessory combo can be continued to use if you are using {{#item:450182}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Phase Three ====&lt;br /&gt;
You should feel overall pretty good with your build after Phase Two. However, there are a lot of ways you can improve your gear greatly. After Phase Three you should feel comfortable tanking the hardest MvPs and dungeons. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The biggest bonus will be from the Nebula and Stellar Seal combo or the Glade Rune Gear. The Nebula combo will provide more HP than the Glade Rune Combo, but the Glade Rune Armor will provide more ACD Reduction. Stamina Nebula: 133% bonus HP and 40% healing effectiveness as well as some resistances while the Glade Rune Armor + Combo will provide 95% bonus HP and 15% ACD Reduction as well as some STA. Both are great options. &lt;br /&gt;
During Phase Two, I highly recommend joining public Constellation Tower and Alice runs or running them with your friends to start getting the materials for CT and Alice gear. &lt;br /&gt;
&lt;br /&gt;
In this phase, I would consider whether you will go for VCT Reduction through Stats or through Gears. &lt;br /&gt;
* For VCT through Stats, you can ignore any enchants that provide VCT reduction %. Instead, lean more towards Dex over Vit enchants, but having some Vit enchants is not bad. You will want to find a balance though. Generally, if you are using more DEX than VIT in your base stats VIT to get instant cast, then DEX enchants are better and vis-versa.&lt;br /&gt;
* For VCT through Gear, you will forgo any DEX enchants and opt for VIT instead. Additionally, you should look for more VCT Reduction %, but just make sure that you aren&#039;t wasting any enchants or gears after you hit 100% VCT Reduction. &lt;br /&gt;
Some gears and enchants to consider when going through VCT through Gear: &lt;br /&gt;
* {{#item:19480}} and {{#item:400465}} will provide you VCT%, whereas {{#item:18972}} and {{#item:400537}} will not.&lt;br /&gt;
* VCT% enchants will be important on {{#item:16099}}, {{#item: 590049}}, and {{#item:1659}}&lt;br /&gt;
* {{#item:490163}} and {{#item:490485}} can provide you VCT%, whereas {{#item:2864}} will not. &lt;br /&gt;
* {{#item:24749}} and {{#item:24750}} can be used instead of {{#item:24339}} and {{#item:24340}}&lt;br /&gt;
* Note that your shadow gear can also be enchanted with VCT% options. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +10 to +12 {{#item:18972}} &amp;lt;br&amp;gt; +11 [C] {{#item:400537}} &amp;lt;br&amp;gt; +10 to +12 {{#item:19480}} &amp;lt;br&amp;gt; +11 [C] {{#item:400465}}|| Mitra: {{#item:29101}}, {{#item:4724}} or {{#item:4744}} &amp;lt;br&amp;gt; TD: [[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Obtained in Depth 2.]] {{#item:312779}}, {{#item:312706}} or {{#item:312700}}, {{#item:4714}} or {{#item:4744}} &amp;lt;br&amp;gt; Temporal: [[Temporal_Circlet|Obtained through Old Glast Heim Challenge Mode.]] {{#item:29101}}, {{#item:29680}} or {{#item:29677}}, {{#item:4743}} or {{#item:4713}} &amp;lt;br&amp;gt; Thanatos: [[Drooping_Thanatos&#039;s_Dolor-LT|Obtained through item reform]]. Sacrifices tanky stats for more ACD Reduction. {{#item:29103}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} || HP or ACD reduction enchants should be the main focus. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420269}} &amp;lt;br&amp;gt; {{#item:19244}} || Ace: Resistances (DEF, MDEF, RES, MRES), attack speed, or healing effectiveness enchants should be the main focus. I recommend using {{#item:102677}} or {{#item:100488}}. &amp;lt;br&amp;gt; Rosary: [[Equipment_Crafting#Orbs_of_Survival,_Survival_Circlet,_Heart_Wings_Hairband,_Rosary&#039;s_Necklace,_Drooping_Gunslinger|Can be obtained through Equipment Crafting]]&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A] {{#item:450170}} &amp;lt;br&amp;gt; +12 [A] {{#item:450243}} || Nebula: [[Constellation_Tower#Faint_and_Nebula_Armors| Obtained through Constellation Tower]]. I highly recommend Stamina over Wisdom. {{#item:310679}}, {{#item:310744}} or {{#item:310741}}, {{#item:4723}} or {{#item:4744}} &amp;lt;br&amp;gt; Glade: The full Glade combo will provide less HP than the nebula combo, but the Armor should provide more ACD Reduction. &lt;br /&gt;
|-&lt;br /&gt;
| Weapon ||  +11 {{#item:16099}} &amp;lt;br&amp;gt; +11 {{#item: 590049}} &amp;lt;br&amp;gt; +10 to +12 {{#item:1659}} &amp;lt;br&amp;gt; +10 to +12 [A] {{#item: 590036}} || Rubber:  [[Einbech#Equipment|To Obtain the Rubber Hammer]]. [[Einbech#Einbech_Enchants|The Rubber Hammer can be enchanted as well.]] &amp;lt;br&amp;gt; Flush: [[Einbech#Flush_Weapons|Obtained through Einbech Exchanger.]] {{#item: 311394}} or {{#item: 311404}}. The Flush Rubber Hammer provides more healing effectiveness at the cost of some ACD reduction &amp;lt;br&amp;gt;LoR: Dropped by Magaleta in Bio 3. Should be paired with {{#item:19244}} &amp;lt;br&amp;gt;  Wicked: [[Clock_Tower_Unknown_Basement#Wicked_Weapons|Obtained through Clock Tower Unknown Basement]] {{#item:311020}}, {{#item: 311050}}.&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +10 to +12 {{#item:460018}} &amp;lt;br&amp;gt; +10 to +12 [D] {{#item:460040}} &amp;lt;br&amp;gt; +7 to +12 [A] {{#item:460020}} || ISG: 2x {{#item: 29010}} &amp;lt;br&amp;gt; Glacier: Your choice for Slot 2 and 3. {{#item: 312094}} for Slot 1. &amp;lt;br&amp;gt; Bunny: [[Alice_Twisted_Madness#Mad_Bunny_2|Obtained through Alice Twisted Madness]]. {{#item:310853}}, {{#item:310875}}, or {{#item:310860}}&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +12 [A] {{#item:480231}} || [[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Obtained in Biosphere.]] {{#item:310938}} or {{#item:310935}}, {{#item: 4723}} or {{#item: 4744}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe ||  +11 to +13 [A] {{#item:470094}} &amp;lt;br&amp;gt; +11 [A] {{#item:470174}}  || Hero: [[Bioresearch_Laboratory#Great_Hero_/_Hero&#039;s-LT_Boots_Reform|Obtained in Bioresearch Labs]] {{#item:310912}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} &amp;lt;br&amp;gt; Glade: [[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Obtained in Biosphere.]] {{#item:310938}} or {{#item:310935}}, {{#item: 4723}} or {{#item: 4744}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490133}} || [[Constellation_Tower#Faint_and_Nebula_Armors|Obtained through Constellation Tower]]. You should still use this even without the {{#item:450170}} combo. &amp;lt;br&amp;gt; {{#item:310721}} or {{#item:310726}}, {{#item:313043}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490163}} &amp;lt;br&amp;gt; {{#item:2864}} &amp;lt;br&amp;gt; {{#item:490485}} || Hero: [[Hero&#039;s_Badge|Obtained from Biolabs 3 or 4 MVPs]]. To be paired with {{#item:470094}}. {{#item:310918}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} &amp;lt;br&amp;gt; LoC: [[Mora_Equipment#Master_of_Relics_(Arch_Bishop)|Obtained in Mora]] {{#item: 4803}}, {{#item: 4721}} &amp;lt;br&amp;gt; SoC: [[Circulation_of_Life_Accessories|Obtained as part of Hall of Life.]] {{#item:312981}}, {{#item:313001}}. Can use any Signet of Circulation&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
==== Shadow Gear ====&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24764}}&lt;br /&gt;
* Weapon: {{#item:24768}}&lt;br /&gt;
* Shield: {{#item:24746}}&lt;br /&gt;
* Shoes: {{#item:24763}}&lt;br /&gt;
* Earring: {{#item:24339}} or {{#item:24749}}&lt;br /&gt;
* Pendant: {{#item:24340}} or {{#item:24750}}&lt;br /&gt;
&lt;br /&gt;
==== Costume Stones and Pets ====&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]: Arch Bishop Combo: {{#item:1000857}}, {{#item:1000858}}, {{#item:1000859}} or {{#item:25708}}, and {{#item:25709}} &amp;lt;br&amp;gt;&lt;br /&gt;
If you need more FCT Reduction, {{#item:25067}} or the {{#item:25170}}{{#item:1000521}} combo can be used. &lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9140}}, {{#item:9120}}, and {{#item:9115}} are good choices.&lt;br /&gt;
&lt;br /&gt;
==== Cards ====&lt;br /&gt;
You can find a great list of cards to use in [[Madame_Celery&#039;s_Guide_to_MuhRO#Card_List|Celery&#039;s Guide]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:300174}}, {{#item:4582}}, or {{#item:300456}} || &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:300174}}, {{#item:27351}}, or {{#item:27396}} || &lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}} or {{#item:27114}} ||{{#item:300376}} should be used on a +12 armor&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27308}} or {{#item:31021}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:300379}} or {{#item:300465}}|| {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:27292}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:300095}}/{{#item:300091}} or {{#item:300188}}||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300077}}||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300077}} or {{#item:27343}}  || &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#FFFACD; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Magic DPS&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== Magic DPS ==&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
DPS Cardinal is a very fun build that provides a mix of supportive abilities and damage that allows you to thrive in both solo play and group play. While you won&#039;t be as tanky or have as many supportive abilities as the Full Support Cardinal, you will still have access to some useful buffs and skills like {{#skill:2041}} or {{#skill:54}}. Additionally, Arch Bishop&#039;s zero to low fixed cast requirements on {{#skill:2040}} and {{#skill:5273}} make it fairly newbie friendly. However, due to its main fourth class damage skill being Holy element, you will have to be careful where you level and farm, as you won&#039;t be able to damage holy element with it. However, Cardinal&#039;s newest skill {{#skill:6518}} should help greatly with this, as you can turn it neutral. You can even use {{#skill:6518}} as your main skill if you would like! &lt;br /&gt;
&lt;br /&gt;
Big shout out to Chyester for helping me test a few Cardinal builds.&lt;br /&gt;
&lt;br /&gt;
=== Relevant Skills ===&lt;br /&gt;
* {{#skill:5273}}: Your main damaging ability. Provides very strong damage to a target in a 9x9 AOE. This will be your highest DPS skill. &lt;br /&gt;
* {{#skill:6518}}: Your other main damaging ability. Provides very strong damage to a target in a 7x7 AOE. This skill can be turned into Neutral element with {{#item:12333}}. &lt;br /&gt;
* {{#skill:5279}}: A very powerful ground targeted ability with a 11x11 AOE. It does neutral damage which will be helpful against holy mobs. However, this skill has a 5s cooldown, so it should not be your main skill. &lt;br /&gt;
* {{#skill:5284}}: Provides decent damage to a target in a 7x7 AOE. It does significantly less damage than Arbitrium, but this skill only has a shorter .3s cooldown.&lt;br /&gt;
* {{#skill:2046}}: Decreases Holy resistances of all enemies on screen with a 90% chance.&lt;br /&gt;
* {{#skill:5281}}: Gives SPL/WIS/STA to a target.&lt;br /&gt;
* {{#skill:5271}}: Provides a buff to the target that allows them to ignore 25% MRES.&lt;br /&gt;
* {{#skill:5278}}: Restores HP and SP in an AOE and provides a huge 50 P.ATK and S.ATK buff. &lt;br /&gt;
* {{#skill:2040}}: For early leveling, Adoramus will be your main skill before you become a cardinal. {{#item:12333}} will make the skill do neutral damage.&lt;br /&gt;
&lt;br /&gt;
=== Stats and Traits ===&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the highest bonus in StatusMATK. It also provides the second-highest reduction in Variable Cast Time. &lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the third-highest bonus in StatusMATK. It also provides the highest reduction in Variable Cast Time from stats. Early on, you will want a lot of Dex, as your gear may not provide the VCT reduction you need. Later on, it will be a lower priority. However, I tend to keep a lot of dex in my full build, as I don&#039;t always use my full build in lieu of item drop rate gear.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves DPS by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK. However, I use more Dex than Luk because of the cast time reduction. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;SPL (110):&#039;&#039;&#039; Provides the highest bonus in S.MATK and your abilities will additionally scale off SPL.&lt;br /&gt;
# &#039;&#039;&#039;CON (100-110):&#039;&#039;&#039; Provides the second-highest bonus in S.MATK.&lt;br /&gt;
# &#039;&#039;&#039;WIS (50-82):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (0-32):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
&lt;br /&gt;
=== Gear Progression ===&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Magic Damage Classes, particularly for DPS Cardinal. As you read through, you can look at the [[Choi&#039;s_Guide_To_Magic#Magic_Gear_Progression|Magic Gear Progression Table on my Guide to Magic]]. This table will have links that will guide you to the relevant pages. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
==== Phase Eden ====&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
==== Phase One ====&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output (for now). &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For Arbitrium your fixed cast time is 1s and your Variable Cast time is 4s. &amp;lt;br&amp;gt;&lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. As both of your damaging abilities only have a 1s Fixed Cast Time, the Grace Boots should be enough for now. You can get the {{#item:100130}} to upgrade your grace gear. &amp;lt;br&amp;gt;&lt;br /&gt;
At Level 170, you will have access to the [[Illusion_of_Labyrinth_Equipment| Illusion of Labyrinth and its related equipment]]. The Illusion Morpheus Set will provide a good boost in damage, and a +9 {{#item:19428}} will give you Skill Cast Interruption Protection. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons.&amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, the Advanced Paradise Equipment does not provide a Middle or Lower Headgear, so getting middle and lower headgears will provide an easy upgrade. &lt;br /&gt;
&lt;br /&gt;
Additionally, while you are leveling as an Arch Bishop, you may want to invest in {{#item:24305}} and {{#item:24292}} as well as {{#item:25709}} and {{#item:25707}}, as both combos will reduce Adoramus Cooldown by 1s each. If you don&#039;t want to break the Advanced Paradise Shadow Combo, then you can just get the {{#item:25709}} and {{#item:25707}} combo. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:19428}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Hood. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420003}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +7 to +11 {{#item:450144}} or +7 to +9 {{#item:450094}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +7 to +11 {{#item:550031}} or +7 to +11 {{#item:550030}} || The benefit of the illusion weapons is the card slots. Early on, I recommend {{#item:300442}} as a cheaper card option. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:460018}} || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +11 {{#item:20948}} or +7 or +9 {{#item:480019}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:32238}} or {{#item:490020}} || Use the Grace Ring if you&#039;re using the Grace Set.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:32239}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Illusion of Underwater 2 and Illusion of Labyrinth are great places to farm zeny starting out, and you&#039;ll be able to get {{#item:100425}} and {{#item:100423}} to upgrade your gear or to make Safe to Refine tickets!&lt;br /&gt;
&lt;br /&gt;
==== Phase Two ====&lt;br /&gt;
1s Fixed Cast Reduction is what you need. However, 1.5s is better since some of your supportive skills have 1.5s Fixed Cast. It&#039;s up to you to decide whether you want to upgrade to 1.5s by getting the {{#item:470088}} with the {{#item:310602}} or whether you want to sit on the {{#item:470021}} until Phase Three. {{#skill:5279}} has a 2s Fixed Cast time, but you can worry about that later.&lt;br /&gt;
&lt;br /&gt;
The [[Brilliant_Light_Accessories| Brilliant]]/[[Sinful_Accessories| Sinful]] Sapphire Accessory Pairs give a good amount of damage and provide .2s and .3s FCT reduction respectively. With the {{#item:25170}} that gives .3s FCT reduction, you&#039;ll have a total of 1s or 1.1s FCT reduction. Additionally, you can get a {{#item:1000859}} for .5s FCT reduction. I do not recommend getting a {{#item:25067}}if it&#039;s too expensive, as you&#039;ll already have enough FCT!&amp;lt;br&amp;gt;&lt;br /&gt;
Moving forward, we&#039;re just working on damage; let&#039;s up those numbers!! &lt;br /&gt;
&lt;br /&gt;
Between the {{#item:450178}} and the {{#item:450207}}, both options are great. {{#item:450178}} provides more damage and {{#item:450207}} provides more tankiness. Generally, {{#item:450207}} will be cheaper, as you can buy the necessary enchantment stones from other players. However, this requires other players to have and be willing to sell those stones, which may not always be the case. {{#item:450178}}, however, requires farming of {{#item:1000405}} which may be grindier but more reliable. My recommendation if you plan on going the snow flower route is to make sure that the stones you need for the {{#item:450207}} are available. &lt;br /&gt;
&lt;br /&gt;
The Vesper Headgear is time-gated, requiring mysterious ores from a 24hr cooldown instance. You can try to farm these if you would like or buy these from a vendor.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410092}} || Unslotted versions are fine if you don&#039;t have a card to use. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} &amp;lt;br&amp;gt; {{#item:420003}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&amp;lt;br&amp;gt; Alternatively, you can continue to use CD in mouth combo for a while.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}}. [[Gray_Wolf_Equipment#Gray_Wolf_Armor_Enchantments| Gray Wolf Gear can be obtained after completing Episode 18 ]] &lt;br /&gt;
SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}}. [[Issgard_Equipment#Enchantment_Snow_Flower| Snow Flower gear can be obtained after completing Episode 19 ]]. Only get Snow Flower if the related Ice Flower Magic Stones are easily obtainable (available in vend). &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}. [[20_The_Immortal| Glacier gear can be obtained after completing Episode 20 ]].&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +9 {{#item:640033}} || {{#item:311353}}{{#item:311351}}{{#item:311349}}{{#item:311343}} &#039;&#039;&#039;Just buy this from a seller!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 or +11 {{#item:20948}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} &amp;lt;br&amp;gt; +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || &amp;lt;br&amp;gt; GW: {{#item:310602}}. The other enchants don&#039;t matter. &amp;lt;br&amp;gt; Glacier: {{#item:312076}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority: &lt;br /&gt;
# Shoes and Weapon&lt;br /&gt;
# Accessories and Minor Cast Stone  &lt;br /&gt;
# Armor and Headgears&lt;br /&gt;
# Garment and Shoes. &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Thanatos 11 and 12 are great places to farm at this point and in general, and you&#039;ll be able to farm the materials for your accessories. {{#item:12710}} will help tremendously to prevent the {{#skill:30}} debuff effect.&lt;br /&gt;
&lt;br /&gt;
==== Phase Three ====&lt;br /&gt;
You can sit pretty comfortably on the Phase Two gears for a while. The best spots to upgrade are probably the Garment and Shoes if you&#039;re still on Grace. Now would be a good time to start farming your [[Shadow_Gear|Shadow gear]] as well!&lt;br /&gt;
&lt;br /&gt;
Dim Glacier Weapons are a great place to start dipping your toes into the [[Grade_Enhancing| painful world of item grading]]! Luckily, the {{#item:101637}} helps ease you in. [[Issgard_Equipment|Dim Glacier and Snow equipment can be obtained after completing Episode 19]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}}|| GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || Arbitrium: {{#item:311458}}{{#item:311301}}{{#item:311301}} &amp;lt;br&amp;gt; Divinus Flos: {{#item:311458}}{{#item:313812}}{{#item:313812}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 {{#item:480125}} &amp;lt;br&amp;gt; +9 or +10 {{#item:450267}} || CMW: Please see below notes for more information on the convertible Wing &amp;lt;br&amp;gt; Glacier: {{#item:312070}} for Slot 2&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 [C] {{#item:470204}} || [[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub| to craft it]]&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Convertible_Wings| To craft]] the {{#item:480125}}, you&#039;ll need a +7 {{#item:20732}}, a +7 {{#item:20733}}, a +7 {{#item:16030}}, 5 {{#item:727}}, and 3 {{#item:27015}}.&lt;br /&gt;
* The {{#item:20732}} and {{#item:20733}} can be bought from the Mass Charleston npc with {{#item:6752}} which are farmed in the [[Charleston_Crisis| Charleston Crisis instance]] or exchanged for instance coins. They are also a random drop from the MVP in the Charleston Crisis&lt;br /&gt;
* The {{#item:16030}} require 300 {{#item:6751}}, 1 {{#item:1549}}, and 15 {{#item:6750}}, and will be exchanged with the Mass Charleston npc.&lt;br /&gt;
* The {{#item:1549}} requires 200 {{#item:999}}, 30 {{#item:7325}}, and a {{#item:1415}}. The {{#item:1549}} can be exchanged with the Gomer npc in Yuno with a mechanic class.&lt;br /&gt;
* You need Episode 15 done (you can use a clear ticket)&lt;br /&gt;
* You can use Safe to Refine Tickets on {{#item:20732}}, {{#item:20733}}, {{#item:16030}}, and {{#item:480125}}&lt;br /&gt;
&lt;br /&gt;
As mentioned, now would be a great time to work on your shadow gear, particularly your {{#item:24665}} and {{#item:24668}}!&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: [[Rudus|Rudus F4]] and [[Niflheim|Niflheim Dungeon F1]] will be great places to farm Zelunium and Shadowdecon until you&#039;re strong enough to farm in [[Niflheim|Niflheim Dungeon F2]] and [[Clock Tower Unknown Basement|Clock Tower Basement]]&lt;br /&gt;
&lt;br /&gt;
==== Phase Four ====&lt;br /&gt;
We&#039;re almost at End Game. Time to make some of the tougher gears. You can skip to Phase Five if you think you can comfortably get the Equipment from Constellation Tower (Hard), Alice Twisted Madness (Hard), Depth 1 and 2, and Hall of Life. &lt;br /&gt;
&lt;br /&gt;
For Arbitrium, the Time Dimension Combo will be the biggest upgrade for the build, and you will be dropping Vesper Helm for the TD Crown. However, Depth 2 is a very difficult map, so you won&#039;t be able to farm there until Phase 5. That being said, feel free to Grade and upgrade your Vesper Helm or keep it at +9 or +12 or continue to use the Survival Circlet-LT until you can get to the TD Combo. &lt;br /&gt;
&lt;br /&gt;
Please keep in mind that {{#item:480125}} provides a lot of VCT reduction which you may need as part of your build. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 4 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} &amp;lt;br&amp;gt; +9 to +11 {{#item:400111}} || &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} ||OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use {{#item:420066}} if you are using the Survival Circlet-LT&amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Do not change to Young Leaf until you switch to the Vesper Headgear. Any Young Leaf is fine; it&#039;s the enchants that matter. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}}|| Arbitrium: {{#item:311458}}{{#item:311301}}{{#item:311301}} &amp;lt;br&amp;gt; Divinus Flos: {{#item:311458}}{{#item:313812}}{{#item:313812}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} or &amp;lt;br&amp;gt; +10 or +11 [C] {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 {{#item:480125}} &amp;lt;br&amp;gt; +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || &amp;lt;br&amp;gt; DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, {{#item:312136}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490304}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but its a .05% chance.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#item:490052}} and {{#item:490053}} will still be useful to have while working on Phase 5 due to its race modifiers against dragon which will be very strong against Betelgeuse and Jabberwocky.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Gaebolg and Yorscalp Gear&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Gear]] are both powerful gears that will provide an increase in damage from Phase 4 (especially Yorscalp). However, due to the high cost of resources, high reputation costs, and the difficult mvps/instances needed to create and enchant these gears, I do not currently recommend them as an intermediate step between Phases 4 and 5. Instead, I recommend that you go directly to Phase 5.&lt;br /&gt;
&lt;br /&gt;
==== Phase Five ====&lt;br /&gt;
Phase Five revolves around the gear you get from Constellation Tower, Alice Twisted Madness, Biosphere Depths and Depths 2.&lt;br /&gt;
The Enchants on the Stellar Spell Seal provide a large boost in VCT reduction that you may need after losing the Convertible Magical Wing and Wolf Robe, so I would prioritize this if you are having trouble with VCT. &lt;br /&gt;
&lt;br /&gt;
Standalone, {{#item:450284}} is the better armor, particularly against bosses. However, you will still likely need {{#item:450173}} before being able to farm Biosphere Depths effectively. Additionally, {{#item:450173}} will be stronger with the rest of the Hall of Life gear. &lt;br /&gt;
&lt;br /&gt;
The Items from Alice Twisted Madness can provide S.Matk and Magic Damage with Element or provide a lot of VCT Reduction. You should get enchants according to the amount of VCT reduction you need for your build. &lt;br /&gt;
&lt;br /&gt;
Dependent on market prices of material and parties, you may be able to skip {{#item:480233}} and work on {{#item:480351}} and {{#item:490485}}. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12  [A]{{#item:400537}} || {{#item:4714}}, {{#item:312718}} or {{#item:312700}} or {{#item:312709}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550156}} &amp;lt;br&amp;gt; +12 [A] {{#item:550130}} || For the Time Gap Weapon, use the enchant you prefer. &amp;lt;br&amp;gt; For the Dimensions Weapon, use the enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} || MB: {{#item:310860}}, {{#item:310856}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 [A] {{#item:480233}} || {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice.&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}  &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:400537}} and {{#item:550130}}&lt;br /&gt;
# {{#item:450173}} and {{#item:490136}} with the {{#item:310711}}{{#item:310711}} enchants&lt;br /&gt;
# {{#item:410233}} and {{#item:420213}}&lt;br /&gt;
# {{#item:490136}} with the {{#item:313038}} enchant&lt;br /&gt;
&lt;br /&gt;
==== Phase Six ====&lt;br /&gt;
AKA the final phase. Phase Six involves the toughest gear to get from Hall of Life and Chapter 1.&lt;br /&gt;
&lt;br /&gt;
Need further testing on Frontier vs TDRC, but Frontier should be better in theory. &lt;br /&gt;
&lt;br /&gt;
Shout out to Aewu for helping me with this section! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12  [A]{{#item:400537}} &amp;lt;br&amp;gt; +12[A]{{#item:400983}}|| TDRC: {{#item:4714}}, {{#item:312718}} or {{#item:312700}} or {{#item:312709}}, {{#item:312759}} &amp;lt;br&amp;gt; Frontier: {{#item:4714}}, {{#item:312718}} or {{#item:312700}} or {{#item:312709}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550156}} &amp;lt;br&amp;gt; +12 [A] {{#item:550130}} &amp;lt;br&amp;gt; +12[A]{{#item:550176}}|| For the Time Gap Weapon, use the enchant you prefer. &amp;lt;br&amp;gt; For the Dimensions Weapon, use the enchant you prefer. &amp;lt;br&amp;gt; FAC: Use the Enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} || MB: {{#item:310860}}, {{#item:310856}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A]{{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A]{{#item:470338}}|| {{#item:313926}}, Your choice for Slot 3 and 4&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:480351}} and {{#item:490485}}&lt;br /&gt;
# {{#item:470338}}&lt;br /&gt;
&lt;br /&gt;
After completing Phase 6 for gear, you can work on Special Master Shadow Gear if you decide to go that route for shadow gear.&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
==== Shadow Gear ====&lt;br /&gt;
For more information on Magic Shadow Gear, please check out the [[Choi&#039;s_Guide_To_Magic#Shadow_Gear|Shadow Gear section on the Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24883}}&lt;br /&gt;
* Weapon: {{#item:24753}}&lt;br /&gt;
* Shield: {{#item:24754}}&lt;br /&gt;
* Shoes: {{#item:24884}}&lt;br /&gt;
* Earring: {{#item:24665}}&lt;br /&gt;
* Pendant: {{#item:24668}}&lt;br /&gt;
&lt;br /&gt;
For Special Master Shadow Gear: &lt;br /&gt;
* Armor: {{#item:24997}}&lt;br /&gt;
* Weapon: {{#item:24792}}&lt;br /&gt;
* Shield: {{#item:24793}}&lt;br /&gt;
* Shoes: {{#item:24998}}&lt;br /&gt;
* Earring: {{#item:24999}}&lt;br /&gt;
* Pendant: {{#item:1270000}}&lt;br /&gt;
&lt;br /&gt;
==== Costume Stones and Pets ====&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]: &amp;lt;br&amp;gt;&lt;br /&gt;
* Arch Bishop Combo: {{#item:1000857}}, {{#item:1000859}}, and {{#item:25709}}/{{#item:1000019}}&lt;br /&gt;
* Cardinal Combo: {{#item:1000857}}, {{#item:1000859}}, {{#item:1001325}})&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9134}} and Icewind Egg (9147) are good choices.&lt;br /&gt;
&lt;br /&gt;
==== Cards ====&lt;br /&gt;
You can find a list of cards to use in my [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:27309}} or {{#item:4366}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:300252}} or {{#item:4169}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}}, {{#item:300529}}, {{#item:300308}}, or {{#item:4409}} || {{#item:300529}} Pairs with {{#item:300521}}.&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27384}}, {{#item:300455}}, or {{#item:4394}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:27385}} or {{#item:300379}} || {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300375}}, {{#item:300521}},  {{#item:300424}}, {{#item:300122}}, or {{#item:300272}} || {{#item:300272}} pairs with {{#item:4394}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}}, {{#item:300458}}, or {{#item:300188}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300464}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300448}} || &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_Guide_To_Magic&amp;diff=59289</id>
		<title>Choi&#039;s Guide To Magic</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_Guide_To_Magic&amp;diff=59289"/>
		<updated>2026-04-01T04:30:01Z</updated>

		<summary type="html">&lt;p&gt;Choi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
The main purpose of this guide is to provide information that is usable across all magic guides and to supplement my other guides or other magic-related guides! Please feel free to reach out to me (IGN: Choi or Tokki) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
For a List of Magical Class Guides: &lt;br /&gt;
* Arch Mage: [[Choi&#039;s SVS Arch Mage Guide]]&lt;br /&gt;
* Soul Ascetic: [[Choi&#039;s Soul Ascetic Guide]]&lt;br /&gt;
* Cardinal: [[Choi&#039;s Magic and Support Cardinal Guide]]&lt;br /&gt;
* Cardinal: [[In Depth Guide for Full Support Cardinal with Johnny]]&lt;br /&gt;
* Elemental Master: [[Lxna&#039;s Elemental Master of Puppets Build Guide]]&lt;br /&gt;
* Elemental Master: [[The Complete Elemental Master Guide by Goldie]]&lt;br /&gt;
* Imperial Guard: [[Lxna&#039;s Here Comes the (Cross) Rain Again Guide]]&lt;br /&gt;
* Troubadour &amp;amp; Trouvere: [[The Performer&#039;s Life By Conga Lyne]]&lt;br /&gt;
* Hyper Novice: [[Psoron&#039;s Magic Hyper Novice Guide]]&lt;br /&gt;
&lt;br /&gt;
If your guide is up to date and you want it to be included in the list, please let me know!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: March 31st, 2026&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Stats and Traits ==&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the highest bonus in StatusMATK. It also provides the second-highest reduction in Variable Cast Time. &lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the third-highest bonus in StatusMATK. It also provides the highest reduction in Variable Cast Time from stats.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves DPS by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK. However, I use more Dex than Luk because of the cast time reduction. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;SPL (110):&#039;&#039;&#039; Provides the highest bonus in S.MATK and your abilities will additionally scale off SPL.&lt;br /&gt;
# &#039;&#039;&#039;CON (100-110):&#039;&#039;&#039; Provides the second-highest bonus in S.MATK.&lt;br /&gt;
# &#039;&#039;&#039;WIS (50-82):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (0-32):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
&lt;br /&gt;
=== Variable and Fixed Cast Time === &lt;br /&gt;
&#039;&#039;&#039;Cast Time&#039;&#039;&#039;: You can see the Cast time of your skills in its skill description. &lt;br /&gt;
* Variable Cast Time (VCT) can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &lt;br /&gt;
** The VCT reduction through stats and the VCT reduction through gear in the formula is multiplicative. This means that 100% VCT reduction is only obtainable by getting 100% VCT reduction from one way or the other and not through a combination of both. &lt;br /&gt;
* Fixed Cast Time (FCT) can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&lt;br /&gt;
&lt;br /&gt;
While you are still progressing in gear, my recommendation is not to focus on Variable Cast Time through gears too much and just allocate a lot of stats into int and dex. In the future, however, you will want to try to have high VCT % reduction and not focus as much on VCT through stats. That being said, FCT reduction should be one of your primary goals early on. &lt;br /&gt;
&lt;br /&gt;
To get an understanding of how Cast time reduction works, let&#039;s use Soul Vulcan Strike which has a 1s Fixed and 3s Variable Cast Time. To reduce my Fixed Cast time, I could use +7 {{#item: 470021}} for -.5s, {{#item: 25170}} for -.3s, and the {{#item: 490064}} and {{#item: 490065}} combo for -.2s totalling -1s FCT. For Variable Cast Time if I had 151 int and 84 dex (84*2 + 151) I would have 319/530 = 77.58% VCT Reduction. Additionally, if I had 77% VCT reduction from stats, my total VCT left would be (1-.7758)*(1-.77) = 0.05156 (5.16%) giving me a total of 94.84% VCT reduction, and my SVS cast time would be .154 seconds. &lt;br /&gt;
&lt;br /&gt;
If you&#039;re not a nerd, just note that early on you should get a lot of int and dex and don&#039;t worry about VCT % from gear!!!&lt;br /&gt;
&lt;br /&gt;
=== Skill Cool Down and After Cast Delay ===&lt;br /&gt;
You can see the Cool Down and After Cast Delay of your skills in its skill description. &lt;br /&gt;
* Skill Cool Down (SCD) is the internal cooldown of a specific skill that blocks that specific skill from being cast again until the Cool Down is over. During this time, other skills can be cast. SCD can only be reduced by gear, and there are very limited ways to reduce Skill Cool Downs of Fourth Job Skills. &lt;br /&gt;
** &amp;lt;small&amp;gt;Note: Skill Cool Downs for fourth job skills can currently only be reduced by Time Dimension Gear.&amp;lt;/small&amp;gt;&lt;br /&gt;
* After Cast Delay (ACD) is the global cooldown of skills that block all skills from being cast again until the ACD is over. ACD can be reduced by gear, but unlike Skill Cool Downs, there are many options available to gain ACD reduction. &lt;br /&gt;
&lt;br /&gt;
Both of these limit how frequently you can cast your skills. However, since Skill Cool Down has the least amount of ways to be reduced, your SCD will serve as the hard limit on how often a skill can be cast. As such, your goal will be to reduce your ACD to at least the same time as your main skill&#039;s SCD. However, if you rotate multiple skills, you should attempt to gain more ACD reduction.&lt;br /&gt;
&lt;br /&gt;
To calculate how much ACD reduction you will need to match your skill&#039;s SCD, you should divide the Skill Cool Down of the skill by its After Cast Delay and subtract that from 1 i.e. (1 - (SCD/ACD)). To use an example, {{#skill:5235}} has a SCD of .3s and an ACD of .5s, so (1 - (.3/.5)) = (1 - (.6)) = &#039;&#039;&#039;.4&#039;&#039;&#039; which means that you need 40% ACD reduction to reduce the ACD of Crimson Arrow to be .3s like its SCD. In this way, with 40% ACD reduction, you can spam Crimson Arrow at the max possible frequency that the skill allows. &lt;br /&gt;
&lt;br /&gt;
As I mentioned, if you are rotating your skills rather than using just one skill, more ACD may be desirable than just the amount of your skill cooldown. {{#skill:5220}} build Arch Mages for example don&#039;t need any ACD reduction for SVS. However, as they also use their other skills as part of their rotation, more ACD is desirable. One note is that because of animation speed, you don&#039;t need your ACD to be lower than .14s.&lt;br /&gt;
&lt;br /&gt;
=== Attack Speed ===&lt;br /&gt;
You can see your Attack Speed in your status window. &lt;br /&gt;
* Attack Speed (ASPD) is the number of hits you can do per second or the frequency of your hits. ASPD can be increased in many ways including gears, stats, and common consumables like {{#item:657}}. &lt;br /&gt;
&lt;br /&gt;
Even if you are not an auto attack build, ASPD is still very important as it reduces the animation speed of your skills which will be important for low cooldown builds. Even if your cooldown on your skills is low, you can not cast more frequently than your animation speed allows. Increasing your ASPD can be thought of as increasing the number of hits you can do per second.&lt;br /&gt;
&lt;br /&gt;
The formula to calculate your hits per second is (50 / (200 - ASPD)). So, for example, if you have 180 ASPD, then your hits per second is (50 / (200 - 180)) = 50 / 20 = 2.50 hits per second. &lt;br /&gt;
&lt;br /&gt;
As I mentioned, you can not cast more frequently than your animation speed allows, so when considering the cooldown of your skill, you will want to also calculate the amount of ASPD you need to have. To do so, you would need to calculate the amount of time your skill can be cast per second. &lt;br /&gt;
&lt;br /&gt;
The formula to calculate your max cast per second is (1 / Skill Cool Down). So, for example, {{#skill:5427}} has an SCD of .4s, so the max casts per second is (1 / .4) = 2.50 casts per second.&lt;br /&gt;
&lt;br /&gt;
I want my ASPD to allow at least the same hits per second as my casts per second, and I know from my previous calculation that 180 ASPD is required to hit 2.50 hits per second. So, to spam Talisman of White Tiger, I would want 180 ASPD. The overall formula then would be ASPD necessary = ((200 * (1 / SCD)) - 50) / (1 / SCD). So for example, with the SCD of .4s: ((200 * (1 / .4)) - 50) / (1 / .4) = ((200 * (2.5)) - 50 / (2.5) = (450) / (2.5) = 180 ASPD. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;If you&#039;re not a nerd&#039;&#039;&#039;, here&#039;s a table: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| ASPD Table&lt;br /&gt;
|-&lt;br /&gt;
! Skill Cool Down !! ASPD !! Hits per sec !! Relevant Skills&lt;br /&gt;
|-&lt;br /&gt;
| .14s || 193 || 7.14 || 193 is the max ASPD. Relevant Skills are skills with no Cool Downs&lt;br /&gt;
|-&lt;br /&gt;
| .25s || 188 || 4.00 || {{#skill:5435}}&lt;br /&gt;
|-&lt;br /&gt;
| .3s || 185 || 3.33 || {{#skill:5235}}, {{#skill:5233}}, {{#skill:5426}}, {{#skill:5446}}, {{#skill:5284}}, {{#skill:5460}}&lt;br /&gt;
|-&lt;br /&gt;
| .35s || 183 || 2.86 || {{#skill:5334}}, {{#skill:5213}}, {{#skill:6003}}, {{#skill:5437}}, {{#skill:5452}}, {{#skill:5406}}&lt;br /&gt;
|-&lt;br /&gt;
| .4s || 180 || 2.50 || {{#skill:5427}}, {{#skill:5356}}, {{#skill:5314}}&lt;br /&gt;
|-&lt;br /&gt;
| .45s || 178 || 2.22 || &lt;br /&gt;
|-&lt;br /&gt;
| .5s || 175 || 2.00 || {{#skill:5369}}, {{#skill:5373}}, {{#skill:5343}}, {{#skill:6001}}, {{#skill:5289}}, {{#skill:5409}}&lt;br /&gt;
|-&lt;br /&gt;
| .55s || 173 || 1.82 || &lt;br /&gt;
|-&lt;br /&gt;
| .6s || 170 || 1.67 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Any skills with higher cooldowns will likely not be gated by ASPD. For example, something with a .7s cooldown only requires 165 ASPD which is very low. Similar to ACD Reduction, if you are rotating your skills, more ASPD will be desirable.&lt;br /&gt;
&lt;br /&gt;
Additionally, you can use [https://tools.muhro.eu/skillcalc/ this calculator] to determine how much ASPD, ACDR, and Cast Time reduction you need for a specific skill to get the maximum hits per second. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Orb Walking&#039;&#039;&#039; is also a very useful skill to learn. Orb Walking is when you cast a skill but cancel or finish the animation early by entering a new command (e.g. movement). So whenever you cast a skill, to maximize your damage output, you should click to move to cancel the animation.&lt;br /&gt;
&lt;br /&gt;
== Magic Gear Progression ==&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
[[Madame Celery&#039;s Guide to MuhRO]] has a very useful section for Gear Progression and Useful Cards, so please check that out! The table I will provide for Gear Progression will be more specific to Magic Damage Classes. This table has links that will guide you to the relevant pages. Additionally, keep in mind that this is a supplement to class-specific player guides. Other class guides will provide more details on how to progress your gear. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Gear Slot&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 1&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 2&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 3&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 4&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 5&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Hood]]&lt;br /&gt;
|[[Various_Headgears_Reform#Survival_Circlet|Survival Circlet-LT]]&amp;lt;br&amp;gt;[[Tomb_of_Remorse#Thanatos_Helmet_and_LT_Version|Thanatos Magic Helmet-LT]]&amp;lt;br&amp;gt;[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Ribbon]]&lt;br /&gt;
|[[Various_Headgears_Reform#Bacsojin_Doll_Hat|Bacsojin Doll Hat-LT]]&amp;lt;br&amp;gt;[[Temporal Circlet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&amp;lt;br&amp;gt;[[Helms_of_Faith#Headgears|Helm of Faith]]&lt;br /&gt;
|[[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|Vesper Helm]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Magician Crown]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Judgement]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|&lt;br /&gt;
|[[Deep Blue Sunglasses|Deep Blue Sunglasses]]&amp;lt;br&amp;gt;[[Amicitia|Victory Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gamblers Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Rudus|CD in Mouth]]&lt;br /&gt;
|[[Equipment Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger|Survival Orbs-LT]]&amp;lt;br&amp;gt;[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Spades in Mouth (Magical)]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Beginners Guide|Eden Paradise Armor]]&amp;lt;br&amp;gt;[[Grace Set|Grace Armor]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Armor Type B]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Dress]]&amp;lt;br&amp;gt;[[Odin#Equipment|Int Soutane]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Armor|Gray Wolf Robe]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Robe]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Robe]]&lt;br /&gt;
|[[20_The_Immortal#Dim_Glacier_Armors|Dim Glacier Robe]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Robe]]&lt;br /&gt;
|[[Constellation_Tower#Faint_and_Nebula_Armors|Nebula Robe of Spell]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Soul Purification Rune Robe]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_of_Teddy_Bear|Illusion Survivor&#039;s Staff]] &amp;lt;br&amp;gt; [[Illusion_of_Twins|Illusion Thorny Staff]]&lt;br /&gt;
|[[Issgard_Equipment#Glacier_Weapons_(Shuriken,_Guns_and_Staffs)|Glacier Staff]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Poenitentia_Gears|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment#Dim_Glacier_Weapons|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]] &amp;lt;br&amp;gt; [[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena#Special_Product_List|Magic Absorber]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Shawl]]&amp;lt;br&amp;gt;[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal INT Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing Type B]]&lt;br /&gt;
|[[Convertible Wings|Convertible Magical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Muffler]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Death Rune Manteau]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Muffler]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Muffler]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Autumn#Circulation_of_Life:_Autumn|Circulation of Life: Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Magic Boots]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal INT Boots]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Leg Type B]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Footgear|Gray Wolf Shoes]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Shoes]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Boots]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub|Moan of Corruption]]&amp;lt;br&amp;gt;[[Varmundt&#039;s Biosphere|Varmundt Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Shoes]]&lt;br /&gt;
|&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Ring]]&amp;lt;br&amp;gt;[[Grace Set|Grace Magic Ring]]&lt;br /&gt;
|[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Automatic_Equipment_(17.2)|Automatic Battle Chip]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Brooch/Evil Thread Glove]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Accessories|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Accessories_(Right)|Snow Flower Necklace]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Necklace]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Temple Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Necklace]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Spell Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Bracelet]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Divine Power Insignia]]&lt;br /&gt;
|[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Automatic_Equipment_(17.2)|Automatic Battle Chip]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Brooch/Evil Thread Glove]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Accessories|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Accessories_(Right)|Snow Flower Earring]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Earring]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Temple Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shadow Gear ===&lt;br /&gt;
[[Shadow Gear]] is a great bonus to your power and can also provide additional benefits. [[Beginners_Guide#Shadow_Gear|Starting out]], you should get the Beginner Shadow Gear from Lucy at Eden. Once you reach level 100, you should work on getting the Advanced Paradise Shadow Gear. The Advanced Paradise Shadow gear will give great benefits early on including ignoring 50% def/mdef pierce.&lt;br /&gt;
&lt;br /&gt;
However, more powerful [[Shadow Gear]] and [[Shadow Enchanting|Shadow Gear Enchants]] are available in the main office basement. For these, you can either go for a mix of the advanced Shadow Gear or the Master Shadow Gear&lt;br /&gt;
&lt;br /&gt;
The basic [[Shadow_Gear#Master_Shadow_Gear|Master Shadow Gear]] is a slightly weaker but easier option than the mixed shadow gear. The Master Shadow gear provides both 100% DEF/MDEF penetration and 20% RES/MRES penetration. As such, it is a flexible shadow set that can be used on both physical and magical classes. However, the [[Shadow_Enchanting#Master_Shadow_Gear_Enchanting|enchants on the Master Shadow gear]] give bonuses for specific skills e.g. {{#item:312241}}, so with the enchants it is the most build specific shadow gear. Additionally, the enchants on the Shadow Gear, while pricey, are specific and won&#039;t require RNG. Master Shadow Gear is a great option even though it is a little bit weaker as it is cheaper and easier to enchant. &lt;br /&gt;
&lt;br /&gt;
Mixed Blue Shadow Gear is the stronger than basic Master Shadow Gear and provides a lot of flexibility for magic classes. Mixed Shadow Gear refers to the various kinds of advanced Shadow Gear that are available. These Shadow Gears can provide additional bonuses like permanent {{#skill:8}} status with the Lord Bearer&#039;s Combo {{#item:24764}}. Unlike Master Shadow Gear, you can mix and match different Blue Shadow Gear but do note that they still have their own combos. Mixed Shadow Gear is more expensive as their [[Shadow_Enchanting#New_Sets|enchants require RNG]]. However, due to their enchants not being skill-specific, they can be used for all your magic damage classes. &lt;br /&gt;
&lt;br /&gt;
Some great options for Blue Shadow Gear are: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Shadow Gear&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Combos&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|Full Tempest &lt;br /&gt;
|{{#item:24665}} &amp;amp; {{#item:24668}} &amp;lt;br&amp;gt; {{#item:24667}} &amp;amp; {{#item:24666}}&lt;br /&gt;
|Provides 100% Magical Defense Penetration with the full upgraded combo and some damage. I recommend you always get a two piece combo of this and prioritize this over the rest of your shadow gear.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Full Spell&lt;br /&gt;
|{{#item:24883}} &amp;amp; {{#item:24884}}&lt;br /&gt;
|Provides the highest amount of damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Magical Spell&lt;br /&gt;
|{{#item:24753}} &amp;amp; {{#item:24754}}&lt;br /&gt;
|Provides a decent amount of SPL and damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|True Gemstone&lt;br /&gt;
|{{#item:24675}} &amp;amp; {{#item:24676}} &amp;lt;br&amp;gt; {{#item:24677}} &amp;amp; {{#item:24678}}&lt;br /&gt;
|Provides a high amount of damage and nullifies gemstone requirements. Also provides a small amount of VCT reduction.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Clever&lt;br /&gt;
|{{#item:24736}} &amp;amp; {{#item:24737}}&lt;br /&gt;
|Provides a good mix of damage and VCT reduction.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Centering&lt;br /&gt;
|{{#item:24885}} &amp;amp; {{#item:24886}}&lt;br /&gt;
|Provides a good mix of damage and VCT reduction.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lord Bearer&#039;s&lt;br /&gt;
|{{#item:24764}} &amp;amp; {{#item:24763}} &amp;lt;br&amp;gt; {{#item:24766}} &amp;amp; {{#item:24765}}&lt;br /&gt;
|Provides permanent {{#skill:8}} status with the full upgraded combo. Also provides a good mix of damage and HP.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Spell Caster&#039;s&lt;br /&gt;
|{{#item:24747}} &amp;amp; {{#item:24748}} &amp;lt;br&amp;gt; {{#item:24749}} &amp;amp; {{#item:24750}}&lt;br /&gt;
|Provides FCT reduction with the full upgraded combo. Also provides the highest amount of VCT and a small amount of damage&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As mentioned before, your Shadow Gear can be mixed, so one combo you could possibly use is: {{#item:24883}}, {{#item:24884}}, {{#item:24753}}, {{#item:24754}}, {{#item:24665}}, and {{#item:24668}}! But please review the different options, and see what would benefit you the most. Spell Caster, for example, provides a lot of VCT that your build may need.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Special Master Shadow Gear&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The most powerful option that is available is the [[Shadow_Gear#Special_Master_Shadow_Gear|Special Master Shadow Gear]] that combos with the {{#item:24792}} and {{#item:24793}}. It particularly provides higher damage against high MRES mobs. However, it doesn&#039;t provide the flexibility of stats that mixed blue shadow might provide, as it mainly damage-focused and does not provide other stats that blue shadow gear might provide.&lt;br /&gt;
The Special Master Shadow Gear has three sets which provide similar stats but damage for different elements: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Sets&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Shadow Gear&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Modifier&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow_Gear#Magical_Master|Magical Master]]&lt;br /&gt;
|{{#item:24993}}, {{#item:24994}} &amp;lt;br&amp;gt; {{#item:24995}} &amp;amp; {{#item:24996}}&lt;br /&gt;
|Increases Magical Damage with Water, Wind, Earth, Fire and Shadow element.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow_Gear#Spell_Master|Spell Master]]&lt;br /&gt;
|{{#item:24997}}, {{#item:24998}} &amp;lt;br&amp;gt; {{#item:24999}} &amp;amp; {{#item:1270000}}&lt;br /&gt;
|Increases Magical Damage with Neutral, Holy, Shadow, Ghost and Undead element.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow_Gear#Sorcery_Master|Sorcery Master]]&lt;br /&gt;
|{{#item:1270001}}, {{#item:1270002}} &amp;lt;br&amp;gt; {{#item:1270003}} &amp;amp; {{#item:1270004}}&lt;br /&gt;
|Increases Magical Damage with Fire, Water, Wind, Poison and Neutral element.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
The Special Master Shadow Gear is currently the most expensive and difficult to obtain shadow gear available as it requires {{#item:7914}} from {{#item:50209}}. As such, before creating the Special Master Shadow Gear, I recommend creating either a mixed blue set or basic master shadow set and completing Phase 5 of gear before working on the Special Master Shadow Gear.&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]] provide a great deal of damage. The costume combos related to your specific class (e.g. {{#item: 1001787}}) will generally be your best option. However. a good general combo is the Arch Bishop Combo {{#item:1000857}}, {{#item:1000859}}, and {{#item:25709}}/{{#item:1000019}}.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9134}}, {{#item:9122}}, {{#item:9139}}, and Icewind Egg (9147) are good choices.&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
For more card information, [[Madame_Celery&#039;s_Guide_to_MuhRO#Card_List|Celery&#039;s guide has a great list of relevant cards]].&lt;br /&gt;
&lt;br /&gt;
Addition to this table, [[Chapter_1#Cards|Chapter 1]] has many useful cards that are strong against specific property monsters. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Equipment&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|General&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Neutral&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Water&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Earth&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Fire&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Wind&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Poison&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Holy&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Shadow&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Ghost&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Undead&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|{{#item: 4366}} &amp;lt;br&amp;gt; {{#item: 300459}}&lt;br /&gt;
|{{#item: 27310}}&lt;br /&gt;
|{{#item: 4597}} &amp;lt;br&amp;gt; {{#item: 300359}}&lt;br /&gt;
|{{#item: 4600}}&lt;br /&gt;
|{{#item: 4599}}&lt;br /&gt;
|{{#item: 4586}}&lt;br /&gt;
|{{#item: 300238}}&lt;br /&gt;
|{{#item: 27309}}&lt;br /&gt;
|{{#item: 300258}}&lt;br /&gt;
|{{#item: 4598}} &amp;lt;br&amp;gt; {{#item: 300247}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|{{#item: 4169}} &amp;lt;br&amp;gt; {{#item: 300459}}&lt;br /&gt;
|{{#item: 300251}}&lt;br /&gt;
|{{#item: 300257}} &amp;lt;br&amp;gt; {{#item: 300359}}&lt;br /&gt;
|{{#item: 300259}}&lt;br /&gt;
|{{#item: 300256}}&lt;br /&gt;
|{{#item: 300255}}&lt;br /&gt;
|{{#item: 300253}}&lt;br /&gt;
|{{#item: 300252}}&lt;br /&gt;
|{{#item: 300258}}&lt;br /&gt;
|{{#item: 4598}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|{{#item:300665}} &amp;lt;br&amp;gt; {{#item: 300376}} &amp;lt;br&amp;gt; {{#item: 300529}} &amp;lt;br&amp;gt; {{#item: 300308}} &amp;lt;br&amp;gt; {{#item: 4409}}&lt;br /&gt;
|&lt;br /&gt;
|{{#item: 300361}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|{{#item:300662}} &amp;lt;br&amp;gt; {{#item:300660}} &amp;lt;br&amp;gt; {{#item: 27384}} &amp;lt;br&amp;gt; {{#item: 300455}} &amp;lt;br&amp;gt; {{#item:300507}} &amp;lt;br&amp;gt; {{#item:300520}} &amp;lt;br&amp;gt; {{#item: 300442}} &amp;lt;br&amp;gt; {{#item: 300265}} &lt;br /&gt;
|{{#item: 4394}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{#item: 4394}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|{{#item: 27385}} &amp;lt;br&amp;gt; {{#item: 300379}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|{{#item: 300424}} &amp;lt;br&amp;gt; {{#item: 300260}} &lt;br /&gt;
|{{#item: 300375}} &amp;lt;br&amp;gt; {{#item: 300521}} &amp;lt;br&amp;gt; {{#item: 300273}}&lt;br /&gt;
|{{#item: 300522}} &amp;lt;br&amp;gt; {{#item: 27167}}&lt;br /&gt;
|{{#item: 300522}} &amp;lt;br&amp;gt; {{#item: 4629}}&lt;br /&gt;
|{{#item: 300521}} &amp;lt;br&amp;gt; {{#item: 4657}}&lt;br /&gt;
|{{#item: 300522}} &amp;lt;br&amp;gt; {{#item: 300149}}&lt;br /&gt;
|{{#item: 300522}} &amp;lt;br&amp;gt; {{#item: 300293}}&lt;br /&gt;
|{{#item: 300375}} &amp;lt;br&amp;gt; {{#item: 300521}} &amp;lt;br&amp;gt; {{#item: 300272}} &amp;lt;br&amp;gt; {{#item: 300122}}&lt;br /&gt;
|{{#item: 300375}} &amp;lt;br&amp;gt; {{#item: 300521}}&lt;br /&gt;
|{{#item: 300375}} &amp;lt;br&amp;gt; {{#item: 300521}} &amp;lt;br&amp;gt; {{#item: 300269}} &amp;lt;br&amp;gt; {{#item: 300372}}&lt;br /&gt;
|{{#item: 300522}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|{{#item: 4658}} &amp;lt;br&amp;gt; {{#item: 300458}}&lt;br /&gt;
|{{#item: 300178}} &amp;lt;br&amp;gt; {{#item: 300190}} &amp;lt;br&amp;gt; {{#item: 27250}} &amp;lt;br&amp;gt; {{#item: 300221}}&lt;br /&gt;
|{{#item: 300183}} &amp;lt;br&amp;gt; {{#item: 300121}} &amp;lt;br&amp;gt; {{#item: 27255}}&lt;br /&gt;
|{{#item: 300190}} &amp;lt;br&amp;gt; {{#item: 300090}}&lt;br /&gt;
|{{#item: 300179}} &amp;lt;br&amp;gt; {{#item: 27253}}&lt;br /&gt;
|{{#item: 300183}} &amp;lt;br&amp;gt; {{#item: 27255}}&lt;br /&gt;
|&lt;br /&gt;
|{{#item: 300188}} &amp;lt;br&amp;gt; {{#item: 300179}} &amp;lt;br&amp;gt; {{#item: 300121}} &amp;lt;br&amp;gt; {{#item: 27253}} &amp;lt;br&amp;gt; {{#item: 27259}}&lt;br /&gt;
|{{#item: 300221}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|&lt;br /&gt;
|{{#item: 300470}}&lt;br /&gt;
|{{#item: 300268}} &amp;lt;br&amp;gt; {{#item: 27125}} &amp;lt;br&amp;gt; {{#item: 300464}}&lt;br /&gt;
|{{#item: 300469}}&lt;br /&gt;
|{{#item: 300268}} &amp;lt;br&amp;gt; {{#item: 300469}}&lt;br /&gt;
|{{#item: 300469}} &amp;lt;br&amp;gt; {{#item: 4577}}&lt;br /&gt;
|{{#item: 300464}} &lt;br /&gt;
|{{#item: 300464}}&lt;br /&gt;
|{{#item: 300470}}&lt;br /&gt;
|{{#item: 300470}}&lt;br /&gt;
|{{#item: 300191}} &amp;lt;br&amp;gt; {{#item: 300294}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|&lt;br /&gt;
|{{#item: 300218}}&lt;br /&gt;
|{{#item: 300364}}&lt;br /&gt;
|{{#item: 300211}}&lt;br /&gt;
|{{#item: 300216}}&lt;br /&gt;
|{{#item: 300222}}&lt;br /&gt;
|{{#item: 300371}}&lt;br /&gt;
|{{#item: 300448}}&lt;br /&gt;
|{{#item: 300369}}&lt;br /&gt;
|{{#item: 300370}}&lt;br /&gt;
|{{#item: 300191}} &amp;lt;br&amp;gt; {{#item: 300294}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Lastly, the {{#item:27109}}, {{#item:27107}}, and {{#item:27108}} Combo is a very useful card combo against {{#linkmob:20994}} and {{#linkmob:22174}}&lt;br /&gt;
&lt;br /&gt;
== Damage Calculations and Diminishing Returns ==&lt;br /&gt;
To explain more about Calculating your damage and overall discuss Diminishing Returns, I will be using Soul Vulcan Strike as a reference. &lt;br /&gt;
&lt;br /&gt;
The formula for Soul Vulcan Strike is MATK (((250 * Skill Level) + (3 * SPL)) * (Base Level/100))%. Afterwards, all modifiers applied on your ability&#039;s damage is multiplicative. Other than the specific skill&#039;s formula, the behavior for the modifiers are similar for all magic damage abilities. &lt;br /&gt;
* Spell Magic Attack (S.MATK): Final status magic attack and final equipment magic attack increases by %. This is increased by your equipment but also the SPL and CON from your traits. &lt;br /&gt;
* Skill Damage Modifier: Modifiers to a specific skill&#039;s damage. e.g. the {{#item:311294}} enchant on your Dim Glacier Weapon. &lt;br /&gt;
* Skill Element Modifier: Modifiers to your magical damage with a specific element. e.g. the {{#item:311458}} enchant on your Dim Glacier Weapon.&lt;br /&gt;
* Element Modifier: Modifiers to your magical damage against a specific element. e.g. {{#item:27108}}&lt;br /&gt;
* Race Modifier: Modifiers to your magical damage against a specific race. e.g. {{#item:310246}}&lt;br /&gt;
* Size Modifier: Modifiers to your magical damage against a specific size. e.g. {{#item:27384}}&lt;br /&gt;
* Class Modifier: Modifiers to your magical damage against a specific class (Boss or Normal). e.g. {{#item:311943}} and {{#item:311942}}&lt;br /&gt;
You can check your total modifiers through the command @bs in game. Keep in mind that Class Modifier, Race Modifier, Element Modifier, and Size Modifier are often for a specific class/race/element/size rather than say all in that category e.g. magic damage against all race. &lt;br /&gt;
&lt;br /&gt;
The formula can then further be broken out for Soul Vulcan Strike to say S.Matk ((MATK * (1+ MATK%))(((250 * Skill Level) + (3 * SPL)) * (Base Level/100))% * (1 + Skill Damage Modifier) * (1 + Skill Element Modifier) * (1 + Element Modifier) * (1 + Race Modifier) * (1 + Size Modifier) * (1 + Class Modifier)). &lt;br /&gt;
&lt;br /&gt;
The main takeaway is that the modifiers that you add are multiplicative with one another, so when thinking about gears and cards, you should consider two important concepts: &lt;br /&gt;
* Each additional increase in a specific modifier provides less benefits the more of that modifier you already have. &lt;br /&gt;
* Spreading out your modifiers is more beneficial than indexing into one modifier. &lt;br /&gt;
&lt;br /&gt;
To put this into a relevant example, {{#item:300265}} and {{#item:27384}} on a +12 staff provides 30% Skill Element Modifier or 20% Size modifier, respectively. &lt;br /&gt;
For this example, if you already have a 50% Size Modifier, the {{#item:27384}} will provide more benefit than {{#item:300265}} once you already have 130% additional damage with element:&lt;br /&gt;
* {{#item:300265}}: (2.3 + .3) * (1.5) = 3.9&lt;br /&gt;
* {{#item:27384}}: (2.3) * (1.5 + .2) = 3.91&lt;br /&gt;
Keep in mind that this is theoretical and may not be exactly accurate as the cards give flat and % matk as well.&lt;br /&gt;
&lt;br /&gt;
Generally in the late game, Class Modifier &amp;gt; Race Modifier = Element Modifier &amp;gt; Size Modifier &amp;gt; Skill Damage Modifier &amp;gt; MATK% &amp;gt; Skill Element Modifier = S.MATK. Mileage may vary and keep in mind that Class Modifier, Race Modifier, Element Modifier, and Size Modifier are often specific rather than say all race. My priority of these does not have anything to do with the weight of these values on the calculation, but the lack of access to these modifiers which makes them more valuable per %. &lt;br /&gt;
&lt;br /&gt;
[[Category:General Guides]]&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_Prerenewbie_Guide_to_Renewal&amp;diff=59288</id>
		<title>Choi&#039;s Prerenewbie Guide to Renewal</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_Prerenewbie_Guide_to_Renewal&amp;diff=59288"/>
		<updated>2026-04-01T04:29:42Z</updated>

		<summary type="html">&lt;p&gt;Choi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
New to renewal and feeling overwhelmed? Same, tbh, but here&#039;s some information that I thought was helpful starting out. &amp;lt;br&amp;gt;&lt;br /&gt;
A lot of this information uses [[Madame Celery&#039;s Guide to MuhRO]] which is a very helpful resource.  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
My guild and I come from a prerenewal server and had very limited knowledge about Renewal, so I had created this guide to help them but decided to share with anyone interested. The purpose of this guide is to hopefully help people who are new to renewal and should be used as a supplement to the other guides! &lt;br /&gt;
Also, please check out [[User Guides|the other User Guides that are available!]] &lt;br /&gt;
Please feel free to reach out to me (IGN: Choi or Tokki) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
As a note, I created this guide for my guild gradually, as we progressed. So I would recommend that you read through this gradually as well! &lt;br /&gt;
For my suggestion on what to read until you&#039;re ready for the next section: &lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Preface|Preface]], [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Starting_out_and_Leveling|Starting out and Leveling]], and [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#MuhRo_Resources|MuhRO Resources]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Traits_and_Damage_Classes|Traits and Damage Classes]], [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Gear_Progression_OR_How_I_Think_About_Gear|Gear Progression]], and [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Episode_Quests|Episode Quests]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Zeny_Farming_(Section_is_in_Progress)|Zeny Farming]] and [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Refining_Gear|Refining]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Enchantments|Enchantments]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Shadow_Gears|Shadow Gear]] &lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Grade_Enhancing|Grade Enhancing]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: March 31st, 2026&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Starting out and Leveling ==&lt;br /&gt;
Most of the leveling is done through Main Board Quests that you can get at Main Office and Eden Board Quests that you can get at Eden&lt;br /&gt;
&lt;br /&gt;
The Job Changer can be found at @go main at the top left. Get to Base Level 10 and Job Level 10, and talk with the Job Changer to change to your first class. Additionally, in the Top Right of Main, talk to the Daily Instance Board. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eden Quests and Paradise Gear&#039;&#039;&#039;: [[Beginners_Guide#Eden_Boards|Eden Quests]] are a great way to level during your early levels. Go to @go Eden and [[Beginners_Guide#How_to_play_MuhRo|talk with Lime Evenor to join the Eden Group]] and accept the applicable board quests there. In Eden, enter the top right portal and talk with Lucy and Lothaire in the room on the right to get your [[Beginners_Guide#Eden_Gear|Paradise Gear and Paradise Shadow Gear]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poring Village&#039;&#039;&#039;: After you receive your Paradise gear, go and complete the [[Poring_Village|Poring Village Instance]]. Once completed you can go back to the Daily Instance Board @go main to get some additional experience. You should be job level 50 by now and can change to your next class at main. After that, go back to Eden and you can get some additional items from Labraham in the Paradise Equipment room. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eden Quests to level 99&#039;&#039;&#039;: Now, you should move forward with completing Eden Quests. In the Eden Room, talk to the job boards applicable to your level range, to receive the quests. These quests are repeatable, so you can do the same quest repeatedly. &lt;br /&gt;
The quests that I most often do are Turtle Dungeon 1-4, Glast Heim Monastery, Ice Dungeon 1, Moscovia Dungeon 3, and Louyang Field 1. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rebirth&#039;&#039;&#039;: Once you get to level 99 or close to level 99, do the quest again, but do not turn in the experience rewards. Instead, finish the quest and rebirth, level up to job level 10, and job change. Now, go and turn in your quest. This should jump you to a high level and job level 50, so you can change into your 2-2 Class. Do Eden quests again until you get to your third class. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level 100+ and Illusion Dungeons&#039;&#039;&#039;: You can use the table below after you get to Base Level 100. You can now access [[Illusion Dungeons]] by going to Warper -&amp;gt; Illusion. For Illusion Dungeons and other dungeons in the table you can talk to the Daily Quest Board at the bottom right of @go Main to get quests and rewards.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes on the Leveling Table:&#039;&#039;&#039;&lt;br /&gt;
* The table is ordered by least experience given to most experience given.&lt;br /&gt;
* The level requirement is only the required level to access the dungeon. This is not an indicator of the difficulty of the dungeon.&lt;br /&gt;
* Difficulty is also a good indicator of the gear threshold you need to hit. If you&#039;re having trouble with specific difficulties, it might be time to look into upgrading your gear!&lt;br /&gt;
* Otherwise, if you find that an area is too difficult, you should level at a lower difficulty area.&lt;br /&gt;
* Quests are repeatable.&lt;br /&gt;
* Some areas need to be accessed once before you can access them through the warper. Some areas may need episode completion to access it. &lt;br /&gt;
* As a note, there&#039;s no rush to get to Level 275. I would say that the main threshold for leveling should be 240 or 250. At that point, you can use most gear and access most instances/dungeons. I recommend at that point that you just carry on farming, and you will get to 275 before you even realize it!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Leveling 100+&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon !! Level Requirement !! Difficulty !! Experience !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Moonlight]] || 100 || D || D || &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Vampire]] || 130 || D || D || &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Teddy Bear]] || 150 || D || D || A good early source of {{#item:984}} and {{#item:985}}. &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Twins]] || 160 || D || D || The {{#item:460017}} and {{#item:460018}} are great shields that I would recommend keeping, as you will use them into the late game. &lt;br /&gt;
|-&lt;br /&gt;
| [[Eden_130~190_Mission_Board#Verus|Verus Tunnel Outskirts]] || 160 || D || C || This is an Eden Board Quest at {{#navi:ver_tunn|13|35}}. I would recommend doing this over Twins or Teddy Bear. Need [[15.1 and 15.2 Phantasmagorika|Episode 15]] completed (can use skip ticket)&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Labyrinth]] || 170 || C || C || The Illusion Morpheus Gear are great gears for magic classes in the early game. &lt;br /&gt;
|-&lt;br /&gt;
| [[Magma_Dungeon_Lvl_3|Magma Dungeon F3]] || 175 || D || C || A good early farming spot for zeny &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Underwater|Illusion of Underwater F2]] || 180 || C || C || &lt;br /&gt;
|-&lt;br /&gt;
| [[Odin|Odin&#039;s Past]] || 180 || C || B || &lt;br /&gt;
|-&lt;br /&gt;
| [[Einbech#Einbech_Lvl_3_Dungeon|Einbech F3]] || 180 || C || B || &lt;br /&gt;
|-&lt;br /&gt;
| [[Abyss Lake|Abyss Lake F4]] || 190 || C || B || &lt;br /&gt;
|-&lt;br /&gt;
| [[Thanatos Tower Revamp]] || 180 || C || B || Involves multiple quests that span from floor 9 to floor 12. You will also need to do the [[Thanatos Tower]] quest to access this dungeon. An excellent farming spot&lt;br /&gt;
|-&lt;br /&gt;
| [[Rudus|Rudus F4]] || 200 || B || B || A good early farming spot for farming late game material like {{#item:25729}} and {{#item:25731}}. The {{#item:420003}}, {{#item:410092}}, and {{#item:410017}} are good early game headgears as well. &lt;br /&gt;
|-&lt;br /&gt;
| [[Amicitia|Amicitia Dungeon F1]] || 215 || B || B || The {{#item: 400002}} is a great mid headgear for aftercast delay. &lt;br /&gt;
|-&lt;br /&gt;
| [[Amicitia|Amicitia Dungeon F2]] || 230 || A || A || A good farming spot. The {{#item: 400002}} is a great mid headgear for aftercast delay. &lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim|Niflheim Dungeon F2]] || 240 || A || A || An excellent farming spot for late game material. {{#item: 12103}} can also be sold to players for a great price. The {{#item: 410094}} and {{#item: 420076}} are great headgears. &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere|Varmundt Biosphere]] || 240 || S || S || An excellent farming spot. Some of the [[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Rune Gear and Rings]] are end-game gear. &lt;br /&gt;
|-&lt;br /&gt;
| [[Unknown Blue Hole]] || 250 || B || S+ || &lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim Pumpkin Farm]] || 250 || B || S+ || &lt;br /&gt;
|-&lt;br /&gt;
| [[Power Twisted Plains]] || 250 || S || S || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mjolnir Underground Cave]] || 250 || S || S || &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere Depth]] || 250 || S+ || S+ || The second most difficult dungeon.&lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere Depth 2]] || 250 || S+ || S+ || The most difficult dungeon.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Traits and Damage Classes ==&lt;br /&gt;
As part of Renewal, [[Stats|Traits have been added for Fourth Classes]] that provide additional bonuses to your stats. You will see that some of your Fourth Class skills scale with your specific traits. For example, Soul Vulcan Strike benefits from SPL for the scaling and the additional S.Matk you get from SPL. &lt;br /&gt;
Additionally, some stats have new mechanics that may be good to review. The main one to keep in mind is Cast Time for skills which has a mix of Fixed Cast Time (Reducable through gear) and Variable Cast time (Reducable through Int and Dex or Gear). &lt;br /&gt;
&lt;br /&gt;
Skill Damage is separated into Physical Melee, Physical Ranged, and Magical. You will see a lot of gear and equipment are separated in this way (e.g. {{#item:27384}}, {{#item:300270}}, {{#item:450169}}). You can see your skill&#039;s damage type under &amp;quot;Type&amp;quot; in your skill description. However, I would break it out into five damage classes: &lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Magical|Magical]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Ranged_Physical_(Non-Crit)|Ranged Physical]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Ranged_Physical_(Crit)|Ranged Physical Crit]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Melee_Physical_(Non-Crit)|Melee Physical]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Melee_Physical_(Crit)|Melee Physical Crit]]&lt;br /&gt;
Similar to {{#skill:382}}, many physical skills in Renewal are able to critically strike. As such, I would organize the damage types in this way, as the gear required for these damage types will be fairly similar for characters in that class.&lt;br /&gt;
&lt;br /&gt;
All 4th job classes are viable in almost all content, so my recommendation is always just to play the class you enjoy the most!&lt;br /&gt;
&lt;br /&gt;
== Gear Progression OR How I Think About Gear == &lt;br /&gt;
The tables below are split between the different damage classes. In the tables, when you click on the links to the specific gears, it will give you information on the applicable equipment and its related instances, quests, and mobs. I also recommend checking out the various other [[User Guides]], as they may go into better detail about gear and gear progression for your damage class.&lt;br /&gt;
&lt;br /&gt;
At level 100, you can talk with [[Beginners_Guide#Eden_Gear|Labraham and Louis]] to get Advanced Paradise Gear. These gear will require:&lt;br /&gt;
* 15 {{#item:7318}} - Dungeons -&amp;gt; Einbech Dungeon &lt;br /&gt;
* 3 {{#item:1034}} - Guild Dungeons -&amp;gt; Valkyrie. Talk to the Gate Manager to get to Floor 2&lt;br /&gt;
* 15 {{#item:7200}} - Dungeons -&amp;gt; Beach Dungeon F2 -&amp;gt; Northeast Portal to Umbala Field&lt;br /&gt;
Once you get these, you should start improving your gear starting from Stage 1&lt;br /&gt;
&lt;br /&gt;
=== Magical ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Magical&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Gear Slot&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 1&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 2&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 3&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 4&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 5&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Hood]]&lt;br /&gt;
|[[Various_Headgears_Reform#Survival_Circlet|Survival Circlet-LT]]&amp;lt;br&amp;gt;[[Tomb_of_Remorse#Thanatos_Helmet_and_LT_Version|Thanatos Magic Helmet-LT]]&amp;lt;br&amp;gt;[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Ribbon]]&lt;br /&gt;
|[[Various_Headgears_Reform#Bacsojin_Doll_Hat|Bacsojin Doll Hat-LT]]&amp;lt;br&amp;gt;[[Temporal Circlet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&amp;lt;br&amp;gt;[[Helms_of_Faith#Headgears|Helm of Faith]]&lt;br /&gt;
|[[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|Vesper Helm]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Magician Crown]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Judgement]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|&lt;br /&gt;
|[[Deep Blue Sunglasses|Deep Blue Sunglasses]]&amp;lt;br&amp;gt;[[Amicitia|Victory Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gamblers Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Rudus|CD in Mouth]]&lt;br /&gt;
|[[Equipment Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger|Survival Orbs-LT]]&amp;lt;br&amp;gt;[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Spades in Mouth (Magical)]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Beginners Guide|Eden Paradise Armor]]&amp;lt;br&amp;gt;[[Grace Set|Grace Armor]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Armor Type B]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Dress]]&amp;lt;br&amp;gt;[[Odin#Equipment|Int Soutane]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Armor|Gray Wolf Robe]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Robe]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Robe]]&lt;br /&gt;
|[[20_The_Immortal#Dim_Glacier_Armors|Dim Glacier Robe]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Robe]]&lt;br /&gt;
|[[Constellation_Tower#Faint_and_Nebula_Armors|Nebula Robe of Spell]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Soul Purification Rune Robe]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_of_Teddy_Bear|Illusion Survivor&#039;s Staff]] &amp;lt;br&amp;gt; [[Illusion_of_Twins|Illusion Thorny Staff]]&lt;br /&gt;
|[[Issgard_Equipment#Glacier_Weapons_(Shuriken,_Guns_and_Staffs)|Glacier Staff]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Poenitentia_Gears|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment#Dim_Glacier_Weapons|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]] &amp;lt;br&amp;gt; [[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena#Special_Product_List|Magic Absorber]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Shawl]]&amp;lt;br&amp;gt;[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal INT Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing Type B]]&lt;br /&gt;
|[[Convertible Wings|Convertible Magical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Muffler]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Death Rune Manteau]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Muffler]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Muffler]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Autumn#Circulation_of_Life:_Autumn|Circulation of Life: Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Magic Boots]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal INT Boots]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Leg Type B]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Footgear|Gray Wolf Shoes]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Shoes]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Boots]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub|Moan of Corruption]]&amp;lt;br&amp;gt;[[Varmundt&#039;s Biosphere|Varmundt Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Shoes]]&lt;br /&gt;
|&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Ring]]&amp;lt;br&amp;gt;[[Grace Set|Grace Magic Ring]]&lt;br /&gt;
|[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Automatic_Equipment_(17.2)|Automatic Battle Chip]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Brooch/Evil Thread Glove]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Accessories|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Accessories_(Right)|Snow Flower Necklace]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Necklace]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Temple Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Necklace]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Spell Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Bracelet]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Divine Power Insignia]]&lt;br /&gt;
|[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Automatic_Equipment_(17.2)|Automatic Battle Chip]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Brooch/Evil Thread Glove]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Accessories|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Accessories_(Right)|Snow Flower Earring]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Earring]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Temple Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ranged Physical (Non-Crit) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Ranged Physical (Non-Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|Stage 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub,_Fish_Head_Hat|Crown Of Beelzebub]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Amicitia|Feather in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Diamonds in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|AGI Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Phreeoni_Wing_Suit|Phreeoni Wing Suit]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Suit of Concentration]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Ice Storm Rune Suit]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal DEX Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Physical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Manteau]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Summer#Circulation_of_Life:_Summer|Circulation of Life: Summer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal DEX Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Boots]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Concentration Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Celestial Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Summer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melee Physical (Non-Crit) ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Melee Physical (Non-Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|Stage 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub,_Fish_Head_Hat|Crown Of Beelzebub]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Niflheim|Ninja&#039;s Blue Mask]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Hearts in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&amp;lt;br&amp;gt;[[Illusion_of_Luanda|Illusion Goibne&#039;s Armor]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|Odin STR Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Armor of Power]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Flame Earth Rune Armor]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal STR Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Physical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Spring#Circulation_of_Life:_Spring|Circulation of Life: Spring]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal STR Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Power Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Power Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Spring]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ranged Physical (Crit) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Ranged Physical (Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|Stage 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Boitata_Hat&#039;s_and_Armor|Boitata Hat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Niflheim|Bondage Necklace]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Diamonds in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|Odin LUK/AGI Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Phreeoni_Wing_Suit|Phreeoni Wing Suit]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Armor of Creative]]&amp;lt;br&amp;gt;[[Constellation Tower|Nebula Suit of Concentration]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Corruption Poison Rune Cloth]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Ice Storm Rune Suit]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal LUK/DEX Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Critical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Garment]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Pirate_Captain.27s_Coat|Pirate Captain&#039;s Coat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Winter#Circulation_of_Life:_Winter|Circulation of Life: Winter]]&amp;lt;br&amp;gt;[[Divine_Beast&#039;s_Cloak:_Summer#Circulation_of_Life:_Summer|Circulation of Life: Summer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal LUK/DEX Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Creative Seal]]&amp;lt;br&amp;gt;[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Concentration Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Hundred Lucks/Celestial Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Winter/Summer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melee Physical (Crit) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Melee Physical (Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|Stage 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Boitata_Hat&#039;s_and_Armor|Boitata Hat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Niflheim|Bondage Necklace]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Hearts in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|Odin LUK/STR Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Suit of Creative]]&amp;lt;br&amp;gt;[[Constellation Tower|Nebula Armor of Power]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Corruption Poison Rune Cloth]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Flame Earth Rune Armor]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal LUK/STR Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Critical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Garment]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Pirate_Captain.27s_Coat|Pirate Captain&#039;s Coat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Winter#Circulation_of_Life:_Winter|Circulation of Life: Winter]]&amp;lt;br&amp;gt;[[Divine_Beast&#039;s_Cloak:_Spring#Circulation_of_Life:_Spring|Circulation of Life: Spring]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal LUK/STR Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Creative Seal]]&amp;lt;br&amp;gt;[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Power Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Hundred Lucks Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Winter/Spring]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the most part, the equipment in renewal requires specific currencies that can be received from instances, quests, or mob kills. For example:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Instances&#039;&#039;&#039;: {{#item:18849}} requires {{#item:7642}} to be created. Bloody Coins can be received when completing the Instance &amp;quot;[[Horror_Toy_Factory|Horror Toy Factory]]&amp;quot; and can be dropped from mobs within that Instance. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quests&#039;&#039;&#039;: [[Grace_Set|Grace Equipment]] requires {{#item:25669}} and {{#item:25723}}. In order to access the map that allows you to exchange these currencies for Grace Equipment, you need to complete the [[17.1_Illusion|17.1 episode quest.]] The quests involved in this will provide you with a good amount of that currency. Mobs in areas and dungeons related to 17.1 will provide you with the currency as well. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mob Drops&#039;&#039;&#039;: Certain equipment can be received from mobs. [[Illusion_Dungeons|Illusion dungeons]] are a great example of this. Another example is [[Rudus|Rudus Dungeon 4]]. Within that dungeon, all mobs have a low chance of dropping {{#item:410016}}, {{#item:410017}}, {{#item:410091}}, {{#item:410092}}, and {{#item:420003}}.&lt;br /&gt;
&lt;br /&gt;
When deciding which gear to farm, I look through the different equipment options starting from Stage 1 and upwards and compare them to my Eden Paradise gear to consider the effort required to get there. The Eden Paradise gear starting out is already pretty good overall. So for example, when looking at Armor, I reviewed the Grace Armor, Automatic Armor, and Celine&#039;s Dress, and decided that it wasn&#039;t an improvement enough to replace my Eden Paradise Armor. Instead, I skipped to the Stage 4 armor Gray Wolf Armor. &lt;br /&gt;
&lt;br /&gt;
I did this for each slot of my gear and then decided to work on the earliest stage gear that I decided I would use. So: I decided I wanted the Grace Footgear, Gray Wolf Armor, and Illusion Silver Guard. Instead of working on the Stage 4 Gray Wolf Armor, I started on the Stage 2 Grace Footgear and Illusion Silver Guard. I also prioritized the Middle and Lower Headgear of Cor Core Booster + CD in mouth as I didn&#039;t have an Eden Paradise equivalent, so it was an easy boost in gear.&lt;br /&gt;
&lt;br /&gt;
It may be tempting to try to skip to Stage 4 and Stage 5, but I do recommend switching where necessary, as it helps clear instances and dungeons significantly.&lt;br /&gt;
&lt;br /&gt;
The [[Grace_Set|Grace Equipment]] may be a good place to start if you&#039;re looking to upgrade your Paradise gear!&lt;br /&gt;
&lt;br /&gt;
== Episode Quests == &lt;br /&gt;
Certain gear and maps require episode quests to be completed. Completing the episode quests gives you access to the maps and gives you a lot of the relevant currencies. This is a good route to take to move forward with gear progression. &lt;br /&gt;
&lt;br /&gt;
17.2, 18, 19, 20, and 21 require the prior episode quests to be completed.&lt;br /&gt;
&lt;br /&gt;
* [[17.1 Illusion]] is needed for [[Grace Set|Grace Equipment]]&lt;br /&gt;
* [[17.2 Sage Legacy]] is needed for [[Automatic Equipment (17.2)|Automatic Equipment]]&lt;br /&gt;
* [[18 Direction of Prayer]] is needed for [[Gray Wolf Equipment]]&lt;br /&gt;
* [[19 Issgard Land of Snow Flowers]] is needed for [[Issgard Equipment|Snow Flower and Glacier Equipment]] &lt;br /&gt;
* [[20_The_Immortal]] is needed for [[20_The_Immortal#Enchants|Glacier and Dim Glacier Equipment]]&lt;br /&gt;
* [[21_Age_of_Heroes]] is needed for [[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Equipment]]&lt;br /&gt;
* [[Chapter 1]] is needed for [[Dimension Shoes Enchants|Dimension Shoes]], [[Another Dimension Weapon|Another Dimension]], and [[Chapter_1#Gear|Frontier Equipment]]&lt;br /&gt;
&lt;br /&gt;
Clear Tickets can also be bought for Cash points. Episodes 15, 16, and 17.1 don&#039;t have any requirements. 19, 20, and 21 require at least 1 character among your master account to have completed this quest.&lt;br /&gt;
&lt;br /&gt;
== Zeny Farming ==&lt;br /&gt;
All this stuff ain&#039;t cheap and life is an endless cycle of paying bills. Renewal isn&#039;t any different, so you may be wondering how you can make that sweet sweet zeny. &lt;br /&gt;
&lt;br /&gt;
In Muh RO, mobs will give you zeny on kills based on their HP; you may have noticed this while leveling! As such, you will get more zeny from kills on higher density maps and with stronger mobs. However, the majority of zeny will be based on mob drops as loot to sell to the npc or valuable loot to sell to other players. Starting out, it&#039;ll be hard to know what to sell to npcs and what to sell to players or keep, but you&#039;ll learn in time. If you want to know more about whether an item is used for something, try searching it on the Muh RO wiki which will give you information about what it can be used for. &lt;br /&gt;
&lt;br /&gt;
Here are some of my recommendations for farming. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Big shout out and thank you to Cheverlotte, Lxna, Miku Kitsune, and Vorpal for testing and collecting data for this! &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes on the Farming Table:&#039;&#039;&#039;&lt;br /&gt;
* The table is ordered by Difficulty.&lt;br /&gt;
* The level requirement is only the required level to access the dungeon. This is not an indicator of the difficulty of the dungeon.&lt;br /&gt;
* Difficulty is also a good indicator of the gear threshold you need to hit. If you&#039;re having trouble with specific difficulties, it might be time to look into upgrading your gear!&lt;br /&gt;
* Otherwise, if you find that an area is too difficult, you should farm at a lower difficulty area.&lt;br /&gt;
* Some areas need to be accessed once before you can access them through the warper. Some areas may need episode completion to access it. &lt;br /&gt;
* These are just my beginner recommendations and not an absolute guideline. &lt;br /&gt;
* &#039;&#039;&#039;This Table is still in progress&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Farming Table&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon !! Level Requirement !! Difficulty !! Income !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Istana Cave || 0 || D || C || Easy Early Farming Spot. A good early source of {{#item:985}}. Income is heavily reliant on the price of {{#item:985}}.&lt;br /&gt;
|-&lt;br /&gt;
| Gefenia || 0 || D || D || Easy Early Farming Spot. Will rank higher if you use Gefenia Specific Builds: [[Gefenia Easy And Enjoyable Farming|Gefenia Easy and Enjoyable Farming]] / [[Gefenia Farming With Illusion Doping|Gefenia Farming with Illusion Doping]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Thanatos_Tower|Thanatos Tower Past]] || 0 || D || C || Easy Early Farming Spot&lt;br /&gt;
|-&lt;br /&gt;
| [[Magma Dungeon Lvl 3|Magma Dungeon F3]] || 175 || D || D ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Teddy Bear]] || 150 || C || B || ★ My recommendation for Early Game Farming, as it provides {{#item:984}} and {{#item:985}}. &amp;lt;br&amp;gt; Income varies based off Refinement Boxes Prices, and you might make more money by selling upgrade tickets&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Labyrinth]] || 170 || C || C || Income varies based on Refinement Boxes Prices, and you might make more money by selling upgrade tickets&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Underwater|Illusion of Underwater F2]] || 180 || C || C || Income varies based on Refinement Boxes Prices, and you might make more money by selling upgrade tickets&lt;br /&gt;
|-&lt;br /&gt;
| [[Odin|Odin&#039;s Past]] || 180 || C || C || &lt;br /&gt;
|-&lt;br /&gt;
| [[Oz_Labyrinth|Oz Dungeon F2]] || 170 || C || B-S || Income varies based off {{#item:1000405}} Prices. {{#item:1000405}} are useful for PvP. &lt;br /&gt;
|-&lt;br /&gt;
| [[Thanatos Tower Revamp]] || 180 || C || B || You will need to do the [[Thanatos Tower]] quest to access this dungeon. F11 and F12 are the most popular. &amp;lt;br&amp;gt; Highly recommend {{#item: 12710}} and would also recommend {{#item: 12211}} and SP Pots. The map is small, so the income will fluxuate significantly depending on amount of players on map. &lt;br /&gt;
|-&lt;br /&gt;
| Second Power Plant || 180 || C || C || ★ My Recommendation for Eden Coin Farming&lt;br /&gt;
|-&lt;br /&gt;
| Snake&#039;s Nest || 200 || C || C || Very useful for Dim Glacier Farming. &lt;br /&gt;
|-&lt;br /&gt;
| [[Rudus|Rudus F4]] || 200 || B || S || ★ My recommendation for Mid Game Farming, as it provides early access to {{#item: 25731}} and {{#item: 25729}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Abandoned Pit|Abandoned Pit F1]] || 200 || B || A || Very useful for Dim Glacier Farming. &lt;br /&gt;
|-&lt;br /&gt;
| [[Abandoned Pit|Abandoned Pit F2]] || 200 || B+ || S || Very useful for Dim Glacier Farming. &lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim|Niflheim Dungeon F1]] || 200 || B || S || ★ My recommendation for Mid Game Farming, as it provides early access to {{#item: 25731}} and {{#item: 25729}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim|Niflheim Dungeon F2]] || 240 || A || S || Income varies based off {{#item: 12103}} Prices. &lt;br /&gt;
|-&lt;br /&gt;
| [[Clock Tower Unknown Basement|Clock Tower Basement]] || 240 || A || S || Great All rounder for refinement resources. &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere|Varmundt Biosphere A]] || 240 || S || A-S+ || Income fluxuates based off prices of the relevant Rune and Essences. My recommendation is to farm the map with the highest Rune/Essence Prices&lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere|Varmundt Biosphere B]] || 240 || S || A-S+ || Income fluxuates based off prices of the relevant Rune and Essences. My recommendation is to farm the map with the highest Rune/Essence Prices&lt;br /&gt;
|-&lt;br /&gt;
| [[Mjolnir Underground Cave]] || 250 || S || S || Income varies based off {{#item: 12103}} Prices. &lt;br /&gt;
|-&lt;br /&gt;
| [[Power Twisted Plains]] || 250 || S || S ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Forgotten Time]] || 250 || S || S-S+ || Income fluxuates based off prices of the Wraths. Farm the Contaminated zone. &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere Depth 2]] || 250 || S+ || S+ || As this is the most difficult map, some classes with high investment are significantly more efficient farming this map. As such, income will significantly vary. Keep in mind, the S+ rating is based off that cap. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
If you have concerns with the rankings or have other farming recommendations please let me know!&lt;br /&gt;
&lt;br /&gt;
I almost always use {{#item: 12210}} and {{#item: 12710}} while farming. {{#item: 12210}} can be bought from the Eden Coin Shop and {{#item: 12710}} can be bought from the muh shop. {{#item: 12412}} can be more efficient than {{#item: 12210}} on &#039;&#039;&#039;S&#039;&#039;&#039; income maps, but mileage will vary depending on the efficiency of your farming. Other useful consumables while farming are: {{#item: 12211}}, {{#item: 23204}}, {{#item:23203}}, {{#item: 23648}}, and {{#item: 23647}} but there are many consumables that are worthwhile to use! &lt;br /&gt;
&lt;br /&gt;
Some key items that you will get while farming that will be relevant through all parts of the game are: {{#item: 25731}}, {{#item: 25729}}, {{#item:984}}, and {{#item:985}}.&lt;br /&gt;
&lt;br /&gt;
Some useful commands are @alc to update your autoloot settings, @lw and @load for ease of warping, and @storeall and @getall for loot management. I would also recommend having a specific storage so you can @storeall while farming and organize later. &lt;br /&gt;
&lt;br /&gt;
Additionally, there are [[Increase_item_drop_gears#Equipment_that_increases_drop_rate|drop rate gears that exist that will increase your drop percentage]]. If you can afford the loss in damage or cast time, it&#039;s highly recommended to use them while farming.&lt;br /&gt;
&lt;br /&gt;
== Refining Gear == &lt;br /&gt;
Now that you have these gears, [[Refinement|you may be looking to refine them]]. Refining in Renewal is very important as cards and gears will have special bonuses at specific refinement levels or at specific intervals of refinement! &lt;br /&gt;
&lt;br /&gt;
Refining in Renewal is a bit different, as there are a lot of upgrade boxes and upgrade items. Some equipment have special ways to refine them to a higher level without any of the risks of refining it to that level. So while leveling to 4 is safe for a weapon but anything above that has a risk of breaking when you refine them, items exist that will jump you to the higher refine level without that risk. &lt;br /&gt;
&lt;br /&gt;
One item you may have found while leveling in the Illusion Dungeons is its related Refinement Box. These Refinement boxes will refine an item from a specific list of items that is stated on the box description, and refine it safely but randomly from +4 to +7-10. For example, the {{#item:100423}} can be used to +7 to +10 any illusion equipment from the [[Illusion of Labyrinth Equipment|Illusion of Labyrinth]].&lt;br /&gt;
Additionally, gears related to instances or quests will often have an item that can be bought with currency to upgrade the item to a specific value. For example, Cor (Part of Episode 17.1), has an npc that will sell you {{#item:100130}} which can be used to upgrade the Grace Equipment. &lt;br /&gt;
&lt;br /&gt;
Renewal also added [[Armor_Weapon_Tickets|Safe to Refine Tickets]] that can be used for any level 1 armor or level 4 or below weapon! Safe to Refine Tickets can be made with Red Hugo in the top left corner of Para. These tickets can be created using Exchange Hammers that can be bought from the npc that will get a +X refined gear and exchange it for a X-1 Safe to Refine Ticket. So, if you have a +9 armor you can use an {{#item:50005}} to get a {{#item:6233}}. You can also exchange multiple of the same level Safe to Refine Ticket to get a higher refine level Ticket through Red Hugo. These tickets can go up to +12. &lt;br /&gt;
One thing to keep in mind is that these tickets cannot be used for level 5 weapons and level 2 armors. However, most of those gear have equivalent boxes that can be used (e.g. {{#item:101637}}, {{#item:101307}}, {{#item:50052}}).&lt;br /&gt;
&lt;br /&gt;
The Refinement boxes and Safe To Refine Tickets work well together. A great way to farm Safe to Refine Tickets is by farming Illusion Dungeons for their Illusion Gear and Refinement boxes and turning those in to get the Safe to Refine Tickets. A popular Illusion for this is [[Illusion_of_Underwater|Illusion of Underwater Floor 2]]. &lt;br /&gt;
&lt;br /&gt;
With this in mind, you should think about which refine level you would like your gear to be. Though it was a thing in Prerenewal to have gear and cards have more effects at different refinements ({{#item:4160}}, {{#item:5468}}, etc.), it is significantly more common in Renewal. Most gear and the majority of cards you will find will have bonuses at specific refinement levels (Additional X at Refine Level +Y), at specific intervals (Additional X for each Y Refine Levels) or both!&lt;br /&gt;
For example, The {{#item:450178}} gives a flat Matk + 130. However, it also gives Matk +15 for each 2 Refine Levels and decreases Variable Casting Time by 15% at Refine Level +7. As such, for this armor, you would want to refine it to +8 so you can take advantage of the Variable Casting Time Reduction at +7 while also having it at an interval of 2 for the Matk. &lt;br /&gt;
Note: Some enchantments give bonuses at specific refine levels as well. However, this will be covered in the next section.&lt;br /&gt;
&lt;br /&gt;
== Enchantments == &lt;br /&gt;
Pre-renewal had enchanting in the form of +1 - +3 stats on specific armors. However, [https://wiki.muhro.eu/Category:Enchantment Enchanting in renewal is a lot more powerful]. In some cases, a significant portion of the equipment&#039;s power comes from the enchantments making a deceptively weak item incredibly strong (e.g. [[Issgard_Equipment#Dim_Glacier_Weapons_2|Dim Glacier]]/[[Issgard_Equipment#Glacier_Weapons|Glacier weapons]]).&lt;br /&gt;
&lt;br /&gt;
Enchantment is the process of adding additional bonuses like stats, healing effectiveness, and more to equipment. This process is done through NPCs related to that specific equipment through the use of their applicable currencies, similar to how gear can be bought.&lt;br /&gt;
&lt;br /&gt;
Generally, you can add random enchantments for the equipment for a specific amount of currency or add a specific enchantment you would like for a greater amount of that currency. In some cases, you will have to add an enchantment on the equipment and upgrade that enchantment to get a stronger version of it. &lt;br /&gt;
&lt;br /&gt;
A good way to dip your toes into enchanting is by [[Illusion_Enchantment#Enchanting|enchanting your illusion gear with the Illusion Enchanter in Prontera]]. By now, you should have a decent amount of {{#item:25271}} and Illusion Gear from leveling in the Illusion Dungeons. These Illusion Stones can be used with the NPC to roll enchants on your weapons, armors, and accessories. Additionally, you will see that Illusion Weapons often have additional lines with extra effects (e.g. +X damage to X Type Monsters). These can be rerolled as well.&lt;br /&gt;
If you&#039;re currently using any Illusion Gear, go ahead and try some enchanting if you have illusion stones just sitting in storage!&lt;br /&gt;
&lt;br /&gt;
Some enchantments, like the [[Gray Wolf Equipment|Gray Wolf Armor]] mentioned in the previous section, also have special bonuses at specific refinement levels or at specific intervals of refinement. The Gray Wolf Enchantments have extra bonuses at +7, +9, and +11, so take a look at the enchantments when working on refining. &lt;br /&gt;
&lt;br /&gt;
Lastly, Fashion Points that you&#039;ve been collecting in game let you buy Costume Enchant Boxes. These boxes give Enchant Stones that can be enchanted onto your costumes for a lot of additional power. The list of Enchant Stones and their % drops can be found here: [[Costume_Enchants_(Fashion_Points)#Enchant_Stones]]&lt;br /&gt;
&lt;br /&gt;
== Shadow Gears == &lt;br /&gt;
If you talked with Lucy in the Paradise Equipment room in Eden, you should have the Paradise Shadow Equipment. [[Shadow Gear|Shadow Equipment]] is additional equipment that is equipped in your Costume Equipment for the Armor, Weapon, Shield, Shoes, and Accessories that provide additional benefits but no cosmetic effects. &lt;br /&gt;
&lt;br /&gt;
You can talk with Lucy to buy [[Beginners_Guide#Shadow_Gear|Advanced Shadow Gear]] (230 {{#item:25223}} for the whole set) or rent it for 3 days (20 {{#item:25223}}). The regular Paradise Shadow Equipment is already pretty good, but the Advanced Shadow Gear will provide around double the stats with the whole set. Eden Coins can be farmed by doing the level 100+ Eden missions. &lt;br /&gt;
&lt;br /&gt;
[[Shadow Gear|Better Shadow Gear]] can be found in the Main Office basement (bottom right of the main office). The Shadow Gear can give a large amount of benefits like an increase in specific skill damage, increased stats, increased movement speed, armor/magic resist Pen, and more! Generally, each piece of the Shadow Gear will need 80x {{#item:50033}}, 5x MvP Item, and 15x {{#item:25729}}. Shadows are obtained through {{#item:50034}} which you can get from killing MVPs or by trading with Rayja in the basement for 5 {{#item:25729}}. &lt;br /&gt;
Generally, the best Shadow Gear will require related Thump Boxes that will require an amount of specific Shadow items at a specific Refine Rate to create one piece of that Shadow Gear. For example, the Almighty Shadow Accessories, which provide +1 All Basic Stats per Refine Level, uses the {{#item:23247}} which requires 5 +7 of any of the Power, Vital, Intelligence, Dexterous, and Lucky Shadow gear to create one random piece of the Almighty Shadow Accessories. Thankfully, they can be exchanged for the other piece with Rajya using the {{#item:1000854}} if you get the piece you don&#039;t need. &lt;br /&gt;
&lt;br /&gt;
Shadow Gear has benefits in the specific combos, but not all combos are all pieces of the shadow gear, so you can mix and match the shadow gear as you&#039;d like (e.g. Full Tempest Armor and Shoes with the Almighty Accessories). One set of Combo Gear I might recommend is the Master Class Combo, which provides strong benefits for any damage-dealing class (and will often be BIS for certain classes). &lt;br /&gt;
&lt;br /&gt;
All Shadow gear including accessories can be upgraded! A  {{#item:23926}} for Shadow gear can be bought for 150 {{#item:50033}} and 150 {{#item:25729}} or they can be refined with the regular refiner. &lt;br /&gt;
&lt;br /&gt;
Lastly, for those of you interested in upgrading your Shadow Gear, I recommend going through the [[Endless_Cellar_/_Endless_Tower|Endless Tower and Endless Cellar instances]] as they provide a great way to farm shadow crates!&lt;br /&gt;
&lt;br /&gt;
== Grade Enhancing == &lt;br /&gt;
Now your gear is starting to come along and you have a lot of zeny and don&#039;t know what to do with it. Well do I have a great solution for you!&lt;br /&gt;
&lt;br /&gt;
[[Grade_Enhancing|Grade Enhancing]] is a new mechanic in Renewal that allows you to enhance your equips (from Ungraded -&amp;gt; D -&amp;gt; C -&amp;gt; B -&amp;gt; A) to strengthen your Level 5 Weapons and Level 2 Armors in two ways: increasing the ATK &amp;amp; MATK refine bonus given from refining and providing additional Grade Bonuses that are unique to the specific equipment and/or its enchants. Generally, the Grade Bonus is the biggest bonus and will provide grades for each increased Grade.&lt;br /&gt;
&lt;br /&gt;
A great example of this is the {{#item:470204}} that gives Matk +5% and SPL +5 at Grade D, 1s Fixed Casting Time Reduction at Grade C, S.Matk +7 at Grade B, and SPL +8 per 2 Refine Levels at Grade A. In the case of the Moan of Corruption, it might not be worthwhile to start using it until you get it to Grade C. &lt;br /&gt;
&lt;br /&gt;
Grade Enhancing is one of the most expensive mechanics in Renewal as it requires specific materials for the grading process and a specific refine level, often requiring you to go past the safe refine level and requiring {{#item:6635}} to go about it without the risk of destruction. Grading itself also has a chance of success, but there is an option to make sure that it won&#039;t get destroyed at the cost of 5x the material. {{#item:1000337}} can be used, but I do not recommend using these, as the cost of the required {{#item:6635}} is often significantly more than the cost of the materials to grade. &lt;br /&gt;
&lt;br /&gt;
A common and great place to start Grade Enhancing is with the [[Equipment_Issgard#Dim_Glacier_Weapons_2|dim glacier weapon]] as it is the BIS weapon for most classes. Due to the cost-effectiveness of the {{#item:101637}}, it is significantly easier to get it to the refinement level for the desired enchantment.&lt;br /&gt;
&lt;br /&gt;
There are safe and unsafe grade options. The recommendation is to &#039;&#039;&#039;always&#039;&#039;&#039; use the safe option. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#F4FFFF; text-align: center;&amp;quot;&lt;br /&gt;
| Process|| Required Refine || Required Materials ||  Base Success Chance || Failure Penalty &lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  No Grade → Grade D || +9 || 1x {{#item:1000325}} &amp;lt;br&amp;gt; 100.000 Zeny ||  +9: 20%&amp;lt;br&amp;gt;+10: 30%&amp;lt;br&amp;gt;+11: 70% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  No Grade → Grade D || +9 || 5x {{#item:1000325}} &amp;lt;br&amp;gt; 500.000 Zeny ||  +9: 20%&amp;lt;br&amp;gt;+10: 30%&amp;lt;br&amp;gt;+11: 70% || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade D → Grade C || +10 || 1x {{#item:1000326}} &amp;lt;br&amp;gt; 125.000 Zeny ||   +10: 30%&amp;lt;br&amp;gt;+11: 60% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade D → Grade C || +10 || 5x {{#item:1000326}} &amp;lt;br&amp;gt; 625.000 Zeny||   +10: 30%&amp;lt;br&amp;gt;+11: 60% || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade C → Grade B || +11 || 1x {{#item:1000327}} &amp;lt;br&amp;gt; 200.000 Zeny ||  50% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade C → Grade B || +11 || 5x {{#item:1000327}} &amp;lt;br&amp;gt; 1.000.000 Zeny||  50% || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade B → Grade A || +11 || 2x {{#item:1000328}} &amp;lt;br&amp;gt; 500.000 Zeny ||  40% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade B → Grade A || +11 || 10x {{#item:1000328}} &amp;lt;br&amp;gt; 2.500.000 Zeny||  40% || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== MuhRo Resources == &lt;br /&gt;
Finally, welcome to the server! It&#039;s a lot to take in, but there&#039;s no rush to learn everything, and you&#039;ll learn what you need to learn in time. I wanted to provide some useful resources, commands, and other information that might be helpful to you in Muh RO. &lt;br /&gt;
&lt;br /&gt;
MuhRO has a lot of helpful resources and information. If you&#039;re on this guide, I&#039;m sure you&#039;re familiar with the wiki. However, in case you don&#039;t: &lt;br /&gt;
* [[User_Guides|Useful player guides]] will have a bunch of player guides created by helpful MuhRO compatriots! &lt;br /&gt;
* [[Instances|Instances]] will provide information for any instance. &lt;br /&gt;
* [https://wiki.muhro.eu/Category:Dungeons Dungeons] will similarly provide information for many popular dungeons. &lt;br /&gt;
* [[Available_Classes|Available classes]] will provide descriptions of all of the available classes! Super helpful if you&#039;re not sure what to play! &lt;br /&gt;
* [[Welcome_to_MuhRo-Wiki|The home page]] of course will have a lot of relevant information right there. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
The [https://flux.muhro.eu/ MuhRO home page] also has a lot of valuable resources for players to use when they are logged in! &lt;br /&gt;
* [https://flux.muhro.eu/?module=item The Item Database] allows you to search for any item in the database. When you click on an item, you can see what monsters drop it and their drop rate, whether it&#039;s currently being sold by vendors and their price, and even the item&#039;s vending history to get an idea of the price if it&#039;s not being sold by vendors at the time! &lt;br /&gt;
* [https://flux.muhro.eu/?module=monster The Monster Database] allows you to search for any monster in the database and gives you monster details and drops. This won&#039;t let you know where a monster can be found, so I normally use @whereis for that information. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A lot of [[Player_Commands|helpful commands]] can be used in-game to find relevant information as well. &lt;br /&gt;
* &#039;&#039;&#039;@ii&#039;&#039;&#039; lets you search an item to read its description. For you costume lovers out there, I often use it to search a costume to click the item description and view the preview e.g. @ii Costume Crescent Moon. &lt;br /&gt;
* &#039;&#039;&#039;@mi&#039;&#039;&#039; lets you search a monster to view its monster details and item drops e.g. @mi Grote.&lt;br /&gt;
* &#039;&#039;&#039;@whereis&#039;&#039;&#039; lets you search a monster to see where that mob is located e.g. @whereis Grote.&lt;br /&gt;
* &#039;&#039;&#039;@whodrops&#039;&#039;&#039; lets you search an item to see what mobs drop that specific item e.g. @whodrops Blacksmith&#039;s Blessing. &lt;br /&gt;
* &#039;&#039;&#039;@whosells&#039;&#039;&#039; lets you search an item to see if any vendors are currently selling that item e.g. @whosells Blacksmith&#039;s Blessing. &lt;br /&gt;
* &#039;&#039;&#039;@whobuys&#039;&#039;&#039; lets you search an item to see if any vendors are currently buying that item e.g. @whobuys Blacksmith&#039;s Blessing. &lt;br /&gt;
* &#039;&#039;&#039;@wn&#039;&#039;&#039; lets you search an item to see if any NPCs sell that item e.g. @wn Blacksmith&#039;s Blessing.&lt;br /&gt;
* &#039;&#039;&#039;@navi&#039;&#039;&#039; gives you navigation directions to get to a specific map or coordinate e.g. @navi ein_dun03. You will find that a lot of the Wiki pages will provide specific coordinates in orange like this {{#navi:prt_monk|94|213}}. You can click these and paste them into your text bar in-game to allow you to navigate to it. Additionally, you can access the navigation window in-game with alt + n. &lt;br /&gt;
* &#039;&#039;&#039;@commands&#039;&#039;&#039; will provide you a list of all of the other @ commands.&lt;br /&gt;
&lt;br /&gt;
[[Category:General Guides]]&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_Prerenewbie_Guide_to_Renewal&amp;diff=59287</id>
		<title>Choi&#039;s Prerenewbie Guide to Renewal</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_Prerenewbie_Guide_to_Renewal&amp;diff=59287"/>
		<updated>2026-04-01T04:26:57Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Starting out and Leveling */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
New to renewal and feeling overwhelmed? Same, tbh, but here&#039;s some information that I thought was helpful starting out. &amp;lt;br&amp;gt;&lt;br /&gt;
A lot of this information uses [[Madame Celery&#039;s Guide to MuhRO]] which is a very helpful resource.  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
My guild and I come from a prerenewal server and had very limited knowledge about Renewal, so I had created this guide to help them but decided to share with anyone interested. The purpose of this guide is to hopefully help people who are new to renewal and should be used as a supplement to the other guides! &lt;br /&gt;
Also, please check out [[User Guides|the other User Guides that are available!]] &lt;br /&gt;
Please feel free to reach out to me (IGN: Choi or Tokki) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
As a note, I created this guide for my guild gradually, as we progressed. So I would recommend that you read through this gradually as well! &lt;br /&gt;
For my suggestion on what to read until you&#039;re ready for the next section: &lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Preface|Preface]], [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Starting_out_and_Leveling|Starting out and Leveling]], and [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#MuhRo_Resources|MuhRO Resources]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Traits_and_Damage_Classes|Traits and Damage Classes]], [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Gear_Progression_OR_How_I_Think_About_Gear|Gear Progression]], and [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Episode_Quests|Episode Quests]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Zeny_Farming_(Section_is_in_Progress)|Zeny Farming]] and [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Refining_Gear|Refining]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Enchantments|Enchantments]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Shadow_Gears|Shadow Gear]] &lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Grade_Enhancing|Grade Enhancing]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: August 12th, 2025&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Starting out and Leveling ==&lt;br /&gt;
Most of the leveling is done through Main Board Quests that you can get at Main Office and Eden Board Quests that you can get at Eden&lt;br /&gt;
&lt;br /&gt;
The Job Changer can be found at @go main at the top left. Get to Base Level 10 and Job Level 10, and talk with the Job Changer to change to your first class. Additionally, in the Top Right of Main, talk to the Daily Instance Board. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eden Quests and Paradise Gear&#039;&#039;&#039;: [[Beginners_Guide#Eden_Boards|Eden Quests]] are a great way to level during your early levels. Go to @go Eden and [[Beginners_Guide#How_to_play_MuhRo|talk with Lime Evenor to join the Eden Group]] and accept the applicable board quests there. In Eden, enter the top right portal and talk with Lucy and Lothaire in the room on the right to get your [[Beginners_Guide#Eden_Gear|Paradise Gear and Paradise Shadow Gear]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poring Village&#039;&#039;&#039;: After you receive your Paradise gear, go and complete the [[Poring_Village|Poring Village Instance]]. Once completed you can go back to the Daily Instance Board @go main to get some additional experience. You should be job level 50 by now and can change to your next class at main. After that, go back to Eden and you can get some additional items from Labraham in the Paradise Equipment room. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eden Quests to level 99&#039;&#039;&#039;: Now, you should move forward with completing Eden Quests. In the Eden Room, talk to the job boards applicable to your level range, to receive the quests. These quests are repeatable, so you can do the same quest repeatedly. &lt;br /&gt;
The quests that I most often do are Turtle Dungeon 1-4, Glast Heim Monastery, Ice Dungeon 1, Moscovia Dungeon 3, and Louyang Field 1. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rebirth&#039;&#039;&#039;: Once you get to level 99 or close to level 99, do the quest again, but do not turn in the experience rewards. Instead, finish the quest and rebirth, level up to job level 10, and job change. Now, go and turn in your quest. This should jump you to a high level and job level 50, so you can change into your 2-2 Class. Do Eden quests again until you get to your third class. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level 100+ and Illusion Dungeons&#039;&#039;&#039;: You can use the table below after you get to Base Level 100. You can now access [[Illusion Dungeons]] by going to Warper -&amp;gt; Illusion. For Illusion Dungeons and other dungeons in the table you can talk to the Daily Quest Board at the bottom right of @go Main to get quests and rewards.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes on the Leveling Table:&#039;&#039;&#039;&lt;br /&gt;
* The table is ordered by least experience given to most experience given.&lt;br /&gt;
* The level requirement is only the required level to access the dungeon. This is not an indicator of the difficulty of the dungeon.&lt;br /&gt;
* Difficulty is also a good indicator of the gear threshold you need to hit. If you&#039;re having trouble with specific difficulties, it might be time to look into upgrading your gear!&lt;br /&gt;
* Otherwise, if you find that an area is too difficult, you should level at a lower difficulty area.&lt;br /&gt;
* Quests are repeatable.&lt;br /&gt;
* Some areas need to be accessed once before you can access them through the warper. Some areas may need episode completion to access it. &lt;br /&gt;
* As a note, there&#039;s no rush to get to Level 275. I would say that the main threshold for leveling should be 240 or 250. At that point, you can use most gear and access most instances/dungeons. I recommend at that point that you just carry on farming, and you will get to 275 before you even realize it!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Leveling 100+&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon !! Level Requirement !! Difficulty !! Experience !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Moonlight]] || 100 || D || D || &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Vampire]] || 130 || D || D || &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Teddy Bear]] || 150 || D || D || A good early source of {{#item:984}} and {{#item:985}}. &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Twins]] || 160 || D || D || The {{#item:460017}} and {{#item:460018}} are great shields that I would recommend keeping, as you will use them into the late game. &lt;br /&gt;
|-&lt;br /&gt;
| [[Eden_130~190_Mission_Board#Verus|Verus Tunnel Outskirts]] || 160 || D || C || This is an Eden Board Quest at {{#navi:ver_tunn|13|35}}. I would recommend doing this over Twins or Teddy Bear. Need [[15.1 and 15.2 Phantasmagorika|Episode 15]] completed (can use skip ticket)&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Labyrinth]] || 170 || C || C || The Illusion Morpheus Gear are great gears for magic classes in the early game. &lt;br /&gt;
|-&lt;br /&gt;
| [[Magma_Dungeon_Lvl_3|Magma Dungeon F3]] || 175 || D || C || A good early farming spot for zeny &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Underwater|Illusion of Underwater F2]] || 180 || C || C || &lt;br /&gt;
|-&lt;br /&gt;
| [[Odin|Odin&#039;s Past]] || 180 || C || B || &lt;br /&gt;
|-&lt;br /&gt;
| [[Einbech#Einbech_Lvl_3_Dungeon|Einbech F3]] || 180 || C || B || &lt;br /&gt;
|-&lt;br /&gt;
| [[Abyss Lake|Abyss Lake F4]] || 190 || C || B || &lt;br /&gt;
|-&lt;br /&gt;
| [[Thanatos Tower Revamp]] || 180 || C || B || Involves multiple quests that span from floor 9 to floor 12. You will also need to do the [[Thanatos Tower]] quest to access this dungeon. An excellent farming spot&lt;br /&gt;
|-&lt;br /&gt;
| [[Rudus|Rudus F4]] || 200 || B || B || A good early farming spot for farming late game material like {{#item:25729}} and {{#item:25731}}. The {{#item:420003}}, {{#item:410092}}, and {{#item:410017}} are good early game headgears as well. &lt;br /&gt;
|-&lt;br /&gt;
| [[Amicitia|Amicitia Dungeon F1]] || 215 || B || B || The {{#item: 400002}} is a great mid headgear for aftercast delay. &lt;br /&gt;
|-&lt;br /&gt;
| [[Amicitia|Amicitia Dungeon F2]] || 230 || A || A || A good farming spot. The {{#item: 400002}} is a great mid headgear for aftercast delay. &lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim|Niflheim Dungeon F2]] || 240 || A || A || An excellent farming spot for late game material. {{#item: 12103}} can also be sold to players for a great price. The {{#item: 410094}} and {{#item: 420076}} are great headgears. &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere|Varmundt Biosphere]] || 240 || S || S || An excellent farming spot. Some of the [[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Rune Gear and Rings]] are end-game gear. &lt;br /&gt;
|-&lt;br /&gt;
| [[Unknown Blue Hole]] || 250 || B || S+ || &lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim Pumpkin Farm]] || 250 || B || S+ || &lt;br /&gt;
|-&lt;br /&gt;
| [[Power Twisted Plains]] || 250 || S || S || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mjolnir Underground Cave]] || 250 || S || S || &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere Depth]] || 250 || S+ || S+ || The second most difficult dungeon.&lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere Depth 2]] || 250 || S+ || S+ || The most difficult dungeon.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Traits and Damage Classes ==&lt;br /&gt;
As part of Renewal, [[Stats|Traits have been added for Fourth Classes]] that provide additional bonuses to your stats. You will see that some of your Fourth Class skills scale with your specific traits. For example, Soul Vulcan Strike benefits from SPL for the scaling and the additional S.Matk you get from SPL. &lt;br /&gt;
Additionally, some stats have new mechanics that may be good to review. The main one to keep in mind is Cast Time for skills which has a mix of Fixed Cast Time (Reducable through gear) and Variable Cast time (Reducable through Int and Dex or Gear). &lt;br /&gt;
&lt;br /&gt;
Skill Damage is separated into Physical Melee, Physical Ranged, and Magical. You will see a lot of gear and equipment are separated in this way (e.g. {{#item:27384}}, {{#item:300270}}, {{#item:450169}}). You can see your skill&#039;s damage type under &amp;quot;Type&amp;quot; in your skill description. However, I would break it out into five damage classes: &lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Magical|Magical]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Ranged_Physical_(Non-Crit)|Ranged Physical]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Ranged_Physical_(Crit)|Ranged Physical Crit]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Melee_Physical_(Non-Crit)|Melee Physical]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Melee_Physical_(Crit)|Melee Physical Crit]]&lt;br /&gt;
Similar to {{#skill:382}}, many physical skills in Renewal are able to critically strike. As such, I would organize the damage types in this way, as the gear required for these damage types will be fairly similar for characters in that class.&lt;br /&gt;
&lt;br /&gt;
All 4th job classes are viable in almost all content, so my recommendation is always just to play the class you enjoy the most!&lt;br /&gt;
&lt;br /&gt;
== Gear Progression OR How I Think About Gear == &lt;br /&gt;
The tables below are split between the different damage classes. In the tables, when you click on the links to the specific gears, it will give you information on the applicable equipment and its related instances, quests, and mobs. I also recommend checking out the various other [[User Guides]], as they may go into better detail about gear and gear progression for your damage class.&lt;br /&gt;
&lt;br /&gt;
At level 100, you can talk with [[Beginners_Guide#Eden_Gear|Labraham and Louis]] to get Advanced Paradise Gear. These gear will require:&lt;br /&gt;
* 15 {{#item:7318}} - Dungeons -&amp;gt; Einbech Dungeon &lt;br /&gt;
* 3 {{#item:1034}} - Guild Dungeons -&amp;gt; Valkyrie. Talk to the Gate Manager to get to Floor 2&lt;br /&gt;
* 15 {{#item:7200}} - Dungeons -&amp;gt; Beach Dungeon F2 -&amp;gt; Northeast Portal to Umbala Field&lt;br /&gt;
Once you get these, you should start improving your gear starting from Stage 1&lt;br /&gt;
&lt;br /&gt;
=== Magical ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Magical&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Gear Slot&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 1&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 2&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 3&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 4&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 5&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Hood]]&lt;br /&gt;
|[[Various_Headgears_Reform#Survival_Circlet|Survival Circlet-LT]]&amp;lt;br&amp;gt;[[Tomb_of_Remorse#Thanatos_Helmet_and_LT_Version|Thanatos Magic Helmet-LT]]&amp;lt;br&amp;gt;[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Ribbon]]&lt;br /&gt;
|[[Various_Headgears_Reform#Bacsojin_Doll_Hat|Bacsojin Doll Hat-LT]]&amp;lt;br&amp;gt;[[Temporal Circlet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&amp;lt;br&amp;gt;[[Helms_of_Faith#Headgears|Helm of Faith]]&lt;br /&gt;
|[[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|Vesper Helm]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Magician Crown]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Judgement]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|&lt;br /&gt;
|[[Deep Blue Sunglasses|Deep Blue Sunglasses]]&amp;lt;br&amp;gt;[[Amicitia|Victory Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gamblers Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Rudus|CD in Mouth]]&lt;br /&gt;
|[[Equipment Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger|Survival Orbs-LT]]&amp;lt;br&amp;gt;[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Spades in Mouth (Magical)]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Beginners Guide|Eden Paradise Armor]]&amp;lt;br&amp;gt;[[Grace Set|Grace Armor]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Armor Type B]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Dress]]&amp;lt;br&amp;gt;[[Odin#Equipment|Int Soutane]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Armor|Gray Wolf Robe]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Robe]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Robe]]&lt;br /&gt;
|[[20_The_Immortal#Dim_Glacier_Armors|Dim Glacier Robe]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Robe]]&lt;br /&gt;
|[[Constellation_Tower#Faint_and_Nebula_Armors|Nebula Robe of Spell]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Soul Purification Rune Robe]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_of_Teddy_Bear|Illusion Survivor&#039;s Staff]] &amp;lt;br&amp;gt; [[Illusion_of_Twins|Illusion Thorny Staff]]&lt;br /&gt;
|[[Issgard_Equipment#Glacier_Weapons_(Shuriken,_Guns_and_Staffs)|Glacier Staff]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Poenitentia_Gears|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment#Dim_Glacier_Weapons|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]] &amp;lt;br&amp;gt; [[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena#Special_Product_List|Magic Absorber]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Shawl]]&amp;lt;br&amp;gt;[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal INT Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing Type B]]&lt;br /&gt;
|[[Convertible Wings|Convertible Magical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Muffler]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Death Rune Manteau]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Muffler]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Muffler]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Autumn#Circulation_of_Life:_Autumn|Circulation of Life: Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Magic Boots]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal INT Boots]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Leg Type B]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Footgear|Gray Wolf Shoes]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Shoes]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Boots]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub|Moan of Corruption]]&amp;lt;br&amp;gt;[[Varmundt&#039;s Biosphere|Varmundt Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Shoes]]&lt;br /&gt;
|&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Ring]]&amp;lt;br&amp;gt;[[Grace Set|Grace Magic Ring]]&lt;br /&gt;
|[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Automatic_Equipment_(17.2)|Automatic Battle Chip]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Brooch/Evil Thread Glove]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Accessories|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Accessories_(Right)|Snow Flower Necklace]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Necklace]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Temple Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Necklace]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Spell Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Bracelet]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Divine Power Insignia]]&lt;br /&gt;
|[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Automatic_Equipment_(17.2)|Automatic Battle Chip]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Brooch/Evil Thread Glove]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Accessories|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Accessories_(Right)|Snow Flower Earring]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Earring]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Temple Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ranged Physical (Non-Crit) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Ranged Physical (Non-Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|Stage 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub,_Fish_Head_Hat|Crown Of Beelzebub]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Amicitia|Feather in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Diamonds in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|AGI Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Phreeoni_Wing_Suit|Phreeoni Wing Suit]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Suit of Concentration]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Ice Storm Rune Suit]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal DEX Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Physical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Manteau]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Summer#Circulation_of_Life:_Summer|Circulation of Life: Summer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal DEX Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Boots]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Concentration Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Celestial Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Summer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melee Physical (Non-Crit) ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Melee Physical (Non-Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|Stage 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub,_Fish_Head_Hat|Crown Of Beelzebub]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Niflheim|Ninja&#039;s Blue Mask]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Hearts in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&amp;lt;br&amp;gt;[[Illusion_of_Luanda|Illusion Goibne&#039;s Armor]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|Odin STR Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Armor of Power]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Flame Earth Rune Armor]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal STR Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Physical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Spring#Circulation_of_Life:_Spring|Circulation of Life: Spring]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal STR Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Power Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Power Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Spring]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ranged Physical (Crit) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Ranged Physical (Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|Stage 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Boitata_Hat&#039;s_and_Armor|Boitata Hat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Niflheim|Bondage Necklace]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Diamonds in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|Odin LUK/AGI Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Phreeoni_Wing_Suit|Phreeoni Wing Suit]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Armor of Creative]]&amp;lt;br&amp;gt;[[Constellation Tower|Nebula Suit of Concentration]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Corruption Poison Rune Cloth]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Ice Storm Rune Suit]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal LUK/DEX Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Critical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Garment]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Pirate_Captain.27s_Coat|Pirate Captain&#039;s Coat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Winter#Circulation_of_Life:_Winter|Circulation of Life: Winter]]&amp;lt;br&amp;gt;[[Divine_Beast&#039;s_Cloak:_Summer#Circulation_of_Life:_Summer|Circulation of Life: Summer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal LUK/DEX Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Creative Seal]]&amp;lt;br&amp;gt;[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Concentration Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Hundred Lucks/Celestial Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Winter/Summer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melee Physical (Crit) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Melee Physical (Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|Stage 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Boitata_Hat&#039;s_and_Armor|Boitata Hat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Niflheim|Bondage Necklace]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Hearts in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|Odin LUK/STR Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Suit of Creative]]&amp;lt;br&amp;gt;[[Constellation Tower|Nebula Armor of Power]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Corruption Poison Rune Cloth]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Flame Earth Rune Armor]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal LUK/STR Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Critical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Garment]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Pirate_Captain.27s_Coat|Pirate Captain&#039;s Coat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Winter#Circulation_of_Life:_Winter|Circulation of Life: Winter]]&amp;lt;br&amp;gt;[[Divine_Beast&#039;s_Cloak:_Spring#Circulation_of_Life:_Spring|Circulation of Life: Spring]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal LUK/STR Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Creative Seal]]&amp;lt;br&amp;gt;[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Power Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Hundred Lucks Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Winter/Spring]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the most part, the equipment in renewal requires specific currencies that can be received from instances, quests, or mob kills. For example:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Instances&#039;&#039;&#039;: {{#item:18849}} requires {{#item:7642}} to be created. Bloody Coins can be received when completing the Instance &amp;quot;[[Horror_Toy_Factory|Horror Toy Factory]]&amp;quot; and can be dropped from mobs within that Instance. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quests&#039;&#039;&#039;: [[Grace_Set|Grace Equipment]] requires {{#item:25669}} and {{#item:25723}}. In order to access the map that allows you to exchange these currencies for Grace Equipment, you need to complete the [[17.1_Illusion|17.1 episode quest.]] The quests involved in this will provide you with a good amount of that currency. Mobs in areas and dungeons related to 17.1 will provide you with the currency as well. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mob Drops&#039;&#039;&#039;: Certain equipment can be received from mobs. [[Illusion_Dungeons|Illusion dungeons]] are a great example of this. Another example is [[Rudus|Rudus Dungeon 4]]. Within that dungeon, all mobs have a low chance of dropping {{#item:410016}}, {{#item:410017}}, {{#item:410091}}, {{#item:410092}}, and {{#item:420003}}.&lt;br /&gt;
&lt;br /&gt;
When deciding which gear to farm, I look through the different equipment options starting from Stage 1 and upwards and compare them to my Eden Paradise gear to consider the effort required to get there. The Eden Paradise gear starting out is already pretty good overall. So for example, when looking at Armor, I reviewed the Grace Armor, Automatic Armor, and Celine&#039;s Dress, and decided that it wasn&#039;t an improvement enough to replace my Eden Paradise Armor. Instead, I skipped to the Stage 4 armor Gray Wolf Armor. &lt;br /&gt;
&lt;br /&gt;
I did this for each slot of my gear and then decided to work on the earliest stage gear that I decided I would use. So: I decided I wanted the Grace Footgear, Gray Wolf Armor, and Illusion Silver Guard. Instead of working on the Stage 4 Gray Wolf Armor, I started on the Stage 2 Grace Footgear and Illusion Silver Guard. I also prioritized the Middle and Lower Headgear of Cor Core Booster + CD in mouth as I didn&#039;t have an Eden Paradise equivalent, so it was an easy boost in gear.&lt;br /&gt;
&lt;br /&gt;
It may be tempting to try to skip to Stage 4 and Stage 5, but I do recommend switching where necessary, as it helps clear instances and dungeons significantly.&lt;br /&gt;
&lt;br /&gt;
The [[Grace_Set|Grace Equipment]] may be a good place to start if you&#039;re looking to upgrade your Paradise gear!&lt;br /&gt;
&lt;br /&gt;
== Episode Quests == &lt;br /&gt;
Certain gear and maps require episode quests to be completed. Completing the episode quests gives you access to the maps and gives you a lot of the relevant currencies. This is a good route to take to move forward with gear progression. &lt;br /&gt;
&lt;br /&gt;
17.2, 18, 19, 20, and 21 require the prior episode quests to be completed.&lt;br /&gt;
&lt;br /&gt;
* [[17.1 Illusion]] is needed for [[Grace Set|Grace Equipment]]&lt;br /&gt;
* [[17.2 Sage Legacy]] is needed for [[Automatic Equipment (17.2)|Automatic Equipment]]&lt;br /&gt;
* [[18 Direction of Prayer]] is needed for [[Gray Wolf Equipment]]&lt;br /&gt;
* [[19 Issgard Land of Snow Flowers]] is needed for [[Issgard Equipment|Snow Flower and Glacier Equipment]] &lt;br /&gt;
* [[20_The_Immortal]] is needed for [[20_The_Immortal#Enchants|Glacier and Dim Glacier Equipment]]&lt;br /&gt;
* [[21_Age_of_Heroes]] is needed for [[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Equipment]]&lt;br /&gt;
* [[Chapter 1]] is needed for [[Dimension Shoes Enchants|Dimension Shoes]], [[Another Dimension Weapon|Another Dimension]], and [[Chapter_1#Gear|Frontier Equipment]]&lt;br /&gt;
&lt;br /&gt;
Clear Tickets can also be bought for Cash points. Episodes 15, 16, and 17.1 don&#039;t have any requirements. 19, 20, and 21 require at least 1 character among your master account to have completed this quest.&lt;br /&gt;
&lt;br /&gt;
== Zeny Farming ==&lt;br /&gt;
All this stuff ain&#039;t cheap and life is an endless cycle of paying bills. Renewal isn&#039;t any different, so you may be wondering how you can make that sweet sweet zeny. &lt;br /&gt;
&lt;br /&gt;
In Muh RO, mobs will give you zeny on kills based on their HP; you may have noticed this while leveling! As such, you will get more zeny from kills on higher density maps and with stronger mobs. However, the majority of zeny will be based on mob drops as loot to sell to the npc or valuable loot to sell to other players. Starting out, it&#039;ll be hard to know what to sell to npcs and what to sell to players or keep, but you&#039;ll learn in time. If you want to know more about whether an item is used for something, try searching it on the Muh RO wiki which will give you information about what it can be used for. &lt;br /&gt;
&lt;br /&gt;
Here are some of my recommendations for farming. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Big shout out and thank you to Cheverlotte, Lxna, Miku Kitsune, and Vorpal for testing and collecting data for this! &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes on the Farming Table:&#039;&#039;&#039;&lt;br /&gt;
* The table is ordered by Difficulty.&lt;br /&gt;
* The level requirement is only the required level to access the dungeon. This is not an indicator of the difficulty of the dungeon.&lt;br /&gt;
* Difficulty is also a good indicator of the gear threshold you need to hit. If you&#039;re having trouble with specific difficulties, it might be time to look into upgrading your gear!&lt;br /&gt;
* Otherwise, if you find that an area is too difficult, you should farm at a lower difficulty area.&lt;br /&gt;
* Some areas need to be accessed once before you can access them through the warper. Some areas may need episode completion to access it. &lt;br /&gt;
* These are just my beginner recommendations and not an absolute guideline. &lt;br /&gt;
* &#039;&#039;&#039;This Table is still in progress&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Farming Table&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon !! Level Requirement !! Difficulty !! Income !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Istana Cave || 0 || D || C || Easy Early Farming Spot. A good early source of {{#item:985}}. Income is heavily reliant on the price of {{#item:985}}.&lt;br /&gt;
|-&lt;br /&gt;
| Gefenia || 0 || D || D || Easy Early Farming Spot. Will rank higher if you use Gefenia Specific Builds: [[Gefenia Easy And Enjoyable Farming|Gefenia Easy and Enjoyable Farming]] / [[Gefenia Farming With Illusion Doping|Gefenia Farming with Illusion Doping]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Thanatos_Tower|Thanatos Tower Past]] || 0 || D || C || Easy Early Farming Spot&lt;br /&gt;
|-&lt;br /&gt;
| [[Magma Dungeon Lvl 3|Magma Dungeon F3]] || 175 || D || D ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Teddy Bear]] || 150 || C || B || ★ My recommendation for Early Game Farming, as it provides {{#item:984}} and {{#item:985}}. &amp;lt;br&amp;gt; Income varies based off Refinement Boxes Prices, and you might make more money by selling upgrade tickets&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Labyrinth]] || 170 || C || C || Income varies based on Refinement Boxes Prices, and you might make more money by selling upgrade tickets&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Underwater|Illusion of Underwater F2]] || 180 || C || C || Income varies based on Refinement Boxes Prices, and you might make more money by selling upgrade tickets&lt;br /&gt;
|-&lt;br /&gt;
| [[Odin|Odin&#039;s Past]] || 180 || C || C || &lt;br /&gt;
|-&lt;br /&gt;
| [[Oz_Labyrinth|Oz Dungeon F2]] || 170 || C || B-S || Income varies based off {{#item:1000405}} Prices. {{#item:1000405}} are useful for PvP. &lt;br /&gt;
|-&lt;br /&gt;
| [[Thanatos Tower Revamp]] || 180 || C || B || You will need to do the [[Thanatos Tower]] quest to access this dungeon. F11 and F12 are the most popular. &amp;lt;br&amp;gt; Highly recommend {{#item: 12710}} and would also recommend {{#item: 12211}} and SP Pots. The map is small, so the income will fluxuate significantly depending on amount of players on map. &lt;br /&gt;
|-&lt;br /&gt;
| Second Power Plant || 180 || C || C || ★ My Recommendation for Eden Coin Farming&lt;br /&gt;
|-&lt;br /&gt;
| Snake&#039;s Nest || 200 || C || C || Very useful for Dim Glacier Farming. &lt;br /&gt;
|-&lt;br /&gt;
| [[Rudus|Rudus F4]] || 200 || B || S || ★ My recommendation for Mid Game Farming, as it provides early access to {{#item: 25731}} and {{#item: 25729}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Abandoned Pit|Abandoned Pit F1]] || 200 || B || A || Very useful for Dim Glacier Farming. &lt;br /&gt;
|-&lt;br /&gt;
| [[Abandoned Pit|Abandoned Pit F2]] || 200 || B+ || S || Very useful for Dim Glacier Farming. &lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim|Niflheim Dungeon F1]] || 200 || B || S || ★ My recommendation for Mid Game Farming, as it provides early access to {{#item: 25731}} and {{#item: 25729}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim|Niflheim Dungeon F2]] || 240 || A || S || Income varies based off {{#item: 12103}} Prices. &lt;br /&gt;
|-&lt;br /&gt;
| [[Clock Tower Unknown Basement|Clock Tower Basement]] || 240 || A || S || Great All rounder for refinement resources. &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere|Varmundt Biosphere A]] || 240 || S || A-S+ || Income fluxuates based off prices of the relevant Rune and Essences. My recommendation is to farm the map with the highest Rune/Essence Prices&lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere|Varmundt Biosphere B]] || 240 || S || A-S+ || Income fluxuates based off prices of the relevant Rune and Essences. My recommendation is to farm the map with the highest Rune/Essence Prices&lt;br /&gt;
|-&lt;br /&gt;
| [[Mjolnir Underground Cave]] || 250 || S || S || Income varies based off {{#item: 12103}} Prices. &lt;br /&gt;
|-&lt;br /&gt;
| [[Power Twisted Plains]] || 250 || S || S ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Forgotten Time]] || 250 || S || S-S+ || Income fluxuates based off prices of the Wraths. Farm the Contaminated zone. &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere Depth 2]] || 250 || S+ || S+ || As this is the most difficult map, some classes with high investment are significantly more efficient farming this map. As such, income will significantly vary. Keep in mind, the S+ rating is based off that cap. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
If you have concerns with the rankings or have other farming recommendations please let me know!&lt;br /&gt;
&lt;br /&gt;
I almost always use {{#item: 12210}} and {{#item: 12710}} while farming. {{#item: 12210}} can be bought from the Eden Coin Shop and {{#item: 12710}} can be bought from the muh shop. {{#item: 12412}} can be more efficient than {{#item: 12210}} on &#039;&#039;&#039;S&#039;&#039;&#039; income maps, but mileage will vary depending on the efficiency of your farming. Other useful consumables while farming are: {{#item: 12211}}, {{#item: 23204}}, {{#item:23203}}, {{#item: 23648}}, and {{#item: 23647}} but there are many consumables that are worthwhile to use! &lt;br /&gt;
&lt;br /&gt;
Some key items that you will get while farming that will be relevant through all parts of the game are: {{#item: 25731}}, {{#item: 25729}}, {{#item:984}}, and {{#item:985}}.&lt;br /&gt;
&lt;br /&gt;
Some useful commands are @alc to update your autoloot settings, @lw and @load for ease of warping, and @storeall and @getall for loot management. I would also recommend having a specific storage so you can @storeall while farming and organize later. &lt;br /&gt;
&lt;br /&gt;
Additionally, there are [[Increase_item_drop_gears#Equipment_that_increases_drop_rate|drop rate gears that exist that will increase your drop percentage]]. If you can afford the loss in damage or cast time, it&#039;s highly recommended to use them while farming.&lt;br /&gt;
&lt;br /&gt;
== Refining Gear == &lt;br /&gt;
Now that you have these gears, [[Refinement|you may be looking to refine them]]. Refining in Renewal is very important as cards and gears will have special bonuses at specific refinement levels or at specific intervals of refinement! &lt;br /&gt;
&lt;br /&gt;
Refining in Renewal is a bit different, as there are a lot of upgrade boxes and upgrade items. Some equipment have special ways to refine them to a higher level without any of the risks of refining it to that level. So while leveling to 4 is safe for a weapon but anything above that has a risk of breaking when you refine them, items exist that will jump you to the higher refine level without that risk. &lt;br /&gt;
&lt;br /&gt;
One item you may have found while leveling in the Illusion Dungeons is its related Refinement Box. These Refinement boxes will refine an item from a specific list of items that is stated on the box description, and refine it safely but randomly from +4 to +7-10. For example, the {{#item:100423}} can be used to +7 to +10 any illusion equipment from the [[Illusion of Labyrinth Equipment|Illusion of Labyrinth]].&lt;br /&gt;
Additionally, gears related to instances or quests will often have an item that can be bought with currency to upgrade the item to a specific value. For example, Cor (Part of Episode 17.1), has an npc that will sell you {{#item:100130}} which can be used to upgrade the Grace Equipment. &lt;br /&gt;
&lt;br /&gt;
Renewal also added [[Armor_Weapon_Tickets|Safe to Refine Tickets]] that can be used for any level 1 armor or level 4 or below weapon! Safe to Refine Tickets can be made with Red Hugo in the top left corner of Para. These tickets can be created using Exchange Hammers that can be bought from the npc that will get a +X refined gear and exchange it for a X-1 Safe to Refine Ticket. So, if you have a +9 armor you can use an {{#item:50005}} to get a {{#item:6233}}. You can also exchange multiple of the same level Safe to Refine Ticket to get a higher refine level Ticket through Red Hugo. These tickets can go up to +12. &lt;br /&gt;
One thing to keep in mind is that these tickets cannot be used for level 5 weapons and level 2 armors. However, most of those gear have equivalent boxes that can be used (e.g. {{#item:101637}}, {{#item:101307}}, {{#item:50052}}).&lt;br /&gt;
&lt;br /&gt;
The Refinement boxes and Safe To Refine Tickets work well together. A great way to farm Safe to Refine Tickets is by farming Illusion Dungeons for their Illusion Gear and Refinement boxes and turning those in to get the Safe to Refine Tickets. A popular Illusion for this is [[Illusion_of_Underwater|Illusion of Underwater Floor 2]]. &lt;br /&gt;
&lt;br /&gt;
With this in mind, you should think about which refine level you would like your gear to be. Though it was a thing in Prerenewal to have gear and cards have more effects at different refinements ({{#item:4160}}, {{#item:5468}}, etc.), it is significantly more common in Renewal. Most gear and the majority of cards you will find will have bonuses at specific refinement levels (Additional X at Refine Level +Y), at specific intervals (Additional X for each Y Refine Levels) or both!&lt;br /&gt;
For example, The {{#item:450178}} gives a flat Matk + 130. However, it also gives Matk +15 for each 2 Refine Levels and decreases Variable Casting Time by 15% at Refine Level +7. As such, for this armor, you would want to refine it to +8 so you can take advantage of the Variable Casting Time Reduction at +7 while also having it at an interval of 2 for the Matk. &lt;br /&gt;
Note: Some enchantments give bonuses at specific refine levels as well. However, this will be covered in the next section.&lt;br /&gt;
&lt;br /&gt;
== Enchantments == &lt;br /&gt;
Pre-renewal had enchanting in the form of +1 - +3 stats on specific armors. However, [https://wiki.muhro.eu/Category:Enchantment Enchanting in renewal is a lot more powerful]. In some cases, a significant portion of the equipment&#039;s power comes from the enchantments making a deceptively weak item incredibly strong (e.g. [[Issgard_Equipment#Dim_Glacier_Weapons_2|Dim Glacier]]/[[Issgard_Equipment#Glacier_Weapons|Glacier weapons]]).&lt;br /&gt;
&lt;br /&gt;
Enchantment is the process of adding additional bonuses like stats, healing effectiveness, and more to equipment. This process is done through NPCs related to that specific equipment through the use of their applicable currencies, similar to how gear can be bought.&lt;br /&gt;
&lt;br /&gt;
Generally, you can add random enchantments for the equipment for a specific amount of currency or add a specific enchantment you would like for a greater amount of that currency. In some cases, you will have to add an enchantment on the equipment and upgrade that enchantment to get a stronger version of it. &lt;br /&gt;
&lt;br /&gt;
A good way to dip your toes into enchanting is by [[Illusion_Enchantment#Enchanting|enchanting your illusion gear with the Illusion Enchanter in Prontera]]. By now, you should have a decent amount of {{#item:25271}} and Illusion Gear from leveling in the Illusion Dungeons. These Illusion Stones can be used with the NPC to roll enchants on your weapons, armors, and accessories. Additionally, you will see that Illusion Weapons often have additional lines with extra effects (e.g. +X damage to X Type Monsters). These can be rerolled as well.&lt;br /&gt;
If you&#039;re currently using any Illusion Gear, go ahead and try some enchanting if you have illusion stones just sitting in storage!&lt;br /&gt;
&lt;br /&gt;
Some enchantments, like the [[Gray Wolf Equipment|Gray Wolf Armor]] mentioned in the previous section, also have special bonuses at specific refinement levels or at specific intervals of refinement. The Gray Wolf Enchantments have extra bonuses at +7, +9, and +11, so take a look at the enchantments when working on refining. &lt;br /&gt;
&lt;br /&gt;
Lastly, Fashion Points that you&#039;ve been collecting in game let you buy Costume Enchant Boxes. These boxes give Enchant Stones that can be enchanted onto your costumes for a lot of additional power. The list of Enchant Stones and their % drops can be found here: [[Costume_Enchants_(Fashion_Points)#Enchant_Stones]]&lt;br /&gt;
&lt;br /&gt;
== Shadow Gears == &lt;br /&gt;
If you talked with Lucy in the Paradise Equipment room in Eden, you should have the Paradise Shadow Equipment. [[Shadow Gear|Shadow Equipment]] is additional equipment that is equipped in your Costume Equipment for the Armor, Weapon, Shield, Shoes, and Accessories that provide additional benefits but no cosmetic effects. &lt;br /&gt;
&lt;br /&gt;
You can talk with Lucy to buy [[Beginners_Guide#Shadow_Gear|Advanced Shadow Gear]] (230 {{#item:25223}} for the whole set) or rent it for 3 days (20 {{#item:25223}}). The regular Paradise Shadow Equipment is already pretty good, but the Advanced Shadow Gear will provide around double the stats with the whole set. Eden Coins can be farmed by doing the level 100+ Eden missions. &lt;br /&gt;
&lt;br /&gt;
[[Shadow Gear|Better Shadow Gear]] can be found in the Main Office basement (bottom right of the main office). The Shadow Gear can give a large amount of benefits like an increase in specific skill damage, increased stats, increased movement speed, armor/magic resist Pen, and more! Generally, each piece of the Shadow Gear will need 80x {{#item:50033}}, 5x MvP Item, and 15x {{#item:25729}}. Shadows are obtained through {{#item:50034}} which you can get from killing MVPs or by trading with Rayja in the basement for 5 {{#item:25729}}. &lt;br /&gt;
Generally, the best Shadow Gear will require related Thump Boxes that will require an amount of specific Shadow items at a specific Refine Rate to create one piece of that Shadow Gear. For example, the Almighty Shadow Accessories, which provide +1 All Basic Stats per Refine Level, uses the {{#item:23247}} which requires 5 +7 of any of the Power, Vital, Intelligence, Dexterous, and Lucky Shadow gear to create one random piece of the Almighty Shadow Accessories. Thankfully, they can be exchanged for the other piece with Rajya using the {{#item:1000854}} if you get the piece you don&#039;t need. &lt;br /&gt;
&lt;br /&gt;
Shadow Gear has benefits in the specific combos, but not all combos are all pieces of the shadow gear, so you can mix and match the shadow gear as you&#039;d like (e.g. Full Tempest Armor and Shoes with the Almighty Accessories). One set of Combo Gear I might recommend is the Master Class Combo, which provides strong benefits for any damage-dealing class (and will often be BIS for certain classes). &lt;br /&gt;
&lt;br /&gt;
All Shadow gear including accessories can be upgraded! A  {{#item:23926}} for Shadow gear can be bought for 150 {{#item:50033}} and 150 {{#item:25729}} or they can be refined with the regular refiner. &lt;br /&gt;
&lt;br /&gt;
Lastly, for those of you interested in upgrading your Shadow Gear, I recommend going through the [[Endless_Cellar_/_Endless_Tower|Endless Tower and Endless Cellar instances]] as they provide a great way to farm shadow crates!&lt;br /&gt;
&lt;br /&gt;
== Grade Enhancing == &lt;br /&gt;
Now your gear is starting to come along and you have a lot of zeny and don&#039;t know what to do with it. Well do I have a great solution for you!&lt;br /&gt;
&lt;br /&gt;
[[Grade_Enhancing|Grade Enhancing]] is a new mechanic in Renewal that allows you to enhance your equips (from Ungraded -&amp;gt; D -&amp;gt; C -&amp;gt; B -&amp;gt; A) to strengthen your Level 5 Weapons and Level 2 Armors in two ways: increasing the ATK &amp;amp; MATK refine bonus given from refining and providing additional Grade Bonuses that are unique to the specific equipment and/or its enchants. Generally, the Grade Bonus is the biggest bonus and will provide grades for each increased Grade.&lt;br /&gt;
&lt;br /&gt;
A great example of this is the {{#item:470204}} that gives Matk +5% and SPL +5 at Grade D, 1s Fixed Casting Time Reduction at Grade C, S.Matk +7 at Grade B, and SPL +8 per 2 Refine Levels at Grade A. In the case of the Moan of Corruption, it might not be worthwhile to start using it until you get it to Grade C. &lt;br /&gt;
&lt;br /&gt;
Grade Enhancing is one of the most expensive mechanics in Renewal as it requires specific materials for the grading process and a specific refine level, often requiring you to go past the safe refine level and requiring {{#item:6635}} to go about it without the risk of destruction. Grading itself also has a chance of success, but there is an option to make sure that it won&#039;t get destroyed at the cost of 5x the material. {{#item:1000337}} can be used, but I do not recommend using these, as the cost of the required {{#item:6635}} is often significantly more than the cost of the materials to grade. &lt;br /&gt;
&lt;br /&gt;
A common and great place to start Grade Enhancing is with the [[Equipment_Issgard#Dim_Glacier_Weapons_2|dim glacier weapon]] as it is the BIS weapon for most classes. Due to the cost-effectiveness of the {{#item:101637}}, it is significantly easier to get it to the refinement level for the desired enchantment.&lt;br /&gt;
&lt;br /&gt;
There are safe and unsafe grade options. The recommendation is to &#039;&#039;&#039;always&#039;&#039;&#039; use the safe option. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#F4FFFF; text-align: center;&amp;quot;&lt;br /&gt;
| Process|| Required Refine || Required Materials ||  Base Success Chance || Failure Penalty &lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  No Grade → Grade D || +9 || 1x {{#item:1000325}} &amp;lt;br&amp;gt; 100.000 Zeny ||  +9: 20%&amp;lt;br&amp;gt;+10: 30%&amp;lt;br&amp;gt;+11: 70% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  No Grade → Grade D || +9 || 5x {{#item:1000325}} &amp;lt;br&amp;gt; 500.000 Zeny ||  +9: 20%&amp;lt;br&amp;gt;+10: 30%&amp;lt;br&amp;gt;+11: 70% || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade D → Grade C || +10 || 1x {{#item:1000326}} &amp;lt;br&amp;gt; 125.000 Zeny ||   +10: 30%&amp;lt;br&amp;gt;+11: 60% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade D → Grade C || +10 || 5x {{#item:1000326}} &amp;lt;br&amp;gt; 625.000 Zeny||   +10: 30%&amp;lt;br&amp;gt;+11: 60% || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade C → Grade B || +11 || 1x {{#item:1000327}} &amp;lt;br&amp;gt; 200.000 Zeny ||  50% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade C → Grade B || +11 || 5x {{#item:1000327}} &amp;lt;br&amp;gt; 1.000.000 Zeny||  50% || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade B → Grade A || +11 || 2x {{#item:1000328}} &amp;lt;br&amp;gt; 500.000 Zeny ||  40% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade B → Grade A || +11 || 10x {{#item:1000328}} &amp;lt;br&amp;gt; 2.500.000 Zeny||  40% || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== MuhRo Resources == &lt;br /&gt;
Finally, welcome to the server! It&#039;s a lot to take in, but there&#039;s no rush to learn everything, and you&#039;ll learn what you need to learn in time. I wanted to provide some useful resources, commands, and other information that might be helpful to you in Muh RO. &lt;br /&gt;
&lt;br /&gt;
MuhRO has a lot of helpful resources and information. If you&#039;re on this guide, I&#039;m sure you&#039;re familiar with the wiki. However, in case you don&#039;t: &lt;br /&gt;
* [[User_Guides|Useful player guides]] will have a bunch of player guides created by helpful MuhRO compatriots! &lt;br /&gt;
* [[Instances|Instances]] will provide information for any instance. &lt;br /&gt;
* [https://wiki.muhro.eu/Category:Dungeons Dungeons] will similarly provide information for many popular dungeons. &lt;br /&gt;
* [[Available_Classes|Available classes]] will provide descriptions of all of the available classes! Super helpful if you&#039;re not sure what to play! &lt;br /&gt;
* [[Welcome_to_MuhRo-Wiki|The home page]] of course will have a lot of relevant information right there. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
The [https://flux.muhro.eu/ MuhRO home page] also has a lot of valuable resources for players to use when they are logged in! &lt;br /&gt;
* [https://flux.muhro.eu/?module=item The Item Database] allows you to search for any item in the database. When you click on an item, you can see what monsters drop it and their drop rate, whether it&#039;s currently being sold by vendors and their price, and even the item&#039;s vending history to get an idea of the price if it&#039;s not being sold by vendors at the time! &lt;br /&gt;
* [https://flux.muhro.eu/?module=monster The Monster Database] allows you to search for any monster in the database and gives you monster details and drops. This won&#039;t let you know where a monster can be found, so I normally use @whereis for that information. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A lot of [[Player_Commands|helpful commands]] can be used in-game to find relevant information as well. &lt;br /&gt;
* &#039;&#039;&#039;@ii&#039;&#039;&#039; lets you search an item to read its description. For you costume lovers out there, I often use it to search a costume to click the item description and view the preview e.g. @ii Costume Crescent Moon. &lt;br /&gt;
* &#039;&#039;&#039;@mi&#039;&#039;&#039; lets you search a monster to view its monster details and item drops e.g. @mi Grote.&lt;br /&gt;
* &#039;&#039;&#039;@whereis&#039;&#039;&#039; lets you search a monster to see where that mob is located e.g. @whereis Grote.&lt;br /&gt;
* &#039;&#039;&#039;@whodrops&#039;&#039;&#039; lets you search an item to see what mobs drop that specific item e.g. @whodrops Blacksmith&#039;s Blessing. &lt;br /&gt;
* &#039;&#039;&#039;@whosells&#039;&#039;&#039; lets you search an item to see if any vendors are currently selling that item e.g. @whosells Blacksmith&#039;s Blessing. &lt;br /&gt;
* &#039;&#039;&#039;@whobuys&#039;&#039;&#039; lets you search an item to see if any vendors are currently buying that item e.g. @whobuys Blacksmith&#039;s Blessing. &lt;br /&gt;
* &#039;&#039;&#039;@wn&#039;&#039;&#039; lets you search an item to see if any NPCs sell that item e.g. @wn Blacksmith&#039;s Blessing.&lt;br /&gt;
* &#039;&#039;&#039;@navi&#039;&#039;&#039; gives you navigation directions to get to a specific map or coordinate e.g. @navi ein_dun03. You will find that a lot of the Wiki pages will provide specific coordinates in orange like this {{#navi:prt_monk|94|213}}. You can click these and paste them into your text bar in-game to allow you to navigate to it. Additionally, you can access the navigation window in-game with alt + n. &lt;br /&gt;
* &#039;&#039;&#039;@commands&#039;&#039;&#039; will provide you a list of all of the other @ commands.&lt;br /&gt;
&lt;br /&gt;
[[Category:General Guides]]&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_Prerenewbie_Guide_to_Renewal&amp;diff=59286</id>
		<title>Choi&#039;s Prerenewbie Guide to Renewal</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_Prerenewbie_Guide_to_Renewal&amp;diff=59286"/>
		<updated>2026-04-01T04:19:57Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Episode Quests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
New to renewal and feeling overwhelmed? Same, tbh, but here&#039;s some information that I thought was helpful starting out. &amp;lt;br&amp;gt;&lt;br /&gt;
A lot of this information uses [[Madame Celery&#039;s Guide to MuhRO]] which is a very helpful resource.  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
My guild and I come from a prerenewal server and had very limited knowledge about Renewal, so I had created this guide to help them but decided to share with anyone interested. The purpose of this guide is to hopefully help people who are new to renewal and should be used as a supplement to the other guides! &lt;br /&gt;
Also, please check out [[User Guides|the other User Guides that are available!]] &lt;br /&gt;
Please feel free to reach out to me (IGN: Choi or Tokki) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
As a note, I created this guide for my guild gradually, as we progressed. So I would recommend that you read through this gradually as well! &lt;br /&gt;
For my suggestion on what to read until you&#039;re ready for the next section: &lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Preface|Preface]], [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Starting_out_and_Leveling|Starting out and Leveling]], and [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#MuhRo_Resources|MuhRO Resources]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Traits_and_Damage_Classes|Traits and Damage Classes]], [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Gear_Progression_OR_How_I_Think_About_Gear|Gear Progression]], and [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Episode_Quests|Episode Quests]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Zeny_Farming_(Section_is_in_Progress)|Zeny Farming]] and [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Refining_Gear|Refining]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Enchantments|Enchantments]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Shadow_Gears|Shadow Gear]] &lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Grade_Enhancing|Grade Enhancing]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: August 12th, 2025&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Starting out and Leveling ==&lt;br /&gt;
Most of the leveling is done through Main Board Quests that you can get at Main Office and Eden Board Quests that you can get at Eden&lt;br /&gt;
&lt;br /&gt;
The Job Changer can be found at @go main at the top left. Get to Base Level 10 and Job Level 10, and talk with the Job Changer to change to your first class. Additionally, in the Top Right of Main, talk to the Daily Instance Board. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eden Quests and Paradise Gear&#039;&#039;&#039;: [[Beginners_Guide#Eden_Boards|Eden Quests]] are a great way to level during your early levels. Go to @go Eden and [[Beginners_Guide#How_to_play_MuhRo|talk with Lime Evenor to join the Eden Group]] and accept the applicable board quests there. In Eden, enter the top right portal and talk with Lucy and Lothaire in the room on the right to get your [[Beginners_Guide#Eden_Gear|Paradise Gear and Paradise Shadow Gear]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poring Village&#039;&#039;&#039;: After you receive your Paradise gear, go and complete the [[Poring_Village|Poring Village Instance]]. Once completed you can go back to the Daily Instance Board @go main to get some additional experience. You should be job level 50 by now and can change to your next class at main. After that, go back to Eden and you can get some additional items from Labraham in the Paradise Equipment room. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eden Quests to level 99&#039;&#039;&#039;: Now, you should move forward with completing Eden Quests. In the Eden Room, talk to the job boards applicable to your level range, to receive the quests. These quests are repeatable, so you can do the same quest repeatedly. &lt;br /&gt;
The quests that I most often do are Turtle Dungeon 1-4, Glast Heim Monastery, Ice Dungeon 1, Moscovia Dungeon 3, and Louyang Field 1. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rebirth&#039;&#039;&#039;: Once you get to level 99 or close to level 99, do the quest again, but do not turn in the experience rewards. Instead, finish the quest and rebirth, level up to job level 10, and job change. Now, go and turn in your quest. This should jump you to a high level and job level 50, so you can change into your 2-2 Class. Do Eden quests again until you get to your third class. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level 100+ and Illusion Dungeons&#039;&#039;&#039;: You can use the table below after you get to Base Level 100. You can now access [[Illusion Dungeons]] by going to Warper -&amp;gt; Illusion. For Illusion Dungeons and other dungeons in the table you can talk to the Daily Quest Board at the bottom right of @go Main to get quests and rewards.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes on the Leveling Table:&#039;&#039;&#039;&lt;br /&gt;
* The table is ordered by least experience given to most experience given.&lt;br /&gt;
* The level requirement is only the required level to access the dungeon. This is not an indicator of the difficulty of the dungeon.&lt;br /&gt;
* Difficulty is also a good indicator of the gear threshold you need to hit. If you&#039;re having trouble with specific difficulties, it might be time to look into upgrading your gear!&lt;br /&gt;
* Otherwise, if you find that an area is too difficult, you should level at a lower difficulty area.&lt;br /&gt;
* Quests are repeatable.&lt;br /&gt;
* Some areas need to be accessed once before you can access them through the warper. Some areas may need episode completion to access it. &lt;br /&gt;
* As a note, there&#039;s no rush to get to Level 275. I would say that the main threshold for leveling should be 240 or 250. At that point, you can use most gear and access most instances/dungeons. I recommend at that point that you just carry on farming, and you will get to 275 before you even realize it!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Leveling 100+&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon !! Level Requirement !! Difficulty !! Experience !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Moonlight]] || 100 || D || D || &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Vampire]] || 130 || D || D || &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Teddy Bear]] || 150 || D || D || A good early source of {{#item:984}} and {{#item:985}}. &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Twins]] || 160 || D || D || The {{#item:460017}} and {{#item:460018}} are great shields that I would recommend keeping, as you will use them into the late game. &lt;br /&gt;
