The Complete Elemental Master Guide by Goldie: Difference between revisions

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**{{#item:300660}} & {{#item:300455}}
**{{#item:300660}} & {{#item:300455}}
**{{#item:300495}} & {{#item:300497}}
**{{#item:300495}} & {{#item:300497}}
*{{#item:300592}} is a viable option if you also use {{#item:300666}} for your left accessory and you use {{#icon:400724}}{{#linkitem:400724|Yorscalp Crown of Judgment}} as your swap headgear. Laura Valdaris actually produces the highest DPS potential for Spell Fist, but in order for that to happen you have to be able to land 3 or more '''{{#skill:6515}}''' in a span of a second, though in terms of consistency it doesn't really do well since it's entirely dependent on luck. To reiterate, I don't recommend for now the swapping tactic to activate "Frontier buff", since it could be a bug.
*{{#icon:300592}}{{#linkitem:300592|Laura Valdaris Card}}is a viable option if you also use {{#icon:300666}}{{#linkitem:300666|(MVP) Bulgasari Card}}on your left accessory and you use {{#icon:400724}}{{#linkitem:400724|Yorscalp Crown of Judgment}}as your swap headgear. Laura Valdaris actually produces the highest DPS potential for Spell Fist, but in order for that to happen you have to be able to land 3 or more '''{{#skill:6515}}''' in a span of a second, though in terms of consistency it doesn't really do well since it's entirely dependent on luck. To reiterate, I don't recommend for now the swapping tactic to activate "Frontier buff", since it could be a bug.
*Can also be carded with {{#item: 300189}}, but you already have too much elemental bolt modifiers at this point which makes you reach [[Choi%27s_Guide_To_Magic#Damage_Calculations_and_Diminishing_Returns|diminishing returns]]. For more info on this, check Choi's in-depth explanation about it on his "Guide to Magic".
*Can also be carded with {{#item: 300189}}, but you already have too much elemental bolt modifiers at this point which makes you reach [[Choi%27s_Guide_To_Magic#Damage_Calculations_and_Diminishing_Returns|diminishing returns]]. For more info on this, check Choi's in-depth explanation about it on his "Guide to Magic".
*The combo of {{#icon:300495}}{{#linkitem:300495|Philofontes Card}}and {{#icon:300497}}{{#linkitem:300497|Secret Wing Lazy Card}}is best in slot against Formless and Demi-Human races like [[Hall of Life#Boss|Rigel]] and [[Final Battle#MVP|Encroached Tan]]. Bonk these two MVPs to death which is no longer far from reality!
*The combo of {{#icon:300495}}{{#linkitem:300495|Philofontes Card}}and {{#icon:300497}}{{#linkitem:300497|Secret Wing Lazy Card}}is best in slot against Formless and Demi-Human races like [[Hall of Life#Boss|Rigel]] and [[Final Battle#MVP|Encroached Tan]]. Bonk these two MVPs to death which is no longer far from reality!
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**'''4th slot''': Any of the racial damage modifiers of your choice.
**'''4th slot''': Any of the racial damage modifiers of your choice.
**For more info on how to enchant, check this [[Chapter_1#Dimension_Shoes_&_Enchants|page]].
**For more info on how to enchant, check this [[Chapter_1#Dimension_Shoes_&_Enchants|page]].
*If you already have {{#item:470337}} from your core builds, you could just stick with this one. '''Dimension World Magic Shoes''' is BiS for a Spell Fist Build, but since crafting and enchanting an entirely new boots could get expensive—cut yourself some slack and spare yourself the trouble of making one when their difference is not ''worlds'' apart.
*If you already have {{#icon:470337}}{{#linkitem:470337|Dimension World Spell Shoes}}from your core builds, you could just stick with this one. '''Dimension World Magic Shoes''' is BiS for a Spell Fist Build, but since crafting and enchanting an entirely new boots could get expensive—cut yourself some slack and spare yourself the trouble of making one when their difference is not ''worlds'' apart.
*World Magic Shoes covers the three principal elements (<span style="color:green;">Wind</span>/<span style="color:#F0DF5D;">Ghost</span>/<span style="color:red;">Fire</span>) in this particular Spell Fist build.
*World Magic Shoes covers the three principal elements (<span style="color:green;">Wind</span>/<span style="color:#F0DF5D;">Ghost</span>/<span style="color:red;">Fire</span>) in this particular Spell Fist build.
**<span style="color:green;">'''Wind'''</span>: Autocasted '''{{#skill:20}}''' <span style="color:green;">and Wind</span>-infused melee magical attacks.
**<span style="color:green;">'''Wind'''</span>: Autocasted '''{{#skill:20}}''' <span style="color:green;">and Wind</span>-infused melee magical attacks.
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