Translations:Miyu's Imperial Guard Devotion and Tank Guide/236/en

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📌Gears Descriptions
18908.png Piamette's Red Ears [1] (18908) Piamette's red ears cap. It's a favorite among children.
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STR +5
MaxHP +5%
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Decreases damage taken from Fire elemental enemies by 10%.
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Refine Level +9:
ASPD +1
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For each 2 Refine Level above +9:
ASPD +1
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From: <NAVI>Argus<INFO>m_crafting,43,61,0,100,0,0</INFO></NAVI>

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Type: Armor
Position: Head Top
Defense: 8
Armor Level: 1
Refinable
Weight: 30
18599.png Black Devil's Mask (18599) A grotesque headgear which covers a half of a person's face. But don't you worry. The part of eyes are open so you can see well.
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All Basic Stats +2
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Can be crafted at: <NAVI>Charlotte<INFO>m_crafting,43,51,0,100,0,0</INFO></NAVI>
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Type: Armor
Position: Head Mid
Armor Level: 1
Weight: 10
19154.png Arch Angeling Balloon (19154) An Arch Angeling balloon that floating over your head. Somehow you feel really lucky just by wearing this.
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Increases experience gained from defeating monsters by 5%.
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Increases item drop rate by 5%.
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Enables the use of Level 1 Resurrection.

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Type: Armor
Position: Head Low
Armor Level: 1
Weight: 1
19268.png Gigant Snake Breath (19268) A model depicting the fire that the giant snake is emitting
Just wearing it makes me feel like a giant snake.
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Increases Magical Damage with Fire element by 1%.
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When equipped with Giant Faceworm Snake Skin/Giant Faceworm Snake Skin[1]:
For each 20 base STR:
ATK +5
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For each 20 base AGI:
Decreases After Attack Delay by 3%.
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For each 20 base VIT:
Increases Neutral elemental resistance by 1%.
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For each 20 base INT:
Decreased Variable Casting Time by 4%.
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For each 20 base DEX:
Increases Ranged Physical Damage by 1%.
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For each 20 base LUK:
Increases Critical Damage by 3%.
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Can be crafted at: <NAVI>Trapped Demoness<INFO>m_crafting,99,134,0,100,0,0</INFO></NAVI>
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Type: Armor
Position: Head Low
Defense: 2
Armor Level: 1
Weight: 30
15393.png Gold Dragon Plate [1] (15393) You can feel the life force of the dragon just by
wearing this armor that has been accumulated for a long time.
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VIT +12
MaxHP +20%
MaxSP +5%.
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For each 2 Refine Levels:
Increases Attack Speed by 3%.
Decreases Variable Casting Time by 3%.
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For each 3 Refine Levels:
Increases Damage against Dragon race by 7%.
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Refine Level +11:
Increases Damage against Medium and Large size by 6%.
Decreases Fixed Casting Time by 0.2 seconds.
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When equipped with Dragon Scale Boots and Dragon Scale Hood:
DEF +80, MDEF +15
MaxHP +10%
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For each 30 base VIT:
Decreases damage taken from Medium and Large size by 1%.
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receiving physical or magical damage has a chance to activate Dragon's Health:
Decreases damage taken from all size enemies by 7% for 10 seconds.
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If base VIT at least 120:
Increases the chance to activate Dragon's Health and decreases damage taken from all size enemies by additional 5% to the Dragon's Health effect.
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Total Refine Level of entire set at least +33:
Increases Attack Speed by 20%.
Decreases After Cast Delay by 25%.

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Type: Armor
Position: Armor
Defense: 110
Armor Level: 1
Refinable
Weight: 120
Required Level: 170
15347.png Overwelm Vit Armor [1] (15347) of armor embedded with hardened vitality.
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ATK +50
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For each 3 Refine Levels:
MaxHP +2%
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Refine Level +7:
Ignores physical defense of Brute and Demon race by 30%.
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Refine Level +9:
Increases Physical Damage against Brute and Demon race by 10%.
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Refine Level +11:
Increases Physical Damage against Wind and Earth elemental enemies by 10%.
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When equipped with Temporal VIT Boots or Modified VIT Boots:
MaxHP +10%
If total Refine Level of entire set at least +21:
Ignores physical defense of Brute and Demon race by 20%.