|-&lt;br /&gt;
| [[Eden_130~190_Mission_Board#Verus|Verus Tunnel Outskirts]] || 160 || D || C || This is an Eden Board Quest at {{#navi:ver_tunn|13|35}}. I would recommend doing this over Twins or Teddy Bear. Need [[15.1 and 15.2 Phantasmagorika|Episode 15]] completed (can use skip ticket)&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Labyrinth]] || 170 || C || C || The Illusion Morpheus Gear are great gears for magic classes in the early game. &lt;br /&gt;
|-&lt;br /&gt;
| [[Magma_Dungeon_Lvl_3|Magma Dungeon F3]] || 175 || D || C || A good early farming spot for zeny &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Underwater|Illusion of Underwater F2]] || 180 || C || C || &lt;br /&gt;
|-&lt;br /&gt;
| [[Odin|Odin&#039;s Past]] || 180 || C || B || &lt;br /&gt;
|-&lt;br /&gt;
| [[Einbech#Einbech_Lvl_3_Dungeon|Einbech F3]] || 180 || C || B || &lt;br /&gt;
|-&lt;br /&gt;
| [[Abyss Lake|Abyss Lake F4]] || 190 || C || B || &lt;br /&gt;
|-&lt;br /&gt;
| [[Thanatos Tower Revamp]] || 180 || C || B || Involves multiple quests that span from floor 9 to floor 12. You will also need to do the [[Thanatos Tower]] quest to access this dungeon. An excellent farming spot&lt;br /&gt;
|-&lt;br /&gt;
| [[Rudus|Rudus F4]] || 200 || B || B || A good early farming spot for farming late game material like {{#item:25729}} and {{#item:25731}}. The {{#item:420003}}, {{#item:410092}}, and {{#item:410017}} are good early game headgears as well. &lt;br /&gt;
|-&lt;br /&gt;
| [[Amicitia|Amicitia Dungeon F1]] || 215 || B || B || The {{#item: 400002}} is a great mid headgear for aftercast delay. &lt;br /&gt;
|-&lt;br /&gt;
| [[Amicitia|Amicitia Dungeon F2]] || 230 || A || A || A good farming spot. The {{#item: 400002}} is a great mid headgear for aftercast delay. &lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim|Niflheim Dungeon F2]] || 240 || A || A || An excellent farming spot for late game material. {{#item: 12103}} can also be sold to players for a great price. The {{#item: 410094}} and {{#item: 420076}} are great headgears. &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere|Varmundt Biosphere]] || 240 || S || S || An excellent farming spot. Some of the [[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Rune Gear and Rings]] are end-game gear. &lt;br /&gt;
|-&lt;br /&gt;
| [[Power Twisted Plains]] || 250 || S || S || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mjolnir Underground Cave]] || 250 || S || S || &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere Depth]] || 250 || S+ || S+ || The second most difficult dungeon.&lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere Depth 2]] || 250 || S+ || S+ || The most difficult dungeon.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Traits and Damage Classes ==&lt;br /&gt;
As part of Renewal, [[Stats|Traits have been added for Fourth Classes]] that provide additional bonuses to your stats. You will see that some of your Fourth Class skills scale with your specific traits. For example, Soul Vulcan Strike benefits from SPL for the scaling and the additional S.Matk you get from SPL. &lt;br /&gt;
Additionally, some stats have new mechanics that may be good to review. The main one to keep in mind is Cast Time for skills which has a mix of Fixed Cast Time (Reducable through gear) and Variable Cast time (Reducable through Int and Dex or Gear). &lt;br /&gt;
&lt;br /&gt;
Skill Damage is separated into Physical Melee, Physical Ranged, and Magical. You will see a lot of gear and equipment are separated in this way (e.g. {{#item:27384}}, {{#item:300270}}, {{#item:450169}}). You can see your skill&#039;s damage type under &amp;quot;Type&amp;quot; in your skill description. However, I would break it out into five damage classes: &lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Magical|Magical]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Ranged_Physical_(Non-Crit)|Ranged Physical]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Ranged_Physical_(Crit)|Ranged Physical Crit]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Melee_Physical_(Non-Crit)|Melee Physical]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Melee_Physical_(Crit)|Melee Physical Crit]]&lt;br /&gt;
Similar to {{#skill:382}}, many physical skills in Renewal are able to critically strike. As such, I would organize the damage types in this way, as the gear required for these damage types will be fairly similar for characters in that class.&lt;br /&gt;
&lt;br /&gt;
All 4th job classes are viable in almost all content, so my recommendation is always just to play the class you enjoy the most!&lt;br /&gt;
&lt;br /&gt;
== Gear Progression OR How I Think About Gear == &lt;br /&gt;
The tables below are split between the different damage classes. In the tables, when you click on the links to the specific gears, it will give you information on the applicable equipment and its related instances, quests, and mobs. I also recommend checking out the various other [[User Guides]], as they may go into better detail about gear and gear progression for your damage class.&lt;br /&gt;
&lt;br /&gt;
At level 100, you can talk with [[Beginners_Guide#Eden_Gear|Labraham and Louis]] to get Advanced Paradise Gear. These gear will require:&lt;br /&gt;
* 15 {{#item:7318}} - Dungeons -&amp;gt; Einbech Dungeon &lt;br /&gt;
* 3 {{#item:1034}} - Guild Dungeons -&amp;gt; Valkyrie. Talk to the Gate Manager to get to Floor 2&lt;br /&gt;
* 15 {{#item:7200}} - Dungeons -&amp;gt; Beach Dungeon F2 -&amp;gt; Northeast Portal to Umbala Field&lt;br /&gt;
Once you get these, you should start improving your gear starting from Stage 1&lt;br /&gt;
&lt;br /&gt;
=== Magical ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Magical&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Gear Slot&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 1&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 2&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 3&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 4&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 5&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Hood]]&lt;br /&gt;
|[[Various_Headgears_Reform#Survival_Circlet|Survival Circlet-LT]]&amp;lt;br&amp;gt;[[Tomb_of_Remorse#Thanatos_Helmet_and_LT_Version|Thanatos Magic Helmet-LT]]&amp;lt;br&amp;gt;[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Ribbon]]&lt;br /&gt;
|[[Various_Headgears_Reform#Bacsojin_Doll_Hat|Bacsojin Doll Hat-LT]]&amp;lt;br&amp;gt;[[Temporal Circlet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&amp;lt;br&amp;gt;[[Helms_of_Faith#Headgears|Helm of Faith]]&lt;br /&gt;
|[[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|Vesper Helm]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Magician Crown]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Judgement]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|&lt;br /&gt;
|[[Deep Blue Sunglasses|Deep Blue Sunglasses]]&amp;lt;br&amp;gt;[[Amicitia|Victory Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gamblers Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Rudus|CD in Mouth]]&lt;br /&gt;
|[[Equipment Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger|Survival Orbs-LT]]&amp;lt;br&amp;gt;[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Spades in Mouth (Magical)]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Beginners Guide|Eden Paradise Armor]]&amp;lt;br&amp;gt;[[Grace Set|Grace Armor]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Armor Type B]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Dress]]&amp;lt;br&amp;gt;[[Odin#Equipment|Int Soutane]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Armor|Gray Wolf Robe]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Robe]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Robe]]&lt;br /&gt;
|[[20_The_Immortal#Dim_Glacier_Armors|Dim Glacier Robe]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Robe]]&lt;br /&gt;
|[[Constellation_Tower#Faint_and_Nebula_Armors|Nebula Robe of Spell]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Soul Purification Rune Robe]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_of_Teddy_Bear|Illusion Survivor&#039;s Staff]] &amp;lt;br&amp;gt; [[Illusion_of_Twins|Illusion Thorny Staff]]&lt;br /&gt;
|[[Issgard_Equipment#Glacier_Weapons_(Shuriken,_Guns_and_Staffs)|Glacier Staff]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Poenitentia_Gears|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment#Dim_Glacier_Weapons|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]] &amp;lt;br&amp;gt; [[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena#Special_Product_List|Magic Absorber]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Shawl]]&amp;lt;br&amp;gt;[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal INT Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing Type B]]&lt;br /&gt;
|[[Convertible Wings|Convertible Magical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Muffler]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Death Rune Manteau]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Muffler]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Muffler]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Autumn#Circulation_of_Life:_Autumn|Circulation of Life: Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Magic Boots]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal INT Boots]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Leg Type B]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Footgear|Gray Wolf Shoes]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Shoes]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Boots]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub|Moan of Corruption]]&amp;lt;br&amp;gt;[[Varmundt&#039;s Biosphere|Varmundt Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Shoes]]&lt;br /&gt;
|&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Ring]]&amp;lt;br&amp;gt;[[Grace Set|Grace Magic Ring]]&lt;br /&gt;
|[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Automatic_Equipment_(17.2)|Automatic Battle Chip]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Brooch/Evil Thread Glove]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Accessories|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Accessories_(Right)|Snow Flower Necklace]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Necklace]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Temple Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Necklace]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Spell Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Bracelet]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Divine Power Insignia]]&lt;br /&gt;
|[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Automatic_Equipment_(17.2)|Automatic Battle Chip]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Brooch/Evil Thread Glove]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Accessories|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Accessories_(Right)|Snow Flower Earring]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Earring]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Temple Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ranged Physical (Non-Crit) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Ranged Physical (Non-Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|Stage 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub,_Fish_Head_Hat|Crown Of Beelzebub]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Amicitia|Feather in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Diamonds in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|AGI Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Phreeoni_Wing_Suit|Phreeoni Wing Suit]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Suit of Concentration]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Ice Storm Rune Suit]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal DEX Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Physical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Manteau]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Summer#Circulation_of_Life:_Summer|Circulation of Life: Summer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal DEX Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Boots]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Concentration Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Celestial Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Summer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melee Physical (Non-Crit) ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Melee Physical (Non-Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|Stage 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub,_Fish_Head_Hat|Crown Of Beelzebub]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Niflheim|Ninja&#039;s Blue Mask]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Hearts in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&amp;lt;br&amp;gt;[[Illusion_of_Luanda|Illusion Goibne&#039;s Armor]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|Odin STR Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Armor of Power]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Flame Earth Rune Armor]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal STR Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Physical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Spring#Circulation_of_Life:_Spring|Circulation of Life: Spring]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal STR Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Power Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Power Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Spring]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ranged Physical (Crit) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Ranged Physical (Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|Stage 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Boitata_Hat&#039;s_and_Armor|Boitata Hat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Niflheim|Bondage Necklace]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Diamonds in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|Odin LUK/AGI Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Phreeoni_Wing_Suit|Phreeoni Wing Suit]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Armor of Creative]]&amp;lt;br&amp;gt;[[Constellation Tower|Nebula Suit of Concentration]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Corruption Poison Rune Cloth]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Ice Storm Rune Suit]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal LUK/DEX Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Critical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Garment]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Pirate_Captain.27s_Coat|Pirate Captain&#039;s Coat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Winter#Circulation_of_Life:_Winter|Circulation of Life: Winter]]&amp;lt;br&amp;gt;[[Divine_Beast&#039;s_Cloak:_Summer#Circulation_of_Life:_Summer|Circulation of Life: Summer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal LUK/DEX Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Creative Seal]]&amp;lt;br&amp;gt;[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Concentration Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Hundred Lucks/Celestial Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Winter/Summer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melee Physical (Crit) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Melee Physical (Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|Stage 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Boitata_Hat&#039;s_and_Armor|Boitata Hat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Niflheim|Bondage Necklace]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Hearts in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|Odin LUK/STR Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Suit of Creative]]&amp;lt;br&amp;gt;[[Constellation Tower|Nebula Armor of Power]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Corruption Poison Rune Cloth]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Flame Earth Rune Armor]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal LUK/STR Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Critical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Garment]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Pirate_Captain.27s_Coat|Pirate Captain&#039;s Coat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Winter#Circulation_of_Life:_Winter|Circulation of Life: Winter]]&amp;lt;br&amp;gt;[[Divine_Beast&#039;s_Cloak:_Spring#Circulation_of_Life:_Spring|Circulation of Life: Spring]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal LUK/STR Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Creative Seal]]&amp;lt;br&amp;gt;[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Power Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Hundred Lucks Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Winter/Spring]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the most part, the equipment in renewal requires specific currencies that can be received from instances, quests, or mob kills. For example:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Instances&#039;&#039;&#039;: {{#item:18849}} requires {{#item:7642}} to be created. Bloody Coins can be received when completing the Instance &amp;quot;[[Horror_Toy_Factory|Horror Toy Factory]]&amp;quot; and can be dropped from mobs within that Instance. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quests&#039;&#039;&#039;: [[Grace_Set|Grace Equipment]] requires {{#item:25669}} and {{#item:25723}}. In order to access the map that allows you to exchange these currencies for Grace Equipment, you need to complete the [[17.1_Illusion|17.1 episode quest.]] The quests involved in this will provide you with a good amount of that currency. Mobs in areas and dungeons related to 17.1 will provide you with the currency as well. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mob Drops&#039;&#039;&#039;: Certain equipment can be received from mobs. [[Illusion_Dungeons|Illusion dungeons]] are a great example of this. Another example is [[Rudus|Rudus Dungeon 4]]. Within that dungeon, all mobs have a low chance of dropping {{#item:410016}}, {{#item:410017}}, {{#item:410091}}, {{#item:410092}}, and {{#item:420003}}.&lt;br /&gt;
&lt;br /&gt;
When deciding which gear to farm, I look through the different equipment options starting from Stage 1 and upwards and compare them to my Eden Paradise gear to consider the effort required to get there. The Eden Paradise gear starting out is already pretty good overall. So for example, when looking at Armor, I reviewed the Grace Armor, Automatic Armor, and Celine&#039;s Dress, and decided that it wasn&#039;t an improvement enough to replace my Eden Paradise Armor. Instead, I skipped to the Stage 4 armor Gray Wolf Armor. &lt;br /&gt;
&lt;br /&gt;
I did this for each slot of my gear and then decided to work on the earliest stage gear that I decided I would use. So: I decided I wanted the Grace Footgear, Gray Wolf Armor, and Illusion Silver Guard. Instead of working on the Stage 4 Gray Wolf Armor, I started on the Stage 2 Grace Footgear and Illusion Silver Guard. I also prioritized the Middle and Lower Headgear of Cor Core Booster + CD in mouth as I didn&#039;t have an Eden Paradise equivalent, so it was an easy boost in gear.&lt;br /&gt;
&lt;br /&gt;
It may be tempting to try to skip to Stage 4 and Stage 5, but I do recommend switching where necessary, as it helps clear instances and dungeons significantly.&lt;br /&gt;
&lt;br /&gt;
The [[Grace_Set|Grace Equipment]] may be a good place to start if you&#039;re looking to upgrade your Paradise gear!&lt;br /&gt;
&lt;br /&gt;
== Episode Quests == &lt;br /&gt;
Certain gear and maps require episode quests to be completed. Completing the episode quests gives you access to the maps and gives you a lot of the relevant currencies. This is a good route to take to move forward with gear progression. &lt;br /&gt;
&lt;br /&gt;
17.2, 18, 19, 20, and 21 require the prior episode quests to be completed.&lt;br /&gt;
&lt;br /&gt;
* [[17.1 Illusion]] is needed for [[Grace Set|Grace Equipment]]&lt;br /&gt;
* [[17.2 Sage Legacy]] is needed for [[Automatic Equipment (17.2)|Automatic Equipment]]&lt;br /&gt;
* [[18 Direction of Prayer]] is needed for [[Gray Wolf Equipment]]&lt;br /&gt;
* [[19 Issgard Land of Snow Flowers]] is needed for [[Issgard Equipment|Snow Flower and Glacier Equipment]] &lt;br /&gt;
* [[20_The_Immortal]] is needed for [[20_The_Immortal#Enchants|Glacier and Dim Glacier Equipment]]&lt;br /&gt;
* [[21_Age_of_Heroes]] is needed for [[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Equipment]]&lt;br /&gt;
* [[Chapter 1]] is needed for [[Dimension Shoes Enchants|Dimension Shoes]], [[Another Dimension Weapon|Another Dimension]], and [[Chapter_1#Gear|Frontier Equipment]]&lt;br /&gt;
&lt;br /&gt;
Clear Tickets can also be bought for Cash points. Episodes 15, 16, and 17.1 don&#039;t have any requirements. 19, 20, and 21 require at least 1 character among your master account to have completed this quest.&lt;br /&gt;
&lt;br /&gt;
== Zeny Farming ==&lt;br /&gt;
All this stuff ain&#039;t cheap and life is an endless cycle of paying bills. Renewal isn&#039;t any different, so you may be wondering how you can make that sweet sweet zeny. &lt;br /&gt;
&lt;br /&gt;
In Muh RO, mobs will give you zeny on kills based on their HP; you may have noticed this while leveling! As such, you will get more zeny from kills on higher density maps and with stronger mobs. However, the majority of zeny will be based on mob drops as loot to sell to the npc or valuable loot to sell to other players. Starting out, it&#039;ll be hard to know what to sell to npcs and what to sell to players or keep, but you&#039;ll learn in time. If you want to know more about whether an item is used for something, try searching it on the Muh RO wiki which will give you information about what it can be used for. &lt;br /&gt;
&lt;br /&gt;
Here are some of my recommendations for farming. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Big shout out and thank you to Cheverlotte, Lxna, Miku Kitsune, and Vorpal for testing and collecting data for this! &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes on the Farming Table:&#039;&#039;&#039;&lt;br /&gt;
* The table is ordered by Difficulty.&lt;br /&gt;
* The level requirement is only the required level to access the dungeon. This is not an indicator of the difficulty of the dungeon.&lt;br /&gt;
* Difficulty is also a good indicator of the gear threshold you need to hit. If you&#039;re having trouble with specific difficulties, it might be time to look into upgrading your gear!&lt;br /&gt;
* Otherwise, if you find that an area is too difficult, you should farm at a lower difficulty area.&lt;br /&gt;
* Some areas need to be accessed once before you can access them through the warper. Some areas may need episode completion to access it. &lt;br /&gt;
* These are just my beginner recommendations and not an absolute guideline. &lt;br /&gt;
* &#039;&#039;&#039;This Table is still in progress&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Farming Table&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon !! Level Requirement !! Difficulty !! Income !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Istana Cave || 0 || D || C || Easy Early Farming Spot. A good early source of {{#item:985}}. Income is heavily reliant on the price of {{#item:985}}.&lt;br /&gt;
|-&lt;br /&gt;
| Gefenia || 0 || D || D || Easy Early Farming Spot. Will rank higher if you use Gefenia Specific Builds: [[Gefenia Easy And Enjoyable Farming|Gefenia Easy and Enjoyable Farming]] / [[Gefenia Farming With Illusion Doping|Gefenia Farming with Illusion Doping]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Thanatos_Tower|Thanatos Tower Past]] || 0 || D || C || Easy Early Farming Spot&lt;br /&gt;
|-&lt;br /&gt;
| [[Magma Dungeon Lvl 3|Magma Dungeon F3]] || 175 || D || D ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Teddy Bear]] || 150 || C || B || ★ My recommendation for Early Game Farming, as it provides {{#item:984}} and {{#item:985}}. &amp;lt;br&amp;gt; Income varies based off Refinement Boxes Prices, and you might make more money by selling upgrade tickets&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Labyrinth]] || 170 || C || C || Income varies based on Refinement Boxes Prices, and you might make more money by selling upgrade tickets&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Underwater|Illusion of Underwater F2]] || 180 || C || C || Income varies based on Refinement Boxes Prices, and you might make more money by selling upgrade tickets&lt;br /&gt;
|-&lt;br /&gt;
| [[Odin|Odin&#039;s Past]] || 180 || C || C || &lt;br /&gt;
|-&lt;br /&gt;
| [[Oz_Labyrinth|Oz Dungeon F2]] || 170 || C || B-S || Income varies based off {{#item:1000405}} Prices. {{#item:1000405}} are useful for PvP. &lt;br /&gt;
|-&lt;br /&gt;
| [[Thanatos Tower Revamp]] || 180 || C || B || You will need to do the [[Thanatos Tower]] quest to access this dungeon. F11 and F12 are the most popular. &amp;lt;br&amp;gt; Highly recommend {{#item: 12710}} and would also recommend {{#item: 12211}} and SP Pots. The map is small, so the income will fluxuate significantly depending on amount of players on map. &lt;br /&gt;
|-&lt;br /&gt;
| Second Power Plant || 180 || C || C || ★ My Recommendation for Eden Coin Farming&lt;br /&gt;
|-&lt;br /&gt;
| Snake&#039;s Nest || 200 || C || C || Very useful for Dim Glacier Farming. &lt;br /&gt;
|-&lt;br /&gt;
| [[Rudus|Rudus F4]] || 200 || B || S || ★ My recommendation for Mid Game Farming, as it provides early access to {{#item: 25731}} and {{#item: 25729}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Abandoned Pit|Abandoned Pit F1]] || 200 || B || A || Very useful for Dim Glacier Farming. &lt;br /&gt;
|-&lt;br /&gt;
| [[Abandoned Pit|Abandoned Pit F2]] || 200 || B+ || S || Very useful for Dim Glacier Farming. &lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim|Niflheim Dungeon F1]] || 200 || B || S || ★ My recommendation for Mid Game Farming, as it provides early access to {{#item: 25731}} and {{#item: 25729}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim|Niflheim Dungeon F2]] || 240 || A || S || Income varies based off {{#item: 12103}} Prices. &lt;br /&gt;
|-&lt;br /&gt;
| [[Clock Tower Unknown Basement|Clock Tower Basement]] || 240 || A || S || Great All rounder for refinement resources. &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere|Varmundt Biosphere A]] || 240 || S || A-S+ || Income fluxuates based off prices of the relevant Rune and Essences. My recommendation is to farm the map with the highest Rune/Essence Prices&lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere|Varmundt Biosphere B]] || 240 || S || A-S+ || Income fluxuates based off prices of the relevant Rune and Essences. My recommendation is to farm the map with the highest Rune/Essence Prices&lt;br /&gt;
|-&lt;br /&gt;
| [[Mjolnir Underground Cave]] || 250 || S || S || Income varies based off {{#item: 12103}} Prices. &lt;br /&gt;
|-&lt;br /&gt;
| [[Power Twisted Plains]] || 250 || S || S ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Forgotten Time]] || 250 || S || S-S+ || Income fluxuates based off prices of the Wraths. Farm the Contaminated zone. &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere Depth 2]] || 250 || S+ || S+ || As this is the most difficult map, some classes with high investment are significantly more efficient farming this map. As such, income will significantly vary. Keep in mind, the S+ rating is based off that cap. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
If you have concerns with the rankings or have other farming recommendations please let me know!&lt;br /&gt;
&lt;br /&gt;
I almost always use {{#item: 12210}} and {{#item: 12710}} while farming. {{#item: 12210}} can be bought from the Eden Coin Shop and {{#item: 12710}} can be bought from the muh shop. {{#item: 12412}} can be more efficient than {{#item: 12210}} on &#039;&#039;&#039;S&#039;&#039;&#039; income maps, but mileage will vary depending on the efficiency of your farming. Other useful consumables while farming are: {{#item: 12211}}, {{#item: 23204}}, {{#item:23203}}, {{#item: 23648}}, and {{#item: 23647}} but there are many consumables that are worthwhile to use! &lt;br /&gt;
&lt;br /&gt;
Some key items that you will get while farming that will be relevant through all parts of the game are: {{#item: 25731}}, {{#item: 25729}}, {{#item:984}}, and {{#item:985}}.&lt;br /&gt;
&lt;br /&gt;
Some useful commands are @alc to update your autoloot settings, @lw and @load for ease of warping, and @storeall and @getall for loot management. I would also recommend having a specific storage so you can @storeall while farming and organize later. &lt;br /&gt;
&lt;br /&gt;
Additionally, there are [[Increase_item_drop_gears#Equipment_that_increases_drop_rate|drop rate gears that exist that will increase your drop percentage]]. If you can afford the loss in damage or cast time, it&#039;s highly recommended to use them while farming.&lt;br /&gt;
&lt;br /&gt;
== Refining Gear == &lt;br /&gt;
Now that you have these gears, [[Refinement|you may be looking to refine them]]. Refining in Renewal is very important as cards and gears will have special bonuses at specific refinement levels or at specific intervals of refinement! &lt;br /&gt;
&lt;br /&gt;
Refining in Renewal is a bit different, as there are a lot of upgrade boxes and upgrade items. Some equipment have special ways to refine them to a higher level without any of the risks of refining it to that level. So while leveling to 4 is safe for a weapon but anything above that has a risk of breaking when you refine them, items exist that will jump you to the higher refine level without that risk. &lt;br /&gt;
&lt;br /&gt;
One item you may have found while leveling in the Illusion Dungeons is its related Refinement Box. These Refinement boxes will refine an item from a specific list of items that is stated on the box description, and refine it safely but randomly from +4 to +7-10. For example, the {{#item:100423}} can be used to +7 to +10 any illusion equipment from the [[Illusion of Labyrinth Equipment|Illusion of Labyrinth]].&lt;br /&gt;
Additionally, gears related to instances or quests will often have an item that can be bought with currency to upgrade the item to a specific value. For example, Cor (Part of Episode 17.1), has an npc that will sell you {{#item:100130}} which can be used to upgrade the Grace Equipment. &lt;br /&gt;
&lt;br /&gt;
Renewal also added [[Armor_Weapon_Tickets|Safe to Refine Tickets]] that can be used for any level 1 armor or level 4 or below weapon! Safe to Refine Tickets can be made with Red Hugo in the top left corner of Para. These tickets can be created using Exchange Hammers that can be bought from the npc that will get a +X refined gear and exchange it for a X-1 Safe to Refine Ticket. So, if you have a +9 armor you can use an {{#item:50005}} to get a {{#item:6233}}. You can also exchange multiple of the same level Safe to Refine Ticket to get a higher refine level Ticket through Red Hugo. These tickets can go up to +12. &lt;br /&gt;
One thing to keep in mind is that these tickets cannot be used for level 5 weapons and level 2 armors. However, most of those gear have equivalent boxes that can be used (e.g. {{#item:101637}}, {{#item:101307}}, {{#item:50052}}).&lt;br /&gt;
&lt;br /&gt;
The Refinement boxes and Safe To Refine Tickets work well together. A great way to farm Safe to Refine Tickets is by farming Illusion Dungeons for their Illusion Gear and Refinement boxes and turning those in to get the Safe to Refine Tickets. A popular Illusion for this is [[Illusion_of_Underwater|Illusion of Underwater Floor 2]]. &lt;br /&gt;
&lt;br /&gt;
With this in mind, you should think about which refine level you would like your gear to be. Though it was a thing in Prerenewal to have gear and cards have more effects at different refinements ({{#item:4160}}, {{#item:5468}}, etc.), it is significantly more common in Renewal. Most gear and the majority of cards you will find will have bonuses at specific refinement levels (Additional X at Refine Level +Y), at specific intervals (Additional X for each Y Refine Levels) or both!&lt;br /&gt;
For example, The {{#item:450178}} gives a flat Matk + 130. However, it also gives Matk +15 for each 2 Refine Levels and decreases Variable Casting Time by 15% at Refine Level +7. As such, for this armor, you would want to refine it to +8 so you can take advantage of the Variable Casting Time Reduction at +7 while also having it at an interval of 2 for the Matk. &lt;br /&gt;
Note: Some enchantments give bonuses at specific refine levels as well. However, this will be covered in the next section.&lt;br /&gt;
&lt;br /&gt;
== Enchantments == &lt;br /&gt;
Pre-renewal had enchanting in the form of +1 - +3 stats on specific armors. However, [https://wiki.muhro.eu/Category:Enchantment Enchanting in renewal is a lot more powerful]. In some cases, a significant portion of the equipment&#039;s power comes from the enchantments making a deceptively weak item incredibly strong (e.g. [[Issgard_Equipment#Dim_Glacier_Weapons_2|Dim Glacier]]/[[Issgard_Equipment#Glacier_Weapons|Glacier weapons]]).&lt;br /&gt;
&lt;br /&gt;
Enchantment is the process of adding additional bonuses like stats, healing effectiveness, and more to equipment. This process is done through NPCs related to that specific equipment through the use of their applicable currencies, similar to how gear can be bought.&lt;br /&gt;
&lt;br /&gt;
Generally, you can add random enchantments for the equipment for a specific amount of currency or add a specific enchantment you would like for a greater amount of that currency. In some cases, you will have to add an enchantment on the equipment and upgrade that enchantment to get a stronger version of it. &lt;br /&gt;
&lt;br /&gt;
A good way to dip your toes into enchanting is by [[Illusion_Enchantment#Enchanting|enchanting your illusion gear with the Illusion Enchanter in Prontera]]. By now, you should have a decent amount of {{#item:25271}} and Illusion Gear from leveling in the Illusion Dungeons. These Illusion Stones can be used with the NPC to roll enchants on your weapons, armors, and accessories. Additionally, you will see that Illusion Weapons often have additional lines with extra effects (e.g. +X damage to X Type Monsters). These can be rerolled as well.&lt;br /&gt;
If you&#039;re currently using any Illusion Gear, go ahead and try some enchanting if you have illusion stones just sitting in storage!&lt;br /&gt;
&lt;br /&gt;
Some enchantments, like the [[Gray Wolf Equipment|Gray Wolf Armor]] mentioned in the previous section, also have special bonuses at specific refinement levels or at specific intervals of refinement. The Gray Wolf Enchantments have extra bonuses at +7, +9, and +11, so take a look at the enchantments when working on refining. &lt;br /&gt;
&lt;br /&gt;
Lastly, Fashion Points that you&#039;ve been collecting in game let you buy Costume Enchant Boxes. These boxes give Enchant Stones that can be enchanted onto your costumes for a lot of additional power. The list of Enchant Stones and their % drops can be found here: [[Costume_Enchants_(Fashion_Points)#Enchant_Stones]]&lt;br /&gt;
&lt;br /&gt;
== Shadow Gears == &lt;br /&gt;
If you talked with Lucy in the Paradise Equipment room in Eden, you should have the Paradise Shadow Equipment. [[Shadow Gear|Shadow Equipment]] is additional equipment that is equipped in your Costume Equipment for the Armor, Weapon, Shield, Shoes, and Accessories that provide additional benefits but no cosmetic effects. &lt;br /&gt;
&lt;br /&gt;
You can talk with Lucy to buy [[Beginners_Guide#Shadow_Gear|Advanced Shadow Gear]] (230 {{#item:25223}} for the whole set) or rent it for 3 days (20 {{#item:25223}}). The regular Paradise Shadow Equipment is already pretty good, but the Advanced Shadow Gear will provide around double the stats with the whole set. Eden Coins can be farmed by doing the level 100+ Eden missions. &lt;br /&gt;
&lt;br /&gt;
[[Shadow Gear|Better Shadow Gear]] can be found in the Main Office basement (bottom right of the main office). The Shadow Gear can give a large amount of benefits like an increase in specific skill damage, increased stats, increased movement speed, armor/magic resist Pen, and more! Generally, each piece of the Shadow Gear will need 80x {{#item:50033}}, 5x MvP Item, and 15x {{#item:25729}}. Shadows are obtained through {{#item:50034}} which you can get from killing MVPs or by trading with Rayja in the basement for 5 {{#item:25729}}. &lt;br /&gt;
Generally, the best Shadow Gear will require related Thump Boxes that will require an amount of specific Shadow items at a specific Refine Rate to create one piece of that Shadow Gear. For example, the Almighty Shadow Accessories, which provide +1 All Basic Stats per Refine Level, uses the {{#item:23247}} which requires 5 +7 of any of the Power, Vital, Intelligence, Dexterous, and Lucky Shadow gear to create one random piece of the Almighty Shadow Accessories. Thankfully, they can be exchanged for the other piece with Rajya using the {{#item:1000854}} if you get the piece you don&#039;t need. &lt;br /&gt;
&lt;br /&gt;
Shadow Gear has benefits in the specific combos, but not all combos are all pieces of the shadow gear, so you can mix and match the shadow gear as you&#039;d like (e.g. Full Tempest Armor and Shoes with the Almighty Accessories). One set of Combo Gear I might recommend is the Master Class Combo, which provides strong benefits for any damage-dealing class (and will often be BIS for certain classes). &lt;br /&gt;
&lt;br /&gt;
All Shadow gear including accessories can be upgraded! A  {{#item:23926}} for Shadow gear can be bought for 150 {{#item:50033}} and 150 {{#item:25729}} or they can be refined with the regular refiner. &lt;br /&gt;
&lt;br /&gt;
Lastly, for those of you interested in upgrading your Shadow Gear, I recommend going through the [[Endless_Cellar_/_Endless_Tower|Endless Tower and Endless Cellar instances]] as they provide a great way to farm shadow crates!&lt;br /&gt;
&lt;br /&gt;
== Grade Enhancing == &lt;br /&gt;
Now your gear is starting to come along and you have a lot of zeny and don&#039;t know what to do with it. Well do I have a great solution for you!&lt;br /&gt;
&lt;br /&gt;
[[Grade_Enhancing|Grade Enhancing]] is a new mechanic in Renewal that allows you to enhance your equips (from Ungraded -&amp;gt; D -&amp;gt; C -&amp;gt; B -&amp;gt; A) to strengthen your Level 5 Weapons and Level 2 Armors in two ways: increasing the ATK &amp;amp; MATK refine bonus given from refining and providing additional Grade Bonuses that are unique to the specific equipment and/or its enchants. Generally, the Grade Bonus is the biggest bonus and will provide grades for each increased Grade.&lt;br /&gt;
&lt;br /&gt;
A great example of this is the {{#item:470204}} that gives Matk +5% and SPL +5 at Grade D, 1s Fixed Casting Time Reduction at Grade C, S.Matk +7 at Grade B, and SPL +8 per 2 Refine Levels at Grade A. In the case of the Moan of Corruption, it might not be worthwhile to start using it until you get it to Grade C. &lt;br /&gt;
&lt;br /&gt;
Grade Enhancing is one of the most expensive mechanics in Renewal as it requires specific materials for the grading process and a specific refine level, often requiring you to go past the safe refine level and requiring {{#item:6635}} to go about it without the risk of destruction. Grading itself also has a chance of success, but there is an option to make sure that it won&#039;t get destroyed at the cost of 5x the material. {{#item:1000337}} can be used, but I do not recommend using these, as the cost of the required {{#item:6635}} is often significantly more than the cost of the materials to grade. &lt;br /&gt;
&lt;br /&gt;
A common and great place to start Grade Enhancing is with the [[Equipment_Issgard#Dim_Glacier_Weapons_2|dim glacier weapon]] as it is the BIS weapon for most classes. Due to the cost-effectiveness of the {{#item:101637}}, it is significantly easier to get it to the refinement level for the desired enchantment.&lt;br /&gt;
&lt;br /&gt;
There are safe and unsafe grade options. The recommendation is to &#039;&#039;&#039;always&#039;&#039;&#039; use the safe option. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#F4FFFF; text-align: center;&amp;quot;&lt;br /&gt;
| Process|| Required Refine || Required Materials ||  Base Success Chance || Failure Penalty &lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  No Grade → Grade D || +9 || 1x {{#item:1000325}} &amp;lt;br&amp;gt; 100.000 Zeny ||  +9: 20%&amp;lt;br&amp;gt;+10: 30%&amp;lt;br&amp;gt;+11: 70% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  No Grade → Grade D || +9 || 5x {{#item:1000325}} &amp;lt;br&amp;gt; 500.000 Zeny ||  +9: 20%&amp;lt;br&amp;gt;+10: 30%&amp;lt;br&amp;gt;+11: 70% || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade D → Grade C || +10 || 1x {{#item:1000326}} &amp;lt;br&amp;gt; 125.000 Zeny ||   +10: 30%&amp;lt;br&amp;gt;+11: 60% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade D → Grade C || +10 || 5x {{#item:1000326}} &amp;lt;br&amp;gt; 625.000 Zeny||   +10: 30%&amp;lt;br&amp;gt;+11: 60% || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade C → Grade B || +11 || 1x {{#item:1000327}} &amp;lt;br&amp;gt; 200.000 Zeny ||  50% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade C → Grade B || +11 || 5x {{#item:1000327}} &amp;lt;br&amp;gt; 1.000.000 Zeny||  50% || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade B → Grade A || +11 || 2x {{#item:1000328}} &amp;lt;br&amp;gt; 500.000 Zeny ||  40% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade B → Grade A || +11 || 10x {{#item:1000328}} &amp;lt;br&amp;gt; 2.500.000 Zeny||  40% || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== MuhRo Resources == &lt;br /&gt;
Finally, welcome to the server! It&#039;s a lot to take in, but there&#039;s no rush to learn everything, and you&#039;ll learn what you need to learn in time. I wanted to provide some useful resources, commands, and other information that might be helpful to you in Muh RO. &lt;br /&gt;
&lt;br /&gt;
MuhRO has a lot of helpful resources and information. If you&#039;re on this guide, I&#039;m sure you&#039;re familiar with the wiki. However, in case you don&#039;t: &lt;br /&gt;
* [[User_Guides|Useful player guides]] will have a bunch of player guides created by helpful MuhRO compatriots! &lt;br /&gt;
* [[Instances|Instances]] will provide information for any instance. &lt;br /&gt;
* [https://wiki.muhro.eu/Category:Dungeons Dungeons] will similarly provide information for many popular dungeons. &lt;br /&gt;
* [[Available_Classes|Available classes]] will provide descriptions of all of the available classes! Super helpful if you&#039;re not sure what to play! &lt;br /&gt;
* [[Welcome_to_MuhRo-Wiki|The home page]] of course will have a lot of relevant information right there. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
The [https://flux.muhro.eu/ MuhRO home page] also has a lot of valuable resources for players to use when they are logged in! &lt;br /&gt;
* [https://flux.muhro.eu/?module=item The Item Database] allows you to search for any item in the database. When you click on an item, you can see what monsters drop it and their drop rate, whether it&#039;s currently being sold by vendors and their price, and even the item&#039;s vending history to get an idea of the price if it&#039;s not being sold by vendors at the time! &lt;br /&gt;
* [https://flux.muhro.eu/?module=monster The Monster Database] allows you to search for any monster in the database and gives you monster details and drops. This won&#039;t let you know where a monster can be found, so I normally use @whereis for that information. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A lot of [[Player_Commands|helpful commands]] can be used in-game to find relevant information as well. &lt;br /&gt;
* &#039;&#039;&#039;@ii&#039;&#039;&#039; lets you search an item to read its description. For you costume lovers out there, I often use it to search a costume to click the item description and view the preview e.g. @ii Costume Crescent Moon. &lt;br /&gt;
* &#039;&#039;&#039;@mi&#039;&#039;&#039; lets you search a monster to view its monster details and item drops e.g. @mi Grote.&lt;br /&gt;
* &#039;&#039;&#039;@whereis&#039;&#039;&#039; lets you search a monster to see where that mob is located e.g. @whereis Grote.&lt;br /&gt;
* &#039;&#039;&#039;@whodrops&#039;&#039;&#039; lets you search an item to see what mobs drop that specific item e.g. @whodrops Blacksmith&#039;s Blessing. &lt;br /&gt;
* &#039;&#039;&#039;@whosells&#039;&#039;&#039; lets you search an item to see if any vendors are currently selling that item e.g. @whosells Blacksmith&#039;s Blessing. &lt;br /&gt;
* &#039;&#039;&#039;@whobuys&#039;&#039;&#039; lets you search an item to see if any vendors are currently buying that item e.g. @whobuys Blacksmith&#039;s Blessing. &lt;br /&gt;
* &#039;&#039;&#039;@wn&#039;&#039;&#039; lets you search an item to see if any NPCs sell that item e.g. @wn Blacksmith&#039;s Blessing.&lt;br /&gt;
* &#039;&#039;&#039;@navi&#039;&#039;&#039; gives you navigation directions to get to a specific map or coordinate e.g. @navi ein_dun03. You will find that a lot of the Wiki pages will provide specific coordinates in orange like this {{#navi:prt_monk|94|213}}. You can click these and paste them into your text bar in-game to allow you to navigate to it. Additionally, you can access the navigation window in-game with alt + n. &lt;br /&gt;
* &#039;&#039;&#039;@commands&#039;&#039;&#039; will provide you a list of all of the other @ commands.&lt;br /&gt;
&lt;br /&gt;
[[Category:General Guides]]&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_Prerenewbie_Guide_to_Renewal&amp;diff=59285</id>
		<title>Choi&#039;s Prerenewbie Guide to Renewal</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_Prerenewbie_Guide_to_Renewal&amp;diff=59285"/>
		<updated>2026-04-01T04:17:30Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Melee Physical (Crit) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
New to renewal and feeling overwhelmed? Same, tbh, but here&#039;s some information that I thought was helpful starting out. &amp;lt;br&amp;gt;&lt;br /&gt;
A lot of this information uses [[Madame Celery&#039;s Guide to MuhRO]] which is a very helpful resource.  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
My guild and I come from a prerenewal server and had very limited knowledge about Renewal, so I had created this guide to help them but decided to share with anyone interested. The purpose of this guide is to hopefully help people who are new to renewal and should be used as a supplement to the other guides! &lt;br /&gt;
Also, please check out [[User Guides|the other User Guides that are available!]] &lt;br /&gt;
Please feel free to reach out to me (IGN: Choi or Tokki) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
As a note, I created this guide for my guild gradually, as we progressed. So I would recommend that you read through this gradually as well! &lt;br /&gt;
For my suggestion on what to read until you&#039;re ready for the next section: &lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Preface|Preface]], [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Starting_out_and_Leveling|Starting out and Leveling]], and [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#MuhRo_Resources|MuhRO Resources]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Traits_and_Damage_Classes|Traits and Damage Classes]], [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Gear_Progression_OR_How_I_Think_About_Gear|Gear Progression]], and [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Episode_Quests|Episode Quests]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Zeny_Farming_(Section_is_in_Progress)|Zeny Farming]] and [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Refining_Gear|Refining]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Enchantments|Enchantments]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Shadow_Gears|Shadow Gear]] &lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Grade_Enhancing|Grade Enhancing]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: August 12th, 2025&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Starting out and Leveling ==&lt;br /&gt;
Most of the leveling is done through Main Board Quests that you can get at Main Office and Eden Board Quests that you can get at Eden&lt;br /&gt;
&lt;br /&gt;
The Job Changer can be found at @go main at the top left. Get to Base Level 10 and Job Level 10, and talk with the Job Changer to change to your first class. Additionally, in the Top Right of Main, talk to the Daily Instance Board. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eden Quests and Paradise Gear&#039;&#039;&#039;: [[Beginners_Guide#Eden_Boards|Eden Quests]] are a great way to level during your early levels. Go to @go Eden and [[Beginners_Guide#How_to_play_MuhRo|talk with Lime Evenor to join the Eden Group]] and accept the applicable board quests there. In Eden, enter the top right portal and talk with Lucy and Lothaire in the room on the right to get your [[Beginners_Guide#Eden_Gear|Paradise Gear and Paradise Shadow Gear]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poring Village&#039;&#039;&#039;: After you receive your Paradise gear, go and complete the [[Poring_Village|Poring Village Instance]]. Once completed you can go back to the Daily Instance Board @go main to get some additional experience. You should be job level 50 by now and can change to your next class at main. After that, go back to Eden and you can get some additional items from Labraham in the Paradise Equipment room. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eden Quests to level 99&#039;&#039;&#039;: Now, you should move forward with completing Eden Quests. In the Eden Room, talk to the job boards applicable to your level range, to receive the quests. These quests are repeatable, so you can do the same quest repeatedly. &lt;br /&gt;
The quests that I most often do are Turtle Dungeon 1-4, Glast Heim Monastery, Ice Dungeon 1, Moscovia Dungeon 3, and Louyang Field 1. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rebirth&#039;&#039;&#039;: Once you get to level 99 or close to level 99, do the quest again, but do not turn in the experience rewards. Instead, finish the quest and rebirth, level up to job level 10, and job change. Now, go and turn in your quest. This should jump you to a high level and job level 50, so you can change into your 2-2 Class. Do Eden quests again until you get to your third class. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level 100+ and Illusion Dungeons&#039;&#039;&#039;: You can use the table below after you get to Base Level 100. You can now access [[Illusion Dungeons]] by going to Warper -&amp;gt; Illusion. For Illusion Dungeons and other dungeons in the table you can talk to the Daily Quest Board at the bottom right of @go Main to get quests and rewards.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes on the Leveling Table:&#039;&#039;&#039;&lt;br /&gt;
* The table is ordered by least experience given to most experience given.&lt;br /&gt;
* The level requirement is only the required level to access the dungeon. This is not an indicator of the difficulty of the dungeon.&lt;br /&gt;
* Difficulty is also a good indicator of the gear threshold you need to hit. If you&#039;re having trouble with specific difficulties, it might be time to look into upgrading your gear!&lt;br /&gt;
* Otherwise, if you find that an area is too difficult, you should level at a lower difficulty area.&lt;br /&gt;
* Quests are repeatable.&lt;br /&gt;
* Some areas need to be accessed once before you can access them through the warper. Some areas may need episode completion to access it. &lt;br /&gt;
* As a note, there&#039;s no rush to get to Level 275. I would say that the main threshold for leveling should be 240 or 250. At that point, you can use most gear and access most instances/dungeons. I recommend at that point that you just carry on farming, and you will get to 275 before you even realize it!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Leveling 100+&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon !! Level Requirement !! Difficulty !! Experience !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Moonlight]] || 100 || D || D || &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Vampire]] || 130 || D || D || &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Teddy Bear]] || 150 || D || D || A good early source of {{#item:984}} and {{#item:985}}. &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Twins]] || 160 || D || D || The {{#item:460017}} and {{#item:460018}} are great shields that I would recommend keeping, as you will use them into the late game. &lt;br /&gt;
|-&lt;br /&gt;
| [[Eden_130~190_Mission_Board#Verus|Verus Tunnel Outskirts]] || 160 || D || C || This is an Eden Board Quest at {{#navi:ver_tunn|13|35}}. I would recommend doing this over Twins or Teddy Bear. Need [[15.1 and 15.2 Phantasmagorika|Episode 15]] completed (can use skip ticket)&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Labyrinth]] || 170 || C || C || The Illusion Morpheus Gear are great gears for magic classes in the early game. &lt;br /&gt;
|-&lt;br /&gt;
| [[Magma_Dungeon_Lvl_3|Magma Dungeon F3]] || 175 || D || C || A good early farming spot for zeny &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Underwater|Illusion of Underwater F2]] || 180 || C || C || &lt;br /&gt;
|-&lt;br /&gt;
| [[Odin|Odin&#039;s Past]] || 180 || C || B || &lt;br /&gt;
|-&lt;br /&gt;
| [[Einbech#Einbech_Lvl_3_Dungeon|Einbech F3]] || 180 || C || B || &lt;br /&gt;
|-&lt;br /&gt;
| [[Abyss Lake|Abyss Lake F4]] || 190 || C || B || &lt;br /&gt;
|-&lt;br /&gt;
| [[Thanatos Tower Revamp]] || 180 || C || B || Involves multiple quests that span from floor 9 to floor 12. You will also need to do the [[Thanatos Tower]] quest to access this dungeon. An excellent farming spot&lt;br /&gt;
|-&lt;br /&gt;
| [[Rudus|Rudus F4]] || 200 || B || B || A good early farming spot for farming late game material like {{#item:25729}} and {{#item:25731}}. The {{#item:420003}}, {{#item:410092}}, and {{#item:410017}} are good early game headgears as well. &lt;br /&gt;
|-&lt;br /&gt;
| [[Amicitia|Amicitia Dungeon F1]] || 215 || B || B || The {{#item: 400002}} is a great mid headgear for aftercast delay. &lt;br /&gt;
|-&lt;br /&gt;
| [[Amicitia|Amicitia Dungeon F2]] || 230 || A || A || A good farming spot. The {{#item: 400002}} is a great mid headgear for aftercast delay. &lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim|Niflheim Dungeon F2]] || 240 || A || A || An excellent farming spot for late game material. {{#item: 12103}} can also be sold to players for a great price. The {{#item: 410094}} and {{#item: 420076}} are great headgears. &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere|Varmundt Biosphere]] || 240 || S || S || An excellent farming spot. Some of the [[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Rune Gear and Rings]] are end-game gear. &lt;br /&gt;
|-&lt;br /&gt;
| [[Power Twisted Plains]] || 250 || S || S || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mjolnir Underground Cave]] || 250 || S || S || &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere Depth]] || 250 || S+ || S+ || The second most difficult dungeon.&lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere Depth 2]] || 250 || S+ || S+ || The most difficult dungeon.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Traits and Damage Classes ==&lt;br /&gt;
As part of Renewal, [[Stats|Traits have been added for Fourth Classes]] that provide additional bonuses to your stats. You will see that some of your Fourth Class skills scale with your specific traits. For example, Soul Vulcan Strike benefits from SPL for the scaling and the additional S.Matk you get from SPL. &lt;br /&gt;
Additionally, some stats have new mechanics that may be good to review. The main one to keep in mind is Cast Time for skills which has a mix of Fixed Cast Time (Reducable through gear) and Variable Cast time (Reducable through Int and Dex or Gear). &lt;br /&gt;
&lt;br /&gt;
Skill Damage is separated into Physical Melee, Physical Ranged, and Magical. You will see a lot of gear and equipment are separated in this way (e.g. {{#item:27384}}, {{#item:300270}}, {{#item:450169}}). You can see your skill&#039;s damage type under &amp;quot;Type&amp;quot; in your skill description. However, I would break it out into five damage classes: &lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Magical|Magical]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Ranged_Physical_(Non-Crit)|Ranged Physical]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Ranged_Physical_(Crit)|Ranged Physical Crit]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Melee_Physical_(Non-Crit)|Melee Physical]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Melee_Physical_(Crit)|Melee Physical Crit]]&lt;br /&gt;
Similar to {{#skill:382}}, many physical skills in Renewal are able to critically strike. As such, I would organize the damage types in this way, as the gear required for these damage types will be fairly similar for characters in that class.&lt;br /&gt;
&lt;br /&gt;
All 4th job classes are viable in almost all content, so my recommendation is always just to play the class you enjoy the most!&lt;br /&gt;
&lt;br /&gt;
== Gear Progression OR How I Think About Gear == &lt;br /&gt;
The tables below are split between the different damage classes. In the tables, when you click on the links to the specific gears, it will give you information on the applicable equipment and its related instances, quests, and mobs. I also recommend checking out the various other [[User Guides]], as they may go into better detail about gear and gear progression for your damage class.&lt;br /&gt;
&lt;br /&gt;
At level 100, you can talk with [[Beginners_Guide#Eden_Gear|Labraham and Louis]] to get Advanced Paradise Gear. These gear will require:&lt;br /&gt;
* 15 {{#item:7318}} - Dungeons -&amp;gt; Einbech Dungeon &lt;br /&gt;
* 3 {{#item:1034}} - Guild Dungeons -&amp;gt; Valkyrie. Talk to the Gate Manager to get to Floor 2&lt;br /&gt;
* 15 {{#item:7200}} - Dungeons -&amp;gt; Beach Dungeon F2 -&amp;gt; Northeast Portal to Umbala Field&lt;br /&gt;
Once you get these, you should start improving your gear starting from Stage 1&lt;br /&gt;
&lt;br /&gt;
=== Magical ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Magical&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Gear Slot&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 1&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 2&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 3&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 4&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 5&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Hood]]&lt;br /&gt;
|[[Various_Headgears_Reform#Survival_Circlet|Survival Circlet-LT]]&amp;lt;br&amp;gt;[[Tomb_of_Remorse#Thanatos_Helmet_and_LT_Version|Thanatos Magic Helmet-LT]]&amp;lt;br&amp;gt;[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Ribbon]]&lt;br /&gt;
|[[Various_Headgears_Reform#Bacsojin_Doll_Hat|Bacsojin Doll Hat-LT]]&amp;lt;br&amp;gt;[[Temporal Circlet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&amp;lt;br&amp;gt;[[Helms_of_Faith#Headgears|Helm of Faith]]&lt;br /&gt;
|[[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|Vesper Helm]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Magician Crown]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Judgement]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|&lt;br /&gt;
|[[Deep Blue Sunglasses|Deep Blue Sunglasses]]&amp;lt;br&amp;gt;[[Amicitia|Victory Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gamblers Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Rudus|CD in Mouth]]&lt;br /&gt;
|[[Equipment Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger|Survival Orbs-LT]]&amp;lt;br&amp;gt;[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Spades in Mouth (Magical)]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Beginners Guide|Eden Paradise Armor]]&amp;lt;br&amp;gt;[[Grace Set|Grace Armor]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Armor Type B]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Dress]]&amp;lt;br&amp;gt;[[Odin#Equipment|Int Soutane]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Armor|Gray Wolf Robe]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Robe]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Robe]]&lt;br /&gt;
|[[20_The_Immortal#Dim_Glacier_Armors|Dim Glacier Robe]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Robe]]&lt;br /&gt;
|[[Constellation_Tower#Faint_and_Nebula_Armors|Nebula Robe of Spell]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Soul Purification Rune Robe]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_of_Teddy_Bear|Illusion Survivor&#039;s Staff]] &amp;lt;br&amp;gt; [[Illusion_of_Twins|Illusion Thorny Staff]]&lt;br /&gt;
|[[Issgard_Equipment#Glacier_Weapons_(Shuriken,_Guns_and_Staffs)|Glacier Staff]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Poenitentia_Gears|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment#Dim_Glacier_Weapons|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]] &amp;lt;br&amp;gt; [[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena#Special_Product_List|Magic Absorber]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Shawl]]&amp;lt;br&amp;gt;[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal INT Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing Type B]]&lt;br /&gt;
|[[Convertible Wings|Convertible Magical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Muffler]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Death Rune Manteau]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Muffler]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Muffler]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Autumn#Circulation_of_Life:_Autumn|Circulation of Life: Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Magic Boots]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal INT Boots]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Leg Type B]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Footgear|Gray Wolf Shoes]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Shoes]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Boots]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub|Moan of Corruption]]&amp;lt;br&amp;gt;[[Varmundt&#039;s Biosphere|Varmundt Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Shoes]]&lt;br /&gt;
|&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Ring]]&amp;lt;br&amp;gt;[[Grace Set|Grace Magic Ring]]&lt;br /&gt;
|[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Automatic_Equipment_(17.2)|Automatic Battle Chip]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Brooch/Evil Thread Glove]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Accessories|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Accessories_(Right)|Snow Flower Necklace]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Necklace]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Temple Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Necklace]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Spell Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Bracelet]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Divine Power Insignia]]&lt;br /&gt;
|[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Automatic_Equipment_(17.2)|Automatic Battle Chip]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Brooch/Evil Thread Glove]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Accessories|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Accessories_(Right)|Snow Flower Earring]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Earring]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Temple Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ranged Physical (Non-Crit) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Ranged Physical (Non-Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|Stage 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub,_Fish_Head_Hat|Crown Of Beelzebub]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Amicitia|Feather in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Diamonds in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|AGI Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Phreeoni_Wing_Suit|Phreeoni Wing Suit]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Suit of Concentration]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Ice Storm Rune Suit]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal DEX Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Physical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Manteau]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Summer#Circulation_of_Life:_Summer|Circulation of Life: Summer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal DEX Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Boots]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Concentration Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Celestial Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Summer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melee Physical (Non-Crit) ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Melee Physical (Non-Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|Stage 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub,_Fish_Head_Hat|Crown Of Beelzebub]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Niflheim|Ninja&#039;s Blue Mask]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Hearts in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&amp;lt;br&amp;gt;[[Illusion_of_Luanda|Illusion Goibne&#039;s Armor]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|Odin STR Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Armor of Power]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Flame Earth Rune Armor]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal STR Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Physical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Spring#Circulation_of_Life:_Spring|Circulation of Life: Spring]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal STR Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Power Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Power Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Spring]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ranged Physical (Crit) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Ranged Physical (Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|Stage 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Boitata_Hat&#039;s_and_Armor|Boitata Hat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Niflheim|Bondage Necklace]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Diamonds in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|Odin LUK/AGI Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Phreeoni_Wing_Suit|Phreeoni Wing Suit]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Armor of Creative]]&amp;lt;br&amp;gt;[[Constellation Tower|Nebula Suit of Concentration]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Corruption Poison Rune Cloth]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Ice Storm Rune Suit]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal LUK/DEX Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Critical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Garment]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Pirate_Captain.27s_Coat|Pirate Captain&#039;s Coat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Winter#Circulation_of_Life:_Winter|Circulation of Life: Winter]]&amp;lt;br&amp;gt;[[Divine_Beast&#039;s_Cloak:_Summer#Circulation_of_Life:_Summer|Circulation of Life: Summer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal LUK/DEX Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Creative Seal]]&amp;lt;br&amp;gt;[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Concentration Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Hundred Lucks/Celestial Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Winter/Summer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melee Physical (Crit) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Melee Physical (Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|Stage 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Boitata_Hat&#039;s_and_Armor|Boitata Hat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Niflheim|Bondage Necklace]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Hearts in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|Odin LUK/STR Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Suit of Creative]]&amp;lt;br&amp;gt;[[Constellation Tower|Nebula Armor of Power]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Corruption Poison Rune Cloth]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Flame Earth Rune Armor]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
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|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
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|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal LUK/STR Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Critical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Garment]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Pirate_Captain.27s_Coat|Pirate Captain&#039;s Coat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Winter#Circulation_of_Life:_Winter|Circulation of Life: Winter]]&amp;lt;br&amp;gt;[[Divine_Beast&#039;s_Cloak:_Spring#Circulation_of_Life:_Spring|Circulation of Life: Spring]]&lt;br /&gt;
|-&lt;br /&gt;
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|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
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|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal LUK/STR Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
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|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Creative Seal]]&amp;lt;br&amp;gt;[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Power Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
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|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Hundred Lucks Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Winter/Spring]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
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|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the most part, the equipment in renewal requires specific currencies that can be received from instances, quests, or mob kills. For example:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Instances&#039;&#039;&#039;: {{#item:18849}} requires {{#item:7642}} to be created. Bloody Coins can be received when completing the Instance &amp;quot;[[Horror_Toy_Factory|Horror Toy Factory]]&amp;quot; and can be dropped from mobs within that Instance. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quests&#039;&#039;&#039;: [[Grace_Set|Grace Equipment]] requires {{#item:25669}} and {{#item:25723}}. In order to access the map that allows you to exchange these currencies for Grace Equipment, you need to complete the [[17.1_Illusion|17.1 episode quest.]] The quests involved in this will provide you with a good amount of that currency. Mobs in areas and dungeons related to 17.1 will provide you with the currency as well. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mob Drops&#039;&#039;&#039;: Certain equipment can be received from mobs. [[Illusion_Dungeons|Illusion dungeons]] are a great example of this. Another example is [[Rudus|Rudus Dungeon 4]]. Within that dungeon, all mobs have a low chance of dropping {{#item:410016}}, {{#item:410017}}, {{#item:410091}}, {{#item:410092}}, and {{#item:420003}}.&lt;br /&gt;
&lt;br /&gt;
When deciding which gear to farm, I look through the different equipment options starting from Stage 1 and upwards and compare them to my Eden Paradise gear to consider the effort required to get there. The Eden Paradise gear starting out is already pretty good overall. So for example, when looking at Armor, I reviewed the Grace Armor, Automatic Armor, and Celine&#039;s Dress, and decided that it wasn&#039;t an improvement enough to replace my Eden Paradise Armor. Instead, I skipped to the Stage 4 armor Gray Wolf Armor. &lt;br /&gt;
&lt;br /&gt;
I did this for each slot of my gear and then decided to work on the earliest stage gear that I decided I would use. So: I decided I wanted the Grace Footgear, Gray Wolf Armor, and Illusion Silver Guard. Instead of working on the Stage 4 Gray Wolf Armor, I started on the Stage 2 Grace Footgear and Illusion Silver Guard. I also prioritized the Middle and Lower Headgear of Cor Core Booster + CD in mouth as I didn&#039;t have an Eden Paradise equivalent, so it was an easy boost in gear.&lt;br /&gt;
&lt;br /&gt;
It may be tempting to try to skip to Stage 4 and Stage 5, but I do recommend switching where necessary, as it helps clear instances and dungeons significantly.&lt;br /&gt;
&lt;br /&gt;
The [[Grace_Set|Grace Equipment]] may be a good place to start if you&#039;re looking to upgrade your Paradise gear!&lt;br /&gt;
&lt;br /&gt;
== Episode Quests == &lt;br /&gt;
Certain gear and maps require episode quests to be completed. Completing the episode quests gives you access to the maps and gives you a lot of the relevant currencies. This is a good route to take to move forward with gear progression. &lt;br /&gt;
&lt;br /&gt;
17.2, 18, 19, 20, and 21 require the prior episode quests to be completed.&lt;br /&gt;
&lt;br /&gt;
* [[17.1 Illusion]] is needed for [[Grace Set|Grace Equipment]]&lt;br /&gt;
* [[17.2 Sage Legacy]] is needed for [[Automatic Equipment (17.2)|Automatic Equipment]]&lt;br /&gt;
* [[18 Direction of Prayer]] is needed for [[Gray Wolf Equipment]]&lt;br /&gt;
* [[19 Issgard Land of Snow Flowers]] is needed for [[Issgard Equipment|Snow Flower and Glacier Equipment]] &lt;br /&gt;
* [[20_The_Immortal]] is needed for [[20_The_Immortal#Enchants|Glacier and Dim Glacier Equipment]]&lt;br /&gt;
* [[21_Age_of_Heroes]] is needed for [[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Equipment]]&lt;br /&gt;
&lt;br /&gt;
Clear Tickets can also be bought for Cash points. Episodes 15, 16, and 17.1 don&#039;t have any requirements. 19, 20, and 21 require at least 1 character among your master account to have completed this quest.&lt;br /&gt;
&lt;br /&gt;
== Zeny Farming ==&lt;br /&gt;
All this stuff ain&#039;t cheap and life is an endless cycle of paying bills. Renewal isn&#039;t any different, so you may be wondering how you can make that sweet sweet zeny. &lt;br /&gt;
&lt;br /&gt;
In Muh RO, mobs will give you zeny on kills based on their HP; you may have noticed this while leveling! As such, you will get more zeny from kills on higher density maps and with stronger mobs. However, the majority of zeny will be based on mob drops as loot to sell to the npc or valuable loot to sell to other players. Starting out, it&#039;ll be hard to know what to sell to npcs and what to sell to players or keep, but you&#039;ll learn in time. If you want to know more about whether an item is used for something, try searching it on the Muh RO wiki which will give you information about what it can be used for. &lt;br /&gt;
&lt;br /&gt;
Here are some of my recommendations for farming. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Big shout out and thank you to Cheverlotte, Lxna, Miku Kitsune, and Vorpal for testing and collecting data for this! &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes on the Farming Table:&#039;&#039;&#039;&lt;br /&gt;
* The table is ordered by Difficulty.&lt;br /&gt;
* The level requirement is only the required level to access the dungeon. This is not an indicator of the difficulty of the dungeon.&lt;br /&gt;
* Difficulty is also a good indicator of the gear threshold you need to hit. If you&#039;re having trouble with specific difficulties, it might be time to look into upgrading your gear!&lt;br /&gt;
* Otherwise, if you find that an area is too difficult, you should farm at a lower difficulty area.&lt;br /&gt;
* Some areas need to be accessed once before you can access them through the warper. Some areas may need episode completion to access it. &lt;br /&gt;
* These are just my beginner recommendations and not an absolute guideline. &lt;br /&gt;
* &#039;&#039;&#039;This Table is still in progress&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Farming Table&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon !! Level Requirement !! Difficulty !! Income !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Istana Cave || 0 || D || C || Easy Early Farming Spot. A good early source of {{#item:985}}. Income is heavily reliant on the price of {{#item:985}}.&lt;br /&gt;
|-&lt;br /&gt;
| Gefenia || 0 || D || D || Easy Early Farming Spot. Will rank higher if you use Gefenia Specific Builds: [[Gefenia Easy And Enjoyable Farming|Gefenia Easy and Enjoyable Farming]] / [[Gefenia Farming With Illusion Doping|Gefenia Farming with Illusion Doping]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Thanatos_Tower|Thanatos Tower Past]] || 0 || D || C || Easy Early Farming Spot&lt;br /&gt;
|-&lt;br /&gt;
| [[Magma Dungeon Lvl 3|Magma Dungeon F3]] || 175 || D || D ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Teddy Bear]] || 150 || C || B || ★ My recommendation for Early Game Farming, as it provides {{#item:984}} and {{#item:985}}. &amp;lt;br&amp;gt; Income varies based off Refinement Boxes Prices, and you might make more money by selling upgrade tickets&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Labyrinth]] || 170 || C || C || Income varies based on Refinement Boxes Prices, and you might make more money by selling upgrade tickets&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Underwater|Illusion of Underwater F2]] || 180 || C || C || Income varies based on Refinement Boxes Prices, and you might make more money by selling upgrade tickets&lt;br /&gt;
|-&lt;br /&gt;
| [[Odin|Odin&#039;s Past]] || 180 || C || C || &lt;br /&gt;
|-&lt;br /&gt;
| [[Oz_Labyrinth|Oz Dungeon F2]] || 170 || C || B-S || Income varies based off {{#item:1000405}} Prices. {{#item:1000405}} are useful for PvP. &lt;br /&gt;
|-&lt;br /&gt;
| [[Thanatos Tower Revamp]] || 180 || C || B || You will need to do the [[Thanatos Tower]] quest to access this dungeon. F11 and F12 are the most popular. &amp;lt;br&amp;gt; Highly recommend {{#item: 12710}} and would also recommend {{#item: 12211}} and SP Pots. The map is small, so the income will fluxuate significantly depending on amount of players on map. &lt;br /&gt;
|-&lt;br /&gt;
| Second Power Plant || 180 || C || C || ★ My Recommendation for Eden Coin Farming&lt;br /&gt;
|-&lt;br /&gt;
| Snake&#039;s Nest || 200 || C || C || Very useful for Dim Glacier Farming. &lt;br /&gt;
|-&lt;br /&gt;
| [[Rudus|Rudus F4]] || 200 || B || S || ★ My recommendation for Mid Game Farming, as it provides early access to {{#item: 25731}} and {{#item: 25729}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Abandoned Pit|Abandoned Pit F1]] || 200 || B || A || Very useful for Dim Glacier Farming. &lt;br /&gt;
|-&lt;br /&gt;
| [[Abandoned Pit|Abandoned Pit F2]] || 200 || B+ || S || Very useful for Dim Glacier Farming. &lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim|Niflheim Dungeon F1]] || 200 || B || S || ★ My recommendation for Mid Game Farming, as it provides early access to {{#item: 25731}} and {{#item: 25729}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim|Niflheim Dungeon F2]] || 240 || A || S || Income varies based off {{#item: 12103}} Prices. &lt;br /&gt;
|-&lt;br /&gt;
| [[Clock Tower Unknown Basement|Clock Tower Basement]] || 240 || A || S || Great All rounder for refinement resources. &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere|Varmundt Biosphere A]] || 240 || S || A-S+ || Income fluxuates based off prices of the relevant Rune and Essences. My recommendation is to farm the map with the highest Rune/Essence Prices&lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere|Varmundt Biosphere B]] || 240 || S || A-S+ || Income fluxuates based off prices of the relevant Rune and Essences. My recommendation is to farm the map with the highest Rune/Essence Prices&lt;br /&gt;
|-&lt;br /&gt;
| [[Mjolnir Underground Cave]] || 250 || S || S || Income varies based off {{#item: 12103}} Prices. &lt;br /&gt;
|-&lt;br /&gt;
| [[Power Twisted Plains]] || 250 || S || S ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Forgotten Time]] || 250 || S || S-S+ || Income fluxuates based off prices of the Wraths. Farm the Contaminated zone. &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere Depth 2]] || 250 || S+ || S+ || As this is the most difficult map, some classes with high investment are significantly more efficient farming this map. As such, income will significantly vary. Keep in mind, the S+ rating is based off that cap. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
If you have concerns with the rankings or have other farming recommendations please let me know!&lt;br /&gt;
&lt;br /&gt;
I almost always use {{#item: 12210}} and {{#item: 12710}} while farming. {{#item: 12210}} can be bought from the Eden Coin Shop and {{#item: 12710}} can be bought from the muh shop. {{#item: 12412}} can be more efficient than {{#item: 12210}} on &#039;&#039;&#039;S&#039;&#039;&#039; income maps, but mileage will vary depending on the efficiency of your farming. Other useful consumables while farming are: {{#item: 12211}}, {{#item: 23204}}, {{#item:23203}}, {{#item: 23648}}, and {{#item: 23647}} but there are many consumables that are worthwhile to use! &lt;br /&gt;
&lt;br /&gt;
Some key items that you will get while farming that will be relevant through all parts of the game are: {{#item: 25731}}, {{#item: 25729}}, {{#item:984}}, and {{#item:985}}.&lt;br /&gt;
&lt;br /&gt;
Some useful commands are @alc to update your autoloot settings, @lw and @load for ease of warping, and @storeall and @getall for loot management. I would also recommend having a specific storage so you can @storeall while farming and organize later. &lt;br /&gt;
&lt;br /&gt;
Additionally, there are [[Increase_item_drop_gears#Equipment_that_increases_drop_rate|drop rate gears that exist that will increase your drop percentage]]. If you can afford the loss in damage or cast time, it&#039;s highly recommended to use them while farming.&lt;br /&gt;
&lt;br /&gt;
== Refining Gear == &lt;br /&gt;
Now that you have these gears, [[Refinement|you may be looking to refine them]]. Refining in Renewal is very important as cards and gears will have special bonuses at specific refinement levels or at specific intervals of refinement! &lt;br /&gt;
&lt;br /&gt;
Refining in Renewal is a bit different, as there are a lot of upgrade boxes and upgrade items. Some equipment have special ways to refine them to a higher level without any of the risks of refining it to that level. So while leveling to 4 is safe for a weapon but anything above that has a risk of breaking when you refine them, items exist that will jump you to the higher refine level without that risk. &lt;br /&gt;
&lt;br /&gt;
One item you may have found while leveling in the Illusion Dungeons is its related Refinement Box. These Refinement boxes will refine an item from a specific list of items that is stated on the box description, and refine it safely but randomly from +4 to +7-10. For example, the {{#item:100423}} can be used to +7 to +10 any illusion equipment from the [[Illusion of Labyrinth Equipment|Illusion of Labyrinth]].&lt;br /&gt;
Additionally, gears related to instances or quests will often have an item that can be bought with currency to upgrade the item to a specific value. For example, Cor (Part of Episode 17.1), has an npc that will sell you {{#item:100130}} which can be used to upgrade the Grace Equipment. &lt;br /&gt;
&lt;br /&gt;
Renewal also added [[Armor_Weapon_Tickets|Safe to Refine Tickets]] that can be used for any level 1 armor or level 4 or below weapon! Safe to Refine Tickets can be made with Red Hugo in the top left corner of Para. These tickets can be created using Exchange Hammers that can be bought from the npc that will get a +X refined gear and exchange it for a X-1 Safe to Refine Ticket. So, if you have a +9 armor you can use an {{#item:50005}} to get a {{#item:6233}}. You can also exchange multiple of the same level Safe to Refine Ticket to get a higher refine level Ticket through Red Hugo. These tickets can go up to +12. &lt;br /&gt;
One thing to keep in mind is that these tickets cannot be used for level 5 weapons and level 2 armors. However, most of those gear have equivalent boxes that can be used (e.g. {{#item:101637}}, {{#item:101307}}, {{#item:50052}}).&lt;br /&gt;
&lt;br /&gt;
The Refinement boxes and Safe To Refine Tickets work well together. A great way to farm Safe to Refine Tickets is by farming Illusion Dungeons for their Illusion Gear and Refinement boxes and turning those in to get the Safe to Refine Tickets. A popular Illusion for this is [[Illusion_of_Underwater|Illusion of Underwater Floor 2]]. &lt;br /&gt;
&lt;br /&gt;
With this in mind, you should think about which refine level you would like your gear to be. Though it was a thing in Prerenewal to have gear and cards have more effects at different refinements ({{#item:4160}}, {{#item:5468}}, etc.), it is significantly more common in Renewal. Most gear and the majority of cards you will find will have bonuses at specific refinement levels (Additional X at Refine Level +Y), at specific intervals (Additional X for each Y Refine Levels) or both!&lt;br /&gt;
For example, The {{#item:450178}} gives a flat Matk + 130. However, it also gives Matk +15 for each 2 Refine Levels and decreases Variable Casting Time by 15% at Refine Level +7. As such, for this armor, you would want to refine it to +8 so you can take advantage of the Variable Casting Time Reduction at +7 while also having it at an interval of 2 for the Matk. &lt;br /&gt;
Note: Some enchantments give bonuses at specific refine levels as well. However, this will be covered in the next section.&lt;br /&gt;
&lt;br /&gt;
== Enchantments == &lt;br /&gt;
Pre-renewal had enchanting in the form of +1 - +3 stats on specific armors. However, [https://wiki.muhro.eu/Category:Enchantment Enchanting in renewal is a lot more powerful]. In some cases, a significant portion of the equipment&#039;s power comes from the enchantments making a deceptively weak item incredibly strong (e.g. [[Issgard_Equipment#Dim_Glacier_Weapons_2|Dim Glacier]]/[[Issgard_Equipment#Glacier_Weapons|Glacier weapons]]).&lt;br /&gt;
&lt;br /&gt;
Enchantment is the process of adding additional bonuses like stats, healing effectiveness, and more to equipment. This process is done through NPCs related to that specific equipment through the use of their applicable currencies, similar to how gear can be bought.&lt;br /&gt;
&lt;br /&gt;
Generally, you can add random enchantments for the equipment for a specific amount of currency or add a specific enchantment you would like for a greater amount of that currency. In some cases, you will have to add an enchantment on the equipment and upgrade that enchantment to get a stronger version of it. &lt;br /&gt;
&lt;br /&gt;
A good way to dip your toes into enchanting is by [[Illusion_Enchantment#Enchanting|enchanting your illusion gear with the Illusion Enchanter in Prontera]]. By now, you should have a decent amount of {{#item:25271}} and Illusion Gear from leveling in the Illusion Dungeons. These Illusion Stones can be used with the NPC to roll enchants on your weapons, armors, and accessories. Additionally, you will see that Illusion Weapons often have additional lines with extra effects (e.g. +X damage to X Type Monsters). These can be rerolled as well.&lt;br /&gt;
If you&#039;re currently using any Illusion Gear, go ahead and try some enchanting if you have illusion stones just sitting in storage!&lt;br /&gt;
&lt;br /&gt;
Some enchantments, like the [[Gray Wolf Equipment|Gray Wolf Armor]] mentioned in the previous section, also have special bonuses at specific refinement levels or at specific intervals of refinement. The Gray Wolf Enchantments have extra bonuses at +7, +9, and +11, so take a look at the enchantments when working on refining. &lt;br /&gt;
&lt;br /&gt;
Lastly, Fashion Points that you&#039;ve been collecting in game let you buy Costume Enchant Boxes. These boxes give Enchant Stones that can be enchanted onto your costumes for a lot of additional power. The list of Enchant Stones and their % drops can be found here: [[Costume_Enchants_(Fashion_Points)#Enchant_Stones]]&lt;br /&gt;
&lt;br /&gt;
== Shadow Gears == &lt;br /&gt;
If you talked with Lucy in the Paradise Equipment room in Eden, you should have the Paradise Shadow Equipment. [[Shadow Gear|Shadow Equipment]] is additional equipment that is equipped in your Costume Equipment for the Armor, Weapon, Shield, Shoes, and Accessories that provide additional benefits but no cosmetic effects. &lt;br /&gt;
&lt;br /&gt;
You can talk with Lucy to buy [[Beginners_Guide#Shadow_Gear|Advanced Shadow Gear]] (230 {{#item:25223}} for the whole set) or rent it for 3 days (20 {{#item:25223}}). The regular Paradise Shadow Equipment is already pretty good, but the Advanced Shadow Gear will provide around double the stats with the whole set. Eden Coins can be farmed by doing the level 100+ Eden missions. &lt;br /&gt;
&lt;br /&gt;
[[Shadow Gear|Better Shadow Gear]] can be found in the Main Office basement (bottom right of the main office). The Shadow Gear can give a large amount of benefits like an increase in specific skill damage, increased stats, increased movement speed, armor/magic resist Pen, and more! Generally, each piece of the Shadow Gear will need 80x {{#item:50033}}, 5x MvP Item, and 15x {{#item:25729}}. Shadows are obtained through {{#item:50034}} which you can get from killing MVPs or by trading with Rayja in the basement for 5 {{#item:25729}}. &lt;br /&gt;
Generally, the best Shadow Gear will require related Thump Boxes that will require an amount of specific Shadow items at a specific Refine Rate to create one piece of that Shadow Gear. For example, the Almighty Shadow Accessories, which provide +1 All Basic Stats per Refine Level, uses the {{#item:23247}} which requires 5 +7 of any of the Power, Vital, Intelligence, Dexterous, and Lucky Shadow gear to create one random piece of the Almighty Shadow Accessories. Thankfully, they can be exchanged for the other piece with Rajya using the {{#item:1000854}} if you get the piece you don&#039;t need. &lt;br /&gt;
&lt;br /&gt;
Shadow Gear has benefits in the specific combos, but not all combos are all pieces of the shadow gear, so you can mix and match the shadow gear as you&#039;d like (e.g. Full Tempest Armor and Shoes with the Almighty Accessories). One set of Combo Gear I might recommend is the Master Class Combo, which provides strong benefits for any damage-dealing class (and will often be BIS for certain classes). &lt;br /&gt;
&lt;br /&gt;
All Shadow gear including accessories can be upgraded! A  {{#item:23926}} for Shadow gear can be bought for 150 {{#item:50033}} and 150 {{#item:25729}} or they can be refined with the regular refiner. &lt;br /&gt;
&lt;br /&gt;
Lastly, for those of you interested in upgrading your Shadow Gear, I recommend going through the [[Endless_Cellar_/_Endless_Tower|Endless Tower and Endless Cellar instances]] as they provide a great way to farm shadow crates!&lt;br /&gt;
&lt;br /&gt;
== Grade Enhancing == &lt;br /&gt;
Now your gear is starting to come along and you have a lot of zeny and don&#039;t know what to do with it. Well do I have a great solution for you!&lt;br /&gt;
&lt;br /&gt;
[[Grade_Enhancing|Grade Enhancing]] is a new mechanic in Renewal that allows you to enhance your equips (from Ungraded -&amp;gt; D -&amp;gt; C -&amp;gt; B -&amp;gt; A) to strengthen your Level 5 Weapons and Level 2 Armors in two ways: increasing the ATK &amp;amp; MATK refine bonus given from refining and providing additional Grade Bonuses that are unique to the specific equipment and/or its enchants. Generally, the Grade Bonus is the biggest bonus and will provide grades for each increased Grade.&lt;br /&gt;
&lt;br /&gt;
A great example of this is the {{#item:470204}} that gives Matk +5% and SPL +5 at Grade D, 1s Fixed Casting Time Reduction at Grade C, S.Matk +7 at Grade B, and SPL +8 per 2 Refine Levels at Grade A. In the case of the Moan of Corruption, it might not be worthwhile to start using it until you get it to Grade C. &lt;br /&gt;
&lt;br /&gt;
Grade Enhancing is one of the most expensive mechanics in Renewal as it requires specific materials for the grading process and a specific refine level, often requiring you to go past the safe refine level and requiring {{#item:6635}} to go about it without the risk of destruction. Grading itself also has a chance of success, but there is an option to make sure that it won&#039;t get destroyed at the cost of 5x the material. {{#item:1000337}} can be used, but I do not recommend using these, as the cost of the required {{#item:6635}} is often significantly more than the cost of the materials to grade. &lt;br /&gt;
&lt;br /&gt;
A common and great place to start Grade Enhancing is with the [[Equipment_Issgard#Dim_Glacier_Weapons_2|dim glacier weapon]] as it is the BIS weapon for most classes. Due to the cost-effectiveness of the {{#item:101637}}, it is significantly easier to get it to the refinement level for the desired enchantment.&lt;br /&gt;
&lt;br /&gt;
There are safe and unsafe grade options. The recommendation is to &#039;&#039;&#039;always&#039;&#039;&#039; use the safe option. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#F4FFFF; text-align: center;&amp;quot;&lt;br /&gt;
| Process|| Required Refine || Required Materials ||  Base Success Chance || Failure Penalty &lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  No Grade → Grade D || +9 || 1x {{#item:1000325}} &amp;lt;br&amp;gt; 100.000 Zeny ||  +9: 20%&amp;lt;br&amp;gt;+10: 30%&amp;lt;br&amp;gt;+11: 70% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  No Grade → Grade D || +9 || 5x {{#item:1000325}} &amp;lt;br&amp;gt; 500.000 Zeny ||  +9: 20%&amp;lt;br&amp;gt;+10: 30%&amp;lt;br&amp;gt;+11: 70% || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade D → Grade C || +10 || 1x {{#item:1000326}} &amp;lt;br&amp;gt; 125.000 Zeny ||   +10: 30%&amp;lt;br&amp;gt;+11: 60% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade D → Grade C || +10 || 5x {{#item:1000326}} &amp;lt;br&amp;gt; 625.000 Zeny||   +10: 30%&amp;lt;br&amp;gt;+11: 60% || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade C → Grade B || +11 || 1x {{#item:1000327}} &amp;lt;br&amp;gt; 200.000 Zeny ||  50% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade C → Grade B || +11 || 5x {{#item:1000327}} &amp;lt;br&amp;gt; 1.000.000 Zeny||  50% || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade B → Grade A || +11 || 2x {{#item:1000328}} &amp;lt;br&amp;gt; 500.000 Zeny ||  40% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade B → Grade A || +11 || 10x {{#item:1000328}} &amp;lt;br&amp;gt; 2.500.000 Zeny||  40% || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== MuhRo Resources == &lt;br /&gt;
Finally, welcome to the server! It&#039;s a lot to take in, but there&#039;s no rush to learn everything, and you&#039;ll learn what you need to learn in time. I wanted to provide some useful resources, commands, and other information that might be helpful to you in Muh RO. &lt;br /&gt;
&lt;br /&gt;
MuhRO has a lot of helpful resources and information. If you&#039;re on this guide, I&#039;m sure you&#039;re familiar with the wiki. However, in case you don&#039;t: &lt;br /&gt;
* [[User_Guides|Useful player guides]] will have a bunch of player guides created by helpful MuhRO compatriots! &lt;br /&gt;
* [[Instances|Instances]] will provide information for any instance. &lt;br /&gt;
* [https://wiki.muhro.eu/Category:Dungeons Dungeons] will similarly provide information for many popular dungeons. &lt;br /&gt;
* [[Available_Classes|Available classes]] will provide descriptions of all of the available classes! Super helpful if you&#039;re not sure what to play! &lt;br /&gt;
* [[Welcome_to_MuhRo-Wiki|The home page]] of course will have a lot of relevant information right there. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
The [https://flux.muhro.eu/ MuhRO home page] also has a lot of valuable resources for players to use when they are logged in! &lt;br /&gt;
* [https://flux.muhro.eu/?module=item The Item Database] allows you to search for any item in the database. When you click on an item, you can see what monsters drop it and their drop rate, whether it&#039;s currently being sold by vendors and their price, and even the item&#039;s vending history to get an idea of the price if it&#039;s not being sold by vendors at the time! &lt;br /&gt;
* [https://flux.muhro.eu/?module=monster The Monster Database] allows you to search for any monster in the database and gives you monster details and drops. This won&#039;t let you know where a monster can be found, so I normally use @whereis for that information. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A lot of [[Player_Commands|helpful commands]] can be used in-game to find relevant information as well. &lt;br /&gt;
* &#039;&#039;&#039;@ii&#039;&#039;&#039; lets you search an item to read its description. For you costume lovers out there, I often use it to search a costume to click the item description and view the preview e.g. @ii Costume Crescent Moon. &lt;br /&gt;
* &#039;&#039;&#039;@mi&#039;&#039;&#039; lets you search a monster to view its monster details and item drops e.g. @mi Grote.&lt;br /&gt;
* &#039;&#039;&#039;@whereis&#039;&#039;&#039; lets you search a monster to see where that mob is located e.g. @whereis Grote.&lt;br /&gt;
* &#039;&#039;&#039;@whodrops&#039;&#039;&#039; lets you search an item to see what mobs drop that specific item e.g. @whodrops Blacksmith&#039;s Blessing. &lt;br /&gt;
* &#039;&#039;&#039;@whosells&#039;&#039;&#039; lets you search an item to see if any vendors are currently selling that item e.g. @whosells Blacksmith&#039;s Blessing. &lt;br /&gt;
* &#039;&#039;&#039;@whobuys&#039;&#039;&#039; lets you search an item to see if any vendors are currently buying that item e.g. @whobuys Blacksmith&#039;s Blessing. &lt;br /&gt;
* &#039;&#039;&#039;@wn&#039;&#039;&#039; lets you search an item to see if any NPCs sell that item e.g. @wn Blacksmith&#039;s Blessing.&lt;br /&gt;
* &#039;&#039;&#039;@navi&#039;&#039;&#039; gives you navigation directions to get to a specific map or coordinate e.g. @navi ein_dun03. You will find that a lot of the Wiki pages will provide specific coordinates in orange like this {{#navi:prt_monk|94|213}}. You can click these and paste them into your text bar in-game to allow you to navigate to it. Additionally, you can access the navigation window in-game with alt + n. &lt;br /&gt;
* &#039;&#039;&#039;@commands&#039;&#039;&#039; will provide you a list of all of the other @ commands.&lt;br /&gt;
&lt;br /&gt;
[[Category:General Guides]]&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_Prerenewbie_Guide_to_Renewal&amp;diff=59284</id>
		<title>Choi&#039;s Prerenewbie Guide to Renewal</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_Prerenewbie_Guide_to_Renewal&amp;diff=59284"/>
		<updated>2026-04-01T04:16:33Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Ranged Physical (Crit) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
New to renewal and feeling overwhelmed? Same, tbh, but here&#039;s some information that I thought was helpful starting out. &amp;lt;br&amp;gt;&lt;br /&gt;
A lot of this information uses [[Madame Celery&#039;s Guide to MuhRO]] which is a very helpful resource.  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
My guild and I come from a prerenewal server and had very limited knowledge about Renewal, so I had created this guide to help them but decided to share with anyone interested. The purpose of this guide is to hopefully help people who are new to renewal and should be used as a supplement to the other guides! &lt;br /&gt;
Also, please check out [[User Guides|the other User Guides that are available!]] &lt;br /&gt;
Please feel free to reach out to me (IGN: Choi or Tokki) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
As a note, I created this guide for my guild gradually, as we progressed. So I would recommend that you read through this gradually as well! &lt;br /&gt;
For my suggestion on what to read until you&#039;re ready for the next section: &lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Preface|Preface]], [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Starting_out_and_Leveling|Starting out and Leveling]], and [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#MuhRo_Resources|MuhRO Resources]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Traits_and_Damage_Classes|Traits and Damage Classes]], [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Gear_Progression_OR_How_I_Think_About_Gear|Gear Progression]], and [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Episode_Quests|Episode Quests]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Zeny_Farming_(Section_is_in_Progress)|Zeny Farming]] and [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Refining_Gear|Refining]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Enchantments|Enchantments]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Shadow_Gears|Shadow Gear]] &lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Grade_Enhancing|Grade Enhancing]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: August 12th, 2025&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Starting out and Leveling ==&lt;br /&gt;
Most of the leveling is done through Main Board Quests that you can get at Main Office and Eden Board Quests that you can get at Eden&lt;br /&gt;
&lt;br /&gt;
The Job Changer can be found at @go main at the top left. Get to Base Level 10 and Job Level 10, and talk with the Job Changer to change to your first class. Additionally, in the Top Right of Main, talk to the Daily Instance Board. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eden Quests and Paradise Gear&#039;&#039;&#039;: [[Beginners_Guide#Eden_Boards|Eden Quests]] are a great way to level during your early levels. Go to @go Eden and [[Beginners_Guide#How_to_play_MuhRo|talk with Lime Evenor to join the Eden Group]] and accept the applicable board quests there. In Eden, enter the top right portal and talk with Lucy and Lothaire in the room on the right to get your [[Beginners_Guide#Eden_Gear|Paradise Gear and Paradise Shadow Gear]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poring Village&#039;&#039;&#039;: After you receive your Paradise gear, go and complete the [[Poring_Village|Poring Village Instance]]. Once completed you can go back to the Daily Instance Board @go main to get some additional experience. You should be job level 50 by now and can change to your next class at main. After that, go back to Eden and you can get some additional items from Labraham in the Paradise Equipment room. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eden Quests to level 99&#039;&#039;&#039;: Now, you should move forward with completing Eden Quests. In the Eden Room, talk to the job boards applicable to your level range, to receive the quests. These quests are repeatable, so you can do the same quest repeatedly. &lt;br /&gt;
The quests that I most often do are Turtle Dungeon 1-4, Glast Heim Monastery, Ice Dungeon 1, Moscovia Dungeon 3, and Louyang Field 1. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rebirth&#039;&#039;&#039;: Once you get to level 99 or close to level 99, do the quest again, but do not turn in the experience rewards. Instead, finish the quest and rebirth, level up to job level 10, and job change. Now, go and turn in your quest. This should jump you to a high level and job level 50, so you can change into your 2-2 Class. Do Eden quests again until you get to your third class. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level 100+ and Illusion Dungeons&#039;&#039;&#039;: You can use the table below after you get to Base Level 100. You can now access [[Illusion Dungeons]] by going to Warper -&amp;gt; Illusion. For Illusion Dungeons and other dungeons in the table you can talk to the Daily Quest Board at the bottom right of @go Main to get quests and rewards.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes on the Leveling Table:&#039;&#039;&#039;&lt;br /&gt;
* The table is ordered by least experience given to most experience given.&lt;br /&gt;
* The level requirement is only the required level to access the dungeon. This is not an indicator of the difficulty of the dungeon.&lt;br /&gt;
* Difficulty is also a good indicator of the gear threshold you need to hit. If you&#039;re having trouble with specific difficulties, it might be time to look into upgrading your gear!&lt;br /&gt;
* Otherwise, if you find that an area is too difficult, you should level at a lower difficulty area.&lt;br /&gt;
* Quests are repeatable.&lt;br /&gt;
* Some areas need to be accessed once before you can access them through the warper. Some areas may need episode completion to access it. &lt;br /&gt;
* As a note, there&#039;s no rush to get to Level 275. I would say that the main threshold for leveling should be 240 or 250. At that point, you can use most gear and access most instances/dungeons. I recommend at that point that you just carry on farming, and you will get to 275 before you even realize it!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Leveling 100+&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon !! Level Requirement !! Difficulty !! Experience !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Moonlight]] || 100 || D || D || &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Vampire]] || 130 || D || D || &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Teddy Bear]] || 150 || D || D || A good early source of {{#item:984}} and {{#item:985}}. &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Twins]] || 160 || D || D || The {{#item:460017}} and {{#item:460018}} are great shields that I would recommend keeping, as you will use them into the late game. &lt;br /&gt;
|-&lt;br /&gt;
| [[Eden_130~190_Mission_Board#Verus|Verus Tunnel Outskirts]] || 160 || D || C || This is an Eden Board Quest at {{#navi:ver_tunn|13|35}}. I would recommend doing this over Twins or Teddy Bear. Need [[15.1 and 15.2 Phantasmagorika|Episode 15]] completed (can use skip ticket)&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Labyrinth]] || 170 || C || C || The Illusion Morpheus Gear are great gears for magic classes in the early game. &lt;br /&gt;
|-&lt;br /&gt;
| [[Magma_Dungeon_Lvl_3|Magma Dungeon F3]] || 175 || D || C || A good early farming spot for zeny &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Underwater|Illusion of Underwater F2]] || 180 || C || C || &lt;br /&gt;
|-&lt;br /&gt;
| [[Odin|Odin&#039;s Past]] || 180 || C || B || &lt;br /&gt;
|-&lt;br /&gt;
| [[Einbech#Einbech_Lvl_3_Dungeon|Einbech F3]] || 180 || C || B || &lt;br /&gt;
|-&lt;br /&gt;
| [[Abyss Lake|Abyss Lake F4]] || 190 || C || B || &lt;br /&gt;
|-&lt;br /&gt;
| [[Thanatos Tower Revamp]] || 180 || C || B || Involves multiple quests that span from floor 9 to floor 12. You will also need to do the [[Thanatos Tower]] quest to access this dungeon. An excellent farming spot&lt;br /&gt;
|-&lt;br /&gt;
| [[Rudus|Rudus F4]] || 200 || B || B || A good early farming spot for farming late game material like {{#item:25729}} and {{#item:25731}}. The {{#item:420003}}, {{#item:410092}}, and {{#item:410017}} are good early game headgears as well. &lt;br /&gt;
|-&lt;br /&gt;
| [[Amicitia|Amicitia Dungeon F1]] || 215 || B || B || The {{#item: 400002}} is a great mid headgear for aftercast delay. &lt;br /&gt;
|-&lt;br /&gt;
| [[Amicitia|Amicitia Dungeon F2]] || 230 || A || A || A good farming spot. The {{#item: 400002}} is a great mid headgear for aftercast delay. &lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim|Niflheim Dungeon F2]] || 240 || A || A || An excellent farming spot for late game material. {{#item: 12103}} can also be sold to players for a great price. The {{#item: 410094}} and {{#item: 420076}} are great headgears. &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere|Varmundt Biosphere]] || 240 || S || S || An excellent farming spot. Some of the [[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Rune Gear and Rings]] are end-game gear. &lt;br /&gt;
|-&lt;br /&gt;
| [[Power Twisted Plains]] || 250 || S || S || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mjolnir Underground Cave]] || 250 || S || S || &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere Depth]] || 250 || S+ || S+ || The second most difficult dungeon.&lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere Depth 2]] || 250 || S+ || S+ || The most difficult dungeon.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Traits and Damage Classes ==&lt;br /&gt;
As part of Renewal, [[Stats|Traits have been added for Fourth Classes]] that provide additional bonuses to your stats. You will see that some of your Fourth Class skills scale with your specific traits. For example, Soul Vulcan Strike benefits from SPL for the scaling and the additional S.Matk you get from SPL. &lt;br /&gt;
Additionally, some stats have new mechanics that may be good to review. The main one to keep in mind is Cast Time for skills which has a mix of Fixed Cast Time (Reducable through gear) and Variable Cast time (Reducable through Int and Dex or Gear). &lt;br /&gt;
&lt;br /&gt;
Skill Damage is separated into Physical Melee, Physical Ranged, and Magical. You will see a lot of gear and equipment are separated in this way (e.g. {{#item:27384}}, {{#item:300270}}, {{#item:450169}}). You can see your skill&#039;s damage type under &amp;quot;Type&amp;quot; in your skill description. However, I would break it out into five damage classes: &lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Magical|Magical]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Ranged_Physical_(Non-Crit)|Ranged Physical]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Ranged_Physical_(Crit)|Ranged Physical Crit]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Melee_Physical_(Non-Crit)|Melee Physical]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Melee_Physical_(Crit)|Melee Physical Crit]]&lt;br /&gt;
Similar to {{#skill:382}}, many physical skills in Renewal are able to critically strike. As such, I would organize the damage types in this way, as the gear required for these damage types will be fairly similar for characters in that class.&lt;br /&gt;
&lt;br /&gt;
All 4th job classes are viable in almost all content, so my recommendation is always just to play the class you enjoy the most!&lt;br /&gt;
&lt;br /&gt;
== Gear Progression OR How I Think About Gear == &lt;br /&gt;
The tables below are split between the different damage classes. In the tables, when you click on the links to the specific gears, it will give you information on the applicable equipment and its related instances, quests, and mobs. I also recommend checking out the various other [[User Guides]], as they may go into better detail about gear and gear progression for your damage class.&lt;br /&gt;
&lt;br /&gt;
At level 100, you can talk with [[Beginners_Guide#Eden_Gear|Labraham and Louis]] to get Advanced Paradise Gear. These gear will require:&lt;br /&gt;
* 15 {{#item:7318}} - Dungeons -&amp;gt; Einbech Dungeon &lt;br /&gt;
* 3 {{#item:1034}} - Guild Dungeons -&amp;gt; Valkyrie. Talk to the Gate Manager to get to Floor 2&lt;br /&gt;
* 15 {{#item:7200}} - Dungeons -&amp;gt; Beach Dungeon F2 -&amp;gt; Northeast Portal to Umbala Field&lt;br /&gt;
Once you get these, you should start improving your gear starting from Stage 1&lt;br /&gt;
&lt;br /&gt;
=== Magical ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Magical&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Gear Slot&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 1&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 2&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 3&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 4&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 5&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Hood]]&lt;br /&gt;
|[[Various_Headgears_Reform#Survival_Circlet|Survival Circlet-LT]]&amp;lt;br&amp;gt;[[Tomb_of_Remorse#Thanatos_Helmet_and_LT_Version|Thanatos Magic Helmet-LT]]&amp;lt;br&amp;gt;[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Ribbon]]&lt;br /&gt;
|[[Various_Headgears_Reform#Bacsojin_Doll_Hat|Bacsojin Doll Hat-LT]]&amp;lt;br&amp;gt;[[Temporal Circlet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&amp;lt;br&amp;gt;[[Helms_of_Faith#Headgears|Helm of Faith]]&lt;br /&gt;
|[[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|Vesper Helm]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Magician Crown]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Judgement]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|&lt;br /&gt;
|[[Deep Blue Sunglasses|Deep Blue Sunglasses]]&amp;lt;br&amp;gt;[[Amicitia|Victory Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gamblers Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Rudus|CD in Mouth]]&lt;br /&gt;
|[[Equipment Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger|Survival Orbs-LT]]&amp;lt;br&amp;gt;[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Spades in Mouth (Magical)]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Beginners Guide|Eden Paradise Armor]]&amp;lt;br&amp;gt;[[Grace Set|Grace Armor]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Armor Type B]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Dress]]&amp;lt;br&amp;gt;[[Odin#Equipment|Int Soutane]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Armor|Gray Wolf Robe]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Robe]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Robe]]&lt;br /&gt;
|[[20_The_Immortal#Dim_Glacier_Armors|Dim Glacier Robe]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Robe]]&lt;br /&gt;
|[[Constellation_Tower#Faint_and_Nebula_Armors|Nebula Robe of Spell]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Soul Purification Rune Robe]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_of_Teddy_Bear|Illusion Survivor&#039;s Staff]] &amp;lt;br&amp;gt; [[Illusion_of_Twins|Illusion Thorny Staff]]&lt;br /&gt;
|[[Issgard_Equipment#Glacier_Weapons_(Shuriken,_Guns_and_Staffs)|Glacier Staff]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Poenitentia_Gears|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment#Dim_Glacier_Weapons|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]] &amp;lt;br&amp;gt; [[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena#Special_Product_List|Magic Absorber]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Shawl]]&amp;lt;br&amp;gt;[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal INT Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing Type B]]&lt;br /&gt;
|[[Convertible Wings|Convertible Magical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Muffler]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Death Rune Manteau]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Muffler]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Muffler]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Autumn#Circulation_of_Life:_Autumn|Circulation of Life: Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Magic Boots]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal INT Boots]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Leg Type B]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Footgear|Gray Wolf Shoes]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Shoes]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Boots]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub|Moan of Corruption]]&amp;lt;br&amp;gt;[[Varmundt&#039;s Biosphere|Varmundt Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Shoes]]&lt;br /&gt;
|&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Ring]]&amp;lt;br&amp;gt;[[Grace Set|Grace Magic Ring]]&lt;br /&gt;
|[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Automatic_Equipment_(17.2)|Automatic Battle Chip]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Brooch/Evil Thread Glove]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Accessories|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Accessories_(Right)|Snow Flower Necklace]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Necklace]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Temple Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Necklace]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Spell Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Bracelet]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Divine Power Insignia]]&lt;br /&gt;
|[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Automatic_Equipment_(17.2)|Automatic Battle Chip]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Brooch/Evil Thread Glove]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Accessories|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Accessories_(Right)|Snow Flower Earring]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Earring]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Temple Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ranged Physical (Non-Crit) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Ranged Physical (Non-Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|Stage 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub,_Fish_Head_Hat|Crown Of Beelzebub]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Amicitia|Feather in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Diamonds in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|AGI Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Phreeoni_Wing_Suit|Phreeoni Wing Suit]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Suit of Concentration]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Ice Storm Rune Suit]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal DEX Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Physical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Manteau]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Summer#Circulation_of_Life:_Summer|Circulation of Life: Summer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal DEX Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Boots]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Concentration Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Celestial Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Summer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melee Physical (Non-Crit) ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Melee Physical (Non-Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|Stage 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub,_Fish_Head_Hat|Crown Of Beelzebub]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Niflheim|Ninja&#039;s Blue Mask]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Hearts in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&amp;lt;br&amp;gt;[[Illusion_of_Luanda|Illusion Goibne&#039;s Armor]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|Odin STR Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Armor of Power]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Flame Earth Rune Armor]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal STR Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Physical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Spring#Circulation_of_Life:_Spring|Circulation of Life: Spring]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal STR Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Power Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Power Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Spring]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ranged Physical (Crit) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Ranged Physical (Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|Stage 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Boitata_Hat&#039;s_and_Armor|Boitata Hat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Niflheim|Bondage Necklace]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Diamonds in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|Odin LUK/AGI Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Phreeoni_Wing_Suit|Phreeoni Wing Suit]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Armor of Creative]]&amp;lt;br&amp;gt;[[Constellation Tower|Nebula Suit of Concentration]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Corruption Poison Rune Cloth]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Ice Storm Rune Suit]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal LUK/DEX Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Critical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Garment]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Pirate_Captain.27s_Coat|Pirate Captain&#039;s Coat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Winter#Circulation_of_Life:_Winter|Circulation of Life: Winter]]&amp;lt;br&amp;gt;[[Divine_Beast&#039;s_Cloak:_Summer#Circulation_of_Life:_Summer|Circulation of Life: Summer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal LUK/DEX Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Creative Seal]]&amp;lt;br&amp;gt;[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Concentration Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Hundred Lucks/Celestial Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Winter/Summer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melee Physical (Crit) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Melee Physical (Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|Stage 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Boitata_Hat&#039;s_and_Armor|Boitata Hat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Niflheim|Bondage Necklace]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Hearts in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|Odin LUK/STR Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Suit of Creative]]&amp;lt;br&amp;gt;[[Constellation Tower|Nebula Armor of Power]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Corruption Poison Rune Cloth]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Flame Earth Rune Armor]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal LUK/STR Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Critical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Garment]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Pirate_Captain.27s_Coat|Pirate Captain&#039;s Coat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Winter#Circulation_of_Life:_Winter|Circulation of Life: Winter]]&amp;lt;br&amp;gt;[[Divine_Beast&#039;s_Cloak:_Spring#Circulation_of_Life:_Spring|Circulation of Life: Spring]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal LUK/STR Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Creative Seal]]&amp;lt;br&amp;gt;[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Power Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Hundred Lucks Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Winter/Spring]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
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|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the most part, the equipment in renewal requires specific currencies that can be received from instances, quests, or mob kills. For example:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Instances&#039;&#039;&#039;: {{#item:18849}} requires {{#item:7642}} to be created. Bloody Coins can be received when completing the Instance &amp;quot;[[Horror_Toy_Factory|Horror Toy Factory]]&amp;quot; and can be dropped from mobs within that Instance. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quests&#039;&#039;&#039;: [[Grace_Set|Grace Equipment]] requires {{#item:25669}} and {{#item:25723}}. In order to access the map that allows you to exchange these currencies for Grace Equipment, you need to complete the [[17.1_Illusion|17.1 episode quest.]] The quests involved in this will provide you with a good amount of that currency. Mobs in areas and dungeons related to 17.1 will provide you with the currency as well. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mob Drops&#039;&#039;&#039;: Certain equipment can be received from mobs. [[Illusion_Dungeons|Illusion dungeons]] are a great example of this. Another example is [[Rudus|Rudus Dungeon 4]]. Within that dungeon, all mobs have a low chance of dropping {{#item:410016}}, {{#item:410017}}, {{#item:410091}}, {{#item:410092}}, and {{#item:420003}}.&lt;br /&gt;
&lt;br /&gt;
When deciding which gear to farm, I look through the different equipment options starting from Stage 1 and upwards and compare them to my Eden Paradise gear to consider the effort required to get there. The Eden Paradise gear starting out is already pretty good overall. So for example, when looking at Armor, I reviewed the Grace Armor, Automatic Armor, and Celine&#039;s Dress, and decided that it wasn&#039;t an improvement enough to replace my Eden Paradise Armor. Instead, I skipped to the Stage 4 armor Gray Wolf Armor. &lt;br /&gt;
&lt;br /&gt;
I did this for each slot of my gear and then decided to work on the earliest stage gear that I decided I would use. So: I decided I wanted the Grace Footgear, Gray Wolf Armor, and Illusion Silver Guard. Instead of working on the Stage 4 Gray Wolf Armor, I started on the Stage 2 Grace Footgear and Illusion Silver Guard. I also prioritized the Middle and Lower Headgear of Cor Core Booster + CD in mouth as I didn&#039;t have an Eden Paradise equivalent, so it was an easy boost in gear.&lt;br /&gt;
&lt;br /&gt;
It may be tempting to try to skip to Stage 4 and Stage 5, but I do recommend switching where necessary, as it helps clear instances and dungeons significantly.&lt;br /&gt;
&lt;br /&gt;
The [[Grace_Set|Grace Equipment]] may be a good place to start if you&#039;re looking to upgrade your Paradise gear!&lt;br /&gt;
&lt;br /&gt;
== Episode Quests == &lt;br /&gt;
Certain gear and maps require episode quests to be completed. Completing the episode quests gives you access to the maps and gives you a lot of the relevant currencies. This is a good route to take to move forward with gear progression. &lt;br /&gt;
&lt;br /&gt;
17.2, 18, 19, 20, and 21 require the prior episode quests to be completed.&lt;br /&gt;
&lt;br /&gt;
* [[17.1 Illusion]] is needed for [[Grace Set|Grace Equipment]]&lt;br /&gt;
* [[17.2 Sage Legacy]] is needed for [[Automatic Equipment (17.2)|Automatic Equipment]]&lt;br /&gt;
* [[18 Direction of Prayer]] is needed for [[Gray Wolf Equipment]]&lt;br /&gt;
* [[19 Issgard Land of Snow Flowers]] is needed for [[Issgard Equipment|Snow Flower and Glacier Equipment]] &lt;br /&gt;
* [[20_The_Immortal]] is needed for [[20_The_Immortal#Enchants|Glacier and Dim Glacier Equipment]]&lt;br /&gt;
* [[21_Age_of_Heroes]] is needed for [[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Equipment]]&lt;br /&gt;
&lt;br /&gt;
Clear Tickets can also be bought for Cash points. Episodes 15, 16, and 17.1 don&#039;t have any requirements. 19, 20, and 21 require at least 1 character among your master account to have completed this quest.&lt;br /&gt;
&lt;br /&gt;
== Zeny Farming ==&lt;br /&gt;
All this stuff ain&#039;t cheap and life is an endless cycle of paying bills. Renewal isn&#039;t any different, so you may be wondering how you can make that sweet sweet zeny. &lt;br /&gt;
&lt;br /&gt;
In Muh RO, mobs will give you zeny on kills based on their HP; you may have noticed this while leveling! As such, you will get more zeny from kills on higher density maps and with stronger mobs. However, the majority of zeny will be based on mob drops as loot to sell to the npc or valuable loot to sell to other players. Starting out, it&#039;ll be hard to know what to sell to npcs and what to sell to players or keep, but you&#039;ll learn in time. If you want to know more about whether an item is used for something, try searching it on the Muh RO wiki which will give you information about what it can be used for. &lt;br /&gt;
&lt;br /&gt;
Here are some of my recommendations for farming. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Big shout out and thank you to Cheverlotte, Lxna, Miku Kitsune, and Vorpal for testing and collecting data for this! &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes on the Farming Table:&#039;&#039;&#039;&lt;br /&gt;
* The table is ordered by Difficulty.&lt;br /&gt;
* The level requirement is only the required level to access the dungeon. This is not an indicator of the difficulty of the dungeon.&lt;br /&gt;
* Difficulty is also a good indicator of the gear threshold you need to hit. If you&#039;re having trouble with specific difficulties, it might be time to look into upgrading your gear!&lt;br /&gt;
* Otherwise, if you find that an area is too difficult, you should farm at a lower difficulty area.&lt;br /&gt;
* Some areas need to be accessed once before you can access them through the warper. Some areas may need episode completion to access it. &lt;br /&gt;
* These are just my beginner recommendations and not an absolute guideline. &lt;br /&gt;
* &#039;&#039;&#039;This Table is still in progress&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Farming Table&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon !! Level Requirement !! Difficulty !! Income !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Istana Cave || 0 || D || C || Easy Early Farming Spot. A good early source of {{#item:985}}. Income is heavily reliant on the price of {{#item:985}}.&lt;br /&gt;
|-&lt;br /&gt;
| Gefenia || 0 || D || D || Easy Early Farming Spot. Will rank higher if you use Gefenia Specific Builds: [[Gefenia Easy And Enjoyable Farming|Gefenia Easy and Enjoyable Farming]] / [[Gefenia Farming With Illusion Doping|Gefenia Farming with Illusion Doping]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Thanatos_Tower|Thanatos Tower Past]] || 0 || D || C || Easy Early Farming Spot&lt;br /&gt;
|-&lt;br /&gt;
| [[Magma Dungeon Lvl 3|Magma Dungeon F3]] || 175 || D || D ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Teddy Bear]] || 150 || C || B || ★ My recommendation for Early Game Farming, as it provides {{#item:984}} and {{#item:985}}. &amp;lt;br&amp;gt; Income varies based off Refinement Boxes Prices, and you might make more money by selling upgrade tickets&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Labyrinth]] || 170 || C || C || Income varies based on Refinement Boxes Prices, and you might make more money by selling upgrade tickets&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Underwater|Illusion of Underwater F2]] || 180 || C || C || Income varies based on Refinement Boxes Prices, and you might make more money by selling upgrade tickets&lt;br /&gt;
|-&lt;br /&gt;
| [[Odin|Odin&#039;s Past]] || 180 || C || C || &lt;br /&gt;
|-&lt;br /&gt;
| [[Oz_Labyrinth|Oz Dungeon F2]] || 170 || C || B-S || Income varies based off {{#item:1000405}} Prices. {{#item:1000405}} are useful for PvP. &lt;br /&gt;
|-&lt;br /&gt;
| [[Thanatos Tower Revamp]] || 180 || C || B || You will need to do the [[Thanatos Tower]] quest to access this dungeon. F11 and F12 are the most popular. &amp;lt;br&amp;gt; Highly recommend {{#item: 12710}} and would also recommend {{#item: 12211}} and SP Pots. The map is small, so the income will fluxuate significantly depending on amount of players on map. &lt;br /&gt;
|-&lt;br /&gt;
| Second Power Plant || 180 || C || C || ★ My Recommendation for Eden Coin Farming&lt;br /&gt;
|-&lt;br /&gt;
| Snake&#039;s Nest || 200 || C || C || Very useful for Dim Glacier Farming. &lt;br /&gt;
|-&lt;br /&gt;
| [[Rudus|Rudus F4]] || 200 || B || S || ★ My recommendation for Mid Game Farming, as it provides early access to {{#item: 25731}} and {{#item: 25729}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Abandoned Pit|Abandoned Pit F1]] || 200 || B || A || Very useful for Dim Glacier Farming. &lt;br /&gt;
|-&lt;br /&gt;
| [[Abandoned Pit|Abandoned Pit F2]] || 200 || B+ || S || Very useful for Dim Glacier Farming. &lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim|Niflheim Dungeon F1]] || 200 || B || S || ★ My recommendation for Mid Game Farming, as it provides early access to {{#item: 25731}} and {{#item: 25729}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim|Niflheim Dungeon F2]] || 240 || A || S || Income varies based off {{#item: 12103}} Prices. &lt;br /&gt;
|-&lt;br /&gt;
| [[Clock Tower Unknown Basement|Clock Tower Basement]] || 240 || A || S || Great All rounder for refinement resources. &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere|Varmundt Biosphere A]] || 240 || S || A-S+ || Income fluxuates based off prices of the relevant Rune and Essences. My recommendation is to farm the map with the highest Rune/Essence Prices&lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere|Varmundt Biosphere B]] || 240 || S || A-S+ || Income fluxuates based off prices of the relevant Rune and Essences. My recommendation is to farm the map with the highest Rune/Essence Prices&lt;br /&gt;
|-&lt;br /&gt;
| [[Mjolnir Underground Cave]] || 250 || S || S || Income varies based off {{#item: 12103}} Prices. &lt;br /&gt;
|-&lt;br /&gt;
| [[Power Twisted Plains]] || 250 || S || S ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Forgotten Time]] || 250 || S || S-S+ || Income fluxuates based off prices of the Wraths. Farm the Contaminated zone. &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere Depth 2]] || 250 || S+ || S+ || As this is the most difficult map, some classes with high investment are significantly more efficient farming this map. As such, income will significantly vary. Keep in mind, the S+ rating is based off that cap. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
If you have concerns with the rankings or have other farming recommendations please let me know!&lt;br /&gt;
&lt;br /&gt;
I almost always use {{#item: 12210}} and {{#item: 12710}} while farming. {{#item: 12210}} can be bought from the Eden Coin Shop and {{#item: 12710}} can be bought from the muh shop. {{#item: 12412}} can be more efficient than {{#item: 12210}} on &#039;&#039;&#039;S&#039;&#039;&#039; income maps, but mileage will vary depending on the efficiency of your farming. Other useful consumables while farming are: {{#item: 12211}}, {{#item: 23204}}, {{#item:23203}}, {{#item: 23648}}, and {{#item: 23647}} but there are many consumables that are worthwhile to use! &lt;br /&gt;
&lt;br /&gt;
Some key items that you will get while farming that will be relevant through all parts of the game are: {{#item: 25731}}, {{#item: 25729}}, {{#item:984}}, and {{#item:985}}.&lt;br /&gt;
&lt;br /&gt;
Some useful commands are @alc to update your autoloot settings, @lw and @load for ease of warping, and @storeall and @getall for loot management. I would also recommend having a specific storage so you can @storeall while farming and organize later. &lt;br /&gt;
&lt;br /&gt;
Additionally, there are [[Increase_item_drop_gears#Equipment_that_increases_drop_rate|drop rate gears that exist that will increase your drop percentage]]. If you can afford the loss in damage or cast time, it&#039;s highly recommended to use them while farming.&lt;br /&gt;
&lt;br /&gt;
== Refining Gear == &lt;br /&gt;
Now that you have these gears, [[Refinement|you may be looking to refine them]]. Refining in Renewal is very important as cards and gears will have special bonuses at specific refinement levels or at specific intervals of refinement! &lt;br /&gt;
&lt;br /&gt;
Refining in Renewal is a bit different, as there are a lot of upgrade boxes and upgrade items. Some equipment have special ways to refine them to a higher level without any of the risks of refining it to that level. So while leveling to 4 is safe for a weapon but anything above that has a risk of breaking when you refine them, items exist that will jump you to the higher refine level without that risk. &lt;br /&gt;
&lt;br /&gt;
One item you may have found while leveling in the Illusion Dungeons is its related Refinement Box. These Refinement boxes will refine an item from a specific list of items that is stated on the box description, and refine it safely but randomly from +4 to +7-10. For example, the {{#item:100423}} can be used to +7 to +10 any illusion equipment from the [[Illusion of Labyrinth Equipment|Illusion of Labyrinth]].&lt;br /&gt;
Additionally, gears related to instances or quests will often have an item that can be bought with currency to upgrade the item to a specific value. For example, Cor (Part of Episode 17.1), has an npc that will sell you {{#item:100130}} which can be used to upgrade the Grace Equipment. &lt;br /&gt;
&lt;br /&gt;
Renewal also added [[Armor_Weapon_Tickets|Safe to Refine Tickets]] that can be used for any level 1 armor or level 4 or below weapon! Safe to Refine Tickets can be made with Red Hugo in the top left corner of Para. These tickets can be created using Exchange Hammers that can be bought from the npc that will get a +X refined gear and exchange it for a X-1 Safe to Refine Ticket. So, if you have a +9 armor you can use an {{#item:50005}} to get a {{#item:6233}}. You can also exchange multiple of the same level Safe to Refine Ticket to get a higher refine level Ticket through Red Hugo. These tickets can go up to +12. &lt;br /&gt;
One thing to keep in mind is that these tickets cannot be used for level 5 weapons and level 2 armors. However, most of those gear have equivalent boxes that can be used (e.g. {{#item:101637}}, {{#item:101307}}, {{#item:50052}}).&lt;br /&gt;
&lt;br /&gt;
The Refinement boxes and Safe To Refine Tickets work well together. A great way to farm Safe to Refine Tickets is by farming Illusion Dungeons for their Illusion Gear and Refinement boxes and turning those in to get the Safe to Refine Tickets. A popular Illusion for this is [[Illusion_of_Underwater|Illusion of Underwater Floor 2]]. &lt;br /&gt;
&lt;br /&gt;
With this in mind, you should think about which refine level you would like your gear to be. Though it was a thing in Prerenewal to have gear and cards have more effects at different refinements ({{#item:4160}}, {{#item:5468}}, etc.), it is significantly more common in Renewal. Most gear and the majority of cards you will find will have bonuses at specific refinement levels (Additional X at Refine Level +Y), at specific intervals (Additional X for each Y Refine Levels) or both!&lt;br /&gt;
For example, The {{#item:450178}} gives a flat Matk + 130. However, it also gives Matk +15 for each 2 Refine Levels and decreases Variable Casting Time by 15% at Refine Level +7. As such, for this armor, you would want to refine it to +8 so you can take advantage of the Variable Casting Time Reduction at +7 while also having it at an interval of 2 for the Matk. &lt;br /&gt;
Note: Some enchantments give bonuses at specific refine levels as well. However, this will be covered in the next section.&lt;br /&gt;
&lt;br /&gt;
== Enchantments == &lt;br /&gt;
Pre-renewal had enchanting in the form of +1 - +3 stats on specific armors. However, [https://wiki.muhro.eu/Category:Enchantment Enchanting in renewal is a lot more powerful]. In some cases, a significant portion of the equipment&#039;s power comes from the enchantments making a deceptively weak item incredibly strong (e.g. [[Issgard_Equipment#Dim_Glacier_Weapons_2|Dim Glacier]]/[[Issgard_Equipment#Glacier_Weapons|Glacier weapons]]).&lt;br /&gt;
&lt;br /&gt;
Enchantment is the process of adding additional bonuses like stats, healing effectiveness, and more to equipment. This process is done through NPCs related to that specific equipment through the use of their applicable currencies, similar to how gear can be bought.&lt;br /&gt;
&lt;br /&gt;
Generally, you can add random enchantments for the equipment for a specific amount of currency or add a specific enchantment you would like for a greater amount of that currency. In some cases, you will have to add an enchantment on the equipment and upgrade that enchantment to get a stronger version of it. &lt;br /&gt;
&lt;br /&gt;
A good way to dip your toes into enchanting is by [[Illusion_Enchantment#Enchanting|enchanting your illusion gear with the Illusion Enchanter in Prontera]]. By now, you should have a decent amount of {{#item:25271}} and Illusion Gear from leveling in the Illusion Dungeons. These Illusion Stones can be used with the NPC to roll enchants on your weapons, armors, and accessories. Additionally, you will see that Illusion Weapons often have additional lines with extra effects (e.g. +X damage to X Type Monsters). These can be rerolled as well.&lt;br /&gt;
If you&#039;re currently using any Illusion Gear, go ahead and try some enchanting if you have illusion stones just sitting in storage!&lt;br /&gt;
&lt;br /&gt;
Some enchantments, like the [[Gray Wolf Equipment|Gray Wolf Armor]] mentioned in the previous section, also have special bonuses at specific refinement levels or at specific intervals of refinement. The Gray Wolf Enchantments have extra bonuses at +7, +9, and +11, so take a look at the enchantments when working on refining. &lt;br /&gt;
&lt;br /&gt;
Lastly, Fashion Points that you&#039;ve been collecting in game let you buy Costume Enchant Boxes. These boxes give Enchant Stones that can be enchanted onto your costumes for a lot of additional power. The list of Enchant Stones and their % drops can be found here: [[Costume_Enchants_(Fashion_Points)#Enchant_Stones]]&lt;br /&gt;
&lt;br /&gt;
== Shadow Gears == &lt;br /&gt;
If you talked with Lucy in the Paradise Equipment room in Eden, you should have the Paradise Shadow Equipment. [[Shadow Gear|Shadow Equipment]] is additional equipment that is equipped in your Costume Equipment for the Armor, Weapon, Shield, Shoes, and Accessories that provide additional benefits but no cosmetic effects. &lt;br /&gt;
&lt;br /&gt;
You can talk with Lucy to buy [[Beginners_Guide#Shadow_Gear|Advanced Shadow Gear]] (230 {{#item:25223}} for the whole set) or rent it for 3 days (20 {{#item:25223}}). The regular Paradise Shadow Equipment is already pretty good, but the Advanced Shadow Gear will provide around double the stats with the whole set. Eden Coins can be farmed by doing the level 100+ Eden missions. &lt;br /&gt;
&lt;br /&gt;
[[Shadow Gear|Better Shadow Gear]] can be found in the Main Office basement (bottom right of the main office). The Shadow Gear can give a large amount of benefits like an increase in specific skill damage, increased stats, increased movement speed, armor/magic resist Pen, and more! Generally, each piece of the Shadow Gear will need 80x {{#item:50033}}, 5x MvP Item, and 15x {{#item:25729}}. Shadows are obtained through {{#item:50034}} which you can get from killing MVPs or by trading with Rayja in the basement for 5 {{#item:25729}}. &lt;br /&gt;
Generally, the best Shadow Gear will require related Thump Boxes that will require an amount of specific Shadow items at a specific Refine Rate to create one piece of that Shadow Gear. For example, the Almighty Shadow Accessories, which provide +1 All Basic Stats per Refine Level, uses the {{#item:23247}} which requires 5 +7 of any of the Power, Vital, Intelligence, Dexterous, and Lucky Shadow gear to create one random piece of the Almighty Shadow Accessories. Thankfully, they can be exchanged for the other piece with Rajya using the {{#item:1000854}} if you get the piece you don&#039;t need. &lt;br /&gt;
&lt;br /&gt;
Shadow Gear has benefits in the specific combos, but not all combos are all pieces of the shadow gear, so you can mix and match the shadow gear as you&#039;d like (e.g. Full Tempest Armor and Shoes with the Almighty Accessories). One set of Combo Gear I might recommend is the Master Class Combo, which provides strong benefits for any damage-dealing class (and will often be BIS for certain classes). &lt;br /&gt;
&lt;br /&gt;
All Shadow gear including accessories can be upgraded! A  {{#item:23926}} for Shadow gear can be bought for 150 {{#item:50033}} and 150 {{#item:25729}} or they can be refined with the regular refiner. &lt;br /&gt;
&lt;br /&gt;
Lastly, for those of you interested in upgrading your Shadow Gear, I recommend going through the [[Endless_Cellar_/_Endless_Tower|Endless Tower and Endless Cellar instances]] as they provide a great way to farm shadow crates!&lt;br /&gt;
&lt;br /&gt;
== Grade Enhancing == &lt;br /&gt;
Now your gear is starting to come along and you have a lot of zeny and don&#039;t know what to do with it. Well do I have a great solution for you!&lt;br /&gt;
&lt;br /&gt;
[[Grade_Enhancing|Grade Enhancing]] is a new mechanic in Renewal that allows you to enhance your equips (from Ungraded -&amp;gt; D -&amp;gt; C -&amp;gt; B -&amp;gt; A) to strengthen your Level 5 Weapons and Level 2 Armors in two ways: increasing the ATK &amp;amp; MATK refine bonus given from refining and providing additional Grade Bonuses that are unique to the specific equipment and/or its enchants. Generally, the Grade Bonus is the biggest bonus and will provide grades for each increased Grade.&lt;br /&gt;
&lt;br /&gt;
A great example of this is the {{#item:470204}} that gives Matk +5% and SPL +5 at Grade D, 1s Fixed Casting Time Reduction at Grade C, S.Matk +7 at Grade B, and SPL +8 per 2 Refine Levels at Grade A. In the case of the Moan of Corruption, it might not be worthwhile to start using it until you get it to Grade C. &lt;br /&gt;
&lt;br /&gt;
Grade Enhancing is one of the most expensive mechanics in Renewal as it requires specific materials for the grading process and a specific refine level, often requiring you to go past the safe refine level and requiring {{#item:6635}} to go about it without the risk of destruction. Grading itself also has a chance of success, but there is an option to make sure that it won&#039;t get destroyed at the cost of 5x the material. {{#item:1000337}} can be used, but I do not recommend using these, as the cost of the required {{#item:6635}} is often significantly more than the cost of the materials to grade. &lt;br /&gt;
&lt;br /&gt;
A common and great place to start Grade Enhancing is with the [[Equipment_Issgard#Dim_Glacier_Weapons_2|dim glacier weapon]] as it is the BIS weapon for most classes. Due to the cost-effectiveness of the {{#item:101637}}, it is significantly easier to get it to the refinement level for the desired enchantment.&lt;br /&gt;
&lt;br /&gt;
There are safe and unsafe grade options. The recommendation is to &#039;&#039;&#039;always&#039;&#039;&#039; use the safe option. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#F4FFFF; text-align: center;&amp;quot;&lt;br /&gt;
| Process|| Required Refine || Required Materials ||  Base Success Chance || Failure Penalty &lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  No Grade → Grade D || +9 || 1x {{#item:1000325}} &amp;lt;br&amp;gt; 100.000 Zeny ||  +9: 20%&amp;lt;br&amp;gt;+10: 30%&amp;lt;br&amp;gt;+11: 70% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  No Grade → Grade D || +9 || 5x {{#item:1000325}} &amp;lt;br&amp;gt; 500.000 Zeny ||  +9: 20%&amp;lt;br&amp;gt;+10: 30%&amp;lt;br&amp;gt;+11: 70% || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade D → Grade C || +10 || 1x {{#item:1000326}} &amp;lt;br&amp;gt; 125.000 Zeny ||   +10: 30%&amp;lt;br&amp;gt;+11: 60% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade D → Grade C || +10 || 5x {{#item:1000326}} &amp;lt;br&amp;gt; 625.000 Zeny||   +10: 30%&amp;lt;br&amp;gt;+11: 60% || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade C → Grade B || +11 || 1x {{#item:1000327}} &amp;lt;br&amp;gt; 200.000 Zeny ||  50% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade C → Grade B || +11 || 5x {{#item:1000327}} &amp;lt;br&amp;gt; 1.000.000 Zeny||  50% || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade B → Grade A || +11 || 2x {{#item:1000328}} &amp;lt;br&amp;gt; 500.000 Zeny ||  40% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade B → Grade A || +11 || 10x {{#item:1000328}} &amp;lt;br&amp;gt; 2.500.000 Zeny||  40% || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== MuhRo Resources == &lt;br /&gt;
Finally, welcome to the server! It&#039;s a lot to take in, but there&#039;s no rush to learn everything, and you&#039;ll learn what you need to learn in time. I wanted to provide some useful resources, commands, and other information that might be helpful to you in Muh RO. &lt;br /&gt;
&lt;br /&gt;
MuhRO has a lot of helpful resources and information. If you&#039;re on this guide, I&#039;m sure you&#039;re familiar with the wiki. However, in case you don&#039;t: &lt;br /&gt;
* [[User_Guides|Useful player guides]] will have a bunch of player guides created by helpful MuhRO compatriots! &lt;br /&gt;
* [[Instances|Instances]] will provide information for any instance. &lt;br /&gt;
* [https://wiki.muhro.eu/Category:Dungeons Dungeons] will similarly provide information for many popular dungeons. &lt;br /&gt;
* [[Available_Classes|Available classes]] will provide descriptions of all of the available classes! Super helpful if you&#039;re not sure what to play! &lt;br /&gt;
* [[Welcome_to_MuhRo-Wiki|The home page]] of course will have a lot of relevant information right there. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
The [https://flux.muhro.eu/ MuhRO home page] also has a lot of valuable resources for players to use when they are logged in! &lt;br /&gt;
* [https://flux.muhro.eu/?module=item The Item Database] allows you to search for any item in the database. When you click on an item, you can see what monsters drop it and their drop rate, whether it&#039;s currently being sold by vendors and their price, and even the item&#039;s vending history to get an idea of the price if it&#039;s not being sold by vendors at the time! &lt;br /&gt;
* [https://flux.muhro.eu/?module=monster The Monster Database] allows you to search for any monster in the database and gives you monster details and drops. This won&#039;t let you know where a monster can be found, so I normally use @whereis for that information. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A lot of [[Player_Commands|helpful commands]] can be used in-game to find relevant information as well. &lt;br /&gt;
* &#039;&#039;&#039;@ii&#039;&#039;&#039; lets you search an item to read its description. For you costume lovers out there, I often use it to search a costume to click the item description and view the preview e.g. @ii Costume Crescent Moon. &lt;br /&gt;
* &#039;&#039;&#039;@mi&#039;&#039;&#039; lets you search a monster to view its monster details and item drops e.g. @mi Grote.&lt;br /&gt;
* &#039;&#039;&#039;@whereis&#039;&#039;&#039; lets you search a monster to see where that mob is located e.g. @whereis Grote.&lt;br /&gt;
* &#039;&#039;&#039;@whodrops&#039;&#039;&#039; lets you search an item to see what mobs drop that specific item e.g. @whodrops Blacksmith&#039;s Blessing. &lt;br /&gt;
* &#039;&#039;&#039;@whosells&#039;&#039;&#039; lets you search an item to see if any vendors are currently selling that item e.g. @whosells Blacksmith&#039;s Blessing. &lt;br /&gt;
* &#039;&#039;&#039;@whobuys&#039;&#039;&#039; lets you search an item to see if any vendors are currently buying that item e.g. @whobuys Blacksmith&#039;s Blessing. &lt;br /&gt;
* &#039;&#039;&#039;@wn&#039;&#039;&#039; lets you search an item to see if any NPCs sell that item e.g. @wn Blacksmith&#039;s Blessing.&lt;br /&gt;
* &#039;&#039;&#039;@navi&#039;&#039;&#039; gives you navigation directions to get to a specific map or coordinate e.g. @navi ein_dun03. You will find that a lot of the Wiki pages will provide specific coordinates in orange like this {{#navi:prt_monk|94|213}}. You can click these and paste them into your text bar in-game to allow you to navigate to it. Additionally, you can access the navigation window in-game with alt + n. &lt;br /&gt;
* &#039;&#039;&#039;@commands&#039;&#039;&#039; will provide you a list of all of the other @ commands.&lt;br /&gt;
&lt;br /&gt;
[[Category:General Guides]]&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_Prerenewbie_Guide_to_Renewal&amp;diff=59283</id>
		<title>Choi&#039;s Prerenewbie Guide to Renewal</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_Prerenewbie_Guide_to_Renewal&amp;diff=59283"/>
		<updated>2026-04-01T04:15:37Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Melee Physical (Non-Crit) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
New to renewal and feeling overwhelmed? Same, tbh, but here&#039;s some information that I thought was helpful starting out. &amp;lt;br&amp;gt;&lt;br /&gt;
A lot of this information uses [[Madame Celery&#039;s Guide to MuhRO]] which is a very helpful resource.  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
My guild and I come from a prerenewal server and had very limited knowledge about Renewal, so I had created this guide to help them but decided to share with anyone interested. The purpose of this guide is to hopefully help people who are new to renewal and should be used as a supplement to the other guides! &lt;br /&gt;
Also, please check out [[User Guides|the other User Guides that are available!]] &lt;br /&gt;
Please feel free to reach out to me (IGN: Choi or Tokki) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
As a note, I created this guide for my guild gradually, as we progressed. So I would recommend that you read through this gradually as well! &lt;br /&gt;
For my suggestion on what to read until you&#039;re ready for the next section: &lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Preface|Preface]], [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Starting_out_and_Leveling|Starting out and Leveling]], and [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#MuhRo_Resources|MuhRO Resources]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Traits_and_Damage_Classes|Traits and Damage Classes]], [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Gear_Progression_OR_How_I_Think_About_Gear|Gear Progression]], and [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Episode_Quests|Episode Quests]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Zeny_Farming_(Section_is_in_Progress)|Zeny Farming]] and [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Refining_Gear|Refining]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Enchantments|Enchantments]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Shadow_Gears|Shadow Gear]] &lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Grade_Enhancing|Grade Enhancing]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: August 12th, 2025&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Starting out and Leveling ==&lt;br /&gt;
Most of the leveling is done through Main Board Quests that you can get at Main Office and Eden Board Quests that you can get at Eden&lt;br /&gt;
&lt;br /&gt;
The Job Changer can be found at @go main at the top left. Get to Base Level 10 and Job Level 10, and talk with the Job Changer to change to your first class. Additionally, in the Top Right of Main, talk to the Daily Instance Board. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eden Quests and Paradise Gear&#039;&#039;&#039;: [[Beginners_Guide#Eden_Boards|Eden Quests]] are a great way to level during your early levels. Go to @go Eden and [[Beginners_Guide#How_to_play_MuhRo|talk with Lime Evenor to join the Eden Group]] and accept the applicable board quests there. In Eden, enter the top right portal and talk with Lucy and Lothaire in the room on the right to get your [[Beginners_Guide#Eden_Gear|Paradise Gear and Paradise Shadow Gear]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poring Village&#039;&#039;&#039;: After you receive your Paradise gear, go and complete the [[Poring_Village|Poring Village Instance]]. Once completed you can go back to the Daily Instance Board @go main to get some additional experience. You should be job level 50 by now and can change to your next class at main. After that, go back to Eden and you can get some additional items from Labraham in the Paradise Equipment room. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eden Quests to level 99&#039;&#039;&#039;: Now, you should move forward with completing Eden Quests. In the Eden Room, talk to the job boards applicable to your level range, to receive the quests. These quests are repeatable, so you can do the same quest repeatedly. &lt;br /&gt;
The quests that I most often do are Turtle Dungeon 1-4, Glast Heim Monastery, Ice Dungeon 1, Moscovia Dungeon 3, and Louyang Field 1. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rebirth&#039;&#039;&#039;: Once you get to level 99 or close to level 99, do the quest again, but do not turn in the experience rewards. Instead, finish the quest and rebirth, level up to job level 10, and job change. Now, go and turn in your quest. This should jump you to a high level and job level 50, so you can change into your 2-2 Class. Do Eden quests again until you get to your third class. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level 100+ and Illusion Dungeons&#039;&#039;&#039;: You can use the table below after you get to Base Level 100. You can now access [[Illusion Dungeons]] by going to Warper -&amp;gt; Illusion. For Illusion Dungeons and other dungeons in the table you can talk to the Daily Quest Board at the bottom right of @go Main to get quests and rewards.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes on the Leveling Table:&#039;&#039;&#039;&lt;br /&gt;
* The table is ordered by least experience given to most experience given.&lt;br /&gt;
* The level requirement is only the required level to access the dungeon. This is not an indicator of the difficulty of the dungeon.&lt;br /&gt;
* Difficulty is also a good indicator of the gear threshold you need to hit. If you&#039;re having trouble with specific difficulties, it might be time to look into upgrading your gear!&lt;br /&gt;
* Otherwise, if you find that an area is too difficult, you should level at a lower difficulty area.&lt;br /&gt;
* Quests are repeatable.&lt;br /&gt;
* Some areas need to be accessed once before you can access them through the warper. Some areas may need episode completion to access it. &lt;br /&gt;
* As a note, there&#039;s no rush to get to Level 275. I would say that the main threshold for leveling should be 240 or 250. At that point, you can use most gear and access most instances/dungeons. I recommend at that point that you just carry on farming, and you will get to 275 before you even realize it!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Leveling 100+&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon !! Level Requirement !! Difficulty !! Experience !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Moonlight]] || 100 || D || D || &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Vampire]] || 130 || D || D || &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Teddy Bear]] || 150 || D || D || A good early source of {{#item:984}} and {{#item:985}}. &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Twins]] || 160 || D || D || The {{#item:460017}} and {{#item:460018}} are great shields that I would recommend keeping, as you will use them into the late game. &lt;br /&gt;
|-&lt;br /&gt;
| [[Eden_130~190_Mission_Board#Verus|Verus Tunnel Outskirts]] || 160 || D || C || This is an Eden Board Quest at {{#navi:ver_tunn|13|35}}. I would recommend doing this over Twins or Teddy Bear. Need [[15.1 and 15.2 Phantasmagorika|Episode 15]] completed (can use skip ticket)&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Labyrinth]] || 170 || C || C || The Illusion Morpheus Gear are great gears for magic classes in the early game. &lt;br /&gt;
|-&lt;br /&gt;
| [[Magma_Dungeon_Lvl_3|Magma Dungeon F3]] || 175 || D || C || A good early farming spot for zeny &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Underwater|Illusion of Underwater F2]] || 180 || C || C || &lt;br /&gt;
|-&lt;br /&gt;
| [[Odin|Odin&#039;s Past]] || 180 || C || B || &lt;br /&gt;
|-&lt;br /&gt;
| [[Einbech#Einbech_Lvl_3_Dungeon|Einbech F3]] || 180 || C || B || &lt;br /&gt;
|-&lt;br /&gt;
| [[Abyss Lake|Abyss Lake F4]] || 190 || C || B || &lt;br /&gt;
|-&lt;br /&gt;
| [[Thanatos Tower Revamp]] || 180 || C || B || Involves multiple quests that span from floor 9 to floor 12. You will also need to do the [[Thanatos Tower]] quest to access this dungeon. An excellent farming spot&lt;br /&gt;
|-&lt;br /&gt;
| [[Rudus|Rudus F4]] || 200 || B || B || A good early farming spot for farming late game material like {{#item:25729}} and {{#item:25731}}. The {{#item:420003}}, {{#item:410092}}, and {{#item:410017}} are good early game headgears as well. &lt;br /&gt;
|-&lt;br /&gt;
| [[Amicitia|Amicitia Dungeon F1]] || 215 || B || B || The {{#item: 400002}} is a great mid headgear for aftercast delay. &lt;br /&gt;
|-&lt;br /&gt;
| [[Amicitia|Amicitia Dungeon F2]] || 230 || A || A || A good farming spot. The {{#item: 400002}} is a great mid headgear for aftercast delay. &lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim|Niflheim Dungeon F2]] || 240 || A || A || An excellent farming spot for late game material. {{#item: 12103}} can also be sold to players for a great price. The {{#item: 410094}} and {{#item: 420076}} are great headgears. &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere|Varmundt Biosphere]] || 240 || S || S || An excellent farming spot. Some of the [[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Rune Gear and Rings]] are end-game gear. &lt;br /&gt;
|-&lt;br /&gt;
| [[Power Twisted Plains]] || 250 || S || S || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mjolnir Underground Cave]] || 250 || S || S || &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere Depth]] || 250 || S+ || S+ || The second most difficult dungeon.&lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere Depth 2]] || 250 || S+ || S+ || The most difficult dungeon.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Traits and Damage Classes ==&lt;br /&gt;
As part of Renewal, [[Stats|Traits have been added for Fourth Classes]] that provide additional bonuses to your stats. You will see that some of your Fourth Class skills scale with your specific traits. For example, Soul Vulcan Strike benefits from SPL for the scaling and the additional S.Matk you get from SPL. &lt;br /&gt;
Additionally, some stats have new mechanics that may be good to review. The main one to keep in mind is Cast Time for skills which has a mix of Fixed Cast Time (Reducable through gear) and Variable Cast time (Reducable through Int and Dex or Gear). &lt;br /&gt;
&lt;br /&gt;
Skill Damage is separated into Physical Melee, Physical Ranged, and Magical. You will see a lot of gear and equipment are separated in this way (e.g. {{#item:27384}}, {{#item:300270}}, {{#item:450169}}). You can see your skill&#039;s damage type under &amp;quot;Type&amp;quot; in your skill description. However, I would break it out into five damage classes: &lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Magical|Magical]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Ranged_Physical_(Non-Crit)|Ranged Physical]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Ranged_Physical_(Crit)|Ranged Physical Crit]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Melee_Physical_(Non-Crit)|Melee Physical]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Melee_Physical_(Crit)|Melee Physical Crit]]&lt;br /&gt;
Similar to {{#skill:382}}, many physical skills in Renewal are able to critically strike. As such, I would organize the damage types in this way, as the gear required for these damage types will be fairly similar for characters in that class.&lt;br /&gt;
&lt;br /&gt;
All 4th job classes are viable in almost all content, so my recommendation is always just to play the class you enjoy the most!&lt;br /&gt;
&lt;br /&gt;
== Gear Progression OR How I Think About Gear == &lt;br /&gt;
The tables below are split between the different damage classes. In the tables, when you click on the links to the specific gears, it will give you information on the applicable equipment and its related instances, quests, and mobs. I also recommend checking out the various other [[User Guides]], as they may go into better detail about gear and gear progression for your damage class.&lt;br /&gt;
&lt;br /&gt;
At level 100, you can talk with [[Beginners_Guide#Eden_Gear|Labraham and Louis]] to get Advanced Paradise Gear. These gear will require:&lt;br /&gt;
* 15 {{#item:7318}} - Dungeons -&amp;gt; Einbech Dungeon &lt;br /&gt;
* 3 {{#item:1034}} - Guild Dungeons -&amp;gt; Valkyrie. Talk to the Gate Manager to get to Floor 2&lt;br /&gt;
* 15 {{#item:7200}} - Dungeons -&amp;gt; Beach Dungeon F2 -&amp;gt; Northeast Portal to Umbala Field&lt;br /&gt;
Once you get these, you should start improving your gear starting from Stage 1&lt;br /&gt;
&lt;br /&gt;
=== Magical ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Magical&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Gear Slot&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 1&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 2&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 3&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 4&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 5&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Hood]]&lt;br /&gt;
|[[Various_Headgears_Reform#Survival_Circlet|Survival Circlet-LT]]&amp;lt;br&amp;gt;[[Tomb_of_Remorse#Thanatos_Helmet_and_LT_Version|Thanatos Magic Helmet-LT]]&amp;lt;br&amp;gt;[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Ribbon]]&lt;br /&gt;
|[[Various_Headgears_Reform#Bacsojin_Doll_Hat|Bacsojin Doll Hat-LT]]&amp;lt;br&amp;gt;[[Temporal Circlet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&amp;lt;br&amp;gt;[[Helms_of_Faith#Headgears|Helm of Faith]]&lt;br /&gt;
|[[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|Vesper Helm]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Magician Crown]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Judgement]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|&lt;br /&gt;
|[[Deep Blue Sunglasses|Deep Blue Sunglasses]]&amp;lt;br&amp;gt;[[Amicitia|Victory Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gamblers Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Rudus|CD in Mouth]]&lt;br /&gt;
|[[Equipment Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger|Survival Orbs-LT]]&amp;lt;br&amp;gt;[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Spades in Mouth (Magical)]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Beginners Guide|Eden Paradise Armor]]&amp;lt;br&amp;gt;[[Grace Set|Grace Armor]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Armor Type B]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Dress]]&amp;lt;br&amp;gt;[[Odin#Equipment|Int Soutane]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Armor|Gray Wolf Robe]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Robe]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Robe]]&lt;br /&gt;
|[[20_The_Immortal#Dim_Glacier_Armors|Dim Glacier Robe]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Robe]]&lt;br /&gt;
|[[Constellation_Tower#Faint_and_Nebula_Armors|Nebula Robe of Spell]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Soul Purification Rune Robe]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_of_Teddy_Bear|Illusion Survivor&#039;s Staff]] &amp;lt;br&amp;gt; [[Illusion_of_Twins|Illusion Thorny Staff]]&lt;br /&gt;
|[[Issgard_Equipment#Glacier_Weapons_(Shuriken,_Guns_and_Staffs)|Glacier Staff]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Poenitentia_Gears|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment#Dim_Glacier_Weapons|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]] &amp;lt;br&amp;gt; [[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena#Special_Product_List|Magic Absorber]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Shawl]]&amp;lt;br&amp;gt;[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal INT Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing Type B]]&lt;br /&gt;
|[[Convertible Wings|Convertible Magical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Muffler]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Death Rune Manteau]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Muffler]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Muffler]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Autumn#Circulation_of_Life:_Autumn|Circulation of Life: Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Magic Boots]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal INT Boots]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Leg Type B]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Footgear|Gray Wolf Shoes]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Shoes]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Boots]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub|Moan of Corruption]]&amp;lt;br&amp;gt;[[Varmundt&#039;s Biosphere|Varmundt Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Shoes]]&lt;br /&gt;
|&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Ring]]&amp;lt;br&amp;gt;[[Grace Set|Grace Magic Ring]]&lt;br /&gt;
|[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Automatic_Equipment_(17.2)|Automatic Battle Chip]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Brooch/Evil Thread Glove]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Accessories|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Accessories_(Right)|Snow Flower Necklace]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Necklace]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Temple Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Necklace]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Spell Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Bracelet]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Divine Power Insignia]]&lt;br /&gt;
|[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Automatic_Equipment_(17.2)|Automatic Battle Chip]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Brooch/Evil Thread Glove]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Accessories|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Accessories_(Right)|Snow Flower Earring]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Earring]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Temple Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ranged Physical (Non-Crit) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Ranged Physical (Non-Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|Stage 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub,_Fish_Head_Hat|Crown Of Beelzebub]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Amicitia|Feather in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Diamonds in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|AGI Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Phreeoni_Wing_Suit|Phreeoni Wing Suit]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Suit of Concentration]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Ice Storm Rune Suit]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal DEX Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Physical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Manteau]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Summer#Circulation_of_Life:_Summer|Circulation of Life: Summer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal DEX Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Boots]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Concentration Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Celestial Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Summer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melee Physical (Non-Crit) ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Melee Physical (Non-Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|Stage 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub,_Fish_Head_Hat|Crown Of Beelzebub]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Niflheim|Ninja&#039;s Blue Mask]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Hearts in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&amp;lt;br&amp;gt;[[Illusion_of_Luanda|Illusion Goibne&#039;s Armor]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|Odin STR Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Armor of Power]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Flame Earth Rune Armor]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal STR Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Physical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Spring#Circulation_of_Life:_Spring|Circulation of Life: Spring]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal STR Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Power Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Power Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Spring]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ranged Physical (Crit) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Ranged Physical (Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|Stage 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Boitata_Hat&#039;s_and_Armor|Boitata Hat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Niflheim|Bondage Necklace]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Diamonds in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|Odin LUK/AGI Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Phreeoni_Wing_Suit|Phreeoni Wing Suit]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Armor of Creative]]&amp;lt;br&amp;gt;[[Constellation Tower|Nebula Suit of Concentration]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Corruption Poison Rune Cloth]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Ice Storm Rune Suit]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal LUK/DEX Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Critical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Garment]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Pirate_Captain.27s_Coat|Pirate Captain&#039;s Coat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Winter#Circulation_of_Life:_Winter|Circulation of Life: Winter]]&amp;lt;br&amp;gt;[[Divine_Beast&#039;s_Cloak:_Summer#Circulation_of_Life:_Summer|Circulation of Life: Summer]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal LUK/DEX Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Creative Seal]]&amp;lt;br&amp;gt;[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Concentration Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Hundred Lucks/Celestial Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Winter/Summer]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melee Physical (Crit) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Melee Physical (Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|Stage 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Boitata_Hat&#039;s_and_Armor|Boitata Hat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Niflheim|Bondage Necklace]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Hearts in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|Odin LUK/STR Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Suit of Creative]]&amp;lt;br&amp;gt;[[Constellation Tower|Nebula Armor of Power]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Corruption Poison Rune Cloth]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Flame Earth Rune Armor]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal LUK/STR Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Critical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Garment]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Pirate_Captain.27s_Coat|Pirate Captain&#039;s Coat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Winter#Circulation_of_Life:_Winter|Circulation of Life: Winter]]&amp;lt;br&amp;gt;[[Divine_Beast&#039;s_Cloak:_Spring#Circulation_of_Life:_Spring|Circulation of Life: Spring]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal LUK/STR Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Creative Seal]]&amp;lt;br&amp;gt;[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Power Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Hundred Lucks Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Winter/Spring]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the most part, the equipment in renewal requires specific currencies that can be received from instances, quests, or mob kills. For example:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Instances&#039;&#039;&#039;: {{#item:18849}} requires {{#item:7642}} to be created. Bloody Coins can be received when completing the Instance &amp;quot;[[Horror_Toy_Factory|Horror Toy Factory]]&amp;quot; and can be dropped from mobs within that Instance. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quests&#039;&#039;&#039;: [[Grace_Set|Grace Equipment]] requires {{#item:25669}} and {{#item:25723}}. In order to access the map that allows you to exchange these currencies for Grace Equipment, you need to complete the [[17.1_Illusion|17.1 episode quest.]] The quests involved in this will provide you with a good amount of that currency. Mobs in areas and dungeons related to 17.1 will provide you with the currency as well. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mob Drops&#039;&#039;&#039;: Certain equipment can be received from mobs. [[Illusion_Dungeons|Illusion dungeons]] are a great example of this. Another example is [[Rudus|Rudus Dungeon 4]]. Within that dungeon, all mobs have a low chance of dropping {{#item:410016}}, {{#item:410017}}, {{#item:410091}}, {{#item:410092}}, and {{#item:420003}}.&lt;br /&gt;
