Ancient Hero / Great Hero / Hero-LT Boots
(Redirected from Ancient Hero Boots)
Equipment List
Item List | |||||
Ancient Hero | Patent | Hero-LT | |||
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ItemID: 22171 _______________________ A pair of boots said to have been worn by ancient heroes. It resonates with the Ancient Hero's Armor. _______________________ MaxHP +500 MaxSP +50 _______________________ For 3each Refine Levels: MaxHP +2% MaxSP +1% _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.3 seconds. _______________________ Refine Level +12: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +14: Decreases After Cast Delay by 5%. _______________________ Type: Shoes Defense: 15 Weight: 60 Armor Level: 1 _______________________ Requirement: Base Level 100 |
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ItemID: 22238 _______________________ Boots said to be worn by a great hero. It seems to resonate with the Patent Hero Weapons. _______________________ MaxHP +1500 MaxSP +150 _______________________ Refine Level +3: MaxHP +1% MaxSP +1% _______________________ Refine Level +7: ATK +5% MATK +5% _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.5 seconds. _______________________ Refine Level +11: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +13: Decreases After Cast Delay and Variable Casting Time by 5%. _______________________ Type: Shoes Defense: 15 Weight: 60 Armor Level: 1 _______________________ Requirement: Base Level 150 |
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ItemID: 470094 _______________________ An improved version of the boots said to have been worn by great heroes. It resonates with the improved hero's armor. _______________________ MaxHP +1500, MaxSP +150. _______________________ Base Level at least 210: P.ATK +1, S.MATK +1. _______________________ For each 3 Refine Levels: MaxHP +1%, MaxSP +1%. _______________________ Refine Level +7: ATK +5%, MATK +5%. _______________________ Refine Level +9: CRI +5, Perfect Hit +10% Decreases Variable Casting Time by 5%. _______________________ Refine Level +11: Decreases Fixed Casting Time by 0.8 seconds. Decreases After Cast Delay by 5%. _______________________ [Bonus by Grade] [Grade D]: RES +50 MRES +50 _______________________ [Grade C]: Physical and Magical damage against all elemental enemies +10%. _______________________ [Grade B]: STA +5 WIS +5 _______________________ [Grade A]: P.ATK +5 S.MATK +3 Refine Level +13: Fixed Casting Time -0.2 seconds. _______________________ Type: Shoes Defense: 15 Weight: 60 Armor Level: 2 _______________________ Requirement: Base Level 190 |
Great Hero / Hero's-LT Boots Reform
Great Hero Boots [1] (22238) can be obtained by converting a +7 or higher
Ancient Hero Boots [1] (22171) to
Great Hero Boots [1] (22238) by using a
Patent Ancient Hero's Cube (100753) .
Patent Ancient Hero's Cube (100753) can be obtained by:
- MVP drop in Bioresearch Laboratory - Instance
- Exchange
Instance Coin (50009) at Doil
To transform Great Hero Boots [1] (22238) into
Hero Boots-LT [1] (470094) you need to talk to Whoopi at (grademk 48, 169).
Hero Boots Item Reform | |||||||
Ancient Hero | Materials | Refine Change | Great Hero | Option | Materials | Refine Change | Hero Boots-LT |
+7~+20
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-2 | +9~+20 ![]() |
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50x ![]() 100x |
-5 | ![]() |
OR | |||||||
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150x ![]() 300x |
-1 |
How to obtain
Ancient Hero Boots
- MVP drop in Bioresearch Laboratory
- Exchange
Instance Coin (50009) at Doil
Hero's Boots-LT Enchantment
Minimum Requirements | |||||
Target Items | Slot Order | Grade | Refine | Line Options | Reset Process |
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4>3>2 | No Grade | 0 | allowed | 1x ![]() Chance: 100% |
The NPC is in our Equip enchancement office, his name is Azzam The Lucky (grademk 47, 182).
Normal Enchants
Slot 2 | Slot 3 | Slot 4 | |
Enchant Process | ![]() |
500,000z | 100,000z |
Success Chance | 100% | ||
Grade Changes | Grade D: none Grade C: none Grade B: none Grade A: none | ||
Enchants | ![]() _______________________ There is a low chance to activate Valor of Fighter when dealing physical damage: _______________________ [Valor of Fighter] Increases STR by 100 and Melee Physical Damage by 10% for 10 seconds. (16,67%) |
![]() _______________________ ATK +15 HIT +5 (25%) |
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![]() _______________________ There is a low chance to activate Sharpness of Swordsman when dealing physical damage: _______________________ [Sharpness of Swordsman] Increases LUK by 100 and Critical Damage by 20% for 10 seconds. (16,67%) |
![]() _______________________ MATK +6 _______________________ Decreases Variable Casting Time by 4%. (25%) |
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![]() _______________________ There is a low chance to activate Will of Sharpshooter when dealing physical damage: _______________________ [Will of Sharpshooter] Increases DEX by 100 and Ranged Physical Damage by 10% for 10 seconds. (16,67%) |
![]() _______________________ CRI +6 HIT +2 (25%) |
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![]() _______________________ There is a low chance to activate Knowledge of Wise Man when dealing magical damage: _______________________ [Knowledge of Wise Man] Increases INT by 100 and Magical Damage with every element by 10% for 10 seconds. (16,67%) |
![]() _______________________ Increases Critical Damage by 4%. _______________________ CRI +1 (25%) |
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![]() _______________________ There is a low chance to activate Vigor of Warlord when receiving physical or magical damage: _______________________ [Vigor of Warlord] Increases VIT by 100 and MaxSP by 10% for 10 seconds. (16,67%) |
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![]() _______________________ There is a low chance to activate Nimbleness of Assassin when dealing physical damage: _______________________ [Nimbleness of Assassin] Increases AGI by 100 and ATK by 10% for 10 seconds. (16,67%) |
Upgrade Enchants - Slot 3
Slot 2 Enchant | Enchantment Process |
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1,000,000z |
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5,000,000z |
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10,000,000z |
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1,000,000z |
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1,000,000z |
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5,000,000z |
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10,000,000z |
Upgrade Enchants - Slot 4
Slot 3 Enchant | Enchantment Process |
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500,000z |
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1,000,000z |
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5,000,000z |
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10,000,000z |
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500,000z |
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1,000,000z |
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10,000,000z |
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500,000z |
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1,000,000z |
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5,000,000z |
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10,000,000z |
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500,000z |
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1,000,000z |
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5,000,000z |
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10,000,000z |
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500,000z |
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1,000,000z |
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5,000,000z |
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10,000,000z |