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Type: Armor
Position: Armor
Defense: 120
Armor Level: 1
Refinable
Weight: 200
1505.png Mace [4] (1505) A flanged, solid club that is effective for simple smashing.
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Class Restrictions:
Novice, Swordsman, Acolyte and Merchant
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Type: Mace
Position: Right Hand
Physical Attack: 37
Weapon Level: 1
Refinable
Weight: 80
Required Level: 2
32026.png Blocking Spear [2] (32026) Objects used to block access to dangerous areas of the Einbech mine.
Durable and destructive, it was converted into a weapon.
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ATK +10%
Increases damage of Banishing Point by 10%.
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Refine Level +7:
ATK +40
Increases Attack Speed by 10%.
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Refine Level +9:
Increases damage of Banishing Point by additional 15%.
Physical attacks have a chance to increase physical damage against all size enemies by 15% for 10 seconds.
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Refine Level +11:
Decreases After Cast Delay by 20%.
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Class Restrictions:
Royal Guard
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Type: 1hSpear
Position: Right Hand
Physical Attack: 210
Weapon Level: 4
Refinable
Weight: 300
Required Level: 170
460018.png Illusion Silver Guard [1] (460018) A shield with a thin layer of silver and iron mixed from an normal guard.
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Decreases Variable Casting Time by 7%.
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For each 2 Refine Levels:
Decreases After Cast Delay by 1%.
(Up to Refine Level 12)

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Type: Armor
Position: Left Hand
Defense: 60
Armor Level: 1
Refinable
Weight: 30
Required Level: 120
460017.png Illusion Guard [1] (460017) A shield made to simply block enemy attacks.
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ASPD +2
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For each 2 Refine Levels:
Perfect HIT +3% (Up to Refine Level 12)

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Type: Armor
Position: Left Hand
Defense: 60
Armor Level: 1
Refinable
Weight: 60
Required Level: 120
20718.png Gigant Snake Skin [1] (20718) A head scales of Wormface which defeated in distorted dimension. This demon once called as Jormungandr's reincarnate.
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MDEF +10
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When equipped with any type of Temporal Boots:
MaxHP +15%
MaxSP +5%
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Enchantable: Yes

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Type: Armor
Position: Garment
Defense: 38
Armor Level: 1
Refinable
Weight: 40
20965.png Temporal Vit Manteau [1] (20965) It must have been made a long time ago, but it is a mysterious cloak that has never been worn or worn out.
Has the ability to strengthen your stamina.
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For each 2 Refine Levels:
ATK +10
MaxHP +400
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For each 4 Refine Levels:
MaxHP +3%
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Refine Level +7:
ATK +7%
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Refine Level +9:
Ignores 20% physical and magic defense of Animal and Demon race monsters.
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Refine Level +11:
Ignores additional 10% physical and magic defense of Animal and Demon race monsters.
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When equipped with Temporal VIT Boots [1]:
Decreases After Cast Delay by 5%.

Refine Level of Temporal VIT Boots [1] is +10 or higher:
Ignores 30% physical and magic defense of Animal and Demon race monsters.

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Type: Armor
Position: Garment
Defense: 38
Armor Level: 1
Refinable
Weight: 40
Required Level: 100
22008.png Temporal DEX Boots [1] (22008) These boots are obviously old but they show no signs of wear and tear.
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MaxHP +300
MaxSP +30
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For each 3 Refine Levels:
MaxHP +300
MaxSP +10
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Base VIT at least 120:
MaxHP +8%
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Can be enchanted by:
<NAVI>Hugin's Magician<INFO>glast_01,212,273,0,100,0,0</INFO></NAVI>
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Class Restrictions:
All Classes
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Type: Armor
Position: Shoes
Defense: 25
Armor Level: 1
Refinable
Weight: 60
Required Level: 99
32209.png Illusion Battle chip R [1] (32209) This battle chip is enhanced with the illusion technology.
There are various modules that can be installed on this chip.
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MATK +5%

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Type: Armor
Position: Right Accessory
Armor Level: 1
Weight: 10
Required Level: 130
32210.png Illusion Battle chip L [1] (32210) This battle chip is enhanced with the illusion technology.
There are various modules that can be installed on this chip.
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MATK +5%

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Type: Armor
Position: Left Accessory
Armor Level: 1
Weight: 10
Required Level: 130
32248.png Safety Pendant R [1] (32248) Medal awarded to those responsible for the safety of the Einbech mine.
A very rare medal that has never been awarded.
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All Basic Stats +5
Increases Attack Speed by 5%.
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When equipped with Safety Epolet R:
MaxHP +10%
Increases Attack Speed by 15%.
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When equipped with Safety Epolet B:
MaxHP +10%
Decreases Variable Casting Time by 15%.
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When equipped with Safety Epolet R or Safety Epolet B and Einbech Weapons:
Decreases Fixed Casting Time by 0.3 seconds.
Decreases After Cast Delay by 7%.
Decreases Physical Damage taken from all size enemies by 3%.