&lt;br /&gt;
When deciding which gear to farm, I look through the different equipment options starting from Stage 1 and upwards and compare them to my Eden Paradise gear to consider the effort required to get there. The Eden Paradise gear starting out is already pretty good overall. So for example, when looking at Armor, I reviewed the Grace Armor, Automatic Armor, and Celine&#039;s Dress, and decided that it wasn&#039;t an improvement enough to replace my Eden Paradise Armor. Instead, I skipped to the Stage 4 armor Gray Wolf Armor. &lt;br /&gt;
&lt;br /&gt;
I did this for each slot of my gear and then decided to work on the earliest stage gear that I decided I would use. So: I decided I wanted the Grace Footgear, Gray Wolf Armor, and Illusion Silver Guard. Instead of working on the Stage 4 Gray Wolf Armor, I started on the Stage 2 Grace Footgear and Illusion Silver Guard. I also prioritized the Middle and Lower Headgear of Cor Core Booster + CD in mouth as I didn&#039;t have an Eden Paradise equivalent, so it was an easy boost in gear.&lt;br /&gt;
&lt;br /&gt;
It may be tempting to try to skip to Stage 4 and Stage 5, but I do recommend switching where necessary, as it helps clear instances and dungeons significantly.&lt;br /&gt;
&lt;br /&gt;
The [[Grace_Set|Grace Equipment]] may be a good place to start if you&#039;re looking to upgrade your Paradise gear!&lt;br /&gt;
&lt;br /&gt;
== Episode Quests == &lt;br /&gt;
Certain gear and maps require episode quests to be completed. Completing the episode quests gives you access to the maps and gives you a lot of the relevant currencies. This is a good route to take to move forward with gear progression. &lt;br /&gt;
&lt;br /&gt;
17.2, 18, 19, 20, and 21 require the prior episode quests to be completed.&lt;br /&gt;
&lt;br /&gt;
* [[17.1 Illusion]] is needed for [[Grace Set|Grace Equipment]]&lt;br /&gt;
* [[17.2 Sage Legacy]] is needed for [[Automatic Equipment (17.2)|Automatic Equipment]]&lt;br /&gt;
* [[18 Direction of Prayer]] is needed for [[Gray Wolf Equipment]]&lt;br /&gt;
* [[19 Issgard Land of Snow Flowers]] is needed for [[Issgard Equipment|Snow Flower and Glacier Equipment]] &lt;br /&gt;
* [[20_The_Immortal]] is needed for [[20_The_Immortal#Enchants|Glacier and Dim Glacier Equipment]]&lt;br /&gt;
* [[21_Age_of_Heroes]] is needed for [[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Equipment]]&lt;br /&gt;
&lt;br /&gt;
Clear Tickets can also be bought for Cash points. Episodes 15, 16, and 17.1 don&#039;t have any requirements. 19, 20, and 21 require at least 1 character among your master account to have completed this quest.&lt;br /&gt;
&lt;br /&gt;
== Zeny Farming ==&lt;br /&gt;
All this stuff ain&#039;t cheap and life is an endless cycle of paying bills. Renewal isn&#039;t any different, so you may be wondering how you can make that sweet sweet zeny. &lt;br /&gt;
&lt;br /&gt;
In Muh RO, mobs will give you zeny on kills based on their HP; you may have noticed this while leveling! As such, you will get more zeny from kills on higher density maps and with stronger mobs. However, the majority of zeny will be based on mob drops as loot to sell to the npc or valuable loot to sell to other players. Starting out, it&#039;ll be hard to know what to sell to npcs and what to sell to players or keep, but you&#039;ll learn in time. If you want to know more about whether an item is used for something, try searching it on the Muh RO wiki which will give you information about what it can be used for. &lt;br /&gt;
&lt;br /&gt;
Here are some of my recommendations for farming. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Big shout out and thank you to Cheverlotte, Lxna, Miku Kitsune, and Vorpal for testing and collecting data for this! &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes on the Farming Table:&#039;&#039;&#039;&lt;br /&gt;
* The table is ordered by Difficulty.&lt;br /&gt;
* The level requirement is only the required level to access the dungeon. This is not an indicator of the difficulty of the dungeon.&lt;br /&gt;
* Difficulty is also a good indicator of the gear threshold you need to hit. If you&#039;re having trouble with specific difficulties, it might be time to look into upgrading your gear!&lt;br /&gt;
* Otherwise, if you find that an area is too difficult, you should farm at a lower difficulty area.&lt;br /&gt;
* Some areas need to be accessed once before you can access them through the warper. Some areas may need episode completion to access it. &lt;br /&gt;
* These are just my beginner recommendations and not an absolute guideline. &lt;br /&gt;
* &#039;&#039;&#039;This Table is still in progress&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Farming Table&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon !! Level Requirement !! Difficulty !! Income !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Istana Cave || 0 || D || C || Easy Early Farming Spot. A good early source of {{#item:985}}. Income is heavily reliant on the price of {{#item:985}}.&lt;br /&gt;
|-&lt;br /&gt;
| Gefenia || 0 || D || D || Easy Early Farming Spot. Will rank higher if you use Gefenia Specific Builds: [[Gefenia Easy And Enjoyable Farming|Gefenia Easy and Enjoyable Farming]] / [[Gefenia Farming With Illusion Doping|Gefenia Farming with Illusion Doping]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Thanatos_Tower|Thanatos Tower Past]] || 0 || D || C || Easy Early Farming Spot&lt;br /&gt;
|-&lt;br /&gt;
| [[Magma Dungeon Lvl 3|Magma Dungeon F3]] || 175 || D || D ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Teddy Bear]] || 150 || C || B || ★ My recommendation for Early Game Farming, as it provides {{#item:984}} and {{#item:985}}. &amp;lt;br&amp;gt; Income varies based off Refinement Boxes Prices, and you might make more money by selling upgrade tickets&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Labyrinth]] || 170 || C || C || Income varies based on Refinement Boxes Prices, and you might make more money by selling upgrade tickets&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Underwater|Illusion of Underwater F2]] || 180 || C || C || Income varies based on Refinement Boxes Prices, and you might make more money by selling upgrade tickets&lt;br /&gt;
|-&lt;br /&gt;
| [[Odin|Odin&#039;s Past]] || 180 || C || C || &lt;br /&gt;
|-&lt;br /&gt;
| [[Oz_Labyrinth|Oz Dungeon F2]] || 170 || C || B-S || Income varies based off {{#item:1000405}} Prices. {{#item:1000405}} are useful for PvP. &lt;br /&gt;
|-&lt;br /&gt;
| [[Thanatos Tower Revamp]] || 180 || C || B || You will need to do the [[Thanatos Tower]] quest to access this dungeon. F11 and F12 are the most popular. &amp;lt;br&amp;gt; Highly recommend {{#item: 12710}} and would also recommend {{#item: 12211}} and SP Pots. The map is small, so the income will fluxuate significantly depending on amount of players on map. &lt;br /&gt;
|-&lt;br /&gt;
| Second Power Plant || 180 || C || C || ★ My Recommendation for Eden Coin Farming&lt;br /&gt;
|-&lt;br /&gt;
| Snake&#039;s Nest || 200 || C || C || Very useful for Dim Glacier Farming. &lt;br /&gt;
|-&lt;br /&gt;
| [[Rudus|Rudus F4]] || 200 || B || S || ★ My recommendation for Mid Game Farming, as it provides early access to {{#item: 25731}} and {{#item: 25729}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Abandoned Pit|Abandoned Pit F1]] || 200 || B || A || Very useful for Dim Glacier Farming. &lt;br /&gt;
|-&lt;br /&gt;
| [[Abandoned Pit|Abandoned Pit F2]] || 200 || B+ || S || Very useful for Dim Glacier Farming. &lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim|Niflheim Dungeon F1]] || 200 || B || S || ★ My recommendation for Mid Game Farming, as it provides early access to {{#item: 25731}} and {{#item: 25729}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim|Niflheim Dungeon F2]] || 240 || A || S || Income varies based off {{#item: 12103}} Prices. &lt;br /&gt;
|-&lt;br /&gt;
| [[Clock Tower Unknown Basement|Clock Tower Basement]] || 240 || A || S || Great All rounder for refinement resources. &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere|Varmundt Biosphere A]] || 240 || S || A-S+ || Income fluxuates based off prices of the relevant Rune and Essences. My recommendation is to farm the map with the highest Rune/Essence Prices&lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere|Varmundt Biosphere B]] || 240 || S || A-S+ || Income fluxuates based off prices of the relevant Rune and Essences. My recommendation is to farm the map with the highest Rune/Essence Prices&lt;br /&gt;
|-&lt;br /&gt;
| [[Mjolnir Underground Cave]] || 250 || S || S || Income varies based off {{#item: 12103}} Prices. &lt;br /&gt;
|-&lt;br /&gt;
| [[Power Twisted Plains]] || 250 || S || S ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Forgotten Time]] || 250 || S || S-S+ || Income fluxuates based off prices of the Wraths. Farm the Contaminated zone. &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere Depth 2]] || 250 || S+ || S+ || As this is the most difficult map, some classes with high investment are significantly more efficient farming this map. As such, income will significantly vary. Keep in mind, the S+ rating is based off that cap. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
If you have concerns with the rankings or have other farming recommendations please let me know!&lt;br /&gt;
&lt;br /&gt;
I almost always use {{#item: 12210}} and {{#item: 12710}} while farming. {{#item: 12210}} can be bought from the Eden Coin Shop and {{#item: 12710}} can be bought from the muh shop. {{#item: 12412}} can be more efficient than {{#item: 12210}} on &#039;&#039;&#039;S&#039;&#039;&#039; income maps, but mileage will vary depending on the efficiency of your farming. Other useful consumables while farming are: {{#item: 12211}}, {{#item: 23204}}, {{#item:23203}}, {{#item: 23648}}, and {{#item: 23647}} but there are many consumables that are worthwhile to use! &lt;br /&gt;
&lt;br /&gt;
Some key items that you will get while farming that will be relevant through all parts of the game are: {{#item: 25731}}, {{#item: 25729}}, {{#item:984}}, and {{#item:985}}.&lt;br /&gt;
&lt;br /&gt;
Some useful commands are @alc to update your autoloot settings, @lw and @load for ease of warping, and @storeall and @getall for loot management. I would also recommend having a specific storage so you can @storeall while farming and organize later. &lt;br /&gt;
&lt;br /&gt;
Additionally, there are [[Increase_item_drop_gears#Equipment_that_increases_drop_rate|drop rate gears that exist that will increase your drop percentage]]. If you can afford the loss in damage or cast time, it&#039;s highly recommended to use them while farming.&lt;br /&gt;
&lt;br /&gt;
== Refining Gear == &lt;br /&gt;
Now that you have these gears, [[Refinement|you may be looking to refine them]]. Refining in Renewal is very important as cards and gears will have special bonuses at specific refinement levels or at specific intervals of refinement! &lt;br /&gt;
&lt;br /&gt;
Refining in Renewal is a bit different, as there are a lot of upgrade boxes and upgrade items. Some equipment have special ways to refine them to a higher level without any of the risks of refining it to that level. So while leveling to 4 is safe for a weapon but anything above that has a risk of breaking when you refine them, items exist that will jump you to the higher refine level without that risk. &lt;br /&gt;
&lt;br /&gt;
One item you may have found while leveling in the Illusion Dungeons is its related Refinement Box. These Refinement boxes will refine an item from a specific list of items that is stated on the box description, and refine it safely but randomly from +4 to +7-10. For example, the {{#item:100423}} can be used to +7 to +10 any illusion equipment from the [[Illusion of Labyrinth Equipment|Illusion of Labyrinth]].&lt;br /&gt;
Additionally, gears related to instances or quests will often have an item that can be bought with currency to upgrade the item to a specific value. For example, Cor (Part of Episode 17.1), has an npc that will sell you {{#item:100130}} which can be used to upgrade the Grace Equipment. &lt;br /&gt;
&lt;br /&gt;
Renewal also added [[Armor_Weapon_Tickets|Safe to Refine Tickets]] that can be used for any level 1 armor or level 4 or below weapon! Safe to Refine Tickets can be made with Red Hugo in the top left corner of Para. These tickets can be created using Exchange Hammers that can be bought from the npc that will get a +X refined gear and exchange it for a X-1 Safe to Refine Ticket. So, if you have a +9 armor you can use an {{#item:50005}} to get a {{#item:6233}}. You can also exchange multiple of the same level Safe to Refine Ticket to get a higher refine level Ticket through Red Hugo. These tickets can go up to +12. &lt;br /&gt;
One thing to keep in mind is that these tickets cannot be used for level 5 weapons and level 2 armors. However, most of those gear have equivalent boxes that can be used (e.g. {{#item:101637}}, {{#item:101307}}, {{#item:50052}}).&lt;br /&gt;
&lt;br /&gt;
The Refinement boxes and Safe To Refine Tickets work well together. A great way to farm Safe to Refine Tickets is by farming Illusion Dungeons for their Illusion Gear and Refinement boxes and turning those in to get the Safe to Refine Tickets. A popular Illusion for this is [[Illusion_of_Underwater|Illusion of Underwater Floor 2]]. &lt;br /&gt;
&lt;br /&gt;
With this in mind, you should think about which refine level you would like your gear to be. Though it was a thing in Prerenewal to have gear and cards have more effects at different refinements ({{#item:4160}}, {{#item:5468}}, etc.), it is significantly more common in Renewal. Most gear and the majority of cards you will find will have bonuses at specific refinement levels (Additional X at Refine Level +Y), at specific intervals (Additional X for each Y Refine Levels) or both!&lt;br /&gt;
For example, The {{#item:450178}} gives a flat Matk + 130. However, it also gives Matk +15 for each 2 Refine Levels and decreases Variable Casting Time by 15% at Refine Level +7. As such, for this armor, you would want to refine it to +8 so you can take advantage of the Variable Casting Time Reduction at +7 while also having it at an interval of 2 for the Matk. &lt;br /&gt;
Note: Some enchantments give bonuses at specific refine levels as well. However, this will be covered in the next section.&lt;br /&gt;
&lt;br /&gt;
== Enchantments == &lt;br /&gt;
Pre-renewal had enchanting in the form of +1 - +3 stats on specific armors. However, [https://wiki.muhro.eu/Category:Enchantment Enchanting in renewal is a lot more powerful]. In some cases, a significant portion of the equipment&#039;s power comes from the enchantments making a deceptively weak item incredibly strong (e.g. [[Issgard_Equipment#Dim_Glacier_Weapons_2|Dim Glacier]]/[[Issgard_Equipment#Glacier_Weapons|Glacier weapons]]).&lt;br /&gt;
&lt;br /&gt;
Enchantment is the process of adding additional bonuses like stats, healing effectiveness, and more to equipment. This process is done through NPCs related to that specific equipment through the use of their applicable currencies, similar to how gear can be bought.&lt;br /&gt;
&lt;br /&gt;
Generally, you can add random enchantments for the equipment for a specific amount of currency or add a specific enchantment you would like for a greater amount of that currency. In some cases, you will have to add an enchantment on the equipment and upgrade that enchantment to get a stronger version of it. &lt;br /&gt;
&lt;br /&gt;
A good way to dip your toes into enchanting is by [[Illusion_Enchantment#Enchanting|enchanting your illusion gear with the Illusion Enchanter in Prontera]]. By now, you should have a decent amount of {{#item:25271}} and Illusion Gear from leveling in the Illusion Dungeons. These Illusion Stones can be used with the NPC to roll enchants on your weapons, armors, and accessories. Additionally, you will see that Illusion Weapons often have additional lines with extra effects (e.g. +X damage to X Type Monsters). These can be rerolled as well.&lt;br /&gt;
If you&#039;re currently using any Illusion Gear, go ahead and try some enchanting if you have illusion stones just sitting in storage!&lt;br /&gt;
&lt;br /&gt;
Some enchantments, like the [[Gray Wolf Equipment|Gray Wolf Armor]] mentioned in the previous section, also have special bonuses at specific refinement levels or at specific intervals of refinement. The Gray Wolf Enchantments have extra bonuses at +7, +9, and +11, so take a look at the enchantments when working on refining. &lt;br /&gt;
&lt;br /&gt;
Lastly, Fashion Points that you&#039;ve been collecting in game let you buy Costume Enchant Boxes. These boxes give Enchant Stones that can be enchanted onto your costumes for a lot of additional power. The list of Enchant Stones and their % drops can be found here: [[Costume_Enchants_(Fashion_Points)#Enchant_Stones]]&lt;br /&gt;
&lt;br /&gt;
== Shadow Gears == &lt;br /&gt;
If you talked with Lucy in the Paradise Equipment room in Eden, you should have the Paradise Shadow Equipment. [[Shadow Gear|Shadow Equipment]] is additional equipment that is equipped in your Costume Equipment for the Armor, Weapon, Shield, Shoes, and Accessories that provide additional benefits but no cosmetic effects. &lt;br /&gt;
&lt;br /&gt;
You can talk with Lucy to buy [[Beginners_Guide#Shadow_Gear|Advanced Shadow Gear]] (230 {{#item:25223}} for the whole set) or rent it for 3 days (20 {{#item:25223}}). The regular Paradise Shadow Equipment is already pretty good, but the Advanced Shadow Gear will provide around double the stats with the whole set. Eden Coins can be farmed by doing the level 100+ Eden missions. &lt;br /&gt;
&lt;br /&gt;
[[Shadow Gear|Better Shadow Gear]] can be found in the Main Office basement (bottom right of the main office). The Shadow Gear can give a large amount of benefits like an increase in specific skill damage, increased stats, increased movement speed, armor/magic resist Pen, and more! Generally, each piece of the Shadow Gear will need 80x {{#item:50033}}, 5x MvP Item, and 15x {{#item:25729}}. Shadows are obtained through {{#item:50034}} which you can get from killing MVPs or by trading with Rayja in the basement for 5 {{#item:25729}}. &lt;br /&gt;
Generally, the best Shadow Gear will require related Thump Boxes that will require an amount of specific Shadow items at a specific Refine Rate to create one piece of that Shadow Gear. For example, the Almighty Shadow Accessories, which provide +1 All Basic Stats per Refine Level, uses the {{#item:23247}} which requires 5 +7 of any of the Power, Vital, Intelligence, Dexterous, and Lucky Shadow gear to create one random piece of the Almighty Shadow Accessories. Thankfully, they can be exchanged for the other piece with Rajya using the {{#item:1000854}} if you get the piece you don&#039;t need. &lt;br /&gt;
&lt;br /&gt;
Shadow Gear has benefits in the specific combos, but not all combos are all pieces of the shadow gear, so you can mix and match the shadow gear as you&#039;d like (e.g. Full Tempest Armor and Shoes with the Almighty Accessories). One set of Combo Gear I might recommend is the Master Class Combo, which provides strong benefits for any damage-dealing class (and will often be BIS for certain classes). &lt;br /&gt;
&lt;br /&gt;
All Shadow gear including accessories can be upgraded! A  {{#item:23926}} for Shadow gear can be bought for 150 {{#item:50033}} and 150 {{#item:25729}} or they can be refined with the regular refiner. &lt;br /&gt;
&lt;br /&gt;
Lastly, for those of you interested in upgrading your Shadow Gear, I recommend going through the [[Endless_Cellar_/_Endless_Tower|Endless Tower and Endless Cellar instances]] as they provide a great way to farm shadow crates!&lt;br /&gt;
&lt;br /&gt;
== Grade Enhancing == &lt;br /&gt;
Now your gear is starting to come along and you have a lot of zeny and don&#039;t know what to do with it. Well do I have a great solution for you!&lt;br /&gt;
&lt;br /&gt;
[[Grade_Enhancing|Grade Enhancing]] is a new mechanic in Renewal that allows you to enhance your equips (from Ungraded -&amp;gt; D -&amp;gt; C -&amp;gt; B -&amp;gt; A) to strengthen your Level 5 Weapons and Level 2 Armors in two ways: increasing the ATK &amp;amp; MATK refine bonus given from refining and providing additional Grade Bonuses that are unique to the specific equipment and/or its enchants. Generally, the Grade Bonus is the biggest bonus and will provide grades for each increased Grade.&lt;br /&gt;
&lt;br /&gt;
A great example of this is the {{#item:470204}} that gives Matk +5% and SPL +5 at Grade D, 1s Fixed Casting Time Reduction at Grade C, S.Matk +7 at Grade B, and SPL +8 per 2 Refine Levels at Grade A. In the case of the Moan of Corruption, it might not be worthwhile to start using it until you get it to Grade C. &lt;br /&gt;
&lt;br /&gt;
Grade Enhancing is one of the most expensive mechanics in Renewal as it requires specific materials for the grading process and a specific refine level, often requiring you to go past the safe refine level and requiring {{#item:6635}} to go about it without the risk of destruction. Grading itself also has a chance of success, but there is an option to make sure that it won&#039;t get destroyed at the cost of 5x the material. {{#item:1000337}} can be used, but I do not recommend using these, as the cost of the required {{#item:6635}} is often significantly more than the cost of the materials to grade. &lt;br /&gt;
&lt;br /&gt;
A common and great place to start Grade Enhancing is with the [[Equipment_Issgard#Dim_Glacier_Weapons_2|dim glacier weapon]] as it is the BIS weapon for most classes. Due to the cost-effectiveness of the {{#item:101637}}, it is significantly easier to get it to the refinement level for the desired enchantment.&lt;br /&gt;
&lt;br /&gt;
There are safe and unsafe grade options. The recommendation is to &#039;&#039;&#039;always&#039;&#039;&#039; use the safe option. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#F4FFFF; text-align: center;&amp;quot;&lt;br /&gt;
| Process|| Required Refine || Required Materials ||  Base Success Chance || Failure Penalty &lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  No Grade → Grade D || +9 || 1x {{#item:1000325}} &amp;lt;br&amp;gt; 100.000 Zeny ||  +9: 20%&amp;lt;br&amp;gt;+10: 30%&amp;lt;br&amp;gt;+11: 70% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  No Grade → Grade D || +9 || 5x {{#item:1000325}} &amp;lt;br&amp;gt; 500.000 Zeny ||  +9: 20%&amp;lt;br&amp;gt;+10: 30%&amp;lt;br&amp;gt;+11: 70% || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade D → Grade C || +10 || 1x {{#item:1000326}} &amp;lt;br&amp;gt; 125.000 Zeny ||   +10: 30%&amp;lt;br&amp;gt;+11: 60% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade D → Grade C || +10 || 5x {{#item:1000326}} &amp;lt;br&amp;gt; 625.000 Zeny||   +10: 30%&amp;lt;br&amp;gt;+11: 60% || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade C → Grade B || +11 || 1x {{#item:1000327}} &amp;lt;br&amp;gt; 200.000 Zeny ||  50% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade C → Grade B || +11 || 5x {{#item:1000327}} &amp;lt;br&amp;gt; 1.000.000 Zeny||  50% || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade B → Grade A || +11 || 2x {{#item:1000328}} &amp;lt;br&amp;gt; 500.000 Zeny ||  40% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade B → Grade A || +11 || 10x {{#item:1000328}} &amp;lt;br&amp;gt; 2.500.000 Zeny||  40% || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== MuhRo Resources == &lt;br /&gt;
Finally, welcome to the server! It&#039;s a lot to take in, but there&#039;s no rush to learn everything, and you&#039;ll learn what you need to learn in time. I wanted to provide some useful resources, commands, and other information that might be helpful to you in Muh RO. &lt;br /&gt;
&lt;br /&gt;
MuhRO has a lot of helpful resources and information. If you&#039;re on this guide, I&#039;m sure you&#039;re familiar with the wiki. However, in case you don&#039;t: &lt;br /&gt;
* [[User_Guides|Useful player guides]] will have a bunch of player guides created by helpful MuhRO compatriots! &lt;br /&gt;
* [[Instances|Instances]] will provide information for any instance. &lt;br /&gt;
* [https://wiki.muhro.eu/Category:Dungeons Dungeons] will similarly provide information for many popular dungeons. &lt;br /&gt;
* [[Available_Classes|Available classes]] will provide descriptions of all of the available classes! Super helpful if you&#039;re not sure what to play! &lt;br /&gt;
* [[Welcome_to_MuhRo-Wiki|The home page]] of course will have a lot of relevant information right there. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
The [https://flux.muhro.eu/ MuhRO home page] also has a lot of valuable resources for players to use when they are logged in! &lt;br /&gt;
* [https://flux.muhro.eu/?module=item The Item Database] allows you to search for any item in the database. When you click on an item, you can see what monsters drop it and their drop rate, whether it&#039;s currently being sold by vendors and their price, and even the item&#039;s vending history to get an idea of the price if it&#039;s not being sold by vendors at the time! &lt;br /&gt;
* [https://flux.muhro.eu/?module=monster The Monster Database] allows you to search for any monster in the database and gives you monster details and drops. This won&#039;t let you know where a monster can be found, so I normally use @whereis for that information. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A lot of [[Player_Commands|helpful commands]] can be used in-game to find relevant information as well. &lt;br /&gt;
* &#039;&#039;&#039;@ii&#039;&#039;&#039; lets you search an item to read its description. For you costume lovers out there, I often use it to search a costume to click the item description and view the preview e.g. @ii Costume Crescent Moon. &lt;br /&gt;
* &#039;&#039;&#039;@mi&#039;&#039;&#039; lets you search a monster to view its monster details and item drops e.g. @mi Grote.&lt;br /&gt;
* &#039;&#039;&#039;@whereis&#039;&#039;&#039; lets you search a monster to see where that mob is located e.g. @whereis Grote.&lt;br /&gt;
* &#039;&#039;&#039;@whodrops&#039;&#039;&#039; lets you search an item to see what mobs drop that specific item e.g. @whodrops Blacksmith&#039;s Blessing. &lt;br /&gt;
* &#039;&#039;&#039;@whosells&#039;&#039;&#039; lets you search an item to see if any vendors are currently selling that item e.g. @whosells Blacksmith&#039;s Blessing. &lt;br /&gt;
* &#039;&#039;&#039;@whobuys&#039;&#039;&#039; lets you search an item to see if any vendors are currently buying that item e.g. @whobuys Blacksmith&#039;s Blessing. &lt;br /&gt;
* &#039;&#039;&#039;@wn&#039;&#039;&#039; lets you search an item to see if any NPCs sell that item e.g. @wn Blacksmith&#039;s Blessing.&lt;br /&gt;
* &#039;&#039;&#039;@navi&#039;&#039;&#039; gives you navigation directions to get to a specific map or coordinate e.g. @navi ein_dun03. You will find that a lot of the Wiki pages will provide specific coordinates in orange like this {{#navi:prt_monk|94|213}}. You can click these and paste them into your text bar in-game to allow you to navigate to it. Additionally, you can access the navigation window in-game with alt + n. &lt;br /&gt;
* &#039;&#039;&#039;@commands&#039;&#039;&#039; will provide you a list of all of the other @ commands.&lt;br /&gt;
&lt;br /&gt;
[[Category:General Guides]]&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_Prerenewbie_Guide_to_Renewal&amp;diff=59282</id>
		<title>Choi&#039;s Prerenewbie Guide to Renewal</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_Prerenewbie_Guide_to_Renewal&amp;diff=59282"/>
		<updated>2026-04-01T04:14:14Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Ranged Physical (Non-Crit) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
New to renewal and feeling overwhelmed? Same, tbh, but here&#039;s some information that I thought was helpful starting out. &amp;lt;br&amp;gt;&lt;br /&gt;
A lot of this information uses [[Madame Celery&#039;s Guide to MuhRO]] which is a very helpful resource.  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
My guild and I come from a prerenewal server and had very limited knowledge about Renewal, so I had created this guide to help them but decided to share with anyone interested. The purpose of this guide is to hopefully help people who are new to renewal and should be used as a supplement to the other guides! &lt;br /&gt;
Also, please check out [[User Guides|the other User Guides that are available!]] &lt;br /&gt;
Please feel free to reach out to me (IGN: Choi or Tokki) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
As a note, I created this guide for my guild gradually, as we progressed. So I would recommend that you read through this gradually as well! &lt;br /&gt;
For my suggestion on what to read until you&#039;re ready for the next section: &lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Preface|Preface]], [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Starting_out_and_Leveling|Starting out and Leveling]], and [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#MuhRo_Resources|MuhRO Resources]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Traits_and_Damage_Classes|Traits and Damage Classes]], [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Gear_Progression_OR_How_I_Think_About_Gear|Gear Progression]], and [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Episode_Quests|Episode Quests]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Zeny_Farming_(Section_is_in_Progress)|Zeny Farming]] and [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Refining_Gear|Refining]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Enchantments|Enchantments]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Shadow_Gears|Shadow Gear]] &lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Grade_Enhancing|Grade Enhancing]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: August 12th, 2025&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Starting out and Leveling ==&lt;br /&gt;
Most of the leveling is done through Main Board Quests that you can get at Main Office and Eden Board Quests that you can get at Eden&lt;br /&gt;
&lt;br /&gt;
The Job Changer can be found at @go main at the top left. Get to Base Level 10 and Job Level 10, and talk with the Job Changer to change to your first class. Additionally, in the Top Right of Main, talk to the Daily Instance Board. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eden Quests and Paradise Gear&#039;&#039;&#039;: [[Beginners_Guide#Eden_Boards|Eden Quests]] are a great way to level during your early levels. Go to @go Eden and [[Beginners_Guide#How_to_play_MuhRo|talk with Lime Evenor to join the Eden Group]] and accept the applicable board quests there. In Eden, enter the top right portal and talk with Lucy and Lothaire in the room on the right to get your [[Beginners_Guide#Eden_Gear|Paradise Gear and Paradise Shadow Gear]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poring Village&#039;&#039;&#039;: After you receive your Paradise gear, go and complete the [[Poring_Village|Poring Village Instance]]. Once completed you can go back to the Daily Instance Board @go main to get some additional experience. You should be job level 50 by now and can change to your next class at main. After that, go back to Eden and you can get some additional items from Labraham in the Paradise Equipment room. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eden Quests to level 99&#039;&#039;&#039;: Now, you should move forward with completing Eden Quests. In the Eden Room, talk to the job boards applicable to your level range, to receive the quests. These quests are repeatable, so you can do the same quest repeatedly. &lt;br /&gt;
The quests that I most often do are Turtle Dungeon 1-4, Glast Heim Monastery, Ice Dungeon 1, Moscovia Dungeon 3, and Louyang Field 1. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rebirth&#039;&#039;&#039;: Once you get to level 99 or close to level 99, do the quest again, but do not turn in the experience rewards. Instead, finish the quest and rebirth, level up to job level 10, and job change. Now, go and turn in your quest. This should jump you to a high level and job level 50, so you can change into your 2-2 Class. Do Eden quests again until you get to your third class. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level 100+ and Illusion Dungeons&#039;&#039;&#039;: You can use the table below after you get to Base Level 100. You can now access [[Illusion Dungeons]] by going to Warper -&amp;gt; Illusion. For Illusion Dungeons and other dungeons in the table you can talk to the Daily Quest Board at the bottom right of @go Main to get quests and rewards.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes on the Leveling Table:&#039;&#039;&#039;&lt;br /&gt;
* The table is ordered by least experience given to most experience given.&lt;br /&gt;
* The level requirement is only the required level to access the dungeon. This is not an indicator of the difficulty of the dungeon.&lt;br /&gt;
* Difficulty is also a good indicator of the gear threshold you need to hit. If you&#039;re having trouble with specific difficulties, it might be time to look into upgrading your gear!&lt;br /&gt;
* Otherwise, if you find that an area is too difficult, you should level at a lower difficulty area.&lt;br /&gt;
* Quests are repeatable.&lt;br /&gt;
* Some areas need to be accessed once before you can access them through the warper. Some areas may need episode completion to access it. &lt;br /&gt;
* As a note, there&#039;s no rush to get to Level 275. I would say that the main threshold for leveling should be 240 or 250. At that point, you can use most gear and access most instances/dungeons. I recommend at that point that you just carry on farming, and you will get to 275 before you even realize it!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Leveling 100+&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon !! Level Requirement !! Difficulty !! Experience !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Moonlight]] || 100 || D || D || &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Vampire]] || 130 || D || D || &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Teddy Bear]] || 150 || D || D || A good early source of {{#item:984}} and {{#item:985}}. &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Twins]] || 160 || D || D || The {{#item:460017}} and {{#item:460018}} are great shields that I would recommend keeping, as you will use them into the late game. &lt;br /&gt;
|-&lt;br /&gt;
| [[Eden_130~190_Mission_Board#Verus|Verus Tunnel Outskirts]] || 160 || D || C || This is an Eden Board Quest at {{#navi:ver_tunn|13|35}}. I would recommend doing this over Twins or Teddy Bear. Need [[15.1 and 15.2 Phantasmagorika|Episode 15]] completed (can use skip ticket)&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Labyrinth]] || 170 || C || C || The Illusion Morpheus Gear are great gears for magic classes in the early game. &lt;br /&gt;
|-&lt;br /&gt;
| [[Magma_Dungeon_Lvl_3|Magma Dungeon F3]] || 175 || D || C || A good early farming spot for zeny &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Underwater|Illusion of Underwater F2]] || 180 || C || C || &lt;br /&gt;
|-&lt;br /&gt;
| [[Odin|Odin&#039;s Past]] || 180 || C || B || &lt;br /&gt;
|-&lt;br /&gt;
| [[Einbech#Einbech_Lvl_3_Dungeon|Einbech F3]] || 180 || C || B || &lt;br /&gt;
|-&lt;br /&gt;
| [[Abyss Lake|Abyss Lake F4]] || 190 || C || B || &lt;br /&gt;
|-&lt;br /&gt;
| [[Thanatos Tower Revamp]] || 180 || C || B || Involves multiple quests that span from floor 9 to floor 12. You will also need to do the [[Thanatos Tower]] quest to access this dungeon. An excellent farming spot&lt;br /&gt;
|-&lt;br /&gt;
| [[Rudus|Rudus F4]] || 200 || B || B || A good early farming spot for farming late game material like {{#item:25729}} and {{#item:25731}}. The {{#item:420003}}, {{#item:410092}}, and {{#item:410017}} are good early game headgears as well. &lt;br /&gt;
|-&lt;br /&gt;
| [[Amicitia|Amicitia Dungeon F1]] || 215 || B || B || The {{#item: 400002}} is a great mid headgear for aftercast delay. &lt;br /&gt;
|-&lt;br /&gt;
| [[Amicitia|Amicitia Dungeon F2]] || 230 || A || A || A good farming spot. The {{#item: 400002}} is a great mid headgear for aftercast delay. &lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim|Niflheim Dungeon F2]] || 240 || A || A || An excellent farming spot for late game material. {{#item: 12103}} can also be sold to players for a great price. The {{#item: 410094}} and {{#item: 420076}} are great headgears. &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere|Varmundt Biosphere]] || 240 || S || S || An excellent farming spot. Some of the [[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Rune Gear and Rings]] are end-game gear. &lt;br /&gt;
|-&lt;br /&gt;
| [[Power Twisted Plains]] || 250 || S || S || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mjolnir Underground Cave]] || 250 || S || S || &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere Depth]] || 250 || S+ || S+ || The second most difficult dungeon.&lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere Depth 2]] || 250 || S+ || S+ || The most difficult dungeon.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Traits and Damage Classes ==&lt;br /&gt;
As part of Renewal, [[Stats|Traits have been added for Fourth Classes]] that provide additional bonuses to your stats. You will see that some of your Fourth Class skills scale with your specific traits. For example, Soul Vulcan Strike benefits from SPL for the scaling and the additional S.Matk you get from SPL. &lt;br /&gt;
Additionally, some stats have new mechanics that may be good to review. The main one to keep in mind is Cast Time for skills which has a mix of Fixed Cast Time (Reducable through gear) and Variable Cast time (Reducable through Int and Dex or Gear). &lt;br /&gt;
&lt;br /&gt;
Skill Damage is separated into Physical Melee, Physical Ranged, and Magical. You will see a lot of gear and equipment are separated in this way (e.g. {{#item:27384}}, {{#item:300270}}, {{#item:450169}}). You can see your skill&#039;s damage type under &amp;quot;Type&amp;quot; in your skill description. However, I would break it out into five damage classes: &lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Magical|Magical]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Ranged_Physical_(Non-Crit)|Ranged Physical]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Ranged_Physical_(Crit)|Ranged Physical Crit]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Melee_Physical_(Non-Crit)|Melee Physical]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Melee_Physical_(Crit)|Melee Physical Crit]]&lt;br /&gt;
Similar to {{#skill:382}}, many physical skills in Renewal are able to critically strike. As such, I would organize the damage types in this way, as the gear required for these damage types will be fairly similar for characters in that class.&lt;br /&gt;
&lt;br /&gt;
All 4th job classes are viable in almost all content, so my recommendation is always just to play the class you enjoy the most!&lt;br /&gt;
&lt;br /&gt;
== Gear Progression OR How I Think About Gear == &lt;br /&gt;
The tables below are split between the different damage classes. In the tables, when you click on the links to the specific gears, it will give you information on the applicable equipment and its related instances, quests, and mobs. I also recommend checking out the various other [[User Guides]], as they may go into better detail about gear and gear progression for your damage class.&lt;br /&gt;
&lt;br /&gt;
At level 100, you can talk with [[Beginners_Guide#Eden_Gear|Labraham and Louis]] to get Advanced Paradise Gear. These gear will require:&lt;br /&gt;
* 15 {{#item:7318}} - Dungeons -&amp;gt; Einbech Dungeon &lt;br /&gt;
* 3 {{#item:1034}} - Guild Dungeons -&amp;gt; Valkyrie. Talk to the Gate Manager to get to Floor 2&lt;br /&gt;
* 15 {{#item:7200}} - Dungeons -&amp;gt; Beach Dungeon F2 -&amp;gt; Northeast Portal to Umbala Field&lt;br /&gt;
Once you get these, you should start improving your gear starting from Stage 1&lt;br /&gt;
&lt;br /&gt;
=== Magical ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Magical&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Gear Slot&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 1&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 2&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 3&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 4&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 5&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Hood]]&lt;br /&gt;
|[[Various_Headgears_Reform#Survival_Circlet|Survival Circlet-LT]]&amp;lt;br&amp;gt;[[Tomb_of_Remorse#Thanatos_Helmet_and_LT_Version|Thanatos Magic Helmet-LT]]&amp;lt;br&amp;gt;[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Ribbon]]&lt;br /&gt;
|[[Various_Headgears_Reform#Bacsojin_Doll_Hat|Bacsojin Doll Hat-LT]]&amp;lt;br&amp;gt;[[Temporal Circlet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&amp;lt;br&amp;gt;[[Helms_of_Faith#Headgears|Helm of Faith]]&lt;br /&gt;
|[[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|Vesper Helm]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Magician Crown]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Judgement]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|&lt;br /&gt;
|[[Deep Blue Sunglasses|Deep Blue Sunglasses]]&amp;lt;br&amp;gt;[[Amicitia|Victory Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gamblers Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Rudus|CD in Mouth]]&lt;br /&gt;
|[[Equipment Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger|Survival Orbs-LT]]&amp;lt;br&amp;gt;[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Spades in Mouth (Magical)]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Beginners Guide|Eden Paradise Armor]]&amp;lt;br&amp;gt;[[Grace Set|Grace Armor]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Armor Type B]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Dress]]&amp;lt;br&amp;gt;[[Odin#Equipment|Int Soutane]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Armor|Gray Wolf Robe]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Robe]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Robe]]&lt;br /&gt;
|[[20_The_Immortal#Dim_Glacier_Armors|Dim Glacier Robe]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Robe]]&lt;br /&gt;
|[[Constellation_Tower#Faint_and_Nebula_Armors|Nebula Robe of Spell]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Soul Purification Rune Robe]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_of_Teddy_Bear|Illusion Survivor&#039;s Staff]] &amp;lt;br&amp;gt; [[Illusion_of_Twins|Illusion Thorny Staff]]&lt;br /&gt;
|[[Issgard_Equipment#Glacier_Weapons_(Shuriken,_Guns_and_Staffs)|Glacier Staff]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Poenitentia_Gears|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment#Dim_Glacier_Weapons|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]] &amp;lt;br&amp;gt; [[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena#Special_Product_List|Magic Absorber]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Shawl]]&amp;lt;br&amp;gt;[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal INT Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing Type B]]&lt;br /&gt;
|[[Convertible Wings|Convertible Magical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Muffler]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Death Rune Manteau]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Muffler]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Muffler]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Autumn#Circulation_of_Life:_Autumn|Circulation of Life: Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Magic Boots]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal INT Boots]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Leg Type B]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Footgear|Gray Wolf Shoes]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Shoes]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Boots]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub|Moan of Corruption]]&amp;lt;br&amp;gt;[[Varmundt&#039;s Biosphere|Varmundt Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Shoes]]&lt;br /&gt;
|&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Ring]]&amp;lt;br&amp;gt;[[Grace Set|Grace Magic Ring]]&lt;br /&gt;
|[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Automatic_Equipment_(17.2)|Automatic Battle Chip]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Brooch/Evil Thread Glove]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Accessories|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Accessories_(Right)|Snow Flower Necklace]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Necklace]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Temple Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Necklace]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Spell Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Bracelet]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Divine Power Insignia]]&lt;br /&gt;
|[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Automatic_Equipment_(17.2)|Automatic Battle Chip]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Brooch/Evil Thread Glove]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Accessories|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Accessories_(Right)|Snow Flower Earring]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Earring]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Temple Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ranged Physical (Non-Crit) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Ranged Physical (Non-Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|Stage 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub,_Fish_Head_Hat|Crown Of Beelzebub]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Amicitia|Feather in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Diamonds in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|AGI Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Phreeoni_Wing_Suit|Phreeoni Wing Suit]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Suit of Concentration]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Ice Storm Rune Suit]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal DEX Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Physical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Manteau]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Summer#Circulation_of_Life:_Summer|Circulation of Life: Summer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal DEX Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Boots]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Concentration Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Celestial Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Summer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melee Physical (Non-Crit) ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Melee Physical (Non-Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|Stage 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub,_Fish_Head_Hat|Crown Of Beelzebub]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Niflheim|Ninja&#039;s Blue Mask]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Hearts in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&amp;lt;br&amp;gt;[[Illusion_of_Luanda|Illusion Goibne&#039;s Armor]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|Odin STR Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Armor of Power]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Flame Earth Rune Armor]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal STR Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Physical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Spring#Circulation_of_Life:_Spring|Circulation of Life: Spring]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal STR Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Power Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Power Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Spring]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ranged Physical (Crit) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Ranged Physical (Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|Stage 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Boitata_Hat&#039;s_and_Armor|Boitata Hat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Niflheim|Bondage Necklace]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Diamonds in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|Odin LUK/AGI Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Phreeoni_Wing_Suit|Phreeoni Wing Suit]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Armor of Creative]]&amp;lt;br&amp;gt;[[Constellation Tower|Nebula Suit of Concentration]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Corruption Poison Rune Cloth]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Ice Storm Rune Suit]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal LUK/DEX Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Critical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Garment]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Pirate_Captain.27s_Coat|Pirate Captain&#039;s Coat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Winter#Circulation_of_Life:_Winter|Circulation of Life: Winter]]&amp;lt;br&amp;gt;[[Divine_Beast&#039;s_Cloak:_Summer#Circulation_of_Life:_Summer|Circulation of Life: Summer]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal LUK/DEX Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Creative Seal]]&amp;lt;br&amp;gt;[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Concentration Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Hundred Lucks/Celestial Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Winter/Summer]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melee Physical (Crit) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Melee Physical (Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|Stage 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Boitata_Hat&#039;s_and_Armor|Boitata Hat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Niflheim|Bondage Necklace]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Hearts in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|Odin LUK/STR Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Suit of Creative]]&amp;lt;br&amp;gt;[[Constellation Tower|Nebula Armor of Power]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Corruption Poison Rune Cloth]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Flame Earth Rune Armor]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal LUK/STR Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Critical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Garment]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Pirate_Captain.27s_Coat|Pirate Captain&#039;s Coat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Winter#Circulation_of_Life:_Winter|Circulation of Life: Winter]]&amp;lt;br&amp;gt;[[Divine_Beast&#039;s_Cloak:_Spring#Circulation_of_Life:_Spring|Circulation of Life: Spring]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal LUK/STR Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Creative Seal]]&amp;lt;br&amp;gt;[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Power Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Hundred Lucks Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Winter/Spring]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
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|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the most part, the equipment in renewal requires specific currencies that can be received from instances, quests, or mob kills. For example:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Instances&#039;&#039;&#039;: {{#item:18849}} requires {{#item:7642}} to be created. Bloody Coins can be received when completing the Instance &amp;quot;[[Horror_Toy_Factory|Horror Toy Factory]]&amp;quot; and can be dropped from mobs within that Instance. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quests&#039;&#039;&#039;: [[Grace_Set|Grace Equipment]] requires {{#item:25669}} and {{#item:25723}}. In order to access the map that allows you to exchange these currencies for Grace Equipment, you need to complete the [[17.1_Illusion|17.1 episode quest.]] The quests involved in this will provide you with a good amount of that currency. Mobs in areas and dungeons related to 17.1 will provide you with the currency as well. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mob Drops&#039;&#039;&#039;: Certain equipment can be received from mobs. [[Illusion_Dungeons|Illusion dungeons]] are a great example of this. Another example is [[Rudus|Rudus Dungeon 4]]. Within that dungeon, all mobs have a low chance of dropping {{#item:410016}}, {{#item:410017}}, {{#item:410091}}, {{#item:410092}}, and {{#item:420003}}.&lt;br /&gt;
&lt;br /&gt;
When deciding which gear to farm, I look through the different equipment options starting from Stage 1 and upwards and compare them to my Eden Paradise gear to consider the effort required to get there. The Eden Paradise gear starting out is already pretty good overall. So for example, when looking at Armor, I reviewed the Grace Armor, Automatic Armor, and Celine&#039;s Dress, and decided that it wasn&#039;t an improvement enough to replace my Eden Paradise Armor. Instead, I skipped to the Stage 4 armor Gray Wolf Armor. &lt;br /&gt;
&lt;br /&gt;
I did this for each slot of my gear and then decided to work on the earliest stage gear that I decided I would use. So: I decided I wanted the Grace Footgear, Gray Wolf Armor, and Illusion Silver Guard. Instead of working on the Stage 4 Gray Wolf Armor, I started on the Stage 2 Grace Footgear and Illusion Silver Guard. I also prioritized the Middle and Lower Headgear of Cor Core Booster + CD in mouth as I didn&#039;t have an Eden Paradise equivalent, so it was an easy boost in gear.&lt;br /&gt;
&lt;br /&gt;
It may be tempting to try to skip to Stage 4 and Stage 5, but I do recommend switching where necessary, as it helps clear instances and dungeons significantly.&lt;br /&gt;
&lt;br /&gt;
The [[Grace_Set|Grace Equipment]] may be a good place to start if you&#039;re looking to upgrade your Paradise gear!&lt;br /&gt;
&lt;br /&gt;
== Episode Quests == &lt;br /&gt;
Certain gear and maps require episode quests to be completed. Completing the episode quests gives you access to the maps and gives you a lot of the relevant currencies. This is a good route to take to move forward with gear progression. &lt;br /&gt;
&lt;br /&gt;
17.2, 18, 19, 20, and 21 require the prior episode quests to be completed.&lt;br /&gt;
&lt;br /&gt;
* [[17.1 Illusion]] is needed for [[Grace Set|Grace Equipment]]&lt;br /&gt;
* [[17.2 Sage Legacy]] is needed for [[Automatic Equipment (17.2)|Automatic Equipment]]&lt;br /&gt;
* [[18 Direction of Prayer]] is needed for [[Gray Wolf Equipment]]&lt;br /&gt;
* [[19 Issgard Land of Snow Flowers]] is needed for [[Issgard Equipment|Snow Flower and Glacier Equipment]] &lt;br /&gt;
* [[20_The_Immortal]] is needed for [[20_The_Immortal#Enchants|Glacier and Dim Glacier Equipment]]&lt;br /&gt;
* [[21_Age_of_Heroes]] is needed for [[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Equipment]]&lt;br /&gt;
&lt;br /&gt;
Clear Tickets can also be bought for Cash points. Episodes 15, 16, and 17.1 don&#039;t have any requirements. 19, 20, and 21 require at least 1 character among your master account to have completed this quest.&lt;br /&gt;
&lt;br /&gt;
== Zeny Farming ==&lt;br /&gt;
All this stuff ain&#039;t cheap and life is an endless cycle of paying bills. Renewal isn&#039;t any different, so you may be wondering how you can make that sweet sweet zeny. &lt;br /&gt;
&lt;br /&gt;
In Muh RO, mobs will give you zeny on kills based on their HP; you may have noticed this while leveling! As such, you will get more zeny from kills on higher density maps and with stronger mobs. However, the majority of zeny will be based on mob drops as loot to sell to the npc or valuable loot to sell to other players. Starting out, it&#039;ll be hard to know what to sell to npcs and what to sell to players or keep, but you&#039;ll learn in time. If you want to know more about whether an item is used for something, try searching it on the Muh RO wiki which will give you information about what it can be used for. &lt;br /&gt;
&lt;br /&gt;
Here are some of my recommendations for farming. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Big shout out and thank you to Cheverlotte, Lxna, Miku Kitsune, and Vorpal for testing and collecting data for this! &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes on the Farming Table:&#039;&#039;&#039;&lt;br /&gt;
* The table is ordered by Difficulty.&lt;br /&gt;
* The level requirement is only the required level to access the dungeon. This is not an indicator of the difficulty of the dungeon.&lt;br /&gt;
* Difficulty is also a good indicator of the gear threshold you need to hit. If you&#039;re having trouble with specific difficulties, it might be time to look into upgrading your gear!&lt;br /&gt;
* Otherwise, if you find that an area is too difficult, you should farm at a lower difficulty area.&lt;br /&gt;
* Some areas need to be accessed once before you can access them through the warper. Some areas may need episode completion to access it. &lt;br /&gt;
* These are just my beginner recommendations and not an absolute guideline. &lt;br /&gt;
* &#039;&#039;&#039;This Table is still in progress&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Farming Table&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon !! Level Requirement !! Difficulty !! Income !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Istana Cave || 0 || D || C || Easy Early Farming Spot. A good early source of {{#item:985}}. Income is heavily reliant on the price of {{#item:985}}.&lt;br /&gt;
|-&lt;br /&gt;
| Gefenia || 0 || D || D || Easy Early Farming Spot. Will rank higher if you use Gefenia Specific Builds: [[Gefenia Easy And Enjoyable Farming|Gefenia Easy and Enjoyable Farming]] / [[Gefenia Farming With Illusion Doping|Gefenia Farming with Illusion Doping]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Thanatos_Tower|Thanatos Tower Past]] || 0 || D || C || Easy Early Farming Spot&lt;br /&gt;
|-&lt;br /&gt;
| [[Magma Dungeon Lvl 3|Magma Dungeon F3]] || 175 || D || D ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Teddy Bear]] || 150 || C || B || ★ My recommendation for Early Game Farming, as it provides {{#item:984}} and {{#item:985}}. &amp;lt;br&amp;gt; Income varies based off Refinement Boxes Prices, and you might make more money by selling upgrade tickets&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Labyrinth]] || 170 || C || C || Income varies based on Refinement Boxes Prices, and you might make more money by selling upgrade tickets&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Underwater|Illusion of Underwater F2]] || 180 || C || C || Income varies based on Refinement Boxes Prices, and you might make more money by selling upgrade tickets&lt;br /&gt;
|-&lt;br /&gt;
| [[Odin|Odin&#039;s Past]] || 180 || C || C || &lt;br /&gt;
|-&lt;br /&gt;
| [[Oz_Labyrinth|Oz Dungeon F2]] || 170 || C || B-S || Income varies based off {{#item:1000405}} Prices. {{#item:1000405}} are useful for PvP. &lt;br /&gt;
|-&lt;br /&gt;
| [[Thanatos Tower Revamp]] || 180 || C || B || You will need to do the [[Thanatos Tower]] quest to access this dungeon. F11 and F12 are the most popular. &amp;lt;br&amp;gt; Highly recommend {{#item: 12710}} and would also recommend {{#item: 12211}} and SP Pots. The map is small, so the income will fluxuate significantly depending on amount of players on map. &lt;br /&gt;
|-&lt;br /&gt;
| Second Power Plant || 180 || C || C || ★ My Recommendation for Eden Coin Farming&lt;br /&gt;
|-&lt;br /&gt;
| Snake&#039;s Nest || 200 || C || C || Very useful for Dim Glacier Farming. &lt;br /&gt;
|-&lt;br /&gt;
| [[Rudus|Rudus F4]] || 200 || B || S || ★ My recommendation for Mid Game Farming, as it provides early access to {{#item: 25731}} and {{#item: 25729}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Abandoned Pit|Abandoned Pit F1]] || 200 || B || A || Very useful for Dim Glacier Farming. &lt;br /&gt;
|-&lt;br /&gt;
| [[Abandoned Pit|Abandoned Pit F2]] || 200 || B+ || S || Very useful for Dim Glacier Farming. &lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim|Niflheim Dungeon F1]] || 200 || B || S || ★ My recommendation for Mid Game Farming, as it provides early access to {{#item: 25731}} and {{#item: 25729}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim|Niflheim Dungeon F2]] || 240 || A || S || Income varies based off {{#item: 12103}} Prices. &lt;br /&gt;
|-&lt;br /&gt;
| [[Clock Tower Unknown Basement|Clock Tower Basement]] || 240 || A || S || Great All rounder for refinement resources. &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere|Varmundt Biosphere A]] || 240 || S || A-S+ || Income fluxuates based off prices of the relevant Rune and Essences. My recommendation is to farm the map with the highest Rune/Essence Prices&lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere|Varmundt Biosphere B]] || 240 || S || A-S+ || Income fluxuates based off prices of the relevant Rune and Essences. My recommendation is to farm the map with the highest Rune/Essence Prices&lt;br /&gt;
|-&lt;br /&gt;
| [[Mjolnir Underground Cave]] || 250 || S || S || Income varies based off {{#item: 12103}} Prices. &lt;br /&gt;
|-&lt;br /&gt;
| [[Power Twisted Plains]] || 250 || S || S ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Forgotten Time]] || 250 || S || S-S+ || Income fluxuates based off prices of the Wraths. Farm the Contaminated zone. &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere Depth 2]] || 250 || S+ || S+ || As this is the most difficult map, some classes with high investment are significantly more efficient farming this map. As such, income will significantly vary. Keep in mind, the S+ rating is based off that cap. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
If you have concerns with the rankings or have other farming recommendations please let me know!&lt;br /&gt;
&lt;br /&gt;
I almost always use {{#item: 12210}} and {{#item: 12710}} while farming. {{#item: 12210}} can be bought from the Eden Coin Shop and {{#item: 12710}} can be bought from the muh shop. {{#item: 12412}} can be more efficient than {{#item: 12210}} on &#039;&#039;&#039;S&#039;&#039;&#039; income maps, but mileage will vary depending on the efficiency of your farming. Other useful consumables while farming are: {{#item: 12211}}, {{#item: 23204}}, {{#item:23203}}, {{#item: 23648}}, and {{#item: 23647}} but there are many consumables that are worthwhile to use! &lt;br /&gt;
&lt;br /&gt;
Some key items that you will get while farming that will be relevant through all parts of the game are: {{#item: 25731}}, {{#item: 25729}}, {{#item:984}}, and {{#item:985}}.&lt;br /&gt;
&lt;br /&gt;
Some useful commands are @alc to update your autoloot settings, @lw and @load for ease of warping, and @storeall and @getall for loot management. I would also recommend having a specific storage so you can @storeall while farming and organize later. &lt;br /&gt;
&lt;br /&gt;
Additionally, there are [[Increase_item_drop_gears#Equipment_that_increases_drop_rate|drop rate gears that exist that will increase your drop percentage]]. If you can afford the loss in damage or cast time, it&#039;s highly recommended to use them while farming.&lt;br /&gt;
&lt;br /&gt;
== Refining Gear == &lt;br /&gt;
Now that you have these gears, [[Refinement|you may be looking to refine them]]. Refining in Renewal is very important as cards and gears will have special bonuses at specific refinement levels or at specific intervals of refinement! &lt;br /&gt;
&lt;br /&gt;
Refining in Renewal is a bit different, as there are a lot of upgrade boxes and upgrade items. Some equipment have special ways to refine them to a higher level without any of the risks of refining it to that level. So while leveling to 4 is safe for a weapon but anything above that has a risk of breaking when you refine them, items exist that will jump you to the higher refine level without that risk. &lt;br /&gt;
&lt;br /&gt;
One item you may have found while leveling in the Illusion Dungeons is its related Refinement Box. These Refinement boxes will refine an item from a specific list of items that is stated on the box description, and refine it safely but randomly from +4 to +7-10. For example, the {{#item:100423}} can be used to +7 to +10 any illusion equipment from the [[Illusion of Labyrinth Equipment|Illusion of Labyrinth]].&lt;br /&gt;
Additionally, gears related to instances or quests will often have an item that can be bought with currency to upgrade the item to a specific value. For example, Cor (Part of Episode 17.1), has an npc that will sell you {{#item:100130}} which can be used to upgrade the Grace Equipment. &lt;br /&gt;
&lt;br /&gt;
Renewal also added [[Armor_Weapon_Tickets|Safe to Refine Tickets]] that can be used for any level 1 armor or level 4 or below weapon! Safe to Refine Tickets can be made with Red Hugo in the top left corner of Para. These tickets can be created using Exchange Hammers that can be bought from the npc that will get a +X refined gear and exchange it for a X-1 Safe to Refine Ticket. So, if you have a +9 armor you can use an {{#item:50005}} to get a {{#item:6233}}. You can also exchange multiple of the same level Safe to Refine Ticket to get a higher refine level Ticket through Red Hugo. These tickets can go up to +12. &lt;br /&gt;
One thing to keep in mind is that these tickets cannot be used for level 5 weapons and level 2 armors. However, most of those gear have equivalent boxes that can be used (e.g. {{#item:101637}}, {{#item:101307}}, {{#item:50052}}).&lt;br /&gt;
&lt;br /&gt;
The Refinement boxes and Safe To Refine Tickets work well together. A great way to farm Safe to Refine Tickets is by farming Illusion Dungeons for their Illusion Gear and Refinement boxes and turning those in to get the Safe to Refine Tickets. A popular Illusion for this is [[Illusion_of_Underwater|Illusion of Underwater Floor 2]]. &lt;br /&gt;
&lt;br /&gt;
With this in mind, you should think about which refine level you would like your gear to be. Though it was a thing in Prerenewal to have gear and cards have more effects at different refinements ({{#item:4160}}, {{#item:5468}}, etc.), it is significantly more common in Renewal. Most gear and the majority of cards you will find will have bonuses at specific refinement levels (Additional X at Refine Level +Y), at specific intervals (Additional X for each Y Refine Levels) or both!&lt;br /&gt;
For example, The {{#item:450178}} gives a flat Matk + 130. However, it also gives Matk +15 for each 2 Refine Levels and decreases Variable Casting Time by 15% at Refine Level +7. As such, for this armor, you would want to refine it to +8 so you can take advantage of the Variable Casting Time Reduction at +7 while also having it at an interval of 2 for the Matk. &lt;br /&gt;
Note: Some enchantments give bonuses at specific refine levels as well. However, this will be covered in the next section.&lt;br /&gt;
&lt;br /&gt;
== Enchantments == &lt;br /&gt;
Pre-renewal had enchanting in the form of +1 - +3 stats on specific armors. However, [https://wiki.muhro.eu/Category:Enchantment Enchanting in renewal is a lot more powerful]. In some cases, a significant portion of the equipment&#039;s power comes from the enchantments making a deceptively weak item incredibly strong (e.g. [[Issgard_Equipment#Dim_Glacier_Weapons_2|Dim Glacier]]/[[Issgard_Equipment#Glacier_Weapons|Glacier weapons]]).&lt;br /&gt;
&lt;br /&gt;
Enchantment is the process of adding additional bonuses like stats, healing effectiveness, and more to equipment. This process is done through NPCs related to that specific equipment through the use of their applicable currencies, similar to how gear can be bought.&lt;br /&gt;
&lt;br /&gt;
Generally, you can add random enchantments for the equipment for a specific amount of currency or add a specific enchantment you would like for a greater amount of that currency. In some cases, you will have to add an enchantment on the equipment and upgrade that enchantment to get a stronger version of it. &lt;br /&gt;
&lt;br /&gt;
A good way to dip your toes into enchanting is by [[Illusion_Enchantment#Enchanting|enchanting your illusion gear with the Illusion Enchanter in Prontera]]. By now, you should have a decent amount of {{#item:25271}} and Illusion Gear from leveling in the Illusion Dungeons. These Illusion Stones can be used with the NPC to roll enchants on your weapons, armors, and accessories. Additionally, you will see that Illusion Weapons often have additional lines with extra effects (e.g. +X damage to X Type Monsters). These can be rerolled as well.&lt;br /&gt;
If you&#039;re currently using any Illusion Gear, go ahead and try some enchanting if you have illusion stones just sitting in storage!&lt;br /&gt;
&lt;br /&gt;
Some enchantments, like the [[Gray Wolf Equipment|Gray Wolf Armor]] mentioned in the previous section, also have special bonuses at specific refinement levels or at specific intervals of refinement. The Gray Wolf Enchantments have extra bonuses at +7, +9, and +11, so take a look at the enchantments when working on refining. &lt;br /&gt;
&lt;br /&gt;
Lastly, Fashion Points that you&#039;ve been collecting in game let you buy Costume Enchant Boxes. These boxes give Enchant Stones that can be enchanted onto your costumes for a lot of additional power. The list of Enchant Stones and their % drops can be found here: [[Costume_Enchants_(Fashion_Points)#Enchant_Stones]]&lt;br /&gt;
&lt;br /&gt;
== Shadow Gears == &lt;br /&gt;
If you talked with Lucy in the Paradise Equipment room in Eden, you should have the Paradise Shadow Equipment. [[Shadow Gear|Shadow Equipment]] is additional equipment that is equipped in your Costume Equipment for the Armor, Weapon, Shield, Shoes, and Accessories that provide additional benefits but no cosmetic effects. &lt;br /&gt;
&lt;br /&gt;
You can talk with Lucy to buy [[Beginners_Guide#Shadow_Gear|Advanced Shadow Gear]] (230 {{#item:25223}} for the whole set) or rent it for 3 days (20 {{#item:25223}}). The regular Paradise Shadow Equipment is already pretty good, but the Advanced Shadow Gear will provide around double the stats with the whole set. Eden Coins can be farmed by doing the level 100+ Eden missions. &lt;br /&gt;
&lt;br /&gt;
[[Shadow Gear|Better Shadow Gear]] can be found in the Main Office basement (bottom right of the main office). The Shadow Gear can give a large amount of benefits like an increase in specific skill damage, increased stats, increased movement speed, armor/magic resist Pen, and more! Generally, each piece of the Shadow Gear will need 80x {{#item:50033}}, 5x MvP Item, and 15x {{#item:25729}}. Shadows are obtained through {{#item:50034}} which you can get from killing MVPs or by trading with Rayja in the basement for 5 {{#item:25729}}. &lt;br /&gt;
Generally, the best Shadow Gear will require related Thump Boxes that will require an amount of specific Shadow items at a specific Refine Rate to create one piece of that Shadow Gear. For example, the Almighty Shadow Accessories, which provide +1 All Basic Stats per Refine Level, uses the {{#item:23247}} which requires 5 +7 of any of the Power, Vital, Intelligence, Dexterous, and Lucky Shadow gear to create one random piece of the Almighty Shadow Accessories. Thankfully, they can be exchanged for the other piece with Rajya using the {{#item:1000854}} if you get the piece you don&#039;t need. &lt;br /&gt;
&lt;br /&gt;
Shadow Gear has benefits in the specific combos, but not all combos are all pieces of the shadow gear, so you can mix and match the shadow gear as you&#039;d like (e.g. Full Tempest Armor and Shoes with the Almighty Accessories). One set of Combo Gear I might recommend is the Master Class Combo, which provides strong benefits for any damage-dealing class (and will often be BIS for certain classes). &lt;br /&gt;
&lt;br /&gt;
All Shadow gear including accessories can be upgraded! A  {{#item:23926}} for Shadow gear can be bought for 150 {{#item:50033}} and 150 {{#item:25729}} or they can be refined with the regular refiner. &lt;br /&gt;
&lt;br /&gt;
Lastly, for those of you interested in upgrading your Shadow Gear, I recommend going through the [[Endless_Cellar_/_Endless_Tower|Endless Tower and Endless Cellar instances]] as they provide a great way to farm shadow crates!&lt;br /&gt;
&lt;br /&gt;
== Grade Enhancing == &lt;br /&gt;
Now your gear is starting to come along and you have a lot of zeny and don&#039;t know what to do with it. Well do I have a great solution for you!&lt;br /&gt;
&lt;br /&gt;
[[Grade_Enhancing|Grade Enhancing]] is a new mechanic in Renewal that allows you to enhance your equips (from Ungraded -&amp;gt; D -&amp;gt; C -&amp;gt; B -&amp;gt; A) to strengthen your Level 5 Weapons and Level 2 Armors in two ways: increasing the ATK &amp;amp; MATK refine bonus given from refining and providing additional Grade Bonuses that are unique to the specific equipment and/or its enchants. Generally, the Grade Bonus is the biggest bonus and will provide grades for each increased Grade.&lt;br /&gt;
&lt;br /&gt;
A great example of this is the {{#item:470204}} that gives Matk +5% and SPL +5 at Grade D, 1s Fixed Casting Time Reduction at Grade C, S.Matk +7 at Grade B, and SPL +8 per 2 Refine Levels at Grade A. In the case of the Moan of Corruption, it might not be worthwhile to start using it until you get it to Grade C. &lt;br /&gt;
&lt;br /&gt;
Grade Enhancing is one of the most expensive mechanics in Renewal as it requires specific materials for the grading process and a specific refine level, often requiring you to go past the safe refine level and requiring {{#item:6635}} to go about it without the risk of destruction. Grading itself also has a chance of success, but there is an option to make sure that it won&#039;t get destroyed at the cost of 5x the material. {{#item:1000337}} can be used, but I do not recommend using these, as the cost of the required {{#item:6635}} is often significantly more than the cost of the materials to grade. &lt;br /&gt;
&lt;br /&gt;
A common and great place to start Grade Enhancing is with the [[Equipment_Issgard#Dim_Glacier_Weapons_2|dim glacier weapon]] as it is the BIS weapon for most classes. Due to the cost-effectiveness of the {{#item:101637}}, it is significantly easier to get it to the refinement level for the desired enchantment.&lt;br /&gt;
&lt;br /&gt;
There are safe and unsafe grade options. The recommendation is to &#039;&#039;&#039;always&#039;&#039;&#039; use the safe option. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#F4FFFF; text-align: center;&amp;quot;&lt;br /&gt;
| Process|| Required Refine || Required Materials ||  Base Success Chance || Failure Penalty &lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  No Grade → Grade D || +9 || 1x {{#item:1000325}} &amp;lt;br&amp;gt; 100.000 Zeny ||  +9: 20%&amp;lt;br&amp;gt;+10: 30%&amp;lt;br&amp;gt;+11: 70% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  No Grade → Grade D || +9 || 5x {{#item:1000325}} &amp;lt;br&amp;gt; 500.000 Zeny ||  +9: 20%&amp;lt;br&amp;gt;+10: 30%&amp;lt;br&amp;gt;+11: 70% || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade D → Grade C || +10 || 1x {{#item:1000326}} &amp;lt;br&amp;gt; 125.000 Zeny ||   +10: 30%&amp;lt;br&amp;gt;+11: 60% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade D → Grade C || +10 || 5x {{#item:1000326}} &amp;lt;br&amp;gt; 625.000 Zeny||   +10: 30%&amp;lt;br&amp;gt;+11: 60% || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade C → Grade B || +11 || 1x {{#item:1000327}} &amp;lt;br&amp;gt; 200.000 Zeny ||  50% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade C → Grade B || +11 || 5x {{#item:1000327}} &amp;lt;br&amp;gt; 1.000.000 Zeny||  50% || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade B → Grade A || +11 || 2x {{#item:1000328}} &amp;lt;br&amp;gt; 500.000 Zeny ||  40% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade B → Grade A || +11 || 10x {{#item:1000328}} &amp;lt;br&amp;gt; 2.500.000 Zeny||  40% || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== MuhRo Resources == &lt;br /&gt;
Finally, welcome to the server! It&#039;s a lot to take in, but there&#039;s no rush to learn everything, and you&#039;ll learn what you need to learn in time. I wanted to provide some useful resources, commands, and other information that might be helpful to you in Muh RO. &lt;br /&gt;
&lt;br /&gt;
MuhRO has a lot of helpful resources and information. If you&#039;re on this guide, I&#039;m sure you&#039;re familiar with the wiki. However, in case you don&#039;t: &lt;br /&gt;
* [[User_Guides|Useful player guides]] will have a bunch of player guides created by helpful MuhRO compatriots! &lt;br /&gt;
* [[Instances|Instances]] will provide information for any instance. &lt;br /&gt;
* [https://wiki.muhro.eu/Category:Dungeons Dungeons] will similarly provide information for many popular dungeons. &lt;br /&gt;
* [[Available_Classes|Available classes]] will provide descriptions of all of the available classes! Super helpful if you&#039;re not sure what to play! &lt;br /&gt;
* [[Welcome_to_MuhRo-Wiki|The home page]] of course will have a lot of relevant information right there. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
The [https://flux.muhro.eu/ MuhRO home page] also has a lot of valuable resources for players to use when they are logged in! &lt;br /&gt;
* [https://flux.muhro.eu/?module=item The Item Database] allows you to search for any item in the database. When you click on an item, you can see what monsters drop it and their drop rate, whether it&#039;s currently being sold by vendors and their price, and even the item&#039;s vending history to get an idea of the price if it&#039;s not being sold by vendors at the time! &lt;br /&gt;
* [https://flux.muhro.eu/?module=monster The Monster Database] allows you to search for any monster in the database and gives you monster details and drops. This won&#039;t let you know where a monster can be found, so I normally use @whereis for that information. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A lot of [[Player_Commands|helpful commands]] can be used in-game to find relevant information as well. &lt;br /&gt;
* &#039;&#039;&#039;@ii&#039;&#039;&#039; lets you search an item to read its description. For you costume lovers out there, I often use it to search a costume to click the item description and view the preview e.g. @ii Costume Crescent Moon. &lt;br /&gt;
* &#039;&#039;&#039;@mi&#039;&#039;&#039; lets you search a monster to view its monster details and item drops e.g. @mi Grote.&lt;br /&gt;
* &#039;&#039;&#039;@whereis&#039;&#039;&#039; lets you search a monster to see where that mob is located e.g. @whereis Grote.&lt;br /&gt;
* &#039;&#039;&#039;@whodrops&#039;&#039;&#039; lets you search an item to see what mobs drop that specific item e.g. @whodrops Blacksmith&#039;s Blessing. &lt;br /&gt;
* &#039;&#039;&#039;@whosells&#039;&#039;&#039; lets you search an item to see if any vendors are currently selling that item e.g. @whosells Blacksmith&#039;s Blessing. &lt;br /&gt;
* &#039;&#039;&#039;@whobuys&#039;&#039;&#039; lets you search an item to see if any vendors are currently buying that item e.g. @whobuys Blacksmith&#039;s Blessing. &lt;br /&gt;
* &#039;&#039;&#039;@wn&#039;&#039;&#039; lets you search an item to see if any NPCs sell that item e.g. @wn Blacksmith&#039;s Blessing.&lt;br /&gt;
* &#039;&#039;&#039;@navi&#039;&#039;&#039; gives you navigation directions to get to a specific map or coordinate e.g. @navi ein_dun03. You will find that a lot of the Wiki pages will provide specific coordinates in orange like this {{#navi:prt_monk|94|213}}. You can click these and paste them into your text bar in-game to allow you to navigate to it. Additionally, you can access the navigation window in-game with alt + n. &lt;br /&gt;
* &#039;&#039;&#039;@commands&#039;&#039;&#039; will provide you a list of all of the other @ commands.&lt;br /&gt;
&lt;br /&gt;
[[Category:General Guides]]&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_Prerenewbie_Guide_to_Renewal&amp;diff=59281</id>
		<title>Choi&#039;s Prerenewbie Guide to Renewal</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_Prerenewbie_Guide_to_Renewal&amp;diff=59281"/>
		<updated>2026-04-01T04:13:47Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Ranged Physical (Non-Crit) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
New to renewal and feeling overwhelmed? Same, tbh, but here&#039;s some information that I thought was helpful starting out. &amp;lt;br&amp;gt;&lt;br /&gt;
A lot of this information uses [[Madame Celery&#039;s Guide to MuhRO]] which is a very helpful resource.  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
My guild and I come from a prerenewal server and had very limited knowledge about Renewal, so I had created this guide to help them but decided to share with anyone interested. The purpose of this guide is to hopefully help people who are new to renewal and should be used as a supplement to the other guides! &lt;br /&gt;
Also, please check out [[User Guides|the other User Guides that are available!]] &lt;br /&gt;
Please feel free to reach out to me (IGN: Choi or Tokki) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
As a note, I created this guide for my guild gradually, as we progressed. So I would recommend that you read through this gradually as well! &lt;br /&gt;
For my suggestion on what to read until you&#039;re ready for the next section: &lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Preface|Preface]], [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Starting_out_and_Leveling|Starting out and Leveling]], and [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#MuhRo_Resources|MuhRO Resources]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Traits_and_Damage_Classes|Traits and Damage Classes]], [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Gear_Progression_OR_How_I_Think_About_Gear|Gear Progression]], and [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Episode_Quests|Episode Quests]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Zeny_Farming_(Section_is_in_Progress)|Zeny Farming]] and [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Refining_Gear|Refining]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Enchantments|Enchantments]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Shadow_Gears|Shadow Gear]] &lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Grade_Enhancing|Grade Enhancing]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: August 12th, 2025&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Starting out and Leveling ==&lt;br /&gt;
Most of the leveling is done through Main Board Quests that you can get at Main Office and Eden Board Quests that you can get at Eden&lt;br /&gt;
&lt;br /&gt;
The Job Changer can be found at @go main at the top left. Get to Base Level 10 and Job Level 10, and talk with the Job Changer to change to your first class. Additionally, in the Top Right of Main, talk to the Daily Instance Board. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eden Quests and Paradise Gear&#039;&#039;&#039;: [[Beginners_Guide#Eden_Boards|Eden Quests]] are a great way to level during your early levels. Go to @go Eden and [[Beginners_Guide#How_to_play_MuhRo|talk with Lime Evenor to join the Eden Group]] and accept the applicable board quests there. In Eden, enter the top right portal and talk with Lucy and Lothaire in the room on the right to get your [[Beginners_Guide#Eden_Gear|Paradise Gear and Paradise Shadow Gear]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poring Village&#039;&#039;&#039;: After you receive your Paradise gear, go and complete the [[Poring_Village|Poring Village Instance]]. Once completed you can go back to the Daily Instance Board @go main to get some additional experience. You should be job level 50 by now and can change to your next class at main. After that, go back to Eden and you can get some additional items from Labraham in the Paradise Equipment room. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eden Quests to level 99&#039;&#039;&#039;: Now, you should move forward with completing Eden Quests. In the Eden Room, talk to the job boards applicable to your level range, to receive the quests. These quests are repeatable, so you can do the same quest repeatedly. &lt;br /&gt;
The quests that I most often do are Turtle Dungeon 1-4, Glast Heim Monastery, Ice Dungeon 1, Moscovia Dungeon 3, and Louyang Field 1. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rebirth&#039;&#039;&#039;: Once you get to level 99 or close to level 99, do the quest again, but do not turn in the experience rewards. Instead, finish the quest and rebirth, level up to job level 10, and job change. Now, go and turn in your quest. This should jump you to a high level and job level 50, so you can change into your 2-2 Class. Do Eden quests again until you get to your third class. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level 100+ and Illusion Dungeons&#039;&#039;&#039;: You can use the table below after you get to Base Level 100. You can now access [[Illusion Dungeons]] by going to Warper -&amp;gt; Illusion. For Illusion Dungeons and other dungeons in the table you can talk to the Daily Quest Board at the bottom right of @go Main to get quests and rewards.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes on the Leveling Table:&#039;&#039;&#039;&lt;br /&gt;
* The table is ordered by least experience given to most experience given.&lt;br /&gt;
* The level requirement is only the required level to access the dungeon. This is not an indicator of the difficulty of the dungeon.&lt;br /&gt;
* Difficulty is also a good indicator of the gear threshold you need to hit. If you&#039;re having trouble with specific difficulties, it might be time to look into upgrading your gear!&lt;br /&gt;
* Otherwise, if you find that an area is too difficult, you should level at a lower difficulty area.&lt;br /&gt;
* Quests are repeatable.&lt;br /&gt;
* Some areas need to be accessed once before you can access them through the warper. Some areas may need episode completion to access it. &lt;br /&gt;
* As a note, there&#039;s no rush to get to Level 275. I would say that the main threshold for leveling should be 240 or 250. At that point, you can use most gear and access most instances/dungeons. I recommend at that point that you just carry on farming, and you will get to 275 before you even realize it!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Leveling 100+&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon !! Level Requirement !! Difficulty !! Experience !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Moonlight]] || 100 || D || D || &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Vampire]] || 130 || D || D || &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Teddy Bear]] || 150 || D || D || A good early source of {{#item:984}} and {{#item:985}}. &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Twins]] || 160 || D || D || The {{#item:460017}} and {{#item:460018}} are great shields that I would recommend keeping, as you will use them into the late game. &lt;br /&gt;
|-&lt;br /&gt;
| [[Eden_130~190_Mission_Board#Verus|Verus Tunnel Outskirts]] || 160 || D || C || This is an Eden Board Quest at {{#navi:ver_tunn|13|35}}. I would recommend doing this over Twins or Teddy Bear. Need [[15.1 and 15.2 Phantasmagorika|Episode 15]] completed (can use skip ticket)&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Labyrinth]] || 170 || C || C || The Illusion Morpheus Gear are great gears for magic classes in the early game. &lt;br /&gt;
|-&lt;br /&gt;
| [[Magma_Dungeon_Lvl_3|Magma Dungeon F3]] || 175 || D || C || A good early farming spot for zeny &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Underwater|Illusion of Underwater F2]] || 180 || C || C || &lt;br /&gt;
|-&lt;br /&gt;
| [[Odin|Odin&#039;s Past]] || 180 || C || B || &lt;br /&gt;
|-&lt;br /&gt;
| [[Einbech#Einbech_Lvl_3_Dungeon|Einbech F3]] || 180 || C || B || &lt;br /&gt;
|-&lt;br /&gt;
| [[Abyss Lake|Abyss Lake F4]] || 190 || C || B || &lt;br /&gt;
|-&lt;br /&gt;
| [[Thanatos Tower Revamp]] || 180 || C || B || Involves multiple quests that span from floor 9 to floor 12. You will also need to do the [[Thanatos Tower]] quest to access this dungeon. An excellent farming spot&lt;br /&gt;
|-&lt;br /&gt;
| [[Rudus|Rudus F4]] || 200 || B || B || A good early farming spot for farming late game material like {{#item:25729}} and {{#item:25731}}. The {{#item:420003}}, {{#item:410092}}, and {{#item:410017}} are good early game headgears as well. &lt;br /&gt;
|-&lt;br /&gt;
| [[Amicitia|Amicitia Dungeon F1]] || 215 || B || B || The {{#item: 400002}} is a great mid headgear for aftercast delay. &lt;br /&gt;
|-&lt;br /&gt;
| [[Amicitia|Amicitia Dungeon F2]] || 230 || A || A || A good farming spot. The {{#item: 400002}} is a great mid headgear for aftercast delay. &lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim|Niflheim Dungeon F2]] || 240 || A || A || An excellent farming spot for late game material. {{#item: 12103}} can also be sold to players for a great price. The {{#item: 410094}} and {{#item: 420076}} are great headgears. &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere|Varmundt Biosphere]] || 240 || S || S || An excellent farming spot. Some of the [[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Rune Gear and Rings]] are end-game gear. &lt;br /&gt;
|-&lt;br /&gt;
| [[Power Twisted Plains]] || 250 || S || S || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mjolnir Underground Cave]] || 250 || S || S || &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere Depth]] || 250 || S+ || S+ || The second most difficult dungeon.&lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere Depth 2]] || 250 || S+ || S+ || The most difficult dungeon.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Traits and Damage Classes ==&lt;br /&gt;
As part of Renewal, [[Stats|Traits have been added for Fourth Classes]] that provide additional bonuses to your stats. You will see that some of your Fourth Class skills scale with your specific traits. For example, Soul Vulcan Strike benefits from SPL for the scaling and the additional S.Matk you get from SPL. &lt;br /&gt;
Additionally, some stats have new mechanics that may be good to review. The main one to keep in mind is Cast Time for skills which has a mix of Fixed Cast Time (Reducable through gear) and Variable Cast time (Reducable through Int and Dex or Gear). &lt;br /&gt;
&lt;br /&gt;
Skill Damage is separated into Physical Melee, Physical Ranged, and Magical. You will see a lot of gear and equipment are separated in this way (e.g. {{#item:27384}}, {{#item:300270}}, {{#item:450169}}). You can see your skill&#039;s damage type under &amp;quot;Type&amp;quot; in your skill description. However, I would break it out into five damage classes: &lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Magical|Magical]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Ranged_Physical_(Non-Crit)|Ranged Physical]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Ranged_Physical_(Crit)|Ranged Physical Crit]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Melee_Physical_(Non-Crit)|Melee Physical]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Melee_Physical_(Crit)|Melee Physical Crit]]&lt;br /&gt;
Similar to {{#skill:382}}, many physical skills in Renewal are able to critically strike. As such, I would organize the damage types in this way, as the gear required for these damage types will be fairly similar for characters in that class.&lt;br /&gt;
&lt;br /&gt;
All 4th job classes are viable in almost all content, so my recommendation is always just to play the class you enjoy the most!&lt;br /&gt;
&lt;br /&gt;
== Gear Progression OR How I Think About Gear == &lt;br /&gt;
The tables below are split between the different damage classes. In the tables, when you click on the links to the specific gears, it will give you information on the applicable equipment and its related instances, quests, and mobs. I also recommend checking out the various other [[User Guides]], as they may go into better detail about gear and gear progression for your damage class.&lt;br /&gt;
&lt;br /&gt;
At level 100, you can talk with [[Beginners_Guide#Eden_Gear|Labraham and Louis]] to get Advanced Paradise Gear. These gear will require:&lt;br /&gt;
* 15 {{#item:7318}} - Dungeons -&amp;gt; Einbech Dungeon &lt;br /&gt;
* 3 {{#item:1034}} - Guild Dungeons -&amp;gt; Valkyrie. Talk to the Gate Manager to get to Floor 2&lt;br /&gt;
* 15 {{#item:7200}} - Dungeons -&amp;gt; Beach Dungeon F2 -&amp;gt; Northeast Portal to Umbala Field&lt;br /&gt;
Once you get these, you should start improving your gear starting from Stage 1&lt;br /&gt;
&lt;br /&gt;
=== Magical ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Magical&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Gear Slot&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 1&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 2&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 3&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 4&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 5&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Hood]]&lt;br /&gt;
|[[Various_Headgears_Reform#Survival_Circlet|Survival Circlet-LT]]&amp;lt;br&amp;gt;[[Tomb_of_Remorse#Thanatos_Helmet_and_LT_Version|Thanatos Magic Helmet-LT]]&amp;lt;br&amp;gt;[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Ribbon]]&lt;br /&gt;
|[[Various_Headgears_Reform#Bacsojin_Doll_Hat|Bacsojin Doll Hat-LT]]&amp;lt;br&amp;gt;[[Temporal Circlet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&amp;lt;br&amp;gt;[[Helms_of_Faith#Headgears|Helm of Faith]]&lt;br /&gt;
|[[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|Vesper Helm]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Magician Crown]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Judgement]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|&lt;br /&gt;
|[[Deep Blue Sunglasses|Deep Blue Sunglasses]]&amp;lt;br&amp;gt;[[Amicitia|Victory Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gamblers Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Rudus|CD in Mouth]]&lt;br /&gt;
|[[Equipment Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger|Survival Orbs-LT]]&amp;lt;br&amp;gt;[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Spades in Mouth (Magical)]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Beginners Guide|Eden Paradise Armor]]&amp;lt;br&amp;gt;[[Grace Set|Grace Armor]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Armor Type B]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Dress]]&amp;lt;br&amp;gt;[[Odin#Equipment|Int Soutane]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Armor|Gray Wolf Robe]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Robe]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Robe]]&lt;br /&gt;
|[[20_The_Immortal#Dim_Glacier_Armors|Dim Glacier Robe]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Robe]]&lt;br /&gt;
|[[Constellation_Tower#Faint_and_Nebula_Armors|Nebula Robe of Spell]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Soul Purification Rune Robe]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_of_Teddy_Bear|Illusion Survivor&#039;s Staff]] &amp;lt;br&amp;gt; [[Illusion_of_Twins|Illusion Thorny Staff]]&lt;br /&gt;
|[[Issgard_Equipment#Glacier_Weapons_(Shuriken,_Guns_and_Staffs)|Glacier Staff]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Poenitentia_Gears|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment#Dim_Glacier_Weapons|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]] &amp;lt;br&amp;gt; [[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena#Special_Product_List|Magic Absorber]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Shawl]]&amp;lt;br&amp;gt;[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal INT Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing Type B]]&lt;br /&gt;
|[[Convertible Wings|Convertible Magical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Muffler]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Death Rune Manteau]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Muffler]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Muffler]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Autumn#Circulation_of_Life:_Autumn|Circulation of Life: Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Magic Boots]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal INT Boots]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Leg Type B]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Footgear|Gray Wolf Shoes]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Shoes]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Boots]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub|Moan of Corruption]]&amp;lt;br&amp;gt;[[Varmundt&#039;s Biosphere|Varmundt Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Shoes]]&lt;br /&gt;
|&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Ring]]&amp;lt;br&amp;gt;[[Grace Set|Grace Magic Ring]]&lt;br /&gt;
|[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Automatic_Equipment_(17.2)|Automatic Battle Chip]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Brooch/Evil Thread Glove]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Accessories|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Accessories_(Right)|Snow Flower Necklace]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Necklace]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Temple Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Necklace]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Spell Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Bracelet]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Divine Power Insignia]]&lt;br /&gt;
|[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Automatic_Equipment_(17.2)|Automatic Battle Chip]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Brooch/Evil Thread Glove]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Accessories|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Accessories_(Right)|Snow Flower Earring]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Earring]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Temple Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ranged Physical (Non-Crit) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Ranged Physical (Non-Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|Stage 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub,_Fish_Head_Hat|Crown Of Beelzebub]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Amicitia|Feather in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Diamonds in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|AGI Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Phreeoni_Wing_Suit|Phreeoni Wing Suit]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Suit of Concentration]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Ice Storm Rune Suit]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal DEX Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Physical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Manteau]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Summer#Circulation_of_Life:_Summer|Circulation of Life: Summer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal DEX Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Boots]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Concentration Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Celestial Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Summer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melee Physical (Non-Crit) ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Melee Physical (Non-Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|Stage 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub,_Fish_Head_Hat|Crown Of Beelzebub]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Niflheim|Ninja&#039;s Blue Mask]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Hearts in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&amp;lt;br&amp;gt;[[Illusion_of_Luanda|Illusion Goibne&#039;s Armor]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|Odin STR Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Armor of Power]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Flame Earth Rune Armor]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal STR Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Physical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Spring#Circulation_of_Life:_Spring|Circulation of Life: Spring]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal STR Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Power Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Power Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Spring]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ranged Physical (Crit) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Ranged Physical (Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|Stage 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Boitata_Hat&#039;s_and_Armor|Boitata Hat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Niflheim|Bondage Necklace]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Diamonds in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|Odin LUK/AGI Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Phreeoni_Wing_Suit|Phreeoni Wing Suit]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Armor of Creative]]&amp;lt;br&amp;gt;[[Constellation Tower|Nebula Suit of Concentration]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Corruption Poison Rune Cloth]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Ice Storm Rune Suit]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal LUK/DEX Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Critical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Garment]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Pirate_Captain.27s_Coat|Pirate Captain&#039;s Coat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Winter#Circulation_of_Life:_Winter|Circulation of Life: Winter]]&amp;lt;br&amp;gt;[[Divine_Beast&#039;s_Cloak:_Summer#Circulation_of_Life:_Summer|Circulation of Life: Summer]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal LUK/DEX Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Creative Seal]]&amp;lt;br&amp;gt;[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Concentration Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Hundred Lucks/Celestial Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Winter/Summer]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melee Physical (Crit) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Melee Physical (Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|Stage 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Boitata_Hat&#039;s_and_Armor|Boitata Hat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Niflheim|Bondage Necklace]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Hearts in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|Odin LUK/STR Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Suit of Creative]]&amp;lt;br&amp;gt;[[Constellation Tower|Nebula Armor of Power]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Corruption Poison Rune Cloth]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Flame Earth Rune Armor]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal LUK/STR Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Critical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Garment]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Pirate_Captain.27s_Coat|Pirate Captain&#039;s Coat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Winter#Circulation_of_Life:_Winter|Circulation of Life: Winter]]&amp;lt;br&amp;gt;[[Divine_Beast&#039;s_Cloak:_Spring#Circulation_of_Life:_Spring|Circulation of Life: Spring]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal LUK/STR Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Creative Seal]]&amp;lt;br&amp;gt;[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Power Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Hundred Lucks Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Winter/Spring]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the most part, the equipment in renewal requires specific currencies that can be received from instances, quests, or mob kills. For example:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Instances&#039;&#039;&#039;: {{#item:18849}} requires {{#item:7642}} to be created. Bloody Coins can be received when completing the Instance &amp;quot;[[Horror_Toy_Factory|Horror Toy Factory]]&amp;quot; and can be dropped from mobs within that Instance. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quests&#039;&#039;&#039;: [[Grace_Set|Grace Equipment]] requires {{#item:25669}} and {{#item:25723}}. In order to access the map that allows you to exchange these currencies for Grace Equipment, you need to complete the [[17.1_Illusion|17.1 episode quest.]] The quests involved in this will provide you with a good amount of that currency. Mobs in areas and dungeons related to 17.1 will provide you with the currency as well. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mob Drops&#039;&#039;&#039;: Certain equipment can be received from mobs. [[Illusion_Dungeons|Illusion dungeons]] are a great example of this. Another example is [[Rudus|Rudus Dungeon 4]]. Within that dungeon, all mobs have a low chance of dropping {{#item:410016}}, {{#item:410017}}, {{#item:410091}}, {{#item:410092}}, and {{#item:420003}}.&lt;br /&gt;
&lt;br /&gt;
When deciding which gear to farm, I look through the different equipment options starting from Stage 1 and upwards and compare them to my Eden Paradise gear to consider the effort required to get there. The Eden Paradise gear starting out is already pretty good overall. So for example, when looking at Armor, I reviewed the Grace Armor, Automatic Armor, and Celine&#039;s Dress, and decided that it wasn&#039;t an improvement enough to replace my Eden Paradise Armor. Instead, I skipped to the Stage 4 armor Gray Wolf Armor. &lt;br /&gt;
&lt;br /&gt;
I did this for each slot of my gear and then decided to work on the earliest stage gear that I decided I would use. So: I decided I wanted the Grace Footgear, Gray Wolf Armor, and Illusion Silver Guard. Instead of working on the Stage 4 Gray Wolf Armor, I started on the Stage 2 Grace Footgear and Illusion Silver Guard. I also prioritized the Middle and Lower Headgear of Cor Core Booster + CD in mouth as I didn&#039;t have an Eden Paradise equivalent, so it was an easy boost in gear.&lt;br /&gt;
&lt;br /&gt;
It may be tempting to try to skip to Stage 4 and Stage 5, but I do recommend switching where necessary, as it helps clear instances and dungeons significantly.&lt;br /&gt;
&lt;br /&gt;
The [[Grace_Set|Grace Equipment]] may be a good place to start if you&#039;re looking to upgrade your Paradise gear!&lt;br /&gt;
&lt;br /&gt;
== Episode Quests == &lt;br /&gt;
Certain gear and maps require episode quests to be completed. Completing the episode quests gives you access to the maps and gives you a lot of the relevant currencies. This is a good route to take to move forward with gear progression. &lt;br /&gt;
&lt;br /&gt;
17.2, 18, 19, 20, and 21 require the prior episode quests to be completed.&lt;br /&gt;
&lt;br /&gt;
* [[17.1 Illusion]] is needed for [[Grace Set|Grace Equipment]]&lt;br /&gt;
* [[17.2 Sage Legacy]] is needed for [[Automatic Equipment (17.2)|Automatic Equipment]]&lt;br /&gt;
* [[18 Direction of Prayer]] is needed for [[Gray Wolf Equipment]]&lt;br /&gt;
* [[19 Issgard Land of Snow Flowers]] is needed for [[Issgard Equipment|Snow Flower and Glacier Equipment]] &lt;br /&gt;
* [[20_The_Immortal]] is needed for [[20_The_Immortal#Enchants|Glacier and Dim Glacier Equipment]]&lt;br /&gt;
* [[21_Age_of_Heroes]] is needed for [[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Equipment]]&lt;br /&gt;
&lt;br /&gt;
Clear Tickets can also be bought for Cash points. Episodes 15, 16, and 17.1 don&#039;t have any requirements. 19, 20, and 21 require at least 1 character among your master account to have completed this quest.&lt;br /&gt;
&lt;br /&gt;
== Zeny Farming ==&lt;br /&gt;
All this stuff ain&#039;t cheap and life is an endless cycle of paying bills. Renewal isn&#039;t any different, so you may be wondering how you can make that sweet sweet zeny. &lt;br /&gt;
&lt;br /&gt;
In Muh RO, mobs will give you zeny on kills based on their HP; you may have noticed this while leveling! As such, you will get more zeny from kills on higher density maps and with stronger mobs. However, the majority of zeny will be based on mob drops as loot to sell to the npc or valuable loot to sell to other players. Starting out, it&#039;ll be hard to know what to sell to npcs and what to sell to players or keep, but you&#039;ll learn in time. If you want to know more about whether an item is used for something, try searching it on the Muh RO wiki which will give you information about what it can be used for. &lt;br /&gt;
&lt;br /&gt;
Here are some of my recommendations for farming. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Big shout out and thank you to Cheverlotte, Lxna, Miku Kitsune, and Vorpal for testing and collecting data for this! &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes on the Farming Table:&#039;&#039;&#039;&lt;br /&gt;
* The table is ordered by Difficulty.&lt;br /&gt;
* The level requirement is only the required level to access the dungeon. This is not an indicator of the difficulty of the dungeon.&lt;br /&gt;
* Difficulty is also a good indicator of the gear threshold you need to hit. If you&#039;re having trouble with specific difficulties, it might be time to look into upgrading your gear!&lt;br /&gt;
* Otherwise, if you find that an area is too difficult, you should farm at a lower difficulty area.&lt;br /&gt;
* Some areas need to be accessed once before you can access them through the warper. Some areas may need episode completion to access it. &lt;br /&gt;
* These are just my beginner recommendations and not an absolute guideline. &lt;br /&gt;
* &#039;&#039;&#039;This Table is still in progress&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Farming Table&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon !! Level Requirement !! Difficulty !! Income !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Istana Cave || 0 || D || C || Easy Early Farming Spot. A good early source of {{#item:985}}. Income is heavily reliant on the price of {{#item:985}}.&lt;br /&gt;
|-&lt;br /&gt;
| Gefenia || 0 || D || D || Easy Early Farming Spot. Will rank higher if you use Gefenia Specific Builds: [[Gefenia Easy And Enjoyable Farming|Gefenia Easy and Enjoyable Farming]] / [[Gefenia Farming With Illusion Doping|Gefenia Farming with Illusion Doping]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Thanatos_Tower|Thanatos Tower Past]] || 0 || D || C || Easy Early Farming Spot&lt;br /&gt;
|-&lt;br /&gt;
| [[Magma Dungeon Lvl 3|Magma Dungeon F3]] || 175 || D || D ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Teddy Bear]] || 150 || C || B || ★ My recommendation for Early Game Farming, as it provides {{#item:984}} and {{#item:985}}. &amp;lt;br&amp;gt; Income varies based off Refinement Boxes Prices, and you might make more money by selling upgrade tickets&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Labyrinth]] || 170 || C || C || Income varies based on Refinement Boxes Prices, and you might make more money by selling upgrade tickets&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Underwater|Illusion of Underwater F2]] || 180 || C || C || Income varies based on Refinement Boxes Prices, and you might make more money by selling upgrade tickets&lt;br /&gt;
|-&lt;br /&gt;
| [[Odin|Odin&#039;s Past]] || 180 || C || C || &lt;br /&gt;
|-&lt;br /&gt;
| [[Oz_Labyrinth|Oz Dungeon F2]] || 170 || C || B-S || Income varies based off {{#item:1000405}} Prices. {{#item:1000405}} are useful for PvP. &lt;br /&gt;
|-&lt;br /&gt;
| [[Thanatos Tower Revamp]] || 180 || C || B || You will need to do the [[Thanatos Tower]] quest to access this dungeon. F11 and F12 are the most popular. &amp;lt;br&amp;gt; Highly recommend {{#item: 12710}} and would also recommend {{#item: 12211}} and SP Pots. The map is small, so the income will fluxuate significantly depending on amount of players on map. &lt;br /&gt;
|-&lt;br /&gt;
| Second Power Plant || 180 || C || C || ★ My Recommendation for Eden Coin Farming&lt;br /&gt;
|-&lt;br /&gt;
| Snake&#039;s Nest || 200 || C || C || Very useful for Dim Glacier Farming. &lt;br /&gt;
|-&lt;br /&gt;
| [[Rudus|Rudus F4]] || 200 || B || S || ★ My recommendation for Mid Game Farming, as it provides early access to {{#item: 25731}} and {{#item: 25729}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Abandoned Pit|Abandoned Pit F1]] || 200 || B || A || Very useful for Dim Glacier Farming. &lt;br /&gt;
|-&lt;br /&gt;
| [[Abandoned Pit|Abandoned Pit F2]] || 200 || B+ || S || Very useful for Dim Glacier Farming. &lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim|Niflheim Dungeon F1]] || 200 || B || S || ★ My recommendation for Mid Game Farming, as it provides early access to {{#item: 25731}} and {{#item: 25729}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim|Niflheim Dungeon F2]] || 240 || A || S || Income varies based off {{#item: 12103}} Prices. &lt;br /&gt;
|-&lt;br /&gt;
| [[Clock Tower Unknown Basement|Clock Tower Basement]] || 240 || A || S || Great All rounder for refinement resources. &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere|Varmundt Biosphere A]] || 240 || S || A-S+ || Income fluxuates based off prices of the relevant Rune and Essences. My recommendation is to farm the map with the highest Rune/Essence Prices&lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere|Varmundt Biosphere B]] || 240 || S || A-S+ || Income fluxuates based off prices of the relevant Rune and Essences. My recommendation is to farm the map with the highest Rune/Essence Prices&lt;br /&gt;
|-&lt;br /&gt;
| [[Mjolnir Underground Cave]] || 250 || S || S || Income varies based off {{#item: 12103}} Prices. &lt;br /&gt;
|-&lt;br /&gt;
| [[Power Twisted Plains]] || 250 || S || S ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Forgotten Time]] || 250 || S || S-S+ || Income fluxuates based off prices of the Wraths. Farm the Contaminated zone. &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere Depth 2]] || 250 || S+ || S+ || As this is the most difficult map, some classes with high investment are significantly more efficient farming this map. As such, income will significantly vary. Keep in mind, the S+ rating is based off that cap. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
If you have concerns with the rankings or have other farming recommendations please let me know!&lt;br /&gt;
&lt;br /&gt;
I almost always use {{#item: 12210}} and {{#item: 12710}} while farming. {{#item: 12210}} can be bought from the Eden Coin Shop and {{#item: 12710}} can be bought from the muh shop. {{#item: 12412}} can be more efficient than {{#item: 12210}} on &#039;&#039;&#039;S&#039;&#039;&#039; income maps, but mileage will vary depending on the efficiency of your farming. Other useful consumables while farming are: {{#item: 12211}}, {{#item: 23204}}, {{#item:23203}}, {{#item: 23648}}, and {{#item: 23647}} but there are many consumables that are worthwhile to use! &lt;br /&gt;
&lt;br /&gt;
Some key items that you will get while farming that will be relevant through all parts of the game are: {{#item: 25731}}, {{#item: 25729}}, {{#item:984}}, and {{#item:985}}.&lt;br /&gt;
&lt;br /&gt;
Some useful commands are @alc to update your autoloot settings, @lw and @load for ease of warping, and @storeall and @getall for loot management. I would also recommend having a specific storage so you can @storeall while farming and organize later. &lt;br /&gt;
&lt;br /&gt;
Additionally, there are [[Increase_item_drop_gears#Equipment_that_increases_drop_rate|drop rate gears that exist that will increase your drop percentage]]. If you can afford the loss in damage or cast time, it&#039;s highly recommended to use them while farming.&lt;br /&gt;
&lt;br /&gt;
== Refining Gear == &lt;br /&gt;
Now that you have these gears, [[Refinement|you may be looking to refine them]]. Refining in Renewal is very important as cards and gears will have special bonuses at specific refinement levels or at specific intervals of refinement! &lt;br /&gt;
&lt;br /&gt;
Refining in Renewal is a bit different, as there are a lot of upgrade boxes and upgrade items. Some equipment have special ways to refine them to a higher level without any of the risks of refining it to that level. So while leveling to 4 is safe for a weapon but anything above that has a risk of breaking when you refine them, items exist that will jump you to the higher refine level without that risk. &lt;br /&gt;
&lt;br /&gt;
One item you may have found while leveling in the Illusion Dungeons is its related Refinement Box. These Refinement boxes will refine an item from a specific list of items that is stated on the box description, and refine it safely but randomly from +4 to +7-10. For example, the {{#item:100423}} can be used to +7 to +10 any illusion equipment from the [[Illusion of Labyrinth Equipment|Illusion of Labyrinth]].&lt;br /&gt;
Additionally, gears related to instances or quests will often have an item that can be bought with currency to upgrade the item to a specific value. For example, Cor (Part of Episode 17.1), has an npc that will sell you {{#item:100130}} which can be used to upgrade the Grace Equipment. &lt;br /&gt;
&lt;br /&gt;
Renewal also added [[Armor_Weapon_Tickets|Safe to Refine Tickets]] that can be used for any level 1 armor or level 4 or below weapon! Safe to Refine Tickets can be made with Red Hugo in the top left corner of Para. These tickets can be created using Exchange Hammers that can be bought from the npc that will get a +X refined gear and exchange it for a X-1 Safe to Refine Ticket. So, if you have a +9 armor you can use an {{#item:50005}} to get a {{#item:6233}}. You can also exchange multiple of the same level Safe to Refine Ticket to get a higher refine level Ticket through Red Hugo. These tickets can go up to +12. &lt;br /&gt;
One thing to keep in mind is that these tickets cannot be used for level 5 weapons and level 2 armors. However, most of those gear have equivalent boxes that can be used (e.g. {{#item:101637}}, {{#item:101307}}, {{#item:50052}}).&lt;br /&gt;
&lt;br /&gt;
The Refinement boxes and Safe To Refine Tickets work well together. A great way to farm Safe to Refine Tickets is by farming Illusion Dungeons for their Illusion Gear and Refinement boxes and turning those in to get the Safe to Refine Tickets. A popular Illusion for this is [[Illusion_of_Underwater|Illusion of Underwater Floor 2]]. &lt;br /&gt;
&lt;br /&gt;
With this in mind, you should think about which refine level you would like your gear to be. Though it was a thing in Prerenewal to have gear and cards have more effects at different refinements ({{#item:4160}}, {{#item:5468}}, etc.), it is significantly more common in Renewal. Most gear and the majority of cards you will find will have bonuses at specific refinement levels (Additional X at Refine Level +Y), at specific intervals (Additional X for each Y Refine Levels) or both!&lt;br /&gt;
For example, The {{#item:450178}} gives a flat Matk + 130. However, it also gives Matk +15 for each 2 Refine Levels and decreases Variable Casting Time by 15% at Refine Level +7. As such, for this armor, you would want to refine it to +8 so you can take advantage of the Variable Casting Time Reduction at +7 while also having it at an interval of 2 for the Matk. &lt;br /&gt;
Note: Some enchantments give bonuses at specific refine levels as well. However, this will be covered in the next section.&lt;br /&gt;
&lt;br /&gt;
== Enchantments == &lt;br /&gt;
Pre-renewal had enchanting in the form of +1 - +3 stats on specific armors. However, [https://wiki.muhro.eu/Category:Enchantment Enchanting in renewal is a lot more powerful]. In some cases, a significant portion of the equipment&#039;s power comes from the enchantments making a deceptively weak item incredibly strong (e.g. [[Issgard_Equipment#Dim_Glacier_Weapons_2|Dim Glacier]]/[[Issgard_Equipment#Glacier_Weapons|Glacier weapons]]).&lt;br /&gt;
&lt;br /&gt;
Enchantment is the process of adding additional bonuses like stats, healing effectiveness, and more to equipment. This process is done through NPCs related to that specific equipment through the use of their applicable currencies, similar to how gear can be bought.&lt;br /&gt;
&lt;br /&gt;
Generally, you can add random enchantments for the equipment for a specific amount of currency or add a specific enchantment you would like for a greater amount of that currency. In some cases, you will have to add an enchantment on the equipment and upgrade that enchantment to get a stronger version of it. &lt;br /&gt;
&lt;br /&gt;
A good way to dip your toes into enchanting is by [[Illusion_Enchantment#Enchanting|enchanting your illusion gear with the Illusion Enchanter in Prontera]]. By now, you should have a decent amount of {{#item:25271}} and Illusion Gear from leveling in the Illusion Dungeons. These Illusion Stones can be used with the NPC to roll enchants on your weapons, armors, and accessories. Additionally, you will see that Illusion Weapons often have additional lines with extra effects (e.g. +X damage to X Type Monsters). These can be rerolled as well.&lt;br /&gt;
If you&#039;re currently using any Illusion Gear, go ahead and try some enchanting if you have illusion stones just sitting in storage!&lt;br /&gt;
&lt;br /&gt;
Some enchantments, like the [[Gray Wolf Equipment|Gray Wolf Armor]] mentioned in the previous section, also have special bonuses at specific refinement levels or at specific intervals of refinement. The Gray Wolf Enchantments have extra bonuses at +7, +9, and +11, so take a look at the enchantments when working on refining. &lt;br /&gt;
&lt;br /&gt;
Lastly, Fashion Points that you&#039;ve been collecting in game let you buy Costume Enchant Boxes. These boxes give Enchant Stones that can be enchanted onto your costumes for a lot of additional power. The list of Enchant Stones and their % drops can be found here: [[Costume_Enchants_(Fashion_Points)#Enchant_Stones]]&lt;br /&gt;
&lt;br /&gt;
== Shadow Gears == &lt;br /&gt;
If you talked with Lucy in the Paradise Equipment room in Eden, you should have the Paradise Shadow Equipment. [[Shadow Gear|Shadow Equipment]] is additional equipment that is equipped in your Costume Equipment for the Armor, Weapon, Shield, Shoes, and Accessories that provide additional benefits but no cosmetic effects. &lt;br /&gt;
&lt;br /&gt;
You can talk with Lucy to buy [[Beginners_Guide#Shadow_Gear|Advanced Shadow Gear]] (230 {{#item:25223}} for the whole set) or rent it for 3 days (20 {{#item:25223}}). The regular Paradise Shadow Equipment is already pretty good, but the Advanced Shadow Gear will provide around double the stats with the whole set. Eden Coins can be farmed by doing the level 100+ Eden missions. &lt;br /&gt;
&lt;br /&gt;
[[Shadow Gear|Better Shadow Gear]] can be found in the Main Office basement (bottom right of the main office). The Shadow Gear can give a large amount of benefits like an increase in specific skill damage, increased stats, increased movement speed, armor/magic resist Pen, and more! Generally, each piece of the Shadow Gear will need 80x {{#item:50033}}, 5x MvP Item, and 15x {{#item:25729}}. Shadows are obtained through {{#item:50034}} which you can get from killing MVPs or by trading with Rayja in the basement for 5 {{#item:25729}}. &lt;br /&gt;
Generally, the best Shadow Gear will require related Thump Boxes that will require an amount of specific Shadow items at a specific Refine Rate to create one piece of that Shadow Gear. For example, the Almighty Shadow Accessories, which provide +1 All Basic Stats per Refine Level, uses the {{#item:23247}} which requires 5 +7 of any of the Power, Vital, Intelligence, Dexterous, and Lucky Shadow gear to create one random piece of the Almighty Shadow Accessories. Thankfully, they can be exchanged for the other piece with Rajya using the {{#item:1000854}} if you get the piece you don&#039;t need. &lt;br /&gt;
&lt;br /&gt;
Shadow Gear has benefits in the specific combos, but not all combos are all pieces of the shadow gear, so you can mix and match the shadow gear as you&#039;d like (e.g. Full Tempest Armor and Shoes with the Almighty Accessories). One set of Combo Gear I might recommend is the Master Class Combo, which provides strong benefits for any damage-dealing class (and will often be BIS for certain classes). &lt;br /&gt;
&lt;br /&gt;
All Shadow gear including accessories can be upgraded! A  {{#item:23926}} for Shadow gear can be bought for 150 {{#item:50033}} and 150 {{#item:25729}} or they can be refined with the regular refiner. &lt;br /&gt;
&lt;br /&gt;
Lastly, for those of you interested in upgrading your Shadow Gear, I recommend going through the [[Endless_Cellar_/_Endless_Tower|Endless Tower and Endless Cellar instances]] as they provide a great way to farm shadow crates!&lt;br /&gt;
&lt;br /&gt;
== Grade Enhancing == &lt;br /&gt;
Now your gear is starting to come along and you have a lot of zeny and don&#039;t know what to do with it. Well do I have a great solution for you!&lt;br /&gt;
&lt;br /&gt;
[[Grade_Enhancing|Grade Enhancing]] is a new mechanic in Renewal that allows you to enhance your equips (from Ungraded -&amp;gt; D -&amp;gt; C -&amp;gt; B -&amp;gt; A) to strengthen your Level 5 Weapons and Level 2 Armors in two ways: increasing the ATK &amp;amp; MATK refine bonus given from refining and providing additional Grade Bonuses that are unique to the specific equipment and/or its enchants. Generally, the Grade Bonus is the biggest bonus and will provide grades for each increased Grade.&lt;br /&gt;
&lt;br /&gt;
A great example of this is the {{#item:470204}} that gives Matk +5% and SPL +5 at Grade D, 1s Fixed Casting Time Reduction at Grade C, S.Matk +7 at Grade B, and SPL +8 per 2 Refine Levels at Grade A. In the case of the Moan of Corruption, it might not be worthwhile to start using it until you get it to Grade C. &lt;br /&gt;
&lt;br /&gt;
Grade Enhancing is one of the most expensive mechanics in Renewal as it requires specific materials for the grading process and a specific refine level, often requiring you to go past the safe refine level and requiring {{#item:6635}} to go about it without the risk of destruction. Grading itself also has a chance of success, but there is an option to make sure that it won&#039;t get destroyed at the cost of 5x the material. {{#item:1000337}} can be used, but I do not recommend using these, as the cost of the required {{#item:6635}} is often significantly more than the cost of the materials to grade. &lt;br /&gt;
&lt;br /&gt;
A common and great place to start Grade Enhancing is with the [[Equipment_Issgard#Dim_Glacier_Weapons_2|dim glacier weapon]] as it is the BIS weapon for most classes. Due to the cost-effectiveness of the {{#item:101637}}, it is significantly easier to get it to the refinement level for the desired enchantment.&lt;br /&gt;
&lt;br /&gt;
There are safe and unsafe grade options. The recommendation is to &#039;&#039;&#039;always&#039;&#039;&#039; use the safe option. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#F4FFFF; text-align: center;&amp;quot;&lt;br /&gt;
| Process|| Required Refine || Required Materials ||  Base Success Chance || Failure Penalty &lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  No Grade → Grade D || +9 || 1x {{#item:1000325}} &amp;lt;br&amp;gt; 100.000 Zeny ||  +9: 20%&amp;lt;br&amp;gt;+10: 30%&amp;lt;br&amp;gt;+11: 70% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  No Grade → Grade D || +9 || 5x {{#item:1000325}} &amp;lt;br&amp;gt; 500.000 Zeny ||  +9: 20%&amp;lt;br&amp;gt;+10: 30%&amp;lt;br&amp;gt;+11: 70% || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade D → Grade C || +10 || 1x {{#item:1000326}} &amp;lt;br&amp;gt; 125.000 Zeny ||   +10: 30%&amp;lt;br&amp;gt;+11: 60% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade D → Grade C || +10 || 5x {{#item:1000326}} &amp;lt;br&amp;gt; 625.000 Zeny||   +10: 30%&amp;lt;br&amp;gt;+11: 60% || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade C → Grade B || +11 || 1x {{#item:1000327}} &amp;lt;br&amp;gt; 200.000 Zeny ||  50% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade C → Grade B || +11 || 5x {{#item:1000327}} &amp;lt;br&amp;gt; 1.000.000 Zeny||  50% || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade B → Grade A || +11 || 2x {{#item:1000328}} &amp;lt;br&amp;gt; 500.000 Zeny ||  40% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade B → Grade A || +11 || 10x {{#item:1000328}} &amp;lt;br&amp;gt; 2.500.000 Zeny||  40% || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== MuhRo Resources == &lt;br /&gt;
Finally, welcome to the server! It&#039;s a lot to take in, but there&#039;s no rush to learn everything, and you&#039;ll learn what you need to learn in time. I wanted to provide some useful resources, commands, and other information that might be helpful to you in Muh RO. &lt;br /&gt;
&lt;br /&gt;
MuhRO has a lot of helpful resources and information. If you&#039;re on this guide, I&#039;m sure you&#039;re familiar with the wiki. However, in case you don&#039;t: &lt;br /&gt;
* [[User_Guides|Useful player guides]] will have a bunch of player guides created by helpful MuhRO compatriots! &lt;br /&gt;
* [[Instances|Instances]] will provide information for any instance. &lt;br /&gt;
* [https://wiki.muhro.eu/Category:Dungeons Dungeons] will similarly provide information for many popular dungeons. &lt;br /&gt;
* [[Available_Classes|Available classes]] will provide descriptions of all of the available classes! Super helpful if you&#039;re not sure what to play! &lt;br /&gt;
* [[Welcome_to_MuhRo-Wiki|The home page]] of course will have a lot of relevant information right there. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
The [https://flux.muhro.eu/ MuhRO home page] also has a lot of valuable resources for players to use when they are logged in! &lt;br /&gt;
* [https://flux.muhro.eu/?module=item The Item Database] allows you to search for any item in the database. When you click on an item, you can see what monsters drop it and their drop rate, whether it&#039;s currently being sold by vendors and their price, and even the item&#039;s vending history to get an idea of the price if it&#039;s not being sold by vendors at the time! &lt;br /&gt;
* [https://flux.muhro.eu/?module=monster The Monster Database] allows you to search for any monster in the database and gives you monster details and drops. This won&#039;t let you know where a monster can be found, so I normally use @whereis for that information. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A lot of [[Player_Commands|helpful commands]] can be used in-game to find relevant information as well. &lt;br /&gt;
* &#039;&#039;&#039;@ii&#039;&#039;&#039; lets you search an item to read its description. For you costume lovers out there, I often use it to search a costume to click the item description and view the preview e.g. @ii Costume Crescent Moon. &lt;br /&gt;
* &#039;&#039;&#039;@mi&#039;&#039;&#039; lets you search a monster to view its monster details and item drops e.g. @mi Grote.&lt;br /&gt;
* &#039;&#039;&#039;@whereis&#039;&#039;&#039; lets you search a monster to see where that mob is located e.g. @whereis Grote.&lt;br /&gt;
* &#039;&#039;&#039;@whodrops&#039;&#039;&#039; lets you search an item to see what mobs drop that specific item e.g. @whodrops Blacksmith&#039;s Blessing. &lt;br /&gt;
* &#039;&#039;&#039;@whosells&#039;&#039;&#039; lets you search an item to see if any vendors are currently selling that item e.g. @whosells Blacksmith&#039;s Blessing. &lt;br /&gt;
* &#039;&#039;&#039;@whobuys&#039;&#039;&#039; lets you search an item to see if any vendors are currently buying that item e.g. @whobuys Blacksmith&#039;s Blessing. &lt;br /&gt;
* &#039;&#039;&#039;@wn&#039;&#039;&#039; lets you search an item to see if any NPCs sell that item e.g. @wn Blacksmith&#039;s Blessing.&lt;br /&gt;
* &#039;&#039;&#039;@navi&#039;&#039;&#039; gives you navigation directions to get to a specific map or coordinate e.g. @navi ein_dun03. You will find that a lot of the Wiki pages will provide specific coordinates in orange like this {{#navi:prt_monk|94|213}}. You can click these and paste them into your text bar in-game to allow you to navigate to it. Additionally, you can access the navigation window in-game with alt + n. &lt;br /&gt;
* &#039;&#039;&#039;@commands&#039;&#039;&#039; will provide you a list of all of the other @ commands.&lt;br /&gt;
&lt;br /&gt;
[[Category:General Guides]]&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_Prerenewbie_Guide_to_Renewal&amp;diff=59280</id>
		<title>Choi&#039;s Prerenewbie Guide to Renewal</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_Prerenewbie_Guide_to_Renewal&amp;diff=59280"/>
		<updated>2026-04-01T04:11:54Z</updated>

		<summary type="html">&lt;p&gt;Choi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
New to renewal and feeling overwhelmed? Same, tbh, but here&#039;s some information that I thought was helpful starting out. &amp;lt;br&amp;gt;&lt;br /&gt;
A lot of this information uses [[Madame Celery&#039;s Guide to MuhRO]] which is a very helpful resource.  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
My guild and I come from a prerenewal server and had very limited knowledge about Renewal, so I had created this guide to help them but decided to share with anyone interested. The purpose of this guide is to hopefully help people who are new to renewal and should be used as a supplement to the other guides! &lt;br /&gt;
Also, please check out [[User Guides|the other User Guides that are available!]] &lt;br /&gt;
Please feel free to reach out to me (IGN: Choi or Tokki) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
As a note, I created this guide for my guild gradually, as we progressed. So I would recommend that you read through this gradually as well! &lt;br /&gt;
For my suggestion on what to read until you&#039;re ready for the next section: &lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Preface|Preface]], [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Starting_out_and_Leveling|Starting out and Leveling]], and [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#MuhRo_Resources|MuhRO Resources]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Traits_and_Damage_Classes|Traits and Damage Classes]], [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Gear_Progression_OR_How_I_Think_About_Gear|Gear Progression]], and [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Episode_Quests|Episode Quests]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Zeny_Farming_(Section_is_in_Progress)|Zeny Farming]] and [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Refining_Gear|Refining]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Enchantments|Enchantments]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Shadow_Gears|Shadow Gear]] &lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Grade_Enhancing|Grade Enhancing]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: August 12th, 2025&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Starting out and Leveling ==&lt;br /&gt;
Most of the leveling is done through Main Board Quests that you can get at Main Office and Eden Board Quests that you can get at Eden&lt;br /&gt;
&lt;br /&gt;
The Job Changer can be found at @go main at the top left. Get to Base Level 10 and Job Level 10, and talk with the Job Changer to change to your first class. Additionally, in the Top Right of Main, talk to the Daily Instance Board. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eden Quests and Paradise Gear&#039;&#039;&#039;: [[Beginners_Guide#Eden_Boards|Eden Quests]] are a great way to level during your early levels. Go to @go Eden and [[Beginners_Guide#How_to_play_MuhRo|talk with Lime Evenor to join the Eden Group]] and accept the applicable board quests there. In Eden, enter the top right portal and talk with Lucy and Lothaire in the room on the right to get your [[Beginners_Guide#Eden_Gear|Paradise Gear and Paradise Shadow Gear]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poring Village&#039;&#039;&#039;: After you receive your Paradise gear, go and complete the [[Poring_Village|Poring Village Instance]]. Once completed you can go back to the Daily Instance Board @go main to get some additional experience. You should be job level 50 by now and can change to your next class at main. After that, go back to Eden and you can get some additional items from Labraham in the Paradise Equipment room. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eden Quests to level 99&#039;&#039;&#039;: Now, you should move forward with completing Eden Quests. In the Eden Room, talk to the job boards applicable to your level range, to receive the quests. These quests are repeatable, so you can do the same quest repeatedly. &lt;br /&gt;
The quests that I most often do are Turtle Dungeon 1-4, Glast Heim Monastery, Ice Dungeon 1, Moscovia Dungeon 3, and Louyang Field 1. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rebirth&#039;&#039;&#039;: Once you get to level 99 or close to level 99, do the quest again, but do not turn in the experience rewards. Instead, finish the quest and rebirth, level up to job level 10, and job change. Now, go and turn in your quest. This should jump you to a high level and job level 50, so you can change into your 2-2 Class. Do Eden quests again until you get to your third class. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level 100+ and Illusion Dungeons&#039;&#039;&#039;: You can use the table below after you get to Base Level 100. You can now access [[Illusion Dungeons]] by going to Warper -&amp;gt; Illusion. For Illusion Dungeons and other dungeons in the table you can talk to the Daily Quest Board at the bottom right of @go Main to get quests and rewards.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes on the Leveling Table:&#039;&#039;&#039;&lt;br /&gt;
* The table is ordered by least experience given to most experience given.&lt;br /&gt;
* The level requirement is only the required level to access the dungeon. This is not an indicator of the difficulty of the dungeon.&lt;br /&gt;
* Difficulty is also a good indicator of the gear threshold you need to hit. If you&#039;re having trouble with specific difficulties, it might be time to look into upgrading your gear!&lt;br /&gt;
* Otherwise, if you find that an area is too difficult, you should level at a lower difficulty area.&lt;br /&gt;
* Quests are repeatable.&lt;br /&gt;
* Some areas need to be accessed once before you can access them through the warper. Some areas may need episode completion to access it. &lt;br /&gt;
* As a note, there&#039;s no rush to get to Level 275. I would say that the main threshold for leveling should be 240 or 250. At that point, you can use most gear and access most instances/dungeons. I recommend at that point that you just carry on farming, and you will get to 275 before you even realize it!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Leveling 100+&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon !! Level Requirement !! Difficulty !! Experience !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Moonlight]] || 100 || D || D || &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Vampire]] || 130 || D || D || &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Teddy Bear]] || 150 || D || D || A good early source of {{#item:984}} and {{#item:985}}. &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Twins]] || 160 || D || D || The {{#item:460017}} and {{#item:460018}} are great shields that I would recommend keeping, as you will use them into the late game. &lt;br /&gt;
|-&lt;br /&gt;
| [[Eden_130~190_Mission_Board#Verus|Verus Tunnel Outskirts]] || 160 || D || C || This is an Eden Board Quest at {{#navi:ver_tunn|13|35}}. I would recommend doing this over Twins or Teddy Bear. Need [[15.1 and 15.2 Phantasmagorika|Episode 15]] completed (can use skip ticket)&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Labyrinth]] || 170 || C || C || The Illusion Morpheus Gear are great gears for magic classes in the early game. &lt;br /&gt;
|-&lt;br /&gt;
| [[Magma_Dungeon_Lvl_3|Magma Dungeon F3]] || 175 || D || C || A good early farming spot for zeny &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Underwater|Illusion of Underwater F2]] || 180 || C || C || &lt;br /&gt;
|-&lt;br /&gt;
| [[Odin|Odin&#039;s Past]] || 180 || C || B || &lt;br /&gt;
|-&lt;br /&gt;
| [[Einbech#Einbech_Lvl_3_Dungeon|Einbech F3]] || 180 || C || B || &lt;br /&gt;
|-&lt;br /&gt;
| [[Abyss Lake|Abyss Lake F4]] || 190 || C || B || &lt;br /&gt;
|-&lt;br /&gt;
| [[Thanatos Tower Revamp]] || 180 || C || B || Involves multiple quests that span from floor 9 to floor 12. You will also need to do the [[Thanatos Tower]] quest to access this dungeon. An excellent farming spot&lt;br /&gt;
|-&lt;br /&gt;
| [[Rudus|Rudus F4]] || 200 || B || B || A good early farming spot for farming late game material like {{#item:25729}} and {{#item:25731}}. The {{#item:420003}}, {{#item:410092}}, and {{#item:410017}} are good early game headgears as well. &lt;br /&gt;
|-&lt;br /&gt;
| [[Amicitia|Amicitia Dungeon F1]] || 215 || B || B || The {{#item: 400002}} is a great mid headgear for aftercast delay. &lt;br /&gt;
|-&lt;br /&gt;
| [[Amicitia|Amicitia Dungeon F2]] || 230 || A || A || A good farming spot. The {{#item: 400002}} is a great mid headgear for aftercast delay. &lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim|Niflheim Dungeon F2]] || 240 || A || A || An excellent farming spot for late game material. {{#item: 12103}} can also be sold to players for a great price. The {{#item: 410094}} and {{#item: 420076}} are great headgears. &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere|Varmundt Biosphere]] || 240 || S || S || An excellent farming spot. Some of the [[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Rune Gear and Rings]] are end-game gear. &lt;br /&gt;
|-&lt;br /&gt;
| [[Power Twisted Plains]] || 250 || S || S || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mjolnir Underground Cave]] || 250 || S || S || &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere Depth]] || 250 || S+ || S+ || The second most difficult dungeon.&lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere Depth 2]] || 250 || S+ || S+ || The most difficult dungeon.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Traits and Damage Classes ==&lt;br /&gt;
As part of Renewal, [[Stats|Traits have been added for Fourth Classes]] that provide additional bonuses to your stats. You will see that some of your Fourth Class skills scale with your specific traits. For example, Soul Vulcan Strike benefits from SPL for the scaling and the additional S.Matk you get from SPL. &lt;br /&gt;
Additionally, some stats have new mechanics that may be good to review. The main one to keep in mind is Cast Time for skills which has a mix of Fixed Cast Time (Reducable through gear) and Variable Cast time (Reducable through Int and Dex or Gear). &lt;br /&gt;
&lt;br /&gt;
Skill Damage is separated into Physical Melee, Physical Ranged, and Magical. You will see a lot of gear and equipment are separated in this way (e.g. {{#item:27384}}, {{#item:300270}}, {{#item:450169}}). You can see your skill&#039;s damage type under &amp;quot;Type&amp;quot; in your skill description. However, I would break it out into five damage classes: &lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Magical|Magical]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Ranged_Physical_(Non-Crit)|Ranged Physical]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Ranged_Physical_(Crit)|Ranged Physical Crit]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Melee_Physical_(Non-Crit)|Melee Physical]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Melee_Physical_(Crit)|Melee Physical Crit]]&lt;br /&gt;
Similar to {{#skill:382}}, many physical skills in Renewal are able to critically strike. As such, I would organize the damage types in this way, as the gear required for these damage types will be fairly similar for characters in that class.&lt;br /&gt;
&lt;br /&gt;
All 4th job classes are viable in almost all content, so my recommendation is always just to play the class you enjoy the most!&lt;br /&gt;
&lt;br /&gt;
== Gear Progression OR How I Think About Gear == &lt;br /&gt;
The tables below are split between the different damage classes. In the tables, when you click on the links to the specific gears, it will give you information on the applicable equipment and its related instances, quests, and mobs. I also recommend checking out the various other [[User Guides]], as they may go into better detail about gear and gear progression for your damage class.&lt;br /&gt;
&lt;br /&gt;
At level 100, you can talk with [[Beginners_Guide#Eden_Gear|Labraham and Louis]] to get Advanced Paradise Gear. These gear will require:&lt;br /&gt;
* 15 {{#item:7318}} - Dungeons -&amp;gt; Einbech Dungeon &lt;br /&gt;
* 3 {{#item:1034}} - Guild Dungeons -&amp;gt; Valkyrie. Talk to the Gate Manager to get to Floor 2&lt;br /&gt;
* 15 {{#item:7200}} - Dungeons -&amp;gt; Beach Dungeon F2 -&amp;gt; Northeast Portal to Umbala Field&lt;br /&gt;
Once you get these, you should start improving your gear starting from Stage 1&lt;br /&gt;
&lt;br /&gt;
=== Magical ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Magical&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Gear Slot&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 1&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 2&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 3&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 4&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 5&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Hood]]&lt;br /&gt;
|[[Various_Headgears_Reform#Survival_Circlet|Survival Circlet-LT]]&amp;lt;br&amp;gt;[[Tomb_of_Remorse#Thanatos_Helmet_and_LT_Version|Thanatos Magic Helmet-LT]]&amp;lt;br&amp;gt;[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Ribbon]]&lt;br /&gt;
|[[Various_Headgears_Reform#Bacsojin_Doll_Hat|Bacsojin Doll Hat-LT]]&amp;lt;br&amp;gt;[[Temporal Circlet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&amp;lt;br&amp;gt;[[Helms_of_Faith#Headgears|Helm of Faith]]&lt;br /&gt;
|[[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|Vesper Helm]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Magician Crown]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Judgement]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|&lt;br /&gt;
|[[Deep Blue Sunglasses|Deep Blue Sunglasses]]&amp;lt;br&amp;gt;[[Amicitia|Victory Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gamblers Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Rudus|CD in Mouth]]&lt;br /&gt;
|[[Equipment Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger|Survival Orbs-LT]]&amp;lt;br&amp;gt;[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Spades in Mouth (Magical)]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Beginners Guide|Eden Paradise Armor]]&amp;lt;br&amp;gt;[[Grace Set|Grace Armor]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Armor Type B]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Dress]]&amp;lt;br&amp;gt;[[Odin#Equipment|Int Soutane]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Armor|Gray Wolf Robe]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Robe]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Robe]]&lt;br /&gt;
|[[20_The_Immortal#Dim_Glacier_Armors|Dim Glacier Robe]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Robe]]&lt;br /&gt;
|[[Constellation_Tower#Faint_and_Nebula_Armors|Nebula Robe of Spell]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Soul Purification Rune Robe]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_of_Teddy_Bear|Illusion Survivor&#039;s Staff]] &amp;lt;br&amp;gt; [[Illusion_of_Twins|Illusion Thorny Staff]]&lt;br /&gt;
|[[Issgard_Equipment#Glacier_Weapons_(Shuriken,_Guns_and_Staffs)|Glacier Staff]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Poenitentia_Gears|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment#Dim_Glacier_Weapons|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]] &amp;lt;br&amp;gt; [[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena#Special_Product_List|Magic Absorber]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Shawl]]&amp;lt;br&amp;gt;[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal INT Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing Type B]]&lt;br /&gt;
|[[Convertible Wings|Convertible Magical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Muffler]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Death Rune Manteau]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Muffler]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Muffler]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Autumn#Circulation_of_Life:_Autumn|Circulation of Life: Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Magic Boots]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal INT Boots]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Leg Type B]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Footgear|Gray Wolf Shoes]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Shoes]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Boots]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub|Moan of Corruption]]&amp;lt;br&amp;gt;[[Varmundt&#039;s Biosphere|Varmundt Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Shoes]]&lt;br /&gt;
|&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Ring]]&amp;lt;br&amp;gt;[[Grace Set|Grace Magic Ring]]&lt;br /&gt;
|[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Automatic_Equipment_(17.2)|Automatic Battle Chip]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Brooch/Evil Thread Glove]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Accessories|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Accessories_(Right)|Snow Flower Necklace]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Necklace]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Temple Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Necklace]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Spell Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Bracelet]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Divine Power Insignia]]&lt;br /&gt;
|[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Automatic_Equipment_(17.2)|Automatic Battle Chip]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Brooch/Evil Thread Glove]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Accessories|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Accessories_(Right)|Snow Flower Earring]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Earring]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Temple Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ranged Physical (Non-Crit) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Ranged Physical (Non-Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|Stage 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub,_Fish_Head_Hat|Crown Of Beelzebub]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Amicitia|Feather in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Diamonds in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|AGI Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Phreeoni_Wing_Suit|Phreeoni Wing Suit]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Suit of Concentration]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Ice Storm Rune Suit]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal DEX Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Physical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Manteau]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Summer#Circulation_of_Life:_Summer|Circulation of Life: Summer]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal DEX Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Boots]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Concentration Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Celestial Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Summer]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melee Physical (Non-Crit) ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Melee Physical (Non-Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|Stage 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub,_Fish_Head_Hat|Crown Of Beelzebub]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Niflheim|Ninja&#039;s Blue Mask]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Hearts in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&amp;lt;br&amp;gt;[[Illusion_of_Luanda|Illusion Goibne&#039;s Armor]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|Odin STR Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Armor of Power]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Flame Earth Rune Armor]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal STR Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Physical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Spring#Circulation_of_Life:_Spring|Circulation of Life: Spring]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal STR Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Power Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Power Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Spring]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ranged Physical (Crit) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Ranged Physical (Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|Stage 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Boitata_Hat&#039;s_and_Armor|Boitata Hat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Niflheim|Bondage Necklace]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Diamonds in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|Odin LUK/AGI Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Phreeoni_Wing_Suit|Phreeoni Wing Suit]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Armor of Creative]]&amp;lt;br&amp;gt;[[Constellation Tower|Nebula Suit of Concentration]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Corruption Poison Rune Cloth]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Ice Storm Rune Suit]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal LUK/DEX Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Critical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Garment]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Pirate_Captain.27s_Coat|Pirate Captain&#039;s Coat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Winter#Circulation_of_Life:_Winter|Circulation of Life: Winter]]&amp;lt;br&amp;gt;[[Divine_Beast&#039;s_Cloak:_Summer#Circulation_of_Life:_Summer|Circulation of Life: Summer]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal LUK/DEX Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Creative Seal]]&amp;lt;br&amp;gt;[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Concentration Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Hundred Lucks/Celestial Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Winter/Summer]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melee Physical (Crit) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Melee Physical (Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|Stage 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Boitata_Hat&#039;s_and_Armor|Boitata Hat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Niflheim|Bondage Necklace]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Hearts in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|Odin LUK/STR Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Suit of Creative]]&amp;lt;br&amp;gt;[[Constellation Tower|Nebula Armor of Power]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Corruption Poison Rune Cloth]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Flame Earth Rune Armor]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
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|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal LUK/STR Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Critical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Garment]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Pirate_Captain.27s_Coat|Pirate Captain&#039;s Coat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Winter#Circulation_of_Life:_Winter|Circulation of Life: Winter]]&amp;lt;br&amp;gt;[[Divine_Beast&#039;s_Cloak:_Spring#Circulation_of_Life:_Spring|Circulation of Life: Spring]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal LUK/STR Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Creative Seal]]&amp;lt;br&amp;gt;[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Power Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Hundred Lucks Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Winter/Spring]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
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|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the most part, the equipment in renewal requires specific currencies that can be received from instances, quests, or mob kills. For example:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Instances&#039;&#039;&#039;: {{#item:18849}} requires {{#item:7642}} to be created. Bloody Coins can be received when completing the Instance &amp;quot;[[Horror_Toy_Factory|Horror Toy Factory]]&amp;quot; and can be dropped from mobs within that Instance. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quests&#039;&#039;&#039;: [[Grace_Set|Grace Equipment]] requires {{#item:25669}} and {{#item:25723}}. In order to access the map that allows you to exchange these currencies for Grace Equipment, you need to complete the [[17.1_Illusion|17.1 episode quest.]] The quests involved in this will provide you with a good amount of that currency. Mobs in areas and dungeons related to 17.1 will provide you with the currency as well. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mob Drops&#039;&#039;&#039;: Certain equipment can be received from mobs. [[Illusion_Dungeons|Illusion dungeons]] are a great example of this. Another example is [[Rudus|Rudus Dungeon 4]]. Within that dungeon, all mobs have a low chance of dropping {{#item:410016}}, {{#item:410017}}, {{#item:410091}}, {{#item:410092}}, and {{#item:420003}}.&lt;br /&gt;
&lt;br /&gt;
When deciding which gear to farm, I look through the different equipment options starting from Stage 1 and upwards and compare them to my Eden Paradise gear to consider the effort required to get there. The Eden Paradise gear starting out is already pretty good overall. So for example, when looking at Armor, I reviewed the Grace Armor, Automatic Armor, and Celine&#039;s Dress, and decided that it wasn&#039;t an improvement enough to replace my Eden Paradise Armor. Instead, I skipped to the Stage 4 armor Gray Wolf Armor. &lt;br /&gt;
&lt;br /&gt;
I did this for each slot of my gear and then decided to work on the earliest stage gear that I decided I would use. So: I decided I wanted the Grace Footgear, Gray Wolf Armor, and Illusion Silver Guard. Instead of working on the Stage 4 Gray Wolf Armor, I started on the Stage 2 Grace Footgear and Illusion Silver Guard. I also prioritized the Middle and Lower Headgear of Cor Core Booster + CD in mouth as I didn&#039;t have an Eden Paradise equivalent, so it was an easy boost in gear.&lt;br /&gt;
&lt;br /&gt;
It may be tempting to try to skip to Stage 4 and Stage 5, but I do recommend switching where necessary, as it helps clear instances and dungeons significantly.&lt;br /&gt;
&lt;br /&gt;
The [[Grace_Set|Grace Equipment]] may be a good place to start if you&#039;re looking to upgrade your Paradise gear!&lt;br /&gt;
&lt;br /&gt;
== Episode Quests == &lt;br /&gt;
Certain gear and maps require episode quests to be completed. Completing the episode quests gives you access to the maps and gives you a lot of the relevant currencies. This is a good route to take to move forward with gear progression. &lt;br /&gt;
&lt;br /&gt;
17.2, 18, 19, 20, and 21 require the prior episode quests to be completed.&lt;br /&gt;
&lt;br /&gt;
* [[17.1 Illusion]] is needed for [[Grace Set|Grace Equipment]]&lt;br /&gt;
* [[17.2 Sage Legacy]] is needed for [[Automatic Equipment (17.2)|Automatic Equipment]]&lt;br /&gt;
* [[18 Direction of Prayer]] is needed for [[Gray Wolf Equipment]]&lt;br /&gt;
* [[19 Issgard Land of Snow Flowers]] is needed for [[Issgard Equipment|Snow Flower and Glacier Equipment]] &lt;br /&gt;
* [[20_The_Immortal]] is needed for [[20_The_Immortal#Enchants|Glacier and Dim Glacier Equipment]]&lt;br /&gt;
* [[21_Age_of_Heroes]] is needed for [[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Equipment]]&lt;br /&gt;
&lt;br /&gt;
Clear Tickets can also be bought for Cash points. Episodes 15, 16, and 17.1 don&#039;t have any requirements. 19, 20, and 21 require at least 1 character among your master account to have completed this quest.&lt;br /&gt;
&lt;br /&gt;
== Zeny Farming ==&lt;br /&gt;
All this stuff ain&#039;t cheap and life is an endless cycle of paying bills. Renewal isn&#039;t any different, so you may be wondering how you can make that sweet sweet zeny. &lt;br /&gt;
&lt;br /&gt;
In Muh RO, mobs will give you zeny on kills based on their HP; you may have noticed this while leveling! As such, you will get more zeny from kills on higher density maps and with stronger mobs. However, the majority of zeny will be based on mob drops as loot to sell to the npc or valuable loot to sell to other players. Starting out, it&#039;ll be hard to know what to sell to npcs and what to sell to players or keep, but you&#039;ll learn in time. If you want to know more about whether an item is used for something, try searching it on the Muh RO wiki which will give you information about what it can be used for. &lt;br /&gt;
&lt;br /&gt;
Here are some of my recommendations for farming. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Big shout out and thank you to Cheverlotte, Lxna, Miku Kitsune, and Vorpal for testing and collecting data for this! &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes on the Farming Table:&#039;&#039;&#039;&lt;br /&gt;
* The table is ordered by Difficulty.&lt;br /&gt;
* The level requirement is only the required level to access the dungeon. This is not an indicator of the difficulty of the dungeon.&lt;br /&gt;
* Difficulty is also a good indicator of the gear threshold you need to hit. If you&#039;re having trouble with specific difficulties, it might be time to look into upgrading your gear!&lt;br /&gt;
* Otherwise, if you find that an area is too difficult, you should farm at a lower difficulty area.&lt;br /&gt;
* Some areas need to be accessed once before you can access them through the warper. Some areas may need episode completion to access it. &lt;br /&gt;
* These are just my beginner recommendations and not an absolute guideline. &lt;br /&gt;
* &#039;&#039;&#039;This Table is still in progress&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Farming Table&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon !! Level Requirement !! Difficulty !! Income !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Istana Cave || 0 || D || C || Easy Early Farming Spot. A good early source of {{#item:985}}. Income is heavily reliant on the price of {{#item:985}}.&lt;br /&gt;
|-&lt;br /&gt;
| Gefenia || 0 || D || D || Easy Early Farming Spot. Will rank higher if you use Gefenia Specific Builds: [[Gefenia Easy And Enjoyable Farming|Gefenia Easy and Enjoyable Farming]] / [[Gefenia Farming With Illusion Doping|Gefenia Farming with Illusion Doping]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Thanatos_Tower|Thanatos Tower Past]] || 0 || D || C || Easy Early Farming Spot&lt;br /&gt;
|-&lt;br /&gt;
| [[Magma Dungeon Lvl 3|Magma Dungeon F3]] || 175 || D || D ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Teddy Bear]] || 150 || C || B || ★ My recommendation for Early Game Farming, as it provides {{#item:984}} and {{#item:985}}. &amp;lt;br&amp;gt; Income varies based off Refinement Boxes Prices, and you might make more money by selling upgrade tickets&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Labyrinth]] || 170 || C || C || Income varies based on Refinement Boxes Prices, and you might make more money by selling upgrade tickets&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Underwater|Illusion of Underwater F2]] || 180 || C || C || Income varies based on Refinement Boxes Prices, and you might make more money by selling upgrade tickets&lt;br /&gt;
|-&lt;br /&gt;
| [[Odin|Odin&#039;s Past]] || 180 || C || C || &lt;br /&gt;
|-&lt;br /&gt;
| [[Oz_Labyrinth|Oz Dungeon F2]] || 170 || C || B-S || Income varies based off {{#item:1000405}} Prices. {{#item:1000405}} are useful for PvP. &lt;br /&gt;
|-&lt;br /&gt;
| [[Thanatos Tower Revamp]] || 180 || C || B || You will need to do the [[Thanatos Tower]] quest to access this dungeon. F11 and F12 are the most popular. &amp;lt;br&amp;gt; Highly recommend {{#item: 12710}} and would also recommend {{#item: 12211}} and SP Pots. The map is small, so the income will fluxuate significantly depending on amount of players on map. &lt;br /&gt;
|-&lt;br /&gt;
| Second Power Plant || 180 || C || C || ★ My Recommendation for Eden Coin Farming&lt;br /&gt;
|-&lt;br /&gt;
| Snake&#039;s Nest || 200 || C || C || Very useful for Dim Glacier Farming. &lt;br /&gt;
|-&lt;br /&gt;
| [[Rudus|Rudus F4]] || 200 || B || S || ★ My recommendation for Mid Game Farming, as it provides early access to {{#item: 25731}} and {{#item: 25729}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Abandoned Pit|Abandoned Pit F1]] || 200 || B || A || Very useful for Dim Glacier Farming. &lt;br /&gt;
|-&lt;br /&gt;
| [[Abandoned Pit|Abandoned Pit F2]] || 200 || B+ || S || Very useful for Dim Glacier Farming. &lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim|Niflheim Dungeon F1]] || 200 || B || S || ★ My recommendation for Mid Game Farming, as it provides early access to {{#item: 25731}} and {{#item: 25729}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim|Niflheim Dungeon F2]] || 240 || A || S || Income varies based off {{#item: 12103}} Prices. &lt;br /&gt;
|-&lt;br /&gt;
| [[Clock Tower Unknown Basement|Clock Tower Basement]] || 240 || A || S || Great All rounder for refinement resources. &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere|Varmundt Biosphere A]] || 240 || S || A-S+ || Income fluxuates based off prices of the relevant Rune and Essences. My recommendation is to farm the map with the highest Rune/Essence Prices&lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere|Varmundt Biosphere B]] || 240 || S || A-S+ || Income fluxuates based off prices of the relevant Rune and Essences. My recommendation is to farm the map with the highest Rune/Essence Prices&lt;br /&gt;
|-&lt;br /&gt;
| [[Mjolnir Underground Cave]] || 250 || S || S || Income varies based off {{#item: 12103}} Prices. &lt;br /&gt;
|-&lt;br /&gt;
| [[Power Twisted Plains]] || 250 || S || S ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Forgotten Time]] || 250 || S || S-S+ || Income fluxuates based off prices of the Wraths. Farm the Contaminated zone. &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere Depth 2]] || 250 || S+ || S+ || As this is the most difficult map, some classes with high investment are significantly more efficient farming this map. As such, income will significantly vary. Keep in mind, the S+ rating is based off that cap. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
If you have concerns with the rankings or have other farming recommendations please let me know!&lt;br /&gt;
&lt;br /&gt;
I almost always use {{#item: 12210}} and {{#item: 12710}} while farming. {{#item: 12210}} can be bought from the Eden Coin Shop and {{#item: 12710}} can be bought from the muh shop. {{#item: 12412}} can be more efficient than {{#item: 12210}} on &#039;&#039;&#039;S&#039;&#039;&#039; income maps, but mileage will vary depending on the efficiency of your farming. Other useful consumables while farming are: {{#item: 12211}}, {{#item: 23204}}, {{#item:23203}}, {{#item: 23648}}, and {{#item: 23647}} but there are many consumables that are worthwhile to use! &lt;br /&gt;
&lt;br /&gt;
Some key items that you will get while farming that will be relevant through all parts of the game are: {{#item: 25731}}, {{#item: 25729}}, {{#item:984}}, and {{#item:985}}.&lt;br /&gt;
&lt;br /&gt;
Some useful commands are @alc to update your autoloot settings, @lw and @load for ease of warping, and @storeall and @getall for loot management. I would also recommend having a specific storage so you can @storeall while farming and organize later. &lt;br /&gt;
&lt;br /&gt;
Additionally, there are [[Increase_item_drop_gears#Equipment_that_increases_drop_rate|drop rate gears that exist that will increase your drop percentage]]. If you can afford the loss in damage or cast time, it&#039;s highly recommended to use them while farming.&lt;br /&gt;
&lt;br /&gt;
== Refining Gear == &lt;br /&gt;
Now that you have these gears, [[Refinement|you may be looking to refine them]]. Refining in Renewal is very important as cards and gears will have special bonuses at specific refinement levels or at specific intervals of refinement! &lt;br /&gt;
&lt;br /&gt;
Refining in Renewal is a bit different, as there are a lot of upgrade boxes and upgrade items. Some equipment have special ways to refine them to a higher level without any of the risks of refining it to that level. So while leveling to 4 is safe for a weapon but anything above that has a risk of breaking when you refine them, items exist that will jump you to the higher refine level without that risk. &lt;br /&gt;
&lt;br /&gt;
One item you may have found while leveling in the Illusion Dungeons is its related Refinement Box. These Refinement boxes will refine an item from a specific list of items that is stated on the box description, and refine it safely but randomly from +4 to +7-10. For example, the {{#item:100423}} can be used to +7 to +10 any illusion equipment from the [[Illusion of Labyrinth Equipment|Illusion of Labyrinth]].&lt;br /&gt;
Additionally, gears related to instances or quests will often have an item that can be bought with currency to upgrade the item to a specific value. For example, Cor (Part of Episode 17.1), has an npc that will sell you {{#item:100130}} which can be used to upgrade the Grace Equipment. &lt;br /&gt;
&lt;br /&gt;
Renewal also added [[Armor_Weapon_Tickets|Safe to Refine Tickets]] that can be used for any level 1 armor or level 4 or below weapon! Safe to Refine Tickets can be made with Red Hugo in the top left corner of Para. These tickets can be created using Exchange Hammers that can be bought from the npc that will get a +X refined gear and exchange it for a X-1 Safe to Refine Ticket. So, if you have a +9 armor you can use an {{#item:50005}} to get a {{#item:6233}}. You can also exchange multiple of the same level Safe to Refine Ticket to get a higher refine level Ticket through Red Hugo. These tickets can go up to +12. &lt;br /&gt;
One thing to keep in mind is that these tickets cannot be used for level 5 weapons and level 2 armors. However, most of those gear have equivalent boxes that can be used (e.g. {{#item:101637}}, {{#item:101307}}, {{#item:50052}}).&lt;br /&gt;
&lt;br /&gt;
The Refinement boxes and Safe To Refine Tickets work well together. A great way to farm Safe to Refine Tickets is by farming Illusion Dungeons for their Illusion Gear and Refinement boxes and turning those in to get the Safe to Refine Tickets. A popular Illusion for this is [[Illusion_of_Underwater|Illusion of Underwater Floor 2]]. &lt;br /&gt;
&lt;br /&gt;
With this in mind, you should think about which refine level you would like your gear to be. Though it was a thing in Prerenewal to have gear and cards have more effects at different refinements ({{#item:4160}}, {{#item:5468}}, etc.), it is significantly more common in Renewal. Most gear and the majority of cards you will find will have bonuses at specific refinement levels (Additional X at Refine Level +Y), at specific intervals (Additional X for each Y Refine Levels) or both!&lt;br /&gt;
For example, The {{#item:450178}} gives a flat Matk + 130. However, it also gives Matk +15 for each 2 Refine Levels and decreases Variable Casting Time by 15% at Refine Level +7. As such, for this armor, you would want to refine it to +8 so you can take advantage of the Variable Casting Time Reduction at +7 while also having it at an interval of 2 for the Matk. &lt;br /&gt;
Note: Some enchantments give bonuses at specific refine levels as well. However, this will be covered in the next section.&lt;br /&gt;
&lt;br /&gt;
== Enchantments == &lt;br /&gt;
Pre-renewal had enchanting in the form of +1 - +3 stats on specific armors. However, [https://wiki.muhro.eu/Category:Enchantment Enchanting in renewal is a lot more powerful]. In some cases, a significant portion of the equipment&#039;s power comes from the enchantments making a deceptively weak item incredibly strong (e.g. [[Issgard_Equipment#Dim_Glacier_Weapons_2|Dim Glacier]]/[[Issgard_Equipment#Glacier_Weapons|Glacier weapons]]).&lt;br /&gt;
&lt;br /&gt;
Enchantment is the process of adding additional bonuses like stats, healing effectiveness, and more to equipment. This process is done through NPCs related to that specific equipment through the use of their applicable currencies, similar to how gear can be bought.&lt;br /&gt;
&lt;br /&gt;
Generally, you can add random enchantments for the equipment for a specific amount of currency or add a specific enchantment you would like for a greater amount of that currency. In some cases, you will have to add an enchantment on the equipment and upgrade that enchantment to get a stronger version of it. &lt;br /&gt;
&lt;br /&gt;
A good way to dip your toes into enchanting is by [[Illusion_Enchantment#Enchanting|enchanting your illusion gear with the Illusion Enchanter in Prontera]]. By now, you should have a decent amount of {{#item:25271}} and Illusion Gear from leveling in the Illusion Dungeons. These Illusion Stones can be used with the NPC to roll enchants on your weapons, armors, and accessories. Additionally, you will see that Illusion Weapons often have additional lines with extra effects (e.g. +X damage to X Type Monsters). These can be rerolled as well.&lt;br /&gt;
If you&#039;re currently using any Illusion Gear, go ahead and try some enchanting if you have illusion stones just sitting in storage!&lt;br /&gt;
&lt;br /&gt;
Some enchantments, like the [[Gray Wolf Equipment|Gray Wolf Armor]] mentioned in the previous section, also have special bonuses at specific refinement levels or at specific intervals of refinement. The Gray Wolf Enchantments have extra bonuses at +7, +9, and +11, so take a look at the enchantments when working on refining. &lt;br /&gt;
&lt;br /&gt;
Lastly, Fashion Points that you&#039;ve been collecting in game let you buy Costume Enchant Boxes. These boxes give Enchant Stones that can be enchanted onto your costumes for a lot of additional power. The list of Enchant Stones and their % drops can be found here: [[Costume_Enchants_(Fashion_Points)#Enchant_Stones]]&lt;br /&gt;
&lt;br /&gt;
== Shadow Gears == &lt;br /&gt;
If you talked with Lucy in the Paradise Equipment room in Eden, you should have the Paradise Shadow Equipment. [[Shadow Gear|Shadow Equipment]] is additional equipment that is equipped in your Costume Equipment for the Armor, Weapon, Shield, Shoes, and Accessories that provide additional benefits but no cosmetic effects. &lt;br /&gt;
&lt;br /&gt;
You can talk with Lucy to buy [[Beginners_Guide#Shadow_Gear|Advanced Shadow Gear]] (230 {{#item:25223}} for the whole set) or rent it for 3 days (20 {{#item:25223}}). The regular Paradise Shadow Equipment is already pretty good, but the Advanced Shadow Gear will provide around double the stats with the whole set. Eden Coins can be farmed by doing the level 100+ Eden missions. &lt;br /&gt;
&lt;br /&gt;
[[Shadow Gear|Better Shadow Gear]] can be found in the Main Office basement (bottom right of the main office). The Shadow Gear can give a large amount of benefits like an increase in specific skill damage, increased stats, increased movement speed, armor/magic resist Pen, and more! Generally, each piece of the Shadow Gear will need 80x {{#item:50033}}, 5x MvP Item, and 15x {{#item:25729}}. Shadows are obtained through {{#item:50034}} which you can get from killing MVPs or by trading with Rayja in the basement for 5 {{#item:25729}}. &lt;br /&gt;
Generally, the best Shadow Gear will require related Thump Boxes that will require an amount of specific Shadow items at a specific Refine Rate to create one piece of that Shadow Gear. For example, the Almighty Shadow Accessories, which provide +1 All Basic Stats per Refine Level, uses the {{#item:23247}} which requires 5 +7 of any of the Power, Vital, Intelligence, Dexterous, and Lucky Shadow gear to create one random piece of the Almighty Shadow Accessories. Thankfully, they can be exchanged for the other piece with Rajya using the {{#item:1000854}} if you get the piece you don&#039;t need. &lt;br /&gt;
&lt;br /&gt;
Shadow Gear has benefits in the specific combos, but not all combos are all pieces of the shadow gear, so you can mix and match the shadow gear as you&#039;d like (e.g. Full Tempest Armor and Shoes with the Almighty Accessories). One set of Combo Gear I might recommend is the Master Class Combo, which provides strong benefits for any damage-dealing class (and will often be BIS for certain classes). &lt;br /&gt;
&lt;br /&gt;
All Shadow gear including accessories can be upgraded! A  {{#item:23926}} for Shadow gear can be bought for 150 {{#item:50033}} and 150 {{#item:25729}} or they can be refined with the regular refiner. &lt;br /&gt;
&lt;br /&gt;
Lastly, for those of you interested in upgrading your Shadow Gear, I recommend going through the [[Endless_Cellar_/_Endless_Tower|Endless Tower and Endless Cellar instances]] as they provide a great way to farm shadow crates!&lt;br /&gt;
&lt;br /&gt;
== Grade Enhancing == &lt;br /&gt;
Now your gear is starting to come along and you have a lot of zeny and don&#039;t know what to do with it. Well do I have a great solution for you!&lt;br /&gt;
&lt;br /&gt;
[[Grade_Enhancing|Grade Enhancing]] is a new mechanic in Renewal that allows you to enhance your equips (from Ungraded -&amp;gt; D -&amp;gt; C -&amp;gt; B -&amp;gt; A) to strengthen your Level 5 Weapons and Level 2 Armors in two ways: increasing the ATK &amp;amp; MATK refine bonus given from refining and providing additional Grade Bonuses that are unique to the specific equipment and/or its enchants. Generally, the Grade Bonus is the biggest bonus and will provide grades for each increased Grade.&lt;br /&gt;
&lt;br /&gt;
A great example of this is the {{#item:470204}} that gives Matk +5% and SPL +5 at Grade D, 1s Fixed Casting Time Reduction at Grade C, S.Matk +7 at Grade B, and SPL +8 per 2 Refine Levels at Grade A. In the case of the Moan of Corruption, it might not be worthwhile to start using it until you get it to Grade C. &lt;br /&gt;
&lt;br /&gt;
Grade Enhancing is one of the most expensive mechanics in Renewal as it requires specific materials for the grading process and a specific refine level, often requiring you to go past the safe refine level and requiring {{#item:6635}} to go about it without the risk of destruction. Grading itself also has a chance of success, but there is an option to make sure that it won&#039;t get destroyed at the cost of 5x the material. {{#item:1000337}} can be used, but I do not recommend using these, as the cost of the required {{#item:6635}} is often significantly more than the cost of the materials to grade. &lt;br /&gt;
&lt;br /&gt;
A common and great place to start Grade Enhancing is with the [[Equipment_Issgard#Dim_Glacier_Weapons_2|dim glacier weapon]] as it is the BIS weapon for most classes. Due to the cost-effectiveness of the {{#item:101637}}, it is significantly easier to get it to the refinement level for the desired enchantment.&lt;br /&gt;
&lt;br /&gt;
There are safe and unsafe grade options. The recommendation is to &#039;&#039;&#039;always&#039;&#039;&#039; use the safe option. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#F4FFFF; text-align: center;&amp;quot;&lt;br /&gt;
| Process|| Required Refine || Required Materials ||  Base Success Chance || Failure Penalty &lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  No Grade → Grade D || +9 || 1x {{#item:1000325}} &amp;lt;br&amp;gt; 100.000 Zeny ||  +9: 20%&amp;lt;br&amp;gt;+10: 30%&amp;lt;br&amp;gt;+11: 70% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  No Grade → Grade D || +9 || 5x {{#item:1000325}} &amp;lt;br&amp;gt; 500.000 Zeny ||  +9: 20%&amp;lt;br&amp;gt;+10: 30%&amp;lt;br&amp;gt;+11: 70% || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade D → Grade C || +10 || 1x {{#item:1000326}} &amp;lt;br&amp;gt; 125.000 Zeny ||   +10: 30%&amp;lt;br&amp;gt;+11: 60% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade D → Grade C || +10 || 5x {{#item:1000326}} &amp;lt;br&amp;gt; 625.000 Zeny||   +10: 30%&amp;lt;br&amp;gt;+11: 60% || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade C → Grade B || +11 || 1x {{#item:1000327}} &amp;lt;br&amp;gt; 200.000 Zeny ||  50% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade C → Grade B || +11 || 5x {{#item:1000327}} &amp;lt;br&amp;gt; 1.000.000 Zeny||  50% || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade B → Grade A || +11 || 2x {{#item:1000328}} &amp;lt;br&amp;gt; 500.000 Zeny ||  40% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade B → Grade A || +11 || 10x {{#item:1000328}} &amp;lt;br&amp;gt; 2.500.000 Zeny||  40% || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== MuhRo Resources == &lt;br /&gt;
Finally, welcome to the server! It&#039;s a lot to take in, but there&#039;s no rush to learn everything, and you&#039;ll learn what you need to learn in time. I wanted to provide some useful resources, commands, and other information that might be helpful to you in Muh RO. &lt;br /&gt;
&lt;br /&gt;
MuhRO has a lot of helpful resources and information. If you&#039;re on this guide, I&#039;m sure you&#039;re familiar with the wiki. However, in case you don&#039;t: &lt;br /&gt;
* [[User_Guides|Useful player guides]] will have a bunch of player guides created by helpful MuhRO compatriots! &lt;br /&gt;
* [[Instances|Instances]] will provide information for any instance. &lt;br /&gt;
* [https://wiki.muhro.eu/Category:Dungeons Dungeons] will similarly provide information for many popular dungeons. &lt;br /&gt;
* [[Available_Classes|Available classes]] will provide descriptions of all of the available classes! Super helpful if you&#039;re not sure what to play! &lt;br /&gt;
* [[Welcome_to_MuhRo-Wiki|The home page]] of course will have a lot of relevant information right there. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
The [https://flux.muhro.eu/ MuhRO home page] also has a lot of valuable resources for players to use when they are logged in! &lt;br /&gt;
* [https://flux.muhro.eu/?module=item The Item Database] allows you to search for any item in the database. When you click on an item, you can see what monsters drop it and their drop rate, whether it&#039;s currently being sold by vendors and their price, and even the item&#039;s vending history to get an idea of the price if it&#039;s not being sold by vendors at the time! &lt;br /&gt;
* [https://flux.muhro.eu/?module=monster The Monster Database] allows you to search for any monster in the database and gives you monster details and drops. This won&#039;t let you know where a monster can be found, so I normally use @whereis for that information. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A lot of [[Player_Commands|helpful commands]] can be used in-game to find relevant information as well. &lt;br /&gt;
* &#039;&#039;&#039;@ii&#039;&#039;&#039; lets you search an item to read its description. For you costume lovers out there, I often use it to search a costume to click the item description and view the preview e.g. @ii Costume Crescent Moon. &lt;br /&gt;
* &#039;&#039;&#039;@mi&#039;&#039;&#039; lets you search a monster to view its monster details and item drops e.g. @mi Grote.&lt;br /&gt;
* &#039;&#039;&#039;@whereis&#039;&#039;&#039; lets you search a monster to see where that mob is located e.g. @whereis Grote.&lt;br /&gt;
* &#039;&#039;&#039;@whodrops&#039;&#039;&#039; lets you search an item to see what mobs drop that specific item e.g. @whodrops Blacksmith&#039;s Blessing. &lt;br /&gt;
* &#039;&#039;&#039;@whosells&#039;&#039;&#039; lets you search an item to see if any vendors are currently selling that item e.g. @whosells Blacksmith&#039;s Blessing. &lt;br /&gt;
* &#039;&#039;&#039;@whobuys&#039;&#039;&#039; lets you search an item to see if any vendors are currently buying that item e.g. @whobuys Blacksmith&#039;s Blessing. &lt;br /&gt;
* &#039;&#039;&#039;@wn&#039;&#039;&#039; lets you search an item to see if any NPCs sell that item e.g. @wn Blacksmith&#039;s Blessing.&lt;br /&gt;
* &#039;&#039;&#039;@navi&#039;&#039;&#039; gives you navigation directions to get to a specific map or coordinate e.g. @navi ein_dun03. You will find that a lot of the Wiki pages will provide specific coordinates in orange like this {{#navi:prt_monk|94|213}}. You can click these and paste them into your text bar in-game to allow you to navigate to it. Additionally, you can access the navigation window in-game with alt + n. &lt;br /&gt;
* &#039;&#039;&#039;@commands&#039;&#039;&#039; will provide you a list of all of the other @ commands.&lt;br /&gt;
&lt;br /&gt;
[[Category:General Guides]]&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_Prerenewbie_Guide_to_Renewal&amp;diff=59279</id>
		<title>Choi&#039;s Prerenewbie Guide to Renewal</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_Prerenewbie_Guide_to_Renewal&amp;diff=59279"/>
		<updated>2026-04-01T04:07:38Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Ranged Physical (Non-Crit) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
New to renewal and feeling overwhelmed? Same, tbh, but here&#039;s some information that I thought was helpful starting out. &amp;lt;br&amp;gt;&lt;br /&gt;
A lot of this information uses [[Madame Celery&#039;s Guide to MuhRO]] which is a very helpful resource.  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
My guild and I come from a prerenewal server and had very limited knowledge about Renewal, so I had created this guide to help them but decided to share with anyone interested. The purpose of this guide is to hopefully help people who are new to renewal and should be used as a supplement to the other guides! &lt;br /&gt;
Also, please check out [[User Guides|the other User Guides that are available!]] &lt;br /&gt;
Please feel free to reach out to me (IGN: Choi or Tokki) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
As a note, I created this guide for my guild gradually, as we progressed. So I would recommend that you read through this gradually as well! &lt;br /&gt;
For my suggestion on what to read until you&#039;re ready for the next section: &lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Preface|Preface]], [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Starting_out_and_Leveling|Starting out and Leveling]], and [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#MuhRo_Resources|MuhRO Resources]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Traits_and_Damage_Classes|Traits and Damage Classes]], [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Gear_Progression_OR_How_I_Think_About_Gear|Gear Progression]], and [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Episode_Quests|Episode Quests]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Zeny_Farming_(Section_is_in_Progress)|Zeny Farming]] and [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Refining_Gear|Refining]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Enchantments|Enchantments]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Shadow_Gears|Shadow Gear]] &lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Grade_Enhancing|Grade Enhancing]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: August 12th, 2025&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Starting out and Leveling ==&lt;br /&gt;
Most of the leveling is done through Main Board Quests that you can get at Main Office and Eden Board Quests that you can get at Eden&lt;br /&gt;
&lt;br /&gt;
The Job Changer can be found at @go main at the top left. Get to Base Level 10 and Job Level 10, and talk with the Job Changer to change to your first class. Additionally, in the Top Right of Main, talk to the Daily Instance Board. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eden Quests and Paradise Gear&#039;&#039;&#039;: [[Beginners_Guide#Eden_Boards|Eden Quests]] are a great way to level during your early levels. Go to @go Eden and [[Beginners_Guide#How_to_play_MuhRo|talk with Lime Evenor to join the Eden Group]] and accept the applicable board quests there. In Eden, enter the top right portal and talk with Lucy and Lothaire in the room on the right to get your [[Beginners_Guide#Eden_Gear|Paradise Gear and Paradise Shadow Gear]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poring Village&#039;&#039;&#039;: After you receive your Paradise gear, go and complete the [[Poring_Village|Poring Village Instance]]. Once completed you can go back to the Daily Instance Board @go main to get some additional experience. You should be job level 50 by now and can change to your next class at main. After that, go back to Eden and you can get some additional items from Labraham in the Paradise Equipment room. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eden Quests to level 99&#039;&#039;&#039;: Now, you should move forward with completing Eden Quests. In the Eden Room, talk to the job boards applicable to your level range, to receive the quests. These quests are repeatable, so you can do the same quest repeatedly. &lt;br /&gt;
The quests that I most often do are Turtle Dungeon 1-4, Glast Heim Monastery, Ice Dungeon 1, Moscovia Dungeon 3, and Louyang Field 1. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rebirth&#039;&#039;&#039;: Once you get to level 99 or close to level 99, do the quest again, but do not turn in the experience rewards. Instead, finish the quest and rebirth, level up to job level 10, and job change. Now, go and turn in your quest. This should jump you to a high level and job level 50, so you can change into your 2-2 Class. Do Eden quests again until you get to your third class. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level 100+ and Illusion Dungeons&#039;&#039;&#039;: You can use the table below after you get to Base Level 100. You can now access [[Illusion Dungeons]] by going to Warper -&amp;gt; Illusion. For Illusion Dungeons and other dungeons in the table you can talk to the Daily Quest Board at the bottom right of @go Main to get quests and rewards.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes on the Leveling Table:&#039;&#039;&#039;&lt;br /&gt;
* The table is ordered by least experience given to most experience given.&lt;br /&gt;
* The level requirement is only the required level to access the dungeon. This is not an indicator of the difficulty of the dungeon.&lt;br /&gt;
* Difficulty is also a good indicator of the gear threshold you need to hit. If you&#039;re having trouble with specific difficulties, it might be time to look into upgrading your gear!&lt;br /&gt;
* Otherwise, if you find that an area is too difficult, you should level at a lower difficulty area.&lt;br /&gt;
* Quests are repeatable.&lt;br /&gt;
* Some areas need to be accessed once before you can access them through the warper. Some areas may need episode completion to access it. &lt;br /&gt;
* As a note, there&#039;s no rush to get to Level 275. I would say that the main threshold for leveling should be 240 or 250. At that point, you can use most gear and access most instances/dungeons. I recommend at that point that you just carry on farming, and you will get to 275 before you even realize it!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Leveling 100+&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon !! Level Requirement !! Difficulty !! Experience !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Moonlight]] || 100 || D || D || &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Vampire]] || 130 || D || D || &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Teddy Bear]] || 150 || D || D || A good early source of {{#item:984}} and {{#item:985}}. &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Twins]] || 160 || D || D || The {{#item:460017}} and {{#item:460018}} are great shields that I would recommend keeping, as you will use them into the late game. &lt;br /&gt;
|-&lt;br /&gt;
| [[Eden_130~190_Mission_Board#Verus|Verus Tunnel Outskirts]] || 160 || D || C || This is an Eden Board Quest at {{#navi:ver_tunn|13|35}}. I would recommend doing this over Twins or Teddy Bear. Need [[15.1 and 15.2 Phantasmagorika|Episode 15]] completed (can use skip ticket)&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Labyrinth]] || 170 || C || C || The Illusion Morpheus Gear are great gears for magic classes in the early game. &lt;br /&gt;
|-&lt;br /&gt;
| [[Magma_Dungeon_Lvl_3|Magma Dungeon F3]] || 175 || D || C || A good early farming spot for zeny &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Underwater|Illusion of Underwater F2]] || 180 || C || C || &lt;br /&gt;
|-&lt;br /&gt;
| [[Odin|Odin&#039;s Past]] || 180 || C || B || &lt;br /&gt;
|-&lt;br /&gt;
| [[Einbech#Einbech_Lvl_3_Dungeon|Einbech F3]] || 180 || C || B || &lt;br /&gt;
|-&lt;br /&gt;
| [[Abyss Lake|Abyss Lake F4]] || 190 || C || B || &lt;br /&gt;
|-&lt;br /&gt;
| [[Thanatos Tower Revamp]] || 180 || C || B || Involves multiple quests that span from floor 9 to floor 12. You will also need to do the [[Thanatos Tower]] quest to access this dungeon. An excellent farming spot&lt;br /&gt;
|-&lt;br /&gt;
| [[Rudus|Rudus F4]] || 200 || B || B || A good early farming spot for farming late game material like {{#item:25729}} and {{#item:25731}}. The {{#item:420003}}, {{#item:410092}}, and {{#item:410017}} are good early game headgears as well. &lt;br /&gt;
|-&lt;br /&gt;
| [[Amicitia|Amicitia Dungeon F1]] || 215 || B || B || The {{#item: 400002}} is a great mid headgear for aftercast delay. &lt;br /&gt;
|-&lt;br /&gt;
| [[Amicitia|Amicitia Dungeon F2]] || 230 || A || A || A good farming spot. The {{#item: 400002}} is a great mid headgear for aftercast delay. &lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim|Niflheim Dungeon F2]] || 240 || A || A || An excellent farming spot for late game material. {{#item: 12103}} can also be sold to players for a great price. The {{#item: 410094}} and {{#item: 420076}} are great headgears. &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere|Varmundt Biosphere]] || 240 || S || S || An excellent farming spot. Some of the [[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Rune Gear and Rings]] are end-game gear. &lt;br /&gt;
|-&lt;br /&gt;
| [[Power Twisted Plains]] || 250 || S || S || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mjolnir Underground Cave]] || 250 || S || S || &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere Depth]] || 250 || S+ || S+ || The second most difficult dungeon.&lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere Depth 2]] || 250 || S+ || S+ || The most difficult dungeon.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Traits and Damage Classes ==&lt;br /&gt;
As part of Renewal, [[Stats|Traits have been added for Fourth Classes]] that provide additional bonuses to your stats. You will see that some of your Fourth Class skills scale with your specific traits. For example, Soul Vulcan Strike benefits from SPL for the scaling and the additional S.Matk you get from SPL. &lt;br /&gt;
Additionally, some stats have new mechanics that may be good to review. The main one to keep in mind is Cast Time for skills which has a mix of Fixed Cast Time (Reducable through gear) and Variable Cast time (Reducable through Int and Dex or Gear). &lt;br /&gt;
&lt;br /&gt;
Skill Damage is separated into Physical Melee, Physical Ranged, and Magical. You will see a lot of gear and equipment are separated in this way (e.g. {{#item:27384}}, {{#item:300270}}, {{#item:450169}}). You can see your skill&#039;s damage type under &amp;quot;Type&amp;quot; in your skill description. However, I would break it out into five damage classes: &lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Magical|Magical]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Ranged_Physical_(Non-Crit)|Ranged Physical]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Ranged_Physical_(Crit)|Ranged Physical Crit]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Melee_Physical_(Non-Crit)|Melee Physical]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Melee_Physical_(Crit)|Melee Physical Crit]]&lt;br /&gt;
Similar to {{#skill:382}}, many physical skills in Renewal are able to critically strike. As such, I would organize the damage types in this way, as the gear required for these damage types will be fairly similar for characters in that class.&lt;br /&gt;
&lt;br /&gt;
All 4th job classes are viable in almost all content, so my recommendation is always just to play the class you enjoy the most!&lt;br /&gt;
&lt;br /&gt;
== Gear Progression OR How I Think About Gear == &lt;br /&gt;
The tables below are split between the different damage classes. In the tables, when you click on the links to the specific gears, it will give you information on the applicable equipment and its related instances, quests, and mobs. I also recommend checking out the various other [[User Guides]], as they may go into better detail about gear and gear progression for your damage class.&lt;br /&gt;
&lt;br /&gt;
At level 100, you can talk with [[Beginners_Guide#Eden_Gear|Labraham and Louis]] to get Advanced Paradise Gear. These gear will require:&lt;br /&gt;
* 15 {{#item:7318}} - Dungeons -&amp;gt; Einbech Dungeon &lt;br /&gt;
* 3 {{#item:1034}} - Guild Dungeons -&amp;gt; Valkyrie. Talk to the Gate Manager to get to Floor 2&lt;br /&gt;
* 15 {{#item:7200}} - Dungeons -&amp;gt; Beach Dungeon F2 -&amp;gt; Northeast Portal to Umbala Field&lt;br /&gt;
Once you get these, you should start improving your gear starting from Stage 1&lt;br /&gt;
&lt;br /&gt;
=== Magical ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Magical&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Gear Slot&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 1&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 2&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 3&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 4&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 5&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Hood]]&lt;br /&gt;
|[[Various_Headgears_Reform#Survival_Circlet|Survival Circlet-LT]]&amp;lt;br&amp;gt;[[Tomb_of_Remorse#Thanatos_Helmet_and_LT_Version|Thanatos Magic Helmet-LT]]&amp;lt;br&amp;gt;[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Ribbon]]&lt;br /&gt;
|[[Various_Headgears_Reform#Bacsojin_Doll_Hat|Bacsojin Doll Hat-LT]]&amp;lt;br&amp;gt;[[Temporal Circlet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&amp;lt;br&amp;gt;[[Helms_of_Faith#Headgears|Helm of Faith]]&lt;br /&gt;
|[[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|Vesper Helm]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Magician Crown]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Judgement]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|&lt;br /&gt;
|[[Deep Blue Sunglasses|Deep Blue Sunglasses]]&amp;lt;br&amp;gt;[[Amicitia|Victory Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gamblers Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Rudus|CD in Mouth]]&lt;br /&gt;
|[[Equipment Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger|Survival Orbs-LT]]&amp;lt;br&amp;gt;[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Spades in Mouth (Magical)]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Beginners Guide|Eden Paradise Armor]]&amp;lt;br&amp;gt;[[Grace Set|Grace Armor]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Armor Type B]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Dress]]&amp;lt;br&amp;gt;[[Odin#Equipment|Int Soutane]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Armor|Gray Wolf Robe]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Robe]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Robe]]&lt;br /&gt;
|[[20_The_Immortal#Dim_Glacier_Armors|Dim Glacier Robe]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Robe]]&lt;br /&gt;
|[[Constellation_Tower#Faint_and_Nebula_Armors|Nebula Robe of Spell]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Soul Purification Rune Robe]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_of_Teddy_Bear|Illusion Survivor&#039;s Staff]] &amp;lt;br&amp;gt; [[Illusion_of_Twins|Illusion Thorny Staff]]&lt;br /&gt;
|[[Issgard_Equipment#Glacier_Weapons_(Shuriken,_Guns_and_Staffs)|Glacier Staff]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Poenitentia_Gears|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment#Dim_Glacier_Weapons|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]] &amp;lt;br&amp;gt; [[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena#Special_Product_List|Magic Absorber]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Shawl]]&amp;lt;br&amp;gt;[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal INT Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing Type B]]&lt;br /&gt;
|[[Convertible Wings|Convertible Magical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Muffler]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Death Rune Manteau]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Muffler]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Muffler]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Autumn#Circulation_of_Life:_Autumn|Circulation of Life: Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Magic Boots]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal INT Boots]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Leg Type B]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Footgear|Gray Wolf Shoes]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Shoes]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Boots]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub|Moan of Corruption]]&amp;lt;br&amp;gt;[[Varmundt&#039;s Biosphere|Varmundt Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Shoes]]&lt;br /&gt;
|&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Ring]]&amp;lt;br&amp;gt;[[Grace Set|Grace Magic Ring]]&lt;br /&gt;
|[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Automatic_Equipment_(17.2)|Automatic Battle Chip]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Brooch/Evil Thread Glove]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Accessories|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Accessories_(Right)|Snow Flower Necklace]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Necklace]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Temple Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Necklace]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Spell Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Bracelet]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Divine Power Insignia]]&lt;br /&gt;
|[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Automatic_Equipment_(17.2)|Automatic Battle Chip]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Brooch/Evil Thread Glove]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Accessories|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Accessories_(Right)|Snow Flower Earring]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Earring]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Temple Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ranged Physical (Non-Crit) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Ranged Physical (Non-Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|Stage 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub,_Fish_Head_Hat|Crown Of Beelzebub]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Amicitia|Feather in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Diamonds in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|AGI Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Phreeoni_Wing_Suit|Phreeoni Wing Suit]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Suit of Concentration]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Ice Storm Rune Suit]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal DEX Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Physical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Manteau]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Summer#Circulation_of_Life:_Summer|Circulation of Life: Summer]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal DEX Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Boots]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Concentration Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Celestial Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Summer]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melee Physical (Non-Crit) ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Melee Physical (Non-Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub,_Fish_Head_Hat|Crown Of Beelzebub]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Niflheim|Ninja&#039;s Blue Mask]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Hearts in Mouth]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&amp;lt;br&amp;gt;[[Illusion_of_Luanda|Illusion Goibne&#039;s Armor]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|Odin STR Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Armor of Power]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Flame Earth Rune Armor]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal STR Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Physical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Spring#Circulation_of_Life:_Spring|Circulation of Life: Spring]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal STR Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Power Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Power Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Spring]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ranged Physical (Crit) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Ranged Physical (Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Boitata_Hat&#039;s_and_Armor|Boitata Hat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Niflheim|Bondage Necklace]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Diamonds in Mouth]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|Odin LUK/AGI Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Phreeoni_Wing_Suit|Phreeoni Wing Suit]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Armor of Creative]]&amp;lt;br&amp;gt;[[Constellation Tower|Nebula Suit of Concentration]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Corruption Poison Rune Cloth]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Ice Storm Rune Suit]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal LUK/DEX Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Critical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Garment]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Pirate_Captain.27s_Coat|Pirate Captain&#039;s Coat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Winter#Circulation_of_Life:_Winter|Circulation of Life: Winter]]&amp;lt;br&amp;gt;[[Divine_Beast&#039;s_Cloak:_Summer#Circulation_of_Life:_Summer|Circulation of Life: Summer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal LUK/DEX Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Creative Seal]]&amp;lt;br&amp;gt;[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Concentration Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Hundred Lucks/Celestial Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Winter/Summer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melee Physical (Crit) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Melee Physical (Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Boitata_Hat&#039;s_and_Armor|Boitata Hat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Niflheim|Bondage Necklace]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Hearts in Mouth]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|Odin LUK/STR Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Suit of Creative]]&amp;lt;br&amp;gt;[[Constellation Tower|Nebula Armor of Power]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Corruption Poison Rune Cloth]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Flame Earth Rune Armor]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal LUK/STR Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Critical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Garment]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Pirate_Captain.27s_Coat|Pirate Captain&#039;s Coat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Winter#Circulation_of_Life:_Winter|Circulation of Life: Winter]]&amp;lt;br&amp;gt;[[Divine_Beast&#039;s_Cloak:_Spring#Circulation_of_Life:_Spring|Circulation of Life: Spring]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal LUK/STR Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Creative Seal]]&amp;lt;br&amp;gt;[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Power Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Hundred Lucks Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Winter/Spring]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the most part, the equipment in renewal requires specific currencies that can be received from instances, quests, or mob kills. For example:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Instances&#039;&#039;&#039;: {{#item:18849}} requires {{#item:7642}} to be created. Bloody Coins can be received when completing the Instance &amp;quot;[[Horror_Toy_Factory|Horror Toy Factory]]&amp;quot; and can be dropped from mobs within that Instance. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quests&#039;&#039;&#039;: [[Grace_Set|Grace Equipment]] requires {{#item:25669}} and {{#item:25723}}. In order to access the map that allows you to exchange these currencies for Grace Equipment, you need to complete the [[17.1_Illusion|17.1 episode quest.]] The quests involved in this will provide you with a good amount of that currency. Mobs in areas and dungeons related to 17.1 will provide you with the currency as well. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mob Drops&#039;&#039;&#039;: Certain equipment can be received from mobs. [[Illusion_Dungeons|Illusion dungeons]] are a great example of this. Another example is [[Rudus|Rudus Dungeon 4]]. Within that dungeon, all mobs have a low chance of dropping {{#item:410016}}, {{#item:410017}}, {{#item:410091}}, {{#item:410092}}, and {{#item:420003}}.&lt;br /&gt;
&lt;br /&gt;
When deciding which gear to farm, I look through the different equipment options starting from Stage 1 and upwards and compare them to my Eden Paradise gear to consider the effort required to get there. The Eden Paradise gear starting out is already pretty good overall. So for example, when looking at Armor, I reviewed the Grace Armor, Automatic Armor, and Celine&#039;s Dress, and decided that it wasn&#039;t an improvement enough to replace my Eden Paradise Armor. Instead, I skipped to the Stage 4 armor Gray Wolf Armor. &lt;br /&gt;
&lt;br /&gt;
I did this for each slot of my gear and then decided to work on the earliest stage gear that I decided I would use. So: I decided I wanted the Grace Footgear, Gray Wolf Armor, and Illusion Silver Guard. Instead of working on the Stage 4 Gray Wolf Armor, I started on the Stage 2 Grace Footgear and Illusion Silver Guard. I also prioritized the Middle and Lower Headgear of Cor Core Booster + CD in mouth as I didn&#039;t have an Eden Paradise equivalent, so it was an easy boost in gear.&lt;br /&gt;
&lt;br /&gt;
It may be tempting to try to skip to Stage 4 and Stage 5, but I do recommend switching where necessary, as it helps clear instances and dungeons significantly.&lt;br /&gt;
&lt;br /&gt;
The [[Grace_Set|Grace Equipment]] may be a good place to start if you&#039;re looking to upgrade your Paradise gear!&lt;br /&gt;
&lt;br /&gt;
== Episode Quests == &lt;br /&gt;
Certain gear and maps require episode quests to be completed. Completing the episode quests gives you access to the maps and gives you a lot of the relevant currencies. This is a good route to take to move forward with gear progression. &lt;br /&gt;
&lt;br /&gt;
17.2, 18, 19, 20, and 21 require the prior episode quests to be completed.&lt;br /&gt;
&lt;br /&gt;
* [[17.1 Illusion]] is needed for [[Grace Set|Grace Equipment]]&lt;br /&gt;
* [[17.2 Sage Legacy]] is needed for [[Automatic Equipment (17.2)|Automatic Equipment]]&lt;br /&gt;
* [[18 Direction of Prayer]] is needed for [[Gray Wolf Equipment]]&lt;br /&gt;
* [[19 Issgard Land of Snow Flowers]] is needed for [[Issgard Equipment|Snow Flower and Glacier Equipment]] &lt;br /&gt;
* [[20_The_Immortal]] is needed for [[20_The_Immortal#Enchants|Glacier and Dim Glacier Equipment]]&lt;br /&gt;
* [[21_Age_of_Heroes]] is needed for [[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Equipment]]&lt;br /&gt;
&lt;br /&gt;
Clear Tickets can also be bought for Cash points. Episodes 15, 16, and 17.1 don&#039;t have any requirements. 19, 20, and 21 require at least 1 character among your master account to have completed this quest.&lt;br /&gt;
&lt;br /&gt;
== Zeny Farming ==&lt;br /&gt;
All this stuff ain&#039;t cheap and life is an endless cycle of paying bills. Renewal isn&#039;t any different, so you may be wondering how you can make that sweet sweet zeny. &lt;br /&gt;
&lt;br /&gt;
In Muh RO, mobs will give you zeny on kills based on their HP; you may have noticed this while leveling! As such, you will get more zeny from kills on higher density maps and with stronger mobs. However, the majority of zeny will be based on mob drops as loot to sell to the npc or valuable loot to sell to other players. Starting out, it&#039;ll be hard to know what to sell to npcs and what to sell to players or keep, but you&#039;ll learn in time. If you want to know more about whether an item is used for something, try searching it on the Muh RO wiki which will give you information about what it can be used for. &lt;br /&gt;
&lt;br /&gt;
Here are some of my recommendations for farming. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Big shout out and thank you to Cheverlotte, Lxna, Miku Kitsune, and Vorpal for testing and collecting data for this! &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes on the Farming Table:&#039;&#039;&#039;&lt;br /&gt;
* The table is ordered by Difficulty.&lt;br /&gt;
* The level requirement is only the required level to access the dungeon. This is not an indicator of the difficulty of the dungeon.&lt;br /&gt;
* Difficulty is also a good indicator of the gear threshold you need to hit. If you&#039;re having trouble with specific difficulties, it might be time to look into upgrading your gear!&lt;br /&gt;
* Otherwise, if you find that an area is too difficult, you should farm at a lower difficulty area.&lt;br /&gt;
* Some areas need to be accessed once before you can access them through the warper. Some areas may need episode completion to access it. &lt;br /&gt;
* These are just my beginner recommendations and not an absolute guideline. &lt;br /&gt;
* &#039;&#039;&#039;This Table is still in progress&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Farming Table&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon !! Level Requirement !! Difficulty !! Income !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Istana Cave || 0 || D || C || Easy Early Farming Spot. A good early source of {{#item:985}}. Income is heavily reliant on the price of {{#item:985}}.&lt;br /&gt;
|-&lt;br /&gt;
| Gefenia || 0 || D || D || Easy Early Farming Spot. Will rank higher if you use Gefenia Specific Builds: [[Gefenia Easy And Enjoyable Farming|Gefenia Easy and Enjoyable Farming]] / [[Gefenia Farming With Illusion Doping|Gefenia Farming with Illusion Doping]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Thanatos_Tower|Thanatos Tower Past]] || 0 || D || C || Easy Early Farming Spot&lt;br /&gt;
|-&lt;br /&gt;
| [[Magma Dungeon Lvl 3|Magma Dungeon F3]] || 175 || D || D ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Teddy Bear]] || 150 || C || B || ★ My recommendation for Early Game Farming, as it provides {{#item:984}} and {{#item:985}}. &amp;lt;br&amp;gt; Income varies based off Refinement Boxes Prices, and you might make more money by selling upgrade tickets&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Labyrinth]] || 170 || C || C || Income varies based on Refinement Boxes Prices, and you might make more money by selling upgrade tickets&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Underwater|Illusion of Underwater F2]] || 180 || C || C || Income varies based on Refinement Boxes Prices, and you might make more money by selling upgrade tickets&lt;br /&gt;
|-&lt;br /&gt;
| [[Odin|Odin&#039;s Past]] || 180 || C || C || &lt;br /&gt;
|-&lt;br /&gt;
| [[Oz_Labyrinth|Oz Dungeon F2]] || 170 || C || B-S || Income varies based off {{#item:1000405}} Prices. {{#item:1000405}} are useful for PvP. &lt;br /&gt;
|-&lt;br /&gt;
| [[Thanatos Tower Revamp]] || 180 || C || B || You will need to do the [[Thanatos Tower]] quest to access this dungeon. F11 and F12 are the most popular. &amp;lt;br&amp;gt; Highly recommend {{#item: 12710}} and would also recommend {{#item: 12211}} and SP Pots. The map is small, so the income will fluxuate significantly depending on amount of players on map. &lt;br /&gt;
|-&lt;br /&gt;
| Second Power Plant || 180 || C || C || ★ My Recommendation for Eden Coin Farming&lt;br /&gt;
|-&lt;br /&gt;
| Snake&#039;s Nest || 200 || C || C || Very useful for Dim Glacier Farming. &lt;br /&gt;
|-&lt;br /&gt;
| [[Rudus|Rudus F4]] || 200 || B || S || ★ My recommendation for Mid Game Farming, as it provides early access to {{#item: 25731}} and {{#item: 25729}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Abandoned Pit|Abandoned Pit F1]] || 200 || B || A || Very useful for Dim Glacier Farming. &lt;br /&gt;
|-&lt;br /&gt;
| [[Abandoned Pit|Abandoned Pit F2]] || 200 || B+ || S || Very useful for Dim Glacier Farming. &lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim|Niflheim Dungeon F1]] || 200 || B || S || ★ My recommendation for Mid Game Farming, as it provides early access to {{#item: 25731}} and {{#item: 25729}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim|Niflheim Dungeon F2]] || 240 || A || S || Income varies based off {{#item: 12103}} Prices. &lt;br /&gt;
|-&lt;br /&gt;
| [[Clock Tower Unknown Basement|Clock Tower Basement]] || 240 || A || S || Great All rounder for refinement resources. &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere|Varmundt Biosphere A]] || 240 || S || A-S+ || Income fluxuates based off prices of the relevant Rune and Essences. My recommendation is to farm the map with the highest Rune/Essence Prices&lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere|Varmundt Biosphere B]] || 240 || S || A-S+ || Income fluxuates based off prices of the relevant Rune and Essences. My recommendation is to farm the map with the highest Rune/Essence Prices&lt;br /&gt;
|-&lt;br /&gt;
| [[Mjolnir Underground Cave]] || 250 || S || S || Income varies based off {{#item: 12103}} Prices. &lt;br /&gt;
|-&lt;br /&gt;
| [[Power Twisted Plains]] || 250 || S || S ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Forgotten Time]] || 250 || S || S-S+ || Income fluxuates based off prices of the Wraths. Farm the Contaminated zone. &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere Depth 2]] || 250 || S+ || S+ || As this is the most difficult map, some classes with high investment are significantly more efficient farming this map. As such, income will significantly vary. Keep in mind, the S+ rating is based off that cap. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
If you have concerns with the rankings or have other farming recommendations please let me know!&lt;br /&gt;
&lt;br /&gt;
I almost always use {{#item: 12210}} and {{#item: 12710}} while farming. {{#item: 12210}} can be bought from the Eden Coin Shop and {{#item: 12710}} can be bought from the muh shop. {{#item: 12412}} can be more efficient than {{#item: 12210}} on &#039;&#039;&#039;S&#039;&#039;&#039; income maps, but mileage will vary depending on the efficiency of your farming. Other useful consumables while farming are: {{#item: 12211}}, {{#item: 23204}}, {{#item:23203}}, {{#item: 23648}}, and {{#item: 23647}} but there are many consumables that are worthwhile to use! &lt;br /&gt;
&lt;br /&gt;
Some key items that you will get while farming that will be relevant through all parts of the game are: {{#item: 25731}}, {{#item: 25729}}, {{#item:984}}, and {{#item:985}}.&lt;br /&gt;
&lt;br /&gt;
Some useful commands are @alc to update your autoloot settings, @lw and @load for ease of warping, and @storeall and @getall for loot management. I would also recommend having a specific storage so you can @storeall while farming and organize later. &lt;br /&gt;
&lt;br /&gt;
Additionally, there are [[Increase_item_drop_gears#Equipment_that_increases_drop_rate|drop rate gears that exist that will increase your drop percentage]]. If you can afford the loss in damage or cast time, it&#039;s highly recommended to use them while farming.&lt;br /&gt;
&lt;br /&gt;
== Refining Gear == &lt;br /&gt;
Now that you have these gears, [[Refinement|you may be looking to refine them]]. Refining in Renewal is very important as cards and gears will have special bonuses at specific refinement levels or at specific intervals of refinement! &lt;br /&gt;
&lt;br /&gt;
Refining in Renewal is a bit different, as there are a lot of upgrade boxes and upgrade items. Some equipment have special ways to refine them to a higher level without any of the risks of refining it to that level. So while leveling to 4 is safe for a weapon but anything above that has a risk of breaking when you refine them, items exist that will jump you to the higher refine level without that risk. &lt;br /&gt;
&lt;br /&gt;
One item you may have found while leveling in the Illusion Dungeons is its related Refinement Box. These Refinement boxes will refine an item from a specific list of items that is stated on the box description, and refine it safely but randomly from +4 to +7-10. For example, the {{#item:100423}} can be used to +7 to +10 any illusion equipment from the [[Illusion of Labyrinth Equipment|Illusion of Labyrinth]].&lt;br /&gt;
Additionally, gears related to instances or quests will often have an item that can be bought with currency to upgrade the item to a specific value. For example, Cor (Part of Episode 17.1), has an npc that will sell you {{#item:100130}} which can be used to upgrade the Grace Equipment. &lt;br /&gt;
&lt;br /&gt;
Renewal also added [[Armor_Weapon_Tickets|Safe to Refine Tickets]] that can be used for any level 1 armor or level 4 or below weapon! Safe to Refine Tickets can be made with Red Hugo in the top left corner of Para. These tickets can be created using Exchange Hammers that can be bought from the npc that will get a +X refined gear and exchange it for a X-1 Safe to Refine Ticket. So, if you have a +9 armor you can use an {{#item:50005}} to get a {{#item:6233}}. You can also exchange multiple of the same level Safe to Refine Ticket to get a higher refine level Ticket through Red Hugo. These tickets can go up to +12. &lt;br /&gt;
One thing to keep in mind is that these tickets cannot be used for level 5 weapons and level 2 armors. However, most of those gear have equivalent boxes that can be used (e.g. {{#item:101637}}, {{#item:101307}}, {{#item:50052}}).&lt;br /&gt;
&lt;br /&gt;
The Refinement boxes and Safe To Refine Tickets work well together. A great way to farm Safe to Refine Tickets is by farming Illusion Dungeons for their Illusion Gear and Refinement boxes and turning those in to get the Safe to Refine Tickets. A popular Illusion for this is [[Illusion_of_Underwater|Illusion of Underwater Floor 2]]. &lt;br /&gt;
&lt;br /&gt;
With this in mind, you should think about which refine level you would like your gear to be. Though it was a thing in Prerenewal to have gear and cards have more effects at different refinements ({{#item:4160}}, {{#item:5468}}, etc.), it is significantly more common in Renewal. Most gear and the majority of cards you will find will have bonuses at specific refinement levels (Additional X at Refine Level +Y), at specific intervals (Additional X for each Y Refine Levels) or both!&lt;br /&gt;
For example, The {{#item:450178}} gives a flat Matk + 130. However, it also gives Matk +15 for each 2 Refine Levels and decreases Variable Casting Time by 15% at Refine Level +7. As such, for this armor, you would want to refine it to +8 so you can take advantage of the Variable Casting Time Reduction at +7 while also having it at an interval of 2 for the Matk. &lt;br /&gt;
Note: Some enchantments give bonuses at specific refine levels as well. However, this will be covered in the next section.&lt;br /&gt;
&lt;br /&gt;
== Enchantments == &lt;br /&gt;
Pre-renewal had enchanting in the form of +1 - +3 stats on specific armors. However, [https://wiki.muhro.eu/Category:Enchantment Enchanting in renewal is a lot more powerful]. In some cases, a significant portion of the equipment&#039;s power comes from the enchantments making a deceptively weak item incredibly strong (e.g. [[Issgard_Equipment#Dim_Glacier_Weapons_2|Dim Glacier]]/[[Issgard_Equipment#Glacier_Weapons|Glacier weapons]]).&lt;br /&gt;
&lt;br /&gt;
Enchantment is the process of adding additional bonuses like stats, healing effectiveness, and more to equipment. This process is done through NPCs related to that specific equipment through the use of their applicable currencies, similar to how gear can be bought.&lt;br /&gt;
&lt;br /&gt;
Generally, you can add random enchantments for the equipment for a specific amount of currency or add a specific enchantment you would like for a greater amount of that currency. In some cases, you will have to add an enchantment on the equipment and upgrade that enchantment to get a stronger version of it. &lt;br /&gt;
&lt;br /&gt;
A good way to dip your toes into enchanting is by [[Illusion_Enchantment#Enchanting|enchanting your illusion gear with the Illusion Enchanter in Prontera]]. By now, you should have a decent amount of {{#item:25271}} and Illusion Gear from leveling in the Illusion Dungeons. These Illusion Stones can be used with the NPC to roll enchants on your weapons, armors, and accessories. Additionally, you will see that Illusion Weapons often have additional lines with extra effects (e.g. +X damage to X Type Monsters). These can be rerolled as well.&lt;br /&gt;
If you&#039;re currently using any Illusion Gear, go ahead and try some enchanting if you have illusion stones just sitting in storage!&lt;br /&gt;
&lt;br /&gt;
Some enchantments, like the [[Gray Wolf Equipment|Gray Wolf Armor]] mentioned in the previous section, also have special bonuses at specific refinement levels or at specific intervals of refinement. The Gray Wolf Enchantments have extra bonuses at +7, +9, and +11, so take a look at the enchantments when working on refining. &lt;br /&gt;
&lt;br /&gt;
Lastly, Fashion Points that you&#039;ve been collecting in game let you buy Costume Enchant Boxes. These boxes give Enchant Stones that can be enchanted onto your costumes for a lot of additional power. The list of Enchant Stones and their % drops can be found here: [[Costume_Enchants_(Fashion_Points)#Enchant_Stones]]&lt;br /&gt;
&lt;br /&gt;
== Shadow Gears == &lt;br /&gt;
If you talked with Lucy in the Paradise Equipment room in Eden, you should have the Paradise Shadow Equipment. [[Shadow Gear|Shadow Equipment]] is additional equipment that is equipped in your Costume Equipment for the Armor, Weapon, Shield, Shoes, and Accessories that provide additional benefits but no cosmetic effects. &lt;br /&gt;
&lt;br /&gt;
You can talk with Lucy to buy [[Beginners_Guide#Shadow_Gear|Advanced Shadow Gear]] (230 {{#item:25223}} for the whole set) or rent it for 3 days (20 {{#item:25223}}). The regular Paradise Shadow Equipment is already pretty good, but the Advanced Shadow Gear will provide around double the stats with the whole set. Eden Coins can be farmed by doing the level 100+ Eden missions. &lt;br /&gt;
&lt;br /&gt;
[[Shadow Gear|Better Shadow Gear]] can be found in the Main Office basement (bottom right of the main office). The Shadow Gear can give a large amount of benefits like an increase in specific skill damage, increased stats, increased movement speed, armor/magic resist Pen, and more! Generally, each piece of the Shadow Gear will need 80x {{#item:50033}}, 5x MvP Item, and 15x {{#item:25729}}. Shadows are obtained through {{#item:50034}} which you can get from killing MVPs or by trading with Rayja in the basement for 5 {{#item:25729}}. &lt;br /&gt;
Generally, the best Shadow Gear will require related Thump Boxes that will require an amount of specific Shadow items at a specific Refine Rate to create one piece of that Shadow Gear. For example, the Almighty Shadow Accessories, which provide +1 All Basic Stats per Refine Level, uses the {{#item:23247}} which requires 5 +7 of any of the Power, Vital, Intelligence, Dexterous, and Lucky Shadow gear to create one random piece of the Almighty Shadow Accessories. Thankfully, they can be exchanged for the other piece with Rajya using the {{#item:1000854}} if you get the piece you don&#039;t need. &lt;br /&gt;
&lt;br /&gt;
Shadow Gear has benefits in the specific combos, but not all combos are all pieces of the shadow gear, so you can mix and match the shadow gear as you&#039;d like (e.g. Full Tempest Armor and Shoes with the Almighty Accessories). One set of Combo Gear I might recommend is the Master Class Combo, which provides strong benefits for any damage-dealing class (and will often be BIS for certain classes). &lt;br /&gt;
&lt;br /&gt;
All Shadow gear including accessories can be upgraded! A  {{#item:23926}} for Shadow gear can be bought for 150 {{#item:50033}} and 150 {{#item:25729}} or they can be refined with the regular refiner. &lt;br /&gt;
&lt;br /&gt;
Lastly, for those of you interested in upgrading your Shadow Gear, I recommend going through the [[Endless_Cellar_/_Endless_Tower|Endless Tower and Endless Cellar instances]] as they provide a great way to farm shadow crates!&lt;br /&gt;
&lt;br /&gt;
== Grade Enhancing == &lt;br /&gt;
Now your gear is starting to come along and you have a lot of zeny and don&#039;t know what to do with it. Well do I have a great solution for you!&lt;br /&gt;
&lt;br /&gt;
[[Grade_Enhancing|Grade Enhancing]] is a new mechanic in Renewal that allows you to enhance your equips (from Ungraded -&amp;gt; D -&amp;gt; C -&amp;gt; B -&amp;gt; A) to strengthen your Level 5 Weapons and Level 2 Armors in two ways: increasing the ATK &amp;amp; MATK refine bonus given from refining and providing additional Grade Bonuses that are unique to the specific equipment and/or its enchants. Generally, the Grade Bonus is the biggest bonus and will provide grades for each increased Grade.&lt;br /&gt;
&lt;br /&gt;
A great example of this is the {{#item:470204}} that gives Matk +5% and SPL +5 at Grade D, 1s Fixed Casting Time Reduction at Grade C, S.Matk +7 at Grade B, and SPL +8 per 2 Refine Levels at Grade A. In the case of the Moan of Corruption, it might not be worthwhile to start using it until you get it to Grade C. &lt;br /&gt;
&lt;br /&gt;
Grade Enhancing is one of the most expensive mechanics in Renewal as it requires specific materials for the grading process and a specific refine level, often requiring you to go past the safe refine level and requiring {{#item:6635}} to go about it without the risk of destruction. Grading itself also has a chance of success, but there is an option to make sure that it won&#039;t get destroyed at the cost of 5x the material. {{#item:1000337}} can be used, but I do not recommend using these, as the cost of the required {{#item:6635}} is often significantly more than the cost of the materials to grade. &lt;br /&gt;
&lt;br /&gt;
A common and great place to start Grade Enhancing is with the [[Equipment_Issgard#Dim_Glacier_Weapons_2|dim glacier weapon]] as it is the BIS weapon for most classes. Due to the cost-effectiveness of the {{#item:101637}}, it is significantly easier to get it to the refinement level for the desired enchantment.&lt;br /&gt;
&lt;br /&gt;
There are safe and unsafe grade options. The recommendation is to &#039;&#039;&#039;always&#039;&#039;&#039; use the safe option. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#F4FFFF; text-align: center;&amp;quot;&lt;br /&gt;
| Process|| Required Refine || Required Materials ||  Base Success Chance || Failure Penalty &lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  No Grade → Grade D || +9 || 1x {{#item:1000325}} &amp;lt;br&amp;gt; 100.000 Zeny ||  +9: 20%&amp;lt;br&amp;gt;+10: 30%&amp;lt;br&amp;gt;+11: 70% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  No Grade → Grade D || +9 || 5x {{#item:1000325}} &amp;lt;br&amp;gt; 500.000 Zeny ||  +9: 20%&amp;lt;br&amp;gt;+10: 30%&amp;lt;br&amp;gt;+11: 70% || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade D → Grade C || +10 || 1x {{#item:1000326}} &amp;lt;br&amp;gt; 125.000 Zeny ||   +10: 30%&amp;lt;br&amp;gt;+11: 60% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade D → Grade C || +10 || 5x {{#item:1000326}} &amp;lt;br&amp;gt; 625.000 Zeny||   +10: 30%&amp;lt;br&amp;gt;+11: 60% || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade C → Grade B || +11 || 1x {{#item:1000327}} &amp;lt;br&amp;gt; 200.000 Zeny ||  50% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade C → Grade B || +11 || 5x {{#item:1000327}} &amp;lt;br&amp;gt; 1.000.000 Zeny||  50% || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade B → Grade A || +11 || 2x {{#item:1000328}} &amp;lt;br&amp;gt; 500.000 Zeny ||  40% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade B → Grade A || +11 || 10x {{#item:1000328}} &amp;lt;br&amp;gt; 2.500.000 Zeny||  40% || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== MuhRo Resources == &lt;br /&gt;
Finally, welcome to the server! It&#039;s a lot to take in, but there&#039;s no rush to learn everything, and you&#039;ll learn what you need to learn in time. I wanted to provide some useful resources, commands, and other information that might be helpful to you in Muh RO. &lt;br /&gt;
&lt;br /&gt;
MuhRO has a lot of helpful resources and information. If you&#039;re on this guide, I&#039;m sure you&#039;re familiar with the wiki. However, in case you don&#039;t: &lt;br /&gt;
* [[User_Guides|Useful player guides]] will have a bunch of player guides created by helpful MuhRO compatriots! &lt;br /&gt;
* [[Instances|Instances]] will provide information for any instance. &lt;br /&gt;
* [https://wiki.muhro.eu/Category:Dungeons Dungeons] will similarly provide information for many popular dungeons. &lt;br /&gt;
* [[Available_Classes|Available classes]] will provide descriptions of all of the available classes! Super helpful if you&#039;re not sure what to play! &lt;br /&gt;
* [[Welcome_to_MuhRo-Wiki|The home page]] of course will have a lot of relevant information right there. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
The [https://flux.muhro.eu/ MuhRO home page] also has a lot of valuable resources for players to use when they are logged in! &lt;br /&gt;
* [https://flux.muhro.eu/?module=item The Item Database] allows you to search for any item in the database. When you click on an item, you can see what monsters drop it and their drop rate, whether it&#039;s currently being sold by vendors and their price, and even the item&#039;s vending history to get an idea of the price if it&#039;s not being sold by vendors at the time! &lt;br /&gt;
* [https://flux.muhro.eu/?module=monster The Monster Database] allows you to search for any monster in the database and gives you monster details and drops. This won&#039;t let you know where a monster can be found, so I normally use @whereis for that information. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A lot of [[Player_Commands|helpful commands]] can be used in-game to find relevant information as well. &lt;br /&gt;
* &#039;&#039;&#039;@ii&#039;&#039;&#039; lets you search an item to read its description. For you costume lovers out there, I often use it to search a costume to click the item description and view the preview e.g. @ii Costume Crescent Moon. &lt;br /&gt;
* &#039;&#039;&#039;@mi&#039;&#039;&#039; lets you search a monster to view its monster details and item drops e.g. @mi Grote.&lt;br /&gt;
* &#039;&#039;&#039;@whereis&#039;&#039;&#039; lets you search a monster to see where that mob is located e.g. @whereis Grote.&lt;br /&gt;
* &#039;&#039;&#039;@whodrops&#039;&#039;&#039; lets you search an item to see what mobs drop that specific item e.g. @whodrops Blacksmith&#039;s Blessing. &lt;br /&gt;
* &#039;&#039;&#039;@whosells&#039;&#039;&#039; lets you search an item to see if any vendors are currently selling that item e.g. @whosells Blacksmith&#039;s Blessing. &lt;br /&gt;
* &#039;&#039;&#039;@whobuys&#039;&#039;&#039; lets you search an item to see if any vendors are currently buying that item e.g. @whobuys Blacksmith&#039;s Blessing. &lt;br /&gt;
* &#039;&#039;&#039;@wn&#039;&#039;&#039; lets you search an item to see if any NPCs sell that item e.g. @wn Blacksmith&#039;s Blessing.&lt;br /&gt;
* &#039;&#039;&#039;@navi&#039;&#039;&#039; gives you navigation directions to get to a specific map or coordinate e.g. @navi ein_dun03. You will find that a lot of the Wiki pages will provide specific coordinates in orange like this {{#navi:prt_monk|94|213}}. You can click these and paste them into your text bar in-game to allow you to navigate to it. Additionally, you can access the navigation window in-game with alt + n. &lt;br /&gt;
* &#039;&#039;&#039;@commands&#039;&#039;&#039; will provide you a list of all of the other @ commands.&lt;br /&gt;
&lt;br /&gt;
[[Category:General Guides]]&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_Prerenewbie_Guide_to_Renewal&amp;diff=59278</id>
		<title>Choi&#039;s Prerenewbie Guide to Renewal</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_Prerenewbie_Guide_to_Renewal&amp;diff=59278"/>
		<updated>2026-04-01T04:07:26Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Ranged Physical (Non-Crit) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
New to renewal and feeling overwhelmed? Same, tbh, but here&#039;s some information that I thought was helpful starting out. &amp;lt;br&amp;gt;&lt;br /&gt;
A lot of this information uses [[Madame Celery&#039;s Guide to MuhRO]] which is a very helpful resource.  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
My guild and I come from a prerenewal server and had very limited knowledge about Renewal, so I had created this guide to help them but decided to share with anyone interested. The purpose of this guide is to hopefully help people who are new to renewal and should be used as a supplement to the other guides! &lt;br /&gt;
Also, please check out [[User Guides|the other User Guides that are available!]] &lt;br /&gt;
Please feel free to reach out to me (IGN: Choi or Tokki) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
As a note, I created this guide for my guild gradually, as we progressed. So I would recommend that you read through this gradually as well! &lt;br /&gt;
For my suggestion on what to read until you&#039;re ready for the next section: &lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Preface|Preface]], [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Starting_out_and_Leveling|Starting out and Leveling]], and [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#MuhRo_Resources|MuhRO Resources]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Traits_and_Damage_Classes|Traits and Damage Classes]], [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Gear_Progression_OR_How_I_Think_About_Gear|Gear Progression]], and [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Episode_Quests|Episode Quests]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Zeny_Farming_(Section_is_in_Progress)|Zeny Farming]] and [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Refining_Gear|Refining]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Enchantments|Enchantments]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Shadow_Gears|Shadow Gear]] &lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Grade_Enhancing|Grade Enhancing]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: August 12th, 2025&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Starting out and Leveling ==&lt;br /&gt;
Most of the leveling is done through Main Board Quests that you can get at Main Office and Eden Board Quests that you can get at Eden&lt;br /&gt;
&lt;br /&gt;
The Job Changer can be found at @go main at the top left. Get to Base Level 10 and Job Level 10, and talk with the Job Changer to change to your first class. Additionally, in the Top Right of Main, talk to the Daily Instance Board. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eden Quests and Paradise Gear&#039;&#039;&#039;: [[Beginners_Guide#Eden_Boards|Eden Quests]] are a great way to level during your early levels. Go to @go Eden and [[Beginners_Guide#How_to_play_MuhRo|talk with Lime Evenor to join the Eden Group]] and accept the applicable board quests there. In Eden, enter the top right portal and talk with Lucy and Lothaire in the room on the right to get your [[Beginners_Guide#Eden_Gear|Paradise Gear and Paradise Shadow Gear]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poring Village&#039;&#039;&#039;: After you receive your Paradise gear, go and complete the [[Poring_Village|Poring Village Instance]]. Once completed you can go back to the Daily Instance Board @go main to get some additional experience. You should be job level 50 by now and can change to your next class at main. After that, go back to Eden and you can get some additional items from Labraham in the Paradise Equipment room. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eden Quests to level 99&#039;&#039;&#039;: Now, you should move forward with completing Eden Quests. In the Eden Room, talk to the job boards applicable to your level range, to receive the quests. These quests are repeatable, so you can do the same quest repeatedly. &lt;br /&gt;
The quests that I most often do are Turtle Dungeon 1-4, Glast Heim Monastery, Ice Dungeon 1, Moscovia Dungeon 3, and Louyang Field 1. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rebirth&#039;&#039;&#039;: Once you get to level 99 or close to level 99, do the quest again, but do not turn in the experience rewards. Instead, finish the quest and rebirth, level up to job level 10, and job change. Now, go and turn in your quest. This should jump you to a high level and job level 50, so you can change into your 2-2 Class. Do Eden quests again until you get to your third class. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level 100+ and Illusion Dungeons&#039;&#039;&#039;: You can use the table below after you get to Base Level 100. You can now access [[Illusion Dungeons]] by going to Warper -&amp;gt; Illusion. For Illusion Dungeons and other dungeons in the table you can talk to the Daily Quest Board at the bottom right of @go Main to get quests and rewards.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes on the Leveling Table:&#039;&#039;&#039;&lt;br /&gt;
* The table is ordered by least experience given to most experience given.&lt;br /&gt;
* The level requirement is only the required level to access the dungeon. This is not an indicator of the difficulty of the dungeon.&lt;br /&gt;
* Difficulty is also a good indicator of the gear threshold you need to hit. If you&#039;re having trouble with specific difficulties, it might be time to look into upgrading your gear!&lt;br /&gt;
* Otherwise, if you find that an area is too difficult, you should level at a lower difficulty area.&lt;br /&gt;
* Quests are repeatable.&lt;br /&gt;
* Some areas need to be accessed once before you can access them through the warper. Some areas may need episode completion to access it. &lt;br /&gt;
* As a note, there&#039;s no rush to get to Level 275. I would say that the main threshold for leveling should be 240 or 250. At that point, you can use most gear and access most instances/dungeons. I recommend at that point that you just carry on farming, and you will get to 275 before you even realize it!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Leveling 100+&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon !! Level Requirement !! Difficulty !! Experience !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Moonlight]] || 100 || D || D || &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Vampire]] || 130 || D || D || &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Teddy Bear]] || 150 || D || D || A good early source of {{#item:984}} and {{#item:985}}. &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Twins]] || 160 || D || D || The {{#item:460017}} and {{#item:460018}} are great shields that I would recommend keeping, as you will use them into the late game. &lt;br /&gt;
|-&lt;br /&gt;
| [[Eden_130~190_Mission_Board#Verus|Verus Tunnel Outskirts]] || 160 || D || C || This is an Eden Board Quest at {{#navi:ver_tunn|13|35}}. I would recommend doing this over Twins or Teddy Bear. Need [[15.1 and 15.2 Phantasmagorika|Episode 15]] completed (can use skip ticket)&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Labyrinth]] || 170 || C || C || The Illusion Morpheus Gear are great gears for magic classes in the early game. &lt;br /&gt;
|-&lt;br /&gt;
| [[Magma_Dungeon_Lvl_3|Magma Dungeon F3]] || 175 || D || C || A good early farming spot for zeny &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Underwater|Illusion of Underwater F2]] || 180 || C || C || &lt;br /&gt;
|-&lt;br /&gt;
| [[Odin|Odin&#039;s Past]] || 180 || C || B || &lt;br /&gt;
|-&lt;br /&gt;
| [[Einbech#Einbech_Lvl_3_Dungeon|Einbech F3]] || 180 || C || B || &lt;br /&gt;
|-&lt;br /&gt;
| [[Abyss Lake|Abyss Lake F4]] || 190 || C || B || &lt;br /&gt;
|-&lt;br /&gt;
| [[Thanatos Tower Revamp]] || 180 || C || B || Involves multiple quests that span from floor 9 to floor 12. You will also need to do the [[Thanatos Tower]] quest to access this dungeon. An excellent farming spot&lt;br /&gt;
|-&lt;br /&gt;
| [[Rudus|Rudus F4]] || 200 || B || B || A good early farming spot for farming late game material like {{#item:25729}} and {{#item:25731}}. The {{#item:420003}}, {{#item:410092}}, and {{#item:410017}} are good early game headgears as well. &lt;br /&gt;
|-&lt;br /&gt;
| [[Amicitia|Amicitia Dungeon F1]] || 215 || B || B || The {{#item: 400002}} is a great mid headgear for aftercast delay. &lt;br /&gt;
|-&lt;br /&gt;
| [[Amicitia|Amicitia Dungeon F2]] || 230 || A || A || A good farming spot. The {{#item: 400002}} is a great mid headgear for aftercast delay. &lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim|Niflheim Dungeon F2]] || 240 || A || A || An excellent farming spot for late game material. {{#item: 12103}} can also be sold to players for a great price. The {{#item: 410094}} and {{#item: 420076}} are great headgears. &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere|Varmundt Biosphere]] || 240 || S || S || An excellent farming spot. Some of the [[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Rune Gear and Rings]] are end-game gear. &lt;br /&gt;
|-&lt;br /&gt;
| [[Power Twisted Plains]] || 250 || S || S || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mjolnir Underground Cave]] || 250 || S || S || &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere Depth]] || 250 || S+ || S+ || The second most difficult dungeon.&lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere Depth 2]] || 250 || S+ || S+ || The most difficult dungeon.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Traits and Damage Classes ==&lt;br /&gt;
As part of Renewal, [[Stats|Traits have been added for Fourth Classes]] that provide additional bonuses to your stats. You will see that some of your Fourth Class skills scale with your specific traits. For example, Soul Vulcan Strike benefits from SPL for the scaling and the additional S.Matk you get from SPL. &lt;br /&gt;
Additionally, some stats have new mechanics that may be good to review. The main one to keep in mind is Cast Time for skills which has a mix of Fixed Cast Time (Reducable through gear) and Variable Cast time (Reducable through Int and Dex or Gear). &lt;br /&gt;
&lt;br /&gt;
Skill Damage is separated into Physical Melee, Physical Ranged, and Magical. You will see a lot of gear and equipment are separated in this way (e.g. {{#item:27384}}, {{#item:300270}}, {{#item:450169}}). You can see your skill&#039;s damage type under &amp;quot;Type&amp;quot; in your skill description. However, I would break it out into five damage classes: &lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Magical|Magical]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Ranged_Physical_(Non-Crit)|Ranged Physical]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Ranged_Physical_(Crit)|Ranged Physical Crit]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Melee_Physical_(Non-Crit)|Melee Physical]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Melee_Physical_(Crit)|Melee Physical Crit]]&lt;br /&gt;
Similar to {{#skill:382}}, many physical skills in Renewal are able to critically strike. As such, I would organize the damage types in this way, as the gear required for these damage types will be fairly similar for characters in that class.&lt;br /&gt;
&lt;br /&gt;
All 4th job classes are viable in almost all content, so my recommendation is always just to play the class you enjoy the most!&lt;br /&gt;
&lt;br /&gt;
== Gear Progression OR How I Think About Gear == &lt;br /&gt;
The tables below are split between the different damage classes. In the tables, when you click on the links to the specific gears, it will give you information on the applicable equipment and its related instances, quests, and mobs. I also recommend checking out the various other [[User Guides]], as they may go into better detail about gear and gear progression for your damage class.&lt;br /&gt;
&lt;br /&gt;
At level 100, you can talk with [[Beginners_Guide#Eden_Gear|Labraham and Louis]] to get Advanced Paradise Gear. These gear will require:&lt;br /&gt;
* 15 {{#item:7318}} - Dungeons -&amp;gt; Einbech Dungeon &lt;br /&gt;
* 3 {{#item:1034}} - Guild Dungeons -&amp;gt; Valkyrie. Talk to the Gate Manager to get to Floor 2&lt;br /&gt;
* 15 {{#item:7200}} - Dungeons -&amp;gt; Beach Dungeon F2 -&amp;gt; Northeast Portal to Umbala Field&lt;br /&gt;
Once you get these, you should start improving your gear starting from Stage 1&lt;br /&gt;
&lt;br /&gt;
=== Magical ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Magical&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Gear Slot&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 1&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 2&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 3&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 4&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 5&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Hood]]&lt;br /&gt;
|[[Various_Headgears_Reform#Survival_Circlet|Survival Circlet-LT]]&amp;lt;br&amp;gt;[[Tomb_of_Remorse#Thanatos_Helmet_and_LT_Version|Thanatos Magic Helmet-LT]]&amp;lt;br&amp;gt;[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Ribbon]]&lt;br /&gt;
|[[Various_Headgears_Reform#Bacsojin_Doll_Hat|Bacsojin Doll Hat-LT]]&amp;lt;br&amp;gt;[[Temporal Circlet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&amp;lt;br&amp;gt;[[Helms_of_Faith#Headgears|Helm of Faith]]&lt;br /&gt;
|[[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|Vesper Helm]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Magician Crown]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Judgement]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|&lt;br /&gt;
|[[Deep Blue Sunglasses|Deep Blue Sunglasses]]&amp;lt;br&amp;gt;[[Amicitia|Victory Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gamblers Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Rudus|CD in Mouth]]&lt;br /&gt;
|[[Equipment Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger|Survival Orbs-LT]]&amp;lt;br&amp;gt;[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Spades in Mouth (Magical)]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Beginners Guide|Eden Paradise Armor]]&amp;lt;br&amp;gt;[[Grace Set|Grace Armor]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Armor Type B]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Dress]]&amp;lt;br&amp;gt;[[Odin#Equipment|Int Soutane]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Armor|Gray Wolf Robe]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Robe]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Robe]]&lt;br /&gt;
|[[20_The_Immortal#Dim_Glacier_Armors|Dim Glacier Robe]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Robe]]&lt;br /&gt;
|[[Constellation_Tower#Faint_and_Nebula_Armors|Nebula Robe of Spell]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Soul Purification Rune Robe]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_of_Teddy_Bear|Illusion Survivor&#039;s Staff]] &amp;lt;br&amp;gt; [[Illusion_of_Twins|Illusion Thorny Staff]]&lt;br /&gt;
|[[Issgard_Equipment#Glacier_Weapons_(Shuriken,_Guns_and_Staffs)|Glacier Staff]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Poenitentia_Gears|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment#Dim_Glacier_Weapons|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]] &amp;lt;br&amp;gt; [[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena#Special_Product_List|Magic Absorber]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Shawl]]&amp;lt;br&amp;gt;[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal INT Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing Type B]]&lt;br /&gt;
|[[Convertible Wings|Convertible Magical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Muffler]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Death Rune Manteau]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Muffler]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Muffler]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Autumn#Circulation_of_Life:_Autumn|Circulation of Life: Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Magic Boots]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal INT Boots]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Leg Type B]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Footgear|Gray Wolf Shoes]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Shoes]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Boots]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub|Moan of Corruption]]&amp;lt;br&amp;gt;[[Varmundt&#039;s Biosphere|Varmundt Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Shoes]]&lt;br /&gt;
|&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Ring]]&amp;lt;br&amp;gt;[[Grace Set|Grace Magic Ring]]&lt;br /&gt;
|[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Automatic_Equipment_(17.2)|Automatic Battle Chip]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Brooch/Evil Thread Glove]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Accessories|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Accessories_(Right)|Snow Flower Necklace]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Necklace]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Temple Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Necklace]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Spell Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Bracelet]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Divine Power Insignia]]&lt;br /&gt;
|[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Automatic_Equipment_(17.2)|Automatic Battle Chip]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Brooch/Evil Thread Glove]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Accessories|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Accessories_(Right)|Snow Flower Earring]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Earring]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Temple Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ranged Physical (Non-Crit) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Ranged Physical (Non-Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub,_Fish_Head_Hat|Crown Of Beelzebub]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Amicitia|Feather in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Diamonds in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|AGI Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Phreeoni_Wing_Suit|Phreeoni Wing Suit]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Suit of Concentration]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Ice Storm Rune Suit]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal DEX Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Physical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Manteau]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Summer#Circulation_of_Life:_Summer|Circulation of Life: Summer]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal DEX Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Boots]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Concentration Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Celestial Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Summer]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melee Physical (Non-Crit) ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Melee Physical (Non-Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub,_Fish_Head_Hat|Crown Of Beelzebub]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Niflheim|Ninja&#039;s Blue Mask]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Hearts in Mouth]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&amp;lt;br&amp;gt;[[Illusion_of_Luanda|Illusion Goibne&#039;s Armor]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|Odin STR Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Armor of Power]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Flame Earth Rune Armor]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal STR Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Physical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Spring#Circulation_of_Life:_Spring|Circulation of Life: Spring]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal STR Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Power Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Power Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Spring]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ranged Physical (Crit) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Ranged Physical (Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Boitata_Hat&#039;s_and_Armor|Boitata Hat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Niflheim|Bondage Necklace]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Diamonds in Mouth]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|Odin LUK/AGI Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Phreeoni_Wing_Suit|Phreeoni Wing Suit]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Armor of Creative]]&amp;lt;br&amp;gt;[[Constellation Tower|Nebula Suit of Concentration]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Corruption Poison Rune Cloth]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Ice Storm Rune Suit]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal LUK/DEX Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Critical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Garment]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Pirate_Captain.27s_Coat|Pirate Captain&#039;s Coat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Winter#Circulation_of_Life:_Winter|Circulation of Life: Winter]]&amp;lt;br&amp;gt;[[Divine_Beast&#039;s_Cloak:_Summer#Circulation_of_Life:_Summer|Circulation of Life: Summer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal LUK/DEX Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Creative Seal]]&amp;lt;br&amp;gt;[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Concentration Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Hundred Lucks/Celestial Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Winter/Summer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melee Physical (Crit) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Melee Physical (Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Boitata_Hat&#039;s_and_Armor|Boitata Hat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Niflheim|Bondage Necklace]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Hearts in Mouth]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|Odin LUK/STR Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Suit of Creative]]&amp;lt;br&amp;gt;[[Constellation Tower|Nebula Armor of Power]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Corruption Poison Rune Cloth]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Flame Earth Rune Armor]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal LUK/STR Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Critical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Garment]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Pirate_Captain.27s_Coat|Pirate Captain&#039;s Coat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Winter#Circulation_of_Life:_Winter|Circulation of Life: Winter]]&amp;lt;br&amp;gt;[[Divine_Beast&#039;s_Cloak:_Spring#Circulation_of_Life:_Spring|Circulation of Life: Spring]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
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|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal LUK/STR Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
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|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Creative Seal]]&amp;lt;br&amp;gt;[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Power Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
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|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Hundred Lucks Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Winter/Spring]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
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|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the most part, the equipment in renewal requires specific currencies that can be received from instances, quests, or mob kills. For example:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Instances&#039;&#039;&#039;: {{#item:18849}} requires {{#item:7642}} to be created. Bloody Coins can be received when completing the Instance &amp;quot;[[Horror_Toy_Factory|Horror Toy Factory]]&amp;quot; and can be dropped from mobs within that Instance. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quests&#039;&#039;&#039;: [[Grace_Set|Grace Equipment]] requires {{#item:25669}} and {{#item:25723}}. In order to access the map that allows you to exchange these currencies for Grace Equipment, you need to complete the [[17.1_Illusion|17.1 episode quest.]] The quests involved in this will provide you with a good amount of that currency. Mobs in areas and dungeons related to 17.1 will provide you with the currency as well. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mob Drops&#039;&#039;&#039;: Certain equipment can be received from mobs. [[Illusion_Dungeons|Illusion dungeons]] are a great example of this. Another example is [[Rudus|Rudus Dungeon 4]]. Within that dungeon, all mobs have a low chance of dropping {{#item:410016}}, {{#item:410017}}, {{#item:410091}}, {{#item:410092}}, and {{#item:420003}}.&lt;br /&gt;
&lt;br /&gt;
When deciding which gear to farm, I look through the different equipment options starting from Stage 1 and upwards and compare them to my Eden Paradise gear to consider the effort required to get there. The Eden Paradise gear starting out is already pretty good overall. So for example, when looking at Armor, I reviewed the Grace Armor, Automatic Armor, and Celine&#039;s Dress, and decided that it wasn&#039;t an improvement enough to replace my Eden Paradise Armor. Instead, I skipped to the Stage 4 armor Gray Wolf Armor. &lt;br /&gt;
&lt;br /&gt;
I did this for each slot of my gear and then decided to work on the earliest stage gear that I decided I would use. So: I decided I wanted the Grace Footgear, Gray Wolf Armor, and Illusion Silver Guard. Instead of working on the Stage 4 Gray Wolf Armor, I started on the Stage 2 Grace Footgear and Illusion Silver Guard. I also prioritized the Middle and Lower Headgear of Cor Core Booster + CD in mouth as I didn&#039;t have an Eden Paradise equivalent, so it was an easy boost in gear.&lt;br /&gt;
&lt;br /&gt;
It may be tempting to try to skip to Stage 4 and Stage 5, but I do recommend switching where necessary, as it helps clear instances and dungeons significantly.&lt;br /&gt;
&lt;br /&gt;
The [[Grace_Set|Grace Equipment]] may be a good place to start if you&#039;re looking to upgrade your Paradise gear!&lt;br /&gt;
&lt;br /&gt;
== Episode Quests == &lt;br /&gt;
Certain gear and maps require episode quests to be completed. Completing the episode quests gives you access to the maps and gives you a lot of the relevant currencies. This is a good route to take to move forward with gear progression. &lt;br /&gt;
&lt;br /&gt;
17.2, 18, 19, 20, and 21 require the prior episode quests to be completed.&lt;br /&gt;
&lt;br /&gt;
* [[17.1 Illusion]] is needed for [[Grace Set|Grace Equipment]]&lt;br /&gt;
* [[17.2 Sage Legacy]] is needed for [[Automatic Equipment (17.2)|Automatic Equipment]]&lt;br /&gt;
* [[18 Direction of Prayer]] is needed for [[Gray Wolf Equipment]]&lt;br /&gt;
* [[19 Issgard Land of Snow Flowers]] is needed for [[Issgard Equipment|Snow Flower and Glacier Equipment]] &lt;br /&gt;
* [[20_The_Immortal]] is needed for [[20_The_Immortal#Enchants|Glacier and Dim Glacier Equipment]]&lt;br /&gt;
* [[21_Age_of_Heroes]] is needed for [[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Equipment]]&lt;br /&gt;
&lt;br /&gt;
Clear Tickets can also be bought for Cash points. Episodes 15, 16, and 17.1 don&#039;t have any requirements. 19, 20, and 21 require at least 1 character among your master account to have completed this quest.&lt;br /&gt;
&lt;br /&gt;
== Zeny Farming ==&lt;br /&gt;
All this stuff ain&#039;t cheap and life is an endless cycle of paying bills. Renewal isn&#039;t any different, so you may be wondering how you can make that sweet sweet zeny. &lt;br /&gt;
&lt;br /&gt;
In Muh RO, mobs will give you zeny on kills based on their HP; you may have noticed this while leveling! As such, you will get more zeny from kills on higher density maps and with stronger mobs. However, the majority of zeny will be based on mob drops as loot to sell to the npc or valuable loot to sell to other players. Starting out, it&#039;ll be hard to know what to sell to npcs and what to sell to players or keep, but you&#039;ll learn in time. If you want to know more about whether an item is used for something, try searching it on the Muh RO wiki which will give you information about what it can be used for. &lt;br /&gt;
&lt;br /&gt;
Here are some of my recommendations for farming. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Big shout out and thank you to Cheverlotte, Lxna, Miku Kitsune, and Vorpal for testing and collecting data for this! &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes on the Farming Table:&#039;&#039;&#039;&lt;br /&gt;
* The table is ordered by Difficulty.&lt;br /&gt;
* The level requirement is only the required level to access the dungeon. This is not an indicator of the difficulty of the dungeon.&lt;br /&gt;
* Difficulty is also a good indicator of the gear threshold you need to hit. If you&#039;re having trouble with specific difficulties, it might be time to look into upgrading your gear!&lt;br /&gt;
* Otherwise, if you find that an area is too difficult, you should farm at a lower difficulty area.&lt;br /&gt;
* Some areas need to be accessed once before you can access them through the warper. Some areas may need episode completion to access it. &lt;br /&gt;
* These are just my beginner recommendations and not an absolute guideline. &lt;br /&gt;
* &#039;&#039;&#039;This Table is still in progress&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Farming Table&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon !! Level Requirement !! Difficulty !! Income !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Istana Cave || 0 || D || C || Easy Early Farming Spot. A good early source of {{#item:985}}. Income is heavily reliant on the price of {{#item:985}}.&lt;br /&gt;
|-&lt;br /&gt;
| Gefenia || 0 || D || D || Easy Early Farming Spot. Will rank higher if you use Gefenia Specific Builds: [[Gefenia Easy And Enjoyable Farming|Gefenia Easy and Enjoyable Farming]] / [[Gefenia Farming With Illusion Doping|Gefenia Farming with Illusion Doping]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Thanatos_Tower|Thanatos Tower Past]] || 0 || D || C || Easy Early Farming Spot&lt;br /&gt;
|-&lt;br /&gt;
| [[Magma Dungeon Lvl 3|Magma Dungeon F3]] || 175 || D || D ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Teddy Bear]] || 150 || C || B || ★ My recommendation for Early Game Farming, as it provides {{#item:984}} and {{#item:985}}. &amp;lt;br&amp;gt; Income varies based off Refinement Boxes Prices, and you might make more money by selling upgrade tickets&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Labyrinth]] || 170 || C || C || Income varies based on Refinement Boxes Prices, and you might make more money by selling upgrade tickets&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Underwater|Illusion of Underwater F2]] || 180 || C || C || Income varies based on Refinement Boxes Prices, and you might make more money by selling upgrade tickets&lt;br /&gt;
|-&lt;br /&gt;
| [[Odin|Odin&#039;s Past]] || 180 || C || C || &lt;br /&gt;
|-&lt;br /&gt;
| [[Oz_Labyrinth|Oz Dungeon F2]] || 170 || C || B-S || Income varies based off {{#item:1000405}} Prices. {{#item:1000405}} are useful for PvP. &lt;br /&gt;
|-&lt;br /&gt;
| [[Thanatos Tower Revamp]] || 180 || C || B || You will need to do the [[Thanatos Tower]] quest to access this dungeon. F11 and F12 are the most popular. &amp;lt;br&amp;gt; Highly recommend {{#item: 12710}} and would also recommend {{#item: 12211}} and SP Pots. The map is small, so the income will fluxuate significantly depending on amount of players on map. &lt;br /&gt;
|-&lt;br /&gt;
| Second Power Plant || 180 || C || C || ★ My Recommendation for Eden Coin Farming&lt;br /&gt;
|-&lt;br /&gt;
| Snake&#039;s Nest || 200 || C || C || Very useful for Dim Glacier Farming. &lt;br /&gt;
|-&lt;br /&gt;
| [[Rudus|Rudus F4]] || 200 || B || S || ★ My recommendation for Mid Game Farming, as it provides early access to {{#item: 25731}} and {{#item: 25729}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Abandoned Pit|Abandoned Pit F1]] || 200 || B || A || Very useful for Dim Glacier Farming. &lt;br /&gt;
|-&lt;br /&gt;
| [[Abandoned Pit|Abandoned Pit F2]] || 200 || B+ || S || Very useful for Dim Glacier Farming. &lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim|Niflheim Dungeon F1]] || 200 || B || S || ★ My recommendation for Mid Game Farming, as it provides early access to {{#item: 25731}} and {{#item: 25729}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim|Niflheim Dungeon F2]] || 240 || A || S || Income varies based off {{#item: 12103}} Prices. &lt;br /&gt;
|-&lt;br /&gt;
| [[Clock Tower Unknown Basement|Clock Tower Basement]] || 240 || A || S || Great All rounder for refinement resources. &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere|Varmundt Biosphere A]] || 240 || S || A-S+ || Income fluxuates based off prices of the relevant Rune and Essences. My recommendation is to farm the map with the highest Rune/Essence Prices&lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere|Varmundt Biosphere B]] || 240 || S || A-S+ || Income fluxuates based off prices of the relevant Rune and Essences. My recommendation is to farm the map with the highest Rune/Essence Prices&lt;br /&gt;
|-&lt;br /&gt;
| [[Mjolnir Underground Cave]] || 250 || S || S || Income varies based off {{#item: 12103}} Prices. &lt;br /&gt;
|-&lt;br /&gt;
| [[Power Twisted Plains]] || 250 || S || S ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Forgotten Time]] || 250 || S || S-S+ || Income fluxuates based off prices of the Wraths. Farm the Contaminated zone. &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere Depth 2]] || 250 || S+ || S+ || As this is the most difficult map, some classes with high investment are significantly more efficient farming this map. As such, income will significantly vary. Keep in mind, the S+ rating is based off that cap. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
If you have concerns with the rankings or have other farming recommendations please let me know!&lt;br /&gt;
&lt;br /&gt;
I almost always use {{#item: 12210}} and {{#item: 12710}} while farming. {{#item: 12210}} can be bought from the Eden Coin Shop and {{#item: 12710}} can be bought from the muh shop. {{#item: 12412}} can be more efficient than {{#item: 12210}} on &#039;&#039;&#039;S&#039;&#039;&#039; income maps, but mileage will vary depending on the efficiency of your farming. Other useful consumables while farming are: {{#item: 12211}}, {{#item: 23204}}, {{#item:23203}}, {{#item: 23648}}, and {{#item: 23647}} but there are many consumables that are worthwhile to use! &lt;br /&gt;
&lt;br /&gt;
Some key items that you will get while farming that will be relevant through all parts of the game are: {{#item: 25731}}, {{#item: 25729}}, {{#item:984}}, and {{#item:985}}.&lt;br /&gt;
&lt;br /&gt;
Some useful commands are @alc to update your autoloot settings, @lw and @load for ease of warping, and @storeall and @getall for loot management. I would also recommend having a specific storage so you can @storeall while farming and organize later. &lt;br /&gt;
&lt;br /&gt;
Additionally, there are [[Increase_item_drop_gears#Equipment_that_increases_drop_rate|drop rate gears that exist that will increase your drop percentage]]. If you can afford the loss in damage or cast time, it&#039;s highly recommended to use them while farming.&lt;br /&gt;
&lt;br /&gt;
== Refining Gear == &lt;br /&gt;
Now that you have these gears, [[Refinement|you may be looking to refine them]]. Refining in Renewal is very important as cards and gears will have special bonuses at specific refinement levels or at specific intervals of refinement! &lt;br /&gt;
&lt;br /&gt;
Refining in Renewal is a bit different, as there are a lot of upgrade boxes and upgrade items. Some equipment have special ways to refine them to a higher level without any of the risks of refining it to that level. So while leveling to 4 is safe for a weapon but anything above that has a risk of breaking when you refine them, items exist that will jump you to the higher refine level without that risk. &lt;br /&gt;
&lt;br /&gt;
One item you may have found while leveling in the Illusion Dungeons is its related Refinement Box. These Refinement boxes will refine an item from a specific list of items that is stated on the box description, and refine it safely but randomly from +4 to +7-10. For example, the {{#item:100423}} can be used to +7 to +10 any illusion equipment from the [[Illusion of Labyrinth Equipment|Illusion of Labyrinth]].&lt;br /&gt;
Additionally, gears related to instances or quests will often have an item that can be bought with currency to upgrade the item to a specific value. For example, Cor (Part of Episode 17.1), has an npc that will sell you {{#item:100130}} which can be used to upgrade the Grace Equipment. &lt;br /&gt;
&lt;br /&gt;
Renewal also added [[Armor_Weapon_Tickets|Safe to Refine Tickets]] that can be used for any level 1 armor or level 4 or below weapon! Safe to Refine Tickets can be made with Red Hugo in the top left corner of Para. These tickets can be created using Exchange Hammers that can be bought from the npc that will get a +X refined gear and exchange it for a X-1 Safe to Refine Ticket. So, if you have a +9 armor you can use an {{#item:50005}} to get a {{#item:6233}}. You can also exchange multiple of the same level Safe to Refine Ticket to get a higher refine level Ticket through Red Hugo. These tickets can go up to +12. &lt;br /&gt;
One thing to keep in mind is that these tickets cannot be used for level 5 weapons and level 2 armors. However, most of those gear have equivalent boxes that can be used (e.g. {{#item:101637}}, {{#item:101307}}, {{#item:50052}}).&lt;br /&gt;
&lt;br /&gt;
The Refinement boxes and Safe To Refine Tickets work well together. A great way to farm Safe to Refine Tickets is by farming Illusion Dungeons for their Illusion Gear and Refinement boxes and turning those in to get the Safe to Refine Tickets. A popular Illusion for this is [[Illusion_of_Underwater|Illusion of Underwater Floor 2]]. &lt;br /&gt;
&lt;br /&gt;
With this in mind, you should think about which refine level you would like your gear to be. Though it was a thing in Prerenewal to have gear and cards have more effects at different refinements ({{#item:4160}}, {{#item:5468}}, etc.), it is significantly more common in Renewal. Most gear and the majority of cards you will find will have bonuses at specific refinement levels (Additional X at Refine Level +Y), at specific intervals (Additional X for each Y Refine Levels) or both!&lt;br /&gt;
For example, The {{#item:450178}} gives a flat Matk + 130. However, it also gives Matk +15 for each 2 Refine Levels and decreases Variable Casting Time by 15% at Refine Level +7. As such, for this armor, you would want to refine it to +8 so you can take advantage of the Variable Casting Time Reduction at +7 while also having it at an interval of 2 for the Matk. &lt;br /&gt;
Note: Some enchantments give bonuses at specific refine levels as well. However, this will be covered in the next section.&lt;br /&gt;
&lt;br /&gt;
== Enchantments == &lt;br /&gt;
Pre-renewal had enchanting in the form of +1 - +3 stats on specific armors. However, [https://wiki.muhro.eu/Category:Enchantment Enchanting in renewal is a lot more powerful]. In some cases, a significant portion of the equipment&#039;s power comes from the enchantments making a deceptively weak item incredibly strong (e.g. [[Issgard_Equipment#Dim_Glacier_Weapons_2|Dim Glacier]]/[[Issgard_Equipment#Glacier_Weapons|Glacier weapons]]).&lt;br /&gt;
&lt;br /&gt;
Enchantment is the process of adding additional bonuses like stats, healing effectiveness, and more to equipment. This process is done through NPCs related to that specific equipment through the use of their applicable currencies, similar to how gear can be bought.&lt;br /&gt;
&lt;br /&gt;
Generally, you can add random enchantments for the equipment for a specific amount of currency or add a specific enchantment you would like for a greater amount of that currency. In some cases, you will have to add an enchantment on the equipment and upgrade that enchantment to get a stronger version of it. &lt;br /&gt;
&lt;br /&gt;
A good way to dip your toes into enchanting is by [[Illusion_Enchantment#Enchanting|enchanting your illusion gear with the Illusion Enchanter in Prontera]]. By now, you should have a decent amount of {{#item:25271}} and Illusion Gear from leveling in the Illusion Dungeons. These Illusion Stones can be used with the NPC to roll enchants on your weapons, armors, and accessories. Additionally, you will see that Illusion Weapons often have additional lines with extra effects (e.g. +X damage to X Type Monsters). These can be rerolled as well.&lt;br /&gt;
If you&#039;re currently using any Illusion Gear, go ahead and try some enchanting if you have illusion stones just sitting in storage!&lt;br /&gt;
&lt;br /&gt;
Some enchantments, like the [[Gray Wolf Equipment|Gray Wolf Armor]] mentioned in the previous section, also have special bonuses at specific refinement levels or at specific intervals of refinement. The Gray Wolf Enchantments have extra bonuses at +7, +9, and +11, so take a look at the enchantments when working on refining. &lt;br /&gt;
&lt;br /&gt;
Lastly, Fashion Points that you&#039;ve been collecting in game let you buy Costume Enchant Boxes. These boxes give Enchant Stones that can be enchanted onto your costumes for a lot of additional power. The list of Enchant Stones and their % drops can be found here: [[Costume_Enchants_(Fashion_Points)#Enchant_Stones]]&lt;br /&gt;
&lt;br /&gt;
== Shadow Gears == &lt;br /&gt;
If you talked with Lucy in the Paradise Equipment room in Eden, you should have the Paradise Shadow Equipment. [[Shadow Gear|Shadow Equipment]] is additional equipment that is equipped in your Costume Equipment for the Armor, Weapon, Shield, Shoes, and Accessories that provide additional benefits but no cosmetic effects. &lt;br /&gt;
&lt;br /&gt;
You can talk with Lucy to buy [[Beginners_Guide#Shadow_Gear|Advanced Shadow Gear]] (230 {{#item:25223}} for the whole set) or rent it for 3 days (20 {{#item:25223}}). The regular Paradise Shadow Equipment is already pretty good, but the Advanced Shadow Gear will provide around double the stats with the whole set. Eden Coins can be farmed by doing the level 100+ Eden missions. &lt;br /&gt;
&lt;br /&gt;
[[Shadow Gear|Better Shadow Gear]] can be found in the Main Office basement (bottom right of the main office). The Shadow Gear can give a large amount of benefits like an increase in specific skill damage, increased stats, increased movement speed, armor/magic resist Pen, and more! Generally, each piece of the Shadow Gear will need 80x {{#item:50033}}, 5x MvP Item, and 15x {{#item:25729}}. Shadows are obtained through {{#item:50034}} which you can get from killing MVPs or by trading with Rayja in the basement for 5 {{#item:25729}}. &lt;br /&gt;
Generally, the best Shadow Gear will require related Thump Boxes that will require an amount of specific Shadow items at a specific Refine Rate to create one piece of that Shadow Gear. For example, the Almighty Shadow Accessories, which provide +1 All Basic Stats per Refine Level, uses the {{#item:23247}} which requires 5 +7 of any of the Power, Vital, Intelligence, Dexterous, and Lucky Shadow gear to create one random piece of the Almighty Shadow Accessories. Thankfully, they can be exchanged for the other piece with Rajya using the {{#item:1000854}} if you get the piece you don&#039;t need. &lt;br /&gt;
&lt;br /&gt;
Shadow Gear has benefits in the specific combos, but not all combos are all pieces of the shadow gear, so you can mix and match the shadow gear as you&#039;d like (e.g. Full Tempest Armor and Shoes with the Almighty Accessories). One set of Combo Gear I might recommend is the Master Class Combo, which provides strong benefits for any damage-dealing class (and will often be BIS for certain classes). &lt;br /&gt;
&lt;br /&gt;
All Shadow gear including accessories can be upgraded! A  {{#item:23926}} for Shadow gear can be bought for 150 {{#item:50033}} and 150 {{#item:25729}} or they can be refined with the regular refiner. &lt;br /&gt;
&lt;br /&gt;
Lastly, for those of you interested in upgrading your Shadow Gear, I recommend going through the [[Endless_Cellar_/_Endless_Tower|Endless Tower and Endless Cellar instances]] as they provide a great way to farm shadow crates!&lt;br /&gt;
&lt;br /&gt;
== Grade Enhancing == &lt;br /&gt;
Now your gear is starting to come along and you have a lot of zeny and don&#039;t know what to do with it. Well do I have a great solution for you!&lt;br /&gt;
&lt;br /&gt;
[[Grade_Enhancing|Grade Enhancing]] is a new mechanic in Renewal that allows you to enhance your equips (from Ungraded -&amp;gt; D -&amp;gt; C -&amp;gt; B -&amp;gt; A) to strengthen your Level 5 Weapons and Level 2 Armors in two ways: increasing the ATK &amp;amp; MATK refine bonus given from refining and providing additional Grade Bonuses that are unique to the specific equipment and/or its enchants. Generally, the Grade Bonus is the biggest bonus and will provide grades for each increased Grade.&lt;br /&gt;
&lt;br /&gt;
A great example of this is the {{#item:470204}} that gives Matk +5% and SPL +5 at Grade D, 1s Fixed Casting Time Reduction at Grade C, S.Matk +7 at Grade B, and SPL +8 per 2 Refine Levels at Grade A. In the case of the Moan of Corruption, it might not be worthwhile to start using it until you get it to Grade C. &lt;br /&gt;
&lt;br /&gt;
Grade Enhancing is one of the most expensive mechanics in Renewal as it requires specific materials for the grading process and a specific refine level, often requiring you to go past the safe refine level and requiring {{#item:6635}} to go about it without the risk of destruction. Grading itself also has a chance of success, but there is an option to make sure that it won&#039;t get destroyed at the cost of 5x the material. {{#item:1000337}} can be used, but I do not recommend using these, as the cost of the required {{#item:6635}} is often significantly more than the cost of the materials to grade. &lt;br /&gt;
&lt;br /&gt;
A common and great place to start Grade Enhancing is with the [[Equipment_Issgard#Dim_Glacier_Weapons_2|dim glacier weapon]] as it is the BIS weapon for most classes. Due to the cost-effectiveness of the {{#item:101637}}, it is significantly easier to get it to the refinement level for the desired enchantment.&lt;br /&gt;
&lt;br /&gt;
There are safe and unsafe grade options. The recommendation is to &#039;&#039;&#039;always&#039;&#039;&#039; use the safe option. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#F4FFFF; text-align: center;&amp;quot;&lt;br /&gt;
| Process|| Required Refine || Required Materials ||  Base Success Chance || Failure Penalty &lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  No Grade → Grade D || +9 || 1x {{#item:1000325}} &amp;lt;br&amp;gt; 100.000 Zeny ||  +9: 20%&amp;lt;br&amp;gt;+10: 30%&amp;lt;br&amp;gt;+11: 70% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  No Grade → Grade D || +9 || 5x {{#item:1000325}} &amp;lt;br&amp;gt; 500.000 Zeny ||  +9: 20%&amp;lt;br&amp;gt;+10: 30%&amp;lt;br&amp;gt;+11: 70% || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade D → Grade C || +10 || 1x {{#item:1000326}} &amp;lt;br&amp;gt; 125.000 Zeny ||   +10: 30%&amp;lt;br&amp;gt;+11: 60% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade D → Grade C || +10 || 5x {{#item:1000326}} &amp;lt;br&amp;gt; 625.000 Zeny||   +10: 30%&amp;lt;br&amp;gt;+11: 60% || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade C → Grade B || +11 || 1x {{#item:1000327}} &amp;lt;br&amp;gt; 200.000 Zeny ||  50% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade C → Grade B || +11 || 5x {{#item:1000327}} &amp;lt;br&amp;gt; 1.000.000 Zeny||  50% || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade B → Grade A || +11 || 2x {{#item:1000328}} &amp;lt;br&amp;gt; 500.000 Zeny ||  40% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade B → Grade A || +11 || 10x {{#item:1000328}} &amp;lt;br&amp;gt; 2.500.000 Zeny||  40% || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== MuhRo Resources == &lt;br /&gt;
Finally, welcome to the server! It&#039;s a lot to take in, but there&#039;s no rush to learn everything, and you&#039;ll learn what you need to learn in time. I wanted to provide some useful resources, commands, and other information that might be helpful to you in Muh RO. &lt;br /&gt;
&lt;br /&gt;
MuhRO has a lot of helpful resources and information. If you&#039;re on this guide, I&#039;m sure you&#039;re familiar with the wiki. However, in case you don&#039;t: &lt;br /&gt;
* [[User_Guides|Useful player guides]] will have a bunch of player guides created by helpful MuhRO compatriots! &lt;br /&gt;
* [[Instances|Instances]] will provide information for any instance. &lt;br /&gt;
* [https://wiki.muhro.eu/Category:Dungeons Dungeons] will similarly provide information for many popular dungeons. &lt;br /&gt;
* [[Available_Classes|Available classes]] will provide descriptions of all of the available classes! Super helpful if you&#039;re not sure what to play! &lt;br /&gt;
* [[Welcome_to_MuhRo-Wiki|The home page]] of course will have a lot of relevant information right there. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
The [https://flux.muhro.eu/ MuhRO home page] also has a lot of valuable resources for players to use when they are logged in! &lt;br /&gt;
* [https://flux.muhro.eu/?module=item The Item Database] allows you to search for any item in the database. When you click on an item, you can see what monsters drop it and their drop rate, whether it&#039;s currently being sold by vendors and their price, and even the item&#039;s vending history to get an idea of the price if it&#039;s not being sold by vendors at the time! &lt;br /&gt;
* [https://flux.muhro.eu/?module=monster The Monster Database] allows you to search for any monster in the database and gives you monster details and drops. This won&#039;t let you know where a monster can be found, so I normally use @whereis for that information. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A lot of [[Player_Commands|helpful commands]] can be used in-game to find relevant information as well. &lt;br /&gt;
* &#039;&#039;&#039;@ii&#039;&#039;&#039; lets you search an item to read its description. For you costume lovers out there, I often use it to search a costume to click the item description and view the preview e.g. @ii Costume Crescent Moon. &lt;br /&gt;
* &#039;&#039;&#039;@mi&#039;&#039;&#039; lets you search a monster to view its monster details and item drops e.g. @mi Grote.&lt;br /&gt;
* &#039;&#039;&#039;@whereis&#039;&#039;&#039; lets you search a monster to see where that mob is located e.g. @whereis Grote.&lt;br /&gt;
* &#039;&#039;&#039;@whodrops&#039;&#039;&#039; lets you search an item to see what mobs drop that specific item e.g. @whodrops Blacksmith&#039;s Blessing. &lt;br /&gt;
* &#039;&#039;&#039;@whosells&#039;&#039;&#039; lets you search an item to see if any vendors are currently selling that item e.g. @whosells Blacksmith&#039;s Blessing. &lt;br /&gt;
* &#039;&#039;&#039;@whobuys&#039;&#039;&#039; lets you search an item to see if any vendors are currently buying that item e.g. @whobuys Blacksmith&#039;s Blessing. &lt;br /&gt;
* &#039;&#039;&#039;@wn&#039;&#039;&#039; lets you search an item to see if any NPCs sell that item e.g. @wn Blacksmith&#039;s Blessing.&lt;br /&gt;
* &#039;&#039;&#039;@navi&#039;&#039;&#039; gives you navigation directions to get to a specific map or coordinate e.g. @navi ein_dun03. You will find that a lot of the Wiki pages will provide specific coordinates in orange like this {{#navi:prt_monk|94|213}}. You can click these and paste them into your text bar in-game to allow you to navigate to it. Additionally, you can access the navigation window in-game with alt + n. &lt;br /&gt;
* &#039;&#039;&#039;@commands&#039;&#039;&#039; will provide you a list of all of the other @ commands.&lt;br /&gt;
&lt;br /&gt;
[[Category:General Guides]]&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_Prerenewbie_Guide_to_Renewal&amp;diff=59277</id>
		<title>Choi&#039;s Prerenewbie Guide to Renewal</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_Prerenewbie_Guide_to_Renewal&amp;diff=59277"/>
		<updated>2026-04-01T04:05:38Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Magical */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
New to renewal and feeling overwhelmed? Same, tbh, but here&#039;s some information that I thought was helpful starting out. &amp;lt;br&amp;gt;&lt;br /&gt;
A lot of this information uses [[Madame Celery&#039;s Guide to MuhRO]] which is a very helpful resource.  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
My guild and I come from a prerenewal server and had very limited knowledge about Renewal, so I had created this guide to help them but decided to share with anyone interested. The purpose of this guide is to hopefully help people who are new to renewal and should be used as a supplement to the other guides! &lt;br /&gt;
Also, please check out [[User Guides|the other User Guides that are available!]] &lt;br /&gt;
Please feel free to reach out to me (IGN: Choi or Tokki) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
As a note, I created this guide for my guild gradually, as we progressed. So I would recommend that you read through this gradually as well! &lt;br /&gt;
For my suggestion on what to read until you&#039;re ready for the next section: &lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Preface|Preface]], [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Starting_out_and_Leveling|Starting out and Leveling]], and [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#MuhRo_Resources|MuhRO Resources]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Traits_and_Damage_Classes|Traits and Damage Classes]], [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Gear_Progression_OR_How_I_Think_About_Gear|Gear Progression]], and [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Episode_Quests|Episode Quests]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Zeny_Farming_(Section_is_in_Progress)|Zeny Farming]] and [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Refining_Gear|Refining]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Enchantments|Enchantments]]&lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Shadow_Gears|Shadow Gear]] &lt;br /&gt;
* [[Choi&#039;s_Prerenewbie_Guide_to_Renewal#Grade_Enhancing|Grade Enhancing]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: August 12th, 2025&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Starting out and Leveling ==&lt;br /&gt;
Most of the leveling is done through Main Board Quests that you can get at Main Office and Eden Board Quests that you can get at Eden&lt;br /&gt;
&lt;br /&gt;
The Job Changer can be found at @go main at the top left. Get to Base Level 10 and Job Level 10, and talk with the Job Changer to change to your first class. Additionally, in the Top Right of Main, talk to the Daily Instance Board. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eden Quests and Paradise Gear&#039;&#039;&#039;: [[Beginners_Guide#Eden_Boards|Eden Quests]] are a great way to level during your early levels. Go to @go Eden and [[Beginners_Guide#How_to_play_MuhRo|talk with Lime Evenor to join the Eden Group]] and accept the applicable board quests there. In Eden, enter the top right portal and talk with Lucy and Lothaire in the room on the right to get your [[Beginners_Guide#Eden_Gear|Paradise Gear and Paradise Shadow Gear]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poring Village&#039;&#039;&#039;: After you receive your Paradise gear, go and complete the [[Poring_Village|Poring Village Instance]]. Once completed you can go back to the Daily Instance Board @go main to get some additional experience. You should be job level 50 by now and can change to your next class at main. After that, go back to Eden and you can get some additional items from Labraham in the Paradise Equipment room. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eden Quests to level 99&#039;&#039;&#039;: Now, you should move forward with completing Eden Quests. In the Eden Room, talk to the job boards applicable to your level range, to receive the quests. These quests are repeatable, so you can do the same quest repeatedly. &lt;br /&gt;
The quests that I most often do are Turtle Dungeon 1-4, Glast Heim Monastery, Ice Dungeon 1, Moscovia Dungeon 3, and Louyang Field 1. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rebirth&#039;&#039;&#039;: Once you get to level 99 or close to level 99, do the quest again, but do not turn in the experience rewards. Instead, finish the quest and rebirth, level up to job level 10, and job change. Now, go and turn in your quest. This should jump you to a high level and job level 50, so you can change into your 2-2 Class. Do Eden quests again until you get to your third class. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level 100+ and Illusion Dungeons&#039;&#039;&#039;: You can use the table below after you get to Base Level 100. You can now access [[Illusion Dungeons]] by going to Warper -&amp;gt; Illusion. For Illusion Dungeons and other dungeons in the table you can talk to the Daily Quest Board at the bottom right of @go Main to get quests and rewards.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes on the Leveling Table:&#039;&#039;&#039;&lt;br /&gt;
* The table is ordered by least experience given to most experience given.&lt;br /&gt;
* The level requirement is only the required level to access the dungeon. This is not an indicator of the difficulty of the dungeon.&lt;br /&gt;
* Difficulty is also a good indicator of the gear threshold you need to hit. If you&#039;re having trouble with specific difficulties, it might be time to look into upgrading your gear!&lt;br /&gt;
* Otherwise, if you find that an area is too difficult, you should level at a lower difficulty area.&lt;br /&gt;
* Quests are repeatable.&lt;br /&gt;
* Some areas need to be accessed once before you can access them through the warper. Some areas may need episode completion to access it. &lt;br /&gt;
* As a note, there&#039;s no rush to get to Level 275. I would say that the main threshold for leveling should be 240 or 250. At that point, you can use most gear and access most instances/dungeons. I recommend at that point that you just carry on farming, and you will get to 275 before you even realize it!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Leveling 100+&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon !! Level Requirement !! Difficulty !! Experience !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Moonlight]] || 100 || D || D || &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Vampire]] || 130 || D || D || &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Teddy Bear]] || 150 || D || D || A good early source of {{#item:984}} and {{#item:985}}. &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Twins]] || 160 || D || D || The {{#item:460017}} and {{#item:460018}} are great shields that I would recommend keeping, as you will use them into the late game. &lt;br /&gt;
|-&lt;br /&gt;
| [[Eden_130~190_Mission_Board#Verus|Verus Tunnel Outskirts]] || 160 || D || C || This is an Eden Board Quest at {{#navi:ver_tunn|13|35}}. I would recommend doing this over Twins or Teddy Bear. Need [[15.1 and 15.2 Phantasmagorika|Episode 15]] completed (can use skip ticket)&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Labyrinth]] || 170 || C || C || The Illusion Morpheus Gear are great gears for magic classes in the early game. &lt;br /&gt;
|-&lt;br /&gt;
| [[Magma_Dungeon_Lvl_3|Magma Dungeon F3]] || 175 || D || C || A good early farming spot for zeny &lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Underwater|Illusion of Underwater F2]] || 180 || C || C || &lt;br /&gt;
|-&lt;br /&gt;
| [[Odin|Odin&#039;s Past]] || 180 || C || B || &lt;br /&gt;
|-&lt;br /&gt;
| [[Einbech#Einbech_Lvl_3_Dungeon|Einbech F3]] || 180 || C || B || &lt;br /&gt;
|-&lt;br /&gt;
| [[Abyss Lake|Abyss Lake F4]] || 190 || C || B || &lt;br /&gt;
|-&lt;br /&gt;
| [[Thanatos Tower Revamp]] || 180 || C || B || Involves multiple quests that span from floor 9 to floor 12. You will also need to do the [[Thanatos Tower]] quest to access this dungeon. An excellent farming spot&lt;br /&gt;
|-&lt;br /&gt;
| [[Rudus|Rudus F4]] || 200 || B || B || A good early farming spot for farming late game material like {{#item:25729}} and {{#item:25731}}. The {{#item:420003}}, {{#item:410092}}, and {{#item:410017}} are good early game headgears as well. &lt;br /&gt;
|-&lt;br /&gt;
| [[Amicitia|Amicitia Dungeon F1]] || 215 || B || B || The {{#item: 400002}} is a great mid headgear for aftercast delay. &lt;br /&gt;
|-&lt;br /&gt;
| [[Amicitia|Amicitia Dungeon F2]] || 230 || A || A || A good farming spot. The {{#item: 400002}} is a great mid headgear for aftercast delay. &lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim|Niflheim Dungeon F2]] || 240 || A || A || An excellent farming spot for late game material. {{#item: 12103}} can also be sold to players for a great price. The {{#item: 410094}} and {{#item: 420076}} are great headgears. &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere|Varmundt Biosphere]] || 240 || S || S || An excellent farming spot. Some of the [[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Rune Gear and Rings]] are end-game gear. &lt;br /&gt;
|-&lt;br /&gt;
| [[Power Twisted Plains]] || 250 || S || S || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mjolnir Underground Cave]] || 250 || S || S || &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere Depth]] || 250 || S+ || S+ || The second most difficult dungeon.&lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere Depth 2]] || 250 || S+ || S+ || The most difficult dungeon.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Traits and Damage Classes ==&lt;br /&gt;
As part of Renewal, [[Stats|Traits have been added for Fourth Classes]] that provide additional bonuses to your stats. You will see that some of your Fourth Class skills scale with your specific traits. For example, Soul Vulcan Strike benefits from SPL for the scaling and the additional S.Matk you get from SPL. &lt;br /&gt;
Additionally, some stats have new mechanics that may be good to review. The main one to keep in mind is Cast Time for skills which has a mix of Fixed Cast Time (Reducable through gear) and Variable Cast time (Reducable through Int and Dex or Gear). &lt;br /&gt;
&lt;br /&gt;
Skill Damage is separated into Physical Melee, Physical Ranged, and Magical. You will see a lot of gear and equipment are separated in this way (e.g. {{#item:27384}}, {{#item:300270}}, {{#item:450169}}). You can see your skill&#039;s damage type under &amp;quot;Type&amp;quot; in your skill description. However, I would break it out into five damage classes: &lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Magical|Magical]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Ranged_Physical_(Non-Crit)|Ranged Physical]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Ranged_Physical_(Crit)|Ranged Physical Crit]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Melee_Physical_(Non-Crit)|Melee Physical]]&lt;br /&gt;
* [[Choi&#039;s Prerenewbie Guide to Renewal#Melee_Physical_(Crit)|Melee Physical Crit]]&lt;br /&gt;
Similar to {{#skill:382}}, many physical skills in Renewal are able to critically strike. As such, I would organize the damage types in this way, as the gear required for these damage types will be fairly similar for characters in that class.&lt;br /&gt;
&lt;br /&gt;
All 4th job classes are viable in almost all content, so my recommendation is always just to play the class you enjoy the most!&lt;br /&gt;
&lt;br /&gt;
== Gear Progression OR How I Think About Gear == &lt;br /&gt;
The tables below are split between the different damage classes. In the tables, when you click on the links to the specific gears, it will give you information on the applicable equipment and its related instances, quests, and mobs. I also recommend checking out the various other [[User Guides]], as they may go into better detail about gear and gear progression for your damage class.&lt;br /&gt;
&lt;br /&gt;
At level 100, you can talk with [[Beginners_Guide#Eden_Gear|Labraham and Louis]] to get Advanced Paradise Gear. These gear will require:&lt;br /&gt;
* 15 {{#item:7318}} - Dungeons -&amp;gt; Einbech Dungeon &lt;br /&gt;
* 3 {{#item:1034}} - Guild Dungeons -&amp;gt; Valkyrie. Talk to the Gate Manager to get to Floor 2&lt;br /&gt;
* 15 {{#item:7200}} - Dungeons -&amp;gt; Beach Dungeon F2 -&amp;gt; Northeast Portal to Umbala Field&lt;br /&gt;
Once you get these, you should start improving your gear starting from Stage 1&lt;br /&gt;
&lt;br /&gt;
=== Magical ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Magical&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Gear Slot&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 1&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 2&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 3&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 4&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 5&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|Phase 6&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Hood]]&lt;br /&gt;
|[[Various_Headgears_Reform#Survival_Circlet|Survival Circlet-LT]]&amp;lt;br&amp;gt;[[Tomb_of_Remorse#Thanatos_Helmet_and_LT_Version|Thanatos Magic Helmet-LT]]&amp;lt;br&amp;gt;[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Ribbon]]&lt;br /&gt;
|[[Various_Headgears_Reform#Bacsojin_Doll_Hat|Bacsojin Doll Hat-LT]]&amp;lt;br&amp;gt;[[Temporal Circlet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&amp;lt;br&amp;gt;[[Helms_of_Faith#Headgears|Helm of Faith]]&lt;br /&gt;
|[[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|Vesper Helm]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Magician Crown]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&lt;br /&gt;
|[[Frontier Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Judgement]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|&lt;br /&gt;
|[[Deep Blue Sunglasses|Deep Blue Sunglasses]]&amp;lt;br&amp;gt;[[Amicitia|Victory Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gamblers Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Rudus|CD in Mouth]]&lt;br /&gt;
|[[Equipment Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger|Survival Orbs-LT]]&amp;lt;br&amp;gt;[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Spades in Mouth (Magical)]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Beginners Guide|Eden Paradise Armor]]&amp;lt;br&amp;gt;[[Grace Set|Grace Armor]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Armor Type B]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Dress]]&amp;lt;br&amp;gt;[[Odin#Equipment|Int Soutane]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Armor|Gray Wolf Robe]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Robe]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Robe]]&lt;br /&gt;
|[[20_The_Immortal#Dim_Glacier_Armors|Dim Glacier Robe]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Robe]]&lt;br /&gt;
|[[Constellation_Tower#Faint_and_Nebula_Armors|Nebula Robe of Spell]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Soul Purification Rune Robe]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_of_Teddy_Bear|Illusion Survivor&#039;s Staff]] &amp;lt;br&amp;gt; [[Illusion_of_Twins|Illusion Thorny Staff]]&lt;br /&gt;
|[[Issgard_Equipment#Glacier_Weapons_(Shuriken,_Guns_and_Staffs)|Glacier Staff]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Poenitentia_Gears|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment#Dim_Glacier_Weapons|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]] &amp;lt;br&amp;gt; [[Time Gap Weapons]]&lt;br /&gt;
|[[Another Dimension Weapon|Another Dimension Weapons]] &amp;lt;br&amp;gt; [[Another Dimension Weapon|Frontier Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena#Special_Product_List|Magic Absorber]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Shawl]]&amp;lt;br&amp;gt;[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal INT Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing Type B]]&lt;br /&gt;
|[[Convertible Wings|Convertible Magical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Muffler]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Death Rune Manteau]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Muffler]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Muffler]]&lt;br /&gt;
|&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Autumn#Circulation_of_Life:_Autumn|Circulation of Life: Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Magic Boots]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal INT Boots]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Leg Type B]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Footgear|Gray Wolf Shoes]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Shoes]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Boots]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub|Moan of Corruption]]&amp;lt;br&amp;gt;[[Varmundt&#039;s Biosphere|Varmundt Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Shoes]]&lt;br /&gt;
|&lt;br /&gt;
|[[Dimension Shoes Enchants|Dimension Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Ring]]&amp;lt;br&amp;gt;[[Grace Set|Grace Magic Ring]]&lt;br /&gt;
|[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Automatic_Equipment_(17.2)|Automatic Battle Chip]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Brooch/Evil Thread Glove]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Accessories|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Accessories_(Right)|Snow Flower Necklace]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Necklace]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Temple Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Necklace]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Spell Seal]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion of Labyrinth|Illusion Morpheus&#039;s Bracelet]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Divine Power Insignia]]&lt;br /&gt;
|[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Automatic_Equipment_(17.2)|Automatic Battle Chip]]&amp;lt;br&amp;gt;[[Horror Toy Factory|Celine&#039;s Brooch/Evil Thread Glove]]&lt;br /&gt;
|[[Gray_Wolf_Equipment#Gray_Wolf_Accessories|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Accessories_(Right)|Snow Flower Earring]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Earring]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Temple Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ranged Physical (Non-Crit) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Ranged Physical (Non-Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub,_Fish_Head_Hat|Crown Of Beelzebub]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Amicitia|Feather in Mouth]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Diamonds in Mouth]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|AGI Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Phreeoni_Wing_Suit|Phreeoni Wing Suit]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Suit of Concentration]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Ice Storm Rune Suit]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal DEX Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Physical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Manteau]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Summer#Circulation_of_Life:_Summer|Circulation of Life: Summer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal DEX Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Boots]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Concentration Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Celestial Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Summer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melee Physical (Non-Crit) ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Melee Physical (Non-Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub,_Fish_Head_Hat|Crown Of Beelzebub]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Niflheim|Ninja&#039;s Blue Mask]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Hearts in Mouth]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&amp;lt;br&amp;gt;[[Illusion_of_Luanda|Illusion Goibne&#039;s Armor]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|Odin STR Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Armor of Power]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Flame Earth Rune Armor]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal STR Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Physical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Spring#Circulation_of_Life:_Spring|Circulation of Life: Spring]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal STR Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Power Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Power Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Spring]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ranged Physical (Crit) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Ranged Physical (Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Boitata_Hat&#039;s_and_Armor|Boitata Hat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Niflheim|Bondage Necklace]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Diamonds in Mouth]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|Odin LUK/AGI Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Phreeoni_Wing_Suit|Phreeoni Wing Suit]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Armor of Creative]]&amp;lt;br&amp;gt;[[Constellation Tower|Nebula Suit of Concentration]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Corruption Poison Rune Cloth]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Ice Storm Rune Suit]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal LUK/DEX Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Critical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Garment]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Pirate_Captain.27s_Coat|Pirate Captain&#039;s Coat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Winter#Circulation_of_Life:_Winter|Circulation of Life: Winter]]&amp;lt;br&amp;gt;[[Divine_Beast&#039;s_Cloak:_Summer#Circulation_of_Life:_Summer|Circulation of Life: Summer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal LUK/DEX Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Ice Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Creative Seal]]&amp;lt;br&amp;gt;[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Concentration Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Hundred Lucks/Celestial Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Soul Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Winter/Summer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melee Physical (Crit) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#B0C4DE; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Melee Physical (Crit)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin:left; width: 90%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #B0C4DE;&amp;quot;&lt;br /&gt;
|Gear Slot&lt;br /&gt;
|Stage 1&lt;br /&gt;
|Stage 2&lt;br /&gt;
|Stage 3&lt;br /&gt;
|Stage 4&lt;br /&gt;
|Stage 5&lt;br /&gt;
|-&lt;br /&gt;
|Upper Headgear&lt;br /&gt;
|[[Illusion of Teddy Bear|Illusion Hot-Blooded Headband]]&lt;br /&gt;
|[[OS / OS-LT Headgears|OS-LT Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Bio5 Headgear]]&amp;lt;br&amp;gt;[[Bio 5: The Bed of Honor (Nightmare Biolab)|Zodiac Sign Headgear]]&lt;br /&gt;
|[[Old Glast Heim Challenge Mode|Temporal Circlet]]&amp;lt;br&amp;gt;[[Helms of Faith|Helm of Faith]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Thanatos Helmet]]&amp;lt;br&amp;gt;[[Furious_Equipment#Equipment|Furious Crown]]&lt;br /&gt;
|[[Equipment_Crafting#Boitata_Hat&#039;s_and_Armor|Boitata Hat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Isgard_Crowns|Isgard Crowns]]&amp;lt;br&amp;gt;[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Middle Headgear&lt;br /&gt;
|[[Rudus|Cor Core Booster]]&amp;lt;br&amp;gt;[[Rudus|Battle Processor]]&lt;br /&gt;
|[[Equipment Crafting#New_Wave_Sunglasses|New Wave Sunglasses]]&lt;br /&gt;
|[[Niflheim|Chain of Seals]]&amp;lt;br&amp;gt;[[Amicitia|Victorious Wing Ears]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Gambler&#039;s_Seal|Gambler&#039;s Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lower Headgear&lt;br /&gt;
|[[Equipment Crafting#Rideword_Hat.2C_Blood_Sucker|Blood Sucker]]&lt;br /&gt;
|[[Young Leaf of World Tree|Young Leaf of World Tree]]&lt;br /&gt;
|[[Niflheim|Bondage Necklace]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Cards_in_Mouth|Ace of Hearts in Mouth]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|[[Grace Set|Grace Armor]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|llusion Sprint Mail]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Armor]]&amp;lt;br&amp;gt;[[Odin#Equipment|Odin LUK/STR Soutane]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Armor]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Armors|Glacier Armors]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Armor]]&amp;lt;br&amp;gt;[[20_The_Immortal#Enchants|Dim Glacier Armor]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Armor]]&lt;br /&gt;
|[[Constellation Tower|Nebula Suit of Creative]]&amp;lt;br&amp;gt;[[Constellation Tower|Nebula Armor of Power]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Corruption Poison Rune Cloth]]&amp;lt;br&amp;gt;[[Varmundt&#039;s_Biosphere_Depth#Engraved_Armors|Engraved Flame Earth Rune Armor]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|[[Illusion_Dungeons|Illusion Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Glacier Weapon]]&lt;br /&gt;
|[[Furious_Equipment#Equipment|Furious Weapon]]&amp;lt;br&amp;gt;[[Tomb of Remorse|Poenitentia Weapon]]&amp;lt;br&amp;gt;[[Item_Reform_-_Overview#Thanatos_Weapons|Thanatos-AD Weapon]]&amp;lt;br&amp;gt;[[Clock Tower Unknown Basement|Solid, Wicked, or Precision Weapons]]&lt;br /&gt;
|[[Issgard_Equipment|Dim Glacier Weapon]]&amp;lt;br&amp;gt;[[Flush_Weapon_Reform|Flush Weapon]]&amp;lt;br&amp;gt;[[Sinful_Weapons|Sinful Weapon]]&amp;lt;br&amp;gt;[[Power_Twisted_Plains#Muqaddas_Weapons|Muqaddas Weapons]]&lt;br /&gt;
|[[Varmundt&#039;s_Biosphere_Depth_2#Dimensions_Weapons|Dimensions Weapons]]&amp;lt;br&amp;gt;[[Time Gap Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|[[Illusion of Twins|illusion Silver Guard]]&amp;lt;br&amp;gt;[[Illusion of Twins|illusion Guard]]&lt;br /&gt;
|[[Geffen_Night_Arena_Equipment#Special_Product_List|Complete Encyclopedia]]&lt;br /&gt;
|[[20_The_Immortal#Glacier_Shield|Glacier Guard]]&lt;br /&gt;
|&lt;br /&gt;
|[[Alice_Twisted_Madness#Mad_Bunny|Mad Bunny-LT]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Garment&lt;br /&gt;
|[[Grace Set|Grace Garment]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Temporal_Manteaus|Temporal LUK/STR Manteau]]&lt;br /&gt;
|[[Automatic_Equipment_(17.2)|Automatic Engine Wing]]&lt;br /&gt;
|[[Convertible Wings|Convertible Critical Wing]]&amp;lt;br&amp;gt;[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]&amp;lt;br&amp;gt;[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Garments|Glacier Garment]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Garment]]&amp;lt;br&amp;gt;[[Equipment_Crafting#Pirate_Captain.27s_Coat|Pirate Captain&#039;s Coat]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Garments]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Manteau]]&lt;br /&gt;
|[[Divine_Beast&#039;s_Cloak:_Winter#Circulation_of_Life:_Winter|Circulation of Life: Winter]]&amp;lt;br&amp;gt;[[Divine_Beast&#039;s_Cloak:_Spring#Circulation_of_Life:_Spring|Circulation of Life: Spring]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Footgear&lt;br /&gt;
|[[Grace Set|Grace Footgear]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Shoes]]&amp;lt;br&amp;gt;[[Old_Glast_Heim#Temporal_Boots|Temporal LUK/STR Boots]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Leg]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Footgear]]&amp;lt;br&amp;gt;[[Ancient Hero / Great Hero / Hero-LT Boots|Hero Boots-LT]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Footgear|Glacier Footgear]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Fire Rune Footgear]]&amp;lt;br&amp;gt;[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg Boots]]&lt;br /&gt;
|[[21_Age_of_Heroes#Equipment|Yorscalp Boots]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Right Accessory&lt;br /&gt;
|[[Grace Set|Grace Accessory]]&amp;lt;br&amp;gt;[[Illusion_of_Twins|Illusion Sprint Ring]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Rune Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Glove]]&lt;br /&gt;
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Creative Seal]]&amp;lt;br&amp;gt;[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Power Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Left Accessory&lt;br /&gt;
|[[Illusion_of_Twins|Illusion Sprint Glove]]&amp;lt;br&amp;gt;[[King Schmidts &amp;amp; Young Leaf#Insignias|King Schmidt&#039;s Hundred Lucks Insignia]]&lt;br /&gt;
|[[Automatic Equipment (17.2)|Automatic Booster]]&amp;lt;br&amp;gt;[[Brilliant Light Accessories|Brilliant Light Ring]]&amp;lt;br&amp;gt;[[Sinful Accessories|Sinful Ring]]&amp;lt;br&amp;gt;[[Heroic Token|Heroic Token]]&amp;lt;br&amp;gt;[[Hero&#039;s Badge|Hero&#039;s Badge]]&lt;br /&gt;
|[[18 Direction of Prayer|Gray Wolf Accessory]]&amp;lt;br&amp;gt;[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Accessories]]&amp;lt;br&amp;gt;[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Accessories]]&lt;br /&gt;
|[[Varmundt&#039;s Biosphere|Venom Magic Ring]]&amp;lt;br&amp;gt;[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]]&lt;br /&gt;
|[[Circulation_of_Life_Accessories|Signet of Circulation: Winter/Spring]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background-color: #B0C4DE;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the most part, the equipment in renewal requires specific currencies that can be received from instances, quests, or mob kills. For example:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Instances&#039;&#039;&#039;: {{#item:18849}} requires {{#item:7642}} to be created. Bloody Coins can be received when completing the Instance &amp;quot;[[Horror_Toy_Factory|Horror Toy Factory]]&amp;quot; and can be dropped from mobs within that Instance. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quests&#039;&#039;&#039;: [[Grace_Set|Grace Equipment]] requires {{#item:25669}} and {{#item:25723}}. In order to access the map that allows you to exchange these currencies for Grace Equipment, you need to complete the [[17.1_Illusion|17.1 episode quest.]] The quests involved in this will provide you with a good amount of that currency. Mobs in areas and dungeons related to 17.1 will provide you with the currency as well. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mob Drops&#039;&#039;&#039;: Certain equipment can be received from mobs. [[Illusion_Dungeons|Illusion dungeons]] are a great example of this. Another example is [[Rudus|Rudus Dungeon 4]]. Within that dungeon, all mobs have a low chance of dropping {{#item:410016}}, {{#item:410017}}, {{#item:410091}}, {{#item:410092}}, and {{#item:420003}}.&lt;br /&gt;
&lt;br /&gt;
When deciding which gear to farm, I look through the different equipment options starting from Stage 1 and upwards and compare them to my Eden Paradise gear to consider the effort required to get there. The Eden Paradise gear starting out is already pretty good overall. So for example, when looking at Armor, I reviewed the Grace Armor, Automatic Armor, and Celine&#039;s Dress, and decided that it wasn&#039;t an improvement enough to replace my Eden Paradise Armor. Instead, I skipped to the Stage 4 armor Gray Wolf Armor. &lt;br /&gt;
&lt;br /&gt;
I did this for each slot of my gear and then decided to work on the earliest stage gear that I decided I would use. So: I decided I wanted the Grace Footgear, Gray Wolf Armor, and Illusion Silver Guard. Instead of working on the Stage 4 Gray Wolf Armor, I started on the Stage 2 Grace Footgear and Illusion Silver Guard. I also prioritized the Middle and Lower Headgear of Cor Core Booster + CD in mouth as I didn&#039;t have an Eden Paradise equivalent, so it was an easy boost in gear.&lt;br /&gt;
&lt;br /&gt;
It may be tempting to try to skip to Stage 4 and Stage 5, but I do recommend switching where necessary, as it helps clear instances and dungeons significantly.&lt;br /&gt;
&lt;br /&gt;
The [[Grace_Set|Grace Equipment]] may be a good place to start if you&#039;re looking to upgrade your Paradise gear!&lt;br /&gt;
&lt;br /&gt;
== Episode Quests == &lt;br /&gt;
Certain gear and maps require episode quests to be completed. Completing the episode quests gives you access to the maps and gives you a lot of the relevant currencies. This is a good route to take to move forward with gear progression. &lt;br /&gt;
&lt;br /&gt;
17.2, 18, 19, 20, and 21 require the prior episode quests to be completed.&lt;br /&gt;
&lt;br /&gt;
* [[17.1 Illusion]] is needed for [[Grace Set|Grace Equipment]]&lt;br /&gt;
* [[17.2 Sage Legacy]] is needed for [[Automatic Equipment (17.2)|Automatic Equipment]]&lt;br /&gt;
* [[18 Direction of Prayer]] is needed for [[Gray Wolf Equipment]]&lt;br /&gt;
* [[19 Issgard Land of Snow Flowers]] is needed for [[Issgard Equipment|Snow Flower and Glacier Equipment]] &lt;br /&gt;
* [[20_The_Immortal]] is needed for [[20_The_Immortal#Enchants|Glacier and Dim Glacier Equipment]]&lt;br /&gt;
* [[21_Age_of_Heroes]] is needed for [[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Equipment]]&lt;br /&gt;
&lt;br /&gt;
Clear Tickets can also be bought for Cash points. Episodes 15, 16, and 17.1 don&#039;t have any requirements. 19, 20, and 21 require at least 1 character among your master account to have completed this quest.&lt;br /&gt;
&lt;br /&gt;
== Zeny Farming ==&lt;br /&gt;
All this stuff ain&#039;t cheap and life is an endless cycle of paying bills. Renewal isn&#039;t any different, so you may be wondering how you can make that sweet sweet zeny. &lt;br /&gt;
&lt;br /&gt;
In Muh RO, mobs will give you zeny on kills based on their HP; you may have noticed this while leveling! As such, you will get more zeny from kills on higher density maps and with stronger mobs. However, the majority of zeny will be based on mob drops as loot to sell to the npc or valuable loot to sell to other players. Starting out, it&#039;ll be hard to know what to sell to npcs and what to sell to players or keep, but you&#039;ll learn in time. If you want to know more about whether an item is used for something, try searching it on the Muh RO wiki which will give you information about what it can be used for. &lt;br /&gt;
&lt;br /&gt;
Here are some of my recommendations for farming. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Big shout out and thank you to Cheverlotte, Lxna, Miku Kitsune, and Vorpal for testing and collecting data for this! &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes on the Farming Table:&#039;&#039;&#039;&lt;br /&gt;
* The table is ordered by Difficulty.&lt;br /&gt;
* The level requirement is only the required level to access the dungeon. This is not an indicator of the difficulty of the dungeon.&lt;br /&gt;
* Difficulty is also a good indicator of the gear threshold you need to hit. If you&#039;re having trouble with specific difficulties, it might be time to look into upgrading your gear!&lt;br /&gt;
* Otherwise, if you find that an area is too difficult, you should farm at a lower difficulty area.&lt;br /&gt;
* Some areas need to be accessed once before you can access them through the warper. Some areas may need episode completion to access it. &lt;br /&gt;
* These are just my beginner recommendations and not an absolute guideline. &lt;br /&gt;
* &#039;&#039;&#039;This Table is still in progress&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Farming Table&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon !! Level Requirement !! Difficulty !! Income !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Istana Cave || 0 || D || C || Easy Early Farming Spot. A good early source of {{#item:985}}. Income is heavily reliant on the price of {{#item:985}}.&lt;br /&gt;
|-&lt;br /&gt;
| Gefenia || 0 || D || D || Easy Early Farming Spot. Will rank higher if you use Gefenia Specific Builds: [[Gefenia Easy And Enjoyable Farming|Gefenia Easy and Enjoyable Farming]] / [[Gefenia Farming With Illusion Doping|Gefenia Farming with Illusion Doping]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Thanatos_Tower|Thanatos Tower Past]] || 0 || D || C || Easy Early Farming Spot&lt;br /&gt;
|-&lt;br /&gt;
| [[Magma Dungeon Lvl 3|Magma Dungeon F3]] || 175 || D || D ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Teddy Bear]] || 150 || C || B || ★ My recommendation for Early Game Farming, as it provides {{#item:984}} and {{#item:985}}. &amp;lt;br&amp;gt; Income varies based off Refinement Boxes Prices, and you might make more money by selling upgrade tickets&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Labyrinth]] || 170 || C || C || Income varies based on Refinement Boxes Prices, and you might make more money by selling upgrade tickets&lt;br /&gt;
|-&lt;br /&gt;
| [[Illusion of Underwater|Illusion of Underwater F2]] || 180 || C || C || Income varies based on Refinement Boxes Prices, and you might make more money by selling upgrade tickets&lt;br /&gt;
|-&lt;br /&gt;
| [[Odin|Odin&#039;s Past]] || 180 || C || C || &lt;br /&gt;
|-&lt;br /&gt;
| [[Oz_Labyrinth|Oz Dungeon F2]] || 170 || C || B-S || Income varies based off {{#item:1000405}} Prices. {{#item:1000405}} are useful for PvP. &lt;br /&gt;
|-&lt;br /&gt;
| [[Thanatos Tower Revamp]] || 180 || C || B || You will need to do the [[Thanatos Tower]] quest to access this dungeon. F11 and F12 are the most popular. &amp;lt;br&amp;gt; Highly recommend {{#item: 12710}} and would also recommend {{#item: 12211}} and SP Pots. The map is small, so the income will fluxuate significantly depending on amount of players on map. &lt;br /&gt;
|-&lt;br /&gt;
| Second Power Plant || 180 || C || C || ★ My Recommendation for Eden Coin Farming&lt;br /&gt;
|-&lt;br /&gt;
| Snake&#039;s Nest || 200 || C || C || Very useful for Dim Glacier Farming. &lt;br /&gt;
|-&lt;br /&gt;
| [[Rudus|Rudus F4]] || 200 || B || S || ★ My recommendation for Mid Game Farming, as it provides early access to {{#item: 25731}} and {{#item: 25729}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Abandoned Pit|Abandoned Pit F1]] || 200 || B || A || Very useful for Dim Glacier Farming. &lt;br /&gt;
|-&lt;br /&gt;
| [[Abandoned Pit|Abandoned Pit F2]] || 200 || B+ || S || Very useful for Dim Glacier Farming. &lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim|Niflheim Dungeon F1]] || 200 || B || S || ★ My recommendation for Mid Game Farming, as it provides early access to {{#item: 25731}} and {{#item: 25729}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Niflheim|Niflheim Dungeon F2]] || 240 || A || S || Income varies based off {{#item: 12103}} Prices. &lt;br /&gt;
|-&lt;br /&gt;
| [[Clock Tower Unknown Basement|Clock Tower Basement]] || 240 || A || S || Great All rounder for refinement resources. &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere|Varmundt Biosphere A]] || 240 || S || A-S+ || Income fluxuates based off prices of the relevant Rune and Essences. My recommendation is to farm the map with the highest Rune/Essence Prices&lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere|Varmundt Biosphere B]] || 240 || S || A-S+ || Income fluxuates based off prices of the relevant Rune and Essences. My recommendation is to farm the map with the highest Rune/Essence Prices&lt;br /&gt;
|-&lt;br /&gt;
| [[Mjolnir Underground Cave]] || 250 || S || S || Income varies based off {{#item: 12103}} Prices. &lt;br /&gt;
|-&lt;br /&gt;
| [[Power Twisted Plains]] || 250 || S || S ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Forgotten Time]] || 250 || S || S-S+ || Income fluxuates based off prices of the Wraths. Farm the Contaminated zone. &lt;br /&gt;
|-&lt;br /&gt;
| [[Varmundt&#039;s Biosphere Depth 2]] || 250 || S+ || S+ || As this is the most difficult map, some classes with high investment are significantly more efficient farming this map. As such, income will significantly vary. Keep in mind, the S+ rating is based off that cap. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
If you have concerns with the rankings or have other farming recommendations please let me know!&lt;br /&gt;
&lt;br /&gt;
I almost always use {{#item: 12210}} and {{#item: 12710}} while farming. {{#item: 12210}} can be bought from the Eden Coin Shop and {{#item: 12710}} can be bought from the muh shop. {{#item: 12412}} can be more efficient than {{#item: 12210}} on &#039;&#039;&#039;S&#039;&#039;&#039; income maps, but mileage will vary depending on the efficiency of your farming. Other useful consumables while farming are: {{#item: 12211}}, {{#item: 23204}}, {{#item:23203}}, {{#item: 23648}}, and {{#item: 23647}} but there are many consumables that are worthwhile to use! &lt;br /&gt;
&lt;br /&gt;
Some key items that you will get while farming that will be relevant through all parts of the game are: {{#item: 25731}}, {{#item: 25729}}, {{#item:984}}, and {{#item:985}}.&lt;br /&gt;
&lt;br /&gt;
Some useful commands are @alc to update your autoloot settings, @lw and @load for ease of warping, and @storeall and @getall for loot management. I would also recommend having a specific storage so you can @storeall while farming and organize later. &lt;br /&gt;
&lt;br /&gt;
Additionally, there are [[Increase_item_drop_gears#Equipment_that_increases_drop_rate|drop rate gears that exist that will increase your drop percentage]]. If you can afford the loss in damage or cast time, it&#039;s highly recommended to use them while farming.&lt;br /&gt;
&lt;br /&gt;
== Refining Gear == &lt;br /&gt;
Now that you have these gears, [[Refinement|you may be looking to refine them]]. Refining in Renewal is very important as cards and gears will have special bonuses at specific refinement levels or at specific intervals of refinement! &lt;br /&gt;
&lt;br /&gt;
Refining in Renewal is a bit different, as there are a lot of upgrade boxes and upgrade items. Some equipment have special ways to refine them to a higher level without any of the risks of refining it to that level. So while leveling to 4 is safe for a weapon but anything above that has a risk of breaking when you refine them, items exist that will jump you to the higher refine level without that risk. &lt;br /&gt;
&lt;br /&gt;
One item you may have found while leveling in the Illusion Dungeons is its related Refinement Box. These Refinement boxes will refine an item from a specific list of items that is stated on the box description, and refine it safely but randomly from +4 to +7-10. For example, the {{#item:100423}} can be used to +7 to +10 any illusion equipment from the [[Illusion of Labyrinth Equipment|Illusion of Labyrinth]].&lt;br /&gt;
Additionally, gears related to instances or quests will often have an item that can be bought with currency to upgrade the item to a specific value. For example, Cor (Part of Episode 17.1), has an npc that will sell you {{#item:100130}} which can be used to upgrade the Grace Equipment. &lt;br /&gt;
&lt;br /&gt;
Renewal also added [[Armor_Weapon_Tickets|Safe to Refine Tickets]] that can be used for any level 1 armor or level 4 or below weapon! Safe to Refine Tickets can be made with Red Hugo in the top left corner of Para. These tickets can be created using Exchange Hammers that can be bought from the npc that will get a +X refined gear and exchange it for a X-1 Safe to Refine Ticket. So, if you have a +9 armor you can use an {{#item:50005}} to get a {{#item:6233}}. You can also exchange multiple of the same level Safe to Refine Ticket to get a higher refine level Ticket through Red Hugo. These tickets can go up to +12. &lt;br /&gt;
One thing to keep in mind is that these tickets cannot be used for level 5 weapons and level 2 armors. However, most of those gear have equivalent boxes that can be used (e.g. {{#item:101637}}, {{#item:101307}}, {{#item:50052}}).&lt;br /&gt;
&lt;br /&gt;
The Refinement boxes and Safe To Refine Tickets work well together. A great way to farm Safe to Refine Tickets is by farming Illusion Dungeons for their Illusion Gear and Refinement boxes and turning those in to get the Safe to Refine Tickets. A popular Illusion for this is [[Illusion_of_Underwater|Illusion of Underwater Floor 2]]. &lt;br /&gt;
&lt;br /&gt;
With this in mind, you should think about which refine level you would like your gear to be. Though it was a thing in Prerenewal to have gear and cards have more effects at different refinements ({{#item:4160}}, {{#item:5468}}, etc.), it is significantly more common in Renewal. Most gear and the majority of cards you will find will have bonuses at specific refinement levels (Additional X at Refine Level +Y), at specific intervals (Additional X for each Y Refine Levels) or both!&lt;br /&gt;
For example, The {{#item:450178}} gives a flat Matk + 130. However, it also gives Matk +15 for each 2 Refine Levels and decreases Variable Casting Time by 15% at Refine Level +7. As such, for this armor, you would want to refine it to +8 so you can take advantage of the Variable Casting Time Reduction at +7 while also having it at an interval of 2 for the Matk. &lt;br /&gt;
Note: Some enchantments give bonuses at specific refine levels as well. However, this will be covered in the next section.&lt;br /&gt;
&lt;br /&gt;
== Enchantments == &lt;br /&gt;
Pre-renewal had enchanting in the form of +1 - +3 stats on specific armors. However, [https://wiki.muhro.eu/Category:Enchantment Enchanting in renewal is a lot more powerful]. In some cases, a significant portion of the equipment&#039;s power comes from the enchantments making a deceptively weak item incredibly strong (e.g. [[Issgard_Equipment#Dim_Glacier_Weapons_2|Dim Glacier]]/[[Issgard_Equipment#Glacier_Weapons|Glacier weapons]]).&lt;br /&gt;
&lt;br /&gt;
Enchantment is the process of adding additional bonuses like stats, healing effectiveness, and more to equipment. This process is done through NPCs related to that specific equipment through the use of their applicable currencies, similar to how gear can be bought.&lt;br /&gt;
&lt;br /&gt;
Generally, you can add random enchantments for the equipment for a specific amount of currency or add a specific enchantment you would like for a greater amount of that currency. In some cases, you will have to add an enchantment on the equipment and upgrade that enchantment to get a stronger version of it. &lt;br /&gt;
&lt;br /&gt;
A good way to dip your toes into enchanting is by [[Illusion_Enchantment#Enchanting|enchanting your illusion gear with the Illusion Enchanter in Prontera]]. By now, you should have a decent amount of {{#item:25271}} and Illusion Gear from leveling in the Illusion Dungeons. These Illusion Stones can be used with the NPC to roll enchants on your weapons, armors, and accessories. Additionally, you will see that Illusion Weapons often have additional lines with extra effects (e.g. +X damage to X Type Monsters). These can be rerolled as well.&lt;br /&gt;
If you&#039;re currently using any Illusion Gear, go ahead and try some enchanting if you have illusion stones just sitting in storage!&lt;br /&gt;
&lt;br /&gt;
Some enchantments, like the [[Gray Wolf Equipment|Gray Wolf Armor]] mentioned in the previous section, also have special bonuses at specific refinement levels or at specific intervals of refinement. The Gray Wolf Enchantments have extra bonuses at +7, +9, and +11, so take a look at the enchantments when working on refining. &lt;br /&gt;
&lt;br /&gt;
Lastly, Fashion Points that you&#039;ve been collecting in game let you buy Costume Enchant Boxes. These boxes give Enchant Stones that can be enchanted onto your costumes for a lot of additional power. The list of Enchant Stones and their % drops can be found here: [[Costume_Enchants_(Fashion_Points)#Enchant_Stones]]&lt;br /&gt;
&lt;br /&gt;
== Shadow Gears == &lt;br /&gt;
If you talked with Lucy in the Paradise Equipment room in Eden, you should have the Paradise Shadow Equipment. [[Shadow Gear|Shadow Equipment]] is additional equipment that is equipped in your Costume Equipment for the Armor, Weapon, Shield, Shoes, and Accessories that provide additional benefits but no cosmetic effects. &lt;br /&gt;
&lt;br /&gt;
You can talk with Lucy to buy [[Beginners_Guide#Shadow_Gear|Advanced Shadow Gear]] (230 {{#item:25223}} for the whole set) or rent it for 3 days (20 {{#item:25223}}). The regular Paradise Shadow Equipment is already pretty good, but the Advanced Shadow Gear will provide around double the stats with the whole set. Eden Coins can be farmed by doing the level 100+ Eden missions. &lt;br /&gt;
&lt;br /&gt;
[[Shadow Gear|Better Shadow Gear]] can be found in the Main Office basement (bottom right of the main office). The Shadow Gear can give a large amount of benefits like an increase in specific skill damage, increased stats, increased movement speed, armor/magic resist Pen, and more! Generally, each piece of the Shadow Gear will need 80x {{#item:50033}}, 5x MvP Item, and 15x {{#item:25729}}. Shadows are obtained through {{#item:50034}} which you can get from killing MVPs or by trading with Rayja in the basement for 5 {{#item:25729}}. &lt;br /&gt;
Generally, the best Shadow Gear will require related Thump Boxes that will require an amount of specific Shadow items at a specific Refine Rate to create one piece of that Shadow Gear. For example, the Almighty Shadow Accessories, which provide +1 All Basic Stats per Refine Level, uses the {{#item:23247}} which requires 5 +7 of any of the Power, Vital, Intelligence, Dexterous, and Lucky Shadow gear to create one random piece of the Almighty Shadow Accessories. Thankfully, they can be exchanged for the other piece with Rajya using the {{#item:1000854}} if you get the piece you don&#039;t need. &lt;br /&gt;
&lt;br /&gt;
Shadow Gear has benefits in the specific combos, but not all combos are all pieces of the shadow gear, so you can mix and match the shadow gear as you&#039;d like (e.g. Full Tempest Armor and Shoes with the Almighty Accessories). One set of Combo Gear I might recommend is the Master Class Combo, which provides strong benefits for any damage-dealing class (and will often be BIS for certain classes). &lt;br /&gt;
&lt;br /&gt;
All Shadow gear including accessories can be upgraded! A  {{#item:23926}} for Shadow gear can be bought for 150 {{#item:50033}} and 150 {{#item:25729}} or they can be refined with the regular refiner. &lt;br /&gt;
&lt;br /&gt;
Lastly, for those of you interested in upgrading your Shadow Gear, I recommend going through the [[Endless_Cellar_/_Endless_Tower|Endless Tower and Endless Cellar instances]] as they provide a great way to farm shadow crates!&lt;br /&gt;
&lt;br /&gt;
== Grade Enhancing == &lt;br /&gt;
Now your gear is starting to come along and you have a lot of zeny and don&#039;t know what to do with it. Well do I have a great solution for you!&lt;br /&gt;
&lt;br /&gt;
[[Grade_Enhancing|Grade Enhancing]] is a new mechanic in Renewal that allows you to enhance your equips (from Ungraded -&amp;gt; D -&amp;gt; C -&amp;gt; B -&amp;gt; A) to strengthen your Level 5 Weapons and Level 2 Armors in two ways: increasing the ATK &amp;amp; MATK refine bonus given from refining and providing additional Grade Bonuses that are unique to the specific equipment and/or its enchants. Generally, the Grade Bonus is the biggest bonus and will provide grades for each increased Grade.&lt;br /&gt;
&lt;br /&gt;
A great example of this is the {{#item:470204}} that gives Matk +5% and SPL +5 at Grade D, 1s Fixed Casting Time Reduction at Grade C, S.Matk +7 at Grade B, and SPL +8 per 2 Refine Levels at Grade A. In the case of the Moan of Corruption, it might not be worthwhile to start using it until you get it to Grade C. &lt;br /&gt;
&lt;br /&gt;
Grade Enhancing is one of the most expensive mechanics in Renewal as it requires specific materials for the grading process and a specific refine level, often requiring you to go past the safe refine level and requiring {{#item:6635}} to go about it without the risk of destruction. Grading itself also has a chance of success, but there is an option to make sure that it won&#039;t get destroyed at the cost of 5x the material. {{#item:1000337}} can be used, but I do not recommend using these, as the cost of the required {{#item:6635}} is often significantly more than the cost of the materials to grade. &lt;br /&gt;
&lt;br /&gt;
A common and great place to start Grade Enhancing is with the [[Equipment_Issgard#Dim_Glacier_Weapons_2|dim glacier weapon]] as it is the BIS weapon for most classes. Due to the cost-effectiveness of the {{#item:101637}}, it is significantly easier to get it to the refinement level for the desired enchantment.&lt;br /&gt;
&lt;br /&gt;
There are safe and unsafe grade options. The recommendation is to &#039;&#039;&#039;always&#039;&#039;&#039; use the safe option. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#F4FFFF; text-align: center;&amp;quot;&lt;br /&gt;
| Process|| Required Refine || Required Materials ||  Base Success Chance || Failure Penalty &lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  No Grade → Grade D || +9 || 1x {{#item:1000325}} &amp;lt;br&amp;gt; 100.000 Zeny ||  +9: 20%&amp;lt;br&amp;gt;+10: 30%&amp;lt;br&amp;gt;+11: 70% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  No Grade → Grade D || +9 || 5x {{#item:1000325}} &amp;lt;br&amp;gt; 500.000 Zeny ||  +9: 20%&amp;lt;br&amp;gt;+10: 30%&amp;lt;br&amp;gt;+11: 70% || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade D → Grade C || +10 || 1x {{#item:1000326}} &amp;lt;br&amp;gt; 125.000 Zeny ||   +10: 30%&amp;lt;br&amp;gt;+11: 60% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade D → Grade C || +10 || 5x {{#item:1000326}} &amp;lt;br&amp;gt; 625.000 Zeny||   +10: 30%&amp;lt;br&amp;gt;+11: 60% || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade C → Grade B || +11 || 1x {{#item:1000327}} &amp;lt;br&amp;gt; 200.000 Zeny ||  50% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade C → Grade B || +11 || 5x {{#item:1000327}} &amp;lt;br&amp;gt; 1.000.000 Zeny||  50% || -&lt;br /&gt;
|- style=&amp;quot;background-color:#FFF4F9;&amp;quot;&lt;br /&gt;
|  Grade B → Grade A || +11 || 2x {{#item:1000328}} &amp;lt;br&amp;gt; 500.000 Zeny ||  40% ||  Equipment Destroyed &lt;br /&gt;
|- style=&amp;quot;background-color:#F5FFFA;&amp;quot;&lt;br /&gt;
|  Grade B → Grade A || +11 || 10x {{#item:1000328}} &amp;lt;br&amp;gt; 2.500.000 Zeny||  40% || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== MuhRo Resources == &lt;br /&gt;
Finally, welcome to the server! It&#039;s a lot to take in, but there&#039;s no rush to learn everything, and you&#039;ll learn what you need to learn in time. I wanted to provide some useful resources, commands, and other information that might be helpful to you in Muh RO. &lt;br /&gt;
&lt;br /&gt;
MuhRO has a lot of helpful resources and information. If you&#039;re on this guide, I&#039;m sure you&#039;re familiar with the wiki. However, in case you don&#039;t: &lt;br /&gt;
* [[User_Guides|Useful player guides]] will have a bunch of player guides created by helpful MuhRO compatriots! &lt;br /&gt;
* [[Instances|Instances]] will provide information for any instance. &lt;br /&gt;
* [https://wiki.muhro.eu/Category:Dungeons Dungeons] will similarly provide information for many popular dungeons. &lt;br /&gt;
* [[Available_Classes|Available classes]] will provide descriptions of all of the available classes! Super helpful if you&#039;re not sure what to play! &lt;br /&gt;
* [[Welcome_to_MuhRo-Wiki|The home page]] of course will have a lot of relevant information right there. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
The [https://flux.muhro.eu/ MuhRO home page] also has a lot of valuable resources for players to use when they are logged in! &lt;br /&gt;
* [https://flux.muhro.eu/?module=item The Item Database] allows you to search for any item in the database. When you click on an item, you can see what monsters drop it and their drop rate, whether it&#039;s currently being sold by vendors and their price, and even the item&#039;s vending history to get an idea of the price if it&#039;s not being sold by vendors at the time! &lt;br /&gt;
* [https://flux.muhro.eu/?module=monster The Monster Database] allows you to search for any monster in the database and gives you monster details and drops. This won&#039;t let you know where a monster can be found, so I normally use @whereis for that information. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A lot of [[Player_Commands|helpful commands]] can be used in-game to find relevant information as well. &lt;br /&gt;
* &#039;&#039;&#039;@ii&#039;&#039;&#039; lets you search an item to read its description. For you costume lovers out there, I often use it to search a costume to click the item description and view the preview e.g. @ii Costume Crescent Moon. &lt;br /&gt;
* &#039;&#039;&#039;@mi&#039;&#039;&#039; lets you search a monster to view its monster details and item drops e.g. @mi Grote.&lt;br /&gt;
* &#039;&#039;&#039;@whereis&#039;&#039;&#039; lets you search a monster to see where that mob is located e.g. @whereis Grote.&lt;br /&gt;
* &#039;&#039;&#039;@whodrops&#039;&#039;&#039; lets you search an item to see what mobs drop that specific item e.g. @whodrops Blacksmith&#039;s Blessing. &lt;br /&gt;
* &#039;&#039;&#039;@whosells&#039;&#039;&#039; lets you search an item to see if any vendors are currently selling that item e.g. @whosells Blacksmith&#039;s Blessing. &lt;br /&gt;
* &#039;&#039;&#039;@whobuys&#039;&#039;&#039; lets you search an item to see if any vendors are currently buying that item e.g. @whobuys Blacksmith&#039;s Blessing. &lt;br /&gt;
* &#039;&#039;&#039;@wn&#039;&#039;&#039; lets you search an item to see if any NPCs sell that item e.g. @wn Blacksmith&#039;s Blessing.&lt;br /&gt;
* &#039;&#039;&#039;@navi&#039;&#039;&#039; gives you navigation directions to get to a specific map or coordinate e.g. @navi ein_dun03. You will find that a lot of the Wiki pages will provide specific coordinates in orange like this {{#navi:prt_monk|94|213}}. You can click these and paste them into your text bar in-game to allow you to navigate to it. Additionally, you can access the navigation window in-game with alt + n. &lt;br /&gt;
* &#039;&#039;&#039;@commands&#039;&#039;&#039; will provide you a list of all of the other @ commands.&lt;br /&gt;
&lt;br /&gt;
[[Category:General Guides]]&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_Magic_and_Support_Cardinal_Guide&amp;diff=59276</id>
		<title>Choi&#039;s Magic and Support Cardinal Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_Magic_and_Support_Cardinal_Guide&amp;diff=59276"/>
		<updated>2026-04-01T04:02:31Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Phase Six */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Cardinal]]&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
The main purpose of this guide is to provide information on the gear progression for Magic Damage and Full Support Cardinal Builds. For Magic builds, this guide should be read in tandem with [[Choi&#039;s Guide To Magic]] which provides more general information about magic classes. However, as the gear and concepts are similar across different builds, this guide should also be helpful for other magic builds. Please feel free to reach out to me (IGN: Choi or Light) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
Also, I wanted to say thank you to everyone who has helped me, as I learned and continue to learn Cardi!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: August 12th, 2025&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Cardinal is one of the most popular Support Builds with very useful supportive abilities and powerful heals. However, it also has strong magic builds and can be used for solo play and farming. It also has a physical build, but I won&#039;t be covering that. &lt;br /&gt;
&lt;br /&gt;
This build will have two full sections for Support and Magic. Expand the sections below for more information! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#FFFACD; text-align: center; font-size: 150%;&amp;quot;&lt;br /&gt;
|  Full Support&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== Full Support == &lt;br /&gt;
=== Notes ===&lt;br /&gt;
Cardinal is one of the most popular support builds in the game, as it provides a plethora of supportive buffs and has strong heals. Additionally, due to {{#skill:5269}} scaling off the target&#039;s HP, Cardinal can work very effectively as a tank. However, as solo farming is the main activity people do and party play is limited, you will have difficulty gearing or leveling, so I don&#039;t recommend this as your first class unless you are playing with a group of friends or a guild. &lt;br /&gt;
&lt;br /&gt;
Due to it being full support, Cardinal focuses more heavily on stats and bonuses that other classes might not focus as much on. Cardinal is also a pretty flexible build, so you can adjust your build according to what works best for you! Whether you want to be the tankiest cardinal on the server, buff your friends 7.14 times per second, or have the strongest heal you can have, it&#039;s totally up to you. However, here is how I, personally, prioritize my stats: &lt;br /&gt;
# Cast Time Reduction: Generally, your goal will be to reach instant cast or near instant cast in the end game, so you will want to make sure you have enough FCT Reduction and VCT Reduction. Due to the +17 int and dex provided by {{#skill:2041}} and the stats you can afford not indexing into damage, so I opt for VCT reduction through Stats rather than gear. This means you will want reduction by getting your ((Dex x 2) + INT) = 530. However, 100% VCT reduction through gear is just as viable, and you can opt for this route as well. &lt;br /&gt;
# Tankiness: Overall, HP and resists, are super effective on Cardinal. Since {{#skill:5269}} scales off the target&#039;s HP, your healing will scale off your own HP if you cast it on yourself. Additionally, since you won&#039;t be sacrificing stats for damage, you can afford to invest in tank stats. &lt;br /&gt;
# After Cast Delay Reduction: Many of a Cardinal&#039;s main supportive abilities have zero to low cooldowns but high after cast delay. For example, {{#skill:78}} has 0 cooldown but 3s After Cast Delay. As such, After Cast Delay Reduction is a stat that I index very highly into. &lt;br /&gt;
#* Note: If you want to have Max Lex Aeterna spam, you will need 96% After Cast Delay Reduction&lt;br /&gt;