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Type: Armor
Position: Right Accessory
Defense: 10
Armor Level: 1
Weight: 10
Required Level: 170
32250.png Safety Epaulet R [1] (32250) Epaulets awarded to those responsible for the safety of the Einbech mine.
A very rare strap that has never been awarded.
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ATK +5%

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Type: Armor
Position: Left Accessory
Defense: 10
Armor Level: 1
Weight: 10
Required Level: 170
1000616.png Royal Guard Stone (Top) (1000616) A stone that awakens the potential of Royal Guard.
Gives the following effects when compounded on slot of a Costume Low Headgear.
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For each Level of Inspiration:
Decreases Fixed Casting Time by 0.1 seconds.
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When equipped with Royal Guard Stone (Garment):
Increases damage of Cannon Spear by 15%.
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When equipped with Royal Guard Stone II (Garment):
Increases damage of Genesis Ray by 15%.
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<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>

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Type: Etc
Position: Unknown
Weight: 10
6743.png HP Stone (Mid) (6743) Stone to increase health.
Costumes in the mid slot grants the following abilities.
MaxHP +1%
<NAVI>Aver De Dosh<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>

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Type: Etc
Position: Unknown
Weight: 10
6951.png HP Stone (Low) (6951) A power stone.
Increases a stat in costume's low slot.
MaxHP +1%
<NAVI>Aver De Dosh<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>

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Type: Etc
Position: Unknown
Weight: 10
24028.png Hard Shadow Armor (24028) A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
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MaxHP +50
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Refine Level +7:
MaxHP +1%
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When equipped with Champion's Shadow Shoes:
For each Refine Level of entire set:
MaxHP and MaxSP +1
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Total Refine Level of entire set at least +15:
MaxHP +1%
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From: <NAVI>Eno<INFO>main_office,87,169,0,100,0,0</INFO></NAVI> (Hard)

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Type: Shadowgear
Position: Shadow Armor
Refinable
24363.png Elegant Shadow Weapon (24363) A pair of gloves that can draw the wearer's potential ability.
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MaxHP +100
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For each 2 Refine Levels:
MaxHP +150
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When equipped with Elegant Shadow Earring and Elegant Shadow Pendant:
1% chance to restore 100 HP per second for 5 seconds when dealing magical attacks.
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Total Refine Level of entire set at least +15:
Increases trigger rate by 1%.
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Total Refine Level of entire set at least +25:
Increases restored HP by 150.
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From: <NAVI>Eno<INFO>main_office,87,169,0,100,0,0</INFO></NAVI> (Elegant)

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Type: Shadowgear
Position: Shadow Weapon
Refinable
24053.png Safeguard Shadow Shield (24053) A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
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Decreases damage taken from Boss class by 1%.
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Refine Level +7:
Decreases damage taken from Boss class by additional 1%.
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Refine Level +9:
Decreases damage taken from Boss class by additional 1%.
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When equipped with Liberation Shadow Shoes:
Increases Physical Damage against Boss class by 5%.
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From: <NAVI>Gina<INFO>main_office,87,172,0,100,0,0</INFO></NAVI> (Race)

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Type: Shadowgear
Position: Shadow Shield
Refinable
25067.png Cast Stone (Garment) (25067) A stone that can Reduces Fixed Casting Time.
Adds enchantment on garment slot costume.
Decreases Fixed Casting Time by 0.5 second.
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>

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Type: Etc
Position: Unknown
Weight: 10
24025.png Champion Shadow Shoes (24025) A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
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MaxHP +20
MaxSP +10
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Refine Level +7:
MaxHP +1%
MaxSP +1%
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When equipped with Hard Shadow Armor:
For each Refine Level of entire set:
MaxHP and MaxSP +1
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Total Refine Level of entire set at least +15:
MaxHP +1%
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From: <NAVI>Eno<INFO>main_office,87,169,0,100,0,0</INFO></NAVI> (Hard)

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Type: Shadowgear
Position: Shadow Shoes
Refinable
24049.png Hard Shadow Earring (24049) A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
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MaxHP +100
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Refine Level +7:
MaxHP +1%
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Refine Level +9:
MaxHP +1%
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From: <NAVI>Eno<INFO>main_office,87,169,0,100,0,0</INFO></NAVI> (Hard)

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Type: Shadowgear
Position: Shadow Right Accessory
Refinable
24321.png Bearer's Shadow Pendant II (24321) A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
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ATK +5
MaxHP +1%
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Refine Level +7:
MaxHP +2%
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When equipped with Bearer's Shadow Weapon, Bearer's Shadow Armor, Bearer's Shadow Shield, Bearer's Shadow Shoes and Bearer's Shadow Earring:
All Basic Stats +1
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Total Refine Level of entire set at least +45:
Enables unlimited effect of Endure.
MaxHP -60%
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For each Refine Level of entire set:
MaxHP +1%
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From: <NAVI>Eno<INFO>main_office,87,169,0,100,0,0</INFO></NAVI> (Bearer)

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Type: Shadowgear
Position: Shadow Left Accessory
Refinable