# Attack Speed: Attack Speed decreases the animation delay of your skills. Once you hit enough After Cast Delay Reduction, your skills will start being gated by your attack speed. As such, Attack Speed is a very useful stat for Cardinals&lt;br /&gt;
# Healing Effectiveness and H.Plus: Boosts the strength of your heals. If you think you are already tanky enough and have enough ACD and ASPD, then healing effectiveness will help boost your support abilities. &lt;br /&gt;
&lt;br /&gt;
Also big shout out to Miku Kitsune for his recommendations on this.&lt;br /&gt;
&lt;br /&gt;
=== Relevant Skills ===&lt;br /&gt;
* {{#skill:5269}}: One of the most powerful new abilities as a Cardinal. The ability heals in a 9x9 area based on a percentage of the target&#039;s max HP. If you go a tankier build, you&#039;ll be able to heal your team solely based on your HP.&lt;br /&gt;
* {{#skill:5280}}: Mediale requires your team members to be next to you. Dilectio Heal provides a powerful targeted heal in a 7x7 area around the target. &lt;br /&gt;
* {{#skill:2051}}: An incredibly strong single target heal. By default, it has a long 3s cooldown. However, with {{#item:2864}} and {{#item:4803}} the skill cooldown will go to 0. &lt;br /&gt;
* {{#skill:54}}: The reason that Priest classes have been coveted in party play since second classes were introduced. The skill will resurrect your party member. &lt;br /&gt;
* {{#skill:1014}}: The Panic button. Sacrifices your HP to resurrect all fallen party members on screen. Make sure to carry around {{#item:607}} for this. &lt;br /&gt;
* {{#skill:5268}}: Fully Restores the target&#039;s HP which will be useful for you or other tanky members if they become low HP.&lt;br /&gt;
* {{#skill:78}}: A Targeted debuff that makes the target take double the damage. &lt;br /&gt;
* {{#skill:5072}}: Gives {{#skill:78}} effect in an AOE. However, the cooldown is significantly longer.  &lt;br /&gt;
* {{#skill:2041}}: Provides Blessing effect to your whole party. At Max skill level, Clementia provides a bigger buff than blessing, granting 17 STR, INT, and DEX. &lt;br /&gt;
* {{#skill:2042}}: Provides Increase Agi effect to your whole party. At Max skill level, Cantocandidus provides 19 AGI. &lt;br /&gt;
* {{#skill:2045}}: Provides Kyrie Eleison effect to your whole party. At Max skill level, Praefatio blocks 16 hits. &lt;br /&gt;
* {{#skill:5281}}: Gives SPL/WIS/STA to a target.&lt;br /&gt;
* {{#skill:5282}}: Gives POW/CRT/CON to a target.&lt;br /&gt;
* {{#skill:5278}}: Restores HP and SP in an AOE and provides a huge 50 P.ATK and S.ATK buff. &lt;br /&gt;
* {{#skill:5271}}: Provides a buff to the target that allows them to ignore 25% MRES.&lt;br /&gt;
* {{#skill:5272}}: Provides a buff to the target that allows them to ignore 25% RES.&lt;br /&gt;
* {{#skill:5275}}: Provides a buff to the target that gives 10 C.Rate.&lt;br /&gt;
* {{#skill:5011}}: Self Buff that increases your Healing Power but increases your SP costs by 300%&lt;br /&gt;
* {{#skill:2047}}: Recovers Freezing, Stone Curse, Dark Curse, Frozen, Crystallization, and Burning status effects of all party members and gives a Max HP buff. However, it should be noted that status effects are much rarer in fourth classes. &lt;br /&gt;
* {{#skill:2048}}: Recovers Silence, Sleep, Stun Curse, Howling, and Deep Sleep status effects of all party members and gives a critical damage buff. However, it should be noted that status effects are much rarer in fourth classes.&lt;br /&gt;
&lt;br /&gt;
There are other useful abilities, but these are the ones that I use the most often. In general, playing Cardinal may feel like playing the piano with all the keys you will press!&lt;br /&gt;
&lt;br /&gt;
=== Stats and Traits ===&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the highest reduction in Variable Cast Time from stats. It also provides the third-highest bonus in StatusMATK. You will want enough Dex to reach full VCT reduction.&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the the second-highest reduction in Variable Cast Time. It also provides the highest bonus in StatusMATK. You will want enough Int to reach full VCT reduction.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves cast speed by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK.&lt;br /&gt;
Note: If you opt to go for VCT Reduction through gear rather than stats, you can reduce your DEX significantly. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;WIS (72-110):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (72-110):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
# &#039;&#039;&#039;CRT (72-110):&#039;&#039;&#039; Provides H.Plus. Generally, I prioritize STA and WIS over CRT, but if you want very strong heals, feel free to max this.&lt;br /&gt;
&lt;br /&gt;
Additionally, you can use this chart to see what healing skills benefit from which stat/substat: &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cardi healing effectiveness.png|Cardi healing effectiveness.png]]&lt;br /&gt;
&lt;br /&gt;
=== Gear Progression ===&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Full Support Cardinal. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
==== Phase Eden ====&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
==== Phase One ====&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your tankiness. &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For Cardinal, 1.5s Fixed Cast Reduction should be enough for the majority of your skills. However, some of your abilities will have 2s Fixed Cast, but you can aim for 1s or 1.5s for now. In general, some cast time is less punishing for Cardinals. &lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. You can get the {{#item:100130}} to upgrade your grace gear.&amp;lt;br&amp;gt;&lt;br /&gt;
At Level 160, you will have access to [[Illusion_of_Luanda| Illusion of Luanda&#039;s Goibne Gear]] and [[Illusion_of_Twins| Illusion of Twins&#039; Sprint Gear]]. Both sets are very useful and the full combos can provide a mix of tankiness, ACD reduction, and .7s FCT reduction. For FCT reduction, you can also use {{#item:1000857}} for .5s FCT reduction and {{#item:25170}} or {{#item:25067}} for .3s or .5s FCT reduction respectively. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Of the two Illusion sets, I recommend the Illusion Sprint Set as the transition to Phase Two will be the smoothest. However, both are powerful, and you will also be using pieces of both sets. &lt;br /&gt;
&lt;br /&gt;
For all of the Illusion Gear, if you plan on using them for a while, you can enchant them with double {{#item: 29010}}{{#item: 29010}} and upgrade them to +11 for a big boost in HP. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +10 {{#item:19366}}||&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || || There&#039;s no good lower headgear worth getting at this point.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450182}} &amp;lt;br&amp;gt; +9 to +10 {{#item:15348}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:16063}} or {{#item: 590029}} || &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +10 {{#item:460018}} || If you plan to use the ISG for a while, you can enchant it with 2x {{#item: 29010}}&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +10 {{#item:20923}} &amp;lt;br&amp;gt; {{#item:480106}} || Only use the Goibne&#039;s Spaulders if you&#039;re using the full Goibne&#039;s Combo &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +9 to +11 {{#item:470066}} &amp;lt;br&amp;gt; +7 to +10 {{#item:22192}} &amp;lt;br&amp;gt; +7 {{#item:470021}} || Early on you can use Grace Shoes, but you will want to get the Gray Wolf or Glacier Shoes quickly. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490120}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490121}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Phase Two ====&lt;br /&gt;
Phase Two is a very serviceable and budget-friendly build, and this is the build that I would recommend for players who are just making an alt cardi. With Phase Two, you should be very comfortable with joining public parties to support. &amp;lt;br&amp;gt;&lt;br /&gt;
The Illusion Goibne and Illusion Sprint Combo from the previous Phase are quite strong and provide a lot of After Cast Delay Reduction, HP, and Fixed Cast Reduction that you will need, so I would pivot off of these slowly. Instead, the first upgrade you should focus on is the {{#item:16099}} which will give you a big bonus in After Cast Delay. &amp;lt;br&amp;gt;&lt;br /&gt;
Afterwards, if you were using the Goibne&#039;s Set, then you should focus on getting your shoes of choice, as you will need the FCT reduction before switching out other gear. If you were using Sprint Set then you can go for the {{#item: 19439}} and {{#item:20749}} combo and {{#item:18972}} before working on your shoes. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After finishing your shoes and obtaining the FCT requirement, you can start replacing other pieces of your gear. &lt;br /&gt;
&lt;br /&gt;
{{#item:2864}} is an interesting item, as with the {{#item: 4803}} enchant, the cooldown on {{#skill:2051}} will be reduced to 0. If you are finding yourself healing others often, I would recommend this item. If you are mainly supporting through buffs, then the Safety Combo will be best. &lt;br /&gt;
&lt;br /&gt;
The {{#item:15399}} and the {{#item:32248}}/{{#item:32249}} and {{#item:32251}} will provide much more tanky stats. The {{#item:450182}}{{#item:490120}}{{#item:490121}} will provide more ACD Reduction. &lt;br /&gt;
&lt;br /&gt;
Also big shout out to Soothing and [[Fuka&#039;s Serious Guide for FS Cardinal]] both of whom I used as a reference for this phase. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +10 to +12 {{#item:18972}} &amp;lt;br&amp;gt; +11 {{#item:400465}}|| Old Mitra: [[Bio_5:_The_Bed_of_Honor_(Nightmare_Biolab)#Bio_5_Headgears|Obtained in Nightmare Biolabs]]. {{#item:29101}}, {{#item:4724}} or {{#item:4744}} &amp;lt;br&amp;gt; Thanatos: [[Drooping_Thanatos&#039;s_Dolor-LT|Obtained through item reform]]. Sacrifices tanky stats for more ACD Reduction. {{#item:29103}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:400002}} &amp;lt;br&amp;gt; {{#item:410091}} || [[Victorious Wing Ears|Victory Wing Ears can be enchanted]] &amp;lt;br&amp;gt; Cor Core Booster is a fine option if you don&#039;t have a card. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:19439}}|| [[Bioresearch_Laboratory#Vicious_Mind_Aura|Obtained from Bioresearch Laboratory]]. The {{#item:19439}} combos with the {{#item:20749}}. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +10 to +12 {{#item:15399}} &amp;lt;br&amp;gt; +11 {{#item:450182}}|| [[Odin#Odin&#039;s_Past_Dungeon|Obtained from Odin&#039;s Past.]] {{#item:310078}}, {{#item:4900}} or {{#item:4747}}, {{#item:4900}} or {{#item:4747}} &amp;lt;br&amp;gt; Sprint: 2x {{#item: 29010}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +11 {{#item:16099}} || [[Einbech#Equipment|To Obtain the Rubber Hammer]]. [[Einbech#Einbech_Enchants|The Rubber Hammer can be enchanted as well.]] &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 [D] {{#item:460040}} || ISG: 2x {{#item: 29010}} &amp;lt;br&amp;gt; Glacier: Your choice for Slot 2 and 3. {{#item: 312094}} for Slot 1. &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +10 {{#item:20749}} || [[Fallen_Warrior_Manteau|Obtained in Nightmare Biolabs]]. The {{#item:20749}} needs to be the slotted version&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +11 {{#item:470094}} &amp;lt;br&amp;gt; 9 to +11 {{#item:470116}} &amp;lt;br&amp;gt; +11 {{#item:470066}} || Hero: [[Bioresearch_Laboratory#Great_Hero_/_Hero&#039;s-LT_Boots_Reform|Obtained in Bioresearch Labs]] {{#item:310912}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} &amp;lt;br&amp;gt; SF: [[Issgard_Equipment#Snow_Flower_Footgears|Obtained through Episode 19.]] {{#item:1000736}} and your choice for Slot 4. Slot 2 can be ignored. &amp;lt;br&amp;gt; Sprint: 2x {{#item: 29010}}. Can be used if you continue to use the full Sprint combo.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:2864}} &amp;lt;br&amp;gt; {{#item:32248}}/{{#item:32249}} &amp;lt;br&amp;gt; {{#item:490120}} || LoC: [[Mora_Equipment#Master_of_Relics_(Arch_Bishop)|Obtained in Mora]] {{#item: 4803}}, {{#item: 4721}} &amp;lt;br&amp;gt; Safety: [[Einbech#Einbech_Enchants|Obtained in Einbech Dungeons.]] &amp;lt;br&amp;gt; Sprint: The Sprint Accessory combo can be continued to use if you are using {{#item:450182}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490163}} &amp;lt;br&amp;gt; {{#item:32251}} &amp;lt;br&amp;gt; {{#item:490121}}|| Hero: [[Hero&#039;s_Badge|Obtained from Biolabs 3 or 4 MVPs]]. To be paired with {{#item:470094}}. {{#item:310918}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} &amp;lt;br&amp;gt; Safety:  [[Einbech#Einbech_Enchants|Obtained in Einbech Dungeons.]] Paired with Safety Pendant &amp;lt;br&amp;gt; Sprint: The Sprint Accessory combo can be continued to use if you are using {{#item:450182}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Phase Three ====&lt;br /&gt;
You should feel overall pretty good with your build after Phase Two. However, there are a lot of ways you can improve your gear greatly. After Phase Three you should feel comfortable tanking the hardest MvPs and dungeons. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The biggest bonus will be from the Nebula and Stellar Seal combo or the Glade Rune Gear. The Nebula combo will provide more HP than the Glade Rune Combo, but the Glade Rune Armor will provide more ACD Reduction. Stamina Nebula: 133% bonus HP and 40% healing effectiveness as well as some resistances while the Glade Rune Armor + Combo will provide 95% bonus HP and 15% ACD Reduction as well as some STA. Both are great options. &lt;br /&gt;
During Phase Two, I highly recommend joining public Constellation Tower and Alice runs or running them with your friends to start getting the materials for CT and Alice gear. &lt;br /&gt;
&lt;br /&gt;
In this phase, I would consider whether you will go for VCT Reduction through Stats or through Gears. &lt;br /&gt;
* For VCT through Stats, you can ignore any enchants that provide VCT reduction %. Instead, lean more towards Dex over Vit enchants, but having some Vit enchants is not bad. You will want to find a balance though. Generally, if you are using more DEX than VIT in your base stats VIT to get instant cast, then DEX enchants are better and vis-versa.&lt;br /&gt;
* For VCT through Gear, you will forgo any DEX enchants and opt for VIT instead. Additionally, you should look for more VCT Reduction %, but just make sure that you aren&#039;t wasting any enchants or gears after you hit 100% VCT Reduction. &lt;br /&gt;
Some gears and enchants to consider when going through VCT through Gear: &lt;br /&gt;
* {{#item:19480}} and {{#item:400465}} will provide you VCT%, whereas {{#item:18972}} and {{#item:400537}} will not.&lt;br /&gt;
* VCT% enchants will be important on {{#item:16099}}, {{#item: 590049}}, and {{#item:1659}}&lt;br /&gt;
* {{#item:490163}} and {{#item:490485}} can provide you VCT%, whereas {{#item:2864}} will not. &lt;br /&gt;
* {{#item:24749}} and {{#item:24750}} can be used instead of {{#item:24339}} and {{#item:24340}}&lt;br /&gt;
* Note that your shadow gear can also be enchanted with VCT% options. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +10 to +12 {{#item:18972}} &amp;lt;br&amp;gt; +11 [C] {{#item:400537}} &amp;lt;br&amp;gt; +10 to +12 {{#item:19480}} &amp;lt;br&amp;gt; +11 [C] {{#item:400465}}|| Mitra: {{#item:29101}}, {{#item:4724}} or {{#item:4744}} &amp;lt;br&amp;gt; TD: [[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Obtained in Depth 2.]] {{#item:312779}}, {{#item:312706}} or {{#item:312700}}, {{#item:4714}} or {{#item:4744}} &amp;lt;br&amp;gt; Temporal: [[Temporal_Circlet|Obtained through Old Glast Heim Challenge Mode.]] {{#item:29101}}, {{#item:29680}} or {{#item:29677}}, {{#item:4743}} or {{#item:4713}} &amp;lt;br&amp;gt; Thanatos: [[Drooping_Thanatos&#039;s_Dolor-LT|Obtained through item reform]]. Sacrifices tanky stats for more ACD Reduction. {{#item:29103}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} || HP or ACD reduction enchants should be the main focus. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420269}} &amp;lt;br&amp;gt; {{#item:19244}} || Ace: Resistances (DEF, MDEF, RES, MRES), attack speed, or healing effectiveness enchants should be the main focus. I recommend using {{#item:102677}} or {{#item:100488}}. &amp;lt;br&amp;gt; Rosary: [[Equipment_Crafting#Orbs_of_Survival,_Survival_Circlet,_Heart_Wings_Hairband,_Rosary&#039;s_Necklace,_Drooping_Gunslinger|Can be obtained through Equipment Crafting]]&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A] {{#item:450170}} &amp;lt;br&amp;gt; +12 [A] {{#item:450243}} || Nebula: [[Constellation_Tower#Faint_and_Nebula_Armors| Obtained through Constellation Tower]]. I highly recommend Stamina over Wisdom. {{#item:310679}}, {{#item:310744}} or {{#item:310741}}, {{#item:4723}} or {{#item:4744}} &amp;lt;br&amp;gt; Glade: The full Glade combo will provide less HP than the nebula combo, but the Armor should provide more ACD Reduction. &lt;br /&gt;
|-&lt;br /&gt;
| Weapon ||  +11 {{#item:16099}} &amp;lt;br&amp;gt; +11 {{#item: 590049}} &amp;lt;br&amp;gt; +10 to +12 {{#item:1659}} &amp;lt;br&amp;gt; +10 to +12 [A] {{#item: 590036}} || Rubber:  [[Einbech#Equipment|To Obtain the Rubber Hammer]]. [[Einbech#Einbech_Enchants|The Rubber Hammer can be enchanted as well.]] &amp;lt;br&amp;gt; Flush: [[Einbech#Flush_Weapons|Obtained through Einbech Exchanger.]] {{#item: 311394}} or {{#item: 311404}}. The Flush Rubber Hammer provides more healing effectiveness at the cost of some ACD reduction &amp;lt;br&amp;gt;LoR: Dropped by Magaleta in Bio 3. Should be paired with {{#item:19244}} &amp;lt;br&amp;gt;  Wicked: [[Clock_Tower_Unknown_Basement#Wicked_Weapons|Obtained through Clock Tower Unknown Basement]] {{#item:311020}}, {{#item: 311050}}.&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +10 to +12 {{#item:460018}} &amp;lt;br&amp;gt; +10 to +12 [D] {{#item:460040}} &amp;lt;br&amp;gt; +7 to +12 [A] {{#item:460020}} || ISG: 2x {{#item: 29010}} &amp;lt;br&amp;gt; Glacier: Your choice for Slot 2 and 3. {{#item: 312094}} for Slot 1. &amp;lt;br&amp;gt; Bunny: [[Alice_Twisted_Madness#Mad_Bunny_2|Obtained through Alice Twisted Madness]]. {{#item:310853}}, {{#item:310875}}, or {{#item:310860}}&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +12 [A] {{#item:480231}} || [[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Obtained in Biosphere.]] {{#item:310938}} or {{#item:310935}}, {{#item: 4723}} or {{#item: 4744}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe ||  +11 to +13 [A] {{#item:470094}} &amp;lt;br&amp;gt; +11 [A] {{#item:470174}}  || Hero: [[Bioresearch_Laboratory#Great_Hero_/_Hero&#039;s-LT_Boots_Reform|Obtained in Bioresearch Labs]] {{#item:310912}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} &amp;lt;br&amp;gt; Glade: [[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Obtained in Biosphere.]] {{#item:310938}} or {{#item:310935}}, {{#item: 4723}} or {{#item: 4744}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490133}} || [[Constellation_Tower#Faint_and_Nebula_Armors|Obtained through Constellation Tower]]. You should still use this even without the {{#item:450170}} combo. &amp;lt;br&amp;gt; {{#item:310721}} or {{#item:310726}}, {{#item:313043}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490163}} &amp;lt;br&amp;gt; {{#item:2864}} &amp;lt;br&amp;gt; {{#item:490485}} || Hero: [[Hero&#039;s_Badge|Obtained from Biolabs 3 or 4 MVPs]]. To be paired with {{#item:470094}}. {{#item:310918}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} &amp;lt;br&amp;gt; LoC: [[Mora_Equipment#Master_of_Relics_(Arch_Bishop)|Obtained in Mora]] {{#item: 4803}}, {{#item: 4721}} &amp;lt;br&amp;gt; SoC: [[Circulation_of_Life_Accessories|Obtained as part of Hall of Life.]] {{#item:312981}}, {{#item:313001}}. Can use any Signet of Circulation&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
==== Shadow Gear ====&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24764}}&lt;br /&gt;
* Weapon: {{#item:24768}}&lt;br /&gt;
* Shield: {{#item:24746}}&lt;br /&gt;
* Shoes: {{#item:24763}}&lt;br /&gt;
* Earring: {{#item:24339}} or {{#item:24749}}&lt;br /&gt;
* Pendant: {{#item:24340}} or {{#item:24750}}&lt;br /&gt;
&lt;br /&gt;
==== Costume Stones and Pets ====&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]: Arch Bishop Combo: {{#item:1000857}}, {{#item:1000858}}, {{#item:1000859}} or {{#item:25708}}, and {{#item:25709}} &amp;lt;br&amp;gt;&lt;br /&gt;
If you need more FCT Reduction, {{#item:25067}} or the {{#item:25170}}{{#item:1000521}} combo can be used. &lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9140}}, {{#item:9120}}, and {{#item:9115}} are good choices.&lt;br /&gt;
&lt;br /&gt;
==== Cards ====&lt;br /&gt;
You can find a great list of cards to use in [[Madame_Celery&#039;s_Guide_to_MuhRO#Card_List|Celery&#039;s Guide]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:300174}}, {{#item:4582}}, or {{#item:300456}} || &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:300174}}, {{#item:27351}}, or {{#item:27396}} || &lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}} or {{#item:27114}} ||{{#item:300376}} should be used on a +12 armor&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27308}} or {{#item:31021}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:300379}} or {{#item:300465}}|| {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:27292}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:300095}}/{{#item:300091}} or {{#item:300188}}||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300077}}||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300077}} or {{#item:27343}}  || &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#FFFACD; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Magic DPS&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== Magic DPS ==&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
DPS Cardinal is a very fun build that provides a mix of supportive abilities and damage that allows you to thrive in both solo play and group play. While you won&#039;t be as tanky or have as many supportive abilities as the Full Support Cardinal, you will still have access to some useful buffs and skills like {{#skill:2041}} or {{#skill:54}}. Additionally, Arch Bishop&#039;s zero to low fixed cast requirements on {{#skill:2040}} and {{#skill:5273}} make it fairly newbie friendly. However, due to its main fourth class damage skill being Holy element, you will have to be careful where you level and farm, as you won&#039;t be able to damage holy element with it. However, Cardinal&#039;s newest skill {{#skill:6518}} should help greatly with this, as you can turn it neutral. You can even use {{#skill:6518}} as your main skill if you would like! &lt;br /&gt;
&lt;br /&gt;
Big shout out to Chyester for helping me test a few Cardinal builds.&lt;br /&gt;
&lt;br /&gt;
=== Relevant Skills ===&lt;br /&gt;
* {{#skill:5273}}: Your main damaging ability. Provides very strong damage to a target in a 9x9 AOE. This will be your highest DPS skill. &lt;br /&gt;
* {{#skill:6518}}: Your other main damaging ability. Provides very strong damage to a target in a 7x7 AOE. This skill can be turned into Neutral element with {{#item:12333}}. &lt;br /&gt;
* {{#skill:5279}}: A very powerful ground targeted ability with a 11x11 AOE. It does neutral damage which will be helpful against holy mobs. However, this skill has a 5s cooldown, so it should not be your main skill. &lt;br /&gt;
* {{#skill:5284}}: Provides decent damage to a target in a 7x7 AOE. It does significantly less damage than Arbitrium, but this skill only has a shorter .3s cooldown.&lt;br /&gt;
* {{#skill:2046}}: Decreases Holy resistances of all enemies on screen with a 90% chance.&lt;br /&gt;
* {{#skill:5281}}: Gives SPL/WIS/STA to a target.&lt;br /&gt;
* {{#skill:5271}}: Provides a buff to the target that allows them to ignore 25% MRES.&lt;br /&gt;
* {{#skill:5278}}: Restores HP and SP in an AOE and provides a huge 50 P.ATK and S.ATK buff. &lt;br /&gt;
* {{#skill:2040}}: For early leveling, Adoramus will be your main skill before you become a cardinal. {{#item:12333}} will make the skill do neutral damage.&lt;br /&gt;
&lt;br /&gt;
=== Stats and Traits ===&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the highest bonus in StatusMATK. It also provides the second-highest reduction in Variable Cast Time. &lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the third-highest bonus in StatusMATK. It also provides the highest reduction in Variable Cast Time from stats. Early on, you will want a lot of Dex, as your gear may not provide the VCT reduction you need. Later on, it will be a lower priority. However, I tend to keep a lot of dex in my full build, as I don&#039;t always use my full build in lieu of item drop rate gear.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves DPS by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK. However, I use more Dex than Luk because of the cast time reduction. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;SPL (110):&#039;&#039;&#039; Provides the highest bonus in S.MATK and your abilities will additionally scale off SPL.&lt;br /&gt;
# &#039;&#039;&#039;CON (100-110):&#039;&#039;&#039; Provides the second-highest bonus in S.MATK.&lt;br /&gt;
# &#039;&#039;&#039;WIS (50-82):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (0-32):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
&lt;br /&gt;
=== Gear Progression ===&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Magic Damage Classes, particularly for DPS Cardinal. As you read through, you can look at the [[Choi&#039;s_Guide_To_Magic#Magic_Gear_Progression|Magic Gear Progression Table on my Guide to Magic]]. This table will have links that will guide you to the relevant pages. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
==== Phase Eden ====&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
==== Phase One ====&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output (for now). &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For Arbitrium your fixed cast time is 1s and your Variable Cast time is 4s. &amp;lt;br&amp;gt;&lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. As both of your damaging abilities only have a 1s Fixed Cast Time, the Grace Boots should be enough for now. You can get the {{#item:100130}} to upgrade your grace gear. &amp;lt;br&amp;gt;&lt;br /&gt;
At Level 170, you will have access to the [[Illusion_of_Labyrinth_Equipment| Illusion of Labyrinth and its related equipment]]. The Illusion Morpheus Set will provide a good boost in damage, and a +9 {{#item:19428}} will give you Skill Cast Interruption Protection. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons.&amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, the Advanced Paradise Equipment does not provide a Middle or Lower Headgear, so getting middle and lower headgears will provide an easy upgrade. &lt;br /&gt;
&lt;br /&gt;
Additionally, while you are leveling as an Arch Bishop, you may want to invest in {{#item:24305}} and {{#item:24292}} as well as {{#item:25709}} and {{#item:25707}}, as both combos will reduce Adoramus Cooldown by 1s each. If you don&#039;t want to break the Advanced Paradise Shadow Combo, then you can just get the {{#item:25709}} and {{#item:25707}} combo. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:19428}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Hood. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420003}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +7 to +11 {{#item:450144}} or +7 to +9 {{#item:450094}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +7 to +11 {{#item:550031}} or +7 to +11 {{#item:550030}} || The benefit of the illusion weapons is the card slots. Early on, I recommend {{#item:300442}} as a cheaper card option. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:460018}} || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +11 {{#item:20948}} or +7 or +9 {{#item:480019}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:32238}} or {{#item:490020}} || Use the Grace Ring if you&#039;re using the Grace Set.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:32239}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Illusion of Underwater 2 and Illusion of Labyrinth are great places to farm zeny starting out, and you&#039;ll be able to get {{#item:100425}} and {{#item:100423}} to upgrade your gear or to make Safe to Refine tickets!&lt;br /&gt;
&lt;br /&gt;
==== Phase Two ====&lt;br /&gt;
1s Fixed Cast Reduction is what you need. However, 1.5s is better since some of your supportive skills have 1.5s Fixed Cast. It&#039;s up to you to decide whether you want to upgrade to 1.5s by getting the {{#item:470088}} with the {{#item:310602}} or whether you want to sit on the {{#item:470021}} until Phase Three. {{#skill:5279}} has a 2s Fixed Cast time, but you can worry about that later.&lt;br /&gt;
&lt;br /&gt;
The [[Brilliant_Light_Accessories| Brilliant]]/[[Sinful_Accessories| Sinful]] Sapphire Accessory Pairs give a good amount of damage and provide .2s and .3s FCT reduction respectively. With the {{#item:25170}} that gives .3s FCT reduction, you&#039;ll have a total of 1s or 1.1s FCT reduction. Additionally, you can get a {{#item:1000859}} for .5s FCT reduction. I do not recommend getting a {{#item:25067}}if it&#039;s too expensive, as you&#039;ll already have enough FCT!&amp;lt;br&amp;gt;&lt;br /&gt;
Moving forward, we&#039;re just working on damage; let&#039;s up those numbers!! &lt;br /&gt;
&lt;br /&gt;
Between the {{#item:450178}} and the {{#item:450207}}, both options are great. {{#item:450178}} provides more damage and {{#item:450207}} provides more tankiness. Generally, {{#item:450207}} will be cheaper, as you can buy the necessary enchantment stones from other players. However, this requires other players to have and be willing to sell those stones, which may not always be the case. {{#item:450178}}, however, requires farming of {{#item:1000405}} which may be grindier but more reliable. My recommendation if you plan on going the snow flower route is to make sure that the stones you need for the {{#item:450207}} are available. &lt;br /&gt;
&lt;br /&gt;
The Vesper Headgear is time-gated, requiring mysterious ores from a 24hr cooldown instance. You can try to farm these if you would like or buy these from a vendor.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410092}} || Unslotted versions are fine if you don&#039;t have a card to use. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} &amp;lt;br&amp;gt; {{#item:420003}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&amp;lt;br&amp;gt; Alternatively, you can continue to use CD in mouth combo for a while.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}}. [[Gray_Wolf_Equipment#Gray_Wolf_Armor_Enchantments| Gray Wolf Gear can be obtained after completing Episode 18 ]] &lt;br /&gt;
SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}}. [[Issgard_Equipment#Enchantment_Snow_Flower| Snow Flower gear can be obtained after completing Episode 19 ]]. Only get Snow Flower if the related Ice Flower Magic Stones are easily obtainable (available in vend). &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}. [[20_The_Immortal| Glacier gear can be obtained after completing Episode 20 ]].&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +9 {{#item:640033}} || {{#item:311353}}{{#item:311351}}{{#item:311349}}{{#item:311343}} &#039;&#039;&#039;Just buy this from a seller!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 or +11 {{#item:20948}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} &amp;lt;br&amp;gt; +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || &amp;lt;br&amp;gt; GW: {{#item:310602}}. The other enchants don&#039;t matter. &amp;lt;br&amp;gt; Glacier: {{#item:312076}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority: &lt;br /&gt;
# Shoes and Weapon&lt;br /&gt;
# Accessories and Minor Cast Stone  &lt;br /&gt;
# Armor and Headgears&lt;br /&gt;
# Garment and Shoes. &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Thanatos 11 and 12 are great places to farm at this point and in general, and you&#039;ll be able to farm the materials for your accessories. {{#item:12710}} will help tremendously to prevent the {{#skill:30}} debuff effect.&lt;br /&gt;
&lt;br /&gt;
==== Phase Three ====&lt;br /&gt;
You can sit pretty comfortably on the Phase Two gears for a while. The best spots to upgrade are probably the Garment and Shoes if you&#039;re still on Grace. Now would be a good time to start farming your [[Shadow_Gear|Shadow gear]] as well!&lt;br /&gt;
&lt;br /&gt;
Dim Glacier Weapons are a great place to start dipping your toes into the [[Grade_Enhancing| painful world of item grading]]! Luckily, the {{#item:101637}} helps ease you in. [[Issgard_Equipment|Dim Glacier and Snow equipment can be obtained after completing Episode 19]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}}|| GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || Arbitrium: {{#item:311458}}{{#item:311301}}{{#item:311301}} &amp;lt;br&amp;gt; Divinus Flos: {{#item:311458}}{{#item:313812}}{{#item:313812}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 {{#item:480125}} &amp;lt;br&amp;gt; +9 or +10 {{#item:450267}} || CMW: Please see below notes for more information on the convertible Wing &amp;lt;br&amp;gt; Glacier: {{#item:312070}} for Slot 2&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 [C] {{#item:470204}} || [[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub| to craft it]]&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Convertible_Wings| To craft]] the {{#item:480125}}, you&#039;ll need a +7 {{#item:20732}}, a +7 {{#item:20733}}, a +7 {{#item:16030}}, 5 {{#item:727}}, and 3 {{#item:27015}}.&lt;br /&gt;
* The {{#item:20732}} and {{#item:20733}} can be bought from the Mass Charleston npc with {{#item:6752}} which are farmed in the [[Charleston_Crisis| Charleston Crisis instance]] or exchanged for instance coins. They are also a random drop from the MVP in the Charleston Crisis&lt;br /&gt;
* The {{#item:16030}} require 300 {{#item:6751}}, 1 {{#item:1549}}, and 15 {{#item:6750}}, and will be exchanged with the Mass Charleston npc.&lt;br /&gt;
* The {{#item:1549}} requires 200 {{#item:999}}, 30 {{#item:7325}}, and a {{#item:1415}}. The {{#item:1549}} can be exchanged with the Gomer npc in Yuno with a mechanic class.&lt;br /&gt;
* You need Episode 15 done (you can use a clear ticket)&lt;br /&gt;
* You can use Safe to Refine Tickets on {{#item:20732}}, {{#item:20733}}, {{#item:16030}}, and {{#item:480125}}&lt;br /&gt;
&lt;br /&gt;
As mentioned, now would be a great time to work on your shadow gear, particularly your {{#item:24665}} and {{#item:24668}}!&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: [[Rudus|Rudus F4]] and [[Niflheim|Niflheim Dungeon F1]] will be great places to farm Zelunium and Shadowdecon until you&#039;re strong enough to farm in [[Niflheim|Niflheim Dungeon F2]] and [[Clock Tower Unknown Basement|Clock Tower Basement]]&lt;br /&gt;
&lt;br /&gt;
==== Phase Four ====&lt;br /&gt;
We&#039;re almost at End Game. Time to make some of the tougher gears. You can skip to Phase Five if you think you can comfortably get the Equipment from Constellation Tower (Hard), Alice Twisted Madness (Hard), Depth 1 and 2, and Hall of Life. &lt;br /&gt;
&lt;br /&gt;
For Arbitrium, the Time Dimension Combo will be the biggest upgrade for the build, and you will be dropping Vesper Helm for the TD Crown. However, Depth 2 is a very difficult map, so you won&#039;t be able to farm there until Phase 5. That being said, feel free to Grade and upgrade your Vesper Helm or keep it at +9 or +12 or continue to use the Survival Circlet-LT until you can get to the TD Combo. &lt;br /&gt;
&lt;br /&gt;
Please keep in mind that {{#item:480125}} provides a lot of VCT reduction which you may need as part of your build. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 4 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} &amp;lt;br&amp;gt; +9 to +11 {{#item:400111}} || &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} ||OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use {{#item:420066}} if you are using the Survival Circlet-LT&amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Do not change to Young Leaf until you switch to the Vesper Headgear. Any Young Leaf is fine; it&#039;s the enchants that matter. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}}|| Arbitrium: {{#item:311458}}{{#item:311301}}{{#item:311301}} &amp;lt;br&amp;gt; Divinus Flos: {{#item:311458}}{{#item:313812}}{{#item:313812}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} or &amp;lt;br&amp;gt; +10 or +11 [C] {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 {{#item:480125}} &amp;lt;br&amp;gt; +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || &amp;lt;br&amp;gt; DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, {{#item:312136}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490304}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but its a .05% chance.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#item:490052}} and {{#item:490053}} will still be useful to have while working on Phase 5 due to its race modifiers against dragon which will be very strong against Betelgeuse and Jabberwocky.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Gaebolg and Yorscalp Gear&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Gear]] are both powerful gears that will provide an increase in damage from Phase 4 (especially Yorscalp). However, due to the high cost of resources, high reputation costs, and the difficult mvps/instances needed to create and enchant these gears, I do not currently recommend them as an intermediate step between Phases 4 and 5. Instead, I recommend that you go directly to Phase 5.&lt;br /&gt;
&lt;br /&gt;
==== Phase Five ====&lt;br /&gt;
Phase Five revolves around the gear you get from Constellation Tower, Alice Twisted Madness, Biosphere Depths and Depths 2.&lt;br /&gt;
The Enchants on the Stellar Spell Seal provide a large boost in VCT reduction that you may need after losing the Convertible Magical Wing and Wolf Robe, so I would prioritize this if you are having trouble with VCT. &lt;br /&gt;
&lt;br /&gt;
Standalone, {{#item:450284}} is the better armor, particularly against bosses. However, you will still likely need {{#item:450173}} before being able to farm Biosphere Depths effectively. Additionally, {{#item:450173}} will be stronger with the rest of the Hall of Life gear. &lt;br /&gt;
&lt;br /&gt;
The Items from Alice Twisted Madness can provide S.Matk and Magic Damage with Element or provide a lot of VCT Reduction. You should get enchants according to the amount of VCT reduction you need for your build. &lt;br /&gt;
&lt;br /&gt;
Dependent on market prices of material and parties, you may be able to skip {{#item:480233}} and work on {{#item:480351}} and {{#item:490485}}. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12  [A]{{#item:400537}} || {{#item:4714}}, {{#item:312718}} or {{#item:312700}} or {{#item:312709}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550156}} &amp;lt;br&amp;gt; +12 [A] {{#item:550130}} || For the Time Gap Weapon, use the enchant you prefer. &amp;lt;br&amp;gt; For the Dimensions Weapon, use the enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} || MB: {{#item:310860}}, {{#item:310856}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 [A] {{#item:480233}} || {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice.&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}  &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:400537}} and {{#item:550130}}&lt;br /&gt;
# {{#item:450173}} and {{#item:490136}} with the {{#item:310711}}{{#item:310711}} enchants&lt;br /&gt;
# {{#item:410233}} and {{#item:420213}}&lt;br /&gt;
# {{#item:490136}} with the {{#item:313038}} enchant&lt;br /&gt;
&lt;br /&gt;
==== Phase Six ====&lt;br /&gt;
AKA the final phase. Phase Six involves the toughest gear to get from Hall of Life and Chapter 1.&lt;br /&gt;
&lt;br /&gt;
Need further testing on Frontier vs TDRC, but Frontier should be better in theory. &lt;br /&gt;
&lt;br /&gt;
Shout out to Aewu for helping me with this section! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12  [A]{{#item:400537}} &amp;lt;br&amp;gt; +12[A]{{#item:400983}}|| TDRC: {{#item:4714}}, {{#item:312718}} or {{#item:312700}} or {{#item:312709}}, {{#item:312759}} &amp;lt;br&amp;gt; Frontier: {{#item:4714}}, {{#item:312718}} or {{#item:312700}} or {{#item:312709}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550156}} &amp;lt;br&amp;gt; +12 [A] {{#item:550130}} &amp;lt;br&amp;gt; +12[A]{{#item:550176}}|| For the Time Gap Weapon, use the enchant you prefer. &amp;lt;br&amp;gt; For the Dimensions Weapon, use the enchant you prefer. &amp;lt;br&amp;gt; FAC: Use the Enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} || MB: {{#item:310860}}, {{#item:310856}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A]{{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A]{{#item:470338}}|| {{#item:313926}}, Your choice for Slot 3 and 4&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:480351}} and {{#item:490485}}&lt;br /&gt;
# {{#item:470338}}&lt;br /&gt;
&lt;br /&gt;
After completing Phase 6 for gear, you can work on Special Master Shadow Gear if you decide to go that route for shadow gear.&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
==== Shadow Gear ====&lt;br /&gt;
For more information on Magic Shadow Gear, please check out the [[Choi&#039;s_Guide_To_Magic#Shadow_Gear|Shadow Gear section on the Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24883}}&lt;br /&gt;
* Weapon: {{#item:24753}}&lt;br /&gt;
* Shield: {{#item:24754}}&lt;br /&gt;
* Shoes: {{#item:24884}}&lt;br /&gt;
* Earring: {{#item:24665}}&lt;br /&gt;
* Pendant: {{#item:24668}}&lt;br /&gt;
&lt;br /&gt;
For Special Master Shadow Gear: &lt;br /&gt;
* Armor: {{#item:24997}}&lt;br /&gt;
* Weapon: {{#item:24792}}&lt;br /&gt;
* Shield: {{#item:24793}}&lt;br /&gt;
* Shoes: {{#item:24998}}&lt;br /&gt;
* Earring: {{#item:24999}}&lt;br /&gt;
* Pendant: {{#item:1270000}}&lt;br /&gt;
&lt;br /&gt;
==== Costume Stones and Pets ====&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]: &amp;lt;br&amp;gt;&lt;br /&gt;
* Arch Bishop Combo: {{#item:1000857}}, {{#item:1000859}}, and {{#item:25709}}/{{#item:1000019}}&lt;br /&gt;
* Cardinal Combo: {{#item:1000857}}, {{#item:1000859}}, {{#item:1001325}})&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9134}} and Icewind Egg (9147) are good choices.&lt;br /&gt;
&lt;br /&gt;
==== Cards ====&lt;br /&gt;
You can find a list of cards to use in my [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:27309}} or {{#item:4366}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:300252}} or {{#item:4169}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}}, {{#item:300529}}, {{#item:300308}}, or {{#item:4409}} || {{#item:300529}} Pairs with {{#item:300521}}.&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27384}}, {{#item:300455}}, or {{#item:4394}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:27385}} or {{#item:300379}} || {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300375}}, {{#item:300521}},  {{#item:300424}}, {{#item:300122}}, or {{#item:300272}} || {{#item:300272}} pairs with {{#item:4394}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}}, {{#item:300458}}, or {{#item:300188}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300464}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300448}} || &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_Magic_and_Support_Cardinal_Guide&amp;diff=59275</id>
		<title>Choi&#039;s Magic and Support Cardinal Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_Magic_and_Support_Cardinal_Guide&amp;diff=59275"/>
		<updated>2026-04-01T04:01:39Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Phase Six */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Cardinal]]&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
The main purpose of this guide is to provide information on the gear progression for Magic Damage and Full Support Cardinal Builds. For Magic builds, this guide should be read in tandem with [[Choi&#039;s Guide To Magic]] which provides more general information about magic classes. However, as the gear and concepts are similar across different builds, this guide should also be helpful for other magic builds. Please feel free to reach out to me (IGN: Choi or Light) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
Also, I wanted to say thank you to everyone who has helped me, as I learned and continue to learn Cardi!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: August 12th, 2025&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Cardinal is one of the most popular Support Builds with very useful supportive abilities and powerful heals. However, it also has strong magic builds and can be used for solo play and farming. It also has a physical build, but I won&#039;t be covering that. &lt;br /&gt;
&lt;br /&gt;
This build will have two full sections for Support and Magic. Expand the sections below for more information! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#FFFACD; text-align: center; font-size: 150%;&amp;quot;&lt;br /&gt;
|  Full Support&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== Full Support == &lt;br /&gt;
=== Notes ===&lt;br /&gt;
Cardinal is one of the most popular support builds in the game, as it provides a plethora of supportive buffs and has strong heals. Additionally, due to {{#skill:5269}} scaling off the target&#039;s HP, Cardinal can work very effectively as a tank. However, as solo farming is the main activity people do and party play is limited, you will have difficulty gearing or leveling, so I don&#039;t recommend this as your first class unless you are playing with a group of friends or a guild. &lt;br /&gt;
&lt;br /&gt;
Due to it being full support, Cardinal focuses more heavily on stats and bonuses that other classes might not focus as much on. Cardinal is also a pretty flexible build, so you can adjust your build according to what works best for you! Whether you want to be the tankiest cardinal on the server, buff your friends 7.14 times per second, or have the strongest heal you can have, it&#039;s totally up to you. However, here is how I, personally, prioritize my stats: &lt;br /&gt;
# Cast Time Reduction: Generally, your goal will be to reach instant cast or near instant cast in the end game, so you will want to make sure you have enough FCT Reduction and VCT Reduction. Due to the +17 int and dex provided by {{#skill:2041}} and the stats you can afford not indexing into damage, so I opt for VCT reduction through Stats rather than gear. This means you will want reduction by getting your ((Dex x 2) + INT) = 530. However, 100% VCT reduction through gear is just as viable, and you can opt for this route as well. &lt;br /&gt;
# Tankiness: Overall, HP and resists, are super effective on Cardinal. Since {{#skill:5269}} scales off the target&#039;s HP, your healing will scale off your own HP if you cast it on yourself. Additionally, since you won&#039;t be sacrificing stats for damage, you can afford to invest in tank stats. &lt;br /&gt;
# After Cast Delay Reduction: Many of a Cardinal&#039;s main supportive abilities have zero to low cooldowns but high after cast delay. For example, {{#skill:78}} has 0 cooldown but 3s After Cast Delay. As such, After Cast Delay Reduction is a stat that I index very highly into. &lt;br /&gt;
#* Note: If you want to have Max Lex Aeterna spam, you will need 96% After Cast Delay Reduction&lt;br /&gt;
# Attack Speed: Attack Speed decreases the animation delay of your skills. Once you hit enough After Cast Delay Reduction, your skills will start being gated by your attack speed. As such, Attack Speed is a very useful stat for Cardinals&lt;br /&gt;
# Healing Effectiveness and H.Plus: Boosts the strength of your heals. If you think you are already tanky enough and have enough ACD and ASPD, then healing effectiveness will help boost your support abilities. &lt;br /&gt;
&lt;br /&gt;
Also big shout out to Miku Kitsune for his recommendations on this.&lt;br /&gt;
&lt;br /&gt;
=== Relevant Skills ===&lt;br /&gt;
* {{#skill:5269}}: One of the most powerful new abilities as a Cardinal. The ability heals in a 9x9 area based on a percentage of the target&#039;s max HP. If you go a tankier build, you&#039;ll be able to heal your team solely based on your HP.&lt;br /&gt;
* {{#skill:5280}}: Mediale requires your team members to be next to you. Dilectio Heal provides a powerful targeted heal in a 7x7 area around the target. &lt;br /&gt;
* {{#skill:2051}}: An incredibly strong single target heal. By default, it has a long 3s cooldown. However, with {{#item:2864}} and {{#item:4803}} the skill cooldown will go to 0. &lt;br /&gt;
* {{#skill:54}}: The reason that Priest classes have been coveted in party play since second classes were introduced. The skill will resurrect your party member. &lt;br /&gt;
* {{#skill:1014}}: The Panic button. Sacrifices your HP to resurrect all fallen party members on screen. Make sure to carry around {{#item:607}} for this. &lt;br /&gt;
* {{#skill:5268}}: Fully Restores the target&#039;s HP which will be useful for you or other tanky members if they become low HP.&lt;br /&gt;
* {{#skill:78}}: A Targeted debuff that makes the target take double the damage. &lt;br /&gt;
* {{#skill:5072}}: Gives {{#skill:78}} effect in an AOE. However, the cooldown is significantly longer.  &lt;br /&gt;
* {{#skill:2041}}: Provides Blessing effect to your whole party. At Max skill level, Clementia provides a bigger buff than blessing, granting 17 STR, INT, and DEX. &lt;br /&gt;
* {{#skill:2042}}: Provides Increase Agi effect to your whole party. At Max skill level, Cantocandidus provides 19 AGI. &lt;br /&gt;
* {{#skill:2045}}: Provides Kyrie Eleison effect to your whole party. At Max skill level, Praefatio blocks 16 hits. &lt;br /&gt;
* {{#skill:5281}}: Gives SPL/WIS/STA to a target.&lt;br /&gt;
* {{#skill:5282}}: Gives POW/CRT/CON to a target.&lt;br /&gt;
* {{#skill:5278}}: Restores HP and SP in an AOE and provides a huge 50 P.ATK and S.ATK buff. &lt;br /&gt;
* {{#skill:5271}}: Provides a buff to the target that allows them to ignore 25% MRES.&lt;br /&gt;
* {{#skill:5272}}: Provides a buff to the target that allows them to ignore 25% RES.&lt;br /&gt;
* {{#skill:5275}}: Provides a buff to the target that gives 10 C.Rate.&lt;br /&gt;
* {{#skill:5011}}: Self Buff that increases your Healing Power but increases your SP costs by 300%&lt;br /&gt;
* {{#skill:2047}}: Recovers Freezing, Stone Curse, Dark Curse, Frozen, Crystallization, and Burning status effects of all party members and gives a Max HP buff. However, it should be noted that status effects are much rarer in fourth classes. &lt;br /&gt;
* {{#skill:2048}}: Recovers Silence, Sleep, Stun Curse, Howling, and Deep Sleep status effects of all party members and gives a critical damage buff. However, it should be noted that status effects are much rarer in fourth classes.&lt;br /&gt;
&lt;br /&gt;
There are other useful abilities, but these are the ones that I use the most often. In general, playing Cardinal may feel like playing the piano with all the keys you will press!&lt;br /&gt;
&lt;br /&gt;
=== Stats and Traits ===&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the highest reduction in Variable Cast Time from stats. It also provides the third-highest bonus in StatusMATK. You will want enough Dex to reach full VCT reduction.&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the the second-highest reduction in Variable Cast Time. It also provides the highest bonus in StatusMATK. You will want enough Int to reach full VCT reduction.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves cast speed by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK.&lt;br /&gt;
Note: If you opt to go for VCT Reduction through gear rather than stats, you can reduce your DEX significantly. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;WIS (72-110):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (72-110):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
# &#039;&#039;&#039;CRT (72-110):&#039;&#039;&#039; Provides H.Plus. Generally, I prioritize STA and WIS over CRT, but if you want very strong heals, feel free to max this.&lt;br /&gt;
&lt;br /&gt;
Additionally, you can use this chart to see what healing skills benefit from which stat/substat: &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cardi healing effectiveness.png|Cardi healing effectiveness.png]]&lt;br /&gt;
&lt;br /&gt;
=== Gear Progression ===&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Full Support Cardinal. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
==== Phase Eden ====&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
==== Phase One ====&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your tankiness. &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For Cardinal, 1.5s Fixed Cast Reduction should be enough for the majority of your skills. However, some of your abilities will have 2s Fixed Cast, but you can aim for 1s or 1.5s for now. In general, some cast time is less punishing for Cardinals. &lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. You can get the {{#item:100130}} to upgrade your grace gear.&amp;lt;br&amp;gt;&lt;br /&gt;
At Level 160, you will have access to [[Illusion_of_Luanda| Illusion of Luanda&#039;s Goibne Gear]] and [[Illusion_of_Twins| Illusion of Twins&#039; Sprint Gear]]. Both sets are very useful and the full combos can provide a mix of tankiness, ACD reduction, and .7s FCT reduction. For FCT reduction, you can also use {{#item:1000857}} for .5s FCT reduction and {{#item:25170}} or {{#item:25067}} for .3s or .5s FCT reduction respectively. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Of the two Illusion sets, I recommend the Illusion Sprint Set as the transition to Phase Two will be the smoothest. However, both are powerful, and you will also be using pieces of both sets. &lt;br /&gt;
&lt;br /&gt;
For all of the Illusion Gear, if you plan on using them for a while, you can enchant them with double {{#item: 29010}}{{#item: 29010}} and upgrade them to +11 for a big boost in HP. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +10 {{#item:19366}}||&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || || There&#039;s no good lower headgear worth getting at this point.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450182}} &amp;lt;br&amp;gt; +9 to +10 {{#item:15348}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:16063}} or {{#item: 590029}} || &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +10 {{#item:460018}} || If you plan to use the ISG for a while, you can enchant it with 2x {{#item: 29010}}&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +10 {{#item:20923}} &amp;lt;br&amp;gt; {{#item:480106}} || Only use the Goibne&#039;s Spaulders if you&#039;re using the full Goibne&#039;s Combo &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +9 to +11 {{#item:470066}} &amp;lt;br&amp;gt; +7 to +10 {{#item:22192}} &amp;lt;br&amp;gt; +7 {{#item:470021}} || Early on you can use Grace Shoes, but you will want to get the Gray Wolf or Glacier Shoes quickly. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490120}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490121}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Phase Two ====&lt;br /&gt;
Phase Two is a very serviceable and budget-friendly build, and this is the build that I would recommend for players who are just making an alt cardi. With Phase Two, you should be very comfortable with joining public parties to support. &amp;lt;br&amp;gt;&lt;br /&gt;
The Illusion Goibne and Illusion Sprint Combo from the previous Phase are quite strong and provide a lot of After Cast Delay Reduction, HP, and Fixed Cast Reduction that you will need, so I would pivot off of these slowly. Instead, the first upgrade you should focus on is the {{#item:16099}} which will give you a big bonus in After Cast Delay. &amp;lt;br&amp;gt;&lt;br /&gt;
Afterwards, if you were using the Goibne&#039;s Set, then you should focus on getting your shoes of choice, as you will need the FCT reduction before switching out other gear. If you were using Sprint Set then you can go for the {{#item: 19439}} and {{#item:20749}} combo and {{#item:18972}} before working on your shoes. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After finishing your shoes and obtaining the FCT requirement, you can start replacing other pieces of your gear. &lt;br /&gt;
&lt;br /&gt;
{{#item:2864}} is an interesting item, as with the {{#item: 4803}} enchant, the cooldown on {{#skill:2051}} will be reduced to 0. If you are finding yourself healing others often, I would recommend this item. If you are mainly supporting through buffs, then the Safety Combo will be best. &lt;br /&gt;
&lt;br /&gt;
The {{#item:15399}} and the {{#item:32248}}/{{#item:32249}} and {{#item:32251}} will provide much more tanky stats. The {{#item:450182}}{{#item:490120}}{{#item:490121}} will provide more ACD Reduction. &lt;br /&gt;
&lt;br /&gt;
Also big shout out to Soothing and [[Fuka&#039;s Serious Guide for FS Cardinal]] both of whom I used as a reference for this phase. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +10 to +12 {{#item:18972}} &amp;lt;br&amp;gt; +11 {{#item:400465}}|| Old Mitra: [[Bio_5:_The_Bed_of_Honor_(Nightmare_Biolab)#Bio_5_Headgears|Obtained in Nightmare Biolabs]]. {{#item:29101}}, {{#item:4724}} or {{#item:4744}} &amp;lt;br&amp;gt; Thanatos: [[Drooping_Thanatos&#039;s_Dolor-LT|Obtained through item reform]]. Sacrifices tanky stats for more ACD Reduction. {{#item:29103}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:400002}} &amp;lt;br&amp;gt; {{#item:410091}} || [[Victorious Wing Ears|Victory Wing Ears can be enchanted]] &amp;lt;br&amp;gt; Cor Core Booster is a fine option if you don&#039;t have a card. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:19439}}|| [[Bioresearch_Laboratory#Vicious_Mind_Aura|Obtained from Bioresearch Laboratory]]. The {{#item:19439}} combos with the {{#item:20749}}. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +10 to +12 {{#item:15399}} &amp;lt;br&amp;gt; +11 {{#item:450182}}|| [[Odin#Odin&#039;s_Past_Dungeon|Obtained from Odin&#039;s Past.]] {{#item:310078}}, {{#item:4900}} or {{#item:4747}}, {{#item:4900}} or {{#item:4747}} &amp;lt;br&amp;gt; Sprint: 2x {{#item: 29010}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +11 {{#item:16099}} || [[Einbech#Equipment|To Obtain the Rubber Hammer]]. [[Einbech#Einbech_Enchants|The Rubber Hammer can be enchanted as well.]] &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 [D] {{#item:460040}} || ISG: 2x {{#item: 29010}} &amp;lt;br&amp;gt; Glacier: Your choice for Slot 2 and 3. {{#item: 312094}} for Slot 1. &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +10 {{#item:20749}} || [[Fallen_Warrior_Manteau|Obtained in Nightmare Biolabs]]. The {{#item:20749}} needs to be the slotted version&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +11 {{#item:470094}} &amp;lt;br&amp;gt; 9 to +11 {{#item:470116}} &amp;lt;br&amp;gt; +11 {{#item:470066}} || Hero: [[Bioresearch_Laboratory#Great_Hero_/_Hero&#039;s-LT_Boots_Reform|Obtained in Bioresearch Labs]] {{#item:310912}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} &amp;lt;br&amp;gt; SF: [[Issgard_Equipment#Snow_Flower_Footgears|Obtained through Episode 19.]] {{#item:1000736}} and your choice for Slot 4. Slot 2 can be ignored. &amp;lt;br&amp;gt; Sprint: 2x {{#item: 29010}}. Can be used if you continue to use the full Sprint combo.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:2864}} &amp;lt;br&amp;gt; {{#item:32248}}/{{#item:32249}} &amp;lt;br&amp;gt; {{#item:490120}} || LoC: [[Mora_Equipment#Master_of_Relics_(Arch_Bishop)|Obtained in Mora]] {{#item: 4803}}, {{#item: 4721}} &amp;lt;br&amp;gt; Safety: [[Einbech#Einbech_Enchants|Obtained in Einbech Dungeons.]] &amp;lt;br&amp;gt; Sprint: The Sprint Accessory combo can be continued to use if you are using {{#item:450182}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490163}} &amp;lt;br&amp;gt; {{#item:32251}} &amp;lt;br&amp;gt; {{#item:490121}}|| Hero: [[Hero&#039;s_Badge|Obtained from Biolabs 3 or 4 MVPs]]. To be paired with {{#item:470094}}. {{#item:310918}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} &amp;lt;br&amp;gt; Safety:  [[Einbech#Einbech_Enchants|Obtained in Einbech Dungeons.]] Paired with Safety Pendant &amp;lt;br&amp;gt; Sprint: The Sprint Accessory combo can be continued to use if you are using {{#item:450182}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Phase Three ====&lt;br /&gt;
You should feel overall pretty good with your build after Phase Two. However, there are a lot of ways you can improve your gear greatly. After Phase Three you should feel comfortable tanking the hardest MvPs and dungeons. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The biggest bonus will be from the Nebula and Stellar Seal combo or the Glade Rune Gear. The Nebula combo will provide more HP than the Glade Rune Combo, but the Glade Rune Armor will provide more ACD Reduction. Stamina Nebula: 133% bonus HP and 40% healing effectiveness as well as some resistances while the Glade Rune Armor + Combo will provide 95% bonus HP and 15% ACD Reduction as well as some STA. Both are great options. &lt;br /&gt;
During Phase Two, I highly recommend joining public Constellation Tower and Alice runs or running them with your friends to start getting the materials for CT and Alice gear. &lt;br /&gt;
&lt;br /&gt;
In this phase, I would consider whether you will go for VCT Reduction through Stats or through Gears. &lt;br /&gt;
* For VCT through Stats, you can ignore any enchants that provide VCT reduction %. Instead, lean more towards Dex over Vit enchants, but having some Vit enchants is not bad. You will want to find a balance though. Generally, if you are using more DEX than VIT in your base stats VIT to get instant cast, then DEX enchants are better and vis-versa.&lt;br /&gt;
* For VCT through Gear, you will forgo any DEX enchants and opt for VIT instead. Additionally, you should look for more VCT Reduction %, but just make sure that you aren&#039;t wasting any enchants or gears after you hit 100% VCT Reduction. &lt;br /&gt;
Some gears and enchants to consider when going through VCT through Gear: &lt;br /&gt;
* {{#item:19480}} and {{#item:400465}} will provide you VCT%, whereas {{#item:18972}} and {{#item:400537}} will not.&lt;br /&gt;
* VCT% enchants will be important on {{#item:16099}}, {{#item: 590049}}, and {{#item:1659}}&lt;br /&gt;
* {{#item:490163}} and {{#item:490485}} can provide you VCT%, whereas {{#item:2864}} will not. &lt;br /&gt;
* {{#item:24749}} and {{#item:24750}} can be used instead of {{#item:24339}} and {{#item:24340}}&lt;br /&gt;
* Note that your shadow gear can also be enchanted with VCT% options. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +10 to +12 {{#item:18972}} &amp;lt;br&amp;gt; +11 [C] {{#item:400537}} &amp;lt;br&amp;gt; +10 to +12 {{#item:19480}} &amp;lt;br&amp;gt; +11 [C] {{#item:400465}}|| Mitra: {{#item:29101}}, {{#item:4724}} or {{#item:4744}} &amp;lt;br&amp;gt; TD: [[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Obtained in Depth 2.]] {{#item:312779}}, {{#item:312706}} or {{#item:312700}}, {{#item:4714}} or {{#item:4744}} &amp;lt;br&amp;gt; Temporal: [[Temporal_Circlet|Obtained through Old Glast Heim Challenge Mode.]] {{#item:29101}}, {{#item:29680}} or {{#item:29677}}, {{#item:4743}} or {{#item:4713}} &amp;lt;br&amp;gt; Thanatos: [[Drooping_Thanatos&#039;s_Dolor-LT|Obtained through item reform]]. Sacrifices tanky stats for more ACD Reduction. {{#item:29103}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} || HP or ACD reduction enchants should be the main focus. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420269}} &amp;lt;br&amp;gt; {{#item:19244}} || Ace: Resistances (DEF, MDEF, RES, MRES), attack speed, or healing effectiveness enchants should be the main focus. I recommend using {{#item:102677}} or {{#item:100488}}. &amp;lt;br&amp;gt; Rosary: [[Equipment_Crafting#Orbs_of_Survival,_Survival_Circlet,_Heart_Wings_Hairband,_Rosary&#039;s_Necklace,_Drooping_Gunslinger|Can be obtained through Equipment Crafting]]&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A] {{#item:450170}} &amp;lt;br&amp;gt; +12 [A] {{#item:450243}} || Nebula: [[Constellation_Tower#Faint_and_Nebula_Armors| Obtained through Constellation Tower]]. I highly recommend Stamina over Wisdom. {{#item:310679}}, {{#item:310744}} or {{#item:310741}}, {{#item:4723}} or {{#item:4744}} &amp;lt;br&amp;gt; Glade: The full Glade combo will provide less HP than the nebula combo, but the Armor should provide more ACD Reduction. &lt;br /&gt;
|-&lt;br /&gt;
| Weapon ||  +11 {{#item:16099}} &amp;lt;br&amp;gt; +11 {{#item: 590049}} &amp;lt;br&amp;gt; +10 to +12 {{#item:1659}} &amp;lt;br&amp;gt; +10 to +12 [A] {{#item: 590036}} || Rubber:  [[Einbech#Equipment|To Obtain the Rubber Hammer]]. [[Einbech#Einbech_Enchants|The Rubber Hammer can be enchanted as well.]] &amp;lt;br&amp;gt; Flush: [[Einbech#Flush_Weapons|Obtained through Einbech Exchanger.]] {{#item: 311394}} or {{#item: 311404}}. The Flush Rubber Hammer provides more healing effectiveness at the cost of some ACD reduction &amp;lt;br&amp;gt;LoR: Dropped by Magaleta in Bio 3. Should be paired with {{#item:19244}} &amp;lt;br&amp;gt;  Wicked: [[Clock_Tower_Unknown_Basement#Wicked_Weapons|Obtained through Clock Tower Unknown Basement]] {{#item:311020}}, {{#item: 311050}}.&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +10 to +12 {{#item:460018}} &amp;lt;br&amp;gt; +10 to +12 [D] {{#item:460040}} &amp;lt;br&amp;gt; +7 to +12 [A] {{#item:460020}} || ISG: 2x {{#item: 29010}} &amp;lt;br&amp;gt; Glacier: Your choice for Slot 2 and 3. {{#item: 312094}} for Slot 1. &amp;lt;br&amp;gt; Bunny: [[Alice_Twisted_Madness#Mad_Bunny_2|Obtained through Alice Twisted Madness]]. {{#item:310853}}, {{#item:310875}}, or {{#item:310860}}&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +12 [A] {{#item:480231}} || [[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Obtained in Biosphere.]] {{#item:310938}} or {{#item:310935}}, {{#item: 4723}} or {{#item: 4744}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe ||  +11 to +13 [A] {{#item:470094}} &amp;lt;br&amp;gt; +11 [A] {{#item:470174}}  || Hero: [[Bioresearch_Laboratory#Great_Hero_/_Hero&#039;s-LT_Boots_Reform|Obtained in Bioresearch Labs]] {{#item:310912}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} &amp;lt;br&amp;gt; Glade: [[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Obtained in Biosphere.]] {{#item:310938}} or {{#item:310935}}, {{#item: 4723}} or {{#item: 4744}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490133}} || [[Constellation_Tower#Faint_and_Nebula_Armors|Obtained through Constellation Tower]]. You should still use this even without the {{#item:450170}} combo. &amp;lt;br&amp;gt; {{#item:310721}} or {{#item:310726}}, {{#item:313043}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490163}} &amp;lt;br&amp;gt; {{#item:2864}} &amp;lt;br&amp;gt; {{#item:490485}} || Hero: [[Hero&#039;s_Badge|Obtained from Biolabs 3 or 4 MVPs]]. To be paired with {{#item:470094}}. {{#item:310918}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} &amp;lt;br&amp;gt; LoC: [[Mora_Equipment#Master_of_Relics_(Arch_Bishop)|Obtained in Mora]] {{#item: 4803}}, {{#item: 4721}} &amp;lt;br&amp;gt; SoC: [[Circulation_of_Life_Accessories|Obtained as part of Hall of Life.]] {{#item:312981}}, {{#item:313001}}. Can use any Signet of Circulation&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
==== Shadow Gear ====&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24764}}&lt;br /&gt;
* Weapon: {{#item:24768}}&lt;br /&gt;
* Shield: {{#item:24746}}&lt;br /&gt;
* Shoes: {{#item:24763}}&lt;br /&gt;
* Earring: {{#item:24339}} or {{#item:24749}}&lt;br /&gt;
* Pendant: {{#item:24340}} or {{#item:24750}}&lt;br /&gt;
&lt;br /&gt;
==== Costume Stones and Pets ====&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]: Arch Bishop Combo: {{#item:1000857}}, {{#item:1000858}}, {{#item:1000859}} or {{#item:25708}}, and {{#item:25709}} &amp;lt;br&amp;gt;&lt;br /&gt;
If you need more FCT Reduction, {{#item:25067}} or the {{#item:25170}}{{#item:1000521}} combo can be used. &lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9140}}, {{#item:9120}}, and {{#item:9115}} are good choices.&lt;br /&gt;
&lt;br /&gt;
==== Cards ====&lt;br /&gt;
You can find a great list of cards to use in [[Madame_Celery&#039;s_Guide_to_MuhRO#Card_List|Celery&#039;s Guide]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:300174}}, {{#item:4582}}, or {{#item:300456}} || &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:300174}}, {{#item:27351}}, or {{#item:27396}} || &lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}} or {{#item:27114}} ||{{#item:300376}} should be used on a +12 armor&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27308}} or {{#item:31021}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:300379}} or {{#item:300465}}|| {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:27292}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:300095}}/{{#item:300091}} or {{#item:300188}}||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300077}}||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300077}} or {{#item:27343}}  || &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#FFFACD; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Magic DPS&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== Magic DPS ==&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
DPS Cardinal is a very fun build that provides a mix of supportive abilities and damage that allows you to thrive in both solo play and group play. While you won&#039;t be as tanky or have as many supportive abilities as the Full Support Cardinal, you will still have access to some useful buffs and skills like {{#skill:2041}} or {{#skill:54}}. Additionally, Arch Bishop&#039;s zero to low fixed cast requirements on {{#skill:2040}} and {{#skill:5273}} make it fairly newbie friendly. However, due to its main fourth class damage skill being Holy element, you will have to be careful where you level and farm, as you won&#039;t be able to damage holy element with it. However, Cardinal&#039;s newest skill {{#skill:6518}} should help greatly with this, as you can turn it neutral. You can even use {{#skill:6518}} as your main skill if you would like! &lt;br /&gt;
&lt;br /&gt;
Big shout out to Chyester for helping me test a few Cardinal builds.&lt;br /&gt;
&lt;br /&gt;
=== Relevant Skills ===&lt;br /&gt;
* {{#skill:5273}}: Your main damaging ability. Provides very strong damage to a target in a 9x9 AOE. This will be your highest DPS skill. &lt;br /&gt;
* {{#skill:6518}}: Your other main damaging ability. Provides very strong damage to a target in a 7x7 AOE. This skill can be turned into Neutral element with {{#item:12333}}. &lt;br /&gt;
* {{#skill:5279}}: A very powerful ground targeted ability with a 11x11 AOE. It does neutral damage which will be helpful against holy mobs. However, this skill has a 5s cooldown, so it should not be your main skill. &lt;br /&gt;
* {{#skill:5284}}: Provides decent damage to a target in a 7x7 AOE. It does significantly less damage than Arbitrium, but this skill only has a shorter .3s cooldown.&lt;br /&gt;
* {{#skill:2046}}: Decreases Holy resistances of all enemies on screen with a 90% chance.&lt;br /&gt;
* {{#skill:5281}}: Gives SPL/WIS/STA to a target.&lt;br /&gt;
* {{#skill:5271}}: Provides a buff to the target that allows them to ignore 25% MRES.&lt;br /&gt;
* {{#skill:5278}}: Restores HP and SP in an AOE and provides a huge 50 P.ATK and S.ATK buff. &lt;br /&gt;
* {{#skill:2040}}: For early leveling, Adoramus will be your main skill before you become a cardinal. {{#item:12333}} will make the skill do neutral damage.&lt;br /&gt;
&lt;br /&gt;
=== Stats and Traits ===&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the highest bonus in StatusMATK. It also provides the second-highest reduction in Variable Cast Time. &lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the third-highest bonus in StatusMATK. It also provides the highest reduction in Variable Cast Time from stats. Early on, you will want a lot of Dex, as your gear may not provide the VCT reduction you need. Later on, it will be a lower priority. However, I tend to keep a lot of dex in my full build, as I don&#039;t always use my full build in lieu of item drop rate gear.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves DPS by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK. However, I use more Dex than Luk because of the cast time reduction. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;SPL (110):&#039;&#039;&#039; Provides the highest bonus in S.MATK and your abilities will additionally scale off SPL.&lt;br /&gt;
# &#039;&#039;&#039;CON (100-110):&#039;&#039;&#039; Provides the second-highest bonus in S.MATK.&lt;br /&gt;
# &#039;&#039;&#039;WIS (50-82):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (0-32):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
&lt;br /&gt;
=== Gear Progression ===&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Magic Damage Classes, particularly for DPS Cardinal. As you read through, you can look at the [[Choi&#039;s_Guide_To_Magic#Magic_Gear_Progression|Magic Gear Progression Table on my Guide to Magic]]. This table will have links that will guide you to the relevant pages. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
==== Phase Eden ====&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
==== Phase One ====&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output (for now). &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For Arbitrium your fixed cast time is 1s and your Variable Cast time is 4s. &amp;lt;br&amp;gt;&lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. As both of your damaging abilities only have a 1s Fixed Cast Time, the Grace Boots should be enough for now. You can get the {{#item:100130}} to upgrade your grace gear. &amp;lt;br&amp;gt;&lt;br /&gt;
At Level 170, you will have access to the [[Illusion_of_Labyrinth_Equipment| Illusion of Labyrinth and its related equipment]]. The Illusion Morpheus Set will provide a good boost in damage, and a +9 {{#item:19428}} will give you Skill Cast Interruption Protection. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons.&amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, the Advanced Paradise Equipment does not provide a Middle or Lower Headgear, so getting middle and lower headgears will provide an easy upgrade. &lt;br /&gt;
&lt;br /&gt;
Additionally, while you are leveling as an Arch Bishop, you may want to invest in {{#item:24305}} and {{#item:24292}} as well as {{#item:25709}} and {{#item:25707}}, as both combos will reduce Adoramus Cooldown by 1s each. If you don&#039;t want to break the Advanced Paradise Shadow Combo, then you can just get the {{#item:25709}} and {{#item:25707}} combo. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:19428}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Hood. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420003}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +7 to +11 {{#item:450144}} or +7 to +9 {{#item:450094}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +7 to +11 {{#item:550031}} or +7 to +11 {{#item:550030}} || The benefit of the illusion weapons is the card slots. Early on, I recommend {{#item:300442}} as a cheaper card option. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:460018}} || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +11 {{#item:20948}} or +7 or +9 {{#item:480019}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:32238}} or {{#item:490020}} || Use the Grace Ring if you&#039;re using the Grace Set.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:32239}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Illusion of Underwater 2 and Illusion of Labyrinth are great places to farm zeny starting out, and you&#039;ll be able to get {{#item:100425}} and {{#item:100423}} to upgrade your gear or to make Safe to Refine tickets!&lt;br /&gt;
&lt;br /&gt;
==== Phase Two ====&lt;br /&gt;
1s Fixed Cast Reduction is what you need. However, 1.5s is better since some of your supportive skills have 1.5s Fixed Cast. It&#039;s up to you to decide whether you want to upgrade to 1.5s by getting the {{#item:470088}} with the {{#item:310602}} or whether you want to sit on the {{#item:470021}} until Phase Three. {{#skill:5279}} has a 2s Fixed Cast time, but you can worry about that later.&lt;br /&gt;
&lt;br /&gt;
The [[Brilliant_Light_Accessories| Brilliant]]/[[Sinful_Accessories| Sinful]] Sapphire Accessory Pairs give a good amount of damage and provide .2s and .3s FCT reduction respectively. With the {{#item:25170}} that gives .3s FCT reduction, you&#039;ll have a total of 1s or 1.1s FCT reduction. Additionally, you can get a {{#item:1000859}} for .5s FCT reduction. I do not recommend getting a {{#item:25067}}if it&#039;s too expensive, as you&#039;ll already have enough FCT!&amp;lt;br&amp;gt;&lt;br /&gt;
Moving forward, we&#039;re just working on damage; let&#039;s up those numbers!! &lt;br /&gt;
&lt;br /&gt;
Between the {{#item:450178}} and the {{#item:450207}}, both options are great. {{#item:450178}} provides more damage and {{#item:450207}} provides more tankiness. Generally, {{#item:450207}} will be cheaper, as you can buy the necessary enchantment stones from other players. However, this requires other players to have and be willing to sell those stones, which may not always be the case. {{#item:450178}}, however, requires farming of {{#item:1000405}} which may be grindier but more reliable. My recommendation if you plan on going the snow flower route is to make sure that the stones you need for the {{#item:450207}} are available. &lt;br /&gt;
&lt;br /&gt;
The Vesper Headgear is time-gated, requiring mysterious ores from a 24hr cooldown instance. You can try to farm these if you would like or buy these from a vendor.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410092}} || Unslotted versions are fine if you don&#039;t have a card to use. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} &amp;lt;br&amp;gt; {{#item:420003}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&amp;lt;br&amp;gt; Alternatively, you can continue to use CD in mouth combo for a while.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}}. [[Gray_Wolf_Equipment#Gray_Wolf_Armor_Enchantments| Gray Wolf Gear can be obtained after completing Episode 18 ]] &lt;br /&gt;
SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}}. [[Issgard_Equipment#Enchantment_Snow_Flower| Snow Flower gear can be obtained after completing Episode 19 ]]. Only get Snow Flower if the related Ice Flower Magic Stones are easily obtainable (available in vend). &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}. [[20_The_Immortal| Glacier gear can be obtained after completing Episode 20 ]].&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +9 {{#item:640033}} || {{#item:311353}}{{#item:311351}}{{#item:311349}}{{#item:311343}} &#039;&#039;&#039;Just buy this from a seller!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 or +11 {{#item:20948}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} &amp;lt;br&amp;gt; +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || &amp;lt;br&amp;gt; GW: {{#item:310602}}. The other enchants don&#039;t matter. &amp;lt;br&amp;gt; Glacier: {{#item:312076}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority: &lt;br /&gt;
# Shoes and Weapon&lt;br /&gt;
# Accessories and Minor Cast Stone  &lt;br /&gt;
# Armor and Headgears&lt;br /&gt;
# Garment and Shoes. &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Thanatos 11 and 12 are great places to farm at this point and in general, and you&#039;ll be able to farm the materials for your accessories. {{#item:12710}} will help tremendously to prevent the {{#skill:30}} debuff effect.&lt;br /&gt;
&lt;br /&gt;
==== Phase Three ====&lt;br /&gt;
You can sit pretty comfortably on the Phase Two gears for a while. The best spots to upgrade are probably the Garment and Shoes if you&#039;re still on Grace. Now would be a good time to start farming your [[Shadow_Gear|Shadow gear]] as well!&lt;br /&gt;
&lt;br /&gt;
Dim Glacier Weapons are a great place to start dipping your toes into the [[Grade_Enhancing| painful world of item grading]]! Luckily, the {{#item:101637}} helps ease you in. [[Issgard_Equipment|Dim Glacier and Snow equipment can be obtained after completing Episode 19]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}}|| GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || Arbitrium: {{#item:311458}}{{#item:311301}}{{#item:311301}} &amp;lt;br&amp;gt; Divinus Flos: {{#item:311458}}{{#item:313812}}{{#item:313812}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 {{#item:480125}} &amp;lt;br&amp;gt; +9 or +10 {{#item:450267}} || CMW: Please see below notes for more information on the convertible Wing &amp;lt;br&amp;gt; Glacier: {{#item:312070}} for Slot 2&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 [C] {{#item:470204}} || [[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub| to craft it]]&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Convertible_Wings| To craft]] the {{#item:480125}}, you&#039;ll need a +7 {{#item:20732}}, a +7 {{#item:20733}}, a +7 {{#item:16030}}, 5 {{#item:727}}, and 3 {{#item:27015}}.&lt;br /&gt;
* The {{#item:20732}} and {{#item:20733}} can be bought from the Mass Charleston npc with {{#item:6752}} which are farmed in the [[Charleston_Crisis| Charleston Crisis instance]] or exchanged for instance coins. They are also a random drop from the MVP in the Charleston Crisis&lt;br /&gt;
* The {{#item:16030}} require 300 {{#item:6751}}, 1 {{#item:1549}}, and 15 {{#item:6750}}, and will be exchanged with the Mass Charleston npc.&lt;br /&gt;
* The {{#item:1549}} requires 200 {{#item:999}}, 30 {{#item:7325}}, and a {{#item:1415}}. The {{#item:1549}} can be exchanged with the Gomer npc in Yuno with a mechanic class.&lt;br /&gt;
* You need Episode 15 done (you can use a clear ticket)&lt;br /&gt;
* You can use Safe to Refine Tickets on {{#item:20732}}, {{#item:20733}}, {{#item:16030}}, and {{#item:480125}}&lt;br /&gt;
&lt;br /&gt;
As mentioned, now would be a great time to work on your shadow gear, particularly your {{#item:24665}} and {{#item:24668}}!&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: [[Rudus|Rudus F4]] and [[Niflheim|Niflheim Dungeon F1]] will be great places to farm Zelunium and Shadowdecon until you&#039;re strong enough to farm in [[Niflheim|Niflheim Dungeon F2]] and [[Clock Tower Unknown Basement|Clock Tower Basement]]&lt;br /&gt;
&lt;br /&gt;
==== Phase Four ====&lt;br /&gt;
We&#039;re almost at End Game. Time to make some of the tougher gears. You can skip to Phase Five if you think you can comfortably get the Equipment from Constellation Tower (Hard), Alice Twisted Madness (Hard), Depth 1 and 2, and Hall of Life. &lt;br /&gt;
&lt;br /&gt;
For Arbitrium, the Time Dimension Combo will be the biggest upgrade for the build, and you will be dropping Vesper Helm for the TD Crown. However, Depth 2 is a very difficult map, so you won&#039;t be able to farm there until Phase 5. That being said, feel free to Grade and upgrade your Vesper Helm or keep it at +9 or +12 or continue to use the Survival Circlet-LT until you can get to the TD Combo. &lt;br /&gt;
&lt;br /&gt;
Please keep in mind that {{#item:480125}} provides a lot of VCT reduction which you may need as part of your build. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 4 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} &amp;lt;br&amp;gt; +9 to +11 {{#item:400111}} || &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} ||OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use {{#item:420066}} if you are using the Survival Circlet-LT&amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Do not change to Young Leaf until you switch to the Vesper Headgear. Any Young Leaf is fine; it&#039;s the enchants that matter. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}}|| Arbitrium: {{#item:311458}}{{#item:311301}}{{#item:311301}} &amp;lt;br&amp;gt; Divinus Flos: {{#item:311458}}{{#item:313812}}{{#item:313812}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} or &amp;lt;br&amp;gt; +10 or +11 [C] {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 {{#item:480125}} &amp;lt;br&amp;gt; +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || &amp;lt;br&amp;gt; DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, {{#item:312136}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490304}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but its a .05% chance.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#item:490052}} and {{#item:490053}} will still be useful to have while working on Phase 5 due to its race modifiers against dragon which will be very strong against Betelgeuse and Jabberwocky.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Gaebolg and Yorscalp Gear&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Gear]] are both powerful gears that will provide an increase in damage from Phase 4 (especially Yorscalp). However, due to the high cost of resources, high reputation costs, and the difficult mvps/instances needed to create and enchant these gears, I do not currently recommend them as an intermediate step between Phases 4 and 5. Instead, I recommend that you go directly to Phase 5.&lt;br /&gt;
&lt;br /&gt;
==== Phase Five ====&lt;br /&gt;
Phase Five revolves around the gear you get from Constellation Tower, Alice Twisted Madness, Biosphere Depths and Depths 2.&lt;br /&gt;
The Enchants on the Stellar Spell Seal provide a large boost in VCT reduction that you may need after losing the Convertible Magical Wing and Wolf Robe, so I would prioritize this if you are having trouble with VCT. &lt;br /&gt;
&lt;br /&gt;
Standalone, {{#item:450284}} is the better armor, particularly against bosses. However, you will still likely need {{#item:450173}} before being able to farm Biosphere Depths effectively. Additionally, {{#item:450173}} will be stronger with the rest of the Hall of Life gear. &lt;br /&gt;
&lt;br /&gt;
The Items from Alice Twisted Madness can provide S.Matk and Magic Damage with Element or provide a lot of VCT Reduction. You should get enchants according to the amount of VCT reduction you need for your build. &lt;br /&gt;
&lt;br /&gt;
Dependent on market prices of material and parties, you may be able to skip {{#item:480233}} and work on {{#item:480351}} and {{#item:490485}}. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12  [A]{{#item:400537}} || {{#item:4714}}, {{#item:312718}} or {{#item:312700}} or {{#item:312709}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550156}} &amp;lt;br&amp;gt; +12 [A] {{#item:550130}} || For the Time Gap Weapon, use the enchant you prefer. &amp;lt;br&amp;gt; For the Dimensions Weapon, use the enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} || MB: {{#item:310860}}, {{#item:310856}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 [A] {{#item:480233}} || {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice.&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}  &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:400537}} and {{#item:550130}}&lt;br /&gt;
# {{#item:450173}} and {{#item:490136}} with the {{#item:310711}}{{#item:310711}} enchants&lt;br /&gt;
# {{#item:410233}} and {{#item:420213}}&lt;br /&gt;
# {{#item:490136}} with the {{#item:313038}} enchant&lt;br /&gt;
&lt;br /&gt;
==== Phase Six ====&lt;br /&gt;
AKA the final phase. Phase Six involves the toughest gear to get from Hall of Life and Chapter 1.&lt;br /&gt;
&lt;br /&gt;
Shout out to Aewu for helping me with this section! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12  [A]{{#item:400537}} &amp;lt;br&amp;gt; +12[A]{{#item:400983}}|| TDRC: {{#item:4714}}, {{#item:312718}} or {{#item:312700}} or {{#item:312709}}, {{#item:312759}} &amp;lt;br&amp;gt; Frontier: {{#item:4714}}, {{#item:312718}} or {{#item:312700}} or {{#item:312709}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550156}} &amp;lt;br&amp;gt; +12 [A] {{#item:550130}} &amp;lt;br&amp;gt; +12[A]{{#item:550176}}|| For the Time Gap Weapon, use the enchant you prefer. &amp;lt;br&amp;gt; For the Dimensions Weapon, use the enchant you prefer. &amp;lt;br&amp;gt; FAC: Use the Enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} || MB: {{#item:310860}}, {{#item:310856}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A]{{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A]{{#item:470338}}|| {{#item:313926}}, Your choice for Slot 3 and 4&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:480351}} and {{#item:490485}}&lt;br /&gt;
# {{#item:470338}}&lt;br /&gt;
&lt;br /&gt;
After completing Phase 6 for gear, you can work on Special Master Shadow Gear if you decide to go that route for shadow gear.&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
==== Shadow Gear ====&lt;br /&gt;
For more information on Magic Shadow Gear, please check out the [[Choi&#039;s_Guide_To_Magic#Shadow_Gear|Shadow Gear section on the Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24883}}&lt;br /&gt;
* Weapon: {{#item:24753}}&lt;br /&gt;
* Shield: {{#item:24754}}&lt;br /&gt;
* Shoes: {{#item:24884}}&lt;br /&gt;
* Earring: {{#item:24665}}&lt;br /&gt;
* Pendant: {{#item:24668}}&lt;br /&gt;
&lt;br /&gt;
For Special Master Shadow Gear: &lt;br /&gt;
* Armor: {{#item:24997}}&lt;br /&gt;
* Weapon: {{#item:24792}}&lt;br /&gt;
* Shield: {{#item:24793}}&lt;br /&gt;
* Shoes: {{#item:24998}}&lt;br /&gt;
* Earring: {{#item:24999}}&lt;br /&gt;
* Pendant: {{#item:1270000}}&lt;br /&gt;
&lt;br /&gt;
==== Costume Stones and Pets ====&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]: &amp;lt;br&amp;gt;&lt;br /&gt;
* Arch Bishop Combo: {{#item:1000857}}, {{#item:1000859}}, and {{#item:25709}}/{{#item:1000019}}&lt;br /&gt;
* Cardinal Combo: {{#item:1000857}}, {{#item:1000859}}, {{#item:1001325}})&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9134}} and Icewind Egg (9147) are good choices.&lt;br /&gt;
&lt;br /&gt;
==== Cards ====&lt;br /&gt;
You can find a list of cards to use in my [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:27309}} or {{#item:4366}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:300252}} or {{#item:4169}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}}, {{#item:300529}}, {{#item:300308}}, or {{#item:4409}} || {{#item:300529}} Pairs with {{#item:300521}}.&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27384}}, {{#item:300455}}, or {{#item:4394}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:27385}} or {{#item:300379}} || {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300375}}, {{#item:300521}},  {{#item:300424}}, {{#item:300122}}, or {{#item:300272}} || {{#item:300272}} pairs with {{#item:4394}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}}, {{#item:300458}}, or {{#item:300188}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300464}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300448}} || &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_Magic_and_Support_Cardinal_Guide&amp;diff=59274</id>
		<title>Choi&#039;s Magic and Support Cardinal Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_Magic_and_Support_Cardinal_Guide&amp;diff=59274"/>
		<updated>2026-04-01T04:01:13Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Phase Six */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Cardinal]]&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
The main purpose of this guide is to provide information on the gear progression for Magic Damage and Full Support Cardinal Builds. For Magic builds, this guide should be read in tandem with [[Choi&#039;s Guide To Magic]] which provides more general information about magic classes. However, as the gear and concepts are similar across different builds, this guide should also be helpful for other magic builds. Please feel free to reach out to me (IGN: Choi or Light) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
Also, I wanted to say thank you to everyone who has helped me, as I learned and continue to learn Cardi!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: August 12th, 2025&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Cardinal is one of the most popular Support Builds with very useful supportive abilities and powerful heals. However, it also has strong magic builds and can be used for solo play and farming. It also has a physical build, but I won&#039;t be covering that. &lt;br /&gt;
&lt;br /&gt;
This build will have two full sections for Support and Magic. Expand the sections below for more information! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#FFFACD; text-align: center; font-size: 150%;&amp;quot;&lt;br /&gt;
|  Full Support&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== Full Support == &lt;br /&gt;
=== Notes ===&lt;br /&gt;
Cardinal is one of the most popular support builds in the game, as it provides a plethora of supportive buffs and has strong heals. Additionally, due to {{#skill:5269}} scaling off the target&#039;s HP, Cardinal can work very effectively as a tank. However, as solo farming is the main activity people do and party play is limited, you will have difficulty gearing or leveling, so I don&#039;t recommend this as your first class unless you are playing with a group of friends or a guild. &lt;br /&gt;
&lt;br /&gt;
Due to it being full support, Cardinal focuses more heavily on stats and bonuses that other classes might not focus as much on. Cardinal is also a pretty flexible build, so you can adjust your build according to what works best for you! Whether you want to be the tankiest cardinal on the server, buff your friends 7.14 times per second, or have the strongest heal you can have, it&#039;s totally up to you. However, here is how I, personally, prioritize my stats: &lt;br /&gt;
# Cast Time Reduction: Generally, your goal will be to reach instant cast or near instant cast in the end game, so you will want to make sure you have enough FCT Reduction and VCT Reduction. Due to the +17 int and dex provided by {{#skill:2041}} and the stats you can afford not indexing into damage, so I opt for VCT reduction through Stats rather than gear. This means you will want reduction by getting your ((Dex x 2) + INT) = 530. However, 100% VCT reduction through gear is just as viable, and you can opt for this route as well. &lt;br /&gt;
# Tankiness: Overall, HP and resists, are super effective on Cardinal. Since {{#skill:5269}} scales off the target&#039;s HP, your healing will scale off your own HP if you cast it on yourself. Additionally, since you won&#039;t be sacrificing stats for damage, you can afford to invest in tank stats. &lt;br /&gt;
# After Cast Delay Reduction: Many of a Cardinal&#039;s main supportive abilities have zero to low cooldowns but high after cast delay. For example, {{#skill:78}} has 0 cooldown but 3s After Cast Delay. As such, After Cast Delay Reduction is a stat that I index very highly into. &lt;br /&gt;
#* Note: If you want to have Max Lex Aeterna spam, you will need 96% After Cast Delay Reduction&lt;br /&gt;
# Attack Speed: Attack Speed decreases the animation delay of your skills. Once you hit enough After Cast Delay Reduction, your skills will start being gated by your attack speed. As such, Attack Speed is a very useful stat for Cardinals&lt;br /&gt;
# Healing Effectiveness and H.Plus: Boosts the strength of your heals. If you think you are already tanky enough and have enough ACD and ASPD, then healing effectiveness will help boost your support abilities. &lt;br /&gt;
&lt;br /&gt;
Also big shout out to Miku Kitsune for his recommendations on this.&lt;br /&gt;
&lt;br /&gt;
=== Relevant Skills ===&lt;br /&gt;
* {{#skill:5269}}: One of the most powerful new abilities as a Cardinal. The ability heals in a 9x9 area based on a percentage of the target&#039;s max HP. If you go a tankier build, you&#039;ll be able to heal your team solely based on your HP.&lt;br /&gt;
* {{#skill:5280}}: Mediale requires your team members to be next to you. Dilectio Heal provides a powerful targeted heal in a 7x7 area around the target. &lt;br /&gt;
* {{#skill:2051}}: An incredibly strong single target heal. By default, it has a long 3s cooldown. However, with {{#item:2864}} and {{#item:4803}} the skill cooldown will go to 0. &lt;br /&gt;
* {{#skill:54}}: The reason that Priest classes have been coveted in party play since second classes were introduced. The skill will resurrect your party member. &lt;br /&gt;
* {{#skill:1014}}: The Panic button. Sacrifices your HP to resurrect all fallen party members on screen. Make sure to carry around {{#item:607}} for this. &lt;br /&gt;
* {{#skill:5268}}: Fully Restores the target&#039;s HP which will be useful for you or other tanky members if they become low HP.&lt;br /&gt;
* {{#skill:78}}: A Targeted debuff that makes the target take double the damage. &lt;br /&gt;
* {{#skill:5072}}: Gives {{#skill:78}} effect in an AOE. However, the cooldown is significantly longer.  &lt;br /&gt;
* {{#skill:2041}}: Provides Blessing effect to your whole party. At Max skill level, Clementia provides a bigger buff than blessing, granting 17 STR, INT, and DEX. &lt;br /&gt;
* {{#skill:2042}}: Provides Increase Agi effect to your whole party. At Max skill level, Cantocandidus provides 19 AGI. &lt;br /&gt;
* {{#skill:2045}}: Provides Kyrie Eleison effect to your whole party. At Max skill level, Praefatio blocks 16 hits. &lt;br /&gt;
* {{#skill:5281}}: Gives SPL/WIS/STA to a target.&lt;br /&gt;
* {{#skill:5282}}: Gives POW/CRT/CON to a target.&lt;br /&gt;
* {{#skill:5278}}: Restores HP and SP in an AOE and provides a huge 50 P.ATK and S.ATK buff. &lt;br /&gt;
* {{#skill:5271}}: Provides a buff to the target that allows them to ignore 25% MRES.&lt;br /&gt;
* {{#skill:5272}}: Provides a buff to the target that allows them to ignore 25% RES.&lt;br /&gt;
* {{#skill:5275}}: Provides a buff to the target that gives 10 C.Rate.&lt;br /&gt;
* {{#skill:5011}}: Self Buff that increases your Healing Power but increases your SP costs by 300%&lt;br /&gt;
* {{#skill:2047}}: Recovers Freezing, Stone Curse, Dark Curse, Frozen, Crystallization, and Burning status effects of all party members and gives a Max HP buff. However, it should be noted that status effects are much rarer in fourth classes. &lt;br /&gt;
* {{#skill:2048}}: Recovers Silence, Sleep, Stun Curse, Howling, and Deep Sleep status effects of all party members and gives a critical damage buff. However, it should be noted that status effects are much rarer in fourth classes.&lt;br /&gt;
&lt;br /&gt;
There are other useful abilities, but these are the ones that I use the most often. In general, playing Cardinal may feel like playing the piano with all the keys you will press!&lt;br /&gt;
&lt;br /&gt;
=== Stats and Traits ===&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the highest reduction in Variable Cast Time from stats. It also provides the third-highest bonus in StatusMATK. You will want enough Dex to reach full VCT reduction.&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the the second-highest reduction in Variable Cast Time. It also provides the highest bonus in StatusMATK. You will want enough Int to reach full VCT reduction.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves cast speed by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK.&lt;br /&gt;
Note: If you opt to go for VCT Reduction through gear rather than stats, you can reduce your DEX significantly. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;WIS (72-110):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (72-110):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
# &#039;&#039;&#039;CRT (72-110):&#039;&#039;&#039; Provides H.Plus. Generally, I prioritize STA and WIS over CRT, but if you want very strong heals, feel free to max this.&lt;br /&gt;
&lt;br /&gt;
Additionally, you can use this chart to see what healing skills benefit from which stat/substat: &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cardi healing effectiveness.png|Cardi healing effectiveness.png]]&lt;br /&gt;
&lt;br /&gt;
=== Gear Progression ===&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Full Support Cardinal. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
==== Phase Eden ====&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
==== Phase One ====&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your tankiness. &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For Cardinal, 1.5s Fixed Cast Reduction should be enough for the majority of your skills. However, some of your abilities will have 2s Fixed Cast, but you can aim for 1s or 1.5s for now. In general, some cast time is less punishing for Cardinals. &lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. You can get the {{#item:100130}} to upgrade your grace gear.&amp;lt;br&amp;gt;&lt;br /&gt;
At Level 160, you will have access to [[Illusion_of_Luanda| Illusion of Luanda&#039;s Goibne Gear]] and [[Illusion_of_Twins| Illusion of Twins&#039; Sprint Gear]]. Both sets are very useful and the full combos can provide a mix of tankiness, ACD reduction, and .7s FCT reduction. For FCT reduction, you can also use {{#item:1000857}} for .5s FCT reduction and {{#item:25170}} or {{#item:25067}} for .3s or .5s FCT reduction respectively. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Of the two Illusion sets, I recommend the Illusion Sprint Set as the transition to Phase Two will be the smoothest. However, both are powerful, and you will also be using pieces of both sets. &lt;br /&gt;
&lt;br /&gt;
For all of the Illusion Gear, if you plan on using them for a while, you can enchant them with double {{#item: 29010}}{{#item: 29010}} and upgrade them to +11 for a big boost in HP. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +10 {{#item:19366}}||&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || || There&#039;s no good lower headgear worth getting at this point.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450182}} &amp;lt;br&amp;gt; +9 to +10 {{#item:15348}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:16063}} or {{#item: 590029}} || &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +10 {{#item:460018}} || If you plan to use the ISG for a while, you can enchant it with 2x {{#item: 29010}}&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +10 {{#item:20923}} &amp;lt;br&amp;gt; {{#item:480106}} || Only use the Goibne&#039;s Spaulders if you&#039;re using the full Goibne&#039;s Combo &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +9 to +11 {{#item:470066}} &amp;lt;br&amp;gt; +7 to +10 {{#item:22192}} &amp;lt;br&amp;gt; +7 {{#item:470021}} || Early on you can use Grace Shoes, but you will want to get the Gray Wolf or Glacier Shoes quickly. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490120}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490121}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Phase Two ====&lt;br /&gt;
Phase Two is a very serviceable and budget-friendly build, and this is the build that I would recommend for players who are just making an alt cardi. With Phase Two, you should be very comfortable with joining public parties to support. &amp;lt;br&amp;gt;&lt;br /&gt;
The Illusion Goibne and Illusion Sprint Combo from the previous Phase are quite strong and provide a lot of After Cast Delay Reduction, HP, and Fixed Cast Reduction that you will need, so I would pivot off of these slowly. Instead, the first upgrade you should focus on is the {{#item:16099}} which will give you a big bonus in After Cast Delay. &amp;lt;br&amp;gt;&lt;br /&gt;
Afterwards, if you were using the Goibne&#039;s Set, then you should focus on getting your shoes of choice, as you will need the FCT reduction before switching out other gear. If you were using Sprint Set then you can go for the {{#item: 19439}} and {{#item:20749}} combo and {{#item:18972}} before working on your shoes. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After finishing your shoes and obtaining the FCT requirement, you can start replacing other pieces of your gear. &lt;br /&gt;
&lt;br /&gt;
{{#item:2864}} is an interesting item, as with the {{#item: 4803}} enchant, the cooldown on {{#skill:2051}} will be reduced to 0. If you are finding yourself healing others often, I would recommend this item. If you are mainly supporting through buffs, then the Safety Combo will be best. &lt;br /&gt;
&lt;br /&gt;
The {{#item:15399}} and the {{#item:32248}}/{{#item:32249}} and {{#item:32251}} will provide much more tanky stats. The {{#item:450182}}{{#item:490120}}{{#item:490121}} will provide more ACD Reduction. &lt;br /&gt;
&lt;br /&gt;
Also big shout out to Soothing and [[Fuka&#039;s Serious Guide for FS Cardinal]] both of whom I used as a reference for this phase. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +10 to +12 {{#item:18972}} &amp;lt;br&amp;gt; +11 {{#item:400465}}|| Old Mitra: [[Bio_5:_The_Bed_of_Honor_(Nightmare_Biolab)#Bio_5_Headgears|Obtained in Nightmare Biolabs]]. {{#item:29101}}, {{#item:4724}} or {{#item:4744}} &amp;lt;br&amp;gt; Thanatos: [[Drooping_Thanatos&#039;s_Dolor-LT|Obtained through item reform]]. Sacrifices tanky stats for more ACD Reduction. {{#item:29103}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:400002}} &amp;lt;br&amp;gt; {{#item:410091}} || [[Victorious Wing Ears|Victory Wing Ears can be enchanted]] &amp;lt;br&amp;gt; Cor Core Booster is a fine option if you don&#039;t have a card. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:19439}}|| [[Bioresearch_Laboratory#Vicious_Mind_Aura|Obtained from Bioresearch Laboratory]]. The {{#item:19439}} combos with the {{#item:20749}}. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +10 to +12 {{#item:15399}} &amp;lt;br&amp;gt; +11 {{#item:450182}}|| [[Odin#Odin&#039;s_Past_Dungeon|Obtained from Odin&#039;s Past.]] {{#item:310078}}, {{#item:4900}} or {{#item:4747}}, {{#item:4900}} or {{#item:4747}} &amp;lt;br&amp;gt; Sprint: 2x {{#item: 29010}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +11 {{#item:16099}} || [[Einbech#Equipment|To Obtain the Rubber Hammer]]. [[Einbech#Einbech_Enchants|The Rubber Hammer can be enchanted as well.]] &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 [D] {{#item:460040}} || ISG: 2x {{#item: 29010}} &amp;lt;br&amp;gt; Glacier: Your choice for Slot 2 and 3. {{#item: 312094}} for Slot 1. &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +10 {{#item:20749}} || [[Fallen_Warrior_Manteau|Obtained in Nightmare Biolabs]]. The {{#item:20749}} needs to be the slotted version&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +11 {{#item:470094}} &amp;lt;br&amp;gt; 9 to +11 {{#item:470116}} &amp;lt;br&amp;gt; +11 {{#item:470066}} || Hero: [[Bioresearch_Laboratory#Great_Hero_/_Hero&#039;s-LT_Boots_Reform|Obtained in Bioresearch Labs]] {{#item:310912}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} &amp;lt;br&amp;gt; SF: [[Issgard_Equipment#Snow_Flower_Footgears|Obtained through Episode 19.]] {{#item:1000736}} and your choice for Slot 4. Slot 2 can be ignored. &amp;lt;br&amp;gt; Sprint: 2x {{#item: 29010}}. Can be used if you continue to use the full Sprint combo.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:2864}} &amp;lt;br&amp;gt; {{#item:32248}}/{{#item:32249}} &amp;lt;br&amp;gt; {{#item:490120}} || LoC: [[Mora_Equipment#Master_of_Relics_(Arch_Bishop)|Obtained in Mora]] {{#item: 4803}}, {{#item: 4721}} &amp;lt;br&amp;gt; Safety: [[Einbech#Einbech_Enchants|Obtained in Einbech Dungeons.]] &amp;lt;br&amp;gt; Sprint: The Sprint Accessory combo can be continued to use if you are using {{#item:450182}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490163}} &amp;lt;br&amp;gt; {{#item:32251}} &amp;lt;br&amp;gt; {{#item:490121}}|| Hero: [[Hero&#039;s_Badge|Obtained from Biolabs 3 or 4 MVPs]]. To be paired with {{#item:470094}}. {{#item:310918}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} &amp;lt;br&amp;gt; Safety:  [[Einbech#Einbech_Enchants|Obtained in Einbech Dungeons.]] Paired with Safety Pendant &amp;lt;br&amp;gt; Sprint: The Sprint Accessory combo can be continued to use if you are using {{#item:450182}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Phase Three ====&lt;br /&gt;
You should feel overall pretty good with your build after Phase Two. However, there are a lot of ways you can improve your gear greatly. After Phase Three you should feel comfortable tanking the hardest MvPs and dungeons. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The biggest bonus will be from the Nebula and Stellar Seal combo or the Glade Rune Gear. The Nebula combo will provide more HP than the Glade Rune Combo, but the Glade Rune Armor will provide more ACD Reduction. Stamina Nebula: 133% bonus HP and 40% healing effectiveness as well as some resistances while the Glade Rune Armor + Combo will provide 95% bonus HP and 15% ACD Reduction as well as some STA. Both are great options. &lt;br /&gt;
During Phase Two, I highly recommend joining public Constellation Tower and Alice runs or running them with your friends to start getting the materials for CT and Alice gear. &lt;br /&gt;
&lt;br /&gt;
In this phase, I would consider whether you will go for VCT Reduction through Stats or through Gears. &lt;br /&gt;
* For VCT through Stats, you can ignore any enchants that provide VCT reduction %. Instead, lean more towards Dex over Vit enchants, but having some Vit enchants is not bad. You will want to find a balance though. Generally, if you are using more DEX than VIT in your base stats VIT to get instant cast, then DEX enchants are better and vis-versa.&lt;br /&gt;
* For VCT through Gear, you will forgo any DEX enchants and opt for VIT instead. Additionally, you should look for more VCT Reduction %, but just make sure that you aren&#039;t wasting any enchants or gears after you hit 100% VCT Reduction. &lt;br /&gt;
Some gears and enchants to consider when going through VCT through Gear: &lt;br /&gt;
* {{#item:19480}} and {{#item:400465}} will provide you VCT%, whereas {{#item:18972}} and {{#item:400537}} will not.&lt;br /&gt;
* VCT% enchants will be important on {{#item:16099}}, {{#item: 590049}}, and {{#item:1659}}&lt;br /&gt;
* {{#item:490163}} and {{#item:490485}} can provide you VCT%, whereas {{#item:2864}} will not. &lt;br /&gt;
* {{#item:24749}} and {{#item:24750}} can be used instead of {{#item:24339}} and {{#item:24340}}&lt;br /&gt;
* Note that your shadow gear can also be enchanted with VCT% options. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +10 to +12 {{#item:18972}} &amp;lt;br&amp;gt; +11 [C] {{#item:400537}} &amp;lt;br&amp;gt; +10 to +12 {{#item:19480}} &amp;lt;br&amp;gt; +11 [C] {{#item:400465}}|| Mitra: {{#item:29101}}, {{#item:4724}} or {{#item:4744}} &amp;lt;br&amp;gt; TD: [[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Obtained in Depth 2.]] {{#item:312779}}, {{#item:312706}} or {{#item:312700}}, {{#item:4714}} or {{#item:4744}} &amp;lt;br&amp;gt; Temporal: [[Temporal_Circlet|Obtained through Old Glast Heim Challenge Mode.]] {{#item:29101}}, {{#item:29680}} or {{#item:29677}}, {{#item:4743}} or {{#item:4713}} &amp;lt;br&amp;gt; Thanatos: [[Drooping_Thanatos&#039;s_Dolor-LT|Obtained through item reform]]. Sacrifices tanky stats for more ACD Reduction. {{#item:29103}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} || HP or ACD reduction enchants should be the main focus. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420269}} &amp;lt;br&amp;gt; {{#item:19244}} || Ace: Resistances (DEF, MDEF, RES, MRES), attack speed, or healing effectiveness enchants should be the main focus. I recommend using {{#item:102677}} or {{#item:100488}}. &amp;lt;br&amp;gt; Rosary: [[Equipment_Crafting#Orbs_of_Survival,_Survival_Circlet,_Heart_Wings_Hairband,_Rosary&#039;s_Necklace,_Drooping_Gunslinger|Can be obtained through Equipment Crafting]]&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A] {{#item:450170}} &amp;lt;br&amp;gt; +12 [A] {{#item:450243}} || Nebula: [[Constellation_Tower#Faint_and_Nebula_Armors| Obtained through Constellation Tower]]. I highly recommend Stamina over Wisdom. {{#item:310679}}, {{#item:310744}} or {{#item:310741}}, {{#item:4723}} or {{#item:4744}} &amp;lt;br&amp;gt; Glade: The full Glade combo will provide less HP than the nebula combo, but the Armor should provide more ACD Reduction. &lt;br /&gt;
|-&lt;br /&gt;
| Weapon ||  +11 {{#item:16099}} &amp;lt;br&amp;gt; +11 {{#item: 590049}} &amp;lt;br&amp;gt; +10 to +12 {{#item:1659}} &amp;lt;br&amp;gt; +10 to +12 [A] {{#item: 590036}} || Rubber:  [[Einbech#Equipment|To Obtain the Rubber Hammer]]. [[Einbech#Einbech_Enchants|The Rubber Hammer can be enchanted as well.]] &amp;lt;br&amp;gt; Flush: [[Einbech#Flush_Weapons|Obtained through Einbech Exchanger.]] {{#item: 311394}} or {{#item: 311404}}. The Flush Rubber Hammer provides more healing effectiveness at the cost of some ACD reduction &amp;lt;br&amp;gt;LoR: Dropped by Magaleta in Bio 3. Should be paired with {{#item:19244}} &amp;lt;br&amp;gt;  Wicked: [[Clock_Tower_Unknown_Basement#Wicked_Weapons|Obtained through Clock Tower Unknown Basement]] {{#item:311020}}, {{#item: 311050}}.&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +10 to +12 {{#item:460018}} &amp;lt;br&amp;gt; +10 to +12 [D] {{#item:460040}} &amp;lt;br&amp;gt; +7 to +12 [A] {{#item:460020}} || ISG: 2x {{#item: 29010}} &amp;lt;br&amp;gt; Glacier: Your choice for Slot 2 and 3. {{#item: 312094}} for Slot 1. &amp;lt;br&amp;gt; Bunny: [[Alice_Twisted_Madness#Mad_Bunny_2|Obtained through Alice Twisted Madness]]. {{#item:310853}}, {{#item:310875}}, or {{#item:310860}}&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +12 [A] {{#item:480231}} || [[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Obtained in Biosphere.]] {{#item:310938}} or {{#item:310935}}, {{#item: 4723}} or {{#item: 4744}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe ||  +11 to +13 [A] {{#item:470094}} &amp;lt;br&amp;gt; +11 [A] {{#item:470174}}  || Hero: [[Bioresearch_Laboratory#Great_Hero_/_Hero&#039;s-LT_Boots_Reform|Obtained in Bioresearch Labs]] {{#item:310912}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} &amp;lt;br&amp;gt; Glade: [[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Obtained in Biosphere.]] {{#item:310938}} or {{#item:310935}}, {{#item: 4723}} or {{#item: 4744}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490133}} || [[Constellation_Tower#Faint_and_Nebula_Armors|Obtained through Constellation Tower]]. You should still use this even without the {{#item:450170}} combo. &amp;lt;br&amp;gt; {{#item:310721}} or {{#item:310726}}, {{#item:313043}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490163}} &amp;lt;br&amp;gt; {{#item:2864}} &amp;lt;br&amp;gt; {{#item:490485}} || Hero: [[Hero&#039;s_Badge|Obtained from Biolabs 3 or 4 MVPs]]. To be paired with {{#item:470094}}. {{#item:310918}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} &amp;lt;br&amp;gt; LoC: [[Mora_Equipment#Master_of_Relics_(Arch_Bishop)|Obtained in Mora]] {{#item: 4803}}, {{#item: 4721}} &amp;lt;br&amp;gt; SoC: [[Circulation_of_Life_Accessories|Obtained as part of Hall of Life.]] {{#item:312981}}, {{#item:313001}}. Can use any Signet of Circulation&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
==== Shadow Gear ====&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24764}}&lt;br /&gt;
* Weapon: {{#item:24768}}&lt;br /&gt;
* Shield: {{#item:24746}}&lt;br /&gt;
* Shoes: {{#item:24763}}&lt;br /&gt;
* Earring: {{#item:24339}} or {{#item:24749}}&lt;br /&gt;
* Pendant: {{#item:24340}} or {{#item:24750}}&lt;br /&gt;
&lt;br /&gt;
==== Costume Stones and Pets ====&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]: Arch Bishop Combo: {{#item:1000857}}, {{#item:1000858}}, {{#item:1000859}} or {{#item:25708}}, and {{#item:25709}} &amp;lt;br&amp;gt;&lt;br /&gt;
If you need more FCT Reduction, {{#item:25067}} or the {{#item:25170}}{{#item:1000521}} combo can be used. &lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9140}}, {{#item:9120}}, and {{#item:9115}} are good choices.&lt;br /&gt;
&lt;br /&gt;
==== Cards ====&lt;br /&gt;
You can find a great list of cards to use in [[Madame_Celery&#039;s_Guide_to_MuhRO#Card_List|Celery&#039;s Guide]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:300174}}, {{#item:4582}}, or {{#item:300456}} || &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:300174}}, {{#item:27351}}, or {{#item:27396}} || &lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}} or {{#item:27114}} ||{{#item:300376}} should be used on a +12 armor&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27308}} or {{#item:31021}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:300379}} or {{#item:300465}}|| {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:27292}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:300095}}/{{#item:300091}} or {{#item:300188}}||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300077}}||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300077}} or {{#item:27343}}  || &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#FFFACD; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Magic DPS&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== Magic DPS ==&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
DPS Cardinal is a very fun build that provides a mix of supportive abilities and damage that allows you to thrive in both solo play and group play. While you won&#039;t be as tanky or have as many supportive abilities as the Full Support Cardinal, you will still have access to some useful buffs and skills like {{#skill:2041}} or {{#skill:54}}. Additionally, Arch Bishop&#039;s zero to low fixed cast requirements on {{#skill:2040}} and {{#skill:5273}} make it fairly newbie friendly. However, due to its main fourth class damage skill being Holy element, you will have to be careful where you level and farm, as you won&#039;t be able to damage holy element with it. However, Cardinal&#039;s newest skill {{#skill:6518}} should help greatly with this, as you can turn it neutral. You can even use {{#skill:6518}} as your main skill if you would like! &lt;br /&gt;
&lt;br /&gt;
Big shout out to Chyester for helping me test a few Cardinal builds.&lt;br /&gt;
&lt;br /&gt;
=== Relevant Skills ===&lt;br /&gt;
* {{#skill:5273}}: Your main damaging ability. Provides very strong damage to a target in a 9x9 AOE. This will be your highest DPS skill. &lt;br /&gt;
* {{#skill:6518}}: Your other main damaging ability. Provides very strong damage to a target in a 7x7 AOE. This skill can be turned into Neutral element with {{#item:12333}}. &lt;br /&gt;
* {{#skill:5279}}: A very powerful ground targeted ability with a 11x11 AOE. It does neutral damage which will be helpful against holy mobs. However, this skill has a 5s cooldown, so it should not be your main skill. &lt;br /&gt;
* {{#skill:5284}}: Provides decent damage to a target in a 7x7 AOE. It does significantly less damage than Arbitrium, but this skill only has a shorter .3s cooldown.&lt;br /&gt;
* {{#skill:2046}}: Decreases Holy resistances of all enemies on screen with a 90% chance.&lt;br /&gt;
* {{#skill:5281}}: Gives SPL/WIS/STA to a target.&lt;br /&gt;
* {{#skill:5271}}: Provides a buff to the target that allows them to ignore 25% MRES.&lt;br /&gt;
* {{#skill:5278}}: Restores HP and SP in an AOE and provides a huge 50 P.ATK and S.ATK buff. &lt;br /&gt;
* {{#skill:2040}}: For early leveling, Adoramus will be your main skill before you become a cardinal. {{#item:12333}} will make the skill do neutral damage.&lt;br /&gt;
&lt;br /&gt;
=== Stats and Traits ===&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the highest bonus in StatusMATK. It also provides the second-highest reduction in Variable Cast Time. &lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the third-highest bonus in StatusMATK. It also provides the highest reduction in Variable Cast Time from stats. Early on, you will want a lot of Dex, as your gear may not provide the VCT reduction you need. Later on, it will be a lower priority. However, I tend to keep a lot of dex in my full build, as I don&#039;t always use my full build in lieu of item drop rate gear.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves DPS by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK. However, I use more Dex than Luk because of the cast time reduction. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;SPL (110):&#039;&#039;&#039; Provides the highest bonus in S.MATK and your abilities will additionally scale off SPL.&lt;br /&gt;
# &#039;&#039;&#039;CON (100-110):&#039;&#039;&#039; Provides the second-highest bonus in S.MATK.&lt;br /&gt;
# &#039;&#039;&#039;WIS (50-82):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (0-32):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
&lt;br /&gt;
=== Gear Progression ===&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Magic Damage Classes, particularly for DPS Cardinal. As you read through, you can look at the [[Choi&#039;s_Guide_To_Magic#Magic_Gear_Progression|Magic Gear Progression Table on my Guide to Magic]]. This table will have links that will guide you to the relevant pages. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
==== Phase Eden ====&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
==== Phase One ====&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output (for now). &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For Arbitrium your fixed cast time is 1s and your Variable Cast time is 4s. &amp;lt;br&amp;gt;&lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. As both of your damaging abilities only have a 1s Fixed Cast Time, the Grace Boots should be enough for now. You can get the {{#item:100130}} to upgrade your grace gear. &amp;lt;br&amp;gt;&lt;br /&gt;
At Level 170, you will have access to the [[Illusion_of_Labyrinth_Equipment| Illusion of Labyrinth and its related equipment]]. The Illusion Morpheus Set will provide a good boost in damage, and a +9 {{#item:19428}} will give you Skill Cast Interruption Protection. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons.&amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, the Advanced Paradise Equipment does not provide a Middle or Lower Headgear, so getting middle and lower headgears will provide an easy upgrade. &lt;br /&gt;
&lt;br /&gt;
Additionally, while you are leveling as an Arch Bishop, you may want to invest in {{#item:24305}} and {{#item:24292}} as well as {{#item:25709}} and {{#item:25707}}, as both combos will reduce Adoramus Cooldown by 1s each. If you don&#039;t want to break the Advanced Paradise Shadow Combo, then you can just get the {{#item:25709}} and {{#item:25707}} combo. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:19428}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Hood. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420003}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +7 to +11 {{#item:450144}} or +7 to +9 {{#item:450094}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +7 to +11 {{#item:550031}} or +7 to +11 {{#item:550030}} || The benefit of the illusion weapons is the card slots. Early on, I recommend {{#item:300442}} as a cheaper card option. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:460018}} || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +11 {{#item:20948}} or +7 or +9 {{#item:480019}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:32238}} or {{#item:490020}} || Use the Grace Ring if you&#039;re using the Grace Set.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:32239}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Illusion of Underwater 2 and Illusion of Labyrinth are great places to farm zeny starting out, and you&#039;ll be able to get {{#item:100425}} and {{#item:100423}} to upgrade your gear or to make Safe to Refine tickets!&lt;br /&gt;
&lt;br /&gt;
==== Phase Two ====&lt;br /&gt;
1s Fixed Cast Reduction is what you need. However, 1.5s is better since some of your supportive skills have 1.5s Fixed Cast. It&#039;s up to you to decide whether you want to upgrade to 1.5s by getting the {{#item:470088}} with the {{#item:310602}} or whether you want to sit on the {{#item:470021}} until Phase Three. {{#skill:5279}} has a 2s Fixed Cast time, but you can worry about that later.&lt;br /&gt;
&lt;br /&gt;
The [[Brilliant_Light_Accessories| Brilliant]]/[[Sinful_Accessories| Sinful]] Sapphire Accessory Pairs give a good amount of damage and provide .2s and .3s FCT reduction respectively. With the {{#item:25170}} that gives .3s FCT reduction, you&#039;ll have a total of 1s or 1.1s FCT reduction. Additionally, you can get a {{#item:1000859}} for .5s FCT reduction. I do not recommend getting a {{#item:25067}}if it&#039;s too expensive, as you&#039;ll already have enough FCT!&amp;lt;br&amp;gt;&lt;br /&gt;
Moving forward, we&#039;re just working on damage; let&#039;s up those numbers!! &lt;br /&gt;
&lt;br /&gt;
Between the {{#item:450178}} and the {{#item:450207}}, both options are great. {{#item:450178}} provides more damage and {{#item:450207}} provides more tankiness. Generally, {{#item:450207}} will be cheaper, as you can buy the necessary enchantment stones from other players. However, this requires other players to have and be willing to sell those stones, which may not always be the case. {{#item:450178}}, however, requires farming of {{#item:1000405}} which may be grindier but more reliable. My recommendation if you plan on going the snow flower route is to make sure that the stones you need for the {{#item:450207}} are available. &lt;br /&gt;
&lt;br /&gt;
The Vesper Headgear is time-gated, requiring mysterious ores from a 24hr cooldown instance. You can try to farm these if you would like or buy these from a vendor.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410092}} || Unslotted versions are fine if you don&#039;t have a card to use. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} &amp;lt;br&amp;gt; {{#item:420003}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&amp;lt;br&amp;gt; Alternatively, you can continue to use CD in mouth combo for a while.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}}. [[Gray_Wolf_Equipment#Gray_Wolf_Armor_Enchantments| Gray Wolf Gear can be obtained after completing Episode 18 ]] &lt;br /&gt;
SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}}. [[Issgard_Equipment#Enchantment_Snow_Flower| Snow Flower gear can be obtained after completing Episode 19 ]]. Only get Snow Flower if the related Ice Flower Magic Stones are easily obtainable (available in vend). &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}. [[20_The_Immortal| Glacier gear can be obtained after completing Episode 20 ]].&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +9 {{#item:640033}} || {{#item:311353}}{{#item:311351}}{{#item:311349}}{{#item:311343}} &#039;&#039;&#039;Just buy this from a seller!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 or +11 {{#item:20948}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} &amp;lt;br&amp;gt; +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || &amp;lt;br&amp;gt; GW: {{#item:310602}}. The other enchants don&#039;t matter. &amp;lt;br&amp;gt; Glacier: {{#item:312076}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority: &lt;br /&gt;
# Shoes and Weapon&lt;br /&gt;
# Accessories and Minor Cast Stone  &lt;br /&gt;
# Armor and Headgears&lt;br /&gt;
# Garment and Shoes. &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Thanatos 11 and 12 are great places to farm at this point and in general, and you&#039;ll be able to farm the materials for your accessories. {{#item:12710}} will help tremendously to prevent the {{#skill:30}} debuff effect.&lt;br /&gt;
&lt;br /&gt;
==== Phase Three ====&lt;br /&gt;
You can sit pretty comfortably on the Phase Two gears for a while. The best spots to upgrade are probably the Garment and Shoes if you&#039;re still on Grace. Now would be a good time to start farming your [[Shadow_Gear|Shadow gear]] as well!&lt;br /&gt;
&lt;br /&gt;
Dim Glacier Weapons are a great place to start dipping your toes into the [[Grade_Enhancing| painful world of item grading]]! Luckily, the {{#item:101637}} helps ease you in. [[Issgard_Equipment|Dim Glacier and Snow equipment can be obtained after completing Episode 19]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}}|| GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || Arbitrium: {{#item:311458}}{{#item:311301}}{{#item:311301}} &amp;lt;br&amp;gt; Divinus Flos: {{#item:311458}}{{#item:313812}}{{#item:313812}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 {{#item:480125}} &amp;lt;br&amp;gt; +9 or +10 {{#item:450267}} || CMW: Please see below notes for more information on the convertible Wing &amp;lt;br&amp;gt; Glacier: {{#item:312070}} for Slot 2&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 [C] {{#item:470204}} || [[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub| to craft it]]&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Convertible_Wings| To craft]] the {{#item:480125}}, you&#039;ll need a +7 {{#item:20732}}, a +7 {{#item:20733}}, a +7 {{#item:16030}}, 5 {{#item:727}}, and 3 {{#item:27015}}.&lt;br /&gt;
* The {{#item:20732}} and {{#item:20733}} can be bought from the Mass Charleston npc with {{#item:6752}} which are farmed in the [[Charleston_Crisis| Charleston Crisis instance]] or exchanged for instance coins. They are also a random drop from the MVP in the Charleston Crisis&lt;br /&gt;
* The {{#item:16030}} require 300 {{#item:6751}}, 1 {{#item:1549}}, and 15 {{#item:6750}}, and will be exchanged with the Mass Charleston npc.&lt;br /&gt;
* The {{#item:1549}} requires 200 {{#item:999}}, 30 {{#item:7325}}, and a {{#item:1415}}. The {{#item:1549}} can be exchanged with the Gomer npc in Yuno with a mechanic class.&lt;br /&gt;
* You need Episode 15 done (you can use a clear ticket)&lt;br /&gt;
* You can use Safe to Refine Tickets on {{#item:20732}}, {{#item:20733}}, {{#item:16030}}, and {{#item:480125}}&lt;br /&gt;
&lt;br /&gt;
As mentioned, now would be a great time to work on your shadow gear, particularly your {{#item:24665}} and {{#item:24668}}!&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: [[Rudus|Rudus F4]] and [[Niflheim|Niflheim Dungeon F1]] will be great places to farm Zelunium and Shadowdecon until you&#039;re strong enough to farm in [[Niflheim|Niflheim Dungeon F2]] and [[Clock Tower Unknown Basement|Clock Tower Basement]]&lt;br /&gt;
&lt;br /&gt;
==== Phase Four ====&lt;br /&gt;
We&#039;re almost at End Game. Time to make some of the tougher gears. You can skip to Phase Five if you think you can comfortably get the Equipment from Constellation Tower (Hard), Alice Twisted Madness (Hard), Depth 1 and 2, and Hall of Life. &lt;br /&gt;
&lt;br /&gt;
For Arbitrium, the Time Dimension Combo will be the biggest upgrade for the build, and you will be dropping Vesper Helm for the TD Crown. However, Depth 2 is a very difficult map, so you won&#039;t be able to farm there until Phase 5. That being said, feel free to Grade and upgrade your Vesper Helm or keep it at +9 or +12 or continue to use the Survival Circlet-LT until you can get to the TD Combo. &lt;br /&gt;
&lt;br /&gt;
Please keep in mind that {{#item:480125}} provides a lot of VCT reduction which you may need as part of your build. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 4 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} &amp;lt;br&amp;gt; +9 to +11 {{#item:400111}} || &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} ||OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use {{#item:420066}} if you are using the Survival Circlet-LT&amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Do not change to Young Leaf until you switch to the Vesper Headgear. Any Young Leaf is fine; it&#039;s the enchants that matter. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}}|| Arbitrium: {{#item:311458}}{{#item:311301}}{{#item:311301}} &amp;lt;br&amp;gt; Divinus Flos: {{#item:311458}}{{#item:313812}}{{#item:313812}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} or &amp;lt;br&amp;gt; +10 or +11 [C] {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 {{#item:480125}} &amp;lt;br&amp;gt; +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || &amp;lt;br&amp;gt; DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, {{#item:312136}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490304}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but its a .05% chance.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#item:490052}} and {{#item:490053}} will still be useful to have while working on Phase 5 due to its race modifiers against dragon which will be very strong against Betelgeuse and Jabberwocky.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Gaebolg and Yorscalp Gear&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Gear]] are both powerful gears that will provide an increase in damage from Phase 4 (especially Yorscalp). However, due to the high cost of resources, high reputation costs, and the difficult mvps/instances needed to create and enchant these gears, I do not currently recommend them as an intermediate step between Phases 4 and 5. Instead, I recommend that you go directly to Phase 5.&lt;br /&gt;
&lt;br /&gt;
==== Phase Five ====&lt;br /&gt;
Phase Five revolves around the gear you get from Constellation Tower, Alice Twisted Madness, Biosphere Depths and Depths 2.&lt;br /&gt;
The Enchants on the Stellar Spell Seal provide a large boost in VCT reduction that you may need after losing the Convertible Magical Wing and Wolf Robe, so I would prioritize this if you are having trouble with VCT. &lt;br /&gt;
&lt;br /&gt;
Standalone, {{#item:450284}} is the better armor, particularly against bosses. However, you will still likely need {{#item:450173}} before being able to farm Biosphere Depths effectively. Additionally, {{#item:450173}} will be stronger with the rest of the Hall of Life gear. &lt;br /&gt;
&lt;br /&gt;
The Items from Alice Twisted Madness can provide S.Matk and Magic Damage with Element or provide a lot of VCT Reduction. You should get enchants according to the amount of VCT reduction you need for your build. &lt;br /&gt;
&lt;br /&gt;
Dependent on market prices of material and parties, you may be able to skip {{#item:480233}} and work on {{#item:480351}} and {{#item:490485}}. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12  [A]{{#item:400537}} || {{#item:4714}}, {{#item:312718}} or {{#item:312700}} or {{#item:312709}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550156}} &amp;lt;br&amp;gt; +12 [A] {{#item:550130}} || For the Time Gap Weapon, use the enchant you prefer. &amp;lt;br&amp;gt; For the Dimensions Weapon, use the enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} || MB: {{#item:310860}}, {{#item:310856}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 [A] {{#item:480233}} || {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice.&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}  &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:400537}} and {{#item:550130}}&lt;br /&gt;
# {{#item:450173}} and {{#item:490136}} with the {{#item:310711}}{{#item:310711}} enchants&lt;br /&gt;
# {{#item:410233}} and {{#item:420213}}&lt;br /&gt;
# {{#item:490136}} with the {{#item:313038}} enchant&lt;br /&gt;
&lt;br /&gt;
==== Phase Six ====&lt;br /&gt;
AKA the final phase. Phase Six involves the toughest gear to get from Hall of Life and Chapter 1.&lt;br /&gt;
&lt;br /&gt;
Shout out to Aewu for helping me with this section! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12  [A]{{#item:400537}} &amp;lt;br&amp;gt; +12[A]{{item:400983}}|| TDRC: {{#item:4714}}, {{#item:312718}} or {{#item:312700}} or {{#item:312709}}, {{#item:312759}} &amp;lt;br&amp;gt; Frontier: {{#item:4714}}, {{#item:312718}} or {{#item:312700}} or {{#item:312709}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550156}} &amp;lt;br&amp;gt; +12 [A] {{#item:550130}} &amp;lt;br&amp;gt; +12[A]{{#item:550176}}|| For the Time Gap Weapon, use the enchant you prefer. &amp;lt;br&amp;gt; For the Dimensions Weapon, use the enchant you prefer. &amp;lt;br&amp;gt; FAC: Use the Enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} || MB: {{#item:310860}}, {{#item:310856}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A]{{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A]{{#item:470338}}|| {{#item:313926}}, Your choice for Slot 3 and 4&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:480351}} and {{#item:490485}}&lt;br /&gt;
# {{#item:470338}}&lt;br /&gt;
&lt;br /&gt;
After completing Phase 6 for gear, you can work on Special Master Shadow Gear if you decide to go that route for shadow gear.&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
==== Shadow Gear ====&lt;br /&gt;
For more information on Magic Shadow Gear, please check out the [[Choi&#039;s_Guide_To_Magic#Shadow_Gear|Shadow Gear section on the Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24883}}&lt;br /&gt;
* Weapon: {{#item:24753}}&lt;br /&gt;
* Shield: {{#item:24754}}&lt;br /&gt;
* Shoes: {{#item:24884}}&lt;br /&gt;
* Earring: {{#item:24665}}&lt;br /&gt;
* Pendant: {{#item:24668}}&lt;br /&gt;
&lt;br /&gt;
For Special Master Shadow Gear: &lt;br /&gt;
* Armor: {{#item:24997}}&lt;br /&gt;
* Weapon: {{#item:24792}}&lt;br /&gt;
* Shield: {{#item:24793}}&lt;br /&gt;
* Shoes: {{#item:24998}}&lt;br /&gt;
* Earring: {{#item:24999}}&lt;br /&gt;
* Pendant: {{#item:1270000}}&lt;br /&gt;
&lt;br /&gt;
==== Costume Stones and Pets ====&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]: &amp;lt;br&amp;gt;&lt;br /&gt;
* Arch Bishop Combo: {{#item:1000857}}, {{#item:1000859}}, and {{#item:25709}}/{{#item:1000019}}&lt;br /&gt;
* Cardinal Combo: {{#item:1000857}}, {{#item:1000859}}, {{#item:1001325}})&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9134}} and Icewind Egg (9147) are good choices.&lt;br /&gt;
&lt;br /&gt;
==== Cards ====&lt;br /&gt;
You can find a list of cards to use in my [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:27309}} or {{#item:4366}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:300252}} or {{#item:4169}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}}, {{#item:300529}}, {{#item:300308}}, or {{#item:4409}} || {{#item:300529}} Pairs with {{#item:300521}}.&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27384}}, {{#item:300455}}, or {{#item:4394}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:27385}} or {{#item:300379}} || {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300375}}, {{#item:300521}},  {{#item:300424}}, {{#item:300122}}, or {{#item:300272}} || {{#item:300272}} pairs with {{#item:4394}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}}, {{#item:300458}}, or {{#item:300188}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300464}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300448}} || &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_Magic_and_Support_Cardinal_Guide&amp;diff=59273</id>
		<title>Choi&#039;s Magic and Support Cardinal Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_Magic_and_Support_Cardinal_Guide&amp;diff=59273"/>
		<updated>2026-04-01T04:00:50Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Phase Six */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Cardinal]]&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
The main purpose of this guide is to provide information on the gear progression for Magic Damage and Full Support Cardinal Builds. For Magic builds, this guide should be read in tandem with [[Choi&#039;s Guide To Magic]] which provides more general information about magic classes. However, as the gear and concepts are similar across different builds, this guide should also be helpful for other magic builds. Please feel free to reach out to me (IGN: Choi or Light) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
Also, I wanted to say thank you to everyone who has helped me, as I learned and continue to learn Cardi!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: August 12th, 2025&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Cardinal is one of the most popular Support Builds with very useful supportive abilities and powerful heals. However, it also has strong magic builds and can be used for solo play and farming. It also has a physical build, but I won&#039;t be covering that. &lt;br /&gt;
&lt;br /&gt;
This build will have two full sections for Support and Magic. Expand the sections below for more information! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#FFFACD; text-align: center; font-size: 150%;&amp;quot;&lt;br /&gt;
|  Full Support&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== Full Support == &lt;br /&gt;
=== Notes ===&lt;br /&gt;
Cardinal is one of the most popular support builds in the game, as it provides a plethora of supportive buffs and has strong heals. Additionally, due to {{#skill:5269}} scaling off the target&#039;s HP, Cardinal can work very effectively as a tank. However, as solo farming is the main activity people do and party play is limited, you will have difficulty gearing or leveling, so I don&#039;t recommend this as your first class unless you are playing with a group of friends or a guild. &lt;br /&gt;
&lt;br /&gt;
Due to it being full support, Cardinal focuses more heavily on stats and bonuses that other classes might not focus as much on. Cardinal is also a pretty flexible build, so you can adjust your build according to what works best for you! Whether you want to be the tankiest cardinal on the server, buff your friends 7.14 times per second, or have the strongest heal you can have, it&#039;s totally up to you. However, here is how I, personally, prioritize my stats: &lt;br /&gt;
# Cast Time Reduction: Generally, your goal will be to reach instant cast or near instant cast in the end game, so you will want to make sure you have enough FCT Reduction and VCT Reduction. Due to the +17 int and dex provided by {{#skill:2041}} and the stats you can afford not indexing into damage, so I opt for VCT reduction through Stats rather than gear. This means you will want reduction by getting your ((Dex x 2) + INT) = 530. However, 100% VCT reduction through gear is just as viable, and you can opt for this route as well. &lt;br /&gt;
# Tankiness: Overall, HP and resists, are super effective on Cardinal. Since {{#skill:5269}} scales off the target&#039;s HP, your healing will scale off your own HP if you cast it on yourself. Additionally, since you won&#039;t be sacrificing stats for damage, you can afford to invest in tank stats. &lt;br /&gt;
# After Cast Delay Reduction: Many of a Cardinal&#039;s main supportive abilities have zero to low cooldowns but high after cast delay. For example, {{#skill:78}} has 0 cooldown but 3s After Cast Delay. As such, After Cast Delay Reduction is a stat that I index very highly into. &lt;br /&gt;
#* Note: If you want to have Max Lex Aeterna spam, you will need 96% After Cast Delay Reduction&lt;br /&gt;
# Attack Speed: Attack Speed decreases the animation delay of your skills. Once you hit enough After Cast Delay Reduction, your skills will start being gated by your attack speed. As such, Attack Speed is a very useful stat for Cardinals&lt;br /&gt;
# Healing Effectiveness and H.Plus: Boosts the strength of your heals. If you think you are already tanky enough and have enough ACD and ASPD, then healing effectiveness will help boost your support abilities. &lt;br /&gt;
&lt;br /&gt;
Also big shout out to Miku Kitsune for his recommendations on this.&lt;br /&gt;
&lt;br /&gt;
=== Relevant Skills ===&lt;br /&gt;
* {{#skill:5269}}: One of the most powerful new abilities as a Cardinal. The ability heals in a 9x9 area based on a percentage of the target&#039;s max HP. If you go a tankier build, you&#039;ll be able to heal your team solely based on your HP.&lt;br /&gt;
* {{#skill:5280}}: Mediale requires your team members to be next to you. Dilectio Heal provides a powerful targeted heal in a 7x7 area around the target. &lt;br /&gt;
* {{#skill:2051}}: An incredibly strong single target heal. By default, it has a long 3s cooldown. However, with {{#item:2864}} and {{#item:4803}} the skill cooldown will go to 0. &lt;br /&gt;
* {{#skill:54}}: The reason that Priest classes have been coveted in party play since second classes were introduced. The skill will resurrect your party member. &lt;br /&gt;
* {{#skill:1014}}: The Panic button. Sacrifices your HP to resurrect all fallen party members on screen. Make sure to carry around {{#item:607}} for this. &lt;br /&gt;
* {{#skill:5268}}: Fully Restores the target&#039;s HP which will be useful for you or other tanky members if they become low HP.&lt;br /&gt;
* {{#skill:78}}: A Targeted debuff that makes the target take double the damage. &lt;br /&gt;
* {{#skill:5072}}: Gives {{#skill:78}} effect in an AOE. However, the cooldown is significantly longer.  &lt;br /&gt;
* {{#skill:2041}}: Provides Blessing effect to your whole party. At Max skill level, Clementia provides a bigger buff than blessing, granting 17 STR, INT, and DEX. &lt;br /&gt;
* {{#skill:2042}}: Provides Increase Agi effect to your whole party. At Max skill level, Cantocandidus provides 19 AGI. &lt;br /&gt;
* {{#skill:2045}}: Provides Kyrie Eleison effect to your whole party. At Max skill level, Praefatio blocks 16 hits. &lt;br /&gt;
* {{#skill:5281}}: Gives SPL/WIS/STA to a target.&lt;br /&gt;
* {{#skill:5282}}: Gives POW/CRT/CON to a target.&lt;br /&gt;
* {{#skill:5278}}: Restores HP and SP in an AOE and provides a huge 50 P.ATK and S.ATK buff. &lt;br /&gt;
* {{#skill:5271}}: Provides a buff to the target that allows them to ignore 25% MRES.&lt;br /&gt;
* {{#skill:5272}}: Provides a buff to the target that allows them to ignore 25% RES.&lt;br /&gt;
* {{#skill:5275}}: Provides a buff to the target that gives 10 C.Rate.&lt;br /&gt;
* {{#skill:5011}}: Self Buff that increases your Healing Power but increases your SP costs by 300%&lt;br /&gt;
* {{#skill:2047}}: Recovers Freezing, Stone Curse, Dark Curse, Frozen, Crystallization, and Burning status effects of all party members and gives a Max HP buff. However, it should be noted that status effects are much rarer in fourth classes. &lt;br /&gt;
* {{#skill:2048}}: Recovers Silence, Sleep, Stun Curse, Howling, and Deep Sleep status effects of all party members and gives a critical damage buff. However, it should be noted that status effects are much rarer in fourth classes.&lt;br /&gt;
&lt;br /&gt;
There are other useful abilities, but these are the ones that I use the most often. In general, playing Cardinal may feel like playing the piano with all the keys you will press!&lt;br /&gt;
&lt;br /&gt;
=== Stats and Traits ===&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the highest reduction in Variable Cast Time from stats. It also provides the third-highest bonus in StatusMATK. You will want enough Dex to reach full VCT reduction.&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the the second-highest reduction in Variable Cast Time. It also provides the highest bonus in StatusMATK. You will want enough Int to reach full VCT reduction.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves cast speed by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK.&lt;br /&gt;
Note: If you opt to go for VCT Reduction through gear rather than stats, you can reduce your DEX significantly. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;WIS (72-110):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (72-110):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
# &#039;&#039;&#039;CRT (72-110):&#039;&#039;&#039; Provides H.Plus. Generally, I prioritize STA and WIS over CRT, but if you want very strong heals, feel free to max this.&lt;br /&gt;
&lt;br /&gt;
Additionally, you can use this chart to see what healing skills benefit from which stat/substat: &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cardi healing effectiveness.png|Cardi healing effectiveness.png]]&lt;br /&gt;
&lt;br /&gt;
=== Gear Progression ===&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Full Support Cardinal. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
==== Phase Eden ====&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
==== Phase One ====&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your tankiness. &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For Cardinal, 1.5s Fixed Cast Reduction should be enough for the majority of your skills. However, some of your abilities will have 2s Fixed Cast, but you can aim for 1s or 1.5s for now. In general, some cast time is less punishing for Cardinals. &lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. You can get the {{#item:100130}} to upgrade your grace gear.&amp;lt;br&amp;gt;&lt;br /&gt;
At Level 160, you will have access to [[Illusion_of_Luanda| Illusion of Luanda&#039;s Goibne Gear]] and [[Illusion_of_Twins| Illusion of Twins&#039; Sprint Gear]]. Both sets are very useful and the full combos can provide a mix of tankiness, ACD reduction, and .7s FCT reduction. For FCT reduction, you can also use {{#item:1000857}} for .5s FCT reduction and {{#item:25170}} or {{#item:25067}} for .3s or .5s FCT reduction respectively. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Of the two Illusion sets, I recommend the Illusion Sprint Set as the transition to Phase Two will be the smoothest. However, both are powerful, and you will also be using pieces of both sets. &lt;br /&gt;
&lt;br /&gt;
For all of the Illusion Gear, if you plan on using them for a while, you can enchant them with double {{#item: 29010}}{{#item: 29010}} and upgrade them to +11 for a big boost in HP. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +10 {{#item:19366}}||&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || || There&#039;s no good lower headgear worth getting at this point.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450182}} &amp;lt;br&amp;gt; +9 to +10 {{#item:15348}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:16063}} or {{#item: 590029}} || &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +10 {{#item:460018}} || If you plan to use the ISG for a while, you can enchant it with 2x {{#item: 29010}}&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +10 {{#item:20923}} &amp;lt;br&amp;gt; {{#item:480106}} || Only use the Goibne&#039;s Spaulders if you&#039;re using the full Goibne&#039;s Combo &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +9 to +11 {{#item:470066}} &amp;lt;br&amp;gt; +7 to +10 {{#item:22192}} &amp;lt;br&amp;gt; +7 {{#item:470021}} || Early on you can use Grace Shoes, but you will want to get the Gray Wolf or Glacier Shoes quickly. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490120}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490121}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Phase Two ====&lt;br /&gt;
Phase Two is a very serviceable and budget-friendly build, and this is the build that I would recommend for players who are just making an alt cardi. With Phase Two, you should be very comfortable with joining public parties to support. &amp;lt;br&amp;gt;&lt;br /&gt;
The Illusion Goibne and Illusion Sprint Combo from the previous Phase are quite strong and provide a lot of After Cast Delay Reduction, HP, and Fixed Cast Reduction that you will need, so I would pivot off of these slowly. Instead, the first upgrade you should focus on is the {{#item:16099}} which will give you a big bonus in After Cast Delay. &amp;lt;br&amp;gt;&lt;br /&gt;
Afterwards, if you were using the Goibne&#039;s Set, then you should focus on getting your shoes of choice, as you will need the FCT reduction before switching out other gear. If you were using Sprint Set then you can go for the {{#item: 19439}} and {{#item:20749}} combo and {{#item:18972}} before working on your shoes. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After finishing your shoes and obtaining the FCT requirement, you can start replacing other pieces of your gear. &lt;br /&gt;
&lt;br /&gt;
{{#item:2864}} is an interesting item, as with the {{#item: 4803}} enchant, the cooldown on {{#skill:2051}} will be reduced to 0. If you are finding yourself healing others often, I would recommend this item. If you are mainly supporting through buffs, then the Safety Combo will be best. &lt;br /&gt;
&lt;br /&gt;
The {{#item:15399}} and the {{#item:32248}}/{{#item:32249}} and {{#item:32251}} will provide much more tanky stats. The {{#item:450182}}{{#item:490120}}{{#item:490121}} will provide more ACD Reduction. &lt;br /&gt;
&lt;br /&gt;
Also big shout out to Soothing and [[Fuka&#039;s Serious Guide for FS Cardinal]] both of whom I used as a reference for this phase. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +10 to +12 {{#item:18972}} &amp;lt;br&amp;gt; +11 {{#item:400465}}|| Old Mitra: [[Bio_5:_The_Bed_of_Honor_(Nightmare_Biolab)#Bio_5_Headgears|Obtained in Nightmare Biolabs]]. {{#item:29101}}, {{#item:4724}} or {{#item:4744}} &amp;lt;br&amp;gt; Thanatos: [[Drooping_Thanatos&#039;s_Dolor-LT|Obtained through item reform]]. Sacrifices tanky stats for more ACD Reduction. {{#item:29103}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:400002}} &amp;lt;br&amp;gt; {{#item:410091}} || [[Victorious Wing Ears|Victory Wing Ears can be enchanted]] &amp;lt;br&amp;gt; Cor Core Booster is a fine option if you don&#039;t have a card. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:19439}}|| [[Bioresearch_Laboratory#Vicious_Mind_Aura|Obtained from Bioresearch Laboratory]]. The {{#item:19439}} combos with the {{#item:20749}}. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +10 to +12 {{#item:15399}} &amp;lt;br&amp;gt; +11 {{#item:450182}}|| [[Odin#Odin&#039;s_Past_Dungeon|Obtained from Odin&#039;s Past.]] {{#item:310078}}, {{#item:4900}} or {{#item:4747}}, {{#item:4900}} or {{#item:4747}} &amp;lt;br&amp;gt; Sprint: 2x {{#item: 29010}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +11 {{#item:16099}} || [[Einbech#Equipment|To Obtain the Rubber Hammer]]. [[Einbech#Einbech_Enchants|The Rubber Hammer can be enchanted as well.]] &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 [D] {{#item:460040}} || ISG: 2x {{#item: 29010}} &amp;lt;br&amp;gt; Glacier: Your choice for Slot 2 and 3. {{#item: 312094}} for Slot 1. &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +10 {{#item:20749}} || [[Fallen_Warrior_Manteau|Obtained in Nightmare Biolabs]]. The {{#item:20749}} needs to be the slotted version&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +11 {{#item:470094}} &amp;lt;br&amp;gt; 9 to +11 {{#item:470116}} &amp;lt;br&amp;gt; +11 {{#item:470066}} || Hero: [[Bioresearch_Laboratory#Great_Hero_/_Hero&#039;s-LT_Boots_Reform|Obtained in Bioresearch Labs]] {{#item:310912}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} &amp;lt;br&amp;gt; SF: [[Issgard_Equipment#Snow_Flower_Footgears|Obtained through Episode 19.]] {{#item:1000736}} and your choice for Slot 4. Slot 2 can be ignored. &amp;lt;br&amp;gt; Sprint: 2x {{#item: 29010}}. Can be used if you continue to use the full Sprint combo.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:2864}} &amp;lt;br&amp;gt; {{#item:32248}}/{{#item:32249}} &amp;lt;br&amp;gt; {{#item:490120}} || LoC: [[Mora_Equipment#Master_of_Relics_(Arch_Bishop)|Obtained in Mora]] {{#item: 4803}}, {{#item: 4721}} &amp;lt;br&amp;gt; Safety: [[Einbech#Einbech_Enchants|Obtained in Einbech Dungeons.]] &amp;lt;br&amp;gt; Sprint: The Sprint Accessory combo can be continued to use if you are using {{#item:450182}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490163}} &amp;lt;br&amp;gt; {{#item:32251}} &amp;lt;br&amp;gt; {{#item:490121}}|| Hero: [[Hero&#039;s_Badge|Obtained from Biolabs 3 or 4 MVPs]]. To be paired with {{#item:470094}}. {{#item:310918}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} &amp;lt;br&amp;gt; Safety:  [[Einbech#Einbech_Enchants|Obtained in Einbech Dungeons.]] Paired with Safety Pendant &amp;lt;br&amp;gt; Sprint: The Sprint Accessory combo can be continued to use if you are using {{#item:450182}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Phase Three ====&lt;br /&gt;
You should feel overall pretty good with your build after Phase Two. However, there are a lot of ways you can improve your gear greatly. After Phase Three you should feel comfortable tanking the hardest MvPs and dungeons. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The biggest bonus will be from the Nebula and Stellar Seal combo or the Glade Rune Gear. The Nebula combo will provide more HP than the Glade Rune Combo, but the Glade Rune Armor will provide more ACD Reduction. Stamina Nebula: 133% bonus HP and 40% healing effectiveness as well as some resistances while the Glade Rune Armor + Combo will provide 95% bonus HP and 15% ACD Reduction as well as some STA. Both are great options. &lt;br /&gt;
During Phase Two, I highly recommend joining public Constellation Tower and Alice runs or running them with your friends to start getting the materials for CT and Alice gear. &lt;br /&gt;
&lt;br /&gt;
In this phase, I would consider whether you will go for VCT Reduction through Stats or through Gears. &lt;br /&gt;
* For VCT through Stats, you can ignore any enchants that provide VCT reduction %. Instead, lean more towards Dex over Vit enchants, but having some Vit enchants is not bad. You will want to find a balance though. Generally, if you are using more DEX than VIT in your base stats VIT to get instant cast, then DEX enchants are better and vis-versa.&lt;br /&gt;
* For VCT through Gear, you will forgo any DEX enchants and opt for VIT instead. Additionally, you should look for more VCT Reduction %, but just make sure that you aren&#039;t wasting any enchants or gears after you hit 100% VCT Reduction. &lt;br /&gt;
Some gears and enchants to consider when going through VCT through Gear: &lt;br /&gt;
* {{#item:19480}} and {{#item:400465}} will provide you VCT%, whereas {{#item:18972}} and {{#item:400537}} will not.&lt;br /&gt;
* VCT% enchants will be important on {{#item:16099}}, {{#item: 590049}}, and {{#item:1659}}&lt;br /&gt;
* {{#item:490163}} and {{#item:490485}} can provide you VCT%, whereas {{#item:2864}} will not. &lt;br /&gt;
* {{#item:24749}} and {{#item:24750}} can be used instead of {{#item:24339}} and {{#item:24340}}&lt;br /&gt;
* Note that your shadow gear can also be enchanted with VCT% options. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +10 to +12 {{#item:18972}} &amp;lt;br&amp;gt; +11 [C] {{#item:400537}} &amp;lt;br&amp;gt; +10 to +12 {{#item:19480}} &amp;lt;br&amp;gt; +11 [C] {{#item:400465}}|| Mitra: {{#item:29101}}, {{#item:4724}} or {{#item:4744}} &amp;lt;br&amp;gt; TD: [[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Obtained in Depth 2.]] {{#item:312779}}, {{#item:312706}} or {{#item:312700}}, {{#item:4714}} or {{#item:4744}} &amp;lt;br&amp;gt; Temporal: [[Temporal_Circlet|Obtained through Old Glast Heim Challenge Mode.]] {{#item:29101}}, {{#item:29680}} or {{#item:29677}}, {{#item:4743}} or {{#item:4713}} &amp;lt;br&amp;gt; Thanatos: [[Drooping_Thanatos&#039;s_Dolor-LT|Obtained through item reform]]. Sacrifices tanky stats for more ACD Reduction. {{#item:29103}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} || HP or ACD reduction enchants should be the main focus. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420269}} &amp;lt;br&amp;gt; {{#item:19244}} || Ace: Resistances (DEF, MDEF, RES, MRES), attack speed, or healing effectiveness enchants should be the main focus. I recommend using {{#item:102677}} or {{#item:100488}}. &amp;lt;br&amp;gt; Rosary: [[Equipment_Crafting#Orbs_of_Survival,_Survival_Circlet,_Heart_Wings_Hairband,_Rosary&#039;s_Necklace,_Drooping_Gunslinger|Can be obtained through Equipment Crafting]]&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A] {{#item:450170}} &amp;lt;br&amp;gt; +12 [A] {{#item:450243}} || Nebula: [[Constellation_Tower#Faint_and_Nebula_Armors| Obtained through Constellation Tower]]. I highly recommend Stamina over Wisdom. {{#item:310679}}, {{#item:310744}} or {{#item:310741}}, {{#item:4723}} or {{#item:4744}} &amp;lt;br&amp;gt; Glade: The full Glade combo will provide less HP than the nebula combo, but the Armor should provide more ACD Reduction. &lt;br /&gt;
|-&lt;br /&gt;
| Weapon ||  +11 {{#item:16099}} &amp;lt;br&amp;gt; +11 {{#item: 590049}} &amp;lt;br&amp;gt; +10 to +12 {{#item:1659}} &amp;lt;br&amp;gt; +10 to +12 [A] {{#item: 590036}} || Rubber:  [[Einbech#Equipment|To Obtain the Rubber Hammer]]. [[Einbech#Einbech_Enchants|The Rubber Hammer can be enchanted as well.]] &amp;lt;br&amp;gt; Flush: [[Einbech#Flush_Weapons|Obtained through Einbech Exchanger.]] {{#item: 311394}} or {{#item: 311404}}. The Flush Rubber Hammer provides more healing effectiveness at the cost of some ACD reduction &amp;lt;br&amp;gt;LoR: Dropped by Magaleta in Bio 3. Should be paired with {{#item:19244}} &amp;lt;br&amp;gt;  Wicked: [[Clock_Tower_Unknown_Basement#Wicked_Weapons|Obtained through Clock Tower Unknown Basement]] {{#item:311020}}, {{#item: 311050}}.&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +10 to +12 {{#item:460018}} &amp;lt;br&amp;gt; +10 to +12 [D] {{#item:460040}} &amp;lt;br&amp;gt; +7 to +12 [A] {{#item:460020}} || ISG: 2x {{#item: 29010}} &amp;lt;br&amp;gt; Glacier: Your choice for Slot 2 and 3. {{#item: 312094}} for Slot 1. &amp;lt;br&amp;gt; Bunny: [[Alice_Twisted_Madness#Mad_Bunny_2|Obtained through Alice Twisted Madness]]. {{#item:310853}}, {{#item:310875}}, or {{#item:310860}}&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +12 [A] {{#item:480231}} || [[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Obtained in Biosphere.]] {{#item:310938}} or {{#item:310935}}, {{#item: 4723}} or {{#item: 4744}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe ||  +11 to +13 [A] {{#item:470094}} &amp;lt;br&amp;gt; +11 [A] {{#item:470174}}  || Hero: [[Bioresearch_Laboratory#Great_Hero_/_Hero&#039;s-LT_Boots_Reform|Obtained in Bioresearch Labs]] {{#item:310912}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} &amp;lt;br&amp;gt; Glade: [[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Obtained in Biosphere.]] {{#item:310938}} or {{#item:310935}}, {{#item: 4723}} or {{#item: 4744}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490133}} || [[Constellation_Tower#Faint_and_Nebula_Armors|Obtained through Constellation Tower]]. You should still use this even without the {{#item:450170}} combo. &amp;lt;br&amp;gt; {{#item:310721}} or {{#item:310726}}, {{#item:313043}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490163}} &amp;lt;br&amp;gt; {{#item:2864}} &amp;lt;br&amp;gt; {{#item:490485}} || Hero: [[Hero&#039;s_Badge|Obtained from Biolabs 3 or 4 MVPs]]. To be paired with {{#item:470094}}. {{#item:310918}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} &amp;lt;br&amp;gt; LoC: [[Mora_Equipment#Master_of_Relics_(Arch_Bishop)|Obtained in Mora]] {{#item: 4803}}, {{#item: 4721}} &amp;lt;br&amp;gt; SoC: [[Circulation_of_Life_Accessories|Obtained as part of Hall of Life.]] {{#item:312981}}, {{#item:313001}}. Can use any Signet of Circulation&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
==== Shadow Gear ====&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24764}}&lt;br /&gt;
* Weapon: {{#item:24768}}&lt;br /&gt;
* Shield: {{#item:24746}}&lt;br /&gt;
* Shoes: {{#item:24763}}&lt;br /&gt;
* Earring: {{#item:24339}} or {{#item:24749}}&lt;br /&gt;
* Pendant: {{#item:24340}} or {{#item:24750}}&lt;br /&gt;
&lt;br /&gt;
==== Costume Stones and Pets ====&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]: Arch Bishop Combo: {{#item:1000857}}, {{#item:1000858}}, {{#item:1000859}} or {{#item:25708}}, and {{#item:25709}} &amp;lt;br&amp;gt;&lt;br /&gt;
If you need more FCT Reduction, {{#item:25067}} or the {{#item:25170}}{{#item:1000521}} combo can be used. &lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9140}}, {{#item:9120}}, and {{#item:9115}} are good choices.&lt;br /&gt;
&lt;br /&gt;
==== Cards ====&lt;br /&gt;
You can find a great list of cards to use in [[Madame_Celery&#039;s_Guide_to_MuhRO#Card_List|Celery&#039;s Guide]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:300174}}, {{#item:4582}}, or {{#item:300456}} || &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:300174}}, {{#item:27351}}, or {{#item:27396}} || &lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}} or {{#item:27114}} ||{{#item:300376}} should be used on a +12 armor&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27308}} or {{#item:31021}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:300379}} or {{#item:300465}}|| {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:27292}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:300095}}/{{#item:300091}} or {{#item:300188}}||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300077}}||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300077}} or {{#item:27343}}  || &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#FFFACD; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Magic DPS&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== Magic DPS ==&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
DPS Cardinal is a very fun build that provides a mix of supportive abilities and damage that allows you to thrive in both solo play and group play. While you won&#039;t be as tanky or have as many supportive abilities as the Full Support Cardinal, you will still have access to some useful buffs and skills like {{#skill:2041}} or {{#skill:54}}. Additionally, Arch Bishop&#039;s zero to low fixed cast requirements on {{#skill:2040}} and {{#skill:5273}} make it fairly newbie friendly. However, due to its main fourth class damage skill being Holy element, you will have to be careful where you level and farm, as you won&#039;t be able to damage holy element with it. However, Cardinal&#039;s newest skill {{#skill:6518}} should help greatly with this, as you can turn it neutral. You can even use {{#skill:6518}} as your main skill if you would like! &lt;br /&gt;
&lt;br /&gt;
Big shout out to Chyester for helping me test a few Cardinal builds.&lt;br /&gt;
&lt;br /&gt;
=== Relevant Skills ===&lt;br /&gt;
* {{#skill:5273}}: Your main damaging ability. Provides very strong damage to a target in a 9x9 AOE. This will be your highest DPS skill. &lt;br /&gt;
* {{#skill:6518}}: Your other main damaging ability. Provides very strong damage to a target in a 7x7 AOE. This skill can be turned into Neutral element with {{#item:12333}}. &lt;br /&gt;
* {{#skill:5279}}: A very powerful ground targeted ability with a 11x11 AOE. It does neutral damage which will be helpful against holy mobs. However, this skill has a 5s cooldown, so it should not be your main skill. &lt;br /&gt;
* {{#skill:5284}}: Provides decent damage to a target in a 7x7 AOE. It does significantly less damage than Arbitrium, but this skill only has a shorter .3s cooldown.&lt;br /&gt;
* {{#skill:2046}}: Decreases Holy resistances of all enemies on screen with a 90% chance.&lt;br /&gt;
* {{#skill:5281}}: Gives SPL/WIS/STA to a target.&lt;br /&gt;
* {{#skill:5271}}: Provides a buff to the target that allows them to ignore 25% MRES.&lt;br /&gt;
* {{#skill:5278}}: Restores HP and SP in an AOE and provides a huge 50 P.ATK and S.ATK buff. &lt;br /&gt;
* {{#skill:2040}}: For early leveling, Adoramus will be your main skill before you become a cardinal. {{#item:12333}} will make the skill do neutral damage.&lt;br /&gt;
&lt;br /&gt;
=== Stats and Traits ===&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the highest bonus in StatusMATK. It also provides the second-highest reduction in Variable Cast Time. &lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the third-highest bonus in StatusMATK. It also provides the highest reduction in Variable Cast Time from stats. Early on, you will want a lot of Dex, as your gear may not provide the VCT reduction you need. Later on, it will be a lower priority. However, I tend to keep a lot of dex in my full build, as I don&#039;t always use my full build in lieu of item drop rate gear.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves DPS by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK. However, I use more Dex than Luk because of the cast time reduction. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;SPL (110):&#039;&#039;&#039; Provides the highest bonus in S.MATK and your abilities will additionally scale off SPL.&lt;br /&gt;
# &#039;&#039;&#039;CON (100-110):&#039;&#039;&#039; Provides the second-highest bonus in S.MATK.&lt;br /&gt;
# &#039;&#039;&#039;WIS (50-82):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (0-32):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
&lt;br /&gt;
=== Gear Progression ===&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Magic Damage Classes, particularly for DPS Cardinal. As you read through, you can look at the [[Choi&#039;s_Guide_To_Magic#Magic_Gear_Progression|Magic Gear Progression Table on my Guide to Magic]]. This table will have links that will guide you to the relevant pages. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
==== Phase Eden ====&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
==== Phase One ====&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output (for now). &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For Arbitrium your fixed cast time is 1s and your Variable Cast time is 4s. &amp;lt;br&amp;gt;&lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. As both of your damaging abilities only have a 1s Fixed Cast Time, the Grace Boots should be enough for now. You can get the {{#item:100130}} to upgrade your grace gear. &amp;lt;br&amp;gt;&lt;br /&gt;
At Level 170, you will have access to the [[Illusion_of_Labyrinth_Equipment| Illusion of Labyrinth and its related equipment]]. The Illusion Morpheus Set will provide a good boost in damage, and a +9 {{#item:19428}} will give you Skill Cast Interruption Protection. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons.&amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, the Advanced Paradise Equipment does not provide a Middle or Lower Headgear, so getting middle and lower headgears will provide an easy upgrade. &lt;br /&gt;
&lt;br /&gt;
Additionally, while you are leveling as an Arch Bishop, you may want to invest in {{#item:24305}} and {{#item:24292}} as well as {{#item:25709}} and {{#item:25707}}, as both combos will reduce Adoramus Cooldown by 1s each. If you don&#039;t want to break the Advanced Paradise Shadow Combo, then you can just get the {{#item:25709}} and {{#item:25707}} combo. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:19428}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Hood. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420003}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +7 to +11 {{#item:450144}} or +7 to +9 {{#item:450094}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +7 to +11 {{#item:550031}} or +7 to +11 {{#item:550030}} || The benefit of the illusion weapons is the card slots. Early on, I recommend {{#item:300442}} as a cheaper card option. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:460018}} || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +11 {{#item:20948}} or +7 or +9 {{#item:480019}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:32238}} or {{#item:490020}} || Use the Grace Ring if you&#039;re using the Grace Set.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:32239}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Illusion of Underwater 2 and Illusion of Labyrinth are great places to farm zeny starting out, and you&#039;ll be able to get {{#item:100425}} and {{#item:100423}} to upgrade your gear or to make Safe to Refine tickets!&lt;br /&gt;
&lt;br /&gt;
==== Phase Two ====&lt;br /&gt;
1s Fixed Cast Reduction is what you need. However, 1.5s is better since some of your supportive skills have 1.5s Fixed Cast. It&#039;s up to you to decide whether you want to upgrade to 1.5s by getting the {{#item:470088}} with the {{#item:310602}} or whether you want to sit on the {{#item:470021}} until Phase Three. {{#skill:5279}} has a 2s Fixed Cast time, but you can worry about that later.&lt;br /&gt;
&lt;br /&gt;
The [[Brilliant_Light_Accessories| Brilliant]]/[[Sinful_Accessories| Sinful]] Sapphire Accessory Pairs give a good amount of damage and provide .2s and .3s FCT reduction respectively. With the {{#item:25170}} that gives .3s FCT reduction, you&#039;ll have a total of 1s or 1.1s FCT reduction. Additionally, you can get a {{#item:1000859}} for .5s FCT reduction. I do not recommend getting a {{#item:25067}}if it&#039;s too expensive, as you&#039;ll already have enough FCT!&amp;lt;br&amp;gt;&lt;br /&gt;
Moving forward, we&#039;re just working on damage; let&#039;s up those numbers!! &lt;br /&gt;
&lt;br /&gt;
Between the {{#item:450178}} and the {{#item:450207}}, both options are great. {{#item:450178}} provides more damage and {{#item:450207}} provides more tankiness. Generally, {{#item:450207}} will be cheaper, as you can buy the necessary enchantment stones from other players. However, this requires other players to have and be willing to sell those stones, which may not always be the case. {{#item:450178}}, however, requires farming of {{#item:1000405}} which may be grindier but more reliable. My recommendation if you plan on going the snow flower route is to make sure that the stones you need for the {{#item:450207}} are available. &lt;br /&gt;
&lt;br /&gt;
The Vesper Headgear is time-gated, requiring mysterious ores from a 24hr cooldown instance. You can try to farm these if you would like or buy these from a vendor.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410092}} || Unslotted versions are fine if you don&#039;t have a card to use. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} &amp;lt;br&amp;gt; {{#item:420003}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&amp;lt;br&amp;gt; Alternatively, you can continue to use CD in mouth combo for a while.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}}. [[Gray_Wolf_Equipment#Gray_Wolf_Armor_Enchantments| Gray Wolf Gear can be obtained after completing Episode 18 ]] &lt;br /&gt;
SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}}. [[Issgard_Equipment#Enchantment_Snow_Flower| Snow Flower gear can be obtained after completing Episode 19 ]]. Only get Snow Flower if the related Ice Flower Magic Stones are easily obtainable (available in vend). &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}. [[20_The_Immortal| Glacier gear can be obtained after completing Episode 20 ]].&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +9 {{#item:640033}} || {{#item:311353}}{{#item:311351}}{{#item:311349}}{{#item:311343}} &#039;&#039;&#039;Just buy this from a seller!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 or +11 {{#item:20948}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} &amp;lt;br&amp;gt; +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || &amp;lt;br&amp;gt; GW: {{#item:310602}}. The other enchants don&#039;t matter. &amp;lt;br&amp;gt; Glacier: {{#item:312076}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority: &lt;br /&gt;
# Shoes and Weapon&lt;br /&gt;
# Accessories and Minor Cast Stone  &lt;br /&gt;
# Armor and Headgears&lt;br /&gt;
# Garment and Shoes. &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Thanatos 11 and 12 are great places to farm at this point and in general, and you&#039;ll be able to farm the materials for your accessories. {{#item:12710}} will help tremendously to prevent the {{#skill:30}} debuff effect.&lt;br /&gt;
&lt;br /&gt;
==== Phase Three ====&lt;br /&gt;
You can sit pretty comfortably on the Phase Two gears for a while. The best spots to upgrade are probably the Garment and Shoes if you&#039;re still on Grace. Now would be a good time to start farming your [[Shadow_Gear|Shadow gear]] as well!&lt;br /&gt;
&lt;br /&gt;
Dim Glacier Weapons are a great place to start dipping your toes into the [[Grade_Enhancing| painful world of item grading]]! Luckily, the {{#item:101637}} helps ease you in. [[Issgard_Equipment|Dim Glacier and Snow equipment can be obtained after completing Episode 19]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}}|| GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || Arbitrium: {{#item:311458}}{{#item:311301}}{{#item:311301}} &amp;lt;br&amp;gt; Divinus Flos: {{#item:311458}}{{#item:313812}}{{#item:313812}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 {{#item:480125}} &amp;lt;br&amp;gt; +9 or +10 {{#item:450267}} || CMW: Please see below notes for more information on the convertible Wing &amp;lt;br&amp;gt; Glacier: {{#item:312070}} for Slot 2&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 [C] {{#item:470204}} || [[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub| to craft it]]&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Convertible_Wings| To craft]] the {{#item:480125}}, you&#039;ll need a +7 {{#item:20732}}, a +7 {{#item:20733}}, a +7 {{#item:16030}}, 5 {{#item:727}}, and 3 {{#item:27015}}.&lt;br /&gt;
* The {{#item:20732}} and {{#item:20733}} can be bought from the Mass Charleston npc with {{#item:6752}} which are farmed in the [[Charleston_Crisis| Charleston Crisis instance]] or exchanged for instance coins. They are also a random drop from the MVP in the Charleston Crisis&lt;br /&gt;
* The {{#item:16030}} require 300 {{#item:6751}}, 1 {{#item:1549}}, and 15 {{#item:6750}}, and will be exchanged with the Mass Charleston npc.&lt;br /&gt;
* The {{#item:1549}} requires 200 {{#item:999}}, 30 {{#item:7325}}, and a {{#item:1415}}. The {{#item:1549}} can be exchanged with the Gomer npc in Yuno with a mechanic class.&lt;br /&gt;
* You need Episode 15 done (you can use a clear ticket)&lt;br /&gt;
* You can use Safe to Refine Tickets on {{#item:20732}}, {{#item:20733}}, {{#item:16030}}, and {{#item:480125}}&lt;br /&gt;
&lt;br /&gt;
As mentioned, now would be a great time to work on your shadow gear, particularly your {{#item:24665}} and {{#item:24668}}!&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: [[Rudus|Rudus F4]] and [[Niflheim|Niflheim Dungeon F1]] will be great places to farm Zelunium and Shadowdecon until you&#039;re strong enough to farm in [[Niflheim|Niflheim Dungeon F2]] and [[Clock Tower Unknown Basement|Clock Tower Basement]]&lt;br /&gt;
&lt;br /&gt;
==== Phase Four ====&lt;br /&gt;
We&#039;re almost at End Game. Time to make some of the tougher gears. You can skip to Phase Five if you think you can comfortably get the Equipment from Constellation Tower (Hard), Alice Twisted Madness (Hard), Depth 1 and 2, and Hall of Life. &lt;br /&gt;
&lt;br /&gt;
For Arbitrium, the Time Dimension Combo will be the biggest upgrade for the build, and you will be dropping Vesper Helm for the TD Crown. However, Depth 2 is a very difficult map, so you won&#039;t be able to farm there until Phase 5. That being said, feel free to Grade and upgrade your Vesper Helm or keep it at +9 or +12 or continue to use the Survival Circlet-LT until you can get to the TD Combo. &lt;br /&gt;
&lt;br /&gt;
Please keep in mind that {{#item:480125}} provides a lot of VCT reduction which you may need as part of your build. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 4 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} &amp;lt;br&amp;gt; +9 to +11 {{#item:400111}} || &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} ||OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use {{#item:420066}} if you are using the Survival Circlet-LT&amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Do not change to Young Leaf until you switch to the Vesper Headgear. Any Young Leaf is fine; it&#039;s the enchants that matter. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}}|| Arbitrium: {{#item:311458}}{{#item:311301}}{{#item:311301}} &amp;lt;br&amp;gt; Divinus Flos: {{#item:311458}}{{#item:313812}}{{#item:313812}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} or &amp;lt;br&amp;gt; +10 or +11 [C] {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 {{#item:480125}} &amp;lt;br&amp;gt; +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || &amp;lt;br&amp;gt; DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, {{#item:312136}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490304}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but its a .05% chance.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#item:490052}} and {{#item:490053}} will still be useful to have while working on Phase 5 due to its race modifiers against dragon which will be very strong against Betelgeuse and Jabberwocky.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Gaebolg and Yorscalp Gear&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Gear]] are both powerful gears that will provide an increase in damage from Phase 4 (especially Yorscalp). However, due to the high cost of resources, high reputation costs, and the difficult mvps/instances needed to create and enchant these gears, I do not currently recommend them as an intermediate step between Phases 4 and 5. Instead, I recommend that you go directly to Phase 5.&lt;br /&gt;
&lt;br /&gt;
==== Phase Five ====&lt;br /&gt;
Phase Five revolves around the gear you get from Constellation Tower, Alice Twisted Madness, Biosphere Depths and Depths 2.&lt;br /&gt;
The Enchants on the Stellar Spell Seal provide a large boost in VCT reduction that you may need after losing the Convertible Magical Wing and Wolf Robe, so I would prioritize this if you are having trouble with VCT. &lt;br /&gt;
&lt;br /&gt;
Standalone, {{#item:450284}} is the better armor, particularly against bosses. However, you will still likely need {{#item:450173}} before being able to farm Biosphere Depths effectively. Additionally, {{#item:450173}} will be stronger with the rest of the Hall of Life gear. &lt;br /&gt;
&lt;br /&gt;
The Items from Alice Twisted Madness can provide S.Matk and Magic Damage with Element or provide a lot of VCT Reduction. You should get enchants according to the amount of VCT reduction you need for your build. &lt;br /&gt;
&lt;br /&gt;
Dependent on market prices of material and parties, you may be able to skip {{#item:480233}} and work on {{#item:480351}} and {{#item:490485}}. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12  [A]{{#item:400537}} || {{#item:4714}}, {{#item:312718}} or {{#item:312700}} or {{#item:312709}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550156}} &amp;lt;br&amp;gt; +12 [A] {{#item:550130}} || For the Time Gap Weapon, use the enchant you prefer. &amp;lt;br&amp;gt; For the Dimensions Weapon, use the enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} || MB: {{#item:310860}}, {{#item:310856}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 [A] {{#item:480233}} || {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice.&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}  &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:400537}} and {{#item:550130}}&lt;br /&gt;
# {{#item:450173}} and {{#item:490136}} with the {{#item:310711}}{{#item:310711}} enchants&lt;br /&gt;
# {{#item:410233}} and {{#item:420213}}&lt;br /&gt;
# {{#item:490136}} with the {{#item:313038}} enchant&lt;br /&gt;
&lt;br /&gt;
==== Phase Six ====&lt;br /&gt;
AKA the final phase. Phase Six involves the toughest gear to get from Hall of Life and Chapter 1.&lt;br /&gt;
&lt;br /&gt;
Shout out to Aewu for helping me with this section! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12  [A]{{#item:400537}} &amp;lt;br&amp;gt; +12[A]{{400983}}|| TDRC: {{#item:4714}}, {{#item:312718}} or {{#item:312700}} or {{#item:312709}}, {{#item:312759}} &amp;lt;br&amp;gt; Frontier: {{#item:4714}}, {{#item:312718}} or {{#item:312700}} or {{#item:312709}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550156}} &amp;lt;br&amp;gt; +12 [A] {{#item:550130}} &amp;lt;br&amp;gt; +12[A]{{#item:550176}}|| For the Time Gap Weapon, use the enchant you prefer. &amp;lt;br&amp;gt; For the Dimensions Weapon, use the enchant you prefer. &amp;lt;br&amp;gt; FAC: Use the Enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} || MB: {{#item:310860}}, {{#item:310856}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A]{{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A]{{#item:470338}}|| {{#item:313926}}, Your choice for Slot 3 and 4&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:480351}} and {{#item:490485}}&lt;br /&gt;
# {{#item:470338}}&lt;br /&gt;
&lt;br /&gt;
After completing Phase 6 for gear, you can work on Special Master Shadow Gear if you decide to go that route for shadow gear.&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
==== Shadow Gear ====&lt;br /&gt;
For more information on Magic Shadow Gear, please check out the [[Choi&#039;s_Guide_To_Magic#Shadow_Gear|Shadow Gear section on the Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24883}}&lt;br /&gt;
* Weapon: {{#item:24753}}&lt;br /&gt;
* Shield: {{#item:24754}}&lt;br /&gt;
* Shoes: {{#item:24884}}&lt;br /&gt;
* Earring: {{#item:24665}}&lt;br /&gt;
* Pendant: {{#item:24668}}&lt;br /&gt;
&lt;br /&gt;
For Special Master Shadow Gear: &lt;br /&gt;
* Armor: {{#item:24997}}&lt;br /&gt;
* Weapon: {{#item:24792}}&lt;br /&gt;
* Shield: {{#item:24793}}&lt;br /&gt;
* Shoes: {{#item:24998}}&lt;br /&gt;
* Earring: {{#item:24999}}&lt;br /&gt;
* Pendant: {{#item:1270000}}&lt;br /&gt;
&lt;br /&gt;
==== Costume Stones and Pets ====&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]: &amp;lt;br&amp;gt;&lt;br /&gt;
* Arch Bishop Combo: {{#item:1000857}}, {{#item:1000859}}, and {{#item:25709}}/{{#item:1000019}}&lt;br /&gt;
* Cardinal Combo: {{#item:1000857}}, {{#item:1000859}}, {{#item:1001325}})&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9134}} and Icewind Egg (9147) are good choices.&lt;br /&gt;
&lt;br /&gt;
==== Cards ====&lt;br /&gt;
You can find a list of cards to use in my [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:27309}} or {{#item:4366}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:300252}} or {{#item:4169}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}}, {{#item:300529}}, {{#item:300308}}, or {{#item:4409}} || {{#item:300529}} Pairs with {{#item:300521}}.&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27384}}, {{#item:300455}}, or {{#item:4394}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:27385}} or {{#item:300379}} || {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300375}}, {{#item:300521}},  {{#item:300424}}, {{#item:300122}}, or {{#item:300272}} || {{#item:300272}} pairs with {{#item:4394}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}}, {{#item:300458}}, or {{#item:300188}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300464}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300448}} || &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_Magic_and_Support_Cardinal_Guide&amp;diff=59272</id>
		<title>Choi&#039;s Magic and Support Cardinal Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_Magic_and_Support_Cardinal_Guide&amp;diff=59272"/>
		<updated>2026-04-01T04:00:00Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Phase Six */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Cardinal]]&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
The main purpose of this guide is to provide information on the gear progression for Magic Damage and Full Support Cardinal Builds. For Magic builds, this guide should be read in tandem with [[Choi&#039;s Guide To Magic]] which provides more general information about magic classes. However, as the gear and concepts are similar across different builds, this guide should also be helpful for other magic builds. Please feel free to reach out to me (IGN: Choi or Light) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
Also, I wanted to say thank you to everyone who has helped me, as I learned and continue to learn Cardi!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: August 12th, 2025&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Cardinal is one of the most popular Support Builds with very useful supportive abilities and powerful heals. However, it also has strong magic builds and can be used for solo play and farming. It also has a physical build, but I won&#039;t be covering that. &lt;br /&gt;
&lt;br /&gt;
This build will have two full sections for Support and Magic. Expand the sections below for more information! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#FFFACD; text-align: center; font-size: 150%;&amp;quot;&lt;br /&gt;
|  Full Support&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== Full Support == &lt;br /&gt;
=== Notes ===&lt;br /&gt;
Cardinal is one of the most popular support builds in the game, as it provides a plethora of supportive buffs and has strong heals. Additionally, due to {{#skill:5269}} scaling off the target&#039;s HP, Cardinal can work very effectively as a tank. However, as solo farming is the main activity people do and party play is limited, you will have difficulty gearing or leveling, so I don&#039;t recommend this as your first class unless you are playing with a group of friends or a guild. &lt;br /&gt;
&lt;br /&gt;
Due to it being full support, Cardinal focuses more heavily on stats and bonuses that other classes might not focus as much on. Cardinal is also a pretty flexible build, so you can adjust your build according to what works best for you! Whether you want to be the tankiest cardinal on the server, buff your friends 7.14 times per second, or have the strongest heal you can have, it&#039;s totally up to you. However, here is how I, personally, prioritize my stats: &lt;br /&gt;
# Cast Time Reduction: Generally, your goal will be to reach instant cast or near instant cast in the end game, so you will want to make sure you have enough FCT Reduction and VCT Reduction. Due to the +17 int and dex provided by {{#skill:2041}} and the stats you can afford not indexing into damage, so I opt for VCT reduction through Stats rather than gear. This means you will want reduction by getting your ((Dex x 2) + INT) = 530. However, 100% VCT reduction through gear is just as viable, and you can opt for this route as well. &lt;br /&gt;
# Tankiness: Overall, HP and resists, are super effective on Cardinal. Since {{#skill:5269}} scales off the target&#039;s HP, your healing will scale off your own HP if you cast it on yourself. Additionally, since you won&#039;t be sacrificing stats for damage, you can afford to invest in tank stats. &lt;br /&gt;
# After Cast Delay Reduction: Many of a Cardinal&#039;s main supportive abilities have zero to low cooldowns but high after cast delay. For example, {{#skill:78}} has 0 cooldown but 3s After Cast Delay. As such, After Cast Delay Reduction is a stat that I index very highly into. &lt;br /&gt;
#* Note: If you want to have Max Lex Aeterna spam, you will need 96% After Cast Delay Reduction&lt;br /&gt;
# Attack Speed: Attack Speed decreases the animation delay of your skills. Once you hit enough After Cast Delay Reduction, your skills will start being gated by your attack speed. As such, Attack Speed is a very useful stat for Cardinals&lt;br /&gt;
# Healing Effectiveness and H.Plus: Boosts the strength of your heals. If you think you are already tanky enough and have enough ACD and ASPD, then healing effectiveness will help boost your support abilities. &lt;br /&gt;
&lt;br /&gt;
Also big shout out to Miku Kitsune for his recommendations on this.&lt;br /&gt;
&lt;br /&gt;
=== Relevant Skills ===&lt;br /&gt;
* {{#skill:5269}}: One of the most powerful new abilities as a Cardinal. The ability heals in a 9x9 area based on a percentage of the target&#039;s max HP. If you go a tankier build, you&#039;ll be able to heal your team solely based on your HP.&lt;br /&gt;
* {{#skill:5280}}: Mediale requires your team members to be next to you. Dilectio Heal provides a powerful targeted heal in a 7x7 area around the target. &lt;br /&gt;
* {{#skill:2051}}: An incredibly strong single target heal. By default, it has a long 3s cooldown. However, with {{#item:2864}} and {{#item:4803}} the skill cooldown will go to 0. &lt;br /&gt;
* {{#skill:54}}: The reason that Priest classes have been coveted in party play since second classes were introduced. The skill will resurrect your party member. &lt;br /&gt;
* {{#skill:1014}}: The Panic button. Sacrifices your HP to resurrect all fallen party members on screen. Make sure to carry around {{#item:607}} for this. &lt;br /&gt;
* {{#skill:5268}}: Fully Restores the target&#039;s HP which will be useful for you or other tanky members if they become low HP.&lt;br /&gt;
* {{#skill:78}}: A Targeted debuff that makes the target take double the damage. &lt;br /&gt;
* {{#skill:5072}}: Gives {{#skill:78}} effect in an AOE. However, the cooldown is significantly longer.  &lt;br /&gt;
* {{#skill:2041}}: Provides Blessing effect to your whole party. At Max skill level, Clementia provides a bigger buff than blessing, granting 17 STR, INT, and DEX. &lt;br /&gt;
* {{#skill:2042}}: Provides Increase Agi effect to your whole party. At Max skill level, Cantocandidus provides 19 AGI. &lt;br /&gt;
* {{#skill:2045}}: Provides Kyrie Eleison effect to your whole party. At Max skill level, Praefatio blocks 16 hits. &lt;br /&gt;
* {{#skill:5281}}: Gives SPL/WIS/STA to a target.&lt;br /&gt;
* {{#skill:5282}}: Gives POW/CRT/CON to a target.&lt;br /&gt;
* {{#skill:5278}}: Restores HP and SP in an AOE and provides a huge 50 P.ATK and S.ATK buff. &lt;br /&gt;
* {{#skill:5271}}: Provides a buff to the target that allows them to ignore 25% MRES.&lt;br /&gt;
* {{#skill:5272}}: Provides a buff to the target that allows them to ignore 25% RES.&lt;br /&gt;
* {{#skill:5275}}: Provides a buff to the target that gives 10 C.Rate.&lt;br /&gt;
* {{#skill:5011}}: Self Buff that increases your Healing Power but increases your SP costs by 300%&lt;br /&gt;
* {{#skill:2047}}: Recovers Freezing, Stone Curse, Dark Curse, Frozen, Crystallization, and Burning status effects of all party members and gives a Max HP buff. However, it should be noted that status effects are much rarer in fourth classes. &lt;br /&gt;
* {{#skill:2048}}: Recovers Silence, Sleep, Stun Curse, Howling, and Deep Sleep status effects of all party members and gives a critical damage buff. However, it should be noted that status effects are much rarer in fourth classes.&lt;br /&gt;
&lt;br /&gt;
There are other useful abilities, but these are the ones that I use the most often. In general, playing Cardinal may feel like playing the piano with all the keys you will press!&lt;br /&gt;
&lt;br /&gt;
=== Stats and Traits ===&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the highest reduction in Variable Cast Time from stats. It also provides the third-highest bonus in StatusMATK. You will want enough Dex to reach full VCT reduction.&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the the second-highest reduction in Variable Cast Time. It also provides the highest bonus in StatusMATK. You will want enough Int to reach full VCT reduction.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves cast speed by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK.&lt;br /&gt;
Note: If you opt to go for VCT Reduction through gear rather than stats, you can reduce your DEX significantly. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;WIS (72-110):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (72-110):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
# &#039;&#039;&#039;CRT (72-110):&#039;&#039;&#039; Provides H.Plus. Generally, I prioritize STA and WIS over CRT, but if you want very strong heals, feel free to max this.&lt;br /&gt;
&lt;br /&gt;
Additionally, you can use this chart to see what healing skills benefit from which stat/substat: &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cardi healing effectiveness.png|Cardi healing effectiveness.png]]&lt;br /&gt;
&lt;br /&gt;
=== Gear Progression ===&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Full Support Cardinal. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
==== Phase Eden ====&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
==== Phase One ====&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your tankiness. &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For Cardinal, 1.5s Fixed Cast Reduction should be enough for the majority of your skills. However, some of your abilities will have 2s Fixed Cast, but you can aim for 1s or 1.5s for now. In general, some cast time is less punishing for Cardinals. &lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. You can get the {{#item:100130}} to upgrade your grace gear.&amp;lt;br&amp;gt;&lt;br /&gt;
At Level 160, you will have access to [[Illusion_of_Luanda| Illusion of Luanda&#039;s Goibne Gear]] and [[Illusion_of_Twins| Illusion of Twins&#039; Sprint Gear]]. Both sets are very useful and the full combos can provide a mix of tankiness, ACD reduction, and .7s FCT reduction. For FCT reduction, you can also use {{#item:1000857}} for .5s FCT reduction and {{#item:25170}} or {{#item:25067}} for .3s or .5s FCT reduction respectively. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Of the two Illusion sets, I recommend the Illusion Sprint Set as the transition to Phase Two will be the smoothest. However, both are powerful, and you will also be using pieces of both sets. &lt;br /&gt;
&lt;br /&gt;
For all of the Illusion Gear, if you plan on using them for a while, you can enchant them with double {{#item: 29010}}{{#item: 29010}} and upgrade them to +11 for a big boost in HP. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +10 {{#item:19366}}||&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || || There&#039;s no good lower headgear worth getting at this point.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450182}} &amp;lt;br&amp;gt; +9 to +10 {{#item:15348}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:16063}} or {{#item: 590029}} || &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +10 {{#item:460018}} || If you plan to use the ISG for a while, you can enchant it with 2x {{#item: 29010}}&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +10 {{#item:20923}} &amp;lt;br&amp;gt; {{#item:480106}} || Only use the Goibne&#039;s Spaulders if you&#039;re using the full Goibne&#039;s Combo &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +9 to +11 {{#item:470066}} &amp;lt;br&amp;gt; +7 to +10 {{#item:22192}} &amp;lt;br&amp;gt; +7 {{#item:470021}} || Early on you can use Grace Shoes, but you will want to get the Gray Wolf or Glacier Shoes quickly. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490120}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490121}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Phase Two ====&lt;br /&gt;
Phase Two is a very serviceable and budget-friendly build, and this is the build that I would recommend for players who are just making an alt cardi. With Phase Two, you should be very comfortable with joining public parties to support. &amp;lt;br&amp;gt;&lt;br /&gt;
The Illusion Goibne and Illusion Sprint Combo from the previous Phase are quite strong and provide a lot of After Cast Delay Reduction, HP, and Fixed Cast Reduction that you will need, so I would pivot off of these slowly. Instead, the first upgrade you should focus on is the {{#item:16099}} which will give you a big bonus in After Cast Delay. &amp;lt;br&amp;gt;&lt;br /&gt;
Afterwards, if you were using the Goibne&#039;s Set, then you should focus on getting your shoes of choice, as you will need the FCT reduction before switching out other gear. If you were using Sprint Set then you can go for the {{#item: 19439}} and {{#item:20749}} combo and {{#item:18972}} before working on your shoes. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After finishing your shoes and obtaining the FCT requirement, you can start replacing other pieces of your gear. &lt;br /&gt;
&lt;br /&gt;
{{#item:2864}} is an interesting item, as with the {{#item: 4803}} enchant, the cooldown on {{#skill:2051}} will be reduced to 0. If you are finding yourself healing others often, I would recommend this item. If you are mainly supporting through buffs, then the Safety Combo will be best. &lt;br /&gt;
&lt;br /&gt;
The {{#item:15399}} and the {{#item:32248}}/{{#item:32249}} and {{#item:32251}} will provide much more tanky stats. The {{#item:450182}}{{#item:490120}}{{#item:490121}} will provide more ACD Reduction. &lt;br /&gt;
&lt;br /&gt;
Also big shout out to Soothing and [[Fuka&#039;s Serious Guide for FS Cardinal]] both of whom I used as a reference for this phase. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +10 to +12 {{#item:18972}} &amp;lt;br&amp;gt; +11 {{#item:400465}}|| Old Mitra: [[Bio_5:_The_Bed_of_Honor_(Nightmare_Biolab)#Bio_5_Headgears|Obtained in Nightmare Biolabs]]. {{#item:29101}}, {{#item:4724}} or {{#item:4744}} &amp;lt;br&amp;gt; Thanatos: [[Drooping_Thanatos&#039;s_Dolor-LT|Obtained through item reform]]. Sacrifices tanky stats for more ACD Reduction. {{#item:29103}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:400002}} &amp;lt;br&amp;gt; {{#item:410091}} || [[Victorious Wing Ears|Victory Wing Ears can be enchanted]] &amp;lt;br&amp;gt; Cor Core Booster is a fine option if you don&#039;t have a card. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:19439}}|| [[Bioresearch_Laboratory#Vicious_Mind_Aura|Obtained from Bioresearch Laboratory]]. The {{#item:19439}} combos with the {{#item:20749}}. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +10 to +12 {{#item:15399}} &amp;lt;br&amp;gt; +11 {{#item:450182}}|| [[Odin#Odin&#039;s_Past_Dungeon|Obtained from Odin&#039;s Past.]] {{#item:310078}}, {{#item:4900}} or {{#item:4747}}, {{#item:4900}} or {{#item:4747}} &amp;lt;br&amp;gt; Sprint: 2x {{#item: 29010}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +11 {{#item:16099}} || [[Einbech#Equipment|To Obtain the Rubber Hammer]]. [[Einbech#Einbech_Enchants|The Rubber Hammer can be enchanted as well.]] &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 [D] {{#item:460040}} || ISG: 2x {{#item: 29010}} &amp;lt;br&amp;gt; Glacier: Your choice for Slot 2 and 3. {{#item: 312094}} for Slot 1. &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +10 {{#item:20749}} || [[Fallen_Warrior_Manteau|Obtained in Nightmare Biolabs]]. The {{#item:20749}} needs to be the slotted version&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +11 {{#item:470094}} &amp;lt;br&amp;gt; 9 to +11 {{#item:470116}} &amp;lt;br&amp;gt; +11 {{#item:470066}} || Hero: [[Bioresearch_Laboratory#Great_Hero_/_Hero&#039;s-LT_Boots_Reform|Obtained in Bioresearch Labs]] {{#item:310912}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} &amp;lt;br&amp;gt; SF: [[Issgard_Equipment#Snow_Flower_Footgears|Obtained through Episode 19.]] {{#item:1000736}} and your choice for Slot 4. Slot 2 can be ignored. &amp;lt;br&amp;gt; Sprint: 2x {{#item: 29010}}. Can be used if you continue to use the full Sprint combo.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:2864}} &amp;lt;br&amp;gt; {{#item:32248}}/{{#item:32249}} &amp;lt;br&amp;gt; {{#item:490120}} || LoC: [[Mora_Equipment#Master_of_Relics_(Arch_Bishop)|Obtained in Mora]] {{#item: 4803}}, {{#item: 4721}} &amp;lt;br&amp;gt; Safety: [[Einbech#Einbech_Enchants|Obtained in Einbech Dungeons.]] &amp;lt;br&amp;gt; Sprint: The Sprint Accessory combo can be continued to use if you are using {{#item:450182}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490163}} &amp;lt;br&amp;gt; {{#item:32251}} &amp;lt;br&amp;gt; {{#item:490121}}|| Hero: [[Hero&#039;s_Badge|Obtained from Biolabs 3 or 4 MVPs]]. To be paired with {{#item:470094}}. {{#item:310918}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} &amp;lt;br&amp;gt; Safety:  [[Einbech#Einbech_Enchants|Obtained in Einbech Dungeons.]] Paired with Safety Pendant &amp;lt;br&amp;gt; Sprint: The Sprint Accessory combo can be continued to use if you are using {{#item:450182}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Phase Three ====&lt;br /&gt;
You should feel overall pretty good with your build after Phase Two. However, there are a lot of ways you can improve your gear greatly. After Phase Three you should feel comfortable tanking the hardest MvPs and dungeons. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The biggest bonus will be from the Nebula and Stellar Seal combo or the Glade Rune Gear. The Nebula combo will provide more HP than the Glade Rune Combo, but the Glade Rune Armor will provide more ACD Reduction. Stamina Nebula: 133% bonus HP and 40% healing effectiveness as well as some resistances while the Glade Rune Armor + Combo will provide 95% bonus HP and 15% ACD Reduction as well as some STA. Both are great options. &lt;br /&gt;
During Phase Two, I highly recommend joining public Constellation Tower and Alice runs or running them with your friends to start getting the materials for CT and Alice gear. &lt;br /&gt;
&lt;br /&gt;
In this phase, I would consider whether you will go for VCT Reduction through Stats or through Gears. &lt;br /&gt;
* For VCT through Stats, you can ignore any enchants that provide VCT reduction %. Instead, lean more towards Dex over Vit enchants, but having some Vit enchants is not bad. You will want to find a balance though. Generally, if you are using more DEX than VIT in your base stats VIT to get instant cast, then DEX enchants are better and vis-versa.&lt;br /&gt;
* For VCT through Gear, you will forgo any DEX enchants and opt for VIT instead. Additionally, you should look for more VCT Reduction %, but just make sure that you aren&#039;t wasting any enchants or gears after you hit 100% VCT Reduction. &lt;br /&gt;
Some gears and enchants to consider when going through VCT through Gear: &lt;br /&gt;
* {{#item:19480}} and {{#item:400465}} will provide you VCT%, whereas {{#item:18972}} and {{#item:400537}} will not.&lt;br /&gt;
* VCT% enchants will be important on {{#item:16099}}, {{#item: 590049}}, and {{#item:1659}}&lt;br /&gt;
* {{#item:490163}} and {{#item:490485}} can provide you VCT%, whereas {{#item:2864}} will not. &lt;br /&gt;
* {{#item:24749}} and {{#item:24750}} can be used instead of {{#item:24339}} and {{#item:24340}}&lt;br /&gt;
* Note that your shadow gear can also be enchanted with VCT% options. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +10 to +12 {{#item:18972}} &amp;lt;br&amp;gt; +11 [C] {{#item:400537}} &amp;lt;br&amp;gt; +10 to +12 {{#item:19480}} &amp;lt;br&amp;gt; +11 [C] {{#item:400465}}|| Mitra: {{#item:29101}}, {{#item:4724}} or {{#item:4744}} &amp;lt;br&amp;gt; TD: [[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Obtained in Depth 2.]] {{#item:312779}}, {{#item:312706}} or {{#item:312700}}, {{#item:4714}} or {{#item:4744}} &amp;lt;br&amp;gt; Temporal: [[Temporal_Circlet|Obtained through Old Glast Heim Challenge Mode.]] {{#item:29101}}, {{#item:29680}} or {{#item:29677}}, {{#item:4743}} or {{#item:4713}} &amp;lt;br&amp;gt; Thanatos: [[Drooping_Thanatos&#039;s_Dolor-LT|Obtained through item reform]]. Sacrifices tanky stats for more ACD Reduction. {{#item:29103}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} || HP or ACD reduction enchants should be the main focus. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420269}} &amp;lt;br&amp;gt; {{#item:19244}} || Ace: Resistances (DEF, MDEF, RES, MRES), attack speed, or healing effectiveness enchants should be the main focus. I recommend using {{#item:102677}} or {{#item:100488}}. &amp;lt;br&amp;gt; Rosary: [[Equipment_Crafting#Orbs_of_Survival,_Survival_Circlet,_Heart_Wings_Hairband,_Rosary&#039;s_Necklace,_Drooping_Gunslinger|Can be obtained through Equipment Crafting]]&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A] {{#item:450170}} &amp;lt;br&amp;gt; +12 [A] {{#item:450243}} || Nebula: [[Constellation_Tower#Faint_and_Nebula_Armors| Obtained through Constellation Tower]]. I highly recommend Stamina over Wisdom. {{#item:310679}}, {{#item:310744}} or {{#item:310741}}, {{#item:4723}} or {{#item:4744}} &amp;lt;br&amp;gt; Glade: The full Glade combo will provide less HP than the nebula combo, but the Armor should provide more ACD Reduction. &lt;br /&gt;
|-&lt;br /&gt;
| Weapon ||  +11 {{#item:16099}} &amp;lt;br&amp;gt; +11 {{#item: 590049}} &amp;lt;br&amp;gt; +10 to +12 {{#item:1659}} &amp;lt;br&amp;gt; +10 to +12 [A] {{#item: 590036}} || Rubber:  [[Einbech#Equipment|To Obtain the Rubber Hammer]]. [[Einbech#Einbech_Enchants|The Rubber Hammer can be enchanted as well.]] &amp;lt;br&amp;gt; Flush: [[Einbech#Flush_Weapons|Obtained through Einbech Exchanger.]] {{#item: 311394}} or {{#item: 311404}}. The Flush Rubber Hammer provides more healing effectiveness at the cost of some ACD reduction &amp;lt;br&amp;gt;LoR: Dropped by Magaleta in Bio 3. Should be paired with {{#item:19244}} &amp;lt;br&amp;gt;  Wicked: [[Clock_Tower_Unknown_Basement#Wicked_Weapons|Obtained through Clock Tower Unknown Basement]] {{#item:311020}}, {{#item: 311050}}.&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +10 to +12 {{#item:460018}} &amp;lt;br&amp;gt; +10 to +12 [D] {{#item:460040}} &amp;lt;br&amp;gt; +7 to +12 [A] {{#item:460020}} || ISG: 2x {{#item: 29010}} &amp;lt;br&amp;gt; Glacier: Your choice for Slot 2 and 3. {{#item: 312094}} for Slot 1. &amp;lt;br&amp;gt; Bunny: [[Alice_Twisted_Madness#Mad_Bunny_2|Obtained through Alice Twisted Madness]]. {{#item:310853}}, {{#item:310875}}, or {{#item:310860}}&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +12 [A] {{#item:480231}} || [[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Obtained in Biosphere.]] {{#item:310938}} or {{#item:310935}}, {{#item: 4723}} or {{#item: 4744}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe ||  +11 to +13 [A] {{#item:470094}} &amp;lt;br&amp;gt; +11 [A] {{#item:470174}}  || Hero: [[Bioresearch_Laboratory#Great_Hero_/_Hero&#039;s-LT_Boots_Reform|Obtained in Bioresearch Labs]] {{#item:310912}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} &amp;lt;br&amp;gt; Glade: [[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Obtained in Biosphere.]] {{#item:310938}} or {{#item:310935}}, {{#item: 4723}} or {{#item: 4744}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490133}} || [[Constellation_Tower#Faint_and_Nebula_Armors|Obtained through Constellation Tower]]. You should still use this even without the {{#item:450170}} combo. &amp;lt;br&amp;gt; {{#item:310721}} or {{#item:310726}}, {{#item:313043}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490163}} &amp;lt;br&amp;gt; {{#item:2864}} &amp;lt;br&amp;gt; {{#item:490485}} || Hero: [[Hero&#039;s_Badge|Obtained from Biolabs 3 or 4 MVPs]]. To be paired with {{#item:470094}}. {{#item:310918}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} &amp;lt;br&amp;gt; LoC: [[Mora_Equipment#Master_of_Relics_(Arch_Bishop)|Obtained in Mora]] {{#item: 4803}}, {{#item: 4721}} &amp;lt;br&amp;gt; SoC: [[Circulation_of_Life_Accessories|Obtained as part of Hall of Life.]] {{#item:312981}}, {{#item:313001}}. Can use any Signet of Circulation&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
==== Shadow Gear ====&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24764}}&lt;br /&gt;
* Weapon: {{#item:24768}}&lt;br /&gt;
* Shield: {{#item:24746}}&lt;br /&gt;
* Shoes: {{#item:24763}}&lt;br /&gt;
* Earring: {{#item:24339}} or {{#item:24749}}&lt;br /&gt;
* Pendant: {{#item:24340}} or {{#item:24750}}&lt;br /&gt;
&lt;br /&gt;
==== Costume Stones and Pets ====&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]: Arch Bishop Combo: {{#item:1000857}}, {{#item:1000858}}, {{#item:1000859}} or {{#item:25708}}, and {{#item:25709}} &amp;lt;br&amp;gt;&lt;br /&gt;
If you need more FCT Reduction, {{#item:25067}} or the {{#item:25170}}{{#item:1000521}} combo can be used. &lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9140}}, {{#item:9120}}, and {{#item:9115}} are good choices.&lt;br /&gt;
&lt;br /&gt;
==== Cards ====&lt;br /&gt;
You can find a great list of cards to use in [[Madame_Celery&#039;s_Guide_to_MuhRO#Card_List|Celery&#039;s Guide]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:300174}}, {{#item:4582}}, or {{#item:300456}} || &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:300174}}, {{#item:27351}}, or {{#item:27396}} || &lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}} or {{#item:27114}} ||{{#item:300376}} should be used on a +12 armor&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27308}} or {{#item:31021}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:300379}} or {{#item:300465}}|| {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:27292}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:300095}}/{{#item:300091}} or {{#item:300188}}||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300077}}||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300077}} or {{#item:27343}}  || &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#FFFACD; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Magic DPS&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== Magic DPS ==&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
DPS Cardinal is a very fun build that provides a mix of supportive abilities and damage that allows you to thrive in both solo play and group play. While you won&#039;t be as tanky or have as many supportive abilities as the Full Support Cardinal, you will still have access to some useful buffs and skills like {{#skill:2041}} or {{#skill:54}}. Additionally, Arch Bishop&#039;s zero to low fixed cast requirements on {{#skill:2040}} and {{#skill:5273}} make it fairly newbie friendly. However, due to its main fourth class damage skill being Holy element, you will have to be careful where you level and farm, as you won&#039;t be able to damage holy element with it. However, Cardinal&#039;s newest skill {{#skill:6518}} should help greatly with this, as you can turn it neutral. You can even use {{#skill:6518}} as your main skill if you would like! &lt;br /&gt;
&lt;br /&gt;
Big shout out to Chyester for helping me test a few Cardinal builds.&lt;br /&gt;
&lt;br /&gt;
=== Relevant Skills ===&lt;br /&gt;
* {{#skill:5273}}: Your main damaging ability. Provides very strong damage to a target in a 9x9 AOE. This will be your highest DPS skill. &lt;br /&gt;
* {{#skill:6518}}: Your other main damaging ability. Provides very strong damage to a target in a 7x7 AOE. This skill can be turned into Neutral element with {{#item:12333}}. &lt;br /&gt;
* {{#skill:5279}}: A very powerful ground targeted ability with a 11x11 AOE. It does neutral damage which will be helpful against holy mobs. However, this skill has a 5s cooldown, so it should not be your main skill. &lt;br /&gt;
* {{#skill:5284}}: Provides decent damage to a target in a 7x7 AOE. It does significantly less damage than Arbitrium, but this skill only has a shorter .3s cooldown.&lt;br /&gt;
* {{#skill:2046}}: Decreases Holy resistances of all enemies on screen with a 90% chance.&lt;br /&gt;
* {{#skill:5281}}: Gives SPL/WIS/STA to a target.&lt;br /&gt;
* {{#skill:5271}}: Provides a buff to the target that allows them to ignore 25% MRES.&lt;br /&gt;
* {{#skill:5278}}: Restores HP and SP in an AOE and provides a huge 50 P.ATK and S.ATK buff. &lt;br /&gt;
* {{#skill:2040}}: For early leveling, Adoramus will be your main skill before you become a cardinal. {{#item:12333}} will make the skill do neutral damage.&lt;br /&gt;
&lt;br /&gt;
=== Stats and Traits ===&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the highest bonus in StatusMATK. It also provides the second-highest reduction in Variable Cast Time. &lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the third-highest bonus in StatusMATK. It also provides the highest reduction in Variable Cast Time from stats. Early on, you will want a lot of Dex, as your gear may not provide the VCT reduction you need. Later on, it will be a lower priority. However, I tend to keep a lot of dex in my full build, as I don&#039;t always use my full build in lieu of item drop rate gear.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves DPS by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK. However, I use more Dex than Luk because of the cast time reduction. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;SPL (110):&#039;&#039;&#039; Provides the highest bonus in S.MATK and your abilities will additionally scale off SPL.&lt;br /&gt;
# &#039;&#039;&#039;CON (100-110):&#039;&#039;&#039; Provides the second-highest bonus in S.MATK.&lt;br /&gt;
# &#039;&#039;&#039;WIS (50-82):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (0-32):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
&lt;br /&gt;
=== Gear Progression ===&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Magic Damage Classes, particularly for DPS Cardinal. As you read through, you can look at the [[Choi&#039;s_Guide_To_Magic#Magic_Gear_Progression|Magic Gear Progression Table on my Guide to Magic]]. This table will have links that will guide you to the relevant pages. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
==== Phase Eden ====&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
==== Phase One ====&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output (for now). &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For Arbitrium your fixed cast time is 1s and your Variable Cast time is 4s. &amp;lt;br&amp;gt;&lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. As both of your damaging abilities only have a 1s Fixed Cast Time, the Grace Boots should be enough for now. You can get the {{#item:100130}} to upgrade your grace gear. &amp;lt;br&amp;gt;&lt;br /&gt;
At Level 170, you will have access to the [[Illusion_of_Labyrinth_Equipment| Illusion of Labyrinth and its related equipment]]. The Illusion Morpheus Set will provide a good boost in damage, and a +9 {{#item:19428}} will give you Skill Cast Interruption Protection. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons.&amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, the Advanced Paradise Equipment does not provide a Middle or Lower Headgear, so getting middle and lower headgears will provide an easy upgrade. &lt;br /&gt;
&lt;br /&gt;
Additionally, while you are leveling as an Arch Bishop, you may want to invest in {{#item:24305}} and {{#item:24292}} as well as {{#item:25709}} and {{#item:25707}}, as both combos will reduce Adoramus Cooldown by 1s each. If you don&#039;t want to break the Advanced Paradise Shadow Combo, then you can just get the {{#item:25709}} and {{#item:25707}} combo. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:19428}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Hood. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420003}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +7 to +11 {{#item:450144}} or +7 to +9 {{#item:450094}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +7 to +11 {{#item:550031}} or +7 to +11 {{#item:550030}} || The benefit of the illusion weapons is the card slots. Early on, I recommend {{#item:300442}} as a cheaper card option. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:460018}} || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +11 {{#item:20948}} or +7 or +9 {{#item:480019}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:32238}} or {{#item:490020}} || Use the Grace Ring if you&#039;re using the Grace Set.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:32239}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Illusion of Underwater 2 and Illusion of Labyrinth are great places to farm zeny starting out, and you&#039;ll be able to get {{#item:100425}} and {{#item:100423}} to upgrade your gear or to make Safe to Refine tickets!&lt;br /&gt;
&lt;br /&gt;
==== Phase Two ====&lt;br /&gt;
1s Fixed Cast Reduction is what you need. However, 1.5s is better since some of your supportive skills have 1.5s Fixed Cast. It&#039;s up to you to decide whether you want to upgrade to 1.5s by getting the {{#item:470088}} with the {{#item:310602}} or whether you want to sit on the {{#item:470021}} until Phase Three. {{#skill:5279}} has a 2s Fixed Cast time, but you can worry about that later.&lt;br /&gt;
&lt;br /&gt;
The [[Brilliant_Light_Accessories| Brilliant]]/[[Sinful_Accessories| Sinful]] Sapphire Accessory Pairs give a good amount of damage and provide .2s and .3s FCT reduction respectively. With the {{#item:25170}} that gives .3s FCT reduction, you&#039;ll have a total of 1s or 1.1s FCT reduction. Additionally, you can get a {{#item:1000859}} for .5s FCT reduction. I do not recommend getting a {{#item:25067}}if it&#039;s too expensive, as you&#039;ll already have enough FCT!&amp;lt;br&amp;gt;&lt;br /&gt;
Moving forward, we&#039;re just working on damage; let&#039;s up those numbers!! &lt;br /&gt;
&lt;br /&gt;
Between the {{#item:450178}} and the {{#item:450207}}, both options are great. {{#item:450178}} provides more damage and {{#item:450207}} provides more tankiness. Generally, {{#item:450207}} will be cheaper, as you can buy the necessary enchantment stones from other players. However, this requires other players to have and be willing to sell those stones, which may not always be the case. {{#item:450178}}, however, requires farming of {{#item:1000405}} which may be grindier but more reliable. My recommendation if you plan on going the snow flower route is to make sure that the stones you need for the {{#item:450207}} are available. &lt;br /&gt;
&lt;br /&gt;
The Vesper Headgear is time-gated, requiring mysterious ores from a 24hr cooldown instance. You can try to farm these if you would like or buy these from a vendor.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410092}} || Unslotted versions are fine if you don&#039;t have a card to use. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} &amp;lt;br&amp;gt; {{#item:420003}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&amp;lt;br&amp;gt; Alternatively, you can continue to use CD in mouth combo for a while.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}}. [[Gray_Wolf_Equipment#Gray_Wolf_Armor_Enchantments| Gray Wolf Gear can be obtained after completing Episode 18 ]] &lt;br /&gt;
SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}}. [[Issgard_Equipment#Enchantment_Snow_Flower| Snow Flower gear can be obtained after completing Episode 19 ]]. Only get Snow Flower if the related Ice Flower Magic Stones are easily obtainable (available in vend). &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}. [[20_The_Immortal| Glacier gear can be obtained after completing Episode 20 ]].&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +9 {{#item:640033}} || {{#item:311353}}{{#item:311351}}{{#item:311349}}{{#item:311343}} &#039;&#039;&#039;Just buy this from a seller!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 or +11 {{#item:20948}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} &amp;lt;br&amp;gt; +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || &amp;lt;br&amp;gt; GW: {{#item:310602}}. The other enchants don&#039;t matter. &amp;lt;br&amp;gt; Glacier: {{#item:312076}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority: &lt;br /&gt;
# Shoes and Weapon&lt;br /&gt;
# Accessories and Minor Cast Stone  &lt;br /&gt;
# Armor and Headgears&lt;br /&gt;
# Garment and Shoes. &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Thanatos 11 and 12 are great places to farm at this point and in general, and you&#039;ll be able to farm the materials for your accessories. {{#item:12710}} will help tremendously to prevent the {{#skill:30}} debuff effect.&lt;br /&gt;
&lt;br /&gt;
==== Phase Three ====&lt;br /&gt;
You can sit pretty comfortably on the Phase Two gears for a while. The best spots to upgrade are probably the Garment and Shoes if you&#039;re still on Grace. Now would be a good time to start farming your [[Shadow_Gear|Shadow gear]] as well!&lt;br /&gt;
&lt;br /&gt;
Dim Glacier Weapons are a great place to start dipping your toes into the [[Grade_Enhancing| painful world of item grading]]! Luckily, the {{#item:101637}} helps ease you in. [[Issgard_Equipment|Dim Glacier and Snow equipment can be obtained after completing Episode 19]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}}|| GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || Arbitrium: {{#item:311458}}{{#item:311301}}{{#item:311301}} &amp;lt;br&amp;gt; Divinus Flos: {{#item:311458}}{{#item:313812}}{{#item:313812}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 {{#item:480125}} &amp;lt;br&amp;gt; +9 or +10 {{#item:450267}} || CMW: Please see below notes for more information on the convertible Wing &amp;lt;br&amp;gt; Glacier: {{#item:312070}} for Slot 2&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 [C] {{#item:470204}} || [[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub| to craft it]]&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Convertible_Wings| To craft]] the {{#item:480125}}, you&#039;ll need a +7 {{#item:20732}}, a +7 {{#item:20733}}, a +7 {{#item:16030}}, 5 {{#item:727}}, and 3 {{#item:27015}}.&lt;br /&gt;
* The {{#item:20732}} and {{#item:20733}} can be bought from the Mass Charleston npc with {{#item:6752}} which are farmed in the [[Charleston_Crisis| Charleston Crisis instance]] or exchanged for instance coins. They are also a random drop from the MVP in the Charleston Crisis&lt;br /&gt;
* The {{#item:16030}} require 300 {{#item:6751}}, 1 {{#item:1549}}, and 15 {{#item:6750}}, and will be exchanged with the Mass Charleston npc.&lt;br /&gt;
* The {{#item:1549}} requires 200 {{#item:999}}, 30 {{#item:7325}}, and a {{#item:1415}}. The {{#item:1549}} can be exchanged with the Gomer npc in Yuno with a mechanic class.&lt;br /&gt;
* You need Episode 15 done (you can use a clear ticket)&lt;br /&gt;
* You can use Safe to Refine Tickets on {{#item:20732}}, {{#item:20733}}, {{#item:16030}}, and {{#item:480125}}&lt;br /&gt;
&lt;br /&gt;
As mentioned, now would be a great time to work on your shadow gear, particularly your {{#item:24665}} and {{#item:24668}}!&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: [[Rudus|Rudus F4]] and [[Niflheim|Niflheim Dungeon F1]] will be great places to farm Zelunium and Shadowdecon until you&#039;re strong enough to farm in [[Niflheim|Niflheim Dungeon F2]] and [[Clock Tower Unknown Basement|Clock Tower Basement]]&lt;br /&gt;
&lt;br /&gt;
==== Phase Four ====&lt;br /&gt;
We&#039;re almost at End Game. Time to make some of the tougher gears. You can skip to Phase Five if you think you can comfortably get the Equipment from Constellation Tower (Hard), Alice Twisted Madness (Hard), Depth 1 and 2, and Hall of Life. &lt;br /&gt;
&lt;br /&gt;
For Arbitrium, the Time Dimension Combo will be the biggest upgrade for the build, and you will be dropping Vesper Helm for the TD Crown. However, Depth 2 is a very difficult map, so you won&#039;t be able to farm there until Phase 5. That being said, feel free to Grade and upgrade your Vesper Helm or keep it at +9 or +12 or continue to use the Survival Circlet-LT until you can get to the TD Combo. &lt;br /&gt;
&lt;br /&gt;
Please keep in mind that {{#item:480125}} provides a lot of VCT reduction which you may need as part of your build. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 4 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} &amp;lt;br&amp;gt; +9 to +11 {{#item:400111}} || &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} ||OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use {{#item:420066}} if you are using the Survival Circlet-LT&amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Do not change to Young Leaf until you switch to the Vesper Headgear. Any Young Leaf is fine; it&#039;s the enchants that matter. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}}|| Arbitrium: {{#item:311458}}{{#item:311301}}{{#item:311301}} &amp;lt;br&amp;gt; Divinus Flos: {{#item:311458}}{{#item:313812}}{{#item:313812}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} or &amp;lt;br&amp;gt; +10 or +11 [C] {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 {{#item:480125}} &amp;lt;br&amp;gt; +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || &amp;lt;br&amp;gt; DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, {{#item:312136}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490304}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but its a .05% chance.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#item:490052}} and {{#item:490053}} will still be useful to have while working on Phase 5 due to its race modifiers against dragon which will be very strong against Betelgeuse and Jabberwocky.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Gaebolg and Yorscalp Gear&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Gear]] are both powerful gears that will provide an increase in damage from Phase 4 (especially Yorscalp). However, due to the high cost of resources, high reputation costs, and the difficult mvps/instances needed to create and enchant these gears, I do not currently recommend them as an intermediate step between Phases 4 and 5. Instead, I recommend that you go directly to Phase 5.&lt;br /&gt;
&lt;br /&gt;
==== Phase Five ====&lt;br /&gt;
Phase Five revolves around the gear you get from Constellation Tower, Alice Twisted Madness, Biosphere Depths and Depths 2.&lt;br /&gt;
The Enchants on the Stellar Spell Seal provide a large boost in VCT reduction that you may need after losing the Convertible Magical Wing and Wolf Robe, so I would prioritize this if you are having trouble with VCT. &lt;br /&gt;
&lt;br /&gt;
Standalone, {{#item:450284}} is the better armor, particularly against bosses. However, you will still likely need {{#item:450173}} before being able to farm Biosphere Depths effectively. Additionally, {{#item:450173}} will be stronger with the rest of the Hall of Life gear. &lt;br /&gt;
&lt;br /&gt;
The Items from Alice Twisted Madness can provide S.Matk and Magic Damage with Element or provide a lot of VCT Reduction. You should get enchants according to the amount of VCT reduction you need for your build. &lt;br /&gt;
&lt;br /&gt;
Dependent on market prices of material and parties, you may be able to skip {{#item:480233}} and work on {{#item:480351}} and {{#item:490485}}. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12  [A]{{#item:400537}} || {{#item:4714}}, {{#item:312718}} or {{#item:312700}} or {{#item:312709}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550156}} &amp;lt;br&amp;gt; +12 [A] {{#item:550130}} || For the Time Gap Weapon, use the enchant you prefer. &amp;lt;br&amp;gt; For the Dimensions Weapon, use the enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} || MB: {{#item:310860}}, {{#item:310856}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 [A] {{#item:480233}} || {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice.&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}  &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:400537}} and {{#item:550130}}&lt;br /&gt;
# {{#item:450173}} and {{#item:490136}} with the {{#item:310711}}{{#item:310711}} enchants&lt;br /&gt;
# {{#item:410233}} and {{#item:420213}}&lt;br /&gt;
# {{#item:490136}} with the {{#item:313038}} enchant&lt;br /&gt;
&lt;br /&gt;
==== Phase Six ====&lt;br /&gt;
AKA the final phase. Phase Six involves the toughest gear to get from Hall of Life and Chapter 1.&lt;br /&gt;
&lt;br /&gt;
Shout out to Aewu for helping me with this section! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12  [A]{{#item:400537}} || {{#item:4714}}, {{#item:312718}} or {{#item:312700}} or {{#item:312709}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550156}} &amp;lt;br&amp;gt; +12 [A] {{#item:550130}} &amp;lt;br&amp;gt; +12[A]{{#item:550176}}|| For the Time Gap Weapon, use the enchant you prefer. &amp;lt;br&amp;gt; For the Dimensions Weapon, use the enchant you prefer. &amp;lt;br&amp;gt; FAC: Use the Enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} || MB: {{#item:310860}}, {{#item:310856}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A]{{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A]{{#item:470338}}|| {{#item:313926}}, Your choice for Slot 3 and 4&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:480351}} and {{#item:490485}}&lt;br /&gt;
# {{#item:470338}}&lt;br /&gt;
&lt;br /&gt;
After completing Phase 6 for gear, you can work on Special Master Shadow Gear if you decide to go that route for shadow gear.&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
==== Shadow Gear ====&lt;br /&gt;
For more information on Magic Shadow Gear, please check out the [[Choi&#039;s_Guide_To_Magic#Shadow_Gear|Shadow Gear section on the Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24883}}&lt;br /&gt;
* Weapon: {{#item:24753}}&lt;br /&gt;
* Shield: {{#item:24754}}&lt;br /&gt;
* Shoes: {{#item:24884}}&lt;br /&gt;
* Earring: {{#item:24665}}&lt;br /&gt;
* Pendant: {{#item:24668}}&lt;br /&gt;
&lt;br /&gt;
For Special Master Shadow Gear: &lt;br /&gt;
* Armor: {{#item:24997}}&lt;br /&gt;
* Weapon: {{#item:24792}}&lt;br /&gt;
* Shield: {{#item:24793}}&lt;br /&gt;
* Shoes: {{#item:24998}}&lt;br /&gt;
* Earring: {{#item:24999}}&lt;br /&gt;
* Pendant: {{#item:1270000}}&lt;br /&gt;
&lt;br /&gt;
==== Costume Stones and Pets ====&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]: &amp;lt;br&amp;gt;&lt;br /&gt;
* Arch Bishop Combo: {{#item:1000857}}, {{#item:1000859}}, and {{#item:25709}}/{{#item:1000019}}&lt;br /&gt;
* Cardinal Combo: {{#item:1000857}}, {{#item:1000859}}, {{#item:1001325}})&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9134}} and Icewind Egg (9147) are good choices.&lt;br /&gt;
&lt;br /&gt;
==== Cards ====&lt;br /&gt;
You can find a list of cards to use in my [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:27309}} or {{#item:4366}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:300252}} or {{#item:4169}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}}, {{#item:300529}}, {{#item:300308}}, or {{#item:4409}} || {{#item:300529}} Pairs with {{#item:300521}}.&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27384}}, {{#item:300455}}, or {{#item:4394}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:27385}} or {{#item:300379}} || {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300375}}, {{#item:300521}},  {{#item:300424}}, {{#item:300122}}, or {{#item:300272}} || {{#item:300272}} pairs with {{#item:4394}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}}, {{#item:300458}}, or {{#item:300188}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300464}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300448}} || &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_Soul_Ascetic_Guide&amp;diff=59271</id>
		<title>Choi&#039;s Soul Ascetic Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_Soul_Ascetic_Guide&amp;diff=59271"/>
		<updated>2026-04-01T03:59:49Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Phase Six */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Soul Ascetic]]&lt;br /&gt;
== Introduction ==&lt;br /&gt;
The main purpose of this guide is to provide information on the gear progression for Soul Ascetics. This guide should be read in tandem with [[Choi&#039;s Guide To Magic]] which provides more general information about magic classes. However, as the gear and concepts are similar across different builds, this guide should also be helpful for other magic builds. Please feel free to reach out to me (IGN: Choi or Tokki) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
Also, I wanted to say thank you to everyone who has helped me, as I learned and continue to learn SA!&lt;br /&gt;
&lt;br /&gt;
For detailed information on leveling and farming as a Soul Ascetic, please check out [[Mango&#039;s guide to leveling and farming with SA]]!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: March 31st, 2026&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Soul Ascetic is a super fun class that is great for farming and has a unique mobility ability {{#skill:426}} which magic classes generally don&#039;t have. It also has many useful supportive buffs. However, Soul Ascetic is not a class that I recommend for beginners because its main abilities have high fixed cast requirements and the leveling progression is a bit difficult compared to others. Hopefully, though, this guide will help you through those difficulties.&lt;br /&gt;
&lt;br /&gt;
Soul Ascetic has two main builds: Talisman and Exorcism of Malicious Souls build. &lt;br /&gt;
* &#039;&#039;&#039;Talisman Build&#039;&#039;&#039; mainly focuses on {{#skill:5429}} and {{#skill:5427}} but later on can also use {{#skill:5428}} and {{#skill:5426}} for strong single target damage. However, {{#skill:5429}} and {{#skill:5427}} will still likely be your main skills. Black Tortoise is the more powerful of the skills with a decent AOE, so you will likely use this skill the most as you level. White Tiger on the other hand has a huge AOE and short cooldown which makes it very effective for farming. The Talisman Build is weaker than the EXO build early on but will really hit its stride once you get the time dimensions weapon for it. &lt;br /&gt;
* &#039;&#039;&#039;EXO Build&#039;&#039;&#039; focuses on {{#skill:5425}} and is an incredibly high damaging ability with a large AOE around the user. It&#039;s not as fluid as you have to use {{#skill: 5421}} every cast, but if you enjoy the build, you&#039;ll have higher damage output at the same progression level as the Talisman build. &lt;br /&gt;
&lt;br /&gt;
As I go through the guide, I will note anything that is specific to a particular build. &lt;br /&gt;
&lt;br /&gt;
One of the benefits of the Soul Ascetic is its access to {{#skill:425}} which allows you to change the element of your skills. This will be very helpful leveling but will also be really useful for farming and MVPing. Due to the Soul Reaper skill {{#skill:2601}}, Shadow Element is the highest cap in terms of damage for Soul Ascetic. However, Neutral Element is generally what I focus on, as it is a great element since it can hit almost anything without any negative elemental modifiers aka you don&#039;t have to think too much about elements. &lt;br /&gt;
&lt;br /&gt;
For other classes and builds, the gear progression and concepts should be fairly similar other than a change in weapon and gear&lt;br /&gt;
&lt;br /&gt;
== Relevant Skills ==&lt;br /&gt;
&#039;&#039;&#039;Talisman&#039;&#039;&#039;: &lt;br /&gt;
* {{#skill:5429}}: Your main ability while leveling. It provides good damage and a large 11x11 ground targeted AOE. &lt;br /&gt;
* {{#skill:5427}}: Has a huge 15x15 AOE around the caster but provides significantly less damage than Black Tortoise. However, it is super useful for farming and once you get your Time Dimension Combo, every time you cast White Tiger, you will auto-cast Black Tortoise. &lt;br /&gt;
* {{#skill:5431}}: A powerful ability but its main benefit is that it activates the Blessing of the Four Directions which provides a very significant buff to all of your Talisman Skills. To activate it, you cast Blue Dragon -&amp;gt; White Tiger -&amp;gt; Red Phoenix -&amp;gt; Black Tortoise -&amp;gt; Circle of Direction and Elementals. It&#039;s confusing at first, but you&#039;ll quickly get the hang of it! &lt;br /&gt;
* {{#skill:5428}} and {{#skill:5426}}: While not powerful on their own, the combo becomes very powerful for single targets with the Time Dimension combo that auto-casts Red Phoenix when Blue Dragon is cast.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXO&#039;&#039;&#039;:&lt;br /&gt;
* {{#skill:5425}}: Your main skill in the EXO build. It is very powerful and has a large 13x13 AOE around the caster. &lt;br /&gt;
* {{#skill:5421}}: Allows the user to collect souls while {{#skill:2609}} is active. Everytime you use EXO, you will have to cast Soul Gathering, so your combo will be Soul Gathering -&amp;gt; EXO -&amp;gt; Soul Gathering -&amp;gt; EXO, and so on.&lt;br /&gt;
* {{#skill:5422}}: A really useful supportive skill that provides HP and SP in an AOE. However, it also provides a huge buff to EXO when the user is under the Totem of Tutelary effect. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General&#039;&#039;&#039;: &lt;br /&gt;
* {{#skill:425}}: A super useful ability that allows you to change the element of your damaging abilities. Use this effectively to take advantage of [[Elements|elemental weaknesses]]. &lt;br /&gt;
* {{#skill:426}}: A movement ability that allows you to leap a decent distance and over terrain. &lt;br /&gt;
* {{#skill:2612}}: Trades some of your HP to gain SP. Super useful in tandem with {{#skill:5418}}&lt;br /&gt;
* {{#skill:420}}: A self buff that provides a 20% chance of blocking long ranged abilities.&lt;br /&gt;
* {{#skill:462}}: Provides a buff that resurrects you when you die. But surely you won&#039;t ever die if you follow my guide right? &lt;br /&gt;
* {{#skill:463}}: Provides a buff that trades some of your SP to gain HP whenever you are hit. &lt;br /&gt;
* {{#skill:5424}}: A damaging ability that also restores some of your SP. &lt;br /&gt;
* {{#skill:2601}}: Curses a target making it take increased damage from Shadow element.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Supportive&#039;&#039;&#039;:&lt;br /&gt;
* {{#skill:2599}} Fairy Soul: Provides MATK and VCT% reduction&lt;br /&gt;
* {{#skill:5420}}: Provides S.MATK&lt;br /&gt;
* {{#skill:5423}}: Provides an increase in damage against water, wind, earth, fire, and neutral element&lt;br /&gt;
* {{#skill:5432}}: A party buff that provides a large buff in damage and recovers AP&lt;br /&gt;
* {{#skill:5418}}: Provides HP recovery every 3 seconds&lt;br /&gt;
* {{#skill:5419}}: Provides P.ATK&lt;br /&gt;
* {{#skill:2598}} Falcon Soul: Provides ATK and HIT &lt;br /&gt;
* {{#skill:2596}} Golem Soul: Provides DEF and MDEF&lt;br /&gt;
* {{#skill:2597}} Shadow Soul: Provides Critical and ASPD&lt;br /&gt;
* {{#skill:2605}}: A party buff that provides HP recovery every 3 seconds&lt;br /&gt;
Generally, if I am playing by myself, Fairy Soul, Talisman of Magician, Talisman of Protection, and Talisman of Five Elements are the main buffs that I provide to myself. If I have the available skill points for Soul of Heaven and Earth, then I will cast that on myself as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leveling&#039;&#039;&#039; is a bit difficult for Soul Reaper before reaching Soul Ascetic due to the Soul requirements on skills. As such, I recommend leveling with either {{#skill:2602}} and {{#skill:2604}} or {{#skill:2600}} and {{#skill:2601}}.&lt;br /&gt;
* {{#skill:2602}}: At level 10, Espa has no soul requirements, so is easy to spam. Affected by {{#skill:425}}&lt;br /&gt;
* {{#skill:2604}}: Very powerful ability but can only be used after Espa has been cast. Consumes 1 soul energy at level 10. Affected by {{#skill:425}}&lt;br /&gt;
* {{#skill:2600}}: Has no soul requirements, so it is easy to spam. It does Shadow damage.&lt;br /&gt;
* {{#skill:2601}}: Curses a target making it take increased damage from {{#skill:2600}} and increased damage from Shadow element. Consumes 3 Soul Energy&lt;br /&gt;
&lt;br /&gt;
== Stats and Traits ==&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the highest bonus in StatusMATK. It also provides the second-highest reduction in Variable Cast Time. &lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the third-highest bonus in StatusMATK. It also provides the highest reduction in Variable Cast Time from stats. Early on, you will want a lot of Dex, as your gear may not provide the VCT reduction you need. Later on, it will be a lower priority. However, I tend to keep a lot of dex in my full build, as I don&#039;t always use my full build in lieu of item drop rate gear.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves DPS by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK. However, I use more Dex than Luk because of the cast time reduction. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;SPL (110):&#039;&#039;&#039; Provides the highest bonus in S.MATK and your abilities will additionally scale off SPL.&lt;br /&gt;
# &#039;&#039;&#039;CON (100-110):&#039;&#039;&#039; Provides the second-highest bonus in S.MATK.&lt;br /&gt;
# &#039;&#039;&#039;WIS (50-82):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (0-32):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
&lt;br /&gt;
== Gear Progression ==&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Magic Damage Classes, particularly EXO and Talisman Soul Ascetics. As you read through, you can look at the [[Choi&#039;s_Guide_To_Magic#Magic_Gear_Progression|Magic Gear Progression Table on my Guide to Magic]]. This table will have links that will guide you to the relevant pages. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
=== Phase Eden ===&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
=== Phase One ===&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output (for now). &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For EXO your fixed cast time is 1.5s and your Variable Cast time is 2.2s. For Talisman your fixed cast time is 1.5s and your Variable Cast time is 1s &amp;lt;br&amp;gt;&lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. However, due to EXO and Talisman builds high FCT requirements, you will want to go for {{#item:470088}} or {{#item:450268}} as soon as possible. &amp;lt;br&amp;gt;&lt;br /&gt;
At Level 170, you will have access to the [[Illusion_of_Labyrinth_Equipment| Illusion of Labyrinth and its related equipment]]. The Illusion Morpheus Set will provide a good boost in damage, and a +9 {{#item:19428}} will give you Skill Cast Interruption Protection. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons. &amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, the Advanced Paradise Equipment does not provide a Middle or Lower Headgear, so getting middle and lower headgears will provide an easy upgrade. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:19428}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Hood. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420003}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:450186}}, +7 to +9 {{#item:450118}} or +7 or +9 {{#item:450119}} || Espa: {{#item:450118}} or Curse Explosion: {{#item:450119}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +7 to +9 {{#item:2051}} or +7 to +11 {{#item:550030}} || The benefit of the illusion weapons is the card slots. Early on, I recommend {{#item:300442}} as a cheaper card option. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:460018}} || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +11 {{#item:20948}} or +7 or +9 {{#item:480019}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} &amp;lt;br&amp;gt; +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || Early on you can use Grace Shoes, but you will want to get the Gray Wolf or Glacier Shoes quickly. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:32238}} or {{#item:490020}} || Use the Grace Ring if you&#039;re using the Grace Set.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:32239}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Illusion of Underwater 2 and Illusion of Labyrinth are great places to farm zeny starting out, and you&#039;ll be able to get {{#item:100425}} and {{#item:100423}} to upgrade your gear or to make Safe to Refine tickets!&lt;br /&gt;
&lt;br /&gt;
=== Phase Two ===&lt;br /&gt;
1.5s Fixed Cast Reduction is what you need. If you haven&#039;t already, your focus will be on getting {{#item:470088}} with the {{#item:310602}} or any other 1s FCT reduction shoe.&lt;br /&gt;
&lt;br /&gt;
The [[Brilliant_Light_Accessories| Brilliant]]/[[Sinful_Accessories| Sinful]] Sapphire Accessory Pairs give a good amount of damage and provide .2s and .3s FCT reduction respectively. With the {{#item:25170}} that gives .3s FCT reduction, you&#039;ll have a total of 1.5s or 1.6s FCT reduction. I do not recommend getting a {{#item:25067}} if it&#039;s too expensive, as you&#039;ll already have enough FCT!&amp;lt;br&amp;gt;&lt;br /&gt;
Moving forward, we&#039;re just working on damage; let&#039;s up those numbers!! &lt;br /&gt;
&lt;br /&gt;
Between the {{#item:450178}} and the {{#item:450207}}, both options are great. {{#item:450178}} provides more damage and {{#item:450207}} provides more tankiness. Generally, {{#item:450207}} will be cheaper, as you can buy the necessary enchantment stones from other players. However, this requires other players to have and be willing to sell those stones, which may not always be the case. {{#item:450178}}, however, requires farming of {{#item:1000405}} which may be grindier but more reliable. My recommendation if you plan on going the snow flower route is to make sure that the stones you need for the {{#item:450207}} are available. &lt;br /&gt;
&lt;br /&gt;
The Vesper Headgear is time-gated, requiring mysterious ores from a 24hr cooldown instance. You can try to farm these if you would like or buy these from a vendor.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410092}} || Unslotted versions are fine if you don&#039;t have a card to use. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} &amp;lt;br&amp;gt; {{#item:420003}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&amp;lt;br&amp;gt; Alternatively, you can continue to use CD in mouth combo for a while.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}}. [[Gray_Wolf_Equipment#Gray_Wolf_Armor_Enchantments| Gray Wolf Gear can be obtained after completing Episode 18 ]] &lt;br /&gt;
SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}}. [[Issgard_Equipment#Enchantment_Snow_Flower| Snow Flower gear can be obtained after completing Episode 19 ]]. Only get Snow Flower if the related Ice Flower Magic Stones are easily obtainable (available in vend). &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}. [[20_The_Immortal| Glacier gear can be obtained after completing Episode 20 ]].&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +9 {{#item:640033}} || {{#item:311353}}{{#item:311351}}{{#item:311349}}{{#item:311343}} &#039;&#039;&#039;Just buy this from a seller!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 or +11 {{#item:20948}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || GW: {{#item:310602}}. The other enchants don&#039;t matter. &amp;lt;br&amp;gt; Glacier: {{#item:312076}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority: &lt;br /&gt;
# Shoes and Weapon&lt;br /&gt;
# Accessories and Minor Cast Stone  &lt;br /&gt;
# Armor and Headgears&lt;br /&gt;
# Garment and Shoes. &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Thanatos 11 and 12 are great places to farm at this point and in general, and you&#039;ll be able to farm the materials for your accessories. {{#item:12710}} will help tremendously to prevent the {{#skill:30}} debuff effect.&lt;br /&gt;
&lt;br /&gt;
=== Phase Three ===&lt;br /&gt;
You can sit pretty comfortably on the Phase Two gears for a while. The best spots to upgrade are probably the Garment and Shoes if you&#039;re still on Grace. Now would be a good time to start farming your [[Shadow_Gear|Shadow gear]] as well!&lt;br /&gt;
&lt;br /&gt;
Dim Glacier Weapons are a great place to start dipping your toes into the [[Grade_Enhancing| painful world of item grading]]! Luckily, the {{#item:101637}} helps ease you in. [[Issgard_Equipment|Dim Glacier and Snow equipment can be obtained after completing Episode 19]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} &amp;lt;br&amp;gt; +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. &amp;lt;br&amp;gt; [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}}|| GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || EXO: {{#item:311458}}{{#item:311320}}{{#item:311320}} &amp;lt;br&amp;gt; Talisman: {{#item:311458}}{{#item:311319}}{{#item:311319}} or {{#item:311458}}{{#item:311317}}{{#item:311317}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 {{#item:480125}} &amp;lt;br&amp;gt; +9 or +10 {{#item:450267}} || CMW: Please see below notes for more information on the convertible Wing &amp;lt;br&amp;gt; Glacier: {{#item:312070}} for Slot 2&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 [C] {{#item:470204}} || [[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub| to craft it]]&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Convertible_Wings| To craft]] the {{#item:480125}}, you&#039;ll need a +7 {{#item:20732}}, a +7 {{#item:20733}}, a +7 {{#item:16030}}, 5 {{#item:727}}, and 3 {{#item:27015}}.&lt;br /&gt;
* The {{#item:20732}} and {{#item:20733}} can be bought from the Mass Charleston npc with {{#item:6752}} which are farmed in the [[Charleston_Crisis| Charleston Crisis instance]] or exchanged for instance coins. They are also a random drop from the MVP in the Charleston Crisis&lt;br /&gt;
* The {{#item:16030}} require 300 {{#item:6751}}, 1 {{#item:1549}}, and 15 {{#item:6750}}, and will be exchanged with the Mass Charleston npc.&lt;br /&gt;
* The {{#item:1549}} requires 200 {{#item:999}}, 30 {{#item:7325}}, and a {{#item:1415}}. The {{#item:1549}} can be exchanged with the Gomer npc in Yuno with a mechanic class.&lt;br /&gt;
* You need Episode 15 done (you can use a clear ticket)&lt;br /&gt;
* You can use Safe to Refine Tickets on {{#item:20732}}, {{#item:20733}}, {{#item:16030}}, and {{#item:480125}}&lt;br /&gt;
&lt;br /&gt;
As mentioned, now would be a great time to work on your shadow gear, particularly your {{#item:24665}} and {{#item:24668}}!&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: [[Rudus|Rudus F4]] and [[Niflheim|Niflheim Dungeon F1]] will be great places to farm Zelunium and Shadowdecon until you&#039;re strong enough to farm in [[Niflheim|Niflheim Dungeon F2]] and [[Clock Tower Unknown Basement|Clock Tower Basement]]&lt;br /&gt;
&lt;br /&gt;
=== Phase Four ===&lt;br /&gt;
We&#039;re almost at End Game. Time to make some of the tougher gears. You can skip to Phase Five if you think you can comfortably get the Equipment from Constellation Tower (Hard), Alice Twisted Madness (Hard), Depth 1 and 2, and Hall of Life. &lt;br /&gt;
&lt;br /&gt;
For Talisman Builds, the Time Dimension Combo will be the biggest upgrade for the build, and you will be dropping Vesper Helm for the TD Crown. However, Depth 2 is a very difficult map, so you won&#039;t be able to farm there until Phase 5. That being said, feel free to Grade and upgrade your Vesper Helm or keep it at +9 or +12 or continue to use the Survival Circlet-LT until you can get to the TD Combo. &lt;br /&gt;
For EXO Builds, you will continue to use the Vesper Helm, so you will want to Grade and Enhance it. &lt;br /&gt;
&lt;br /&gt;
Please keep in mind that {{#item:480125}} provides a lot of VCT reduction which you may need as part of your build. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 4 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || Talisman: +9 to +11 {{#item:400154}} or +9 to +12 {{#item:400111}} &amp;lt;br&amp;gt; EXO: +11 to +12  [A]{{#item:400111}} || Talisman: Grading and Upgrading of Vesper Helm is optional for Talisman builds. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} ||OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use {{#item:420066}} if you are using the Survival Circlet-LT&amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Do not change to Young Leaf until you switch to the Vesper Headgear. Any Young Leaf is fine; it&#039;s the enchants that matter. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || EXO: {{#item:311458}}{{#item:311320}}{{#item:311320}} &amp;lt;br&amp;gt; Talisman: {{#item:311458}}{{#item:311319}}{{#item:311319}} or {{#item:311458}}{{#item:311317}}{{#item:311317}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} or &amp;lt;br&amp;gt; +10 or +11 [C] {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 {{#item:480125}} &amp;lt;br&amp;gt; +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || &amp;lt;br&amp;gt; DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, {{#item:312136}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490304}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but its a .05% chance.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#item:490052}} and {{#item:490053}} will still be useful to have while working on Phase 5 due to its race modifiers against dragon which will be very strong against Betelgeuse and Jabberwocky.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Gaebolg and Yorscalp Gear&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Gear]] are both powerful gears that will provide an increase in damage from Phase 4 (especially Yorscalp). However, due to the high cost of resources, high reputation costs, and the difficult mvps/instances needed to create and enchant these gears, I do not currently recommend them as an intermediate step between Phases 4 and 5. Instead, I recommend that you go directly to Phase 5.&lt;br /&gt;
&lt;br /&gt;
=== Phase Five ===&lt;br /&gt;
Phase Five revolves around the gear you get from Constellation Tower, Alice Twisted Madness, Biosphere Depths and Depths 2.&lt;br /&gt;
The Enchants on the Stellar Spell Seal provide a large boost in VCT reduction that you may need after losing the Convertible Magical Wing and Wolf Robe, so I would prioritize this if you are having trouble with VCT. &lt;br /&gt;
&lt;br /&gt;
Standalone, {{#item:450284}} is the better armor, particularly against bosses. However, you will still likely need {{#item:450173}} before being able to farm Biosphere Depths effectively. Additionally, {{#item:450173}} will be stronger with the rest of the Hall of Life gear. &lt;br /&gt;
&lt;br /&gt;
The Items from Alice Twisted Madness can provide S.Matk and Magic Damage with Element or provide a lot of VCT Reduction. You should get enchants according to the amount of VCT reduction you need for your build. &lt;br /&gt;
&lt;br /&gt;
Dependent on market prices of material and parties, you may be able to skip {{#item:480233}} and work on {{#item:480351}} and {{#item:490485}}. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12  [A]{{#item:400544}} || TDRC: {{#item:4714}}, {{#item:312700}} or {{#item:312718}} or {{#item:312709}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || EXO: +12 [A] {{#item:550155}} &amp;lt;br&amp;gt; Talisman: +12 [A] {{#item:550131}} or +12 [A] {{#item:550132}} || Time Gap: For the Time Gap Weapon, use the enchant you prefer. &amp;lt;br&amp;gt; Time Dim: For the Dimensions Weapon, use the enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} || MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 [A] {{#item:480233}} || {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice.&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}  &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:400544}} and {{#item:550132}} for Talisman Builds&lt;br /&gt;
# {{#item:450173}} and {{#item:490136}} with the {{#item:310711}}{{#item:310711}} enchants&lt;br /&gt;
# {{#item:410233}} and {{#item:420213}}&lt;br /&gt;
# {{#item:490136}} with the {{#item:313038}} enchant&lt;br /&gt;
&lt;br /&gt;
=== Phase Six ===&lt;br /&gt;
AKA the final phase. Phase Six involves the toughest gear to get from Hall of Life and Chapter 1.&lt;br /&gt;
&lt;br /&gt;
There are no new EXO weapons in Chapter 1, as such I excluded them here. However, if  you want to continue to use EXO, then continue to use the Time Gap/TDRC combo. &lt;br /&gt;
&lt;br /&gt;
TDRC/Dimensions Soul Stick remains still a good single target damage option (for bosses) and from our testing isn&#039;t outdamaged by the frontier combo. &lt;br /&gt;
&lt;br /&gt;
As a note: {{#item:550195}} allows the use of a shield, as it is one-handed.&lt;br /&gt;
&lt;br /&gt;
{{#item:400724}} is much stronger than {{#item:400111}} with the proc on {{#item:313427}}. Otherwise, {{#item:400111}} is stronger. &lt;br /&gt;
&lt;br /&gt;
Shout out to Aewu for helping me with this section! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 6 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12 [A]{{#item:400544}} &amp;lt;br&amp;gt; +12 [A]{{#item:400724}} &amp;lt;br&amp;gt; +11 to 12 [A]{{#item:400111}}|| TDRC: {{#item:4714}}, {{#item:312718}} or {{#item:312700}} &amp;lt;br&amp;gt; Yorscalp: {{#item:4714}}, {{#item:313413}} or {{#item:313417}} or {{#item:313421}}, {{#item:313427}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} || {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A]{{#item:550195}} &amp;lt;br&amp;gt; +12 [A]{{#item:640065}} || Was: Lots of very specific enchants, build as you prefer. &amp;lt;br&amp;gt; Frontier: Lots of very specific enchants, build as you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A]{{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C]{{#item:460040}} || MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A]{{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A]{{#item:470338}} or +12 [A]{{#item:470337}}|| {{#item:313926}} or {{#item:313920}}, Your choice for Slot 3 and 4&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:480351}} and {{#item:490485}}&lt;br /&gt;
# {{#item:400724}}, {{#item:550195}}, and {{#item:470338}}/{{#item:470337}}&lt;br /&gt;
&lt;br /&gt;
After completing Phase 6 for gear, you can work on Special Master Shadow Gear if you decide to go that route for shadow gear.&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
=== Shadow Gear ===&lt;br /&gt;
For more information on Magic Shadow Gear, please check out the [[Choi&#039;s_Guide_To_Magic#Shadow_Gear|Shadow Gear section on the Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24883}}&lt;br /&gt;
* Weapon: {{#item:24753}}&lt;br /&gt;
* Shield: {{#item:24754}}&lt;br /&gt;
* Shoes: {{#item:24884}}&lt;br /&gt;
* Earring: {{#item:24665}}&lt;br /&gt;
* Pendant: {{#item:24668}}&lt;br /&gt;
&lt;br /&gt;
For Special Master Shadow Gear: &lt;br /&gt;
* Armor: {{#item:24997}}/{{#item:24993}}&lt;br /&gt;
* Weapon: {{#item:24792}}&lt;br /&gt;
* Shield: {{#item:24793}}&lt;br /&gt;
* Shoes: {{#item:24998}}/{{#item:24994}}&lt;br /&gt;
* Earring: {{#item:24999}}/{{#item:24995}}&lt;br /&gt;
* Pendant: {{#item:1270000}}/{{#item:24996}}&lt;br /&gt;
&lt;br /&gt;
=== Costume Stones and Pets ===&lt;br /&gt;
&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]:&lt;br /&gt;
&lt;br /&gt;
* Soul Ascetic Combo: {{#item: 1001789}}, {{#item: 1001050}}, {{#item: 1001051}}, {{#item: 1001052}}/{{#item: 25845}}. The Soul Ascetic Combo is better for Talisman builds.&lt;br /&gt;
* Arch Bishop Combo: {{#item:1000857}}, {{#item:1000859}}, and {{#item:25709}}/{{#item:1000019}}. The Arch Bishop Combo is better for EXO builds.&lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9134}}, {{#item:9122}}, {{#item:9139}}, and {{#item:9147}} are good choices.&lt;br /&gt;
&lt;br /&gt;
=== Cards ===&lt;br /&gt;
You can find a list of cards to use in my [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]]. Depending on which element you are planning on using with {{#skill:425}}, the cards that you use may be different. However, the focus of the cards below are for a neutral element focus. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:27310}} or {{#item:4366}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:300251}} or {{#item:4169}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}}, {{#item:300529}}, or {{#item:300308}} || {{#item:300529}} Pairs with {{#item:300521}} or {{#item:300522}}. &lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27384}}, {{#item:300455}}, or {{#item:4394}} || {{#item:300455}} Pairs with {{#item:300458}}. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:27385}} or {{#item:300379}} || {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300375}}, {{#item:300521}}, {{#item:300424}}, or {{#item:300273}} || {{#item:300273}} pairs with {{#item:4394}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}}, {{#item:300458}}, or {{#item:300221}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300470}} or {{#item:4040}}|| {{#item:4040}} allows the use of teleport!&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300218}} || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_Magic_and_Support_Cardinal_Guide&amp;diff=59270</id>
		<title>Choi&#039;s Magic and Support Cardinal Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_Magic_and_Support_Cardinal_Guide&amp;diff=59270"/>
		<updated>2026-04-01T03:56:47Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Phase Six */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Cardinal]]&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
The main purpose of this guide is to provide information on the gear progression for Magic Damage and Full Support Cardinal Builds. For Magic builds, this guide should be read in tandem with [[Choi&#039;s Guide To Magic]] which provides more general information about magic classes. However, as the gear and concepts are similar across different builds, this guide should also be helpful for other magic builds. Please feel free to reach out to me (IGN: Choi or Light) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
Also, I wanted to say thank you to everyone who has helped me, as I learned and continue to learn Cardi!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: August 12th, 2025&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Cardinal is one of the most popular Support Builds with very useful supportive abilities and powerful heals. However, it also has strong magic builds and can be used for solo play and farming. It also has a physical build, but I won&#039;t be covering that. &lt;br /&gt;
&lt;br /&gt;
This build will have two full sections for Support and Magic. Expand the sections below for more information! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#FFFACD; text-align: center; font-size: 150%;&amp;quot;&lt;br /&gt;
|  Full Support&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== Full Support == &lt;br /&gt;
=== Notes ===&lt;br /&gt;
Cardinal is one of the most popular support builds in the game, as it provides a plethora of supportive buffs and has strong heals. Additionally, due to {{#skill:5269}} scaling off the target&#039;s HP, Cardinal can work very effectively as a tank. However, as solo farming is the main activity people do and party play is limited, you will have difficulty gearing or leveling, so I don&#039;t recommend this as your first class unless you are playing with a group of friends or a guild. &lt;br /&gt;
&lt;br /&gt;
Due to it being full support, Cardinal focuses more heavily on stats and bonuses that other classes might not focus as much on. Cardinal is also a pretty flexible build, so you can adjust your build according to what works best for you! Whether you want to be the tankiest cardinal on the server, buff your friends 7.14 times per second, or have the strongest heal you can have, it&#039;s totally up to you. However, here is how I, personally, prioritize my stats: &lt;br /&gt;
# Cast Time Reduction: Generally, your goal will be to reach instant cast or near instant cast in the end game, so you will want to make sure you have enough FCT Reduction and VCT Reduction. Due to the +17 int and dex provided by {{#skill:2041}} and the stats you can afford not indexing into damage, so I opt for VCT reduction through Stats rather than gear. This means you will want reduction by getting your ((Dex x 2) + INT) = 530. However, 100% VCT reduction through gear is just as viable, and you can opt for this route as well. &lt;br /&gt;
# Tankiness: Overall, HP and resists, are super effective on Cardinal. Since {{#skill:5269}} scales off the target&#039;s HP, your healing will scale off your own HP if you cast it on yourself. Additionally, since you won&#039;t be sacrificing stats for damage, you can afford to invest in tank stats. &lt;br /&gt;
# After Cast Delay Reduction: Many of a Cardinal&#039;s main supportive abilities have zero to low cooldowns but high after cast delay. For example, {{#skill:78}} has 0 cooldown but 3s After Cast Delay. As such, After Cast Delay Reduction is a stat that I index very highly into. &lt;br /&gt;
#* Note: If you want to have Max Lex Aeterna spam, you will need 96% After Cast Delay Reduction&lt;br /&gt;
# Attack Speed: Attack Speed decreases the animation delay of your skills. Once you hit enough After Cast Delay Reduction, your skills will start being gated by your attack speed. As such, Attack Speed is a very useful stat for Cardinals&lt;br /&gt;
# Healing Effectiveness and H.Plus: Boosts the strength of your heals. If you think you are already tanky enough and have enough ACD and ASPD, then healing effectiveness will help boost your support abilities. &lt;br /&gt;
&lt;br /&gt;
Also big shout out to Miku Kitsune for his recommendations on this.&lt;br /&gt;
&lt;br /&gt;
=== Relevant Skills ===&lt;br /&gt;
* {{#skill:5269}}: One of the most powerful new abilities as a Cardinal. The ability heals in a 9x9 area based on a percentage of the target&#039;s max HP. If you go a tankier build, you&#039;ll be able to heal your team solely based on your HP.&lt;br /&gt;
* {{#skill:5280}}: Mediale requires your team members to be next to you. Dilectio Heal provides a powerful targeted heal in a 7x7 area around the target. &lt;br /&gt;
* {{#skill:2051}}: An incredibly strong single target heal. By default, it has a long 3s cooldown. However, with {{#item:2864}} and {{#item:4803}} the skill cooldown will go to 0. &lt;br /&gt;
* {{#skill:54}}: The reason that Priest classes have been coveted in party play since second classes were introduced. The skill will resurrect your party member. &lt;br /&gt;
* {{#skill:1014}}: The Panic button. Sacrifices your HP to resurrect all fallen party members on screen. Make sure to carry around {{#item:607}} for this. &lt;br /&gt;
* {{#skill:5268}}: Fully Restores the target&#039;s HP which will be useful for you or other tanky members if they become low HP.&lt;br /&gt;
* {{#skill:78}}: A Targeted debuff that makes the target take double the damage. &lt;br /&gt;
* {{#skill:5072}}: Gives {{#skill:78}} effect in an AOE. However, the cooldown is significantly longer.  &lt;br /&gt;
* {{#skill:2041}}: Provides Blessing effect to your whole party. At Max skill level, Clementia provides a bigger buff than blessing, granting 17 STR, INT, and DEX. &lt;br /&gt;
* {{#skill:2042}}: Provides Increase Agi effect to your whole party. At Max skill level, Cantocandidus provides 19 AGI. &lt;br /&gt;
* {{#skill:2045}}: Provides Kyrie Eleison effect to your whole party. At Max skill level, Praefatio blocks 16 hits. &lt;br /&gt;
* {{#skill:5281}}: Gives SPL/WIS/STA to a target.&lt;br /&gt;
* {{#skill:5282}}: Gives POW/CRT/CON to a target.&lt;br /&gt;
* {{#skill:5278}}: Restores HP and SP in an AOE and provides a huge 50 P.ATK and S.ATK buff. &lt;br /&gt;
* {{#skill:5271}}: Provides a buff to the target that allows them to ignore 25% MRES.&lt;br /&gt;
* {{#skill:5272}}: Provides a buff to the target that allows them to ignore 25% RES.&lt;br /&gt;
* {{#skill:5275}}: Provides a buff to the target that gives 10 C.Rate.&lt;br /&gt;
* {{#skill:5011}}: Self Buff that increases your Healing Power but increases your SP costs by 300%&lt;br /&gt;
* {{#skill:2047}}: Recovers Freezing, Stone Curse, Dark Curse, Frozen, Crystallization, and Burning status effects of all party members and gives a Max HP buff. However, it should be noted that status effects are much rarer in fourth classes. &lt;br /&gt;
* {{#skill:2048}}: Recovers Silence, Sleep, Stun Curse, Howling, and Deep Sleep status effects of all party members and gives a critical damage buff. However, it should be noted that status effects are much rarer in fourth classes.&lt;br /&gt;
&lt;br /&gt;
There are other useful abilities, but these are the ones that I use the most often. In general, playing Cardinal may feel like playing the piano with all the keys you will press!&lt;br /&gt;
&lt;br /&gt;
=== Stats and Traits ===&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the highest reduction in Variable Cast Time from stats. It also provides the third-highest bonus in StatusMATK. You will want enough Dex to reach full VCT reduction.&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the the second-highest reduction in Variable Cast Time. It also provides the highest bonus in StatusMATK. You will want enough Int to reach full VCT reduction.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves cast speed by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK.&lt;br /&gt;
Note: If you opt to go for VCT Reduction through gear rather than stats, you can reduce your DEX significantly. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;WIS (72-110):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (72-110):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
# &#039;&#039;&#039;CRT (72-110):&#039;&#039;&#039; Provides H.Plus. Generally, I prioritize STA and WIS over CRT, but if you want very strong heals, feel free to max this.&lt;br /&gt;
&lt;br /&gt;
Additionally, you can use this chart to see what healing skills benefit from which stat/substat: &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cardi healing effectiveness.png|Cardi healing effectiveness.png]]&lt;br /&gt;
&lt;br /&gt;
=== Gear Progression ===&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Full Support Cardinal. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
==== Phase Eden ====&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
==== Phase One ====&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your tankiness. &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For Cardinal, 1.5s Fixed Cast Reduction should be enough for the majority of your skills. However, some of your abilities will have 2s Fixed Cast, but you can aim for 1s or 1.5s for now. In general, some cast time is less punishing for Cardinals. &lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. You can get the {{#item:100130}} to upgrade your grace gear.&amp;lt;br&amp;gt;&lt;br /&gt;
At Level 160, you will have access to [[Illusion_of_Luanda| Illusion of Luanda&#039;s Goibne Gear]] and [[Illusion_of_Twins| Illusion of Twins&#039; Sprint Gear]]. Both sets are very useful and the full combos can provide a mix of tankiness, ACD reduction, and .7s FCT reduction. For FCT reduction, you can also use {{#item:1000857}} for .5s FCT reduction and {{#item:25170}} or {{#item:25067}} for .3s or .5s FCT reduction respectively. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Of the two Illusion sets, I recommend the Illusion Sprint Set as the transition to Phase Two will be the smoothest. However, both are powerful, and you will also be using pieces of both sets. &lt;br /&gt;
&lt;br /&gt;
For all of the Illusion Gear, if you plan on using them for a while, you can enchant them with double {{#item: 29010}}{{#item: 29010}} and upgrade them to +11 for a big boost in HP. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +10 {{#item:19366}}||&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || || There&#039;s no good lower headgear worth getting at this point.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450182}} &amp;lt;br&amp;gt; +9 to +10 {{#item:15348}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:16063}} or {{#item: 590029}} || &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +10 {{#item:460018}} || If you plan to use the ISG for a while, you can enchant it with 2x {{#item: 29010}}&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +10 {{#item:20923}} &amp;lt;br&amp;gt; {{#item:480106}} || Only use the Goibne&#039;s Spaulders if you&#039;re using the full Goibne&#039;s Combo &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +9 to +11 {{#item:470066}} &amp;lt;br&amp;gt; +7 to +10 {{#item:22192}} &amp;lt;br&amp;gt; +7 {{#item:470021}} || Early on you can use Grace Shoes, but you will want to get the Gray Wolf or Glacier Shoes quickly. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490120}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490121}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Phase Two ====&lt;br /&gt;
Phase Two is a very serviceable and budget-friendly build, and this is the build that I would recommend for players who are just making an alt cardi. With Phase Two, you should be very comfortable with joining public parties to support. &amp;lt;br&amp;gt;&lt;br /&gt;
The Illusion Goibne and Illusion Sprint Combo from the previous Phase are quite strong and provide a lot of After Cast Delay Reduction, HP, and Fixed Cast Reduction that you will need, so I would pivot off of these slowly. Instead, the first upgrade you should focus on is the {{#item:16099}} which will give you a big bonus in After Cast Delay. &amp;lt;br&amp;gt;&lt;br /&gt;
Afterwards, if you were using the Goibne&#039;s Set, then you should focus on getting your shoes of choice, as you will need the FCT reduction before switching out other gear. If you were using Sprint Set then you can go for the {{#item: 19439}} and {{#item:20749}} combo and {{#item:18972}} before working on your shoes. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After finishing your shoes and obtaining the FCT requirement, you can start replacing other pieces of your gear. &lt;br /&gt;
&lt;br /&gt;
{{#item:2864}} is an interesting item, as with the {{#item: 4803}} enchant, the cooldown on {{#skill:2051}} will be reduced to 0. If you are finding yourself healing others often, I would recommend this item. If you are mainly supporting through buffs, then the Safety Combo will be best. &lt;br /&gt;
&lt;br /&gt;
The {{#item:15399}} and the {{#item:32248}}/{{#item:32249}} and {{#item:32251}} will provide much more tanky stats. The {{#item:450182}}{{#item:490120}}{{#item:490121}} will provide more ACD Reduction. &lt;br /&gt;
&lt;br /&gt;
Also big shout out to Soothing and [[Fuka&#039;s Serious Guide for FS Cardinal]] both of whom I used as a reference for this phase. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +10 to +12 {{#item:18972}} &amp;lt;br&amp;gt; +11 {{#item:400465}}|| Old Mitra: [[Bio_5:_The_Bed_of_Honor_(Nightmare_Biolab)#Bio_5_Headgears|Obtained in Nightmare Biolabs]]. {{#item:29101}}, {{#item:4724}} or {{#item:4744}} &amp;lt;br&amp;gt; Thanatos: [[Drooping_Thanatos&#039;s_Dolor-LT|Obtained through item reform]]. Sacrifices tanky stats for more ACD Reduction. {{#item:29103}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:400002}} &amp;lt;br&amp;gt; {{#item:410091}} || [[Victorious Wing Ears|Victory Wing Ears can be enchanted]] &amp;lt;br&amp;gt; Cor Core Booster is a fine option if you don&#039;t have a card. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:19439}}|| [[Bioresearch_Laboratory#Vicious_Mind_Aura|Obtained from Bioresearch Laboratory]]. The {{#item:19439}} combos with the {{#item:20749}}. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +10 to +12 {{#item:15399}} &amp;lt;br&amp;gt; +11 {{#item:450182}}|| [[Odin#Odin&#039;s_Past_Dungeon|Obtained from Odin&#039;s Past.]] {{#item:310078}}, {{#item:4900}} or {{#item:4747}}, {{#item:4900}} or {{#item:4747}} &amp;lt;br&amp;gt; Sprint: 2x {{#item: 29010}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +11 {{#item:16099}} || [[Einbech#Equipment|To Obtain the Rubber Hammer]]. [[Einbech#Einbech_Enchants|The Rubber Hammer can be enchanted as well.]] &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 [D] {{#item:460040}} || ISG: 2x {{#item: 29010}} &amp;lt;br&amp;gt; Glacier: Your choice for Slot 2 and 3. {{#item: 312094}} for Slot 1. &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +10 {{#item:20749}} || [[Fallen_Warrior_Manteau|Obtained in Nightmare Biolabs]]. The {{#item:20749}} needs to be the slotted version&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +11 {{#item:470094}} &amp;lt;br&amp;gt; 9 to +11 {{#item:470116}} &amp;lt;br&amp;gt; +11 {{#item:470066}} || Hero: [[Bioresearch_Laboratory#Great_Hero_/_Hero&#039;s-LT_Boots_Reform|Obtained in Bioresearch Labs]] {{#item:310912}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} &amp;lt;br&amp;gt; SF: [[Issgard_Equipment#Snow_Flower_Footgears|Obtained through Episode 19.]] {{#item:1000736}} and your choice for Slot 4. Slot 2 can be ignored. &amp;lt;br&amp;gt; Sprint: 2x {{#item: 29010}}. Can be used if you continue to use the full Sprint combo.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:2864}} &amp;lt;br&amp;gt; {{#item:32248}}/{{#item:32249}} &amp;lt;br&amp;gt; {{#item:490120}} || LoC: [[Mora_Equipment#Master_of_Relics_(Arch_Bishop)|Obtained in Mora]] {{#item: 4803}}, {{#item: 4721}} &amp;lt;br&amp;gt; Safety: [[Einbech#Einbech_Enchants|Obtained in Einbech Dungeons.]] &amp;lt;br&amp;gt; Sprint: The Sprint Accessory combo can be continued to use if you are using {{#item:450182}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490163}} &amp;lt;br&amp;gt; {{#item:32251}} &amp;lt;br&amp;gt; {{#item:490121}}|| Hero: [[Hero&#039;s_Badge|Obtained from Biolabs 3 or 4 MVPs]]. To be paired with {{#item:470094}}. {{#item:310918}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} &amp;lt;br&amp;gt; Safety:  [[Einbech#Einbech_Enchants|Obtained in Einbech Dungeons.]] Paired with Safety Pendant &amp;lt;br&amp;gt; Sprint: The Sprint Accessory combo can be continued to use if you are using {{#item:450182}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Phase Three ====&lt;br /&gt;
You should feel overall pretty good with your build after Phase Two. However, there are a lot of ways you can improve your gear greatly. After Phase Three you should feel comfortable tanking the hardest MvPs and dungeons. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The biggest bonus will be from the Nebula and Stellar Seal combo or the Glade Rune Gear. The Nebula combo will provide more HP than the Glade Rune Combo, but the Glade Rune Armor will provide more ACD Reduction. Stamina Nebula: 133% bonus HP and 40% healing effectiveness as well as some resistances while the Glade Rune Armor + Combo will provide 95% bonus HP and 15% ACD Reduction as well as some STA. Both are great options. &lt;br /&gt;
During Phase Two, I highly recommend joining public Constellation Tower and Alice runs or running them with your friends to start getting the materials for CT and Alice gear. &lt;br /&gt;
&lt;br /&gt;
In this phase, I would consider whether you will go for VCT Reduction through Stats or through Gears. &lt;br /&gt;
* For VCT through Stats, you can ignore any enchants that provide VCT reduction %. Instead, lean more towards Dex over Vit enchants, but having some Vit enchants is not bad. You will want to find a balance though. Generally, if you are using more DEX than VIT in your base stats VIT to get instant cast, then DEX enchants are better and vis-versa.&lt;br /&gt;
* For VCT through Gear, you will forgo any DEX enchants and opt for VIT instead. Additionally, you should look for more VCT Reduction %, but just make sure that you aren&#039;t wasting any enchants or gears after you hit 100% VCT Reduction. &lt;br /&gt;
Some gears and enchants to consider when going through VCT through Gear: &lt;br /&gt;
* {{#item:19480}} and {{#item:400465}} will provide you VCT%, whereas {{#item:18972}} and {{#item:400537}} will not.&lt;br /&gt;
* VCT% enchants will be important on {{#item:16099}}, {{#item: 590049}}, and {{#item:1659}}&lt;br /&gt;
* {{#item:490163}} and {{#item:490485}} can provide you VCT%, whereas {{#item:2864}} will not. &lt;br /&gt;
* {{#item:24749}} and {{#item:24750}} can be used instead of {{#item:24339}} and {{#item:24340}}&lt;br /&gt;
* Note that your shadow gear can also be enchanted with VCT% options. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +10 to +12 {{#item:18972}} &amp;lt;br&amp;gt; +11 [C] {{#item:400537}} &amp;lt;br&amp;gt; +10 to +12 {{#item:19480}} &amp;lt;br&amp;gt; +11 [C] {{#item:400465}}|| Mitra: {{#item:29101}}, {{#item:4724}} or {{#item:4744}} &amp;lt;br&amp;gt; TD: [[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Obtained in Depth 2.]] {{#item:312779}}, {{#item:312706}} or {{#item:312700}}, {{#item:4714}} or {{#item:4744}} &amp;lt;br&amp;gt; Temporal: [[Temporal_Circlet|Obtained through Old Glast Heim Challenge Mode.]] {{#item:29101}}, {{#item:29680}} or {{#item:29677}}, {{#item:4743}} or {{#item:4713}} &amp;lt;br&amp;gt; Thanatos: [[Drooping_Thanatos&#039;s_Dolor-LT|Obtained through item reform]]. Sacrifices tanky stats for more ACD Reduction. {{#item:29103}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} || HP or ACD reduction enchants should be the main focus. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420269}} &amp;lt;br&amp;gt; {{#item:19244}} || Ace: Resistances (DEF, MDEF, RES, MRES), attack speed, or healing effectiveness enchants should be the main focus. I recommend using {{#item:102677}} or {{#item:100488}}. &amp;lt;br&amp;gt; Rosary: [[Equipment_Crafting#Orbs_of_Survival,_Survival_Circlet,_Heart_Wings_Hairband,_Rosary&#039;s_Necklace,_Drooping_Gunslinger|Can be obtained through Equipment Crafting]]&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A] {{#item:450170}} &amp;lt;br&amp;gt; +12 [A] {{#item:450243}} || Nebula: [[Constellation_Tower#Faint_and_Nebula_Armors| Obtained through Constellation Tower]]. I highly recommend Stamina over Wisdom. {{#item:310679}}, {{#item:310744}} or {{#item:310741}}, {{#item:4723}} or {{#item:4744}} &amp;lt;br&amp;gt; Glade: The full Glade combo will provide less HP than the nebula combo, but the Armor should provide more ACD Reduction. &lt;br /&gt;
|-&lt;br /&gt;
| Weapon ||  +11 {{#item:16099}} &amp;lt;br&amp;gt; +11 {{#item: 590049}} &amp;lt;br&amp;gt; +10 to +12 {{#item:1659}} &amp;lt;br&amp;gt; +10 to +12 [A] {{#item: 590036}} || Rubber:  [[Einbech#Equipment|To Obtain the Rubber Hammer]]. [[Einbech#Einbech_Enchants|The Rubber Hammer can be enchanted as well.]] &amp;lt;br&amp;gt; Flush: [[Einbech#Flush_Weapons|Obtained through Einbech Exchanger.]] {{#item: 311394}} or {{#item: 311404}}. The Flush Rubber Hammer provides more healing effectiveness at the cost of some ACD reduction &amp;lt;br&amp;gt;LoR: Dropped by Magaleta in Bio 3. Should be paired with {{#item:19244}} &amp;lt;br&amp;gt;  Wicked: [[Clock_Tower_Unknown_Basement#Wicked_Weapons|Obtained through Clock Tower Unknown Basement]] {{#item:311020}}, {{#item: 311050}}.&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +10 to +12 {{#item:460018}} &amp;lt;br&amp;gt; +10 to +12 [D] {{#item:460040}} &amp;lt;br&amp;gt; +7 to +12 [A] {{#item:460020}} || ISG: 2x {{#item: 29010}} &amp;lt;br&amp;gt; Glacier: Your choice for Slot 2 and 3. {{#item: 312094}} for Slot 1. &amp;lt;br&amp;gt; Bunny: [[Alice_Twisted_Madness#Mad_Bunny_2|Obtained through Alice Twisted Madness]]. {{#item:310853}}, {{#item:310875}}, or {{#item:310860}}&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +12 [A] {{#item:480231}} || [[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Obtained in Biosphere.]] {{#item:310938}} or {{#item:310935}}, {{#item: 4723}} or {{#item: 4744}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe ||  +11 to +13 [A] {{#item:470094}} &amp;lt;br&amp;gt; +11 [A] {{#item:470174}}  || Hero: [[Bioresearch_Laboratory#Great_Hero_/_Hero&#039;s-LT_Boots_Reform|Obtained in Bioresearch Labs]] {{#item:310912}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} &amp;lt;br&amp;gt; Glade: [[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Obtained in Biosphere.]] {{#item:310938}} or {{#item:310935}}, {{#item: 4723}} or {{#item: 4744}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490133}} || [[Constellation_Tower#Faint_and_Nebula_Armors|Obtained through Constellation Tower]]. You should still use this even without the {{#item:450170}} combo. &amp;lt;br&amp;gt; {{#item:310721}} or {{#item:310726}}, {{#item:313043}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490163}} &amp;lt;br&amp;gt; {{#item:2864}} &amp;lt;br&amp;gt; {{#item:490485}} || Hero: [[Hero&#039;s_Badge|Obtained from Biolabs 3 or 4 MVPs]]. To be paired with {{#item:470094}}. {{#item:310918}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} &amp;lt;br&amp;gt; LoC: [[Mora_Equipment#Master_of_Relics_(Arch_Bishop)|Obtained in Mora]] {{#item: 4803}}, {{#item: 4721}} &amp;lt;br&amp;gt; SoC: [[Circulation_of_Life_Accessories|Obtained as part of Hall of Life.]] {{#item:312981}}, {{#item:313001}}. Can use any Signet of Circulation&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
==== Shadow Gear ====&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24764}}&lt;br /&gt;
* Weapon: {{#item:24768}}&lt;br /&gt;
* Shield: {{#item:24746}}&lt;br /&gt;
* Shoes: {{#item:24763}}&lt;br /&gt;
* Earring: {{#item:24339}} or {{#item:24749}}&lt;br /&gt;
* Pendant: {{#item:24340}} or {{#item:24750}}&lt;br /&gt;
&lt;br /&gt;
==== Costume Stones and Pets ====&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]: Arch Bishop Combo: {{#item:1000857}}, {{#item:1000858}}, {{#item:1000859}} or {{#item:25708}}, and {{#item:25709}} &amp;lt;br&amp;gt;&lt;br /&gt;
If you need more FCT Reduction, {{#item:25067}} or the {{#item:25170}}{{#item:1000521}} combo can be used. &lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9140}}, {{#item:9120}}, and {{#item:9115}} are good choices.&lt;br /&gt;
&lt;br /&gt;
==== Cards ====&lt;br /&gt;
You can find a great list of cards to use in [[Madame_Celery&#039;s_Guide_to_MuhRO#Card_List|Celery&#039;s Guide]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:300174}}, {{#item:4582}}, or {{#item:300456}} || &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:300174}}, {{#item:27351}}, or {{#item:27396}} || &lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}} or {{#item:27114}} ||{{#item:300376}} should be used on a +12 armor&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27308}} or {{#item:31021}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:300379}} or {{#item:300465}}|| {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:27292}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:300095}}/{{#item:300091}} or {{#item:300188}}||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300077}}||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300077}} or {{#item:27343}}  || &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#FFFACD; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Magic DPS&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== Magic DPS ==&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
DPS Cardinal is a very fun build that provides a mix of supportive abilities and damage that allows you to thrive in both solo play and group play. While you won&#039;t be as tanky or have as many supportive abilities as the Full Support Cardinal, you will still have access to some useful buffs and skills like {{#skill:2041}} or {{#skill:54}}. Additionally, Arch Bishop&#039;s zero to low fixed cast requirements on {{#skill:2040}} and {{#skill:5273}} make it fairly newbie friendly. However, due to its main fourth class damage skill being Holy element, you will have to be careful where you level and farm, as you won&#039;t be able to damage holy element with it. However, Cardinal&#039;s newest skill {{#skill:6518}} should help greatly with this, as you can turn it neutral. You can even use {{#skill:6518}} as your main skill if you would like! &lt;br /&gt;
&lt;br /&gt;
Big shout out to Chyester for helping me test a few Cardinal builds.&lt;br /&gt;
&lt;br /&gt;
=== Relevant Skills ===&lt;br /&gt;
* {{#skill:5273}}: Your main damaging ability. Provides very strong damage to a target in a 9x9 AOE. This will be your highest DPS skill. &lt;br /&gt;
* {{#skill:6518}}: Your other main damaging ability. Provides very strong damage to a target in a 7x7 AOE. This skill can be turned into Neutral element with {{#item:12333}}. &lt;br /&gt;
* {{#skill:5279}}: A very powerful ground targeted ability with a 11x11 AOE. It does neutral damage which will be helpful against holy mobs. However, this skill has a 5s cooldown, so it should not be your main skill. &lt;br /&gt;
* {{#skill:5284}}: Provides decent damage to a target in a 7x7 AOE. It does significantly less damage than Arbitrium, but this skill only has a shorter .3s cooldown.&lt;br /&gt;
* {{#skill:2046}}: Decreases Holy resistances of all enemies on screen with a 90% chance.&lt;br /&gt;
* {{#skill:5281}}: Gives SPL/WIS/STA to a target.&lt;br /&gt;
* {{#skill:5271}}: Provides a buff to the target that allows them to ignore 25% MRES.&lt;br /&gt;
* {{#skill:5278}}: Restores HP and SP in an AOE and provides a huge 50 P.ATK and S.ATK buff. &lt;br /&gt;
* {{#skill:2040}}: For early leveling, Adoramus will be your main skill before you become a cardinal. {{#item:12333}} will make the skill do neutral damage.&lt;br /&gt;
&lt;br /&gt;
=== Stats and Traits ===&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the highest bonus in StatusMATK. It also provides the second-highest reduction in Variable Cast Time. &lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the third-highest bonus in StatusMATK. It also provides the highest reduction in Variable Cast Time from stats. Early on, you will want a lot of Dex, as your gear may not provide the VCT reduction you need. Later on, it will be a lower priority. However, I tend to keep a lot of dex in my full build, as I don&#039;t always use my full build in lieu of item drop rate gear.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves DPS by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK. However, I use more Dex than Luk because of the cast time reduction. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;SPL (110):&#039;&#039;&#039; Provides the highest bonus in S.MATK and your abilities will additionally scale off SPL.&lt;br /&gt;
# &#039;&#039;&#039;CON (100-110):&#039;&#039;&#039; Provides the second-highest bonus in S.MATK.&lt;br /&gt;
# &#039;&#039;&#039;WIS (50-82):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (0-32):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
&lt;br /&gt;
=== Gear Progression ===&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Magic Damage Classes, particularly for DPS Cardinal. As you read through, you can look at the [[Choi&#039;s_Guide_To_Magic#Magic_Gear_Progression|Magic Gear Progression Table on my Guide to Magic]]. This table will have links that will guide you to the relevant pages. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
==== Phase Eden ====&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
==== Phase One ====&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output (for now). &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For Arbitrium your fixed cast time is 1s and your Variable Cast time is 4s. &amp;lt;br&amp;gt;&lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. As both of your damaging abilities only have a 1s Fixed Cast Time, the Grace Boots should be enough for now. You can get the {{#item:100130}} to upgrade your grace gear. &amp;lt;br&amp;gt;&lt;br /&gt;
At Level 170, you will have access to the [[Illusion_of_Labyrinth_Equipment| Illusion of Labyrinth and its related equipment]]. The Illusion Morpheus Set will provide a good boost in damage, and a +9 {{#item:19428}} will give you Skill Cast Interruption Protection. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons.&amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, the Advanced Paradise Equipment does not provide a Middle or Lower Headgear, so getting middle and lower headgears will provide an easy upgrade. &lt;br /&gt;
&lt;br /&gt;
Additionally, while you are leveling as an Arch Bishop, you may want to invest in {{#item:24305}} and {{#item:24292}} as well as {{#item:25709}} and {{#item:25707}}, as both combos will reduce Adoramus Cooldown by 1s each. If you don&#039;t want to break the Advanced Paradise Shadow Combo, then you can just get the {{#item:25709}} and {{#item:25707}} combo. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:19428}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Hood. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420003}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +7 to +11 {{#item:450144}} or +7 to +9 {{#item:450094}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +7 to +11 {{#item:550031}} or +7 to +11 {{#item:550030}} || The benefit of the illusion weapons is the card slots. Early on, I recommend {{#item:300442}} as a cheaper card option. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:460018}} || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +11 {{#item:20948}} or +7 or +9 {{#item:480019}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:32238}} or {{#item:490020}} || Use the Grace Ring if you&#039;re using the Grace Set.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:32239}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Illusion of Underwater 2 and Illusion of Labyrinth are great places to farm zeny starting out, and you&#039;ll be able to get {{#item:100425}} and {{#item:100423}} to upgrade your gear or to make Safe to Refine tickets!&lt;br /&gt;
&lt;br /&gt;
==== Phase Two ====&lt;br /&gt;
1s Fixed Cast Reduction is what you need. However, 1.5s is better since some of your supportive skills have 1.5s Fixed Cast. It&#039;s up to you to decide whether you want to upgrade to 1.5s by getting the {{#item:470088}} with the {{#item:310602}} or whether you want to sit on the {{#item:470021}} until Phase Three. {{#skill:5279}} has a 2s Fixed Cast time, but you can worry about that later.&lt;br /&gt;
&lt;br /&gt;
The [[Brilliant_Light_Accessories| Brilliant]]/[[Sinful_Accessories| Sinful]] Sapphire Accessory Pairs give a good amount of damage and provide .2s and .3s FCT reduction respectively. With the {{#item:25170}} that gives .3s FCT reduction, you&#039;ll have a total of 1s or 1.1s FCT reduction. Additionally, you can get a {{#item:1000859}} for .5s FCT reduction. I do not recommend getting a {{#item:25067}}if it&#039;s too expensive, as you&#039;ll already have enough FCT!&amp;lt;br&amp;gt;&lt;br /&gt;
Moving forward, we&#039;re just working on damage; let&#039;s up those numbers!! &lt;br /&gt;
&lt;br /&gt;
Between the {{#item:450178}} and the {{#item:450207}}, both options are great. {{#item:450178}} provides more damage and {{#item:450207}} provides more tankiness. Generally, {{#item:450207}} will be cheaper, as you can buy the necessary enchantment stones from other players. However, this requires other players to have and be willing to sell those stones, which may not always be the case. {{#item:450178}}, however, requires farming of {{#item:1000405}} which may be grindier but more reliable. My recommendation if you plan on going the snow flower route is to make sure that the stones you need for the {{#item:450207}} are available. &lt;br /&gt;
&lt;br /&gt;
The Vesper Headgear is time-gated, requiring mysterious ores from a 24hr cooldown instance. You can try to farm these if you would like or buy these from a vendor.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410092}} || Unslotted versions are fine if you don&#039;t have a card to use. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} &amp;lt;br&amp;gt; {{#item:420003}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&amp;lt;br&amp;gt; Alternatively, you can continue to use CD in mouth combo for a while.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}}. [[Gray_Wolf_Equipment#Gray_Wolf_Armor_Enchantments| Gray Wolf Gear can be obtained after completing Episode 18 ]] &lt;br /&gt;
SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}}. [[Issgard_Equipment#Enchantment_Snow_Flower| Snow Flower gear can be obtained after completing Episode 19 ]]. Only get Snow Flower if the related Ice Flower Magic Stones are easily obtainable (available in vend). &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}. [[20_The_Immortal| Glacier gear can be obtained after completing Episode 20 ]].&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +9 {{#item:640033}} || {{#item:311353}}{{#item:311351}}{{#item:311349}}{{#item:311343}} &#039;&#039;&#039;Just buy this from a seller!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 or +11 {{#item:20948}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} &amp;lt;br&amp;gt; +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || &amp;lt;br&amp;gt; GW: {{#item:310602}}. The other enchants don&#039;t matter. &amp;lt;br&amp;gt; Glacier: {{#item:312076}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority: &lt;br /&gt;
# Shoes and Weapon&lt;br /&gt;
# Accessories and Minor Cast Stone  &lt;br /&gt;
# Armor and Headgears&lt;br /&gt;
# Garment and Shoes. &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Thanatos 11 and 12 are great places to farm at this point and in general, and you&#039;ll be able to farm the materials for your accessories. {{#item:12710}} will help tremendously to prevent the {{#skill:30}} debuff effect.&lt;br /&gt;
&lt;br /&gt;
==== Phase Three ====&lt;br /&gt;
You can sit pretty comfortably on the Phase Two gears for a while. The best spots to upgrade are probably the Garment and Shoes if you&#039;re still on Grace. Now would be a good time to start farming your [[Shadow_Gear|Shadow gear]] as well!&lt;br /&gt;
&lt;br /&gt;
Dim Glacier Weapons are a great place to start dipping your toes into the [[Grade_Enhancing| painful world of item grading]]! Luckily, the {{#item:101637}} helps ease you in. [[Issgard_Equipment|Dim Glacier and Snow equipment can be obtained after completing Episode 19]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}}|| GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || Arbitrium: {{#item:311458}}{{#item:311301}}{{#item:311301}} &amp;lt;br&amp;gt; Divinus Flos: {{#item:311458}}{{#item:313812}}{{#item:313812}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 {{#item:480125}} &amp;lt;br&amp;gt; +9 or +10 {{#item:450267}} || CMW: Please see below notes for more information on the convertible Wing &amp;lt;br&amp;gt; Glacier: {{#item:312070}} for Slot 2&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 [C] {{#item:470204}} || [[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub| to craft it]]&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Convertible_Wings| To craft]] the {{#item:480125}}, you&#039;ll need a +7 {{#item:20732}}, a +7 {{#item:20733}}, a +7 {{#item:16030}}, 5 {{#item:727}}, and 3 {{#item:27015}}.&lt;br /&gt;
* The {{#item:20732}} and {{#item:20733}} can be bought from the Mass Charleston npc with {{#item:6752}} which are farmed in the [[Charleston_Crisis| Charleston Crisis instance]] or exchanged for instance coins. They are also a random drop from the MVP in the Charleston Crisis&lt;br /&gt;
* The {{#item:16030}} require 300 {{#item:6751}}, 1 {{#item:1549}}, and 15 {{#item:6750}}, and will be exchanged with the Mass Charleston npc.&lt;br /&gt;
* The {{#item:1549}} requires 200 {{#item:999}}, 30 {{#item:7325}}, and a {{#item:1415}}. The {{#item:1549}} can be exchanged with the Gomer npc in Yuno with a mechanic class.&lt;br /&gt;
* You need Episode 15 done (you can use a clear ticket)&lt;br /&gt;
* You can use Safe to Refine Tickets on {{#item:20732}}, {{#item:20733}}, {{#item:16030}}, and {{#item:480125}}&lt;br /&gt;
&lt;br /&gt;
As mentioned, now would be a great time to work on your shadow gear, particularly your {{#item:24665}} and {{#item:24668}}!&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: [[Rudus|Rudus F4]] and [[Niflheim|Niflheim Dungeon F1]] will be great places to farm Zelunium and Shadowdecon until you&#039;re strong enough to farm in [[Niflheim|Niflheim Dungeon F2]] and [[Clock Tower Unknown Basement|Clock Tower Basement]]&lt;br /&gt;
&lt;br /&gt;
==== Phase Four ====&lt;br /&gt;
We&#039;re almost at End Game. Time to make some of the tougher gears. You can skip to Phase Five if you think you can comfortably get the Equipment from Constellation Tower (Hard), Alice Twisted Madness (Hard), Depth 1 and 2, and Hall of Life. &lt;br /&gt;
&lt;br /&gt;
For Arbitrium, the Time Dimension Combo will be the biggest upgrade for the build, and you will be dropping Vesper Helm for the TD Crown. However, Depth 2 is a very difficult map, so you won&#039;t be able to farm there until Phase 5. That being said, feel free to Grade and upgrade your Vesper Helm or keep it at +9 or +12 or continue to use the Survival Circlet-LT until you can get to the TD Combo. &lt;br /&gt;
&lt;br /&gt;
Please keep in mind that {{#item:480125}} provides a lot of VCT reduction which you may need as part of your build. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 4 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} &amp;lt;br&amp;gt; +9 to +11 {{#item:400111}} || &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} ||OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use {{#item:420066}} if you are using the Survival Circlet-LT&amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Do not change to Young Leaf until you switch to the Vesper Headgear. Any Young Leaf is fine; it&#039;s the enchants that matter. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}}|| Arbitrium: {{#item:311458}}{{#item:311301}}{{#item:311301}} &amp;lt;br&amp;gt; Divinus Flos: {{#item:311458}}{{#item:313812}}{{#item:313812}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} or &amp;lt;br&amp;gt; +10 or +11 [C] {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 {{#item:480125}} &amp;lt;br&amp;gt; +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || &amp;lt;br&amp;gt; DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, {{#item:312136}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490304}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but its a .05% chance.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#item:490052}} and {{#item:490053}} will still be useful to have while working on Phase 5 due to its race modifiers against dragon which will be very strong against Betelgeuse and Jabberwocky.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Gaebolg and Yorscalp Gear&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Gear]] are both powerful gears that will provide an increase in damage from Phase 4 (especially Yorscalp). However, due to the high cost of resources, high reputation costs, and the difficult mvps/instances needed to create and enchant these gears, I do not currently recommend them as an intermediate step between Phases 4 and 5. Instead, I recommend that you go directly to Phase 5.&lt;br /&gt;
&lt;br /&gt;
==== Phase Five ====&lt;br /&gt;
Phase Five revolves around the gear you get from Constellation Tower, Alice Twisted Madness, Biosphere Depths and Depths 2.&lt;br /&gt;
The Enchants on the Stellar Spell Seal provide a large boost in VCT reduction that you may need after losing the Convertible Magical Wing and Wolf Robe, so I would prioritize this if you are having trouble with VCT. &lt;br /&gt;
&lt;br /&gt;
Standalone, {{#item:450284}} is the better armor, particularly against bosses. However, you will still likely need {{#item:450173}} before being able to farm Biosphere Depths effectively. Additionally, {{#item:450173}} will be stronger with the rest of the Hall of Life gear. &lt;br /&gt;
&lt;br /&gt;
The Items from Alice Twisted Madness can provide S.Matk and Magic Damage with Element or provide a lot of VCT Reduction. You should get enchants according to the amount of VCT reduction you need for your build. &lt;br /&gt;
&lt;br /&gt;
Dependent on market prices of material and parties, you may be able to skip {{#item:480233}} and work on {{#item:480351}} and {{#item:490485}}. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12  [A]{{#item:400537}} || {{#item:4714}}, {{#item:312718}} or {{#item:312700}} or {{#item:312709}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550156}} &amp;lt;br&amp;gt; +12 [A] {{#item:550130}} || For the Time Gap Weapon, use the enchant you prefer. &amp;lt;br&amp;gt; For the Dimensions Weapon, use the enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} || MB: {{#item:310860}}, {{#item:310856}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 [A] {{#item:480233}} || {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice.&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}  &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:400537}} and {{#item:550130}}&lt;br /&gt;
# {{#item:450173}} and {{#item:490136}} with the {{#item:310711}}{{#item:310711}} enchants&lt;br /&gt;
# {{#item:410233}} and {{#item:420213}}&lt;br /&gt;
# {{#item:490136}} with the {{#item:313038}} enchant&lt;br /&gt;
&lt;br /&gt;
==== Phase Six ====&lt;br /&gt;
AKA the final phase. Phase Six involves the toughest gear to get from Hall of Life and Chapter 1.&lt;br /&gt;
&lt;br /&gt;
Shout out to Aewu for helping me with this section! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12  [A]{{#item:400537}} || {{#item:4714}}, {{#item:312718}} or {{#item:312700}} or {{#item:312709}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550156}} &amp;lt;br&amp;gt; +12 [A] {{#item:550130}} || For the Time Gap Weapon, use the enchant you prefer. &amp;lt;br&amp;gt; For the Dimensions Weapon, use the enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} || MB: {{#item:310860}}, {{#item:310856}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A] {{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} &amp;lt;br&amp;gt; {{#item:490304}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} &amp;lt;br&amp;gt; TRR: {{#item:311958}}{{#item:311998}} If you don&#039;t need the VCT Reduction from Stellar Spell Seal you can use a Temple Rune Ring instead. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:400537}} and {{#item:550130}}&lt;br /&gt;
# {{#item:450173}} and {{#item:490136}} with the {{#item:310711}}{{#item:310711}} enchants&lt;br /&gt;
# {{#item:410233}} and {{#item:420213}}&lt;br /&gt;
# {{#item:490136}} with the {{#item:313038}} enchant&lt;br /&gt;
# {{#item:480351}} and {{#item:490485}}&lt;br /&gt;
&lt;br /&gt;
After completing Phase 6 for gear, you can work on Special Master Shadow Gear if you decide to go that route for shadow gear.&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
==== Shadow Gear ====&lt;br /&gt;
For more information on Magic Shadow Gear, please check out the [[Choi&#039;s_Guide_To_Magic#Shadow_Gear|Shadow Gear section on the Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24883}}&lt;br /&gt;
* Weapon: {{#item:24753}}&lt;br /&gt;
* Shield: {{#item:24754}}&lt;br /&gt;
* Shoes: {{#item:24884}}&lt;br /&gt;
* Earring: {{#item:24665}}&lt;br /&gt;
* Pendant: {{#item:24668}}&lt;br /&gt;
&lt;br /&gt;
For Special Master Shadow Gear: &lt;br /&gt;
* Armor: {{#item:24997}}&lt;br /&gt;
* Weapon: {{#item:24792}}&lt;br /&gt;
* Shield: {{#item:24793}}&lt;br /&gt;
* Shoes: {{#item:24998}}&lt;br /&gt;
* Earring: {{#item:24999}}&lt;br /&gt;
* Pendant: {{#item:1270000}}&lt;br /&gt;
&lt;br /&gt;
==== Costume Stones and Pets ====&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]: &amp;lt;br&amp;gt;&lt;br /&gt;
* Arch Bishop Combo: {{#item:1000857}}, {{#item:1000859}}, and {{#item:25709}}/{{#item:1000019}}&lt;br /&gt;
* Cardinal Combo: {{#item:1000857}}, {{#item:1000859}}, {{#item:1001325}})&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9134}} and Icewind Egg (9147) are good choices.&lt;br /&gt;
&lt;br /&gt;
==== Cards ====&lt;br /&gt;
You can find a list of cards to use in my [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:27309}} or {{#item:4366}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:300252}} or {{#item:4169}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}}, {{#item:300529}}, {{#item:300308}}, or {{#item:4409}} || {{#item:300529}} Pairs with {{#item:300521}}.&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27384}}, {{#item:300455}}, or {{#item:4394}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:27385}} or {{#item:300379}} || {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300375}}, {{#item:300521}},  {{#item:300424}}, {{#item:300122}}, or {{#item:300272}} || {{#item:300272}} pairs with {{#item:4394}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}}, {{#item:300458}}, or {{#item:300188}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300464}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300448}} || &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_Magic_and_Support_Cardinal_Guide&amp;diff=59269</id>
		<title>Choi&#039;s Magic and Support Cardinal Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_Magic_and_Support_Cardinal_Guide&amp;diff=59269"/>
		<updated>2026-04-01T03:55:59Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Phase Five */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Cardinal]]&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
The main purpose of this guide is to provide information on the gear progression for Magic Damage and Full Support Cardinal Builds. For Magic builds, this guide should be read in tandem with [[Choi&#039;s Guide To Magic]] which provides more general information about magic classes. However, as the gear and concepts are similar across different builds, this guide should also be helpful for other magic builds. Please feel free to reach out to me (IGN: Choi or Light) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
Also, I wanted to say thank you to everyone who has helped me, as I learned and continue to learn Cardi!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: August 12th, 2025&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Cardinal is one of the most popular Support Builds with very useful supportive abilities and powerful heals. However, it also has strong magic builds and can be used for solo play and farming. It also has a physical build, but I won&#039;t be covering that. &lt;br /&gt;
&lt;br /&gt;
This build will have two full sections for Support and Magic. Expand the sections below for more information! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#FFFACD; text-align: center; font-size: 150%;&amp;quot;&lt;br /&gt;
|  Full Support&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== Full Support == &lt;br /&gt;
=== Notes ===&lt;br /&gt;
Cardinal is one of the most popular support builds in the game, as it provides a plethora of supportive buffs and has strong heals. Additionally, due to {{#skill:5269}} scaling off the target&#039;s HP, Cardinal can work very effectively as a tank. However, as solo farming is the main activity people do and party play is limited, you will have difficulty gearing or leveling, so I don&#039;t recommend this as your first class unless you are playing with a group of friends or a guild. &lt;br /&gt;
&lt;br /&gt;
Due to it being full support, Cardinal focuses more heavily on stats and bonuses that other classes might not focus as much on. Cardinal is also a pretty flexible build, so you can adjust your build according to what works best for you! Whether you want to be the tankiest cardinal on the server, buff your friends 7.14 times per second, or have the strongest heal you can have, it&#039;s totally up to you. However, here is how I, personally, prioritize my stats: &lt;br /&gt;
# Cast Time Reduction: Generally, your goal will be to reach instant cast or near instant cast in the end game, so you will want to make sure you have enough FCT Reduction and VCT Reduction. Due to the +17 int and dex provided by {{#skill:2041}} and the stats you can afford not indexing into damage, so I opt for VCT reduction through Stats rather than gear. This means you will want reduction by getting your ((Dex x 2) + INT) = 530. However, 100% VCT reduction through gear is just as viable, and you can opt for this route as well. &lt;br /&gt;
# Tankiness: Overall, HP and resists, are super effective on Cardinal. Since {{#skill:5269}} scales off the target&#039;s HP, your healing will scale off your own HP if you cast it on yourself. Additionally, since you won&#039;t be sacrificing stats for damage, you can afford to invest in tank stats. &lt;br /&gt;
# After Cast Delay Reduction: Many of a Cardinal&#039;s main supportive abilities have zero to low cooldowns but high after cast delay. For example, {{#skill:78}} has 0 cooldown but 3s After Cast Delay. As such, After Cast Delay Reduction is a stat that I index very highly into. &lt;br /&gt;
#* Note: If you want to have Max Lex Aeterna spam, you will need 96% After Cast Delay Reduction&lt;br /&gt;
# Attack Speed: Attack Speed decreases the animation delay of your skills. Once you hit enough After Cast Delay Reduction, your skills will start being gated by your attack speed. As such, Attack Speed is a very useful stat for Cardinals&lt;br /&gt;
# Healing Effectiveness and H.Plus: Boosts the strength of your heals. If you think you are already tanky enough and have enough ACD and ASPD, then healing effectiveness will help boost your support abilities. &lt;br /&gt;
&lt;br /&gt;
Also big shout out to Miku Kitsune for his recommendations on this.&lt;br /&gt;
&lt;br /&gt;
=== Relevant Skills ===&lt;br /&gt;
* {{#skill:5269}}: One of the most powerful new abilities as a Cardinal. The ability heals in a 9x9 area based on a percentage of the target&#039;s max HP. If you go a tankier build, you&#039;ll be able to heal your team solely based on your HP.&lt;br /&gt;
* {{#skill:5280}}: Mediale requires your team members to be next to you. Dilectio Heal provides a powerful targeted heal in a 7x7 area around the target. &lt;br /&gt;
* {{#skill:2051}}: An incredibly strong single target heal. By default, it has a long 3s cooldown. However, with {{#item:2864}} and {{#item:4803}} the skill cooldown will go to 0. &lt;br /&gt;
* {{#skill:54}}: The reason that Priest classes have been coveted in party play since second classes were introduced. The skill will resurrect your party member. &lt;br /&gt;
* {{#skill:1014}}: The Panic button. Sacrifices your HP to resurrect all fallen party members on screen. Make sure to carry around {{#item:607}} for this. &lt;br /&gt;
* {{#skill:5268}}: Fully Restores the target&#039;s HP which will be useful for you or other tanky members if they become low HP.&lt;br /&gt;
* {{#skill:78}}: A Targeted debuff that makes the target take double the damage. &lt;br /&gt;
* {{#skill:5072}}: Gives {{#skill:78}} effect in an AOE. However, the cooldown is significantly longer.  &lt;br /&gt;
* {{#skill:2041}}: Provides Blessing effect to your whole party. At Max skill level, Clementia provides a bigger buff than blessing, granting 17 STR, INT, and DEX. &lt;br /&gt;
* {{#skill:2042}}: Provides Increase Agi effect to your whole party. At Max skill level, Cantocandidus provides 19 AGI. &lt;br /&gt;
* {{#skill:2045}}: Provides Kyrie Eleison effect to your whole party. At Max skill level, Praefatio blocks 16 hits. &lt;br /&gt;
* {{#skill:5281}}: Gives SPL/WIS/STA to a target.&lt;br /&gt;
* {{#skill:5282}}: Gives POW/CRT/CON to a target.&lt;br /&gt;
* {{#skill:5278}}: Restores HP and SP in an AOE and provides a huge 50 P.ATK and S.ATK buff. &lt;br /&gt;
* {{#skill:5271}}: Provides a buff to the target that allows them to ignore 25% MRES.&lt;br /&gt;
* {{#skill:5272}}: Provides a buff to the target that allows them to ignore 25% RES.&lt;br /&gt;
* {{#skill:5275}}: Provides a buff to the target that gives 10 C.Rate.&lt;br /&gt;
* {{#skill:5011}}: Self Buff that increases your Healing Power but increases your SP costs by 300%&lt;br /&gt;
* {{#skill:2047}}: Recovers Freezing, Stone Curse, Dark Curse, Frozen, Crystallization, and Burning status effects of all party members and gives a Max HP buff. However, it should be noted that status effects are much rarer in fourth classes. &lt;br /&gt;
* {{#skill:2048}}: Recovers Silence, Sleep, Stun Curse, Howling, and Deep Sleep status effects of all party members and gives a critical damage buff. However, it should be noted that status effects are much rarer in fourth classes.&lt;br /&gt;
&lt;br /&gt;
There are other useful abilities, but these are the ones that I use the most often. In general, playing Cardinal may feel like playing the piano with all the keys you will press!&lt;br /&gt;
&lt;br /&gt;
=== Stats and Traits ===&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the highest reduction in Variable Cast Time from stats. It also provides the third-highest bonus in StatusMATK. You will want enough Dex to reach full VCT reduction.&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the the second-highest reduction in Variable Cast Time. It also provides the highest bonus in StatusMATK. You will want enough Int to reach full VCT reduction.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves cast speed by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK.&lt;br /&gt;
Note: If you opt to go for VCT Reduction through gear rather than stats, you can reduce your DEX significantly. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;WIS (72-110):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (72-110):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
# &#039;&#039;&#039;CRT (72-110):&#039;&#039;&#039; Provides H.Plus. Generally, I prioritize STA and WIS over CRT, but if you want very strong heals, feel free to max this.&lt;br /&gt;
&lt;br /&gt;
Additionally, you can use this chart to see what healing skills benefit from which stat/substat: &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cardi healing effectiveness.png|Cardi healing effectiveness.png]]&lt;br /&gt;
&lt;br /&gt;
=== Gear Progression ===&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Full Support Cardinal. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
==== Phase Eden ====&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
==== Phase One ====&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your tankiness. &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For Cardinal, 1.5s Fixed Cast Reduction should be enough for the majority of your skills. However, some of your abilities will have 2s Fixed Cast, but you can aim for 1s or 1.5s for now. In general, some cast time is less punishing for Cardinals. &lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. You can get the {{#item:100130}} to upgrade your grace gear.&amp;lt;br&amp;gt;&lt;br /&gt;
At Level 160, you will have access to [[Illusion_of_Luanda| Illusion of Luanda&#039;s Goibne Gear]] and [[Illusion_of_Twins| Illusion of Twins&#039; Sprint Gear]]. Both sets are very useful and the full combos can provide a mix of tankiness, ACD reduction, and .7s FCT reduction. For FCT reduction, you can also use {{#item:1000857}} for .5s FCT reduction and {{#item:25170}} or {{#item:25067}} for .3s or .5s FCT reduction respectively. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Of the two Illusion sets, I recommend the Illusion Sprint Set as the transition to Phase Two will be the smoothest. However, both are powerful, and you will also be using pieces of both sets. &lt;br /&gt;
&lt;br /&gt;
For all of the Illusion Gear, if you plan on using them for a while, you can enchant them with double {{#item: 29010}}{{#item: 29010}} and upgrade them to +11 for a big boost in HP. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +10 {{#item:19366}}||&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || || There&#039;s no good lower headgear worth getting at this point.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450182}} &amp;lt;br&amp;gt; +9 to +10 {{#item:15348}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:16063}} or {{#item: 590029}} || &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +10 {{#item:460018}} || If you plan to use the ISG for a while, you can enchant it with 2x {{#item: 29010}}&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +10 {{#item:20923}} &amp;lt;br&amp;gt; {{#item:480106}} || Only use the Goibne&#039;s Spaulders if you&#039;re using the full Goibne&#039;s Combo &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +9 to +11 {{#item:470066}} &amp;lt;br&amp;gt; +7 to +10 {{#item:22192}} &amp;lt;br&amp;gt; +7 {{#item:470021}} || Early on you can use Grace Shoes, but you will want to get the Gray Wolf or Glacier Shoes quickly. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490120}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490121}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Phase Two ====&lt;br /&gt;
Phase Two is a very serviceable and budget-friendly build, and this is the build that I would recommend for players who are just making an alt cardi. With Phase Two, you should be very comfortable with joining public parties to support. &amp;lt;br&amp;gt;&lt;br /&gt;
The Illusion Goibne and Illusion Sprint Combo from the previous Phase are quite strong and provide a lot of After Cast Delay Reduction, HP, and Fixed Cast Reduction that you will need, so I would pivot off of these slowly. Instead, the first upgrade you should focus on is the {{#item:16099}} which will give you a big bonus in After Cast Delay. &amp;lt;br&amp;gt;&lt;br /&gt;
Afterwards, if you were using the Goibne&#039;s Set, then you should focus on getting your shoes of choice, as you will need the FCT reduction before switching out other gear. If you were using Sprint Set then you can go for the {{#item: 19439}} and {{#item:20749}} combo and {{#item:18972}} before working on your shoes. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After finishing your shoes and obtaining the FCT requirement, you can start replacing other pieces of your gear. &lt;br /&gt;
&lt;br /&gt;
{{#item:2864}} is an interesting item, as with the {{#item: 4803}} enchant, the cooldown on {{#skill:2051}} will be reduced to 0. If you are finding yourself healing others often, I would recommend this item. If you are mainly supporting through buffs, then the Safety Combo will be best. &lt;br /&gt;
&lt;br /&gt;
The {{#item:15399}} and the {{#item:32248}}/{{#item:32249}} and {{#item:32251}} will provide much more tanky stats. The {{#item:450182}}{{#item:490120}}{{#item:490121}} will provide more ACD Reduction. &lt;br /&gt;
&lt;br /&gt;
Also big shout out to Soothing and [[Fuka&#039;s Serious Guide for FS Cardinal]] both of whom I used as a reference for this phase. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +10 to +12 {{#item:18972}} &amp;lt;br&amp;gt; +11 {{#item:400465}}|| Old Mitra: [[Bio_5:_The_Bed_of_Honor_(Nightmare_Biolab)#Bio_5_Headgears|Obtained in Nightmare Biolabs]]. {{#item:29101}}, {{#item:4724}} or {{#item:4744}} &amp;lt;br&amp;gt; Thanatos: [[Drooping_Thanatos&#039;s_Dolor-LT|Obtained through item reform]]. Sacrifices tanky stats for more ACD Reduction. {{#item:29103}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:400002}} &amp;lt;br&amp;gt; {{#item:410091}} || [[Victorious Wing Ears|Victory Wing Ears can be enchanted]] &amp;lt;br&amp;gt; Cor Core Booster is a fine option if you don&#039;t have a card. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:19439}}|| [[Bioresearch_Laboratory#Vicious_Mind_Aura|Obtained from Bioresearch Laboratory]]. The {{#item:19439}} combos with the {{#item:20749}}. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +10 to +12 {{#item:15399}} &amp;lt;br&amp;gt; +11 {{#item:450182}}|| [[Odin#Odin&#039;s_Past_Dungeon|Obtained from Odin&#039;s Past.]] {{#item:310078}}, {{#item:4900}} or {{#item:4747}}, {{#item:4900}} or {{#item:4747}} &amp;lt;br&amp;gt; Sprint: 2x {{#item: 29010}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +11 {{#item:16099}} || [[Einbech#Equipment|To Obtain the Rubber Hammer]]. [[Einbech#Einbech_Enchants|The Rubber Hammer can be enchanted as well.]] &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 [D] {{#item:460040}} || ISG: 2x {{#item: 29010}} &amp;lt;br&amp;gt; Glacier: Your choice for Slot 2 and 3. {{#item: 312094}} for Slot 1. &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +10 {{#item:20749}} || [[Fallen_Warrior_Manteau|Obtained in Nightmare Biolabs]]. The {{#item:20749}} needs to be the slotted version&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +11 {{#item:470094}} &amp;lt;br&amp;gt; 9 to +11 {{#item:470116}} &amp;lt;br&amp;gt; +11 {{#item:470066}} || Hero: [[Bioresearch_Laboratory#Great_Hero_/_Hero&#039;s-LT_Boots_Reform|Obtained in Bioresearch Labs]] {{#item:310912}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} &amp;lt;br&amp;gt; SF: [[Issgard_Equipment#Snow_Flower_Footgears|Obtained through Episode 19.]] {{#item:1000736}} and your choice for Slot 4. Slot 2 can be ignored. &amp;lt;br&amp;gt; Sprint: 2x {{#item: 29010}}. Can be used if you continue to use the full Sprint combo.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:2864}} &amp;lt;br&amp;gt; {{#item:32248}}/{{#item:32249}} &amp;lt;br&amp;gt; {{#item:490120}} || LoC: [[Mora_Equipment#Master_of_Relics_(Arch_Bishop)|Obtained in Mora]] {{#item: 4803}}, {{#item: 4721}} &amp;lt;br&amp;gt; Safety: [[Einbech#Einbech_Enchants|Obtained in Einbech Dungeons.]] &amp;lt;br&amp;gt; Sprint: The Sprint Accessory combo can be continued to use if you are using {{#item:450182}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490163}} &amp;lt;br&amp;gt; {{#item:32251}} &amp;lt;br&amp;gt; {{#item:490121}}|| Hero: [[Hero&#039;s_Badge|Obtained from Biolabs 3 or 4 MVPs]]. To be paired with {{#item:470094}}. {{#item:310918}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} &amp;lt;br&amp;gt; Safety:  [[Einbech#Einbech_Enchants|Obtained in Einbech Dungeons.]] Paired with Safety Pendant &amp;lt;br&amp;gt; Sprint: The Sprint Accessory combo can be continued to use if you are using {{#item:450182}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Phase Three ====&lt;br /&gt;
You should feel overall pretty good with your build after Phase Two. However, there are a lot of ways you can improve your gear greatly. After Phase Three you should feel comfortable tanking the hardest MvPs and dungeons. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The biggest bonus will be from the Nebula and Stellar Seal combo or the Glade Rune Gear. The Nebula combo will provide more HP than the Glade Rune Combo, but the Glade Rune Armor will provide more ACD Reduction. Stamina Nebula: 133% bonus HP and 40% healing effectiveness as well as some resistances while the Glade Rune Armor + Combo will provide 95% bonus HP and 15% ACD Reduction as well as some STA. Both are great options. &lt;br /&gt;
During Phase Two, I highly recommend joining public Constellation Tower and Alice runs or running them with your friends to start getting the materials for CT and Alice gear. &lt;br /&gt;
&lt;br /&gt;
In this phase, I would consider whether you will go for VCT Reduction through Stats or through Gears. &lt;br /&gt;
* For VCT through Stats, you can ignore any enchants that provide VCT reduction %. Instead, lean more towards Dex over Vit enchants, but having some Vit enchants is not bad. You will want to find a balance though. Generally, if you are using more DEX than VIT in your base stats VIT to get instant cast, then DEX enchants are better and vis-versa.&lt;br /&gt;
* For VCT through Gear, you will forgo any DEX enchants and opt for VIT instead. Additionally, you should look for more VCT Reduction %, but just make sure that you aren&#039;t wasting any enchants or gears after you hit 100% VCT Reduction. &lt;br /&gt;
Some gears and enchants to consider when going through VCT through Gear: &lt;br /&gt;
* {{#item:19480}} and {{#item:400465}} will provide you VCT%, whereas {{#item:18972}} and {{#item:400537}} will not.&lt;br /&gt;
* VCT% enchants will be important on {{#item:16099}}, {{#item: 590049}}, and {{#item:1659}}&lt;br /&gt;
* {{#item:490163}} and {{#item:490485}} can provide you VCT%, whereas {{#item:2864}} will not. &lt;br /&gt;
* {{#item:24749}} and {{#item:24750}} can be used instead of {{#item:24339}} and {{#item:24340}}&lt;br /&gt;
* Note that your shadow gear can also be enchanted with VCT% options. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +10 to +12 {{#item:18972}} &amp;lt;br&amp;gt; +11 [C] {{#item:400537}} &amp;lt;br&amp;gt; +10 to +12 {{#item:19480}} &amp;lt;br&amp;gt; +11 [C] {{#item:400465}}|| Mitra: {{#item:29101}}, {{#item:4724}} or {{#item:4744}} &amp;lt;br&amp;gt; TD: [[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Obtained in Depth 2.]] {{#item:312779}}, {{#item:312706}} or {{#item:312700}}, {{#item:4714}} or {{#item:4744}} &amp;lt;br&amp;gt; Temporal: [[Temporal_Circlet|Obtained through Old Glast Heim Challenge Mode.]] {{#item:29101}}, {{#item:29680}} or {{#item:29677}}, {{#item:4743}} or {{#item:4713}} &amp;lt;br&amp;gt; Thanatos: [[Drooping_Thanatos&#039;s_Dolor-LT|Obtained through item reform]]. Sacrifices tanky stats for more ACD Reduction. {{#item:29103}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} || HP or ACD reduction enchants should be the main focus. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420269}} &amp;lt;br&amp;gt; {{#item:19244}} || Ace: Resistances (DEF, MDEF, RES, MRES), attack speed, or healing effectiveness enchants should be the main focus. I recommend using {{#item:102677}} or {{#item:100488}}. &amp;lt;br&amp;gt; Rosary: [[Equipment_Crafting#Orbs_of_Survival,_Survival_Circlet,_Heart_Wings_Hairband,_Rosary&#039;s_Necklace,_Drooping_Gunslinger|Can be obtained through Equipment Crafting]]&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A] {{#item:450170}} &amp;lt;br&amp;gt; +12 [A] {{#item:450243}} || Nebula: [[Constellation_Tower#Faint_and_Nebula_Armors| Obtained through Constellation Tower]]. I highly recommend Stamina over Wisdom. {{#item:310679}}, {{#item:310744}} or {{#item:310741}}, {{#item:4723}} or {{#item:4744}} &amp;lt;br&amp;gt; Glade: The full Glade combo will provide less HP than the nebula combo, but the Armor should provide more ACD Reduction. &lt;br /&gt;
|-&lt;br /&gt;
| Weapon ||  +11 {{#item:16099}} &amp;lt;br&amp;gt; +11 {{#item: 590049}} &amp;lt;br&amp;gt; +10 to +12 {{#item:1659}} &amp;lt;br&amp;gt; +10 to +12 [A] {{#item: 590036}} || Rubber:  [[Einbech#Equipment|To Obtain the Rubber Hammer]]. [[Einbech#Einbech_Enchants|The Rubber Hammer can be enchanted as well.]] &amp;lt;br&amp;gt; Flush: [[Einbech#Flush_Weapons|Obtained through Einbech Exchanger.]] {{#item: 311394}} or {{#item: 311404}}. The Flush Rubber Hammer provides more healing effectiveness at the cost of some ACD reduction &amp;lt;br&amp;gt;LoR: Dropped by Magaleta in Bio 3. Should be paired with {{#item:19244}} &amp;lt;br&amp;gt;  Wicked: [[Clock_Tower_Unknown_Basement#Wicked_Weapons|Obtained through Clock Tower Unknown Basement]] {{#item:311020}}, {{#item: 311050}}.&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +10 to +12 {{#item:460018}} &amp;lt;br&amp;gt; +10 to +12 [D] {{#item:460040}} &amp;lt;br&amp;gt; +7 to +12 [A] {{#item:460020}} || ISG: 2x {{#item: 29010}} &amp;lt;br&amp;gt; Glacier: Your choice for Slot 2 and 3. {{#item: 312094}} for Slot 1. &amp;lt;br&amp;gt; Bunny: [[Alice_Twisted_Madness#Mad_Bunny_2|Obtained through Alice Twisted Madness]]. {{#item:310853}}, {{#item:310875}}, or {{#item:310860}}&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +12 [A] {{#item:480231}} || [[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Obtained in Biosphere.]] {{#item:310938}} or {{#item:310935}}, {{#item: 4723}} or {{#item: 4744}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe ||  +11 to +13 [A] {{#item:470094}} &amp;lt;br&amp;gt; +11 [A] {{#item:470174}}  || Hero: [[Bioresearch_Laboratory#Great_Hero_/_Hero&#039;s-LT_Boots_Reform|Obtained in Bioresearch Labs]] {{#item:310912}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} &amp;lt;br&amp;gt; Glade: [[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Obtained in Biosphere.]] {{#item:310938}} or {{#item:310935}}, {{#item: 4723}} or {{#item: 4744}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490133}} || [[Constellation_Tower#Faint_and_Nebula_Armors|Obtained through Constellation Tower]]. You should still use this even without the {{#item:450170}} combo. &amp;lt;br&amp;gt; {{#item:310721}} or {{#item:310726}}, {{#item:313043}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490163}} &amp;lt;br&amp;gt; {{#item:2864}} &amp;lt;br&amp;gt; {{#item:490485}} || Hero: [[Hero&#039;s_Badge|Obtained from Biolabs 3 or 4 MVPs]]. To be paired with {{#item:470094}}. {{#item:310918}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} &amp;lt;br&amp;gt; LoC: [[Mora_Equipment#Master_of_Relics_(Arch_Bishop)|Obtained in Mora]] {{#item: 4803}}, {{#item: 4721}} &amp;lt;br&amp;gt; SoC: [[Circulation_of_Life_Accessories|Obtained as part of Hall of Life.]] {{#item:312981}}, {{#item:313001}}. Can use any Signet of Circulation&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
==== Shadow Gear ====&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24764}}&lt;br /&gt;
* Weapon: {{#item:24768}}&lt;br /&gt;
* Shield: {{#item:24746}}&lt;br /&gt;
* Shoes: {{#item:24763}}&lt;br /&gt;
* Earring: {{#item:24339}} or {{#item:24749}}&lt;br /&gt;
* Pendant: {{#item:24340}} or {{#item:24750}}&lt;br /&gt;
&lt;br /&gt;
==== Costume Stones and Pets ====&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]: Arch Bishop Combo: {{#item:1000857}}, {{#item:1000858}}, {{#item:1000859}} or {{#item:25708}}, and {{#item:25709}} &amp;lt;br&amp;gt;&lt;br /&gt;
If you need more FCT Reduction, {{#item:25067}} or the {{#item:25170}}{{#item:1000521}} combo can be used. &lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9140}}, {{#item:9120}}, and {{#item:9115}} are good choices.&lt;br /&gt;
&lt;br /&gt;
==== Cards ====&lt;br /&gt;
You can find a great list of cards to use in [[Madame_Celery&#039;s_Guide_to_MuhRO#Card_List|Celery&#039;s Guide]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:300174}}, {{#item:4582}}, or {{#item:300456}} || &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:300174}}, {{#item:27351}}, or {{#item:27396}} || &lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}} or {{#item:27114}} ||{{#item:300376}} should be used on a +12 armor&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27308}} or {{#item:31021}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:300379}} or {{#item:300465}}|| {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:27292}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:300095}}/{{#item:300091}} or {{#item:300188}}||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300077}}||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300077}} or {{#item:27343}}  || &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#FFFACD; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Magic DPS&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== Magic DPS ==&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
DPS Cardinal is a very fun build that provides a mix of supportive abilities and damage that allows you to thrive in both solo play and group play. While you won&#039;t be as tanky or have as many supportive abilities as the Full Support Cardinal, you will still have access to some useful buffs and skills like {{#skill:2041}} or {{#skill:54}}. Additionally, Arch Bishop&#039;s zero to low fixed cast requirements on {{#skill:2040}} and {{#skill:5273}} make it fairly newbie friendly. However, due to its main fourth class damage skill being Holy element, you will have to be careful where you level and farm, as you won&#039;t be able to damage holy element with it. However, Cardinal&#039;s newest skill {{#skill:6518}} should help greatly with this, as you can turn it neutral. You can even use {{#skill:6518}} as your main skill if you would like! &lt;br /&gt;
&lt;br /&gt;
Big shout out to Chyester for helping me test a few Cardinal builds.&lt;br /&gt;
&lt;br /&gt;
=== Relevant Skills ===&lt;br /&gt;
* {{#skill:5273}}: Your main damaging ability. Provides very strong damage to a target in a 9x9 AOE. This will be your highest DPS skill. &lt;br /&gt;
* {{#skill:6518}}: Your other main damaging ability. Provides very strong damage to a target in a 7x7 AOE. This skill can be turned into Neutral element with {{#item:12333}}. &lt;br /&gt;
* {{#skill:5279}}: A very powerful ground targeted ability with a 11x11 AOE. It does neutral damage which will be helpful against holy mobs. However, this skill has a 5s cooldown, so it should not be your main skill. &lt;br /&gt;
* {{#skill:5284}}: Provides decent damage to a target in a 7x7 AOE. It does significantly less damage than Arbitrium, but this skill only has a shorter .3s cooldown.&lt;br /&gt;
* {{#skill:2046}}: Decreases Holy resistances of all enemies on screen with a 90% chance.&lt;br /&gt;
* {{#skill:5281}}: Gives SPL/WIS/STA to a target.&lt;br /&gt;
* {{#skill:5271}}: Provides a buff to the target that allows them to ignore 25% MRES.&lt;br /&gt;
* {{#skill:5278}}: Restores HP and SP in an AOE and provides a huge 50 P.ATK and S.ATK buff. &lt;br /&gt;
* {{#skill:2040}}: For early leveling, Adoramus will be your main skill before you become a cardinal. {{#item:12333}} will make the skill do neutral damage.&lt;br /&gt;
&lt;br /&gt;
=== Stats and Traits ===&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the highest bonus in StatusMATK. It also provides the second-highest reduction in Variable Cast Time. &lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the third-highest bonus in StatusMATK. It also provides the highest reduction in Variable Cast Time from stats. Early on, you will want a lot of Dex, as your gear may not provide the VCT reduction you need. Later on, it will be a lower priority. However, I tend to keep a lot of dex in my full build, as I don&#039;t always use my full build in lieu of item drop rate gear.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves DPS by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK. However, I use more Dex than Luk because of the cast time reduction. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;SPL (110):&#039;&#039;&#039; Provides the highest bonus in S.MATK and your abilities will additionally scale off SPL.&lt;br /&gt;
# &#039;&#039;&#039;CON (100-110):&#039;&#039;&#039; Provides the second-highest bonus in S.MATK.&lt;br /&gt;
# &#039;&#039;&#039;WIS (50-82):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (0-32):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
&lt;br /&gt;
=== Gear Progression ===&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Magic Damage Classes, particularly for DPS Cardinal. As you read through, you can look at the [[Choi&#039;s_Guide_To_Magic#Magic_Gear_Progression|Magic Gear Progression Table on my Guide to Magic]]. This table will have links that will guide you to the relevant pages. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
==== Phase Eden ====&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
==== Phase One ====&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output (for now). &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For Arbitrium your fixed cast time is 1s and your Variable Cast time is 4s. &amp;lt;br&amp;gt;&lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. As both of your damaging abilities only have a 1s Fixed Cast Time, the Grace Boots should be enough for now. You can get the {{#item:100130}} to upgrade your grace gear. &amp;lt;br&amp;gt;&lt;br /&gt;
At Level 170, you will have access to the [[Illusion_of_Labyrinth_Equipment| Illusion of Labyrinth and its related equipment]]. The Illusion Morpheus Set will provide a good boost in damage, and a +9 {{#item:19428}} will give you Skill Cast Interruption Protection. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons.&amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, the Advanced Paradise Equipment does not provide a Middle or Lower Headgear, so getting middle and lower headgears will provide an easy upgrade. &lt;br /&gt;
&lt;br /&gt;
Additionally, while you are leveling as an Arch Bishop, you may want to invest in {{#item:24305}} and {{#item:24292}} as well as {{#item:25709}} and {{#item:25707}}, as both combos will reduce Adoramus Cooldown by 1s each. If you don&#039;t want to break the Advanced Paradise Shadow Combo, then you can just get the {{#item:25709}} and {{#item:25707}} combo. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:19428}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Hood. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420003}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +7 to +11 {{#item:450144}} or +7 to +9 {{#item:450094}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +7 to +11 {{#item:550031}} or +7 to +11 {{#item:550030}} || The benefit of the illusion weapons is the card slots. Early on, I recommend {{#item:300442}} as a cheaper card option. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:460018}} || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +11 {{#item:20948}} or +7 or +9 {{#item:480019}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:32238}} or {{#item:490020}} || Use the Grace Ring if you&#039;re using the Grace Set.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:32239}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Illusion of Underwater 2 and Illusion of Labyrinth are great places to farm zeny starting out, and you&#039;ll be able to get {{#item:100425}} and {{#item:100423}} to upgrade your gear or to make Safe to Refine tickets!&lt;br /&gt;
&lt;br /&gt;
==== Phase Two ====&lt;br /&gt;
1s Fixed Cast Reduction is what you need. However, 1.5s is better since some of your supportive skills have 1.5s Fixed Cast. It&#039;s up to you to decide whether you want to upgrade to 1.5s by getting the {{#item:470088}} with the {{#item:310602}} or whether you want to sit on the {{#item:470021}} until Phase Three. {{#skill:5279}} has a 2s Fixed Cast time, but you can worry about that later.&lt;br /&gt;
&lt;br /&gt;
The [[Brilliant_Light_Accessories| Brilliant]]/[[Sinful_Accessories| Sinful]] Sapphire Accessory Pairs give a good amount of damage and provide .2s and .3s FCT reduction respectively. With the {{#item:25170}} that gives .3s FCT reduction, you&#039;ll have a total of 1s or 1.1s FCT reduction. Additionally, you can get a {{#item:1000859}} for .5s FCT reduction. I do not recommend getting a {{#item:25067}}if it&#039;s too expensive, as you&#039;ll already have enough FCT!&amp;lt;br&amp;gt;&lt;br /&gt;
Moving forward, we&#039;re just working on damage; let&#039;s up those numbers!! &lt;br /&gt;
&lt;br /&gt;
Between the {{#item:450178}} and the {{#item:450207}}, both options are great. {{#item:450178}} provides more damage and {{#item:450207}} provides more tankiness. Generally, {{#item:450207}} will be cheaper, as you can buy the necessary enchantment stones from other players. However, this requires other players to have and be willing to sell those stones, which may not always be the case. {{#item:450178}}, however, requires farming of {{#item:1000405}} which may be grindier but more reliable. My recommendation if you plan on going the snow flower route is to make sure that the stones you need for the {{#item:450207}} are available. &lt;br /&gt;
&lt;br /&gt;
The Vesper Headgear is time-gated, requiring mysterious ores from a 24hr cooldown instance. You can try to farm these if you would like or buy these from a vendor.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410092}} || Unslotted versions are fine if you don&#039;t have a card to use. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} &amp;lt;br&amp;gt; {{#item:420003}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&amp;lt;br&amp;gt; Alternatively, you can continue to use CD in mouth combo for a while.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}}. [[Gray_Wolf_Equipment#Gray_Wolf_Armor_Enchantments| Gray Wolf Gear can be obtained after completing Episode 18 ]] &lt;br /&gt;
SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}}. [[Issgard_Equipment#Enchantment_Snow_Flower| Snow Flower gear can be obtained after completing Episode 19 ]]. Only get Snow Flower if the related Ice Flower Magic Stones are easily obtainable (available in vend). &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}. [[20_The_Immortal| Glacier gear can be obtained after completing Episode 20 ]].&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +9 {{#item:640033}} || {{#item:311353}}{{#item:311351}}{{#item:311349}}{{#item:311343}} &#039;&#039;&#039;Just buy this from a seller!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 or +11 {{#item:20948}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} &amp;lt;br&amp;gt; +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || &amp;lt;br&amp;gt; GW: {{#item:310602}}. The other enchants don&#039;t matter. &amp;lt;br&amp;gt; Glacier: {{#item:312076}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority: &lt;br /&gt;
# Shoes and Weapon&lt;br /&gt;
# Accessories and Minor Cast Stone  &lt;br /&gt;
# Armor and Headgears&lt;br /&gt;
# Garment and Shoes. &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Thanatos 11 and 12 are great places to farm at this point and in general, and you&#039;ll be able to farm the materials for your accessories. {{#item:12710}} will help tremendously to prevent the {{#skill:30}} debuff effect.&lt;br /&gt;
&lt;br /&gt;
==== Phase Three ====&lt;br /&gt;
You can sit pretty comfortably on the Phase Two gears for a while. The best spots to upgrade are probably the Garment and Shoes if you&#039;re still on Grace. Now would be a good time to start farming your [[Shadow_Gear|Shadow gear]] as well!&lt;br /&gt;
&lt;br /&gt;
Dim Glacier Weapons are a great place to start dipping your toes into the [[Grade_Enhancing| painful world of item grading]]! Luckily, the {{#item:101637}} helps ease you in. [[Issgard_Equipment|Dim Glacier and Snow equipment can be obtained after completing Episode 19]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}}|| GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || Arbitrium: {{#item:311458}}{{#item:311301}}{{#item:311301}} &amp;lt;br&amp;gt; Divinus Flos: {{#item:311458}}{{#item:313812}}{{#item:313812}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 {{#item:480125}} &amp;lt;br&amp;gt; +9 or +10 {{#item:450267}} || CMW: Please see below notes for more information on the convertible Wing &amp;lt;br&amp;gt; Glacier: {{#item:312070}} for Slot 2&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 [C] {{#item:470204}} || [[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub| to craft it]]&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Convertible_Wings| To craft]] the {{#item:480125}}, you&#039;ll need a +7 {{#item:20732}}, a +7 {{#item:20733}}, a +7 {{#item:16030}}, 5 {{#item:727}}, and 3 {{#item:27015}}.&lt;br /&gt;
* The {{#item:20732}} and {{#item:20733}} can be bought from the Mass Charleston npc with {{#item:6752}} which are farmed in the [[Charleston_Crisis| Charleston Crisis instance]] or exchanged for instance coins. They are also a random drop from the MVP in the Charleston Crisis&lt;br /&gt;
* The {{#item:16030}} require 300 {{#item:6751}}, 1 {{#item:1549}}, and 15 {{#item:6750}}, and will be exchanged with the Mass Charleston npc.&lt;br /&gt;
* The {{#item:1549}} requires 200 {{#item:999}}, 30 {{#item:7325}}, and a {{#item:1415}}. The {{#item:1549}} can be exchanged with the Gomer npc in Yuno with a mechanic class.&lt;br /&gt;
* You need Episode 15 done (you can use a clear ticket)&lt;br /&gt;
* You can use Safe to Refine Tickets on {{#item:20732}}, {{#item:20733}}, {{#item:16030}}, and {{#item:480125}}&lt;br /&gt;
&lt;br /&gt;
As mentioned, now would be a great time to work on your shadow gear, particularly your {{#item:24665}} and {{#item:24668}}!&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: [[Rudus|Rudus F4]] and [[Niflheim|Niflheim Dungeon F1]] will be great places to farm Zelunium and Shadowdecon until you&#039;re strong enough to farm in [[Niflheim|Niflheim Dungeon F2]] and [[Clock Tower Unknown Basement|Clock Tower Basement]]&lt;br /&gt;
&lt;br /&gt;
==== Phase Four ====&lt;br /&gt;
We&#039;re almost at End Game. Time to make some of the tougher gears. You can skip to Phase Five if you think you can comfortably get the Equipment from Constellation Tower (Hard), Alice Twisted Madness (Hard), Depth 1 and 2, and Hall of Life. &lt;br /&gt;
&lt;br /&gt;
For Arbitrium, the Time Dimension Combo will be the biggest upgrade for the build, and you will be dropping Vesper Helm for the TD Crown. However, Depth 2 is a very difficult map, so you won&#039;t be able to farm there until Phase 5. That being said, feel free to Grade and upgrade your Vesper Helm or keep it at +9 or +12 or continue to use the Survival Circlet-LT until you can get to the TD Combo. &lt;br /&gt;
&lt;br /&gt;
Please keep in mind that {{#item:480125}} provides a lot of VCT reduction which you may need as part of your build. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 4 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} &amp;lt;br&amp;gt; +9 to +11 {{#item:400111}} || &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} ||OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use {{#item:420066}} if you are using the Survival Circlet-LT&amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Do not change to Young Leaf until you switch to the Vesper Headgear. Any Young Leaf is fine; it&#039;s the enchants that matter. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}}|| Arbitrium: {{#item:311458}}{{#item:311301}}{{#item:311301}} &amp;lt;br&amp;gt; Divinus Flos: {{#item:311458}}{{#item:313812}}{{#item:313812}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} or &amp;lt;br&amp;gt; +10 or +11 [C] {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 {{#item:480125}} &amp;lt;br&amp;gt; +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || &amp;lt;br&amp;gt; DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, {{#item:312136}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490304}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but its a .05% chance.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#item:490052}} and {{#item:490053}} will still be useful to have while working on Phase 5 due to its race modifiers against dragon which will be very strong against Betelgeuse and Jabberwocky.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Gaebolg and Yorscalp Gear&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Gear]] are both powerful gears that will provide an increase in damage from Phase 4 (especially Yorscalp). However, due to the high cost of resources, high reputation costs, and the difficult mvps/instances needed to create and enchant these gears, I do not currently recommend them as an intermediate step between Phases 4 and 5. Instead, I recommend that you go directly to Phase 5.&lt;br /&gt;
&lt;br /&gt;
==== Phase Five ====&lt;br /&gt;
Phase Five revolves around the gear you get from Constellation Tower, Alice Twisted Madness, Biosphere Depths and Depths 2.&lt;br /&gt;
The Enchants on the Stellar Spell Seal provide a large boost in VCT reduction that you may need after losing the Convertible Magical Wing and Wolf Robe, so I would prioritize this if you are having trouble with VCT. &lt;br /&gt;
&lt;br /&gt;
Standalone, {{#item:450284}} is the better armor, particularly against bosses. However, you will still likely need {{#item:450173}} before being able to farm Biosphere Depths effectively. Additionally, {{#item:450173}} will be stronger with the rest of the Hall of Life gear. &lt;br /&gt;
&lt;br /&gt;
The Items from Alice Twisted Madness can provide S.Matk and Magic Damage with Element or provide a lot of VCT Reduction. You should get enchants according to the amount of VCT reduction you need for your build. &lt;br /&gt;
&lt;br /&gt;
Dependent on market prices of material and parties, you may be able to skip {{#item:480233}} and work on {{#item:480351}} and {{#item:490485}}. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12  [A]{{#item:400537}} || {{#item:4714}}, {{#item:312718}} or {{#item:312700}} or {{#item:312709}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550156}} &amp;lt;br&amp;gt; +12 [A] {{#item:550130}} || For the Time Gap Weapon, use the enchant you prefer. &amp;lt;br&amp;gt; For the Dimensions Weapon, use the enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} || MB: {{#item:310860}}, {{#item:310856}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 [A] {{#item:480233}} || {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice.&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}  &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:400537}} and {{#item:550130}}&lt;br /&gt;
# {{#item:450173}} and {{#item:490136}} with the {{#item:310711}}{{#item:310711}} enchants&lt;br /&gt;
# {{#item:410233}} and {{#item:420213}}&lt;br /&gt;
# {{#item:490136}} with the {{#item:313038}} enchant&lt;br /&gt;
&lt;br /&gt;
==== Phase Six ====&lt;br /&gt;
AKA the final phase. Phase Six revolves around the gear you get from Constellation Tower, Alice Twisted Madness, Biosphere Depths and Depths 2, and Hall of Life. Of these, Hall of Life is the most difficult.&lt;br /&gt;
The Enchants on the Stellar Spell Seal provide a large boost in VCT reduction that you may need after losing the Convertible Magical Wing and Wolf Robe, so I would prioritize this if you are having trouble with VCT. &lt;br /&gt;
&lt;br /&gt;
Standalone, {{#item:450284}} is the better armor, particularly against bosses. However, you will still likely need {{#item:450173}} before being able to farm Biosphere Depths effectively. Additionally, {{#item:450173}} will be stronger with the rest of the Hall of Life gear. &lt;br /&gt;
&lt;br /&gt;
The Items from Alice Twisted Madness can provide S.Matk and Magic Damage with Element or provide a lot of VCT Reduction. You should get enchants according to the amount of VCT reduction you need for your build. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12  [A]{{#item:400537}} || {{#item:4714}}, {{#item:312718}} or {{#item:312700}} or {{#item:312709}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550156}} &amp;lt;br&amp;gt; +12 [A] {{#item:550130}} || For the Time Gap Weapon, use the enchant you prefer. &amp;lt;br&amp;gt; For the Dimensions Weapon, use the enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} || MB: {{#item:310860}}, {{#item:310856}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A] {{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} &amp;lt;br&amp;gt; {{#item:490304}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} &amp;lt;br&amp;gt; TRR: {{#item:311958}}{{#item:311998}} If you don&#039;t need the VCT Reduction from Stellar Spell Seal you can use a Temple Rune Ring instead. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:400537}} and {{#item:550130}}&lt;br /&gt;
# {{#item:450173}} and {{#item:490136}} with the {{#item:310711}}{{#item:310711}} enchants&lt;br /&gt;
# {{#item:410233}} and {{#item:420213}}&lt;br /&gt;
# {{#item:490136}} with the {{#item:313038}} enchant&lt;br /&gt;
# {{#item:480351}} and {{#item:490485}}&lt;br /&gt;
&lt;br /&gt;
After completing Phase 6 for gear, you can work on Special Master Shadow Gear if you decide to go that route for shadow gear.&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
==== Shadow Gear ====&lt;br /&gt;
For more information on Magic Shadow Gear, please check out the [[Choi&#039;s_Guide_To_Magic#Shadow_Gear|Shadow Gear section on the Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24883}}&lt;br /&gt;
* Weapon: {{#item:24753}}&lt;br /&gt;
* Shield: {{#item:24754}}&lt;br /&gt;
* Shoes: {{#item:24884}}&lt;br /&gt;
* Earring: {{#item:24665}}&lt;br /&gt;
* Pendant: {{#item:24668}}&lt;br /&gt;
&lt;br /&gt;
For Special Master Shadow Gear: &lt;br /&gt;
* Armor: {{#item:24997}}&lt;br /&gt;
* Weapon: {{#item:24792}}&lt;br /&gt;
* Shield: {{#item:24793}}&lt;br /&gt;
* Shoes: {{#item:24998}}&lt;br /&gt;
* Earring: {{#item:24999}}&lt;br /&gt;
* Pendant: {{#item:1270000}}&lt;br /&gt;
&lt;br /&gt;
==== Costume Stones and Pets ====&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]: &amp;lt;br&amp;gt;&lt;br /&gt;
* Arch Bishop Combo: {{#item:1000857}}, {{#item:1000859}}, and {{#item:25709}}/{{#item:1000019}}&lt;br /&gt;
* Cardinal Combo: {{#item:1000857}}, {{#item:1000859}}, {{#item:1001325}})&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9134}} and Icewind Egg (9147) are good choices.&lt;br /&gt;
&lt;br /&gt;
==== Cards ====&lt;br /&gt;
You can find a list of cards to use in my [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:27309}} or {{#item:4366}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:300252}} or {{#item:4169}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}}, {{#item:300529}}, {{#item:300308}}, or {{#item:4409}} || {{#item:300529}} Pairs with {{#item:300521}}.&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27384}}, {{#item:300455}}, or {{#item:4394}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:27385}} or {{#item:300379}} || {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300375}}, {{#item:300521}},  {{#item:300424}}, {{#item:300122}}, or {{#item:300272}} || {{#item:300272}} pairs with {{#item:4394}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}}, {{#item:300458}}, or {{#item:300188}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300464}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300448}} || &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_Soul_Ascetic_Guide&amp;diff=59268</id>
		<title>Choi&#039;s Soul Ascetic Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_Soul_Ascetic_Guide&amp;diff=59268"/>
		<updated>2026-04-01T03:54:17Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Cards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Soul Ascetic]]&lt;br /&gt;
== Introduction ==&lt;br /&gt;
The main purpose of this guide is to provide information on the gear progression for Soul Ascetics. This guide should be read in tandem with [[Choi&#039;s Guide To Magic]] which provides more general information about magic classes. However, as the gear and concepts are similar across different builds, this guide should also be helpful for other magic builds. Please feel free to reach out to me (IGN: Choi or Tokki) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
Also, I wanted to say thank you to everyone who has helped me, as I learned and continue to learn SA!&lt;br /&gt;
&lt;br /&gt;
For detailed information on leveling and farming as a Soul Ascetic, please check out [[Mango&#039;s guide to leveling and farming with SA]]!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: March 31st, 2026&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Soul Ascetic is a super fun class that is great for farming and has a unique mobility ability {{#skill:426}} which magic classes generally don&#039;t have. It also has many useful supportive buffs. However, Soul Ascetic is not a class that I recommend for beginners because its main abilities have high fixed cast requirements and the leveling progression is a bit difficult compared to others. Hopefully, though, this guide will help you through those difficulties.&lt;br /&gt;
&lt;br /&gt;
Soul Ascetic has two main builds: Talisman and Exorcism of Malicious Souls build. &lt;br /&gt;
* &#039;&#039;&#039;Talisman Build&#039;&#039;&#039; mainly focuses on {{#skill:5429}} and {{#skill:5427}} but later on can also use {{#skill:5428}} and {{#skill:5426}} for strong single target damage. However, {{#skill:5429}} and {{#skill:5427}} will still likely be your main skills. Black Tortoise is the more powerful of the skills with a decent AOE, so you will likely use this skill the most as you level. White Tiger on the other hand has a huge AOE and short cooldown which makes it very effective for farming. The Talisman Build is weaker than the EXO build early on but will really hit its stride once you get the time dimensions weapon for it. &lt;br /&gt;
* &#039;&#039;&#039;EXO Build&#039;&#039;&#039; focuses on {{#skill:5425}} and is an incredibly high damaging ability with a large AOE around the user. It&#039;s not as fluid as you have to use {{#skill: 5421}} every cast, but if you enjoy the build, you&#039;ll have higher damage output at the same progression level as the Talisman build. &lt;br /&gt;
&lt;br /&gt;
As I go through the guide, I will note anything that is specific to a particular build. &lt;br /&gt;
&lt;br /&gt;
One of the benefits of the Soul Ascetic is its access to {{#skill:425}} which allows you to change the element of your skills. This will be very helpful leveling but will also be really useful for farming and MVPing. Due to the Soul Reaper skill {{#skill:2601}}, Shadow Element is the highest cap in terms of damage for Soul Ascetic. However, Neutral Element is generally what I focus on, as it is a great element since it can hit almost anything without any negative elemental modifiers aka you don&#039;t have to think too much about elements. &lt;br /&gt;
&lt;br /&gt;
For other classes and builds, the gear progression and concepts should be fairly similar other than a change in weapon and gear&lt;br /&gt;
&lt;br /&gt;
== Relevant Skills ==&lt;br /&gt;
&#039;&#039;&#039;Talisman&#039;&#039;&#039;: &lt;br /&gt;
* {{#skill:5429}}: Your main ability while leveling. It provides good damage and a large 11x11 ground targeted AOE. &lt;br /&gt;
* {{#skill:5427}}: Has a huge 15x15 AOE around the caster but provides significantly less damage than Black Tortoise. However, it is super useful for farming and once you get your Time Dimension Combo, every time you cast White Tiger, you will auto-cast Black Tortoise. &lt;br /&gt;
* {{#skill:5431}}: A powerful ability but its main benefit is that it activates the Blessing of the Four Directions which provides a very significant buff to all of your Talisman Skills. To activate it, you cast Blue Dragon -&amp;gt; White Tiger -&amp;gt; Red Phoenix -&amp;gt; Black Tortoise -&amp;gt; Circle of Direction and Elementals. It&#039;s confusing at first, but you&#039;ll quickly get the hang of it! &lt;br /&gt;
* {{#skill:5428}} and {{#skill:5426}}: While not powerful on their own, the combo becomes very powerful for single targets with the Time Dimension combo that auto-casts Red Phoenix when Blue Dragon is cast.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXO&#039;&#039;&#039;:&lt;br /&gt;
* {{#skill:5425}}: Your main skill in the EXO build. It is very powerful and has a large 13x13 AOE around the caster. &lt;br /&gt;
* {{#skill:5421}}: Allows the user to collect souls while {{#skill:2609}} is active. Everytime you use EXO, you will have to cast Soul Gathering, so your combo will be Soul Gathering -&amp;gt; EXO -&amp;gt; Soul Gathering -&amp;gt; EXO, and so on.&lt;br /&gt;
* {{#skill:5422}}: A really useful supportive skill that provides HP and SP in an AOE. However, it also provides a huge buff to EXO when the user is under the Totem of Tutelary effect. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General&#039;&#039;&#039;: &lt;br /&gt;
* {{#skill:425}}: A super useful ability that allows you to change the element of your damaging abilities. Use this effectively to take advantage of [[Elements|elemental weaknesses]]. &lt;br /&gt;
* {{#skill:426}}: A movement ability that allows you to leap a decent distance and over terrain. &lt;br /&gt;
* {{#skill:2612}}: Trades some of your HP to gain SP. Super useful in tandem with {{#skill:5418}}&lt;br /&gt;
* {{#skill:420}}: A self buff that provides a 20% chance of blocking long ranged abilities.&lt;br /&gt;
* {{#skill:462}}: Provides a buff that resurrects you when you die. But surely you won&#039;t ever die if you follow my guide right? &lt;br /&gt;
* {{#skill:463}}: Provides a buff that trades some of your SP to gain HP whenever you are hit. &lt;br /&gt;
* {{#skill:5424}}: A damaging ability that also restores some of your SP. &lt;br /&gt;
* {{#skill:2601}}: Curses a target making it take increased damage from Shadow element.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Supportive&#039;&#039;&#039;:&lt;br /&gt;
* {{#skill:2599}} Fairy Soul: Provides MATK and VCT% reduction&lt;br /&gt;
* {{#skill:5420}}: Provides S.MATK&lt;br /&gt;
* {{#skill:5423}}: Provides an increase in damage against water, wind, earth, fire, and neutral element&lt;br /&gt;
* {{#skill:5432}}: A party buff that provides a large buff in damage and recovers AP&lt;br /&gt;
* {{#skill:5418}}: Provides HP recovery every 3 seconds&lt;br /&gt;
* {{#skill:5419}}: Provides P.ATK&lt;br /&gt;
* {{#skill:2598}} Falcon Soul: Provides ATK and HIT &lt;br /&gt;
* {{#skill:2596}} Golem Soul: Provides DEF and MDEF&lt;br /&gt;
* {{#skill:2597}} Shadow Soul: Provides Critical and ASPD&lt;br /&gt;
* {{#skill:2605}}: A party buff that provides HP recovery every 3 seconds&lt;br /&gt;
Generally, if I am playing by myself, Fairy Soul, Talisman of Magician, Talisman of Protection, and Talisman of Five Elements are the main buffs that I provide to myself. If I have the available skill points for Soul of Heaven and Earth, then I will cast that on myself as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leveling&#039;&#039;&#039; is a bit difficult for Soul Reaper before reaching Soul Ascetic due to the Soul requirements on skills. As such, I recommend leveling with either {{#skill:2602}} and {{#skill:2604}} or {{#skill:2600}} and {{#skill:2601}}.&lt;br /&gt;
* {{#skill:2602}}: At level 10, Espa has no soul requirements, so is easy to spam. Affected by {{#skill:425}}&lt;br /&gt;
* {{#skill:2604}}: Very powerful ability but can only be used after Espa has been cast. Consumes 1 soul energy at level 10. Affected by {{#skill:425}}&lt;br /&gt;
* {{#skill:2600}}: Has no soul requirements, so it is easy to spam. It does Shadow damage.&lt;br /&gt;
* {{#skill:2601}}: Curses a target making it take increased damage from {{#skill:2600}} and increased damage from Shadow element. Consumes 3 Soul Energy&lt;br /&gt;
&lt;br /&gt;
== Stats and Traits ==&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the highest bonus in StatusMATK. It also provides the second-highest reduction in Variable Cast Time. &lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the third-highest bonus in StatusMATK. It also provides the highest reduction in Variable Cast Time from stats. Early on, you will want a lot of Dex, as your gear may not provide the VCT reduction you need. Later on, it will be a lower priority. However, I tend to keep a lot of dex in my full build, as I don&#039;t always use my full build in lieu of item drop rate gear.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves DPS by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK. However, I use more Dex than Luk because of the cast time reduction. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;SPL (110):&#039;&#039;&#039; Provides the highest bonus in S.MATK and your abilities will additionally scale off SPL.&lt;br /&gt;
# &#039;&#039;&#039;CON (100-110):&#039;&#039;&#039; Provides the second-highest bonus in S.MATK.&lt;br /&gt;
# &#039;&#039;&#039;WIS (50-82):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (0-32):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
&lt;br /&gt;
== Gear Progression ==&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Magic Damage Classes, particularly EXO and Talisman Soul Ascetics. As you read through, you can look at the [[Choi&#039;s_Guide_To_Magic#Magic_Gear_Progression|Magic Gear Progression Table on my Guide to Magic]]. This table will have links that will guide you to the relevant pages. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
=== Phase Eden ===&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
=== Phase One ===&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output (for now). &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For EXO your fixed cast time is 1.5s and your Variable Cast time is 2.2s. For Talisman your fixed cast time is 1.5s and your Variable Cast time is 1s &amp;lt;br&amp;gt;&lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. However, due to EXO and Talisman builds high FCT requirements, you will want to go for {{#item:470088}} or {{#item:450268}} as soon as possible. &amp;lt;br&amp;gt;&lt;br /&gt;
At Level 170, you will have access to the [[Illusion_of_Labyrinth_Equipment| Illusion of Labyrinth and its related equipment]]. The Illusion Morpheus Set will provide a good boost in damage, and a +9 {{#item:19428}} will give you Skill Cast Interruption Protection. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons. &amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, the Advanced Paradise Equipment does not provide a Middle or Lower Headgear, so getting middle and lower headgears will provide an easy upgrade. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:19428}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Hood. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420003}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:450186}}, +7 to +9 {{#item:450118}} or +7 or +9 {{#item:450119}} || Espa: {{#item:450118}} or Curse Explosion: {{#item:450119}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +7 to +9 {{#item:2051}} or +7 to +11 {{#item:550030}} || The benefit of the illusion weapons is the card slots. Early on, I recommend {{#item:300442}} as a cheaper card option. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:460018}} || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +11 {{#item:20948}} or +7 or +9 {{#item:480019}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} &amp;lt;br&amp;gt; +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || Early on you can use Grace Shoes, but you will want to get the Gray Wolf or Glacier Shoes quickly. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:32238}} or {{#item:490020}} || Use the Grace Ring if you&#039;re using the Grace Set.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:32239}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Illusion of Underwater 2 and Illusion of Labyrinth are great places to farm zeny starting out, and you&#039;ll be able to get {{#item:100425}} and {{#item:100423}} to upgrade your gear or to make Safe to Refine tickets!&lt;br /&gt;
&lt;br /&gt;
=== Phase Two ===&lt;br /&gt;
1.5s Fixed Cast Reduction is what you need. If you haven&#039;t already, your focus will be on getting {{#item:470088}} with the {{#item:310602}} or any other 1s FCT reduction shoe.&lt;br /&gt;
&lt;br /&gt;
The [[Brilliant_Light_Accessories| Brilliant]]/[[Sinful_Accessories| Sinful]] Sapphire Accessory Pairs give a good amount of damage and provide .2s and .3s FCT reduction respectively. With the {{#item:25170}} that gives .3s FCT reduction, you&#039;ll have a total of 1.5s or 1.6s FCT reduction. I do not recommend getting a {{#item:25067}} if it&#039;s too expensive, as you&#039;ll already have enough FCT!&amp;lt;br&amp;gt;&lt;br /&gt;
Moving forward, we&#039;re just working on damage; let&#039;s up those numbers!! &lt;br /&gt;
&lt;br /&gt;
Between the {{#item:450178}} and the {{#item:450207}}, both options are great. {{#item:450178}} provides more damage and {{#item:450207}} provides more tankiness. Generally, {{#item:450207}} will be cheaper, as you can buy the necessary enchantment stones from other players. However, this requires other players to have and be willing to sell those stones, which may not always be the case. {{#item:450178}}, however, requires farming of {{#item:1000405}} which may be grindier but more reliable. My recommendation if you plan on going the snow flower route is to make sure that the stones you need for the {{#item:450207}} are available. &lt;br /&gt;
&lt;br /&gt;
The Vesper Headgear is time-gated, requiring mysterious ores from a 24hr cooldown instance. You can try to farm these if you would like or buy these from a vendor.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410092}} || Unslotted versions are fine if you don&#039;t have a card to use. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} &amp;lt;br&amp;gt; {{#item:420003}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&amp;lt;br&amp;gt; Alternatively, you can continue to use CD in mouth combo for a while.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}}. [[Gray_Wolf_Equipment#Gray_Wolf_Armor_Enchantments| Gray Wolf Gear can be obtained after completing Episode 18 ]] &lt;br /&gt;
SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}}. [[Issgard_Equipment#Enchantment_Snow_Flower| Snow Flower gear can be obtained after completing Episode 19 ]]. Only get Snow Flower if the related Ice Flower Magic Stones are easily obtainable (available in vend). &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}. [[20_The_Immortal| Glacier gear can be obtained after completing Episode 20 ]].&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +9 {{#item:640033}} || {{#item:311353}}{{#item:311351}}{{#item:311349}}{{#item:311343}} &#039;&#039;&#039;Just buy this from a seller!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 or +11 {{#item:20948}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || GW: {{#item:310602}}. The other enchants don&#039;t matter. &amp;lt;br&amp;gt; Glacier: {{#item:312076}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority: &lt;br /&gt;
# Shoes and Weapon&lt;br /&gt;
# Accessories and Minor Cast Stone  &lt;br /&gt;
# Armor and Headgears&lt;br /&gt;
# Garment and Shoes. &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Thanatos 11 and 12 are great places to farm at this point and in general, and you&#039;ll be able to farm the materials for your accessories. {{#item:12710}} will help tremendously to prevent the {{#skill:30}} debuff effect.&lt;br /&gt;
&lt;br /&gt;
=== Phase Three ===&lt;br /&gt;
You can sit pretty comfortably on the Phase Two gears for a while. The best spots to upgrade are probably the Garment and Shoes if you&#039;re still on Grace. Now would be a good time to start farming your [[Shadow_Gear|Shadow gear]] as well!&lt;br /&gt;
&lt;br /&gt;
Dim Glacier Weapons are a great place to start dipping your toes into the [[Grade_Enhancing| painful world of item grading]]! Luckily, the {{#item:101637}} helps ease you in. [[Issgard_Equipment|Dim Glacier and Snow equipment can be obtained after completing Episode 19]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} &amp;lt;br&amp;gt; +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. &amp;lt;br&amp;gt; [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}}|| GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || EXO: {{#item:311458}}{{#item:311320}}{{#item:311320}} &amp;lt;br&amp;gt; Talisman: {{#item:311458}}{{#item:311319}}{{#item:311319}} or {{#item:311458}}{{#item:311317}}{{#item:311317}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 {{#item:480125}} &amp;lt;br&amp;gt; +9 or +10 {{#item:450267}} || CMW: Please see below notes for more information on the convertible Wing &amp;lt;br&amp;gt; Glacier: {{#item:312070}} for Slot 2&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 [C] {{#item:470204}} || [[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub| to craft it]]&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Convertible_Wings| To craft]] the {{#item:480125}}, you&#039;ll need a +7 {{#item:20732}}, a +7 {{#item:20733}}, a +7 {{#item:16030}}, 5 {{#item:727}}, and 3 {{#item:27015}}.&lt;br /&gt;
* The {{#item:20732}} and {{#item:20733}} can be bought from the Mass Charleston npc with {{#item:6752}} which are farmed in the [[Charleston_Crisis| Charleston Crisis instance]] or exchanged for instance coins. They are also a random drop from the MVP in the Charleston Crisis&lt;br /&gt;
* The {{#item:16030}} require 300 {{#item:6751}}, 1 {{#item:1549}}, and 15 {{#item:6750}}, and will be exchanged with the Mass Charleston npc.&lt;br /&gt;
* The {{#item:1549}} requires 200 {{#item:999}}, 30 {{#item:7325}}, and a {{#item:1415}}. The {{#item:1549}} can be exchanged with the Gomer npc in Yuno with a mechanic class.&lt;br /&gt;
* You need Episode 15 done (you can use a clear ticket)&lt;br /&gt;
* You can use Safe to Refine Tickets on {{#item:20732}}, {{#item:20733}}, {{#item:16030}}, and {{#item:480125}}&lt;br /&gt;
&lt;br /&gt;
As mentioned, now would be a great time to work on your shadow gear, particularly your {{#item:24665}} and {{#item:24668}}!&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: [[Rudus|Rudus F4]] and [[Niflheim|Niflheim Dungeon F1]] will be great places to farm Zelunium and Shadowdecon until you&#039;re strong enough to farm in [[Niflheim|Niflheim Dungeon F2]] and [[Clock Tower Unknown Basement|Clock Tower Basement]]&lt;br /&gt;
&lt;br /&gt;
=== Phase Four ===&lt;br /&gt;
We&#039;re almost at End Game. Time to make some of the tougher gears. You can skip to Phase Five if you think you can comfortably get the Equipment from Constellation Tower (Hard), Alice Twisted Madness (Hard), Depth 1 and 2, and Hall of Life. &lt;br /&gt;
&lt;br /&gt;
For Talisman Builds, the Time Dimension Combo will be the biggest upgrade for the build, and you will be dropping Vesper Helm for the TD Crown. However, Depth 2 is a very difficult map, so you won&#039;t be able to farm there until Phase 5. That being said, feel free to Grade and upgrade your Vesper Helm or keep it at +9 or +12 or continue to use the Survival Circlet-LT until you can get to the TD Combo. &lt;br /&gt;
For EXO Builds, you will continue to use the Vesper Helm, so you will want to Grade and Enhance it. &lt;br /&gt;
&lt;br /&gt;
Please keep in mind that {{#item:480125}} provides a lot of VCT reduction which you may need as part of your build. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 4 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || Talisman: +9 to +11 {{#item:400154}} or +9 to +12 {{#item:400111}} &amp;lt;br&amp;gt; EXO: +11 to +12  [A]{{#item:400111}} || Talisman: Grading and Upgrading of Vesper Helm is optional for Talisman builds. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} ||OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use {{#item:420066}} if you are using the Survival Circlet-LT&amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Do not change to Young Leaf until you switch to the Vesper Headgear. Any Young Leaf is fine; it&#039;s the enchants that matter. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || EXO: {{#item:311458}}{{#item:311320}}{{#item:311320}} &amp;lt;br&amp;gt; Talisman: {{#item:311458}}{{#item:311319}}{{#item:311319}} or {{#item:311458}}{{#item:311317}}{{#item:311317}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} or &amp;lt;br&amp;gt; +10 or +11 [C] {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 {{#item:480125}} &amp;lt;br&amp;gt; +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || &amp;lt;br&amp;gt; DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, {{#item:312136}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490304}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but its a .05% chance.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#item:490052}} and {{#item:490053}} will still be useful to have while working on Phase 5 due to its race modifiers against dragon which will be very strong against Betelgeuse and Jabberwocky.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Gaebolg and Yorscalp Gear&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Gear]] are both powerful gears that will provide an increase in damage from Phase 4 (especially Yorscalp). However, due to the high cost of resources, high reputation costs, and the difficult mvps/instances needed to create and enchant these gears, I do not currently recommend them as an intermediate step between Phases 4 and 5. Instead, I recommend that you go directly to Phase 5.&lt;br /&gt;
&lt;br /&gt;
=== Phase Five ===&lt;br /&gt;
Phase Five revolves around the gear you get from Constellation Tower, Alice Twisted Madness, Biosphere Depths and Depths 2.&lt;br /&gt;
The Enchants on the Stellar Spell Seal provide a large boost in VCT reduction that you may need after losing the Convertible Magical Wing and Wolf Robe, so I would prioritize this if you are having trouble with VCT. &lt;br /&gt;
&lt;br /&gt;
Standalone, {{#item:450284}} is the better armor, particularly against bosses. However, you will still likely need {{#item:450173}} before being able to farm Biosphere Depths effectively. Additionally, {{#item:450173}} will be stronger with the rest of the Hall of Life gear. &lt;br /&gt;
&lt;br /&gt;
The Items from Alice Twisted Madness can provide S.Matk and Magic Damage with Element or provide a lot of VCT Reduction. You should get enchants according to the amount of VCT reduction you need for your build. &lt;br /&gt;
&lt;br /&gt;
Dependent on market prices of material and parties, you may be able to skip {{#item:480233}} and work on {{#item:480351}} and {{#item:490485}}. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12  [A]{{#item:400544}} || TDRC: {{#item:4714}}, {{#item:312700}} or {{#item:312718}} or {{#item:312709}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || EXO: +12 [A] {{#item:550155}} &amp;lt;br&amp;gt; Talisman: +12 [A] {{#item:550131}} or +12 [A] {{#item:550132}} || Time Gap: For the Time Gap Weapon, use the enchant you prefer. &amp;lt;br&amp;gt; Time Dim: For the Dimensions Weapon, use the enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} || MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 [A] {{#item:480233}} || {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice.&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}  &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:400544}} and {{#item:550132}} for Talisman Builds&lt;br /&gt;
# {{#item:450173}} and {{#item:490136}} with the {{#item:310711}}{{#item:310711}} enchants&lt;br /&gt;
# {{#item:410233}} and {{#item:420213}}&lt;br /&gt;
# {{#item:490136}} with the {{#item:313038}} enchant&lt;br /&gt;
&lt;br /&gt;
=== Phase Six ===&lt;br /&gt;
AKA the final phase. Phase Six involves the toughest gear to get from Hall of Life and Chapter 1.&lt;br /&gt;
&lt;br /&gt;
There are no new EXO weapons in Chapter 1, as such I excluded them here. However, if  you want to continue to use EXO, then continue to use the Time Gap/TDRC combo. &lt;br /&gt;
&lt;br /&gt;
TDRC/Dimensions Soul Stick remains still a good single target damage option (for bosses) and from our testing isn&#039;t outdamaged by the frontier combo. &lt;br /&gt;
&lt;br /&gt;
As a note: {{#item:550195}} allows the use of a shield, as it is one-handed.&lt;br /&gt;
&lt;br /&gt;
{{#item:400724}} is much stronger than {{#item:400111}} with the proc on {{#item:313427}}. Otherwise, {{#item:400111}} is stronger. &lt;br /&gt;
&lt;br /&gt;
Shout out to Aewu for helping me with this section! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 6 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12 [A]{{#item:400544}} &amp;lt;br&amp;gt; +12 [A]{{#item:400724}} &amp;lt;br&amp;gt; +11 to 12 [A]{{#item:400111}}|| TDRC: {{#item:4714}}, {{#item:312718}} or {{#item:312700}} &amp;lt;br&amp;gt; Yorscalp: {{#item:4714}}, {{#item:313413}} or {{#item:313417}} or {{#item:313421}}, {{#item:313427}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} || {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A]{{#item:550195}} &amp;lt;br&amp;gt; +12 [A]{{#item:640065}} || Was: Lots of very specific enchants, build as you prefer. &amp;lt;br&amp;gt; Frontier: Lots of very specific enchants, build as you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A]{{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C]{{#item:460040}} || MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A]{{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A]{{#item:470338}} or +12 [A]{{#item:470337}}|| {{#item:313926}} or {{#item:313920}}, Your choice for Slot 3 and 4&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:480351}} and {{#item:490485}}&lt;br /&gt;
# {{#item:400724}}/{{#item:400990}}, {{#item:550195}}/{{#item:640065}}, and {{#item:470338}}/{{#item:470337}}&lt;br /&gt;
&lt;br /&gt;
After completing Phase 6 for gear, you can work on Special Master Shadow Gear if you decide to go that route for shadow gear.&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
=== Shadow Gear ===&lt;br /&gt;
For more information on Magic Shadow Gear, please check out the [[Choi&#039;s_Guide_To_Magic#Shadow_Gear|Shadow Gear section on the Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24883}}&lt;br /&gt;
* Weapon: {{#item:24753}}&lt;br /&gt;
* Shield: {{#item:24754}}&lt;br /&gt;
* Shoes: {{#item:24884}}&lt;br /&gt;
* Earring: {{#item:24665}}&lt;br /&gt;
* Pendant: {{#item:24668}}&lt;br /&gt;
&lt;br /&gt;
For Special Master Shadow Gear: &lt;br /&gt;
* Armor: {{#item:24997}}/{{#item:24993}}&lt;br /&gt;
* Weapon: {{#item:24792}}&lt;br /&gt;
* Shield: {{#item:24793}}&lt;br /&gt;
* Shoes: {{#item:24998}}/{{#item:24994}}&lt;br /&gt;
* Earring: {{#item:24999}}/{{#item:24995}}&lt;br /&gt;
* Pendant: {{#item:1270000}}/{{#item:24996}}&lt;br /&gt;
&lt;br /&gt;
=== Costume Stones and Pets ===&lt;br /&gt;
&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]:&lt;br /&gt;
&lt;br /&gt;
* Soul Ascetic Combo: {{#item: 1001789}}, {{#item: 1001050}}, {{#item: 1001051}}, {{#item: 1001052}}/{{#item: 25845}}. The Soul Ascetic Combo is better for Talisman builds.&lt;br /&gt;
* Arch Bishop Combo: {{#item:1000857}}, {{#item:1000859}}, and {{#item:25709}}/{{#item:1000019}}. The Arch Bishop Combo is better for EXO builds.&lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9134}}, {{#item:9122}}, {{#item:9139}}, and {{#item:9147}} are good choices.&lt;br /&gt;
&lt;br /&gt;
=== Cards ===&lt;br /&gt;
You can find a list of cards to use in my [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]]. Depending on which element you are planning on using with {{#skill:425}}, the cards that you use may be different. However, the focus of the cards below are for a neutral element focus. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:27310}} or {{#item:4366}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:300251}} or {{#item:4169}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}}, {{#item:300529}}, or {{#item:300308}} || {{#item:300529}} Pairs with {{#item:300521}} or {{#item:300522}}. &lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27384}}, {{#item:300455}}, or {{#item:4394}} || {{#item:300455}} Pairs with {{#item:300458}}. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:27385}} or {{#item:300379}} || {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300375}}, {{#item:300521}}, {{#item:300424}}, or {{#item:300273}} || {{#item:300273}} pairs with {{#item:4394}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}}, {{#item:300458}}, or {{#item:300221}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300470}} or {{#item:4040}}|| {{#item:4040}} allows the use of teleport!&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300218}} || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_Soul_Ascetic_Guide&amp;diff=59267</id>
		<title>Choi&#039;s Soul Ascetic Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_Soul_Ascetic_Guide&amp;diff=59267"/>
		<updated>2026-04-01T03:53:32Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Phase Six */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Soul Ascetic]]&lt;br /&gt;
== Introduction ==&lt;br /&gt;
The main purpose of this guide is to provide information on the gear progression for Soul Ascetics. This guide should be read in tandem with [[Choi&#039;s Guide To Magic]] which provides more general information about magic classes. However, as the gear and concepts are similar across different builds, this guide should also be helpful for other magic builds. Please feel free to reach out to me (IGN: Choi or Tokki) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
Also, I wanted to say thank you to everyone who has helped me, as I learned and continue to learn SA!&lt;br /&gt;
&lt;br /&gt;
For detailed information on leveling and farming as a Soul Ascetic, please check out [[Mango&#039;s guide to leveling and farming with SA]]!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: March 31st, 2026&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Soul Ascetic is a super fun class that is great for farming and has a unique mobility ability {{#skill:426}} which magic classes generally don&#039;t have. It also has many useful supportive buffs. However, Soul Ascetic is not a class that I recommend for beginners because its main abilities have high fixed cast requirements and the leveling progression is a bit difficult compared to others. Hopefully, though, this guide will help you through those difficulties.&lt;br /&gt;
&lt;br /&gt;
Soul Ascetic has two main builds: Talisman and Exorcism of Malicious Souls build. &lt;br /&gt;
* &#039;&#039;&#039;Talisman Build&#039;&#039;&#039; mainly focuses on {{#skill:5429}} and {{#skill:5427}} but later on can also use {{#skill:5428}} and {{#skill:5426}} for strong single target damage. However, {{#skill:5429}} and {{#skill:5427}} will still likely be your main skills. Black Tortoise is the more powerful of the skills with a decent AOE, so you will likely use this skill the most as you level. White Tiger on the other hand has a huge AOE and short cooldown which makes it very effective for farming. The Talisman Build is weaker than the EXO build early on but will really hit its stride once you get the time dimensions weapon for it. &lt;br /&gt;
* &#039;&#039;&#039;EXO Build&#039;&#039;&#039; focuses on {{#skill:5425}} and is an incredibly high damaging ability with a large AOE around the user. It&#039;s not as fluid as you have to use {{#skill: 5421}} every cast, but if you enjoy the build, you&#039;ll have higher damage output at the same progression level as the Talisman build. &lt;br /&gt;
&lt;br /&gt;
As I go through the guide, I will note anything that is specific to a particular build. &lt;br /&gt;
&lt;br /&gt;
One of the benefits of the Soul Ascetic is its access to {{#skill:425}} which allows you to change the element of your skills. This will be very helpful leveling but will also be really useful for farming and MVPing. Due to the Soul Reaper skill {{#skill:2601}}, Shadow Element is the highest cap in terms of damage for Soul Ascetic. However, Neutral Element is generally what I focus on, as it is a great element since it can hit almost anything without any negative elemental modifiers aka you don&#039;t have to think too much about elements. &lt;br /&gt;
&lt;br /&gt;
For other classes and builds, the gear progression and concepts should be fairly similar other than a change in weapon and gear&lt;br /&gt;
&lt;br /&gt;
== Relevant Skills ==&lt;br /&gt;
&#039;&#039;&#039;Talisman&#039;&#039;&#039;: &lt;br /&gt;
* {{#skill:5429}}: Your main ability while leveling. It provides good damage and a large 11x11 ground targeted AOE. &lt;br /&gt;
* {{#skill:5427}}: Has a huge 15x15 AOE around the caster but provides significantly less damage than Black Tortoise. However, it is super useful for farming and once you get your Time Dimension Combo, every time you cast White Tiger, you will auto-cast Black Tortoise. &lt;br /&gt;
* {{#skill:5431}}: A powerful ability but its main benefit is that it activates the Blessing of the Four Directions which provides a very significant buff to all of your Talisman Skills. To activate it, you cast Blue Dragon -&amp;gt; White Tiger -&amp;gt; Red Phoenix -&amp;gt; Black Tortoise -&amp;gt; Circle of Direction and Elementals. It&#039;s confusing at first, but you&#039;ll quickly get the hang of it! &lt;br /&gt;
* {{#skill:5428}} and {{#skill:5426}}: While not powerful on their own, the combo becomes very powerful for single targets with the Time Dimension combo that auto-casts Red Phoenix when Blue Dragon is cast.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXO&#039;&#039;&#039;:&lt;br /&gt;
* {{#skill:5425}}: Your main skill in the EXO build. It is very powerful and has a large 13x13 AOE around the caster. &lt;br /&gt;
* {{#skill:5421}}: Allows the user to collect souls while {{#skill:2609}} is active. Everytime you use EXO, you will have to cast Soul Gathering, so your combo will be Soul Gathering -&amp;gt; EXO -&amp;gt; Soul Gathering -&amp;gt; EXO, and so on.&lt;br /&gt;
* {{#skill:5422}}: A really useful supportive skill that provides HP and SP in an AOE. However, it also provides a huge buff to EXO when the user is under the Totem of Tutelary effect. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General&#039;&#039;&#039;: &lt;br /&gt;
* {{#skill:425}}: A super useful ability that allows you to change the element of your damaging abilities. Use this effectively to take advantage of [[Elements|elemental weaknesses]]. &lt;br /&gt;
* {{#skill:426}}: A movement ability that allows you to leap a decent distance and over terrain. &lt;br /&gt;
* {{#skill:2612}}: Trades some of your HP to gain SP. Super useful in tandem with {{#skill:5418}}&lt;br /&gt;
* {{#skill:420}}: A self buff that provides a 20% chance of blocking long ranged abilities.&lt;br /&gt;
* {{#skill:462}}: Provides a buff that resurrects you when you die. But surely you won&#039;t ever die if you follow my guide right? &lt;br /&gt;
* {{#skill:463}}: Provides a buff that trades some of your SP to gain HP whenever you are hit. &lt;br /&gt;
* {{#skill:5424}}: A damaging ability that also restores some of your SP. &lt;br /&gt;
* {{#skill:2601}}: Curses a target making it take increased damage from Shadow element.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Supportive&#039;&#039;&#039;:&lt;br /&gt;
* {{#skill:2599}} Fairy Soul: Provides MATK and VCT% reduction&lt;br /&gt;
* {{#skill:5420}}: Provides S.MATK&lt;br /&gt;
* {{#skill:5423}}: Provides an increase in damage against water, wind, earth, fire, and neutral element&lt;br /&gt;
* {{#skill:5432}}: A party buff that provides a large buff in damage and recovers AP&lt;br /&gt;
* {{#skill:5418}}: Provides HP recovery every 3 seconds&lt;br /&gt;
* {{#skill:5419}}: Provides P.ATK&lt;br /&gt;
* {{#skill:2598}} Falcon Soul: Provides ATK and HIT &lt;br /&gt;
* {{#skill:2596}} Golem Soul: Provides DEF and MDEF&lt;br /&gt;
* {{#skill:2597}} Shadow Soul: Provides Critical and ASPD&lt;br /&gt;
* {{#skill:2605}}: A party buff that provides HP recovery every 3 seconds&lt;br /&gt;
Generally, if I am playing by myself, Fairy Soul, Talisman of Magician, Talisman of Protection, and Talisman of Five Elements are the main buffs that I provide to myself. If I have the available skill points for Soul of Heaven and Earth, then I will cast that on myself as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leveling&#039;&#039;&#039; is a bit difficult for Soul Reaper before reaching Soul Ascetic due to the Soul requirements on skills. As such, I recommend leveling with either {{#skill:2602}} and {{#skill:2604}} or {{#skill:2600}} and {{#skill:2601}}.&lt;br /&gt;
* {{#skill:2602}}: At level 10, Espa has no soul requirements, so is easy to spam. Affected by {{#skill:425}}&lt;br /&gt;
* {{#skill:2604}}: Very powerful ability but can only be used after Espa has been cast. Consumes 1 soul energy at level 10. Affected by {{#skill:425}}&lt;br /&gt;
* {{#skill:2600}}: Has no soul requirements, so it is easy to spam. It does Shadow damage.&lt;br /&gt;
* {{#skill:2601}}: Curses a target making it take increased damage from {{#skill:2600}} and increased damage from Shadow element. Consumes 3 Soul Energy&lt;br /&gt;
&lt;br /&gt;
== Stats and Traits ==&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the highest bonus in StatusMATK. It also provides the second-highest reduction in Variable Cast Time. &lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the third-highest bonus in StatusMATK. It also provides the highest reduction in Variable Cast Time from stats. Early on, you will want a lot of Dex, as your gear may not provide the VCT reduction you need. Later on, it will be a lower priority. However, I tend to keep a lot of dex in my full build, as I don&#039;t always use my full build in lieu of item drop rate gear.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves DPS by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK. However, I use more Dex than Luk because of the cast time reduction. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;SPL (110):&#039;&#039;&#039; Provides the highest bonus in S.MATK and your abilities will additionally scale off SPL.&lt;br /&gt;
# &#039;&#039;&#039;CON (100-110):&#039;&#039;&#039; Provides the second-highest bonus in S.MATK.&lt;br /&gt;
# &#039;&#039;&#039;WIS (50-82):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (0-32):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
&lt;br /&gt;
== Gear Progression ==&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Magic Damage Classes, particularly EXO and Talisman Soul Ascetics. As you read through, you can look at the [[Choi&#039;s_Guide_To_Magic#Magic_Gear_Progression|Magic Gear Progression Table on my Guide to Magic]]. This table will have links that will guide you to the relevant pages. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
=== Phase Eden ===&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
=== Phase One ===&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output (for now). &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For EXO your fixed cast time is 1.5s and your Variable Cast time is 2.2s. For Talisman your fixed cast time is 1.5s and your Variable Cast time is 1s &amp;lt;br&amp;gt;&lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. However, due to EXO and Talisman builds high FCT requirements, you will want to go for {{#item:470088}} or {{#item:450268}} as soon as possible. &amp;lt;br&amp;gt;&lt;br /&gt;
At Level 170, you will have access to the [[Illusion_of_Labyrinth_Equipment| Illusion of Labyrinth and its related equipment]]. The Illusion Morpheus Set will provide a good boost in damage, and a +9 {{#item:19428}} will give you Skill Cast Interruption Protection. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons. &amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, the Advanced Paradise Equipment does not provide a Middle or Lower Headgear, so getting middle and lower headgears will provide an easy upgrade. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:19428}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Hood. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420003}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:450186}}, +7 to +9 {{#item:450118}} or +7 or +9 {{#item:450119}} || Espa: {{#item:450118}} or Curse Explosion: {{#item:450119}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +7 to +9 {{#item:2051}} or +7 to +11 {{#item:550030}} || The benefit of the illusion weapons is the card slots. Early on, I recommend {{#item:300442}} as a cheaper card option. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:460018}} || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +11 {{#item:20948}} or +7 or +9 {{#item:480019}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} &amp;lt;br&amp;gt; +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || Early on you can use Grace Shoes, but you will want to get the Gray Wolf or Glacier Shoes quickly. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:32238}} or {{#item:490020}} || Use the Grace Ring if you&#039;re using the Grace Set.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:32239}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Illusion of Underwater 2 and Illusion of Labyrinth are great places to farm zeny starting out, and you&#039;ll be able to get {{#item:100425}} and {{#item:100423}} to upgrade your gear or to make Safe to Refine tickets!&lt;br /&gt;
&lt;br /&gt;
=== Phase Two ===&lt;br /&gt;
1.5s Fixed Cast Reduction is what you need. If you haven&#039;t already, your focus will be on getting {{#item:470088}} with the {{#item:310602}} or any other 1s FCT reduction shoe.&lt;br /&gt;
&lt;br /&gt;
The [[Brilliant_Light_Accessories| Brilliant]]/[[Sinful_Accessories| Sinful]] Sapphire Accessory Pairs give a good amount of damage and provide .2s and .3s FCT reduction respectively. With the {{#item:25170}} that gives .3s FCT reduction, you&#039;ll have a total of 1.5s or 1.6s FCT reduction. I do not recommend getting a {{#item:25067}} if it&#039;s too expensive, as you&#039;ll already have enough FCT!&amp;lt;br&amp;gt;&lt;br /&gt;
Moving forward, we&#039;re just working on damage; let&#039;s up those numbers!! &lt;br /&gt;
&lt;br /&gt;
Between the {{#item:450178}} and the {{#item:450207}}, both options are great. {{#item:450178}} provides more damage and {{#item:450207}} provides more tankiness. Generally, {{#item:450207}} will be cheaper, as you can buy the necessary enchantment stones from other players. However, this requires other players to have and be willing to sell those stones, which may not always be the case. {{#item:450178}}, however, requires farming of {{#item:1000405}} which may be grindier but more reliable. My recommendation if you plan on going the snow flower route is to make sure that the stones you need for the {{#item:450207}} are available. &lt;br /&gt;
&lt;br /&gt;
The Vesper Headgear is time-gated, requiring mysterious ores from a 24hr cooldown instance. You can try to farm these if you would like or buy these from a vendor.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410092}} || Unslotted versions are fine if you don&#039;t have a card to use. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} &amp;lt;br&amp;gt; {{#item:420003}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&amp;lt;br&amp;gt; Alternatively, you can continue to use CD in mouth combo for a while.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}}. [[Gray_Wolf_Equipment#Gray_Wolf_Armor_Enchantments| Gray Wolf Gear can be obtained after completing Episode 18 ]] &lt;br /&gt;
SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}}. [[Issgard_Equipment#Enchantment_Snow_Flower| Snow Flower gear can be obtained after completing Episode 19 ]]. Only get Snow Flower if the related Ice Flower Magic Stones are easily obtainable (available in vend). &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}. [[20_The_Immortal| Glacier gear can be obtained after completing Episode 20 ]].&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +9 {{#item:640033}} || {{#item:311353}}{{#item:311351}}{{#item:311349}}{{#item:311343}} &#039;&#039;&#039;Just buy this from a seller!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 or +11 {{#item:20948}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || GW: {{#item:310602}}. The other enchants don&#039;t matter. &amp;lt;br&amp;gt; Glacier: {{#item:312076}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority: &lt;br /&gt;
# Shoes and Weapon&lt;br /&gt;
# Accessories and Minor Cast Stone  &lt;br /&gt;
# Armor and Headgears&lt;br /&gt;
# Garment and Shoes. &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Thanatos 11 and 12 are great places to farm at this point and in general, and you&#039;ll be able to farm the materials for your accessories. {{#item:12710}} will help tremendously to prevent the {{#skill:30}} debuff effect.&lt;br /&gt;
&lt;br /&gt;
=== Phase Three ===&lt;br /&gt;
You can sit pretty comfortably on the Phase Two gears for a while. The best spots to upgrade are probably the Garment and Shoes if you&#039;re still on Grace. Now would be a good time to start farming your [[Shadow_Gear|Shadow gear]] as well!&lt;br /&gt;
&lt;br /&gt;
Dim Glacier Weapons are a great place to start dipping your toes into the [[Grade_Enhancing| painful world of item grading]]! Luckily, the {{#item:101637}} helps ease you in. [[Issgard_Equipment|Dim Glacier and Snow equipment can be obtained after completing Episode 19]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} &amp;lt;br&amp;gt; +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. &amp;lt;br&amp;gt; [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}}|| GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || EXO: {{#item:311458}}{{#item:311320}}{{#item:311320}} &amp;lt;br&amp;gt; Talisman: {{#item:311458}}{{#item:311319}}{{#item:311319}} or {{#item:311458}}{{#item:311317}}{{#item:311317}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 {{#item:480125}} &amp;lt;br&amp;gt; +9 or +10 {{#item:450267}} || CMW: Please see below notes for more information on the convertible Wing &amp;lt;br&amp;gt; Glacier: {{#item:312070}} for Slot 2&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 [C] {{#item:470204}} || [[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub| to craft it]]&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Convertible_Wings| To craft]] the {{#item:480125}}, you&#039;ll need a +7 {{#item:20732}}, a +7 {{#item:20733}}, a +7 {{#item:16030}}, 5 {{#item:727}}, and 3 {{#item:27015}}.&lt;br /&gt;
* The {{#item:20732}} and {{#item:20733}} can be bought from the Mass Charleston npc with {{#item:6752}} which are farmed in the [[Charleston_Crisis| Charleston Crisis instance]] or exchanged for instance coins. They are also a random drop from the MVP in the Charleston Crisis&lt;br /&gt;
* The {{#item:16030}} require 300 {{#item:6751}}, 1 {{#item:1549}}, and 15 {{#item:6750}}, and will be exchanged with the Mass Charleston npc.&lt;br /&gt;
* The {{#item:1549}} requires 200 {{#item:999}}, 30 {{#item:7325}}, and a {{#item:1415}}. The {{#item:1549}} can be exchanged with the Gomer npc in Yuno with a mechanic class.&lt;br /&gt;
* You need Episode 15 done (you can use a clear ticket)&lt;br /&gt;
* You can use Safe to Refine Tickets on {{#item:20732}}, {{#item:20733}}, {{#item:16030}}, and {{#item:480125}}&lt;br /&gt;
&lt;br /&gt;
As mentioned, now would be a great time to work on your shadow gear, particularly your {{#item:24665}} and {{#item:24668}}!&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: [[Rudus|Rudus F4]] and [[Niflheim|Niflheim Dungeon F1]] will be great places to farm Zelunium and Shadowdecon until you&#039;re strong enough to farm in [[Niflheim|Niflheim Dungeon F2]] and [[Clock Tower Unknown Basement|Clock Tower Basement]]&lt;br /&gt;
&lt;br /&gt;
=== Phase Four ===&lt;br /&gt;
We&#039;re almost at End Game. Time to make some of the tougher gears. You can skip to Phase Five if you think you can comfortably get the Equipment from Constellation Tower (Hard), Alice Twisted Madness (Hard), Depth 1 and 2, and Hall of Life. &lt;br /&gt;
&lt;br /&gt;
For Talisman Builds, the Time Dimension Combo will be the biggest upgrade for the build, and you will be dropping Vesper Helm for the TD Crown. However, Depth 2 is a very difficult map, so you won&#039;t be able to farm there until Phase 5. That being said, feel free to Grade and upgrade your Vesper Helm or keep it at +9 or +12 or continue to use the Survival Circlet-LT until you can get to the TD Combo. &lt;br /&gt;
For EXO Builds, you will continue to use the Vesper Helm, so you will want to Grade and Enhance it. &lt;br /&gt;
&lt;br /&gt;
Please keep in mind that {{#item:480125}} provides a lot of VCT reduction which you may need as part of your build. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 4 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || Talisman: +9 to +11 {{#item:400154}} or +9 to +12 {{#item:400111}} &amp;lt;br&amp;gt; EXO: +11 to +12  [A]{{#item:400111}} || Talisman: Grading and Upgrading of Vesper Helm is optional for Talisman builds. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} ||OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use {{#item:420066}} if you are using the Survival Circlet-LT&amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Do not change to Young Leaf until you switch to the Vesper Headgear. Any Young Leaf is fine; it&#039;s the enchants that matter. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || EXO: {{#item:311458}}{{#item:311320}}{{#item:311320}} &amp;lt;br&amp;gt; Talisman: {{#item:311458}}{{#item:311319}}{{#item:311319}} or {{#item:311458}}{{#item:311317}}{{#item:311317}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} or &amp;lt;br&amp;gt; +10 or +11 [C] {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 {{#item:480125}} &amp;lt;br&amp;gt; +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || &amp;lt;br&amp;gt; DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, {{#item:312136}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490304}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but its a .05% chance.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#item:490052}} and {{#item:490053}} will still be useful to have while working on Phase 5 due to its race modifiers against dragon which will be very strong against Betelgeuse and Jabberwocky.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Gaebolg and Yorscalp Gear&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Gear]] are both powerful gears that will provide an increase in damage from Phase 4 (especially Yorscalp). However, due to the high cost of resources, high reputation costs, and the difficult mvps/instances needed to create and enchant these gears, I do not currently recommend them as an intermediate step between Phases 4 and 5. Instead, I recommend that you go directly to Phase 5.&lt;br /&gt;
&lt;br /&gt;
=== Phase Five ===&lt;br /&gt;
Phase Five revolves around the gear you get from Constellation Tower, Alice Twisted Madness, Biosphere Depths and Depths 2.&lt;br /&gt;
The Enchants on the Stellar Spell Seal provide a large boost in VCT reduction that you may need after losing the Convertible Magical Wing and Wolf Robe, so I would prioritize this if you are having trouble with VCT. &lt;br /&gt;
&lt;br /&gt;
Standalone, {{#item:450284}} is the better armor, particularly against bosses. However, you will still likely need {{#item:450173}} before being able to farm Biosphere Depths effectively. Additionally, {{#item:450173}} will be stronger with the rest of the Hall of Life gear. &lt;br /&gt;
&lt;br /&gt;
The Items from Alice Twisted Madness can provide S.Matk and Magic Damage with Element or provide a lot of VCT Reduction. You should get enchants according to the amount of VCT reduction you need for your build. &lt;br /&gt;
&lt;br /&gt;
Dependent on market prices of material and parties, you may be able to skip {{#item:480233}} and work on {{#item:480351}} and {{#item:490485}}. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12  [A]{{#item:400544}} || TDRC: {{#item:4714}}, {{#item:312700}} or {{#item:312718}} or {{#item:312709}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || EXO: +12 [A] {{#item:550155}} &amp;lt;br&amp;gt; Talisman: +12 [A] {{#item:550131}} or +12 [A] {{#item:550132}} || Time Gap: For the Time Gap Weapon, use the enchant you prefer. &amp;lt;br&amp;gt; Time Dim: For the Dimensions Weapon, use the enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} || MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 [A] {{#item:480233}} || {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice.&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}  &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:400544}} and {{#item:550132}} for Talisman Builds&lt;br /&gt;
# {{#item:450173}} and {{#item:490136}} with the {{#item:310711}}{{#item:310711}} enchants&lt;br /&gt;
# {{#item:410233}} and {{#item:420213}}&lt;br /&gt;
# {{#item:490136}} with the {{#item:313038}} enchant&lt;br /&gt;
&lt;br /&gt;
=== Phase Six ===&lt;br /&gt;
AKA the final phase. Phase Six involves the toughest gear to get from Hall of Life and Chapter 1.&lt;br /&gt;
&lt;br /&gt;
There are no new EXO weapons in Chapter 1, as such I excluded them here. However, if  you want to continue to use EXO, then continue to use the Time Gap/TDRC combo. &lt;br /&gt;
&lt;br /&gt;
TDRC/Dimensions Soul Stick remains still a good single target damage option (for bosses) and from our testing isn&#039;t outdamaged by the frontier combo. &lt;br /&gt;
&lt;br /&gt;
As a note: {{#item:550195}} allows the use of a shield, as it is one-handed.&lt;br /&gt;
&lt;br /&gt;
{{#item:400724}} is much stronger than {{#item:400111}} with the proc on {{#item:313427}}. Otherwise, {{#item:400111}} is stronger. &lt;br /&gt;
&lt;br /&gt;
Shout out to Aewu for helping me with this section! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 6 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12 [A]{{#item:400544}} &amp;lt;br&amp;gt; +12 [A]{{#item:400724}} &amp;lt;br&amp;gt; +11 to 12 [A]{{#item:400111}}|| TDRC: {{#item:4714}}, {{#item:312718}} or {{#item:312700}} &amp;lt;br&amp;gt; Yorscalp: {{#item:4714}}, {{#item:313413}} or {{#item:313417}} or {{#item:313421}}, {{#item:313427}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} || {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A]{{#item:550195}} &amp;lt;br&amp;gt; +12 [A]{{#item:640065}} || Was: Lots of very specific enchants, build as you prefer. &amp;lt;br&amp;gt; Frontier: Lots of very specific enchants, build as you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A]{{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C]{{#item:460040}} || MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A]{{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A]{{#item:470338}} or +12 [A]{{#item:470337}}|| {{#item:313926}} or {{#item:313920}}, Your choice for Slot 3 and 4&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:480351}} and {{#item:490485}}&lt;br /&gt;
# {{#item:400724}}/{{#item:400990}}, {{#item:550195}}/{{#item:640065}}, and {{#item:470338}}/{{#item:470337}}&lt;br /&gt;
&lt;br /&gt;
After completing Phase 6 for gear, you can work on Special Master Shadow Gear if you decide to go that route for shadow gear.&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
=== Shadow Gear ===&lt;br /&gt;
For more information on Magic Shadow Gear, please check out the [[Choi&#039;s_Guide_To_Magic#Shadow_Gear|Shadow Gear section on the Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24883}}&lt;br /&gt;
* Weapon: {{#item:24753}}&lt;br /&gt;
* Shield: {{#item:24754}}&lt;br /&gt;
* Shoes: {{#item:24884}}&lt;br /&gt;
* Earring: {{#item:24665}}&lt;br /&gt;
* Pendant: {{#item:24668}}&lt;br /&gt;
&lt;br /&gt;
For Special Master Shadow Gear: &lt;br /&gt;
* Armor: {{#item:24997}}/{{#item:24993}}&lt;br /&gt;
* Weapon: {{#item:24792}}&lt;br /&gt;
* Shield: {{#item:24793}}&lt;br /&gt;
* Shoes: {{#item:24998}}/{{#item:24994}}&lt;br /&gt;
* Earring: {{#item:24999}}/{{#item:24995}}&lt;br /&gt;
* Pendant: {{#item:1270000}}/{{#item:24996}}&lt;br /&gt;
&lt;br /&gt;
=== Costume Stones and Pets ===&lt;br /&gt;
&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]:&lt;br /&gt;
&lt;br /&gt;
* Soul Ascetic Combo: {{#item: 1001789}}, {{#item: 1001050}}, {{#item: 1001051}}, {{#item: 1001052}}/{{#item: 25845}}. The Soul Ascetic Combo is better for Talisman builds.&lt;br /&gt;
* Arch Bishop Combo: {{#item:1000857}}, {{#item:1000859}}, and {{#item:25709}}/{{#item:1000019}}. The Arch Bishop Combo is better for EXO builds.&lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9134}}, {{#item:9122}}, {{#item:9139}}, and {{#item:9147}} are good choices.&lt;br /&gt;
&lt;br /&gt;
=== Cards ===&lt;br /&gt;
You can find a list of cards to use in my [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]]. Depending on which element you are planning on using with {{#skill:425}}, the cards that you use may be different. However, the focus of the cards below are for a neutral element focus. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:27310}} or {{#item:4366}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:300251}} or {{#item:4169}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}}, {{#item:300665}}, {{#item:300529}}, or {{#item:300308}} || {{#item:300529}} Pairs with {{#item:300521}} or {{#item:300522}}. {{#item:300665}} pairs with {{#item: 300662}} and {{#item:300660}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27384}}, {{#item: 300662}} and {{#item:300660}}, {{#item:300520}} and {{#item:300507}}, {{#item:300455}}, or {{#item:4394}} || {{#item:300455}} Pairs with {{#item:300458}}. {{#item:300520}} and {{#item:300507}} should be used with two handed staffs.&lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:27385}} or {{#item:300379}} || {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300375}}, {{#item:300521}}, {{#item:300424}}, or {{#item:300273}} || {{#item:300273}} pairs with {{#item:4394}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}}, {{#item:300458}}, or {{#item:300221}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300470}} or {{#item:4040}}|| {{#item:4040}} allows the use of teleport!&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300218}} || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_Soul_Ascetic_Guide&amp;diff=59266</id>
		<title>Choi&#039;s Soul Ascetic Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_Soul_Ascetic_Guide&amp;diff=59266"/>
		<updated>2026-04-01T03:53:06Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Phase Six */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Soul Ascetic]]&lt;br /&gt;
== Introduction ==&lt;br /&gt;
The main purpose of this guide is to provide information on the gear progression for Soul Ascetics. This guide should be read in tandem with [[Choi&#039;s Guide To Magic]] which provides more general information about magic classes. However, as the gear and concepts are similar across different builds, this guide should also be helpful for other magic builds. Please feel free to reach out to me (IGN: Choi or Tokki) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
Also, I wanted to say thank you to everyone who has helped me, as I learned and continue to learn SA!&lt;br /&gt;
&lt;br /&gt;
For detailed information on leveling and farming as a Soul Ascetic, please check out [[Mango&#039;s guide to leveling and farming with SA]]!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: March 31st, 2026&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Soul Ascetic is a super fun class that is great for farming and has a unique mobility ability {{#skill:426}} which magic classes generally don&#039;t have. It also has many useful supportive buffs. However, Soul Ascetic is not a class that I recommend for beginners because its main abilities have high fixed cast requirements and the leveling progression is a bit difficult compared to others. Hopefully, though, this guide will help you through those difficulties.&lt;br /&gt;
&lt;br /&gt;
Soul Ascetic has two main builds: Talisman and Exorcism of Malicious Souls build. &lt;br /&gt;
* &#039;&#039;&#039;Talisman Build&#039;&#039;&#039; mainly focuses on {{#skill:5429}} and {{#skill:5427}} but later on can also use {{#skill:5428}} and {{#skill:5426}} for strong single target damage. However, {{#skill:5429}} and {{#skill:5427}} will still likely be your main skills. Black Tortoise is the more powerful of the skills with a decent AOE, so you will likely use this skill the most as you level. White Tiger on the other hand has a huge AOE and short cooldown which makes it very effective for farming. The Talisman Build is weaker than the EXO build early on but will really hit its stride once you get the time dimensions weapon for it. &lt;br /&gt;
* &#039;&#039;&#039;EXO Build&#039;&#039;&#039; focuses on {{#skill:5425}} and is an incredibly high damaging ability with a large AOE around the user. It&#039;s not as fluid as you have to use {{#skill: 5421}} every cast, but if you enjoy the build, you&#039;ll have higher damage output at the same progression level as the Talisman build. &lt;br /&gt;
&lt;br /&gt;
As I go through the guide, I will note anything that is specific to a particular build. &lt;br /&gt;
&lt;br /&gt;
One of the benefits of the Soul Ascetic is its access to {{#skill:425}} which allows you to change the element of your skills. This will be very helpful leveling but will also be really useful for farming and MVPing. Due to the Soul Reaper skill {{#skill:2601}}, Shadow Element is the highest cap in terms of damage for Soul Ascetic. However, Neutral Element is generally what I focus on, as it is a great element since it can hit almost anything without any negative elemental modifiers aka you don&#039;t have to think too much about elements. &lt;br /&gt;
&lt;br /&gt;
For other classes and builds, the gear progression and concepts should be fairly similar other than a change in weapon and gear&lt;br /&gt;
&lt;br /&gt;
== Relevant Skills ==&lt;br /&gt;
&#039;&#039;&#039;Talisman&#039;&#039;&#039;: &lt;br /&gt;
* {{#skill:5429}}: Your main ability while leveling. It provides good damage and a large 11x11 ground targeted AOE. &lt;br /&gt;
* {{#skill:5427}}: Has a huge 15x15 AOE around the caster but provides significantly less damage than Black Tortoise. However, it is super useful for farming and once you get your Time Dimension Combo, every time you cast White Tiger, you will auto-cast Black Tortoise. &lt;br /&gt;
* {{#skill:5431}}: A powerful ability but its main benefit is that it activates the Blessing of the Four Directions which provides a very significant buff to all of your Talisman Skills. To activate it, you cast Blue Dragon -&amp;gt; White Tiger -&amp;gt; Red Phoenix -&amp;gt; Black Tortoise -&amp;gt; Circle of Direction and Elementals. It&#039;s confusing at first, but you&#039;ll quickly get the hang of it! &lt;br /&gt;
* {{#skill:5428}} and {{#skill:5426}}: While not powerful on their own, the combo becomes very powerful for single targets with the Time Dimension combo that auto-casts Red Phoenix when Blue Dragon is cast.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXO&#039;&#039;&#039;:&lt;br /&gt;
* {{#skill:5425}}: Your main skill in the EXO build. It is very powerful and has a large 13x13 AOE around the caster. &lt;br /&gt;
* {{#skill:5421}}: Allows the user to collect souls while {{#skill:2609}} is active. Everytime you use EXO, you will have to cast Soul Gathering, so your combo will be Soul Gathering -&amp;gt; EXO -&amp;gt; Soul Gathering -&amp;gt; EXO, and so on.&lt;br /&gt;
* {{#skill:5422}}: A really useful supportive skill that provides HP and SP in an AOE. However, it also provides a huge buff to EXO when the user is under the Totem of Tutelary effect. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General&#039;&#039;&#039;: &lt;br /&gt;
* {{#skill:425}}: A super useful ability that allows you to change the element of your damaging abilities. Use this effectively to take advantage of [[Elements|elemental weaknesses]]. &lt;br /&gt;
* {{#skill:426}}: A movement ability that allows you to leap a decent distance and over terrain. &lt;br /&gt;
* {{#skill:2612}}: Trades some of your HP to gain SP. Super useful in tandem with {{#skill:5418}}&lt;br /&gt;
* {{#skill:420}}: A self buff that provides a 20% chance of blocking long ranged abilities.&lt;br /&gt;
* {{#skill:462}}: Provides a buff that resurrects you when you die. But surely you won&#039;t ever die if you follow my guide right? &lt;br /&gt;
* {{#skill:463}}: Provides a buff that trades some of your SP to gain HP whenever you are hit. &lt;br /&gt;
* {{#skill:5424}}: A damaging ability that also restores some of your SP. &lt;br /&gt;
* {{#skill:2601}}: Curses a target making it take increased damage from Shadow element.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Supportive&#039;&#039;&#039;:&lt;br /&gt;
* {{#skill:2599}} Fairy Soul: Provides MATK and VCT% reduction&lt;br /&gt;
* {{#skill:5420}}: Provides S.MATK&lt;br /&gt;
* {{#skill:5423}}: Provides an increase in damage against water, wind, earth, fire, and neutral element&lt;br /&gt;
* {{#skill:5432}}: A party buff that provides a large buff in damage and recovers AP&lt;br /&gt;
* {{#skill:5418}}: Provides HP recovery every 3 seconds&lt;br /&gt;
* {{#skill:5419}}: Provides P.ATK&lt;br /&gt;
* {{#skill:2598}} Falcon Soul: Provides ATK and HIT &lt;br /&gt;
* {{#skill:2596}} Golem Soul: Provides DEF and MDEF&lt;br /&gt;
* {{#skill:2597}} Shadow Soul: Provides Critical and ASPD&lt;br /&gt;
* {{#skill:2605}}: A party buff that provides HP recovery every 3 seconds&lt;br /&gt;
Generally, if I am playing by myself, Fairy Soul, Talisman of Magician, Talisman of Protection, and Talisman of Five Elements are the main buffs that I provide to myself. If I have the available skill points for Soul of Heaven and Earth, then I will cast that on myself as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leveling&#039;&#039;&#039; is a bit difficult for Soul Reaper before reaching Soul Ascetic due to the Soul requirements on skills. As such, I recommend leveling with either {{#skill:2602}} and {{#skill:2604}} or {{#skill:2600}} and {{#skill:2601}}.&lt;br /&gt;
* {{#skill:2602}}: At level 10, Espa has no soul requirements, so is easy to spam. Affected by {{#skill:425}}&lt;br /&gt;
* {{#skill:2604}}: Very powerful ability but can only be used after Espa has been cast. Consumes 1 soul energy at level 10. Affected by {{#skill:425}}&lt;br /&gt;
* {{#skill:2600}}: Has no soul requirements, so it is easy to spam. It does Shadow damage.&lt;br /&gt;
* {{#skill:2601}}: Curses a target making it take increased damage from {{#skill:2600}} and increased damage from Shadow element. Consumes 3 Soul Energy&lt;br /&gt;
&lt;br /&gt;
== Stats and Traits ==&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the highest bonus in StatusMATK. It also provides the second-highest reduction in Variable Cast Time. &lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the third-highest bonus in StatusMATK. It also provides the highest reduction in Variable Cast Time from stats. Early on, you will want a lot of Dex, as your gear may not provide the VCT reduction you need. Later on, it will be a lower priority. However, I tend to keep a lot of dex in my full build, as I don&#039;t always use my full build in lieu of item drop rate gear.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves DPS by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK. However, I use more Dex than Luk because of the cast time reduction. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;SPL (110):&#039;&#039;&#039; Provides the highest bonus in S.MATK and your abilities will additionally scale off SPL.&lt;br /&gt;
# &#039;&#039;&#039;CON (100-110):&#039;&#039;&#039; Provides the second-highest bonus in S.MATK.&lt;br /&gt;
# &#039;&#039;&#039;WIS (50-82):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (0-32):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
&lt;br /&gt;
== Gear Progression ==&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Magic Damage Classes, particularly EXO and Talisman Soul Ascetics. As you read through, you can look at the [[Choi&#039;s_Guide_To_Magic#Magic_Gear_Progression|Magic Gear Progression Table on my Guide to Magic]]. This table will have links that will guide you to the relevant pages. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
=== Phase Eden ===&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
=== Phase One ===&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output (for now). &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For EXO your fixed cast time is 1.5s and your Variable Cast time is 2.2s. For Talisman your fixed cast time is 1.5s and your Variable Cast time is 1s &amp;lt;br&amp;gt;&lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. However, due to EXO and Talisman builds high FCT requirements, you will want to go for {{#item:470088}} or {{#item:450268}} as soon as possible. &amp;lt;br&amp;gt;&lt;br /&gt;
At Level 170, you will have access to the [[Illusion_of_Labyrinth_Equipment| Illusion of Labyrinth and its related equipment]]. The Illusion Morpheus Set will provide a good boost in damage, and a +9 {{#item:19428}} will give you Skill Cast Interruption Protection. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons. &amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, the Advanced Paradise Equipment does not provide a Middle or Lower Headgear, so getting middle and lower headgears will provide an easy upgrade. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:19428}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Hood. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420003}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:450186}}, +7 to +9 {{#item:450118}} or +7 or +9 {{#item:450119}} || Espa: {{#item:450118}} or Curse Explosion: {{#item:450119}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +7 to +9 {{#item:2051}} or +7 to +11 {{#item:550030}} || The benefit of the illusion weapons is the card slots. Early on, I recommend {{#item:300442}} as a cheaper card option. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:460018}} || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +11 {{#item:20948}} or +7 or +9 {{#item:480019}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} &amp;lt;br&amp;gt; +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || Early on you can use Grace Shoes, but you will want to get the Gray Wolf or Glacier Shoes quickly. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:32238}} or {{#item:490020}} || Use the Grace Ring if you&#039;re using the Grace Set.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:32239}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Illusion of Underwater 2 and Illusion of Labyrinth are great places to farm zeny starting out, and you&#039;ll be able to get {{#item:100425}} and {{#item:100423}} to upgrade your gear or to make Safe to Refine tickets!&lt;br /&gt;
&lt;br /&gt;
=== Phase Two ===&lt;br /&gt;
1.5s Fixed Cast Reduction is what you need. If you haven&#039;t already, your focus will be on getting {{#item:470088}} with the {{#item:310602}} or any other 1s FCT reduction shoe.&lt;br /&gt;
&lt;br /&gt;
The [[Brilliant_Light_Accessories| Brilliant]]/[[Sinful_Accessories| Sinful]] Sapphire Accessory Pairs give a good amount of damage and provide .2s and .3s FCT reduction respectively. With the {{#item:25170}} that gives .3s FCT reduction, you&#039;ll have a total of 1.5s or 1.6s FCT reduction. I do not recommend getting a {{#item:25067}} if it&#039;s too expensive, as you&#039;ll already have enough FCT!&amp;lt;br&amp;gt;&lt;br /&gt;
Moving forward, we&#039;re just working on damage; let&#039;s up those numbers!! &lt;br /&gt;
&lt;br /&gt;
Between the {{#item:450178}} and the {{#item:450207}}, both options are great. {{#item:450178}} provides more damage and {{#item:450207}} provides more tankiness. Generally, {{#item:450207}} will be cheaper, as you can buy the necessary enchantment stones from other players. However, this requires other players to have and be willing to sell those stones, which may not always be the case. {{#item:450178}}, however, requires farming of {{#item:1000405}} which may be grindier but more reliable. My recommendation if you plan on going the snow flower route is to make sure that the stones you need for the {{#item:450207}} are available. &lt;br /&gt;
&lt;br /&gt;
The Vesper Headgear is time-gated, requiring mysterious ores from a 24hr cooldown instance. You can try to farm these if you would like or buy these from a vendor.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410092}} || Unslotted versions are fine if you don&#039;t have a card to use. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} &amp;lt;br&amp;gt; {{#item:420003}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&amp;lt;br&amp;gt; Alternatively, you can continue to use CD in mouth combo for a while.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}}. [[Gray_Wolf_Equipment#Gray_Wolf_Armor_Enchantments| Gray Wolf Gear can be obtained after completing Episode 18 ]] &lt;br /&gt;
SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}}. [[Issgard_Equipment#Enchantment_Snow_Flower| Snow Flower gear can be obtained after completing Episode 19 ]]. Only get Snow Flower if the related Ice Flower Magic Stones are easily obtainable (available in vend). &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}. [[20_The_Immortal| Glacier gear can be obtained after completing Episode 20 ]].&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +9 {{#item:640033}} || {{#item:311353}}{{#item:311351}}{{#item:311349}}{{#item:311343}} &#039;&#039;&#039;Just buy this from a seller!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 or +11 {{#item:20948}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || GW: {{#item:310602}}. The other enchants don&#039;t matter. &amp;lt;br&amp;gt; Glacier: {{#item:312076}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority: &lt;br /&gt;
# Shoes and Weapon&lt;br /&gt;
# Accessories and Minor Cast Stone  &lt;br /&gt;
# Armor and Headgears&lt;br /&gt;
# Garment and Shoes. &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Thanatos 11 and 12 are great places to farm at this point and in general, and you&#039;ll be able to farm the materials for your accessories. {{#item:12710}} will help tremendously to prevent the {{#skill:30}} debuff effect.&lt;br /&gt;
&lt;br /&gt;
=== Phase Three ===&lt;br /&gt;
You can sit pretty comfortably on the Phase Two gears for a while. The best spots to upgrade are probably the Garment and Shoes if you&#039;re still on Grace. Now would be a good time to start farming your [[Shadow_Gear|Shadow gear]] as well!&lt;br /&gt;
&lt;br /&gt;
Dim Glacier Weapons are a great place to start dipping your toes into the [[Grade_Enhancing| painful world of item grading]]! Luckily, the {{#item:101637}} helps ease you in. [[Issgard_Equipment|Dim Glacier and Snow equipment can be obtained after completing Episode 19]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} &amp;lt;br&amp;gt; +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. &amp;lt;br&amp;gt; [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}}|| GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || EXO: {{#item:311458}}{{#item:311320}}{{#item:311320}} &amp;lt;br&amp;gt; Talisman: {{#item:311458}}{{#item:311319}}{{#item:311319}} or {{#item:311458}}{{#item:311317}}{{#item:311317}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 {{#item:480125}} &amp;lt;br&amp;gt; +9 or +10 {{#item:450267}} || CMW: Please see below notes for more information on the convertible Wing &amp;lt;br&amp;gt; Glacier: {{#item:312070}} for Slot 2&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 [C] {{#item:470204}} || [[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub| to craft it]]&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Convertible_Wings| To craft]] the {{#item:480125}}, you&#039;ll need a +7 {{#item:20732}}, a +7 {{#item:20733}}, a +7 {{#item:16030}}, 5 {{#item:727}}, and 3 {{#item:27015}}.&lt;br /&gt;
* The {{#item:20732}} and {{#item:20733}} can be bought from the Mass Charleston npc with {{#item:6752}} which are farmed in the [[Charleston_Crisis| Charleston Crisis instance]] or exchanged for instance coins. They are also a random drop from the MVP in the Charleston Crisis&lt;br /&gt;
* The {{#item:16030}} require 300 {{#item:6751}}, 1 {{#item:1549}}, and 15 {{#item:6750}}, and will be exchanged with the Mass Charleston npc.&lt;br /&gt;
* The {{#item:1549}} requires 200 {{#item:999}}, 30 {{#item:7325}}, and a {{#item:1415}}. The {{#item:1549}} can be exchanged with the Gomer npc in Yuno with a mechanic class.&lt;br /&gt;
* You need Episode 15 done (you can use a clear ticket)&lt;br /&gt;
* You can use Safe to Refine Tickets on {{#item:20732}}, {{#item:20733}}, {{#item:16030}}, and {{#item:480125}}&lt;br /&gt;
&lt;br /&gt;
As mentioned, now would be a great time to work on your shadow gear, particularly your {{#item:24665}} and {{#item:24668}}!&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: [[Rudus|Rudus F4]] and [[Niflheim|Niflheim Dungeon F1]] will be great places to farm Zelunium and Shadowdecon until you&#039;re strong enough to farm in [[Niflheim|Niflheim Dungeon F2]] and [[Clock Tower Unknown Basement|Clock Tower Basement]]&lt;br /&gt;
&lt;br /&gt;
=== Phase Four ===&lt;br /&gt;
We&#039;re almost at End Game. Time to make some of the tougher gears. You can skip to Phase Five if you think you can comfortably get the Equipment from Constellation Tower (Hard), Alice Twisted Madness (Hard), Depth 1 and 2, and Hall of Life. &lt;br /&gt;
&lt;br /&gt;
For Talisman Builds, the Time Dimension Combo will be the biggest upgrade for the build, and you will be dropping Vesper Helm for the TD Crown. However, Depth 2 is a very difficult map, so you won&#039;t be able to farm there until Phase 5. That being said, feel free to Grade and upgrade your Vesper Helm or keep it at +9 or +12 or continue to use the Survival Circlet-LT until you can get to the TD Combo. &lt;br /&gt;
For EXO Builds, you will continue to use the Vesper Helm, so you will want to Grade and Enhance it. &lt;br /&gt;
&lt;br /&gt;
Please keep in mind that {{#item:480125}} provides a lot of VCT reduction which you may need as part of your build. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 4 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || Talisman: +9 to +11 {{#item:400154}} or +9 to +12 {{#item:400111}} &amp;lt;br&amp;gt; EXO: +11 to +12  [A]{{#item:400111}} || Talisman: Grading and Upgrading of Vesper Helm is optional for Talisman builds. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} ||OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use {{#item:420066}} if you are using the Survival Circlet-LT&amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Do not change to Young Leaf until you switch to the Vesper Headgear. Any Young Leaf is fine; it&#039;s the enchants that matter. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || EXO: {{#item:311458}}{{#item:311320}}{{#item:311320}} &amp;lt;br&amp;gt; Talisman: {{#item:311458}}{{#item:311319}}{{#item:311319}} or {{#item:311458}}{{#item:311317}}{{#item:311317}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} or &amp;lt;br&amp;gt; +10 or +11 [C] {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 {{#item:480125}} &amp;lt;br&amp;gt; +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || &amp;lt;br&amp;gt; DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, {{#item:312136}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490304}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but its a .05% chance.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#item:490052}} and {{#item:490053}} will still be useful to have while working on Phase 5 due to its race modifiers against dragon which will be very strong against Betelgeuse and Jabberwocky.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Gaebolg and Yorscalp Gear&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Gear]] are both powerful gears that will provide an increase in damage from Phase 4 (especially Yorscalp). However, due to the high cost of resources, high reputation costs, and the difficult mvps/instances needed to create and enchant these gears, I do not currently recommend them as an intermediate step between Phases 4 and 5. Instead, I recommend that you go directly to Phase 5.&lt;br /&gt;
&lt;br /&gt;
=== Phase Five ===&lt;br /&gt;
Phase Five revolves around the gear you get from Constellation Tower, Alice Twisted Madness, Biosphere Depths and Depths 2.&lt;br /&gt;
The Enchants on the Stellar Spell Seal provide a large boost in VCT reduction that you may need after losing the Convertible Magical Wing and Wolf Robe, so I would prioritize this if you are having trouble with VCT. &lt;br /&gt;
&lt;br /&gt;
Standalone, {{#item:450284}} is the better armor, particularly against bosses. However, you will still likely need {{#item:450173}} before being able to farm Biosphere Depths effectively. Additionally, {{#item:450173}} will be stronger with the rest of the Hall of Life gear. &lt;br /&gt;
&lt;br /&gt;
The Items from Alice Twisted Madness can provide S.Matk and Magic Damage with Element or provide a lot of VCT Reduction. You should get enchants according to the amount of VCT reduction you need for your build. &lt;br /&gt;
&lt;br /&gt;
Dependent on market prices of material and parties, you may be able to skip {{#item:480233}} and work on {{#item:480351}} and {{#item:490485}}. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12  [A]{{#item:400544}} || TDRC: {{#item:4714}}, {{#item:312700}} or {{#item:312718}} or {{#item:312709}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || EXO: +12 [A] {{#item:550155}} &amp;lt;br&amp;gt; Talisman: +12 [A] {{#item:550131}} or +12 [A] {{#item:550132}} || Time Gap: For the Time Gap Weapon, use the enchant you prefer. &amp;lt;br&amp;gt; Time Dim: For the Dimensions Weapon, use the enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} || MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 [A] {{#item:480233}} || {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice.&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}  &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:400544}} and {{#item:550132}} for Talisman Builds&lt;br /&gt;
# {{#item:450173}} and {{#item:490136}} with the {{#item:310711}}{{#item:310711}} enchants&lt;br /&gt;
# {{#item:410233}} and {{#item:420213}}&lt;br /&gt;
# {{#item:490136}} with the {{#item:313038}} enchant&lt;br /&gt;
&lt;br /&gt;
=== Phase Six ===&lt;br /&gt;
AKA the final phase. Phase Six involves the toughest gear to get from Hall of Life and Chapter 1.&lt;br /&gt;
&lt;br /&gt;
There are no new EXO weapons in Chapter 1, as such I excluded them here. However, if  you want to continue to use EXO, then continue to use the Time Gap/TDRC combo. &lt;br /&gt;
&lt;br /&gt;
TDRC/Dimensions Soul Stick remains still a good single target damage option (for bosses) and from our testing isn&#039;t outdamaged by the frontier combo. &lt;br /&gt;
&lt;br /&gt;
As a note: {{#item:550195}} allows the use of a shield, as it is one-handed. {{#item:640065}} does not. &lt;br /&gt;
&lt;br /&gt;
{{#item:400724}} is much stronger than {{#item:400111}} with the proc on {{#item:313427}}. Otherwise, {{#item:400111}} is stronger. &lt;br /&gt;
&lt;br /&gt;
Shout out to Aewu for helping me with this section! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 6 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12 [A]{{#item:400544}} &amp;lt;br&amp;gt; +12 [A]{{#item:400724}} &amp;lt;br&amp;gt; +11 to 12 [A]{{#item:400111}}|| TDRC: {{#item:4714}}, {{#item:312718}} or {{#item:312700}} &amp;lt;br&amp;gt; Yorscalp: {{#item:4714}}, {{#item:313413}} or {{#item:313417}} or {{#item:313421}}, {{#item:313427}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} || {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A]{{#item:550195}} &amp;lt;br&amp;gt; +12 [A]{{#item:640065}} || Was: Lots of very specific enchants, build as you prefer. &amp;lt;br&amp;gt; Frontier: Lots of very specific enchants, build as you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A]{{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C]{{#item:460040}} || MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A]{{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A]{{#item:470338}} or +12 [A]{{#item:470337}}|| {{#item:313926}} or {{#item:313920}}, Your choice for Slot 3 and 4&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:480351}} and {{#item:490485}}&lt;br /&gt;
# {{#item:400724}}/{{#item:400990}}, {{#item:550195}}/{{#item:640065}}, and {{#item:470338}}/{{#item:470337}}&lt;br /&gt;
&lt;br /&gt;
After completing Phase 6 for gear, you can work on Special Master Shadow Gear if you decide to go that route for shadow gear.&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
=== Shadow Gear ===&lt;br /&gt;
For more information on Magic Shadow Gear, please check out the [[Choi&#039;s_Guide_To_Magic#Shadow_Gear|Shadow Gear section on the Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24883}}&lt;br /&gt;
* Weapon: {{#item:24753}}&lt;br /&gt;
* Shield: {{#item:24754}}&lt;br /&gt;
* Shoes: {{#item:24884}}&lt;br /&gt;
* Earring: {{#item:24665}}&lt;br /&gt;
* Pendant: {{#item:24668}}&lt;br /&gt;
&lt;br /&gt;
For Special Master Shadow Gear: &lt;br /&gt;
* Armor: {{#item:24997}}/{{#item:24993}}&lt;br /&gt;
* Weapon: {{#item:24792}}&lt;br /&gt;
* Shield: {{#item:24793}}&lt;br /&gt;
* Shoes: {{#item:24998}}/{{#item:24994}}&lt;br /&gt;
* Earring: {{#item:24999}}/{{#item:24995}}&lt;br /&gt;
* Pendant: {{#item:1270000}}/{{#item:24996}}&lt;br /&gt;
&lt;br /&gt;
=== Costume Stones and Pets ===&lt;br /&gt;
&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]:&lt;br /&gt;
&lt;br /&gt;
* Soul Ascetic Combo: {{#item: 1001789}}, {{#item: 1001050}}, {{#item: 1001051}}, {{#item: 1001052}}/{{#item: 25845}}. The Soul Ascetic Combo is better for Talisman builds.&lt;br /&gt;
* Arch Bishop Combo: {{#item:1000857}}, {{#item:1000859}}, and {{#item:25709}}/{{#item:1000019}}. The Arch Bishop Combo is better for EXO builds.&lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9134}}, {{#item:9122}}, {{#item:9139}}, and {{#item:9147}} are good choices.&lt;br /&gt;
&lt;br /&gt;
=== Cards ===&lt;br /&gt;
You can find a list of cards to use in my [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]]. Depending on which element you are planning on using with {{#skill:425}}, the cards that you use may be different. However, the focus of the cards below are for a neutral element focus. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:27310}} or {{#item:4366}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:300251}} or {{#item:4169}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}}, {{#item:300665}}, {{#item:300529}}, or {{#item:300308}} || {{#item:300529}} Pairs with {{#item:300521}} or {{#item:300522}}. {{#item:300665}} pairs with {{#item: 300662}} and {{#item:300660}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27384}}, {{#item: 300662}} and {{#item:300660}}, {{#item:300520}} and {{#item:300507}}, {{#item:300455}}, or {{#item:4394}} || {{#item:300455}} Pairs with {{#item:300458}}. {{#item:300520}} and {{#item:300507}} should be used with two handed staffs.&lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:27385}} or {{#item:300379}} || {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300375}}, {{#item:300521}}, {{#item:300424}}, or {{#item:300273}} || {{#item:300273}} pairs with {{#item:4394}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}}, {{#item:300458}}, or {{#item:300221}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300470}} or {{#item:4040}}|| {{#item:4040}} allows the use of teleport!&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300218}} || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_Soul_Ascetic_Guide&amp;diff=59265</id>
		<title>Choi&#039;s Soul Ascetic Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_Soul_Ascetic_Guide&amp;diff=59265"/>
		<updated>2026-04-01T03:52:22Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Phase Six */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Soul Ascetic]]&lt;br /&gt;
== Introduction ==&lt;br /&gt;
The main purpose of this guide is to provide information on the gear progression for Soul Ascetics. This guide should be read in tandem with [[Choi&#039;s Guide To Magic]] which provides more general information about magic classes. However, as the gear and concepts are similar across different builds, this guide should also be helpful for other magic builds. Please feel free to reach out to me (IGN: Choi or Tokki) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
Also, I wanted to say thank you to everyone who has helped me, as I learned and continue to learn SA!&lt;br /&gt;
&lt;br /&gt;
For detailed information on leveling and farming as a Soul Ascetic, please check out [[Mango&#039;s guide to leveling and farming with SA]]!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: March 31st, 2026&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Soul Ascetic is a super fun class that is great for farming and has a unique mobility ability {{#skill:426}} which magic classes generally don&#039;t have. It also has many useful supportive buffs. However, Soul Ascetic is not a class that I recommend for beginners because its main abilities have high fixed cast requirements and the leveling progression is a bit difficult compared to others. Hopefully, though, this guide will help you through those difficulties.&lt;br /&gt;
&lt;br /&gt;
Soul Ascetic has two main builds: Talisman and Exorcism of Malicious Souls build. &lt;br /&gt;
* &#039;&#039;&#039;Talisman Build&#039;&#039;&#039; mainly focuses on {{#skill:5429}} and {{#skill:5427}} but later on can also use {{#skill:5428}} and {{#skill:5426}} for strong single target damage. However, {{#skill:5429}} and {{#skill:5427}} will still likely be your main skills. Black Tortoise is the more powerful of the skills with a decent AOE, so you will likely use this skill the most as you level. White Tiger on the other hand has a huge AOE and short cooldown which makes it very effective for farming. The Talisman Build is weaker than the EXO build early on but will really hit its stride once you get the time dimensions weapon for it. &lt;br /&gt;
* &#039;&#039;&#039;EXO Build&#039;&#039;&#039; focuses on {{#skill:5425}} and is an incredibly high damaging ability with a large AOE around the user. It&#039;s not as fluid as you have to use {{#skill: 5421}} every cast, but if you enjoy the build, you&#039;ll have higher damage output at the same progression level as the Talisman build. &lt;br /&gt;
&lt;br /&gt;
As I go through the guide, I will note anything that is specific to a particular build. &lt;br /&gt;
&lt;br /&gt;
One of the benefits of the Soul Ascetic is its access to {{#skill:425}} which allows you to change the element of your skills. This will be very helpful leveling but will also be really useful for farming and MVPing. Due to the Soul Reaper skill {{#skill:2601}}, Shadow Element is the highest cap in terms of damage for Soul Ascetic. However, Neutral Element is generally what I focus on, as it is a great element since it can hit almost anything without any negative elemental modifiers aka you don&#039;t have to think too much about elements. &lt;br /&gt;
&lt;br /&gt;
For other classes and builds, the gear progression and concepts should be fairly similar other than a change in weapon and gear&lt;br /&gt;
&lt;br /&gt;
== Relevant Skills ==&lt;br /&gt;
&#039;&#039;&#039;Talisman&#039;&#039;&#039;: &lt;br /&gt;
* {{#skill:5429}}: Your main ability while leveling. It provides good damage and a large 11x11 ground targeted AOE. &lt;br /&gt;
* {{#skill:5427}}: Has a huge 15x15 AOE around the caster but provides significantly less damage than Black Tortoise. However, it is super useful for farming and once you get your Time Dimension Combo, every time you cast White Tiger, you will auto-cast Black Tortoise. &lt;br /&gt;
* {{#skill:5431}}: A powerful ability but its main benefit is that it activates the Blessing of the Four Directions which provides a very significant buff to all of your Talisman Skills. To activate it, you cast Blue Dragon -&amp;gt; White Tiger -&amp;gt; Red Phoenix -&amp;gt; Black Tortoise -&amp;gt; Circle of Direction and Elementals. It&#039;s confusing at first, but you&#039;ll quickly get the hang of it! &lt;br /&gt;
* {{#skill:5428}} and {{#skill:5426}}: While not powerful on their own, the combo becomes very powerful for single targets with the Time Dimension combo that auto-casts Red Phoenix when Blue Dragon is cast.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXO&#039;&#039;&#039;:&lt;br /&gt;
* {{#skill:5425}}: Your main skill in the EXO build. It is very powerful and has a large 13x13 AOE around the caster. &lt;br /&gt;
* {{#skill:5421}}: Allows the user to collect souls while {{#skill:2609}} is active. Everytime you use EXO, you will have to cast Soul Gathering, so your combo will be Soul Gathering -&amp;gt; EXO -&amp;gt; Soul Gathering -&amp;gt; EXO, and so on.&lt;br /&gt;
* {{#skill:5422}}: A really useful supportive skill that provides HP and SP in an AOE. However, it also provides a huge buff to EXO when the user is under the Totem of Tutelary effect. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General&#039;&#039;&#039;: &lt;br /&gt;
* {{#skill:425}}: A super useful ability that allows you to change the element of your damaging abilities. Use this effectively to take advantage of [[Elements|elemental weaknesses]]. &lt;br /&gt;
* {{#skill:426}}: A movement ability that allows you to leap a decent distance and over terrain. &lt;br /&gt;
* {{#skill:2612}}: Trades some of your HP to gain SP. Super useful in tandem with {{#skill:5418}}&lt;br /&gt;
* {{#skill:420}}: A self buff that provides a 20% chance of blocking long ranged abilities.&lt;br /&gt;
* {{#skill:462}}: Provides a buff that resurrects you when you die. But surely you won&#039;t ever die if you follow my guide right? &lt;br /&gt;
* {{#skill:463}}: Provides a buff that trades some of your SP to gain HP whenever you are hit. &lt;br /&gt;
* {{#skill:5424}}: A damaging ability that also restores some of your SP. &lt;br /&gt;
* {{#skill:2601}}: Curses a target making it take increased damage from Shadow element.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Supportive&#039;&#039;&#039;:&lt;br /&gt;
* {{#skill:2599}} Fairy Soul: Provides MATK and VCT% reduction&lt;br /&gt;
* {{#skill:5420}}: Provides S.MATK&lt;br /&gt;
* {{#skill:5423}}: Provides an increase in damage against water, wind, earth, fire, and neutral element&lt;br /&gt;
* {{#skill:5432}}: A party buff that provides a large buff in damage and recovers AP&lt;br /&gt;
* {{#skill:5418}}: Provides HP recovery every 3 seconds&lt;br /&gt;
* {{#skill:5419}}: Provides P.ATK&lt;br /&gt;
* {{#skill:2598}} Falcon Soul: Provides ATK and HIT &lt;br /&gt;
* {{#skill:2596}} Golem Soul: Provides DEF and MDEF&lt;br /&gt;
* {{#skill:2597}} Shadow Soul: Provides Critical and ASPD&lt;br /&gt;
* {{#skill:2605}}: A party buff that provides HP recovery every 3 seconds&lt;br /&gt;
Generally, if I am playing by myself, Fairy Soul, Talisman of Magician, Talisman of Protection, and Talisman of Five Elements are the main buffs that I provide to myself. If I have the available skill points for Soul of Heaven and Earth, then I will cast that on myself as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leveling&#039;&#039;&#039; is a bit difficult for Soul Reaper before reaching Soul Ascetic due to the Soul requirements on skills. As such, I recommend leveling with either {{#skill:2602}} and {{#skill:2604}} or {{#skill:2600}} and {{#skill:2601}}.&lt;br /&gt;
* {{#skill:2602}}: At level 10, Espa has no soul requirements, so is easy to spam. Affected by {{#skill:425}}&lt;br /&gt;
* {{#skill:2604}}: Very powerful ability but can only be used after Espa has been cast. Consumes 1 soul energy at level 10. Affected by {{#skill:425}}&lt;br /&gt;
* {{#skill:2600}}: Has no soul requirements, so it is easy to spam. It does Shadow damage.&lt;br /&gt;
* {{#skill:2601}}: Curses a target making it take increased damage from {{#skill:2600}} and increased damage from Shadow element. Consumes 3 Soul Energy&lt;br /&gt;
&lt;br /&gt;
== Stats and Traits ==&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the highest bonus in StatusMATK. It also provides the second-highest reduction in Variable Cast Time. &lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the third-highest bonus in StatusMATK. It also provides the highest reduction in Variable Cast Time from stats. Early on, you will want a lot of Dex, as your gear may not provide the VCT reduction you need. Later on, it will be a lower priority. However, I tend to keep a lot of dex in my full build, as I don&#039;t always use my full build in lieu of item drop rate gear.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves DPS by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK. However, I use more Dex than Luk because of the cast time reduction. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;SPL (110):&#039;&#039;&#039; Provides the highest bonus in S.MATK and your abilities will additionally scale off SPL.&lt;br /&gt;
# &#039;&#039;&#039;CON (100-110):&#039;&#039;&#039; Provides the second-highest bonus in S.MATK.&lt;br /&gt;
# &#039;&#039;&#039;WIS (50-82):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (0-32):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
&lt;br /&gt;
== Gear Progression ==&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Magic Damage Classes, particularly EXO and Talisman Soul Ascetics. As you read through, you can look at the [[Choi&#039;s_Guide_To_Magic#Magic_Gear_Progression|Magic Gear Progression Table on my Guide to Magic]]. This table will have links that will guide you to the relevant pages. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
=== Phase Eden ===&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
=== Phase One ===&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output (for now). &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For EXO your fixed cast time is 1.5s and your Variable Cast time is 2.2s. For Talisman your fixed cast time is 1.5s and your Variable Cast time is 1s &amp;lt;br&amp;gt;&lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. However, due to EXO and Talisman builds high FCT requirements, you will want to go for {{#item:470088}} or {{#item:450268}} as soon as possible. &amp;lt;br&amp;gt;&lt;br /&gt;
At Level 170, you will have access to the [[Illusion_of_Labyrinth_Equipment| Illusion of Labyrinth and its related equipment]]. The Illusion Morpheus Set will provide a good boost in damage, and a +9 {{#item:19428}} will give you Skill Cast Interruption Protection. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons. &amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, the Advanced Paradise Equipment does not provide a Middle or Lower Headgear, so getting middle and lower headgears will provide an easy upgrade. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:19428}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Hood. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420003}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:450186}}, +7 to +9 {{#item:450118}} or +7 or +9 {{#item:450119}} || Espa: {{#item:450118}} or Curse Explosion: {{#item:450119}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +7 to +9 {{#item:2051}} or +7 to +11 {{#item:550030}} || The benefit of the illusion weapons is the card slots. Early on, I recommend {{#item:300442}} as a cheaper card option. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:460018}} || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +11 {{#item:20948}} or +7 or +9 {{#item:480019}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} &amp;lt;br&amp;gt; +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || Early on you can use Grace Shoes, but you will want to get the Gray Wolf or Glacier Shoes quickly. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:32238}} or {{#item:490020}} || Use the Grace Ring if you&#039;re using the Grace Set.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:32239}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Illusion of Underwater 2 and Illusion of Labyrinth are great places to farm zeny starting out, and you&#039;ll be able to get {{#item:100425}} and {{#item:100423}} to upgrade your gear or to make Safe to Refine tickets!&lt;br /&gt;
&lt;br /&gt;
=== Phase Two ===&lt;br /&gt;
1.5s Fixed Cast Reduction is what you need. If you haven&#039;t already, your focus will be on getting {{#item:470088}} with the {{#item:310602}} or any other 1s FCT reduction shoe.&lt;br /&gt;
&lt;br /&gt;
The [[Brilliant_Light_Accessories| Brilliant]]/[[Sinful_Accessories| Sinful]] Sapphire Accessory Pairs give a good amount of damage and provide .2s and .3s FCT reduction respectively. With the {{#item:25170}} that gives .3s FCT reduction, you&#039;ll have a total of 1.5s or 1.6s FCT reduction. I do not recommend getting a {{#item:25067}} if it&#039;s too expensive, as you&#039;ll already have enough FCT!&amp;lt;br&amp;gt;&lt;br /&gt;
Moving forward, we&#039;re just working on damage; let&#039;s up those numbers!! &lt;br /&gt;
&lt;br /&gt;
Between the {{#item:450178}} and the {{#item:450207}}, both options are great. {{#item:450178}} provides more damage and {{#item:450207}} provides more tankiness. Generally, {{#item:450207}} will be cheaper, as you can buy the necessary enchantment stones from other players. However, this requires other players to have and be willing to sell those stones, which may not always be the case. {{#item:450178}}, however, requires farming of {{#item:1000405}} which may be grindier but more reliable. My recommendation if you plan on going the snow flower route is to make sure that the stones you need for the {{#item:450207}} are available. &lt;br /&gt;
&lt;br /&gt;
The Vesper Headgear is time-gated, requiring mysterious ores from a 24hr cooldown instance. You can try to farm these if you would like or buy these from a vendor.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410092}} || Unslotted versions are fine if you don&#039;t have a card to use. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} &amp;lt;br&amp;gt; {{#item:420003}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&amp;lt;br&amp;gt; Alternatively, you can continue to use CD in mouth combo for a while.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}}. [[Gray_Wolf_Equipment#Gray_Wolf_Armor_Enchantments| Gray Wolf Gear can be obtained after completing Episode 18 ]] &lt;br /&gt;
SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}}. [[Issgard_Equipment#Enchantment_Snow_Flower| Snow Flower gear can be obtained after completing Episode 19 ]]. Only get Snow Flower if the related Ice Flower Magic Stones are easily obtainable (available in vend). &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}. [[20_The_Immortal| Glacier gear can be obtained after completing Episode 20 ]].&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +9 {{#item:640033}} || {{#item:311353}}{{#item:311351}}{{#item:311349}}{{#item:311343}} &#039;&#039;&#039;Just buy this from a seller!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 or +11 {{#item:20948}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || GW: {{#item:310602}}. The other enchants don&#039;t matter. &amp;lt;br&amp;gt; Glacier: {{#item:312076}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority: &lt;br /&gt;
# Shoes and Weapon&lt;br /&gt;
# Accessories and Minor Cast Stone  &lt;br /&gt;
# Armor and Headgears&lt;br /&gt;
# Garment and Shoes. &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Thanatos 11 and 12 are great places to farm at this point and in general, and you&#039;ll be able to farm the materials for your accessories. {{#item:12710}} will help tremendously to prevent the {{#skill:30}} debuff effect.&lt;br /&gt;
&lt;br /&gt;
=== Phase Three ===&lt;br /&gt;
You can sit pretty comfortably on the Phase Two gears for a while. The best spots to upgrade are probably the Garment and Shoes if you&#039;re still on Grace. Now would be a good time to start farming your [[Shadow_Gear|Shadow gear]] as well!&lt;br /&gt;
&lt;br /&gt;
Dim Glacier Weapons are a great place to start dipping your toes into the [[Grade_Enhancing| painful world of item grading]]! Luckily, the {{#item:101637}} helps ease you in. [[Issgard_Equipment|Dim Glacier and Snow equipment can be obtained after completing Episode 19]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} &amp;lt;br&amp;gt; +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. &amp;lt;br&amp;gt; [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}}|| GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || EXO: {{#item:311458}}{{#item:311320}}{{#item:311320}} &amp;lt;br&amp;gt; Talisman: {{#item:311458}}{{#item:311319}}{{#item:311319}} or {{#item:311458}}{{#item:311317}}{{#item:311317}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 {{#item:480125}} &amp;lt;br&amp;gt; +9 or +10 {{#item:450267}} || CMW: Please see below notes for more information on the convertible Wing &amp;lt;br&amp;gt; Glacier: {{#item:312070}} for Slot 2&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 [C] {{#item:470204}} || [[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub| to craft it]]&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Convertible_Wings| To craft]] the {{#item:480125}}, you&#039;ll need a +7 {{#item:20732}}, a +7 {{#item:20733}}, a +7 {{#item:16030}}, 5 {{#item:727}}, and 3 {{#item:27015}}.&lt;br /&gt;
* The {{#item:20732}} and {{#item:20733}} can be bought from the Mass Charleston npc with {{#item:6752}} which are farmed in the [[Charleston_Crisis| Charleston Crisis instance]] or exchanged for instance coins. They are also a random drop from the MVP in the Charleston Crisis&lt;br /&gt;
* The {{#item:16030}} require 300 {{#item:6751}}, 1 {{#item:1549}}, and 15 {{#item:6750}}, and will be exchanged with the Mass Charleston npc.&lt;br /&gt;
* The {{#item:1549}} requires 200 {{#item:999}}, 30 {{#item:7325}}, and a {{#item:1415}}. The {{#item:1549}} can be exchanged with the Gomer npc in Yuno with a mechanic class.&lt;br /&gt;
* You need Episode 15 done (you can use a clear ticket)&lt;br /&gt;
* You can use Safe to Refine Tickets on {{#item:20732}}, {{#item:20733}}, {{#item:16030}}, and {{#item:480125}}&lt;br /&gt;
&lt;br /&gt;
As mentioned, now would be a great time to work on your shadow gear, particularly your {{#item:24665}} and {{#item:24668}}!&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: [[Rudus|Rudus F4]] and [[Niflheim|Niflheim Dungeon F1]] will be great places to farm Zelunium and Shadowdecon until you&#039;re strong enough to farm in [[Niflheim|Niflheim Dungeon F2]] and [[Clock Tower Unknown Basement|Clock Tower Basement]]&lt;br /&gt;
&lt;br /&gt;
=== Phase Four ===&lt;br /&gt;
We&#039;re almost at End Game. Time to make some of the tougher gears. You can skip to Phase Five if you think you can comfortably get the Equipment from Constellation Tower (Hard), Alice Twisted Madness (Hard), Depth 1 and 2, and Hall of Life. &lt;br /&gt;
&lt;br /&gt;
For Talisman Builds, the Time Dimension Combo will be the biggest upgrade for the build, and you will be dropping Vesper Helm for the TD Crown. However, Depth 2 is a very difficult map, so you won&#039;t be able to farm there until Phase 5. That being said, feel free to Grade and upgrade your Vesper Helm or keep it at +9 or +12 or continue to use the Survival Circlet-LT until you can get to the TD Combo. &lt;br /&gt;
For EXO Builds, you will continue to use the Vesper Helm, so you will want to Grade and Enhance it. &lt;br /&gt;
&lt;br /&gt;
Please keep in mind that {{#item:480125}} provides a lot of VCT reduction which you may need as part of your build. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 4 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || Talisman: +9 to +11 {{#item:400154}} or +9 to +12 {{#item:400111}} &amp;lt;br&amp;gt; EXO: +11 to +12  [A]{{#item:400111}} || Talisman: Grading and Upgrading of Vesper Helm is optional for Talisman builds. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} ||OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use {{#item:420066}} if you are using the Survival Circlet-LT&amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Do not change to Young Leaf until you switch to the Vesper Headgear. Any Young Leaf is fine; it&#039;s the enchants that matter. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || EXO: {{#item:311458}}{{#item:311320}}{{#item:311320}} &amp;lt;br&amp;gt; Talisman: {{#item:311458}}{{#item:311319}}{{#item:311319}} or {{#item:311458}}{{#item:311317}}{{#item:311317}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} or &amp;lt;br&amp;gt; +10 or +11 [C] {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 {{#item:480125}} &amp;lt;br&amp;gt; +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || &amp;lt;br&amp;gt; DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, {{#item:312136}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490304}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but its a .05% chance.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#item:490052}} and {{#item:490053}} will still be useful to have while working on Phase 5 due to its race modifiers against dragon which will be very strong against Betelgeuse and Jabberwocky.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Gaebolg and Yorscalp Gear&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Gear]] are both powerful gears that will provide an increase in damage from Phase 4 (especially Yorscalp). However, due to the high cost of resources, high reputation costs, and the difficult mvps/instances needed to create and enchant these gears, I do not currently recommend them as an intermediate step between Phases 4 and 5. Instead, I recommend that you go directly to Phase 5.&lt;br /&gt;
&lt;br /&gt;
=== Phase Five ===&lt;br /&gt;
Phase Five revolves around the gear you get from Constellation Tower, Alice Twisted Madness, Biosphere Depths and Depths 2.&lt;br /&gt;
The Enchants on the Stellar Spell Seal provide a large boost in VCT reduction that you may need after losing the Convertible Magical Wing and Wolf Robe, so I would prioritize this if you are having trouble with VCT. &lt;br /&gt;
&lt;br /&gt;
Standalone, {{#item:450284}} is the better armor, particularly against bosses. However, you will still likely need {{#item:450173}} before being able to farm Biosphere Depths effectively. Additionally, {{#item:450173}} will be stronger with the rest of the Hall of Life gear. &lt;br /&gt;
&lt;br /&gt;
The Items from Alice Twisted Madness can provide S.Matk and Magic Damage with Element or provide a lot of VCT Reduction. You should get enchants according to the amount of VCT reduction you need for your build. &lt;br /&gt;
&lt;br /&gt;
Dependent on market prices of material and parties, you may be able to skip {{#item:480233}} and work on {{#item:480351}} and {{#item:490485}}. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12  [A]{{#item:400544}} || TDRC: {{#item:4714}}, {{#item:312700}} or {{#item:312718}} or {{#item:312709}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || EXO: +12 [A] {{#item:550155}} &amp;lt;br&amp;gt; Talisman: +12 [A] {{#item:550131}} or +12 [A] {{#item:550132}} || Time Gap: For the Time Gap Weapon, use the enchant you prefer. &amp;lt;br&amp;gt; Time Dim: For the Dimensions Weapon, use the enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} || MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 [A] {{#item:480233}} || {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice.&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}  &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:400544}} and {{#item:550132}} for Talisman Builds&lt;br /&gt;
# {{#item:450173}} and {{#item:490136}} with the {{#item:310711}}{{#item:310711}} enchants&lt;br /&gt;
# {{#item:410233}} and {{#item:420213}}&lt;br /&gt;
# {{#item:490136}} with the {{#item:313038}} enchant&lt;br /&gt;
&lt;br /&gt;
=== Phase Six ===&lt;br /&gt;
AKA the final phase. Phase Six involves the toughest gear to get from Hall of Life and Chapter 1.&lt;br /&gt;
&lt;br /&gt;
There are no new EXO weapons in Chapter 1, as such I excluded them here. However, if  you want to continue to use EXO, then continue to use the Time Gap/TDRC combo. &lt;br /&gt;
&lt;br /&gt;
TDRC/Dimensions Soul Stick remains still a good single target damage option (for bosses) and from our testing isn&#039;t outdamaged by the frontier combo. &lt;br /&gt;
&lt;br /&gt;
As a note: {{#item:550195}} allows the use of a shield, as it is one-handed. {{#item:640065}} does not. &lt;br /&gt;
&lt;br /&gt;
{{#item:400724}} is much stronger than {{#item:400111}} with the proc on {{#item:313427}}. Otherwise, {{#item:400111}} is stronger. &lt;br /&gt;
&lt;br /&gt;
Shout out to Aewu for helping me with this section! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 6 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12 [A]{{#item:400544}} &amp;lt;br&amp;gt; +12 [A]{{#item:400724}} &amp;lt;br&amp;gt; +12 [A]{{#item:400990}}|| TDRC: {{#item:4714}}, {{#item:312718}} or {{#item:312700}} &amp;lt;br&amp;gt; Yorscalp: {{#item:4714}}, {{#item:313413}} or {{#item:313417}} or {{#item:313421}}, {{#item:313427}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} || {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A]{{#item:550195}} &amp;lt;br&amp;gt; +12 [A]{{#item:640065}} || Was: Lots of very specific enchants, build as you prefer. &amp;lt;br&amp;gt; Frontier: Lots of very specific enchants, build as you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A]{{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C]{{#item:460040}} || MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A]{{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A]{{#item:470338}} or +12 [A]{{#item:470337}}|| {{#item:313926}} or {{#item:313920}}, Your choice for Slot 3 and 4&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:480351}} and {{#item:490485}}&lt;br /&gt;
# {{#item:400724}}/{{#item:400990}}, {{#item:550195}}/{{#item:640065}}, and {{#item:470338}}/{{#item:470337}}&lt;br /&gt;
&lt;br /&gt;
After completing Phase 6 for gear, you can work on Special Master Shadow Gear if you decide to go that route for shadow gear.&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
=== Shadow Gear ===&lt;br /&gt;
For more information on Magic Shadow Gear, please check out the [[Choi&#039;s_Guide_To_Magic#Shadow_Gear|Shadow Gear section on the Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24883}}&lt;br /&gt;
* Weapon: {{#item:24753}}&lt;br /&gt;
* Shield: {{#item:24754}}&lt;br /&gt;
* Shoes: {{#item:24884}}&lt;br /&gt;
* Earring: {{#item:24665}}&lt;br /&gt;
* Pendant: {{#item:24668}}&lt;br /&gt;
&lt;br /&gt;
For Special Master Shadow Gear: &lt;br /&gt;
* Armor: {{#item:24997}}/{{#item:24993}}&lt;br /&gt;
* Weapon: {{#item:24792}}&lt;br /&gt;
* Shield: {{#item:24793}}&lt;br /&gt;
* Shoes: {{#item:24998}}/{{#item:24994}}&lt;br /&gt;
* Earring: {{#item:24999}}/{{#item:24995}}&lt;br /&gt;
* Pendant: {{#item:1270000}}/{{#item:24996}}&lt;br /&gt;
&lt;br /&gt;
=== Costume Stones and Pets ===&lt;br /&gt;
&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]:&lt;br /&gt;
&lt;br /&gt;
* Soul Ascetic Combo: {{#item: 1001789}}, {{#item: 1001050}}, {{#item: 1001051}}, {{#item: 1001052}}/{{#item: 25845}}. The Soul Ascetic Combo is better for Talisman builds.&lt;br /&gt;
* Arch Bishop Combo: {{#item:1000857}}, {{#item:1000859}}, and {{#item:25709}}/{{#item:1000019}}. The Arch Bishop Combo is better for EXO builds.&lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9134}}, {{#item:9122}}, {{#item:9139}}, and {{#item:9147}} are good choices.&lt;br /&gt;
&lt;br /&gt;
=== Cards ===&lt;br /&gt;
You can find a list of cards to use in my [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]]. Depending on which element you are planning on using with {{#skill:425}}, the cards that you use may be different. However, the focus of the cards below are for a neutral element focus. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:27310}} or {{#item:4366}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:300251}} or {{#item:4169}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}}, {{#item:300665}}, {{#item:300529}}, or {{#item:300308}} || {{#item:300529}} Pairs with {{#item:300521}} or {{#item:300522}}. {{#item:300665}} pairs with {{#item: 300662}} and {{#item:300660}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27384}}, {{#item: 300662}} and {{#item:300660}}, {{#item:300520}} and {{#item:300507}}, {{#item:300455}}, or {{#item:4394}} || {{#item:300455}} Pairs with {{#item:300458}}. {{#item:300520}} and {{#item:300507}} should be used with two handed staffs.&lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:27385}} or {{#item:300379}} || {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300375}}, {{#item:300521}}, {{#item:300424}}, or {{#item:300273}} || {{#item:300273}} pairs with {{#item:4394}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}}, {{#item:300458}}, or {{#item:300221}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300470}} or {{#item:4040}}|| {{#item:4040}} allows the use of teleport!&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300218}} || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_Magic_and_Support_Cardinal_Guide&amp;diff=59264</id>
		<title>Choi&#039;s Magic and Support Cardinal Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_Magic_and_Support_Cardinal_Guide&amp;diff=59264"/>
		<updated>2026-04-01T03:48:20Z</updated>

		<summary type="html">&lt;p&gt;Choi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Cardinal]]&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
The main purpose of this guide is to provide information on the gear progression for Magic Damage and Full Support Cardinal Builds. For Magic builds, this guide should be read in tandem with [[Choi&#039;s Guide To Magic]] which provides more general information about magic classes. However, as the gear and concepts are similar across different builds, this guide should also be helpful for other magic builds. Please feel free to reach out to me (IGN: Choi or Light) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
Also, I wanted to say thank you to everyone who has helped me, as I learned and continue to learn Cardi!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: August 12th, 2025&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Cardinal is one of the most popular Support Builds with very useful supportive abilities and powerful heals. However, it also has strong magic builds and can be used for solo play and farming. It also has a physical build, but I won&#039;t be covering that. &lt;br /&gt;
&lt;br /&gt;
This build will have two full sections for Support and Magic. Expand the sections below for more information! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#FFFACD; text-align: center; font-size: 150%;&amp;quot;&lt;br /&gt;
|  Full Support&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== Full Support == &lt;br /&gt;
=== Notes ===&lt;br /&gt;
Cardinal is one of the most popular support builds in the game, as it provides a plethora of supportive buffs and has strong heals. Additionally, due to {{#skill:5269}} scaling off the target&#039;s HP, Cardinal can work very effectively as a tank. However, as solo farming is the main activity people do and party play is limited, you will have difficulty gearing or leveling, so I don&#039;t recommend this as your first class unless you are playing with a group of friends or a guild. &lt;br /&gt;
&lt;br /&gt;
Due to it being full support, Cardinal focuses more heavily on stats and bonuses that other classes might not focus as much on. Cardinal is also a pretty flexible build, so you can adjust your build according to what works best for you! Whether you want to be the tankiest cardinal on the server, buff your friends 7.14 times per second, or have the strongest heal you can have, it&#039;s totally up to you. However, here is how I, personally, prioritize my stats: &lt;br /&gt;
# Cast Time Reduction: Generally, your goal will be to reach instant cast or near instant cast in the end game, so you will want to make sure you have enough FCT Reduction and VCT Reduction. Due to the +17 int and dex provided by {{#skill:2041}} and the stats you can afford not indexing into damage, so I opt for VCT reduction through Stats rather than gear. This means you will want reduction by getting your ((Dex x 2) + INT) = 530. However, 100% VCT reduction through gear is just as viable, and you can opt for this route as well. &lt;br /&gt;
# Tankiness: Overall, HP and resists, are super effective on Cardinal. Since {{#skill:5269}} scales off the target&#039;s HP, your healing will scale off your own HP if you cast it on yourself. Additionally, since you won&#039;t be sacrificing stats for damage, you can afford to invest in tank stats. &lt;br /&gt;
# After Cast Delay Reduction: Many of a Cardinal&#039;s main supportive abilities have zero to low cooldowns but high after cast delay. For example, {{#skill:78}} has 0 cooldown but 3s After Cast Delay. As such, After Cast Delay Reduction is a stat that I index very highly into. &lt;br /&gt;
#* Note: If you want to have Max Lex Aeterna spam, you will need 96% After Cast Delay Reduction&lt;br /&gt;
# Attack Speed: Attack Speed decreases the animation delay of your skills. Once you hit enough After Cast Delay Reduction, your skills will start being gated by your attack speed. As such, Attack Speed is a very useful stat for Cardinals&lt;br /&gt;
# Healing Effectiveness and H.Plus: Boosts the strength of your heals. If you think you are already tanky enough and have enough ACD and ASPD, then healing effectiveness will help boost your support abilities. &lt;br /&gt;
&lt;br /&gt;
Also big shout out to Miku Kitsune for his recommendations on this.&lt;br /&gt;
&lt;br /&gt;
=== Relevant Skills ===&lt;br /&gt;
* {{#skill:5269}}: One of the most powerful new abilities as a Cardinal. The ability heals in a 9x9 area based on a percentage of the target&#039;s max HP. If you go a tankier build, you&#039;ll be able to heal your team solely based on your HP.&lt;br /&gt;
* {{#skill:5280}}: Mediale requires your team members to be next to you. Dilectio Heal provides a powerful targeted heal in a 7x7 area around the target. &lt;br /&gt;
* {{#skill:2051}}: An incredibly strong single target heal. By default, it has a long 3s cooldown. However, with {{#item:2864}} and {{#item:4803}} the skill cooldown will go to 0. &lt;br /&gt;
* {{#skill:54}}: The reason that Priest classes have been coveted in party play since second classes were introduced. The skill will resurrect your party member. &lt;br /&gt;
* {{#skill:1014}}: The Panic button. Sacrifices your HP to resurrect all fallen party members on screen. Make sure to carry around {{#item:607}} for this. &lt;br /&gt;
* {{#skill:5268}}: Fully Restores the target&#039;s HP which will be useful for you or other tanky members if they become low HP.&lt;br /&gt;
* {{#skill:78}}: A Targeted debuff that makes the target take double the damage. &lt;br /&gt;
* {{#skill:5072}}: Gives {{#skill:78}} effect in an AOE. However, the cooldown is significantly longer.  &lt;br /&gt;
* {{#skill:2041}}: Provides Blessing effect to your whole party. At Max skill level, Clementia provides a bigger buff than blessing, granting 17 STR, INT, and DEX. &lt;br /&gt;
* {{#skill:2042}}: Provides Increase Agi effect to your whole party. At Max skill level, Cantocandidus provides 19 AGI. &lt;br /&gt;
* {{#skill:2045}}: Provides Kyrie Eleison effect to your whole party. At Max skill level, Praefatio blocks 16 hits. &lt;br /&gt;
* {{#skill:5281}}: Gives SPL/WIS/STA to a target.&lt;br /&gt;
* {{#skill:5282}}: Gives POW/CRT/CON to a target.&lt;br /&gt;
* {{#skill:5278}}: Restores HP and SP in an AOE and provides a huge 50 P.ATK and S.ATK buff. &lt;br /&gt;
* {{#skill:5271}}: Provides a buff to the target that allows them to ignore 25% MRES.&lt;br /&gt;
* {{#skill:5272}}: Provides a buff to the target that allows them to ignore 25% RES.&lt;br /&gt;
* {{#skill:5275}}: Provides a buff to the target that gives 10 C.Rate.&lt;br /&gt;
* {{#skill:5011}}: Self Buff that increases your Healing Power but increases your SP costs by 300%&lt;br /&gt;
* {{#skill:2047}}: Recovers Freezing, Stone Curse, Dark Curse, Frozen, Crystallization, and Burning status effects of all party members and gives a Max HP buff. However, it should be noted that status effects are much rarer in fourth classes. &lt;br /&gt;
* {{#skill:2048}}: Recovers Silence, Sleep, Stun Curse, Howling, and Deep Sleep status effects of all party members and gives a critical damage buff. However, it should be noted that status effects are much rarer in fourth classes.&lt;br /&gt;
&lt;br /&gt;
There are other useful abilities, but these are the ones that I use the most often. In general, playing Cardinal may feel like playing the piano with all the keys you will press!&lt;br /&gt;
&lt;br /&gt;
=== Stats and Traits ===&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the highest reduction in Variable Cast Time from stats. It also provides the third-highest bonus in StatusMATK. You will want enough Dex to reach full VCT reduction.&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the the second-highest reduction in Variable Cast Time. It also provides the highest bonus in StatusMATK. You will want enough Int to reach full VCT reduction.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves cast speed by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK.&lt;br /&gt;
Note: If you opt to go for VCT Reduction through gear rather than stats, you can reduce your DEX significantly. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;WIS (72-110):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (72-110):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
# &#039;&#039;&#039;CRT (72-110):&#039;&#039;&#039; Provides H.Plus. Generally, I prioritize STA and WIS over CRT, but if you want very strong heals, feel free to max this.&lt;br /&gt;
&lt;br /&gt;
Additionally, you can use this chart to see what healing skills benefit from which stat/substat: &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cardi healing effectiveness.png|Cardi healing effectiveness.png]]&lt;br /&gt;
&lt;br /&gt;
=== Gear Progression ===&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Full Support Cardinal. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
==== Phase Eden ====&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
==== Phase One ====&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your tankiness. &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For Cardinal, 1.5s Fixed Cast Reduction should be enough for the majority of your skills. However, some of your abilities will have 2s Fixed Cast, but you can aim for 1s or 1.5s for now. In general, some cast time is less punishing for Cardinals. &lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. You can get the {{#item:100130}} to upgrade your grace gear.&amp;lt;br&amp;gt;&lt;br /&gt;
At Level 160, you will have access to [[Illusion_of_Luanda| Illusion of Luanda&#039;s Goibne Gear]] and [[Illusion_of_Twins| Illusion of Twins&#039; Sprint Gear]]. Both sets are very useful and the full combos can provide a mix of tankiness, ACD reduction, and .7s FCT reduction. For FCT reduction, you can also use {{#item:1000857}} for .5s FCT reduction and {{#item:25170}} or {{#item:25067}} for .3s or .5s FCT reduction respectively. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Of the two Illusion sets, I recommend the Illusion Sprint Set as the transition to Phase Two will be the smoothest. However, both are powerful, and you will also be using pieces of both sets. &lt;br /&gt;
&lt;br /&gt;
For all of the Illusion Gear, if you plan on using them for a while, you can enchant them with double {{#item: 29010}}{{#item: 29010}} and upgrade them to +11 for a big boost in HP. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +10 {{#item:19366}}||&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || || There&#039;s no good lower headgear worth getting at this point.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450182}} &amp;lt;br&amp;gt; +9 to +10 {{#item:15348}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:16063}} or {{#item: 590029}} || &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +10 {{#item:460018}} || If you plan to use the ISG for a while, you can enchant it with 2x {{#item: 29010}}&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +10 {{#item:20923}} &amp;lt;br&amp;gt; {{#item:480106}} || Only use the Goibne&#039;s Spaulders if you&#039;re using the full Goibne&#039;s Combo &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +9 to +11 {{#item:470066}} &amp;lt;br&amp;gt; +7 to +10 {{#item:22192}} &amp;lt;br&amp;gt; +7 {{#item:470021}} || Early on you can use Grace Shoes, but you will want to get the Gray Wolf or Glacier Shoes quickly. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490120}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490121}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Phase Two ====&lt;br /&gt;
Phase Two is a very serviceable and budget-friendly build, and this is the build that I would recommend for players who are just making an alt cardi. With Phase Two, you should be very comfortable with joining public parties to support. &amp;lt;br&amp;gt;&lt;br /&gt;
The Illusion Goibne and Illusion Sprint Combo from the previous Phase are quite strong and provide a lot of After Cast Delay Reduction, HP, and Fixed Cast Reduction that you will need, so I would pivot off of these slowly. Instead, the first upgrade you should focus on is the {{#item:16099}} which will give you a big bonus in After Cast Delay. &amp;lt;br&amp;gt;&lt;br /&gt;
Afterwards, if you were using the Goibne&#039;s Set, then you should focus on getting your shoes of choice, as you will need the FCT reduction before switching out other gear. If you were using Sprint Set then you can go for the {{#item: 19439}} and {{#item:20749}} combo and {{#item:18972}} before working on your shoes. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After finishing your shoes and obtaining the FCT requirement, you can start replacing other pieces of your gear. &lt;br /&gt;
&lt;br /&gt;
{{#item:2864}} is an interesting item, as with the {{#item: 4803}} enchant, the cooldown on {{#skill:2051}} will be reduced to 0. If you are finding yourself healing others often, I would recommend this item. If you are mainly supporting through buffs, then the Safety Combo will be best. &lt;br /&gt;
&lt;br /&gt;
The {{#item:15399}} and the {{#item:32248}}/{{#item:32249}} and {{#item:32251}} will provide much more tanky stats. The {{#item:450182}}{{#item:490120}}{{#item:490121}} will provide more ACD Reduction. &lt;br /&gt;
&lt;br /&gt;
Also big shout out to Soothing and [[Fuka&#039;s Serious Guide for FS Cardinal]] both of whom I used as a reference for this phase. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +10 to +12 {{#item:18972}} &amp;lt;br&amp;gt; +11 {{#item:400465}}|| Old Mitra: [[Bio_5:_The_Bed_of_Honor_(Nightmare_Biolab)#Bio_5_Headgears|Obtained in Nightmare Biolabs]]. {{#item:29101}}, {{#item:4724}} or {{#item:4744}} &amp;lt;br&amp;gt; Thanatos: [[Drooping_Thanatos&#039;s_Dolor-LT|Obtained through item reform]]. Sacrifices tanky stats for more ACD Reduction. {{#item:29103}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:400002}} &amp;lt;br&amp;gt; {{#item:410091}} || [[Victorious Wing Ears|Victory Wing Ears can be enchanted]] &amp;lt;br&amp;gt; Cor Core Booster is a fine option if you don&#039;t have a card. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:19439}}|| [[Bioresearch_Laboratory#Vicious_Mind_Aura|Obtained from Bioresearch Laboratory]]. The {{#item:19439}} combos with the {{#item:20749}}. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +10 to +12 {{#item:15399}} &amp;lt;br&amp;gt; +11 {{#item:450182}}|| [[Odin#Odin&#039;s_Past_Dungeon|Obtained from Odin&#039;s Past.]] {{#item:310078}}, {{#item:4900}} or {{#item:4747}}, {{#item:4900}} or {{#item:4747}} &amp;lt;br&amp;gt; Sprint: 2x {{#item: 29010}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +11 {{#item:16099}} || [[Einbech#Equipment|To Obtain the Rubber Hammer]]. [[Einbech#Einbech_Enchants|The Rubber Hammer can be enchanted as well.]] &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 [D] {{#item:460040}} || ISG: 2x {{#item: 29010}} &amp;lt;br&amp;gt; Glacier: Your choice for Slot 2 and 3. {{#item: 312094}} for Slot 1. &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +10 {{#item:20749}} || [[Fallen_Warrior_Manteau|Obtained in Nightmare Biolabs]]. The {{#item:20749}} needs to be the slotted version&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +11 {{#item:470094}} &amp;lt;br&amp;gt; 9 to +11 {{#item:470116}} &amp;lt;br&amp;gt; +11 {{#item:470066}} || Hero: [[Bioresearch_Laboratory#Great_Hero_/_Hero&#039;s-LT_Boots_Reform|Obtained in Bioresearch Labs]] {{#item:310912}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} &amp;lt;br&amp;gt; SF: [[Issgard_Equipment#Snow_Flower_Footgears|Obtained through Episode 19.]] {{#item:1000736}} and your choice for Slot 4. Slot 2 can be ignored. &amp;lt;br&amp;gt; Sprint: 2x {{#item: 29010}}. Can be used if you continue to use the full Sprint combo.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:2864}} &amp;lt;br&amp;gt; {{#item:32248}}/{{#item:32249}} &amp;lt;br&amp;gt; {{#item:490120}} || LoC: [[Mora_Equipment#Master_of_Relics_(Arch_Bishop)|Obtained in Mora]] {{#item: 4803}}, {{#item: 4721}} &amp;lt;br&amp;gt; Safety: [[Einbech#Einbech_Enchants|Obtained in Einbech Dungeons.]] &amp;lt;br&amp;gt; Sprint: The Sprint Accessory combo can be continued to use if you are using {{#item:450182}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490163}} &amp;lt;br&amp;gt; {{#item:32251}} &amp;lt;br&amp;gt; {{#item:490121}}|| Hero: [[Hero&#039;s_Badge|Obtained from Biolabs 3 or 4 MVPs]]. To be paired with {{#item:470094}}. {{#item:310918}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} &amp;lt;br&amp;gt; Safety:  [[Einbech#Einbech_Enchants|Obtained in Einbech Dungeons.]] Paired with Safety Pendant &amp;lt;br&amp;gt; Sprint: The Sprint Accessory combo can be continued to use if you are using {{#item:450182}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Phase Three ====&lt;br /&gt;
You should feel overall pretty good with your build after Phase Two. However, there are a lot of ways you can improve your gear greatly. After Phase Three you should feel comfortable tanking the hardest MvPs and dungeons. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The biggest bonus will be from the Nebula and Stellar Seal combo or the Glade Rune Gear. The Nebula combo will provide more HP than the Glade Rune Combo, but the Glade Rune Armor will provide more ACD Reduction. Stamina Nebula: 133% bonus HP and 40% healing effectiveness as well as some resistances while the Glade Rune Armor + Combo will provide 95% bonus HP and 15% ACD Reduction as well as some STA. Both are great options. &lt;br /&gt;
During Phase Two, I highly recommend joining public Constellation Tower and Alice runs or running them with your friends to start getting the materials for CT and Alice gear. &lt;br /&gt;
&lt;br /&gt;
In this phase, I would consider whether you will go for VCT Reduction through Stats or through Gears. &lt;br /&gt;
* For VCT through Stats, you can ignore any enchants that provide VCT reduction %. Instead, lean more towards Dex over Vit enchants, but having some Vit enchants is not bad. You will want to find a balance though. Generally, if you are using more DEX than VIT in your base stats VIT to get instant cast, then DEX enchants are better and vis-versa.&lt;br /&gt;
* For VCT through Gear, you will forgo any DEX enchants and opt for VIT instead. Additionally, you should look for more VCT Reduction %, but just make sure that you aren&#039;t wasting any enchants or gears after you hit 100% VCT Reduction. &lt;br /&gt;
Some gears and enchants to consider when going through VCT through Gear: &lt;br /&gt;
* {{#item:19480}} and {{#item:400465}} will provide you VCT%, whereas {{#item:18972}} and {{#item:400537}} will not.&lt;br /&gt;
* VCT% enchants will be important on {{#item:16099}}, {{#item: 590049}}, and {{#item:1659}}&lt;br /&gt;
* {{#item:490163}} and {{#item:490485}} can provide you VCT%, whereas {{#item:2864}} will not. &lt;br /&gt;
* {{#item:24749}} and {{#item:24750}} can be used instead of {{#item:24339}} and {{#item:24340}}&lt;br /&gt;
* Note that your shadow gear can also be enchanted with VCT% options. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +10 to +12 {{#item:18972}} &amp;lt;br&amp;gt; +11 [C] {{#item:400537}} &amp;lt;br&amp;gt; +10 to +12 {{#item:19480}} &amp;lt;br&amp;gt; +11 [C] {{#item:400465}}|| Mitra: {{#item:29101}}, {{#item:4724}} or {{#item:4744}} &amp;lt;br&amp;gt; TD: [[Varmundt&#039;s_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Obtained in Depth 2.]] {{#item:312779}}, {{#item:312706}} or {{#item:312700}}, {{#item:4714}} or {{#item:4744}} &amp;lt;br&amp;gt; Temporal: [[Temporal_Circlet|Obtained through Old Glast Heim Challenge Mode.]] {{#item:29101}}, {{#item:29680}} or {{#item:29677}}, {{#item:4743}} or {{#item:4713}} &amp;lt;br&amp;gt; Thanatos: [[Drooping_Thanatos&#039;s_Dolor-LT|Obtained through item reform]]. Sacrifices tanky stats for more ACD Reduction. {{#item:29103}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} || HP or ACD reduction enchants should be the main focus. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420269}} &amp;lt;br&amp;gt; {{#item:19244}} || Ace: Resistances (DEF, MDEF, RES, MRES), attack speed, or healing effectiveness enchants should be the main focus. I recommend using {{#item:102677}} or {{#item:100488}}. &amp;lt;br&amp;gt; Rosary: [[Equipment_Crafting#Orbs_of_Survival,_Survival_Circlet,_Heart_Wings_Hairband,_Rosary&#039;s_Necklace,_Drooping_Gunslinger|Can be obtained through Equipment Crafting]]&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A] {{#item:450170}} &amp;lt;br&amp;gt; +12 [A] {{#item:450243}} || Nebula: [[Constellation_Tower#Faint_and_Nebula_Armors| Obtained through Constellation Tower]]. I highly recommend Stamina over Wisdom. {{#item:310679}}, {{#item:310744}} or {{#item:310741}}, {{#item:4723}} or {{#item:4744}} &amp;lt;br&amp;gt; Glade: The full Glade combo will provide less HP than the nebula combo, but the Armor should provide more ACD Reduction. &lt;br /&gt;
|-&lt;br /&gt;
| Weapon ||  +11 {{#item:16099}} &amp;lt;br&amp;gt; +11 {{#item: 590049}} &amp;lt;br&amp;gt; +10 to +12 {{#item:1659}} &amp;lt;br&amp;gt; +10 to +12 [A] {{#item: 590036}} || Rubber:  [[Einbech#Equipment|To Obtain the Rubber Hammer]]. [[Einbech#Einbech_Enchants|The Rubber Hammer can be enchanted as well.]] &amp;lt;br&amp;gt; Flush: [[Einbech#Flush_Weapons|Obtained through Einbech Exchanger.]] {{#item: 311394}} or {{#item: 311404}}. The Flush Rubber Hammer provides more healing effectiveness at the cost of some ACD reduction &amp;lt;br&amp;gt;LoR: Dropped by Magaleta in Bio 3. Should be paired with {{#item:19244}} &amp;lt;br&amp;gt;  Wicked: [[Clock_Tower_Unknown_Basement#Wicked_Weapons|Obtained through Clock Tower Unknown Basement]] {{#item:311020}}, {{#item: 311050}}.&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +10 to +12 {{#item:460018}} &amp;lt;br&amp;gt; +10 to +12 [D] {{#item:460040}} &amp;lt;br&amp;gt; +7 to +12 [A] {{#item:460020}} || ISG: 2x {{#item: 29010}} &amp;lt;br&amp;gt; Glacier: Your choice for Slot 2 and 3. {{#item: 312094}} for Slot 1. &amp;lt;br&amp;gt; Bunny: [[Alice_Twisted_Madness#Mad_Bunny_2|Obtained through Alice Twisted Madness]]. {{#item:310853}}, {{#item:310875}}, or {{#item:310860}}&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +12 [A] {{#item:480231}} || [[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Obtained in Biosphere.]] {{#item:310938}} or {{#item:310935}}, {{#item: 4723}} or {{#item: 4744}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe ||  +11 to +13 [A] {{#item:470094}} &amp;lt;br&amp;gt; +11 [A] {{#item:470174}}  || Hero: [[Bioresearch_Laboratory#Great_Hero_/_Hero&#039;s-LT_Boots_Reform|Obtained in Bioresearch Labs]] {{#item:310912}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} &amp;lt;br&amp;gt; Glade: [[Varmundt&#039;s_Biosphere#Varmundt_Equipment_Reform|Obtained in Biosphere.]] {{#item:310938}} or {{#item:310935}}, {{#item: 4723}} or {{#item: 4744}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490133}} || [[Constellation_Tower#Faint_and_Nebula_Armors|Obtained through Constellation Tower]]. You should still use this even without the {{#item:450170}} combo. &amp;lt;br&amp;gt; {{#item:310721}} or {{#item:310726}}, {{#item:313043}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490163}} &amp;lt;br&amp;gt; {{#item:2864}} &amp;lt;br&amp;gt; {{#item:490485}} || Hero: [[Hero&#039;s_Badge|Obtained from Biolabs 3 or 4 MVPs]]. To be paired with {{#item:470094}}. {{#item:310918}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} &amp;lt;br&amp;gt; LoC: [[Mora_Equipment#Master_of_Relics_(Arch_Bishop)|Obtained in Mora]] {{#item: 4803}}, {{#item: 4721}} &amp;lt;br&amp;gt; SoC: [[Circulation_of_Life_Accessories|Obtained as part of Hall of Life.]] {{#item:312981}}, {{#item:313001}}. Can use any Signet of Circulation&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
==== Shadow Gear ====&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24764}}&lt;br /&gt;
* Weapon: {{#item:24768}}&lt;br /&gt;
* Shield: {{#item:24746}}&lt;br /&gt;
* Shoes: {{#item:24763}}&lt;br /&gt;
* Earring: {{#item:24339}} or {{#item:24749}}&lt;br /&gt;
* Pendant: {{#item:24340}} or {{#item:24750}}&lt;br /&gt;
&lt;br /&gt;
==== Costume Stones and Pets ====&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]: Arch Bishop Combo: {{#item:1000857}}, {{#item:1000858}}, {{#item:1000859}} or {{#item:25708}}, and {{#item:25709}} &amp;lt;br&amp;gt;&lt;br /&gt;
If you need more FCT Reduction, {{#item:25067}} or the {{#item:25170}}{{#item:1000521}} combo can be used. &lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9140}}, {{#item:9120}}, and {{#item:9115}} are good choices.&lt;br /&gt;
&lt;br /&gt;
==== Cards ====&lt;br /&gt;
You can find a great list of cards to use in [[Madame_Celery&#039;s_Guide_to_MuhRO#Card_List|Celery&#039;s Guide]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:300174}}, {{#item:4582}}, or {{#item:300456}} || &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:300174}}, {{#item:27351}}, or {{#item:27396}} || &lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}} or {{#item:27114}} ||{{#item:300376}} should be used on a +12 armor&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27308}} or {{#item:31021}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:300379}} or {{#item:300465}}|| {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:27292}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:300095}}/{{#item:300091}} or {{#item:300188}}||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300077}}||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300077}} or {{#item:27343}}  || &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%;&amp;quot; data-mce-style=&amp;quot;width: 100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background-color:#FFFACD; text-align: center; font-size: 150%;&amp;quot; data-mce-style=&amp;quot;background-color: #daa520; text-align: center;&amp;quot;&lt;br /&gt;
|  Magic DPS&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== Magic DPS ==&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
DPS Cardinal is a very fun build that provides a mix of supportive abilities and damage that allows you to thrive in both solo play and group play. While you won&#039;t be as tanky or have as many supportive abilities as the Full Support Cardinal, you will still have access to some useful buffs and skills like {{#skill:2041}} or {{#skill:54}}. Additionally, Arch Bishop&#039;s zero to low fixed cast requirements on {{#skill:2040}} and {{#skill:5273}} make it fairly newbie friendly. However, due to its main fourth class damage skill being Holy element, you will have to be careful where you level and farm, as you won&#039;t be able to damage holy element with it. However, Cardinal&#039;s newest skill {{#skill:6518}} should help greatly with this, as you can turn it neutral. You can even use {{#skill:6518}} as your main skill if you would like! &lt;br /&gt;
&lt;br /&gt;
Big shout out to Chyester for helping me test a few Cardinal builds.&lt;br /&gt;
&lt;br /&gt;
=== Relevant Skills ===&lt;br /&gt;
* {{#skill:5273}}: Your main damaging ability. Provides very strong damage to a target in a 9x9 AOE. This will be your highest DPS skill. &lt;br /&gt;
* {{#skill:6518}}: Your other main damaging ability. Provides very strong damage to a target in a 7x7 AOE. This skill can be turned into Neutral element with {{#item:12333}}. &lt;br /&gt;
* {{#skill:5279}}: A very powerful ground targeted ability with a 11x11 AOE. It does neutral damage which will be helpful against holy mobs. However, this skill has a 5s cooldown, so it should not be your main skill. &lt;br /&gt;
* {{#skill:5284}}: Provides decent damage to a target in a 7x7 AOE. It does significantly less damage than Arbitrium, but this skill only has a shorter .3s cooldown.&lt;br /&gt;
* {{#skill:2046}}: Decreases Holy resistances of all enemies on screen with a 90% chance.&lt;br /&gt;
* {{#skill:5281}}: Gives SPL/WIS/STA to a target.&lt;br /&gt;
* {{#skill:5271}}: Provides a buff to the target that allows them to ignore 25% MRES.&lt;br /&gt;
* {{#skill:5278}}: Restores HP and SP in an AOE and provides a huge 50 P.ATK and S.ATK buff. &lt;br /&gt;
* {{#skill:2040}}: For early leveling, Adoramus will be your main skill before you become a cardinal. {{#item:12333}} will make the skill do neutral damage.&lt;br /&gt;
&lt;br /&gt;
=== Stats and Traits ===&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the highest bonus in StatusMATK. It also provides the second-highest reduction in Variable Cast Time. &lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the third-highest bonus in StatusMATK. It also provides the highest reduction in Variable Cast Time from stats. Early on, you will want a lot of Dex, as your gear may not provide the VCT reduction you need. Later on, it will be a lower priority. However, I tend to keep a lot of dex in my full build, as I don&#039;t always use my full build in lieu of item drop rate gear.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves DPS by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK. However, I use more Dex than Luk because of the cast time reduction. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;SPL (110):&#039;&#039;&#039; Provides the highest bonus in S.MATK and your abilities will additionally scale off SPL.&lt;br /&gt;
# &#039;&#039;&#039;CON (100-110):&#039;&#039;&#039; Provides the second-highest bonus in S.MATK.&lt;br /&gt;
# &#039;&#039;&#039;WIS (50-82):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (0-32):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
&lt;br /&gt;
=== Gear Progression ===&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Magic Damage Classes, particularly for DPS Cardinal. As you read through, you can look at the [[Choi&#039;s_Guide_To_Magic#Magic_Gear_Progression|Magic Gear Progression Table on my Guide to Magic]]. This table will have links that will guide you to the relevant pages. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
==== Phase Eden ====&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
==== Phase One ====&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output (for now). &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For Arbitrium your fixed cast time is 1s and your Variable Cast time is 4s. &amp;lt;br&amp;gt;&lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. As both of your damaging abilities only have a 1s Fixed Cast Time, the Grace Boots should be enough for now. You can get the {{#item:100130}} to upgrade your grace gear. &amp;lt;br&amp;gt;&lt;br /&gt;
At Level 170, you will have access to the [[Illusion_of_Labyrinth_Equipment| Illusion of Labyrinth and its related equipment]]. The Illusion Morpheus Set will provide a good boost in damage, and a +9 {{#item:19428}} will give you Skill Cast Interruption Protection. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons.&amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, the Advanced Paradise Equipment does not provide a Middle or Lower Headgear, so getting middle and lower headgears will provide an easy upgrade. &lt;br /&gt;
&lt;br /&gt;
Additionally, while you are leveling as an Arch Bishop, you may want to invest in {{#item:24305}} and {{#item:24292}} as well as {{#item:25709}} and {{#item:25707}}, as both combos will reduce Adoramus Cooldown by 1s each. If you don&#039;t want to break the Advanced Paradise Shadow Combo, then you can just get the {{#item:25709}} and {{#item:25707}} combo. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:19428}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Hood. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420003}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +7 to +11 {{#item:450144}} or +7 to +9 {{#item:450094}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +7 to +11 {{#item:550031}} or +7 to +11 {{#item:550030}} || The benefit of the illusion weapons is the card slots. Early on, I recommend {{#item:300442}} as a cheaper card option. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:460018}} || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +11 {{#item:20948}} or +7 or +9 {{#item:480019}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:32238}} or {{#item:490020}} || Use the Grace Ring if you&#039;re using the Grace Set.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:32239}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Illusion of Underwater 2 and Illusion of Labyrinth are great places to farm zeny starting out, and you&#039;ll be able to get {{#item:100425}} and {{#item:100423}} to upgrade your gear or to make Safe to Refine tickets!&lt;br /&gt;
&lt;br /&gt;
==== Phase Two ====&lt;br /&gt;
1s Fixed Cast Reduction is what you need. However, 1.5s is better since some of your supportive skills have 1.5s Fixed Cast. It&#039;s up to you to decide whether you want to upgrade to 1.5s by getting the {{#item:470088}} with the {{#item:310602}} or whether you want to sit on the {{#item:470021}} until Phase Three. {{#skill:5279}} has a 2s Fixed Cast time, but you can worry about that later.&lt;br /&gt;
&lt;br /&gt;
The [[Brilliant_Light_Accessories| Brilliant]]/[[Sinful_Accessories| Sinful]] Sapphire Accessory Pairs give a good amount of damage and provide .2s and .3s FCT reduction respectively. With the {{#item:25170}} that gives .3s FCT reduction, you&#039;ll have a total of 1s or 1.1s FCT reduction. Additionally, you can get a {{#item:1000859}} for .5s FCT reduction. I do not recommend getting a {{#item:25067}}if it&#039;s too expensive, as you&#039;ll already have enough FCT!&amp;lt;br&amp;gt;&lt;br /&gt;
Moving forward, we&#039;re just working on damage; let&#039;s up those numbers!! &lt;br /&gt;
&lt;br /&gt;
Between the {{#item:450178}} and the {{#item:450207}}, both options are great. {{#item:450178}} provides more damage and {{#item:450207}} provides more tankiness. Generally, {{#item:450207}} will be cheaper, as you can buy the necessary enchantment stones from other players. However, this requires other players to have and be willing to sell those stones, which may not always be the case. {{#item:450178}}, however, requires farming of {{#item:1000405}} which may be grindier but more reliable. My recommendation if you plan on going the snow flower route is to make sure that the stones you need for the {{#item:450207}} are available. &lt;br /&gt;
&lt;br /&gt;
The Vesper Headgear is time-gated, requiring mysterious ores from a 24hr cooldown instance. You can try to farm these if you would like or buy these from a vendor.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410092}} || Unslotted versions are fine if you don&#039;t have a card to use. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} &amp;lt;br&amp;gt; {{#item:420003}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&amp;lt;br&amp;gt; Alternatively, you can continue to use CD in mouth combo for a while.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}}. [[Gray_Wolf_Equipment#Gray_Wolf_Armor_Enchantments| Gray Wolf Gear can be obtained after completing Episode 18 ]] &lt;br /&gt;
SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}}. [[Issgard_Equipment#Enchantment_Snow_Flower| Snow Flower gear can be obtained after completing Episode 19 ]]. Only get Snow Flower if the related Ice Flower Magic Stones are easily obtainable (available in vend). &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}. [[20_The_Immortal| Glacier gear can be obtained after completing Episode 20 ]].&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +9 {{#item:640033}} || {{#item:311353}}{{#item:311351}}{{#item:311349}}{{#item:311343}} &#039;&#039;&#039;Just buy this from a seller!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 or +11 {{#item:20948}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} &amp;lt;br&amp;gt; +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || &amp;lt;br&amp;gt; GW: {{#item:310602}}. The other enchants don&#039;t matter. &amp;lt;br&amp;gt; Glacier: {{#item:312076}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority: &lt;br /&gt;
# Shoes and Weapon&lt;br /&gt;
# Accessories and Minor Cast Stone  &lt;br /&gt;
# Armor and Headgears&lt;br /&gt;
# Garment and Shoes. &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Thanatos 11 and 12 are great places to farm at this point and in general, and you&#039;ll be able to farm the materials for your accessories. {{#item:12710}} will help tremendously to prevent the {{#skill:30}} debuff effect.&lt;br /&gt;
&lt;br /&gt;
==== Phase Three ====&lt;br /&gt;
You can sit pretty comfortably on the Phase Two gears for a while. The best spots to upgrade are probably the Garment and Shoes if you&#039;re still on Grace. Now would be a good time to start farming your [[Shadow_Gear|Shadow gear]] as well!&lt;br /&gt;
&lt;br /&gt;
Dim Glacier Weapons are a great place to start dipping your toes into the [[Grade_Enhancing| painful world of item grading]]! Luckily, the {{#item:101637}} helps ease you in. [[Issgard_Equipment|Dim Glacier and Snow equipment can be obtained after completing Episode 19]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}}|| GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || Arbitrium: {{#item:311458}}{{#item:311301}}{{#item:311301}} &amp;lt;br&amp;gt; Divinus Flos: {{#item:311458}}{{#item:313812}}{{#item:313812}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 {{#item:480125}} &amp;lt;br&amp;gt; +9 or +10 {{#item:450267}} || CMW: Please see below notes for more information on the convertible Wing &amp;lt;br&amp;gt; Glacier: {{#item:312070}} for Slot 2&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 [C] {{#item:470204}} || [[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub| to craft it]]&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Convertible_Wings| To craft]] the {{#item:480125}}, you&#039;ll need a +7 {{#item:20732}}, a +7 {{#item:20733}}, a +7 {{#item:16030}}, 5 {{#item:727}}, and 3 {{#item:27015}}.&lt;br /&gt;
* The {{#item:20732}} and {{#item:20733}} can be bought from the Mass Charleston npc with {{#item:6752}} which are farmed in the [[Charleston_Crisis| Charleston Crisis instance]] or exchanged for instance coins. They are also a random drop from the MVP in the Charleston Crisis&lt;br /&gt;
* The {{#item:16030}} require 300 {{#item:6751}}, 1 {{#item:1549}}, and 15 {{#item:6750}}, and will be exchanged with the Mass Charleston npc.&lt;br /&gt;
* The {{#item:1549}} requires 200 {{#item:999}}, 30 {{#item:7325}}, and a {{#item:1415}}. The {{#item:1549}} can be exchanged with the Gomer npc in Yuno with a mechanic class.&lt;br /&gt;
* You need Episode 15 done (you can use a clear ticket)&lt;br /&gt;
* You can use Safe to Refine Tickets on {{#item:20732}}, {{#item:20733}}, {{#item:16030}}, and {{#item:480125}}&lt;br /&gt;
&lt;br /&gt;
As mentioned, now would be a great time to work on your shadow gear, particularly your {{#item:24665}} and {{#item:24668}}!&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: [[Rudus|Rudus F4]] and [[Niflheim|Niflheim Dungeon F1]] will be great places to farm Zelunium and Shadowdecon until you&#039;re strong enough to farm in [[Niflheim|Niflheim Dungeon F2]] and [[Clock Tower Unknown Basement|Clock Tower Basement]]&lt;br /&gt;
&lt;br /&gt;
==== Phase Four ====&lt;br /&gt;
We&#039;re almost at End Game. Time to make some of the tougher gears. You can skip to Phase Five if you think you can comfortably get the Equipment from Constellation Tower (Hard), Alice Twisted Madness (Hard), Depth 1 and 2, and Hall of Life. &lt;br /&gt;
&lt;br /&gt;
For Arbitrium, the Time Dimension Combo will be the biggest upgrade for the build, and you will be dropping Vesper Helm for the TD Crown. However, Depth 2 is a very difficult map, so you won&#039;t be able to farm there until Phase 5. That being said, feel free to Grade and upgrade your Vesper Helm or keep it at +9 or +12 or continue to use the Survival Circlet-LT until you can get to the TD Combo. &lt;br /&gt;
&lt;br /&gt;
Please keep in mind that {{#item:480125}} provides a lot of VCT reduction which you may need as part of your build. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 4 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} &amp;lt;br&amp;gt; +9 to +11 {{#item:400111}} || &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} ||OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use {{#item:420066}} if you are using the Survival Circlet-LT&amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Do not change to Young Leaf until you switch to the Vesper Headgear. Any Young Leaf is fine; it&#039;s the enchants that matter. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}}|| Arbitrium: {{#item:311458}}{{#item:311301}}{{#item:311301}} &amp;lt;br&amp;gt; Divinus Flos: {{#item:311458}}{{#item:313812}}{{#item:313812}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} or &amp;lt;br&amp;gt; +10 or +11 [C] {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 {{#item:480125}} &amp;lt;br&amp;gt; +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || &amp;lt;br&amp;gt; DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, {{#item:312136}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490304}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but its a .05% chance.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#item:490052}} and {{#item:490053}} will still be useful to have while working on Phase 5 due to its race modifiers against dragon which will be very strong against Betelgeuse and Jabberwocky.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Gaebolg and Yorscalp Gear&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Gear]] are both powerful gears that will provide an increase in damage from Phase 4 (especially Yorscalp). However, due to the high cost of resources, high reputation costs, and the difficult mvps/instances needed to create and enchant these gears, I do not currently recommend them as an intermediate step between Phases 4 and 5. Instead, I recommend that you go directly to Phase 5.&lt;br /&gt;
&lt;br /&gt;
==== Phase Five ====&lt;br /&gt;
Phase Five revolves around the gear you get from Constellation Tower, Alice Twisted Madness, Biosphere Depths and Depths 2.&lt;br /&gt;
The Enchants on the Stellar Spell Seal provide a large boost in VCT reduction that you may need after losing the Convertible Magical Wing and Wolf Robe, so I would prioritize this if you are having trouble with VCT. &lt;br /&gt;
&lt;br /&gt;
Standalone, {{#item:450284}} is the better armor, particularly against bosses. However, you will still likely need {{#item:450173}} before being able to farm Biosphere Depths effectively. Additionally, {{#item:450173}} will be stronger with the rest of the Hall of Life gear. &lt;br /&gt;
&lt;br /&gt;
The Items from Alice Twisted Madness can provide S.Matk and Magic Damage with Element or provide a lot of VCT Reduction. You should get enchants according to the amount of VCT reduction you need for your build. &lt;br /&gt;
&lt;br /&gt;
Dependent on market prices of material and parties, you may be able to skip {{#item:480233}} and work on {{#item:480351}} and {{#item:490485}}. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12  [A]{{#item:400537}} || {{#item:4714}}, {{#item:312718}} or {{#item:312700}} or {{#item:312709}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550156}} &amp;lt;br&amp;gt; +12 [A] {{#item:550130}} || For the Time Gap Weapon, use the enchant you prefer. &amp;lt;br&amp;gt; For the Dimensions Weapon, use the enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} || MB: {{#item:310860}}, {{#item:310856}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A] {{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} &amp;lt;br&amp;gt; {{#item:490304}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} &amp;lt;br&amp;gt; TRR: {{#item:311958}}{{#item:311998}} If you don&#039;t need the VCT Reduction from Stellar Spell Seal you can use a Temple Rune Ring instead. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:400537}} and {{#item:550130}}&lt;br /&gt;
# {{#item:450173}} and {{#item:490136}} with the {{#item:310711}}{{#item:310711}} enchants&lt;br /&gt;
# {{#item:410233}} and {{#item:420213}}&lt;br /&gt;
# {{#item:490136}} with the {{#item:313038}} enchant&lt;br /&gt;
&lt;br /&gt;
==== Phase Six ====&lt;br /&gt;
AKA the final phase. Phase Six revolves around the gear you get from Constellation Tower, Alice Twisted Madness, Biosphere Depths and Depths 2, and Hall of Life. Of these, Hall of Life is the most difficult.&lt;br /&gt;
The Enchants on the Stellar Spell Seal provide a large boost in VCT reduction that you may need after losing the Convertible Magical Wing and Wolf Robe, so I would prioritize this if you are having trouble with VCT. &lt;br /&gt;
&lt;br /&gt;
Standalone, {{#item:450284}} is the better armor, particularly against bosses. However, you will still likely need {{#item:450173}} before being able to farm Biosphere Depths effectively. Additionally, {{#item:450173}} will be stronger with the rest of the Hall of Life gear. &lt;br /&gt;
&lt;br /&gt;
The Items from Alice Twisted Madness can provide S.Matk and Magic Damage with Element or provide a lot of VCT Reduction. You should get enchants according to the amount of VCT reduction you need for your build. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12  [A]{{#item:400537}} || {{#item:4714}}, {{#item:312718}} or {{#item:312700}} or {{#item:312709}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550156}} &amp;lt;br&amp;gt; +12 [A] {{#item:550130}} || For the Time Gap Weapon, use the enchant you prefer. &amp;lt;br&amp;gt; For the Dimensions Weapon, use the enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} || MB: {{#item:310860}}, {{#item:310856}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A] {{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} &amp;lt;br&amp;gt; {{#item:490304}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} &amp;lt;br&amp;gt; TRR: {{#item:311958}}{{#item:311998}} If you don&#039;t need the VCT Reduction from Stellar Spell Seal you can use a Temple Rune Ring instead. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:400537}} and {{#item:550130}}&lt;br /&gt;
# {{#item:450173}} and {{#item:490136}} with the {{#item:310711}}{{#item:310711}} enchants&lt;br /&gt;
# {{#item:410233}} and {{#item:420213}}&lt;br /&gt;
# {{#item:490136}} with the {{#item:313038}} enchant&lt;br /&gt;
# {{#item:480351}} and {{#item:490485}}&lt;br /&gt;
&lt;br /&gt;
After completing Phase 6 for gear, you can work on Special Master Shadow Gear if you decide to go that route for shadow gear.&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
==== Shadow Gear ====&lt;br /&gt;
For more information on Magic Shadow Gear, please check out the [[Choi&#039;s_Guide_To_Magic#Shadow_Gear|Shadow Gear section on the Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24883}}&lt;br /&gt;
* Weapon: {{#item:24753}}&lt;br /&gt;
* Shield: {{#item:24754}}&lt;br /&gt;
* Shoes: {{#item:24884}}&lt;br /&gt;
* Earring: {{#item:24665}}&lt;br /&gt;
* Pendant: {{#item:24668}}&lt;br /&gt;
&lt;br /&gt;
For Special Master Shadow Gear: &lt;br /&gt;
* Armor: {{#item:24997}}&lt;br /&gt;
* Weapon: {{#item:24792}}&lt;br /&gt;
* Shield: {{#item:24793}}&lt;br /&gt;
* Shoes: {{#item:24998}}&lt;br /&gt;
* Earring: {{#item:24999}}&lt;br /&gt;
* Pendant: {{#item:1270000}}&lt;br /&gt;
&lt;br /&gt;
==== Costume Stones and Pets ====&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]: &amp;lt;br&amp;gt;&lt;br /&gt;
* Arch Bishop Combo: {{#item:1000857}}, {{#item:1000859}}, and {{#item:25709}}/{{#item:1000019}}&lt;br /&gt;
* Cardinal Combo: {{#item:1000857}}, {{#item:1000859}}, {{#item:1001325}})&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9134}} and Icewind Egg (9147) are good choices.&lt;br /&gt;
&lt;br /&gt;
==== Cards ====&lt;br /&gt;
You can find a list of cards to use in my [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:27309}} or {{#item:4366}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:300252}} or {{#item:4169}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}}, {{#item:300529}}, {{#item:300308}}, or {{#item:4409}} || {{#item:300529}} Pairs with {{#item:300521}}.&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27384}}, {{#item:300455}}, or {{#item:4394}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:27385}} or {{#item:300379}} || {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300375}}, {{#item:300521}},  {{#item:300424}}, {{#item:300122}}, or {{#item:300272}} || {{#item:300272}} pairs with {{#item:4394}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}}, {{#item:300458}}, or {{#item:300188}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300464}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300448}} || &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_EM_Guide&amp;diff=59263</id>
		<title>Choi&#039;s EM Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_EM_Guide&amp;diff=59263"/>
		<updated>2026-04-01T03:46:47Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Gear Progression */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction == &lt;br /&gt;
The purpose of this guide is to get 50 muh vouchers from mom&lt;br /&gt;
&lt;br /&gt;
== Gear Progression == &lt;br /&gt;
Basically follow [[Choi&#039;s SVS Arch Mage Guide]] but on stage 6 replace the upper headgear and weapon. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 6 Gear Replacement&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12[A] {{#item:540114}}|| The Enchant you prefer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Cards == &lt;br /&gt;
To replace the elemental cards, use [[Madame_Celery&#039;s_Guide_to_MuhRO#Magical_Damage_Cards|Madame Celery&#039;s Card Guide]] for the element you need.&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_Soul_Ascetic_Guide&amp;diff=59262</id>
		<title>Choi&#039;s Soul Ascetic Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_Soul_Ascetic_Guide&amp;diff=59262"/>
		<updated>2026-04-01T03:45:23Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Phase Five */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Soul Ascetic]]&lt;br /&gt;
== Introduction ==&lt;br /&gt;
The main purpose of this guide is to provide information on the gear progression for Soul Ascetics. This guide should be read in tandem with [[Choi&#039;s Guide To Magic]] which provides more general information about magic classes. However, as the gear and concepts are similar across different builds, this guide should also be helpful for other magic builds. Please feel free to reach out to me (IGN: Choi or Tokki) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
Also, I wanted to say thank you to everyone who has helped me, as I learned and continue to learn SA!&lt;br /&gt;
&lt;br /&gt;
For detailed information on leveling and farming as a Soul Ascetic, please check out [[Mango&#039;s guide to leveling and farming with SA]]!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: March 31st, 2026&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Soul Ascetic is a super fun class that is great for farming and has a unique mobility ability {{#skill:426}} which magic classes generally don&#039;t have. It also has many useful supportive buffs. However, Soul Ascetic is not a class that I recommend for beginners because its main abilities have high fixed cast requirements and the leveling progression is a bit difficult compared to others. Hopefully, though, this guide will help you through those difficulties.&lt;br /&gt;
&lt;br /&gt;
Soul Ascetic has two main builds: Talisman and Exorcism of Malicious Souls build. &lt;br /&gt;
* &#039;&#039;&#039;Talisman Build&#039;&#039;&#039; mainly focuses on {{#skill:5429}} and {{#skill:5427}} but later on can also use {{#skill:5428}} and {{#skill:5426}} for strong single target damage. However, {{#skill:5429}} and {{#skill:5427}} will still likely be your main skills. Black Tortoise is the more powerful of the skills with a decent AOE, so you will likely use this skill the most as you level. White Tiger on the other hand has a huge AOE and short cooldown which makes it very effective for farming. The Talisman Build is weaker than the EXO build early on but will really hit its stride once you get the time dimensions weapon for it. &lt;br /&gt;
* &#039;&#039;&#039;EXO Build&#039;&#039;&#039; focuses on {{#skill:5425}} and is an incredibly high damaging ability with a large AOE around the user. It&#039;s not as fluid as you have to use {{#skill: 5421}} every cast, but if you enjoy the build, you&#039;ll have higher damage output at the same progression level as the Talisman build. &lt;br /&gt;
&lt;br /&gt;
As I go through the guide, I will note anything that is specific to a particular build. &lt;br /&gt;
&lt;br /&gt;
One of the benefits of the Soul Ascetic is its access to {{#skill:425}} which allows you to change the element of your skills. This will be very helpful leveling but will also be really useful for farming and MVPing. Due to the Soul Reaper skill {{#skill:2601}}, Shadow Element is the highest cap in terms of damage for Soul Ascetic. However, Neutral Element is generally what I focus on, as it is a great element since it can hit almost anything without any negative elemental modifiers aka you don&#039;t have to think too much about elements. &lt;br /&gt;
&lt;br /&gt;
For other classes and builds, the gear progression and concepts should be fairly similar other than a change in weapon and gear&lt;br /&gt;
&lt;br /&gt;
== Relevant Skills ==&lt;br /&gt;
&#039;&#039;&#039;Talisman&#039;&#039;&#039;: &lt;br /&gt;
* {{#skill:5429}}: Your main ability while leveling. It provides good damage and a large 11x11 ground targeted AOE. &lt;br /&gt;
* {{#skill:5427}}: Has a huge 15x15 AOE around the caster but provides significantly less damage than Black Tortoise. However, it is super useful for farming and once you get your Time Dimension Combo, every time you cast White Tiger, you will auto-cast Black Tortoise. &lt;br /&gt;
* {{#skill:5431}}: A powerful ability but its main benefit is that it activates the Blessing of the Four Directions which provides a very significant buff to all of your Talisman Skills. To activate it, you cast Blue Dragon -&amp;gt; White Tiger -&amp;gt; Red Phoenix -&amp;gt; Black Tortoise -&amp;gt; Circle of Direction and Elementals. It&#039;s confusing at first, but you&#039;ll quickly get the hang of it! &lt;br /&gt;
* {{#skill:5428}} and {{#skill:5426}}: While not powerful on their own, the combo becomes very powerful for single targets with the Time Dimension combo that auto-casts Red Phoenix when Blue Dragon is cast.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXO&#039;&#039;&#039;:&lt;br /&gt;
* {{#skill:5425}}: Your main skill in the EXO build. It is very powerful and has a large 13x13 AOE around the caster. &lt;br /&gt;
* {{#skill:5421}}: Allows the user to collect souls while {{#skill:2609}} is active. Everytime you use EXO, you will have to cast Soul Gathering, so your combo will be Soul Gathering -&amp;gt; EXO -&amp;gt; Soul Gathering -&amp;gt; EXO, and so on.&lt;br /&gt;
* {{#skill:5422}}: A really useful supportive skill that provides HP and SP in an AOE. However, it also provides a huge buff to EXO when the user is under the Totem of Tutelary effect. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General&#039;&#039;&#039;: &lt;br /&gt;
* {{#skill:425}}: A super useful ability that allows you to change the element of your damaging abilities. Use this effectively to take advantage of [[Elements|elemental weaknesses]]. &lt;br /&gt;
* {{#skill:426}}: A movement ability that allows you to leap a decent distance and over terrain. &lt;br /&gt;
* {{#skill:2612}}: Trades some of your HP to gain SP. Super useful in tandem with {{#skill:5418}}&lt;br /&gt;
* {{#skill:420}}: A self buff that provides a 20% chance of blocking long ranged abilities.&lt;br /&gt;
* {{#skill:462}}: Provides a buff that resurrects you when you die. But surely you won&#039;t ever die if you follow my guide right? &lt;br /&gt;
* {{#skill:463}}: Provides a buff that trades some of your SP to gain HP whenever you are hit. &lt;br /&gt;
* {{#skill:5424}}: A damaging ability that also restores some of your SP. &lt;br /&gt;
* {{#skill:2601}}: Curses a target making it take increased damage from Shadow element.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Supportive&#039;&#039;&#039;:&lt;br /&gt;
* {{#skill:2599}} Fairy Soul: Provides MATK and VCT% reduction&lt;br /&gt;
* {{#skill:5420}}: Provides S.MATK&lt;br /&gt;
* {{#skill:5423}}: Provides an increase in damage against water, wind, earth, fire, and neutral element&lt;br /&gt;
* {{#skill:5432}}: A party buff that provides a large buff in damage and recovers AP&lt;br /&gt;
* {{#skill:5418}}: Provides HP recovery every 3 seconds&lt;br /&gt;
* {{#skill:5419}}: Provides P.ATK&lt;br /&gt;
* {{#skill:2598}} Falcon Soul: Provides ATK and HIT &lt;br /&gt;
* {{#skill:2596}} Golem Soul: Provides DEF and MDEF&lt;br /&gt;
* {{#skill:2597}} Shadow Soul: Provides Critical and ASPD&lt;br /&gt;
* {{#skill:2605}}: A party buff that provides HP recovery every 3 seconds&lt;br /&gt;
Generally, if I am playing by myself, Fairy Soul, Talisman of Magician, Talisman of Protection, and Talisman of Five Elements are the main buffs that I provide to myself. If I have the available skill points for Soul of Heaven and Earth, then I will cast that on myself as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leveling&#039;&#039;&#039; is a bit difficult for Soul Reaper before reaching Soul Ascetic due to the Soul requirements on skills. As such, I recommend leveling with either {{#skill:2602}} and {{#skill:2604}} or {{#skill:2600}} and {{#skill:2601}}.&lt;br /&gt;
* {{#skill:2602}}: At level 10, Espa has no soul requirements, so is easy to spam. Affected by {{#skill:425}}&lt;br /&gt;
* {{#skill:2604}}: Very powerful ability but can only be used after Espa has been cast. Consumes 1 soul energy at level 10. Affected by {{#skill:425}}&lt;br /&gt;
* {{#skill:2600}}: Has no soul requirements, so it is easy to spam. It does Shadow damage.&lt;br /&gt;
* {{#skill:2601}}: Curses a target making it take increased damage from {{#skill:2600}} and increased damage from Shadow element. Consumes 3 Soul Energy&lt;br /&gt;
&lt;br /&gt;
== Stats and Traits ==&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the highest bonus in StatusMATK. It also provides the second-highest reduction in Variable Cast Time. &lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the third-highest bonus in StatusMATK. It also provides the highest reduction in Variable Cast Time from stats. Early on, you will want a lot of Dex, as your gear may not provide the VCT reduction you need. Later on, it will be a lower priority. However, I tend to keep a lot of dex in my full build, as I don&#039;t always use my full build in lieu of item drop rate gear.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves DPS by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK. However, I use more Dex than Luk because of the cast time reduction. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;SPL (110):&#039;&#039;&#039; Provides the highest bonus in S.MATK and your abilities will additionally scale off SPL.&lt;br /&gt;
# &#039;&#039;&#039;CON (100-110):&#039;&#039;&#039; Provides the second-highest bonus in S.MATK.&lt;br /&gt;
# &#039;&#039;&#039;WIS (50-82):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (0-32):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
&lt;br /&gt;
== Gear Progression ==&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Magic Damage Classes, particularly EXO and Talisman Soul Ascetics. As you read through, you can look at the [[Choi&#039;s_Guide_To_Magic#Magic_Gear_Progression|Magic Gear Progression Table on my Guide to Magic]]. This table will have links that will guide you to the relevant pages. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
=== Phase Eden ===&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
=== Phase One ===&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output (for now). &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For EXO your fixed cast time is 1.5s and your Variable Cast time is 2.2s. For Talisman your fixed cast time is 1.5s and your Variable Cast time is 1s &amp;lt;br&amp;gt;&lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. However, due to EXO and Talisman builds high FCT requirements, you will want to go for {{#item:470088}} or {{#item:450268}} as soon as possible. &amp;lt;br&amp;gt;&lt;br /&gt;
At Level 170, you will have access to the [[Illusion_of_Labyrinth_Equipment| Illusion of Labyrinth and its related equipment]]. The Illusion Morpheus Set will provide a good boost in damage, and a +9 {{#item:19428}} will give you Skill Cast Interruption Protection. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons. &amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, the Advanced Paradise Equipment does not provide a Middle or Lower Headgear, so getting middle and lower headgears will provide an easy upgrade. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:19428}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Hood. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420003}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:450186}}, +7 to +9 {{#item:450118}} or +7 or +9 {{#item:450119}} || Espa: {{#item:450118}} or Curse Explosion: {{#item:450119}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +7 to +9 {{#item:2051}} or +7 to +11 {{#item:550030}} || The benefit of the illusion weapons is the card slots. Early on, I recommend {{#item:300442}} as a cheaper card option. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:460018}} || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +11 {{#item:20948}} or +7 or +9 {{#item:480019}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} &amp;lt;br&amp;gt; +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || Early on you can use Grace Shoes, but you will want to get the Gray Wolf or Glacier Shoes quickly. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:32238}} or {{#item:490020}} || Use the Grace Ring if you&#039;re using the Grace Set.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:32239}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Illusion of Underwater 2 and Illusion of Labyrinth are great places to farm zeny starting out, and you&#039;ll be able to get {{#item:100425}} and {{#item:100423}} to upgrade your gear or to make Safe to Refine tickets!&lt;br /&gt;
&lt;br /&gt;
=== Phase Two ===&lt;br /&gt;
1.5s Fixed Cast Reduction is what you need. If you haven&#039;t already, your focus will be on getting {{#item:470088}} with the {{#item:310602}} or any other 1s FCT reduction shoe.&lt;br /&gt;
&lt;br /&gt;
The [[Brilliant_Light_Accessories| Brilliant]]/[[Sinful_Accessories| Sinful]] Sapphire Accessory Pairs give a good amount of damage and provide .2s and .3s FCT reduction respectively. With the {{#item:25170}} that gives .3s FCT reduction, you&#039;ll have a total of 1.5s or 1.6s FCT reduction. I do not recommend getting a {{#item:25067}} if it&#039;s too expensive, as you&#039;ll already have enough FCT!&amp;lt;br&amp;gt;&lt;br /&gt;
Moving forward, we&#039;re just working on damage; let&#039;s up those numbers!! &lt;br /&gt;
&lt;br /&gt;
Between the {{#item:450178}} and the {{#item:450207}}, both options are great. {{#item:450178}} provides more damage and {{#item:450207}} provides more tankiness. Generally, {{#item:450207}} will be cheaper, as you can buy the necessary enchantment stones from other players. However, this requires other players to have and be willing to sell those stones, which may not always be the case. {{#item:450178}}, however, requires farming of {{#item:1000405}} which may be grindier but more reliable. My recommendation if you plan on going the snow flower route is to make sure that the stones you need for the {{#item:450207}} are available. &lt;br /&gt;
&lt;br /&gt;
The Vesper Headgear is time-gated, requiring mysterious ores from a 24hr cooldown instance. You can try to farm these if you would like or buy these from a vendor.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410092}} || Unslotted versions are fine if you don&#039;t have a card to use. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} &amp;lt;br&amp;gt; {{#item:420003}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&amp;lt;br&amp;gt; Alternatively, you can continue to use CD in mouth combo for a while.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}}. [[Gray_Wolf_Equipment#Gray_Wolf_Armor_Enchantments| Gray Wolf Gear can be obtained after completing Episode 18 ]] &lt;br /&gt;
SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}}. [[Issgard_Equipment#Enchantment_Snow_Flower| Snow Flower gear can be obtained after completing Episode 19 ]]. Only get Snow Flower if the related Ice Flower Magic Stones are easily obtainable (available in vend). &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}. [[20_The_Immortal| Glacier gear can be obtained after completing Episode 20 ]].&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +9 {{#item:640033}} || {{#item:311353}}{{#item:311351}}{{#item:311349}}{{#item:311343}} &#039;&#039;&#039;Just buy this from a seller!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 or +11 {{#item:20948}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || GW: {{#item:310602}}. The other enchants don&#039;t matter. &amp;lt;br&amp;gt; Glacier: {{#item:312076}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority: &lt;br /&gt;
# Shoes and Weapon&lt;br /&gt;
# Accessories and Minor Cast Stone  &lt;br /&gt;
# Armor and Headgears&lt;br /&gt;
# Garment and Shoes. &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Thanatos 11 and 12 are great places to farm at this point and in general, and you&#039;ll be able to farm the materials for your accessories. {{#item:12710}} will help tremendously to prevent the {{#skill:30}} debuff effect.&lt;br /&gt;
&lt;br /&gt;
=== Phase Three ===&lt;br /&gt;
You can sit pretty comfortably on the Phase Two gears for a while. The best spots to upgrade are probably the Garment and Shoes if you&#039;re still on Grace. Now would be a good time to start farming your [[Shadow_Gear|Shadow gear]] as well!&lt;br /&gt;
&lt;br /&gt;
Dim Glacier Weapons are a great place to start dipping your toes into the [[Grade_Enhancing| painful world of item grading]]! Luckily, the {{#item:101637}} helps ease you in. [[Issgard_Equipment|Dim Glacier and Snow equipment can be obtained after completing Episode 19]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} &amp;lt;br&amp;gt; +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. &amp;lt;br&amp;gt; [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}}|| GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || EXO: {{#item:311458}}{{#item:311320}}{{#item:311320}} &amp;lt;br&amp;gt; Talisman: {{#item:311458}}{{#item:311319}}{{#item:311319}} or {{#item:311458}}{{#item:311317}}{{#item:311317}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 {{#item:480125}} &amp;lt;br&amp;gt; +9 or +10 {{#item:450267}} || CMW: Please see below notes for more information on the convertible Wing &amp;lt;br&amp;gt; Glacier: {{#item:312070}} for Slot 2&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 [C] {{#item:470204}} || [[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub| to craft it]]&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Convertible_Wings| To craft]] the {{#item:480125}}, you&#039;ll need a +7 {{#item:20732}}, a +7 {{#item:20733}}, a +7 {{#item:16030}}, 5 {{#item:727}}, and 3 {{#item:27015}}.&lt;br /&gt;
* The {{#item:20732}} and {{#item:20733}} can be bought from the Mass Charleston npc with {{#item:6752}} which are farmed in the [[Charleston_Crisis| Charleston Crisis instance]] or exchanged for instance coins. They are also a random drop from the MVP in the Charleston Crisis&lt;br /&gt;
* The {{#item:16030}} require 300 {{#item:6751}}, 1 {{#item:1549}}, and 15 {{#item:6750}}, and will be exchanged with the Mass Charleston npc.&lt;br /&gt;
* The {{#item:1549}} requires 200 {{#item:999}}, 30 {{#item:7325}}, and a {{#item:1415}}. The {{#item:1549}} can be exchanged with the Gomer npc in Yuno with a mechanic class.&lt;br /&gt;
* You need Episode 15 done (you can use a clear ticket)&lt;br /&gt;
* You can use Safe to Refine Tickets on {{#item:20732}}, {{#item:20733}}, {{#item:16030}}, and {{#item:480125}}&lt;br /&gt;
&lt;br /&gt;
As mentioned, now would be a great time to work on your shadow gear, particularly your {{#item:24665}} and {{#item:24668}}!&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: [[Rudus|Rudus F4]] and [[Niflheim|Niflheim Dungeon F1]] will be great places to farm Zelunium and Shadowdecon until you&#039;re strong enough to farm in [[Niflheim|Niflheim Dungeon F2]] and [[Clock Tower Unknown Basement|Clock Tower Basement]]&lt;br /&gt;
&lt;br /&gt;
=== Phase Four ===&lt;br /&gt;
We&#039;re almost at End Game. Time to make some of the tougher gears. You can skip to Phase Five if you think you can comfortably get the Equipment from Constellation Tower (Hard), Alice Twisted Madness (Hard), Depth 1 and 2, and Hall of Life. &lt;br /&gt;
&lt;br /&gt;
For Talisman Builds, the Time Dimension Combo will be the biggest upgrade for the build, and you will be dropping Vesper Helm for the TD Crown. However, Depth 2 is a very difficult map, so you won&#039;t be able to farm there until Phase 5. That being said, feel free to Grade and upgrade your Vesper Helm or keep it at +9 or +12 or continue to use the Survival Circlet-LT until you can get to the TD Combo. &lt;br /&gt;
For EXO Builds, you will continue to use the Vesper Helm, so you will want to Grade and Enhance it. &lt;br /&gt;
&lt;br /&gt;
Please keep in mind that {{#item:480125}} provides a lot of VCT reduction which you may need as part of your build. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 4 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || Talisman: +9 to +11 {{#item:400154}} or +9 to +12 {{#item:400111}} &amp;lt;br&amp;gt; EXO: +11 to +12  [A]{{#item:400111}} || Talisman: Grading and Upgrading of Vesper Helm is optional for Talisman builds. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} ||OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use {{#item:420066}} if you are using the Survival Circlet-LT&amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Do not change to Young Leaf until you switch to the Vesper Headgear. Any Young Leaf is fine; it&#039;s the enchants that matter. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || EXO: {{#item:311458}}{{#item:311320}}{{#item:311320}} &amp;lt;br&amp;gt; Talisman: {{#item:311458}}{{#item:311319}}{{#item:311319}} or {{#item:311458}}{{#item:311317}}{{#item:311317}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} or &amp;lt;br&amp;gt; +10 or +11 [C] {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 {{#item:480125}} &amp;lt;br&amp;gt; +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || &amp;lt;br&amp;gt; DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, {{#item:312136}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490304}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but its a .05% chance.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#item:490052}} and {{#item:490053}} will still be useful to have while working on Phase 5 due to its race modifiers against dragon which will be very strong against Betelgeuse and Jabberwocky.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Gaebolg and Yorscalp Gear&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Gear]] are both powerful gears that will provide an increase in damage from Phase 4 (especially Yorscalp). However, due to the high cost of resources, high reputation costs, and the difficult mvps/instances needed to create and enchant these gears, I do not currently recommend them as an intermediate step between Phases 4 and 5. Instead, I recommend that you go directly to Phase 5.&lt;br /&gt;
&lt;br /&gt;
=== Phase Five ===&lt;br /&gt;
Phase Five revolves around the gear you get from Constellation Tower, Alice Twisted Madness, Biosphere Depths and Depths 2.&lt;br /&gt;
The Enchants on the Stellar Spell Seal provide a large boost in VCT reduction that you may need after losing the Convertible Magical Wing and Wolf Robe, so I would prioritize this if you are having trouble with VCT. &lt;br /&gt;
&lt;br /&gt;
Standalone, {{#item:450284}} is the better armor, particularly against bosses. However, you will still likely need {{#item:450173}} before being able to farm Biosphere Depths effectively. Additionally, {{#item:450173}} will be stronger with the rest of the Hall of Life gear. &lt;br /&gt;
&lt;br /&gt;
The Items from Alice Twisted Madness can provide S.Matk and Magic Damage with Element or provide a lot of VCT Reduction. You should get enchants according to the amount of VCT reduction you need for your build. &lt;br /&gt;
&lt;br /&gt;
Dependent on market prices of material and parties, you may be able to skip {{#item:480233}} and work on {{#item:480351}} and {{#item:490485}}. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12  [A]{{#item:400544}} || TDRC: {{#item:4714}}, {{#item:312700}} or {{#item:312718}} or {{#item:312709}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || EXO: +12 [A] {{#item:550155}} &amp;lt;br&amp;gt; Talisman: +12 [A] {{#item:550131}} or +12 [A] {{#item:550132}} || Time Gap: For the Time Gap Weapon, use the enchant you prefer. &amp;lt;br&amp;gt; Time Dim: For the Dimensions Weapon, use the enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} || MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 [A] {{#item:480233}} || {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice.&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}  &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:400544}} and {{#item:550132}} for Talisman Builds&lt;br /&gt;
# {{#item:450173}} and {{#item:490136}} with the {{#item:310711}}{{#item:310711}} enchants&lt;br /&gt;
# {{#item:410233}} and {{#item:420213}}&lt;br /&gt;
# {{#item:490136}} with the {{#item:313038}} enchant&lt;br /&gt;
&lt;br /&gt;
=== Phase Six ===&lt;br /&gt;
AKA the final phase. Phase Six involves the toughest gear to get from Hall of Life and Chapter 1.&lt;br /&gt;
&lt;br /&gt;
There are no new EXO weapons in Chapter 1, as such I excluded them here. However, if  you want to continue to use EXO, then continue to use the Time Gap/TDRC combo. &lt;br /&gt;
&lt;br /&gt;
TDRC/Dimensions Soul Stick remains still a good single target damage option (for bosses). The Frontier Combo should be better, but may not be comfortable to cast {{#skill:5431}} every minute. &lt;br /&gt;
&lt;br /&gt;
As a note: {{#item:550195}} allows the use of a shield, as it is one-handed. {{#item:640065}} does not. &lt;br /&gt;
&lt;br /&gt;
{{#item:400724}} is much stronger than {{#item:400111}} with the proc on {{#item:313427}}. Otherwise, {{#item:400111}} is stronger. &lt;br /&gt;
&lt;br /&gt;
Shout out to Aewu for helping me with this section! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 6 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12 [A]{{#item:400544}} &amp;lt;br&amp;gt; +12 [A]{{#item:400724}} &amp;lt;br&amp;gt; +12 [A]{{#item:400990}} &amp;lt;br&amp;gt; +11 to +12  [A]{{#item:400111}} || TDRC: {{#item:4714}}, {{#item:312718}} or {{#item:312700}} &amp;lt;br&amp;gt; Yorscalp: {{#item:4714}}, {{#item:313413}} or {{#item:313417}} or {{#item:313421}}, {{#item:313427}} &amp;lt;br&amp;gt; FRC: {{#item:4714}}, {{#item:312718}} or {{#item:312700}}, {{#item:312759}}. FRC combos with the Frontier Soul Staff&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} || {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A]{{#item:550195}} &amp;lt;br&amp;gt; +12 [A]{{#item:640065}} || Was: Lots of very specific enchants, build as you prefer. &amp;lt;br&amp;gt; Frontier: Lots of very specific enchants, build as you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A]{{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C]{{#item:460040}} || MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A]{{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A]{{#item:470338}} or +12 [A]{{#item:470337}}|| {{#item:313926}} or {{#item:313920}}, Your choice for Slot 3 and 4&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:480351}} and {{#item:490485}}&lt;br /&gt;
# {{#item:400724}}/{{#item:400990}}, {{#item:550195}}/{{#item:640065}}, and {{#item:470338}}/{{#item:470337}}&lt;br /&gt;
&lt;br /&gt;
After completing Phase 6 for gear, you can work on Special Master Shadow Gear if you decide to go that route for shadow gear.&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
=== Shadow Gear ===&lt;br /&gt;
For more information on Magic Shadow Gear, please check out the [[Choi&#039;s_Guide_To_Magic#Shadow_Gear|Shadow Gear section on the Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24883}}&lt;br /&gt;
* Weapon: {{#item:24753}}&lt;br /&gt;
* Shield: {{#item:24754}}&lt;br /&gt;
* Shoes: {{#item:24884}}&lt;br /&gt;
* Earring: {{#item:24665}}&lt;br /&gt;
* Pendant: {{#item:24668}}&lt;br /&gt;
&lt;br /&gt;
For Special Master Shadow Gear: &lt;br /&gt;
* Armor: {{#item:24997}}/{{#item:24993}}&lt;br /&gt;
* Weapon: {{#item:24792}}&lt;br /&gt;
* Shield: {{#item:24793}}&lt;br /&gt;
* Shoes: {{#item:24998}}/{{#item:24994}}&lt;br /&gt;
* Earring: {{#item:24999}}/{{#item:24995}}&lt;br /&gt;
* Pendant: {{#item:1270000}}/{{#item:24996}}&lt;br /&gt;
&lt;br /&gt;
=== Costume Stones and Pets ===&lt;br /&gt;
&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]:&lt;br /&gt;
&lt;br /&gt;
* Soul Ascetic Combo: {{#item: 1001789}}, {{#item: 1001050}}, {{#item: 1001051}}, {{#item: 1001052}}/{{#item: 25845}}. The Soul Ascetic Combo is better for Talisman builds.&lt;br /&gt;
* Arch Bishop Combo: {{#item:1000857}}, {{#item:1000859}}, and {{#item:25709}}/{{#item:1000019}}. The Arch Bishop Combo is better for EXO builds.&lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9134}}, {{#item:9122}}, {{#item:9139}}, and {{#item:9147}} are good choices.&lt;br /&gt;
&lt;br /&gt;
=== Cards ===&lt;br /&gt;
You can find a list of cards to use in my [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]]. Depending on which element you are planning on using with {{#skill:425}}, the cards that you use may be different. However, the focus of the cards below are for a neutral element focus. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:27310}} or {{#item:4366}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:300251}} or {{#item:4169}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}}, {{#item:300665}}, {{#item:300529}}, or {{#item:300308}} || {{#item:300529}} Pairs with {{#item:300521}} or {{#item:300522}}. {{#item:300665}} pairs with {{#item: 300662}} and {{#item:300660}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27384}}, {{#item: 300662}} and {{#item:300660}}, {{#item:300520}} and {{#item:300507}}, {{#item:300455}}, or {{#item:4394}} || {{#item:300455}} Pairs with {{#item:300458}}. {{#item:300520}} and {{#item:300507}} should be used with two handed staffs.&lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:27385}} or {{#item:300379}} || {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300375}}, {{#item:300521}}, {{#item:300424}}, or {{#item:300273}} || {{#item:300273}} pairs with {{#item:4394}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}}, {{#item:300458}}, or {{#item:300221}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300470}} or {{#item:4040}}|| {{#item:4040}} allows the use of teleport!&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300218}} || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_Soul_Ascetic_Guide&amp;diff=59261</id>
		<title>Choi&#039;s Soul Ascetic Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_Soul_Ascetic_Guide&amp;diff=59261"/>
		<updated>2026-04-01T03:33:11Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Phase Six */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Soul Ascetic]]&lt;br /&gt;
== Introduction ==&lt;br /&gt;
The main purpose of this guide is to provide information on the gear progression for Soul Ascetics. This guide should be read in tandem with [[Choi&#039;s Guide To Magic]] which provides more general information about magic classes. However, as the gear and concepts are similar across different builds, this guide should also be helpful for other magic builds. Please feel free to reach out to me (IGN: Choi or Tokki) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
Also, I wanted to say thank you to everyone who has helped me, as I learned and continue to learn SA!&lt;br /&gt;
&lt;br /&gt;
For detailed information on leveling and farming as a Soul Ascetic, please check out [[Mango&#039;s guide to leveling and farming with SA]]!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: March 31st, 2026&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Soul Ascetic is a super fun class that is great for farming and has a unique mobility ability {{#skill:426}} which magic classes generally don&#039;t have. It also has many useful supportive buffs. However, Soul Ascetic is not a class that I recommend for beginners because its main abilities have high fixed cast requirements and the leveling progression is a bit difficult compared to others. Hopefully, though, this guide will help you through those difficulties.&lt;br /&gt;
&lt;br /&gt;
Soul Ascetic has two main builds: Talisman and Exorcism of Malicious Souls build. &lt;br /&gt;
* &#039;&#039;&#039;Talisman Build&#039;&#039;&#039; mainly focuses on {{#skill:5429}} and {{#skill:5427}} but later on can also use {{#skill:5428}} and {{#skill:5426}} for strong single target damage. However, {{#skill:5429}} and {{#skill:5427}} will still likely be your main skills. Black Tortoise is the more powerful of the skills with a decent AOE, so you will likely use this skill the most as you level. White Tiger on the other hand has a huge AOE and short cooldown which makes it very effective for farming. The Talisman Build is weaker than the EXO build early on but will really hit its stride once you get the time dimensions weapon for it. &lt;br /&gt;
* &#039;&#039;&#039;EXO Build&#039;&#039;&#039; focuses on {{#skill:5425}} and is an incredibly high damaging ability with a large AOE around the user. It&#039;s not as fluid as you have to use {{#skill: 5421}} every cast, but if you enjoy the build, you&#039;ll have higher damage output at the same progression level as the Talisman build. &lt;br /&gt;
&lt;br /&gt;
As I go through the guide, I will note anything that is specific to a particular build. &lt;br /&gt;
&lt;br /&gt;
One of the benefits of the Soul Ascetic is its access to {{#skill:425}} which allows you to change the element of your skills. This will be very helpful leveling but will also be really useful for farming and MVPing. Due to the Soul Reaper skill {{#skill:2601}}, Shadow Element is the highest cap in terms of damage for Soul Ascetic. However, Neutral Element is generally what I focus on, as it is a great element since it can hit almost anything without any negative elemental modifiers aka you don&#039;t have to think too much about elements. &lt;br /&gt;
&lt;br /&gt;
For other classes and builds, the gear progression and concepts should be fairly similar other than a change in weapon and gear&lt;br /&gt;
&lt;br /&gt;
== Relevant Skills ==&lt;br /&gt;
&#039;&#039;&#039;Talisman&#039;&#039;&#039;: &lt;br /&gt;
* {{#skill:5429}}: Your main ability while leveling. It provides good damage and a large 11x11 ground targeted AOE. &lt;br /&gt;
* {{#skill:5427}}: Has a huge 15x15 AOE around the caster but provides significantly less damage than Black Tortoise. However, it is super useful for farming and once you get your Time Dimension Combo, every time you cast White Tiger, you will auto-cast Black Tortoise. &lt;br /&gt;
* {{#skill:5431}}: A powerful ability but its main benefit is that it activates the Blessing of the Four Directions which provides a very significant buff to all of your Talisman Skills. To activate it, you cast Blue Dragon -&amp;gt; White Tiger -&amp;gt; Red Phoenix -&amp;gt; Black Tortoise -&amp;gt; Circle of Direction and Elementals. It&#039;s confusing at first, but you&#039;ll quickly get the hang of it! &lt;br /&gt;
* {{#skill:5428}} and {{#skill:5426}}: While not powerful on their own, the combo becomes very powerful for single targets with the Time Dimension combo that auto-casts Red Phoenix when Blue Dragon is cast.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXO&#039;&#039;&#039;:&lt;br /&gt;
* {{#skill:5425}}: Your main skill in the EXO build. It is very powerful and has a large 13x13 AOE around the caster. &lt;br /&gt;
* {{#skill:5421}}: Allows the user to collect souls while {{#skill:2609}} is active. Everytime you use EXO, you will have to cast Soul Gathering, so your combo will be Soul Gathering -&amp;gt; EXO -&amp;gt; Soul Gathering -&amp;gt; EXO, and so on.&lt;br /&gt;
* {{#skill:5422}}: A really useful supportive skill that provides HP and SP in an AOE. However, it also provides a huge buff to EXO when the user is under the Totem of Tutelary effect. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General&#039;&#039;&#039;: &lt;br /&gt;
* {{#skill:425}}: A super useful ability that allows you to change the element of your damaging abilities. Use this effectively to take advantage of [[Elements|elemental weaknesses]]. &lt;br /&gt;
* {{#skill:426}}: A movement ability that allows you to leap a decent distance and over terrain. &lt;br /&gt;
* {{#skill:2612}}: Trades some of your HP to gain SP. Super useful in tandem with {{#skill:5418}}&lt;br /&gt;
* {{#skill:420}}: A self buff that provides a 20% chance of blocking long ranged abilities.&lt;br /&gt;
* {{#skill:462}}: Provides a buff that resurrects you when you die. But surely you won&#039;t ever die if you follow my guide right? &lt;br /&gt;
* {{#skill:463}}: Provides a buff that trades some of your SP to gain HP whenever you are hit. &lt;br /&gt;
* {{#skill:5424}}: A damaging ability that also restores some of your SP. &lt;br /&gt;
* {{#skill:2601}}: Curses a target making it take increased damage from Shadow element.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Supportive&#039;&#039;&#039;:&lt;br /&gt;
* {{#skill:2599}} Fairy Soul: Provides MATK and VCT% reduction&lt;br /&gt;
* {{#skill:5420}}: Provides S.MATK&lt;br /&gt;
* {{#skill:5423}}: Provides an increase in damage against water, wind, earth, fire, and neutral element&lt;br /&gt;
* {{#skill:5432}}: A party buff that provides a large buff in damage and recovers AP&lt;br /&gt;
* {{#skill:5418}}: Provides HP recovery every 3 seconds&lt;br /&gt;
* {{#skill:5419}}: Provides P.ATK&lt;br /&gt;
* {{#skill:2598}} Falcon Soul: Provides ATK and HIT &lt;br /&gt;
* {{#skill:2596}} Golem Soul: Provides DEF and MDEF&lt;br /&gt;
* {{#skill:2597}} Shadow Soul: Provides Critical and ASPD&lt;br /&gt;
* {{#skill:2605}}: A party buff that provides HP recovery every 3 seconds&lt;br /&gt;
Generally, if I am playing by myself, Fairy Soul, Talisman of Magician, Talisman of Protection, and Talisman of Five Elements are the main buffs that I provide to myself. If I have the available skill points for Soul of Heaven and Earth, then I will cast that on myself as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leveling&#039;&#039;&#039; is a bit difficult for Soul Reaper before reaching Soul Ascetic due to the Soul requirements on skills. As such, I recommend leveling with either {{#skill:2602}} and {{#skill:2604}} or {{#skill:2600}} and {{#skill:2601}}.&lt;br /&gt;
* {{#skill:2602}}: At level 10, Espa has no soul requirements, so is easy to spam. Affected by {{#skill:425}}&lt;br /&gt;
* {{#skill:2604}}: Very powerful ability but can only be used after Espa has been cast. Consumes 1 soul energy at level 10. Affected by {{#skill:425}}&lt;br /&gt;
* {{#skill:2600}}: Has no soul requirements, so it is easy to spam. It does Shadow damage.&lt;br /&gt;
* {{#skill:2601}}: Curses a target making it take increased damage from {{#skill:2600}} and increased damage from Shadow element. Consumes 3 Soul Energy&lt;br /&gt;
&lt;br /&gt;
== Stats and Traits ==&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the highest bonus in StatusMATK. It also provides the second-highest reduction in Variable Cast Time. &lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the third-highest bonus in StatusMATK. It also provides the highest reduction in Variable Cast Time from stats. Early on, you will want a lot of Dex, as your gear may not provide the VCT reduction you need. Later on, it will be a lower priority. However, I tend to keep a lot of dex in my full build, as I don&#039;t always use my full build in lieu of item drop rate gear.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves DPS by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK. However, I use more Dex than Luk because of the cast time reduction. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;SPL (110):&#039;&#039;&#039; Provides the highest bonus in S.MATK and your abilities will additionally scale off SPL.&lt;br /&gt;
# &#039;&#039;&#039;CON (100-110):&#039;&#039;&#039; Provides the second-highest bonus in S.MATK.&lt;br /&gt;
# &#039;&#039;&#039;WIS (50-82):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (0-32):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
&lt;br /&gt;
== Gear Progression ==&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Magic Damage Classes, particularly EXO and Talisman Soul Ascetics. As you read through, you can look at the [[Choi&#039;s_Guide_To_Magic#Magic_Gear_Progression|Magic Gear Progression Table on my Guide to Magic]]. This table will have links that will guide you to the relevant pages. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
=== Phase Eden ===&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
=== Phase One ===&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output (for now). &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For EXO your fixed cast time is 1.5s and your Variable Cast time is 2.2s. For Talisman your fixed cast time is 1.5s and your Variable Cast time is 1s &amp;lt;br&amp;gt;&lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. However, due to EXO and Talisman builds high FCT requirements, you will want to go for {{#item:470088}} or {{#item:450268}} as soon as possible. &amp;lt;br&amp;gt;&lt;br /&gt;
At Level 170, you will have access to the [[Illusion_of_Labyrinth_Equipment| Illusion of Labyrinth and its related equipment]]. The Illusion Morpheus Set will provide a good boost in damage, and a +9 {{#item:19428}} will give you Skill Cast Interruption Protection. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons. &amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, the Advanced Paradise Equipment does not provide a Middle or Lower Headgear, so getting middle and lower headgears will provide an easy upgrade. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:19428}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Hood. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420003}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:450186}}, +7 to +9 {{#item:450118}} or +7 or +9 {{#item:450119}} || Espa: {{#item:450118}} or Curse Explosion: {{#item:450119}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +7 to +9 {{#item:2051}} or +7 to +11 {{#item:550030}} || The benefit of the illusion weapons is the card slots. Early on, I recommend {{#item:300442}} as a cheaper card option. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:460018}} || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +11 {{#item:20948}} or +7 or +9 {{#item:480019}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} &amp;lt;br&amp;gt; +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || Early on you can use Grace Shoes, but you will want to get the Gray Wolf or Glacier Shoes quickly. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:32238}} or {{#item:490020}} || Use the Grace Ring if you&#039;re using the Grace Set.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:32239}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Illusion of Underwater 2 and Illusion of Labyrinth are great places to farm zeny starting out, and you&#039;ll be able to get {{#item:100425}} and {{#item:100423}} to upgrade your gear or to make Safe to Refine tickets!&lt;br /&gt;
&lt;br /&gt;
=== Phase Two ===&lt;br /&gt;
1.5s Fixed Cast Reduction is what you need. If you haven&#039;t already, your focus will be on getting {{#item:470088}} with the {{#item:310602}} or any other 1s FCT reduction shoe.&lt;br /&gt;
&lt;br /&gt;
The [[Brilliant_Light_Accessories| Brilliant]]/[[Sinful_Accessories| Sinful]] Sapphire Accessory Pairs give a good amount of damage and provide .2s and .3s FCT reduction respectively. With the {{#item:25170}} that gives .3s FCT reduction, you&#039;ll have a total of 1.5s or 1.6s FCT reduction. I do not recommend getting a {{#item:25067}} if it&#039;s too expensive, as you&#039;ll already have enough FCT!&amp;lt;br&amp;gt;&lt;br /&gt;
Moving forward, we&#039;re just working on damage; let&#039;s up those numbers!! &lt;br /&gt;
&lt;br /&gt;
Between the {{#item:450178}} and the {{#item:450207}}, both options are great. {{#item:450178}} provides more damage and {{#item:450207}} provides more tankiness. Generally, {{#item:450207}} will be cheaper, as you can buy the necessary enchantment stones from other players. However, this requires other players to have and be willing to sell those stones, which may not always be the case. {{#item:450178}}, however, requires farming of {{#item:1000405}} which may be grindier but more reliable. My recommendation if you plan on going the snow flower route is to make sure that the stones you need for the {{#item:450207}} are available. &lt;br /&gt;
&lt;br /&gt;
The Vesper Headgear is time-gated, requiring mysterious ores from a 24hr cooldown instance. You can try to farm these if you would like or buy these from a vendor.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410092}} || Unslotted versions are fine if you don&#039;t have a card to use. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} &amp;lt;br&amp;gt; {{#item:420003}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&amp;lt;br&amp;gt; Alternatively, you can continue to use CD in mouth combo for a while.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}}. [[Gray_Wolf_Equipment#Gray_Wolf_Armor_Enchantments| Gray Wolf Gear can be obtained after completing Episode 18 ]] &lt;br /&gt;
SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}}. [[Issgard_Equipment#Enchantment_Snow_Flower| Snow Flower gear can be obtained after completing Episode 19 ]]. Only get Snow Flower if the related Ice Flower Magic Stones are easily obtainable (available in vend). &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}. [[20_The_Immortal| Glacier gear can be obtained after completing Episode 20 ]].&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +9 {{#item:640033}} || {{#item:311353}}{{#item:311351}}{{#item:311349}}{{#item:311343}} &#039;&#039;&#039;Just buy this from a seller!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 or +11 {{#item:20948}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || GW: {{#item:310602}}. The other enchants don&#039;t matter. &amp;lt;br&amp;gt; Glacier: {{#item:312076}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority: &lt;br /&gt;
# Shoes and Weapon&lt;br /&gt;
# Accessories and Minor Cast Stone  &lt;br /&gt;
# Armor and Headgears&lt;br /&gt;
# Garment and Shoes. &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Thanatos 11 and 12 are great places to farm at this point and in general, and you&#039;ll be able to farm the materials for your accessories. {{#item:12710}} will help tremendously to prevent the {{#skill:30}} debuff effect.&lt;br /&gt;
&lt;br /&gt;
=== Phase Three ===&lt;br /&gt;
You can sit pretty comfortably on the Phase Two gears for a while. The best spots to upgrade are probably the Garment and Shoes if you&#039;re still on Grace. Now would be a good time to start farming your [[Shadow_Gear|Shadow gear]] as well!&lt;br /&gt;
&lt;br /&gt;
Dim Glacier Weapons are a great place to start dipping your toes into the [[Grade_Enhancing| painful world of item grading]]! Luckily, the {{#item:101637}} helps ease you in. [[Issgard_Equipment|Dim Glacier and Snow equipment can be obtained after completing Episode 19]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} &amp;lt;br&amp;gt; +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. &amp;lt;br&amp;gt; [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}}|| GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || EXO: {{#item:311458}}{{#item:311320}}{{#item:311320}} &amp;lt;br&amp;gt; Talisman: {{#item:311458}}{{#item:311319}}{{#item:311319}} or {{#item:311458}}{{#item:311317}}{{#item:311317}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 {{#item:480125}} &amp;lt;br&amp;gt; +9 or +10 {{#item:450267}} || CMW: Please see below notes for more information on the convertible Wing &amp;lt;br&amp;gt; Glacier: {{#item:312070}} for Slot 2&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 [C] {{#item:470204}} || [[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub| to craft it]]&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Convertible_Wings| To craft]] the {{#item:480125}}, you&#039;ll need a +7 {{#item:20732}}, a +7 {{#item:20733}}, a +7 {{#item:16030}}, 5 {{#item:727}}, and 3 {{#item:27015}}.&lt;br /&gt;
* The {{#item:20732}} and {{#item:20733}} can be bought from the Mass Charleston npc with {{#item:6752}} which are farmed in the [[Charleston_Crisis| Charleston Crisis instance]] or exchanged for instance coins. They are also a random drop from the MVP in the Charleston Crisis&lt;br /&gt;
* The {{#item:16030}} require 300 {{#item:6751}}, 1 {{#item:1549}}, and 15 {{#item:6750}}, and will be exchanged with the Mass Charleston npc.&lt;br /&gt;
* The {{#item:1549}} requires 200 {{#item:999}}, 30 {{#item:7325}}, and a {{#item:1415}}. The {{#item:1549}} can be exchanged with the Gomer npc in Yuno with a mechanic class.&lt;br /&gt;
* You need Episode 15 done (you can use a clear ticket)&lt;br /&gt;
* You can use Safe to Refine Tickets on {{#item:20732}}, {{#item:20733}}, {{#item:16030}}, and {{#item:480125}}&lt;br /&gt;
&lt;br /&gt;
As mentioned, now would be a great time to work on your shadow gear, particularly your {{#item:24665}} and {{#item:24668}}!&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: [[Rudus|Rudus F4]] and [[Niflheim|Niflheim Dungeon F1]] will be great places to farm Zelunium and Shadowdecon until you&#039;re strong enough to farm in [[Niflheim|Niflheim Dungeon F2]] and [[Clock Tower Unknown Basement|Clock Tower Basement]]&lt;br /&gt;
&lt;br /&gt;
=== Phase Four ===&lt;br /&gt;
We&#039;re almost at End Game. Time to make some of the tougher gears. You can skip to Phase Five if you think you can comfortably get the Equipment from Constellation Tower (Hard), Alice Twisted Madness (Hard), Depth 1 and 2, and Hall of Life. &lt;br /&gt;
&lt;br /&gt;
For Talisman Builds, the Time Dimension Combo will be the biggest upgrade for the build, and you will be dropping Vesper Helm for the TD Crown. However, Depth 2 is a very difficult map, so you won&#039;t be able to farm there until Phase 5. That being said, feel free to Grade and upgrade your Vesper Helm or keep it at +9 or +12 or continue to use the Survival Circlet-LT until you can get to the TD Combo. &lt;br /&gt;
For EXO Builds, you will continue to use the Vesper Helm, so you will want to Grade and Enhance it. &lt;br /&gt;
&lt;br /&gt;
Please keep in mind that {{#item:480125}} provides a lot of VCT reduction which you may need as part of your build. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 4 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || Talisman: +9 to +11 {{#item:400154}} or +9 to +12 {{#item:400111}} &amp;lt;br&amp;gt; EXO: +11 to +12  [A]{{#item:400111}} || Talisman: Grading and Upgrading of Vesper Helm is optional for Talisman builds. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} ||OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use {{#item:420066}} if you are using the Survival Circlet-LT&amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Do not change to Young Leaf until you switch to the Vesper Headgear. Any Young Leaf is fine; it&#039;s the enchants that matter. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || EXO: {{#item:311458}}{{#item:311320}}{{#item:311320}} &amp;lt;br&amp;gt; Talisman: {{#item:311458}}{{#item:311319}}{{#item:311319}} or {{#item:311458}}{{#item:311317}}{{#item:311317}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} or &amp;lt;br&amp;gt; +10 or +11 [C] {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 {{#item:480125}} &amp;lt;br&amp;gt; +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || &amp;lt;br&amp;gt; DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, {{#item:312136}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490304}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but its a .05% chance.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#item:490052}} and {{#item:490053}} will still be useful to have while working on Phase 5 due to its race modifiers against dragon which will be very strong against Betelgeuse and Jabberwocky.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Gaebolg and Yorscalp Gear&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Gear]] are both powerful gears that will provide an increase in damage from Phase 4 (especially Yorscalp). However, due to the high cost of resources, high reputation costs, and the difficult mvps/instances needed to create and enchant these gears, I do not currently recommend them as an intermediate step between Phases 4 and 5. Instead, I recommend that you go directly to Phase 5.&lt;br /&gt;
&lt;br /&gt;
=== Phase Five ===&lt;br /&gt;
Phase Five revolves around the gear you get from Constellation Tower, Alice Twisted Madness, Biosphere Depths and Depths 2, and Hall of Life. Of these, Hall of Life is the most difficult.&lt;br /&gt;
The Enchants on the Stellar Spell Seal provide a large boost in VCT reduction that you may need after losing the Convertible Magical Wing and Wolf Robe, so I would prioritize this if you are having trouble with VCT. &lt;br /&gt;
&lt;br /&gt;
Standalone, {{#item:450284}} is the better armor, particularly against bosses. However, you will still likely need {{#item:450173}} before being able to farm Biosphere Depths effectively. Additionally, {{#item:450173}} will be stronger with the rest of the Hall of Life gear. &lt;br /&gt;
&lt;br /&gt;
The Items from Alice Twisted Madness can provide S.Matk and Magic Damage with Element or provide a lot of VCT Reduction. You should get enchants according to the amount of VCT reduction you need for your build. &lt;br /&gt;
&lt;br /&gt;
Dependent on market prices of material and parties, you may be able to skip {{#item:480233}} and work on {{#item:480351}} and {{#item:490485}}. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12  [A]{{#item:400544}} || TDRC: {{#item:4714}}, {{#item:312700}} or {{#item:312718}} or {{#item:312709}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || EXO: +12 [A] {{#item:550155}} &amp;lt;br&amp;gt; Talisman: +12 [A] {{#item:550131}} or +12 [A] {{#item:550132}} || Time Gap: For the Time Gap Weapon, use the enchant you prefer. &amp;lt;br&amp;gt; Time Dim: For the Dimensions Weapon, use the enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} || MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 [A] {{#item:480233}} || {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice.&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}  &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:400544}} and {{#item:550132}} for Talisman Builds&lt;br /&gt;
# {{#item:450173}} and {{#item:490136}} with the {{#item:310711}}{{#item:310711}} enchants&lt;br /&gt;
# {{#item:410233}} and {{#item:420213}}&lt;br /&gt;
# {{#item:490136}} with the {{#item:313038}} enchant&lt;br /&gt;
&lt;br /&gt;
=== Phase Six ===&lt;br /&gt;
AKA the final phase. Phase Six involves the toughest gear to get from Hall of Life and Chapter 1.&lt;br /&gt;
&lt;br /&gt;
There are no new EXO weapons in Chapter 1, as such I excluded them here. However, if  you want to continue to use EXO, then continue to use the Time Gap/TDRC combo. &lt;br /&gt;
&lt;br /&gt;
TDRC/Dimensions Soul Stick remains still a good single target damage option (for bosses). The Frontier Combo should be better, but may not be comfortable to cast {{#skill:5431}} every minute. &lt;br /&gt;
&lt;br /&gt;
As a note: {{#item:550195}} allows the use of a shield, as it is one-handed. {{#item:640065}} does not. &lt;br /&gt;
&lt;br /&gt;
{{#item:400724}} is much stronger than {{#item:400111}} with the proc on {{#item:313427}}. Otherwise, {{#item:400111}} is stronger. &lt;br /&gt;
&lt;br /&gt;
Shout out to Aewu for helping me with this section! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 6 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12 [A]{{#item:400544}} &amp;lt;br&amp;gt; +12 [A]{{#item:400724}} &amp;lt;br&amp;gt; +12 [A]{{#item:400990}} &amp;lt;br&amp;gt; +11 to +12  [A]{{#item:400111}} || TDRC: {{#item:4714}}, {{#item:312718}} or {{#item:312700}} &amp;lt;br&amp;gt; Yorscalp: {{#item:4714}}, {{#item:313413}} or {{#item:313417}} or {{#item:313421}}, {{#item:313427}} &amp;lt;br&amp;gt; FRC: {{#item:4714}}, {{#item:312718}} or {{#item:312700}}, {{#item:312759}}. FRC combos with the Frontier Soul Staff&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} || {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A]{{#item:550195}} &amp;lt;br&amp;gt; +12 [A]{{#item:640065}} || Was: Lots of very specific enchants, build as you prefer. &amp;lt;br&amp;gt; Frontier: Lots of very specific enchants, build as you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A]{{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C]{{#item:460040}} || MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A]{{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A]{{#item:470338}} or +12 [A]{{#item:470337}}|| {{#item:313926}} or {{#item:313920}}, Your choice for Slot 3 and 4&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:480351}} and {{#item:490485}}&lt;br /&gt;
# {{#item:400724}}/{{#item:400990}}, {{#item:550195}}/{{#item:640065}}, and {{#item:470338}}/{{#item:470337}}&lt;br /&gt;
&lt;br /&gt;
After completing Phase 6 for gear, you can work on Special Master Shadow Gear if you decide to go that route for shadow gear.&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
=== Shadow Gear ===&lt;br /&gt;
For more information on Magic Shadow Gear, please check out the [[Choi&#039;s_Guide_To_Magic#Shadow_Gear|Shadow Gear section on the Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24883}}&lt;br /&gt;
* Weapon: {{#item:24753}}&lt;br /&gt;
* Shield: {{#item:24754}}&lt;br /&gt;
* Shoes: {{#item:24884}}&lt;br /&gt;
* Earring: {{#item:24665}}&lt;br /&gt;
* Pendant: {{#item:24668}}&lt;br /&gt;
&lt;br /&gt;
For Special Master Shadow Gear: &lt;br /&gt;
* Armor: {{#item:24997}}/{{#item:24993}}&lt;br /&gt;
* Weapon: {{#item:24792}}&lt;br /&gt;
* Shield: {{#item:24793}}&lt;br /&gt;
* Shoes: {{#item:24998}}/{{#item:24994}}&lt;br /&gt;
* Earring: {{#item:24999}}/{{#item:24995}}&lt;br /&gt;
* Pendant: {{#item:1270000}}/{{#item:24996}}&lt;br /&gt;
&lt;br /&gt;
=== Costume Stones and Pets ===&lt;br /&gt;
&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]:&lt;br /&gt;
&lt;br /&gt;
* Soul Ascetic Combo: {{#item: 1001789}}, {{#item: 1001050}}, {{#item: 1001051}}, {{#item: 1001052}}/{{#item: 25845}}. The Soul Ascetic Combo is better for Talisman builds.&lt;br /&gt;
* Arch Bishop Combo: {{#item:1000857}}, {{#item:1000859}}, and {{#item:25709}}/{{#item:1000019}}. The Arch Bishop Combo is better for EXO builds.&lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9134}}, {{#item:9122}}, {{#item:9139}}, and {{#item:9147}} are good choices.&lt;br /&gt;
&lt;br /&gt;
=== Cards ===&lt;br /&gt;
You can find a list of cards to use in my [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]]. Depending on which element you are planning on using with {{#skill:425}}, the cards that you use may be different. However, the focus of the cards below are for a neutral element focus. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:27310}} or {{#item:4366}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:300251}} or {{#item:4169}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}}, {{#item:300665}}, {{#item:300529}}, or {{#item:300308}} || {{#item:300529}} Pairs with {{#item:300521}} or {{#item:300522}}. {{#item:300665}} pairs with {{#item: 300662}} and {{#item:300660}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27384}}, {{#item: 300662}} and {{#item:300660}}, {{#item:300520}} and {{#item:300507}}, {{#item:300455}}, or {{#item:4394}} || {{#item:300455}} Pairs with {{#item:300458}}. {{#item:300520}} and {{#item:300507}} should be used with two handed staffs.&lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:27385}} or {{#item:300379}} || {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300375}}, {{#item:300521}}, {{#item:300424}}, or {{#item:300273}} || {{#item:300273}} pairs with {{#item:4394}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}}, {{#item:300458}}, or {{#item:300221}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300470}} or {{#item:4040}}|| {{#item:4040}} allows the use of teleport!&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300218}} || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_Soul_Ascetic_Guide&amp;diff=59260</id>
		<title>Choi&#039;s Soul Ascetic Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_Soul_Ascetic_Guide&amp;diff=59260"/>
		<updated>2026-04-01T03:28:58Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Phase Five */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Soul Ascetic]]&lt;br /&gt;
== Introduction ==&lt;br /&gt;
The main purpose of this guide is to provide information on the gear progression for Soul Ascetics. This guide should be read in tandem with [[Choi&#039;s Guide To Magic]] which provides more general information about magic classes. However, as the gear and concepts are similar across different builds, this guide should also be helpful for other magic builds. Please feel free to reach out to me (IGN: Choi or Tokki) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
Also, I wanted to say thank you to everyone who has helped me, as I learned and continue to learn SA!&lt;br /&gt;
&lt;br /&gt;
For detailed information on leveling and farming as a Soul Ascetic, please check out [[Mango&#039;s guide to leveling and farming with SA]]!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: March 31st, 2026&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Soul Ascetic is a super fun class that is great for farming and has a unique mobility ability {{#skill:426}} which magic classes generally don&#039;t have. It also has many useful supportive buffs. However, Soul Ascetic is not a class that I recommend for beginners because its main abilities have high fixed cast requirements and the leveling progression is a bit difficult compared to others. Hopefully, though, this guide will help you through those difficulties.&lt;br /&gt;
&lt;br /&gt;
Soul Ascetic has two main builds: Talisman and Exorcism of Malicious Souls build. &lt;br /&gt;
* &#039;&#039;&#039;Talisman Build&#039;&#039;&#039; mainly focuses on {{#skill:5429}} and {{#skill:5427}} but later on can also use {{#skill:5428}} and {{#skill:5426}} for strong single target damage. However, {{#skill:5429}} and {{#skill:5427}} will still likely be your main skills. Black Tortoise is the more powerful of the skills with a decent AOE, so you will likely use this skill the most as you level. White Tiger on the other hand has a huge AOE and short cooldown which makes it very effective for farming. The Talisman Build is weaker than the EXO build early on but will really hit its stride once you get the time dimensions weapon for it. &lt;br /&gt;
* &#039;&#039;&#039;EXO Build&#039;&#039;&#039; focuses on {{#skill:5425}} and is an incredibly high damaging ability with a large AOE around the user. It&#039;s not as fluid as you have to use {{#skill: 5421}} every cast, but if you enjoy the build, you&#039;ll have higher damage output at the same progression level as the Talisman build. &lt;br /&gt;
&lt;br /&gt;
As I go through the guide, I will note anything that is specific to a particular build. &lt;br /&gt;
&lt;br /&gt;
One of the benefits of the Soul Ascetic is its access to {{#skill:425}} which allows you to change the element of your skills. This will be very helpful leveling but will also be really useful for farming and MVPing. Due to the Soul Reaper skill {{#skill:2601}}, Shadow Element is the highest cap in terms of damage for Soul Ascetic. However, Neutral Element is generally what I focus on, as it is a great element since it can hit almost anything without any negative elemental modifiers aka you don&#039;t have to think too much about elements. &lt;br /&gt;
&lt;br /&gt;
For other classes and builds, the gear progression and concepts should be fairly similar other than a change in weapon and gear&lt;br /&gt;
&lt;br /&gt;
== Relevant Skills ==&lt;br /&gt;
&#039;&#039;&#039;Talisman&#039;&#039;&#039;: &lt;br /&gt;
* {{#skill:5429}}: Your main ability while leveling. It provides good damage and a large 11x11 ground targeted AOE. &lt;br /&gt;
* {{#skill:5427}}: Has a huge 15x15 AOE around the caster but provides significantly less damage than Black Tortoise. However, it is super useful for farming and once you get your Time Dimension Combo, every time you cast White Tiger, you will auto-cast Black Tortoise. &lt;br /&gt;
* {{#skill:5431}}: A powerful ability but its main benefit is that it activates the Blessing of the Four Directions which provides a very significant buff to all of your Talisman Skills. To activate it, you cast Blue Dragon -&amp;gt; White Tiger -&amp;gt; Red Phoenix -&amp;gt; Black Tortoise -&amp;gt; Circle of Direction and Elementals. It&#039;s confusing at first, but you&#039;ll quickly get the hang of it! &lt;br /&gt;
* {{#skill:5428}} and {{#skill:5426}}: While not powerful on their own, the combo becomes very powerful for single targets with the Time Dimension combo that auto-casts Red Phoenix when Blue Dragon is cast.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXO&#039;&#039;&#039;:&lt;br /&gt;
* {{#skill:5425}}: Your main skill in the EXO build. It is very powerful and has a large 13x13 AOE around the caster. &lt;br /&gt;
* {{#skill:5421}}: Allows the user to collect souls while {{#skill:2609}} is active. Everytime you use EXO, you will have to cast Soul Gathering, so your combo will be Soul Gathering -&amp;gt; EXO -&amp;gt; Soul Gathering -&amp;gt; EXO, and so on.&lt;br /&gt;
* {{#skill:5422}}: A really useful supportive skill that provides HP and SP in an AOE. However, it also provides a huge buff to EXO when the user is under the Totem of Tutelary effect. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General&#039;&#039;&#039;: &lt;br /&gt;
* {{#skill:425}}: A super useful ability that allows you to change the element of your damaging abilities. Use this effectively to take advantage of [[Elements|elemental weaknesses]]. &lt;br /&gt;
* {{#skill:426}}: A movement ability that allows you to leap a decent distance and over terrain. &lt;br /&gt;
* {{#skill:2612}}: Trades some of your HP to gain SP. Super useful in tandem with {{#skill:5418}}&lt;br /&gt;
* {{#skill:420}}: A self buff that provides a 20% chance of blocking long ranged abilities.&lt;br /&gt;
* {{#skill:462}}: Provides a buff that resurrects you when you die. But surely you won&#039;t ever die if you follow my guide right? &lt;br /&gt;
* {{#skill:463}}: Provides a buff that trades some of your SP to gain HP whenever you are hit. &lt;br /&gt;
* {{#skill:5424}}: A damaging ability that also restores some of your SP. &lt;br /&gt;
* {{#skill:2601}}: Curses a target making it take increased damage from Shadow element.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Supportive&#039;&#039;&#039;:&lt;br /&gt;
* {{#skill:2599}} Fairy Soul: Provides MATK and VCT% reduction&lt;br /&gt;
* {{#skill:5420}}: Provides S.MATK&lt;br /&gt;
* {{#skill:5423}}: Provides an increase in damage against water, wind, earth, fire, and neutral element&lt;br /&gt;
* {{#skill:5432}}: A party buff that provides a large buff in damage and recovers AP&lt;br /&gt;
* {{#skill:5418}}: Provides HP recovery every 3 seconds&lt;br /&gt;
* {{#skill:5419}}: Provides P.ATK&lt;br /&gt;
* {{#skill:2598}} Falcon Soul: Provides ATK and HIT &lt;br /&gt;
* {{#skill:2596}} Golem Soul: Provides DEF and MDEF&lt;br /&gt;
* {{#skill:2597}} Shadow Soul: Provides Critical and ASPD&lt;br /&gt;
* {{#skill:2605}}: A party buff that provides HP recovery every 3 seconds&lt;br /&gt;
Generally, if I am playing by myself, Fairy Soul, Talisman of Magician, Talisman of Protection, and Talisman of Five Elements are the main buffs that I provide to myself. If I have the available skill points for Soul of Heaven and Earth, then I will cast that on myself as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leveling&#039;&#039;&#039; is a bit difficult for Soul Reaper before reaching Soul Ascetic due to the Soul requirements on skills. As such, I recommend leveling with either {{#skill:2602}} and {{#skill:2604}} or {{#skill:2600}} and {{#skill:2601}}.&lt;br /&gt;
* {{#skill:2602}}: At level 10, Espa has no soul requirements, so is easy to spam. Affected by {{#skill:425}}&lt;br /&gt;
* {{#skill:2604}}: Very powerful ability but can only be used after Espa has been cast. Consumes 1 soul energy at level 10. Affected by {{#skill:425}}&lt;br /&gt;
* {{#skill:2600}}: Has no soul requirements, so it is easy to spam. It does Shadow damage.&lt;br /&gt;
* {{#skill:2601}}: Curses a target making it take increased damage from {{#skill:2600}} and increased damage from Shadow element. Consumes 3 Soul Energy&lt;br /&gt;
&lt;br /&gt;
== Stats and Traits ==&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the highest bonus in StatusMATK. It also provides the second-highest reduction in Variable Cast Time. &lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the third-highest bonus in StatusMATK. It also provides the highest reduction in Variable Cast Time from stats. Early on, you will want a lot of Dex, as your gear may not provide the VCT reduction you need. Later on, it will be a lower priority. However, I tend to keep a lot of dex in my full build, as I don&#039;t always use my full build in lieu of item drop rate gear.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves DPS by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK. However, I use more Dex than Luk because of the cast time reduction. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;SPL (110):&#039;&#039;&#039; Provides the highest bonus in S.MATK and your abilities will additionally scale off SPL.&lt;br /&gt;
# &#039;&#039;&#039;CON (100-110):&#039;&#039;&#039; Provides the second-highest bonus in S.MATK.&lt;br /&gt;
# &#039;&#039;&#039;WIS (50-82):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (0-32):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
&lt;br /&gt;
== Gear Progression ==&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Magic Damage Classes, particularly EXO and Talisman Soul Ascetics. As you read through, you can look at the [[Choi&#039;s_Guide_To_Magic#Magic_Gear_Progression|Magic Gear Progression Table on my Guide to Magic]]. This table will have links that will guide you to the relevant pages. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
=== Phase Eden ===&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
=== Phase One ===&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output (for now). &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For EXO your fixed cast time is 1.5s and your Variable Cast time is 2.2s. For Talisman your fixed cast time is 1.5s and your Variable Cast time is 1s &amp;lt;br&amp;gt;&lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. However, due to EXO and Talisman builds high FCT requirements, you will want to go for {{#item:470088}} or {{#item:450268}} as soon as possible. &amp;lt;br&amp;gt;&lt;br /&gt;
At Level 170, you will have access to the [[Illusion_of_Labyrinth_Equipment| Illusion of Labyrinth and its related equipment]]. The Illusion Morpheus Set will provide a good boost in damage, and a +9 {{#item:19428}} will give you Skill Cast Interruption Protection. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons. &amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, the Advanced Paradise Equipment does not provide a Middle or Lower Headgear, so getting middle and lower headgears will provide an easy upgrade. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:19428}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Hood. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420003}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:450186}}, +7 to +9 {{#item:450118}} or +7 or +9 {{#item:450119}} || Espa: {{#item:450118}} or Curse Explosion: {{#item:450119}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +7 to +9 {{#item:2051}} or +7 to +11 {{#item:550030}} || The benefit of the illusion weapons is the card slots. Early on, I recommend {{#item:300442}} as a cheaper card option. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:460018}} || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +11 {{#item:20948}} or +7 or +9 {{#item:480019}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} &amp;lt;br&amp;gt; +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || Early on you can use Grace Shoes, but you will want to get the Gray Wolf or Glacier Shoes quickly. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:32238}} or {{#item:490020}} || Use the Grace Ring if you&#039;re using the Grace Set.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:32239}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Illusion of Underwater 2 and Illusion of Labyrinth are great places to farm zeny starting out, and you&#039;ll be able to get {{#item:100425}} and {{#item:100423}} to upgrade your gear or to make Safe to Refine tickets!&lt;br /&gt;
&lt;br /&gt;
=== Phase Two ===&lt;br /&gt;
1.5s Fixed Cast Reduction is what you need. If you haven&#039;t already, your focus will be on getting {{#item:470088}} with the {{#item:310602}} or any other 1s FCT reduction shoe.&lt;br /&gt;
&lt;br /&gt;
The [[Brilliant_Light_Accessories| Brilliant]]/[[Sinful_Accessories| Sinful]] Sapphire Accessory Pairs give a good amount of damage and provide .2s and .3s FCT reduction respectively. With the {{#item:25170}} that gives .3s FCT reduction, you&#039;ll have a total of 1.5s or 1.6s FCT reduction. I do not recommend getting a {{#item:25067}} if it&#039;s too expensive, as you&#039;ll already have enough FCT!&amp;lt;br&amp;gt;&lt;br /&gt;
Moving forward, we&#039;re just working on damage; let&#039;s up those numbers!! &lt;br /&gt;
&lt;br /&gt;
Between the {{#item:450178}} and the {{#item:450207}}, both options are great. {{#item:450178}} provides more damage and {{#item:450207}} provides more tankiness. Generally, {{#item:450207}} will be cheaper, as you can buy the necessary enchantment stones from other players. However, this requires other players to have and be willing to sell those stones, which may not always be the case. {{#item:450178}}, however, requires farming of {{#item:1000405}} which may be grindier but more reliable. My recommendation if you plan on going the snow flower route is to make sure that the stones you need for the {{#item:450207}} are available. &lt;br /&gt;
&lt;br /&gt;
The Vesper Headgear is time-gated, requiring mysterious ores from a 24hr cooldown instance. You can try to farm these if you would like or buy these from a vendor.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410092}} || Unslotted versions are fine if you don&#039;t have a card to use. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} &amp;lt;br&amp;gt; {{#item:420003}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&amp;lt;br&amp;gt; Alternatively, you can continue to use CD in mouth combo for a while.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}}. [[Gray_Wolf_Equipment#Gray_Wolf_Armor_Enchantments| Gray Wolf Gear can be obtained after completing Episode 18 ]] &lt;br /&gt;
SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}}. [[Issgard_Equipment#Enchantment_Snow_Flower| Snow Flower gear can be obtained after completing Episode 19 ]]. Only get Snow Flower if the related Ice Flower Magic Stones are easily obtainable (available in vend). &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}. [[20_The_Immortal| Glacier gear can be obtained after completing Episode 20 ]].&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +9 {{#item:640033}} || {{#item:311353}}{{#item:311351}}{{#item:311349}}{{#item:311343}} &#039;&#039;&#039;Just buy this from a seller!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 or +11 {{#item:20948}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || GW: {{#item:310602}}. The other enchants don&#039;t matter. &amp;lt;br&amp;gt; Glacier: {{#item:312076}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority: &lt;br /&gt;
# Shoes and Weapon&lt;br /&gt;
# Accessories and Minor Cast Stone  &lt;br /&gt;
# Armor and Headgears&lt;br /&gt;
# Garment and Shoes. &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Thanatos 11 and 12 are great places to farm at this point and in general, and you&#039;ll be able to farm the materials for your accessories. {{#item:12710}} will help tremendously to prevent the {{#skill:30}} debuff effect.&lt;br /&gt;
&lt;br /&gt;
=== Phase Three ===&lt;br /&gt;
You can sit pretty comfortably on the Phase Two gears for a while. The best spots to upgrade are probably the Garment and Shoes if you&#039;re still on Grace. Now would be a good time to start farming your [[Shadow_Gear|Shadow gear]] as well!&lt;br /&gt;
&lt;br /&gt;
Dim Glacier Weapons are a great place to start dipping your toes into the [[Grade_Enhancing| painful world of item grading]]! Luckily, the {{#item:101637}} helps ease you in. [[Issgard_Equipment|Dim Glacier and Snow equipment can be obtained after completing Episode 19]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} &amp;lt;br&amp;gt; +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. &amp;lt;br&amp;gt; [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}}|| GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || EXO: {{#item:311458}}{{#item:311320}}{{#item:311320}} &amp;lt;br&amp;gt; Talisman: {{#item:311458}}{{#item:311319}}{{#item:311319}} or {{#item:311458}}{{#item:311317}}{{#item:311317}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 {{#item:480125}} &amp;lt;br&amp;gt; +9 or +10 {{#item:450267}} || CMW: Please see below notes for more information on the convertible Wing &amp;lt;br&amp;gt; Glacier: {{#item:312070}} for Slot 2&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 [C] {{#item:470204}} || [[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub| to craft it]]&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Convertible_Wings| To craft]] the {{#item:480125}}, you&#039;ll need a +7 {{#item:20732}}, a +7 {{#item:20733}}, a +7 {{#item:16030}}, 5 {{#item:727}}, and 3 {{#item:27015}}.&lt;br /&gt;
* The {{#item:20732}} and {{#item:20733}} can be bought from the Mass Charleston npc with {{#item:6752}} which are farmed in the [[Charleston_Crisis| Charleston Crisis instance]] or exchanged for instance coins. They are also a random drop from the MVP in the Charleston Crisis&lt;br /&gt;
* The {{#item:16030}} require 300 {{#item:6751}}, 1 {{#item:1549}}, and 15 {{#item:6750}}, and will be exchanged with the Mass Charleston npc.&lt;br /&gt;
* The {{#item:1549}} requires 200 {{#item:999}}, 30 {{#item:7325}}, and a {{#item:1415}}. The {{#item:1549}} can be exchanged with the Gomer npc in Yuno with a mechanic class.&lt;br /&gt;
* You need Episode 15 done (you can use a clear ticket)&lt;br /&gt;
* You can use Safe to Refine Tickets on {{#item:20732}}, {{#item:20733}}, {{#item:16030}}, and {{#item:480125}}&lt;br /&gt;
&lt;br /&gt;
As mentioned, now would be a great time to work on your shadow gear, particularly your {{#item:24665}} and {{#item:24668}}!&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: [[Rudus|Rudus F4]] and [[Niflheim|Niflheim Dungeon F1]] will be great places to farm Zelunium and Shadowdecon until you&#039;re strong enough to farm in [[Niflheim|Niflheim Dungeon F2]] and [[Clock Tower Unknown Basement|Clock Tower Basement]]&lt;br /&gt;
&lt;br /&gt;
=== Phase Four ===&lt;br /&gt;
We&#039;re almost at End Game. Time to make some of the tougher gears. You can skip to Phase Five if you think you can comfortably get the Equipment from Constellation Tower (Hard), Alice Twisted Madness (Hard), Depth 1 and 2, and Hall of Life. &lt;br /&gt;
&lt;br /&gt;
For Talisman Builds, the Time Dimension Combo will be the biggest upgrade for the build, and you will be dropping Vesper Helm for the TD Crown. However, Depth 2 is a very difficult map, so you won&#039;t be able to farm there until Phase 5. That being said, feel free to Grade and upgrade your Vesper Helm or keep it at +9 or +12 or continue to use the Survival Circlet-LT until you can get to the TD Combo. &lt;br /&gt;
For EXO Builds, you will continue to use the Vesper Helm, so you will want to Grade and Enhance it. &lt;br /&gt;
&lt;br /&gt;
Please keep in mind that {{#item:480125}} provides a lot of VCT reduction which you may need as part of your build. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 4 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || Talisman: +9 to +11 {{#item:400154}} or +9 to +12 {{#item:400111}} &amp;lt;br&amp;gt; EXO: +11 to +12  [A]{{#item:400111}} || Talisman: Grading and Upgrading of Vesper Helm is optional for Talisman builds. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} ||OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use {{#item:420066}} if you are using the Survival Circlet-LT&amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Do not change to Young Leaf until you switch to the Vesper Headgear. Any Young Leaf is fine; it&#039;s the enchants that matter. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || EXO: {{#item:311458}}{{#item:311320}}{{#item:311320}} &amp;lt;br&amp;gt; Talisman: {{#item:311458}}{{#item:311319}}{{#item:311319}} or {{#item:311458}}{{#item:311317}}{{#item:311317}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} or &amp;lt;br&amp;gt; +10 or +11 [C] {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 {{#item:480125}} &amp;lt;br&amp;gt; +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || &amp;lt;br&amp;gt; DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, {{#item:312136}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490304}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but its a .05% chance.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#item:490052}} and {{#item:490053}} will still be useful to have while working on Phase 5 due to its race modifiers against dragon which will be very strong against Betelgeuse and Jabberwocky.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Gaebolg and Yorscalp Gear&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Gear]] are both powerful gears that will provide an increase in damage from Phase 4 (especially Yorscalp). However, due to the high cost of resources, high reputation costs, and the difficult mvps/instances needed to create and enchant these gears, I do not currently recommend them as an intermediate step between Phases 4 and 5. Instead, I recommend that you go directly to Phase 5.&lt;br /&gt;
&lt;br /&gt;
=== Phase Five ===&lt;br /&gt;
Phase Five revolves around the gear you get from Constellation Tower, Alice Twisted Madness, Biosphere Depths and Depths 2, and Hall of Life. Of these, Hall of Life is the most difficult.&lt;br /&gt;
The Enchants on the Stellar Spell Seal provide a large boost in VCT reduction that you may need after losing the Convertible Magical Wing and Wolf Robe, so I would prioritize this if you are having trouble with VCT. &lt;br /&gt;
&lt;br /&gt;
Standalone, {{#item:450284}} is the better armor, particularly against bosses. However, you will still likely need {{#item:450173}} before being able to farm Biosphere Depths effectively. Additionally, {{#item:450173}} will be stronger with the rest of the Hall of Life gear. &lt;br /&gt;
&lt;br /&gt;
The Items from Alice Twisted Madness can provide S.Matk and Magic Damage with Element or provide a lot of VCT Reduction. You should get enchants according to the amount of VCT reduction you need for your build. &lt;br /&gt;
&lt;br /&gt;
Dependent on market prices of material and parties, you may be able to skip {{#item:480233}} and work on {{#item:480351}} and {{#item:490485}}. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12  [A]{{#item:400544}} || TDRC: {{#item:4714}}, {{#item:312700}} or {{#item:312718}} or {{#item:312709}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || EXO: +12 [A] {{#item:550155}} &amp;lt;br&amp;gt; Talisman: +12 [A] {{#item:550131}} or +12 [A] {{#item:550132}} || Time Gap: For the Time Gap Weapon, use the enchant you prefer. &amp;lt;br&amp;gt; Time Dim: For the Dimensions Weapon, use the enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} || MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 [A] {{#item:480233}} || {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice.&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}  &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:400544}} and {{#item:550132}} for Talisman Builds&lt;br /&gt;
# {{#item:450173}} and {{#item:490136}} with the {{#item:310711}}{{#item:310711}} enchants&lt;br /&gt;
# {{#item:410233}} and {{#item:420213}}&lt;br /&gt;
# {{#item:490136}} with the {{#item:313038}} enchant&lt;br /&gt;
&lt;br /&gt;
=== Phase Six ===&lt;br /&gt;
AKA the final phase. Phase Six involves the toughest gear to get from Hall of Life and Chapter 1.&lt;br /&gt;
&lt;br /&gt;
There are no new EXO weapons in Chapter 1, as such I excluded them here. However, if  you want to continue to use EXO, then continue to use the Time Gap/TDRC combo. &lt;br /&gt;
&lt;br /&gt;
As a note: {{#item:550195}} allows the use of a shield, as it is one-handed. {{#item:640065}} does not. &lt;br /&gt;
&lt;br /&gt;
{{#item:400724}} is much stronger than {{#item:400111}} with the proc on {{#item:313427}}. Otherwise, {{#item:400111}} is stronger. &lt;br /&gt;
&lt;br /&gt;
Shout out to Aewu for helping me with this section! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 6 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12 [A]{{#item:400544}} &amp;lt;br&amp;gt; +12 [A]{{#item:400724}} &amp;lt;br&amp;gt; +12 [A]{{#item:400990}} &amp;lt;br&amp;gt; +11 to +12  [A]{{#item:400111}} || TDRC: {{#item:4714}}, {{#item:312718}} or {{#item:312700}} &amp;lt;br&amp;gt; Yorscalp: {{#item:4714}}, {{#item:313413}} or {{#item:313417}} or {{#item:313421}}, {{#item:313427}} &amp;lt;br&amp;gt; FRC: {{#item:4714}}, {{#item:312718}} or {{#item:312700}}, {{#item:312759}}. FRC combos with the Frontier Soul Staff&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} || {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A]{{#item:550195}} &amp;lt;br&amp;gt; +12 [A]{{#item:640065}} || Was: Lots of very specific enchants, build as you prefer. &amp;lt;br&amp;gt; Frontier: Lots of very specific enchants, build as you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A]{{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C]{{#item:460040}} || MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A]{{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A]{{#item:470338}} or +12 [A]{{#item:470337}}|| {{#item:313926}} or {{#item:313920}}, Your choice for Slot 3 and 4&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:480351}} and {{#item:490485}}&lt;br /&gt;
# {{#item:400724}}/{{#item:400990}}, {{#item:550195}}/{{#item:640065}}, and {{#item:470338}}/{{#item:470337}}&lt;br /&gt;
&lt;br /&gt;
After completing Phase 6 for gear, you can work on Special Master Shadow Gear if you decide to go that route for shadow gear.&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
=== Shadow Gear ===&lt;br /&gt;
For more information on Magic Shadow Gear, please check out the [[Choi&#039;s_Guide_To_Magic#Shadow_Gear|Shadow Gear section on the Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24883}}&lt;br /&gt;
* Weapon: {{#item:24753}}&lt;br /&gt;
* Shield: {{#item:24754}}&lt;br /&gt;
* Shoes: {{#item:24884}}&lt;br /&gt;
* Earring: {{#item:24665}}&lt;br /&gt;
* Pendant: {{#item:24668}}&lt;br /&gt;
&lt;br /&gt;
For Special Master Shadow Gear: &lt;br /&gt;
* Armor: {{#item:24997}}/{{#item:24993}}&lt;br /&gt;
* Weapon: {{#item:24792}}&lt;br /&gt;
* Shield: {{#item:24793}}&lt;br /&gt;
* Shoes: {{#item:24998}}/{{#item:24994}}&lt;br /&gt;
* Earring: {{#item:24999}}/{{#item:24995}}&lt;br /&gt;
* Pendant: {{#item:1270000}}/{{#item:24996}}&lt;br /&gt;
&lt;br /&gt;
=== Costume Stones and Pets ===&lt;br /&gt;
&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]:&lt;br /&gt;
&lt;br /&gt;
* Soul Ascetic Combo: {{#item: 1001789}}, {{#item: 1001050}}, {{#item: 1001051}}, {{#item: 1001052}}/{{#item: 25845}}. The Soul Ascetic Combo is better for Talisman builds.&lt;br /&gt;
* Arch Bishop Combo: {{#item:1000857}}, {{#item:1000859}}, and {{#item:25709}}/{{#item:1000019}}. The Arch Bishop Combo is better for EXO builds.&lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9134}}, {{#item:9122}}, {{#item:9139}}, and {{#item:9147}} are good choices.&lt;br /&gt;
&lt;br /&gt;
=== Cards ===&lt;br /&gt;
You can find a list of cards to use in my [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]]. Depending on which element you are planning on using with {{#skill:425}}, the cards that you use may be different. However, the focus of the cards below are for a neutral element focus. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:27310}} or {{#item:4366}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:300251}} or {{#item:4169}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}}, {{#item:300665}}, {{#item:300529}}, or {{#item:300308}} || {{#item:300529}} Pairs with {{#item:300521}} or {{#item:300522}}. {{#item:300665}} pairs with {{#item: 300662}} and {{#item:300660}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27384}}, {{#item: 300662}} and {{#item:300660}}, {{#item:300520}} and {{#item:300507}}, {{#item:300455}}, or {{#item:4394}} || {{#item:300455}} Pairs with {{#item:300458}}. {{#item:300520}} and {{#item:300507}} should be used with two handed staffs.&lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:27385}} or {{#item:300379}} || {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300375}}, {{#item:300521}}, {{#item:300424}}, or {{#item:300273}} || {{#item:300273}} pairs with {{#item:4394}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}}, {{#item:300458}}, or {{#item:300221}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300470}} or {{#item:4040}}|| {{#item:4040}} allows the use of teleport!&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300218}} || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_Soul_Ascetic_Guide&amp;diff=59259</id>
		<title>Choi&#039;s Soul Ascetic Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_Soul_Ascetic_Guide&amp;diff=59259"/>
		<updated>2026-04-01T03:28:43Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Phase Five */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Soul Ascetic]]&lt;br /&gt;
== Introduction ==&lt;br /&gt;
The main purpose of this guide is to provide information on the gear progression for Soul Ascetics. This guide should be read in tandem with [[Choi&#039;s Guide To Magic]] which provides more general information about magic classes. However, as the gear and concepts are similar across different builds, this guide should also be helpful for other magic builds. Please feel free to reach out to me (IGN: Choi or Tokki) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
Also, I wanted to say thank you to everyone who has helped me, as I learned and continue to learn SA!&lt;br /&gt;
&lt;br /&gt;
For detailed information on leveling and farming as a Soul Ascetic, please check out [[Mango&#039;s guide to leveling and farming with SA]]!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: March 31st, 2026&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Soul Ascetic is a super fun class that is great for farming and has a unique mobility ability {{#skill:426}} which magic classes generally don&#039;t have. It also has many useful supportive buffs. However, Soul Ascetic is not a class that I recommend for beginners because its main abilities have high fixed cast requirements and the leveling progression is a bit difficult compared to others. Hopefully, though, this guide will help you through those difficulties.&lt;br /&gt;
&lt;br /&gt;
Soul Ascetic has two main builds: Talisman and Exorcism of Malicious Souls build. &lt;br /&gt;
* &#039;&#039;&#039;Talisman Build&#039;&#039;&#039; mainly focuses on {{#skill:5429}} and {{#skill:5427}} but later on can also use {{#skill:5428}} and {{#skill:5426}} for strong single target damage. However, {{#skill:5429}} and {{#skill:5427}} will still likely be your main skills. Black Tortoise is the more powerful of the skills with a decent AOE, so you will likely use this skill the most as you level. White Tiger on the other hand has a huge AOE and short cooldown which makes it very effective for farming. The Talisman Build is weaker than the EXO build early on but will really hit its stride once you get the time dimensions weapon for it. &lt;br /&gt;
* &#039;&#039;&#039;EXO Build&#039;&#039;&#039; focuses on {{#skill:5425}} and is an incredibly high damaging ability with a large AOE around the user. It&#039;s not as fluid as you have to use {{#skill: 5421}} every cast, but if you enjoy the build, you&#039;ll have higher damage output at the same progression level as the Talisman build. &lt;br /&gt;
&lt;br /&gt;
As I go through the guide, I will note anything that is specific to a particular build. &lt;br /&gt;
&lt;br /&gt;
One of the benefits of the Soul Ascetic is its access to {{#skill:425}} which allows you to change the element of your skills. This will be very helpful leveling but will also be really useful for farming and MVPing. Due to the Soul Reaper skill {{#skill:2601}}, Shadow Element is the highest cap in terms of damage for Soul Ascetic. However, Neutral Element is generally what I focus on, as it is a great element since it can hit almost anything without any negative elemental modifiers aka you don&#039;t have to think too much about elements. &lt;br /&gt;
&lt;br /&gt;
For other classes and builds, the gear progression and concepts should be fairly similar other than a change in weapon and gear&lt;br /&gt;
&lt;br /&gt;
== Relevant Skills ==&lt;br /&gt;
&#039;&#039;&#039;Talisman&#039;&#039;&#039;: &lt;br /&gt;
* {{#skill:5429}}: Your main ability while leveling. It provides good damage and a large 11x11 ground targeted AOE. &lt;br /&gt;
* {{#skill:5427}}: Has a huge 15x15 AOE around the caster but provides significantly less damage than Black Tortoise. However, it is super useful for farming and once you get your Time Dimension Combo, every time you cast White Tiger, you will auto-cast Black Tortoise. &lt;br /&gt;
* {{#skill:5431}}: A powerful ability but its main benefit is that it activates the Blessing of the Four Directions which provides a very significant buff to all of your Talisman Skills. To activate it, you cast Blue Dragon -&amp;gt; White Tiger -&amp;gt; Red Phoenix -&amp;gt; Black Tortoise -&amp;gt; Circle of Direction and Elementals. It&#039;s confusing at first, but you&#039;ll quickly get the hang of it! &lt;br /&gt;
* {{#skill:5428}} and {{#skill:5426}}: While not powerful on their own, the combo becomes very powerful for single targets with the Time Dimension combo that auto-casts Red Phoenix when Blue Dragon is cast.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXO&#039;&#039;&#039;:&lt;br /&gt;
* {{#skill:5425}}: Your main skill in the EXO build. It is very powerful and has a large 13x13 AOE around the caster. &lt;br /&gt;
* {{#skill:5421}}: Allows the user to collect souls while {{#skill:2609}} is active. Everytime you use EXO, you will have to cast Soul Gathering, so your combo will be Soul Gathering -&amp;gt; EXO -&amp;gt; Soul Gathering -&amp;gt; EXO, and so on.&lt;br /&gt;
* {{#skill:5422}}: A really useful supportive skill that provides HP and SP in an AOE. However, it also provides a huge buff to EXO when the user is under the Totem of Tutelary effect. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General&#039;&#039;&#039;: &lt;br /&gt;
* {{#skill:425}}: A super useful ability that allows you to change the element of your damaging abilities. Use this effectively to take advantage of [[Elements|elemental weaknesses]]. &lt;br /&gt;
* {{#skill:426}}: A movement ability that allows you to leap a decent distance and over terrain. &lt;br /&gt;
* {{#skill:2612}}: Trades some of your HP to gain SP. Super useful in tandem with {{#skill:5418}}&lt;br /&gt;
* {{#skill:420}}: A self buff that provides a 20% chance of blocking long ranged abilities.&lt;br /&gt;
* {{#skill:462}}: Provides a buff that resurrects you when you die. But surely you won&#039;t ever die if you follow my guide right? &lt;br /&gt;
* {{#skill:463}}: Provides a buff that trades some of your SP to gain HP whenever you are hit. &lt;br /&gt;
* {{#skill:5424}}: A damaging ability that also restores some of your SP. &lt;br /&gt;
* {{#skill:2601}}: Curses a target making it take increased damage from Shadow element.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Supportive&#039;&#039;&#039;:&lt;br /&gt;
* {{#skill:2599}} Fairy Soul: Provides MATK and VCT% reduction&lt;br /&gt;
* {{#skill:5420}}: Provides S.MATK&lt;br /&gt;
* {{#skill:5423}}: Provides an increase in damage against water, wind, earth, fire, and neutral element&lt;br /&gt;
* {{#skill:5432}}: A party buff that provides a large buff in damage and recovers AP&lt;br /&gt;
* {{#skill:5418}}: Provides HP recovery every 3 seconds&lt;br /&gt;
* {{#skill:5419}}: Provides P.ATK&lt;br /&gt;
* {{#skill:2598}} Falcon Soul: Provides ATK and HIT &lt;br /&gt;
* {{#skill:2596}} Golem Soul: Provides DEF and MDEF&lt;br /&gt;
* {{#skill:2597}} Shadow Soul: Provides Critical and ASPD&lt;br /&gt;
* {{#skill:2605}}: A party buff that provides HP recovery every 3 seconds&lt;br /&gt;
Generally, if I am playing by myself, Fairy Soul, Talisman of Magician, Talisman of Protection, and Talisman of Five Elements are the main buffs that I provide to myself. If I have the available skill points for Soul of Heaven and Earth, then I will cast that on myself as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leveling&#039;&#039;&#039; is a bit difficult for Soul Reaper before reaching Soul Ascetic due to the Soul requirements on skills. As such, I recommend leveling with either {{#skill:2602}} and {{#skill:2604}} or {{#skill:2600}} and {{#skill:2601}}.&lt;br /&gt;
* {{#skill:2602}}: At level 10, Espa has no soul requirements, so is easy to spam. Affected by {{#skill:425}}&lt;br /&gt;
* {{#skill:2604}}: Very powerful ability but can only be used after Espa has been cast. Consumes 1 soul energy at level 10. Affected by {{#skill:425}}&lt;br /&gt;
* {{#skill:2600}}: Has no soul requirements, so it is easy to spam. It does Shadow damage.&lt;br /&gt;
* {{#skill:2601}}: Curses a target making it take increased damage from {{#skill:2600}} and increased damage from Shadow element. Consumes 3 Soul Energy&lt;br /&gt;
&lt;br /&gt;
== Stats and Traits ==&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the highest bonus in StatusMATK. It also provides the second-highest reduction in Variable Cast Time. &lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the third-highest bonus in StatusMATK. It also provides the highest reduction in Variable Cast Time from stats. Early on, you will want a lot of Dex, as your gear may not provide the VCT reduction you need. Later on, it will be a lower priority. However, I tend to keep a lot of dex in my full build, as I don&#039;t always use my full build in lieu of item drop rate gear.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves DPS by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK. However, I use more Dex than Luk because of the cast time reduction. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;SPL (110):&#039;&#039;&#039; Provides the highest bonus in S.MATK and your abilities will additionally scale off SPL.&lt;br /&gt;
# &#039;&#039;&#039;CON (100-110):&#039;&#039;&#039; Provides the second-highest bonus in S.MATK.&lt;br /&gt;
# &#039;&#039;&#039;WIS (50-82):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (0-32):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
&lt;br /&gt;
== Gear Progression ==&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Magic Damage Classes, particularly EXO and Talisman Soul Ascetics. As you read through, you can look at the [[Choi&#039;s_Guide_To_Magic#Magic_Gear_Progression|Magic Gear Progression Table on my Guide to Magic]]. This table will have links that will guide you to the relevant pages. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
=== Phase Eden ===&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
=== Phase One ===&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output (for now). &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For EXO your fixed cast time is 1.5s and your Variable Cast time is 2.2s. For Talisman your fixed cast time is 1.5s and your Variable Cast time is 1s &amp;lt;br&amp;gt;&lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. However, due to EXO and Talisman builds high FCT requirements, you will want to go for {{#item:470088}} or {{#item:450268}} as soon as possible. &amp;lt;br&amp;gt;&lt;br /&gt;
At Level 170, you will have access to the [[Illusion_of_Labyrinth_Equipment| Illusion of Labyrinth and its related equipment]]. The Illusion Morpheus Set will provide a good boost in damage, and a +9 {{#item:19428}} will give you Skill Cast Interruption Protection. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons. &amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, the Advanced Paradise Equipment does not provide a Middle or Lower Headgear, so getting middle and lower headgears will provide an easy upgrade. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:19428}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Hood. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420003}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:450186}}, +7 to +9 {{#item:450118}} or +7 or +9 {{#item:450119}} || Espa: {{#item:450118}} or Curse Explosion: {{#item:450119}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +7 to +9 {{#item:2051}} or +7 to +11 {{#item:550030}} || The benefit of the illusion weapons is the card slots. Early on, I recommend {{#item:300442}} as a cheaper card option. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:460018}} || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +11 {{#item:20948}} or +7 or +9 {{#item:480019}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} &amp;lt;br&amp;gt; +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || Early on you can use Grace Shoes, but you will want to get the Gray Wolf or Glacier Shoes quickly. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:32238}} or {{#item:490020}} || Use the Grace Ring if you&#039;re using the Grace Set.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:32239}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Illusion of Underwater 2 and Illusion of Labyrinth are great places to farm zeny starting out, and you&#039;ll be able to get {{#item:100425}} and {{#item:100423}} to upgrade your gear or to make Safe to Refine tickets!&lt;br /&gt;
&lt;br /&gt;
=== Phase Two ===&lt;br /&gt;
1.5s Fixed Cast Reduction is what you need. If you haven&#039;t already, your focus will be on getting {{#item:470088}} with the {{#item:310602}} or any other 1s FCT reduction shoe.&lt;br /&gt;
&lt;br /&gt;
The [[Brilliant_Light_Accessories| Brilliant]]/[[Sinful_Accessories| Sinful]] Sapphire Accessory Pairs give a good amount of damage and provide .2s and .3s FCT reduction respectively. With the {{#item:25170}} that gives .3s FCT reduction, you&#039;ll have a total of 1.5s or 1.6s FCT reduction. I do not recommend getting a {{#item:25067}} if it&#039;s too expensive, as you&#039;ll already have enough FCT!&amp;lt;br&amp;gt;&lt;br /&gt;
Moving forward, we&#039;re just working on damage; let&#039;s up those numbers!! &lt;br /&gt;
&lt;br /&gt;
Between the {{#item:450178}} and the {{#item:450207}}, both options are great. {{#item:450178}} provides more damage and {{#item:450207}} provides more tankiness. Generally, {{#item:450207}} will be cheaper, as you can buy the necessary enchantment stones from other players. However, this requires other players to have and be willing to sell those stones, which may not always be the case. {{#item:450178}}, however, requires farming of {{#item:1000405}} which may be grindier but more reliable. My recommendation if you plan on going the snow flower route is to make sure that the stones you need for the {{#item:450207}} are available. &lt;br /&gt;
&lt;br /&gt;
The Vesper Headgear is time-gated, requiring mysterious ores from a 24hr cooldown instance. You can try to farm these if you would like or buy these from a vendor.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410092}} || Unslotted versions are fine if you don&#039;t have a card to use. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} &amp;lt;br&amp;gt; {{#item:420003}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&amp;lt;br&amp;gt; Alternatively, you can continue to use CD in mouth combo for a while.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}}. [[Gray_Wolf_Equipment#Gray_Wolf_Armor_Enchantments| Gray Wolf Gear can be obtained after completing Episode 18 ]] &lt;br /&gt;
SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}}. [[Issgard_Equipment#Enchantment_Snow_Flower| Snow Flower gear can be obtained after completing Episode 19 ]]. Only get Snow Flower if the related Ice Flower Magic Stones are easily obtainable (available in vend). &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}. [[20_The_Immortal| Glacier gear can be obtained after completing Episode 20 ]].&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +9 {{#item:640033}} || {{#item:311353}}{{#item:311351}}{{#item:311349}}{{#item:311343}} &#039;&#039;&#039;Just buy this from a seller!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 or +11 {{#item:20948}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || GW: {{#item:310602}}. The other enchants don&#039;t matter. &amp;lt;br&amp;gt; Glacier: {{#item:312076}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority: &lt;br /&gt;
# Shoes and Weapon&lt;br /&gt;
# Accessories and Minor Cast Stone  &lt;br /&gt;
# Armor and Headgears&lt;br /&gt;
# Garment and Shoes. &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Thanatos 11 and 12 are great places to farm at this point and in general, and you&#039;ll be able to farm the materials for your accessories. {{#item:12710}} will help tremendously to prevent the {{#skill:30}} debuff effect.&lt;br /&gt;
&lt;br /&gt;
=== Phase Three ===&lt;br /&gt;
You can sit pretty comfortably on the Phase Two gears for a while. The best spots to upgrade are probably the Garment and Shoes if you&#039;re still on Grace. Now would be a good time to start farming your [[Shadow_Gear|Shadow gear]] as well!&lt;br /&gt;
&lt;br /&gt;
Dim Glacier Weapons are a great place to start dipping your toes into the [[Grade_Enhancing| painful world of item grading]]! Luckily, the {{#item:101637}} helps ease you in. [[Issgard_Equipment|Dim Glacier and Snow equipment can be obtained after completing Episode 19]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} &amp;lt;br&amp;gt; +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. &amp;lt;br&amp;gt; [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}}|| GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || EXO: {{#item:311458}}{{#item:311320}}{{#item:311320}} &amp;lt;br&amp;gt; Talisman: {{#item:311458}}{{#item:311319}}{{#item:311319}} or {{#item:311458}}{{#item:311317}}{{#item:311317}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 {{#item:480125}} &amp;lt;br&amp;gt; +9 or +10 {{#item:450267}} || CMW: Please see below notes for more information on the convertible Wing &amp;lt;br&amp;gt; Glacier: {{#item:312070}} for Slot 2&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 [C] {{#item:470204}} || [[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub| to craft it]]&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Convertible_Wings| To craft]] the {{#item:480125}}, you&#039;ll need a +7 {{#item:20732}}, a +7 {{#item:20733}}, a +7 {{#item:16030}}, 5 {{#item:727}}, and 3 {{#item:27015}}.&lt;br /&gt;
* The {{#item:20732}} and {{#item:20733}} can be bought from the Mass Charleston npc with {{#item:6752}} which are farmed in the [[Charleston_Crisis| Charleston Crisis instance]] or exchanged for instance coins. They are also a random drop from the MVP in the Charleston Crisis&lt;br /&gt;
* The {{#item:16030}} require 300 {{#item:6751}}, 1 {{#item:1549}}, and 15 {{#item:6750}}, and will be exchanged with the Mass Charleston npc.&lt;br /&gt;
* The {{#item:1549}} requires 200 {{#item:999}}, 30 {{#item:7325}}, and a {{#item:1415}}. The {{#item:1549}} can be exchanged with the Gomer npc in Yuno with a mechanic class.&lt;br /&gt;
* You need Episode 15 done (you can use a clear ticket)&lt;br /&gt;
* You can use Safe to Refine Tickets on {{#item:20732}}, {{#item:20733}}, {{#item:16030}}, and {{#item:480125}}&lt;br /&gt;
&lt;br /&gt;
As mentioned, now would be a great time to work on your shadow gear, particularly your {{#item:24665}} and {{#item:24668}}!&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: [[Rudus|Rudus F4]] and [[Niflheim|Niflheim Dungeon F1]] will be great places to farm Zelunium and Shadowdecon until you&#039;re strong enough to farm in [[Niflheim|Niflheim Dungeon F2]] and [[Clock Tower Unknown Basement|Clock Tower Basement]]&lt;br /&gt;
&lt;br /&gt;
=== Phase Four ===&lt;br /&gt;
We&#039;re almost at End Game. Time to make some of the tougher gears. You can skip to Phase Five if you think you can comfortably get the Equipment from Constellation Tower (Hard), Alice Twisted Madness (Hard), Depth 1 and 2, and Hall of Life. &lt;br /&gt;
&lt;br /&gt;
For Talisman Builds, the Time Dimension Combo will be the biggest upgrade for the build, and you will be dropping Vesper Helm for the TD Crown. However, Depth 2 is a very difficult map, so you won&#039;t be able to farm there until Phase 5. That being said, feel free to Grade and upgrade your Vesper Helm or keep it at +9 or +12 or continue to use the Survival Circlet-LT until you can get to the TD Combo. &lt;br /&gt;
For EXO Builds, you will continue to use the Vesper Helm, so you will want to Grade and Enhance it. &lt;br /&gt;
&lt;br /&gt;
Please keep in mind that {{#item:480125}} provides a lot of VCT reduction which you may need as part of your build. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 4 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || Talisman: +9 to +11 {{#item:400154}} or +9 to +12 {{#item:400111}} &amp;lt;br&amp;gt; EXO: +11 to +12  [A]{{#item:400111}} || Talisman: Grading and Upgrading of Vesper Helm is optional for Talisman builds. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} ||OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use {{#item:420066}} if you are using the Survival Circlet-LT&amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Do not change to Young Leaf until you switch to the Vesper Headgear. Any Young Leaf is fine; it&#039;s the enchants that matter. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || EXO: {{#item:311458}}{{#item:311320}}{{#item:311320}} &amp;lt;br&amp;gt; Talisman: {{#item:311458}}{{#item:311319}}{{#item:311319}} or {{#item:311458}}{{#item:311317}}{{#item:311317}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} or &amp;lt;br&amp;gt; +10 or +11 [C] {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 {{#item:480125}} &amp;lt;br&amp;gt; +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || &amp;lt;br&amp;gt; DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, {{#item:312136}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490304}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but its a .05% chance.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#item:490052}} and {{#item:490053}} will still be useful to have while working on Phase 5 due to its race modifiers against dragon which will be very strong against Betelgeuse and Jabberwocky.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Gaebolg and Yorscalp Gear&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Gear]] are both powerful gears that will provide an increase in damage from Phase 4 (especially Yorscalp). However, due to the high cost of resources, high reputation costs, and the difficult mvps/instances needed to create and enchant these gears, I do not currently recommend them as an intermediate step between Phases 4 and 5. Instead, I recommend that you go directly to Phase 5.&lt;br /&gt;
&lt;br /&gt;
=== Phase Five ===&lt;br /&gt;
Phase Five revolves around the gear you get from Constellation Tower, Alice Twisted Madness, Biosphere Depths and Depths 2, and Hall of Life. Of these, Hall of Life is the most difficult.&lt;br /&gt;
The Enchants on the Stellar Spell Seal provide a large boost in VCT reduction that you may need after losing the Convertible Magical Wing and Wolf Robe, so I would prioritize this if you are having trouble with VCT. &lt;br /&gt;
&lt;br /&gt;
Standalone, {{#item:450284}} is the better armor, particularly against bosses. However, you will still likely need {{#item:450173}} before being able to farm Biosphere Depths effectively. Additionally, {{#item:450173}} will be stronger with the rest of the Hall of Life gear. &lt;br /&gt;
&lt;br /&gt;
The Items from Alice Twisted Madness can provide S.Matk and Magic Damage with Element or provide a lot of VCT Reduction. You should get enchants according to the amount of VCT reduction you need for your build. &lt;br /&gt;
&lt;br /&gt;
Dependent on market prices of material and parties, you may be able to skip {{#item:480233}} and work on {{#item:480351}} and {{#item:490485}}. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || 12  [A]{{#item:400544}} || &amp;lt;br&amp;gt; TDRC: {{#item:4714}}, {{#item:312700}} or {{#item:312718}} or {{#item:312709}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || EXO: +12 [A] {{#item:550155}} &amp;lt;br&amp;gt; Talisman: +12 [A] {{#item:550131}} or +12 [A] {{#item:550132}} || Time Gap: For the Time Gap Weapon, use the enchant you prefer. &amp;lt;br&amp;gt; Time Dim: For the Dimensions Weapon, use the enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} || MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 [A] {{#item:480233}} || {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice.&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}  &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:400544}} and {{#item:550132}} for Talisman Builds&lt;br /&gt;
# {{#item:450173}} and {{#item:490136}} with the {{#item:310711}}{{#item:310711}} enchants&lt;br /&gt;
# {{#item:410233}} and {{#item:420213}}&lt;br /&gt;
# {{#item:490136}} with the {{#item:313038}} enchant&lt;br /&gt;
&lt;br /&gt;
=== Phase Six ===&lt;br /&gt;
AKA the final phase. Phase Six involves the toughest gear to get from Hall of Life and Chapter 1.&lt;br /&gt;
&lt;br /&gt;
There are no new EXO weapons in Chapter 1, as such I excluded them here. However, if  you want to continue to use EXO, then continue to use the Time Gap/TDRC combo. &lt;br /&gt;
&lt;br /&gt;
As a note: {{#item:550195}} allows the use of a shield, as it is one-handed. {{#item:640065}} does not. &lt;br /&gt;
&lt;br /&gt;
{{#item:400724}} is much stronger than {{#item:400111}} with the proc on {{#item:313427}}. Otherwise, {{#item:400111}} is stronger. &lt;br /&gt;
&lt;br /&gt;
Shout out to Aewu for helping me with this section! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 6 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12 [A]{{#item:400544}} &amp;lt;br&amp;gt; +12 [A]{{#item:400724}} &amp;lt;br&amp;gt; +12 [A]{{#item:400990}} &amp;lt;br&amp;gt; +11 to +12  [A]{{#item:400111}} || TDRC: {{#item:4714}}, {{#item:312718}} or {{#item:312700}} &amp;lt;br&amp;gt; Yorscalp: {{#item:4714}}, {{#item:313413}} or {{#item:313417}} or {{#item:313421}}, {{#item:313427}} &amp;lt;br&amp;gt; FRC: {{#item:4714}}, {{#item:312718}} or {{#item:312700}}, {{#item:312759}}. FRC combos with the Frontier Soul Staff&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} || {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A]{{#item:550195}} &amp;lt;br&amp;gt; +12 [A]{{#item:640065}} || Was: Lots of very specific enchants, build as you prefer. &amp;lt;br&amp;gt; Frontier: Lots of very specific enchants, build as you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A]{{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C]{{#item:460040}} || MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A]{{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A]{{#item:470338}} or +12 [A]{{#item:470337}}|| {{#item:313926}} or {{#item:313920}}, Your choice for Slot 3 and 4&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:480351}} and {{#item:490485}}&lt;br /&gt;
# {{#item:400724}}/{{#item:400990}}, {{#item:550195}}/{{#item:640065}}, and {{#item:470338}}/{{#item:470337}}&lt;br /&gt;
&lt;br /&gt;
After completing Phase 6 for gear, you can work on Special Master Shadow Gear if you decide to go that route for shadow gear.&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
=== Shadow Gear ===&lt;br /&gt;
For more information on Magic Shadow Gear, please check out the [[Choi&#039;s_Guide_To_Magic#Shadow_Gear|Shadow Gear section on the Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24883}}&lt;br /&gt;
* Weapon: {{#item:24753}}&lt;br /&gt;
* Shield: {{#item:24754}}&lt;br /&gt;
* Shoes: {{#item:24884}}&lt;br /&gt;
* Earring: {{#item:24665}}&lt;br /&gt;
* Pendant: {{#item:24668}}&lt;br /&gt;
&lt;br /&gt;
For Special Master Shadow Gear: &lt;br /&gt;
* Armor: {{#item:24997}}/{{#item:24993}}&lt;br /&gt;
* Weapon: {{#item:24792}}&lt;br /&gt;
* Shield: {{#item:24793}}&lt;br /&gt;
* Shoes: {{#item:24998}}/{{#item:24994}}&lt;br /&gt;
* Earring: {{#item:24999}}/{{#item:24995}}&lt;br /&gt;
* Pendant: {{#item:1270000}}/{{#item:24996}}&lt;br /&gt;
&lt;br /&gt;
=== Costume Stones and Pets ===&lt;br /&gt;
&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]:&lt;br /&gt;
&lt;br /&gt;
* Soul Ascetic Combo: {{#item: 1001789}}, {{#item: 1001050}}, {{#item: 1001051}}, {{#item: 1001052}}/{{#item: 25845}}. The Soul Ascetic Combo is better for Talisman builds.&lt;br /&gt;
* Arch Bishop Combo: {{#item:1000857}}, {{#item:1000859}}, and {{#item:25709}}/{{#item:1000019}}. The Arch Bishop Combo is better for EXO builds.&lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9134}}, {{#item:9122}}, {{#item:9139}}, and {{#item:9147}} are good choices.&lt;br /&gt;
&lt;br /&gt;
=== Cards ===&lt;br /&gt;
You can find a list of cards to use in my [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]]. Depending on which element you are planning on using with {{#skill:425}}, the cards that you use may be different. However, the focus of the cards below are for a neutral element focus. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:27310}} or {{#item:4366}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:300251}} or {{#item:4169}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}}, {{#item:300665}}, {{#item:300529}}, or {{#item:300308}} || {{#item:300529}} Pairs with {{#item:300521}} or {{#item:300522}}. {{#item:300665}} pairs with {{#item: 300662}} and {{#item:300660}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27384}}, {{#item: 300662}} and {{#item:300660}}, {{#item:300520}} and {{#item:300507}}, {{#item:300455}}, or {{#item:4394}} || {{#item:300455}} Pairs with {{#item:300458}}. {{#item:300520}} and {{#item:300507}} should be used with two handed staffs.&lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:27385}} or {{#item:300379}} || {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300375}}, {{#item:300521}}, {{#item:300424}}, or {{#item:300273}} || {{#item:300273}} pairs with {{#item:4394}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}}, {{#item:300458}}, or {{#item:300221}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300470}} or {{#item:4040}}|| {{#item:4040}} allows the use of teleport!&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300218}} || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_Soul_Ascetic_Guide&amp;diff=59258</id>
		<title>Choi&#039;s Soul Ascetic Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_Soul_Ascetic_Guide&amp;diff=59258"/>
		<updated>2026-04-01T03:28:25Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Phase Six */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Soul Ascetic]]&lt;br /&gt;
== Introduction ==&lt;br /&gt;
The main purpose of this guide is to provide information on the gear progression for Soul Ascetics. This guide should be read in tandem with [[Choi&#039;s Guide To Magic]] which provides more general information about magic classes. However, as the gear and concepts are similar across different builds, this guide should also be helpful for other magic builds. Please feel free to reach out to me (IGN: Choi or Tokki) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
Also, I wanted to say thank you to everyone who has helped me, as I learned and continue to learn SA!&lt;br /&gt;
&lt;br /&gt;
For detailed information on leveling and farming as a Soul Ascetic, please check out [[Mango&#039;s guide to leveling and farming with SA]]!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: March 31st, 2026&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Soul Ascetic is a super fun class that is great for farming and has a unique mobility ability {{#skill:426}} which magic classes generally don&#039;t have. It also has many useful supportive buffs. However, Soul Ascetic is not a class that I recommend for beginners because its main abilities have high fixed cast requirements and the leveling progression is a bit difficult compared to others. Hopefully, though, this guide will help you through those difficulties.&lt;br /&gt;
&lt;br /&gt;
Soul Ascetic has two main builds: Talisman and Exorcism of Malicious Souls build. &lt;br /&gt;
* &#039;&#039;&#039;Talisman Build&#039;&#039;&#039; mainly focuses on {{#skill:5429}} and {{#skill:5427}} but later on can also use {{#skill:5428}} and {{#skill:5426}} for strong single target damage. However, {{#skill:5429}} and {{#skill:5427}} will still likely be your main skills. Black Tortoise is the more powerful of the skills with a decent AOE, so you will likely use this skill the most as you level. White Tiger on the other hand has a huge AOE and short cooldown which makes it very effective for farming. The Talisman Build is weaker than the EXO build early on but will really hit its stride once you get the time dimensions weapon for it. &lt;br /&gt;
* &#039;&#039;&#039;EXO Build&#039;&#039;&#039; focuses on {{#skill:5425}} and is an incredibly high damaging ability with a large AOE around the user. It&#039;s not as fluid as you have to use {{#skill: 5421}} every cast, but if you enjoy the build, you&#039;ll have higher damage output at the same progression level as the Talisman build. &lt;br /&gt;
&lt;br /&gt;
As I go through the guide, I will note anything that is specific to a particular build. &lt;br /&gt;
&lt;br /&gt;
One of the benefits of the Soul Ascetic is its access to {{#skill:425}} which allows you to change the element of your skills. This will be very helpful leveling but will also be really useful for farming and MVPing. Due to the Soul Reaper skill {{#skill:2601}}, Shadow Element is the highest cap in terms of damage for Soul Ascetic. However, Neutral Element is generally what I focus on, as it is a great element since it can hit almost anything without any negative elemental modifiers aka you don&#039;t have to think too much about elements. &lt;br /&gt;
&lt;br /&gt;
For other classes and builds, the gear progression and concepts should be fairly similar other than a change in weapon and gear&lt;br /&gt;
&lt;br /&gt;
== Relevant Skills ==&lt;br /&gt;
&#039;&#039;&#039;Talisman&#039;&#039;&#039;: &lt;br /&gt;
* {{#skill:5429}}: Your main ability while leveling. It provides good damage and a large 11x11 ground targeted AOE. &lt;br /&gt;
* {{#skill:5427}}: Has a huge 15x15 AOE around the caster but provides significantly less damage than Black Tortoise. However, it is super useful for farming and once you get your Time Dimension Combo, every time you cast White Tiger, you will auto-cast Black Tortoise. &lt;br /&gt;
* {{#skill:5431}}: A powerful ability but its main benefit is that it activates the Blessing of the Four Directions which provides a very significant buff to all of your Talisman Skills. To activate it, you cast Blue Dragon -&amp;gt; White Tiger -&amp;gt; Red Phoenix -&amp;gt; Black Tortoise -&amp;gt; Circle of Direction and Elementals. It&#039;s confusing at first, but you&#039;ll quickly get the hang of it! &lt;br /&gt;
* {{#skill:5428}} and {{#skill:5426}}: While not powerful on their own, the combo becomes very powerful for single targets with the Time Dimension combo that auto-casts Red Phoenix when Blue Dragon is cast.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXO&#039;&#039;&#039;:&lt;br /&gt;
* {{#skill:5425}}: Your main skill in the EXO build. It is very powerful and has a large 13x13 AOE around the caster. &lt;br /&gt;
* {{#skill:5421}}: Allows the user to collect souls while {{#skill:2609}} is active. Everytime you use EXO, you will have to cast Soul Gathering, so your combo will be Soul Gathering -&amp;gt; EXO -&amp;gt; Soul Gathering -&amp;gt; EXO, and so on.&lt;br /&gt;
* {{#skill:5422}}: A really useful supportive skill that provides HP and SP in an AOE. However, it also provides a huge buff to EXO when the user is under the Totem of Tutelary effect. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General&#039;&#039;&#039;: &lt;br /&gt;
* {{#skill:425}}: A super useful ability that allows you to change the element of your damaging abilities. Use this effectively to take advantage of [[Elements|elemental weaknesses]]. &lt;br /&gt;
* {{#skill:426}}: A movement ability that allows you to leap a decent distance and over terrain. &lt;br /&gt;
* {{#skill:2612}}: Trades some of your HP to gain SP. Super useful in tandem with {{#skill:5418}}&lt;br /&gt;
* {{#skill:420}}: A self buff that provides a 20% chance of blocking long ranged abilities.&lt;br /&gt;
* {{#skill:462}}: Provides a buff that resurrects you when you die. But surely you won&#039;t ever die if you follow my guide right? &lt;br /&gt;
* {{#skill:463}}: Provides a buff that trades some of your SP to gain HP whenever you are hit. &lt;br /&gt;
* {{#skill:5424}}: A damaging ability that also restores some of your SP. &lt;br /&gt;
* {{#skill:2601}}: Curses a target making it take increased damage from Shadow element.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Supportive&#039;&#039;&#039;:&lt;br /&gt;
* {{#skill:2599}} Fairy Soul: Provides MATK and VCT% reduction&lt;br /&gt;
* {{#skill:5420}}: Provides S.MATK&lt;br /&gt;
* {{#skill:5423}}: Provides an increase in damage against water, wind, earth, fire, and neutral element&lt;br /&gt;
* {{#skill:5432}}: A party buff that provides a large buff in damage and recovers AP&lt;br /&gt;
* {{#skill:5418}}: Provides HP recovery every 3 seconds&lt;br /&gt;
* {{#skill:5419}}: Provides P.ATK&lt;br /&gt;
* {{#skill:2598}} Falcon Soul: Provides ATK and HIT &lt;br /&gt;
* {{#skill:2596}} Golem Soul: Provides DEF and MDEF&lt;br /&gt;
* {{#skill:2597}} Shadow Soul: Provides Critical and ASPD&lt;br /&gt;
* {{#skill:2605}}: A party buff that provides HP recovery every 3 seconds&lt;br /&gt;
Generally, if I am playing by myself, Fairy Soul, Talisman of Magician, Talisman of Protection, and Talisman of Five Elements are the main buffs that I provide to myself. If I have the available skill points for Soul of Heaven and Earth, then I will cast that on myself as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leveling&#039;&#039;&#039; is a bit difficult for Soul Reaper before reaching Soul Ascetic due to the Soul requirements on skills. As such, I recommend leveling with either {{#skill:2602}} and {{#skill:2604}} or {{#skill:2600}} and {{#skill:2601}}.&lt;br /&gt;
* {{#skill:2602}}: At level 10, Espa has no soul requirements, so is easy to spam. Affected by {{#skill:425}}&lt;br /&gt;
* {{#skill:2604}}: Very powerful ability but can only be used after Espa has been cast. Consumes 1 soul energy at level 10. Affected by {{#skill:425}}&lt;br /&gt;
* {{#skill:2600}}: Has no soul requirements, so it is easy to spam. It does Shadow damage.&lt;br /&gt;
* {{#skill:2601}}: Curses a target making it take increased damage from {{#skill:2600}} and increased damage from Shadow element. Consumes 3 Soul Energy&lt;br /&gt;
&lt;br /&gt;
== Stats and Traits ==&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the highest bonus in StatusMATK. It also provides the second-highest reduction in Variable Cast Time. &lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the third-highest bonus in StatusMATK. It also provides the highest reduction in Variable Cast Time from stats. Early on, you will want a lot of Dex, as your gear may not provide the VCT reduction you need. Later on, it will be a lower priority. However, I tend to keep a lot of dex in my full build, as I don&#039;t always use my full build in lieu of item drop rate gear.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves DPS by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK. However, I use more Dex than Luk because of the cast time reduction. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;SPL (110):&#039;&#039;&#039; Provides the highest bonus in S.MATK and your abilities will additionally scale off SPL.&lt;br /&gt;
# &#039;&#039;&#039;CON (100-110):&#039;&#039;&#039; Provides the second-highest bonus in S.MATK.&lt;br /&gt;
# &#039;&#039;&#039;WIS (50-82):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (0-32):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
&lt;br /&gt;
== Gear Progression ==&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Magic Damage Classes, particularly EXO and Talisman Soul Ascetics. As you read through, you can look at the [[Choi&#039;s_Guide_To_Magic#Magic_Gear_Progression|Magic Gear Progression Table on my Guide to Magic]]. This table will have links that will guide you to the relevant pages. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
=== Phase Eden ===&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
=== Phase One ===&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output (for now). &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For EXO your fixed cast time is 1.5s and your Variable Cast time is 2.2s. For Talisman your fixed cast time is 1.5s and your Variable Cast time is 1s &amp;lt;br&amp;gt;&lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. However, due to EXO and Talisman builds high FCT requirements, you will want to go for {{#item:470088}} or {{#item:450268}} as soon as possible. &amp;lt;br&amp;gt;&lt;br /&gt;
At Level 170, you will have access to the [[Illusion_of_Labyrinth_Equipment| Illusion of Labyrinth and its related equipment]]. The Illusion Morpheus Set will provide a good boost in damage, and a +9 {{#item:19428}} will give you Skill Cast Interruption Protection. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons. &amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, the Advanced Paradise Equipment does not provide a Middle or Lower Headgear, so getting middle and lower headgears will provide an easy upgrade. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:19428}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Hood. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420003}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:450186}}, +7 to +9 {{#item:450118}} or +7 or +9 {{#item:450119}} || Espa: {{#item:450118}} or Curse Explosion: {{#item:450119}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +7 to +9 {{#item:2051}} or +7 to +11 {{#item:550030}} || The benefit of the illusion weapons is the card slots. Early on, I recommend {{#item:300442}} as a cheaper card option. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:460018}} || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +11 {{#item:20948}} or +7 or +9 {{#item:480019}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} &amp;lt;br&amp;gt; +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || Early on you can use Grace Shoes, but you will want to get the Gray Wolf or Glacier Shoes quickly. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:32238}} or {{#item:490020}} || Use the Grace Ring if you&#039;re using the Grace Set.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:32239}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Illusion of Underwater 2 and Illusion of Labyrinth are great places to farm zeny starting out, and you&#039;ll be able to get {{#item:100425}} and {{#item:100423}} to upgrade your gear or to make Safe to Refine tickets!&lt;br /&gt;
&lt;br /&gt;
=== Phase Two ===&lt;br /&gt;
1.5s Fixed Cast Reduction is what you need. If you haven&#039;t already, your focus will be on getting {{#item:470088}} with the {{#item:310602}} or any other 1s FCT reduction shoe.&lt;br /&gt;
&lt;br /&gt;
The [[Brilliant_Light_Accessories| Brilliant]]/[[Sinful_Accessories| Sinful]] Sapphire Accessory Pairs give a good amount of damage and provide .2s and .3s FCT reduction respectively. With the {{#item:25170}} that gives .3s FCT reduction, you&#039;ll have a total of 1.5s or 1.6s FCT reduction. I do not recommend getting a {{#item:25067}} if it&#039;s too expensive, as you&#039;ll already have enough FCT!&amp;lt;br&amp;gt;&lt;br /&gt;
Moving forward, we&#039;re just working on damage; let&#039;s up those numbers!! &lt;br /&gt;
&lt;br /&gt;
Between the {{#item:450178}} and the {{#item:450207}}, both options are great. {{#item:450178}} provides more damage and {{#item:450207}} provides more tankiness. Generally, {{#item:450207}} will be cheaper, as you can buy the necessary enchantment stones from other players. However, this requires other players to have and be willing to sell those stones, which may not always be the case. {{#item:450178}}, however, requires farming of {{#item:1000405}} which may be grindier but more reliable. My recommendation if you plan on going the snow flower route is to make sure that the stones you need for the {{#item:450207}} are available. &lt;br /&gt;
&lt;br /&gt;
The Vesper Headgear is time-gated, requiring mysterious ores from a 24hr cooldown instance. You can try to farm these if you would like or buy these from a vendor.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410092}} || Unslotted versions are fine if you don&#039;t have a card to use. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} &amp;lt;br&amp;gt; {{#item:420003}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&amp;lt;br&amp;gt; Alternatively, you can continue to use CD in mouth combo for a while.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}}. [[Gray_Wolf_Equipment#Gray_Wolf_Armor_Enchantments| Gray Wolf Gear can be obtained after completing Episode 18 ]] &lt;br /&gt;
SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}}. [[Issgard_Equipment#Enchantment_Snow_Flower| Snow Flower gear can be obtained after completing Episode 19 ]]. Only get Snow Flower if the related Ice Flower Magic Stones are easily obtainable (available in vend). &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}. [[20_The_Immortal| Glacier gear can be obtained after completing Episode 20 ]].&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +9 {{#item:640033}} || {{#item:311353}}{{#item:311351}}{{#item:311349}}{{#item:311343}} &#039;&#039;&#039;Just buy this from a seller!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 or +11 {{#item:20948}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || GW: {{#item:310602}}. The other enchants don&#039;t matter. &amp;lt;br&amp;gt; Glacier: {{#item:312076}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority: &lt;br /&gt;
# Shoes and Weapon&lt;br /&gt;
# Accessories and Minor Cast Stone  &lt;br /&gt;
# Armor and Headgears&lt;br /&gt;
# Garment and Shoes. &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Thanatos 11 and 12 are great places to farm at this point and in general, and you&#039;ll be able to farm the materials for your accessories. {{#item:12710}} will help tremendously to prevent the {{#skill:30}} debuff effect.&lt;br /&gt;
&lt;br /&gt;
=== Phase Three ===&lt;br /&gt;
You can sit pretty comfortably on the Phase Two gears for a while. The best spots to upgrade are probably the Garment and Shoes if you&#039;re still on Grace. Now would be a good time to start farming your [[Shadow_Gear|Shadow gear]] as well!&lt;br /&gt;
&lt;br /&gt;
Dim Glacier Weapons are a great place to start dipping your toes into the [[Grade_Enhancing| painful world of item grading]]! Luckily, the {{#item:101637}} helps ease you in. [[Issgard_Equipment|Dim Glacier and Snow equipment can be obtained after completing Episode 19]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} &amp;lt;br&amp;gt; +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. &amp;lt;br&amp;gt; [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}}|| GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || EXO: {{#item:311458}}{{#item:311320}}{{#item:311320}} &amp;lt;br&amp;gt; Talisman: {{#item:311458}}{{#item:311319}}{{#item:311319}} or {{#item:311458}}{{#item:311317}}{{#item:311317}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 {{#item:480125}} &amp;lt;br&amp;gt; +9 or +10 {{#item:450267}} || CMW: Please see below notes for more information on the convertible Wing &amp;lt;br&amp;gt; Glacier: {{#item:312070}} for Slot 2&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 [C] {{#item:470204}} || [[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub| to craft it]]&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Convertible_Wings| To craft]] the {{#item:480125}}, you&#039;ll need a +7 {{#item:20732}}, a +7 {{#item:20733}}, a +7 {{#item:16030}}, 5 {{#item:727}}, and 3 {{#item:27015}}.&lt;br /&gt;
* The {{#item:20732}} and {{#item:20733}} can be bought from the Mass Charleston npc with {{#item:6752}} which are farmed in the [[Charleston_Crisis| Charleston Crisis instance]] or exchanged for instance coins. They are also a random drop from the MVP in the Charleston Crisis&lt;br /&gt;
* The {{#item:16030}} require 300 {{#item:6751}}, 1 {{#item:1549}}, and 15 {{#item:6750}}, and will be exchanged with the Mass Charleston npc.&lt;br /&gt;
* The {{#item:1549}} requires 200 {{#item:999}}, 30 {{#item:7325}}, and a {{#item:1415}}. The {{#item:1549}} can be exchanged with the Gomer npc in Yuno with a mechanic class.&lt;br /&gt;
* You need Episode 15 done (you can use a clear ticket)&lt;br /&gt;
* You can use Safe to Refine Tickets on {{#item:20732}}, {{#item:20733}}, {{#item:16030}}, and {{#item:480125}}&lt;br /&gt;
&lt;br /&gt;
As mentioned, now would be a great time to work on your shadow gear, particularly your {{#item:24665}} and {{#item:24668}}!&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: [[Rudus|Rudus F4]] and [[Niflheim|Niflheim Dungeon F1]] will be great places to farm Zelunium and Shadowdecon until you&#039;re strong enough to farm in [[Niflheim|Niflheim Dungeon F2]] and [[Clock Tower Unknown Basement|Clock Tower Basement]]&lt;br /&gt;
&lt;br /&gt;
=== Phase Four ===&lt;br /&gt;
We&#039;re almost at End Game. Time to make some of the tougher gears. You can skip to Phase Five if you think you can comfortably get the Equipment from Constellation Tower (Hard), Alice Twisted Madness (Hard), Depth 1 and 2, and Hall of Life. &lt;br /&gt;
&lt;br /&gt;
For Talisman Builds, the Time Dimension Combo will be the biggest upgrade for the build, and you will be dropping Vesper Helm for the TD Crown. However, Depth 2 is a very difficult map, so you won&#039;t be able to farm there until Phase 5. That being said, feel free to Grade and upgrade your Vesper Helm or keep it at +9 or +12 or continue to use the Survival Circlet-LT until you can get to the TD Combo. &lt;br /&gt;
For EXO Builds, you will continue to use the Vesper Helm, so you will want to Grade and Enhance it. &lt;br /&gt;
&lt;br /&gt;
Please keep in mind that {{#item:480125}} provides a lot of VCT reduction which you may need as part of your build. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 4 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || Talisman: +9 to +11 {{#item:400154}} or +9 to +12 {{#item:400111}} &amp;lt;br&amp;gt; EXO: +11 to +12  [A]{{#item:400111}} || Talisman: Grading and Upgrading of Vesper Helm is optional for Talisman builds. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} ||OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use {{#item:420066}} if you are using the Survival Circlet-LT&amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Do not change to Young Leaf until you switch to the Vesper Headgear. Any Young Leaf is fine; it&#039;s the enchants that matter. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || EXO: {{#item:311458}}{{#item:311320}}{{#item:311320}} &amp;lt;br&amp;gt; Talisman: {{#item:311458}}{{#item:311319}}{{#item:311319}} or {{#item:311458}}{{#item:311317}}{{#item:311317}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} or &amp;lt;br&amp;gt; +10 or +11 [C] {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 {{#item:480125}} &amp;lt;br&amp;gt; +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || &amp;lt;br&amp;gt; DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, {{#item:312136}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490304}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but its a .05% chance.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#item:490052}} and {{#item:490053}} will still be useful to have while working on Phase 5 due to its race modifiers against dragon which will be very strong against Betelgeuse and Jabberwocky.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Gaebolg and Yorscalp Gear&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Gear]] are both powerful gears that will provide an increase in damage from Phase 4 (especially Yorscalp). However, due to the high cost of resources, high reputation costs, and the difficult mvps/instances needed to create and enchant these gears, I do not currently recommend them as an intermediate step between Phases 4 and 5. Instead, I recommend that you go directly to Phase 5.&lt;br /&gt;
&lt;br /&gt;
=== Phase Five ===&lt;br /&gt;
Phase Five revolves around the gear you get from Constellation Tower, Alice Twisted Madness, Biosphere Depths and Depths 2, and Hall of Life. Of these, Hall of Life is the most difficult.&lt;br /&gt;
The Enchants on the Stellar Spell Seal provide a large boost in VCT reduction that you may need after losing the Convertible Magical Wing and Wolf Robe, so I would prioritize this if you are having trouble with VCT. &lt;br /&gt;
&lt;br /&gt;
Standalone, {{#item:450284}} is the better armor, particularly against bosses. However, you will still likely need {{#item:450173}} before being able to farm Biosphere Depths effectively. Additionally, {{#item:450173}} will be stronger with the rest of the Hall of Life gear. &lt;br /&gt;
&lt;br /&gt;
The Items from Alice Twisted Madness can provide S.Matk and Magic Damage with Element or provide a lot of VCT Reduction. You should get enchants according to the amount of VCT reduction you need for your build. &lt;br /&gt;
&lt;br /&gt;
Dependent on market prices of material and parties, you may be able to skip {{#item:480233}} and work on {{#item:480351}} and {{#item:490485}}. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || 12  [A]{{#item:400544}} || &amp;lt;br&amp;gt; TG: {{#item:4714}}, {{#item:312700}} or {{#item:312718}} or {{#item:312709}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || EXO: +12 [A] {{#item:550155}} &amp;lt;br&amp;gt; Talisman: +12 [A] {{#item:550131}} or +12 [A] {{#item:550132}} || Time Gap: For the Time Gap Weapon, use the enchant you prefer. &amp;lt;br&amp;gt; Time Dim: For the Dimensions Weapon, use the enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} || MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 [A] {{#item:480233}} || {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice.&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}  &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:400544}} and {{#item:550132}} for Talisman Builds&lt;br /&gt;
# {{#item:450173}} and {{#item:490136}} with the {{#item:310711}}{{#item:310711}} enchants&lt;br /&gt;
# {{#item:410233}} and {{#item:420213}}&lt;br /&gt;
# {{#item:490136}} with the {{#item:313038}} enchant&lt;br /&gt;
&lt;br /&gt;
=== Phase Six ===&lt;br /&gt;
AKA the final phase. Phase Six involves the toughest gear to get from Hall of Life and Chapter 1.&lt;br /&gt;
&lt;br /&gt;
There are no new EXO weapons in Chapter 1, as such I excluded them here. However, if  you want to continue to use EXO, then continue to use the Time Gap/TDRC combo. &lt;br /&gt;
&lt;br /&gt;
As a note: {{#item:550195}} allows the use of a shield, as it is one-handed. {{#item:640065}} does not. &lt;br /&gt;
&lt;br /&gt;
{{#item:400724}} is much stronger than {{#item:400111}} with the proc on {{#item:313427}}. Otherwise, {{#item:400111}} is stronger. &lt;br /&gt;
&lt;br /&gt;
Shout out to Aewu for helping me with this section! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 6 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12 [A]{{#item:400544}} &amp;lt;br&amp;gt; +12 [A]{{#item:400724}} &amp;lt;br&amp;gt; +12 [A]{{#item:400990}} &amp;lt;br&amp;gt; +11 to +12  [A]{{#item:400111}} || TDRC: {{#item:4714}}, {{#item:312718}} or {{#item:312700}} &amp;lt;br&amp;gt; Yorscalp: {{#item:4714}}, {{#item:313413}} or {{#item:313417}} or {{#item:313421}}, {{#item:313427}} &amp;lt;br&amp;gt; FRC: {{#item:4714}}, {{#item:312718}} or {{#item:312700}}, {{#item:312759}}. FRC combos with the Frontier Soul Staff&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} || {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A]{{#item:550195}} &amp;lt;br&amp;gt; +12 [A]{{#item:640065}} || Was: Lots of very specific enchants, build as you prefer. &amp;lt;br&amp;gt; Frontier: Lots of very specific enchants, build as you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A]{{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C]{{#item:460040}} || MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A]{{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A]{{#item:470338}} or +12 [A]{{#item:470337}}|| {{#item:313926}} or {{#item:313920}}, Your choice for Slot 3 and 4&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:480351}} and {{#item:490485}}&lt;br /&gt;
# {{#item:400724}}/{{#item:400990}}, {{#item:550195}}/{{#item:640065}}, and {{#item:470338}}/{{#item:470337}}&lt;br /&gt;
&lt;br /&gt;
After completing Phase 6 for gear, you can work on Special Master Shadow Gear if you decide to go that route for shadow gear.&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
=== Shadow Gear ===&lt;br /&gt;
For more information on Magic Shadow Gear, please check out the [[Choi&#039;s_Guide_To_Magic#Shadow_Gear|Shadow Gear section on the Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24883}}&lt;br /&gt;
* Weapon: {{#item:24753}}&lt;br /&gt;
* Shield: {{#item:24754}}&lt;br /&gt;
* Shoes: {{#item:24884}}&lt;br /&gt;
* Earring: {{#item:24665}}&lt;br /&gt;
* Pendant: {{#item:24668}}&lt;br /&gt;
&lt;br /&gt;
For Special Master Shadow Gear: &lt;br /&gt;
* Armor: {{#item:24997}}/{{#item:24993}}&lt;br /&gt;
* Weapon: {{#item:24792}}&lt;br /&gt;
* Shield: {{#item:24793}}&lt;br /&gt;
* Shoes: {{#item:24998}}/{{#item:24994}}&lt;br /&gt;
* Earring: {{#item:24999}}/{{#item:24995}}&lt;br /&gt;
* Pendant: {{#item:1270000}}/{{#item:24996}}&lt;br /&gt;
&lt;br /&gt;
=== Costume Stones and Pets ===&lt;br /&gt;
&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]:&lt;br /&gt;
&lt;br /&gt;
* Soul Ascetic Combo: {{#item: 1001789}}, {{#item: 1001050}}, {{#item: 1001051}}, {{#item: 1001052}}/{{#item: 25845}}. The Soul Ascetic Combo is better for Talisman builds.&lt;br /&gt;
* Arch Bishop Combo: {{#item:1000857}}, {{#item:1000859}}, and {{#item:25709}}/{{#item:1000019}}. The Arch Bishop Combo is better for EXO builds.&lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9134}}, {{#item:9122}}, {{#item:9139}}, and {{#item:9147}} are good choices.&lt;br /&gt;
&lt;br /&gt;
=== Cards ===&lt;br /&gt;
You can find a list of cards to use in my [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]]. Depending on which element you are planning on using with {{#skill:425}}, the cards that you use may be different. However, the focus of the cards below are for a neutral element focus. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:27310}} or {{#item:4366}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:300251}} or {{#item:4169}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}}, {{#item:300665}}, {{#item:300529}}, or {{#item:300308}} || {{#item:300529}} Pairs with {{#item:300521}} or {{#item:300522}}. {{#item:300665}} pairs with {{#item: 300662}} and {{#item:300660}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27384}}, {{#item: 300662}} and {{#item:300660}}, {{#item:300520}} and {{#item:300507}}, {{#item:300455}}, or {{#item:4394}} || {{#item:300455}} Pairs with {{#item:300458}}. {{#item:300520}} and {{#item:300507}} should be used with two handed staffs.&lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:27385}} or {{#item:300379}} || {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300375}}, {{#item:300521}}, {{#item:300424}}, or {{#item:300273}} || {{#item:300273}} pairs with {{#item:4394}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}}, {{#item:300458}}, or {{#item:300221}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300470}} or {{#item:4040}}|| {{#item:4040}} allows the use of teleport!&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300218}} || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
	<entry>
		<id>https://wiki.muhro.eu/index.php?title=Choi%27s_Soul_Ascetic_Guide&amp;diff=59257</id>
		<title>Choi&#039;s Soul Ascetic Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.muhro.eu/index.php?title=Choi%27s_Soul_Ascetic_Guide&amp;diff=59257"/>
		<updated>2026-04-01T03:26:42Z</updated>

		<summary type="html">&lt;p&gt;Choi: /* Phase Six */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Soul Ascetic]]&lt;br /&gt;
== Introduction ==&lt;br /&gt;
The main purpose of this guide is to provide information on the gear progression for Soul Ascetics. This guide should be read in tandem with [[Choi&#039;s Guide To Magic]] which provides more general information about magic classes. However, as the gear and concepts are similar across different builds, this guide should also be helpful for other magic builds. Please feel free to reach out to me (IGN: Choi or Tokki) for any questions or feedback!&lt;br /&gt;
&lt;br /&gt;
Also, I wanted to say thank you to everyone who has helped me, as I learned and continue to learn SA!&lt;br /&gt;
&lt;br /&gt;
For detailed information on leveling and farming as a Soul Ascetic, please check out [[Mango&#039;s guide to leveling and farming with SA]]!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Last updated: March 31st, 2026&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Soul Ascetic is a super fun class that is great for farming and has a unique mobility ability {{#skill:426}} which magic classes generally don&#039;t have. It also has many useful supportive buffs. However, Soul Ascetic is not a class that I recommend for beginners because its main abilities have high fixed cast requirements and the leveling progression is a bit difficult compared to others. Hopefully, though, this guide will help you through those difficulties.&lt;br /&gt;
&lt;br /&gt;
Soul Ascetic has two main builds: Talisman and Exorcism of Malicious Souls build. &lt;br /&gt;
* &#039;&#039;&#039;Talisman Build&#039;&#039;&#039; mainly focuses on {{#skill:5429}} and {{#skill:5427}} but later on can also use {{#skill:5428}} and {{#skill:5426}} for strong single target damage. However, {{#skill:5429}} and {{#skill:5427}} will still likely be your main skills. Black Tortoise is the more powerful of the skills with a decent AOE, so you will likely use this skill the most as you level. White Tiger on the other hand has a huge AOE and short cooldown which makes it very effective for farming. The Talisman Build is weaker than the EXO build early on but will really hit its stride once you get the time dimensions weapon for it. &lt;br /&gt;
* &#039;&#039;&#039;EXO Build&#039;&#039;&#039; focuses on {{#skill:5425}} and is an incredibly high damaging ability with a large AOE around the user. It&#039;s not as fluid as you have to use {{#skill: 5421}} every cast, but if you enjoy the build, you&#039;ll have higher damage output at the same progression level as the Talisman build. &lt;br /&gt;
&lt;br /&gt;
As I go through the guide, I will note anything that is specific to a particular build. &lt;br /&gt;
&lt;br /&gt;
One of the benefits of the Soul Ascetic is its access to {{#skill:425}} which allows you to change the element of your skills. This will be very helpful leveling but will also be really useful for farming and MVPing. Due to the Soul Reaper skill {{#skill:2601}}, Shadow Element is the highest cap in terms of damage for Soul Ascetic. However, Neutral Element is generally what I focus on, as it is a great element since it can hit almost anything without any negative elemental modifiers aka you don&#039;t have to think too much about elements. &lt;br /&gt;
&lt;br /&gt;
For other classes and builds, the gear progression and concepts should be fairly similar other than a change in weapon and gear&lt;br /&gt;
&lt;br /&gt;
== Relevant Skills ==&lt;br /&gt;
&#039;&#039;&#039;Talisman&#039;&#039;&#039;: &lt;br /&gt;
* {{#skill:5429}}: Your main ability while leveling. It provides good damage and a large 11x11 ground targeted AOE. &lt;br /&gt;
* {{#skill:5427}}: Has a huge 15x15 AOE around the caster but provides significantly less damage than Black Tortoise. However, it is super useful for farming and once you get your Time Dimension Combo, every time you cast White Tiger, you will auto-cast Black Tortoise. &lt;br /&gt;
* {{#skill:5431}}: A powerful ability but its main benefit is that it activates the Blessing of the Four Directions which provides a very significant buff to all of your Talisman Skills. To activate it, you cast Blue Dragon -&amp;gt; White Tiger -&amp;gt; Red Phoenix -&amp;gt; Black Tortoise -&amp;gt; Circle of Direction and Elementals. It&#039;s confusing at first, but you&#039;ll quickly get the hang of it! &lt;br /&gt;
* {{#skill:5428}} and {{#skill:5426}}: While not powerful on their own, the combo becomes very powerful for single targets with the Time Dimension combo that auto-casts Red Phoenix when Blue Dragon is cast.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXO&#039;&#039;&#039;:&lt;br /&gt;
* {{#skill:5425}}: Your main skill in the EXO build. It is very powerful and has a large 13x13 AOE around the caster. &lt;br /&gt;
* {{#skill:5421}}: Allows the user to collect souls while {{#skill:2609}} is active. Everytime you use EXO, you will have to cast Soul Gathering, so your combo will be Soul Gathering -&amp;gt; EXO -&amp;gt; Soul Gathering -&amp;gt; EXO, and so on.&lt;br /&gt;
* {{#skill:5422}}: A really useful supportive skill that provides HP and SP in an AOE. However, it also provides a huge buff to EXO when the user is under the Totem of Tutelary effect. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General&#039;&#039;&#039;: &lt;br /&gt;
* {{#skill:425}}: A super useful ability that allows you to change the element of your damaging abilities. Use this effectively to take advantage of [[Elements|elemental weaknesses]]. &lt;br /&gt;
* {{#skill:426}}: A movement ability that allows you to leap a decent distance and over terrain. &lt;br /&gt;
* {{#skill:2612}}: Trades some of your HP to gain SP. Super useful in tandem with {{#skill:5418}}&lt;br /&gt;
* {{#skill:420}}: A self buff that provides a 20% chance of blocking long ranged abilities.&lt;br /&gt;
* {{#skill:462}}: Provides a buff that resurrects you when you die. But surely you won&#039;t ever die if you follow my guide right? &lt;br /&gt;
* {{#skill:463}}: Provides a buff that trades some of your SP to gain HP whenever you are hit. &lt;br /&gt;
* {{#skill:5424}}: A damaging ability that also restores some of your SP. &lt;br /&gt;
* {{#skill:2601}}: Curses a target making it take increased damage from Shadow element.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Supportive&#039;&#039;&#039;:&lt;br /&gt;
* {{#skill:2599}} Fairy Soul: Provides MATK and VCT% reduction&lt;br /&gt;
* {{#skill:5420}}: Provides S.MATK&lt;br /&gt;
* {{#skill:5423}}: Provides an increase in damage against water, wind, earth, fire, and neutral element&lt;br /&gt;
* {{#skill:5432}}: A party buff that provides a large buff in damage and recovers AP&lt;br /&gt;
* {{#skill:5418}}: Provides HP recovery every 3 seconds&lt;br /&gt;
* {{#skill:5419}}: Provides P.ATK&lt;br /&gt;
* {{#skill:2598}} Falcon Soul: Provides ATK and HIT &lt;br /&gt;
* {{#skill:2596}} Golem Soul: Provides DEF and MDEF&lt;br /&gt;
* {{#skill:2597}} Shadow Soul: Provides Critical and ASPD&lt;br /&gt;
* {{#skill:2605}}: A party buff that provides HP recovery every 3 seconds&lt;br /&gt;
Generally, if I am playing by myself, Fairy Soul, Talisman of Magician, Talisman of Protection, and Talisman of Five Elements are the main buffs that I provide to myself. If I have the available skill points for Soul of Heaven and Earth, then I will cast that on myself as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leveling&#039;&#039;&#039; is a bit difficult for Soul Reaper before reaching Soul Ascetic due to the Soul requirements on skills. As such, I recommend leveling with either {{#skill:2602}} and {{#skill:2604}} or {{#skill:2600}} and {{#skill:2601}}.&lt;br /&gt;
* {{#skill:2602}}: At level 10, Espa has no soul requirements, so is easy to spam. Affected by {{#skill:425}}&lt;br /&gt;
* {{#skill:2604}}: Very powerful ability but can only be used after Espa has been cast. Consumes 1 soul energy at level 10. Affected by {{#skill:425}}&lt;br /&gt;
* {{#skill:2600}}: Has no soul requirements, so it is easy to spam. It does Shadow damage.&lt;br /&gt;
* {{#skill:2601}}: Curses a target making it take increased damage from {{#skill:2600}} and increased damage from Shadow element. Consumes 3 Soul Energy&lt;br /&gt;
&lt;br /&gt;
== Stats and Traits ==&lt;br /&gt;
Generally, Stats should be based on what best suits you. As such, I won&#039;t provide my exact Stat distribution, as you should update yours accordingly. Instead, I&#039;ll provide my priority and the benefits of each Stat:&lt;br /&gt;
# &#039;&#039;&#039;Int:&#039;&#039;&#039; Provides the highest bonus in StatusMATK. It also provides the second-highest reduction in Variable Cast Time. &lt;br /&gt;
# &#039;&#039;&#039;Dex:&#039;&#039;&#039; Provides the third-highest bonus in StatusMATK. It also provides the highest reduction in Variable Cast Time from stats. Early on, you will want a lot of Dex, as your gear may not provide the VCT reduction you need. Later on, it will be a lower priority. However, I tend to keep a lot of dex in my full build, as I don&#039;t always use my full build in lieu of item drop rate gear.&lt;br /&gt;
# &#039;&#039;&#039;Vit:&#039;&#039;&#039; Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.&lt;br /&gt;
# &#039;&#039;&#039;Agi:&#039;&#039;&#039; Provides some additional tankiness by providing FLEE, and the ATKSPD improves DPS by reducing Cast animation. &lt;br /&gt;
# &#039;&#039;&#039;Str:&#039;&#039;&#039; Provides additional weight capacity which will help for farming. &lt;br /&gt;
# &#039;&#039;&#039;Luk:&#039;&#039;&#039; Provides the second-highest bonus in StatusMATK. However, I use more Dex than Luk because of the cast time reduction. &lt;br /&gt;
&lt;br /&gt;
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: &lt;br /&gt;
# &#039;&#039;&#039;SPL (110):&#039;&#039;&#039; Provides the highest bonus in S.MATK and your abilities will additionally scale off SPL.&lt;br /&gt;
# &#039;&#039;&#039;CON (100-110):&#039;&#039;&#039; Provides the second-highest bonus in S.MATK.&lt;br /&gt;
# &#039;&#039;&#039;WIS (50-82):&#039;&#039;&#039; Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.  &lt;br /&gt;
# &#039;&#039;&#039;STA (0-32):&#039;&#039;&#039; Provides Physical Resistance.&lt;br /&gt;
&lt;br /&gt;
== Gear Progression ==&lt;br /&gt;
The information I will provide for Gear Progression will be more specific to Magic Damage Classes, particularly EXO and Talisman Soul Ascetics. As you read through, you can look at the [[Choi&#039;s_Guide_To_Magic#Magic_Gear_Progression|Magic Gear Progression Table on my Guide to Magic]]. This table will have links that will guide you to the relevant pages. &lt;br /&gt;
&lt;br /&gt;
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. &lt;br /&gt;
&lt;br /&gt;
=== Phase Eden ===&lt;br /&gt;
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. &amp;lt;br&amp;gt; Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.&lt;br /&gt;
&lt;br /&gt;
=== Phase One ===&lt;br /&gt;
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output (for now). &amp;lt;br&amp;gt; Abilities will have a specific Fixed Cast Time and Variable Cast Time. For EXO your fixed cast time is 1.5s and your Variable Cast time is 2.2s. For Talisman your fixed cast time is 1.5s and your Variable Cast time is 1s &amp;lt;br&amp;gt;&lt;br /&gt;
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).&amp;lt;br&amp;gt;&lt;br /&gt;
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). &amp;lt;br&amp;gt;&lt;br /&gt;
For now, just assume that your VCT will come in time and go full int and dex for your stats. &lt;br /&gt;
&lt;br /&gt;
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. However, due to EXO and Talisman builds high FCT requirements, you will want to go for {{#item:470088}} or {{#item:450268}} as soon as possible. &amp;lt;br&amp;gt;&lt;br /&gt;
At Level 170, you will have access to the [[Illusion_of_Labyrinth_Equipment| Illusion of Labyrinth and its related equipment]]. The Illusion Morpheus Set will provide a good boost in damage, and a +9 {{#item:19428}} will give you Skill Cast Interruption Protection. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons. &amp;lt;br&amp;gt;&lt;br /&gt;
Lastly, the Advanced Paradise Equipment does not provide a Middle or Lower Headgear, so getting middle and lower headgears will provide an easy upgrade. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 1 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:19428}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Hood. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420003}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:450186}}, +7 to +9 {{#item:450118}} or +7 or +9 {{#item:450119}} || Espa: {{#item:450118}} or Curse Explosion: {{#item:450119}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +7 to +9 {{#item:2051}} or +7 to +11 {{#item:550030}} || The benefit of the illusion weapons is the card slots. Early on, I recommend {{#item:300442}} as a cheaper card option. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:460018}} || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 to +11 {{#item:20948}} or +7 or +9 {{#item:480019}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 {{#item:470021}} &amp;lt;br&amp;gt; +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || Early on you can use Grace Shoes, but you will want to get the Gray Wolf or Glacier Shoes quickly. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:32238}} or {{#item:490020}} || Use the Grace Ring if you&#039;re using the Grace Set.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:32239}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Illusion of Underwater 2 and Illusion of Labyrinth are great places to farm zeny starting out, and you&#039;ll be able to get {{#item:100425}} and {{#item:100423}} to upgrade your gear or to make Safe to Refine tickets!&lt;br /&gt;
&lt;br /&gt;
=== Phase Two ===&lt;br /&gt;
1.5s Fixed Cast Reduction is what you need. If you haven&#039;t already, your focus will be on getting {{#item:470088}} with the {{#item:310602}} or any other 1s FCT reduction shoe.&lt;br /&gt;
&lt;br /&gt;
The [[Brilliant_Light_Accessories| Brilliant]]/[[Sinful_Accessories| Sinful]] Sapphire Accessory Pairs give a good amount of damage and provide .2s and .3s FCT reduction respectively. With the {{#item:25170}} that gives .3s FCT reduction, you&#039;ll have a total of 1.5s or 1.6s FCT reduction. I do not recommend getting a {{#item:25067}} if it&#039;s too expensive, as you&#039;ll already have enough FCT!&amp;lt;br&amp;gt;&lt;br /&gt;
Moving forward, we&#039;re just working on damage; let&#039;s up those numbers!! &lt;br /&gt;
&lt;br /&gt;
Between the {{#item:450178}} and the {{#item:450207}}, both options are great. {{#item:450178}} provides more damage and {{#item:450207}} provides more tankiness. Generally, {{#item:450207}} will be cheaper, as you can buy the necessary enchantment stones from other players. However, this requires other players to have and be willing to sell those stones, which may not always be the case. {{#item:450178}}, however, requires farming of {{#item:1000405}} which may be grindier but more reliable. My recommendation if you plan on going the snow flower route is to make sure that the stones you need for the {{#item:450207}} are available. &lt;br /&gt;
&lt;br /&gt;
The Vesper Headgear is time-gated, requiring mysterious ores from a 24hr cooldown instance. You can try to farm these if you would like or buy these from a vendor.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 2 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410092}} || Unslotted versions are fine if you don&#039;t have a card to use. &lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} &amp;lt;br&amp;gt; {{#item:420003}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&amp;lt;br&amp;gt; Alternatively, you can continue to use CD in mouth combo for a while.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +9 to +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}}. [[Gray_Wolf_Equipment#Gray_Wolf_Armor_Enchantments| Gray Wolf Gear can be obtained after completing Episode 18 ]] &lt;br /&gt;
SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}}. [[Issgard_Equipment#Enchantment_Snow_Flower| Snow Flower gear can be obtained after completing Episode 19 ]]. Only get Snow Flower if the related Ice Flower Magic Stones are easily obtainable (available in vend). &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}. [[20_The_Immortal| Glacier gear can be obtained after completing Episode 20 ]].&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +9 {{#item:640033}} || {{#item:311353}}{{#item:311351}}{{#item:311349}}{{#item:311343}} &#039;&#039;&#039;Just buy this from a seller!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shield || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| Garment || +9 or +11 {{#item:20948}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. &lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 {{#item:470088}} &amp;lt;br&amp;gt; +7 {{#item:450268}} || GW: {{#item:310602}}. The other enchants don&#039;t matter. &amp;lt;br&amp;gt; Glacier: {{#item:312076}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority: &lt;br /&gt;
# Shoes and Weapon&lt;br /&gt;
# Accessories and Minor Cast Stone  &lt;br /&gt;
# Armor and Headgears&lt;br /&gt;
# Garment and Shoes. &lt;br /&gt;
&lt;br /&gt;
Zeny Tip: Thanatos 11 and 12 are great places to farm at this point and in general, and you&#039;ll be able to farm the materials for your accessories. {{#item:12710}} will help tremendously to prevent the {{#skill:30}} debuff effect.&lt;br /&gt;
&lt;br /&gt;
=== Phase Three ===&lt;br /&gt;
You can sit pretty comfortably on the Phase Two gears for a while. The best spots to upgrade are probably the Garment and Shoes if you&#039;re still on Grace. Now would be a good time to start farming your [[Shadow_Gear|Shadow gear]] as well!&lt;br /&gt;
&lt;br /&gt;
Dim Glacier Weapons are a great place to start dipping your toes into the [[Grade_Enhancing| painful world of item grading]]! Luckily, the {{#item:101637}} helps ease you in. [[Issgard_Equipment|Dim Glacier and Snow equipment can be obtained after completing Episode 19]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 3 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +9 to +11 {{#item:400154}} &amp;lt;br&amp;gt; +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. &amp;lt;br&amp;gt; [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you&#039;re using Survival Circlet. &amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it&#039;s the enchants that matter.&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}}|| GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || EXO: {{#item:311458}}{{#item:311320}}{{#item:311320}} &amp;lt;br&amp;gt; Talisman: {{#item:311458}}{{#item:311319}}{{#item:311319}} or {{#item:311458}}{{#item:311317}}{{#item:311317}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} &amp;lt;br&amp;gt; +10 {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 {{#item:480125}} &amp;lt;br&amp;gt; +9 or +10 {{#item:450267}} || CMW: Please see below notes for more information on the convertible Wing &amp;lt;br&amp;gt; Glacier: {{#item:312070}} for Slot 2&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +7 to +9 [C] {{#item:470204}} || [[Equipment_Crafting#Pirate_Captain&#039;s_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub| to craft it]]&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490064}} &amp;lt;br&amp;gt; {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490065}} &amp;lt;br&amp;gt; {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. &amp;lt;br&amp;gt; [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Convertible_Wings| To craft]] the {{#item:480125}}, you&#039;ll need a +7 {{#item:20732}}, a +7 {{#item:20733}}, a +7 {{#item:16030}}, 5 {{#item:727}}, and 3 {{#item:27015}}.&lt;br /&gt;
* The {{#item:20732}} and {{#item:20733}} can be bought from the Mass Charleston npc with {{#item:6752}} which are farmed in the [[Charleston_Crisis| Charleston Crisis instance]] or exchanged for instance coins. They are also a random drop from the MVP in the Charleston Crisis&lt;br /&gt;
* The {{#item:16030}} require 300 {{#item:6751}}, 1 {{#item:1549}}, and 15 {{#item:6750}}, and will be exchanged with the Mass Charleston npc.&lt;br /&gt;
* The {{#item:1549}} requires 200 {{#item:999}}, 30 {{#item:7325}}, and a {{#item:1415}}. The {{#item:1549}} can be exchanged with the Gomer npc in Yuno with a mechanic class.&lt;br /&gt;
* You need Episode 15 done (you can use a clear ticket)&lt;br /&gt;
* You can use Safe to Refine Tickets on {{#item:20732}}, {{#item:20733}}, {{#item:16030}}, and {{#item:480125}}&lt;br /&gt;
&lt;br /&gt;
As mentioned, now would be a great time to work on your shadow gear, particularly your {{#item:24665}} and {{#item:24668}}!&lt;br /&gt;
&lt;br /&gt;
Zeny Tip: [[Rudus|Rudus F4]] and [[Niflheim|Niflheim Dungeon F1]] will be great places to farm Zelunium and Shadowdecon until you&#039;re strong enough to farm in [[Niflheim|Niflheim Dungeon F2]] and [[Clock Tower Unknown Basement|Clock Tower Basement]]&lt;br /&gt;
&lt;br /&gt;
=== Phase Four ===&lt;br /&gt;
We&#039;re almost at End Game. Time to make some of the tougher gears. You can skip to Phase Five if you think you can comfortably get the Equipment from Constellation Tower (Hard), Alice Twisted Madness (Hard), Depth 1 and 2, and Hall of Life. &lt;br /&gt;
&lt;br /&gt;
For Talisman Builds, the Time Dimension Combo will be the biggest upgrade for the build, and you will be dropping Vesper Helm for the TD Crown. However, Depth 2 is a very difficult map, so you won&#039;t be able to farm there until Phase 5. That being said, feel free to Grade and upgrade your Vesper Helm or keep it at +9 or +12 or continue to use the Survival Circlet-LT until you can get to the TD Combo. &lt;br /&gt;
For EXO Builds, you will continue to use the Vesper Helm, so you will want to Grade and Enhance it. &lt;br /&gt;
&lt;br /&gt;
Please keep in mind that {{#item:480125}} provides a lot of VCT reduction which you may need as part of your build. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 4 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || Talisman: +9 to +11 {{#item:400154}} or +9 to +12 {{#item:400111}} &amp;lt;br&amp;gt; EXO: +11 to +12  [A]{{#item:400111}} || Talisman: Grading and Upgrading of Vesper Helm is optional for Talisman builds. &lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410017}} or {{#item:410080}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420066}} &amp;lt;br&amp;gt; {{#item:420022}} ||OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use {{#item:420066}} if you are using the Survival Circlet-LT&amp;lt;br&amp;gt; YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Do not change to Young Leaf until you switch to the Vesper Headgear. Any Young Leaf is fine; it&#039;s the enchants that matter. &lt;br /&gt;
|-&lt;br /&gt;
| Armor || +11 {{#item:450178}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450207}} &amp;lt;br&amp;gt; +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} &amp;lt;br&amp;gt; SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} &amp;lt;br&amp;gt; Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A] {{#item:550089}} || EXO: {{#item:311458}}{{#item:311320}}{{#item:311320}} &amp;lt;br&amp;gt; Talisman: {{#item:311458}}{{#item:311319}}{{#item:311319}} or {{#item:311458}}{{#item:311317}}{{#item:311317}}&lt;br /&gt;
|-&lt;br /&gt;
| Shield || +11 {{#item:460018}} or &amp;lt;br&amp;gt; +10 or +11 [C] {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 {{#item:480125}} &amp;lt;br&amp;gt; +11 [A] {{#item:480233}} &amp;lt;br&amp;gt; +11 [A] {{#item:480284}} || &amp;lt;br&amp;gt; DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. &amp;lt;br&amp;gt; Dim: {{#item:312157}}, {{#item:312156}}, {{#item:312136}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490304}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but its a .05% chance.&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#item:490052}} and {{#item:490053}} will still be useful to have while working on Phase 5 due to its race modifiers against dragon which will be very strong against Betelgeuse and Jabberwocky.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#871b1b&amp;quot;&amp;gt;Gaebolg and Yorscalp Gear&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Gear]] are both powerful gears that will provide an increase in damage from Phase 4 (especially Yorscalp). However, due to the high cost of resources, high reputation costs, and the difficult mvps/instances needed to create and enchant these gears, I do not currently recommend them as an intermediate step between Phases 4 and 5. Instead, I recommend that you go directly to Phase 5.&lt;br /&gt;
&lt;br /&gt;
=== Phase Five ===&lt;br /&gt;
Phase Five revolves around the gear you get from Constellation Tower, Alice Twisted Madness, Biosphere Depths and Depths 2, and Hall of Life. Of these, Hall of Life is the most difficult.&lt;br /&gt;
The Enchants on the Stellar Spell Seal provide a large boost in VCT reduction that you may need after losing the Convertible Magical Wing and Wolf Robe, so I would prioritize this if you are having trouble with VCT. &lt;br /&gt;
&lt;br /&gt;
Standalone, {{#item:450284}} is the better armor, particularly against bosses. However, you will still likely need {{#item:450173}} before being able to farm Biosphere Depths effectively. Additionally, {{#item:450173}} will be stronger with the rest of the Hall of Life gear. &lt;br /&gt;
&lt;br /&gt;
The Items from Alice Twisted Madness can provide S.Matk and Magic Damage with Element or provide a lot of VCT Reduction. You should get enchants according to the amount of VCT reduction you need for your build. &lt;br /&gt;
&lt;br /&gt;
Dependent on market prices of material and parties, you may be able to skip {{#item:480233}} and work on {{#item:480351}} and {{#item:490485}}. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 5 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || 12  [A]{{#item:400544}} || &amp;lt;br&amp;gt; TG: {{#item:4714}}, {{#item:312700}} or {{#item:312718}} or {{#item:312709}}, {{#item:312759}}&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} &amp;lt;br&amp;gt; +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} &amp;lt;br&amp;gt; Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || EXO: +12 [A] {{#item:550155}} &amp;lt;br&amp;gt; Talisman: +12 [A] {{#item:550131}} or +12 [A] {{#item:550132}} || Time Gap: For the Time Gap Weapon, use the enchant you prefer. &amp;lt;br&amp;gt; Time Dim: For the Dimensions Weapon, use the enchant you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A] {{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C] {{#item:460040}} || MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 [A] {{#item:480233}} || {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice.&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A] {{#item:470204}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}  &lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it&#039;s a .05% chance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:400544}} and {{#item:550132}} for Talisman Builds&lt;br /&gt;
# {{#item:450173}} and {{#item:490136}} with the {{#item:310711}}{{#item:310711}} enchants&lt;br /&gt;
# {{#item:410233}} and {{#item:420213}}&lt;br /&gt;
# {{#item:490136}} with the {{#item:313038}} enchant&lt;br /&gt;
&lt;br /&gt;
=== Phase Six ===&lt;br /&gt;
AKA the final phase. Phase Six involves the toughest gear to get from Hall of Life and Chapter 1.&lt;br /&gt;
&lt;br /&gt;
There are no new EXO weapons in Chapter 1, as such I excluded them here. However, if  you want to continue to use EXO, then continue to use the Time Gap/TDRC combo. &lt;br /&gt;
&lt;br /&gt;
As a note: {{#item:550195}} allows the use of a shield, as it is one-handed. {{#item:640065}} does not. &lt;br /&gt;
&lt;br /&gt;
{{#item:400724}} is much stronger than {{#item:400111}} with the proc on {{#item:313427}}. Otherwise, {{#item:400111}} is stronger. &lt;br /&gt;
&lt;br /&gt;
Shout out to Aewu for helping me with this section! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Phase 6 Gear&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || +12 [A]{{#item:400724}} &amp;lt;br&amp;gt; +12 [A]{{#item:400990}} &amp;lt;br&amp;gt; +11 to +12  [A]{{#item:400111}} || Yorscalp: {{#item:4714}}, {{#item:313413}} or {{#item:313417}} or {{#item:313421}}, {{#item:313427}} &amp;lt;br&amp;gt; FRC: {{#item:4714}}, {{#item:312718}} or {{#item:312700}}, {{#item:312759}}. FRC combos with the Frontier Soul Staff&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:410233}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Lower || {{#item:420213}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +12 [A]{{#item:450173}} || {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || +12 [A]{{#item:550195}} &amp;lt;br&amp;gt; +12 [A]{{#item:640065}} || Was: Lots of very specific enchants, build as you prefer. &amp;lt;br&amp;gt; Frontier: Lots of very specific enchants, build as you prefer. &lt;br /&gt;
|-&lt;br /&gt;
| Shield || +9 to +12 [A]{{#item:460020}} &amp;lt;br&amp;gt; +10 to +12  [C]{{#item:460040}} || MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. &amp;lt;br&amp;gt; Glacier: Your choice on the enchants for the Glacier Guard.&lt;br /&gt;
|-&lt;br /&gt;
| Garment || +11 to +12 [A]{{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || +12 [A]{{#item:470338}} or +12 [A]{{#item:470337}}|| {{#item:313926}} or {{#item:313920}}, Your choice for Slot 3 and 4&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In terms of Priority I would recommend: &lt;br /&gt;
# {{#item:480351}} and {{#item:490485}}&lt;br /&gt;
# {{#item:400724}}/{{#item:400990}}, {{#item:550195}}/{{#item:640065}}, and {{#item:470338}}/{{#item:470337}}&lt;br /&gt;
&lt;br /&gt;
After completing Phase 6 for gear, you can work on Special Master Shadow Gear if you decide to go that route for shadow gear.&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
=== Shadow Gear ===&lt;br /&gt;
For more information on Magic Shadow Gear, please check out the [[Choi&#039;s_Guide_To_Magic#Shadow_Gear|Shadow Gear section on the Guide to Magic]].&lt;br /&gt;
&lt;br /&gt;
Some great options for mixed Blue Shadow Gear are: &lt;br /&gt;
* Armor: {{#item:24883}}&lt;br /&gt;
* Weapon: {{#item:24753}}&lt;br /&gt;
* Shield: {{#item:24754}}&lt;br /&gt;
* Shoes: {{#item:24884}}&lt;br /&gt;
* Earring: {{#item:24665}}&lt;br /&gt;
* Pendant: {{#item:24668}}&lt;br /&gt;
&lt;br /&gt;
For Special Master Shadow Gear: &lt;br /&gt;
* Armor: {{#item:24997}}/{{#item:24993}}&lt;br /&gt;
* Weapon: {{#item:24792}}&lt;br /&gt;
* Shield: {{#item:24793}}&lt;br /&gt;
* Shoes: {{#item:24998}}/{{#item:24994}}&lt;br /&gt;
* Earring: {{#item:24999}}/{{#item:24995}}&lt;br /&gt;
* Pendant: {{#item:1270000}}/{{#item:24996}}&lt;br /&gt;
&lt;br /&gt;
=== Costume Stones and Pets ===&lt;br /&gt;
&lt;br /&gt;
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]:&lt;br /&gt;
&lt;br /&gt;
* Soul Ascetic Combo: {{#item: 1001789}}, {{#item: 1001050}}, {{#item: 1001051}}, {{#item: 1001052}}/{{#item: 25845}}. The Soul Ascetic Combo is better for Talisman builds.&lt;br /&gt;
* Arch Bishop Combo: {{#item:1000857}}, {{#item:1000859}}, and {{#item:25709}}/{{#item:1000019}}. The Arch Bishop Combo is better for EXO builds.&lt;br /&gt;
&lt;br /&gt;
[[Pet_System|Cute Pets]]: {{#item:9134}}, {{#item:9122}}, {{#item:9139}}, and {{#item:9147}} are good choices.&lt;br /&gt;
&lt;br /&gt;
=== Cards ===&lt;br /&gt;
You can find a list of cards to use in my [[Choi&#039;s_Guide_To_Magic#Cards|Guide to Magic]]. Depending on which element you are planning on using with {{#skill:425}}, the cards that you use may be different. However, the focus of the cards below are for a neutral element focus. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cards&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Upper || {{#item:27310}} or {{#item:4366}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Middle || {{#item:300251}} or {{#item:4169}} || Depends on how much VCT you need&lt;br /&gt;
|-&lt;br /&gt;
| Armor || {{#item:300376}}, {{#item:300665}}, {{#item:300529}}, or {{#item:300308}} || {{#item:300529}} Pairs with {{#item:300521}} or {{#item:300522}}. {{#item:300665}} pairs with {{#item: 300662}} and {{#item:300660}}&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || {{#item:27384}}, {{#item: 300662}} and {{#item:300660}}, {{#item:300520}} and {{#item:300507}}, {{#item:300455}}, or {{#item:4394}} || {{#item:300455}} Pairs with {{#item:300458}}. {{#item:300520}} and {{#item:300507}} should be used with two handed staffs.&lt;br /&gt;
|-&lt;br /&gt;
| Shield || {{#item:27385}} or {{#item:300379}} || {{#item:300379}} should be used on a +12 shield&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{#item:300375}}, {{#item:300521}}, {{#item:300424}}, or {{#item:300273}} || {{#item:300273}} pairs with {{#item:4394}}&lt;br /&gt;
|-&lt;br /&gt;
| Shoe || {{#item:4658}}, {{#item:300458}}, or {{#item:300221}} || {{#item:300455}} Pairs with {{#item:300458}}&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Right) || {{#item:300470}} or {{#item:4040}}|| {{#item:4040}} allows the use of teleport!&lt;br /&gt;
|-&lt;br /&gt;
| Accessory (Left) || {{#item:300218}} || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Choi</name></author>
	</entry>
</feed>